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-rw-r--r--src/mesa/drivers/dri/trident/trident_context.c14
-rw-r--r--src/mesa/drivers/dri/trident/trident_state.c9
2 files changed, 15 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/trident/trident_context.c b/src/mesa/drivers/dri/trident/trident_context.c
index f43c1e732c4..9c8f7ef01f3 100644
--- a/src/mesa/drivers/dri/trident/trident_context.c
+++ b/src/mesa/drivers/dri/trident/trident_context.c
@@ -62,9 +62,10 @@ static const struct tnl_pipeline_stage *trident_pipeline[] = {
};
-GLboolean tridentCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate)
+static GLboolean
+tridentCreateContext( const __GLcontextModes *glVisual,
+ __DRIcontextPrivate *driContextPriv,
+ void *sharedContextPrivate)
{
GLcontext *ctx, *shareCtx;
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
@@ -348,7 +349,8 @@ tridentUnbindContext( __DRIcontextPrivate *driContextPriv )
}
-tridentScreenPtr tridentCreateScreen( __DRIscreenPrivate *sPriv )
+static tridentScreenPtr
+tridentCreateScreen( __DRIscreenPrivate *sPriv )
{
TRIDENTDRIPtr tDRIPriv = (TRIDENTDRIPtr)sPriv->pDevPriv;
tridentScreenPtr tridentScreen;
@@ -393,12 +395,14 @@ printf("MAPPED at %p\n", tridentScreen->mmio.map);
/* Destroy the device specific screen private data struct.
*/
-void tridentDestroyScreen( __DRIscreenPrivate *sPriv )
+static void
+tridentDestroyScreen( __DRIscreenPrivate *sPriv )
{
tridentScreenPtr tridentScreen = (tridentScreenPtr)sPriv->private;
FREE(tridentScreen);
}
+
static GLboolean
tridentInitDriver(__DRIscreenPrivate *sPriv)
{
diff --git a/src/mesa/drivers/dri/trident/trident_state.c b/src/mesa/drivers/dri/trident/trident_state.c
index 76b2a8ef3c9..e0b7a452243 100644
--- a/src/mesa/drivers/dri/trident/trident_state.c
+++ b/src/mesa/drivers/dri/trident/trident_state.c
@@ -322,7 +322,8 @@ static void tridentDDShadeModel( GLcontext *ctx, GLenum mode )
}
}
-void tridentCalcViewport( GLcontext *ctx )
+static void
+tridentCalcViewport( GLcontext *ctx )
{
tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -358,7 +359,8 @@ static void tridentDDDepthRange( GLcontext *ctx,
tridentCalcViewport( ctx );
}
-void tridentSetCliprects( tridentContextPtr tmesa, GLenum mode )
+static void
+tridentSetCliprects( tridentContextPtr tmesa, GLenum mode )
{
__DRIdrawablePrivate *dPriv = tmesa->driDrawable;
@@ -455,7 +457,8 @@ static void tridentDDClearColor( GLcontext *ctx,
}
#endif
-void tridentDDUpdateState( GLcontext *ctx, GLuint new_state )
+static void
+tridentDDUpdateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );