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-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c35
-rw-r--r--src/mesa/drivers/dri/i965/brw_primitive_restart.c4
-rw-r--r--src/mesa/main/draw.h2
-rw-r--r--src/mesa/vbo/vbo.h3
-rw-r--r--src/mesa/vbo/vbo_primitive_restart.c5
6 files changed, 31 insertions, 20 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index ecd40afc567..95463c68d27 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -911,6 +911,8 @@ struct brw_context
/**
* Draw indirect buffer.
*/
+ unsigned draw_indirect_stride;
+ GLsizeiptr draw_indirect_offset;
struct gl_buffer_object *draw_indirect_data;
} draw;
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index a8dd1572bac..48c1b10d51a 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -161,7 +161,8 @@ brw_emit_prim(struct brw_context *brw,
uint32_t hw_prim,
struct brw_transform_feedback_object *xfb_obj,
unsigned stream,
- bool is_indirect)
+ bool is_indirect,
+ GLsizeiptr indirect_offset)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
int verts_per_instance;
@@ -227,25 +228,25 @@ brw_emit_prim(struct brw_context *brw,
struct gl_buffer_object *indirect_buffer = brw->ctx.DrawIndirectBuffer;
struct brw_bo *bo = intel_bufferobj_buffer(brw,
intel_buffer_object(indirect_buffer),
- prim->indirect_offset, 5 * sizeof(GLuint), false);
+ indirect_offset, 5 * sizeof(GLuint), false);
indirect_flag = GEN7_3DPRIM_INDIRECT_PARAMETER_ENABLE;
brw_load_register_mem(brw, GEN7_3DPRIM_VERTEX_COUNT, bo,
- prim->indirect_offset + 0);
+ indirect_offset + 0);
brw_load_register_mem(brw, GEN7_3DPRIM_INSTANCE_COUNT, bo,
- prim->indirect_offset + 4);
+ indirect_offset + 4);
brw_load_register_mem(brw, GEN7_3DPRIM_START_VERTEX, bo,
- prim->indirect_offset + 8);
+ indirect_offset + 8);
if (prim->indexed) {
brw_load_register_mem(brw, GEN7_3DPRIM_BASE_VERTEX, bo,
- prim->indirect_offset + 12);
+ indirect_offset + 12);
brw_load_register_mem(brw, GEN7_3DPRIM_START_INSTANCE, bo,
- prim->indirect_offset + 16);
+ indirect_offset + 16);
} else {
brw_load_register_mem(brw, GEN7_3DPRIM_START_INSTANCE, bo,
- prim->indirect_offset + 12);
+ indirect_offset + 12);
brw_load_register_imm32(brw, GEN7_3DPRIM_BASE_VERTEX, 0);
}
} else {
@@ -956,7 +957,8 @@ brw_draw_single_prim(struct gl_context *ctx,
const struct _mesa_prim *prim,
unsigned prim_id,
struct brw_transform_feedback_object *xfb_obj,
- unsigned stream)
+ unsigned stream,
+ GLsizeiptr indirect_offset)
{
struct brw_context *brw = brw_context(ctx);
const struct gen_device_info *devinfo = &brw->screen->devinfo;
@@ -1021,7 +1023,7 @@ brw_draw_single_prim(struct gl_context *ctx,
intel_buffer_object(ctx->DrawIndirectBuffer)->buffer;
brw_bo_reference(brw->draw.draw_params_bo);
brw->draw.draw_params_offset =
- prim->indirect_offset + (prim->indexed ? 12 : 8);
+ indirect_offset + (prim->indexed ? 12 : 8);
} else {
/* Set draw_params_bo to NULL so brw_prepare_vertices knows it
* has to upload gl_BaseVertex and such if they're needed.
@@ -1066,7 +1068,8 @@ retry:
if (devinfo->gen == 9)
gen9_emit_preempt_wa(brw, prim);
- brw_emit_prim(brw, prim, brw->primitive, xfb_obj, stream, is_indirect);
+ brw_emit_prim(brw, prim, brw->primitive, xfb_obj, stream, is_indirect,
+ indirect_offset);
brw->batch.no_wrap = false;
@@ -1182,7 +1185,9 @@ brw_draw_prims(struct gl_context *ctx,
brw->predicate.state = BRW_PREDICATE_STATE_USE_BIT;
}
- brw_draw_single_prim(ctx, &prims[i], i, xfb_obj, stream);
+ brw_draw_single_prim(ctx, &prims[i], i, xfb_obj, stream,
+ brw->draw.draw_indirect_offset +
+ brw->draw.draw_indirect_stride * i);
}
brw_finish_drawing(ctx);
@@ -1213,12 +1218,14 @@ brw_draw_indirect_prims(struct gl_context *ctx,
return;
}
+ brw->draw.draw_indirect_stride = stride;
+ brw->draw.draw_indirect_offset = indirect_offset;
+
prim[0].begin = 1;
prim[draw_count - 1].end = 1;
- for (i = 0; i < draw_count; ++i, indirect_offset += stride) {
+ for (i = 0; i < draw_count; ++i) {
prim[i].mode = mode;
prim[i].indexed = ib != NULL;
- prim[i].indirect_offset = indirect_offset;
prim[i].draw_id = i;
}
diff --git a/src/mesa/drivers/dri/i965/brw_primitive_restart.c b/src/mesa/drivers/dri/i965/brw_primitive_restart.c
index dfb9735ef29..158f9477939 100644
--- a/src/mesa/drivers/dri/i965/brw_primitive_restart.c
+++ b/src/mesa/drivers/dri/i965/brw_primitive_restart.c
@@ -173,7 +173,9 @@ brw_handle_primitive_restart(struct gl_context *ctx,
/* Clear this to make the draw direct. */
brw->draw.draw_indirect_data = NULL;
- vbo_sw_primitive_restart(ctx, prims, nr_prims, ib, indirect_data);
+ vbo_sw_primitive_restart(ctx, prims, nr_prims, ib,
+ indirect_data,
+ brw->draw.draw_indirect_offset);
}
brw->prim_restart.in_progress = false;
diff --git a/src/mesa/main/draw.h b/src/mesa/main/draw.h
index 528696de60f..47d02f575b1 100644
--- a/src/mesa/main/draw.h
+++ b/src/mesa/main/draw.h
@@ -65,8 +65,6 @@ struct _mesa_prim
GLuint num_instances;
GLuint base_instance;
GLuint draw_id;
-
- GLsizeiptr indirect_offset;
};
/* Would like to call this a "vbo_index_buffer", but this would be
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
index 17d668e386f..a03a4cec70b 100644
--- a/src/mesa/vbo/vbo.h
+++ b/src/mesa/vbo/vbo.h
@@ -97,7 +97,8 @@ vbo_sw_primitive_restart(struct gl_context *ctx,
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
- struct gl_buffer_object *indirect);
+ struct gl_buffer_object *indirect,
+ GLsizeiptr indirect_offset);
const struct gl_array_attributes*
diff --git a/src/mesa/vbo/vbo_primitive_restart.c b/src/mesa/vbo/vbo_primitive_restart.c
index 4f380b6dcba..b4b3cdf8d4c 100644
--- a/src/mesa/vbo/vbo_primitive_restart.c
+++ b/src/mesa/vbo/vbo_primitive_restart.c
@@ -164,7 +164,8 @@ vbo_sw_primitive_restart(struct gl_context *ctx,
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
- struct gl_buffer_object *indirect)
+ struct gl_buffer_object *indirect,
+ GLsizeiptr indirect_offset)
{
GLuint prim_num;
struct _mesa_prim new_prim;
@@ -196,7 +197,7 @@ vbo_sw_primitive_restart(struct gl_context *ctx,
new_prim = prims[0];
indirect_params = (const uint32_t *)
ADD_POINTERS(indirect->Mappings[MAP_INTERNAL].Pointer,
- new_prim.indirect_offset);
+ indirect_offset);
new_prim.count = indirect_params[0];
new_prim.num_instances = indirect_params[1];