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+/*
+ * Copyright (C) 2019 Collabora, Ltd.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifndef __PANFROST_QUIRKS_H
+#define __PANFROST_QUIRKS_H
+
+/* Model-specific quirks requiring workarounds/etc. Quirks may be errata
+ * requiring a workaround, or features. We're trying to be quirk-positive
+ * here; quirky is the best! */
+
+/* Whether the GPU lacks the capability for hierarchical tiling, without an
+ * "Advanced Tiling Unit", instead requiring a single bin size for the entire
+ * framebuffer be selected by the driver */
+
+#define MIDGARD_NO_HIER_TILING (1 << 0)
+
+/* Whether this GPU lacks native multiple render target support and accordingly
+ * needs SFBDs instead, with complex lowering with ES3 */
+
+#define MIDGARD_SFBD (1 << 1)
+
+static inline unsigned
+panfrost_get_quirks(unsigned gpu_id)
+{
+ switch (gpu_id) {
+ case 0x600:
+ case 0x620:
+ return MIDGARD_SFBD;
+
+ case 0x720:
+ return MIDGARD_SFBD | MIDGARD_NO_HIER_TILING;
+
+ case 0x820:
+ case 0x830:
+ return MIDGARD_NO_HIER_TILING;
+
+ case 0x750:
+ case 0x860:
+ case 0x880:
+ return 0;
+
+ default:
+ unreachable("Invalid Midgard GPU ID");
+ }
+}
+
+#endif