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-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c22
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c10
4 files changed, 20 insertions, 20 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index cb12a2b773e..a43fc40ac97 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -418,8 +418,8 @@ struct brw_context
struct brw_tracked_state **atoms;
GLuint nr_atoms;
- GLuint nr_draw_regions;
- struct intel_region *draw_regions[MAX_DRAW_BUFFERS];
+ GLuint nr_color_regions;
+ struct intel_region *color_regions[MAX_DRAW_BUFFERS];
struct intel_region *depth_region;
/**
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 15ceac6ba1e..fc9f6cc80c6 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -71,9 +71,9 @@ static void brw_destroy_context( struct intel_context *intel )
brw_FrameBufferTexDestroy( brw );
- for (i = 0; i < brw->state.nr_draw_regions; i++)
- intel_region_release(&brw->state.draw_regions[i]);
- brw->state.nr_draw_regions = 0;
+ for (i = 0; i < brw->state.nr_color_regions; i++)
+ intel_region_release(&brw->state.color_regions[i]);
+ brw->state.nr_color_regions = 0;
intel_region_release(&brw->state.depth_region);
dri_bo_release(&brw->curbe.curbe_bo);
@@ -105,25 +105,25 @@ static void brw_destroy_context( struct intel_context *intel )
* called from intelDrawBuffer()
*/
static void brw_set_draw_region( struct intel_context *intel,
- struct intel_region *draw_regions[],
+ struct intel_region *color_regions[],
struct intel_region *depth_region,
- GLuint num_regions)
+ GLuint num_color_regions)
{
struct brw_context *brw = brw_context(&intel->ctx);
- int i;
+ GLuint i;
/* release old color/depth regions */
if (brw->state.depth_region != depth_region)
brw->state.dirty.brw |= BRW_NEW_DEPTH_BUFFER;
- for (i = 0; i < brw->state.nr_draw_regions; i++)
- intel_region_release(&brw->state.draw_regions[i]);
+ for (i = 0; i < brw->state.nr_color_regions; i++)
+ intel_region_release(&brw->state.color_regions[i]);
intel_region_release(&brw->state.depth_region);
/* reference new color/depth regions */
- for (i = 0; i < num_regions; i++)
- intel_region_reference(&brw->state.draw_regions[i], draw_regions[i]);
+ for (i = 0; i < num_color_regions; i++)
+ intel_region_reference(&brw->state.color_regions[i], color_regions[i]);
intel_region_reference(&brw->state.depth_region, depth_region);
- brw->state.nr_draw_regions = num_regions;
+ brw->state.nr_color_regions = num_color_regions;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index fcd833b9bc2..977b9dd089a 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -871,8 +871,8 @@ static void emit_fb_write( struct brw_wm_compile *c )
/* The inst->Aux field is used for FB write target and the EOT marker */
- if (brw->state.nr_draw_regions > 1) {
- for (i = 0 ; i < brw->state.nr_draw_regions; i++) {
+ if (brw->state.nr_color_regions > 1) {
+ for (i = 0 ; i < brw->state.nr_color_regions; i++) {
outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i);
last_inst = inst = emit_op(c,
WM_FB_WRITE, dst_mask(dst_undef(),0), 0,
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 654adcd1317..e402fdf0ee0 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -454,13 +454,13 @@ static void prepare_wm_surfaces(struct brw_context *brw )
GLuint i;
int old_nr_surfaces;
- if (brw->state.nr_draw_regions > 1) {
- for (i = 0; i < brw->state.nr_draw_regions; i++) {
- brw_update_region_surface(brw, brw->state.draw_regions[i], i,
+ if (brw->state.nr_color_regions > 1) {
+ for (i = 0; i < brw->state.nr_color_regions; i++) {
+ brw_update_region_surface(brw, brw->state.color_regions[i], i,
GL_FALSE);
}
- }else {
- brw_update_region_surface(brw, brw->state.draw_regions[0], 0, GL_TRUE);
+ } else {
+ brw_update_region_surface(brw, brw->state.color_regions[0], 0, GL_TRUE);
}
old_nr_surfaces = brw->wm.nr_surfaces;