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-rw-r--r--src/vulkan/anv_private.h32
1 files changed, 17 insertions, 15 deletions
diff --git a/src/vulkan/anv_private.h b/src/vulkan/anv_private.h
index f03620f92ec..aadedb8b53a 100644
--- a/src/vulkan/anv_private.h
+++ b/src/vulkan/anv_private.h
@@ -797,19 +797,21 @@ struct anv_buffer {
VkDeviceSize offset;
};
-/* The first 9 correspond to 1 << VK_DYNAMIC_STATE_FOO */
-#define ANV_DYNAMIC_VIEWPORT_DIRTY (1 << 0)
-#define ANV_DYNAMIC_SCISSOR_DIRTY (1 << 1)
-#define ANV_DYNAMIC_LINE_WIDTH_DIRTY (1 << 2)
-#define ANV_DYNAMIC_DEPTH_BIAS_DIRTY (1 << 3)
-#define ANV_DYNAMIC_BLEND_CONSTANTS_DIRTY (1 << 4)
-#define ANV_DYNAMIC_DEPTH_BOUNDS_DIRTY (1 << 5)
-#define ANV_DYNAMIC_STENCIL_COMPARE_MASK_DIRTY (1 << 6)
-#define ANV_DYNAMIC_STENCIL_WRITE_MASK_DIRTY (1 << 7)
-#define ANV_DYNAMIC_STENCIL_REFERENCE_DIRTY (1 << 8)
-#define ANV_DYNAMIC_STATE_DIRTY_MASK ((1 << 9) - 1)
-#define ANV_CMD_BUFFER_PIPELINE_DIRTY (1 << 9)
-#define ANV_CMD_BUFFER_INDEX_BUFFER_DIRTY (1 << 10)
+enum anv_cmd_dirty_bits {
+ ANV_CMD_DIRTY_DYNAMIC_VIEWPORT = 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
+ ANV_CMD_DIRTY_DYNAMIC_SCISSOR = 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
+ ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS = 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
+ ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS = 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS = 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
+ ANV_CMD_DIRTY_DYNAMIC_ALL = (1 << 9) - 1,
+ ANV_CMD_DIRTY_PIPELINE = 1 << 9,
+ ANV_CMD_DIRTY_INDEX_BUFFER = 1 << 10,
+};
+typedef uint32_t anv_cmd_dirty_mask_t;
struct anv_vertex_binding {
struct anv_buffer * buffer;
@@ -892,8 +894,8 @@ void anv_dynamic_state_copy(struct anv_dynamic_state *dest,
struct anv_cmd_state {
uint32_t current_pipeline;
uint32_t vb_dirty;
- uint32_t dirty;
- uint32_t compute_dirty;
+ anv_cmd_dirty_mask_t dirty;
+ anv_cmd_dirty_mask_t compute_dirty;
VkShaderStageFlags descriptors_dirty;
VkShaderStageFlags push_constants_dirty;
uint32_t scratch_size;