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-rw-r--r--src/util/drirc8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/util/drirc b/src/util/drirc
index 05630eb1a92..9d27330036e 100644
--- a/src/util/drirc
+++ b/src/util/drirc
@@ -160,6 +160,14 @@ TODO: document the other workarounds.
<option name="glsl_correct_derivatives_after_discard" value="true"/>
</application>
+ <application name="Unreal 4 Editor" executable="UE4Editor">
+ <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
+ </application>
+
+ <application name="Observer" executable="TheObserver-Linux-Shipping">
+ <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
+ </application>
+
<!-- The GL thread whitelist is below, workarounds are above.
Keep it that way. -->