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-rw-r--r--src/util/drirc2
-rw-r--r--src/util/xmlpool/t_options.h6
2 files changed, 4 insertions, 4 deletions
diff --git a/src/util/drirc b/src/util/drirc
index 39ac3c858c7..05630eb1a92 100644
--- a/src/util/drirc
+++ b/src/util/drirc
@@ -264,7 +264,7 @@ TODO: document the other workarounds.
</device>
<device driver="radeonsi">
<application name="ARK: Survival Evolved (and unintentionally the UE4 demo template)" executable="ShooterGame">
- <option name="radeonsi_clear_db_meta_before_clear" value="true" />
+ <option name="radeonsi_clear_db_cache_before_clear" value="true" />
</application>
</device>
</driconf>
diff --git a/src/util/xmlpool/t_options.h b/src/util/xmlpool/t_options.h
index 957ed615048..41f6ebd62d3 100644
--- a/src/util/xmlpool/t_options.h
+++ b/src/util/xmlpool/t_options.h
@@ -444,7 +444,7 @@ DRI_CONF_OPT_BEGIN_B(radeonsi_commutative_blend_add, def) \
DRI_CONF_DESC(en,gettext("Commutative additive blending optimizations (may cause rendering errors)")) \
DRI_CONF_OPT_END
-#define DRI_CONF_RADEONSI_CLEAR_DB_META_BEFORE_CLEAR(def) \
-DRI_CONF_OPT_BEGIN_B(radeonsi_clear_db_meta_before_clear, def) \
- DRI_CONF_DESC(en,"Clear DB metadata cache before fast depth clear") \
+#define DRI_CONF_RADEONSI_CLEAR_DB_CACHE_BEFORE_CLEAR(def) \
+DRI_CONF_OPT_BEGIN_B(radeonsi_clear_db_cache_before_clear, def) \
+ DRI_CONF_DESC(en,"Clear DB cache before fast depth clear") \
DRI_CONF_OPT_END