diff options
Diffstat (limited to 'src/vulkan/gen8_cmd_buffer.c')
-rw-r--r-- | src/vulkan/gen8_cmd_buffer.c | 257 |
1 files changed, 165 insertions, 92 deletions
diff --git a/src/vulkan/gen8_cmd_buffer.c b/src/vulkan/gen8_cmd_buffer.c index a02d7bb2321..09315319001 100644 --- a/src/vulkan/gen8_cmd_buffer.c +++ b/src/vulkan/gen8_cmd_buffer.c @@ -30,9 +30,10 @@ #include "anv_private.h" #include "gen8_pack.h" +#include "gen9_pack.h" static void -gen8_cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer) +cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer) { static const uint32_t push_constant_opcodes[] = { [VK_SHADER_STAGE_VERTEX] = 21, @@ -52,7 +53,7 @@ gen8_cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer) if (state.offset == 0) continue; - anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_CONSTANT_VS, + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS), ._3DCommandSubOpcode = push_constant_opcodes[stage], .ConstantBody = { .PointerToConstantBuffer0 = { .offset = state.offset }, @@ -65,6 +66,7 @@ gen8_cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer) cmd_buffer->state.push_constants_dirty &= ~flushed; } +#if ANV_GEN == 8 static void emit_viewport_state(struct anv_cmd_buffer *cmd_buffer, uint32_t count, const VkViewport *viewports) @@ -79,7 +81,7 @@ emit_viewport_state(struct anv_cmd_buffer *cmd_buffer, /* The gen7 state struct has just the matrix and guardband fields, the * gen8 struct adds the min/max viewport fields. */ - struct GEN8_SF_CLIP_VIEWPORT sf_clip_viewport = { + struct GENX(SF_CLIP_VIEWPORT) sf_clip_viewport = { .ViewportMatrixElementm00 = vp->width / 2, .ViewportMatrixElementm11 = vp->height / 2, .ViewportMatrixElementm22 = (vp->maxDepth - vp->minDepth) / 2, @@ -96,21 +98,21 @@ emit_viewport_state(struct anv_cmd_buffer *cmd_buffer, .YMaxViewPort = vp->originY + vp->height - 1, }; - struct GEN8_CC_VIEWPORT cc_viewport = { + struct GENX(CC_VIEWPORT) cc_viewport = { .MinimumDepth = vp->minDepth, .MaximumDepth = vp->maxDepth }; - GEN8_SF_CLIP_VIEWPORT_pack(NULL, sf_clip_state.map + i * 64, + GENX(SF_CLIP_VIEWPORT_pack)(NULL, sf_clip_state.map + i * 64, &sf_clip_viewport); - GEN8_CC_VIEWPORT_pack(NULL, cc_state.map + i * 32, &cc_viewport); + GENX(CC_VIEWPORT_pack)(NULL, cc_state.map + i * 32, &cc_viewport); } anv_batch_emit(&cmd_buffer->batch, - GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC, + GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC), .CCViewportPointer = cc_state.offset); anv_batch_emit(&cmd_buffer->batch, - GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP, + GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP), .SFClipViewportPointer = sf_clip_state.offset); } @@ -133,9 +135,10 @@ gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer) }); } } +#endif static void -gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer) +cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer) { struct anv_pipeline *pipeline = cmd_buffer->state.pipeline; uint32_t *p; @@ -145,7 +148,10 @@ gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer) assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0); if (cmd_buffer->state.current_pipeline != _3D) { - anv_batch_emit(&cmd_buffer->batch, GEN8_PIPELINE_SELECT, + anv_batch_emit(&cmd_buffer->batch, GENX(PIPELINE_SELECT), +#if ANV_GEN >= 9 + .MaskBits = 3, +#endif .PipelineSelection = _3D); cmd_buffer->state.current_pipeline = _3D; } @@ -155,22 +161,22 @@ gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer) const uint32_t num_dwords = 1 + num_buffers * 4; p = anv_batch_emitn(&cmd_buffer->batch, num_dwords, - GEN8_3DSTATE_VERTEX_BUFFERS); + GENX(3DSTATE_VERTEX_BUFFERS)); uint32_t vb, i = 0; for_each_bit(vb, vb_emit) { struct anv_buffer *buffer = cmd_buffer->state.vertex_bindings[vb].buffer; uint32_t offset = cmd_buffer->state.vertex_bindings[vb].offset; - struct GEN8_VERTEX_BUFFER_STATE state = { + struct GENX(VERTEX_BUFFER_STATE) state = { .VertexBufferIndex = vb, - .MemoryObjectControlState = GEN8_MOCS, + .MemoryObjectControlState = GENX(MOCS), .AddressModifyEnable = true, .BufferPitch = pipeline->binding_stride[vb], .BufferStartingAddress = { buffer->bo, buffer->offset + offset }, .BufferSize = buffer->size - offset }; - GEN8_VERTEX_BUFFER_STATE_pack(&cmd_buffer->batch, &p[1 + i * 4], &state); + GENX(VERTEX_BUFFER_STATE_pack)(&cmd_buffer->batch, &p[1 + i * 4], &state); i++; } } @@ -186,11 +192,23 @@ gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer) anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch); } - if (cmd_buffer->state.descriptors_dirty) - gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer); +#if ANV_GEN >= 9 + /* On SKL+ the new constants don't take effect until the next corresponding + * 3DSTATE_BINDING_TABLE_POINTER_* command is parsed so we need to ensure + * that is sent. As it is, we re-emit binding tables but we could hold on + * to the offset of the most recent binding table and only re-emit the + * 3DSTATE_BINDING_TABLE_POINTER_* command. + */ + cmd_buffer->state.descriptors_dirty |= + cmd_buffer->state.push_constants_dirty & + cmd_buffer->state.pipeline->active_stages; +#endif if (cmd_buffer->state.push_constants_dirty) - gen8_cmd_buffer_flush_push_constants(cmd_buffer); + cmd_buffer_flush_push_constants(cmd_buffer); + + if (cmd_buffer->state.descriptors_dirty) + gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer); if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT) gen8_cmd_buffer_emit_viewport(cmd_buffer); @@ -200,12 +218,13 @@ gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer) if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE | ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH)) { - uint32_t sf_dw[GEN8_3DSTATE_SF_length]; - struct GEN8_3DSTATE_SF sf = { - GEN8_3DSTATE_SF_header, + uint32_t sf_dw[GENX(3DSTATE_SF_length)]; + struct GENX(3DSTATE_SF) sf = { + GENX(3DSTATE_SF_header), .LineWidth = cmd_buffer->state.dynamic.line_width, }; - GEN8_3DSTATE_SF_pack(NULL, sf_dw, &sf); + GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf); + /* FIXME: gen9.fs */ anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen8.sf); } @@ -214,9 +233,9 @@ gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer) bool enable_bias = cmd_buffer->state.dynamic.depth_bias.bias != 0.0f || cmd_buffer->state.dynamic.depth_bias.slope_scaled != 0.0f; - uint32_t raster_dw[GEN8_3DSTATE_RASTER_length]; - struct GEN8_3DSTATE_RASTER raster = { - GEN8_3DSTATE_RASTER_header, + uint32_t raster_dw[GENX(3DSTATE_RASTER_length)]; + struct GENX(3DSTATE_RASTER) raster = { + GENX(3DSTATE_RASTER_header), .GlobalDepthOffsetEnableSolid = enable_bias, .GlobalDepthOffsetEnableWireframe = enable_bias, .GlobalDepthOffsetEnablePoint = enable_bias, @@ -224,11 +243,17 @@ gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer) .GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope_scaled, .GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp }; - GEN8_3DSTATE_RASTER_pack(NULL, raster_dw, &raster); + GENX(3DSTATE_RASTER_pack)(NULL, raster_dw, &raster); anv_batch_emit_merge(&cmd_buffer->batch, raster_dw, pipeline->gen8.raster); } + /* Stencil reference values were moves from COLOR_CALC_STATE in gen8 to + * 3DSTATE_WM_DEPTH_STENCIL in gen9. That means the dirty bits gets split + * across different state packets for gen8 and gen9. We handle that by + * using a big old #if switch here. + */ +#if ANV_GEN == 8 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS | ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) { struct anv_state cc_state = @@ -280,10 +305,55 @@ gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer) anv_batch_emit_merge(&cmd_buffer->batch, wm_depth_stencil_dw, pipeline->gen8.wm_depth_stencil); } +#else + if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS) { + struct anv_state cc_state = + anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, + GEN9_COLOR_CALC_STATE_length, 64); + struct GEN9_COLOR_CALC_STATE cc = { + .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0], + .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1], + .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2], + .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3], + }; + GEN9_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc); + + anv_batch_emit(&cmd_buffer->batch, + GEN9_3DSTATE_CC_STATE_POINTERS, + .ColorCalcStatePointer = cc_state.offset, + .ColorCalcStatePointerValid = true); + } + + if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE | + ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK | + ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK | + ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) { + uint32_t dwords[GEN9_3DSTATE_WM_DEPTH_STENCIL_length]; + struct anv_dynamic_state *d = &cmd_buffer->state.dynamic; + struct GEN9_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = { + GEN9_3DSTATE_WM_DEPTH_STENCIL_header, + + .StencilBufferWriteEnable = d->stencil_write_mask.front != 0, + + .StencilTestMask = d->stencil_compare_mask.front & 0xff, + .StencilWriteMask = d->stencil_write_mask.front & 0xff, + + .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff, + .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff, + + .StencilReferenceValue = d->stencil_reference.front, + .BackfaceStencilReferenceValue = d->stencil_reference.back + }; + GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, dwords, &wm_depth_stencil); + + anv_batch_emit_merge(&cmd_buffer->batch, dwords, + pipeline->gen8.wm_depth_stencil); + } +#endif if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE | ANV_CMD_DIRTY_INDEX_BUFFER)) { - anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_VF, + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF), .IndexedDrawCutIndexEnable = pipeline->primitive_restart, .CutIndex = cmd_buffer->state.restart_index, ); @@ -293,7 +363,7 @@ gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer) cmd_buffer->state.dirty = 0; } -void gen8_CmdDraw( +void genX(CmdDraw)( VkCmdBuffer cmdBuffer, uint32_t vertexCount, uint32_t instanceCount, @@ -302,9 +372,9 @@ void gen8_CmdDraw( { ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer); - gen8_cmd_buffer_flush_state(cmd_buffer); + cmd_buffer_flush_state(cmd_buffer); - anv_batch_emit(&cmd_buffer->batch, GEN8_3DPRIMITIVE, + anv_batch_emit(&cmd_buffer->batch, GENX(3DPRIMITIVE), .VertexAccessType = SEQUENTIAL, .VertexCountPerInstance = vertexCount, .StartVertexLocation = firstVertex, @@ -313,7 +383,7 @@ void gen8_CmdDraw( .BaseVertexLocation = 0); } -void gen8_CmdDrawIndexed( +void genX(CmdDrawIndexed)( VkCmdBuffer cmdBuffer, uint32_t indexCount, uint32_t instanceCount, @@ -323,9 +393,9 @@ void gen8_CmdDrawIndexed( { ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer); - gen8_cmd_buffer_flush_state(cmd_buffer); + cmd_buffer_flush_state(cmd_buffer); - anv_batch_emit(&cmd_buffer->batch, GEN8_3DPRIMITIVE, + anv_batch_emit(&cmd_buffer->batch, GENX(3DPRIMITIVE), .VertexAccessType = RANDOM, .VertexCountPerInstance = indexCount, .StartVertexLocation = firstIndex, @@ -338,7 +408,7 @@ static void emit_lrm(struct anv_batch *batch, uint32_t reg, struct anv_bo *bo, uint32_t offset) { - anv_batch_emit(batch, GEN8_MI_LOAD_REGISTER_MEM, + anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_MEM), .RegisterAddress = reg, .MemoryAddress = { bo, offset }); } @@ -346,7 +416,7 @@ emit_lrm(struct anv_batch *batch, static void emit_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm) { - anv_batch_emit(batch, GEN8_MI_LOAD_REGISTER_IMM, + anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM), .RegisterOffset = reg, .DataDWord = imm); } @@ -359,7 +429,7 @@ emit_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm) #define GEN7_3DPRIM_START_INSTANCE 0x243C #define GEN7_3DPRIM_BASE_VERTEX 0x2440 -void gen8_CmdDrawIndirect( +void genX(CmdDrawIndirect)( VkCmdBuffer cmdBuffer, VkBuffer _buffer, VkDeviceSize offset, @@ -371,7 +441,7 @@ void gen8_CmdDrawIndirect( struct anv_bo *bo = buffer->bo; uint32_t bo_offset = buffer->offset + offset; - gen8_cmd_buffer_flush_state(cmd_buffer); + cmd_buffer_flush_state(cmd_buffer); emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset); emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_INSTANCE_COUNT, bo, bo_offset + 4); @@ -379,12 +449,12 @@ void gen8_CmdDrawIndirect( emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_INSTANCE, bo, bo_offset + 12); emit_lri(&cmd_buffer->batch, GEN7_3DPRIM_BASE_VERTEX, 0); - anv_batch_emit(&cmd_buffer->batch, GEN8_3DPRIMITIVE, + anv_batch_emit(&cmd_buffer->batch, GENX(3DPRIMITIVE), .IndirectParameterEnable = true, .VertexAccessType = SEQUENTIAL); } -void gen8_CmdBindIndexBuffer( +void genX(CmdBindIndexBuffer)( VkCmdBuffer cmdBuffer, VkBuffer _buffer, VkDeviceSize offset, @@ -405,9 +475,9 @@ void gen8_CmdBindIndexBuffer( cmd_buffer->state.restart_index = restart_index_for_type[indexType]; - anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_INDEX_BUFFER, + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER), .IndexFormat = vk_to_gen_index_type[indexType], - .MemoryObjectControlState = GEN8_MOCS, + .MemoryObjectControlState = GENX(MOCS), .BufferStartingAddress = { buffer->bo, buffer->offset + offset }, .BufferSize = buffer->size - offset); @@ -415,7 +485,7 @@ void gen8_CmdBindIndexBuffer( } static VkResult -gen8_flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer) +flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer) { struct anv_device *device = cmd_buffer->device; struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline; @@ -431,7 +501,7 @@ gen8_flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer) if (result != VK_SUCCESS) return result; - struct GEN8_INTERFACE_DESCRIPTOR_DATA desc = { + struct GENX(INTERFACE_DESCRIPTOR_DATA) desc = { .KernelStartPointer = pipeline->cs_simd, .KernelStartPointerHigh = 0, .BindingTablePointer = surfaces.offset, @@ -441,13 +511,13 @@ gen8_flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer) .NumberofThreadsinGPGPUThreadGroup = 0 /* FIXME: Really? */ }; - uint32_t size = GEN8_INTERFACE_DESCRIPTOR_DATA_length * sizeof(uint32_t); + uint32_t size = GENX(INTERFACE_DESCRIPTOR_DATA_length) * sizeof(uint32_t); struct anv_state state = anv_state_pool_alloc(&device->dynamic_state_pool, size, 64); - GEN8_INTERFACE_DESCRIPTOR_DATA_pack(NULL, state.map, &desc); + GENX(INTERFACE_DESCRIPTOR_DATA_pack)(NULL, state.map, &desc); - anv_batch_emit(&cmd_buffer->batch, GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD, + anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD), .InterfaceDescriptorTotalLength = size, .InterfaceDescriptorDataStartAddress = state.offset); @@ -455,7 +525,7 @@ gen8_flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer) } static void -gen8_cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer) +cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer) { struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline; VkResult result; @@ -463,7 +533,10 @@ gen8_cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer) assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT); if (cmd_buffer->state.current_pipeline != GPGPU) { - anv_batch_emit(&cmd_buffer->batch, GEN8_PIPELINE_SELECT, + anv_batch_emit(&cmd_buffer->batch, GENX(PIPELINE_SELECT), +#if ANV_GEN >= 9 + .MaskBits = 3, +#endif .PipelineSelection = GPGPU); cmd_buffer->state.current_pipeline = GPGPU; } @@ -473,7 +546,7 @@ gen8_cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer) if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) || (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) { - result = gen8_flush_compute_descriptor_set(cmd_buffer); + result = flush_compute_descriptor_set(cmd_buffer); assert(result == VK_SUCCESS); cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE; } @@ -481,7 +554,7 @@ gen8_cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer) cmd_buffer->state.compute_dirty = 0; } -void gen8_CmdDrawIndexedIndirect( +void genX(CmdDrawIndexedIndirect)( VkCmdBuffer cmdBuffer, VkBuffer _buffer, VkDeviceSize offset, @@ -493,7 +566,7 @@ void gen8_CmdDrawIndexedIndirect( struct anv_bo *bo = buffer->bo; uint32_t bo_offset = buffer->offset + offset; - gen8_cmd_buffer_flush_state(cmd_buffer); + cmd_buffer_flush_state(cmd_buffer); emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset); emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_INSTANCE_COUNT, bo, bo_offset + 4); @@ -501,12 +574,12 @@ void gen8_CmdDrawIndexedIndirect( emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_BASE_VERTEX, bo, bo_offset + 12); emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_INSTANCE, bo, bo_offset + 16); - anv_batch_emit(&cmd_buffer->batch, GEN8_3DPRIMITIVE, + anv_batch_emit(&cmd_buffer->batch, GENX(3DPRIMITIVE), .IndirectParameterEnable = true, .VertexAccessType = RANDOM); } -void gen8_CmdDispatch( +void genX(CmdDispatch)( VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, @@ -516,9 +589,9 @@ void gen8_CmdDispatch( struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline; struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data; - gen8_cmd_buffer_flush_compute_state(cmd_buffer); + cmd_buffer_flush_compute_state(cmd_buffer); - anv_batch_emit(&cmd_buffer->batch, GEN8_GPGPU_WALKER, + anv_batch_emit(&cmd_buffer->batch, GENX(GPGPU_WALKER), .SIMDSize = prog_data->simd_size / 16, .ThreadDepthCounterMaximum = 0, .ThreadHeightCounterMaximum = 0, @@ -529,14 +602,14 @@ void gen8_CmdDispatch( .RightExecutionMask = pipeline->cs_right_mask, .BottomExecutionMask = 0xffffffff); - anv_batch_emit(&cmd_buffer->batch, GEN8_MEDIA_STATE_FLUSH); + anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_STATE_FLUSH)); } #define GPGPU_DISPATCHDIMX 0x2500 #define GPGPU_DISPATCHDIMY 0x2504 #define GPGPU_DISPATCHDIMZ 0x2508 -void gen8_CmdDispatchIndirect( +void genX(CmdDispatchIndirect)( VkCmdBuffer cmdBuffer, VkBuffer _buffer, VkDeviceSize offset) @@ -548,13 +621,13 @@ void gen8_CmdDispatchIndirect( struct anv_bo *bo = buffer->bo; uint32_t bo_offset = buffer->offset + offset; - gen8_cmd_buffer_flush_compute_state(cmd_buffer); + cmd_buffer_flush_compute_state(cmd_buffer); emit_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMX, bo, bo_offset); emit_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMY, bo, bo_offset + 4); emit_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMZ, bo, bo_offset + 8); - anv_batch_emit(&cmd_buffer->batch, GEN8_GPGPU_WALKER, + anv_batch_emit(&cmd_buffer->batch, GENX(GPGPU_WALKER), .IndirectParameterEnable = true, .SIMDSize = prog_data->simd_size / 16, .ThreadDepthCounterMaximum = 0, @@ -563,11 +636,11 @@ void gen8_CmdDispatchIndirect( .RightExecutionMask = pipeline->cs_right_mask, .BottomExecutionMask = 0xffffffff); - anv_batch_emit(&cmd_buffer->batch, GEN8_MEDIA_STATE_FLUSH); + anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_STATE_FLUSH)); } static void -gen8_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) +cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) { const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer; const struct anv_image_view *iview = @@ -581,7 +654,7 @@ gen8_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) /* Emit 3DSTATE_DEPTH_BUFFER */ if (has_depth) { - anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_DEPTH_BUFFER, + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BUFFER), .SurfaceType = SURFTYPE_2D, .DepthWriteEnable = iview->format->depth_format, .StencilWriteEnable = has_stencil, @@ -597,7 +670,7 @@ gen8_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) .LOD = 0, .Depth = 1 - 1, .MinimumArrayElement = 0, - .DepthBufferObjectControlState = GEN8_MOCS, + .DepthBufferObjectControlState = GENX(MOCS), .RenderTargetViewExtent = 1 - 1, .SurfaceQPitch = image->depth_surface.qpitch >> 2); } else { @@ -618,7 +691,7 @@ gen8_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) * actual framebuffer's width and height, even when neither depth buffer * nor stencil buffer is present. */ - anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_DEPTH_BUFFER, + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BUFFER), .SurfaceType = SURFTYPE_2D, .SurfaceFormat = D16_UNORM, .Width = fb->width - 1, @@ -628,9 +701,9 @@ gen8_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) /* Emit 3DSTATE_STENCIL_BUFFER */ if (has_stencil) { - anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_STENCIL_BUFFER, + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_STENCIL_BUFFER), .StencilBufferEnable = true, - .StencilBufferObjectControlState = GEN8_MOCS, + .StencilBufferObjectControlState = GENX(MOCS), /* Stencil buffers have strange pitch. The PRM says: * @@ -645,28 +718,28 @@ gen8_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) }, .SurfaceQPitch = image->stencil_surface.stride >> 2); } else { - anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_STENCIL_BUFFER); + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_STENCIL_BUFFER)); } /* Disable hierarchial depth buffers. */ - anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_HIER_DEPTH_BUFFER); + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_HIER_DEPTH_BUFFER)); /* Clear the clear params. */ - anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_CLEAR_PARAMS); + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CLEAR_PARAMS)); } void -gen8_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer, - struct anv_subpass *subpass) +genX(cmd_buffer_begin_subpass)(struct anv_cmd_buffer *cmd_buffer, + struct anv_subpass *subpass) { cmd_buffer->state.subpass = subpass; cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT; - gen8_cmd_buffer_emit_depth_stencil(cmd_buffer); + cmd_buffer_emit_depth_stencil(cmd_buffer); } -void gen8_CmdBeginRenderPass( +void genX(CmdBeginRenderPass)( VkCmdBuffer cmdBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkRenderPassContents contents) @@ -680,7 +753,7 @@ void gen8_CmdBeginRenderPass( const VkRect2D *render_area = &pRenderPassBegin->renderArea; - anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_DRAWING_RECTANGLE, + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DRAWING_RECTANGLE), .ClippedDrawingRectangleYMin = render_area->offset.y, .ClippedDrawingRectangleXMin = render_area->offset.x, .ClippedDrawingRectangleYMax = @@ -693,10 +766,10 @@ void gen8_CmdBeginRenderPass( anv_cmd_buffer_clear_attachments(cmd_buffer, pass, pRenderPassBegin->pClearValues); - gen8_cmd_buffer_begin_subpass(cmd_buffer, pass->subpasses); + genX(cmd_buffer_begin_subpass)(cmd_buffer, pass->subpasses); } -void gen8_CmdNextSubpass( +void genX(CmdNextSubpass)( VkCmdBuffer cmdBuffer, VkRenderPassContents contents) { @@ -704,10 +777,10 @@ void gen8_CmdNextSubpass( assert(cmd_buffer->level == VK_CMD_BUFFER_LEVEL_PRIMARY); - gen8_cmd_buffer_begin_subpass(cmd_buffer, cmd_buffer->state.subpass + 1); + genX(cmd_buffer_begin_subpass)(cmd_buffer, cmd_buffer->state.subpass + 1); } -void gen8_CmdEndRenderPass( +void genX(CmdEndRenderPass)( VkCmdBuffer cmdBuffer) { ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer); @@ -717,7 +790,7 @@ void gen8_CmdEndRenderPass( * Eventually, we should do flushing based on image format transitions * or something of that nature. */ - anv_batch_emit(&cmd_buffer->batch, GEN8_PIPE_CONTROL, + anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), .PostSyncOperation = NoWrite, .RenderTargetCacheFlushEnable = true, .InstructionCacheInvalidateEnable = true, @@ -731,13 +804,13 @@ static void emit_ps_depth_count(struct anv_batch *batch, struct anv_bo *bo, uint32_t offset) { - anv_batch_emit(batch, GEN8_PIPE_CONTROL, + anv_batch_emit(batch, GENX(PIPE_CONTROL), .DestinationAddressType = DAT_PPGTT, .PostSyncOperation = WritePSDepthCount, .Address = { bo, offset }); /* FIXME: This is only lower 32 bits */ } -void gen8_CmdBeginQuery( +void genX(CmdBeginQuery)( VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, @@ -758,7 +831,7 @@ void gen8_CmdBeginQuery( } } -void gen8_CmdEndQuery( +void genX(CmdEndQuery)( VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot) @@ -780,7 +853,7 @@ void gen8_CmdEndQuery( #define TIMESTAMP 0x2358 -void gen8_CmdWriteTimestamp( +void genX(CmdWriteTimestamp)( VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, @@ -792,16 +865,16 @@ void gen8_CmdWriteTimestamp( switch (timestampType) { case VK_TIMESTAMP_TYPE_TOP: - anv_batch_emit(&cmd_buffer->batch, GEN8_MI_STORE_REGISTER_MEM, + anv_batch_emit(&cmd_buffer->batch, GENX(MI_STORE_REGISTER_MEM), .RegisterAddress = TIMESTAMP, .MemoryAddress = { bo, buffer->offset + destOffset }); - anv_batch_emit(&cmd_buffer->batch, GEN8_MI_STORE_REGISTER_MEM, + anv_batch_emit(&cmd_buffer->batch, GENX(MI_STORE_REGISTER_MEM), .RegisterAddress = TIMESTAMP + 4, .MemoryAddress = { bo, buffer->offset + destOffset + 4 }); break; case VK_TIMESTAMP_TYPE_BOTTOM: - anv_batch_emit(&cmd_buffer->batch, GEN8_PIPE_CONTROL, + anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), .DestinationAddressType = DAT_PPGTT, .PostSyncOperation = WriteTimestamp, .Address = /* FIXME: This is only lower 32 bits */ @@ -849,15 +922,15 @@ static void emit_load_alu_reg_u64(struct anv_batch *batch, uint32_t reg, struct anv_bo *bo, uint32_t offset) { - anv_batch_emit(batch, GEN8_MI_LOAD_REGISTER_MEM, + anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_MEM), .RegisterAddress = reg, .MemoryAddress = { bo, offset }); - anv_batch_emit(batch, GEN8_MI_LOAD_REGISTER_MEM, + anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_MEM), .RegisterAddress = reg + 4, .MemoryAddress = { bo, offset + 4 }); } -void gen8_CmdCopyQueryPoolResults( +void genX(CmdCopyQueryPoolResults)( VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, @@ -882,7 +955,7 @@ void gen8_CmdCopyQueryPoolResults( /* FIXME: If we're not waiting, should we just do this on the CPU? */ if (flags & VK_QUERY_RESULT_WAIT_BIT) - anv_batch_emit(&cmd_buffer->batch, GEN8_PIPE_CONTROL, + anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), .CommandStreamerStallEnable = true, .StallAtPixelScoreboard = true); @@ -896,19 +969,19 @@ void gen8_CmdCopyQueryPoolResults( /* FIXME: We need to clamp the result for 32 bit. */ - uint32_t *dw = anv_batch_emitn(&cmd_buffer->batch, 5, GEN8_MI_MATH); + uint32_t *dw = anv_batch_emitn(&cmd_buffer->batch, 5, GENX(MI_MATH)); dw[1] = alu(OPCODE_LOAD, OPERAND_SRCA, OPERAND_R1); dw[2] = alu(OPCODE_LOAD, OPERAND_SRCB, OPERAND_R0); dw[3] = alu(OPCODE_SUB, 0, 0); dw[4] = alu(OPCODE_STORE, OPERAND_R2, OPERAND_ACCU); - anv_batch_emit(&cmd_buffer->batch, GEN8_MI_STORE_REGISTER_MEM, + anv_batch_emit(&cmd_buffer->batch, GENX(MI_STORE_REGISTER_MEM), .RegisterAddress = CS_GPR(2), /* FIXME: This is only lower 32 bits */ .MemoryAddress = { buffer->bo, dst_offset }); if (flags & VK_QUERY_RESULT_64_BIT) - anv_batch_emit(&cmd_buffer->batch, GEN8_MI_STORE_REGISTER_MEM, + anv_batch_emit(&cmd_buffer->batch, GENX(MI_STORE_REGISTER_MEM), .RegisterAddress = CS_GPR(2) + 4, /* FIXME: This is only lower 32 bits */ .MemoryAddress = { buffer->bo, dst_offset + 4 }); |