diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/osmesa/osmesa.c | 87 |
1 files changed, 45 insertions, 42 deletions
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 1c4f52b7cd2..0a427414185 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -67,7 +67,7 @@ struct osmesa_context { struct gl_context mesa; /*< Base class - this must be first */ struct gl_config *gl_visual; /*< Describes the buffers */ - struct gl_renderbuffer *rb; /*< The user's colorbuffer */ + struct swrast_renderbuffer *srb; /*< The user's colorbuffer */ struct gl_framebuffer *gl_buffer; /*< The framebuffer, containing user's rb */ GLenum format; /*< User-specified context format */ GLint userRowLength; /*< user-specified number of pixels per row */ @@ -354,16 +354,16 @@ static void compute_row_addresses( OSMesaContext osmesa ) { GLint bytesPerRow, i; - GLubyte *origin = (GLubyte *) osmesa->rb->Buffer; + GLubyte *origin = (GLubyte *) osmesa->srb->Buffer; GLint rowlength; /* in pixels */ - GLint height = osmesa->rb->Height; + GLint height = osmesa->srb->Base.Height; if (osmesa->userRowLength) rowlength = osmesa->userRowLength; else - rowlength = osmesa->rb->Width; + rowlength = osmesa->srb->Base.Width; - bytesPerRow = rowlength * _mesa_get_format_bytes(osmesa->rb->Format); + bytesPerRow = rowlength * _mesa_get_format_bytes(osmesa->srb->Base.Format); if (osmesa->yup) { /* Y=0 is bottom line of window */ @@ -505,21 +505,25 @@ osmesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, /** * Allocate a new renderbuffer to describe the user-provided color buffer. */ -static struct gl_renderbuffer * +static struct swrast_renderbuffer * new_osmesa_renderbuffer(struct gl_context *ctx, GLenum format, GLenum type) { const GLuint name = 0; - struct gl_renderbuffer *rb = _mesa_new_renderbuffer(ctx, name); - if (rb) { - rb->RefCount = 1; - rb->Delete = osmesa_delete_renderbuffer; - rb->AllocStorage = osmesa_renderbuffer_storage; - rb->ClassID = OSMESA_RENDERBUFFER_CLASS; - - rb->InternalFormat = GL_RGBA; - rb->_BaseFormat = GL_RGBA; + struct swrast_renderbuffer *srb = CALLOC_STRUCT(swrast_renderbuffer); + + if (srb) { + _mesa_init_renderbuffer(&srb->Base, name); + + srb->Base.ClassID = OSMESA_RENDERBUFFER_CLASS; + srb->Base.Delete = osmesa_delete_renderbuffer; + srb->Base.AllocStorage = osmesa_renderbuffer_storage; + + srb->Base.InternalFormat = GL_RGBA; + srb->Base._BaseFormat = GL_RGBA; + + return srb; } - return rb; + return NULL; } @@ -535,6 +539,7 @@ osmesa_MapRenderbuffer(struct gl_context *ctx, if (rb->ClassID == OSMESA_RENDERBUFFER_CLASS) { /* this is an OSMesa renderbuffer which wraps user memory */ + struct swrast_renderbuffer *srb = swrast_renderbuffer(rb); const GLuint bpp = _mesa_get_format_bytes(rb->Format); GLint rowStride; /* in bytes */ @@ -552,7 +557,7 @@ osmesa_MapRenderbuffer(struct gl_context *ctx, *rowStrideOut = rowStride; } - *mapOut = (GLubyte *) rb->Data + y * rowStride + x * bpp; + *mapOut = (GLubyte *) srb->Buffer + y * rowStride + x * bpp; } else { _swrast_map_soft_renderbuffer(ctx, rb, x, y, w, h, mode, @@ -795,8 +800,8 @@ GLAPI void GLAPIENTRY OSMesaDestroyContext( OSMesaContext osmesa ) { if (osmesa) { - if (osmesa->rb) - _mesa_reference_renderbuffer(&osmesa->rb, NULL); + if (osmesa->srb) + _mesa_reference_renderbuffer((struct gl_renderbuffer **) &osmesa->srb, NULL); _mesa_meta_free( &osmesa->mesa ); @@ -879,11 +884,12 @@ OSMesaMakeCurrent( OSMesaContext osmesa, void *buffer, GLenum type, * that converts rendering from CHAN_BITS to the user-requested channel * size. */ - if (!osmesa->rb) { - osmesa->rb = new_osmesa_renderbuffer(&osmesa->mesa, osmesa->format, type); + if (!osmesa->srb) { + osmesa->srb = new_osmesa_renderbuffer(&osmesa->mesa, osmesa->format, type); _mesa_remove_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT); - _mesa_add_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT, osmesa->rb); - assert(osmesa->rb->RefCount == 2); + _mesa_add_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT, + &osmesa->srb->Base); + assert(osmesa->srb->Base.RefCount == 2); } osmesa->DataType = type; @@ -891,8 +897,8 @@ OSMesaMakeCurrent( OSMesaContext osmesa, void *buffer, GLenum type, /* Set renderbuffer fields. Set width/height = 0 to force * osmesa_renderbuffer_storage() being called by _mesa_resize_framebuffer() */ - osmesa->rb->Buffer = buffer; - osmesa->rb->Width = osmesa->rb->Height = 0; + osmesa->srb->Buffer = buffer; + osmesa->srb->Base.Width = osmesa->srb->Base.Height = 0; /* Set the framebuffer's size. This causes the * osmesa_renderbuffer_storage() function to get called. @@ -906,7 +912,8 @@ OSMesaMakeCurrent( OSMesaContext osmesa, void *buffer, GLenum type, * renderbuffer adaptor/wrapper if needed (for bpp conversion). */ _mesa_remove_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT); - _mesa_add_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT, osmesa->rb); + _mesa_add_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT, + &osmesa->srb->Base); /* this updates the visual's red/green/blue/alphaBits fields */ @@ -981,12 +988,7 @@ OSMesaGetIntegerv( GLint pname, GLint *value ) return; case OSMESA_TYPE: /* current color buffer's data type */ - if (osmesa->rb) { - *value = osmesa->DataType; - } - else { - *value = 0; - } + *value = osmesa->DataType; return; case OSMESA_ROW_LENGTH: *value = osmesa->userRowLength; @@ -1019,12 +1021,13 @@ GLAPI GLboolean GLAPIENTRY OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height, GLint *bytesPerValue, void **buffer ) { - struct gl_renderbuffer *rb = NULL; + struct swrast_renderbuffer *srb = NULL; if (c->gl_buffer) - rb = c->gl_buffer->Attachment[BUFFER_DEPTH].Renderbuffer; + srb = swrast_renderbuffer(c->gl_buffer-> + Attachment[BUFFER_DEPTH].Renderbuffer); - if (!rb || !rb->Buffer) { + if (!srb || !srb->Buffer) { *width = 0; *height = 0; *bytesPerValue = 0; @@ -1032,13 +1035,13 @@ OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height, return GL_FALSE; } else { - *width = rb->Width; - *height = rb->Height; + *width = srb->Base.Width; + *height = srb->Base.Height; if (c->gl_visual->depthBits <= 16) *bytesPerValue = sizeof(GLushort); else *bytesPerValue = sizeof(GLuint); - *buffer = (void *) rb->Buffer; + *buffer = (void *) srb->Buffer; return GL_TRUE; } } @@ -1056,11 +1059,11 @@ GLAPI GLboolean GLAPIENTRY OSMesaGetColorBuffer( OSMesaContext osmesa, GLint *width, GLint *height, GLint *format, void **buffer ) { - if (osmesa->rb && osmesa->rb->Buffer) { - *width = osmesa->rb->Width; - *height = osmesa->rb->Height; + if (osmesa->srb && osmesa->srb->Buffer) { + *width = osmesa->srb->Base.Width; + *height = osmesa->srb->Base.Height; *format = osmesa->format; - *buffer = (void *) osmesa->rb->Buffer; + *buffer = (void *) osmesa->srb->Buffer; return GL_TRUE; } else { |