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-rw-r--r--src/mesa/main/config.h1
-rw-r--r--src/mesa/shader/prog_execute.h2
2 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 82ea72a59d0..00df084fc88 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -201,6 +201,7 @@
#define MAX_PROGRAM_MATRIX_STACK_DEPTH 4
#define MAX_PROGRAM_CALL_DEPTH 8
#define MAX_PROGRAM_TEMPS 128
+#define MAX_PROGRAM_ADDRESS_REGS 2
#define MAX_UNIFORMS 128
#define MAX_VARYING 8
/*@}*/
diff --git a/src/mesa/shader/prog_execute.h b/src/mesa/shader/prog_execute.h
index 0f4956d6ee3..47845e9111f 100644
--- a/src/mesa/shader/prog_execute.h
+++ b/src/mesa/shader/prog_execute.h
@@ -57,7 +57,7 @@ struct gl_program_machine
GLfloat Outputs[MAX_PROGRAM_OUTPUTS][4];
GLfloat (*EnvParams)[4]; /**< Vertex or Fragment env parameters */
GLuint CondCodes[4]; /**< COND_* value for x/y/z/w */
- GLint AddressReg[MAX_VERTEX_PROGRAM_ADDRESS_REGS][4];
+ GLint AddressReg[MAX_PROGRAM_ADDRESS_REGS][4];
GLuint CallStack[MAX_PROGRAM_CALL_DEPTH]; /**< For CAL/RET instructions */
GLuint StackDepth; /**< Index/ptr to top of CallStack[] */