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-rw-r--r--src/compiler/glsl/ir_optimization.h1
-rw-r--r--src/compiler/glsl/lower_int64.cpp11
2 files changed, 12 insertions, 0 deletions
diff --git a/src/compiler/glsl/ir_optimization.h b/src/compiler/glsl/ir_optimization.h
index 3f0ef7d280c..d46b9579941 100644
--- a/src/compiler/glsl/ir_optimization.h
+++ b/src/compiler/glsl/ir_optimization.h
@@ -54,6 +54,7 @@
#define MUL64 (1U << 0)
#define SIGN64 (1U << 1)
#define DIV64 (1U << 2)
+#define MOD64 (1U << 3)
/**
* \see class lower_packing_builtins_visitor
diff --git a/src/compiler/glsl/lower_int64.cpp b/src/compiler/glsl/lower_int64.cpp
index a0b5e1809a5..0a19ce429e4 100644
--- a/src/compiler/glsl/lower_int64.cpp
+++ b/src/compiler/glsl/lower_int64.cpp
@@ -379,6 +379,17 @@ lower_64bit_visitor::handle_rvalue(ir_rvalue **rvalue)
}
break;
+ case ir_binop_mod:
+ if (lowering(MOD64)) {
+ if (ir->type->base_type == GLSL_TYPE_UINT64) {
+ *rvalue = handle_op(ir, "__builtin_umod64", generate_ir::umod64);
+ } else {
+ *rvalue = handle_op(ir, "__builtin_imod64", generate_ir::imod64);
+ }
+ this->progress = true;
+ }
+ break;
+
case ir_binop_mul:
if (lowering(MUL64)) {
*rvalue = handle_op(ir, "__builtin_umul64", generate_ir::umul64);