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l---------src/mesa/drivers/dri/i915/intel_decode.c1
-rw-r--r--src/mesa/main/config.h13
-rw-r--r--src/mesa/main/context.c6
3 files changed, 7 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_decode.c b/src/mesa/drivers/dri/i915/intel_decode.c
deleted file mode 120000
index f671b6cbb13..00000000000
--- a/src/mesa/drivers/dri/i915/intel_decode.c
+++ /dev/null
@@ -1 +0,0 @@
-../intel/intel_decode.c \ No newline at end of file
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 6286fe011d3..c70cc1818a5 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -136,15 +136,9 @@
#define MAX_TEXTURE_UNITS ((MAX_TEXTURE_COORD_UNITS > MAX_TEXTURE_IMAGE_UNITS) ? MAX_TEXTURE_COORD_UNITS : MAX_TEXTURE_IMAGE_UNITS)
-/**
- * Maximum viewport/image size. Must accomodate all texture sizes too.
- */
-#ifndef MAX_WIDTH
-# define MAX_WIDTH 16384
-#endif
-#ifndef MAX_HEIGHT
-# define MAX_HEIGHT 16384
-#endif
+/** Maximum viewport size */
+#define MAX_VIEWPORT_WIDTH 16384
+#define MAX_VIEWPORT_HEIGHT 16384
/** Maxmimum size for CVA. May be overridden by the drivers. */
#define MAX_ARRAY_LOCK_SIZE 3000
@@ -248,6 +242,7 @@
/** For GL_EXT_framebuffer_object */
/*@{*/
#define MAX_COLOR_ATTACHMENTS 8
+#define MAX_RENDERBUFFER_SIZE 16384
/*@}*/
/** For GL_ATI_envmap_bump - support bump mapping on first 8 units */
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index adee2faa1bb..555489343e3 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -586,8 +586,8 @@ _mesa_init_constants(struct gl_context *ctx)
ctx->Const.MaxLights = MAX_LIGHTS;
ctx->Const.MaxShininess = 128.0;
ctx->Const.MaxSpotExponent = 128.0;
- ctx->Const.MaxViewportWidth = MAX_WIDTH;
- ctx->Const.MaxViewportHeight = MAX_HEIGHT;
+ ctx->Const.MaxViewportWidth = MAX_VIEWPORT_WIDTH;
+ ctx->Const.MaxViewportHeight = MAX_VIEWPORT_HEIGHT;
#if FEATURE_ARB_vertex_program
init_program_limits(GL_VERTEX_PROGRAM_ARB, &ctx->Const.VertexProgram);
#endif
@@ -608,7 +608,7 @@ _mesa_init_constants(struct gl_context *ctx)
#if FEATURE_EXT_framebuffer_object
ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS;
- ctx->Const.MaxRenderbufferSize = MAX_WIDTH;
+ ctx->Const.MaxRenderbufferSize = MAX_RENDERBUFFER_SIZE;
#endif
#if FEATURE_ARB_vertex_shader