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+<?xml version="1.0" encoding="UTF-8"?>
+<registry>
+ <comment>
+Copyright (c) 2015-2016 The Khronos Group Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and/or associated documentation files (the
+"Materials"), to deal in the Materials without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Materials, and to
+permit persons to whom the Materials are furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Materials.
+
+THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+
+------------------------------------------------------------------------
+
+This file, vk.xml, is the Vulkan API Registry. It is a critically important
+and normative part of the Vulkan Specification, including a canonical
+machine-readable definition of the API, parameter and member validation
+language incorporated into the Specification and reference pages, and other
+material which is registered by Khronos, such as tags used by extension and
+layer authors. The only authoritative version of vk.xml is the one
+maintained in the master branch of the Khronos Vulkan GitHub project.
+ </comment>
+
+ <!-- SECTION: Vulkan vendor IDs for physical devices without PCI vendor IDs -->
+ <vendorids>
+ <vendorid name="KHR" id="0x10000" comment="This is the next available Khronos vendor ID"/>
+ <vendorid name="VIV" id="0x10001" comment="Vivante vendor ID"/>
+ <vendorid name="VSI" id="0x10002" comment="VeriSilicon vendor ID"/>
+ </vendorids>
+
+ <!-- SECTION: Vulkan vendor/author tags for extensions and layers -->
+ <tags>
+ <tag name="IMG" author="Imagination Technologies" contact="Michael Worcester @michaelworcester"/>
+ <tag name="AMD" author="Advanced Micro Devices, Inc." contact="Daniel Rakos @aqnuep"/>
+ <tag name="ARM" author="ARM Limited" contact="Jan-Harald Fredriksen @janharald"/>
+ <tag name="FSL" author="Freescale Semiconductor, Inc." contact="Norbert Nopper @FslNopper"/>
+ <tag name="BRCM" author="Broadcom Corporation" contact="Graeme Leese @gnl21"/>
+ <tag name="NXP" author="NXP Semiconductors N.V." contact="Norbert Nopper @FslNopper"/>
+ <tag name="NV" author="NVIDIA Corporation" contact="Daniel Koch @dgkoch"/>
+ <tag name="NVX" author="NVIDIA Corporation" contact="Daniel Koch @dgkoch"/>
+ <tag name="VIV" author="Vivante Corporation" contact="Yanjun Zhang @yanjunzhang"/>
+ <tag name="VSI" author="VeriSilicon Holdings Co., Ltd." contact="Yanjun Zhang @yanjunzhang"/>
+ <tag name="KDAB" author="KDAB" contact="Sean Harmer @seanharmer"/>
+ <tag name="ANDROID" author="Google, Inc." contact="Jesse Hall @jessehall"/>
+ <tag name="CHROMIUM" author="Google, Inc." contact="Jesse Hall @jessehall"/>
+ <tag name="GOOGLE" author="Google, Inc." contact="Jesse Hall @jessehall"/>
+ <tag name="QCOM" author="Qualcomm Technologies, Inc." contact="Maurice Ribble @mribble"/>
+ <tag name="LUNARG" author="LunarG, Inc." contact="Karen Ghavam @KarenGhavam"/>
+ <tag name="SAMSUNG" author="Samsung Electronics Co., Ltd." contact="Alon Or-bach @alonorbach"/>
+ <tag name="SEC" author="Samsung Electronics Co., Ltd." contact="Alon Or-bach @alonorbach"/>
+ <tag name="TIZEN" author="Samsung Electronics Co., Ltd." contact="Alon Or-bach @alonorbach"/>
+ <tag name="RENDERDOC" author="RenderDoc (renderdoc.org)" contact="[email protected]"/>
+ </tags>
+
+ <!-- SECTION: Vulkan type definitions -->
+ <types>
+ <type name="vk_platform" category="include">#include "vk_platform.h"</type>
+ <!-- WSI extensions -->
+ <type category="include">#include "<name>vulkan.h</name>"</type>
+ <type category="include">#include &lt;<name>X11/Xlib.h</name>&gt;</type>
+ <type category="include">#include &lt;<name>android/native_window.h</name>&gt;</type>
+ <type category="include">#include &lt;<name>mir_toolkit/client_types.h</name>&gt;</type>
+ <type category="include">#include &lt;<name>wayland-client.h</name>&gt;</type>
+ <type category="include">#include &lt;<name>windows.h</name>&gt;</type>
+ <type category="include">#include &lt;<name>xcb/xcb.h</name>&gt;</type>
+
+ <type requires="X11/Xlib.h" name="Display"/>
+ <type requires="X11/Xlib.h" name="VisualID"/>
+ <type requires="X11/Xlib.h" name="Window"/>
+ <type requires="android/native_window.h" name="ANativeWindow"/>
+ <type requires="mir_toolkit/client_types.h" name="MirConnection"/>
+ <type requires="mir_toolkit/client_types.h" name="MirSurface"/>
+ <type requires="wayland-client.h" name="wl_display"/>
+ <type requires="wayland-client.h" name="wl_surface"/>
+ <type requires="windows.h" name="HINSTANCE"/>
+ <type requires="windows.h" name="HWND"/>
+ <type requires="windows.h" name="HANDLE"/>
+ <type requires="windows.h" name="SECURITY_ATTRIBUTES"/>
+ <type requires="windows.h" name="DWORD"/>
+ <type requires="xcb/xcb.h" name="xcb_connection_t"/>
+ <type requires="xcb/xcb.h" name="xcb_visualid_t"/>
+ <type requires="xcb/xcb.h" name="xcb_window_t"/>
+
+ <type category="define">#define <name>VK_MAKE_VERSION</name>(major, minor, patch) \
+ (((major) &lt;&lt; 22) | ((minor) &lt;&lt; 12) | (patch))</type>
+ <type category="define">#define <name>VK_VERSION_MAJOR</name>(version) ((uint32_t)(version) &gt;&gt; 22)</type>
+ <type category="define">#define <name>VK_VERSION_MINOR</name>(version) (((uint32_t)(version) &gt;&gt; 12) &amp; 0x3ff)</type>
+ <type category="define">#define <name>VK_VERSION_PATCH</name>(version) ((uint32_t)(version) &amp; 0xfff)</type>
+
+ <type category="define">// DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead.
+//#define <name>VK_API_VERSION</name> <type>VK_MAKE_VERSION</type>(1, 0, 0)</type> <!-- The patch version here should never be set to anything other than 0 -->
+ <type category="define">// Vulkan 1.0 version number
+#define <name>VK_API_VERSION_1_0</name> <type>VK_MAKE_VERSION</type>(1, 0, 0)</type> <!-- The patch version here should never be set to anything other than 0 -->
+ <type category="define">// Version of this file
+#define <name>VK_HEADER_VERSION</name> 38</type>
+
+ <type category="define">
+#define <name>VK_DEFINE_HANDLE</name>(object) typedef struct object##_T* object;</type>
+
+ <type category="define" name="VK_DEFINE_NON_DISPATCHABLE_HANDLE">
+#if !defined(VK_DEFINE_NON_DISPATCHABLE_HANDLE)
+#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) &amp;&amp; !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
+ #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
+#else
+ #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
+#endif
+#endif
+ </type>
+
+ <type category="define">
+#define <name>VK_NULL_HANDLE</name> 0
+ </type>
+
+ <type category="basetype">typedef <type>uint32_t</type> <name>VkSampleMask</name>;</type>
+ <type category="basetype">typedef <type>uint32_t</type> <name>VkBool32</name>;</type>
+ <type category="basetype">typedef <type>uint32_t</type> <name>VkFlags</name>;</type>
+ <type category="basetype">typedef <type>uint64_t</type> <name>VkDeviceSize</name>;</type>
+ <!-- Basic C types, pulled in via vk_platform.h -->
+ <type requires="vk_platform" name="void"/>
+ <type requires="vk_platform" name="char"/>
+ <type requires="vk_platform" name="float"/>
+ <type requires="vk_platform" name="uint8_t"/>
+ <type requires="vk_platform" name="uint32_t"/>
+ <type requires="vk_platform" name="uint64_t"/>
+ <type requires="vk_platform" name="int32_t"/>
+ <type requires="vk_platform" name="size_t"/>
+ <!-- Bitmask types -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkFramebufferCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkQueryPoolCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkRenderPassCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkSamplerCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineLayoutCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineCacheCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineDepthStencilStateCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineDynamicStateCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineColorBlendStateCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineMultisampleStateCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineRasterizationStateCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineViewportStateCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineTessellationStateCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineInputAssemblyStateCreateFlags</name>;</type><!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineVertexInputStateCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineShaderStageCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkDescriptorSetLayoutCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkBufferViewCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkInstanceCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkDeviceCreateFlags</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkDeviceQueueCreateFlags</name>;</type> <!-- creation flags -->
+ <type requires="VkQueueFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkQueueFlags</name>;</type> <!-- Queue capabilities -->
+ <type requires="VkMemoryPropertyFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkMemoryPropertyFlags</name>;</type> <!-- Memory properties passed into vkAllocateMemory(). -->
+ <type requires="VkMemoryHeapFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkMemoryHeapFlags</name>;</type> <!-- Memory heap flags -->
+ <type requires="VkAccessFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkAccessFlags</name>;</type> <!-- Memory access flags passed to barrier/dependency operations -->
+ <type requires="VkBufferUsageFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkBufferUsageFlags</name>;</type> <!-- Buffer usage flags -->
+ <type requires="VkBufferCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkBufferCreateFlags</name>;</type> <!-- Buffer creation flags -->
+ <type requires="VkShaderStageFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkShaderStageFlags</name>;</type> <!-- Shader stage flags -->
+ <type requires="VkImageUsageFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkImageUsageFlags</name>;</type> <!-- Image usage flags -->
+ <type requires="VkImageCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkImageCreateFlags</name>;</type> <!-- Image creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkImageViewCreateFlags</name>;</type> <!-- Image view creation flags (no bits yet) -->
+ <type requires="VkPipelineCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineCreateFlags</name>;</type> <!-- Pipeline creation flags -->
+ <type requires="VkColorComponentFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkColorComponentFlags</name>;</type> <!-- Color component flags -->
+ <type requires="VkFenceCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkFenceCreateFlags</name>;</type> <!-- Fence creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkSemaphoreCreateFlags</name>;</type> <!-- Semaphore creation flags -->
+ <type requires="VkFormatFeatureFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkFormatFeatureFlags</name>;</type> <!-- Format capability flags -->
+ <type requires="VkQueryControlFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkQueryControlFlags</name>;</type> <!-- Query control flags -->
+ <type requires="VkQueryResultFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkQueryResultFlags</name>;</type> <!-- Query result flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkShaderModuleCreateFlags</name>;</type> <!-- Shader module creation flags (no bits yet) -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkEventCreateFlags</name>;</type> <!-- Event creation flags (no bits yet) -->
+ <type requires="VkCommandPoolCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkCommandPoolCreateFlags</name>;</type> <!-- Command pool creation flags -->
+ <type requires="VkCommandPoolResetFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkCommandPoolResetFlags</name>;</type> <!-- Command pool reset flags -->
+ <type requires="VkCommandBufferResetFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkCommandBufferResetFlags</name>;</type> <!-- Command buffer reset flags -->
+ <type requires="VkCommandBufferUsageFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkCommandBufferUsageFlags</name>;</type> <!-- Command buffer usage flags -->
+ <type requires="VkQueryPipelineStatisticFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkQueryPipelineStatisticFlags</name>;</type> <!-- Pipeline statistics flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkMemoryMapFlags</name>;</type> <!-- Memory mapping flags (no bits yet) -->
+ <type requires="VkImageAspectFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkImageAspectFlags</name>;</type> <!-- Bitmask of image aspects -->
+ <type requires="VkSparseMemoryBindFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkSparseMemoryBindFlags</name>;</type> <!-- Sparse memory bind flags -->
+ <type requires="VkSparseImageFormatFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkSparseImageFormatFlags</name>;</type> <!-- Sparse image memory requirements flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkSubpassDescriptionFlags</name>;</type> <!-- Subpass description flags -->
+ <type requires="VkPipelineStageFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineStageFlags</name>;</type> <!-- Pipeline stages -->
+ <type requires="VkSampleCountFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkSampleCountFlags</name>;</type> <!-- Pipeline stages -->
+ <type requires="VkAttachmentDescriptionFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkAttachmentDescriptionFlags</name>;</type> <!-- Render pass attachment description flags -->
+ <type requires="VkStencilFaceFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkStencilFaceFlags</name>;</type> <!-- Stencil face flags -->
+ <type requires="VkCullModeFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkCullModeFlags</name>;</type> <!-- Cull mode flags -->
+ <type requires="VkDescriptorPoolCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkDescriptorPoolCreateFlags</name>;</type> <!-- Descriptor pool creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkDescriptorPoolResetFlags</name>;</type> <!-- Descriptor pool reset flags -->
+ <type requires="VkDependencyFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkDependencyFlags</name>;</type> <!-- Pipeline barrier and subpass dependency flags -->
+
+ <type requires="VkIndirectCommandsLayoutUsageFlagBitsNVX" category="bitmask">typedef <type>VkFlags</type> <name>VkIndirectCommandsLayoutUsageFlagsNVX</name>;</type> <!-- Device generated commands usage flags -->
+ <type requires="VkObjectEntryUsageFlagBitsNVX" category="bitmask">typedef <type>VkFlags</type> <name>VkObjectEntryUsageFlagsNVX</name>;</type> <!-- Object usage flags -->
+
+ <!-- WSI extensions -->
+ <type requires="VkCompositeAlphaFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkCompositeAlphaFlagsKHR</name>;</type>
+ <type requires="VkDisplayPlaneAlphaFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkDisplayPlaneAlphaFlagsKHR</name>;</type>
+ <type requires="VkSurfaceTransformFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkSurfaceTransformFlagsKHR</name>;</type>
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkSwapchainCreateFlagsKHR</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkDisplayModeCreateFlagsKHR</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkDisplaySurfaceCreateFlagsKHR</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkAndroidSurfaceCreateFlagsKHR</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkMirSurfaceCreateFlagsKHR</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkWaylandSurfaceCreateFlagsKHR</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkWin32SurfaceCreateFlagsKHR</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkXlibSurfaceCreateFlagsKHR</name>;</type> <!-- creation flags -->
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkXcbSurfaceCreateFlagsKHR</name>;</type> <!-- creation flags -->
+
+ <type requires="VkDebugReportFlagBitsEXT" category="bitmask">typedef <type>VkFlags</type> <name>VkDebugReportFlagsEXT</name>;</type>
+ <type requires="VkExternalMemoryHandleTypeFlagBitsNV" category="bitmask">typedef <type>VkFlags</type> <name>VkExternalMemoryHandleTypeFlagsNV</name>;</type>
+ <type requires="VkExternalMemoryFeatureFlagBitsNV" category="bitmask">typedef <type>VkFlags</type> <name>VkExternalMemoryFeatureFlagsNV</name>;</type>
+
+ <!-- Types which can be void pointers or class pointers, selected at compile time -->
+ <type category="handle"><type>VK_DEFINE_HANDLE</type>(<name>VkInstance</name>)</type>
+ <type category="handle" parent="VkInstance"><type>VK_DEFINE_HANDLE</type>(<name>VkPhysicalDevice</name>)</type>
+ <type category="handle" parent="VkPhysicalDevice"><type>VK_DEFINE_HANDLE</type>(<name>VkDevice</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_HANDLE</type>(<name>VkQueue</name>)</type>
+ <type category="handle" parent="VkCommandPool"><type>VK_DEFINE_HANDLE</type>(<name>VkCommandBuffer</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDeviceMemory</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkCommandPool</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkBuffer</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkBufferView</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkImage</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkImageView</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkShaderModule</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkPipeline</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkPipelineLayout</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkSampler</name>)</type>
+ <type category="handle" parent="VkDescriptorPool"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDescriptorSet</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDescriptorSetLayout</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDescriptorPool</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkFence</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkSemaphore</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkEvent</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkQueryPool</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkFramebuffer</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkRenderPass</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkPipelineCache</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkObjectTableNVX</name>)</type>
+ <type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkIndirectCommandsLayoutNVX</name>)</type>
+
+ <!-- WSI extensions -->
+ <type category="handle"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDisplayKHR</name>)</type>
+ <type category="handle" parent="VkPhysicalDevice,VkDisplayKHR"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDisplayModeKHR</name>)</type>
+ <type category="handle" parent="VkInstance"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkSurfaceKHR</name>)</type>
+ <type category="handle" parent="VkSurfaceKHR"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkSwapchainKHR</name>)</type>
+ <type category="handle" parent="VkInstance"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDebugReportCallbackEXT</name>)</type>
+
+ <!-- Types generated from corresponding <enums> tags below -->
+ <type name="VkAttachmentLoadOp" category="enum"/>
+ <type name="VkAttachmentStoreOp" category="enum"/>
+ <type name="VkBlendFactor" category="enum"/>
+ <type name="VkBlendOp" category="enum"/>
+ <type name="VkBorderColor" category="enum"/>
+ <type name="VkFramebufferCreateFlagBits" category="enum"/>
+ <type name="VkQueryPoolCreateFlagBits" category="enum"/>
+ <type name="VkRenderPassCreateFlagBits" category="enum"/>
+ <type name="VkSamplerCreateFlagBits" category="enum"/>
+ <type name="VkPipelineCacheHeaderVersion" category="enum"/>
+ <type name="VkPipelineLayoutCreateFlagBits" category="enum"/>
+ <type name="VkPipelineCacheCreateFlagBits" category="enum"/>
+ <type name="VkPipelineDepthStencilStateCreateFlagBits" category="enum"/>
+ <type name="VkPipelineDynamicStateCreateFlagBits" category="enum"/>
+ <type name="VkPipelineColorBlendStateCreateFlagBits" category="enum"/>
+ <type name="VkPipelineMultisampleStateCreateFlagBits" category="enum"/>
+ <type name="VkPipelineRasterizationStateCreateFlagBits" category="enum"/>
+ <type name="VkPipelineViewportStateCreateFlagBits" category="enum"/>
+ <type name="VkPipelineTessellationStateCreateFlagBits" category="enum"/>
+ <type name="VkPipelineInputAssemblyStateCreateFlagBits" category="enum"/>
+ <type name="VkPipelineVertexInputStateCreateFlagBits" category="enum"/>
+ <type name="VkPipelineShaderStageCreateFlagBits" category="enum"/>
+ <type name="VkDescriptorSetLayoutCreateFlagBits" category="enum"/>
+ <type name="VkBufferViewCreateFlagBits" category="enum"/>
+ <type name="VkInstanceCreateFlagBits" category="enum"/>
+ <type name="VkDeviceQueueCreateFlagBits" category="enum"/>
+ <type name="VkBufferCreateFlagBits" category="enum"/>
+ <type name="VkBufferUsageFlagBits" category="enum"/>
+ <type name="VkColorComponentFlagBits" category="enum"/>
+ <type name="VkComponentSwizzle" category="enum"/>
+ <type name="VkCommandPoolCreateFlagBits" category="enum"/>
+ <type name="VkCommandPoolResetFlagBits" category="enum"/>
+ <type name="VkCommandBufferResetFlagBits" category="enum"/>
+ <type name="VkCommandBufferLevel" category="enum"/>
+ <type name="VkCommandBufferUsageFlagBits" category="enum"/>
+ <type name="VkCompareOp" category="enum"/>
+ <type name="VkCullModeFlagBits" category="enum"/>
+ <type name="VkDescriptorType" category="enum"/>
+ <type name="VkDeviceCreateFlagBits" category="enum"/>
+ <type name="VkDynamicState" category="enum"/>
+ <type name="VkFenceCreateFlagBits" category="enum"/>
+ <type name="VkPolygonMode" category="enum"/>
+ <type name="VkFormat" category="enum"/>
+ <type name="VkFormatFeatureFlagBits" category="enum"/>
+ <type name="VkFrontFace" category="enum"/>
+ <type name="VkImageAspectFlagBits" category="enum"/>
+ <type name="VkImageCreateFlagBits" category="enum"/>
+ <type name="VkImageLayout" category="enum"/>
+ <type name="VkImageTiling" category="enum"/>
+ <type name="VkImageType" category="enum"/>
+ <type name="VkImageUsageFlagBits" category="enum"/>
+ <type name="VkImageViewType" category="enum"/>
+ <type name="VkSharingMode" category="enum"/>
+ <type name="VkIndexType" category="enum"/>
+ <type name="VkLogicOp" category="enum"/>
+ <type name="VkMemoryHeapFlagBits" category="enum"/>
+ <type name="VkAccessFlagBits" category="enum"/>
+ <type name="VkMemoryPropertyFlagBits" category="enum"/>
+ <type name="VkPhysicalDeviceType" category="enum"/>
+ <type name="VkPipelineBindPoint" category="enum"/>
+ <type name="VkPipelineCreateFlagBits" category="enum"/>
+ <type name="VkPrimitiveTopology" category="enum"/>
+ <type name="VkQueryControlFlagBits" category="enum"/>
+ <type name="VkQueryPipelineStatisticFlagBits" category="enum"/>
+ <type name="VkQueryResultFlagBits" category="enum"/>
+ <type name="VkQueryType" category="enum"/>
+ <type name="VkQueueFlagBits" category="enum"/>
+ <type name="VkSubpassContents" category="enum"/>
+ <type name="VkResult" category="enum"/>
+ <type name="VkShaderStageFlagBits" category="enum"/>
+ <type name="VkSparseMemoryBindFlagBits" category="enum"/>
+ <type name="VkStencilFaceFlagBits" category="enum"/>
+ <type name="VkStencilOp" category="enum"/>
+ <type name="VkStructureType" category="enum"/>
+ <type name="VkSystemAllocationScope" category="enum"/>
+ <type name="VkInternalAllocationType" category="enum"/>
+ <type name="VkSamplerAddressMode" category="enum"/>
+ <type name="VkFilter" category="enum"/>
+ <type name="VkSamplerMipmapMode" category="enum"/>
+ <type name="VkVertexInputRate" category="enum"/>
+ <type name="VkPipelineStageFlagBits" category="enum"/>
+ <type name="VkSparseImageFormatFlagBits" category="enum"/>
+ <type name="VkSampleCountFlagBits" category="enum"/>
+ <type name="VkAttachmentDescriptionFlagBits" category="enum"/>
+ <type name="VkDescriptorPoolCreateFlagBits" category="enum"/>
+ <type name="VkDependencyFlagBits" category="enum"/>
+ <type name="VkIndirectCommandsLayoutUsageFlagBitsNVX" category="enum"/>
+ <type name="VkIndirectCommandsTokenTypeNVX" category="enum"/>
+ <type name="VkObjectEntryUsageFlagBitsNVX" category="enum"/>
+ <type name="VkObjectEntryTypeNVX" category="enum"/>
+ <!-- WSI extensions -->
+ <type name="VkColorSpaceKHR" category="enum"/>
+ <type name="VkCompositeAlphaFlagBitsKHR" category="enum"/>
+ <type name="VkDisplayPlaneAlphaFlagBitsKHR" category="enum"/>
+ <type name="VkPresentModeKHR" category="enum"/>
+ <type name="VkSurfaceTransformFlagBitsKHR" category="enum"/>
+ <type name="VkDebugReportFlagBitsEXT" category="enum"/>
+ <type name="VkDebugReportObjectTypeEXT" category="enum"/>
+ <type name="VkDebugReportErrorEXT" category="enum"/>
+ <type name="VkRasterizationOrderAMD" category="enum"/>
+ <type name="VkExternalMemoryHandleTypeFlagBitsNV" category="enum"/>
+ <type name="VkExternalMemoryFeatureFlagBitsNV" category="enum"/>
+ <type name="VkValidationCheckEXT" category="enum"/>
+
+ <!-- The PFN_vk*Function types are used by VkAllocationCallbacks below -->
+ <type category="funcpointer">typedef void (VKAPI_PTR *<name>PFN_vkInternalAllocationNotification</name>)(
+ <type>void</type>* pUserData,
+ <type>size_t</type> size,
+ <type>VkInternalAllocationType</type> allocationType,
+ <type>VkSystemAllocationScope</type> allocationScope);</type>
+ <type category="funcpointer">typedef void (VKAPI_PTR *<name>PFN_vkInternalFreeNotification</name>)(
+ <type>void</type>* pUserData,
+ <type>size_t</type> size,
+ <type>VkInternalAllocationType</type> allocationType,
+ <type>VkSystemAllocationScope</type> allocationScope);</type>
+ <type category="funcpointer">typedef void* (VKAPI_PTR *<name>PFN_vkReallocationFunction</name>)(
+ <type>void</type>* pUserData,
+ <type>void</type>* pOriginal,
+ <type>size_t</type> size,
+ <type>size_t</type> alignment,
+ <type>VkSystemAllocationScope</type> allocationScope);</type>
+ <type category="funcpointer">typedef void* (VKAPI_PTR *<name>PFN_vkAllocationFunction</name>)(
+ <type>void</type>* pUserData,
+ <type>size_t</type> size,
+ <type>size_t</type> alignment,
+ <type>VkSystemAllocationScope</type> allocationScope);</type>
+ <type category="funcpointer">typedef void (VKAPI_PTR *<name>PFN_vkFreeFunction</name>)(
+ <type>void</type>* pUserData,
+ <type>void</type>* pMemory);</type>
+
+ <!-- The PFN_vkVoidFunction type are used by VkGet*ProcAddr below -->
+ <type category="funcpointer">typedef void (VKAPI_PTR *<name>PFN_vkVoidFunction</name>)(void);</type>
+
+ <!-- The PFN_vkDebugReportCallbackEXT type are used by the DEBUG_REPORT extension-->
+ <type category="funcpointer">typedef VkBool32 (VKAPI_PTR *<name>PFN_vkDebugReportCallbackEXT</name>)(
+ <type>VkDebugReportFlagsEXT</type> flags,
+ <type>VkDebugReportObjectTypeEXT</type> objectType,
+ <type>uint64_t</type> object,
+ <type>size_t</type> location,
+ <type>int32_t</type> messageCode,
+ const <type>char</type>* pLayerPrefix,
+ const <type>char</type>* pMessage,
+ <type>void</type>* pUserData);</type>
+
+ <!-- Struct types -->
+ <type category="struct" name="VkOffset2D">
+ <member><type>int32_t</type> <name>x</name></member>
+ <member><type>int32_t</type> <name>y</name></member>
+ </type>
+ <type category="struct" name="VkOffset3D">
+ <member><type>int32_t</type> <name>x</name></member>
+ <member><type>int32_t</type> <name>y</name></member>
+ <member><type>int32_t</type> <name>z</name></member>
+ </type>
+ <type category="struct" name="VkExtent2D">
+ <member><type>uint32_t</type> <name>width</name></member>
+ <member><type>uint32_t</type> <name>height</name></member>
+ </type>
+ <type category="struct" name="VkExtent3D">
+ <member><type>uint32_t</type> <name>width</name></member>
+ <member><type>uint32_t</type> <name>height</name></member>
+ <member><type>uint32_t</type> <name>depth</name></member>
+ </type>
+ <type category="struct" name="VkViewport">
+ <member><type>float</type> <name>x</name></member>
+ <member><type>float</type> <name>y</name></member>
+ <member><type>float</type> <name>width</name></member>
+ <member><type>float</type> <name>height</name></member>
+ <member><type>float</type> <name>minDepth</name></member>
+ <member><type>float</type> <name>maxDepth</name></member>
+ </type>
+ <type category="struct" name="VkRect2D">
+ <member><type>VkOffset2D</type> <name>offset</name></member>
+ <member><type>VkExtent2D</type> <name>extent</name></member>
+ </type>
+ <type category="struct" name="VkRect3D">
+ <member><type>VkOffset3D</type> <name>offset</name></member>
+ <member><type>VkExtent3D</type> <name>extent</name></member>
+ </type>
+ <type category="struct" name="VkClearRect">
+ <member><type>VkRect2D</type> <name>rect</name></member>
+ <member><type>uint32_t</type> <name>baseArrayLayer</name></member>
+ <member><type>uint32_t</type> <name>layerCount</name></member>
+ </type>
+ <type category="struct" name="VkComponentMapping">
+ <member><type>VkComponentSwizzle</type> <name>r</name></member>
+ <member><type>VkComponentSwizzle</type> <name>g</name></member>
+ <member><type>VkComponentSwizzle</type> <name>b</name></member>
+ <member><type>VkComponentSwizzle</type> <name>a</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceProperties" returnedonly="true">
+ <member><type>uint32_t</type> <name>apiVersion</name></member>
+ <member><type>uint32_t</type> <name>driverVersion</name></member>
+ <member><type>uint32_t</type> <name>vendorID</name></member>
+ <member><type>uint32_t</type> <name>deviceID</name></member>
+ <member><type>VkPhysicalDeviceType</type> <name>deviceType</name></member>
+ <member><type>char</type> <name>deviceName</name>[<enum>VK_MAX_PHYSICAL_DEVICE_NAME_SIZE</enum>]</member>
+ <member><type>uint8_t</type> <name>pipelineCacheUUID</name>[<enum>VK_UUID_SIZE</enum>]</member>
+ <member><type>VkPhysicalDeviceLimits</type> <name>limits</name></member>
+ <member><type>VkPhysicalDeviceSparseProperties</type> <name>sparseProperties</name></member>
+ </type>
+ <type category="struct" name="VkExtensionProperties" returnedonly="true">
+ <member><type>char</type> <name>extensionName</name>[<enum>VK_MAX_EXTENSION_NAME_SIZE</enum>]</member> <!-- extension name -->
+ <member><type>uint32_t</type> <name>specVersion</name></member> <!-- version of the extension specification implemented -->
+ </type>
+ <type category="struct" name="VkLayerProperties" returnedonly="true">
+ <member><type>char</type> <name>layerName</name>[<enum>VK_MAX_EXTENSION_NAME_SIZE</enum>]</member> <!-- layer name -->
+ <member><type>uint32_t</type> <name>specVersion</name></member> <!-- version of the layer specification implemented -->
+ <member><type>uint32_t</type> <name>implementationVersion</name></member> <!-- build or release version of the layer's library -->
+ <member><type>char</type> <name>description</name>[<enum>VK_MAX_DESCRIPTION_SIZE</enum>]</member> <!-- Free-form description of the layer -->
+ </type>
+ <type category="struct" name="VkApplicationInfo">
+ <member values="VK_STRUCTURE_TYPE_APPLICATION_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true" len="null-terminated">const <type>char</type>* <name>pApplicationName</name></member>
+ <member><type>uint32_t</type> <name>applicationVersion</name></member>
+ <member optional="true" len="null-terminated">const <type>char</type>* <name>pEngineName</name></member>
+ <member><type>uint32_t</type> <name>engineVersion</name></member>
+ <member><type>uint32_t</type> <name>apiVersion</name></member>
+ </type>
+ <type category="struct" name="VkAllocationCallbacks">
+ <member optional="true"><type>void</type>* <name>pUserData</name></member>
+ <member><type>PFN_vkAllocationFunction</type> <name>pfnAllocation</name></member>
+ <member><type>PFN_vkReallocationFunction</type> <name>pfnReallocation</name></member>
+ <member><type>PFN_vkFreeFunction</type> <name>pfnFree</name></member>
+ <member optional="true"><type>PFN_vkInternalAllocationNotification</type> <name>pfnInternalAllocation</name></member>
+ <member optional="true"><type>PFN_vkInternalFreeNotification</type> <name>pfnInternalFree</name></member>
+ </type>
+ <type category="struct" name="VkDeviceQueueCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkDeviceQueueCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>uint32_t</type> <name>queueFamilyIndex</name></member>
+ <member><type>uint32_t</type> <name>queueCount</name></member>
+ <member len="queueCount">const <type>float</type>* <name>pQueuePriorities</name></member>
+ </type>
+ <type category="struct" name="VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkDeviceCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>uint32_t</type> <name>queueCreateInfoCount</name></member>
+ <member len="queueCreateInfoCount">const <type>VkDeviceQueueCreateInfo</type>* <name>pQueueCreateInfos</name></member>
+ <member optional="true"><type>uint32_t</type> <name>enabledLayerCount</name></member>
+ <member len="enabledLayerCount,null-terminated">const <type>char</type>* const* <name>ppEnabledLayerNames</name></member> <!-- Ordered list of layer names to be enabled -->
+ <member optional="true"><type>uint32_t</type> <name>enabledExtensionCount</name></member>
+ <member len="enabledExtensionCount,null-terminated">const <type>char</type>* const* <name>ppEnabledExtensionNames</name></member>
+ <member optional="true">const <type>VkPhysicalDeviceFeatures</type>* <name>pEnabledFeatures</name></member>
+ </type>
+ <type category="struct" name="VkInstanceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkInstanceCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member optional="true">const <type>VkApplicationInfo</type>* <name>pApplicationInfo</name></member>
+ <member optional="true"><type>uint32_t</type> <name>enabledLayerCount</name></member>
+ <member len="enabledLayerCount,null-terminated">const <type>char</type>* const* <name>ppEnabledLayerNames</name></member> <!-- Ordered list of layer names to be enabled -->
+ <member optional="true"><type>uint32_t</type> <name>enabledExtensionCount</name></member>
+ <member len="enabledExtensionCount,null-terminated">const <type>char</type>* const* <name>ppEnabledExtensionNames</name></member> <!-- Extension names to be enabled -->
+ </type>
+ <type category="struct" name="VkQueueFamilyProperties" returnedonly="true">
+ <member optional="true"><type>VkQueueFlags</type> <name>queueFlags</name></member> <!-- Queue flags -->
+ <member><type>uint32_t</type> <name>queueCount</name></member>
+ <member><type>uint32_t</type> <name>timestampValidBits</name></member>
+ <member><type>VkExtent3D</type> <name>minImageTransferGranularity</name></member> <!-- Minimum alignment requirement for image transfers -->
+ </type>
+ <type category="struct" name="VkPhysicalDeviceMemoryProperties" returnedonly="true">
+ <member><type>uint32_t</type> <name>memoryTypeCount</name></member>
+ <member><type>VkMemoryType</type> <name>memoryTypes</name>[<enum>VK_MAX_MEMORY_TYPES</enum>]</member>
+ <member><type>uint32_t</type> <name>memoryHeapCount</name></member>
+ <member><type>VkMemoryHeap</type> <name>memoryHeaps</name>[<enum>VK_MAX_MEMORY_HEAPS</enum>]</member>
+ </type>
+ <type category="struct" name="VkMemoryAllocateInfo">
+ <member values="VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member validextensionstructs="VkDedicatedAllocationMemoryAllocateInfoNV">const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkDeviceSize</type> <name>allocationSize</name></member> <!-- Size of memory allocation -->
+ <member><type>uint32_t</type> <name>memoryTypeIndex</name></member> <!-- Index of the of the memory type to allocate from -->
+ </type>
+ <type category="struct" name="VkMemoryRequirements" returnedonly="true">
+ <member><type>VkDeviceSize</type> <name>size</name></member> <!-- Specified in bytes -->
+ <member><type>VkDeviceSize</type> <name>alignment</name></member> <!-- Specified in bytes -->
+ <member><type>uint32_t</type> <name>memoryTypeBits</name></member> <!-- Bitmask of the allowed memory type indices into memoryTypes[] for this object -->
+ </type>
+ <type category="struct" name="VkSparseImageFormatProperties" returnedonly="true">
+ <member optional="true"><type>VkImageAspectFlags</type> <name>aspectMask</name></member>
+ <member><type>VkExtent3D</type> <name>imageGranularity</name></member>
+ <member optional="true"><type>VkSparseImageFormatFlags</type> <name>flags</name></member>
+ </type>
+ <type category="struct" name="VkSparseImageMemoryRequirements" returnedonly="true">
+ <member><type>VkSparseImageFormatProperties</type> <name>formatProperties</name></member>
+ <member><type>uint32_t</type> <name>imageMipTailFirstLod</name></member>
+ <member><type>VkDeviceSize</type> <name>imageMipTailSize</name></member> <!-- Specified in bytes, must be a multiple of sparse block size in bytes / alignment -->
+ <member><type>VkDeviceSize</type> <name>imageMipTailOffset</name></member> <!-- Specified in bytes, must be a multiple of sparse block size in bytes / alignment -->
+ <member><type>VkDeviceSize</type> <name>imageMipTailStride</name></member> <!-- Specified in bytes, must be a multiple of sparse block size in bytes / alignment -->
+ </type>
+ <type category="struct" name="VkMemoryType" returnedonly="true">
+ <member optional="true"><type>VkMemoryPropertyFlags</type> <name>propertyFlags</name></member> <!-- Memory properties of this memory type -->
+ <member><type>uint32_t</type> <name>heapIndex</name></member> <!-- Index of the memory heap allocations of this memory type are taken from -->
+ </type>
+ <type category="struct" name="VkMemoryHeap" returnedonly="true">
+ <member><type>VkDeviceSize</type> <name>size</name></member> <!-- Available memory in the heap-->
+ <member optional="true"><type>VkMemoryHeapFlags</type> <name>flags</name></member> <!-- Flags for the heap-->
+ </type>
+ <type category="struct" name="VkMappedMemoryRange">
+ <member values="VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkDeviceMemory</type> <name>memory</name></member> <!-- Mapped memory object -->
+ <member><type>VkDeviceSize</type> <name>offset</name></member> <!-- Offset within the memory object where the range starts -->
+ <member><type>VkDeviceSize</type> <name>size</name></member> <!-- Size of the range within the memory object -->
+ </type>
+ <type category="struct" name="VkFormatProperties" returnedonly="true">
+ <member optional="true"><type>VkFormatFeatureFlags</type> <name>linearTilingFeatures</name></member> <!-- Format features in case of linear tiling -->
+ <member optional="true"><type>VkFormatFeatureFlags</type> <name>optimalTilingFeatures</name></member> <!-- Format features in case of optimal tiling -->
+ <member optional="true"><type>VkFormatFeatureFlags</type> <name>bufferFeatures</name></member> <!-- Format features supported by buffers -->
+ </type>
+ <type category="struct" name="VkImageFormatProperties" returnedonly="true">
+ <member><type>VkExtent3D</type> <name>maxExtent</name></member> <!-- max image dimensions for this resource type -->
+ <member><type>uint32_t</type> <name>maxMipLevels</name></member> <!-- max number of mipmap levels for this resource type -->
+ <member><type>uint32_t</type> <name>maxArrayLayers</name></member> <!-- max array size for this resource type -->
+ <member optional="true"><type>VkSampleCountFlags</type> <name>sampleCounts</name></member> <!-- supported sample counts for this resource type -->
+ <member><type>VkDeviceSize</type> <name>maxResourceSize</name></member> <!-- max size (in bytes) of this resource type -->
+ </type>
+ <type category="struct" name="VkDescriptorBufferInfo">
+ <member><type>VkBuffer</type> <name>buffer</name></member> <!-- Buffer used for this descriptor slot when the descriptor is UNIFORM_BUFFER[_DYNAMIC] or STORAGE_BUFFER[_DYNAMIC]. VK_NULL_HANDLE otherwise. -->
+ <member><type>VkDeviceSize</type> <name>offset</name></member> <!-- Base offset from buffer start in bytes to update in the descriptor set. -->
+ <member><type>VkDeviceSize</type> <name>range</name></member> <!-- Size in bytes of the buffer resource for this descriptor update. -->
+ </type>
+ <type category="struct" name="VkDescriptorImageInfo">
+ <member noautovalidity="true"><type>VkSampler</type> <name>sampler</name></member> <!-- Sampler to write to the descriptor in case it is a SAMPLER or COMBINED_IMAGE_SAMPLER descriptor. Ignored otherwise. -->
+ <member noautovalidity="true"><type>VkImageView</type> <name>imageView</name></member> <!-- Image view to write to the descriptor in case it is a SAMPLED_IMAGE, STORAGE_IMAGE, COMBINED_IMAGE_SAMPLER, or INPUT_ATTACHMENT descriptor. Ignored otherwise. -->
+ <member noautovalidity="true"><type>VkImageLayout</type> <name>imageLayout</name></member> <!-- Layout the image is expected to be in when accessed using this descriptor (only used if imageView is not VK_NULL_HANDLE). -->
+ </type>
+ <type category="struct" name="VkWriteDescriptorSet">
+ <member values="VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkDescriptorSet</type> <name>dstSet</name></member> <!-- Destination descriptor set -->
+ <member><type>uint32_t</type> <name>dstBinding</name></member> <!-- Binding within the destination descriptor set to write -->
+ <member><type>uint32_t</type> <name>dstArrayElement</name></member> <!-- Array element within the destination binding to write -->
+ <member><type>uint32_t</type> <name>descriptorCount</name></member> <!-- Number of descriptors to write (determines the size of the array pointed by pDescriptors) -->
+ <member><type>VkDescriptorType</type> <name>descriptorType</name></member> <!-- Descriptor type to write (determines which members of the array pointed by pDescriptors are going to be used) -->
+ <member noautovalidity="true" len="descriptorCount">const <type>VkDescriptorImageInfo</type>* <name>pImageInfo</name></member> <!-- Sampler, image view, and layout for SAMPLER, COMBINED_IMAGE_SAMPLER, {SAMPLED,STORAGE}_IMAGE, and INPUT_ATTACHMENT descriptor types. -->
+ <member noautovalidity="true" len="descriptorCount">const <type>VkDescriptorBufferInfo</type>* <name>pBufferInfo</name></member> <!-- Raw buffer, size, and offset for {UNIFORM,STORAGE}_BUFFER[_DYNAMIC] descriptor types. -->
+ <member noautovalidity="true" len="descriptorCount">const <type>VkBufferView</type>* <name>pTexelBufferView</name></member> <!-- Buffer view to write to the descriptor for {UNIFORM,STORAGE}_TEXEL_BUFFER descriptor types. -->
+ </type>
+ <type category="struct" name="VkCopyDescriptorSet">
+ <member values="VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkDescriptorSet</type> <name>srcSet</name></member> <!-- Source descriptor set -->
+ <member><type>uint32_t</type> <name>srcBinding</name></member> <!-- Binding within the source descriptor set to copy from -->
+ <member><type>uint32_t</type> <name>srcArrayElement</name></member> <!-- Array element within the source binding to copy from -->
+ <member><type>VkDescriptorSet</type> <name>dstSet</name></member> <!-- Destination descriptor set -->
+ <member><type>uint32_t</type> <name>dstBinding</name></member> <!-- Binding within the destination descriptor set to copy to -->
+ <member><type>uint32_t</type> <name>dstArrayElement</name></member> <!-- Array element within the destination binding to copy to -->
+ <member><type>uint32_t</type> <name>descriptorCount</name></member> <!-- Number of descriptors to write (determines the size of the array pointed by pDescriptors) -->
+ </type>
+ <type category="struct" name="VkBufferCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member validextensionstructs="VkDedicatedAllocationBufferCreateInfoNV">const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure. -->
+ <member optional="true"><type>VkBufferCreateFlags</type> <name>flags</name></member> <!-- Buffer creation flags -->
+ <member><type>VkDeviceSize</type> <name>size</name></member> <!-- Specified in bytes -->
+ <member><type>VkBufferUsageFlags</type> <name>usage</name></member> <!-- Buffer usage flags -->
+ <member><type>VkSharingMode</type> <name>sharingMode</name></member>
+ <member optional="true"><type>uint32_t</type> <name>queueFamilyIndexCount</name></member>
+ <member noautovalidity="true" len="queueFamilyIndexCount">const <type>uint32_t</type>* <name>pQueueFamilyIndices</name></member>
+ </type>
+ <type category="struct" name="VkBufferViewCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure. -->
+ <member optional="true"><type>VkBufferViewCreateFlags</type><name>flags</name></member> <!-- Reserved -->
+ <member><type>VkBuffer</type> <name>buffer</name></member>
+ <member><type>VkFormat</type> <name>format</name></member> <!-- Optionally specifies format of elements -->
+ <member><type>VkDeviceSize</type> <name>offset</name></member> <!-- Specified in bytes -->
+ <member><type>VkDeviceSize</type> <name>range</name></member> <!-- View size specified in bytes -->
+ </type>
+ <type category="struct" name="VkImageSubresource">
+ <member><type>VkImageAspectFlags</type> <name>aspectMask</name></member>
+ <member><type>uint32_t</type> <name>mipLevel</name></member>
+ <member><type>uint32_t</type> <name>arrayLayer</name></member>
+ </type>
+ <type category="struct" name="VkImageSubresourceLayers">
+ <member><type>VkImageAspectFlags</type> <name>aspectMask</name></member>
+ <member><type>uint32_t</type> <name>mipLevel</name></member>
+ <member><type>uint32_t</type> <name>baseArrayLayer</name></member>
+ <member><type>uint32_t</type> <name>layerCount</name></member>
+ </type>
+ <type category="struct" name="VkImageSubresourceRange">
+ <member><type>VkImageAspectFlags</type> <name>aspectMask</name></member>
+ <member><type>uint32_t</type> <name>baseMipLevel</name></member>
+ <member><type>uint32_t</type> <name>levelCount</name></member>
+ <member><type>uint32_t</type> <name>baseArrayLayer</name></member>
+ <member><type>uint32_t</type> <name>layerCount</name></member>
+ </type>
+ <type category="struct" name="VkMemoryBarrier">
+ <member values="VK_STRUCTURE_TYPE_MEMORY_BARRIER"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure. -->
+ <member optional="true"><type>VkAccessFlags</type> <name>srcAccessMask</name></member> <!-- Memory accesses from the source of the dependency to synchronize -->
+ <member optional="true"><type>VkAccessFlags</type> <name>dstAccessMask</name></member> <!-- Memory accesses from the destination of the dependency to synchronize -->
+ </type>
+ <type category="struct" name="VkBufferMemoryBarrier">
+ <member values="VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure. -->
+ <member optional="true"><type>VkAccessFlags</type> <name>srcAccessMask</name></member> <!-- Memory accesses from the source of the dependency to synchronize -->
+ <member optional="true"><type>VkAccessFlags</type> <name>dstAccessMask</name></member> <!-- Memory accesses from the destination of the dependency to synchronize -->
+ <member><type>uint32_t</type> <name>srcQueueFamilyIndex</name></member> <!-- Queue family to transition ownership from -->
+ <member><type>uint32_t</type> <name>dstQueueFamilyIndex</name></member> <!-- Queue family to transition ownership to -->
+ <member><type>VkBuffer</type> <name>buffer</name></member> <!-- Buffer to sync -->
+ <member><type>VkDeviceSize</type> <name>offset</name></member> <!-- Offset within the buffer to sync -->
+ <member><type>VkDeviceSize</type> <name>size</name></member> <!-- Amount of bytes to sync -->
+ </type>
+ <type category="struct" name="VkImageMemoryBarrier">
+ <member values="VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure. -->
+ <member optional="true"><type>VkAccessFlags</type> <name>srcAccessMask</name></member> <!-- Memory accesses from the source of the dependency to synchronize -->
+ <member optional="true"><type>VkAccessFlags</type> <name>dstAccessMask</name></member> <!-- Memory accesses from the destination of the dependency to synchronize -->
+ <member><type>VkImageLayout</type> <name>oldLayout</name></member> <!-- Current layout of the image -->
+ <member><type>VkImageLayout</type> <name>newLayout</name></member> <!-- New layout to transition the image to -->
+ <member><type>uint32_t</type> <name>srcQueueFamilyIndex</name></member> <!-- Queue family to transition ownership from -->
+ <member><type>uint32_t</type> <name>dstQueueFamilyIndex</name></member> <!-- Queue family to transition ownership to -->
+ <member><type>VkImage</type> <name>image</name></member> <!-- Image to sync -->
+ <member><type>VkImageSubresourceRange</type> <name>subresourceRange</name></member> <!-- Subresource range to sync -->
+ </type>
+ <type category="struct" name="VkImageCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member validextensionstructs="VkDedicatedAllocationImageCreateInfoNV">const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure. -->
+ <member optional="true"><type>VkImageCreateFlags</type> <name>flags</name></member> <!-- Image creation flags -->
+ <member><type>VkImageType</type> <name>imageType</name></member>
+ <member><type>VkFormat</type> <name>format</name></member>
+ <member><type>VkExtent3D</type> <name>extent</name></member>
+ <member><type>uint32_t</type> <name>mipLevels</name></member>
+ <member><type>uint32_t</type> <name>arrayLayers</name></member>
+ <member><type>VkSampleCountFlagBits</type> <name>samples</name></member>
+ <member><type>VkImageTiling</type> <name>tiling</name></member>
+ <member><type>VkImageUsageFlags</type> <name>usage</name></member> <!-- Image usage flags -->
+ <member><type>VkSharingMode</type> <name>sharingMode</name></member> <!-- Cross-queue-family sharing mode -->
+ <member optional="true"><type>uint32_t</type> <name>queueFamilyIndexCount</name></member> <!-- Number of queue families to share across -->
+ <member noautovalidity="true" len="queueFamilyIndexCount">const <type>uint32_t</type>* <name>pQueueFamilyIndices</name></member> <!-- Array of queue family indices to share across -->
+ <member><type>VkImageLayout</type> <name>initialLayout</name></member> <!-- Initial image layout for all subresources -->
+ </type>
+ <type category="struct" name="VkSubresourceLayout" returnedonly="true">
+ <member><type>VkDeviceSize</type> <name>offset</name></member> <!-- Specified in bytes -->
+ <member><type>VkDeviceSize</type> <name>size</name></member> <!-- Specified in bytes -->
+ <member><type>VkDeviceSize</type> <name>rowPitch</name></member> <!-- Specified in bytes -->
+ <member><type>VkDeviceSize</type> <name>arrayPitch</name></member> <!-- Specified in bytes -->
+ <member><type>VkDeviceSize</type> <name>depthPitch</name></member> <!-- Specified in bytes -->
+ </type>
+ <type category="struct" name="VkImageViewCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkImageViewCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>VkImage</type> <name>image</name></member>
+ <member><type>VkImageViewType</type> <name>viewType</name></member>
+ <member><type>VkFormat</type> <name>format</name></member>
+ <member><type>VkComponentMapping</type> <name>components</name></member>
+ <member><type>VkImageSubresourceRange</type> <name>subresourceRange</name></member>
+ </type>
+ <type category="struct" name="VkBufferCopy">
+ <member><type>VkDeviceSize</type> <name>srcOffset</name></member> <!-- Specified in bytes -->
+ <member><type>VkDeviceSize</type> <name>dstOffset</name></member> <!-- Specified in bytes -->
+ <member><type>VkDeviceSize</type> <name>size</name></member> <!-- Specified in bytes -->
+ </type>
+ <type category="struct" name="VkSparseMemoryBind">
+ <member><type>VkDeviceSize</type> <name>resourceOffset</name></member> <!-- Specified in bytes -->
+ <member><type>VkDeviceSize</type> <name>size</name></member> <!-- Specified in bytes -->
+ <member optional="true"><type>VkDeviceMemory</type> <name>memory</name></member>
+ <member><type>VkDeviceSize</type> <name>memoryOffset</name></member> <!-- Specified in bytes -->
+ <member optional="true"><type>VkSparseMemoryBindFlags</type><name>flags</name></member> <!-- Reserved for future -->
+ </type>
+ <type category="struct" name="VkSparseImageMemoryBind">
+ <member><type>VkImageSubresource</type> <name>subresource</name></member>
+ <member><type>VkOffset3D</type> <name>offset</name></member>
+ <member><type>VkExtent3D</type> <name>extent</name></member>
+ <member optional="true"><type>VkDeviceMemory</type> <name>memory</name></member>
+ <member><type>VkDeviceSize</type> <name>memoryOffset</name></member> <!-- Specified in bytes -->
+ <member optional="true"><type>VkSparseMemoryBindFlags</type><name>flags</name></member> <!-- Reserved for future -->
+ </type>
+ <type category="struct" name="VkSparseBufferMemoryBindInfo">
+ <member><type>VkBuffer</type> <name>buffer</name></member>
+ <member><type>uint32_t</type> <name>bindCount</name></member>
+ <member len="bindCount">const <type>VkSparseMemoryBind</type>* <name>pBinds</name></member>
+ </type>
+ <type category="struct" name="VkSparseImageOpaqueMemoryBindInfo">
+ <member><type>VkImage</type> <name>image</name></member>
+ <member><type>uint32_t</type> <name>bindCount</name></member>
+ <member len="bindCount">const <type>VkSparseMemoryBind</type>* <name>pBinds</name></member>
+ </type>
+ <type category="struct" name="VkSparseImageMemoryBindInfo">
+ <member><type>VkImage</type> <name>image</name></member>
+ <member><type>uint32_t</type> <name>bindCount</name></member>
+ <member len="bindCount">const <type>VkSparseImageMemoryBind</type>* <name>pBinds</name></member>
+ </type>
+ <type category="struct" name="VkBindSparseInfo">
+ <member values="VK_STRUCTURE_TYPE_BIND_SPARSE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure. -->
+ <member optional="true"><type>uint32_t</type> <name>waitSemaphoreCount</name></member>
+ <member len="waitSemaphoreCount">const <type>VkSemaphore</type>* <name>pWaitSemaphores</name></member>
+ <member optional="true"><type>uint32_t</type> <name>bufferBindCount</name></member>
+ <member len="bufferBindCount">const <type>VkSparseBufferMemoryBindInfo</type>* <name>pBufferBinds</name></member>
+ <member optional="true"><type>uint32_t</type> <name>imageOpaqueBindCount</name></member>
+ <member len="imageOpaqueBindCount">const <type>VkSparseImageOpaqueMemoryBindInfo</type>* <name>pImageOpaqueBinds</name></member>
+ <member optional="true"><type>uint32_t</type> <name>imageBindCount</name></member>
+ <member len="imageBindCount">const <type>VkSparseImageMemoryBindInfo</type>* <name>pImageBinds</name></member>
+ <member optional="true"><type>uint32_t</type> <name>signalSemaphoreCount</name></member>
+ <member len="signalSemaphoreCount">const <type>VkSemaphore</type>* <name>pSignalSemaphores</name></member>
+ </type>
+ <type category="struct" name="VkImageCopy">
+ <member><type>VkImageSubresourceLayers</type> <name>srcSubresource</name></member>
+ <member><type>VkOffset3D</type> <name>srcOffset</name></member> <!-- Specified in pixels for both compressed and uncompressed images -->
+ <member><type>VkImageSubresourceLayers</type> <name>dstSubresource</name></member>
+ <member><type>VkOffset3D</type> <name>dstOffset</name></member> <!-- Specified in pixels for both compressed and uncompressed images -->
+ <member><type>VkExtent3D</type> <name>extent</name></member> <!-- Specified in pixels for both compressed and uncompressed images -->
+ </type>
+ <type category="struct" name="VkImageBlit">
+ <member><type>VkImageSubresourceLayers</type> <name>srcSubresource</name></member>
+ <member><type>VkOffset3D</type> <name>srcOffsets</name>[2]</member> <!-- Specified in pixels for both compressed and uncompressed images -->
+ <member><type>VkImageSubresourceLayers</type> <name>dstSubresource</name></member>
+ <member><type>VkOffset3D</type> <name>dstOffsets</name>[2]</member> <!-- Specified in pixels for both compressed and uncompressed images -->
+ </type>
+ <type category="struct" name="VkBufferImageCopy">
+ <member><type>VkDeviceSize</type> <name>bufferOffset</name></member> <!-- Specified in bytes -->
+ <member><type>uint32_t</type> <name>bufferRowLength</name></member> <!-- Specified in texels -->
+ <member><type>uint32_t</type> <name>bufferImageHeight</name></member>
+ <member><type>VkImageSubresourceLayers</type> <name>imageSubresource</name></member>
+ <member><type>VkOffset3D</type> <name>imageOffset</name></member> <!-- Specified in pixels for both compressed and uncompressed images -->
+ <member><type>VkExtent3D</type> <name>imageExtent</name></member> <!-- Specified in pixels for both compressed and uncompressed images -->
+ </type>
+ <type category="struct" name="VkImageResolve">
+ <member><type>VkImageSubresourceLayers</type> <name>srcSubresource</name></member>
+ <member><type>VkOffset3D</type> <name>srcOffset</name></member>
+ <member><type>VkImageSubresourceLayers</type> <name>dstSubresource</name></member>
+ <member><type>VkOffset3D</type> <name>dstOffset</name></member>
+ <member><type>VkExtent3D</type> <name>extent</name></member>
+ </type>
+ <type category="struct" name="VkShaderModuleCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkShaderModuleCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>size_t</type> <name>codeSize</name></member> <!-- Specified in bytes -->
+ <member len="latexmath:[$codeSize \over 4$]">const <type>uint32_t</type>* <name>pCode</name></member> <!-- Binary code of size codeSize -->
+ </type>
+ <type category="struct" name="VkDescriptorSetLayoutBinding">
+ <member><type>uint32_t</type> <name>binding</name></member> <!-- Binding number for this entry -->
+ <member><type>VkDescriptorType</type> <name>descriptorType</name></member> <!-- Type of the descriptors in this binding -->
+ <member optional="true"><type>uint32_t</type> <name>descriptorCount</name></member> <!-- Number of descriptors in this binding -->
+ <member noautovalidity="true"><type>VkShaderStageFlags</type> <name>stageFlags</name></member> <!-- Shader stages this binding is visible to -->
+ <member noautovalidity="true" optional="true" len="descriptorCount">const <type>VkSampler</type>* <name>pImmutableSamplers</name></member> <!-- Immutable samplers (used if descriptor type is SAMPLER or COMBINED_IMAGE_SAMPLER, is either NULL or contains count number of elements) -->
+ </type>
+ <type category="struct" name="VkDescriptorSetLayoutCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkDescriptorSetLayoutCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member optional="true"><type>uint32_t</type> <name>bindingCount</name></member> <!-- Number of bindings in the descriptor set layout -->
+ <member len="bindingCount">const <type>VkDescriptorSetLayoutBinding</type>* <name>pBindings</name></member> <!-- Array of descriptor set layout bindings -->
+ </type>
+ <type category="struct" name="VkDescriptorPoolSize">
+ <member><type>VkDescriptorType</type> <name>type</name></member>
+ <member><type>uint32_t</type> <name>descriptorCount</name></member>
+ </type>
+ <type category="struct" name="VkDescriptorPoolCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkDescriptorPoolCreateFlags</type> <name>flags</name></member>
+ <member><type>uint32_t</type> <name>maxSets</name></member>
+ <member><type>uint32_t</type> <name>poolSizeCount</name></member>
+ <member len="poolSizeCount">const <type>VkDescriptorPoolSize</type>* <name>pPoolSizes</name></member>
+ </type>
+ <type category="struct" name="VkDescriptorSetAllocateInfo">
+ <member values="VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkDescriptorPool</type> <name>descriptorPool</name></member>
+ <member><type>uint32_t</type> <name>descriptorSetCount</name></member>
+ <member len="descriptorSetCount">const <type>VkDescriptorSetLayout</type>* <name>pSetLayouts</name></member>
+ </type>
+ <type category="struct" name="VkSpecializationMapEntry">
+ <member><type>uint32_t</type> <name>constantID</name></member> <!-- The SpecConstant ID specified in the BIL -->
+ <member><type>uint32_t</type> <name>offset</name></member> <!-- Offset of the value in the data block -->
+ <member><type>size_t</type> <name>size</name></member> <!-- Size in bytes of the SpecConstant -->
+ </type>
+ <type category="struct" name="VkSpecializationInfo">
+ <member optional="true"><type>uint32_t</type> <name>mapEntryCount</name></member> <!-- Number of entries in the map -->
+ <member len="mapEntryCount" noautovalidity="true">const <type>VkSpecializationMapEntry</type>* <name>pMapEntries</name></member> <!-- Array of map entries -->
+ <member optional="true"><type>size_t</type> <name>dataSize</name></member> <!-- Size in bytes of pData -->
+ <member len="dataSize">const <type>void</type>* <name>pData</name></member> <!-- Pointer to SpecConstant data -->
+ </type>
+ <type category="struct" name="VkPipelineShaderStageCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkPipelineShaderStageCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>VkShaderStageFlagBits</type> <name>stage</name></member> <!-- Shader stage -->
+ <member><type>VkShaderModule</type> <name>module</name></member> <!-- Module containing entry point -->
+ <member len="null-terminated">const <type>char</type>* <name>pName</name></member> <!-- Null-terminated entry point name -->
+ <member optional="true">const <type>VkSpecializationInfo</type>* <name>pSpecializationInfo</name></member>
+ </type>
+ <type category="struct" name="VkComputePipelineCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkPipelineCreateFlags</type> <name>flags</name></member> <!-- Pipeline creation flags -->
+ <member><type>VkPipelineShaderStageCreateInfo</type> <name>stage</name></member>
+ <member><type>VkPipelineLayout</type> <name>layout</name></member> <!-- Interface layout of the pipeline -->
+ <member noautovalidity="true" optional="true"><type>VkPipeline</type> <name>basePipelineHandle</name></member> <!-- If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is nonzero, it specifies the handle of the base pipeline this is a derivative of -->
+ <member><type>int32_t</type> <name>basePipelineIndex</name></member> <!-- If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is not -1, it specifies an index into pCreateInfos of the base pipeline this is a derivative of -->
+ </type>
+ <type category="struct" name="VkVertexInputBindingDescription">
+ <member><type>uint32_t</type> <name>binding</name></member> <!-- Vertex buffer binding id -->
+ <member><type>uint32_t</type> <name>stride</name></member> <!-- Distance between vertices in bytes (0 = no advancement) -->
+ <member><type>VkVertexInputRate</type> <name>inputRate</name></member> <!-- The rate at which the vertex data is consumed -->
+ </type>
+ <type category="struct" name="VkVertexInputAttributeDescription">
+ <member><type>uint32_t</type> <name>location</name></member> <!-- location of the shader vertex attrib -->
+ <member><type>uint32_t</type> <name>binding</name></member> <!-- Vertex buffer binding id -->
+ <member><type>VkFormat</type> <name>format</name></member> <!-- format of source data -->
+ <member><type>uint32_t</type> <name>offset</name></member> <!-- Offset of first element in bytes from base of vertex -->
+ </type>
+ <type category="struct" name="VkPipelineVertexInputStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkPipelineVertexInputStateCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member optional="true"><type>uint32_t</type> <name>vertexBindingDescriptionCount</name></member> <!-- number of bindings -->
+ <member len="vertexBindingDescriptionCount">const <type>VkVertexInputBindingDescription</type>* <name>pVertexBindingDescriptions</name></member>
+ <member optional="true"><type>uint32_t</type> <name>vertexAttributeDescriptionCount</name></member> <!-- number of attributes -->
+ <member len="vertexAttributeDescriptionCount">const <type>VkVertexInputAttributeDescription</type>* <name>pVertexAttributeDescriptions</name></member>
+ </type>
+ <type category="struct" name="VkPipelineInputAssemblyStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkPipelineInputAssemblyStateCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>VkPrimitiveTopology</type> <name>topology</name></member>
+ <member><type>VkBool32</type> <name>primitiveRestartEnable</name></member>
+ </type>
+ <type category="struct" name="VkPipelineTessellationStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkPipelineTessellationStateCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>uint32_t</type> <name>patchControlPoints</name></member>
+ </type>
+ <type category="struct" name="VkPipelineViewportStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkPipelineViewportStateCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>uint32_t</type> <name>viewportCount</name></member>
+ <member noautovalidity="true" optional="true" len="viewportCount">const <type>VkViewport</type>* <name>pViewports</name></member>
+ <member><type>uint32_t</type> <name>scissorCount</name></member>
+ <member noautovalidity="true" optional="true" len="scissorCount">const <type>VkRect2D</type>* <name>pScissors</name></member>
+ </type>
+ <type category="struct" name="VkPipelineRasterizationStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member validextensionstructs="VkPipelineRasterizationStateRasterizationOrderAMD">const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkPipelineRasterizationStateCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>VkBool32</type> <name>depthClampEnable</name></member>
+ <member><type>VkBool32</type> <name>rasterizerDiscardEnable</name></member>
+ <member><type>VkPolygonMode</type> <name>polygonMode</name></member> <!-- optional (GL45) -->
+ <member optional="true"><type>VkCullModeFlags</type> <name>cullMode</name></member>
+ <member><type>VkFrontFace</type> <name>frontFace</name></member>
+ <member><type>VkBool32</type> <name>depthBiasEnable</name></member>
+ <member><type>float</type> <name>depthBiasConstantFactor</name></member>
+ <member><type>float</type> <name>depthBiasClamp</name></member>
+ <member><type>float</type> <name>depthBiasSlopeFactor</name></member>
+ <member><type>float</type> <name>lineWidth</name></member>
+ </type>
+ <type category="struct" name="VkPipelineMultisampleStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkPipelineMultisampleStateCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>VkSampleCountFlagBits</type> <name>rasterizationSamples</name></member> <!-- Number of samples used for rasterization -->
+ <member><type>VkBool32</type> <name>sampleShadingEnable</name></member> <!-- optional (GL45) -->
+ <member><type>float</type> <name>minSampleShading</name></member> <!-- optional (GL45) -->
+ <member optional="true" len="latexmath:[$\lceil{\mathit{rasterizationSamples} \over 32}\rceil$]">const <type>VkSampleMask</type>* <name>pSampleMask</name></member> <!-- Array of sampleMask words -->
+ <member><type>VkBool32</type> <name>alphaToCoverageEnable</name></member>
+ <member><type>VkBool32</type> <name>alphaToOneEnable</name></member>
+ </type>
+ <type category="struct" name="VkPipelineColorBlendAttachmentState">
+ <member><type>VkBool32</type> <name>blendEnable</name></member>
+ <member><type>VkBlendFactor</type> <name>srcColorBlendFactor</name></member>
+ <member><type>VkBlendFactor</type> <name>dstColorBlendFactor</name></member>
+ <member><type>VkBlendOp</type> <name>colorBlendOp</name></member>
+ <member><type>VkBlendFactor</type> <name>srcAlphaBlendFactor</name></member>
+ <member><type>VkBlendFactor</type> <name>dstAlphaBlendFactor</name></member>
+ <member><type>VkBlendOp</type> <name>alphaBlendOp</name></member>
+ <member optional="true"><type>VkColorComponentFlags</type> <name>colorWriteMask</name></member>
+ </type>
+ <type category="struct" name="VkPipelineColorBlendStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkPipelineColorBlendStateCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>VkBool32</type> <name>logicOpEnable</name></member>
+ <member noautovalidity="true"><type>VkLogicOp</type> <name>logicOp</name></member>
+ <member optional="true"><type>uint32_t</type> <name>attachmentCount</name></member> <!-- # of pAttachments -->
+ <member len="attachmentCount">const <type>VkPipelineColorBlendAttachmentState</type>* <name>pAttachments</name></member>
+ <member><type>float</type> <name>blendConstants</name>[4]</member>
+ </type>
+ <type category="struct" name="VkPipelineDynamicStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkPipelineDynamicStateCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>uint32_t</type> <name>dynamicStateCount</name></member>
+ <member len="dynamicStateCount">const <type>VkDynamicState</type>* <name>pDynamicStates</name></member>
+ </type>
+ <type category="struct" name="VkStencilOpState">
+ <member><type>VkStencilOp</type> <name>failOp</name></member>
+ <member><type>VkStencilOp</type> <name>passOp</name></member>
+ <member><type>VkStencilOp</type> <name>depthFailOp</name></member>
+ <member><type>VkCompareOp</type> <name>compareOp</name></member>
+ <member><type>uint32_t</type> <name>compareMask</name></member>
+ <member><type>uint32_t</type> <name>writeMask</name></member>
+ <member><type>uint32_t</type> <name>reference</name></member>
+ </type>
+ <type category="struct" name="VkPipelineDepthStencilStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkPipelineDepthStencilStateCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>VkBool32</type> <name>depthTestEnable</name></member>
+ <member><type>VkBool32</type> <name>depthWriteEnable</name></member>
+ <member><type>VkCompareOp</type> <name>depthCompareOp</name></member>
+ <member><type>VkBool32</type> <name>depthBoundsTestEnable</name></member> <!-- optional (depth_bounds_test) -->
+ <member><type>VkBool32</type> <name>stencilTestEnable</name></member>
+ <member><type>VkStencilOpState</type> <name>front</name></member>
+ <member><type>VkStencilOpState</type> <name>back</name></member>
+ <member><type>float</type> <name>minDepthBounds</name></member>
+ <member><type>float</type> <name>maxDepthBounds</name></member>
+ </type>
+ <type category="struct" name="VkGraphicsPipelineCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkPipelineCreateFlags</type> <name>flags</name></member> <!-- Pipeline creation flags -->
+ <member><type>uint32_t</type> <name>stageCount</name></member>
+ <member len="stageCount">const <type>VkPipelineShaderStageCreateInfo</type>* <name>pStages</name></member> <!-- One entry for each active shader stage -->
+ <member>const <type>VkPipelineVertexInputStateCreateInfo</type>* <name>pVertexInputState</name></member>
+ <member>const <type>VkPipelineInputAssemblyStateCreateInfo</type>* <name>pInputAssemblyState</name></member>
+ <member noautovalidity="true" optional="true">const <type>VkPipelineTessellationStateCreateInfo</type>* <name>pTessellationState</name></member>
+ <member noautovalidity="true" optional="true">const <type>VkPipelineViewportStateCreateInfo</type>* <name>pViewportState</name></member>
+ <member>const <type>VkPipelineRasterizationStateCreateInfo</type>* <name>pRasterizationState</name></member>
+ <member noautovalidity="true" optional="true">const <type>VkPipelineMultisampleStateCreateInfo</type>* <name>pMultisampleState</name></member>
+ <member noautovalidity="true" optional="true">const <type>VkPipelineDepthStencilStateCreateInfo</type>* <name>pDepthStencilState</name></member>
+ <member noautovalidity="true" optional="true">const <type>VkPipelineColorBlendStateCreateInfo</type>* <name>pColorBlendState</name></member>
+ <member optional="true">const <type>VkPipelineDynamicStateCreateInfo</type>* <name>pDynamicState</name></member>
+ <member><type>VkPipelineLayout</type> <name>layout</name></member> <!-- Interface layout of the pipeline -->
+ <member><type>VkRenderPass</type> <name>renderPass</name></member>
+ <member><type>uint32_t</type> <name>subpass</name></member>
+ <member noautovalidity="true" optional="true"><type>VkPipeline</type> <name>basePipelineHandle</name></member> <!-- If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is nonzero, it specifies the handle of the base pipeline this is a derivative of -->
+ <member><type>int32_t</type> <name>basePipelineIndex</name></member> <!-- If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is not -1, it specifies an index into pCreateInfos of the base pipeline this is a derivative of -->
+ </type>
+ <type category="struct" name="VkPipelineCacheCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkPipelineCacheCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member optional="true"><type>size_t</type> <name>initialDataSize</name></member> <!-- Size of initial data to populate cache, in bytes -->
+ <member len="initialDataSize">const <type>void</type>* <name>pInitialData</name></member> <!-- Initial data to populate cache -->
+ </type>
+ <type category="struct" name="VkPushConstantRange">
+ <member><type>VkShaderStageFlags</type> <name>stageFlags</name></member> <!-- Which stages use the range -->
+ <member><type>uint32_t</type> <name>offset</name></member> <!-- Start of the range, in bytes -->
+ <member><type>uint32_t</type> <name>size</name></member> <!-- Size of the range, in bytes -->
+ </type>
+ <type category="struct" name="VkPipelineLayoutCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkPipelineLayoutCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member optional="true"><type>uint32_t</type> <name>setLayoutCount</name></member> <!-- Number of descriptor sets interfaced by the pipeline -->
+ <member len="setLayoutCount">const <type>VkDescriptorSetLayout</type>* <name>pSetLayouts</name></member> <!-- Array of setCount number of descriptor set layout objects defining the layout of the -->
+ <member optional="true"><type>uint32_t</type> <name>pushConstantRangeCount</name></member> <!-- Number of push-constant ranges used by the pipeline -->
+ <member len="pushConstantRangeCount">const <type>VkPushConstantRange</type>* <name>pPushConstantRanges</name></member> <!-- Array of pushConstantRangeCount number of ranges used by various shader stages -->
+ </type>
+ <type category="struct" name="VkSamplerCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkSamplerCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>VkFilter</type> <name>magFilter</name></member> <!-- Filter mode for magnification -->
+ <member><type>VkFilter</type> <name>minFilter</name></member> <!-- Filter mode for minifiation -->
+ <member><type>VkSamplerMipmapMode</type> <name>mipmapMode</name></member> <!-- Mipmap selection mode -->
+ <member><type>VkSamplerAddressMode</type> <name>addressModeU</name></member>
+ <member><type>VkSamplerAddressMode</type> <name>addressModeV</name></member>
+ <member><type>VkSamplerAddressMode</type> <name>addressModeW</name></member>
+ <member><type>float</type> <name>mipLodBias</name></member>
+ <member><type>VkBool32</type> <name>anisotropyEnable</name></member>
+ <member><type>float</type> <name>maxAnisotropy</name></member>
+ <member><type>VkBool32</type> <name>compareEnable</name></member>
+ <member noautovalidity="true"><type>VkCompareOp</type> <name>compareOp</name></member>
+ <member><type>float</type> <name>minLod</name></member>
+ <member><type>float</type> <name>maxLod</name></member>
+ <member noautovalidity="true"><type>VkBorderColor</type> <name>borderColor</name></member>
+ <member><type>VkBool32</type> <name>unnormalizedCoordinates</name></member>
+ </type>
+ <type category="struct" name="VkCommandPoolCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkCommandPoolCreateFlags</type> <name>flags</name></member> <!-- Command pool creation flags -->
+ <member><type>uint32_t</type> <name>queueFamilyIndex</name></member>
+ </type>
+ <type category="struct" name="VkCommandBufferAllocateInfo">
+ <member values="VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkCommandPool</type> <name>commandPool</name></member>
+ <member><type>VkCommandBufferLevel</type> <name>level</name></member>
+ <member><type>uint32_t</type> <name>commandBufferCount</name></member>
+ </type>
+ <type category="struct" name="VkCommandBufferInheritanceInfo">
+ <member values="VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true" noautovalidity="true"><type>VkRenderPass</type> <name>renderPass</name></member> <!-- Render pass for secondary command buffers -->
+ <member><type>uint32_t</type> <name>subpass</name></member>
+ <member optional="true" noautovalidity="true"><type>VkFramebuffer</type> <name>framebuffer</name></member> <!-- Framebuffer for secondary command buffers -->
+ <member><type>VkBool32</type> <name>occlusionQueryEnable</name></member> <!-- Whether this secondary command buffer may be executed during an occlusion query -->
+ <member optional="true" noautovalidity="true"><type>VkQueryControlFlags</type> <name>queryFlags</name></member> <!-- Query flags used by this secondary command buffer, if executed during an occlusion query -->
+ <member optional="true" noautovalidity="true"><type>VkQueryPipelineStatisticFlags</type> <name>pipelineStatistics</name></member> <!-- Pipeline statistics that may be counted for this secondary command buffer -->
+ </type>
+ <type category="struct" name="VkCommandBufferBeginInfo">
+ <member values="VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkCommandBufferUsageFlags</type> <name>flags</name></member> <!-- Command buffer usage flags -->
+ <member optional="true" noautovalidity="true">const <type>VkCommandBufferInheritanceInfo</type>* <name>pInheritanceInfo</name></member> <!-- Pointer to inheritance info for secondary command buffers -->
+ </type>
+ <type category="struct" name="VkRenderPassBeginInfo">
+ <member values="VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkRenderPass</type> <name>renderPass</name></member>
+ <member><type>VkFramebuffer</type> <name>framebuffer</name></member>
+ <member><type>VkRect2D</type> <name>renderArea</name></member>
+ <member optional="true"><type>uint32_t</type> <name>clearValueCount</name></member>
+ <member len="clearValueCount" noautovalidity="true">const <type>VkClearValue</type>* <name>pClearValues</name></member>
+ </type>
+ <type category="union" name="VkClearColorValue" comment="// Union allowing specification of floating point, integer, or unsigned integer color data. Actual value selected is based on image/attachment being cleared.">
+ <member><type>float</type> <name>float32</name>[4]</member>
+ <member><type>int32_t</type> <name>int32</name>[4]</member>
+ <member><type>uint32_t</type> <name>uint32</name>[4]</member>
+ </type>
+ <type category="struct" name="VkClearDepthStencilValue">
+ <member><type>float</type> <name>depth</name></member>
+ <member><type>uint32_t</type> <name>stencil</name></member>
+ </type>
+ <type category="union" name="VkClearValue" comment="// Union allowing specification of color or depth and stencil values. Actual value selected is based on attachment being cleared.">
+ <member><type>VkClearColorValue</type> <name>color</name></member>
+ <member><type>VkClearDepthStencilValue</type> <name>depthStencil</name></member>
+ </type>
+ <type category="struct" name="VkClearAttachment">
+ <member><type>VkImageAspectFlags</type> <name>aspectMask</name></member>
+ <member><type>uint32_t</type> <name>colorAttachment</name></member>
+ <member><type>VkClearValue</type> <name>clearValue</name></member>
+ </type>
+ <type category="struct" name="VkAttachmentDescription">
+ <member optional="true"><type>VkAttachmentDescriptionFlags</type> <name>flags</name></member>
+ <member><type>VkFormat</type> <name>format</name></member>
+ <member><type>VkSampleCountFlagBits</type> <name>samples</name></member>
+ <member><type>VkAttachmentLoadOp</type> <name>loadOp</name></member> <!-- Load operation for color or depth data -->
+ <member><type>VkAttachmentStoreOp</type> <name>storeOp</name></member> <!-- Store operation for color or depth data -->
+ <member><type>VkAttachmentLoadOp</type> <name>stencilLoadOp</name></member> <!-- Load operation for stencil data -->
+ <member><type>VkAttachmentStoreOp</type> <name>stencilStoreOp</name></member> <!-- Store operation for stencil data -->
+ <member><type>VkImageLayout</type> <name>initialLayout</name></member>
+ <member><type>VkImageLayout</type> <name>finalLayout</name></member>
+ </type>
+ <type category="struct" name="VkAttachmentReference">
+ <member><type>uint32_t</type> <name>attachment</name></member>
+ <member><type>VkImageLayout</type> <name>layout</name></member>
+ </type>
+ <type category="struct" name="VkSubpassDescription">
+ <member optional="true"><type>VkSubpassDescriptionFlags</type> <name>flags</name></member>
+ <member><type>VkPipelineBindPoint</type> <name>pipelineBindPoint</name></member> <!-- Must be VK_PIPELINE_BIND_POINT_GRAPHICS for now -->
+ <member optional="true"><type>uint32_t</type> <name>inputAttachmentCount</name></member>
+ <member len="inputAttachmentCount">const <type>VkAttachmentReference</type>* <name>pInputAttachments</name></member>
+ <member optional="true"><type>uint32_t</type> <name>colorAttachmentCount</name></member>
+ <member len="colorAttachmentCount">const <type>VkAttachmentReference</type>* <name>pColorAttachments</name></member>
+ <member optional="true" len="colorAttachmentCount">const <type>VkAttachmentReference</type>* <name>pResolveAttachments</name></member>
+ <member optional="true">const <type>VkAttachmentReference</type>* <name>pDepthStencilAttachment</name></member>
+ <member optional="true"><type>uint32_t</type> <name>preserveAttachmentCount</name></member>
+ <member len="preserveAttachmentCount">const <type>uint32_t</type>* <name>pPreserveAttachments</name></member>
+ </type>
+ <type category="struct" name="VkSubpassDependency">
+ <member><type>uint32_t</type> <name>srcSubpass</name></member>
+ <member><type>uint32_t</type> <name>dstSubpass</name></member>
+ <member><type>VkPipelineStageFlags</type> <name>srcStageMask</name></member>
+ <member><type>VkPipelineStageFlags</type> <name>dstStageMask</name></member>
+ <member optional="true"><type>VkAccessFlags</type> <name>srcAccessMask</name></member> <!-- Memory accesses from the source of the dependency to synchronize -->
+ <member optional="true"><type>VkAccessFlags</type> <name>dstAccessMask</name></member> <!-- Memory accesses from the destination of the dependency to synchronize -->
+ <member optional="true"><type>VkDependencyFlags</type> <name>dependencyFlags</name></member>
+ </type>
+ <type category="struct" name="VkRenderPassCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkRenderPassCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member optional="true"><type>uint32_t</type> <name>attachmentCount</name></member>
+ <member len="attachmentCount">const <type>VkAttachmentDescription</type>* <name>pAttachments</name></member>
+ <member><type>uint32_t</type> <name>subpassCount</name></member>
+ <member len="subpassCount">const <type>VkSubpassDescription</type>* <name>pSubpasses</name></member>
+ <member optional="true"><type>uint32_t</type> <name>dependencyCount</name></member>
+ <member len="dependencyCount">const <type>VkSubpassDependency</type>* <name>pDependencies</name></member>
+ </type>
+ <type category="struct" name="VkEventCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_EVENT_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkEventCreateFlags</type> <name>flags</name></member> <!-- Event creation flags -->
+ </type>
+ <type category="struct" name="VkFenceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_FENCE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkFenceCreateFlags</type> <name>flags</name></member> <!-- Fence creation flags -->
+ </type>
+ <type category="struct" name="VkPhysicalDeviceFeatures">
+ <member><type>VkBool32</type> <name>robustBufferAccess</name></member> <!-- out of bounds buffer accesses are well defined -->
+ <member><type>VkBool32</type> <name>fullDrawIndexUint32</name></member> <!-- full 32-bit range of indices for indexed draw calls -->
+ <member><type>VkBool32</type> <name>imageCubeArray</name></member> <!-- image views which are arrays of cube maps -->
+ <member><type>VkBool32</type> <name>independentBlend</name></member> <!-- blending operations are controlled per-attachment -->
+ <member><type>VkBool32</type> <name>geometryShader</name></member> <!-- geometry stage -->
+ <member><type>VkBool32</type> <name>tessellationShader</name></member> <!-- tessellation control and evaluation stage -->
+ <member><type>VkBool32</type> <name>sampleRateShading</name></member> <!-- per-sample shading and interpolation -->
+ <member><type>VkBool32</type> <name>dualSrcBlend</name></member> <!-- blend operations which take two sources -->
+ <member><type>VkBool32</type> <name>logicOp</name></member> <!-- logic operations -->
+ <member><type>VkBool32</type> <name>multiDrawIndirect</name></member> <!-- multi draw indirect -->
+ <member><type>VkBool32</type> <name>drawIndirectFirstInstance</name></member> <!-- indirect draws can use non-zero firstInstance -->
+ <member><type>VkBool32</type> <name>depthClamp</name></member> <!-- depth clamping -->
+ <member><type>VkBool32</type> <name>depthBiasClamp</name></member> <!-- depth bias clamping -->
+ <member><type>VkBool32</type> <name>fillModeNonSolid</name></member> <!-- point and wireframe fill modes -->
+ <member><type>VkBool32</type> <name>depthBounds</name></member> <!-- depth bounds test -->
+ <member><type>VkBool32</type> <name>wideLines</name></member> <!-- lines with width greater than 1 -->
+ <member><type>VkBool32</type> <name>largePoints</name></member> <!-- points with size greater than 1 -->
+ <member><type>VkBool32</type> <name>alphaToOne</name></member> <!-- the fragment alpha component can be forced to maximum representable alpha value -->
+ <member><type>VkBool32</type> <name>multiViewport</name></member> <!-- viewport arrays -->
+ <member><type>VkBool32</type> <name>samplerAnisotropy</name></member> <!-- anisotropic sampler filtering -->
+ <member><type>VkBool32</type> <name>textureCompressionETC2</name></member> <!-- ETC texture compression formats -->
+ <member><type>VkBool32</type> <name>textureCompressionASTC_LDR</name></member> <!-- ASTC LDR texture compression formats -->
+ <member><type>VkBool32</type> <name>textureCompressionBC</name></member> <!-- BC1-7 texture compressed formats -->
+ <member><type>VkBool32</type> <name>occlusionQueryPrecise</name></member> <!-- precise occlusion queries returning actual sample counts -->
+ <member><type>VkBool32</type> <name>pipelineStatisticsQuery</name></member> <!-- pipeline statistics query -->
+ <member><type>VkBool32</type> <name>vertexPipelineStoresAndAtomics</name></member> <!-- stores and atomic ops on storage buffers and images are supported in vertex, tessellation, and geometry stages -->
+ <member><type>VkBool32</type> <name>fragmentStoresAndAtomics</name></member> <!-- stores and atomic ops on storage buffers and images are supported in the fragment stage -->
+ <member><type>VkBool32</type> <name>shaderTessellationAndGeometryPointSize</name></member><!-- tessellation and geometry stages can export point size -->
+ <member><type>VkBool32</type> <name>shaderImageGatherExtended</name></member> <!-- image gather with run-time values and independent offsets -->
+ <member><type>VkBool32</type> <name>shaderStorageImageExtendedFormats</name></member> <!-- the extended set of formats can be used for storage images -->
+ <member><type>VkBool32</type> <name>shaderStorageImageMultisample</name></member> <!-- multisample images can be used for storage images -->
+ <member><type>VkBool32</type> <name>shaderStorageImageReadWithoutFormat</name></member> <!-- read from storage image does not require format qualifier -->
+ <member><type>VkBool32</type> <name>shaderStorageImageWriteWithoutFormat</name></member> <!-- write to storage image does not require format qualifier -->
+ <member><type>VkBool32</type> <name>shaderUniformBufferArrayDynamicIndexing</name></member> <!-- arrays of uniform buffers can be accessed with dynamically uniform indices -->
+ <member><type>VkBool32</type> <name>shaderSampledImageArrayDynamicIndexing</name></member> <!-- arrays of sampled images can be accessed with dynamically uniform indices -->
+ <member><type>VkBool32</type> <name>shaderStorageBufferArrayDynamicIndexing</name></member> <!-- arrays of storage buffers can be accessed with dynamically uniform indices -->
+ <member><type>VkBool32</type> <name>shaderStorageImageArrayDynamicIndexing</name></member> <!-- arrays of storage images can be accessed with dynamically uniform indices -->
+ <member><type>VkBool32</type> <name>shaderClipDistance</name></member> <!-- clip distance in shaders -->
+ <member><type>VkBool32</type> <name>shaderCullDistance</name></member> <!-- cull distance in shaders -->
+ <member><type>VkBool32</type> <name>shaderFloat64</name></member> <!-- 64-bit floats (doubles) in shaders -->
+ <member><type>VkBool32</type> <name>shaderInt64</name></member> <!-- 64-bit integers in shaders -->
+ <member><type>VkBool32</type> <name>shaderInt16</name></member> <!-- 16-bit integers in shaders -->
+ <member><type>VkBool32</type> <name>shaderResourceResidency</name></member> <!-- shader can use texture operations that return resource residency information (requires sparseNonResident support) -->
+ <member><type>VkBool32</type> <name>shaderResourceMinLod</name></member> <!-- shader can use texture operations that specify minimum resource level of detail -->
+ <member><type>VkBool32</type> <name>sparseBinding</name></member> <!-- Sparse resources support: Resource memory can be managed at opaque page level rather than object level -->
+ <member><type>VkBool32</type> <name>sparseResidencyBuffer</name></member> <!-- Sparse resources support: GPU can access partially resident buffers -->
+ <member><type>VkBool32</type> <name>sparseResidencyImage2D</name></member> <!-- Sparse resources support: GPU can access partially resident 2D (non-MSAA non-depth/stencil) images -->
+ <member><type>VkBool32</type> <name>sparseResidencyImage3D</name></member> <!-- Sparse resources support: GPU can access partially resident 3D images -->
+ <member><type>VkBool32</type> <name>sparseResidency2Samples</name></member> <!-- Sparse resources support: GPU can access partially resident MSAA 2D images with 2 samples -->
+ <member><type>VkBool32</type> <name>sparseResidency4Samples</name></member> <!-- Sparse resources support: GPU can access partially resident MSAA 2D images with 4 samples -->
+ <member><type>VkBool32</type> <name>sparseResidency8Samples</name></member> <!-- Sparse resources support: GPU can access partially resident MSAA 2D images with 8 samples -->
+ <member><type>VkBool32</type> <name>sparseResidency16Samples</name></member> <!-- Sparse resources support: GPU can access partially resident MSAA 2D images with 16 samples -->
+ <member><type>VkBool32</type> <name>sparseResidencyAliased</name></member> <!-- Sparse resources support: GPU can correctly access data aliased into multiple locations (opt-in) -->
+ <member><type>VkBool32</type> <name>variableMultisampleRate</name></member> <!-- multisample rate must be the same for all pipelines in a subpass -->
+ <member><type>VkBool32</type> <name>inheritedQueries</name></member> <!-- Queries may be inherited from primary to secondary command buffers -->
+ </type>
+ <type category="struct" name="VkPhysicalDeviceSparseProperties" returnedonly="true">
+ <member><type>VkBool32</type> <name>residencyStandard2DBlockShape</name></member> <!-- Sparse resources support: GPU will access all 2D (single sample) sparse resources using the standard sparse image block shapes (based on pixel format) -->
+ <member><type>VkBool32</type> <name>residencyStandard2DMultisampleBlockShape</name></member> <!-- Sparse resources support: GPU will access all 2D (multisample) sparse resources using the standard sparse image block shapes (based on pixel format) -->
+ <member><type>VkBool32</type> <name>residencyStandard3DBlockShape</name></member> <!-- Sparse resources support: GPU will access all 3D sparse resources using the standard sparse image block shapes (based on pixel format) -->
+ <member><type>VkBool32</type> <name>residencyAlignedMipSize</name></member> <!-- Sparse resources support: Images with mip level dimensions that are NOT a multiple of the sparse image block dimensions will be placed in the mip tail -->
+ <member><type>VkBool32</type> <name>residencyNonResidentStrict</name></member> <!-- Sparse resources support: GPU can consistently access non-resident regions of a resource, all reads return as if data is 0, writes are discarded -->
+ </type>
+ <type category="struct" name="VkPhysicalDeviceLimits" returnedonly="true">
+ <!-- resource maximum sizes -->
+ <member><type>uint32_t</type> <name>maxImageDimension1D</name></member> <!-- max 1D image dimension -->
+ <member><type>uint32_t</type> <name>maxImageDimension2D</name></member> <!-- max 2D image dimension -->
+ <member><type>uint32_t</type> <name>maxImageDimension3D</name></member> <!-- max 3D image dimension -->
+ <member><type>uint32_t</type> <name>maxImageDimensionCube</name></member> <!-- max cubemap image dimension -->
+ <member><type>uint32_t</type> <name>maxImageArrayLayers</name></member> <!-- max layers for image arrays -->
+ <member><type>uint32_t</type> <name>maxTexelBufferElements</name></member> <!-- max texel buffer size (fstexels) -->
+ <member><type>uint32_t</type> <name>maxUniformBufferRange</name></member> <!-- max uniform buffer range (bytes) -->
+ <member><type>uint32_t</type> <name>maxStorageBufferRange</name></member> <!-- max storage buffer range (bytes) -->
+ <member><type>uint32_t</type> <name>maxPushConstantsSize</name></member> <!-- max size of the push constants pool (bytes) -->
+ <!-- memory limits -->
+ <member><type>uint32_t</type> <name>maxMemoryAllocationCount</name></member> <!-- max number of device memory allocations supported -->
+ <member><type>uint32_t</type> <name>maxSamplerAllocationCount</name></member> <!-- max number of samplers that can be allocated on a device -->
+ <member><type>VkDeviceSize</type> <name>bufferImageGranularity</name></member> <!-- Granularity (in bytes) at which buffers and images can be bound to adjacent memory for simultaneous usage -->
+ <member><type>VkDeviceSize</type> <name>sparseAddressSpaceSize</name></member> <!-- Total address space available for sparse allocations (bytes) -->
+ <!-- descriptor set limits -->
+ <member><type>uint32_t</type> <name>maxBoundDescriptorSets</name></member> <!-- max number of descriptors sets that can be bound to a pipeline -->
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorSamplers</name></member> <!-- max number of samplers allowed per-stage in a descriptor set -->
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorUniformBuffers</name></member> <!-- max number of uniform buffers allowed per-stage in a descriptor set -->
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorStorageBuffers</name></member> <!-- max number of storage buffers allowed per-stage in a descriptor set -->
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorSampledImages</name></member> <!-- max number of sampled images allowed per-stage in a descriptor set -->
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorStorageImages</name></member> <!-- max number of storage images allowed per-stage in a descriptor set -->
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorInputAttachments</name></member> <!-- max number of input attachments allowed per-stage in a descriptor set -->
+ <member><type>uint32_t</type> <name>maxPerStageResources</name></member> <!-- max number of resources allowed by a single stage -->
+ <member><type>uint32_t</type> <name>maxDescriptorSetSamplers</name></member> <!-- max number of samplers allowed in all stages in a descriptor set -->
+ <member><type>uint32_t</type> <name>maxDescriptorSetUniformBuffers</name></member> <!-- max number of uniform buffers allowed in all stages in a descriptor set -->
+ <member><type>uint32_t</type> <name>maxDescriptorSetUniformBuffersDynamic</name></member> <!-- max number of dynamic uniform buffers allowed in all stages in a descriptor set -->
+ <member><type>uint32_t</type> <name>maxDescriptorSetStorageBuffers</name></member> <!-- max number of storage buffers allowed in all stages in a descriptor set -->
+ <member><type>uint32_t</type> <name>maxDescriptorSetStorageBuffersDynamic</name></member> <!-- max number of dynamic storage buffers allowed in all stages in a descriptor set -->
+ <member><type>uint32_t</type> <name>maxDescriptorSetSampledImages</name></member> <!-- max number of sampled images allowed in all stages in a descriptor set -->
+ <member><type>uint32_t</type> <name>maxDescriptorSetStorageImages</name></member> <!-- max number of storage images allowed in all stages in a descriptor set -->
+ <member><type>uint32_t</type> <name>maxDescriptorSetInputAttachments</name></member> <!-- max number of input attachments allowed in all stages in a descriptor set -->
+ <!-- vertex stage limits -->
+ <member><type>uint32_t</type> <name>maxVertexInputAttributes</name></member> <!-- max number of vertex input attribute slots -->
+ <member><type>uint32_t</type> <name>maxVertexInputBindings</name></member> <!-- max number of vertex input binding slots -->
+ <member><type>uint32_t</type> <name>maxVertexInputAttributeOffset</name></member> <!-- max vertex input attribute offset added to vertex buffer offset -->
+ <member><type>uint32_t</type> <name>maxVertexInputBindingStride</name></member> <!-- max vertex input binding stride -->
+ <member><type>uint32_t</type> <name>maxVertexOutputComponents</name></member> <!-- max number of output components written by vertex shader -->
+ <!-- tessellation control stage limits -->
+ <member><type>uint32_t</type> <name>maxTessellationGenerationLevel</name></member> <!-- max level supported by tessellation primitive generator -->
+ <member><type>uint32_t</type> <name>maxTessellationPatchSize</name></member> <!-- max patch size (vertices) -->
+ <member><type>uint32_t</type> <name>maxTessellationControlPerVertexInputComponents</name></member> <!-- max number of input components per-vertex in TCS -->
+ <member><type>uint32_t</type> <name>maxTessellationControlPerVertexOutputComponents</name></member> <!-- max number of output components per-vertex in TCS -->
+ <member><type>uint32_t</type> <name>maxTessellationControlPerPatchOutputComponents</name></member> <!-- max number of output components per-patch in TCS -->
+ <member><type>uint32_t</type> <name>maxTessellationControlTotalOutputComponents</name></member> <!-- max total number of per-vertex and per-patch output components in TCS -->
+ <!-- tessellation evaluation stage limits -->
+ <member><type>uint32_t</type> <name>maxTessellationEvaluationInputComponents</name></member> <!-- max number of input components per vertex in TES -->
+ <member><type>uint32_t</type> <name>maxTessellationEvaluationOutputComponents</name></member> <!-- max number of output components per vertex in TES -->
+ <!-- geometry stage limits -->
+ <member><type>uint32_t</type> <name>maxGeometryShaderInvocations</name></member> <!-- max invocation count supported in geometry shader -->
+ <member><type>uint32_t</type> <name>maxGeometryInputComponents</name></member> <!-- max number of input components read in geometry stage -->
+ <member><type>uint32_t</type> <name>maxGeometryOutputComponents</name></member> <!-- max number of output components written in geometry stage -->
+ <member><type>uint32_t</type> <name>maxGeometryOutputVertices</name></member> <!-- max number of vertices that can be emitted in geometry stage -->
+ <member><type>uint32_t</type> <name>maxGeometryTotalOutputComponents</name></member> <!-- max total number of components (all vertices) written in geometry stage -->
+ <!-- fragment stage limits -->
+ <member><type>uint32_t</type> <name>maxFragmentInputComponents</name></member> <!-- max number of input compontents read in fragment stage -->
+ <member><type>uint32_t</type> <name>maxFragmentOutputAttachments</name></member> <!-- max number of output attachments written in fragment stage -->
+ <member><type>uint32_t</type> <name>maxFragmentDualSrcAttachments</name></member> <!-- max number of output attachments written when using dual source blending -->
+ <member><type>uint32_t</type> <name>maxFragmentCombinedOutputResources</name></member><!-- max total number of storage buffers, storage images and output buffers -->
+ <!-- compute stage limits -->
+ <member><type>uint32_t</type> <name>maxComputeSharedMemorySize</name></member> <!-- max total storage size of work group local storage (bytes) -->
+ <member><type>uint32_t</type> <name>maxComputeWorkGroupCount</name>[3]</member> <!-- max num of compute work groups that may be dispatched by a single command (x,y,z) -->
+ <member><type>uint32_t</type> <name>maxComputeWorkGroupInvocations</name></member> <!-- max total compute invocations in a single local work group -->
+ <member><type>uint32_t</type> <name>maxComputeWorkGroupSize</name>[3]</member> <!-- max local size of a compute work group (x,y,z) -->
+ <member><type>uint32_t</type> <name>subPixelPrecisionBits</name></member> <!-- number bits of subpixel precision in screen x and y-->
+ <member><type>uint32_t</type> <name>subTexelPrecisionBits</name></member> <!-- number bits of precision for selecting texel weights-->
+ <member><type>uint32_t</type> <name>mipmapPrecisionBits</name></member> <!-- number bits of precision for selecting mipmap weights -->
+ <member><type>uint32_t</type> <name>maxDrawIndexedIndexValue</name></member> <!-- max index value for indexed draw calls (for 32-bit indices) -->
+ <member><type>uint32_t</type> <name>maxDrawIndirectCount</name></member> <!-- max draw count for indirect draw calls -->
+ <member><type>float</type> <name>maxSamplerLodBias</name></member> <!-- max absolute sampler level of detail bias -->
+ <member><type>float</type> <name>maxSamplerAnisotropy</name></member> <!-- max degree of sampler anisotropy -->
+ <member><type>uint32_t</type> <name>maxViewports</name></member> <!-- max number of active viewports -->
+ <member><type>uint32_t</type> <name>maxViewportDimensions</name>[2]</member> <!-- max viewport dimensions (x,y) -->
+ <member><type>float</type> <name>viewportBoundsRange</name>[2]</member> <!-- viewport bounds range (min,max) -->
+ <member><type>uint32_t</type> <name>viewportSubPixelBits</name></member> <!-- number bits of subpixel precision for viewport -->
+ <member><type>size_t</type> <name>minMemoryMapAlignment</name></member> <!-- min required alignment of pointers returned by MapMemory (bytes) -->
+ <member><type>VkDeviceSize</type> <name>minTexelBufferOffsetAlignment</name></member> <!-- min required alignment for texel buffer offsets (bytes) -->
+ <member><type>VkDeviceSize</type> <name>minUniformBufferOffsetAlignment</name></member> <!-- min required alignment for uniform buffer sizes and offsets (bytes) -->
+ <member><type>VkDeviceSize</type> <name>minStorageBufferOffsetAlignment</name></member> <!-- min required alignment for storage buffer offsets (bytes) -->
+ <member><type>int32_t</type> <name>minTexelOffset</name></member> <!-- min texel offset for OpTextureSampleOffset -->
+ <member><type>uint32_t</type> <name>maxTexelOffset</name></member> <!-- max texel offset for OpTextureSampleOffset -->
+ <member><type>int32_t</type> <name>minTexelGatherOffset</name></member> <!-- min texel offset for OpTextureGatherOffset -->
+ <member><type>uint32_t</type> <name>maxTexelGatherOffset</name></member> <!-- max texel offset for OpTextureGatherOffset -->
+ <member><type>float</type> <name>minInterpolationOffset</name></member> <!-- furthest negative offset for interpolateAtOffset -->
+ <member><type>float</type> <name>maxInterpolationOffset</name></member> <!-- furthest positive offset for interpolateAtOffset -->
+ <member><type>uint32_t</type> <name>subPixelInterpolationOffsetBits</name></member> <!-- number of subpixel bits for interpolateAtOffset -->
+ <member><type>uint32_t</type> <name>maxFramebufferWidth</name></member> <!-- max width for a framebuffer -->
+ <member><type>uint32_t</type> <name>maxFramebufferHeight</name></member> <!-- max height for a framebuffer -->
+ <member><type>uint32_t</type> <name>maxFramebufferLayers</name></member> <!-- max layer count for a layered framebuffer -->
+ <member optional="true"><type>VkSampleCountFlags</type> <name>framebufferColorSampleCounts</name></member> <!-- supported color sample counts for a framebuffer -->
+ <member optional="true"><type>VkSampleCountFlags</type> <name>framebufferDepthSampleCounts</name></member> <!-- supported depth sample counts for a framebuffer -->
+ <member optional="true"><type>VkSampleCountFlags</type> <name>framebufferStencilSampleCounts</name></member> <!-- supported stencil sample counts for a framebuffer -->
+ <member optional="true"><type>VkSampleCountFlags</type> <name>framebufferNoAttachmentsSampleCounts</name></member> <!-- supported sample counts for a framebuffer with no attachments -->
+ <member><type>uint32_t</type> <name>maxColorAttachments</name></member> <!-- max number of color attachments per subpass -->
+ <member optional="true"><type>VkSampleCountFlags</type> <name>sampledImageColorSampleCounts</name></member> <!-- supported color sample counts for a non-integer sampled image -->
+ <member optional="true"><type>VkSampleCountFlags</type> <name>sampledImageIntegerSampleCounts</name></member> <!-- supported sample counts for an integer image -->
+ <member optional="true"><type>VkSampleCountFlags</type> <name>sampledImageDepthSampleCounts</name></member> <!-- supported depth sample counts for a sampled image -->
+ <member optional="true"><type>VkSampleCountFlags</type> <name>sampledImageStencilSampleCounts</name></member> <!-- supported stencil sample counts for a sampled image -->
+ <member optional="true"><type>VkSampleCountFlags</type> <name>storageImageSampleCounts</name></member> <!-- supported sample counts for a storage image -->
+ <member><type>uint32_t</type> <name>maxSampleMaskWords</name></member> <!-- max number of sample mask words -->
+ <member><type>VkBool32</type> <name>timestampComputeAndGraphics</name></member> <!-- timestamps on graphics and compute queues -->
+ <member><type>float</type> <name>timestampPeriod</name></member> <!-- number of nanoseconds it takes for timestamp query value to increment by 1 -->
+ <member><type>uint32_t</type> <name>maxClipDistances</name></member> <!-- max number of clip distances -->
+ <member><type>uint32_t</type> <name>maxCullDistances</name></member> <!-- max number of cull distances -->
+ <member><type>uint32_t</type> <name>maxCombinedClipAndCullDistances</name></member> <!-- max combined number of user clipping -->
+ <member><type>uint32_t</type> <name>discreteQueuePriorities</name></member> <!-- distinct queue priorities available -->
+ <member><type>float</type> <name>pointSizeRange</name>[2]</member> <!-- range (min,max) of supported point sizes -->
+ <member><type>float</type> <name>lineWidthRange</name>[2]</member> <!-- range (min,max) of supported line widths -->
+ <member><type>float</type> <name>pointSizeGranularity</name></member> <!-- granularity of supported point sizes -->
+ <member><type>float</type> <name>lineWidthGranularity</name></member> <!-- granularity of supported line widths -->
+ <member><type>VkBool32</type> <name>strictLines</name></member> <!-- line rasterization follows preferred rules -->
+ <member><type>VkBool32</type> <name>standardSampleLocations</name></member> <!-- supports standard sample locations for all supported sample counts -->
+ <member><type>VkDeviceSize</type> <name>optimalBufferCopyOffsetAlignment</name></member> <!-- optimal offset of buffer copies -->
+ <member><type>VkDeviceSize</type> <name>optimalBufferCopyRowPitchAlignment</name></member><!-- optimal pitch of buffer copies -->
+ <member><type>VkDeviceSize</type> <name>nonCoherentAtomSize</name></member> <!-- minimum size and alignment for non-coherent host-mapped device memory access -->
+ </type>
+ <type category="struct" name="VkSemaphoreCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkSemaphoreCreateFlags</type> <name>flags</name></member> <!-- Semaphore creation flags -->
+ </type>
+ <type category="struct" name="VkQueryPoolCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkQueryPoolCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>VkQueryType</type> <name>queryType</name></member>
+ <member><type>uint32_t</type> <name>queryCount</name></member>
+ <member optional="true" noautovalidity="true"><type>VkQueryPipelineStatisticFlags</type> <name>pipelineStatistics</name></member> <!-- Optional -->
+ </type>
+ <type category="struct" name="VkFramebufferCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkFramebufferCreateFlags</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>VkRenderPass</type> <name>renderPass</name></member>
+ <member optional="true"><type>uint32_t</type> <name>attachmentCount</name></member>
+ <member len="attachmentCount">const <type>VkImageView</type>* <name>pAttachments</name></member>
+ <member><type>uint32_t</type> <name>width</name></member>
+ <member><type>uint32_t</type> <name>height</name></member>
+ <member><type>uint32_t</type> <name>layers</name></member>
+ </type>
+ <type category="struct" name="VkDrawIndirectCommand">
+ <member><type>uint32_t</type> <name>vertexCount</name></member>
+ <member><type>uint32_t</type> <name>instanceCount</name></member>
+ <member><type>uint32_t</type> <name>firstVertex</name></member>
+ <member><type>uint32_t</type> <name>firstInstance</name></member>
+ </type>
+ <type category="struct" name="VkDrawIndexedIndirectCommand">
+ <member><type>uint32_t</type> <name>indexCount</name></member>
+ <member><type>uint32_t</type> <name>instanceCount</name></member>
+ <member><type>uint32_t</type> <name>firstIndex</name></member>
+ <member><type>int32_t</type> <name>vertexOffset</name></member>
+ <member><type>uint32_t</type> <name>firstInstance</name></member>
+ </type>
+ <type category="struct" name="VkDispatchIndirectCommand">
+ <member><type>uint32_t</type> <name>x</name></member>
+ <member><type>uint32_t</type> <name>y</name></member>
+ <member><type>uint32_t</type> <name>z</name></member>
+ </type>
+ <type category="struct" name="VkSubmitInfo">
+ <member values="VK_STRUCTURE_TYPE_SUBMIT_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>uint32_t</type> <name>waitSemaphoreCount</name></member>
+ <member len="waitSemaphoreCount">const <type>VkSemaphore</type>* <name>pWaitSemaphores</name></member>
+ <member len="waitSemaphoreCount">const <type>VkPipelineStageFlags</type>* <name>pWaitDstStageMask</name></member>
+ <member optional="true"><type>uint32_t</type> <name>commandBufferCount</name></member>
+ <member len="commandBufferCount">const <type>VkCommandBuffer</type>* <name>pCommandBuffers</name></member>
+ <member optional="true"><type>uint32_t</type> <name>signalSemaphoreCount</name></member>
+ <member len="signalSemaphoreCount">const <type>VkSemaphore</type>* <name>pSignalSemaphores</name></member>
+ </type>
+ <!-- WSI extensions -->
+ <type category="struct" name="VkDisplayPropertiesKHR" returnedonly="true">
+ <member><type>VkDisplayKHR</type> <name>display</name></member> <!-- Handle of the display object -->
+ <member len="null-terminated">const <type>char</type>* <name>displayName</name></member> <!-- Name of the display -->
+ <member><type>VkExtent2D</type> <name>physicalDimensions</name></member> <!-- In millimeters? -->
+ <member><type>VkExtent2D</type> <name>physicalResolution</name></member> <!-- Max resolution for CRT? -->
+ <member optional="true"><type>VkSurfaceTransformFlagsKHR</type> <name>supportedTransforms</name></member> <!-- one or more bits from VkSurfaceTransformFlagsKHR -->
+ <member><type>VkBool32</type> <name>planeReorderPossible</name></member> <!-- VK_TRUE if the overlay plane's z-order can be changed on this display. -->
+ <member><type>VkBool32</type> <name>persistentContent</name></member> <!-- VK_TRUE if this is a "smart" display that supports self-refresh/internal buffering. -->
+ </type>
+ <type category="struct" name="VkDisplayPlanePropertiesKHR" returnedonly="true">
+ <member><type>VkDisplayKHR</type> <name>currentDisplay</name></member> <!-- Display the plane is currently associated with. Will be VK_NULL_HANDLE if the plane is not in use. -->
+ <member><type>uint32_t</type> <name>currentStackIndex</name></member> <!-- Current z-order of the plane. -->
+ </type>
+ <type category="struct" name="VkDisplayModeParametersKHR">
+ <member><type>VkExtent2D</type> <name>visibleRegion</name></member> <!-- Visible scanout region. -->
+ <member><type>uint32_t</type> <name>refreshRate</name></member> <!-- Number of times per second the display is updated. -->
+ </type>
+ <type category="struct" name="VkDisplayModePropertiesKHR" returnedonly="true">
+ <member><type>VkDisplayModeKHR</type> <name>displayMode</name></member> <!-- Handle of this display mode. -->
+ <member><type>VkDisplayModeParametersKHR</type> <name>parameters</name></member> <!-- The parameters this mode uses. -->
+ </type>
+ <type category="struct" name="VkDisplayModeCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkDisplayModeCreateFlagsKHR</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>VkDisplayModeParametersKHR</type> <name>parameters</name></member> <!-- The parameters this mode uses. -->
+ </type>
+ <type category="struct" name="VkDisplayPlaneCapabilitiesKHR" returnedonly="true">
+ <member optional="true"><type>VkDisplayPlaneAlphaFlagsKHR</type> <name>supportedAlpha</name></member> <!-- Types of alpha blending supported, if any. -->
+ <member><type>VkOffset2D</type> <name>minSrcPosition</name></member> <!-- Does the plane have any position and extent restrictions? -->
+ <member><type>VkOffset2D</type> <name>maxSrcPosition</name></member>
+ <member><type>VkExtent2D</type> <name>minSrcExtent</name></member>
+ <member><type>VkExtent2D</type> <name>maxSrcExtent</name></member>
+ <member><type>VkOffset2D</type> <name>minDstPosition</name></member>
+ <member><type>VkOffset2D</type> <name>maxDstPosition</name></member>
+ <member><type>VkExtent2D</type> <name>minDstExtent</name></member>
+ <member><type>VkExtent2D</type> <name>maxDstExtent</name></member>
+ </type>
+ <type category="struct" name="VkDisplaySurfaceCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkDisplaySurfaceCreateFlagsKHR</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>VkDisplayModeKHR</type> <name>displayMode</name></member> <!-- The mode to use when displaying this surface -->
+ <member><type>uint32_t</type> <name>planeIndex</name></member> <!-- The plane on which this surface appears. Must be between 0 and the value returned by vkGetPhysicalDeviceDisplayPlanePropertiesKHR() in pPropertyCount. -->
+ <member><type>uint32_t</type> <name>planeStackIndex</name></member> <!-- The z-order of the plane. -->
+ <member><type>VkSurfaceTransformFlagBitsKHR</type> <name>transform</name></member> <!-- Transform to apply to the images as part of the scanout operation -->
+ <member><type>float</type> <name>globalAlpha</name></member> <!-- Global alpha value. Must be between 0 and 1, inclusive. Ignored if alphaMode is not VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR -->
+ <member><type>VkDisplayPlaneAlphaFlagBitsKHR</type> <name>alphaMode</name></member> <!-- What type of alpha blending to use. Must be a bit from vkGetDisplayPlanePropertiesKHR::supportedAlpha. -->
+ <member><type>VkExtent2D</type> <name>imageExtent</name></member> <!-- size of the images to use with this surface -->
+ </type>
+ <type category="struct" name="VkDisplayPresentInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_DISPLAY_PRESENT_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkRect2D</type> <name>srcRect</name></member> <!-- Rectangle within the presentable image to read pixel data from when presenting to the display. -->
+ <member><type>VkRect2D</type> <name>dstRect</name></member> <!-- Rectangle within the current display mode's visible region to display srcRectangle in. -->
+ <member><type>VkBool32</type> <name>persistent</name></member> <!-- For smart displays, use buffered mode. If the display properties member "persistentMode" is VK_FALSE, this member must always be VK_FALSE. -->
+ </type>
+ <type category="struct" name="VkSurfaceCapabilitiesKHR" returnedonly="true">
+ <member><type>uint32_t</type> <name>minImageCount</name></member> <!-- Supported minimum number of images for the surface -->
+ <member><type>uint32_t</type> <name>maxImageCount</name></member> <!-- Supported maximum number of images for the surface, 0 for unlimited -->
+ <member><type>VkExtent2D</type> <name>currentExtent</name></member> <!-- Current image width and height for the surface, (0, 0) if undefined -->
+ <member><type>VkExtent2D</type> <name>minImageExtent</name></member> <!-- Supported minimum image width and height for the surface -->
+ <member><type>VkExtent2D</type> <name>maxImageExtent</name></member> <!-- Supported maximum image width and height for the surface -->
+ <member><type>uint32_t</type> <name>maxImageArrayLayers</name></member> <!-- Supported maximum number of image layers for the surface -->
+ <member optional="true"><type>VkSurfaceTransformFlagsKHR</type> <name>supportedTransforms</name></member> <!-- 1 or more bits representing the transforms supported -->
+ <member><type>VkSurfaceTransformFlagBitsKHR</type> <name>currentTransform</name></member> <!-- The surface's current transform relative to the device's natural orientation -->
+ <member optional="true"><type>VkCompositeAlphaFlagsKHR</type> <name>supportedCompositeAlpha</name></member> <!-- 1 or more bits representing the alpha compositing modes supported -->
+ <member optional="true"><type>VkImageUsageFlags</type> <name>supportedUsageFlags</name></member> <!-- Supported image usage flags for the surface -->
+ </type>
+ <type category="struct" name="VkAndroidSurfaceCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkAndroidSurfaceCreateFlagsKHR</type> <name>flags</name></member> <!-- Reserved -->
+ <member noautovalidity="true"><type>ANativeWindow</type>* <name>window</name></member>
+ </type>
+ <type category="struct" name="VkMirSurfaceCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkMirSurfaceCreateFlagsKHR</type> <name>flags</name></member> <!-- Reserved -->
+ <member noautovalidity="true"><type>MirConnection</type>* <name>connection</name></member>
+ <member noautovalidity="true"><type>MirSurface</type>* <name>mirSurface</name></member>
+ </type>
+ <type category="struct" name="VkWaylandSurfaceCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkWaylandSurfaceCreateFlagsKHR</type> <name>flags</name></member> <!-- Reserved -->
+ <member noautovalidity="true">struct <type>wl_display</type>* <name>display</name></member>
+ <member noautovalidity="true">struct <type>wl_surface</type>* <name>surface</name></member>
+ </type>
+ <type category="struct" name="VkWin32SurfaceCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkWin32SurfaceCreateFlagsKHR</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>HINSTANCE</type> <name>hinstance</name></member>
+ <member><type>HWND</type> <name>hwnd</name></member>
+ </type>
+ <type category="struct" name="VkXlibSurfaceCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkXlibSurfaceCreateFlagsKHR</type> <name>flags</name></member> <!-- Reserved -->
+ <member noautovalidity="true"><type>Display</type>* <name>dpy</name></member>
+ <member><type>Window</type> <name>window</name></member>
+ </type>
+ <type category="struct" name="VkXcbSurfaceCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkXcbSurfaceCreateFlagsKHR</type> <name>flags</name></member> <!-- Reserved -->
+ <member noautovalidity="true"><type>xcb_connection_t</type>* <name>connection</name></member>
+ <member><type>xcb_window_t</type> <name>window</name></member>
+ </type>
+ <type category="struct" name="VkSurfaceFormatKHR" returnedonly="true">
+ <member><type>VkFormat</type> <name>format</name></member> <!-- Supported pair of rendering format -->
+ <member><type>VkColorSpaceKHR</type> <name>colorSpace</name></member> <!-- and color space for the surface -->
+ </type>
+ <type category="struct" name="VkSwapchainCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkSwapchainCreateFlagsKHR</type> <name>flags</name></member> <!-- Reserved -->
+ <member><type>VkSurfaceKHR</type> <name>surface</name></member> <!-- The swapchain's target surface -->
+ <member><type>uint32_t</type> <name>minImageCount</name></member> <!-- Minimum number of presentation images the application needs -->
+ <member><type>VkFormat</type> <name>imageFormat</name></member> <!-- Format of the presentation images -->
+ <member><type>VkColorSpaceKHR</type> <name>imageColorSpace</name></member> <!-- Colorspace of the presentation images -->
+ <member><type>VkExtent2D</type> <name>imageExtent</name></member> <!-- Dimensions of the presentation images -->
+ <member><type>uint32_t</type> <name>imageArrayLayers</name></member> <!-- Determines the number of views for multiview/stereo presentation -->
+ <member><type>VkImageUsageFlags</type> <name>imageUsage</name></member> <!-- Bits indicating how the presentation images will be used -->
+ <member><type>VkSharingMode</type> <name>imageSharingMode</name></member> <!-- Sharing mode used for the presentation images -->
+ <member optional="true"><type>uint32_t</type> <name>queueFamilyIndexCount</name></member> <!-- Number of queue families having access to the images in case of concurrent sharing mode -->
+ <member noautovalidity="true" len="queueFamilyIndexCount">const <type>uint32_t</type>* <name>pQueueFamilyIndices</name></member> <!-- Array of queue family indices having access to the images in case of concurrent sharing mode -->
+ <member><type>VkSurfaceTransformFlagBitsKHR</type> <name>preTransform</name></member> <!-- The transform, relative to the device's natural orientation, applied to the image content prior to presentation -->
+ <member><type>VkCompositeAlphaFlagBitsKHR</type> <name>compositeAlpha</name></member> <!-- The alpha blending mode used when compositing this surface with other surfaces in the window system -->
+ <member><type>VkPresentModeKHR</type> <name>presentMode</name></member> <!-- Which presentation mode to use for presents on this swap chain -->
+ <member><type>VkBool32</type> <name>clipped</name></member> <!-- Specifies whether presentable images may be affected by window clip regions -->
+ <member optional="true"><type>VkSwapchainKHR</type> <name>oldSwapchain</name></member> <!-- Existing swap chain to replace, if any -->
+ </type>
+ <type category="struct" name="VkPresentInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_PRESENT_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>uint32_t</type> <name>waitSemaphoreCount</name></member> <!-- Number of semaphores to wait for before presenting -->
+ <member optional="true" len="waitSemaphoreCount">const <type>VkSemaphore</type>* <name>pWaitSemaphores</name></member> <!-- Semaphores to wait for before presenting -->
+ <member><type>uint32_t</type> <name>swapchainCount</name></member> <!-- Number of swap chains to present in this call -->
+ <member len="swapchainCount">const <type>VkSwapchainKHR</type>* <name>pSwapchains</name></member> <!-- Swapchains to present an image from -->
+ <member len="swapchainCount">const <type>uint32_t</type>* <name>pImageIndices</name></member> <!-- Indices of which swapchain images to present -->
+ <member optional="true" len="swapchainCount"><type>VkResult</type>* <name>pResults</name></member> <!-- Optional (i.e. if non-NULL) VkResult for each swapchain -->
+ </type>
+ <type category="struct" name="VkDebugReportCallbackCreateInfoEXT">
+ <member values="VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkDebugReportFlagsEXT</type> <name>flags</name></member> <!-- Indicates which events call this callback-->
+ <member><type>PFN_vkDebugReportCallbackEXT</type> <name>pfnCallback</name></member> <!-- Function pointer of a callback function-->
+ <member optional="true"><type>void</type>* <name>pUserData</name></member> <!-- User data provided to callback function -->
+ </type>
+ <type category="struct" name="VkValidationFlagsEXT">
+ <member><type>VkStructureType</type> <name>sType</name></member> <!-- Must be VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT -->
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>uint32_t</type> <name>disabledValidationCheckCount</name></member> <!-- Number of validation checks to disable -->
+ <member len="disabledValidationCheckCount"><type>VkValidationCheckEXT</type>* <name>pDisabledValidationChecks</name></member> <!-- Validation checks to disable -->
+ </type>
+ <type category="struct" name="VkPipelineRasterizationStateRasterizationOrderAMD">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkRasterizationOrderAMD</type> <name>rasterizationOrder</name></member> <!-- Rasterization order to use for the pipeline -->
+ </type>
+ <type category="struct" name="VkDebugMarkerObjectNameInfoEXT">
+ <member values="VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkDebugReportObjectTypeEXT</type> <name>objectType</name></member> <!-- The type of the object -->
+ <member><type>uint64_t</type> <name>object</name></member> <!-- The handle of the object, cast to uint64_t -->
+ <member len="null-terminated">const <type>char</type>* <name>pObjectName</name></member> <!-- Name to apply to the object -->
+ </type>
+ <type category="struct" name="VkDebugMarkerObjectTagInfoEXT">
+ <member values="VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkDebugReportObjectTypeEXT</type> <name>objectType</name></member> <!-- The type of the object -->
+ <member><type>uint64_t</type> <name>object</name></member> <!-- The handle of the object, cast to uint64_t -->
+ <member><type>uint64_t</type> <name>tagName</name></member> <!-- The name of the tag to set on the object -->
+ <member><type>size_t</type> <name>tagSize</name></member> <!-- The length in bytes of the tag data -->
+ <member len="tagSize">const <type>void</type>* <name>pTag</name></member> <!-- Tag data to attach to the object -->
+ </type>
+ <type category="struct" name="VkDebugMarkerMarkerInfoEXT">
+ <member values="VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member len="null-terminated">const <type>char</type>* <name>pMarkerName</name></member> <!-- Name of the debug marker -->
+ <member optional="true"><type>float</type> <name>color</name>[4]</member> <!-- Optional color for debug marker -->
+ </type>
+ <type category="struct" name="VkDedicatedAllocationImageCreateInfoNV">
+ <member values="VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkBool32</type> <name>dedicatedAllocation</name></member> <!-- Whether this image uses a dedicated allocation -->
+ </type>
+ <type category="struct" name="VkDedicatedAllocationBufferCreateInfoNV">
+ <member values="VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkBool32</type> <name>dedicatedAllocation</name></member> <!-- Whether this buffer uses a dedicated allocation -->
+ </type>
+ <type category="struct" name="VkDedicatedAllocationMemoryAllocateInfoNV">
+ <member values="VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkImage</type> <name>image</name></member> <!-- Image that this allocation will be bound to -->
+ <member optional="true"><type>VkBuffer</type> <name>buffer</name></member> <!-- Buffer that this allocation will be bound to -->
+ </type>
+ <type category="struct" name="VkExternalImageFormatPropertiesNV" returnedonly="true">
+ <member><type>VkImageFormatProperties</type> <name>imageFormatProperties</name></member>
+ <member optional="true"><type>VkExternalMemoryFeatureFlagsNV</type> <name>externalMemoryFeatures</name></member>
+ <member optional="true"><type>VkExternalMemoryHandleTypeFlagsNV</type> <name>exportFromImportedHandleTypes</name></member>
+ <member optional="true"><type>VkExternalMemoryHandleTypeFlagsNV</type> <name>compatibleHandleTypes</name></member>
+ </type>
+ <type category="struct" name="VkExternalMemoryImageCreateInfoNV">
+ <member values="VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkExternalMemoryHandleTypeFlagsNV</type> <name>handleTypes</name></member>
+ </type>
+ <type category="struct" name="VkExportMemoryAllocateInfoNV">
+ <member values="VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkExternalMemoryHandleTypeFlagsNV</type> <name>handleTypes</name></member>
+ </type>
+ <type category="struct" name="VkImportMemoryWin32HandleInfoNV">
+ <member values="VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkExternalMemoryHandleTypeFlagsNV</type> <name>handleType</name></member>
+ <member optional="true"><type>HANDLE</type> <name>handle</name></member>
+ </type>
+ <type category="struct" name="VkExportMemoryWin32HandleInfoNV">
+ <member values="VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true">const <type>SECURITY_ATTRIBUTES</type>* <name>pAttributes</name></member>
+ <member optional="true"><type>DWORD</type> <name>dwAccess</name></member>
+ </type>
+ <type category="struct" name="VkWin32KeyedMutexAcquireReleaseInfoNV">
+ <member values="VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>uint32_t</type> <name>acquireCount</name></member>
+ <member len="acquireCount">const <type>VkDeviceMemory</type>* <name>pAcquireSyncs</name></member>
+ <member len="acquireCount">const <type>uint64_t</type>* <name>pAcquireKeys</name></member>
+ <member len="acquireCount">const <type>uint32_t</type>* <name>pAcquireTimeoutMilliseconds</name></member>
+ <member optional="true"><type>uint32_t</type> <name>releaseCount</name></member>
+ <member len="releaseCount">const <type>VkDeviceMemory</type>* <name>pReleaseSyncs</name></member>
+ <member len="releaseCount">const <type>uint64_t</type>* <name>pReleaseKeys</name></member>
+ </type>
+
+ <type category="struct" name="VkDeviceGeneratedCommandsFeaturesNVX">
+ <member values="VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_FEATURES_NVX"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>computeBindingPointSupport</name></member>
+ </type>
+ <type category="struct" name="VkDeviceGeneratedCommandsLimitsNVX">
+ <member values="VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_LIMITS_NVX"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>maxIndirectCommandsLayoutTokenCount</name></member>
+ <member><type>uint32_t</type> <name>maxObjectEntryCounts</name></member>
+ <member><type>uint32_t</type> <name>minSequenceCountBufferOffsetAlignment</name></member>
+ <member><type>uint32_t</type> <name>minSequenceIndexBufferOffsetAlignment</name></member>
+ <member><type>uint32_t</type> <name>minCommandsTokenBufferOffsetAlignment</name></member>
+ </type>
+ <type category="struct" name="VkIndirectCommandsTokenNVX">
+ <member><type>VkIndirectCommandsTokenTypeNVX</type> <name>tokenType</name></member>
+ <member><type>VkBuffer</type> <name>buffer</name></member> <!-- buffer containing tableEntries and additional data for indirectCommands -->
+ <member><type>VkDeviceSize</type> <name>offset</name></member> <!-- offset from the base address of the buffer -->
+ </type>
+ <type category="struct" name="VkIndirectCommandsLayoutTokenNVX">
+ <member><type>VkIndirectCommandsTokenTypeNVX</type> <name>tokenType</name></member>
+ <member><type>uint32_t</type> <name>bindingUnit</name></member> <!-- Binding unit for vertex attribute / descriptor set, offset for pushconstants -->
+ <member><type>uint32_t</type> <name>dynamicCount</name></member> <!-- Number of variable dynamic values for descriptor set / push constants -->
+ <member><type>uint32_t</type> <name>divisor</name></member> <!-- Rate the which the array is advanced per element (must be power of 2, minimum 1) -->
+ </type>
+ <type category="struct" name="VkIndirectCommandsLayoutCreateInfoNVX">
+ <member values="VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NVX"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkPipelineBindPoint</type> <name>pipelineBindPoint</name></member>
+ <member><type>VkIndirectCommandsLayoutUsageFlagsNVX</type> <name>flags</name></member>
+ <member><type>uint32_t</type> <name>tokenCount</name></member>
+ <member len="tokenCount">const <type>VkIndirectCommandsLayoutTokenNVX</type>* <name>pTokens</name></member>
+ </type>
+ <type category="struct" name="VkCmdProcessCommandsInfoNVX">
+ <member values="VK_STRUCTURE_TYPE_CMD_PROCESS_COMMANDS_INFO_NVX"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member externsync="true"><type>VkObjectTableNVX</type> <name>objectTable</name></member>
+ <member><type>VkIndirectCommandsLayoutNVX</type> <name>indirectCommandsLayout</name></member>
+ <member><type>uint32_t</type> <name>indirectCommandsTokenCount</name></member>
+ <member len="indirectCommandsTokenCount">const <type>VkIndirectCommandsTokenNVX</type>* <name>pIndirectCommandsTokens</name></member>
+ <member><type>uint32_t</type> <name>maxSequencesCount</name></member>
+ <member optional="true" externsync="true"><type>VkCommandBuffer</type> <name>targetCommandBuffer</name></member>
+ <member optional="true"><type>VkBuffer</type> <name>sequencesCountBuffer</name></member>
+ <member optional="true"><type>VkDeviceSize</type> <name>sequencesCountOffset</name></member>
+ <member optional="true"><type>VkBuffer</type> <name>sequencesIndexBuffer</name></member>
+ <member optional="true"><type>VkDeviceSize</type> <name>sequencesIndexOffset</name></member>
+ </type>
+ <type category="struct" name="VkCmdReserveSpaceForCommandsInfoNVX">
+ <member values="VK_STRUCTURE_TYPE_CMD_RESERVE_SPACE_FOR_COMMANDS_INFO_NVX"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member externsync="true"><type>VkObjectTableNVX</type> <name>objectTable</name></member>
+ <member><type>VkIndirectCommandsLayoutNVX</type> <name>indirectCommandsLayout</name></member>
+ <member><type>uint32_t</type> <name>maxSequencesCount</name></member>
+ </type>
+ <type category="struct" name="VkObjectTableCreateInfoNVX">
+ <member values="VK_STRUCTURE_TYPE_OBJECT_TABLE_CREATE_INFO_NVX"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>objectCount</name></member>
+ <member len="objectCount">const <type>VkObjectEntryTypeNVX</type>* <name>pObjectEntryTypes</name></member>
+ <member len="objectCount">const <type>uint32_t</type>* <name>pObjectEntryCounts</name></member>
+ <member len="objectCount">const <type>VkObjectEntryUsageFlagsNVX</type>* <name>pObjectEntryUsageFlags</name></member>
+
+ <member><type>uint32_t</type> <name>maxUniformBuffersPerDescriptor</name></member>
+ <member><type>uint32_t</type> <name>maxStorageBuffersPerDescriptor</name></member>
+ <member><type>uint32_t</type> <name>maxStorageImagesPerDescriptor</name></member>
+ <member><type>uint32_t</type> <name>maxSampledImagesPerDescriptor</name></member>
+ <member><type>uint32_t</type> <name>maxPipelineLayouts</name></member>
+ </type>
+ <type category="struct" name="VkObjectTableEntryNVX">
+ <member><type>VkObjectEntryTypeNVX</type> <name>type</name></member>
+ <member><type>VkObjectEntryUsageFlagsNVX</type> <name>flags</name></member>
+ </type>
+ <type category="struct" name="VkObjectTablePipelineEntryNVX">
+ <member><type>VkObjectEntryTypeNVX</type> <name>type</name></member>
+ <member><type>VkObjectEntryUsageFlagsNVX</type> <name>flags</name></member>
+ <member><type>VkPipeline</type> <name>pipeline</name></member>
+ </type>
+ <type category="struct" name="VkObjectTableDescriptorSetEntryNVX">
+ <member><type>VkObjectEntryTypeNVX</type> <name>type</name></member>
+ <member><type>VkObjectEntryUsageFlagsNVX</type> <name>flags</name></member>
+ <member><type>VkPipelineLayout</type> <name>pipelineLayout</name></member>
+ <member><type>VkDescriptorSet</type> <name>descriptorSet</name></member>
+ </type>
+ <type category="struct" name="VkObjectTableVertexBufferEntryNVX">
+ <member><type>VkObjectEntryTypeNVX</type> <name>type</name></member>
+ <member><type>VkObjectEntryUsageFlagsNVX</type> <name>flags</name></member>
+ <member><type>VkBuffer</type> <name>buffer</name></member>
+ </type>
+ <type category="struct" name="VkObjectTableIndexBufferEntryNVX">
+ <member><type>VkObjectEntryTypeNVX</type> <name>type</name></member>
+ <member><type>VkObjectEntryUsageFlagsNVX</type> <name>flags</name></member>
+ <member><type>VkBuffer</type> <name>buffer</name></member>
+ </type>
+ <type category="struct" name="VkObjectTablePushConstantEntryNVX">
+ <member><type>VkObjectEntryTypeNVX</type> <name>type</name></member>
+ <member><type>VkObjectEntryUsageFlagsNVX</type> <name>flags</name></member>
+ <member><type>VkPipelineLayout</type> <name>pipelineLayout</name></member>
+ <member><type>VkShaderStageFlags</type> <name>stageFlags</name></member>
+ </type>
+ </types>
+
+ <!-- SECTION: Vulkan enumerant (token) definitions. -->
+
+ <enums name="API Constants" comment="Misc. hardcoded constants - not an enumerated type">
+ <!-- This is part of the header boilerplate -->
+ <enum value="256" name="VK_MAX_PHYSICAL_DEVICE_NAME_SIZE"/>
+ <enum value="16" name="VK_UUID_SIZE"/>
+ <enum value="256" name="VK_MAX_EXTENSION_NAME_SIZE"/>
+ <enum value="256" name="VK_MAX_DESCRIPTION_SIZE"/>
+ <enum value="32" name="VK_MAX_MEMORY_TYPES"/>
+ <enum value="16" name="VK_MAX_MEMORY_HEAPS"/> <!-- The maximum number of unique memory heaps, each of which supporting 1 or more memory types. -->
+ <enum value="1000.0f" name="VK_LOD_CLAMP_NONE"/>
+ <enum value="(~0U)" name="VK_REMAINING_MIP_LEVELS"/>
+ <enum value="(~0U)" name="VK_REMAINING_ARRAY_LAYERS"/>
+ <enum value="(~0ULL)" name="VK_WHOLE_SIZE"/>
+ <enum value="(~0U)" name="VK_ATTACHMENT_UNUSED"/>
+ <enum value="1" name="VK_TRUE"/>
+ <enum value="0" name="VK_FALSE"/>
+ <enum value="(~0U)" name="VK_QUEUE_FAMILY_IGNORED"/>
+ <enum value="(~0U)" name="VK_SUBPASS_EXTERNAL"/>
+ </enums>
+
+ <!-- Unlike OpenGL, most tokens in Vulkan are actual typed enumerants in
+ their own numeric namespaces. The "name" attribute is the C enum
+ type name, and is pulled in from a <type> definition above
+ (slightly clunky, but retains the type / enum distinction). "type"
+ attributes of "enum" or "bitmask" indicate that these values should
+ be generated inside an appropriate definition. -->
+
+ <enums name="VkImageLayout" type="enum">
+ <enum value="0" name="VK_IMAGE_LAYOUT_UNDEFINED" comment="Implicit layout an image is when its contents are undefined due to various reasons (e.g. right after creation)"/>
+ <enum value="1" name="VK_IMAGE_LAYOUT_GENERAL" comment="General layout when image can be used for any kind of access"/>
+ <enum value="2" name="VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL" comment="Optimal layout when image is only used for color attachment read/write"/>
+ <enum value="3" name="VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL" comment="Optimal layout when image is only used for depth/stencil attachment read/write"/>
+ <enum value="4" name="VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL" comment="Optimal layout when image is used for read only depth/stencil attachment and shader access"/>
+ <enum value="5" name="VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL" comment="Optimal layout when image is used for read only shader access"/>
+ <enum value="6" name="VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL" comment="Optimal layout when image is used only as source of transfer operations"/>
+ <enum value="7" name="VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL" comment="Optimal layout when image is used only as destination of transfer operations"/>
+ <enum value="8" name="VK_IMAGE_LAYOUT_PREINITIALIZED" comment="Initial layout used when the data is populated by the CPU"/>
+ </enums>
+ <enums name="VkAttachmentLoadOp" type="enum">
+ <enum value="0" name="VK_ATTACHMENT_LOAD_OP_LOAD"/>
+ <enum value="1" name="VK_ATTACHMENT_LOAD_OP_CLEAR"/>
+ <enum value="2" name="VK_ATTACHMENT_LOAD_OP_DONT_CARE"/>
+ </enums>
+ <enums name="VkAttachmentStoreOp" type="enum">
+ <enum value="0" name="VK_ATTACHMENT_STORE_OP_STORE"/>
+ <enum value="1" name="VK_ATTACHMENT_STORE_OP_DONT_CARE"/>
+ </enums>
+ <enums name="VkImageType" type="enum">
+ <enum value="0" name="VK_IMAGE_TYPE_1D"/>
+ <enum value="1" name="VK_IMAGE_TYPE_2D"/>
+ <enum value="2" name="VK_IMAGE_TYPE_3D"/>
+ </enums>
+ <enums name="VkImageTiling" type="enum">
+ <enum value="0" name="VK_IMAGE_TILING_OPTIMAL"/>
+ <enum value="1" name="VK_IMAGE_TILING_LINEAR"/>
+ </enums>
+ <enums name="VkImageViewType" type="enum">
+ <enum value="0" name="VK_IMAGE_VIEW_TYPE_1D"/>
+ <enum value="1" name="VK_IMAGE_VIEW_TYPE_2D"/>
+ <enum value="2" name="VK_IMAGE_VIEW_TYPE_3D"/>
+ <enum value="3" name="VK_IMAGE_VIEW_TYPE_CUBE"/>
+ <enum value="4" name="VK_IMAGE_VIEW_TYPE_1D_ARRAY"/>
+ <enum value="5" name="VK_IMAGE_VIEW_TYPE_2D_ARRAY"/>
+ <enum value="6" name="VK_IMAGE_VIEW_TYPE_CUBE_ARRAY"/>
+ </enums>
+ <enums name="VkCommandBufferLevel" type="enum">
+ <enum value="0" name="VK_COMMAND_BUFFER_LEVEL_PRIMARY"/>
+ <enum value="1" name="VK_COMMAND_BUFFER_LEVEL_SECONDARY"/>
+ </enums>
+ <enums name="VkComponentSwizzle" type="enum">
+ <enum value="0" name="VK_COMPONENT_SWIZZLE_IDENTITY"/>
+ <enum value="1" name="VK_COMPONENT_SWIZZLE_ZERO"/>
+ <enum value="2" name="VK_COMPONENT_SWIZZLE_ONE"/>
+ <enum value="3" name="VK_COMPONENT_SWIZZLE_R"/>
+ <enum value="4" name="VK_COMPONENT_SWIZZLE_G"/>
+ <enum value="5" name="VK_COMPONENT_SWIZZLE_B"/>
+ <enum value="6" name="VK_COMPONENT_SWIZZLE_A"/>
+ </enums>
+ <enums name="VkDescriptorType" type="enum">
+ <enum value="0" name="VK_DESCRIPTOR_TYPE_SAMPLER"/>
+ <enum value="1" name="VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER"/>
+ <enum value="2" name="VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE"/>
+ <enum value="3" name="VK_DESCRIPTOR_TYPE_STORAGE_IMAGE"/>
+ <enum value="4" name="VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER"/>
+ <enum value="5" name="VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER"/>
+ <enum value="6" name="VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER"/>
+ <enum value="7" name="VK_DESCRIPTOR_TYPE_STORAGE_BUFFER"/>
+ <enum value="8" name="VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC"/>
+ <enum value="9" name="VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC"/>
+ <enum value="10" name="VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT"/>
+ </enums>
+ <enums name="VkQueryType" type="enum">
+ <enum value="0" name="VK_QUERY_TYPE_OCCLUSION"/>
+ <enum value="1" name="VK_QUERY_TYPE_PIPELINE_STATISTICS" comment="Optional"/>
+ <enum value="2" name="VK_QUERY_TYPE_TIMESTAMP"/>
+ </enums>
+ <enums name="VkBorderColor" type="enum">
+ <enum value="0" name="VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK"/>
+ <enum value="1" name="VK_BORDER_COLOR_INT_TRANSPARENT_BLACK"/>
+ <enum value="2" name="VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK"/>
+ <enum value="3" name="VK_BORDER_COLOR_INT_OPAQUE_BLACK"/>
+ <enum value="4" name="VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE"/>
+ <enum value="5" name="VK_BORDER_COLOR_INT_OPAQUE_WHITE"/>
+ </enums>
+ <enums name="VkPipelineBindPoint" type="enum">
+ <enum value="0" name="VK_PIPELINE_BIND_POINT_GRAPHICS"/>
+ <enum value="1" name="VK_PIPELINE_BIND_POINT_COMPUTE"/>
+ </enums>
+ <enums name="VkPipelineCacheHeaderVersion" type="enum">
+ <enum value="1" name="VK_PIPELINE_CACHE_HEADER_VERSION_ONE"/>
+ </enums>
+ <enums name="VkPrimitiveTopology" type="enum">
+ <enum value="0" name="VK_PRIMITIVE_TOPOLOGY_POINT_LIST"/>
+ <enum value="1" name="VK_PRIMITIVE_TOPOLOGY_LINE_LIST"/>
+ <enum value="2" name="VK_PRIMITIVE_TOPOLOGY_LINE_STRIP"/>
+ <enum value="3" name="VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST"/>
+ <enum value="4" name="VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP"/>
+ <enum value="5" name="VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN"/>
+ <enum value="6" name="VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY"/>
+ <enum value="7" name="VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY"/>
+ <enum value="8" name="VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY"/>
+ <enum value="9" name="VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY"/>
+ <enum value="10" name="VK_PRIMITIVE_TOPOLOGY_PATCH_LIST"/>
+ </enums>
+ <enums name="VkSharingMode" type="enum">
+ <enum value="0" name="VK_SHARING_MODE_EXCLUSIVE"/>
+ <enum value="1" name="VK_SHARING_MODE_CONCURRENT"/>
+ </enums>
+ <enums name="VkIndexType" type="enum">
+ <enum value="0" name="VK_INDEX_TYPE_UINT16"/>
+ <enum value="1" name="VK_INDEX_TYPE_UINT32"/>
+ </enums>
+ <enums name="VkFilter" type="enum">
+ <enum value="0" name="VK_FILTER_NEAREST"/>
+ <enum value="1" name="VK_FILTER_LINEAR"/>
+ </enums>
+ <enums name="VkSamplerMipmapMode" type="enum">
+ <enum value="0" name="VK_SAMPLER_MIPMAP_MODE_NEAREST" comment="Choose nearest mip level"/>
+ <enum value="1" name="VK_SAMPLER_MIPMAP_MODE_LINEAR" comment="Linear filter between mip levels"/>
+ </enums>
+ <enums name="VkSamplerAddressMode" type="enum">
+ <enum value="0" name="VK_SAMPLER_ADDRESS_MODE_REPEAT"/>
+ <enum value="1" name="VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT"/>
+ <enum value="2" name="VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE"/>
+ <enum value="3" name="VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER"/>
+ <!-- <enum value="4" name="VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE" comment="Reserved for VK_KHR_sampler_mirror_clamp_to_edge, do not alias!"/> -->
+ </enums>
+ <enums name="VkCompareOp" type="enum">
+ <enum value="0" name="VK_COMPARE_OP_NEVER"/>
+ <enum value="1" name="VK_COMPARE_OP_LESS"/>
+ <enum value="2" name="VK_COMPARE_OP_EQUAL"/>
+ <enum value="3" name="VK_COMPARE_OP_LESS_OR_EQUAL"/>
+ <enum value="4" name="VK_COMPARE_OP_GREATER"/>
+ <enum value="5" name="VK_COMPARE_OP_NOT_EQUAL"/>
+ <enum value="6" name="VK_COMPARE_OP_GREATER_OR_EQUAL"/>
+ <enum value="7" name="VK_COMPARE_OP_ALWAYS"/>
+ </enums>
+ <enums name="VkPolygonMode" type="enum">
+ <enum value="0" name="VK_POLYGON_MODE_FILL"/>
+ <enum value="1" name="VK_POLYGON_MODE_LINE"/>
+ <enum value="2" name="VK_POLYGON_MODE_POINT"/>
+ </enums>
+ <enums name="VkCullModeFlagBits" type="bitmask">
+ <enum value="0" name="VK_CULL_MODE_NONE"/>
+ <enum bitpos="0" name="VK_CULL_MODE_FRONT_BIT"/>
+ <enum bitpos="1" name="VK_CULL_MODE_BACK_BIT"/>
+ <enum value="0x00000003" name="VK_CULL_MODE_FRONT_AND_BACK"/>
+ </enums>
+ <enums name="VkFrontFace" type="enum">
+ <enum value="0" name="VK_FRONT_FACE_COUNTER_CLOCKWISE"/>
+ <enum value="1" name="VK_FRONT_FACE_CLOCKWISE"/>
+ </enums>
+ <enums name="VkBlendFactor" type="enum">
+ <enum value="0" name="VK_BLEND_FACTOR_ZERO"/>
+ <enum value="1" name="VK_BLEND_FACTOR_ONE"/>
+ <enum value="2" name="VK_BLEND_FACTOR_SRC_COLOR"/>
+ <enum value="3" name="VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR"/>
+ <enum value="4" name="VK_BLEND_FACTOR_DST_COLOR"/>
+ <enum value="5" name="VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR"/>
+ <enum value="6" name="VK_BLEND_FACTOR_SRC_ALPHA"/>
+ <enum value="7" name="VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA"/>
+ <enum value="8" name="VK_BLEND_FACTOR_DST_ALPHA"/>
+ <enum value="9" name="VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA"/>
+ <enum value="10" name="VK_BLEND_FACTOR_CONSTANT_COLOR"/>
+ <enum value="11" name="VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR"/>
+ <enum value="12" name="VK_BLEND_FACTOR_CONSTANT_ALPHA"/>
+ <enum value="13" name="VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA"/>
+ <enum value="14" name="VK_BLEND_FACTOR_SRC_ALPHA_SATURATE"/>
+ <enum value="15" name="VK_BLEND_FACTOR_SRC1_COLOR"/>
+ <enum value="16" name="VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR"/>
+ <enum value="17" name="VK_BLEND_FACTOR_SRC1_ALPHA"/>
+ <enum value="18" name="VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA"/>
+ </enums>
+ <enums name="VkBlendOp" type="enum">
+ <enum value="0" name="VK_BLEND_OP_ADD"/>
+ <enum value="1" name="VK_BLEND_OP_SUBTRACT"/>
+ <enum value="2" name="VK_BLEND_OP_REVERSE_SUBTRACT"/>
+ <enum value="3" name="VK_BLEND_OP_MIN"/>
+ <enum value="4" name="VK_BLEND_OP_MAX"/>
+ </enums>
+ <enums name="VkStencilOp" type="enum">
+ <enum value="0" name="VK_STENCIL_OP_KEEP"/>
+ <enum value="1" name="VK_STENCIL_OP_ZERO"/>
+ <enum value="2" name="VK_STENCIL_OP_REPLACE"/>
+ <enum value="3" name="VK_STENCIL_OP_INCREMENT_AND_CLAMP"/>
+ <enum value="4" name="VK_STENCIL_OP_DECREMENT_AND_CLAMP"/>
+ <enum value="5" name="VK_STENCIL_OP_INVERT"/>
+ <enum value="6" name="VK_STENCIL_OP_INCREMENT_AND_WRAP"/>
+ <enum value="7" name="VK_STENCIL_OP_DECREMENT_AND_WRAP"/>
+ </enums>
+ <enums name="VkLogicOp" type="enum">
+ <enum value="0" name="VK_LOGIC_OP_CLEAR"/>
+ <enum value="1" name="VK_LOGIC_OP_AND"/>
+ <enum value="2" name="VK_LOGIC_OP_AND_REVERSE"/>
+ <enum value="3" name="VK_LOGIC_OP_COPY"/>
+ <enum value="4" name="VK_LOGIC_OP_AND_INVERTED"/>
+ <enum value="5" name="VK_LOGIC_OP_NO_OP"/>
+ <enum value="6" name="VK_LOGIC_OP_XOR"/>
+ <enum value="7" name="VK_LOGIC_OP_OR"/>
+ <enum value="8" name="VK_LOGIC_OP_NOR"/>
+ <enum value="9" name="VK_LOGIC_OP_EQUIVALENT"/>
+ <enum value="10" name="VK_LOGIC_OP_INVERT"/>
+ <enum value="11" name="VK_LOGIC_OP_OR_REVERSE"/>
+ <enum value="12" name="VK_LOGIC_OP_COPY_INVERTED"/>
+ <enum value="13" name="VK_LOGIC_OP_OR_INVERTED"/>
+ <enum value="14" name="VK_LOGIC_OP_NAND"/>
+ <enum value="15" name="VK_LOGIC_OP_SET"/>
+ </enums>
+ <enums name="VkInternalAllocationType" type="enum">
+ <enum value="0" name="VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE"/>
+ </enums>
+ <enums name="VkSystemAllocationScope" type="enum">
+ <enum value="0" name="VK_SYSTEM_ALLOCATION_SCOPE_COMMAND"/>
+ <enum value="1" name="VK_SYSTEM_ALLOCATION_SCOPE_OBJECT"/>
+ <enum value="2" name="VK_SYSTEM_ALLOCATION_SCOPE_CACHE"/>
+ <enum value="3" name="VK_SYSTEM_ALLOCATION_SCOPE_DEVICE"/>
+ <enum value="4" name="VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE"/>
+ </enums>
+ <enums name="VkPhysicalDeviceType" type="enum">
+ <enum value="0" name="VK_PHYSICAL_DEVICE_TYPE_OTHER"/>
+ <enum value="1" name="VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU"/>
+ <enum value="2" name="VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU"/>
+ <enum value="3" name="VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU"/>
+ <enum value="4" name="VK_PHYSICAL_DEVICE_TYPE_CPU"/>
+ </enums>
+ <enums name="VkVertexInputRate" type="enum">
+ <enum value="0" name="VK_VERTEX_INPUT_RATE_VERTEX"/>
+ <enum value="1" name="VK_VERTEX_INPUT_RATE_INSTANCE"/>
+ </enums>
+ <enums name="VkFormat" type="enum" comment="Vulkan format definitions">
+ <enum value="0" name="VK_FORMAT_UNDEFINED"/>
+ <enum value="1" name="VK_FORMAT_R4G4_UNORM_PACK8"/>
+ <enum value="2" name="VK_FORMAT_R4G4B4A4_UNORM_PACK16"/>
+ <enum value="3" name="VK_FORMAT_B4G4R4A4_UNORM_PACK16"/>
+ <enum value="4" name="VK_FORMAT_R5G6B5_UNORM_PACK16"/>
+ <enum value="5" name="VK_FORMAT_B5G6R5_UNORM_PACK16"/>
+ <enum value="6" name="VK_FORMAT_R5G5B5A1_UNORM_PACK16"/>
+ <enum value="7" name="VK_FORMAT_B5G5R5A1_UNORM_PACK16"/>
+ <enum value="8" name="VK_FORMAT_A1R5G5B5_UNORM_PACK16"/>
+ <enum value="9" name="VK_FORMAT_R8_UNORM"/>
+ <enum value="10" name="VK_FORMAT_R8_SNORM"/>
+ <enum value="11" name="VK_FORMAT_R8_USCALED"/>
+ <enum value="12" name="VK_FORMAT_R8_SSCALED"/>
+ <enum value="13" name="VK_FORMAT_R8_UINT"/>
+ <enum value="14" name="VK_FORMAT_R8_SINT"/>
+ <enum value="15" name="VK_FORMAT_R8_SRGB"/>
+ <enum value="16" name="VK_FORMAT_R8G8_UNORM"/>
+ <enum value="17" name="VK_FORMAT_R8G8_SNORM"/>
+ <enum value="18" name="VK_FORMAT_R8G8_USCALED"/>
+ <enum value="19" name="VK_FORMAT_R8G8_SSCALED"/>
+ <enum value="20" name="VK_FORMAT_R8G8_UINT"/>
+ <enum value="21" name="VK_FORMAT_R8G8_SINT"/>
+ <enum value="22" name="VK_FORMAT_R8G8_SRGB"/>
+ <enum value="23" name="VK_FORMAT_R8G8B8_UNORM"/>
+ <enum value="24" name="VK_FORMAT_R8G8B8_SNORM"/>
+ <enum value="25" name="VK_FORMAT_R8G8B8_USCALED"/>
+ <enum value="26" name="VK_FORMAT_R8G8B8_SSCALED"/>
+ <enum value="27" name="VK_FORMAT_R8G8B8_UINT"/>
+ <enum value="28" name="VK_FORMAT_R8G8B8_SINT"/>
+ <enum value="29" name="VK_FORMAT_R8G8B8_SRGB"/>
+ <enum value="30" name="VK_FORMAT_B8G8R8_UNORM"/>
+ <enum value="31" name="VK_FORMAT_B8G8R8_SNORM"/>
+ <enum value="32" name="VK_FORMAT_B8G8R8_USCALED"/>
+ <enum value="33" name="VK_FORMAT_B8G8R8_SSCALED"/>
+ <enum value="34" name="VK_FORMAT_B8G8R8_UINT"/>
+ <enum value="35" name="VK_FORMAT_B8G8R8_SINT"/>
+ <enum value="36" name="VK_FORMAT_B8G8R8_SRGB"/>
+ <enum value="37" name="VK_FORMAT_R8G8B8A8_UNORM"/>
+ <enum value="38" name="VK_FORMAT_R8G8B8A8_SNORM"/>
+ <enum value="39" name="VK_FORMAT_R8G8B8A8_USCALED"/>
+ <enum value="40" name="VK_FORMAT_R8G8B8A8_SSCALED"/>
+ <enum value="41" name="VK_FORMAT_R8G8B8A8_UINT"/>
+ <enum value="42" name="VK_FORMAT_R8G8B8A8_SINT"/>
+ <enum value="43" name="VK_FORMAT_R8G8B8A8_SRGB"/>
+ <enum value="44" name="VK_FORMAT_B8G8R8A8_UNORM"/>
+ <enum value="45" name="VK_FORMAT_B8G8R8A8_SNORM"/>
+ <enum value="46" name="VK_FORMAT_B8G8R8A8_USCALED"/>
+ <enum value="47" name="VK_FORMAT_B8G8R8A8_SSCALED"/>
+ <enum value="48" name="VK_FORMAT_B8G8R8A8_UINT"/>
+ <enum value="49" name="VK_FORMAT_B8G8R8A8_SINT"/>
+ <enum value="50" name="VK_FORMAT_B8G8R8A8_SRGB"/>
+ <enum value="51" name="VK_FORMAT_A8B8G8R8_UNORM_PACK32"/>
+ <enum value="52" name="VK_FORMAT_A8B8G8R8_SNORM_PACK32"/>
+ <enum value="53" name="VK_FORMAT_A8B8G8R8_USCALED_PACK32"/>
+ <enum value="54" name="VK_FORMAT_A8B8G8R8_SSCALED_PACK32"/>
+ <enum value="55" name="VK_FORMAT_A8B8G8R8_UINT_PACK32"/>
+ <enum value="56" name="VK_FORMAT_A8B8G8R8_SINT_PACK32"/>
+ <enum value="57" name="VK_FORMAT_A8B8G8R8_SRGB_PACK32"/>
+ <enum value="58" name="VK_FORMAT_A2R10G10B10_UNORM_PACK32"/>
+ <enum value="59" name="VK_FORMAT_A2R10G10B10_SNORM_PACK32"/>
+ <enum value="60" name="VK_FORMAT_A2R10G10B10_USCALED_PACK32"/>
+ <enum value="61" name="VK_FORMAT_A2R10G10B10_SSCALED_PACK32"/>
+ <enum value="62" name="VK_FORMAT_A2R10G10B10_UINT_PACK32"/>
+ <enum value="63" name="VK_FORMAT_A2R10G10B10_SINT_PACK32"/>
+ <enum value="64" name="VK_FORMAT_A2B10G10R10_UNORM_PACK32"/>
+ <enum value="65" name="VK_FORMAT_A2B10G10R10_SNORM_PACK32"/>
+ <enum value="66" name="VK_FORMAT_A2B10G10R10_USCALED_PACK32"/>
+ <enum value="67" name="VK_FORMAT_A2B10G10R10_SSCALED_PACK32"/>
+ <enum value="68" name="VK_FORMAT_A2B10G10R10_UINT_PACK32"/>
+ <enum value="69" name="VK_FORMAT_A2B10G10R10_SINT_PACK32"/>
+ <enum value="70" name="VK_FORMAT_R16_UNORM"/>
+ <enum value="71" name="VK_FORMAT_R16_SNORM"/>
+ <enum value="72" name="VK_FORMAT_R16_USCALED"/>
+ <enum value="73" name="VK_FORMAT_R16_SSCALED"/>
+ <enum value="74" name="VK_FORMAT_R16_UINT"/>
+ <enum value="75" name="VK_FORMAT_R16_SINT"/>
+ <enum value="76" name="VK_FORMAT_R16_SFLOAT"/>
+ <enum value="77" name="VK_FORMAT_R16G16_UNORM"/>
+ <enum value="78" name="VK_FORMAT_R16G16_SNORM"/>
+ <enum value="79" name="VK_FORMAT_R16G16_USCALED"/>
+ <enum value="80" name="VK_FORMAT_R16G16_SSCALED"/>
+ <enum value="81" name="VK_FORMAT_R16G16_UINT"/>
+ <enum value="82" name="VK_FORMAT_R16G16_SINT"/>
+ <enum value="83" name="VK_FORMAT_R16G16_SFLOAT"/>
+ <enum value="84" name="VK_FORMAT_R16G16B16_UNORM"/>
+ <enum value="85" name="VK_FORMAT_R16G16B16_SNORM"/>
+ <enum value="86" name="VK_FORMAT_R16G16B16_USCALED"/>
+ <enum value="87" name="VK_FORMAT_R16G16B16_SSCALED"/>
+ <enum value="88" name="VK_FORMAT_R16G16B16_UINT"/>
+ <enum value="89" name="VK_FORMAT_R16G16B16_SINT"/>
+ <enum value="90" name="VK_FORMAT_R16G16B16_SFLOAT"/>
+ <enum value="91" name="VK_FORMAT_R16G16B16A16_UNORM"/>
+ <enum value="92" name="VK_FORMAT_R16G16B16A16_SNORM"/>
+ <enum value="93" name="VK_FORMAT_R16G16B16A16_USCALED"/>
+ <enum value="94" name="VK_FORMAT_R16G16B16A16_SSCALED"/>
+ <enum value="95" name="VK_FORMAT_R16G16B16A16_UINT"/>
+ <enum value="96" name="VK_FORMAT_R16G16B16A16_SINT"/>
+ <enum value="97" name="VK_FORMAT_R16G16B16A16_SFLOAT"/>
+ <enum value="98" name="VK_FORMAT_R32_UINT"/>
+ <enum value="99" name="VK_FORMAT_R32_SINT"/>
+ <enum value="100" name="VK_FORMAT_R32_SFLOAT"/>
+ <enum value="101" name="VK_FORMAT_R32G32_UINT"/>
+ <enum value="102" name="VK_FORMAT_R32G32_SINT"/>
+ <enum value="103" name="VK_FORMAT_R32G32_SFLOAT"/>
+ <enum value="104" name="VK_FORMAT_R32G32B32_UINT"/>
+ <enum value="105" name="VK_FORMAT_R32G32B32_SINT"/>
+ <enum value="106" name="VK_FORMAT_R32G32B32_SFLOAT"/>
+ <enum value="107" name="VK_FORMAT_R32G32B32A32_UINT"/>
+ <enum value="108" name="VK_FORMAT_R32G32B32A32_SINT"/>
+ <enum value="109" name="VK_FORMAT_R32G32B32A32_SFLOAT"/>
+ <enum value="110" name="VK_FORMAT_R64_UINT"/>
+ <enum value="111" name="VK_FORMAT_R64_SINT"/>
+ <enum value="112" name="VK_FORMAT_R64_SFLOAT"/>
+ <enum value="113" name="VK_FORMAT_R64G64_UINT"/>
+ <enum value="114" name="VK_FORMAT_R64G64_SINT"/>
+ <enum value="115" name="VK_FORMAT_R64G64_SFLOAT"/>
+ <enum value="116" name="VK_FORMAT_R64G64B64_UINT"/>
+ <enum value="117" name="VK_FORMAT_R64G64B64_SINT"/>
+ <enum value="118" name="VK_FORMAT_R64G64B64_SFLOAT"/>
+ <enum value="119" name="VK_FORMAT_R64G64B64A64_UINT"/>
+ <enum value="120" name="VK_FORMAT_R64G64B64A64_SINT"/>
+ <enum value="121" name="VK_FORMAT_R64G64B64A64_SFLOAT"/>
+ <enum value="122" name="VK_FORMAT_B10G11R11_UFLOAT_PACK32"/>
+ <enum value="123" name="VK_FORMAT_E5B9G9R9_UFLOAT_PACK32"/>
+ <enum value="124" name="VK_FORMAT_D16_UNORM"/>
+ <enum value="125" name="VK_FORMAT_X8_D24_UNORM_PACK32"/>
+ <enum value="126" name="VK_FORMAT_D32_SFLOAT"/>
+ <enum value="127" name="VK_FORMAT_S8_UINT"/>
+ <enum value="128" name="VK_FORMAT_D16_UNORM_S8_UINT"/>
+ <enum value="129" name="VK_FORMAT_D24_UNORM_S8_UINT"/>
+ <enum value="130" name="VK_FORMAT_D32_SFLOAT_S8_UINT"/>
+ <enum value="131" name="VK_FORMAT_BC1_RGB_UNORM_BLOCK"/>
+ <enum value="132" name="VK_FORMAT_BC1_RGB_SRGB_BLOCK"/>
+ <enum value="133" name="VK_FORMAT_BC1_RGBA_UNORM_BLOCK"/>
+ <enum value="134" name="VK_FORMAT_BC1_RGBA_SRGB_BLOCK"/>
+ <enum value="135" name="VK_FORMAT_BC2_UNORM_BLOCK"/>
+ <enum value="136" name="VK_FORMAT_BC2_SRGB_BLOCK"/>
+ <enum value="137" name="VK_FORMAT_BC3_UNORM_BLOCK"/>
+ <enum value="138" name="VK_FORMAT_BC3_SRGB_BLOCK"/>
+ <enum value="139" name="VK_FORMAT_BC4_UNORM_BLOCK"/>
+ <enum value="140" name="VK_FORMAT_BC4_SNORM_BLOCK"/>
+ <enum value="141" name="VK_FORMAT_BC5_UNORM_BLOCK"/>
+ <enum value="142" name="VK_FORMAT_BC5_SNORM_BLOCK"/>
+ <enum value="143" name="VK_FORMAT_BC6H_UFLOAT_BLOCK"/>
+ <enum value="144" name="VK_FORMAT_BC6H_SFLOAT_BLOCK"/>
+ <enum value="145" name="VK_FORMAT_BC7_UNORM_BLOCK"/>
+ <enum value="146" name="VK_FORMAT_BC7_SRGB_BLOCK"/>
+ <enum value="147" name="VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK"/>
+ <enum value="148" name="VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK"/>
+ <enum value="149" name="VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK"/>
+ <enum value="150" name="VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK"/>
+ <enum value="151" name="VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK"/>
+ <enum value="152" name="VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK"/>
+ <enum value="153" name="VK_FORMAT_EAC_R11_UNORM_BLOCK"/>
+ <enum value="154" name="VK_FORMAT_EAC_R11_SNORM_BLOCK"/>
+ <enum value="155" name="VK_FORMAT_EAC_R11G11_UNORM_BLOCK"/>
+ <enum value="156" name="VK_FORMAT_EAC_R11G11_SNORM_BLOCK"/>
+ <enum value="157" name="VK_FORMAT_ASTC_4x4_UNORM_BLOCK"/>
+ <enum value="158" name="VK_FORMAT_ASTC_4x4_SRGB_BLOCK"/>
+ <enum value="159" name="VK_FORMAT_ASTC_5x4_UNORM_BLOCK"/>
+ <enum value="160" name="VK_FORMAT_ASTC_5x4_SRGB_BLOCK"/>
+ <enum value="161" name="VK_FORMAT_ASTC_5x5_UNORM_BLOCK"/>
+ <enum value="162" name="VK_FORMAT_ASTC_5x5_SRGB_BLOCK"/>
+ <enum value="163" name="VK_FORMAT_ASTC_6x5_UNORM_BLOCK"/>
+ <enum value="164" name="VK_FORMAT_ASTC_6x5_SRGB_BLOCK"/>
+ <enum value="165" name="VK_FORMAT_ASTC_6x6_UNORM_BLOCK"/>
+ <enum value="166" name="VK_FORMAT_ASTC_6x6_SRGB_BLOCK"/>
+ <enum value="167" name="VK_FORMAT_ASTC_8x5_UNORM_BLOCK"/>
+ <enum value="168" name="VK_FORMAT_ASTC_8x5_SRGB_BLOCK"/>
+ <enum value="169" name="VK_FORMAT_ASTC_8x6_UNORM_BLOCK"/>
+ <enum value="170" name="VK_FORMAT_ASTC_8x6_SRGB_BLOCK"/>
+ <enum value="171" name="VK_FORMAT_ASTC_8x8_UNORM_BLOCK"/>
+ <enum value="172" name="VK_FORMAT_ASTC_8x8_SRGB_BLOCK"/>
+ <enum value="173" name="VK_FORMAT_ASTC_10x5_UNORM_BLOCK"/>
+ <enum value="174" name="VK_FORMAT_ASTC_10x5_SRGB_BLOCK"/>
+ <enum value="175" name="VK_FORMAT_ASTC_10x6_UNORM_BLOCK"/>
+ <enum value="176" name="VK_FORMAT_ASTC_10x6_SRGB_BLOCK"/>
+ <enum value="177" name="VK_FORMAT_ASTC_10x8_UNORM_BLOCK"/>
+ <enum value="178" name="VK_FORMAT_ASTC_10x8_SRGB_BLOCK"/>
+ <enum value="179" name="VK_FORMAT_ASTC_10x10_UNORM_BLOCK"/>
+ <enum value="180" name="VK_FORMAT_ASTC_10x10_SRGB_BLOCK"/>
+ <enum value="181" name="VK_FORMAT_ASTC_12x10_UNORM_BLOCK"/>
+ <enum value="182" name="VK_FORMAT_ASTC_12x10_SRGB_BLOCK"/>
+ <enum value="183" name="VK_FORMAT_ASTC_12x12_UNORM_BLOCK"/>
+ <enum value="184" name="VK_FORMAT_ASTC_12x12_SRGB_BLOCK"/>
+ </enums>
+ <enums name="VkStructureType" type="enum" comment="Structure type enumerant">
+ <enum value="0" name="VK_STRUCTURE_TYPE_APPLICATION_INFO"/>
+ <enum value="1" name="VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO"/>
+ <enum value="2" name="VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO"/>
+ <enum value="3" name="VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO"/>
+ <enum value="4" name="VK_STRUCTURE_TYPE_SUBMIT_INFO"/>
+ <enum value="5" name="VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO"/>
+ <enum value="6" name="VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE"/>
+ <enum value="7" name="VK_STRUCTURE_TYPE_BIND_SPARSE_INFO"/>
+ <enum value="8" name="VK_STRUCTURE_TYPE_FENCE_CREATE_INFO"/>
+ <enum value="9" name="VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO"/>
+ <enum value="10" name="VK_STRUCTURE_TYPE_EVENT_CREATE_INFO"/>
+ <enum value="11" name="VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO"/>
+ <enum value="12" name="VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO"/>
+ <enum value="13" name="VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO"/>
+ <enum value="14" name="VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO"/>
+ <enum value="15" name="VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO"/>
+ <enum value="16" name="VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO"/>
+ <enum value="17" name="VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO"/>
+ <enum value="18" name="VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO"/>
+ <enum value="19" name="VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO"/>
+ <enum value="20" name="VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO"/>
+ <enum value="21" name="VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO"/>
+ <enum value="22" name="VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO"/>
+ <enum value="23" name="VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO"/>
+ <enum value="24" name="VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO"/>
+ <enum value="25" name="VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO"/>
+ <enum value="26" name="VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO"/>
+ <enum value="27" name="VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO"/>
+ <enum value="28" name="VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO"/>
+ <enum value="29" name="VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO"/>
+ <enum value="30" name="VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO"/>
+ <enum value="31" name="VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO"/>
+ <enum value="32" name="VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO"/>
+ <enum value="33" name="VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO"/>
+ <enum value="34" name="VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO"/>
+ <enum value="35" name="VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET"/>
+ <enum value="36" name="VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET"/>
+ <enum value="37" name="VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO"/>
+ <enum value="38" name="VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO"/>
+ <enum value="39" name="VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO"/>
+ <enum value="40" name="VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO"/>
+ <enum value="41" name="VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO"/>
+ <enum value="42" name="VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO"/>
+ <enum value="43" name="VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO"/>
+ <enum value="44" name="VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER"/>
+ <enum value="45" name="VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER"/>
+ <enum value="46" name="VK_STRUCTURE_TYPE_MEMORY_BARRIER"/>
+ <enum value="47" name="VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO"/> <!-- Reserved for internal use by the loader, layers, and ICDs -->
+ <enum value="48" name="VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO"/> <!-- Reserved for internal use by the loader, layers, and ICDs -->
+ </enums>
+ <enums name="VkSubpassContents" type="enum">
+ <enum value="0" name="VK_SUBPASS_CONTENTS_INLINE"/>
+ <enum value="1" name="VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS"/>
+ </enums>
+ <enums name="VkResult" type="enum" comment="Error and return codes">
+ <!-- Return codes for successful operation execution (positive values) -->
+ <enum value="0" name="VK_SUCCESS" comment="Command completed successfully"/>
+ <enum value="1" name="VK_NOT_READY" comment="A fence or query has not yet completed"/>
+ <enum value="2" name="VK_TIMEOUT" comment="A wait operation has not completed in the specified time"/>
+ <enum value="3" name="VK_EVENT_SET" comment="An event is signaled"/>
+ <enum value="4" name="VK_EVENT_RESET" comment="An event is unsignaled"/>
+ <enum value="5" name="VK_INCOMPLETE" comment="A return array was too small for the result"/>
+ <!-- Error codes (negative values) -->
+ <enum value="-1" name="VK_ERROR_OUT_OF_HOST_MEMORY" comment="A host memory allocation has failed"/>
+ <enum value="-2" name="VK_ERROR_OUT_OF_DEVICE_MEMORY" comment="A device memory allocation has failed"/>
+ <enum value="-3" name="VK_ERROR_INITIALIZATION_FAILED" comment="Initialization of a object has failed"/>
+ <enum value="-4" name="VK_ERROR_DEVICE_LOST" comment="The logical device has been lost. See &lt;&lt;devsandqueues-lost-device&gt;&gt;"/>
+ <enum value="-5" name="VK_ERROR_MEMORY_MAP_FAILED" comment="Mapping of a memory object has failed"/>
+ <enum value="-6" name="VK_ERROR_LAYER_NOT_PRESENT" comment="Layer specified does not exist"/>
+ <enum value="-7" name="VK_ERROR_EXTENSION_NOT_PRESENT" comment="Extension specified does not exist"/>
+ <enum value="-8" name="VK_ERROR_FEATURE_NOT_PRESENT" comment="Requested feature is not available on this device"/>
+ <enum value="-9" name="VK_ERROR_INCOMPATIBLE_DRIVER" comment="Unable to find a Vulkan driver"/>
+ <enum value="-10" name="VK_ERROR_TOO_MANY_OBJECTS" comment="Too many objects of the type have already been created"/>
+ <enum value="-11" name="VK_ERROR_FORMAT_NOT_SUPPORTED" comment="Requested format is not supported on this device"/>
+ <enum value="-12" name="VK_ERROR_FRAGMENTED_POOL" comment="A requested pool allocation has failed due to fragmentation of the pool's memory"/>
+ <unused start="-12"/>
+ </enums>
+ <enums name="VkDynamicState" type="enum">
+ <enum value="0" name="VK_DYNAMIC_STATE_VIEWPORT"/>
+ <enum value="1" name="VK_DYNAMIC_STATE_SCISSOR"/>
+ <enum value="2" name="VK_DYNAMIC_STATE_LINE_WIDTH"/>
+ <enum value="3" name="VK_DYNAMIC_STATE_DEPTH_BIAS"/>
+ <enum value="4" name="VK_DYNAMIC_STATE_BLEND_CONSTANTS"/>
+ <enum value="5" name="VK_DYNAMIC_STATE_DEPTH_BOUNDS"/>
+ <enum value="6" name="VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK"/>
+ <enum value="7" name="VK_DYNAMIC_STATE_STENCIL_WRITE_MASK"/>
+ <enum value="8" name="VK_DYNAMIC_STATE_STENCIL_REFERENCE"/>
+ </enums>
+
+ <!-- Flags -->
+ <enums name="VkQueueFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_QUEUE_GRAPHICS_BIT" comment="Queue supports graphics operations"/>
+ <enum bitpos="1" name="VK_QUEUE_COMPUTE_BIT" comment="Queue supports compute operations"/>
+ <enum bitpos="2" name="VK_QUEUE_TRANSFER_BIT" comment="Queue supports transfer operations"/>
+ <enum bitpos="3" name="VK_QUEUE_SPARSE_BINDING_BIT" comment="Queue supports sparse resource memory management operations"/>
+ </enums>
+ <enums name="VkMemoryPropertyFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT" comment="If otherwise stated, then allocate memory on device"/>
+ <enum bitpos="1" name="VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT" comment="Memory is mappable by host"/>
+ <enum bitpos="2" name="VK_MEMORY_PROPERTY_HOST_COHERENT_BIT" comment="Memory will have i/o coherency. If not set, application may need to use vkFlushMappedMemoryRanges and vkInvalidateMappedMemoryRanges to flush/invalidate host cache"/>
+ <enum bitpos="3" name="VK_MEMORY_PROPERTY_HOST_CACHED_BIT" comment="Memory will be cached by the host"/>
+ <enum bitpos="4" name="VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT" comment="Memory may be allocated by the driver when it is required"/>
+ </enums>
+ <enums name="VkMemoryHeapFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_MEMORY_HEAP_DEVICE_LOCAL_BIT" comment="If set, heap represents device memory"/>
+ </enums>
+ <enums name="VkAccessFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_ACCESS_INDIRECT_COMMAND_READ_BIT" comment="Controls coherency of indirect command reads"/>
+ <enum bitpos="1" name="VK_ACCESS_INDEX_READ_BIT" comment="Controls coherency of index reads"/>
+ <enum bitpos="2" name="VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT" comment="Controls coherency of vertex attribute reads"/>
+ <enum bitpos="3" name="VK_ACCESS_UNIFORM_READ_BIT" comment="Controls coherency of uniform buffer reads"/>
+ <enum bitpos="4" name="VK_ACCESS_INPUT_ATTACHMENT_READ_BIT" comment="Controls coherency of input attachment reads"/>
+ <enum bitpos="5" name="VK_ACCESS_SHADER_READ_BIT" comment="Controls coherency of shader reads"/>
+ <enum bitpos="6" name="VK_ACCESS_SHADER_WRITE_BIT" comment="Controls coherency of shader writes"/>
+ <enum bitpos="7" name="VK_ACCESS_COLOR_ATTACHMENT_READ_BIT" comment="Controls coherency of color attachment reads"/>
+ <enum bitpos="8" name="VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT" comment="Controls coherency of color attachment writes"/>
+ <enum bitpos="9" name="VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT" comment="Controls coherency of depth/stencil attachment reads"/>
+ <enum bitpos="10" name="VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT" comment="Controls coherency of depth/stencil attachment writes"/>
+ <enum bitpos="11" name="VK_ACCESS_TRANSFER_READ_BIT" comment="Controls coherency of transfer reads"/>
+ <enum bitpos="12" name="VK_ACCESS_TRANSFER_WRITE_BIT" comment="Controls coherency of transfer writes"/>
+ <enum bitpos="13" name="VK_ACCESS_HOST_READ_BIT" comment="Controls coherency of host reads"/>
+ <enum bitpos="14" name="VK_ACCESS_HOST_WRITE_BIT" comment="Controls coherency of host writes"/>
+ <enum bitpos="15" name="VK_ACCESS_MEMORY_READ_BIT" comment="Controls coherency of memory reads"/>
+ <enum bitpos="16" name="VK_ACCESS_MEMORY_WRITE_BIT" comment="Controls coherency of memory writes"/>
+ </enums>
+ <enums name="VkBufferUsageFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_BUFFER_USAGE_TRANSFER_SRC_BIT" comment="Can be used as a source of transfer operations"/>
+ <enum bitpos="1" name="VK_BUFFER_USAGE_TRANSFER_DST_BIT" comment="Can be used as a destination of transfer operations"/>
+ <enum bitpos="2" name="VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT" comment="Can be used as TBO"/>
+ <enum bitpos="3" name="VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT" comment="Can be used as IBO"/>
+ <enum bitpos="4" name="VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT" comment="Can be used as UBO"/>
+ <enum bitpos="5" name="VK_BUFFER_USAGE_STORAGE_BUFFER_BIT" comment="Can be used as SSBO"/>
+ <enum bitpos="6" name="VK_BUFFER_USAGE_INDEX_BUFFER_BIT" comment="Can be used as source of fixed-function index fetch (index buffer)"/>
+ <enum bitpos="7" name="VK_BUFFER_USAGE_VERTEX_BUFFER_BIT" comment="Can be used as source of fixed-function vertex fetch (VBO)"/>
+ <enum bitpos="8" name="VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT" comment="Can be the source of indirect parameters (e.g. indirect buffer, parameter buffer)"/>
+ </enums>
+ <enums name="VkBufferCreateFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_BUFFER_CREATE_SPARSE_BINDING_BIT" comment="Buffer should support sparse backing"/>
+ <enum bitpos="1" name="VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT" comment="Buffer should support sparse backing with partial residency"/>
+ <enum bitpos="2" name="VK_BUFFER_CREATE_SPARSE_ALIASED_BIT" comment="Buffer should support constent data access to physical memory ranges mapped into multiple locations of sparse buffers"/>
+ </enums>
+ <enums name="VkShaderStageFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_SHADER_STAGE_VERTEX_BIT"/>
+ <enum bitpos="1" name="VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT"/>
+ <enum bitpos="2" name="VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT"/>
+ <enum bitpos="3" name="VK_SHADER_STAGE_GEOMETRY_BIT"/>
+ <enum bitpos="4" name="VK_SHADER_STAGE_FRAGMENT_BIT"/>
+ <enum bitpos="5" name="VK_SHADER_STAGE_COMPUTE_BIT"/>
+ <enum value="0x0000001F" name="VK_SHADER_STAGE_ALL_GRAPHICS"/>
+ <enum value="0x7FFFFFFF" name="VK_SHADER_STAGE_ALL"/>
+ </enums>
+ <enums name="VkImageUsageFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_IMAGE_USAGE_TRANSFER_SRC_BIT" comment="Can be used as a source of transfer operations"/>
+ <enum bitpos="1" name="VK_IMAGE_USAGE_TRANSFER_DST_BIT" comment="Can be used as a destination of transfer operations"/>
+ <enum bitpos="2" name="VK_IMAGE_USAGE_SAMPLED_BIT" comment="Can be sampled from (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types)"/>
+ <enum bitpos="3" name="VK_IMAGE_USAGE_STORAGE_BIT" comment="Can be used as storage image (STORAGE_IMAGE descriptor type)"/>
+ <enum bitpos="4" name="VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT" comment="Can be used as framebuffer color attachment"/>
+ <enum bitpos="5" name="VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT" comment="Can be used as framebuffer depth/stencil attachment"/>
+ <enum bitpos="6" name="VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" comment="Image data not needed outside of rendering"/>
+ <enum bitpos="7" name="VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT" comment="Can be used as framebuffer input attachment"/>
+ </enums>
+ <enums name="VkImageCreateFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_IMAGE_CREATE_SPARSE_BINDING_BIT" comment="Image should support sparse backing"/>
+ <enum bitpos="1" name="VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT" comment="Image should support sparse backing with partial residency"/>
+ <enum bitpos="2" name="VK_IMAGE_CREATE_SPARSE_ALIASED_BIT" comment="Image should support constent data access to physical memory ranges mapped into multiple locations of sparse images"/>
+ <enum bitpos="3" name="VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT" comment="Allows image views to have different format than the base image"/>
+ <enum bitpos="4" name="VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT" comment="Allows creating image views with cube type from the created image"/>
+ </enums>
+ <enums name="VkPipelineCreateFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT"/>
+ <enum bitpos="1" name="VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT"/>
+ <enum bitpos="2" name="VK_PIPELINE_CREATE_DERIVATIVE_BIT"/>
+ </enums>
+ <enums name="VkColorComponentFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_COLOR_COMPONENT_R_BIT"/>
+ <enum bitpos="1" name="VK_COLOR_COMPONENT_G_BIT"/>
+ <enum bitpos="2" name="VK_COLOR_COMPONENT_B_BIT"/>
+ <enum bitpos="3" name="VK_COLOR_COMPONENT_A_BIT"/>
+ </enums>
+ <enums name="VkFenceCreateFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_FENCE_CREATE_SIGNALED_BIT"/>
+ </enums>
+ <enums name="VkFormatFeatureFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT" comment="Format can be used for sampled images (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types)"/>
+ <enum bitpos="1" name="VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT" comment="Format can be used for storage images (STORAGE_IMAGE descriptor type)"/>
+ <enum bitpos="2" name="VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT" comment="Format supports atomic operations in case it is used for storage images"/>
+ <enum bitpos="3" name="VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT" comment="Format can be used for uniform texel buffers (TBOs)"/>
+ <enum bitpos="4" name="VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT" comment="Format can be used for storage texel buffers (IBOs)"/>
+ <enum bitpos="5" name="VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT" comment="Format supports atomic operations in case it is used for storage texel buffers"/>
+ <enum bitpos="6" name="VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT" comment="Format can be used for vertex buffers (VBOs)"/>
+ <enum bitpos="7" name="VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT" comment="Format can be used for color attachment images"/>
+ <enum bitpos="8" name="VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT" comment="Format supports blending in case it is used for color attachment images"/>
+ <enum bitpos="9" name="VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT" comment="Format can be used for depth/stencil attachment images"/>
+ <enum bitpos="10" name="VK_FORMAT_FEATURE_BLIT_SRC_BIT" comment="Format can be used as the source image of blits with vkCmdBlitImage"/>
+ <enum bitpos="11" name="VK_FORMAT_FEATURE_BLIT_DST_BIT" comment="Format can be used as the destination image of blits with vkCmdBlitImage"/>
+ <enum bitpos="12" name="VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT" comment="Format can be filtered with VK_FILTER_LINEAR when being sampled"/>
+ </enums>
+ <enums name="VkQueryControlFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_QUERY_CONTROL_PRECISE_BIT" comment="Require precise results to be collected by the query"/>
+ </enums>
+ <enums name="VkQueryResultFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_QUERY_RESULT_64_BIT" comment="Results of the queries are written to the destination buffer as 64-bit values"/>
+ <enum bitpos="1" name="VK_QUERY_RESULT_WAIT_BIT" comment="Results of the queries are waited on before proceeding with the result copy"/>
+ <enum bitpos="2" name="VK_QUERY_RESULT_WITH_AVAILABILITY_BIT" comment="Besides the results of the query, the availability of the results is also written"/>
+ <enum bitpos="3" name="VK_QUERY_RESULT_PARTIAL_BIT" comment="Copy the partial results of the query even if the final results are not available"/>
+ </enums>
+ <enums name="VkCommandBufferUsageFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT"/>
+ <enum bitpos="1" name="VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT"/>
+ <enum bitpos="2" name="VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT" comment="Command buffer may be submitted/executed more than once simultaneously"/>
+ </enums>
+ <enums name="VkQueryPipelineStatisticFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT" comment="Optional"/>
+ <enum bitpos="1" name="VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT" comment="Optional"/>
+ <enum bitpos="2" name="VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT" comment="Optional"/>
+ <enum bitpos="3" name="VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT" comment="Optional"/>
+ <enum bitpos="4" name="VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT" comment="Optional"/>
+ <enum bitpos="5" name="VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT" comment="Optional"/>
+ <enum bitpos="6" name="VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT" comment="Optional"/>
+ <enum bitpos="7" name="VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT" comment="Optional"/>
+ <enum bitpos="8" name="VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT" comment="Optional"/>
+ <enum bitpos="9" name="VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT" comment="Optional"/>
+ <enum bitpos="10" name="VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT" comment="Optional"/>
+ </enums>
+ <enums name="VkImageAspectFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_IMAGE_ASPECT_COLOR_BIT"/>
+ <enum bitpos="1" name="VK_IMAGE_ASPECT_DEPTH_BIT"/>
+ <enum bitpos="2" name="VK_IMAGE_ASPECT_STENCIL_BIT"/>
+ <enum bitpos="3" name="VK_IMAGE_ASPECT_METADATA_BIT"/>
+ </enums>
+ <enums name="VkSparseImageFormatFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT" comment="Image uses a single mip tail region for all array layers"/>
+ <enum bitpos="1" name="VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT" comment="Image requires mip level dimensions to be an integer multiple of the sparse image block dimensions for non-tail mip levels."/>
+ <enum bitpos="2" name="VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT" comment="Image uses a non-standard sparse image block dimensions"/>
+ </enums>
+ <enums name="VkSparseMemoryBindFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_SPARSE_MEMORY_BIND_METADATA_BIT" comment="Operation binds resource metadata to memory"/>
+ </enums>
+ <enums name="VkPipelineStageFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT" comment="Before subsequent commands are processed"/>
+ <enum bitpos="1" name="VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT" comment="Draw/DispatchIndirect command fetch"/>
+ <enum bitpos="2" name="VK_PIPELINE_STAGE_VERTEX_INPUT_BIT" comment="Vertex/index fetch"/>
+ <enum bitpos="3" name="VK_PIPELINE_STAGE_VERTEX_SHADER_BIT" comment="Vertex shading"/>
+ <enum bitpos="4" name="VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT" comment="Tessellation control shading"/>
+ <enum bitpos="5" name="VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT" comment="Tessellation evaluation shading"/>
+ <enum bitpos="6" name="VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT" comment="Geometry shading"/>
+ <enum bitpos="7" name="VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT" comment="Fragment shading"/>
+ <enum bitpos="8" name="VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT" comment="Early fragment (depth and stencil) tests"/>
+ <enum bitpos="9" name="VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT" comment="Late fragment (depth and stencil) tests"/>
+ <enum bitpos="10" name="VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT" comment="Color attachment writes"/>
+ <enum bitpos="11" name="VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT" comment="Compute shading"/>
+ <enum bitpos="12" name="VK_PIPELINE_STAGE_TRANSFER_BIT" comment="Transfer/copy operations"/>
+ <enum bitpos="13" name="VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT" comment="After previous commands have completed"/>
+ <enum bitpos="14" name="VK_PIPELINE_STAGE_HOST_BIT" comment="Indicates host (CPU) is a source/sink of the dependency"/>
+ <enum bitpos="15" name="VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT" comment="All stages of the graphics pipeline"/>
+ <enum bitpos="16" name="VK_PIPELINE_STAGE_ALL_COMMANDS_BIT" comment="All stages supported on the queue"/>
+ </enums>
+ <enums name="VkCommandPoolCreateFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_COMMAND_POOL_CREATE_TRANSIENT_BIT" comment="Command buffers have a short lifetime"/>
+ <enum bitpos="1" name="VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT" comment="Command buffers may release their memory individually"/>
+ </enums>
+ <enums name="VkCommandPoolResetFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT" comment="Release resources owned by the pool"/>
+ </enums>
+ <enums name="VkCommandBufferResetFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT" comment="Release resources owned by the buffer"/>
+ </enums>
+ <enums name="VkSampleCountFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_SAMPLE_COUNT_1_BIT" comment="Sample count 1 supported"/>
+ <enum bitpos="1" name="VK_SAMPLE_COUNT_2_BIT" comment="Sample count 2 supported"/>
+ <enum bitpos="2" name="VK_SAMPLE_COUNT_4_BIT" comment="Sample count 4 supported"/>
+ <enum bitpos="3" name="VK_SAMPLE_COUNT_8_BIT" comment="Sample count 8 supported"/>
+ <enum bitpos="4" name="VK_SAMPLE_COUNT_16_BIT" comment="Sample count 16 supported"/>
+ <enum bitpos="5" name="VK_SAMPLE_COUNT_32_BIT" comment="Sample count 32 supported"/>
+ <enum bitpos="6" name="VK_SAMPLE_COUNT_64_BIT" comment="Sample count 64 supported"/>
+ </enums>
+ <enums name="VkAttachmentDescriptionFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT" comment="The attachment may alias physical memory of another attachment in the same render pass"/>
+ </enums>
+ <enums name="VkStencilFaceFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_STENCIL_FACE_FRONT_BIT" comment="Front face"/>
+ <enum bitpos="1" name="VK_STENCIL_FACE_BACK_BIT" comment="Back face"/>
+ <enum value="0x00000003" name="VK_STENCIL_FRONT_AND_BACK" comment="Front and back faces"/>
+ </enums>
+ <enums name="VkDescriptorPoolCreateFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT" comment="Descriptor sets may be freed individually"/>
+ </enums>
+ <enums name="VkDependencyFlagBits" type="bitmask">
+ <enum bitpos="0" name="VK_DEPENDENCY_BY_REGION_BIT" comment="Dependency is per pixel region "/>
+ </enums>
+ <!-- WSI extensions -->
+ <enums name="VkPresentModeKHR" type="enum">
+ <enum value="0" name="VK_PRESENT_MODE_IMMEDIATE_KHR"/>
+ <enum value="1" name="VK_PRESENT_MODE_MAILBOX_KHR"/>
+ <enum value="2" name="VK_PRESENT_MODE_FIFO_KHR"/>
+ <enum value="3" name="VK_PRESENT_MODE_FIFO_RELAXED_KHR"/>
+ </enums>
+ <enums name="VkColorSpaceKHR" type="enum">
+ <enum value="0" name="VK_COLOR_SPACE_SRGB_NONLINEAR_KHR"/>
+ </enums>
+ <enums name="VkDisplayPlaneAlphaFlagBitsKHR" type="bitmask">
+ <enum bitpos="0" name="VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR"/>
+ <enum bitpos="1" name="VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR"/>
+ <enum bitpos="2" name="VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR"/>
+ <enum bitpos="3" name="VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR"/>
+ </enums>
+ <enums name="VkCompositeAlphaFlagBitsKHR" type="bitmask">
+ <enum bitpos="0" name="VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR"/>
+ <enum bitpos="1" name="VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR"/>
+ <enum bitpos="2" name="VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR"/>
+ <enum bitpos="3" name="VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR"/>
+ </enums>
+ <enums name="VkSurfaceTransformFlagBitsKHR" type="bitmask">
+ <enum bitpos="0" name="VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR"/>
+ <enum bitpos="1" name="VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR"/>
+ <enum bitpos="2" name="VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR"/>
+ <enum bitpos="3" name="VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR"/>
+ <enum bitpos="4" name="VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR"/>
+ <enum bitpos="5" name="VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR"/>
+ <enum bitpos="6" name="VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR"/>
+ <enum bitpos="7" name="VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR"/>
+ <enum bitpos="8" name="VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR"/>
+ </enums>
+ <enums name="VkDebugReportFlagBitsEXT" type="bitmask">
+ <enum bitpos="0" name="VK_DEBUG_REPORT_INFORMATION_BIT_EXT"/>
+ <enum bitpos="1" name="VK_DEBUG_REPORT_WARNING_BIT_EXT"/>
+ <enum bitpos="2" name="VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT"/>
+ <enum bitpos="3" name="VK_DEBUG_REPORT_ERROR_BIT_EXT"/>
+ <enum bitpos="4" name="VK_DEBUG_REPORT_DEBUG_BIT_EXT"/>
+ </enums>
+ <enums name="VkDebugReportObjectTypeEXT" type="enum">
+ <enum value="0" name="VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT"/>
+ <enum value="1" name="VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT"/>
+ <enum value="2" name="VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT"/>
+ <enum value="3" name="VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT"/>
+ <enum value="4" name="VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT"/>
+ <enum value="5" name="VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT"/>
+ <enum value="6" name="VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT"/>
+ <enum value="7" name="VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT"/>
+ <enum value="8" name="VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT"/>
+ <enum value="9" name="VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT"/>
+ <enum value="10" name="VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT"/>
+ <enum value="11" name="VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT"/>
+ <enum value="12" name="VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT"/>
+ <enum value="13" name="VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT"/>
+ <enum value="14" name="VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT"/>
+ <enum value="15" name="VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT"/>
+ <enum value="16" name="VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT"/>
+ <enum value="17" name="VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT"/>
+ <enum value="18" name="VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT"/>
+ <enum value="19" name="VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT"/>
+ <enum value="20" name="VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT"/>
+ <enum value="21" name="VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT"/>
+ <enum value="22" name="VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT"/>
+ <enum value="23" name="VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT"/>
+ <enum value="24" name="VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT"/>
+ <enum value="25" name="VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT"/>
+ <enum value="26" name="VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT"/>
+ <enum value="27" name="VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT"/>
+ <enum value="28" name="VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT"/>
+ <enum value="29" name="VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT"/>
+ <enum value="30" name="VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT"/>
+ <enum value="31" name="VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT"/>
+ <enum value="32" name="VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT"/>
+ </enums>
+ <enums name="VkDebugReportErrorEXT" type="enum">
+ <enum value="0" name="VK_DEBUG_REPORT_ERROR_NONE_EXT"/> <!-- Used for INFO & other non-error messages -->
+ <enum value="1" name="VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT"/> <!-- Callbacks were not destroyed prior to calling DestroyInstance -->
+ </enums>
+ <enums name="VkRasterizationOrderAMD" type="enum">
+ <enum value="0" name="VK_RASTERIZATION_ORDER_STRICT_AMD"/> <!-- Rasterization order strictly follows API order -->
+ <enum value="1" name="VK_RASTERIZATION_ORDER_RELAXED_AMD"/> <!-- Rasterization order may not follow API order -->
+ </enums>
+ <enums name="VkExternalMemoryHandleTypeFlagBitsNV" type="bitmask">
+ <enum bitpos="0" name="VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_NV"/>
+ <enum bitpos="1" name="VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_NV"/>
+ <enum bitpos="2" name="VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_BIT_NV"/>
+ <enum bitpos="3" name="VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_KMT_BIT_NV"/>
+ </enums>
+ <enums name="VkExternalMemoryFeatureFlagBitsNV" type="bitmask">
+ <enum bitpos="0" name="VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_NV"/>
+ <enum bitpos="1" name="VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_NV"/>
+ <enum bitpos="2" name="VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_NV"/>
+ </enums>
+ <enums name="VkValidationCheckEXT" type="enum">
+ <enum value="0" name="VK_VALIDATION_CHECK_ALL_EXT"/>
+ <!-- Placeholder for validation enums to be defined for VK_EXT_Validation_flags extension -->
+ </enums>
+ <enums name="VkIndirectCommandsLayoutUsageFlagBitsNVX" type="bitmask">
+ <enum bitpos="0" name="VK_INDIRECT_COMMANDS_LAYOUT_USAGE_UNORDERED_SEQUENCES_BIT_NVX"/> <!-- sequences can be processed in implementation-dependent order -->
+ <enum bitpos="1" name="VK_INDIRECT_COMMANDS_LAYOUT_USAGE_SPARSE_SEQUENCES_BIT_NVX"/> <!-- likely generated with a high difference in actual sequencesCount and maxSequencesCount -->
+ <enum bitpos="2" name="VK_INDIRECT_COMMANDS_LAYOUT_USAGE_EMPTY_EXECUTIONS_BIT_NVX"/> <!-- likely to contain draw/dispatch calls that are zero-sized -->
+ <enum bitpos="3" name="VK_INDIRECT_COMMANDS_LAYOUT_USAGE_INDEXED_SEQUENCES_BIT_NVX"/> <!-- custom sequence index permutation (32-bit) is provided -->
+ </enums>
+ <enums name="VkObjectEntryUsageFlagBitsNVX" type="bitmask">
+ <enum bitpos="0" name="VK_OBJECT_ENTRY_USAGE_GRAPHICS_BIT_NVX"/>
+ <enum bitpos="1" name="VK_OBJECT_ENTRY_USAGE_COMPUTE_BIT_NVX"/>
+ </enums>
+ <enums name="VkIndirectCommandsTokenTypeNVX" type="enum">
+ <enum value="0" name="VK_INDIRECT_COMMANDS_TOKEN_PIPELINE_NVX"/> <!-- array of 32bit tableEntry in the object table -->
+ <enum value="1" name="VK_INDIRECT_COMMANDS_TOKEN_DESCRIPTOR_SET_NVX"/> <!-- array of (32 bit tableEntry + variable count 32bit offsets) -->
+ <enum value="2" name="VK_INDIRECT_COMMANDS_TOKEN_INDEX_BUFFER_NVX"/> <!-- array of (32 bit tableEntry + optional 32bit offset) -->
+ <enum value="3" name="VK_INDIRECT_COMMANDS_TOKEN_VERTEX_BUFFER_NVX"/> <!-- array of (32 bit tableEntry + optional 32bit offset) -->
+ <enum value="4" name="VK_INDIRECT_COMMANDS_TOKEN_PUSH_CONSTANT_NVX"/> <!-- array of (32 bit tableEntry + variable count 32bit values ) -->
+ <enum value="5" name="VK_INDIRECT_COMMANDS_TOKEN_DRAW_INDEXED_NVX"/> <!-- array of VkDrawIndexedIndirectCommand -->
+ <enum value="6" name="VK_INDIRECT_COMMANDS_TOKEN_DRAW_NVX"/> <!-- array of VkDrawIndirectCommand -->
+ <enum value="7" name="VK_INDIRECT_COMMANDS_TOKEN_DISPATCH_NVX"/> <!-- array of VkDispatchIndirectCommand -->
+ </enums>
+ <enums name="VkObjectEntryTypeNVX" type="enum">
+ <enum value="0" name="VK_OBJECT_ENTRY_DESCRIPTOR_SET_NVX"/>
+ <enum value="1" name="VK_OBJECT_ENTRY_PIPELINE_NVX"/>
+ <enum value="2" name="VK_OBJECT_ENTRY_INDEX_BUFFER_NVX"/>
+ <enum value="3" name="VK_OBJECT_ENTRY_VERTEX_BUFFER_NVX"/>
+ <enum value="4" name="VK_OBJECT_ENTRY_PUSH_CONSTANT_NVX"/>
+ </enums>
+ <!-- SECTION: Vulkan command definitions -->
+ <commands>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INITIALIZATION_FAILED,VK_ERROR_LAYER_NOT_PRESENT,VK_ERROR_EXTENSION_NOT_PRESENT,VK_ERROR_INCOMPATIBLE_DRIVER">
+ <proto><type>VkResult</type> <name>vkCreateInstance</name></proto>
+ <param>const <type>VkInstanceCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkInstance</type>* <name>pInstance</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyInstance</name></proto>
+ <param optional="true" externsync="true"><type>VkInstance</type> <name>instance</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INITIALIZATION_FAILED">
+ <proto><type>VkResult</type> <name>vkEnumeratePhysicalDevices</name></proto>
+ <param><type>VkInstance</type> <name>instance</name></param>
+ <param optional="false,true"><type>uint32_t</type>* <name>pPhysicalDeviceCount</name></param>
+ <param optional="true" len="pPhysicalDeviceCount"><type>VkPhysicalDevice</type>* <name>pPhysicalDevices</name></param>
+ </command>
+ <command>
+ <proto><type>PFN_vkVoidFunction</type> <name>vkGetDeviceProcAddr</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param len="null-terminated">const <type>char</type>* <name>pName</name></param>
+ </command>
+ <command>
+ <proto><type>PFN_vkVoidFunction</type> <name>vkGetInstanceProcAddr</name></proto>
+ <param optional="true"><type>VkInstance</type> <name>instance</name></param>
+ <param len="null-terminated">const <type>char</type>* <name>pName</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkGetPhysicalDeviceProperties</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>VkPhysicalDeviceProperties</type>* <name>pProperties</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkGetPhysicalDeviceQueueFamilyProperties</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param optional="false,true"><type>uint32_t</type>* <name>pQueueFamilyPropertyCount</name></param>
+ <param optional="true" len="pQueueFamilyPropertyCount"><type>VkQueueFamilyProperties</type>* <name>pQueueFamilyProperties</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkGetPhysicalDeviceMemoryProperties</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>VkPhysicalDeviceMemoryProperties</type>* <name>pMemoryProperties</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkGetPhysicalDeviceFeatures</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>VkPhysicalDeviceFeatures</type>* <name>pFeatures</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkGetPhysicalDeviceFormatProperties</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>VkFormat</type> <name>format</name></param>
+ <param><type>VkFormatProperties</type>* <name>pFormatProperties</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_FORMAT_NOT_SUPPORTED">
+ <proto><type>VkResult</type> <name>vkGetPhysicalDeviceImageFormatProperties</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>VkFormat</type> <name>format</name></param>
+ <param><type>VkImageType</type> <name>type</name></param>
+ <param><type>VkImageTiling</type> <name>tiling</name></param>
+ <param><type>VkImageUsageFlags</type> <name>usage</name></param>
+ <param optional="true"><type>VkImageCreateFlags</type> <name>flags</name></param>
+ <param><type>VkImageFormatProperties</type>* <name>pImageFormatProperties</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INITIALIZATION_FAILED,VK_ERROR_EXTENSION_NOT_PRESENT,VK_ERROR_FEATURE_NOT_PRESENT,VK_ERROR_TOO_MANY_OBJECTS,VK_ERROR_DEVICE_LOST">
+ <proto><type>VkResult</type> <name>vkCreateDevice</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param>const <type>VkDeviceCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkDevice</type>* <name>pDevice</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyDevice</name></proto>
+ <param optional="true" externsync="true"><type>VkDevice</type> <name>device</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkEnumerateInstanceLayerProperties</name></proto>
+ <param optional="false,true"><type>uint32_t</type>* <name>pPropertyCount</name></param>
+ <param optional="true" len="pPropertyCount"><type>VkLayerProperties</type>* <name>pProperties</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_LAYER_NOT_PRESENT">
+ <proto><type>VkResult</type> <name>vkEnumerateInstanceExtensionProperties</name></proto>
+ <param optional="true" len="null-terminated">const <type>char</type>* <name>pLayerName</name></param>
+ <param optional="false,true"><type>uint32_t</type>* <name>pPropertyCount</name></param>
+ <param optional="true" len="pPropertyCount"><type>VkExtensionProperties</type>* <name>pProperties</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkEnumerateDeviceLayerProperties</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param optional="false,true"><type>uint32_t</type>* <name>pPropertyCount</name></param>
+ <param optional="true" len="pPropertyCount"><type>VkLayerProperties</type>* <name>pProperties</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_LAYER_NOT_PRESENT">
+ <proto><type>VkResult</type> <name>vkEnumerateDeviceExtensionProperties</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param optional="true" len="null-terminated">const <type>char</type>* <name>pLayerName</name></param>
+ <param optional="false,true"><type>uint32_t</type>* <name>pPropertyCount</name></param>
+ <param optional="true" len="pPropertyCount"><type>VkExtensionProperties</type>* <name>pProperties</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkGetDeviceQueue</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>uint32_t</type> <name>queueFamilyIndex</name></param>
+ <param><type>uint32_t</type> <name>queueIndex</name></param>
+ <param><type>VkQueue</type>* <name>pQueue</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_DEVICE_LOST">
+ <proto><type>VkResult</type> <name>vkQueueSubmit</name></proto>
+ <param externsync="true"><type>VkQueue</type> <name>queue</name></param>
+ <param optional="true"><type>uint32_t</type> <name>submitCount</name></param>
+ <param len="submitCount" externsync="pSubmits[].pWaitSemaphores[],pSubmits[].pSignalSemaphores[]">const <type>VkSubmitInfo</type>* <name>pSubmits</name></param>
+ <param optional="true" externsync="true"><type>VkFence</type> <name>fence</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_DEVICE_LOST">
+ <proto><type>VkResult</type> <name>vkQueueWaitIdle</name></proto>
+ <param><type>VkQueue</type> <name>queue</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_DEVICE_LOST">
+ <proto><type>VkResult</type> <name>vkDeviceWaitIdle</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <implicitexternsyncparams>
+ <param>all sname:VkQueue objects created from pname:device</param>
+ </implicitexternsyncparams>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_TOO_MANY_OBJECTS">
+ <proto><type>VkResult</type> <name>vkAllocateMemory</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkMemoryAllocateInfo</type>* <name>pAllocateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkDeviceMemory</type>* <name>pMemory</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkFreeMemory</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkDeviceMemory</type> <name>memory</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_MEMORY_MAP_FAILED">
+ <proto><type>VkResult</type> <name>vkMapMemory</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="true"><type>VkDeviceMemory</type> <name>memory</name></param>
+ <param><type>VkDeviceSize</type> <name>offset</name></param>
+ <param><type>VkDeviceSize</type> <name>size</name></param>
+ <param optional="true"><type>VkMemoryMapFlags</type> <name>flags</name></param>
+ <param><type>void</type>** <name>ppData</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkUnmapMemory</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="true"><type>VkDeviceMemory</type> <name>memory</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkFlushMappedMemoryRanges</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>uint32_t</type> <name>memoryRangeCount</name></param>
+ <param len="memoryRangeCount">const <type>VkMappedMemoryRange</type>* <name>pMemoryRanges</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkInvalidateMappedMemoryRanges</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>uint32_t</type> <name>memoryRangeCount</name></param>
+ <param len="memoryRangeCount">const <type>VkMappedMemoryRange</type>* <name>pMemoryRanges</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkGetDeviceMemoryCommitment</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkDeviceMemory</type> <name>memory</name></param>
+ <param><type>VkDeviceSize</type>* <name>pCommittedMemoryInBytes</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkGetBufferMemoryRequirements</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkBuffer</type> <name>buffer</name></param>
+ <param><type>VkMemoryRequirements</type>* <name>pMemoryRequirements</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkBindBufferMemory</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="true"><type>VkBuffer</type> <name>buffer</name></param>
+ <param><type>VkDeviceMemory</type> <name>memory</name></param>
+ <param><type>VkDeviceSize</type> <name>memoryOffset</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkGetImageMemoryRequirements</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkImage</type> <name>image</name></param>
+ <param><type>VkMemoryRequirements</type>* <name>pMemoryRequirements</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkBindImageMemory</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="true"><type>VkImage</type> <name>image</name></param>
+ <param><type>VkDeviceMemory</type> <name>memory</name></param>
+ <param><type>VkDeviceSize</type> <name>memoryOffset</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkGetImageSparseMemoryRequirements</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkImage</type> <name>image</name></param>
+ <param optional="false,true"><type>uint32_t</type>* <name>pSparseMemoryRequirementCount</name></param>
+ <param optional="true" len="pSparseMemoryRequirementCount"><type>VkSparseImageMemoryRequirements</type>* <name>pSparseMemoryRequirements</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkGetPhysicalDeviceSparseImageFormatProperties</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>VkFormat</type> <name>format</name></param>
+ <param><type>VkImageType</type> <name>type</name></param>
+ <param><type>VkSampleCountFlagBits</type> <name>samples</name></param>
+ <param><type>VkImageUsageFlags</type> <name>usage</name></param>
+ <param><type>VkImageTiling</type> <name>tiling</name></param>
+ <param optional="false,true"><type>uint32_t</type>* <name>pPropertyCount</name></param>
+ <param optional="true" len="pPropertyCount"><type>VkSparseImageFormatProperties</type>* <name>pProperties</name></param>
+ </command>
+ <command queues="sparse_binding" successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_DEVICE_LOST">
+ <proto><type>VkResult</type> <name>vkQueueBindSparse</name></proto>
+ <param externsync="true"><type>VkQueue</type> <name>queue</name></param>
+ <param optional="true"><type>uint32_t</type> <name>bindInfoCount</name></param>
+ <param len="bindInfoCount" externsync="pBindInfo[].pWaitSemaphores[],pBindInfo[].pSignalSemaphores[],pBindInfo[].pBufferBinds[].buffer,pBindInfo[].pImageOpaqueBinds[].image,pBindInfo[].pImageBinds[].image">const <type>VkBindSparseInfo</type>* <name>pBindInfo</name></param>
+ <param optional="true" externsync="true"><type>VkFence</type> <name>fence</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateFence</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkFenceCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkFence</type>* <name>pFence</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyFence</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkFence</type> <name>fence</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkResetFences</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>uint32_t</type> <name>fenceCount</name></param>
+ <param len="fenceCount" externsync="true">const <type>VkFence</type>* <name>pFences</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_NOT_READY" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_DEVICE_LOST">
+ <proto><type>VkResult</type> <name>vkGetFenceStatus</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkFence</type> <name>fence</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_TIMEOUT" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_DEVICE_LOST">
+ <proto><type>VkResult</type> <name>vkWaitForFences</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>uint32_t</type> <name>fenceCount</name></param>
+ <param len="fenceCount">const <type>VkFence</type>* <name>pFences</name></param>
+ <param><type>VkBool32</type> <name>waitAll</name></param>
+ <param><type>uint64_t</type> <name>timeout</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateSemaphore</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkSemaphoreCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkSemaphore</type>* <name>pSemaphore</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroySemaphore</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkSemaphore</type> <name>semaphore</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateEvent</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkEventCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkEvent</type>* <name>pEvent</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyEvent</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkEvent</type> <name>event</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_EVENT_SET,VK_EVENT_RESET" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_DEVICE_LOST">
+ <proto><type>VkResult</type> <name>vkGetEventStatus</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkEvent</type> <name>event</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkSetEvent</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="true"><type>VkEvent</type> <name>event</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkResetEvent</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="true"><type>VkEvent</type> <name>event</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateQueryPool</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkQueryPoolCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkQueryPool</type>* <name>pQueryPool</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyQueryPool</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkQueryPool</type> <name>queryPool</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_NOT_READY" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_DEVICE_LOST">
+ <proto><type>VkResult</type> <name>vkGetQueryPoolResults</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkQueryPool</type> <name>queryPool</name></param>
+ <param><type>uint32_t</type> <name>firstQuery</name></param>
+ <param><type>uint32_t</type> <name>queryCount</name></param>
+ <param><type>size_t</type> <name>dataSize</name></param>
+ <param len="dataSize"><type>void</type>* <name>pData</name></param>
+ <param><type>VkDeviceSize</type> <name>stride</name></param>
+ <param optional="true"><type>VkQueryResultFlags</type> <name>flags</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateBuffer</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkBufferCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkBuffer</type>* <name>pBuffer</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyBuffer</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkBuffer</type> <name>buffer</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateBufferView</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkBufferViewCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkBufferView</type>* <name>pView</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyBufferView</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkBufferView</type> <name>bufferView</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateImage</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkImageCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkImage</type>* <name>pImage</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyImage</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkImage</type> <name>image</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkGetImageSubresourceLayout</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkImage</type> <name>image</name></param>
+ <param>const <type>VkImageSubresource</type>* <name>pSubresource</name></param>
+ <param><type>VkSubresourceLayout</type>* <name>pLayout</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateImageView</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkImageViewCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkImageView</type>* <name>pView</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyImageView</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkImageView</type> <name>imageView</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INVALID_SHADER_NV">
+ <proto><type>VkResult</type> <name>vkCreateShaderModule</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkShaderModuleCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkShaderModule</type>* <name>pShaderModule</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyShaderModule</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkShaderModule</type> <name>shaderModule</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreatePipelineCache</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkPipelineCacheCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkPipelineCache</type>* <name>pPipelineCache</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyPipelineCache</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkPipelineCache</type> <name>pipelineCache</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkGetPipelineCacheData</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkPipelineCache</type> <name>pipelineCache</name></param>
+ <param optional="false,true"><type>size_t</type>* <name>pDataSize</name></param>
+ <param optional="true" len="pDataSize"><type>void</type>* <name>pData</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkMergePipelineCaches</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="true"><type>VkPipelineCache</type> <name>dstCache</name></param>
+ <param><type>uint32_t</type> <name>srcCacheCount</name></param>
+ <param len="srcCacheCount">const <type>VkPipelineCache</type>* <name>pSrcCaches</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INVALID_SHADER_NV">
+ <proto><type>VkResult</type> <name>vkCreateGraphicsPipelines</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true"><type>VkPipelineCache</type> <name>pipelineCache</name></param>
+ <param><type>uint32_t</type> <name>createInfoCount</name></param>
+ <param len="createInfoCount">const <type>VkGraphicsPipelineCreateInfo</type>* <name>pCreateInfos</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param len="createInfoCount"><type>VkPipeline</type>* <name>pPipelines</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INVALID_SHADER_NV">
+ <proto><type>VkResult</type> <name>vkCreateComputePipelines</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true"><type>VkPipelineCache</type> <name>pipelineCache</name></param>
+ <param><type>uint32_t</type> <name>createInfoCount</name></param>
+ <param len="createInfoCount">const <type>VkComputePipelineCreateInfo</type>* <name>pCreateInfos</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param len="createInfoCount"><type>VkPipeline</type>* <name>pPipelines</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyPipeline</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkPipeline</type> <name>pipeline</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreatePipelineLayout</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkPipelineLayoutCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkPipelineLayout</type>* <name>pPipelineLayout</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyPipelineLayout</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkPipelineLayout</type> <name>pipelineLayout</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_TOO_MANY_OBJECTS">
+ <proto><type>VkResult</type> <name>vkCreateSampler</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkSamplerCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkSampler</type>* <name>pSampler</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroySampler</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkSampler</type> <name>sampler</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateDescriptorSetLayout</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkDescriptorSetLayoutCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkDescriptorSetLayout</type>* <name>pSetLayout</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyDescriptorSetLayout</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkDescriptorSetLayout</type> <name>descriptorSetLayout</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateDescriptorPool</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkDescriptorPoolCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkDescriptorPool</type>* <name>pDescriptorPool</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyDescriptorPool</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkDescriptorPool</type> <name>descriptorPool</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkResetDescriptorPool</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="true"><type>VkDescriptorPool</type> <name>descriptorPool</name></param>
+ <param optional="true"><type>VkDescriptorPoolResetFlags</type> <name>flags</name></param>
+ <implicitexternsyncparams>
+ <param>any sname:VkDescriptorSet objects allocated from pname:descriptorPool</param>
+ </implicitexternsyncparams>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_FRAGMENTED_POOL">
+ <proto><type>VkResult</type> <name>vkAllocateDescriptorSets</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="pAllocateInfo::descriptorPool">const <type>VkDescriptorSetAllocateInfo</type>* <name>pAllocateInfo</name></param>
+ <param len="pAllocateInfo::descriptorSetCount"><type>VkDescriptorSet</type>* <name>pDescriptorSets</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkFreeDescriptorSets</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="true"><type>VkDescriptorPool</type> <name>descriptorPool</name></param>
+ <param><type>uint32_t</type> <name>descriptorSetCount</name></param>
+ <param noautovalidity="true" externsync="true" len="descriptorSetCount">const <type>VkDescriptorSet</type>* <name>pDescriptorSets</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkUpdateDescriptorSets</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true"><type>uint32_t</type> <name>descriptorWriteCount</name></param>
+ <param len="descriptorWriteCount" externsync="pDescriptorWrites[].dstSet">const <type>VkWriteDescriptorSet</type>* <name>pDescriptorWrites</name></param>
+ <param optional="true"><type>uint32_t</type> <name>descriptorCopyCount</name></param>
+ <param len="descriptorCopyCount" externsync="pDescriptorCopies[].dstSet">const <type>VkCopyDescriptorSet</type>* <name>pDescriptorCopies</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateFramebuffer</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkFramebufferCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkFramebuffer</type>* <name>pFramebuffer</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyFramebuffer</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkFramebuffer</type> <name>framebuffer</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateRenderPass</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkRenderPassCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkRenderPass</type>* <name>pRenderPass</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyRenderPass</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkRenderPass</type> <name>renderPass</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkGetRenderAreaGranularity</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkRenderPass</type> <name>renderPass</name></param>
+ <param><type>VkExtent2D</type>* <name>pGranularity</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateCommandPool</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkCommandPoolCreateInfo</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkCommandPool</type>* <name>pCommandPool</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyCommandPool</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkCommandPool</type> <name>commandPool</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkResetCommandPool</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="true"><type>VkCommandPool</type> <name>commandPool</name></param>
+ <param optional="true"><type>VkCommandPoolResetFlags</type> <name>flags</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkAllocateCommandBuffers</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="pAllocateInfo::commandPool">const <type>VkCommandBufferAllocateInfo</type>* <name>pAllocateInfo</name></param>
+ <param len="pAllocateInfo::commandBufferCount"><type>VkCommandBuffer</type>* <name>pCommandBuffers</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkFreeCommandBuffers</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="true"><type>VkCommandPool</type> <name>commandPool</name></param>
+ <param><type>uint32_t</type> <name>commandBufferCount</name></param>
+ <param noautovalidity="true" externsync="true" len="commandBufferCount">const <type>VkCommandBuffer</type>* <name>pCommandBuffers</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkBeginCommandBuffer</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param>const <type>VkCommandBufferBeginInfo</type>* <name>pBeginInfo</name></param>
+ <implicitexternsyncparams>
+ <param>the sname:VkCommandPool that pname:commandBuffer was allocated from</param>
+ </implicitexternsyncparams>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkEndCommandBuffer</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <implicitexternsyncparams>
+ <param>the sname:VkCommandPool that pname:commandBuffer was allocated from</param>
+ </implicitexternsyncparams>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkResetCommandBuffer</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param optional="true"><type>VkCommandBufferResetFlags</type> <name>flags</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdBindPipeline</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkPipelineBindPoint</type> <name>pipelineBindPoint</name></param>
+ <param><type>VkPipeline</type> <name>pipeline</name></param>
+ </command>
+ <command queues="graphics" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdSetViewport</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>uint32_t</type> <name>firstViewport</name></param>
+ <param><type>uint32_t</type> <name>viewportCount</name></param>
+ <param len="viewportCount" noautovalidity="true">const <type>VkViewport</type>* <name>pViewports</name></param>
+ </command>
+ <command queues="graphics" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdSetScissor</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>uint32_t</type> <name>firstScissor</name></param>
+ <param><type>uint32_t</type> <name>scissorCount</name></param>
+ <param len="scissorCount">const <type>VkRect2D</type>* <name>pScissors</name></param>
+ </command>
+ <command queues="graphics" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdSetLineWidth</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>float</type> <name>lineWidth</name></param>
+ </command>
+ <command queues="graphics" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdSetDepthBias</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>float</type> <name>depthBiasConstantFactor</name></param>
+ <param><type>float</type> <name>depthBiasClamp</name></param>
+ <param><type>float</type> <name>depthBiasSlopeFactor</name></param>
+ </command>
+ <command queues="graphics" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdSetBlendConstants</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param>const <type>float</type> <name>blendConstants</name>[4]</param>
+ </command>
+ <command queues="graphics" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdSetDepthBounds</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>float</type> <name>minDepthBounds</name></param>
+ <param><type>float</type> <name>maxDepthBounds</name></param>
+ </command>
+ <command queues="graphics" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdSetStencilCompareMask</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkStencilFaceFlags</type> <name>faceMask</name></param>
+ <param><type>uint32_t</type> <name>compareMask</name></param>
+ </command>
+ <command queues="graphics" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdSetStencilWriteMask</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkStencilFaceFlags</type> <name>faceMask</name></param>
+ <param><type>uint32_t</type> <name>writeMask</name></param>
+ </command>
+ <command queues="graphics" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdSetStencilReference</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkStencilFaceFlags</type> <name>faceMask</name></param>
+ <param><type>uint32_t</type> <name>reference</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdBindDescriptorSets</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkPipelineBindPoint</type> <name>pipelineBindPoint</name></param>
+ <param><type>VkPipelineLayout</type> <name>layout</name></param>
+ <param><type>uint32_t</type> <name>firstSet</name></param>
+ <param><type>uint32_t</type> <name>descriptorSetCount</name></param>
+ <param len="descriptorSetCount">const <type>VkDescriptorSet</type>* <name>pDescriptorSets</name></param>
+ <param optional="true"><type>uint32_t</type> <name>dynamicOffsetCount</name></param>
+ <param len="dynamicOffsetCount">const <type>uint32_t</type>* <name>pDynamicOffsets</name></param>
+ </command>
+ <command queues="graphics" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdBindIndexBuffer</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkBuffer</type> <name>buffer</name></param>
+ <param><type>VkDeviceSize</type> <name>offset</name></param>
+ <param><type>VkIndexType</type> <name>indexType</name></param>
+ </command>
+ <command queues="graphics" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdBindVertexBuffers</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>uint32_t</type> <name>firstBinding</name></param>
+ <param><type>uint32_t</type> <name>bindingCount</name></param>
+ <param len="bindingCount">const <type>VkBuffer</type>* <name>pBuffers</name></param>
+ <param len="bindingCount">const <type>VkDeviceSize</type>* <name>pOffsets</name></param>
+ </command>
+ <command queues="graphics" renderpass="inside" cmdbufferlevel="primary,secondary" pipeline="graphics">
+ <proto><type>void</type> <name>vkCmdDraw</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>uint32_t</type> <name>vertexCount</name></param>
+ <param><type>uint32_t</type> <name>instanceCount</name></param>
+ <param><type>uint32_t</type> <name>firstVertex</name></param>
+ <param><type>uint32_t</type> <name>firstInstance</name></param>
+ </command>
+ <command queues="graphics" renderpass="inside" cmdbufferlevel="primary,secondary" pipeline="graphics">
+ <proto><type>void</type> <name>vkCmdDrawIndexed</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>uint32_t</type> <name>indexCount</name></param>
+ <param><type>uint32_t</type> <name>instanceCount</name></param>
+ <param><type>uint32_t</type> <name>firstIndex</name></param>
+ <param><type>int32_t</type> <name>vertexOffset</name></param>
+ <param><type>uint32_t</type> <name>firstInstance</name></param>
+ </command>
+ <command queues="graphics" renderpass="inside" cmdbufferlevel="primary,secondary" pipeline="graphics">
+ <proto><type>void</type> <name>vkCmdDrawIndirect</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkBuffer</type> <name>buffer</name></param>
+ <param><type>VkDeviceSize</type> <name>offset</name></param>
+ <param><type>uint32_t</type> <name>drawCount</name></param>
+ <param><type>uint32_t</type> <name>stride</name></param>
+ </command>
+ <command queues="graphics" renderpass="inside" cmdbufferlevel="primary,secondary" pipeline="graphics">
+ <proto><type>void</type> <name>vkCmdDrawIndexedIndirect</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkBuffer</type> <name>buffer</name></param>
+ <param><type>VkDeviceSize</type> <name>offset</name></param>
+ <param><type>uint32_t</type> <name>drawCount</name></param>
+ <param><type>uint32_t</type> <name>stride</name></param>
+ </command>
+ <command queues="compute" renderpass="outside" cmdbufferlevel="primary,secondary" pipeline="compute">
+ <proto><type>void</type> <name>vkCmdDispatch</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>uint32_t</type> <name>x</name></param>
+ <param><type>uint32_t</type> <name>y</name></param>
+ <param><type>uint32_t</type> <name>z</name></param>
+ </command>
+ <command queues="compute" renderpass="outside" cmdbufferlevel="primary,secondary" pipeline="compute">
+ <proto><type>void</type> <name>vkCmdDispatchIndirect</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkBuffer</type> <name>buffer</name></param>
+ <param><type>VkDeviceSize</type> <name>offset</name></param>
+ </command>
+ <command queues="transfer,graphics,compute" renderpass="outside" cmdbufferlevel="primary,secondary" pipeline="transfer">
+ <proto><type>void</type> <name>vkCmdCopyBuffer</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkBuffer</type> <name>srcBuffer</name></param>
+ <param><type>VkBuffer</type> <name>dstBuffer</name></param>
+ <param><type>uint32_t</type> <name>regionCount</name></param>
+ <param len="regionCount">const <type>VkBufferCopy</type>* <name>pRegions</name></param>
+ </command>
+ <command queues="transfer,graphics,compute" renderpass="outside" cmdbufferlevel="primary,secondary" pipeline="transfer">
+ <proto><type>void</type> <name>vkCmdCopyImage</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkImage</type> <name>srcImage</name></param>
+ <param><type>VkImageLayout</type> <name>srcImageLayout</name></param>
+ <param><type>VkImage</type> <name>dstImage</name></param>
+ <param><type>VkImageLayout</type> <name>dstImageLayout</name></param>
+ <param><type>uint32_t</type> <name>regionCount</name></param>
+ <param len="regionCount">const <type>VkImageCopy</type>* <name>pRegions</name></param>
+ </command>
+ <command queues="graphics" renderpass="outside" cmdbufferlevel="primary,secondary" pipeline="transfer">
+ <proto><type>void</type> <name>vkCmdBlitImage</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkImage</type> <name>srcImage</name></param>
+ <param><type>VkImageLayout</type> <name>srcImageLayout</name></param>
+ <param><type>VkImage</type> <name>dstImage</name></param>
+ <param><type>VkImageLayout</type> <name>dstImageLayout</name></param>
+ <param><type>uint32_t</type> <name>regionCount</name></param>
+ <param len="regionCount">const <type>VkImageBlit</type>* <name>pRegions</name></param>
+ <param><type>VkFilter</type> <name>filter</name></param>
+ </command>
+ <command queues="transfer,graphics,compute" renderpass="outside" cmdbufferlevel="primary,secondary" pipeline="transfer">
+ <proto><type>void</type> <name>vkCmdCopyBufferToImage</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkBuffer</type> <name>srcBuffer</name></param>
+ <param><type>VkImage</type> <name>dstImage</name></param>
+ <param><type>VkImageLayout</type> <name>dstImageLayout</name></param>
+ <param><type>uint32_t</type> <name>regionCount</name></param>
+ <param len="regionCount">const <type>VkBufferImageCopy</type>* <name>pRegions</name></param>
+ </command>
+ <command queues="transfer,graphics,compute" renderpass="outside" cmdbufferlevel="primary,secondary" pipeline="transfer">
+ <proto><type>void</type> <name>vkCmdCopyImageToBuffer</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkImage</type> <name>srcImage</name></param>
+ <param><type>VkImageLayout</type> <name>srcImageLayout</name></param>
+ <param><type>VkBuffer</type> <name>dstBuffer</name></param>
+ <param><type>uint32_t</type> <name>regionCount</name></param>
+ <param len="regionCount">const <type>VkBufferImageCopy</type>* <name>pRegions</name></param>
+ </command>
+ <command queues="transfer,graphics,compute" renderpass="outside" cmdbufferlevel="primary,secondary" pipeline="transfer">
+ <proto><type>void</type> <name>vkCmdUpdateBuffer</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkBuffer</type> <name>dstBuffer</name></param>
+ <param><type>VkDeviceSize</type> <name>dstOffset</name></param>
+ <param><type>VkDeviceSize</type> <name>dataSize</name></param>
+ <param len="dataSize">const <type>void</type>* <name>pData</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="outside" cmdbufferlevel="primary,secondary" pipeline="transfer">
+ <proto><type>void</type> <name>vkCmdFillBuffer</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkBuffer</type> <name>dstBuffer</name></param>
+ <param><type>VkDeviceSize</type> <name>dstOffset</name></param>
+ <param><type>VkDeviceSize</type> <name>size</name></param>
+ <param><type>uint32_t</type> <name>data</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="outside" cmdbufferlevel="primary,secondary" pipeline="transfer">
+ <proto><type>void</type> <name>vkCmdClearColorImage</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkImage</type> <name>image</name></param>
+ <param><type>VkImageLayout</type> <name>imageLayout</name></param>
+ <param>const <type>VkClearColorValue</type>* <name>pColor</name></param>
+ <param><type>uint32_t</type> <name>rangeCount</name></param>
+ <param len="rangeCount">const <type>VkImageSubresourceRange</type>* <name>pRanges</name></param>
+ </command>
+ <command queues="graphics" renderpass="outside" cmdbufferlevel="primary,secondary" pipeline="transfer">
+ <proto><type>void</type> <name>vkCmdClearDepthStencilImage</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkImage</type> <name>image</name></param>
+ <param><type>VkImageLayout</type> <name>imageLayout</name></param>
+ <param>const <type>VkClearDepthStencilValue</type>* <name>pDepthStencil</name></param>
+ <param><type>uint32_t</type> <name>rangeCount</name></param>
+ <param len="rangeCount">const <type>VkImageSubresourceRange</type>* <name>pRanges</name></param>
+ </command>
+ <command queues="graphics" renderpass="inside" cmdbufferlevel="primary,secondary" pipeline="graphics">
+ <proto><type>void</type> <name>vkCmdClearAttachments</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>uint32_t</type> <name>attachmentCount</name></param>
+ <param len="attachmentCount">const <type>VkClearAttachment</type>* <name>pAttachments</name></param>
+ <param><type>uint32_t</type> <name>rectCount</name></param>
+ <param len="rectCount">const <type>VkClearRect</type>* <name>pRects</name></param>
+ </command>
+ <command queues="graphics" renderpass="outside" cmdbufferlevel="primary,secondary" pipeline="transfer">
+ <proto><type>void</type> <name>vkCmdResolveImage</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkImage</type> <name>srcImage</name></param>
+ <param><type>VkImageLayout</type> <name>srcImageLayout</name></param>
+ <param><type>VkImage</type> <name>dstImage</name></param>
+ <param><type>VkImageLayout</type> <name>dstImageLayout</name></param>
+ <param><type>uint32_t</type> <name>regionCount</name></param>
+ <param len="regionCount">const <type>VkImageResolve</type>* <name>pRegions</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="outside" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdSetEvent</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkEvent</type> <name>event</name></param>
+ <param><type>VkPipelineStageFlags</type> <name>stageMask</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="outside" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdResetEvent</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkEvent</type> <name>event</name></param>
+ <param><type>VkPipelineStageFlags</type> <name>stageMask</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdWaitEvents</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>uint32_t</type> <name>eventCount</name></param>
+ <param len="eventCount">const <type>VkEvent</type>* <name>pEvents</name></param>
+ <param><type>VkPipelineStageFlags</type> <name>srcStageMask</name></param>
+ <param><type>VkPipelineStageFlags</type> <name>dstStageMask</name></param>
+ <param optional="true"><type>uint32_t</type> <name>memoryBarrierCount</name></param>
+ <param len="memoryBarrierCount">const <type>VkMemoryBarrier</type>* <name>pMemoryBarriers</name></param>
+ <param optional="true"><type>uint32_t</type> <name>bufferMemoryBarrierCount</name></param>
+ <param len="bufferMemoryBarrierCount">const <type>VkBufferMemoryBarrier</type>* <name>pBufferMemoryBarriers</name></param>
+ <param optional="true"><type>uint32_t</type> <name>imageMemoryBarrierCount</name></param>
+ <param len="imageMemoryBarrierCount">const <type>VkImageMemoryBarrier</type>* <name>pImageMemoryBarriers</name></param>
+ </command>
+ <command queues="transfer,graphics,compute" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdPipelineBarrier</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkPipelineStageFlags</type> <name>srcStageMask</name></param>
+ <param><type>VkPipelineStageFlags</type> <name>dstStageMask</name></param>
+ <param optional="true"><type>VkDependencyFlags</type> <name>dependencyFlags</name></param>
+ <param optional="true"><type>uint32_t</type> <name>memoryBarrierCount</name></param>
+ <param len="memoryBarrierCount">const <type>VkMemoryBarrier</type>* <name>pMemoryBarriers</name></param>
+ <param optional="true"><type>uint32_t</type> <name>bufferMemoryBarrierCount</name></param>
+ <param len="bufferMemoryBarrierCount">const <type>VkBufferMemoryBarrier</type>* <name>pBufferMemoryBarriers</name></param>
+ <param optional="true"><type>uint32_t</type> <name>imageMemoryBarrierCount</name></param>
+ <param len="imageMemoryBarrierCount">const <type>VkImageMemoryBarrier</type>* <name>pImageMemoryBarriers</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdBeginQuery</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkQueryPool</type> <name>queryPool</name></param>
+ <param><type>uint32_t</type> <name>query</name></param>
+ <param optional="true"><type>VkQueryControlFlags</type> <name>flags</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdEndQuery</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkQueryPool</type> <name>queryPool</name></param>
+ <param><type>uint32_t</type> <name>query</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="outside" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdResetQueryPool</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkQueryPool</type> <name>queryPool</name></param>
+ <param><type>uint32_t</type> <name>firstQuery</name></param>
+ <param><type>uint32_t</type> <name>queryCount</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="both" cmdbufferlevel="primary,secondary" pipeline="transfer">
+ <proto><type>void</type> <name>vkCmdWriteTimestamp</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkPipelineStageFlagBits</type> <name>pipelineStage</name></param>
+ <param><type>VkQueryPool</type> <name>queryPool</name></param>
+ <param><type>uint32_t</type> <name>query</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="outside" cmdbufferlevel="primary,secondary" pipeline="transfer">
+ <proto><type>void</type> <name>vkCmdCopyQueryPoolResults</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkQueryPool</type> <name>queryPool</name></param>
+ <param><type>uint32_t</type> <name>firstQuery</name></param>
+ <param><type>uint32_t</type> <name>queryCount</name></param>
+ <param><type>VkBuffer</type> <name>dstBuffer</name></param>
+ <param><type>VkDeviceSize</type> <name>dstOffset</name></param>
+ <param><type>VkDeviceSize</type> <name>stride</name></param>
+ <param optional="true"><type>VkQueryResultFlags</type> <name>flags</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdPushConstants</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkPipelineLayout</type> <name>layout</name></param>
+ <param><type>VkShaderStageFlags</type> <name>stageFlags</name></param>
+ <param><type>uint32_t</type> <name>offset</name></param>
+ <param><type>uint32_t</type> <name>size</name></param>
+ <param len="size">const <type>void</type>* <name>pValues</name></param>
+ </command>
+ <command queues="graphics" renderpass="outside" cmdbufferlevel="primary" pipeline="graphics">
+ <proto><type>void</type> <name>vkCmdBeginRenderPass</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param>const <type>VkRenderPassBeginInfo</type>* <name>pRenderPassBegin</name></param>
+ <param><type>VkSubpassContents</type> <name>contents</name></param>
+ </command>
+ <command queues="graphics" renderpass="inside" cmdbufferlevel="primary" pipeline="graphics">
+ <proto><type>void</type> <name>vkCmdNextSubpass</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkSubpassContents</type> <name>contents</name></param>
+ </command>
+ <command queues="graphics" renderpass="inside" cmdbufferlevel="primary" pipeline="graphics">
+ <proto><type>void</type> <name>vkCmdEndRenderPass</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ </command>
+ <command queues="transfer,graphics,compute" renderpass="both" cmdbufferlevel="primary">
+ <proto><type>void</type> <name>vkCmdExecuteCommands</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>uint32_t</type> <name>commandBufferCount</name></param>
+ <param len="commandBufferCount">const <type>VkCommandBuffer</type>* <name>pCommandBuffers</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_NATIVE_WINDOW_IN_USE_KHR">
+ <proto><type>VkResult</type> <name>vkCreateAndroidSurfaceKHR</name></proto>
+ <param><type>VkInstance</type> <name>instance</name></param>
+ <param>const <type>VkAndroidSurfaceCreateInfoKHR</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkSurfaceKHR</type>* <name>pSurface</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkGetPhysicalDeviceDisplayPropertiesKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param optional="false,true"><type>uint32_t</type>* <name>pPropertyCount</name></param>
+ <param optional="true" len="pPropertyCount"><type>VkDisplayPropertiesKHR</type>* <name>pProperties</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkGetPhysicalDeviceDisplayPlanePropertiesKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param optional="false,true"><type>uint32_t</type>* <name>pPropertyCount</name></param>
+ <param optional="true" len="pPropertyCount"><type>VkDisplayPlanePropertiesKHR</type>* <name>pProperties</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkGetDisplayPlaneSupportedDisplaysKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>uint32_t</type> <name>planeIndex</name></param>
+ <param optional="false,true"><type>uint32_t</type>* <name>pDisplayCount</name></param>
+ <param optional="true" len="pDisplayCount"><type>VkDisplayKHR</type>* <name>pDisplays</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkGetDisplayModePropertiesKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>VkDisplayKHR</type> <name>display</name></param>
+ <param optional="false,true"><type>uint32_t</type>* <name>pPropertyCount</name></param>
+ <param optional="true" len="pPropertyCount"><type>VkDisplayModePropertiesKHR</type>* <name>pProperties</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INITIALIZATION_FAILED">
+ <proto><type>VkResult</type> <name>vkCreateDisplayModeKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param externsync="true"><type>VkDisplayKHR</type> <name>display</name></param>
+ <param>const <type>VkDisplayModeCreateInfoKHR</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkDisplayModeKHR</type>* <name>pMode</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkGetDisplayPlaneCapabilitiesKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param externsync="true"><type>VkDisplayModeKHR</type> <name>mode</name></param>
+ <param><type>uint32_t</type> <name>planeIndex</name></param>
+ <param><type>VkDisplayPlaneCapabilitiesKHR</type>* <name>pCapabilities</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateDisplayPlaneSurfaceKHR</name></proto>
+ <param><type>VkInstance</type> <name>instance</name></param>
+ <param>const <type>VkDisplaySurfaceCreateInfoKHR</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkSurfaceKHR</type>* <name>pSurface</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INCOMPATIBLE_DISPLAY_KHR,VK_ERROR_DEVICE_LOST,VK_ERROR_SURFACE_LOST_KHR">
+ <proto><type>VkResult</type> <name>vkCreateSharedSwapchainsKHR</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>uint32_t</type> <name>swapchainCount</name></param>
+ <param len="swapchainCount" externsync="pCreateInfos[].surface,pCreateInfos[].oldSwapchain">const <type>VkSwapchainCreateInfoKHR</type>* <name>pCreateInfos</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param len="swapchainCount"><type>VkSwapchainKHR</type>* <name>pSwapchains</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateMirSurfaceKHR</name></proto>
+ <param><type>VkInstance</type> <name>instance</name></param>
+ <param>const <type>VkMirSurfaceCreateInfoKHR</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkSurfaceKHR</type>* <name>pSurface</name></param>
+ </command>
+ <command>
+ <proto><type>VkBool32</type> <name>vkGetPhysicalDeviceMirPresentationSupportKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>uint32_t</type> <name>queueFamilyIndex</name></param>
+ <param><type>MirConnection</type>* <name>connection</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroySurfaceKHR</name></proto>
+ <param><type>VkInstance</type> <name>instance</name></param>
+ <param optional="true" externsync="true"><type>VkSurfaceKHR</type> <name>surface</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_SURFACE_LOST_KHR">
+ <proto><type>VkResult</type> <name>vkGetPhysicalDeviceSurfaceSupportKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>uint32_t</type> <name>queueFamilyIndex</name></param>
+ <param><type>VkSurfaceKHR</type> <name>surface</name></param>
+ <param><type>VkBool32</type>* <name>pSupported</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_SURFACE_LOST_KHR">
+ <proto><type>VkResult</type> <name>vkGetPhysicalDeviceSurfaceCapabilitiesKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>VkSurfaceKHR</type> <name>surface</name></param>
+ <param><type>VkSurfaceCapabilitiesKHR</type>* <name>pSurfaceCapabilities</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_SURFACE_LOST_KHR">
+ <proto><type>VkResult</type> <name>vkGetPhysicalDeviceSurfaceFormatsKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>VkSurfaceKHR</type> <name>surface</name></param>
+ <param optional="false,true"><type>uint32_t</type>* <name>pSurfaceFormatCount</name></param>
+ <param optional="true" len="pSurfaceFormatCount"><type>VkSurfaceFormatKHR</type>* <name>pSurfaceFormats</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_SURFACE_LOST_KHR">
+ <proto><type>VkResult</type> <name>vkGetPhysicalDeviceSurfacePresentModesKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>VkSurfaceKHR</type> <name>surface</name></param>
+ <param optional="false,true"><type>uint32_t</type>* <name>pPresentModeCount</name></param>
+ <param optional="true" len="pPresentModeCount"><type>VkPresentModeKHR</type>* <name>pPresentModes</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_DEVICE_LOST,VK_ERROR_SURFACE_LOST_KHR,VK_ERROR_NATIVE_WINDOW_IN_USE_KHR">
+ <proto><type>VkResult</type> <name>vkCreateSwapchainKHR</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="pCreateInfo.surface,pCreateInfo.oldSwapchain">const <type>VkSwapchainCreateInfoKHR</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkSwapchainKHR</type>* <name>pSwapchain</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroySwapchainKHR</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param optional="true" externsync="true"><type>VkSwapchainKHR</type> <name>swapchain</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkGetSwapchainImagesKHR</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkSwapchainKHR</type> <name>swapchain</name></param>
+ <param optional="false,true"><type>uint32_t</type>* <name>pSwapchainImageCount</name></param>
+ <param optional="true" len="pSwapchainImageCount"><type>VkImage</type>* <name>pSwapchainImages</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_TIMEOUT,VK_NOT_READY,VK_SUBOPTIMAL_KHR" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_DEVICE_LOST,VK_ERROR_OUT_OF_DATE_KHR,VK_ERROR_SURFACE_LOST_KHR">
+ <proto><type>VkResult</type> <name>vkAcquireNextImageKHR</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="true"><type>VkSwapchainKHR</type> <name>swapchain</name></param>
+ <param><type>uint64_t</type> <name>timeout</name></param>
+ <param optional="true" externsync="true"><type>VkSemaphore</type> <name>semaphore</name></param>
+ <param optional="true" externsync="true"><type>VkFence</type> <name>fence</name></param>
+ <param><type>uint32_t</type>* <name>pImageIndex</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_SUBOPTIMAL_KHR" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_DEVICE_LOST,VK_ERROR_OUT_OF_DATE_KHR,VK_ERROR_SURFACE_LOST_KHR">
+ <proto><type>VkResult</type> <name>vkQueuePresentKHR</name></proto>
+ <param externsync="true"><type>VkQueue</type> <name>queue</name></param>
+ <param externsync="pPresentInfo.pWaitSemaphores[],pPresentInfo.pSwapchains[]">const <type>VkPresentInfoKHR</type>* <name>pPresentInfo</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateWaylandSurfaceKHR</name></proto>
+ <param><type>VkInstance</type> <name>instance</name></param>
+ <param>const <type>VkWaylandSurfaceCreateInfoKHR</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkSurfaceKHR</type>* <name>pSurface</name></param>
+ </command>
+ <command>
+ <proto><type>VkBool32</type> <name>vkGetPhysicalDeviceWaylandPresentationSupportKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>uint32_t</type> <name>queueFamilyIndex</name></param>
+ <param>struct <type>wl_display</type>* <name>display</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateWin32SurfaceKHR</name></proto>
+ <param><type>VkInstance</type> <name>instance</name></param>
+ <param>const <type>VkWin32SurfaceCreateInfoKHR</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkSurfaceKHR</type>* <name>pSurface</name></param>
+ </command>
+ <command>
+ <proto><type>VkBool32</type> <name>vkGetPhysicalDeviceWin32PresentationSupportKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>uint32_t</type> <name>queueFamilyIndex</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateXlibSurfaceKHR</name></proto>
+ <param><type>VkInstance</type> <name>instance</name></param>
+ <param>const <type>VkXlibSurfaceCreateInfoKHR</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkSurfaceKHR</type>* <name>pSurface</name></param>
+ </command>
+ <command>
+ <proto><type>VkBool32</type> <name>vkGetPhysicalDeviceXlibPresentationSupportKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>uint32_t</type> <name>queueFamilyIndex</name></param>
+ <param><type>Display</type>* <name>dpy</name></param>
+ <param><type>VisualID</type> <name>visualID</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateXcbSurfaceKHR</name></proto>
+ <param><type>VkInstance</type> <name>instance</name></param>
+ <param>const <type>VkXcbSurfaceCreateInfoKHR</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkSurfaceKHR</type>* <name>pSurface</name></param>
+ </command>
+ <command>
+ <proto><type>VkBool32</type> <name>vkGetPhysicalDeviceXcbPresentationSupportKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>uint32_t</type> <name>queueFamilyIndex</name></param>
+ <param><type>xcb_connection_t</type>* <name>connection</name></param>
+ <param><type>xcb_visualid_t</type> <name>visual_id</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateDebugReportCallbackEXT</name></proto>
+ <param><type>VkInstance</type> <name>instance</name></param>
+ <param>const <type>VkDebugReportCallbackCreateInfoEXT</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkDebugReportCallbackEXT</type>* <name>pCallback</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyDebugReportCallbackEXT</name></proto>
+ <param><type>VkInstance</type> <name>instance</name></param>
+ <param externsync="true"><type>VkDebugReportCallbackEXT</type> <name>callback</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDebugReportMessageEXT</name></proto>
+ <param><type>VkInstance</type> <name>instance</name></param>
+ <param><type>VkDebugReportFlagsEXT</type> <name>flags</name></param>
+ <param><type>VkDebugReportObjectTypeEXT</type> <name>objectType</name></param>
+ <param><type>uint64_t</type> <name>object</name></param>
+ <param><type>size_t</type> <name>location</name></param>
+ <param><type>int32_t</type> <name>messageCode</name></param>
+ <param len="null-terminated">const <type>char</type>* <name>pLayerPrefix</name></param>
+ <param len="null-terminated">const <type>char</type>* <name>pMessage</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkDebugMarkerSetObjectNameEXT</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="pNameInfo.object"><type>VkDebugMarkerObjectNameInfoEXT</type>* <name>pNameInfo</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkDebugMarkerSetObjectTagEXT</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="pTagInfo.object"><type>VkDebugMarkerObjectTagInfoEXT</type>* <name>pTagInfo</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdDebugMarkerBeginEXT</name></proto>
+ <param><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkDebugMarkerMarkerInfoEXT</type>* <name>pMarkerInfo</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdDebugMarkerEndEXT</name></proto>
+ <param><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdDebugMarkerInsertEXT</name></proto>
+ <param><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkDebugMarkerMarkerInfoEXT</type>* <name>pMarkerInfo</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_FORMAT_NOT_SUPPORTED">
+ <proto><type>VkResult</type> <name>vkGetPhysicalDeviceExternalImageFormatPropertiesNV</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>VkFormat</type> <name>format</name></param>
+ <param><type>VkImageType</type> <name>type</name></param>
+ <param><type>VkImageTiling</type> <name>tiling</name></param>
+ <param><type>VkImageUsageFlags</type> <name>usage</name></param>
+ <param optional="true"><type>VkImageCreateFlags</type> <name>flags</name></param>
+ <param optional="true"><type>VkExternalMemoryHandleTypeFlagsNV</type> <name>externalHandleType</name></param>
+ <param><type>VkExternalImageFormatPropertiesNV</type>* <name>pExternalImageFormatProperties</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_TOO_MANY_OBJECTS,VK_ERROR_OUT_OF_HOST_MEMORY">
+ <proto><type>VkResult</type> <name>vkGetMemoryWin32HandleNV</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkDeviceMemory</type> <name>memory</name></param>
+ <param><type>VkExternalMemoryHandleTypeFlagsNV</type> <name>handleType</name></param>
+ <param><type>HANDLE</type>* <name>pHandle</name></param>
+ </command>
+ <command queues="graphics" renderpass="inside" cmdbufferlevel="primary,secondary" pipeline="graphics">
+ <proto><type>void</type> <name>vkCmdDrawIndirectCountAMD</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkBuffer</type> <name>buffer</name></param>
+ <param><type>VkDeviceSize</type> <name>offset</name></param>
+ <param><type>VkBuffer</type> <name>countBuffer</name></param>
+ <param><type>VkDeviceSize</type> <name>countBufferOffset</name></param>
+ <param><type>uint32_t</type> <name>maxDrawCount</name></param>
+ <param><type>uint32_t</type> <name>stride</name></param>
+ </command>
+ <command queues="graphics" renderpass="inside" cmdbufferlevel="primary,secondary" pipeline="graphics">
+ <proto><type>void</type> <name>vkCmdDrawIndexedIndirectCountAMD</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>VkBuffer</type> <name>buffer</name></param>
+ <param><type>VkDeviceSize</type> <name>offset</name></param>
+ <param><type>VkBuffer</type> <name>countBuffer</name></param>
+ <param><type>VkDeviceSize</type> <name>countBufferOffset</name></param>
+ <param><type>uint32_t</type> <name>maxDrawCount</name></param>
+ <param><type>uint32_t</type> <name>stride</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="inside" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdProcessCommandsNVX</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param>const <type>VkCmdProcessCommandsInfoNVX</type>* <name>pProcessCommandsInfo</name></param>
+ </command>
+ <command queues="graphics,compute" renderpass="inside" cmdbufferlevel="secondary">
+ <proto><type>void</type> <name>vkCmdReserveSpaceForCommandsNVX</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param>const <type>VkCmdReserveSpaceForCommandsInfoNVX</type>* <name>pReserveSpaceInfo</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateIndirectCommandsLayoutNVX</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkIndirectCommandsLayoutCreateInfoNVX</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkIndirectCommandsLayoutNVX</type>* <name>pIndirectCommandsLayout</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyIndirectCommandsLayoutNVX</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkIndirectCommandsLayoutNVX</type> <name>indirectCommandsLayout</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkCreateObjectTableNVX</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkObjectTableCreateInfoNVX</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkObjectTableNVX</type>* <name>pObjectTable</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyObjectTableNVX</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="true"><type>VkObjectTableNVX</type> <name>objectTable</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkRegisterObjectsNVX</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="true"><type>VkObjectTableNVX</type> <name>objectTable</name></param>
+ <param><type>uint32_t</type> <name>objectCount</name></param>
+ <param len="objectCount">const <type>VkObjectTableEntryNVX</type>* const* <name>ppObjectTableEntries</name></param>
+ <param len="objectCount">const <type>uint32_t</type>* <name>pObjectIndices</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY">
+ <proto><type>VkResult</type> <name>vkUnregisterObjectsNVX</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param externsync="true"><type>VkObjectTableNVX</type> <name>objectTable</name></param>
+ <param><type>uint32_t</type> <name>objectCount</name></param>
+ <param len="objectCount">const <type>VkObjectEntryTypeNVX</type>* <name>pObjectEntryTypes</name></param>
+ <param len="objectCount">const <type>uint32_t</type>* <name>pObjectIndices</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param><type>VkDeviceGeneratedCommandsFeaturesNVX</type>* <name>pFeatures</name></param>
+ <param><type>VkDeviceGeneratedCommandsLimitsNVX</type>* <name>pLimits</name></param>
+ </command>
+ </commands>
+
+ <!-- SECTION: Vulkan API interface definitions -->
+ <feature api="vulkan" name="VK_VERSION_1_0" number="1.0">
+ <require comment="Header boilerplate">
+ <type name="vk_platform"/>
+ </require>
+ <require comment="API version">
+ <type name="VK_API_VERSION"/>
+ <type name="VK_API_VERSION_1_0"/>
+ <type name="VK_VERSION_MAJOR"/>
+ <type name="VK_VERSION_MINOR"/>
+ <type name="VK_VERSION_PATCH"/>
+ <type name="VK_HEADER_VERSION"/>
+ </require>
+ <require comment="API constants">
+ <enum name="VK_LOD_CLAMP_NONE"/>
+ <enum name="VK_REMAINING_MIP_LEVELS"/>
+ <enum name="VK_REMAINING_ARRAY_LAYERS"/>
+ <enum name="VK_WHOLE_SIZE"/>
+ <enum name="VK_ATTACHMENT_UNUSED"/>
+ <enum name="VK_TRUE"/>
+ <enum name="VK_FALSE"/>
+ <type name="VK_NULL_HANDLE"/>
+ <enum name="VK_QUEUE_FAMILY_IGNORED"/>
+ <enum name="VK_SUBPASS_EXTERNAL"/>
+ <type name="VkPipelineCacheHeaderVersion"/>
+ </require>
+ <require comment="Device initialization">
+ <command name="vkCreateInstance"/>
+ <command name="vkDestroyInstance"/>
+ <command name="vkEnumeratePhysicalDevices"/>
+ <command name="vkGetPhysicalDeviceFeatures"/>
+ <command name="vkGetPhysicalDeviceFormatProperties"/>
+ <command name="vkGetPhysicalDeviceImageFormatProperties"/>
+ <command name="vkGetPhysicalDeviceProperties"/>
+ <command name="vkGetPhysicalDeviceQueueFamilyProperties"/>
+ <command name="vkGetPhysicalDeviceMemoryProperties"/>
+ <command name="vkGetInstanceProcAddr"/>
+ <command name="vkGetDeviceProcAddr"/>
+ </require>
+ <require comment="Device commands">
+ <command name="vkCreateDevice"/>
+ <command name="vkDestroyDevice"/>
+ </require>
+ <require comment="Extension discovery commands">
+ <command name="vkEnumerateInstanceExtensionProperties"/>
+ <command name="vkEnumerateDeviceExtensionProperties"/>
+ </require>
+ <require comment="Layer discovery commands">
+ <command name="vkEnumerateInstanceLayerProperties"/>
+ <command name="vkEnumerateDeviceLayerProperties"/>
+ </require>
+ <require comment="queue commands">
+ <command name="vkGetDeviceQueue"/>
+ <command name="vkQueueSubmit"/>
+ <command name="vkQueueWaitIdle"/>
+ <command name="vkDeviceWaitIdle"/>
+ </require>
+ <require comment="Memory commands">
+ <command name="vkAllocateMemory"/>
+ <command name="vkFreeMemory"/>
+ <command name="vkMapMemory"/>
+ <command name="vkUnmapMemory"/>
+ <command name="vkFlushMappedMemoryRanges"/>
+ <command name="vkInvalidateMappedMemoryRanges"/>
+ <command name="vkGetDeviceMemoryCommitment"/>
+ </require>
+ <require comment="Memory management API commands">
+ <command name="vkBindBufferMemory"/>
+ <command name="vkBindImageMemory"/>
+ <command name="vkGetBufferMemoryRequirements"/>
+ <command name="vkGetImageMemoryRequirements"/>
+ </require>
+ <require comment="Sparse resource memory management API commands">
+ <command name="vkGetImageSparseMemoryRequirements"/>
+ <command name="vkGetPhysicalDeviceSparseImageFormatProperties"/>
+ <command name="vkQueueBindSparse"/>
+ </require>
+ <require comment="Fence commands">
+ <command name="vkCreateFence"/>
+ <command name="vkDestroyFence"/>
+ <command name="vkResetFences"/>
+ <command name="vkGetFenceStatus"/>
+ <command name="vkWaitForFences"/>
+ </require>
+ <require comment="Queue semaphore commands">
+ <command name="vkCreateSemaphore"/>
+ <command name="vkDestroySemaphore"/>
+ </require>
+ <require comment="Event commands">
+ <command name="vkCreateEvent"/>
+ <command name="vkDestroyEvent"/>
+ <command name="vkGetEventStatus"/>
+ <command name="vkSetEvent"/>
+ <command name="vkResetEvent"/>
+ </require>
+ <require comment="Query commands">
+ <command name="vkCreateQueryPool"/>
+ <command name="vkDestroyQueryPool"/>
+ <command name="vkGetQueryPoolResults"/>
+ </require>
+ <require comment="Buffer commands">
+ <command name="vkCreateBuffer"/>
+ <command name="vkDestroyBuffer"/>
+ </require>
+ <require comment="Buffer view commands">
+ <command name="vkCreateBufferView"/>
+ <command name="vkDestroyBufferView"/>
+ </require>
+ <require comment="Image commands">
+ <command name="vkCreateImage"/>
+ <command name="vkDestroyImage"/>
+ <command name="vkGetImageSubresourceLayout"/>
+ </require>
+ <require comment="Image view commands">
+ <command name="vkCreateImageView"/>
+ <command name="vkDestroyImageView"/>
+ </require>
+ <require comment="Shader commands">
+ <command name="vkCreateShaderModule"/>
+ <command name="vkDestroyShaderModule"/>
+ </require>
+ <require comment="Pipeline Cache commands">
+ <command name="vkCreatePipelineCache"/>
+ <command name="vkDestroyPipelineCache"/>
+ <command name="vkGetPipelineCacheData"/>
+ <command name="vkMergePipelineCaches"/>
+ </require>
+ <require comment="Pipeline commands">
+ <command name="vkCreateGraphicsPipelines"/>
+ <command name="vkCreateComputePipelines"/>
+ <command name="vkDestroyPipeline"/>
+ </require>
+ <require comment="Pipeline layout commands">
+ <command name="vkCreatePipelineLayout"/>
+ <command name="vkDestroyPipelineLayout"/>
+ </require>
+ <require comment="Sampler commands">
+ <command name="vkCreateSampler"/>
+ <command name="vkDestroySampler"/>
+ </require>
+ <require comment="Descriptor set commands">
+ <command name="vkCreateDescriptorSetLayout"/>
+ <command name="vkDestroyDescriptorSetLayout"/>
+ <command name="vkCreateDescriptorPool"/>
+ <command name="vkDestroyDescriptorPool"/>
+ <command name="vkResetDescriptorPool"/>
+ <command name="vkAllocateDescriptorSets"/>
+ <command name="vkFreeDescriptorSets"/>
+ <command name="vkUpdateDescriptorSets"/>
+ </require>
+ <require comment="Pass commands">
+ <command name="vkCreateFramebuffer"/>
+ <command name="vkDestroyFramebuffer"/>
+ <command name="vkCreateRenderPass"/>
+ <command name="vkDestroyRenderPass"/>
+ <command name="vkGetRenderAreaGranularity"/>
+ </require>
+ <require comment="Command pool commands">
+ <command name="vkCreateCommandPool"/>
+ <command name="vkDestroyCommandPool"/>
+ <command name="vkResetCommandPool"/>
+ </require>
+ <require comment="Command buffer commands">
+ <command name="vkAllocateCommandBuffers"/>
+ <command name="vkFreeCommandBuffers"/>
+ <command name="vkBeginCommandBuffer"/>
+ <command name="vkEndCommandBuffer"/>
+ <command name="vkResetCommandBuffer"/>
+ </require>
+ <require comment="Command buffer building commands">
+ <command name="vkCmdBindPipeline"/>
+ <command name="vkCmdSetViewport"/>
+ <command name="vkCmdSetScissor"/>
+ <command name="vkCmdSetLineWidth"/>
+ <command name="vkCmdSetDepthBias"/>
+ <command name="vkCmdSetBlendConstants"/>
+ <command name="vkCmdSetDepthBounds"/>
+ <command name="vkCmdSetStencilCompareMask"/>
+ <command name="vkCmdSetStencilWriteMask"/>
+ <command name="vkCmdSetStencilReference"/>
+ <command name="vkCmdBindDescriptorSets"/>
+ <command name="vkCmdBindIndexBuffer"/>
+ <command name="vkCmdBindVertexBuffers"/>
+ <command name="vkCmdDraw"/>
+ <command name="vkCmdDrawIndexed"/>
+ <command name="vkCmdDrawIndirect"/>
+ <command name="vkCmdDrawIndexedIndirect"/>
+ <command name="vkCmdDispatch"/>
+ <command name="vkCmdDispatchIndirect"/>
+ <command name="vkCmdCopyBuffer"/>
+ <command name="vkCmdCopyImage"/>
+ <command name="vkCmdBlitImage"/>
+ <command name="vkCmdCopyBufferToImage"/>
+ <command name="vkCmdCopyImageToBuffer"/>
+ <command name="vkCmdUpdateBuffer"/>
+ <command name="vkCmdFillBuffer"/>
+ <command name="vkCmdClearColorImage"/>
+ <command name="vkCmdClearDepthStencilImage"/>
+ <command name="vkCmdClearAttachments"/>
+ <command name="vkCmdResolveImage"/>
+ <command name="vkCmdSetEvent"/>
+ <command name="vkCmdResetEvent"/>
+ <command name="vkCmdWaitEvents"/>
+ <command name="vkCmdPipelineBarrier"/>
+ <command name="vkCmdBeginQuery"/>
+ <command name="vkCmdEndQuery"/>
+ <command name="vkCmdResetQueryPool"/>
+ <command name="vkCmdWriteTimestamp"/>
+ <command name="vkCmdCopyQueryPoolResults"/>
+ <command name="vkCmdPushConstants"/>
+ <command name="vkCmdBeginRenderPass"/>
+ <command name="vkCmdNextSubpass"/>
+ <command name="vkCmdEndRenderPass"/>
+ <command name="vkCmdExecuteCommands"/>
+ </require>
+ <require comment="Types not directly used by the API">
+ <!-- Include <type name="typename"/> here for e.g. structs that
+ are not parameter types of commands, but still need to be
+ defined in the API.
+ -->
+ <type name="VkBufferMemoryBarrier"/>
+ <type name="VkDispatchIndirectCommand"/>
+ <type name="VkDrawIndexedIndirectCommand"/>
+ <type name="VkDrawIndirectCommand"/>
+ <type name="VkImageMemoryBarrier"/>
+ <type name="VkMemoryBarrier"/>
+ </require>
+ </feature>
+
+ <!-- SECTION: Vulkan extension interface definitions -->
+ <extensions>
+ <!-- WSI extensions -->
+ <extension name="VK_KHR_surface" number="1" type="instance" supported="vulkan">
+ <require>
+ <enum value="25" name="VK_KHR_SURFACE_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_surface&quot;" name="VK_KHR_SURFACE_EXTENSION_NAME"/>
+ <enum offset="0" dir="-" extends="VkResult" name="VK_ERROR_SURFACE_LOST_KHR"/>
+ <enum offset="1" dir="-" extends="VkResult" name="VK_ERROR_NATIVE_WINDOW_IN_USE_KHR"/>
+ <enum value="VK_COLOR_SPACE_SRGB_NONLINEAR_KHR" name="VK_COLORSPACE_SRGB_NONLINEAR_KHR"/>
+ <command name="vkDestroySurfaceKHR"/>
+ <command name="vkGetPhysicalDeviceSurfaceSupportKHR"/>
+ <command name="vkGetPhysicalDeviceSurfaceCapabilitiesKHR"/>
+ <command name="vkGetPhysicalDeviceSurfaceFormatsKHR"/>
+ <command name="vkGetPhysicalDeviceSurfacePresentModesKHR"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_swapchain" number="2" type="device" requires="VK_KHR_surface" supported="vulkan">
+ <require>
+ <enum value="68" name="VK_KHR_SWAPCHAIN_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_swapchain&quot;" name="VK_KHR_SWAPCHAIN_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PRESENT_INFO_KHR"/>
+ <enum offset="2" extends="VkImageLayout" name="VK_IMAGE_LAYOUT_PRESENT_SRC_KHR"/>
+ <enum offset="3" extends="VkResult" name="VK_SUBOPTIMAL_KHR"/>
+ <enum offset="4" dir="-" extends="VkResult" name="VK_ERROR_OUT_OF_DATE_KHR"/>
+ <command name="vkCreateSwapchainKHR"/>
+ <command name="vkDestroySwapchainKHR"/>
+ <command name="vkGetSwapchainImagesKHR"/>
+ <command name="vkAcquireNextImageKHR"/>
+ <command name="vkQueuePresentKHR"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_display" number="3" type="instance" requires="VK_KHR_surface" supported="vulkan">
+ <require>
+ <enum value="21" name="VK_KHR_DISPLAY_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_display&quot;" name="VK_KHR_DISPLAY_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR"/>
+ <type name="VkDisplayPlaneAlphaFlagsKHR"/>
+ <type name="VkDisplayPlaneAlphaFlagBitsKHR"/>
+ <type name="VkDisplayPropertiesKHR"/>
+ <type name="VkDisplayModeParametersKHR"/>
+ <type name="VkDisplayModePropertiesKHR"/>
+ <type name="VkDisplayModeCreateInfoKHR"/>
+ <type name="VkDisplayPlaneCapabilitiesKHR"/>
+ <type name="VkDisplayPlanePropertiesKHR"/>
+ <type name="VkDisplaySurfaceCreateInfoKHR"/>
+ <command name="vkGetPhysicalDeviceDisplayPropertiesKHR"/>
+ <command name="vkGetPhysicalDeviceDisplayPlanePropertiesKHR"/>
+ <command name="vkGetDisplayPlaneSupportedDisplaysKHR"/>
+ <command name="vkGetDisplayModePropertiesKHR"/>
+ <command name="vkCreateDisplayModeKHR"/>
+ <command name="vkGetDisplayPlaneCapabilitiesKHR"/>
+ <command name="vkCreateDisplayPlaneSurfaceKHR"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_display_swapchain" number="4" type="device" requires="VK_KHR_swapchain,VK_KHR_display" supported="vulkan">
+ <require>
+ <enum value="9" name="VK_KHR_DISPLAY_SWAPCHAIN_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_display_swapchain&quot;" name="VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_DISPLAY_PRESENT_INFO_KHR"/>
+ <enum offset="1" dir="-" extends="VkResult" name="VK_ERROR_INCOMPATIBLE_DISPLAY_KHR"/>
+ <type name="VkDisplayPresentInfoKHR"/>
+ <command name="vkCreateSharedSwapchainsKHR"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_xlib_surface" number="5" type="instance" requires="VK_KHR_surface" protect="VK_USE_PLATFORM_XLIB_KHR" supported="vulkan">
+ <require>
+ <enum value="6" name="VK_KHR_XLIB_SURFACE_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_xlib_surface&quot;" name="VK_KHR_XLIB_SURFACE_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR"/>
+ <type name="VkXlibSurfaceCreateFlagsKHR"/>
+ <type name="VkXlibSurfaceCreateInfoKHR"/>
+ <command name="vkCreateXlibSurfaceKHR"/>
+ <command name="vkGetPhysicalDeviceXlibPresentationSupportKHR"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_xcb_surface" number="6" type="instance" requires="VK_KHR_surface" protect="VK_USE_PLATFORM_XCB_KHR" supported="vulkan">
+ <require>
+ <enum value="6" name="VK_KHR_XCB_SURFACE_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_xcb_surface&quot;" name="VK_KHR_XCB_SURFACE_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR"/>
+ <type name="VkXcbSurfaceCreateFlagsKHR"/>
+ <type name="VkXcbSurfaceCreateInfoKHR"/>
+ <command name="vkCreateXcbSurfaceKHR"/>
+ <command name="vkGetPhysicalDeviceXcbPresentationSupportKHR"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_wayland_surface" number="7" type="instance" requires="VK_KHR_surface" protect="VK_USE_PLATFORM_WAYLAND_KHR" supported="vulkan">
+ <require>
+ <enum value="5" name="VK_KHR_WAYLAND_SURFACE_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_wayland_surface&quot;" name="VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR"/>
+ <type name="VkWaylandSurfaceCreateFlagsKHR"/>
+ <type name="VkWaylandSurfaceCreateInfoKHR"/>
+ <command name="vkCreateWaylandSurfaceKHR"/>
+ <command name="vkGetPhysicalDeviceWaylandPresentationSupportKHR"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_mir_surface" number="8" type="instance" requires="VK_KHR_surface" protect="VK_USE_PLATFORM_MIR_KHR" supported="vulkan">
+ <require>
+ <enum value="4" name="VK_KHR_MIR_SURFACE_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_mir_surface&quot;" name="VK_KHR_MIR_SURFACE_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR"/>
+ <type name="VkMirSurfaceCreateFlagsKHR"/>
+ <type name="VkMirSurfaceCreateInfoKHR"/>
+ <command name="vkCreateMirSurfaceKHR"/>
+ <command name="vkGetPhysicalDeviceMirPresentationSupportKHR"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_android_surface" number="9" type="instance" requires="VK_KHR_surface" protect="VK_USE_PLATFORM_ANDROID_KHR" supported="vulkan">
+ <require>
+ <enum value="6" name="VK_KHR_ANDROID_SURFACE_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_android_surface&quot;" name="VK_KHR_ANDROID_SURFACE_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR"/>
+ <type name="VkAndroidSurfaceCreateFlagsKHR"/>
+ <type name="VkAndroidSurfaceCreateInfoKHR"/>
+ <command name="vkCreateAndroidSurfaceKHR"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_win32_surface" number="10" type="instance" requires="VK_KHR_surface" protect="VK_USE_PLATFORM_WIN32_KHR" supported="vulkan">
+ <require>
+ <enum value="5" name="VK_KHR_WIN32_SURFACE_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_win32_surface&quot;" name="VK_KHR_WIN32_SURFACE_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR"/>
+ <type name="VkWin32SurfaceCreateFlagsKHR"/>
+ <type name="VkWin32SurfaceCreateInfoKHR"/>
+ <command name="vkCreateWin32SurfaceKHR"/>
+ <command name="vkGetPhysicalDeviceWin32PresentationSupportKHR"/>
+ </require>
+ </extension>
+ <extension name="VK_ANDROID_native_buffer" number="11" supported="disabled">
+ <require>
+ <enum value="4" name="VK_ANDROID_NATIVE_BUFFER_SPEC_VERSION"/>
+ <enum value="11" name="VK_ANDROID_NATIVE_BUFFER_NUMBER"/>
+ <enum value="&quot;VK_ANDROID_native_buffer&quot;" name="VK_ANDROID_NATIVE_BUFFER_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_EXT_debug_report" number="12" type="instance" author="Google, Inc." contact="Courtney Goeltzenleuchter @courtney" supported="vulkan">
+ <require>
+ <enum value="4" name="VK_EXT_DEBUG_REPORT_SPEC_VERSION"/>
+ <enum value="&quot;VK_EXT_debug_report&quot;" name="VK_EXT_DEBUG_REPORT_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT"/>
+ <enum offset="1" dir="-" extends="VkResult" name="VK_ERROR_VALIDATION_FAILED_EXT"/>
+ <enum value="VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT" name="VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT"/>
+ <type name="VkDebugReportObjectTypeEXT"/>
+ <type name="VkDebugReportErrorEXT"/>
+ <command name="vkCreateDebugReportCallbackEXT"/>
+ <command name="vkDestroyDebugReportCallbackEXT"/>
+ <command name="vkDebugReportMessageEXT"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_glsl_shader" number="13" type="device" author="NVIDIA" contact="Piers Daniell @pdaniell" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_NV_GLSL_SHADER_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_glsl_shader&quot;" name="VK_NV_GLSL_SHADER_EXTENSION_NAME"/>
+ <enum offset="0" dir="-" extends="VkResult" name="VK_ERROR_INVALID_SHADER_NV"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_1" number="14" author="NVIDIA" contact="Piers Daniell @pdaniell" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_1_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_1&quot;" name="VK_NV_EXTENSION_1_EXTENSION_NAME"/>
+ <enum offset="0" dir="-" extends="VkResult" name="VK_NV_EXTENSION_1_ERROR"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_sampler_mirror_clamp_to_edge" type="device" number="15" author="KHR" contact="Tobias Hector @tobias" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_sampler_mirror_clamp_to_edge&quot;" name="VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME"/>
+ <enum value="4" extends="VkSamplerAddressMode" name="VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE" comment="Note that this defines what was previously a core enum, and so uses the 'value' attribute rather than 'offset', and does not have a suffix. This is a special case, and should not be repeated"/>
+ </require>
+ </extension>
+ <extension name="VK_IMG_filter_cubic" number="16" type="device" author="IMG" contact="Tobias Hector @tobias" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_IMG_FILTER_CUBIC_SPEC_VERSION"/>
+ <enum value="&quot;VK_IMG_filter_cubic&quot;" name="VK_IMG_FILTER_CUBIC_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkFilter" name="VK_FILTER_CUBIC_IMG"/>
+ <enum bitpos="13" extends="VkFormatFeatureFlagBits" name="VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG" comment="Format can be filtered with VK_FILTER_CUBIC_IMG when being sampled"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_17" number="17" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_17_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_17&quot;" name="VK_AMD_EXTENSION_17_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_18" number="18" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_18_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_18&quot;" name="VK_AMD_EXTENSION_18_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_rasterization_order" number="19" type="device" author="AMD" contact="Daniel Rakos @aqnuep" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_AMD_RASTERIZATION_ORDER_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_rasterization_order&quot;" name="VK_AMD_RASTERIZATION_ORDER_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD"/>
+ <type name="VkRasterizationOrderAMD"/>
+ <type name="VkPipelineRasterizationStateRasterizationOrderAMD"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_20" number="20" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_20_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_20&quot;" name="VK_AMD_EXTENSION_20_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_shader_trinary_minmax" number="21" type="device" author="AMD" contact="[email protected]" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_AMD_SHADER_TRINARY_MINMAX_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_shader_trinary_minmax&quot;" name="VK_AMD_SHADER_TRINARY_MINMAX_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_shader_explicit_vertex_parameter" number="22" type="device" author="AMD" contact="[email protected]" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_shader_explicit_vertex_parameter&quot;" name="VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_EXT_debug_marker" number="23" type="device" author="Baldur Karlsson" contact="[email protected]" supported="vulkan">
+ <require>
+ <enum value="3" name="VK_EXT_DEBUG_MARKER_SPEC_VERSION"/>
+ <enum value="&quot;VK_EXT_debug_marker&quot;" name="VK_EXT_DEBUG_MARKER_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT"/>
+ <enum offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT"/>
+ <type name="VkDebugMarkerObjectNameInfoEXT"/>
+ <type name="VkDebugMarkerObjectTagInfoEXT"/>
+ <type name="VkDebugMarkerMarkerInfoEXT"/>
+ <command name="vkDebugMarkerSetObjectTagEXT"/>
+ <command name="vkDebugMarkerSetObjectNameEXT"/>
+ <command name="vkCmdDebugMarkerBeginEXT"/>
+ <command name="vkCmdDebugMarkerEndEXT"/>
+ <command name="vkCmdDebugMarkerInsertEXT"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_24" number="24" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_24_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_24&quot;" name="VK_AMD_EXTENSION_24_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_25" number="25" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_25_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_25&quot;" name="VK_AMD_EXTENSION_25_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_gcn_shader" number="26" type="device" author="AMD" contact="[email protected]" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_AMD_GCN_SHADER_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_gcn_shader&quot;" name="VK_AMD_GCN_SHADER_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_dedicated_allocation" number="27" type="device" author="NVIDIA" contact="Jeff Bolz @jbolz" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_NV_DEDICATED_ALLOCATION_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_dedicated_allocation&quot;" name="VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV"/>
+ <enum offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV"/>
+ <type name="VkDedicatedAllocationImageCreateInfoNV"/>
+ <type name="VkDedicatedAllocationBufferCreateInfoNV"/>
+ <type name="VkDedicatedAllocationMemoryAllocateInfoNV"/>
+ </require>
+ </extension>
+ <extension name="VK_EXT_extension_28" number="28" author="NVIDIA" contact="Piers Daniell @pdaniell" supported="disabled">
+ <require>
+ <enum value="0" name="VK_EXT_EXTENSION_28_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_28&quot;" name="VK_EXT_EXTENSION_28_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NVX_extension_29" number="29" author="NVIDIA" contact="Jeff Juliano @jjuliano" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NVX_EXTENSION_29_SPEC_VERSION"/>
+ <enum value="&quot;VK_NVX_extension_29&quot;" name="VK_NVX_EXTENSION_29_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NVX_extension_30" number="30" author="NVIDIA" contact="Jeff Juliano @jjuliano" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NVX_EXTENSION_30_SPEC_VERSION"/>
+ <enum value="&quot;VK_NVX_extension_30&quot;" name="VK_NVX_EXTENSION_30_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NVX_extension_31" number="31" author="NVIDIA" contact="Jeff Juliano @jjuliano" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NVX_EXTENSION_31_SPEC_VERSION"/>
+ <enum value="&quot;VK_NVX_extension_31&quot;" name="VK_NVX_EXTENSION_31_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_32" number="32" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_32_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_32&quot;" name="VK_AMD_EXTENSION_32_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_33" number="33" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_33_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_33&quot;" name="VK_AMD_EXTENSION_33_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_draw_indirect_count" number="34" type="device" author="AMD" contact="Daniel Rakos @aqnuep" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_AMD_DRAW_INDIRECT_COUNT_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_draw_indirect_count&quot;" name="VK_AMD_DRAW_INDIRECT_COUNT_EXTENSION_NAME"/>
+ <command name="vkCmdDrawIndirectCountAMD"/>
+ <command name="vkCmdDrawIndexedIndirectCountAMD"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_35" number="35" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_35_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_35&quot;" name="VK_AMD_EXTENSION_35_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_negative_viewport_height" number="36" type="device" author="AMD" contact="Matthaeus G. Chajdas @anteru" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_negative_viewport_height&quot;" name="VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_gpu_shader_half_float" number="37" type="device" author="AMD" contact="Dominik Witczak @dominikwitczak_amd" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_AMD_GPU_SHADER_HALF_FLOAT_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_gpu_shader_half_float&quot;" name="VK_AMD_GPU_SHADER_HALF_FLOAT_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_shader_ballot" number="38" type="device" author="AMD" contact="Dominik Witczak @dominikwitczak_amd" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_AMD_SHADER_BALLOT_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_shader_ballot&quot;" name="VK_AMD_SHADER_BALLOT_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_39" number="39" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_39_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_39&quot;" name="VK_AMD_EXTENSION_39_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_40" number="40" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_40_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_40&quot;" name="VK_AMD_EXTENSION_40_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_41" number="41" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_41_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_41&quot;" name="VK_AMD_EXTENSION_41_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_42" number="42" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_42_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_42&quot;" name="VK_AMD_EXTENSION_42_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_43" number="43" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_43_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_43&quot;" name="VK_AMD_EXTENSION_43_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_44" number="44" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_44_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_44&quot;" name="VK_AMD_EXTENSION_44_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_45" number="45" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_45_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_45&quot;" name="VK_AMD_EXTENSION_45_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_46" number="46" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_46_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_46&quot;" name="VK_AMD_EXTENSION_46_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_AMD_extension_47" number="47" author="AMD" contact="Daniel Rakos @aqnuep" supported="disabled">
+ <require>
+ <enum value="0" name="VK_AMD_EXTENSION_47_SPEC_VERSION"/>
+ <enum value="&quot;VK_AMD_extension_47&quot;" name="VK_AMD_EXTENSION_47_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NVX_extension_48" number="48" author="NVIDIA" contact="James Jones @cubanismo" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NVX_EXTENSION_48_SPEC_VERSION"/>
+ <enum value="&quot;VK_NVX_extension_48&quot;" name="VK_NVX_EXTENSION_48_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_GOOGLE_extension_49" number="49" author="GOOGLE" contact="Jean-Francois Roy @jfroy" supported="disabled">
+ <require>
+ <enum value="0" name="VK_GOOGLE_EXTENSION_49_SPEC_VERSION"/>
+ <enum value="&quot;VK_GOOGLE_extension_49&quot;" name="VK_GOOGLE_EXTENSION_49_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_GOOGLE_extension_50" number="50" author="GOOGLE" contact="Jean-Francois Roy @jfroy" supported="disabled">
+ <require>
+ <enum value="0" name="VK_GOOGLE_EXTENSION_50_SPEC_VERSION"/>
+ <enum value="&quot;VK_GOOGLE_extension_50&quot;" name="VK_GOOGLE_EXTENSION_50_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NVX_extension_51" number="51" author="NVIDIA" contact="James Jones @cubanismo" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NVX_EXTENSION_51_SPEC_VERSION"/>
+ <enum value="&quot;VK_NVX_extension_51&quot;" name="VK_NVX_EXTENSION_51_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NVX_extension_52" number="52" author="NVIDIA" contact="James Jones @cubanismo" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NVX_EXTENSION_52_SPEC_VERSION"/>
+ <enum value="&quot;VK_NVX_extension_52&quot;" name="VK_NVX_EXTENSION_52_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_53" number="53" author="NVIDIA" contact="Jeff Bolz @jbolz" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_53_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_53&quot;" name="VK_NV_EXTENSION_53_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_54" number="54" author="NVIDIA" contact="Jeff Bolz @jbolz" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_54_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_54&quot;" name="VK_NV_EXTENSION_54_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_IMG_format_pvrtc" number="55" type="device" author="IMG" contact="Tobias Hector @tobias" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_IMG_FORMAT_PVRTC_SPEC_VERSION"/>
+ <enum value="&quot;VK_IMG_format_pvrtc&quot;" name="VK_IMG_FORMAT_PVRTC_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkFormat" name="VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG"/>
+ <enum offset="1" extends="VkFormat" name="VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG"/>
+ <enum offset="2" extends="VkFormat" name="VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG"/>
+ <enum offset="3" extends="VkFormat" name="VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG"/>
+ <enum offset="4" extends="VkFormat" name="VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG"/>
+ <enum offset="5" extends="VkFormat" name="VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG"/>
+ <enum offset="6" extends="VkFormat" name="VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG"/>
+ <enum offset="7" extends="VkFormat" name="VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_external_memory_capabilities" number="56" type="instance" author="NVIDIA" contact="James jones @cubanismo" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_NV_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_external_memory_capabilities&quot;" name="VK_NV_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME"/>
+ <type name="VkExternalMemoryHandleTypeFlagsNV"/>
+ <type name="VkExternalMemoryHandleTypeFlagBitsNV"/>
+ <type name="VkExternalMemoryFeatureFlagsNV"/>
+ <type name="VkExternalMemoryFeatureFlagBitsNV"/>
+ <type name="VkExternalImageFormatPropertiesNV"/>
+ <command name="vkGetPhysicalDeviceExternalImageFormatPropertiesNV"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_external_memory" number="57" type="device" requires="VK_NV_external_memory_capabilities" author="NVIDIA" contact="James jones @cubanismo" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_NV_EXTERNAL_MEMORY_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_external_memory&quot;" name="VK_NV_EXTERNAL_MEMORY_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV"/>
+ <type name="VkExternalMemoryImageCreateInfoNV"/>
+ <type name="VkExportMemoryAllocateInfoNV"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_external_memory_win32" number="58" type="device" requires="VK_NV_external_memory_capabilities,VK_NV_external_memory" author="NVIDIA" contact="James jones @cubanismo" protect="VK_USE_PLATFORM_WIN32_KHR" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_NV_EXTERNAL_MEMORY_WIN32_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_external_memory_win32&quot;" name="VK_NV_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_NV"/>
+ <type name="VkImportMemoryWin32HandleInfoNV"/>
+ <type name="VkExportMemoryWin32HandleInfoNV"/>
+ <command name="vkGetMemoryWin32HandleNV"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_win32_keyed_mutex" number="59" type="device" requires="VK_NV_external_memory_capabilities,VK_NV_external_memory_win32" author="NVIDIA" contact="Carsten Rohde" protect="VK_USE_PLATFORM_WIN32_KHR" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_win32_keyed_mutex&quot;" name="VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV"/>
+ <type name="VkWin32KeyedMutexAcquireReleaseInfoNV"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_60" number="60" author="KHR" contact="Jeff Bolz @jbolz" supported="disabled">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_60_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_60&quot;" name="VK_KHR_EXTENSION_60_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_61" number="61" author="KHR" contact="Jeff Bolz @jbolz" supported="disabled">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_61_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_61&quot;" name="VK_KHR_EXTENSION_61_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_EXT_validation_flags" number="62" type="instance" author="Google, Inc." contact="Tobin Ehlis @tobine" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_EXT_VALIDATION_FLAGS_SPEC_VERSION"/>
+ <enum value="&quot;VK_EXT_validation_flags&quot;" name="VK_EXT_VALIDATION_FLAGS_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT"/>
+ <type name="VkValidationFlagsEXT"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_63" number="63" author="NVIDIA" contact="Mathias Heyer @mheyer" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_63_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_63&quot;" name="VK_NV_EXTENSION_63_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_64" number="64" author="KHR" contact="Daniel Koch @dgkoch" supported="disabled">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_64_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_64&quot;" name="VK_KHR_EXTENSION_64_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_65" number="65" author="NVIDIA" contact="Daniel Koch @dgkoch" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_65_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_65&quot;" name="VK_NV_EXTENSION_65_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_66" number="66" author="NVIDIA" contact="Daniel Koch @dgkoch" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_66_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_66&quot;" name="VK_NV_EXTENSION_66_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_ARM_extension_01" number="67" type="device" author="ARM" contact="Jan-Harald Fredriksen @janharald" supported="disabled">
+ <require>
+ <enum value="0" name="VK_ARM_EXTENSION_01_SPEC_VERSION"/>
+ <enum value="&quot;VK_ARM_extension_01&quot;" name="VK_ARM_EXTENSION_01_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_ARM_extension_02" number="68" type="device" author="ARM" contact="Jan-Harald Fredriksen @janharald" supported="disabled">
+ <require>
+ <enum value="0" name="VK_ARM_EXTENSION_02_SPEC_VERSION"/>
+ <enum value="&quot;VK_ARM_extension_02&quot;" name="VK_ARM_EXTENSION_02_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_IMG_extension_69" number="69" type="device" author="IMG" contact="Tobias Hector @tobias" supported="disabled">
+ <require>
+ <enum value="0" name="VK_IMG_EXTENSION_69_SPEC_VERSION"/>
+ <enum value="&quot;VK_IMG_extension_69&quot;" name="VK_IMG_EXTENSION_69_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_70" number="70" author="KHR" contact="Piers Daniell @pdaniell" supported="disabled">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_70_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_70&quot;" name="VK_KHR_EXTENSION_70_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_71" number="71" author="KHR" contact="Jeff Bolz @jbolz" supported="disabled">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_71_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_71&quot;" name="VK_KHR_EXTENSION_71_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_72" number="72" author="KHR" contact="James Jones @cubanismo" supported="disable">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_72_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_72&quot;" name="VK_KHR_EXTENSION_72_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_73" number="73" author="KHR" contact="James Jones @cubanismo" supported="disable">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_73_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_73&quot;" name="VK_KHR_EXTENSION_73_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_74" number="74" author="KHR" contact="James Jones @cubanismo" supported="disable">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_74_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_74&quot;" name="VK_KHR_EXTENSION_74_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_75" number="75" author="KHR" contact="James Jones @cubanismo" supported="disable">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_75_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_75&quot;" name="VK_KHR_EXTENSION_75_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_76" number="76" author="KHR" contact="James Jones @cubanismo" supported="disable">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_76_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_76&quot;" name="VK_KHR_EXTENSION_76_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_77" number="77" author="KHR" contact="James Jones @cubanismo" supported="disable">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_77_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_77&quot;" name="VK_KHR_EXTENSION_77_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_78" number="78" author="KHR" contact="James Jones @cubanismo" supported="disable">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_78_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_78&quot;" name="VK_KHR_EXTENSION_78_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_79" number="79" author="KHR" contact="James Jones @cubanismo" supported="disable">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_79_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_79&quot;" name="VK_KHR_EXTENSION_79_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_80" number="80" author="KHR" contact="James Jones @cubanismo" supported="disable">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_80_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_80&quot;" name="VK_KHR_EXTENSION_80_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_81" number="81" author="KHR" contact="Jeff Bolz @jbolz" supported="disabled">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_81_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_81&quot;" name="VK_KHR_EXTENSION_81_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_82" number="82" author="KHR" contact="Jeff Bolz @jbolz" supported="disabled">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_82_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_82&quot;" name="VK_KHR_EXTENSION_82_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_83" number="83" author="KHR" contact="Jan-Harald Fredriksen @janharald" supported="disabled">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_83_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_83&quot;" name="VK_KHR_EXTENSION_83_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_84" number="84" author="KHR" contact="Jan-Harald Fredriksen @janharald" supported="disabled">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_84_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_84&quot;" name="VK_KHR_EXTENSION_84_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_85" number="85" author="KHR" contact="Ian Elliott @ianelliott" supported="disabled">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_85_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_85&quot;" name="VK_KHR_EXTENSION_85_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_86" number="86" author="KHR" contact="Markus Tavenrath @mtavenrath" supported="disabled">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_86_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_86&quot;" name="VK_KHR_EXTENSION_86_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NVX_device_generated_commands" number="87" type="device" author="NVIDIA" contact="Christoph Kubisch @pixeljetstream" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_NVX_DEVICE_GENERATED_COMMANDS_SPEC_VERSION"/>
+ <enum value="&quot;VK_NVX_device_generated_commands&quot;" name="VK_NVX_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_OBJECT_TABLE_CREATE_INFO_NVX"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NVX"/>
+ <enum offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_CMD_PROCESS_COMMANDS_INFO_NVX"/>
+ <enum offset="3" extends="VkStructureType" name="VK_STRUCTURE_TYPE_CMD_RESERVE_SPACE_FOR_COMMANDS_INFO_NVX"/>
+ <enum offset="4" extends="VkStructureType" name="VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_LIMITS_NVX"/>
+ <enum offset="5" extends="VkStructureType" name="VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_FEATURES_NVX"/>
+ <enum bitpos="17" extends="VkPipelineStageFlagBits" name="VK_PIPELINE_STAGE_COMMAND_PROCESS_BIT_NVX"/>
+ <enum bitpos="17" extends="VkAccessFlagBits" name="VK_ACCESS_COMMAND_PROCESS_READ_BIT_NVX"/>
+ <enum bitpos="18" extends="VkAccessFlagBits" name="VK_ACCESS_COMMAND_PROCESS_WRITE_BIT_NVX"/>
+ <type name="VkObjectTableNVX"/>
+ <type name="VkIndirectCommandsLayoutNVX"/>
+ <type name="VkIndirectCommandsLayoutUsageFlagsNVX"/>
+ <type name="VkObjectEntryUsageFlagsNVX"/>
+ <type name="VkIndirectCommandsLayoutUsageFlagBitsNVX"/>
+ <type name="VkIndirectCommandsTokenTypeNVX"/>
+ <type name="VkObjectEntryUsageFlagBitsNVX"/>
+ <type name="VkObjectEntryTypeNVX"/>
+ <type name="VkDeviceGeneratedCommandsFeaturesNVX"/>
+ <type name="VkDeviceGeneratedCommandsLimitsNVX"/>
+ <type name="VkIndirectCommandsTokenNVX"/>
+ <type name="VkIndirectCommandsLayoutTokenNVX"/>
+ <type name="VkIndirectCommandsLayoutCreateInfoNVX"/>
+ <type name="VkCmdProcessCommandsInfoNVX"/>
+ <type name="VkCmdReserveSpaceForCommandsInfoNVX"/>
+ <type name="VkObjectTableCreateInfoNVX"/>
+ <type name="VkObjectTableEntryNVX"/>
+ <type name="VkObjectTablePipelineEntryNVX"/>
+ <type name="VkObjectTableDescriptorSetEntryNVX"/>
+ <type name="VkObjectTableVertexBufferEntryNVX"/>
+ <type name="VkObjectTableIndexBufferEntryNVX"/>
+ <type name="VkObjectTablePushConstantEntryNVX"/>
+ <command name="vkCmdProcessCommandsNVX"/>
+ <command name="vkCmdReserveSpaceForCommandsNVX"/>
+ <command name="vkCreateIndirectCommandsLayoutNVX"/>
+ <command name="vkDestroyIndirectCommandsLayoutNVX"/>
+ <command name="vkCreateObjectTableNVX"/>
+ <command name="vkDestroyObjectTableNVX"/>
+ <command name="vkRegisterObjectsNVX"/>
+ <command name="vkUnregisterObjectsNVX"/>
+ <command name="vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_88" number="88" author="NV" contact="Eric Werness @ewerness" supported="disabled">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_88_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_88&quot;" name="VK_KHR_EXTENSION_88_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_EXT_extension_89" number="89" author="NV" contact="James Jones @cubanismo" supported="disabled">
+ <require>
+ <enum value="0" name="VK_EXT_EXTENSION_89_SPEC_VERSION"/>
+ <enum value="&quot;VK_EXT_extension_89&quot;" name="VK_EXT_EXTENSION_89_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_EXT_extension_90" number="90" author="NV" contact="James Jones @cubanismo" supported="disabled">
+ <require>
+ <enum value="0" name="VK_EXT_EXTENSION_90_SPEC_VERSION"/>
+ <enum value="&quot;VK_EXT_extension_90&quot;" name="VK_EXT_EXTENSION_90_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_EXT_extension_91" number="91" author="NV" contact="James Jones @cubanismo" supported="disabled">
+ <require>
+ <enum value="0" name="VK_EXT_EXTENSION_91_SPEC_VERSION"/>
+ <enum value="&quot;VK_EXT_extension_91&quot;" name="VK_EXT_EXTENSION_91_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_EXT_extension_92" number="92" author="NV" contact="James Jones @cubanismo" supported="disabled">
+ <require>
+ <enum value="0" name="VK_EXT_EXTENSION_92_SPEC_VERSION"/>
+ <enum value="&quot;VK_EXT_extension_92&quot;" name="VK_EXT_EXTENSION_92_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_93" number="93" author="GOOGLE" contact="Ian Elliott @ianelliott" supported="disabled">
+ <require>
+ <enum value="0" name="VK_GOOGLE_EXTENSION_93_SPEC_VERSION"/>
+ <enum value="&quot;VK_GOOGLE_extension_93&quot;" name="VK_GOOGLE_EXTENSION_93_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_extension_94" number="94" author="Codeplay" contact="Neil Henning @neil_henning" supported="disabled">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_94_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_extension_94&quot;" name="VK_KHR_EXTENSION_94_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_95" number="95" author="NVIDIA" contact="Daniel Koch @dgkoch" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_95_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_95&quot;" name="VK_NV_EXTENSION_95_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_96" number="96" author="NVIDIA" contact="Daniel Koch @dgkoch" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_96_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_96&quot;" name="VK_NV_EXTENSION_96_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_97" number="97" author="NVIDIA" contact="Daniel Koch @dgkoch" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_97_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_97&quot;" name="VK_NV_EXTENSION_97_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_98" number="98" author="NVIDIA" contact="Daniel Koch @dgkoch" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_98_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_98&quot;" name="VK_NV_EXTENSION_98_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_99" number="99" author="NVIDIA" contact="Daniel Koch @dgkoch" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_99_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_99&quot;" name="VK_NV_EXTENSION_99_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_100" number="100" author="NVIDIA" contact="Daniel Koch @dgkoch" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_100_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_100&quot;" name="VK_NV_EXTENSION_100_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_101" number="101" author="NVIDIA" contact="Daniel Koch @dgkoch" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_101_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_101&quot;" name="VK_NV_EXTENSION_101_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_102" number="102" author="NVIDIA" contact="Daniel Koch @dgkoch" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_102_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_102&quot;" name="VK_NV_EXTENSION_102_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_103" number="103" author="NVIDIA" contact="Daniel Koch @dgkoch" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_103_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_103&quot;" name="VK_NV_EXTENSION_103_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_NV_extension_104" number="104" author="NVIDIA" contact="Mathias Schott @mschott" supported="disabled">
+ <require>
+ <enum value="0" name="VK_NV_EXTENSION_104_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_extension_104&quot;" name="VK_NV_EXTENSION_104_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_EXT_extension_105" number="105" author="GOOGLE" contact="Courtney Goeltzenleuchter @courtneygo" supported="disabled">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_105_SPEC_VERSION"/>
+ <enum value="&quot;VK_EXT_extension_105&quot;" name="VK_KHR_EXTENSION_105_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ </extensions>
+</registry>