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-rw-r--r--src/panfrost/include/panfrost-job.h6
-rw-r--r--src/panfrost/pandecode/decode.c6
2 files changed, 2 insertions, 10 deletions
diff --git a/src/panfrost/include/panfrost-job.h b/src/panfrost/include/panfrost-job.h
index 0c559309946..0fbe0a2fa10 100644
--- a/src/panfrost/include/panfrost-job.h
+++ b/src/panfrost/include/panfrost-job.h
@@ -551,11 +551,7 @@ struct mali_shader_meta {
} midgard1;
};
- /* On bifrost: Exactly the same as glPolygonOffset() for both.
- * On midgard: Depth factor is exactly as passed to glPolygonOffset.
- * Depth units is equal to the value passed to glDeptOhffset + 1.0f
- * (use MALI_NEGATIVE)
- */
+ /* Same as glPolygoOffset() arguments */
float depth_units;
float depth_factor;
diff --git a/src/panfrost/pandecode/decode.c b/src/panfrost/pandecode/decode.c
index 6d7a5f03b6b..24dd8372c23 100644
--- a/src/panfrost/pandecode/decode.c
+++ b/src/panfrost/pandecode/decode.c
@@ -1509,12 +1509,8 @@ pandecode_replay_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix
}
if (s->depth_units || s->depth_factor) {
- if (is_bifrost)
- pandecode_prop("depth_units = %f", s->depth_units);
- else
- pandecode_prop("depth_units = MALI_NEGATIVE(%f)", s->depth_units - 1.0f);
-
pandecode_prop("depth_factor = %f", s->depth_factor);
+ pandecode_prop("depth_units = %f", s->depth_units);
}
if (s->alpha_coverage) {