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+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include "gen8_pack.h"
+#include "gen9_pack.h"
+
+#include "genX_state_util.h"
+
+static const uint32_t
+isl_to_gen_multisample_layout[] = {
+ [ISL_MSAA_LAYOUT_NONE] = MSS,
+ [ISL_MSAA_LAYOUT_INTERLEAVED] = DEPTH_STENCIL,
+ [ISL_MSAA_LAYOUT_ARRAY] = MSS,
+};
+
+void
+genX(fill_buffer_surface_state)(void *state, enum isl_format format,
+ uint32_t offset, uint32_t range, uint32_t stride)
+{
+ uint32_t num_elements = range / stride;
+
+ struct GENX(RENDER_SURFACE_STATE) surface_state = {
+ .SurfaceType = SURFTYPE_BUFFER,
+ .SurfaceArray = false,
+ .SurfaceFormat = format,
+ .SurfaceVerticalAlignment = VALIGN4,
+ .SurfaceHorizontalAlignment = HALIGN4,
+ .TileMode = LINEAR,
+ .SamplerL2BypassModeDisable = true,
+ .RenderCacheReadWriteMode = WriteOnlyCache,
+ .MemoryObjectControlState = GENX(MOCS),
+ .Height = ((num_elements - 1) >> 7) & 0x3fff,
+ .Width = (num_elements - 1) & 0x7f,
+ .Depth = ((num_elements - 1) >> 21) & 0x3f,
+ .SurfacePitch = stride - 1,
+ .NumberofMultisamples = MULTISAMPLECOUNT_1,
+ .ShaderChannelSelectRed = SCS_RED,
+ .ShaderChannelSelectGreen = SCS_GREEN,
+ .ShaderChannelSelectBlue = SCS_BLUE,
+ .ShaderChannelSelectAlpha = SCS_ALPHA,
+ /* FIXME: We assume that the image must be bound at this time. */
+ .SurfaceBaseAddress = { NULL, offset },
+ };
+
+ GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &surface_state);
+}
+
+static const uint8_t anv_halign[] = {
+ [4] = HALIGN4,
+ [8] = HALIGN8,
+ [16] = HALIGN16,
+};
+
+static const uint8_t anv_valign[] = {
+ [4] = VALIGN4,
+ [8] = VALIGN8,
+ [16] = VALIGN16,
+};
+
+/**
+ * Get the values to pack into RENDER_SUFFACE_STATE.SurfaceHorizontalAlignment
+ * and SurfaceVerticalAlignment.
+ */
+static void
+get_halign_valign(const struct isl_surf *surf, uint32_t *halign, uint32_t *valign)
+{
+ #if ANV_GENx10 >= 90
+ if (isl_tiling_is_std_y(surf->tiling) ||
+ surf->dim_layout == ISL_DIM_LAYOUT_GEN9_1D) {
+ /* The hardware ignores the alignment values. Anyway, the surface's
+ * true alignment is likely outside the enum range of HALIGN* and
+ * VALIGN*.
+ */
+ *halign = 0;
+ *valign = 0;
+ } else {
+ /* In Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in units
+ * of surface elements (not pixels nor samples). For compressed formats,
+ * a "surface element" is defined as a compression block. For example,
+ * if SurfaceVerticalAlignment is VALIGN_4 and SurfaceFormat is an ETC2
+ * format (ETC2 has a block height of 4), then the vertical alignment is
+ * 4 compression blocks or, equivalently, 16 pixels.
+ */
+ struct isl_extent3d image_align_el
+ = isl_surf_get_image_alignment_el(surf);
+
+ *halign = anv_halign[image_align_el.width];
+ *valign = anv_valign[image_align_el.height];
+ }
+ #else
+ /* Pre-Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in
+ * units of surface samples. For example, if SurfaceVerticalAlignment
+ * is VALIGN_4 and the surface is singlesampled, then for any surface
+ * format (compressed or not) the vertical alignment is
+ * 4 pixels.
+ */
+ struct isl_extent3d image_align_sa
+ = isl_surf_get_image_alignment_sa(surf);
+
+ *halign = anv_halign[image_align_sa.width];
+ *valign = anv_valign[image_align_sa.height];
+ #endif
+}
+
+static uint32_t
+get_qpitch(const struct isl_surf *surf)
+{
+ switch (surf->dim) {
+ default:
+ unreachable(!"bad isl_surf_dim");
+ case ISL_SURF_DIM_1D:
+ #if ANV_GENx10 >= 90
+ /* QPitch is usually expressed as rows of surface elements (where
+ * a surface element is an compression block or a single surface
+ * sample). Skylake 1D is an outlier.
+ *
+ * From the Skylake BSpec >> Memory Views >> Common Surface
+ * Formats >> Surface Layout and Tiling >> 1D Surfaces:
+ *
+ * Surface QPitch specifies the distance in pixels between array
+ * slices.
+ */
+ return isl_surf_get_array_pitch_el(surf);
+ #else
+ return isl_surf_get_array_pitch_el_rows(surf);
+ #endif
+ case ISL_SURF_DIM_2D:
+ case ISL_SURF_DIM_3D:
+ #if ANV_GEN >= 9
+ return isl_surf_get_array_pitch_el_rows(surf);
+ #else
+ /* From the Broadwell PRM for RENDER_SURFACE_STATE.QPitch
+ *
+ * "This field must be set to an integer multiple of the Surface
+ * Vertical Alignment. For compressed textures (BC*, FXT1,
+ * ETC*, and EAC* Surface Formats), this field is in units of
+ * rows in the uncompressed surface, and must be set to an
+ * integer multiple of the vertical alignment parameter "j"
+ * defined in the Common Surface Formats section."
+ */
+ return isl_surf_get_array_pitch_sa_rows(surf);
+ #endif
+ }
+}
+
+void
+genX(fill_image_surface_state)(struct anv_device *device, void *state_map,
+ struct anv_image_view *iview,
+ const VkImageViewCreateInfo *pCreateInfo,
+ VkImageUsageFlagBits usage)
+{
+ assert(usage & (VK_IMAGE_USAGE_SAMPLED_BIT |
+ VK_IMAGE_USAGE_STORAGE_BIT |
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT));
+ assert(util_is_power_of_two(usage));
+
+ ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
+ const VkImageSubresourceRange *range = &pCreateInfo->subresourceRange;
+ bool is_storage = (usage == VK_IMAGE_USAGE_STORAGE_BIT);
+ struct anv_surface *surface =
+ anv_image_get_surface_for_aspect_mask(image, range->aspectMask);
+
+ static const uint8_t isl_to_gen_tiling[] = {
+ [ISL_TILING_LINEAR] = LINEAR,
+ [ISL_TILING_X] = XMAJOR,
+ [ISL_TILING_Y0] = YMAJOR,
+ [ISL_TILING_Yf] = YMAJOR,
+ [ISL_TILING_Ys] = YMAJOR,
+ [ISL_TILING_W] = WMAJOR,
+ };
+
+ uint32_t halign, valign;
+ get_halign_valign(&surface->isl, &halign, &valign);
+
+ struct GENX(RENDER_SURFACE_STATE) template = {
+ .SurfaceType = anv_surftype(image, pCreateInfo->viewType, is_storage),
+ .SurfaceArray = image->array_size > 1,
+ .SurfaceFormat = anv_surface_format(device, iview->format, is_storage),
+ .SurfaceVerticalAlignment = valign,
+ .SurfaceHorizontalAlignment = halign,
+ .TileMode = isl_to_gen_tiling[surface->isl.tiling],
+ .VerticalLineStride = 0,
+ .VerticalLineStrideOffset = 0,
+ .SamplerL2BypassModeDisable = true,
+ .RenderCacheReadWriteMode = WriteOnlyCache,
+ .CubeFaceEnablePositiveZ = 1,
+ .CubeFaceEnableNegativeZ = 1,
+ .CubeFaceEnablePositiveY = 1,
+ .CubeFaceEnableNegativeY = 1,
+ .CubeFaceEnablePositiveX = 1,
+ .CubeFaceEnableNegativeX = 1,
+ .MemoryObjectControlState = GENX(MOCS),
+
+ /* The driver sets BaseMipLevel in SAMPLER_STATE, not here in
+ * RENDER_SURFACE_STATE. The Broadwell PRM says "it is illegal to have
+ * both Base Mip Level fields nonzero".
+ */
+ .BaseMipLevel = 0.0,
+
+ .SurfaceQPitch = get_qpitch(&surface->isl) >> 2,
+ .Height = iview->level_0_extent.height - 1,
+ .Width = iview->level_0_extent.width - 1,
+ .Depth = 0, /* TEMPLATE */
+ .SurfacePitch = surface->isl.row_pitch - 1,
+ .RenderTargetViewExtent = 0, /* TEMPLATE */
+ .MinimumArrayElement = 0, /* TEMPLATE */
+ .MultisampledSurfaceStorageFormat =
+ isl_to_gen_multisample_layout[surface->isl.msaa_layout],
+ .NumberofMultisamples = ffs(surface->isl.samples) - 1,
+ .MultisamplePositionPaletteIndex = 0, /* UNUSED */
+ .XOffset = 0,
+ .YOffset = 0,
+
+ .MIPCountLOD = 0, /* TEMPLATE */
+ .SurfaceMinLOD = 0, /* TEMPLATE */
+
+ .AuxiliarySurfaceMode = AUX_NONE,
+ .RedClearColor = 0,
+ .GreenClearColor = 0,
+ .BlueClearColor = 0,
+ .AlphaClearColor = 0,
+ .ShaderChannelSelectRed = vk_to_gen_swizzle[iview->swizzle.r],
+ .ShaderChannelSelectGreen = vk_to_gen_swizzle[iview->swizzle.g],
+ .ShaderChannelSelectBlue = vk_to_gen_swizzle[iview->swizzle.b],
+ .ShaderChannelSelectAlpha = vk_to_gen_swizzle[iview->swizzle.a],
+ .ResourceMinLOD = 0.0,
+ .SurfaceBaseAddress = { NULL, iview->offset },
+ };
+
+ switch (template.SurfaceType) {
+ case SURFTYPE_1D:
+ case SURFTYPE_2D:
+ template.MinimumArrayElement = range->baseArrayLayer;
+
+ /* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth:
+ *
+ * For SURFTYPE_1D, 2D, and CUBE: The range of this field is reduced
+ * by one for each increase from zero of Minimum Array Element. For
+ * example, if Minimum Array Element is set to 1024 on a 2D surface,
+ * the range of this field is reduced to [0,1023].
+ *
+ * In other words, 'Depth' is the number of array layers.
+ */
+ template.Depth = range->layerCount - 1;
+
+ /* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent:
+ *
+ * For Render Target and Typed Dataport 1D and 2D Surfaces:
+ * This field must be set to the same value as the Depth field.
+ */
+ template.RenderTargetViewExtent = template.Depth;
+ break;
+ case SURFTYPE_CUBE:
+ template.MinimumArrayElement = range->baseArrayLayer;
+ /* Same as SURFTYPE_2D, but divided by 6 */
+ template.Depth = range->layerCount / 6 - 1;
+ template.RenderTargetViewExtent = template.Depth;
+ break;
+ case SURFTYPE_3D:
+ template.MinimumArrayElement = range->baseArrayLayer;
+
+ /* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth:
+ *
+ * If the volume texture is MIP-mapped, this field specifies the
+ * depth of the base MIP level.
+ */
+ template.Depth = image->extent.depth - 1;
+
+ /* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent:
+ *
+ * For Render Target and Typed Dataport 3D Surfaces: This field
+ * indicates the extent of the accessible 'R' coordinates minus 1 on
+ * the LOD currently being rendered to.
+ */
+ template.RenderTargetViewExtent = iview->extent.depth - 1;
+ break;
+ default:
+ unreachable(!"bad SurfaceType");
+ }
+
+ if (usage == VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) {
+ /* For render target surfaces, the hardware interprets field
+ * MIPCount/LOD as LOD. The Broadwell PRM says:
+ *
+ * MIPCountLOD defines the LOD that will be rendered into.
+ * SurfaceMinLOD is ignored.
+ */
+ template.MIPCountLOD = range->baseMipLevel;
+ template.SurfaceMinLOD = 0;
+ } else {
+ /* For non render target surfaces, the hardware interprets field
+ * MIPCount/LOD as MIPCount. The range of levels accessible by the
+ * sampler engine is [SurfaceMinLOD, SurfaceMinLOD + MIPCountLOD].
+ */
+ template.SurfaceMinLOD = range->baseMipLevel;
+ template.MIPCountLOD = MAX2(range->levelCount, 1) - 1;
+ }
+
+ GENX(RENDER_SURFACE_STATE_pack)(NULL, state_map, &template);
+}
+
+VkResult genX(CreateSampler)(
+ VkDevice _device,
+ const VkSamplerCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkSampler* pSampler)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_sampler *sampler;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO);
+
+ sampler = anv_alloc2(&device->alloc, pAllocator, sizeof(*sampler), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (!sampler)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ uint32_t border_color_offset = device->border_colors.offset +
+ pCreateInfo->borderColor * 64;
+
+ struct GENX(SAMPLER_STATE) sampler_state = {
+ .SamplerDisable = false,
+ .TextureBorderColorMode = DX10OGL,
+ .LODPreClampMode = CLAMP_OGL,
+#if ANV_GEN == 8
+ .BaseMipLevel = 0.0,
+#endif
+ .MipModeFilter = vk_to_gen_mipmap_mode[pCreateInfo->mipmapMode],
+ .MagModeFilter = vk_to_gen_tex_filter(pCreateInfo->magFilter, pCreateInfo->anisotropyEnable),
+ .MinModeFilter = vk_to_gen_tex_filter(pCreateInfo->minFilter, pCreateInfo->anisotropyEnable),
+ .TextureLODBias = anv_clamp_f(pCreateInfo->mipLodBias, -16, 15.996),
+ .AnisotropicAlgorithm = EWAApproximation,
+ .MinLOD = anv_clamp_f(pCreateInfo->minLod, 0, 14),
+ .MaxLOD = anv_clamp_f(pCreateInfo->maxLod, 0, 14),
+ .ChromaKeyEnable = 0,
+ .ChromaKeyIndex = 0,
+ .ChromaKeyMode = 0,
+ .ShadowFunction = vk_to_gen_compare_op[pCreateInfo->compareOp],
+ .CubeSurfaceControlMode = OVERRIDE,
+
+ .IndirectStatePointer = border_color_offset >> 6,
+
+ .LODClampMagnificationMode = MIPNONE,
+ .MaximumAnisotropy = vk_to_gen_max_anisotropy(pCreateInfo->maxAnisotropy),
+ .RAddressMinFilterRoundingEnable = 0,
+ .RAddressMagFilterRoundingEnable = 0,
+ .VAddressMinFilterRoundingEnable = 0,
+ .VAddressMagFilterRoundingEnable = 0,
+ .UAddressMinFilterRoundingEnable = 0,
+ .UAddressMagFilterRoundingEnable = 0,
+ .TrilinearFilterQuality = 0,
+ .NonnormalizedCoordinateEnable = pCreateInfo->unnormalizedCoordinates,
+ .TCXAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeU],
+ .TCYAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeV],
+ .TCZAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeW],
+ };
+
+ GENX(SAMPLER_STATE_pack)(NULL, sampler->state, &sampler_state);
+
+ *pSampler = anv_sampler_to_handle(sampler);
+
+ return VK_SUCCESS;
+}