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-rw-r--r--src/glx/x11/glxextensions.c4
-rw-r--r--src/glx/x11/glxextensions.h2
-rw-r--r--src/glx/x11/indirect.c154
-rw-r--r--src/glx/x11/indirect.h9
-rw-r--r--src/glx/x11/indirect_init.c15
-rw-r--r--src/mesa/glapi/gl_API.xml72
6 files changed, 226 insertions, 30 deletions
diff --git a/src/glx/x11/glxextensions.c b/src/glx/x11/glxextensions.c
index 166dd18c041..56ba5c9b47e 100644
--- a/src/glx/x11/glxextensions.c
+++ b/src/glx/x11/glxextensions.c
@@ -112,12 +112,13 @@ static const struct extension_info known_glx_extensions[] = {
static const struct extension_info known_gl_extensions[] = {
{ GL(ARB_depth_texture), VER(1,4), Y, N, N, N },
+ { GL(ARB_draw_buffers), VER(0,0), Y, N, N, N },
{ GL(ARB_fragment_program), VER(0,0), Y, N, N, N },
{ GL(ARB_fragment_program_shadow), VER(0,0), Y, N, N, N },
{ GL(ARB_imaging), VER(0,0), Y, N, N, N },
{ GL(ARB_multisample), VER(1,3), Y, N, N, N },
{ GL(ARB_multitexture), VER(1,3), Y, N, N, N },
- { GL(ARB_occlusion_query), VER(1,5), N, N, N, N },
+ { GL(ARB_occlusion_query), VER(1,5), Y, N, N, N },
{ GL(ARB_point_parameters), VER(1,4), Y, N, N, N },
{ GL(ARB_point_sprite), VER(0,0), Y, N, N, N },
{ GL(ARB_shadow), VER(1,4), Y, N, N, N },
@@ -184,6 +185,7 @@ static const struct extension_info known_gl_extensions[] = {
{ GL(3DFX_texture_compression_FXT1), VER(0,0), Y, N, N, N },
{ GL(APPLE_packed_pixels), VER(1,2), Y, N, N, N },
{ GL(APPLE_ycbcr_422), VER(0,0), Y, N, N, N },
+ { GL(ATI_draw_buffers), VER(0,0), Y, N, N, N },
{ GL(ATI_text_fragment_shader), VER(0,0), Y, N, N, N },
{ GL(ATI_texture_env_combine3), VER(0,0), Y, N, N, N },
{ GL(ATI_texture_float), VER(0,0), Y, N, N, N },
diff --git a/src/glx/x11/glxextensions.h b/src/glx/x11/glxextensions.h
index e374161168a..fd19bd23351 100644
--- a/src/glx/x11/glxextensions.h
+++ b/src/glx/x11/glxextensions.h
@@ -74,6 +74,7 @@ enum {
enum {
GL_ARB_depth_texture_bit = 0,
+ GL_ARB_draw_buffers_bit,
GL_ARB_fragment_program_bit,
GL_ARB_fragment_program_shadow_bit,
GL_ARB_imaging_bit,
@@ -212,6 +213,7 @@ enum {
*/
GL_ATI_blend_equation_separate_bit = GL_EXT_blend_equation_separate_bit,
+ GL_ATI_draw_buffers_bit = GL_ARB_draw_buffers_bit,
GL_ATIX_texture_env_combine3_bit = GL_ATI_texture_env_combine3_bit,
GL_EXT_point_parameters_bit = GL_ARB_point_parameters_bit,
GL_EXT_texture_env_add_bit = GL_ARB_texture_env_add_bit,
diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c
index c654c939395..4d564c12d54 100644
--- a/src/glx/x11/indirect.c
+++ b/src/glx/x11/indirect.c
@@ -5451,6 +5451,35 @@ __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert)
if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
+#define X_GLrop_DrawBuffersARB 233
+void
+__indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 8 + __GLX_PAD((n * 4));
+ if (__builtin_expect((n >= 0) && (gc->currentDpy != NULL), 1)) {
+ if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+ emit_header(gc->pc, X_GLrop_DrawBuffersARB, cmdlen);
+ (void) memcpy((void *)(gc->pc + 4), (void *)(&n), 4);
+ (void) memcpy((void *)(gc->pc + 8), (void *)(bufs), (n * 4));
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+ }
+ else {
+ const GLint op = X_GLrop_DrawBuffersARB;
+ const GLuint cmdlenLarge = cmdlen + 4;
+ GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+ (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+ (void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+ (void) memcpy((void *)(pc + 8), (void *)(&n), 4);
+ __glXSendLargeCommand(gc, pc, 12, bufs, (n * 4));
+ }
+ }
+}
+
#define X_GLvop_AreTexturesResidentEXT 11
GLboolean
__indirect_glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences)
@@ -7145,6 +7174,131 @@ __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte
return;
}
+#define X_GLsop_GenQueriesARB 162
+void
+__indirect_glGenQueriesARB(GLsizei n, GLuint * ids)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 4;
+ if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GenQueriesARB, cmdlen);
+ (void) memcpy((void *)(pc + 0), (void *)(&n), 4);
+ (void) __glXReadReply(dpy, 4, ids, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
+ }
+ return;
+}
+
+#define X_GLsop_DeleteQueriesARB 161
+void
+__indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
+ if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_DeleteQueriesARB, cmdlen);
+ (void) memcpy((void *)(pc + 0), (void *)(&n), 4);
+ (void) memcpy((void *)(pc + 4), (void *)(ids), (n * 4));
+ UnlockDisplay(dpy); SyncHandle();
+ }
+ return;
+}
+
+#define X_GLsop_IsQueryARB 163
+GLboolean
+__indirect_glIsQueryARB(GLuint id)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ GLboolean retval = (GLboolean) 0;
+ const GLuint cmdlen = 4;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_IsQueryARB, cmdlen);
+ (void) memcpy((void *)(pc + 0), (void *)(&id), 4);
+ retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
+ }
+ return retval;
+}
+
+#define X_GLrop_BeginQueryARB 231
+void
+__indirect_glBeginQueryARB(GLenum target, GLuint id)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 12;
+ emit_header(gc->pc, X_GLrop_BeginQueryARB, cmdlen);
+ (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+ (void) memcpy((void *)(gc->pc + 8), (void *)(&id), 4);
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+
+#define X_GLrop_EndQueryARB 232
+void
+__indirect_glEndQueryARB(GLenum target)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 8;
+ emit_header(gc->pc, X_GLrop_EndQueryARB, cmdlen);
+ (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+
+#define X_GLsop_GetQueryivARB 164
+void
+__indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 8;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryivARB, cmdlen);
+ (void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+ (void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
+ (void) __glXReadReply(dpy, 4, params, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
+ }
+ return;
+}
+
+#define X_GLsop_GetQueryObjectivARB 165
+void
+__indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 8;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectivARB, cmdlen);
+ (void) memcpy((void *)(pc + 0), (void *)(&id), 4);
+ (void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
+ (void) __glXReadReply(dpy, 4, params, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
+ }
+ return;
+}
+
+#define X_GLsop_GetQueryObjectuivARB 166
+void
+__indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 8;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectuivARB, cmdlen);
+ (void) memcpy((void *)(pc + 0), (void *)(&id), 4);
+ (void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
+ (void) __glXReadReply(dpy, 4, params, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
+ }
+ return;
+}
+
#define X_GLvop_GetVertexAttribdvNV 1301
void
__indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params)
diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h
index 51228465d41..b704ba846ce 100644
--- a/src/glx/x11/indirect.h
+++ b/src/glx/x11/indirect.h
@@ -482,6 +482,7 @@ extern HIDDEN void __indirect_glLoadTransposeMatrixdARB(const GLdouble * m);
extern HIDDEN void __indirect_glMultTransposeMatrixfARB(const GLfloat * m);
extern HIDDEN void __indirect_glMultTransposeMatrixdARB(const GLdouble * m);
extern HIDDEN void __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert);
+extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs);
extern HIDDEN GLboolean __indirect_glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences);
extern HIDDEN void __indirect_glGenTexturesEXT(GLsizei n, GLuint * textures);
extern HIDDEN GLboolean __indirect_glIsTextureEXT(GLuint texture);
@@ -643,6 +644,14 @@ extern HIDDEN void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei le
extern HIDDEN void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
extern HIDDEN void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
extern HIDDEN void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
+extern HIDDEN void __indirect_glGenQueriesARB(GLsizei n, GLuint * ids);
+extern HIDDEN void __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids);
+extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id);
+extern HIDDEN void __indirect_glBeginQueryARB(GLenum target, GLuint id);
+extern HIDDEN void __indirect_glEndQueryARB(GLenum target);
+extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params);
+extern HIDDEN void __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params);
+extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params);
extern HIDDEN void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params);
extern HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params);
extern HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params);
diff --git a/src/glx/x11/indirect_init.c b/src/glx/x11/indirect_init.c
index 5e2fc0437e7..70e9dab15f1 100644
--- a/src/glx/x11/indirect_init.c
+++ b/src/glx/x11/indirect_init.c
@@ -503,6 +503,10 @@ __GLapi * __glXNewIndirectAPI( void )
glAPI->SampleCoverageARB = __indirect_glSampleCoverageARB;
+ /* GL_ARB_draw_buffers */
+
+ glAPI->DrawBuffersARB = __indirect_glDrawBuffersARB;
+
/* GL_EXT_texture_object */
glAPI->AreTexturesResidentEXT = __indirect_glAreTexturesResidentEXT;
@@ -721,6 +725,17 @@ __GLapi * __glXNewIndirectAPI( void )
glAPI->GetProgramNamedParameterfvNV = __indirect_glGetProgramNamedParameterfvNV;
glAPI->GetProgramNamedParameterdvNV = __indirect_glGetProgramNamedParameterdvNV;
+ /* GL_ARB_occlusion_query */
+
+ glAPI->GenQueriesARB = __indirect_glGenQueriesARB;
+ glAPI->DeleteQueriesARB = __indirect_glDeleteQueriesARB;
+ glAPI->IsQueryARB = __indirect_glIsQueryARB;
+ glAPI->BeginQueryARB = __indirect_glBeginQueryARB;
+ glAPI->EndQueryARB = __indirect_glEndQueryARB;
+ glAPI->GetQueryivARB = __indirect_glGetQueryivARB;
+ glAPI->GetQueryObjectivARB = __indirect_glGetQueryObjectivARB;
+ glAPI->GetQueryObjectuivARB = __indirect_glGetQueryObjectuivARB;
+
/* GL_NV_vertex_program */
glAPI->GetVertexAttribdvNV = __indirect_glGetVertexAttribdvNV;
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 919803a070e..e13815cc10e 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -4979,11 +4979,11 @@ glx:
<param name="level" type="GLint"/>
<param name="img" type="GLvoid *" output="true"/>
- <!-- This has to be hand coded because the image size is in the
- "wrong" place. Technically, this should be a
- 'always_array="true"' case. The size field in the reply would
- be at offset 12. However, the size is actually at offset 16.
- This is where the 'width' is in a GetTexImage reply. -->
+ <!-- This has to be hand coded because the image size is in the
+ "wrong" place. Technically, this should be a
+ 'always_array="true"' case. The size field in the reply would
+ be at offset 12. However, the size is actually at offset 16.
+ This is where the 'width' is in a GetTexImage reply. -->
<glx sop="160" handcode="true"/>
</function>
</category>
@@ -5130,21 +5130,25 @@ glx:
<function name="CurrentPaletteMatrixARB" offset="?">
<param name="index" type="GLint"/>
+ <glx ignore="true" rop="4329"/>
</function>
<function name="MatrixIndexubvARB" offset="?">
- <param name="size" type="GLint"/>
- <param name="indices" type="const GLubyte *"/>
+ <param name="size" type="GLint" counter="true"/>
+ <param name="indices" type="const GLubyte *" count="size"/>
+ <glx ignore="true" rop="4326"/>
</function>
<function name="MatrixIndexusvARB" offset="?">
- <param name="size" type="GLint"/>
- <param name="indices" type="const GLushort *"/>
+ <param name="size" type="GLint" counter="true"/>
+ <param name="indices" type="const GLushort *" count="size"/>
+ <glx ignore="true" rop="4327"/>
</function>
<function name="MatrixIndexuivARB" offset="?">
- <param name="size" type="GLint"/>
- <param name="indices" type="const GLuint *"/>
+ <param name="size" type="GLint" counter="true"/>
+ <param name="indices" type="const GLuint *" count="size"/>
+ <glx ignore="true" rop="4328"/>
</function>
<function name="MatrixIndexPointerARB" offset="?">
@@ -6022,60 +6026,70 @@ glx:
</category>
<category name="GL_ARB_occlusion_query" number="29">
- <enum name="QUERY_COUNTER_BITS_ARB" value="0x8864"/>
- <enum name="CURRENT_QUERY_ARB" value="0x8865"/>
- <enum name="QUERY_RESULT_ARB" value="0x8866"/>
- <enum name="QUERY_RESULT_AVAILABLE_ARB" value="0x8867"/>
+ <enum name="QUERY_COUNTER_BITS_ARB" count="1" value="0x8864">
+ <size name="GetQueryivARB" mode="get"/>
+ </enum>
+ <enum name="CURRENT_QUERY_ARB" count="1" value="0x8865">
+ <size name="GetQueryivARB" mode="get"/>
+ </enum>
+ <enum name="QUERY_RESULT_ARB" count="1" value="0x8866">
+ <size name="GetQueryObjectivARB" mode="get"/>
+ <size name="GetQueryObjectuivARB" mode="get"/>
+ </enum>
+ <enum name="QUERY_RESULT_AVAILABLE_ARB" count="1" value="0x8867">
+ <size name="GetQueryObjectivARB" mode="get"/>
+ <size name="GetQueryObjectuivARB" mode="get"/>
+ </enum>
<enum name="SAMPLES_PASSED_ARB" value="0x8914"/>
<function name="GenQueriesARB" offset="700">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="GLuint *" output="true" count="n"/>
- <glx ignore="true"/>
+ <glx sop="162"/>
</function>
<function name="DeleteQueriesARB" offset="701">
- <param name="n" type="GLsizei"/>
- <param name="ids" type="const GLuint *"/>
- <glx ignore="true"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="ids" type="const GLuint *" count="n"/>
+ <glx sop="161"/>
</function>
<function name="IsQueryARB" offset="702">
<param name="id" type="GLuint"/>
<return type="GLboolean"/>
- <glx ignore="true"/>
+ <glx sop="163"/>
</function>
<function name="BeginQueryARB" offset="703">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
- <glx ignore="true"/>
+ <glx rop="231"/>
</function>
<function name="EndQueryARB" offset="704">
<param name="target" type="GLenum"/>
- <glx ignore="true"/>
+ <glx rop="232"/>
</function>
<function name="GetQueryivARB" offset="705">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx ignore="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="164"/>
</function>
<function name="GetQueryObjectivARB" offset="706">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx ignore="true"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="165"/>
</function>
<function name="GetQueryObjectuivARB" offset="707">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLuint *" output="true"/>
- <glx ignore="true"/>
+ <param name="params" type="GLuint *" output="true" variable_param="pname"/>
+ <glx sop="166"/>
</function>
</category>
@@ -6467,7 +6481,7 @@ glx:
<function name="DrawBuffersARB" offset="413">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
- <glx ignore="true"/>
+ <glx rop="233" large="true"/>
</function>
</category>