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-rw-r--r--src/util/00-mesa-defaults.conf9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf
index 3deb8aee1a5..8f3e84788d9 100644
--- a/src/util/00-mesa-defaults.conf
+++ b/src/util/00-mesa-defaults.conf
@@ -469,6 +469,15 @@ TODO: document the other workarounds.
<application name="Rayman Legends" executable="Rayman Legends.exe">
<option name="dynamic_texture_workaround" value="true" />
</application>
+
+ <!-- Vulkan workarounds: -->
+
+ <!-- Works around the game not starting (does not deal with
+ the implementation returning more images than the minimum
+ specified by the application. -->
+ <engine engine_name_match="UnrealEngine4.*" engine_versions="0:21">
+ <option name="vk_x11_strict_image_count" value="true" />
+ </engine>
</device>
<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
<device driver="vmwgfx">