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Diffstat (limited to 'src/panfrost/include/panfrost-job.h')
-rw-r--r--src/panfrost/include/panfrost-job.h42
1 files changed, 16 insertions, 26 deletions
diff --git a/src/panfrost/include/panfrost-job.h b/src/panfrost/include/panfrost-job.h
index 0fbe0a2fa10..297d0806adc 100644
--- a/src/panfrost/include/panfrost-job.h
+++ b/src/panfrost/include/panfrost-job.h
@@ -31,7 +31,7 @@
#include <stdint.h>
#include <panfrost-misc.h>
-#define MALI_SHORT_PTR_BITS (sizeof(uintptr_t)*8)
+#define MALI_SHORT_PTR_BITS (sizeof(u64)*8)
#define MALI_FBD_HIERARCHY_WEIGHTS 8
@@ -935,7 +935,7 @@ struct mali_vertex_tiler_prefix {
* indices (width depends on flags). Thanks, guys, for not making my
* life insane for once! NULL for non-indexed draws. */
- uintptr_t indices;
+ u64 indices;
} __attribute__((packed));
/* Point size / line width can either be specified as a 32-bit float (for
@@ -947,7 +947,7 @@ struct mali_vertex_tiler_prefix {
union midgard_primitive_size {
float constant;
- uintptr_t pointer;
+ u64 pointer;
};
struct bifrost_vertex_only {
@@ -1011,34 +1011,34 @@ struct mali_vertex_tiler_postfix {
* output from the vertex shader for tiler jobs.
*/
- uintptr_t position_varying;
+ u64 position_varying;
/* An array of mali_uniform_buffer_meta's. The size is given by the
* shader_meta.
*/
- uintptr_t uniform_buffers;
+ u64 uniform_buffers;
/* This is a pointer to an array of pointers to the texture
* descriptors, number of pointers bounded by number of textures. The
* indirection is needed to accomodate varying numbers and sizes of
* texture descriptors */
- uintptr_t texture_trampoline;
+ u64 texture_trampoline;
/* For OpenGL, from what I've seen, this is intimately connected to
* texture_meta. cwabbott says this is not the case under Vulkan, hence
* why this field is seperate (Midgard is Vulkan capable). Pointer to
* array of sampler descriptors (which are uniform in size) */
- uintptr_t sampler_descriptor;
+ u64 sampler_descriptor;
- uintptr_t uniforms;
+ u64 uniforms;
u8 flags : 4;
- uintptr_t _shader_upper : MALI_SHORT_PTR_BITS - 4; /* struct shader_meta */
- uintptr_t attributes; /* struct attribute_buffer[] */
- uintptr_t attribute_meta; /* attribute_meta[] */
- uintptr_t varyings; /* struct attr */
- uintptr_t varying_meta; /* pointer */
- uintptr_t viewport;
- uintptr_t occlusion_counter; /* A single bit as far as I can tell */
+ u64 _shader_upper : MALI_SHORT_PTR_BITS - 4; /* struct shader_meta */
+ u64 attributes; /* struct attribute_buffer[] */
+ u64 attribute_meta; /* attribute_meta[] */
+ u64 varyings; /* struct attr */
+ u64 varying_meta; /* pointer */
+ u64 viewport;
+ u64 occlusion_counter; /* A single bit as far as I can tell */
/* Note: on Bifrost, this isn't actually the FBD. It points to
* bifrost_scratchpad instead. However, it does point to the same thing
@@ -1048,16 +1048,8 @@ struct mali_vertex_tiler_postfix {
} __attribute__((packed));
struct midgard_payload_vertex_tiler {
-#ifndef __LP64__
- union midgard_primitive_size primitive_size;
-#endif
-
struct mali_vertex_tiler_prefix prefix;
-#ifndef __LP64__
- u32 zero3;
-#endif
-
u16 gl_enables; // 0x5
/* Both zero for non-instanced draws. For instanced draws, a
@@ -1072,13 +1064,11 @@ struct midgard_payload_vertex_tiler {
/* Offset for first vertex in buffer */
u32 draw_start;
- uintptr_t zero5;
+ u64 zero5;
struct mali_vertex_tiler_postfix postfix;
-#ifdef __LP64__
union midgard_primitive_size primitive_size;
-#endif
} __attribute__((packed));
struct bifrost_payload_vertex {