diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/compiler/Makefile.sources | 1 | ||||
-rw-r--r-- | src/compiler/nir/meson.build | 1 | ||||
-rw-r--r-- | src/compiler/nir/nir.h | 1 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_int_to_float.c | 212 |
4 files changed, 215 insertions, 0 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources index 005256725ff..7a2f790fcfa 100644 --- a/src/compiler/Makefile.sources +++ b/src/compiler/Makefile.sources @@ -254,6 +254,7 @@ NIR_FILES = \ nir/nir_lower_idiv.c \ nir/nir_lower_indirect_derefs.c \ nir/nir_lower_int64.c \ + nir/nir_lower_int_to_float.c \ nir/nir_lower_io.c \ nir/nir_lower_io_arrays_to_elements.c \ nir/nir_lower_io_to_temporaries.c \ diff --git a/src/compiler/nir/meson.build b/src/compiler/nir/meson.build index a8faeb9c018..6ea2776d5f3 100644 --- a/src/compiler/nir/meson.build +++ b/src/compiler/nir/meson.build @@ -134,6 +134,7 @@ files_libnir = files( 'nir_lower_idiv.c', 'nir_lower_indirect_derefs.c', 'nir_lower_int64.c', + 'nir_lower_int_to_float.c', 'nir_lower_io.c', 'nir_lower_io_arrays_to_elements.c', 'nir_lower_io_to_temporaries.c', diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 37161e83e4d..450f10a70b9 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -3183,6 +3183,7 @@ bool nir_lower_alu(nir_shader *shader); bool nir_lower_alu_to_scalar(nir_shader *shader); bool nir_lower_bool_to_float(nir_shader *shader); bool nir_lower_bool_to_int32(nir_shader *shader); +bool nir_lower_int_to_float(nir_shader *shader); bool nir_lower_load_const_to_scalar(nir_shader *shader); bool nir_lower_read_invocation_to_scalar(nir_shader *shader); bool nir_lower_phis_to_scalar(nir_shader *shader); diff --git a/src/compiler/nir/nir_lower_int_to_float.c b/src/compiler/nir/nir_lower_int_to_float.c new file mode 100644 index 00000000000..439afa0cdbd --- /dev/null +++ b/src/compiler/nir/nir_lower_int_to_float.c @@ -0,0 +1,212 @@ +/* + * Copyright © 2018 Intel Corporation + * Copyright © 2019 Vasily Khoruzhick <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "nir.h" +#include "nir_builder.h" + +static bool +assert_ssa_def_is_not_int(nir_ssa_def *def, void *arg) +{ + BITSET_WORD *int_types = arg; + assert(!BITSET_TEST(int_types, def->index)); + return true; +} + +static bool +rewrite_bool_ssa_def_to_float(nir_ssa_def *def, void *_progress) +{ + bool *progress = _progress; + if (def->bit_size == 1) { + def->bit_size = 32; + *progress = true; + } + return true; +} + +static bool +lower_alu_instr(nir_builder *b, nir_alu_instr *alu) +{ + const nir_op_info *op_info = &nir_op_infos[alu->op]; + + b->cursor = nir_before_instr(&alu->instr); + + /* Replacement SSA value */ + nir_ssa_def *rep = NULL; + switch (alu->op) { + case nir_op_vec2: + case nir_op_vec3: + case nir_op_vec4: + /* These we expect to have integers or booleans but the opcode doesn't change */ + break; + + case nir_op_b2f32: alu->op = nir_op_fmov; break; + case nir_op_b2i32: alu->op = nir_op_fmov; break; + case nir_op_i2f32: alu->op = nir_op_fmov; break; + case nir_op_f2i32: alu->op = nir_op_fmov; break; + case nir_op_f2i1: + case nir_op_f2b1: + case nir_op_i2b1: + rep = nir_sne(b, nir_ssa_for_alu_src(b, alu, 0), + nir_imm_float(b, 0)); + break; + + case nir_op_flt: alu->op = nir_op_slt; break; + case nir_op_fge: alu->op = nir_op_sge; break; + case nir_op_feq: alu->op = nir_op_seq; break; + case nir_op_fne: alu->op = nir_op_sne; break; + case nir_op_ilt: alu->op = nir_op_slt; break; + case nir_op_ige: alu->op = nir_op_sge; break; + case nir_op_ieq: alu->op = nir_op_seq; break; + case nir_op_ine: alu->op = nir_op_sne; break; + case nir_op_ult: alu->op = nir_op_slt; break; + case nir_op_uge: alu->op = nir_op_sge; break; + case nir_op_ineg: alu->op = nir_op_fneg; break; + + case nir_op_ball_fequal2: alu->op = nir_op_fall_equal2; break; + case nir_op_ball_fequal3: alu->op = nir_op_fall_equal3; break; + case nir_op_ball_fequal4: alu->op = nir_op_fall_equal4; break; + case nir_op_bany_fnequal2: alu->op = nir_op_fany_nequal2; break; + case nir_op_bany_fnequal3: alu->op = nir_op_fany_nequal3; break; + case nir_op_bany_fnequal4: alu->op = nir_op_fany_nequal4; break; + case nir_op_ball_iequal2: alu->op = nir_op_fall_equal2; break; + case nir_op_ball_iequal3: alu->op = nir_op_fall_equal3; break; + case nir_op_ball_iequal4: alu->op = nir_op_fall_equal4; break; + case nir_op_bany_inequal2: alu->op = nir_op_fany_nequal2; break; + case nir_op_bany_inequal3: alu->op = nir_op_fany_nequal3; break; + case nir_op_bany_inequal4: alu->op = nir_op_fany_nequal4; break; + + case nir_op_bcsel: alu->op = nir_op_fcsel; break; + + case nir_op_iadd: alu->op = nir_op_fadd; break; + case nir_op_isub: alu->op = nir_op_fsub; break; + case nir_op_imul: alu->op = nir_op_fmul; break; + case nir_op_imov: alu->op = nir_op_fmov; break; + case nir_op_iand: alu->op = nir_op_fmul; break; + case nir_op_ixor: alu->op = nir_op_sne; break; + case nir_op_ior: alu->op = nir_op_fmax; break; + + case nir_op_idiv: + rep = nir_ftrunc(b, nir_fdiv(b, + nir_ssa_for_alu_src(b, alu, 0), + nir_ssa_for_alu_src(b, alu, 1))); + break; + + case nir_op_inot: + rep = nir_seq(b, nir_ssa_for_alu_src(b, alu, 0), + nir_imm_float(b, 0)); + break; + + default: + assert(alu->dest.dest.ssa.bit_size > 1); + for (unsigned i = 0; i < op_info->num_inputs; i++) + assert(alu->src[i].src.ssa->bit_size > 1); + return false; + } + + if (rep) { + /* We've emitted a replacement instruction */ + nir_ssa_def_rewrite_uses(&alu->dest.dest.ssa, nir_src_for_ssa(rep)); + nir_instr_remove(&alu->instr); + } else { + if (alu->dest.dest.ssa.bit_size == 1) + alu->dest.dest.ssa.bit_size = 32; + } + + return true; +} + +static bool +nir_lower_int_to_float_impl(nir_function_impl *impl) +{ + bool progress = false; + BITSET_WORD *float_types = NULL, *int_types = NULL; + + nir_builder b; + nir_builder_init(&b, impl); + + nir_index_ssa_defs(impl); + float_types = calloc(BITSET_WORDS(impl->ssa_alloc), + sizeof(BITSET_WORD)); + int_types = calloc(BITSET_WORDS(impl->ssa_alloc), + sizeof(BITSET_WORD)); + nir_gather_ssa_types(impl, float_types, int_types); + + nir_foreach_block(block, impl) { + nir_foreach_instr_safe(instr, block) { + switch (instr->type) { + case nir_instr_type_alu: + progress |= lower_alu_instr(&b, nir_instr_as_alu(instr)); + break; + + case nir_instr_type_load_const: { + nir_load_const_instr *load = nir_instr_as_load_const(instr); + if (load->def.bit_size == 1) { + for (unsigned i = 0; i < load->def.num_components; i++) + load->value[i].f32 = load->value[i].b ? 1.0 : 0.0; + load->def.bit_size = 32; + } else if (BITSET_TEST(int_types, load->def.index)) { + for (unsigned i = 0; i < load->def.num_components; i++) + load->value[i].f32 = load->value[i].i32; + } + break; + } + + case nir_instr_type_intrinsic: + case nir_instr_type_ssa_undef: + case nir_instr_type_phi: + case nir_instr_type_tex: + nir_foreach_ssa_def(instr, rewrite_bool_ssa_def_to_float, + &progress); + break; + + default: + nir_foreach_ssa_def(instr, assert_ssa_def_is_not_int, (void *)int_types); + break; + } + } + } + + if (progress) { + nir_metadata_preserve(impl, nir_metadata_block_index | + nir_metadata_dominance); + } + + free(float_types); + free(int_types); + + return progress; +} + +bool +nir_lower_int_to_float(nir_shader *shader) +{ + bool progress = false; + + nir_foreach_function(function, shader) { + if (function->impl && nir_lower_int_to_float_impl(function->impl)) + progress = true; + } + + return progress; +} |