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-rw-r--r--src/gallium/auxiliary/draw/draw_context.c16
-rw-r--r--src/gallium/auxiliary/draw/draw_context.h5
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_offset.c3
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h2
-rw-r--r--src/gallium/auxiliary/util/u_prim.h122
-rw-r--r--src/gallium/drivers/softpipe/sp_state_surface.c20
-rw-r--r--src/gallium/winsys/xlib/fakeglx.c4
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c20
8 files changed, 175 insertions, 17 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index b2a34811c2d..7bd4a2e2218 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -103,6 +103,18 @@ void draw_flush( struct draw_context *draw )
}
+/**
+ * Specify the Minimum Resolvable Depth factor for polygon offset.
+ * This factor potentially depends on the number of Z buffer bits,
+ * the rasterization algorithm and the arithmetic performed on Z
+ * values between vertex shading and rasterization. It will vary
+ * from one driver to another.
+ */
+void draw_set_mrd(struct draw_context *draw, double mrd)
+{
+ draw->mrd = mrd;
+}
+
/**
* Register new primitive rasterization/rendering state.
@@ -377,7 +389,7 @@ draw_set_mapped_element_buffer_range( struct draw_context *draw,
unsigned eltSize,
unsigned min_index,
unsigned max_index,
- void *elements )
+ const void *elements )
{
draw->pt.user.elts = elements;
draw->pt.user.eltSize = eltSize;
@@ -389,7 +401,7 @@ draw_set_mapped_element_buffer_range( struct draw_context *draw,
void
draw_set_mapped_element_buffer( struct draw_context *draw,
unsigned eltSize,
- void *elements )
+ const void *elements )
{
draw->pt.user.elts = elements;
draw->pt.user.eltSize = eltSize;
diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h
index 8f5cecf4387..d529e4e9a27 100644
--- a/src/gallium/auxiliary/draw/draw_context.h
+++ b/src/gallium/auxiliary/draw/draw_context.h
@@ -72,6 +72,7 @@ void draw_enable_line_stipple(struct draw_context *draw, boolean enable);
void draw_enable_point_sprites(struct draw_context *draw, boolean enable);
+void draw_set_mrd(struct draw_context *draw, double mrd);
boolean
draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe);
@@ -129,11 +130,11 @@ draw_set_mapped_element_buffer_range( struct draw_context *draw,
unsigned eltSize,
unsigned min_index,
unsigned max_index,
- void *elements );
+ const void *elements );
void draw_set_mapped_element_buffer( struct draw_context *draw,
unsigned eltSize,
- void *elements );
+ const void *elements );
void draw_set_mapped_vertex_buffer(struct draw_context *draw,
unsigned attr, const void *buffer);
diff --git a/src/gallium/auxiliary/draw/draw_pipe_offset.c b/src/gallium/auxiliary/draw/draw_pipe_offset.c
index 1fea5e6dcbc..8ddc4ee6178 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_offset.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_offset.c
@@ -122,9 +122,8 @@ static void offset_first_tri( struct draw_stage *stage,
struct prim_header *header )
{
struct offset_stage *offset = offset_stage(stage);
- float mrd = 1.0f / 65535.0f; /* XXX this depends on depthbuffer bits! */
- offset->units = stage->draw->rasterizer->offset_units * mrd;
+ offset->units = stage->draw->rasterizer->offset_units * stage->draw->mrd;
offset->scale = stage->draw->rasterizer->offset_scale;
stage->tri = offset_tri;
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index 6097fff2c63..81e4eae401c 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -172,6 +172,8 @@ struct draw_context
boolean force_passthrough; /**< never clip or shade */
+ double mrd; /**< minimum resolvable depth value, for polygon offset */
+
/* pipe state that we need: */
const struct pipe_rasterizer_state *rasterizer;
struct pipe_viewport_state viewport;
diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h
new file mode 100644
index 00000000000..e45e84ded2c
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_prim.h
@@ -0,0 +1,122 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#ifndef U_BLIT_H
+#define U_BLIT_H
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "pipe/p_defines.h"
+
+static INLINE boolean u_validate_pipe_prim( unsigned pipe_prim, unsigned nr )
+{
+ boolean ok = TRUE;
+
+ switch (pipe_prim) {
+ case PIPE_PRIM_POINTS:
+ ok = (nr >= 1);
+ break;
+ case PIPE_PRIM_LINES:
+ ok = (nr >= 2);
+ break;
+ case PIPE_PRIM_LINE_STRIP:
+ case PIPE_PRIM_LINE_LOOP:
+ ok = (nr >= 2);
+ break;
+ case PIPE_PRIM_TRIANGLES:
+ ok = (nr >= 3);
+ break;
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ case PIPE_PRIM_TRIANGLE_FAN:
+ case PIPE_PRIM_POLYGON:
+ ok = (nr >= 3);
+ break;
+ case PIPE_PRIM_QUADS:
+ ok = (nr >= 4);
+ break;
+ case PIPE_PRIM_QUAD_STRIP:
+ ok = (nr >= 4);
+ break;
+ default:
+ ok = 0;
+ break;
+ }
+
+ return ok;
+}
+
+
+static INLINE boolean u_trim_pipe_prim( unsigned pipe_prim, unsigned *nr )
+{
+ boolean ok = TRUE;
+
+ switch (pipe_prim) {
+ case PIPE_PRIM_POINTS:
+ ok = (*nr >= 1);
+ break;
+ case PIPE_PRIM_LINES:
+ ok = (*nr >= 2);
+ *nr -= (*nr % 2);
+ break;
+ case PIPE_PRIM_LINE_STRIP:
+ case PIPE_PRIM_LINE_LOOP:
+ ok = (*nr >= 2);
+ break;
+ case PIPE_PRIM_TRIANGLES:
+ ok = (*nr >= 3);
+ *nr -= (*nr % 3);
+ break;
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ case PIPE_PRIM_TRIANGLE_FAN:
+ case PIPE_PRIM_POLYGON:
+ ok = (*nr >= 3);
+ break;
+ case PIPE_PRIM_QUADS:
+ ok = (*nr >= 4);
+ *nr -= (*nr % 4);
+ break;
+ case PIPE_PRIM_QUAD_STRIP:
+ ok = (*nr >= 4);
+ *nr -= (*nr % 2);
+ break;
+ default:
+ ok = 0;
+ break;
+ }
+
+ if (!ok)
+ *nr = 0;
+
+ return ok;
+}
+
+
+#endif
diff --git a/src/gallium/drivers/softpipe/sp_state_surface.c b/src/gallium/drivers/softpipe/sp_state_surface.c
index ba8c9eece72..8877b18af90 100644
--- a/src/gallium/drivers/softpipe/sp_state_surface.c
+++ b/src/gallium/drivers/softpipe/sp_state_surface.c
@@ -101,6 +101,26 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe,
}
#endif
+ /* Tell draw module how deep the Z/depth buffer is */
+ {
+ int depth_bits;
+ double mrd;
+ if (sp->framebuffer.zsbuf) {
+ depth_bits = pf_get_component_bits(sp->framebuffer.zsbuf->format,
+ PIPE_FORMAT_COMP_Z);
+ }
+ else {
+ depth_bits = 0;
+ }
+ if (depth_bits > 16) {
+ mrd = 0.0000001;
+ }
+ else {
+ mrd = 0.00002;
+ }
+ draw_set_mrd(sp->draw, mrd);
+ }
+
sp->framebuffer.width = fb->width;
sp->framebuffer.height = fb->height;
diff --git a/src/gallium/winsys/xlib/fakeglx.c b/src/gallium/winsys/xlib/fakeglx.c
index 2c0075e9345..a56e63572a7 100644
--- a/src/gallium/winsys/xlib/fakeglx.c
+++ b/src/gallium/winsys/xlib/fakeglx.c
@@ -419,7 +419,7 @@ static XMesaVisual
create_glx_visual( Display *dpy, XVisualInfo *visinfo )
{
int vislevel;
- GLint zBits = 24; /*default_depth_bits();*/
+ GLint zBits = default_depth_bits();
GLint accBits = default_accum_bits();
GLboolean alphaFlag = default_alpha_bits() > 0;
@@ -1289,7 +1289,7 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig )
double_flag = GL_TRUE;
if (vis->depth > 8)
rgb_flag = GL_TRUE;
- depth_size = 24; /*default_depth_bits();*/
+ depth_size = default_depth_bits();
stencil_size = STENCIL_BITS;
/* XXX accum??? */
}
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index 6fd731d209d..aaa7d42ae06 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -286,15 +286,17 @@ st_notify_swapbuffers_complete(struct st_framebuffer *stfb)
if (ctx && ctx->DrawBuffer == &stfb->Base) {
struct st_renderbuffer *strb;
- int i;
-
- for (i = 0; i < BUFFER_COUNT; i++) {
- if (stfb->Base.Attachment[i].Renderbuffer) {
- strb = st_renderbuffer(stfb->Base.Attachment[i].Renderbuffer);
- if (strb->surface)
- strb->surface->status = PIPE_SURFACE_STATUS_UNDEFINED;
- }
- }
+
+ /* Mark back color buffers as undefined */
+ strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_BACK_LEFT].
+ Renderbuffer);
+ if (strb && strb->surface)
+ strb->surface->status = PIPE_SURFACE_STATUS_UNDEFINED;
+
+ strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_BACK_RIGHT].
+ Renderbuffer);
+ if (strb && strb->surface)
+ strb->surface->status = PIPE_SURFACE_STATUS_UNDEFINED;
}
}