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-rw-r--r--src/glsl/ir_mat_op_to_vec.cpp15
1 files changed, 10 insertions, 5 deletions
diff --git a/src/glsl/ir_mat_op_to_vec.cpp b/src/glsl/ir_mat_op_to_vec.cpp
index 742fc2a2952..880454c0076 100644
--- a/src/glsl/ir_mat_op_to_vec.cpp
+++ b/src/glsl/ir_mat_op_to_vec.cpp
@@ -44,7 +44,7 @@ public:
ir_visitor_status visit_leave(ir_assignment *);
- ir_rvalue *get_column(ir_variable *var, int col);
+ ir_dereference *get_column(ir_variable *var, int col);
ir_rvalue *get_element(ir_variable *var, int col, int row);
void do_mul_mat_mat(ir_variable *result_var,
@@ -109,7 +109,7 @@ ir_mat_op_to_vec_visitor::get_element(ir_variable *var, int col, int row)
return new(base_ir) ir_swizzle(deref, row, 0, 0, 0, 1);
}
-ir_rvalue *
+ir_dereference *
ir_mat_op_to_vec_visitor::get_column(ir_variable *var, int row)
{
ir_dereference *deref;
@@ -314,7 +314,9 @@ ir_mat_op_to_vec_visitor::visit_leave(ir_assignment *assign)
case ir_binop_add:
case ir_binop_sub:
case ir_binop_div:
- case ir_binop_mod:
+ case ir_binop_mod: {
+ const unsigned mask = (1U << result_var->type->vector_elements) - 1;
+
/* For most operations, the matrix version is just going
* column-wise through and applying the operation to each column
* if available.
@@ -322,7 +324,7 @@ ir_mat_op_to_vec_visitor::visit_leave(ir_assignment *assign)
for (i = 0; i < matrix_columns; i++) {
ir_rvalue *op0 = get_column(op_var[0], i);
ir_rvalue *op1 = get_column(op_var[1], i);
- ir_rvalue *result = get_column(result_var, i);
+ ir_dereference *result = get_column(result_var, i);
ir_expression *column_expr;
ir_assignment *column_assign;
@@ -333,10 +335,13 @@ ir_mat_op_to_vec_visitor::visit_leave(ir_assignment *assign)
column_assign = new(base_ir) ir_assignment(result,
column_expr,
- NULL);
+ NULL,
+ mask);
+ assert(column_assign->write_mask != 0);
base_ir->insert_before(column_assign);
}
break;
+ }
case ir_binop_mul:
if (op_var[0]->type->is_matrix()) {
if (op_var[1]->type->is_matrix()) {