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-rw-r--r--src/mesa/drivers/dri/i810/server/i810_dri.c35
-rw-r--r--src/mesa/drivers/dri/i915/intel_ioctl.c1
-rw-r--r--src/mesa/drivers/dri/mga/server/mga_dri.c45
-rw-r--r--src/mesa/drivers/dri/r128/server/r128_dri.c44
-rw-r--r--src/mesa/drivers/dri/radeon/server/radeon_dri.c45
-rw-r--r--src/mesa/drivers/dri/tdfx/server/tdfx_dri.c54
-rw-r--r--src/mesa/drivers/dri/unichrome/server/via_dri.c34
7 files changed, 1 insertions, 257 deletions
diff --git a/src/mesa/drivers/dri/i810/server/i810_dri.c b/src/mesa/drivers/dri/i810/server/i810_dri.c
index d1bd4b6a89c..2f3dfa159d2 100644
--- a/src/mesa/drivers/dri/i810/server/i810_dri.c
+++ b/src/mesa/drivers/dri/i810/server/i810_dri.c
@@ -862,40 +862,6 @@ static int I810ScreenInit( DRIDriverContext *ctx, I810Ptr info )
/**
- * \brief Establish the set of modes available for the display.
- *
- * \param ctx display handle.
- * \param numModes will receive the number of supported modes.
- * \param modes will point to the list of supported modes.
- *
- * \return one on success, or zero on failure.
- *
- * Allocates a single visual and fills it with information according to the
- * display bit depth. Supports only 16 and 32 bpp bit depths, aborting
- * otherwise.
- */
-const __GLcontextModes __glModes[] = {
-
- /* 16 bit, RGB Depth=16 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
- .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
- .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
- .rgbBits = 16, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 16, .stencilBits = 0,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-};
-static int i810InitContextModes( const DRIDriverContext *ctx,
- int *numModes, const __GLcontextModes **modes)
-{
- *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *);
- *modes = &__glModes[0];
- return 1;
-}
-
-
-/**
* \brief Validate the fbdev mode.
*
* \param ctx display handle.
@@ -1005,7 +971,6 @@ extern void i810NotifyFocus( int );
* \sa DRIDriverRec.
*/
const struct DRIDriverRec __driDriver = {
- i810InitContextModes,
i810ValidateMode,
i810PostValidateMode,
i810InitFBDev,
diff --git a/src/mesa/drivers/dri/i915/intel_ioctl.c b/src/mesa/drivers/dri/i915/intel_ioctl.c
index dec0166605b..db6d2cd2dda 100644
--- a/src/mesa/drivers/dri/i915/intel_ioctl.c
+++ b/src/mesa/drivers/dri/i915/intel_ioctl.c
@@ -29,6 +29,7 @@
#include <stdio.h>
#include <unistd.h>
#include <errno.h>
+#include <sched.h>
#include "mtypes.h"
#include "context.h"
diff --git a/src/mesa/drivers/dri/mga/server/mga_dri.c b/src/mesa/drivers/dri/mga/server/mga_dri.c
index 896bb56ccec..958252b3e47 100644
--- a/src/mesa/drivers/dri/mga/server/mga_dri.c
+++ b/src/mesa/drivers/dri/mga/server/mga_dri.c
@@ -877,50 +877,6 @@ static int MGAScreenInit( struct DRIDriverContextRec *ctx, MGAPtr pMga )
/**
- * \brief Establish the set of modes available for the display.
- *
- * \param ctx display handle.
- * \param numModes will receive the number of supported modes.
- * \param modes will point to the list of supported modes.
- *
- * \return one on success, or zero on failure.
- *
- * Allocates a single visual and fills it with information according to the
- * display bit depth. Supports only 16 and 32 bpp bit depths, aborting
- * otherwise.
- */
-const __GLcontextModes __glModes[] = {
-
- /* 32 bit, RGBA Depth=24 Stencil=8 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE,
- .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8,
- .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000,
- .rgbBits = 32, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 24, .stencilBits = 8,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-
- /* 16 bit, RGB Depth=16 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
- .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
- .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
- .rgbBits = 16, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 16, .stencilBits = 0,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-};
-static int mgaInitContextModes( const DRIDriverContext *ctx,
- int *numModes, const __GLcontextModes **modes)
-{
- *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *);
- *modes = &__glModes[0];
- return 1;
-}
-
-
-/**
* \brief Validate the fbdev mode.
*
* \param ctx display handle.
@@ -1043,7 +999,6 @@ static int mgaEngineRestore( const DRIDriverContext *ctx )
* \sa DRIDriverRec.
*/
struct DRIDriverRec __driDriver = {
- mgaInitContextModes,
mgaValidateMode,
mgaPostValidateMode,
mgaInitFBDev,
diff --git a/src/mesa/drivers/dri/r128/server/r128_dri.c b/src/mesa/drivers/dri/r128/server/r128_dri.c
index fff2549aefb..1df8876fafd 100644
--- a/src/mesa/drivers/dri/r128/server/r128_dri.c
+++ b/src/mesa/drivers/dri/r128/server/r128_dri.c
@@ -66,49 +66,6 @@
# define DRM_PAGE_SIZE 4096
#endif
-/**
- * \brief Establish the set of modes available for the display.
- *
- * \param ctx display handle.
- * \param numModes will receive the number of supported modes.
- * \param modes will point to the list of supported modes.
- *
- * \return one on success, or zero on failure.
- *
- * Allocates a single visual and fills it with information according to the
- * display bit depth. Supports only 16 and 32 bpp bit depths, aborting
- * otherwise.
- */
-const __GLcontextModes __glModes[] = {
-
- /* 32 bit, RGBA Depth=24 Stencil=8 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE,
- .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8,
- .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000,
- .rgbBits = 32, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 24, .stencilBits = 8,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-
- /* 16 bit, RGB Depth=16 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
- .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
- .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
- .rgbBits = 16, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 16, .stencilBits = 0,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-};
-static int R128InitContextModes( const DRIDriverContext *ctx,
- int *numModes, const __GLcontextModes **modes)
-{
- *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *);
- *modes = &__glModes[0];
- return 1;
-}
-
/* Compute log base 2 of val. */
static int R128MinBits(int val)
{
@@ -1153,7 +1110,6 @@ static int R128EngineRestore( const DRIDriverContext *ctx )
* \sa DRIDriverRec.
*/
const struct DRIDriverRec __driDriver = {
- R128InitContextModes,
R128ValidateMode,
R128PostValidateMode,
R128InitFBDev,
diff --git a/src/mesa/drivers/dri/radeon/server/radeon_dri.c b/src/mesa/drivers/dri/radeon/server/radeon_dri.c
index b7e8026c5a3..5884624e22f 100644
--- a/src/mesa/drivers/dri/radeon/server/radeon_dri.c
+++ b/src/mesa/drivers/dri/radeon/server/radeon_dri.c
@@ -1028,50 +1028,6 @@ static int get_chipfamily_from_chipset( RADEONInfoPtr info )
/**
- * \brief Establish the set of modes available for the display.
- *
- * \param ctx display handle.
- * \param numModes will receive the number of supported modes.
- * \param modes will point to the list of supported modes.
- *
- * \return one on success, or zero on failure.
- *
- * Allocates a single visual and fills it with information according to the
- * display bit depth. Supports only 16 and 32 bpp bit depths, aborting
- * otherwise.
- */
-const __GLcontextModes __glModes[] = {
-
- /* 32 bit, RGBA Depth=24 Stencil=8 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE,
- .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8,
- .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000,
- .rgbBits = 32, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 24, .stencilBits = 8,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-
- /* 16 bit, RGB Depth=16 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
- .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
- .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
- .rgbBits = 16, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 16, .stencilBits = 0,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-};
-static int radeonInitContextModes( const DRIDriverContext *ctx,
- int *numModes, const __GLcontextModes **modes)
-{
- *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *);
- *modes = &__glModes[0];
- return 1;
-}
-
-
-/**
* \brief Validate the fbdev mode.
*
* \param ctx display handle.
@@ -1204,7 +1160,6 @@ extern void radeonNotifyFocus( int );
* \sa DRIDriverRec.
*/
const struct DRIDriverRec __driDriver = {
- radeonInitContextModes,
radeonValidateMode,
radeonPostValidateMode,
radeonInitFBDev,
diff --git a/src/mesa/drivers/dri/tdfx/server/tdfx_dri.c b/src/mesa/drivers/dri/tdfx/server/tdfx_dri.c
index 8184f60361f..63fe875f59e 100644
--- a/src/mesa/drivers/dri/tdfx/server/tdfx_dri.c
+++ b/src/mesa/drivers/dri/tdfx/server/tdfx_dri.c
@@ -327,59 +327,6 @@ static int createScreen (DRIDriverContext *ctx, TDFXDRIPtr pTDFX)
/**
- * \brief Establish the set of modes available for the display.
- *
- * \param ctx display handle.
- * \param numModes will receive the number of supported modes.
- * \param modes will point to the list of supported modes.
- *
- * \return one on success, or zero on failure.
- *
- * Allocates a single visual and fills it with information according to the
- * display bit depth. Supports only 16 and 32 bpp bit depths, aborting
- * otherwise.
- */
-const __GLcontextModes __glModes[] = {
-
- /* 32 bit, RGBA Depth=24 Stencil=8 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE,
- .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8,
- .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000,
- .rgbBits = 32, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 24, .stencilBits = 8,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-
- /* 16 bit, RGB Depth=16 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
- .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
- .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
- .rgbBits = 16, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 16, .stencilBits = 0,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-};
-static int tdfxInitContextModes( const DRIDriverContext *ctx,
- int *numModes, const __GLcontextModes **modes)
-{
- int n = sizeof(__glModes)/sizeof(__glModes[0]);
- const __GLcontextModes *m = &__glModes[0];
-
- if (ctx->chipset < PCI_CHIP_VOODOO4) {
- n /= 2;
- m += n;
- }
-
- *numModes = n;
- *modes = m;
-
- return 1;
-}
-
-
-/**
* \brief Validate the fbdev mode.
*
* \param ctx display handle.
@@ -514,7 +461,6 @@ static int tdfxEngineRestore( const DRIDriverContext *ctx )
* \sa DRIDriverRec.
*/
struct DRIDriverRec __driDriver = {
- tdfxInitContextModes,
tdfxValidateMode,
tdfxPostValidateMode,
tdfxInitFBDev,
diff --git a/src/mesa/drivers/dri/unichrome/server/via_dri.c b/src/mesa/drivers/dri/unichrome/server/via_dri.c
index 4718935da5b..92c97003709 100644
--- a/src/mesa/drivers/dri/unichrome/server/via_dri.c
+++ b/src/mesa/drivers/dri/unichrome/server/via_dri.c
@@ -407,39 +407,6 @@ static int VIADRIMapInit(DRIDriverContext * ctx, VIAPtr pVia)
return GL_TRUE;
}
-const __GLcontextModes __glModes[] =
-{
- /* 32 bit, RGBA Depth=16 Stencil=8 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE,
- .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8,
- .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000,
- .rgbBits = 32, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 16, .stencilBits = 8,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_TRUE, },
-
-#if 0
- /* 16 bit, RGB Depth=16 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
- .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
- .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
- .rgbBits = 16, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 16, .stencilBits = 0,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_TRUE, },
-#endif
-};
-
-static int viaInitContextModes(const DRIDriverContext *ctx,
- int *numModes, const __GLcontextModes **modes)
-{
- *numModes = sizeof(__glModes)/sizeof(__glModes[0]);
- *modes = &__glModes[0];
- return 1;
-}
-
static int viaValidateMode(const DRIDriverContext *ctx)
{
VIAPtr pVia = VIAPTR(ctx);
@@ -1134,7 +1101,6 @@ static int viaEngineRestore(const DRIDriverContext *ctx)
const struct DRIDriverRec __driDriver =
{
- viaInitContextModes,
viaValidateMode,
viaPostValidateMode,
viaInitFBDev,