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-rw-r--r--src/mesa/Android.mk43
-rw-r--r--src/mesa/Makefile124
-rw-r--r--src/mesa/SConscript82
-rw-r--r--src/mesa/drivers/Android.mk56
-rw-r--r--src/mesa/drivers/beos/GLView.cpp4
-rw-r--r--src/mesa/drivers/common/driverfuncs.c15
-rw-r--r--src/mesa/drivers/common/meta.c24
-rw-r--r--src/mesa/drivers/dri/Makefile.template15
-rw-r--r--src/mesa/drivers/dri/common/dri_metaops.c291
-rw-r--r--src/mesa/drivers/dri/common/dri_metaops.h81
-rw-r--r--src/mesa/drivers/dri/common/dri_util.c23
-rw-r--r--src/mesa/drivers/dri/common/dri_util.h6
-rw-r--r--src/mesa/drivers/dri/common/drisw_util.c45
-rw-r--r--src/mesa/drivers/dri/common/spantmp2.h122
-rw-r--r--src/mesa/drivers/dri/common/utils.c3
-rw-r--r--src/mesa/drivers/dri/i810/i810context.c2
-rw-r--r--src/mesa/drivers/dri/i810/i810state.c4
-rw-r--r--src/mesa/drivers/dri/i915/i830_reg.h4
-rw-r--r--src/mesa/drivers/dri/i915/i830_state.c21
-rw-r--r--src/mesa/drivers/dri/i915/i830_texstate.c31
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c65
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c28
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.h37
-rw-r--r--src/mesa/drivers/dri/i915/i915_fragprog.c61
-rw-r--r--src/mesa/drivers/dri/i915/i915_program.c51
-rw-r--r--src/mesa/drivers/dri/i915/i915_reg.h7
-rw-r--r--src/mesa/drivers/dri/i915/i915_state.c290
-rw-r--r--src/mesa/drivers/dri/i915/i915_texstate.c2
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c89
-rw-r--r--src/mesa/drivers/dri/i915/intel_render.c2
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c92
-rw-r--r--src/mesa/drivers/dri/i965/Makefile1
-rw-r--r--src/mesa/drivers/dri/i965/brw_cc.c128
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c16
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h61
-rw-r--r--src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_curbe.c20
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h95
-rw-r--r--src/mesa/drivers/dri/i965/brw_disasm.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c53
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c519
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu_emit.c56
-rw-r--r--src/mesa/drivers/dri/i965/brw_fallback.c43
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp567
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h70
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp13
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp488
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp14
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs.c5
-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c94
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_queryobj.c10
-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h13
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_batch.c82
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_cache.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_dump.c49
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c105
-rw-r--r--src/mesa/drivers/dri/i965/brw_structs.h37
-rw-r--r--src/mesa/drivers/dri/i965/brw_urb.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_util.c10
-rw-r--r--src/mesa/drivers/dri/i965/brw_util.h9
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c103
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_state.c9
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_surface_state.c26
-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c24
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c11
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c101
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_sampler_state.c44
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_state.c5
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c508
-rw-r--r--src/mesa/drivers/dri/i965/gen6_cc.c26
-rw-r--r--src/mesa/drivers/dri/i965/gen6_clip_state.c9
-rw-r--r--src/mesa/drivers/dri/i965/gen6_gs_state.c6
-rw-r--r--src/mesa/drivers/dri/i965/gen6_sampler_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen6_scissor_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen6_sf_state.c38
-rw-r--r--src/mesa/drivers/dri/i965/gen6_urb.c29
-rw-r--r--src/mesa/drivers/dri/i965/gen6_viewport_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen6_vs_state.c10
-rw-r--r--src/mesa/drivers/dri/i965/gen6_wm_state.c9
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.c274
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.h127
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c140
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.c320
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.h23
-rw-r--r--src/mesa/drivers/dri/intel/intel_chipset.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c50
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c101
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h31
-rw-r--r--src/mesa/drivers/dri/intel/intel_decode.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.c8
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions_es2.c17
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c408
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.c12
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c5
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_read.c15
-rw-r--r--src/mesa/drivers/dri/intel/intel_reg.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c20
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c94
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.h1
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c82
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_syncobj.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.h11
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c123
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_format.c239
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c165
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_obj.h8
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_subimage.c23
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_validate.c123
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_context.c2
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_context.h6
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_state.c4
-rw-r--r--src/mesa/drivers/dri/mga/mga_xmesa.c2
-rw-r--r--src/mesa/drivers/dri/mga/mgastate.c13
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.c3
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_driver.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_driver.h3
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_fbo.c1
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_texture.c6
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_raster.c12
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_raster.c6
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_tnl.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_tnl.c2
-rw-r--r--src/mesa/drivers/dri/r128/r128_context.c2
-rw-r--r--src/mesa/drivers/dri/r128/r128_state.c9
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c16
-rw-r--r--src/mesa/drivers/dri/r200/r200_state_init.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_texstate.c20
-rw-r--r--src/mesa/drivers/dri/r200/r200_vertprog.c2
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r300_fragprog.c43
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c133
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c15
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c23
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c69
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r500_fragprog.c6
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c4
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_code.h18
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.c15
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.h4
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c37
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h4
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c10
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_dataflow_deadcode.c45
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c1
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_optimize.c14
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c17
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c23
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program.h6
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c4
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c22
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h2
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_print.c4
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c99
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c8
-rw-r--r--src/mesa/drivers/dri/r300/r300_blit.c3
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c1
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_common.c1
-rw-r--r--src/mesa/drivers/dri/r300/r300_reg.h44
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c22
-rw-r--r--src/mesa/drivers/dri/r300/r300_tex.c1
-rw-r--r--src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c1
-rw-r--r--src/mesa/drivers/dri/r600/evergreen_blit.c88
-rw-r--r--src/mesa/drivers/dri/r600/evergreen_fragprog.c25
-rw-r--r--src/mesa/drivers/dri/r600/evergreen_state.c47
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.c3
-rw-r--r--src/mesa/drivers/dri/r600/r600_tex.c5
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.c85
-rw-r--r--src/mesa/drivers/dri/r600/r700_fragprog.c46
-rw-r--r--src/mesa/drivers/dri/r600/r700_state.c23
-rw-r--r--src/mesa/drivers/dri/r600/r700_vertprog.c11
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_chipset.h43
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c10
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.h3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_fbo.c3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_queryobj.c8
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c49
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_span.c8
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c28
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state_init.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tex.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c13
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.h1
-rw-r--r--src/mesa/drivers/dri/savage/savage_xmesa.c2
-rw-r--r--src/mesa/drivers/dri/savage/savagestate.c15
-rw-r--r--src/mesa/drivers/dri/sis/sis6326_state.c3
-rw-r--r--src/mesa/drivers/dri/sis/sis_context.c2
-rw-r--r--src/mesa/drivers/dri/sis/sis_state.c3
-rw-r--r--src/mesa/drivers/dri/swrast/swrast.c85
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_context.c2
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_state.c12
-rw-r--r--src/mesa/drivers/dri/unichrome/via_context.c2
-rw-r--r--src/mesa/drivers/dri/unichrome/via_state.c20
-rw-r--r--src/mesa/drivers/dri/unichrome/via_tex.c1
-rw-r--r--src/mesa/drivers/fbdev/glfbdev.c2
-rw-r--r--src/mesa/drivers/osmesa/Makefile2
-rw-r--r--src/mesa/drivers/osmesa/osmesa.c3
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c3
-rw-r--r--src/mesa/drivers/windows/gldirect/dglcontext.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c1
-rw-r--r--src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c1
-rw-r--r--src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c1
-rw-r--r--src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c1
-rw-r--r--src/mesa/drivers/x11/Makefile3
-rw-r--r--src/mesa/drivers/x11/fakeglx.c8
-rw-r--r--src/mesa/drivers/x11/xm_api.c6
-rw-r--r--src/mesa/drivers/x11/xm_dd.c1
-rw-r--r--src/mesa/drivers/x11/xmesa.h2
-rw-r--r--src/mesa/gl.pc.in1
-rw-r--r--src/mesa/main/.gitignore2
-rw-r--r--src/mesa/main/APIspec.xml71
-rw-r--r--src/mesa/main/accum.c2
-rw-r--r--src/mesa/main/api_arrayelt.c2
-rw-r--r--src/mesa/main/api_arrayelt.h1
-rw-r--r--src/mesa/main/api_exec.c16
-rw-r--r--src/mesa/main/api_exec_es1.c71
-rw-r--r--src/mesa/main/api_exec_es2.c73
-rw-r--r--src/mesa/main/api_noop.c1
-rw-r--r--src/mesa/main/api_noop.h1
-rw-r--r--src/mesa/main/api_validate.c16
-rw-r--r--src/mesa/main/arrayobj.c4
-rw-r--r--src/mesa/main/atifragshader.c2
-rw-r--r--src/mesa/main/attrib.c59
-rw-r--r--src/mesa/main/blend.c517
-rw-r--r--src/mesa/main/blend.h17
-rw-r--r--src/mesa/main/bufferobj.c259
-rw-r--r--src/mesa/main/bufferobj.h42
-rw-r--r--src/mesa/main/buffers.c1
-rw-r--r--src/mesa/main/clear.c1
-rw-r--r--src/mesa/main/colormac.h11
-rw-r--r--src/mesa/main/colortab.c129
-rw-r--r--src/mesa/main/condrender.c1
-rw-r--r--src/mesa/main/context.c112
-rw-r--r--src/mesa/main/context.h49
-rw-r--r--src/mesa/main/convolve.c1
-rw-r--r--src/mesa/main/cpuinfo.c2
-rw-r--r--src/mesa/main/dd.h15
-rw-r--r--src/mesa/main/debug.c47
-rw-r--r--src/mesa/main/debug.h3
-rw-r--r--src/mesa/main/depth.c12
-rw-r--r--src/mesa/main/depth.h3
-rw-r--r--src/mesa/main/dlist.c166
-rw-r--r--src/mesa/main/dlist.h1
-rw-r--r--src/mesa/main/drawpix.c23
-rw-r--r--src/mesa/main/drawtex.c6
-rw-r--r--src/mesa/main/enable.c30
-rw-r--r--src/mesa/main/enums.c224
-rw-r--r--src/mesa/main/enums.h2
-rw-r--r--src/mesa/main/eval.c1
-rw-r--r--src/mesa/main/eval.h1
-rw-r--r--src/mesa/main/extensions.c1039
-rw-r--r--src/mesa/main/fbobject.c307
-rw-r--r--src/mesa/main/fbobject.h6
-rw-r--r--src/mesa/main/feedback.c1
-rw-r--r--src/mesa/main/feedback.h1
-rw-r--r--src/mesa/main/ff_fragment_shader.cpp (renamed from src/mesa/main/texenvprogram.c)18
-rw-r--r--src/mesa/main/ffvertex_prog.c1
-rw-r--r--src/mesa/main/formats.c236
-rw-r--r--src/mesa/main/formats.h25
-rw-r--r--src/mesa/main/framebuffer.c15
-rw-r--r--src/mesa/main/framebuffer.h3
-rw-r--r--src/mesa/main/get.c115
-rw-r--r--src/mesa/main/getstring.c2
-rw-r--r--src/mesa/main/glapidispatch.h1282
-rw-r--r--src/mesa/main/glheader.h4
-rw-r--r--src/mesa/main/hint.c6
-rw-r--r--src/mesa/main/histogram.c1
-rw-r--r--src/mesa/main/image.c21
-rw-r--r--src/mesa/main/imports.c16
-rw-r--r--src/mesa/main/imports.h19
-rw-r--r--src/mesa/main/lines.c6
-rw-r--r--src/mesa/main/matrix.c1
-rw-r--r--src/mesa/main/mipmap.c71
-rw-r--r--src/mesa/main/mtypes.h237
-rw-r--r--src/mesa/main/multisample.c1
-rw-r--r--src/mesa/main/nvprogram.c1
-rw-r--r--src/mesa/main/pack.c1
-rw-r--r--src/mesa/main/pbo.c372
-rw-r--r--src/mesa/main/pbo.h92
-rw-r--r--src/mesa/main/pixel.c5
-rw-r--r--src/mesa/main/pixelstore.c1
-rw-r--r--src/mesa/main/pixeltransfer.c1
-rw-r--r--src/mesa/main/polygon.c2
-rw-r--r--src/mesa/main/queryobj.c79
-rw-r--r--src/mesa/main/queryobj.h1
-rw-r--r--src/mesa/main/rastpos.c2
-rw-r--r--src/mesa/main/readpix.c10
-rw-r--r--src/mesa/main/remap_helper.h4001
-rw-r--r--src/mesa/main/renderbuffer.c13
-rw-r--r--src/mesa/main/renderbuffer.h6
-rw-r--r--src/mesa/main/scissor.c1
-rw-r--r--src/mesa/main/shaderapi.c83
-rw-r--r--src/mesa/main/shaderobj.c20
-rw-r--r--src/mesa/main/shared.c1
-rw-r--r--src/mesa/main/state.c8
-rw-r--r--src/mesa/main/state.h39
-rw-r--r--src/mesa/main/stencil.c24
-rw-r--r--src/mesa/main/syncobj.c2
-rw-r--r--src/mesa/main/texcompress.c41
-rw-r--r--src/mesa/main/texcompress_fxt1.c1
-rw-r--r--src/mesa/main/texcompress_fxt1.h1
-rw-r--r--src/mesa/main/texcompress_rgtc.c460
-rw-r--r--src/mesa/main/texcompress_rgtc.h77
-rw-r--r--src/mesa/main/texcompress_rgtc_tmp.h418
-rw-r--r--src/mesa/main/texcompress_s3tc.c2
-rw-r--r--src/mesa/main/texenv.c1
-rw-r--r--src/mesa/main/texfetch.c124
-rw-r--r--src/mesa/main/texfetch.h5
-rw-r--r--src/mesa/main/texfetch_tmp.h148
-rw-r--r--src/mesa/main/texformat.c376
-rw-r--r--src/mesa/main/texgen.c1
-rw-r--r--src/mesa/main/texgen.h1
-rw-r--r--src/mesa/main/texgetimage.c17
-rw-r--r--src/mesa/main/teximage.c81
-rw-r--r--src/mesa/main/teximage.h2
-rw-r--r--src/mesa/main/texobj.c7
-rw-r--r--src/mesa/main/texpal.c1
-rw-r--r--src/mesa/main/texparam.c212
-rw-r--r--src/mesa/main/texrender.c42
-rw-r--r--src/mesa/main/texstate.c3
-rw-r--r--src/mesa/main/texstore.c307
-rw-r--r--src/mesa/main/texstore.h27
-rw-r--r--src/mesa/main/texturebarrier.c54
-rw-r--r--src/mesa/main/texturebarrier.h44
-rw-r--r--src/mesa/main/transformfeedback.c2
-rw-r--r--src/mesa/main/uniforms.c73
-rw-r--r--src/mesa/main/varray.c115
-rw-r--r--src/mesa/main/varray.h4
-rw-r--r--src/mesa/main/version.c3
-rw-r--r--src/mesa/main/version.h6
-rw-r--r--src/mesa/main/viewport.c7
-rw-r--r--src/mesa/main/viewport.h3
-rw-r--r--src/mesa/main/vtxfmt.c1
-rw-r--r--src/mesa/main/vtxfmt.h1
-rw-r--r--src/mesa/program/.gitignore3
-rw-r--r--src/mesa/program/Makefile7
-rw-r--r--src/mesa/program/arbprogparse.h6
-rw-r--r--src/mesa/program/ir_to_mesa.cpp384
-rw-r--r--src/mesa/program/ir_to_mesa.h7
-rw-r--r--src/mesa/program/lex.yy.c422
-rw-r--r--src/mesa/program/nvfragparse.h5
-rw-r--r--src/mesa/program/nvvertparse.h5
-rw-r--r--src/mesa/program/prog_cache.c53
-rw-r--r--src/mesa/program/prog_cache.h12
-rw-r--r--src/mesa/program/prog_execute.c16
-rw-r--r--src/mesa/program/prog_execute.h1
-rw-r--r--src/mesa/program/prog_instruction.h2
-rw-r--r--src/mesa/program/prog_optimize.h3
-rw-r--r--src/mesa/program/prog_print.c5
-rw-r--r--src/mesa/program/prog_statevars.h4
-rw-r--r--src/mesa/program/program.c8
-rw-r--r--src/mesa/program/program_parse.tab.c1528
-rw-r--r--src/mesa/program/program_parse.tab.h151
-rw-r--r--src/mesa/program/program_parse.y4
-rw-r--r--src/mesa/program/register_allocate.c122
-rw-r--r--src/mesa/program/sampler.cpp21
-rw-r--r--src/mesa/sources.mak16
-rw-r--r--src/mesa/state_tracker/st_atom.c4
-rw-r--r--src/mesa/state_tracker/st_atom_blend.c44
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c27
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c6
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c4
-rw-r--r--src/mesa/state_tracker/st_atom_rasterizer.c14
-rw-r--r--src/mesa/state_tracker/st_atom_sampler.c46
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c145
-rw-r--r--src/mesa/state_tracker/st_atom_texture.c44
-rw-r--r--src/mesa/state_tracker/st_atom_viewport.c4
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c18
-rw-r--r--src/mesa/state_tracker/st_cb_accum.h6
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c149
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.h9
-rw-r--r--src/mesa/state_tracker/st_cb_blit.c2
-rw-r--r--src/mesa/state_tracker/st_cb_blit.h1
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c53
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c90
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c347
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.h11
-rw-r--r--src/mesa/state_tracker/st_cb_drawtex.c8
-rw-r--r--src/mesa/state_tracker/st_cb_drawtex.h1
-rw-r--r--src/mesa/state_tracker/st_cb_eglimage.c1
-rw-r--r--src/mesa/state_tracker/st_cb_eglimage.h1
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c51
-rw-r--r--src/mesa/state_tracker/st_cb_feedback.c1
-rw-r--r--src/mesa/state_tracker/st_cb_feedback.h1
-rw-r--r--src/mesa/state_tracker/st_cb_flush.c11
-rw-r--r--src/mesa/state_tracker/st_cb_flush.h2
-rw-r--r--src/mesa/state_tracker/st_cb_program.c112
-rw-r--r--src/mesa/state_tracker/st_cb_program.h5
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.c3
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.h1
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.c1
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.h1
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c21
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.h4
-rw-r--r--src/mesa/state_tracker/st_cb_syncobj.c122
-rw-r--r--src/mesa/state_tracker/st_cb_syncobj.h38
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c345
-rw-r--r--src/mesa/state_tracker/st_cb_texture.h3
-rw-r--r--src/mesa/state_tracker/st_cb_texturebarrier.c60
-rw-r--r--src/mesa/state_tracker/st_cb_texturebarrier.h37
-rw-r--r--src/mesa/state_tracker/st_cb_xformfb.c1
-rw-r--r--src/mesa/state_tracker/st_cb_xformfb.h1
-rw-r--r--src/mesa/state_tracker/st_context.c20
-rw-r--r--src/mesa/state_tracker/st_context.h26
-rw-r--r--src/mesa/state_tracker/st_debug.c4
-rw-r--r--src/mesa/state_tracker/st_draw.c364
-rw-r--r--src/mesa/state_tracker/st_draw.h3
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c47
-rw-r--r--src/mesa/state_tracker/st_extensions.c112
-rw-r--r--src/mesa/state_tracker/st_format.c430
-rw-r--r--src/mesa/state_tracker/st_format.h9
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c116
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.h4
-rw-r--r--src/mesa/state_tracker/st_manager.c31
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c53
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.h16
-rw-r--r--src/mesa/state_tracker/st_program.c838
-rw-r--r--src/mesa/state_tracker/st_program.h139
-rw-r--r--src/mesa/state_tracker/st_texture.c96
-rw-r--r--src/mesa/state_tracker/st_texture.h26
-rw-r--r--src/mesa/swrast/s_aaline.h2
-rw-r--r--src/mesa/swrast/s_aatriangle.c3
-rw-r--r--src/mesa/swrast/s_aatriangle.h2
-rw-r--r--src/mesa/swrast/s_accum.h3
-rw-r--r--src/mesa/swrast/s_alpha.h4
-rw-r--r--src/mesa/swrast/s_atifragshader.h2
-rw-r--r--src/mesa/swrast/s_bitmap.c1
-rw-r--r--src/mesa/swrast/s_blend.c92
-rw-r--r--src/mesa/swrast/s_blend.h5
-rw-r--r--src/mesa/swrast/s_depth.h5
-rw-r--r--src/mesa/swrast/s_drawpix.c1
-rw-r--r--src/mesa/swrast/s_fog.h3
-rw-r--r--src/mesa/swrast/s_fragprog.h3
-rw-r--r--src/mesa/swrast/s_logic.h4
-rw-r--r--src/mesa/swrast/s_masking.h5
-rw-r--r--src/mesa/swrast/s_readpix.c2
-rw-r--r--src/mesa/swrast/s_span.h7
-rw-r--r--src/mesa/swrast/s_texcombine.c5
-rw-r--r--src/mesa/swrast/s_texcombine.h3
-rw-r--r--src/mesa/swrast/s_texfilter.c68
-rw-r--r--src/mesa/swrast/s_texfilter.h4
-rw-r--r--src/mesa/swrast/s_triangle.c7
-rw-r--r--src/mesa/swrast/s_trispan.h31
-rw-r--r--src/mesa/swrast_setup/ss_triangle.h2
-rw-r--r--src/mesa/swrast_setup/ss_vb.h2
-rw-r--r--src/mesa/tnl/t_context.c3
-rw-r--r--src/mesa/tnl/t_context.h2
-rw-r--r--src/mesa/tnl/t_draw.c67
-rw-r--r--src/mesa/tnl/t_vb_program.c37
-rw-r--r--src/mesa/tnl/t_vertex.h5
-rw-r--r--src/mesa/tnl/t_vp_build.c2
-rw-r--r--src/mesa/tnl/t_vp_build.h2
-rw-r--r--src/mesa/tnl/tnl.h5
-rw-r--r--src/mesa/vbo/vbo.h13
-rw-r--r--src/mesa/vbo/vbo_attrib_tmp.h46
-rw-r--r--src/mesa/vbo/vbo_context.c1
-rw-r--r--src/mesa/vbo/vbo_context.h1
-rw-r--r--src/mesa/vbo/vbo_exec.h14
-rw-r--r--src/mesa/vbo/vbo_exec_api.c212
-rw-r--r--src/mesa/vbo/vbo_exec_array.c81
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c27
-rw-r--r--src/mesa/vbo/vbo_save.c1
-rw-r--r--src/mesa/vbo/vbo_save.h5
-rw-r--r--src/mesa/vbo/vbo_save_api.c63
-rw-r--r--src/mesa/vbo/vbo_save_draw.c2
-rw-r--r--src/mesa/vbo/vbo_save_loopback.c1
-rw-r--r--src/mesa/vbo/vbo_split_copy.c1
-rw-r--r--src/mesa/vbo/vbo_split_inplace.c2
-rw-r--r--src/mesa/x86-64/xform4.S14
-rw-r--r--src/mesa/x86/mmx.h4
-rw-r--r--src/mesa/x86/read_rgba_span_x86.S10
489 files changed, 18145 insertions, 11817 deletions
diff --git a/src/mesa/Android.mk b/src/mesa/Android.mk
index 5f1b1341f92..f361aca3e4c 100644
--- a/src/mesa/Android.mk
+++ b/src/mesa/Android.mk
@@ -9,21 +9,23 @@ common_CFLAGS := \
-fvisibility=hidden \
-Wno-sign-compare
+ifeq ($(strip $(MESA_BUILD_CLASSIC)),true)
+common_CFLAGS += -DFEATURE_GL=1
+endif
+
common_C_INCLUDES := \
external/mesa/include \
external/mesa/src/mapi \
- external/mesa/src/glsl \
- external/mesa/src/talloc
+ external/mesa/src/glsl
ifeq ($(strip $(MESA_BUILD_GALLIUM)),true)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
- $(filter-out $(MAIN_ES_SOURCES), $(MESA_GALLIUM_SOURCES)) \
+ $(MESA_GALLIUM_SOURCES) \
$(MESA_GALLIUM_CXX_SOURCES)
-LOCAL_CFLAGS := \
- $(common_CFLAGS)
+LOCAL_CFLAGS := $(common_CFLAGS)
LOCAL_C_INCLUDES := \
$(common_C_INCLUDES) \
@@ -31,29 +33,6 @@ LOCAL_C_INCLUDES := \
external/mesa/src/gallium/auxiliary
LOCAL_MODULE := libmesa_st_mesa
-LOCAL_MODULE_CLASS := STATIC_LIBRARIES
-
-#GEN_SCRIPT := python $(LOCAL_PATH)/main/es_generator.py
-#intermediates := $(call local-intermediates-dir)
-#
-#GEN := $(intermediates)/main/api_exec_es1.c
-#$(GEN): PRIVATE_CUSTOM_TOOL = $(GEN_SCRIPT) -S $< -V GLES1.1 > $@
-#$(GEN): $(LOCAL_PATH)/main/APIspec.xml
-# $(transform-generated-source)
-#
-#LOCAL_GENERATED_SOURCES += $(GEN)
-#
-#GEN := $(intermediates)/main/api_exec_es2.c
-#$(GEN): PRIVATE_CUSTOM_TOOL = $(GEN_SCRIPT) -S $< -V GLES2.0 > $@
-#$(GEN): $(LOCAL_PATH)/main/APIspec.xml
-# $(transform-generated-source)
-#
-#LOCAL_GENERATED_SOURCES += $(GEN)
-#
-#LOCAL_C_INCLUDES += \
-# $(call intermediates-dir-for,SHARED_LIBRARIES,libGLESv1_CM_mesa) \
-# $(call intermediates-dir-for,SHARED_LIBRARIES,libGLESv2_mesa)
-LOCAL_SRC_FILES += $(MAIN_ES_SOURCES)
include $(BUILD_STATIC_LIBRARY)
endif # MESA_BUILD_GALLIUM
@@ -65,12 +44,8 @@ LOCAL_SRC_FILES := \
$(MESA_SOURCES) \
$(MESA_CXX_SOURCES)
-LOCAL_CFLAGS := \
- $(common_CFLAGS) \
- -DFEATURE_GL=1
-
-LOCAL_C_INCLUDES := \
- $(common_C_INCLUDES)
+LOCAL_CFLAGS := $(common_CFLAGS)
+LOCAL_C_INCLUDES := $(common_C_INCLUDES)
LOCAL_MODULE := libmesa_classic_mesa
diff --git a/src/mesa/Makefile b/src/mesa/Makefile
index 8b0756b84ec..10d73f000e3 100644
--- a/src/mesa/Makefile
+++ b/src/mesa/Makefile
@@ -6,55 +6,44 @@ include $(TOP)/configs/current
MESA_LIBS := libmesa.a libmesagallium.a
DEPENDS := depend
-ifeq ($(GLES_OVERLAY),1)
-ES1_LIBS := libes1gallium.a
-ES2_LIBS := libes2gallium.a
-DEPENDS += depend.es1 depend.es2
-endif
-
MESA_OBJ_DIR := .
-ES1_OBJ_DIR := objs-es1
-ES2_OBJ_DIR := objs-es2
-
+DRICORE_OBJ_DIR := objs-dricore
include sources.mak
# adjust object dirs
-ES1_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(MESA_OBJECTS))
-ES2_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(MESA_OBJECTS))
MESA_OBJECTS := $(addprefix $(MESA_OBJ_DIR)/, $(MESA_OBJECTS))
-
-ES1_GALLIUM_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS))
-ES2_GALLIUM_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS))
MESA_GALLIUM_OBJECTS := $(addprefix $(MESA_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS))
+DRICORE_OBJECTS := $(addprefix $(DRICORE_OBJ_DIR)/, $(MESA_OBJECTS))
+
# define preprocessor flags
MESA_CPPFLAGS := $(API_DEFINES) $(DEFINES)
-ES1_CPPFLAGS := -DFEATURE_ES1=1 $(DEFINES)
-ES2_CPPFLAGS := -DFEATURE_ES2=1 $(DEFINES)
# append include dirs
-MESA_CPPFLAGS += $(INCLUDE_DIRS) $(TALLOC_CFLAGS)
-ES1_CPPFLAGS += -I$(TOP)/src/mapi/es1api $(INCLUDE_DIRS) $(TALLOC_CFLAGS)
-ES2_CPPFLAGS += -I$(TOP)/src/mapi/es2api $(INCLUDE_DIRS) $(TALLOC_CFLAGS)
+MESA_CPPFLAGS += $(INCLUDE_DIRS)
+
+DRICORE_CPPFLAGS = $(MESA_CPPFLAGS)
# tidy compiler flags
CFLAGS := $(filter-out $(DEFINES), $(CFLAGS))
CXXFLAGS := $(filter-out $(DEFINES), $(CXXFLAGS))
# LLVM is needed for the state tracker
-MESA_CFLAGS := $(LLVM_CFLAGS)
-ES1_CFLAGS := $(LLVM_CFLAGS)
-ES2_CFLAGS := $(LLVM_CFLAGS)
+MESA_CFLAGS := $(LLVM_CFLAGS) $(CFLAGS)
+DRICORE_CFLAGS := $(LLVM_CFLAGS) $(DRI_CFLAGS)
+
+MESA_CXXFLAGS := $(LLVM_CFLAGS) $(CXXFLAGS)
+DRICORE_CXXFLAGS := $(LLVM_CFLAGS) $(DRI_CXXFLAGS)
define mesa-cc-c
@mkdir -p $(dir $@)
- $(CC) -c -o $@ $< $($(1)_CPPFLAGS) $($(1)_CFLAGS) $(CFLAGS)
+ $(CC) -c -o $@ $< $($(1)_CPPFLAGS) $($(1)_CFLAGS)
endef
define mesa-cxx-c
@mkdir -p $(dir $@)
- $(CXX) -c -o $@ $< $($(1)_CPPFLAGS) $($(1)_CFLAGS) $(CXXFLAGS)
+ $(CXX) -c -o $@ $< $($(1)_CPPFLAGS) $($(1)_CFLAGS) $($(1)_CXXFLAGS)
endef
$(MESA_OBJ_DIR)/%.o: %.c
@@ -66,29 +55,18 @@ $(MESA_OBJ_DIR)/%.o: %.cpp
$(MESA_OBJ_DIR)/%.o: %.S
$(call mesa-cc-c,MESA)
-$(ES1_OBJ_DIR)/%.o: %.c
- $(call mesa-cc-c,ES1)
-
-$(ES1_OBJ_DIR)/%.o: %.cpp
- $(call mesa-cxx-c,ES1)
-
-$(ES1_OBJ_DIR)/%.o: %.S
- $(call mesa-cc-c,ES1)
-
-$(ES2_OBJ_DIR)/%.o: %.c
- $(call mesa-cc-c,ES2)
-
-$(ES2_OBJ_DIR)/%.o: %.cpp
- $(call mesa-cxx-c,ES2)
+$(DRICORE_OBJ_DIR)/%.o: %.c
+ $(call mesa-cc-c,DRICORE)
-$(ES2_OBJ_DIR)/%.o: %.S
- $(call mesa-cc-c,ES2)
+$(DRICORE_OBJ_DIR)/%.o: %.cpp
+ $(call mesa-cxx-c,DRICORE)
+$(DRICORE_OBJ_DIR)/%.o: %.S
+ $(call mesa-cc-c,DRICORE)
# Default: build dependencies, then asm_subdirs, GLSL built-in lib,
# then convenience libs (.a) and finally the device drivers:
-default: $(DEPENDS) asm_subdirs \
- $(MESA_LIBS) $(ES1_LIBS) $(ES2_LIBS) driver_subdirs
+default: $(DEPENDS) asm_subdirs $(MESA_LIBS) $(DRICORE_LIBS) driver_subdirs
main/api_exec_es1.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py
$(PYTHON2) $(PYTHON_FLAGS) main/es_generator.py -S main/APIspec.xml -V GLES1.1 > $@
@@ -96,6 +74,12 @@ main/api_exec_es1.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py m
main/api_exec_es2.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py
$(PYTHON2) $(PYTHON_FLAGS) main/es_generator.py -S main/APIspec.xml -V GLES2.0 > $@
+program/program_parse.tab.c program/program_parse.tab.h: program/program_parse.y
+ bison -v -d --output=program/program_parse.tab.c $<
+
+program/lex.yy.c: program/program_lexer.l
+ flex --never-interactive --outfile=$@ $<
+
######################################################################
# Helper libraries used by many drivers:
@@ -103,25 +87,20 @@ main/api_exec_es2.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py m
libmesa.a: $(MESA_OBJECTS) $(GLSL_LIBS)
@ $(MKLIB) -o mesa -static $(MESA_OBJECTS) $(GLSL_LIBS)
-libes1.a: $(ES1_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es1 -static $(ES1_OBJECTS) $(GLSL_LIBS)
-
-libes2.a: $(ES2_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es2 -static $(ES2_OBJECTS) $(GLSL_LIBS)
+# Shared dricore library for classic DRI drivers
+$(TOP)/$(LIB_DIR)/libdricore.so: $(DRICORE_OBJECTS) $(DRICORE_GLSL_LIBS)
+ @$(MKLIB) -o $@ -linker '$(CXX)' -ldflags '$(LDFLAGS)' \
+ -cplusplus -noprefix \
+ -install $(TOP)/$(LIB_DIR) -id $(DRI_DRIVER_INSTALL_DIR)/[email protected] \
+ $(DRICORE_LIB_DEPS) $(DRICORE_OBJECTS)
# Make archive of subset of core mesa object files for gallium
libmesagallium.a: $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)
@ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)
-libes1gallium.a: $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es1gallium -static $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS)
-
-libes2gallium.a: $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es2gallium -static $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS)
-
######################################################################
# Device drivers
-driver_subdirs: $(MESA_LIBS)
+driver_subdirs: $(MESA_LIBS) $(DRICORE_LIBS)
@ (cd drivers && $(MAKE))
@@ -146,18 +125,6 @@ depend: $(ALL_SOURCES)
@$(MKDEP) $(MKDEP_OPTIONS) -p$(MESA_OBJ_DIR)/ $(MESA_CPPFLAGS) \
$(ALL_SOURCES) > /dev/null 2>/dev/null
-depend.es1: $(ALL_SOURCES)
- @echo "running $(MKDEP) for ES1"
- @touch $@
- @$(MKDEP) $(MKDEP_OPTIONS) -f$@ -p$(ES1_OBJ_DIR)/ $(ES1_CPPFLAGS) \
- $(ALL_SOURCES) > /dev/null 2>/dev/null
-
-depend.es2: $(ALL_SOURCES)
- @echo "running $(MKDEP) for ES2"
- @touch $@
- @$(MKDEP) $(MKDEP_OPTIONS) -f$@ -p$(ES2_OBJ_DIR)/ $(ES2_CPPFLAGS) \
- $(ALL_SOURCES) > /dev/null 2>/dev/null
-
######################################################################
# Installation rules
@@ -165,9 +132,12 @@ depend.es2: $(ALL_SOURCES)
new_install:
(cd drivers && $(MAKE) install)
+ifneq (,$(DRICORE_LIBS))
+DRICORE_INSTALL_TARGET = install-dricore
+endif
# XXX replace this with new_install above someday
-install: default
+install: default $(DRICORE_INSTALL_TARGET)
@for driver in $(DRIVER_DIRS) ; do \
case "$$driver" in \
osmesa) if [ "$(DRIVER_DIRS)" = osmesa ]; then \
@@ -192,6 +162,7 @@ gl_pcedit = sed \
-e 's,@GL_PC_REQ_PRIV@,$(GL_PC_REQ_PRIV),' \
-e 's,@GL_PC_LIB_PRIV@,$(GL_PC_LIB_PRIV),' \
-e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),' \
+ -e 's,@GLX_TLS@,$(GLX_TLS),' \
-e 's,@GL_LIB@,$(GL_LIB),'
gl.pc: gl.pc.in
@@ -228,23 +199,22 @@ install-osmesa: default osmesa.pc
install-dri: default
cd drivers/dri && $(MAKE) install
+# We don't need MINSTALL here because we're not installing symbolic links
+install-dricore: default
+ $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+ $(INSTALL) -m 755 $(DRICORE_LIBS) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
# Emacs tags
tags:
etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h
-clean-es1:
- -rm -f $(ES1_LIBS)
- -rm -rf $(ES1_OBJ_DIR)
- -rm -f depend.es1 depend.es1.bak
-
-clean-es2:
- -rm -f $(ES2_LIBS)
- -rm -rf $(ES2_OBJ_DIR)
- -rm -f depend.es2 depend.es2.bak
+clean-dricore:
+ -rm -f libdricore.so
+ -rm -f $(DRICORE_LIBS)
+ -rm -rf $(DRICORE_OBJ_DIR)
-clean: clean-es1 clean-es2
+clean: clean-dricore
-rm -f */*.o
-rm -f */*/*.o
-rm -f depend depend.bak libmesa.a libmesagallium.a
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index cc4ad09fa33..261242f6fc9 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -12,12 +12,18 @@ env.Append(CPPPATH = [
'#/src/mesa',
])
+env.Append(CPPDEFINES = [
+ 'FEATURE_GL=1',
+])
+
if env['platform'] == 'windows':
env.Append(CPPDEFINES = [
'_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
])
- env.Prepend(CPPPATH = ['#src/talloc'])
+ if not env['gles']:
+ # prevent _glapi_* from being declared __declspec(dllimport)
+ env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
else:
env.Append(CPPDEFINES = [
'IN_DRI_DRIVER', # enable the remap table (for DRI drivers)
@@ -62,6 +68,7 @@ main_sources = [
'main/extensions.c',
'main/fbobject.c',
'main/feedback.c',
+ 'main/ff_fragment_shader.cpp',
'main/ffvertex_prog.c',
'main/fog.c',
'main/formats.c',
@@ -81,6 +88,7 @@ main_sources = [
'main/multisample.c',
'main/nvprogram.c',
'main/pack.c',
+ 'main/pbo.c',
'main/pixel.c',
'main/pixelstore.c',
'main/pixeltransfer.c',
@@ -100,10 +108,10 @@ main_sources = [
'main/stencil.c',
'main/syncobj.c',
'main/texcompress.c',
+ 'main/texcompress_rgtc.c',
'main/texcompress_s3tc.c',
'main/texcompress_fxt1.c',
'main/texenv.c',
- 'main/texenvprogram.c',
'main/texfetch.c',
'main/texformat.c',
'main/texgen.c',
@@ -115,6 +123,7 @@ main_sources = [
'main/texrender.c',
'main/texstate.c',
'main/texstore.c',
+ 'main/texturebarrier.c',
'main/transformfeedback.c',
'main/uniforms.c',
'main/varray.c',
@@ -189,8 +198,10 @@ statetracker_sources = [
'state_tracker/st_cb_queryobj.c',
'state_tracker/st_cb_rasterpos.c',
'state_tracker/st_cb_readpixels.c',
+ 'state_tracker/st_cb_syncobj.c',
'state_tracker/st_cb_strings.c',
'state_tracker/st_cb_texture.c',
+ 'state_tracker/st_cb_texturebarrier.c',
'state_tracker/st_cb_viewport.c',
'state_tracker/st_cb_xformfb.c',
'state_tracker/st_context.c',
@@ -206,15 +217,21 @@ statetracker_sources = [
'state_tracker/st_texture.c',
]
+env.Append(YACCFLAGS = '-d')
+program_lex = env.CFile('program/lex.yy.c', 'program/program_lexer.l')
+program_parse = env.CFile('program/program_parse.tab.c',
+ 'program/program_parse.y')
+
+# Make program/program_parse.tab.h reacheable from the include path
+env.Append(CPPPATH = [Dir('.').abspath])
+
program_sources = [
'program/arbprogparse.c',
'program/hash_table.c',
'program/ir_to_mesa.cpp',
- 'program/lex.yy.c',
'program/nvfragparse.c',
'program/nvvertparse.c',
'program/program.c',
- 'program/program_parse.tab.c',
'program/program_parse_extra.c',
'program/prog_cache.c',
'program/prog_execute.c',
@@ -229,6 +246,8 @@ program_sources = [
'program/programopt.c',
'program/sampler.cpp',
'program/symbol_table.c',
+ program_lex,
+ program_parse[0],
]
mesa_sources = (
@@ -240,6 +259,61 @@ mesa_sources = (
statetracker_sources
)
+if env['gles']:
+ from sys import executable as python_cmd
+
+ env.Append(CPPDEFINES = ['FEATURE_ES1=1', 'FEATURE_ES2=1'])
+
+ # generate GLES sources
+ gles_sources = []
+ gles_sources += env.CodeGenerate(
+ target = 'main/api_exec_es1.c',
+ script = 'main/es_generator.py',
+ source = 'main/APIspec.xml',
+ command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES1.1 > $TARGET'
+ )
+ gles_sources += env.CodeGenerate(
+ target = 'main/api_exec_es2.c',
+ script = 'main/es_generator.py',
+ source = 'main/APIspec.xml',
+ command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES2.0 > $TARGET'
+ )
+
+ # generate GLES headers
+ GLAPI = '#src/mapi/glapi/'
+ gles_headers = []
+ gles_headers += env.CodeGenerate(
+ target = 'es1api/main/glapidispatch.h',
+ script = GLAPI + 'gen/gl_table.py',
+ source = GLAPI + 'gen-es/es1_API.xml',
+ command = python_cmd + ' $SCRIPT -c -m remap_table -f $SOURCE > $TARGET',
+ )
+ gles_headers += env.CodeGenerate(
+ target = 'es1api/main/remap_helper.h',
+ script = GLAPI + 'gen/remap_helper.py',
+ source = GLAPI + 'gen-es/es1_API.xml',
+ command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET',
+ )
+ gles_headers += env.CodeGenerate(
+ target = 'es2api/main/glapidispatch.h',
+ script = GLAPI + 'gen/gl_table.py',
+ source = GLAPI + 'gen-es/es2_API.xml',
+ command = python_cmd + ' $SCRIPT -c -m remap_table -f $SOURCE > $TARGET',
+ )
+ gles_headers += env.CodeGenerate(
+ target = 'es2api/main/remap_helper.h',
+ script = GLAPI + 'gen/remap_helper.py',
+ source = GLAPI + 'gen-es/es2_API.xml',
+ command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET',
+ )
+
+ env.Depends(gles_sources, gles_headers)
+
+ # gles_sources #include gles_headers with full path
+ env.Append(CPPPATH = [gles_headers[0].dir.up().up()])
+
+ mesa_sources += gles_sources
+
#
# Assembly sources
#
diff --git a/src/mesa/drivers/Android.mk b/src/mesa/drivers/Android.mk
index 00de3c1a82f..7fb540af11c 100644
--- a/src/mesa/drivers/Android.mk
+++ b/src/mesa/drivers/Android.mk
@@ -1,15 +1,6 @@
-LOCAL_PATH := $(call my-dir)
+# Android.mk for DRI drivers
-# from dri/Makefile.template
-COMMON_SOURCES = \
- dri/common/utils.c \
- dri/common/vblank.c \
- dri/common/dri_util.c \
- dri/common/xmlconfig.c \
- dri/common/texmem.c \
- dri/common/drirenderbuffer.c \
- dri/common/dri_metaops.c \
- common/driverfuncs.c
+LOCAL_PATH := $(call my-dir)
# from dri/i915/Makefile
i915_DRIVER_SOURCES = \
@@ -59,6 +50,7 @@ i915_DRIVER_SOURCES = \
intel_fbo.c
i915_DRIVER_SOURCES := $(addprefix dri/i915/, $(i915_DRIVER_SOURCES))
+# from dri/i965/Makefile
i965_DRIVER_SOURCES = \
intel_batchbuffer.c \
intel_blit.c \
@@ -158,11 +150,22 @@ i965_CXX_SOURCES = \
brw_fs.cpp \
brw_fs_channel_expressions.cpp \
brw_fs_reg_allocate.cpp \
+ brw_fs_schedule_instructions.cpp \
brw_fs_vector_splitting.cpp
i965_DRIVER_SOURCES := \
$(addprefix dri/i965/, $(i965_DRIVER_SOURCES)) \
$(addprefix dri/i965/, $(i965_CXX_SOURCES))
+# from dri/Makefile.template
+common_SOURCES = \
+ dri/common/utils.c \
+ dri/common/vblank.c \
+ dri/common/dri_util.c \
+ dri/common/xmlconfig.c \
+ dri/common/texmem.c \
+ dri/common/drirenderbuffer.c \
+ common/driverfuncs.c
+
common_CFLAGS := \
-DPTHREADS \
-DFEATURE_GL=1 \
@@ -175,7 +178,6 @@ common_C_INCLUDES := \
external/mesa/include \
external/mesa/src/mapi \
external/mesa/src/glsl \
- external/mesa/src/talloc \
external/mesa/src/mesa \
external/mesa/src/mesa/drivers/dri/common \
external/drm/ \
@@ -185,27 +187,23 @@ common_C_INCLUDES := \
common_STATIC_LIBRARIES := \
libmesa_classic_mesa \
libmesa_glsl \
- libmesa_classic_mesa \
- libmesa_talloc \
- libmesa_classic_egl
-
-common_WHOLE_STATIC_LIBRARIES := \
- libmesa_egl \
- libmesa_glapi
+ libmesa_classic_mesa
common_SHARED_LIBRARIES := \
+ libglapi \
libdl \
libdrm \
libexpat \
- libhardware \
liblog \
libcutils
+common_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/dri
+
ifeq ($(strip $(MESA_BUILD_I915C)),true)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
- $(COMMON_SOURCES) \
+ $(common_SOURCES) \
$(i915_DRIVER_SOURCES)
LOCAL_CFLAGS := \
@@ -220,15 +218,12 @@ LOCAL_C_INCLUDES := \
LOCAL_STATIC_LIBRARIES := \
$(common_STATIC_LIBRARIES)
-LOCAL_WHOLE_STATIC_LIBRARIES := \
- $(common_WHOLE_STATIC_LIBRARIES)
-
LOCAL_SHARED_LIBRARIES := \
$(common_SHARED_LIBRARIES) \
libdrm_intel
-LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/egl
-LOCAL_MODULE := libGLES_i915c
+LOCAL_MODULE := i915_dri
+LOCAL_MODULE_PATH := $(common_MODULE_PATH)
include $(BUILD_SHARED_LIBRARY)
endif # MESA_BUILD_I915C
@@ -237,7 +232,7 @@ ifeq ($(strip $(MESA_BUILD_I965C)),true)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
- $(COMMON_SOURCES) \
+ $(common_SOURCES) \
$(i965_DRIVER_SOURCES)
LOCAL_CFLAGS := \
@@ -252,15 +247,12 @@ LOCAL_C_INCLUDES := \
LOCAL_STATIC_LIBRARIES := \
$(common_STATIC_LIBRARIES)
-LOCAL_WHOLE_STATIC_LIBRARIES := \
- $(common_WHOLE_STATIC_LIBRARIES)
-
LOCAL_SHARED_LIBRARIES := \
$(common_SHARED_LIBRARIES) \
libdrm_intel
-LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/egl
-LOCAL_MODULE := libGLES_i965c
+LOCAL_MODULE := i965_dri
+LOCAL_MODULE_PATH := $(common_MODULE_PATH)
include $(BUILD_SHARED_LIBRARY)
endif # MESA_BUILD_I965C
diff --git a/src/mesa/drivers/beos/GLView.cpp b/src/mesa/drivers/beos/GLView.cpp
index ee3415b3d1a..57c4614f32d 100644
--- a/src/mesa/drivers/beos/GLView.cpp
+++ b/src/mesa/drivers/beos/GLView.cpp
@@ -50,7 +50,6 @@ extern "C" {
#include "swrast/s_depth.h"
#include "swrast/s_lines.h"
#include "swrast/s_triangle.h"
-#include "swrast/s_trispan.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
@@ -319,7 +318,8 @@ BGLView::BGLView(BRect rect, char *name,
functions.Viewport = md->Viewport;
// create core context
- struct gl_context *ctx = _mesa_create_context(visual, NULL, &functions, md);
+ struct gl_context *ctx = _mesa_create_context(API_OPENGL, visual,
+ NULL, &functions, md);
if (! ctx) {
_mesa_destroy_visual(visual);
delete md;
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index fc67bee98c6..854dea94504 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -42,6 +42,7 @@
#include "main/fbobject.h"
#include "main/texrender.h"
#include "main/syncobj.h"
+#include "main/texturebarrier.h"
#include "main/transformfeedback.h"
#include "program/program.h"
@@ -184,9 +185,12 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->RenderTexture = _mesa_render_texture;
driver->FinishRenderTexture = _mesa_finish_render_texture;
driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer;
+ driver->ValidateFramebuffer = _mesa_validate_framebuffer;
driver->BlitFramebuffer = _swrast_BlitFramebuffer;
+ _mesa_init_texture_barrier_functions(driver);
+
/* APPLE_vertex_array_object */
driver->NewArrayObject = _mesa_new_array_object;
driver->DeleteArrayObject = _mesa_delete_array_object;
@@ -231,13 +235,14 @@ _mesa_init_driver_state(struct gl_context *ctx)
ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor);
ctx->Driver.BlendEquationSeparate(ctx,
- ctx->Color.BlendEquationRGB,
- ctx->Color.BlendEquationA);
+ ctx->Color.Blend[0].EquationRGB,
+ ctx->Color.Blend[0].EquationA);
ctx->Driver.BlendFuncSeparate(ctx,
- ctx->Color.BlendSrcRGB,
- ctx->Color.BlendDstRGB,
- ctx->Color.BlendSrcA, ctx->Color.BlendDstA);
+ ctx->Color.Blend[0].SrcRGB,
+ ctx->Color.Blend[0].DstRGB,
+ ctx->Color.Blend[0].SrcA,
+ ctx->Color.Blend[0].DstA);
if (ctx->Driver.ColorMaskIndexed) {
GLuint i;
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 5e0e9a12df2..f71aac5e54f 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -48,6 +48,7 @@
#include "main/macros.h"
#include "main/matrix.h"
#include "main/mipmap.h"
+#include "main/pbo.h"
#include "main/polygon.h"
#include "main/readpix.h"
#include "main/scissor.h"
@@ -266,7 +267,7 @@ struct gen_mipmap_state
GLuint FBO;
};
-
+#define MAX_META_OPS_DEPTH 2
/**
* State for glDrawTex()
*/
@@ -282,7 +283,10 @@ struct drawtex_state
*/
struct gl_meta_state
{
- struct save_state Save; /**< state saved during meta-ops */
+ /** Stack of state saved during meta-ops */
+ struct save_state Save[MAX_META_OPS_DEPTH];
+ /** Save stack depth */
+ GLuint SaveStackDepth;
struct temp_texture TempTex;
@@ -335,8 +339,13 @@ _mesa_meta_free(struct gl_context *ctx)
static void
_mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
{
- struct save_state *save = &ctx->Meta->Save;
+ struct save_state *save;
+
+ /* hope MAX_META_OPS_DEPTH is large enough */
+ assert(ctx->Meta->SaveStackDepth < MAX_META_OPS_DEPTH);
+ save = &ctx->Meta->Save[ctx->Meta->SaveStackDepth++];
+ memset(save, 0, sizeof(*save));
save->SavedState = state;
if (state & META_ALPHA_TEST) {
@@ -586,7 +595,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
static void
_mesa_meta_end(struct gl_context *ctx)
{
- struct save_state *save = &ctx->Meta->Save;
+ struct save_state *save = &ctx->Meta->Save[--ctx->Meta->SaveStackDepth];
const GLbitfield state = save->SavedState;
if (state & META_ALPHA_TEST) {
@@ -2263,7 +2272,6 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
const GLuint maxLevel = texObj->MaxLevel;
const GLenum minFilterSave = texObj->MinFilter;
const GLenum magFilterSave = texObj->MagFilter;
- const GLint baseLevelSave = texObj->BaseLevel;
const GLint maxLevelSave = texObj->MaxLevel;
const GLboolean genMipmapSave = texObj->GenerateMipmap;
const GLenum wrapSSave = texObj->WrapS;
@@ -2323,7 +2331,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
}
_mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO);
- _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
_mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
_mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
@@ -2499,8 +2507,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
}
}
- /* limit sampling to src level */
- _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel);
+ /* limit minification to src level */
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel);
/* Set to draw into the current dstLevel */
@@ -2552,7 +2559,6 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
_mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave);
_mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave);
- _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave);
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave);
_mesa_TexParameteri(target, GL_GENERATE_MIPMAP, genMipmapSave);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave);
diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template
index 4ecddbc0483..d1a119379ed 100644
--- a/src/mesa/drivers/dri/Makefile.template
+++ b/src/mesa/drivers/dri/Makefile.template
@@ -1,7 +1,5 @@
# -*-makefile-*-
-MESA_MODULES = $(TOP)/src/mesa/libmesa.a
-
COMMON_GALLIUM_SOURCES = \
../common/utils.c \
../common/vblank.c \
@@ -11,8 +9,7 @@ COMMON_GALLIUM_SOURCES = \
COMMON_SOURCES = $(COMMON_GALLIUM_SOURCES) \
../../common/driverfuncs.c \
../common/texmem.c \
- ../common/drirenderbuffer.c \
- ../common/dri_metaops.c
+ ../common/drirenderbuffer.c
INCLUDES = $(SHARED_INCLUDES) $(EXPAT_INCLUDES)
@@ -39,13 +36,13 @@ CXXFLAGS += $(API_DEFINES)
##### RULES #####
.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
+ $(CC) -c $(INCLUDES) $(DRI_CFLAGS) $(DRIVER_DEFINES) $< -o $@
.cpp.o:
- $(CC) -c $(INCLUDES) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@
+ $(CC) -c $(INCLUDES) $(DRI_CXXFLAGS) $(DRIVER_DEFINES) $< -o $@
.S.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
+ $(CC) -c $(INCLUDES) $(DRI_CFLAGS) $(DRIVER_DEFINES) $< -o $@
##### TARGETS #####
@@ -57,10 +54,10 @@ default: subdirs lib
lib: symlinks subdirs depend
@$(MAKE) $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME)
-$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) Makefile \
+$(LIBNAME): $(OBJECTS) $(EXTRA_MODULES) $(MESA_MODULES) Makefile \
$(TOP)/src/mesa/drivers/dri/Makefile.template $(TOP)/src/mesa/drivers/dri/common/dri_test.o
$(MKLIB) -o [email protected] -noprefix -linker '$(CXX)' -ldflags '$(LDFLAGS)' \
- $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(DRI_LIB_DEPS)
+ $(OBJECTS) $(EXTRA_MODULES) $(DRI_LIB_DEPS)
$(CXX) $(CFLAGS) -o [email protected] $(TOP)/src/mesa/drivers/dri/common/dri_test.o [email protected] $(DRI_LIB_DEPS)
diff --git a/src/mesa/drivers/dri/common/dri_metaops.c b/src/mesa/drivers/dri/common/dri_metaops.c
deleted file mode 100644
index e0bc3b88ecd..00000000000
--- a/src/mesa/drivers/dri/common/dri_metaops.c
+++ /dev/null
@@ -1,291 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * Copyright 2009 Intel Corporation.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "main/arbprogram.h"
-#include "main/arrayobj.h"
-#include "main/bufferobj.h"
-#include "main/context.h"
-#include "main/enable.h"
-#include "main/matrix.h"
-#include "main/texstate.h"
-#include "main/varray.h"
-#include "main/viewport.h"
-#include "program/program.h"
-#include "dri_metaops.h"
-
-void
-meta_set_passthrough_transform(struct dri_metaops *meta)
-{
- struct gl_context *ctx = meta->ctx;
-
- meta->saved_vp_x = ctx->Viewport.X;
- meta->saved_vp_y = ctx->Viewport.Y;
- meta->saved_vp_width = ctx->Viewport.Width;
- meta->saved_vp_height = ctx->Viewport.Height;
- meta->saved_matrix_mode = ctx->Transform.MatrixMode;
-
- meta->internal_viewport_call = GL_TRUE;
- _mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height);
- meta->internal_viewport_call = GL_FALSE;
-
- _mesa_MatrixMode(GL_PROJECTION);
- _mesa_PushMatrix();
- _mesa_LoadIdentity();
- _mesa_Ortho(0, ctx->DrawBuffer->Width, 0, ctx->DrawBuffer->Height, 1, -1);
-
- _mesa_MatrixMode(GL_MODELVIEW);
- _mesa_PushMatrix();
- _mesa_LoadIdentity();
-}
-
-void
-meta_restore_transform(struct dri_metaops *meta)
-{
- _mesa_MatrixMode(GL_PROJECTION);
- _mesa_PopMatrix();
- _mesa_MatrixMode(GL_MODELVIEW);
- _mesa_PopMatrix();
-
- _mesa_MatrixMode(meta->saved_matrix_mode);
-
- meta->internal_viewport_call = GL_TRUE;
- _mesa_Viewport(meta->saved_vp_x, meta->saved_vp_y,
- meta->saved_vp_width, meta->saved_vp_height);
- meta->internal_viewport_call = GL_FALSE;
-}
-
-
-/**
- * Set up a vertex program to pass through the position and first texcoord
- * for pixel path.
- */
-void
-meta_set_passthrough_vertex_program(struct dri_metaops *meta)
-{
- struct gl_context *ctx = meta->ctx;
- static const char *vp =
- "!!ARBvp1.0\n"
- "TEMP vertexClip;\n"
- "DP4 vertexClip.x, state.matrix.mvp.row[0], vertex.position;\n"
- "DP4 vertexClip.y, state.matrix.mvp.row[1], vertex.position;\n"
- "DP4 vertexClip.z, state.matrix.mvp.row[2], vertex.position;\n"
- "DP4 vertexClip.w, state.matrix.mvp.row[3], vertex.position;\n"
- "MOV result.position, vertexClip;\n"
- "MOV result.texcoord[0], vertex.texcoord[0];\n"
- "MOV result.color, vertex.color;\n"
- "END\n";
-
- assert(meta->saved_vp == NULL);
-
- _mesa_reference_vertprog(ctx, &meta->saved_vp,
- ctx->VertexProgram.Current);
- if (meta->passthrough_vp == NULL) {
- GLuint prog_name;
- _mesa_GenPrograms(1, &prog_name);
- _mesa_BindProgram(GL_VERTEX_PROGRAM_ARB, prog_name);
- _mesa_ProgramStringARB(GL_VERTEX_PROGRAM_ARB,
- GL_PROGRAM_FORMAT_ASCII_ARB,
- strlen(vp), (const GLubyte *)vp);
- _mesa_reference_vertprog(ctx, &meta->passthrough_vp,
- ctx->VertexProgram.Current);
- _mesa_DeletePrograms(1, &prog_name);
- }
-
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
- meta->passthrough_vp);
- ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
- &meta->passthrough_vp->Base);
-
- meta->saved_vp_enable = ctx->VertexProgram.Enabled;
- _mesa_Enable(GL_VERTEX_PROGRAM_ARB);
-}
-
-/**
- * Restores the previous vertex program after
- * meta_set_passthrough_vertex_program()
- */
-void
-meta_restore_vertex_program(struct dri_metaops *meta)
-{
- struct gl_context *ctx = meta->ctx;
-
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
- meta->saved_vp);
- _mesa_reference_vertprog(ctx, &meta->saved_vp, NULL);
- ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
- &ctx->VertexProgram.Current->Base);
-
- if (!meta->saved_vp_enable)
- _mesa_Disable(GL_VERTEX_PROGRAM_ARB);
-}
-
-/**
- * Binds the given program string to GL_FRAGMENT_PROGRAM_ARB, caching the
- * program object.
- */
-void
-meta_set_fragment_program(struct dri_metaops *meta,
- struct gl_fragment_program **prog,
- const char *prog_string)
-{
- struct gl_context *ctx = meta->ctx;
- assert(meta->saved_fp == NULL);
-
- _mesa_reference_fragprog(ctx, &meta->saved_fp,
- ctx->FragmentProgram.Current);
- if (*prog == NULL) {
- GLuint prog_name;
- _mesa_GenPrograms(1, &prog_name);
- _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, prog_name);
- _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB,
- GL_PROGRAM_FORMAT_ASCII_ARB,
- strlen(prog_string), (const GLubyte *)prog_string);
- _mesa_reference_fragprog(ctx, prog, ctx->FragmentProgram.Current);
- /* Note that DeletePrograms unbinds the program on us */
- _mesa_DeletePrograms(1, &prog_name);
- }
-
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, *prog);
- ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, &((*prog)->Base));
-
- meta->saved_fp_enable = ctx->FragmentProgram.Enabled;
- _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB);
-}
-
-/**
- * Restores the previous fragment program after
- * meta_set_fragment_program()
- */
-void
-meta_restore_fragment_program(struct dri_metaops *meta)
-{
- struct gl_context *ctx = meta->ctx;
-
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
- meta->saved_fp);
- _mesa_reference_fragprog(ctx, &meta->saved_fp, NULL);
- ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB,
- &ctx->FragmentProgram.Current->Base);
-
- if (!meta->saved_fp_enable)
- _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB);
-}
-
-static const float default_texcoords[4][2] = { { 0.0, 0.0 },
- { 1.0, 0.0 },
- { 1.0, 1.0 },
- { 0.0, 1.0 } };
-
-void
-meta_set_default_texrect(struct dri_metaops *meta)
-{
- struct gl_context *ctx = meta->ctx;
- struct gl_client_array *old_texcoord_array;
-
- meta->saved_active_texture = ctx->Texture.CurrentUnit;
- if (meta->saved_array_vbo == NULL) {
- _mesa_reference_buffer_object(ctx, &meta->saved_array_vbo,
- ctx->Array.ArrayBufferObj);
- }
-
- old_texcoord_array = &ctx->Array.ArrayObj->TexCoord[0];
- meta->saved_texcoord_type = old_texcoord_array->Type;
- meta->saved_texcoord_size = old_texcoord_array->Size;
- meta->saved_texcoord_stride = old_texcoord_array->Stride;
- meta->saved_texcoord_enable = old_texcoord_array->Enabled;
- meta->saved_texcoord_ptr = old_texcoord_array->Ptr;
- _mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo,
- old_texcoord_array->BufferObj);
-
- _mesa_ClientActiveTextureARB(GL_TEXTURE0);
-
- if (meta->texcoord_vbo == NULL) {
- GLuint vbo_name;
-
- _mesa_GenBuffersARB(1, &vbo_name);
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo_name);
- _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(default_texcoords),
- default_texcoords, GL_STATIC_DRAW_ARB);
- _mesa_reference_buffer_object(ctx, &meta->texcoord_vbo,
- ctx->Array.ArrayBufferObj);
- } else {
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
- meta->texcoord_vbo->Name);
- }
- _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), NULL);
-
- _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
-}
-
-void
-meta_restore_texcoords(struct dri_metaops *meta)
-{
- struct gl_context *ctx = meta->ctx;
-
- /* Restore the old TexCoordPointer */
- if (meta->saved_texcoord_vbo) {
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
- meta->saved_texcoord_vbo->Name);
- _mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo, NULL);
- } else {
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
- }
-
- _mesa_TexCoordPointer(meta->saved_texcoord_size,
- meta->saved_texcoord_type,
- meta->saved_texcoord_stride,
- meta->saved_texcoord_ptr);
- if (!meta->saved_texcoord_enable)
- _mesa_Disable(GL_TEXTURE_COORD_ARRAY);
-
- _mesa_ClientActiveTextureARB(GL_TEXTURE0 +
- meta->saved_active_texture);
-
- if (meta->saved_array_vbo) {
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
- meta->saved_array_vbo->Name);
- _mesa_reference_buffer_object(ctx, &meta->saved_array_vbo, NULL);
- } else {
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
- }
-}
-
-
-void meta_init_metaops(struct gl_context *ctx, struct dri_metaops *meta)
-{
- meta->ctx = ctx;
-}
-
-void meta_destroy_metaops(struct dri_metaops *meta)
-{
-
-}
diff --git a/src/mesa/drivers/dri/common/dri_metaops.h b/src/mesa/drivers/dri/common/dri_metaops.h
deleted file mode 100644
index aa7d4baa6e9..00000000000
--- a/src/mesa/drivers/dri/common/dri_metaops.h
+++ /dev/null
@@ -1,81 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * Copyright 2009 Intel Corporation.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef DRI_METAOPS_H
-#define DRI_METAOPS_H
-
-
-struct dri_metaops {
- struct gl_context *ctx;
- GLboolean internal_viewport_call;
- struct gl_fragment_program *bitmap_fp;
- struct gl_vertex_program *passthrough_vp;
- struct gl_buffer_object *texcoord_vbo;
-
- struct gl_fragment_program *saved_fp;
- GLboolean saved_fp_enable;
- struct gl_vertex_program *saved_vp;
- GLboolean saved_vp_enable;
-
- struct gl_fragment_program *tex2d_fp;
-
- GLboolean saved_texcoord_enable;
- struct gl_buffer_object *saved_array_vbo, *saved_texcoord_vbo;
- GLenum saved_texcoord_type;
- GLsizei saved_texcoord_size, saved_texcoord_stride;
- const void *saved_texcoord_ptr;
- int saved_active_texture;
-
- GLint saved_vp_x, saved_vp_y;
- GLsizei saved_vp_width, saved_vp_height;
- GLenum saved_matrix_mode;
-};
-
-
-void meta_set_passthrough_transform(struct dri_metaops *meta);
-
-void meta_restore_transform(struct dri_metaops *meta);
-
-void meta_set_passthrough_vertex_program(struct dri_metaops *meta);
-
-void meta_restore_vertex_program(struct dri_metaops *meta);
-
-void meta_set_fragment_program(struct dri_metaops *meta,
- struct gl_fragment_program **prog,
- const char *prog_string);
-
-void meta_restore_fragment_program(struct dri_metaops *meta);
-
-void meta_set_default_texrect(struct dri_metaops *meta);
-
-void meta_restore_texcoords(struct dri_metaops *meta);
-
-void meta_init_metaops(struct gl_context *ctx, struct dri_metaops *meta);
-void meta_destroy_metaops(struct dri_metaops *meta);
-
-#endif
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index a5b71bd40ad..82638fa7207 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -481,6 +481,22 @@ dri2CreateNewDrawable(__DRIscreen *screen,
return pdraw;
}
+static __DRIbuffer *
+dri2AllocateBuffer(__DRIscreen *screen,
+ unsigned int attachment, unsigned int format,
+ int width, int height)
+{
+ return (*screen->DriverAPI.AllocateBuffer)(screen, attachment, format,
+ width, height);
+}
+
+static void
+dri2ReleaseBuffer(__DRIscreen *screen, __DRIbuffer *buffer)
+{
+ (*screen->DriverAPI.ReleaseBuffer)(screen, buffer);
+}
+
+
static int
dri2ConfigQueryb(__DRIscreen *screen, const char *var, GLboolean *val)
{
@@ -790,6 +806,9 @@ driCreateNewScreen(int scrn,
static const __DRIextension *emptyExtensionList[] = { NULL };
__DRIscreen *psp;
+ if (driDriverAPI.InitScreen == NULL)
+ return NULL;
+
psp = calloc(1, sizeof *psp);
if (!psp)
return NULL;
@@ -927,7 +946,9 @@ const __DRIdri2Extension driDRI2Extension = {
dri2CreateNewDrawable,
dri2CreateNewContext,
dri2GetAPIMask,
- dri2CreateNewContextForAPI
+ dri2CreateNewContextForAPI,
+ dri2AllocateBuffer,
+ dri2ReleaseBuffer
};
const __DRI2configQueryExtension dri2ConfigQueryExtension = {
diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h
index ffffb99b301..3d3d5c9cd24 100644
--- a/src/mesa/drivers/dri/common/dri_util.h
+++ b/src/mesa/drivers/dri/common/dri_util.h
@@ -223,6 +223,12 @@ struct __DriverAPIRec {
/* DRI2 Entry point */
const __DRIconfig **(*InitScreen2) (__DRIscreen * priv);
+
+ __DRIbuffer *(*AllocateBuffer) (__DRIscreen *screenPrivate,
+ unsigned int attachment,
+ unsigned int format,
+ int width, int height);
+ void (*ReleaseBuffer) (__DRIscreen *screenPrivate, __DRIbuffer *buffer);
};
extern const struct __DriverAPIRec driDriverAPI;
diff --git a/src/mesa/drivers/dri/common/drisw_util.c b/src/mesa/drivers/dri/common/drisw_util.c
index 1529c23b16d..1bdb6d8939e 100644
--- a/src/mesa/drivers/dri/common/drisw_util.c
+++ b/src/mesa/drivers/dri/common/drisw_util.c
@@ -121,6 +121,48 @@ driCreateNewContext(__DRIscreen *psp, const __DRIconfig *config,
return pcp;
}
+static __DRIcontext *
+driCreateNewContextForAPI(__DRIscreen *psp, int api,
+ const __DRIconfig *config,
+ __DRIcontext *shared, void *data)
+{
+ __DRIcontext *pcp;
+ void * const shareCtx = (shared != NULL) ? shared->driverPrivate : NULL;
+ gl_api mesa_api;
+
+ switch (api) {
+ case __DRI_API_OPENGL:
+ mesa_api = API_OPENGL;
+ break;
+ case __DRI_API_GLES:
+ mesa_api = API_OPENGLES;
+ break;
+ case __DRI_API_GLES2:
+ mesa_api = API_OPENGLES2;
+ break;
+ default:
+ return NULL;
+ }
+
+ pcp = CALLOC_STRUCT(__DRIcontextRec);
+ if (!pcp)
+ return NULL;
+
+ pcp->loaderPrivate = data;
+
+ pcp->driScreenPriv = psp;
+ pcp->driDrawablePriv = NULL;
+ pcp->driReadablePriv = NULL;
+
+ if (!driDriverAPI.CreateContext(mesa_api,
+ &config->modes, pcp, shareCtx)) {
+ FREE(pcp);
+ return NULL;
+ }
+
+ return pcp;
+}
+
static void
driDestroyContext(__DRIcontext *pcp)
{
@@ -269,5 +311,6 @@ const __DRIcoreExtension driCoreExtension = {
const __DRIswrastExtension driSWRastExtension = {
{ __DRI_SWRAST, __DRI_SWRAST_VERSION },
driCreateNewScreen,
- driCreateNewDrawable
+ driCreateNewDrawable,
+ driCreateNewContextForAPI
};
diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h
index abd79562f98..f436d1398c2 100644
--- a/src/mesa/drivers/dri/common/spantmp2.h
+++ b/src/mesa/drivers/dri/common/spantmp2.h
@@ -48,6 +48,15 @@
#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP()
#endif
+#ifdef SPANTMP_MESA_FMT
+#define SPANTMP_PIXEL_FMT GL_NONE
+#define SPANTMP_PIXEL_TYPE GL_NONE
+#endif
+
+#ifndef SPANTMP_MESA_FMT
+#define SPANTMP_MESA_FMT MESA_FORMAT_COUNT
+#endif
+
#if (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)
/**
@@ -445,6 +454,118 @@
rgba[3] = p; \
} while (0)
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R8)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLubyte *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLubyte *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = color[0]
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLubyte p = GET_VALUE(_x, _y); \
+ rgba[0] = p; \
+ rgba[1] = 0; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG88)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ PACK_COLOR_8888(color[0], color[1], 0, 0)
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = p & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R16)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = color[0]
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = p; \
+ rgba[1] = 0; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG1616)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ ((color[1] << 16) | (color[0]))
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ rgba[0] = p & 0xffff; \
+ rgba[1] = (p >> 16) & 0xffff; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
#else
#error SPANTMP_PIXEL_FMT must be set to a valid value!
#endif
@@ -914,3 +1035,4 @@ static void TAG(InitPointers)(struct gl_renderbuffer *rb)
#undef GET_PTR
#undef SPANTMP_PIXEL_FMT
#undef SPANTMP_PIXEL_TYPE
+#undef SPANTMP_MESA_FMT
diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c
index 42be77fd7c4..083edfaa9b4 100644
--- a/src/mesa/drivers/dri/common/utils.c
+++ b/src/mesa/drivers/dri/common/utils.c
@@ -648,6 +648,8 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type,
__DRI_ATTRIB_TEXTURE_1D_BIT |
__DRI_ATTRIB_TEXTURE_2D_BIT |
__DRI_ATTRIB_TEXTURE_RECTANGLE_BIT;
+
+ modes->sRGBCapable = GL_FALSE;
}
}
}
@@ -727,6 +729,7 @@ static const struct { unsigned int attrib, offset; } attribMap[] = {
__ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture),
__ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets),
__ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),
+ __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE, sRGBCapable),
/* The struct field doesn't matter here, these are handled by the
* switch in driGetConfigAttribIndex. We need them in the array
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c
index dc58e91e8c1..90dbb6bbe80 100644
--- a/src/mesa/drivers/dri/i810/i810context.c
+++ b/src/mesa/drivers/dri/i810/i810context.c
@@ -204,7 +204,7 @@ i810CreateContext( gl_api api,
shareCtx = ((i810ContextPtr) sharedContextPrivate)->glCtx;
else
shareCtx = NULL;
- imesa->glCtx = _mesa_create_context(mesaVis, shareCtx,
+ imesa->glCtx = _mesa_create_context(API_OPENGL, mesaVis, shareCtx,
&functions, (void*) imesa);
if (!imesa->glCtx) {
FREE(imesa);
diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c
index 7c3fbb1424d..6040abf7fac 100644
--- a/src/mesa/drivers/dri/i810/i810state.c
+++ b/src/mesa/drivers/dri/i810/i810state.c
@@ -95,7 +95,7 @@ static void i810BlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB,
GLuint a = SDM_UPDATE_SRC_BLEND | SDM_UPDATE_DST_BLEND;
GLboolean fallback = GL_FALSE;
- switch (ctx->Color.BlendSrcRGB) {
+ switch (ctx->Color.Blend[0].SrcRGB) {
case GL_ZERO: a |= SDM_SRC_ZERO; break;
case GL_ONE: a |= SDM_SRC_ONE; break;
case GL_SRC_COLOR: a |= SDM_SRC_SRC_COLOR; break;
@@ -124,7 +124,7 @@ static void i810BlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB,
return;
}
- switch (ctx->Color.BlendDstRGB) {
+ switch (ctx->Color.Blend[0].DstRGB) {
case GL_ZERO: a |= SDM_DST_ZERO; break;
case GL_ONE: a |= SDM_DST_ONE; break;
case GL_SRC_COLOR: a |= SDM_DST_SRC_COLOR; break;
diff --git a/src/mesa/drivers/dri/i915/i830_reg.h b/src/mesa/drivers/dri/i915/i830_reg.h
index ae1317029a2..99ee1bb4e90 100644
--- a/src/mesa/drivers/dri/i915/i830_reg.h
+++ b/src/mesa/drivers/dri/i915/i830_reg.h
@@ -585,6 +585,8 @@
#define TM0S2_VERITCAL_LINE_STRIDE_OFF (1<<12)
#define TM0S2_OUTPUT_CHAN_SHIFT 10
#define TM0S2_OUTPUT_CHAN_MASK (3<<10)
+#define TM0S2_BASE_MIP_LEVEL_SHIFT 1
+#define TM0S2_LOD_PRECLAMP (1 << 0)
#define TM0S3_MIP_FILTER_MASK (0x3<<30)
#define TM0S3_MIP_FILTER_SHIFT 30
@@ -605,6 +607,8 @@
#define TM0S3_MAX_MIP_MASK (0xff<<9)
#define TM0S3_MIN_MIP_SHIFT 3
#define TM0S3_MIN_MIP_MASK (0x3f<<3)
+#define TM0S3_MIN_MIP_SHIFT_830 5
+#define TM0S3_MIN_MIP_MASK_830 (0x3f<<5)
#define TM0S3_KILL_PIXEL (1<<2)
#define TM0S3_KEYED_FILTER (1<<1)
#define TM0S3_CHROMA_KEY (1<<0)
diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c
index 147192adc7a..9fecab10db9 100644
--- a/src/mesa/drivers/dri/i915/i830_state.c
+++ b/src/mesa/drivers/dri/i915/i830_state.c
@@ -31,6 +31,7 @@
#include "main/macros.h"
#include "main/enums.h"
#include "main/dd.h"
+#include "main/state.h"
#include "texmem.h"
@@ -234,7 +235,7 @@ i830EvalLogicOpBlendState(struct gl_context * ctx)
I830_STATECHANGE(i830, I830_UPLOAD_CTX);
- if (RGBA_LOGICOP_ENABLED(ctx)) {
+ if (_mesa_rgba_logicop_enabled(ctx)) {
i830->state.Ctx[I830_CTXREG_ENABLES_1] &= ~(ENABLE_COLOR_BLEND |
ENABLE_LOGIC_OP_MASK);
i830->state.Ctx[I830_CTXREG_ENABLES_1] |= (DISABLE_COLOR_BLEND |
@@ -291,10 +292,10 @@ i830_set_blend_state(struct gl_context * ctx)
funcRGB =
- SRC_BLND_FACT(intel_translate_blend_factor(ctx->Color.BlendSrcRGB))
- | DST_BLND_FACT(intel_translate_blend_factor(ctx->Color.BlendDstRGB));
+ SRC_BLND_FACT(intel_translate_blend_factor(ctx->Color.Blend[0].SrcRGB))
+ | DST_BLND_FACT(intel_translate_blend_factor(ctx->Color.Blend[0].DstRGB));
- switch (ctx->Color.BlendEquationRGB) {
+ switch (ctx->Color.Blend[0].EquationRGB) {
case GL_FUNC_ADD:
eqnRGB = BLENDFUNC_ADD;
break;
@@ -314,15 +315,15 @@ i830_set_blend_state(struct gl_context * ctx)
break;
default:
fprintf(stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
- __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB);
+ __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB);
return;
}
- funcA = SRC_ABLEND_FACT(intel_translate_blend_factor(ctx->Color.BlendSrcA))
- | DST_ABLEND_FACT(intel_translate_blend_factor(ctx->Color.BlendDstA));
+ funcA = SRC_ABLEND_FACT(intel_translate_blend_factor(ctx->Color.Blend[0].SrcA))
+ | DST_ABLEND_FACT(intel_translate_blend_factor(ctx->Color.Blend[0].DstA));
- switch (ctx->Color.BlendEquationA) {
+ switch (ctx->Color.Blend[0].EquationA) {
case GL_FUNC_ADD:
eqnA = BLENDFUNC_ADD;
break;
@@ -342,7 +343,7 @@ i830_set_blend_state(struct gl_context * ctx)
break;
default:
fprintf(stderr, "[%s:%u] Invalid alpha blend equation (0x%04x).\n",
- __FUNCTION__, __LINE__, ctx->Color.BlendEquationA);
+ __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA);
return;
}
@@ -679,7 +680,7 @@ update_specular(struct gl_context * ctx)
I830_STATECHANGE(i830, I830_UPLOAD_CTX);
i830->state.Ctx[I830_CTXREG_ENABLES_1] &= ~ENABLE_SPEC_ADD_MASK;
- if (NEED_SECONDARY_COLOR(ctx))
+ if (_mesa_need_secondary_color(ctx))
i830->state.Ctx[I830_CTXREG_ENABLES_1] |= ENABLE_SPEC_ADD;
else
i830->state.Ctx[I830_CTXREG_ENABLES_1] |= DISABLE_SPEC_ADD;
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c
index b3bb8837cca..c35b4b5ed06 100644
--- a/src/mesa/drivers/dri/i915/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915/i830_texstate.c
@@ -28,13 +28,14 @@
#include "main/mtypes.h"
#include "main/enums.h"
#include "main/colormac.h"
+#include "main/macros.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
#include "i830_context.h"
#include "i830_reg.h"
-
+#include "intel_chipset.h"
static GLuint
@@ -139,9 +140,9 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
/* Get first image here, since intelObj->firstLevel will get set in
* the intel_finalize_mipmap_tree() call above.
*/
- firstImage = tObj->Image[0][intelObj->firstLevel];
+ firstImage = tObj->Image[0][tObj->BaseLevel];
- intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0,
+ intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, 0,
&dst_x, &dst_y);
drm_intel_bo_reference(intelObj->mt->region->buffer);
@@ -189,6 +190,8 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
{
GLuint minFilt, mipFilt, magFilt;
+ float maxlod;
+ uint32_t minlod_fixed, maxlod_fixed;
switch (tObj->MinFilter) {
case GL_NEAREST:
@@ -252,10 +255,24 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I830_TEXREG_TM0S3] |= SS2_COLORSPACE_CONVERSION;
#endif
- state[I830_TEXREG_TM0S3] |= ((intelObj->lastLevel -
- intelObj->firstLevel) *
- 4) << TM0S3_MIN_MIP_SHIFT;
-
+ /* We get one field with fraction bits for the maximum
+ * addressable (smallest resolution) LOD. Use it to cover both
+ * MAX_LEVEL and MAX_LOD.
+ */
+ minlod_fixed = U_FIXED(CLAMP(tObj->MinLod, 0.0, 11), 4);
+ maxlod = MIN2(tObj->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
+ if (intel->intelScreen->deviceID == PCI_CHIP_I855_GM ||
+ intel->intelScreen->deviceID == PCI_CHIP_I865_G) {
+ maxlod_fixed = U_FIXED(CLAMP(maxlod, 0.0, 11.75), 2);
+ maxlod_fixed = MAX2(maxlod_fixed, (minlod_fixed + 3) >> 2);
+ state[I830_TEXREG_TM0S3] |= maxlod_fixed << TM0S3_MIN_MIP_SHIFT;
+ state[I830_TEXREG_TM0S2] |= TM0S2_LOD_PRECLAMP;
+ } else {
+ maxlod_fixed = U_FIXED(CLAMP(maxlod, 0.0, 11), 0);
+ maxlod_fixed = MAX2(maxlod_fixed, (minlod_fixed + 15) >> 4);
+ state[I830_TEXREG_TM0S3] |= maxlod_fixed << TM0S3_MIN_MIP_SHIFT_830;
+ }
+ state[I830_TEXREG_TM0S3] |= minlod_fixed << TM0S3_MAX_MIP_SHIFT;
state[I830_TEXREG_TM0S3] |= ((minFilt << TM0S3_MIN_FILTER_SHIFT) |
(mipFilt << TM0S3_MIP_FILTER_SHIFT) |
(magFilt << TM0S3_MAG_FILTER_SHIFT));
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index f7fdb78d059..19f08077599 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -364,7 +364,7 @@ i830_emit_invarient_state(struct intel_context *intel)
#define emit( intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size )
+ intel_batchbuffer_data(intel, state, size, false)
static GLuint
get_dirty(struct i830_hw_state *state)
@@ -428,14 +428,15 @@ i830_emit_state(struct intel_context *intel)
* scheduling is allowed, rather than assume that it is whenever a
* batchbuffer fills up.
*/
- intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
+ intel_batchbuffer_require_space(intel,
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
+ false);
count = 0;
again:
aper_count = 0;
dirty = get_dirty(state);
- aper_array[aper_count++] = intel->batch->buf;
+ aper_array[aper_count++] = intel->batch.bo;
if (dirty & I830_UPLOAD_BUFFERS) {
aper_array[aper_count++] = state->draw_region->buffer;
if (state->depth_region)
@@ -452,7 +453,7 @@ i830_emit_state(struct intel_context *intel)
if (dri_bufmgr_check_aperture_space(aper_array, aper_count)) {
if (count == 0) {
count++;
- intel_batchbuffer_flush(intel->batch);
+ intel_batchbuffer_flush(intel);
goto again;
} else {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "i830 emit state");
@@ -534,14 +535,9 @@ i830_emit_state(struct intel_context *intel)
BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1);
OUT_BATCH(state->Tex[i][I830_TEXREG_TM0LI]);
- if (state->tex_buffer[i]) {
- OUT_RELOC(state->tex_buffer[i],
- I915_GEM_DOMAIN_SAMPLER, 0,
- state->tex_offset[i]);
- }
- else {
- OUT_BATCH(state->tex_offset[i]);
- }
+ OUT_RELOC(state->tex_buffer[i],
+ I915_GEM_DOMAIN_SAMPLER, 0,
+ state->tex_offset[i]);
OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S1]);
OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S2]);
@@ -560,9 +556,7 @@ i830_emit_state(struct intel_context *intel)
}
}
- intel->batch->dirty_state &= ~dirty;
assert(get_dirty(state) == 0);
- assert((intel->batch->dirty_state & (1<<1)) == 0);
}
static void
@@ -584,6 +578,27 @@ i830_destroy_context(struct intel_context *intel)
_tnl_free_vertices(&intel->ctx);
}
+static uint32_t i830_render_target_format_for_mesa_format[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_ARGB8888] = DV_PF_8888,
+ [MESA_FORMAT_XRGB8888] = DV_PF_8888,
+ [MESA_FORMAT_RGB565] = DV_PF_565,
+ [MESA_FORMAT_ARGB1555] = DV_PF_1555,
+ [MESA_FORMAT_ARGB4444] = DV_PF_4444,
+};
+
+static bool
+i830_render_target_supported(gl_format format)
+{
+ if (format == MESA_FORMAT_S8_Z24 ||
+ format == MESA_FORMAT_X8_Z24 ||
+ format == MESA_FORMAT_Z16) {
+ return true;
+ }
+
+ return i830_render_target_format_for_mesa_format[format] != 0;
+}
+
static void
i830_set_draw_region(struct intel_context *intel,
struct intel_region *color_regions[],
@@ -623,24 +638,7 @@ i830_set_draw_region(struct intel_context *intel,
DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */
if (irb != NULL) {
- switch (irb->Base.Format) {
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- value |= DV_PF_8888;
- break;
- case MESA_FORMAT_RGB565:
- value |= DV_PF_565;
- break;
- case MESA_FORMAT_ARGB1555:
- value |= DV_PF_1555;
- break;
- case MESA_FORMAT_ARGB4444:
- value |= DV_PF_4444;
- break;
- default:
- _mesa_problem(ctx, "Bad renderbuffer format: %d\n",
- irb->Base.Format);
- }
+ value |= i830_render_target_format_for_mesa_format[irb->Base.Format];
}
if (depth_region && depth_region->cpp == 4) {
@@ -728,4 +726,5 @@ i830InitVtbl(struct i830_context *i830)
i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty;
i830->intel.vtbl.finish_batch = intel_finish_vb;
i830->intel.vtbl.invalidate_state = i830_invalidate_state;
+ i830->intel.vtbl.render_target_supported = i830_render_target_supported;
}
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index f32f3cf6020..7389a1d57a9 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -168,15 +168,37 @@ i915CreateContext(int api,
MIN2(ctx->Const.FragmentProgram.MaxNativeParameters,
ctx->Const.FragmentProgram.MaxEnvParams);
+ /* i915 stores all values in single-precision floats. Values aren't set
+ * for other program targets because software is used for those targets.
+ */
+ ctx->Const.FragmentProgram.MediumFloat.RangeMin = 127;
+ ctx->Const.FragmentProgram.MediumFloat.RangeMax = 127;
+ ctx->Const.FragmentProgram.MediumFloat.Precision = 23;
+ ctx->Const.FragmentProgram.LowFloat = ctx->Const.FragmentProgram.HighFloat =
+ ctx->Const.FragmentProgram.MediumFloat;
+ ctx->Const.FragmentProgram.MediumInt.RangeMin = 24;
+ ctx->Const.FragmentProgram.MediumInt.RangeMax = 24;
+ ctx->Const.FragmentProgram.MediumInt.Precision = 0;
+ ctx->Const.FragmentProgram.LowInt = ctx->Const.FragmentProgram.HighInt =
+ ctx->Const.FragmentProgram.MediumInt;
+
ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
/* FINISHME: Are there other options that should be enabled for software
* FINISHME: vertex shaders?
*/
ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = GL_TRUE;
- ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].EmitNoIfs = GL_TRUE;
- ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].EmitNoNoise = GL_TRUE;
- ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].EmitNoPow = GL_TRUE;
+
+ struct gl_shader_compiler_options *const fs_options =
+ & ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT];
+ fs_options->EmitNoIfs = GL_TRUE;
+ fs_options->EmitNoNoise = GL_TRUE;
+ fs_options->EmitNoPow = GL_TRUE;
+ fs_options->EmitNoMainReturn = GL_TRUE;
+ fs_options->EmitNoIndirectInput = GL_TRUE;
+ fs_options->EmitNoIndirectOutput = GL_TRUE;
+ fs_options->EmitNoIndirectUniform = GL_TRUE;
+ fs_options->EmitNoIndirectTemp = GL_TRUE;
ctx->Const.MaxDrawBuffers = 1;
diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h
index 2c80ded075b..601620275f4 100644
--- a/src/mesa/drivers/dri/i915/i915_context.h
+++ b/src/mesa/drivers/dri/i915/i915_context.h
@@ -29,7 +29,6 @@
#define I915CONTEXT_INC
#include "intel_context.h"
-#include "i915_reg.h"
#define I915_FALLBACK_TEXTURE 0x1000
#define I915_FALLBACK_COLORMASK 0x2000
@@ -51,6 +50,7 @@
#define I915_UPLOAD_INVARIENT 0x40
#define I915_UPLOAD_DEFAULTS 0x80
#define I915_UPLOAD_RASTER_RULES 0x100
+#define I915_UPLOAD_BLEND 0x200
#define I915_UPLOAD_TEX(i) (0x00010000<<(i))
#define I915_UPLOAD_TEX_ALL (0x00ff0000)
#define I915_UPLOAD_TEX_0_SHIFT 16
@@ -77,17 +77,19 @@
#define I915_DEST_SETUP_SIZE 18
#define I915_CTXREG_STATE4 0
-#define I915_CTXREG_LI 1
-#define I915_CTXREG_LIS2 2
-#define I915_CTXREG_LIS4 3
-#define I915_CTXREG_LIS5 4
-#define I915_CTXREG_LIS6 5
-#define I915_CTXREG_IAB 6
-#define I915_CTXREG_BLENDCOLOR0 7
-#define I915_CTXREG_BLENDCOLOR1 8
-#define I915_CTXREG_BF_STENCIL_OPS 9
-#define I915_CTXREG_BF_STENCIL_MASKS 10
-#define I915_CTX_SETUP_SIZE 11
+#define I915_CTXREG_LI 1
+#define I915_CTXREG_LIS2 2
+#define I915_CTXREG_LIS4 3
+#define I915_CTXREG_LIS5 4
+#define I915_CTXREG_LIS6 5
+#define I915_CTXREG_BF_STENCIL_OPS 6
+#define I915_CTXREG_BF_STENCIL_MASKS 7
+#define I915_CTX_SETUP_SIZE 8
+
+#define I915_BLENDREG_IAB 0
+#define I915_BLENDREG_BLENDCOLOR0 1
+#define I915_BLENDREG_BLENDCOLOR1 2
+#define I915_BLEND_SETUP_SIZE 3
#define I915_FOGREG_COLOR 0
#define I915_FOGREG_MODE0 1
@@ -123,6 +125,12 @@ enum {
#define I915_MAX_CONSTANT 32
#define I915_CONSTANT_SIZE (2+(4*I915_MAX_CONSTANT))
+#define I915_MAX_TEX_INDIRECT 4
+#define I915_MAX_TEX_INSN 32
+#define I915_MAX_ALU_INSN 64
+#define I915_MAX_DECL_INSN 27
+#define I915_MAX_TEMPORARY 16
+
#define I915_MAX_INSN (I915_MAX_DECL_INSN + \
I915_MAX_TEX_INSN + \
I915_MAX_ALU_INSN)
@@ -216,6 +224,7 @@ struct i915_fragment_program
struct i915_hw_state
{
GLuint Ctx[I915_CTX_SETUP_SIZE];
+ GLuint Blend[I915_BLEND_SETUP_SIZE];
GLuint Buffer[I915_DEST_SETUP_SIZE];
GLuint Stipple[I915_STP_SETUP_SIZE];
GLuint Fog[I915_FOG_SETUP_SIZE];
@@ -260,8 +269,12 @@ struct i915_context
struct i915_fragment_program *current_program;
+ drm_intel_bo *current_vb_bo;
+ unsigned int current_vertex_size;
+
struct i915_hw_state state;
uint32_t last_draw_offset;
+ GLuint last_sampler;
};
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index 7a9fb7f088b..2bfe665cb65 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -269,7 +269,7 @@ translate_tex_src_target(struct i915_fragment_program *p, GLubyte bit)
#define EMIT_TEX( OP ) \
do { \
GLuint dim = translate_tex_src_target( p, inst->TexSrcTarget ); \
- const struct gl_fragment_program *program = p->ctx->FragmentProgram._Current; \
+ const struct gl_fragment_program *program = &p->FragProg; \
GLuint unit = program->Base.SamplerUnits[inst->TexSrcUnit]; \
GLuint sampler = i915_emit_decl(p, REG_TYPE_S, \
unit, dim); \
@@ -304,8 +304,9 @@ do { \
*/
static void calc_live_regs( struct i915_fragment_program *p )
{
- const struct gl_fragment_program *program = p->ctx->FragmentProgram._Current;
+ const struct gl_fragment_program *program = &p->FragProg;
GLuint regsUsed = 0xffff0000;
+ uint8_t live_components[16] = { 0, };
GLint i;
for (i = program->Base.NumInstructions - 1; i >= 0; i--) {
@@ -314,13 +315,26 @@ static void calc_live_regs( struct i915_fragment_program *p )
int a;
/* Register is written to: unmark as live for this and preceeding ops */
- if (inst->DstReg.File == PROGRAM_TEMPORARY)
- regsUsed &= ~(1 << inst->DstReg.Index);
+ if (inst->DstReg.File == PROGRAM_TEMPORARY) {
+ live_components[inst->DstReg.Index] &= ~inst->DstReg.WriteMask;
+ if (live_components[inst->DstReg.Index] == 0)
+ regsUsed &= ~(1 << inst->DstReg.Index);
+ }
for (a = 0; a < opArgs; a++) {
/* Register is read from: mark as live for this and preceeding ops */
- if (inst->SrcReg[a].File == PROGRAM_TEMPORARY)
+ if (inst->SrcReg[a].File == PROGRAM_TEMPORARY) {
+ unsigned c;
+
regsUsed |= 1 << inst->SrcReg[a].Index;
+
+ for (c = 0; c < 4; c++) {
+ const unsigned field = GET_SWZ(inst->SrcReg[a].Swizzle, c);
+
+ if (field <= SWIZZLE_W)
+ live_components[inst->SrcReg[a].Index] |= (1U << field);
+ }
+ }
}
p->usedRegs[i] = regsUsed;
@@ -330,7 +344,7 @@ static void calc_live_regs( struct i915_fragment_program *p )
static GLuint get_live_regs( struct i915_fragment_program *p,
const struct prog_instruction *inst )
{
- const struct gl_fragment_program *program = p->ctx->FragmentProgram._Current;
+ const struct gl_fragment_program *program = &p->FragProg;
GLuint nr = inst - program->Base.Instructions;
return p->usedRegs[nr];
@@ -351,8 +365,7 @@ static GLuint get_live_regs( struct i915_fragment_program *p,
static void
upload_program(struct i915_fragment_program *p)
{
- const struct gl_fragment_program *program =
- p->ctx->FragmentProgram._Current;
+ const struct gl_fragment_program *program = &p->FragProg;
const struct prog_instruction *inst = program->Base.Instructions;
if (INTEL_DEBUG & DEBUG_WM)
@@ -795,18 +808,18 @@ upload_program(struct i915_fragment_program *p)
flags = get_result_flags(inst);
dst = get_result_vector(p, inst);
- /* dst = src1 >= src2 */
+ /* tmp = src1 >= src2 */
i915_emit_arith(p,
A0_SGE,
- dst,
+ tmp,
flags, 0,
src_vector(p, &inst->SrcReg[0], program),
src_vector(p, &inst->SrcReg[1], program),
0);
- /* tmp = src1 <= src2 */
+ /* dst = src1 <= src2 */
i915_emit_arith(p,
A0_SGE,
- tmp,
+ dst,
flags, 0,
negate(src_vector(p, &inst->SrcReg[0], program),
1, 1, 1, 1),
@@ -944,18 +957,18 @@ upload_program(struct i915_fragment_program *p)
flags = get_result_flags(inst);
dst = get_result_vector(p, inst);
- /* dst = src1 < src2 */
+ /* tmp = src1 < src2 */
i915_emit_arith(p,
A0_SLT,
- dst,
+ tmp,
flags, 0,
src_vector(p, &inst->SrcReg[0], program),
src_vector(p, &inst->SrcReg[1], program),
0);
- /* tmp = src1 > src2 */
+ /* dst = src1 > src2 */
i915_emit_arith(p,
A0_SLT,
- tmp,
+ dst,
flags, 0,
negate(src_vector(p, &inst->SrcReg[0], program),
1, 1, 1, 1),
@@ -1152,7 +1165,7 @@ translate_program(struct i915_fragment_program *p)
if (INTEL_DEBUG & DEBUG_WM) {
printf("fp:\n");
- _mesa_print_program(&p->ctx->FragmentProgram._Current->Base);
+ _mesa_print_program(&p->FragProg.Base);
printf("\n");
}
@@ -1162,11 +1175,6 @@ translate_program(struct i915_fragment_program *p)
fixup_depth_write(p);
i915_fini_program(p);
- if (INTEL_DEBUG & DEBUG_WM) {
- printf("i915:\n");
- i915_disassemble_program(i915->state.Program, i915->state.ProgramSize);
- }
-
p->translated = 1;
}
@@ -1413,6 +1421,10 @@ i915ValidateFragmentProgram(struct i915_context *i915)
intel->vertex_attr_count,
intel->ViewportMatrix.m, 0);
+ assert(intel->prim.current_offset == intel->prim.start_offset);
+ intel->prim.start_offset = (intel->prim.current_offset + intel->vertex_size-1) / intel->vertex_size * intel->vertex_size;
+ intel->prim.current_offset = intel->prim.start_offset;
+
intel->vertex_size >>= 2;
i915->state.Ctx[I915_CTXREG_LIS2] = s2;
@@ -1427,6 +1439,11 @@ i915ValidateFragmentProgram(struct i915_context *i915)
if (!p->on_hardware)
i915_upload_program(i915, p);
+
+ if (INTEL_DEBUG & DEBUG_WM) {
+ printf("i915:\n");
+ i915_disassemble_program(i915->state.Program, i915->state.ProgramSize);
+ }
}
void
diff --git a/src/mesa/drivers/dri/i915/i915_program.c b/src/mesa/drivers/dri/i915/i915_program.c
index ca1949b223e..507adf1d3dc 100644
--- a/src/mesa/drivers/dri/i915/i915_program.c
+++ b/src/mesa/drivers/dri/i915/i915_program.c
@@ -538,6 +538,7 @@ i915_upload_program(struct i915_context *i915,
{
GLuint program_size = p->csr - p->program;
GLuint decl_size = p->decl - p->declarations;
+ GLuint nr;
if (p->error)
return;
@@ -554,32 +555,32 @@ i915_upload_program(struct i915_context *i915,
i915->state.ProgramSize = decl_size + program_size;
}
- /* Always seemed to get a failure if I used memcmp() to
- * shortcircuit this state upload. Needs further investigation?
- */
- if (p->nr_constants) {
- GLuint nr = p->nr_constants;
-
- I915_ACTIVESTATE(i915, I915_UPLOAD_CONSTANTS, 1);
- I915_STATECHANGE(i915, I915_UPLOAD_CONSTANTS);
-
- i915->state.Constant[0] = _3DSTATE_PIXEL_SHADER_CONSTANTS | ((nr) * 4);
- i915->state.Constant[1] = (1 << (nr - 1)) | ((1 << (nr - 1)) - 1);
-
- memcpy(&i915->state.Constant[2], p->constant, 4 * sizeof(int) * (nr));
- i915->state.ConstantSize = 2 + (nr) * 4;
-
- if (0) {
- GLuint i;
- for (i = 0; i < nr; i++) {
- fprintf(stderr, "const[%d]: %f %f %f %f\n", i,
- p->constant[i][0],
- p->constant[i][1], p->constant[i][2], p->constant[i][3]);
- }
+ nr = p->nr_constants;
+ if (i915->state.ConstantSize != 2 + nr*4 ||
+ memcmp(i915->state.Constant + 2,
+ p->constant, 4*sizeof(int)*nr)) {
+ if (nr) {
+ I915_ACTIVESTATE(i915, I915_UPLOAD_CONSTANTS, 1);
+ I915_STATECHANGE(i915, I915_UPLOAD_CONSTANTS);
+
+ i915->state.Constant[0] = _3DSTATE_PIXEL_SHADER_CONSTANTS | (nr * 4);
+ i915->state.Constant[1] = (1 << nr) -1;
+
+ memcpy(&i915->state.Constant[2], p->constant, 4 * sizeof(int) * nr);
+ i915->state.ConstantSize = 2 + nr * 4;
+
+ if (0) {
+ GLuint i;
+ for (i = 0; i < nr; i++) {
+ fprintf(stderr, "const[%d]: %f %f %f %f\n", i,
+ p->constant[i][0],
+ p->constant[i][1], p->constant[i][2], p->constant[i][3]);
+ }
+ }
+ }
+ else {
+ I915_ACTIVESTATE(i915, I915_UPLOAD_CONSTANTS, 0);
}
- }
- else {
- I915_ACTIVESTATE(i915, I915_UPLOAD_CONSTANTS, 0);
}
p->on_hardware = 1;
diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h
index 7f31ff674f2..766547a4c6a 100644
--- a/src/mesa/drivers/dri/i915/i915_reg.h
+++ b/src/mesa/drivers/dri/i915/i915_reg.h
@@ -361,13 +361,6 @@
/* p222 */
-#define I915_MAX_TEX_INDIRECT 4
-#define I915_MAX_TEX_INSN 32
-#define I915_MAX_ALU_INSN 64
-#define I915_MAX_DECL_INSN 27
-#define I915_MAX_TEMPORARY 16
-
-
/* Each instruction is 3 dwords long, though most don't require all
* this space. Maximum of 123 instructions. Smaller maxes per insn
* type.
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index 9508fbaf942..3b1af4c455e 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -31,6 +31,7 @@
#include "main/macros.h"
#include "main/enums.h"
#include "main/dd.h"
+#include "main/state.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
@@ -56,8 +57,7 @@ i915_update_stencil(struct gl_context * ctx)
GLenum front_func, front_fail, front_pass_z_fail, front_pass_z_pass;
GLuint back_ref, back_writemask, back_mask;
GLenum back_func, back_fail, back_pass_z_fail, back_pass_z_pass;
-
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ GLuint dirty = 0;
/* The 915 considers CW to be "front" for two-sided stencil, so choose
* appropriately.
@@ -94,56 +94,68 @@ i915_update_stencil(struct gl_context * ctx)
back_pass_z_fail = ctx->Stencil.ZFailFunc[0];
back_pass_z_pass = ctx->Stencil.ZPassFunc[0];
}
+#define set_ctx_bits(reg, mask, set) do{ \
+ GLuint dw = i915->state.Ctx[reg]; \
+ dw &= ~(mask); \
+ dw |= (set); \
+ dirty |= dw != i915->state.Ctx[reg]; \
+ i915->state.Ctx[reg] = dw; \
+} while(0)
/* Set front state. */
- i915->state.Ctx[I915_CTXREG_STATE4] &= ~(MODE4_ENABLE_STENCIL_TEST_MASK |
- MODE4_ENABLE_STENCIL_WRITE_MASK);
- i915->state.Ctx[I915_CTXREG_STATE4] |= (ENABLE_STENCIL_TEST_MASK |
- ENABLE_STENCIL_WRITE_MASK |
- STENCIL_TEST_MASK(front_mask) |
- STENCIL_WRITE_MASK(front_writemask));
-
- i915->state.Ctx[I915_CTXREG_LIS5] &= ~(S5_STENCIL_REF_MASK |
- S5_STENCIL_TEST_FUNC_MASK |
- S5_STENCIL_FAIL_MASK |
- S5_STENCIL_PASS_Z_FAIL_MASK |
- S5_STENCIL_PASS_Z_PASS_MASK);
-
- i915->state.Ctx[I915_CTXREG_LIS5] |=
- (front_ref << S5_STENCIL_REF_SHIFT) |
- (intel_translate_compare_func(front_func) << S5_STENCIL_TEST_FUNC_SHIFT) |
- (intel_translate_stencil_op(front_fail) << S5_STENCIL_FAIL_SHIFT) |
- (intel_translate_stencil_op(front_pass_z_fail) <<
- S5_STENCIL_PASS_Z_FAIL_SHIFT) |
- (intel_translate_stencil_op(front_pass_z_pass) <<
- S5_STENCIL_PASS_Z_PASS_SHIFT);
+ set_ctx_bits(I915_CTXREG_STATE4,
+ MODE4_ENABLE_STENCIL_TEST_MASK |
+ MODE4_ENABLE_STENCIL_WRITE_MASK,
+ ENABLE_STENCIL_TEST_MASK |
+ ENABLE_STENCIL_WRITE_MASK |
+ STENCIL_TEST_MASK(front_mask) |
+ STENCIL_WRITE_MASK(front_writemask));
+
+ set_ctx_bits(I915_CTXREG_LIS5,
+ S5_STENCIL_REF_MASK |
+ S5_STENCIL_TEST_FUNC_MASK |
+ S5_STENCIL_FAIL_MASK |
+ S5_STENCIL_PASS_Z_FAIL_MASK |
+ S5_STENCIL_PASS_Z_PASS_MASK,
+ (front_ref << S5_STENCIL_REF_SHIFT) |
+ (intel_translate_compare_func(front_func) << S5_STENCIL_TEST_FUNC_SHIFT) |
+ (intel_translate_stencil_op(front_fail) << S5_STENCIL_FAIL_SHIFT) |
+ (intel_translate_stencil_op(front_pass_z_fail) <<
+ S5_STENCIL_PASS_Z_FAIL_SHIFT) |
+ (intel_translate_stencil_op(front_pass_z_pass) <<
+ S5_STENCIL_PASS_Z_PASS_SHIFT));
/* Set back state if different from front. */
if (ctx->Stencil._TestTwoSide) {
- i915->state.Ctx[I915_CTXREG_BF_STENCIL_OPS] &=
- ~(BFO_STENCIL_REF_MASK |
- BFO_STENCIL_TEST_MASK |
- BFO_STENCIL_FAIL_MASK |
- BFO_STENCIL_PASS_Z_FAIL_MASK |
- BFO_STENCIL_PASS_Z_PASS_MASK);
- i915->state.Ctx[I915_CTXREG_BF_STENCIL_OPS] |= BFO_STENCIL_TWO_SIDE |
- (back_ref << BFO_STENCIL_REF_SHIFT) |
- (intel_translate_compare_func(back_func) << BFO_STENCIL_TEST_SHIFT) |
- (intel_translate_stencil_op(back_fail) << BFO_STENCIL_FAIL_SHIFT) |
- (intel_translate_stencil_op(back_pass_z_fail) <<
- BFO_STENCIL_PASS_Z_FAIL_SHIFT) |
- (intel_translate_stencil_op(back_pass_z_pass) <<
- BFO_STENCIL_PASS_Z_PASS_SHIFT);
-
- i915->state.Ctx[I915_CTXREG_BF_STENCIL_MASKS] &=
- ~(BFM_STENCIL_TEST_MASK_MASK |
- BFM_STENCIL_WRITE_MASK_MASK);
- i915->state.Ctx[I915_CTXREG_BF_STENCIL_MASKS] |=
- BFM_STENCIL_TEST_MASK(back_mask) |
- BFM_STENCIL_WRITE_MASK(back_writemask);
+ set_ctx_bits(I915_CTXREG_BF_STENCIL_OPS,
+ BFO_STENCIL_REF_MASK |
+ BFO_STENCIL_TEST_MASK |
+ BFO_STENCIL_FAIL_MASK |
+ BFO_STENCIL_PASS_Z_FAIL_MASK |
+ BFO_STENCIL_PASS_Z_PASS_MASK,
+ BFO_STENCIL_TWO_SIDE |
+ (back_ref << BFO_STENCIL_REF_SHIFT) |
+ (intel_translate_compare_func(back_func) << BFO_STENCIL_TEST_SHIFT) |
+ (intel_translate_stencil_op(back_fail) << BFO_STENCIL_FAIL_SHIFT) |
+ (intel_translate_stencil_op(back_pass_z_fail) <<
+ BFO_STENCIL_PASS_Z_FAIL_SHIFT) |
+ (intel_translate_stencil_op(back_pass_z_pass) <<
+ BFO_STENCIL_PASS_Z_PASS_SHIFT));
+
+ set_ctx_bits(I915_CTXREG_BF_STENCIL_MASKS,
+ BFM_STENCIL_TEST_MASK_MASK |
+ BFM_STENCIL_WRITE_MASK_MASK,
+ BFM_STENCIL_TEST_MASK(back_mask) |
+ BFM_STENCIL_WRITE_MASK(back_writemask));
} else {
- i915->state.Ctx[I915_CTXREG_BF_STENCIL_OPS] &= ~BFO_STENCIL_TWO_SIDE;
+ set_ctx_bits(I915_CTXREG_BF_STENCIL_OPS,
+ BFO_STENCIL_TWO_SIDE, 0);
}
+
+#undef set_ctx_bits
+
+ if (dirty)
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
}
static void
@@ -169,15 +181,18 @@ i915AlphaFunc(struct gl_context * ctx, GLenum func, GLfloat ref)
struct i915_context *i915 = I915_CONTEXT(ctx);
int test = intel_translate_compare_func(func);
GLubyte refByte;
+ GLuint dw;
UNCLAMPED_FLOAT_TO_UBYTE(refByte, ref);
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
- i915->state.Ctx[I915_CTXREG_LIS6] &= ~(S6_ALPHA_TEST_FUNC_MASK |
- S6_ALPHA_REF_MASK);
- i915->state.Ctx[I915_CTXREG_LIS6] |= ((test << S6_ALPHA_TEST_FUNC_SHIFT) |
- (((GLuint) refByte) <<
- S6_ALPHA_REF_SHIFT));
+ dw = i915->state.Ctx[I915_CTXREG_LIS6];
+ dw &= ~(S6_ALPHA_TEST_FUNC_MASK | S6_ALPHA_REF_MASK);
+ dw |= ((test << S6_ALPHA_TEST_FUNC_SHIFT) |
+ (((GLuint) refByte) << S6_ALPHA_REF_SHIFT));
+ if (dw != i915->state.Ctx[I915_CTXREG_LIS6]) {
+ i915->state.Ctx[I915_CTXREG_LIS6] = dw;
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ }
}
/* This function makes sure that the proper enables are
@@ -190,23 +205,32 @@ static void
i915EvalLogicOpBlendState(struct gl_context * ctx)
{
struct i915_context *i915 = I915_CONTEXT(ctx);
+ GLuint dw0, dw1;
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ dw0 = i915->state.Ctx[I915_CTXREG_LIS5];
+ dw1 = i915->state.Ctx[I915_CTXREG_LIS6];
- if (RGBA_LOGICOP_ENABLED(ctx)) {
- i915->state.Ctx[I915_CTXREG_LIS5] |= S5_LOGICOP_ENABLE;
- i915->state.Ctx[I915_CTXREG_LIS6] &= ~S6_CBUF_BLEND_ENABLE;
+ if (_mesa_rgba_logicop_enabled(ctx)) {
+ dw0 |= S5_LOGICOP_ENABLE;
+ dw1 &= ~S6_CBUF_BLEND_ENABLE;
}
else {
- i915->state.Ctx[I915_CTXREG_LIS5] &= ~S5_LOGICOP_ENABLE;
+ dw0 &= ~S5_LOGICOP_ENABLE;
if (ctx->Color.BlendEnabled) {
- i915->state.Ctx[I915_CTXREG_LIS6] |= S6_CBUF_BLEND_ENABLE;
+ dw1 |= S6_CBUF_BLEND_ENABLE;
}
else {
- i915->state.Ctx[I915_CTXREG_LIS6] &= ~S6_CBUF_BLEND_ENABLE;
+ dw1 &= ~S6_CBUF_BLEND_ENABLE;
}
}
+ if (dw0 != i915->state.Ctx[I915_CTXREG_LIS5] ||
+ dw1 != i915->state.Ctx[I915_CTXREG_LIS6]) {
+ i915->state.Ctx[I915_CTXREG_LIS5] = dw0;
+ i915->state.Ctx[I915_CTXREG_LIS6] = dw1;
+
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ }
}
static void
@@ -214,6 +238,7 @@ i915BlendColor(struct gl_context * ctx, const GLfloat color[4])
{
struct i915_context *i915 = I915_CONTEXT(ctx);
GLubyte r, g, b, a;
+ GLuint dw;
DBG("%s\n", __FUNCTION__);
@@ -222,9 +247,11 @@ i915BlendColor(struct gl_context * ctx, const GLfloat color[4])
UNCLAMPED_FLOAT_TO_UBYTE(b, color[BCOMP]);
UNCLAMPED_FLOAT_TO_UBYTE(a, color[ACOMP]);
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
- i915->state.Ctx[I915_CTXREG_BLENDCOLOR1] =
- (a << 24) | (r << 16) | (g << 8) | b;
+ dw = (a << 24) | (r << 16) | (g << 8) | b;
+ if (dw != i915->state.Blend[I915_BLENDREG_BLENDCOLOR1]) {
+ i915->state.Blend[I915_BLENDREG_BLENDCOLOR1] = dw;
+ I915_STATECHANGE(i915, I915_UPLOAD_BLEND);
+ }
}
@@ -258,7 +285,7 @@ static void
i915UpdateBlendState(struct gl_context * ctx)
{
struct i915_context *i915 = I915_CONTEXT(ctx);
- GLuint iab = (i915->state.Ctx[I915_CTXREG_IAB] &
+ GLuint iab = (i915->state.Blend[I915_BLENDREG_IAB] &
~(IAB_SRC_FACTOR_MASK |
IAB_DST_FACTOR_MASK |
(BLENDFUNC_MASK << IAB_FUNC_SHIFT) | IAB_ENABLE));
@@ -267,12 +294,12 @@ i915UpdateBlendState(struct gl_context * ctx)
~(S6_CBUF_SRC_BLEND_FACT_MASK |
S6_CBUF_DST_BLEND_FACT_MASK | S6_CBUF_BLEND_FUNC_MASK));
- GLuint eqRGB = ctx->Color.BlendEquationRGB;
- GLuint eqA = ctx->Color.BlendEquationA;
- GLuint srcRGB = ctx->Color.BlendSrcRGB;
- GLuint dstRGB = ctx->Color.BlendDstRGB;
- GLuint srcA = ctx->Color.BlendSrcA;
- GLuint dstA = ctx->Color.BlendDstA;
+ GLuint eqRGB = ctx->Color.Blend[0].EquationRGB;
+ GLuint eqA = ctx->Color.Blend[0].EquationA;
+ GLuint srcRGB = ctx->Color.Blend[0].SrcRGB;
+ GLuint dstRGB = ctx->Color.Blend[0].DstRGB;
+ GLuint srcA = ctx->Color.Blend[0].SrcA;
+ GLuint dstA = ctx->Color.Blend[0].DstA;
if (eqRGB == GL_MIN || eqRGB == GL_MAX) {
srcRGB = dstRGB = GL_ONE;
@@ -293,11 +320,13 @@ i915UpdateBlendState(struct gl_context * ctx)
if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB)
iab |= IAB_ENABLE;
- if (iab != i915->state.Ctx[I915_CTXREG_IAB] ||
- lis6 != i915->state.Ctx[I915_CTXREG_LIS6]) {
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
- i915->state.Ctx[I915_CTXREG_IAB] = iab;
+ if (iab != i915->state.Blend[I915_BLENDREG_IAB]) {
+ i915->state.Blend[I915_BLENDREG_IAB] = iab;
+ I915_STATECHANGE(i915, I915_UPLOAD_BLEND);
+ }
+ if (lis6 != i915->state.Ctx[I915_CTXREG_LIS6]) {
i915->state.Ctx[I915_CTXREG_LIS6] = lis6;
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
}
/* This will catch a logicop blend equation */
@@ -325,27 +354,36 @@ i915DepthFunc(struct gl_context * ctx, GLenum func)
{
struct i915_context *i915 = I915_CONTEXT(ctx);
int test = intel_translate_compare_func(func);
+ GLuint dw;
DBG("%s\n", __FUNCTION__);
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
- i915->state.Ctx[I915_CTXREG_LIS6] &= ~S6_DEPTH_TEST_FUNC_MASK;
- i915->state.Ctx[I915_CTXREG_LIS6] |= test << S6_DEPTH_TEST_FUNC_SHIFT;
+ dw = i915->state.Ctx[I915_CTXREG_LIS6];
+ dw &= ~S6_DEPTH_TEST_FUNC_MASK;
+ dw |= test << S6_DEPTH_TEST_FUNC_SHIFT;
+ if (dw != i915->state.Ctx[I915_CTXREG_LIS6]) {
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ i915->state.Ctx[I915_CTXREG_LIS6] = dw;
+ }
}
static void
i915DepthMask(struct gl_context * ctx, GLboolean flag)
{
struct i915_context *i915 = I915_CONTEXT(ctx);
+ GLuint dw;
DBG("%s flag (%d)\n", __FUNCTION__, flag);
-
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ dw = i915->state.Ctx[I915_CTXREG_LIS6];
if (flag && ctx->Depth.Test)
- i915->state.Ctx[I915_CTXREG_LIS6] |= S6_DEPTH_WRITE_ENABLE;
+ dw |= S6_DEPTH_WRITE_ENABLE;
else
- i915->state.Ctx[I915_CTXREG_LIS6] &= ~S6_DEPTH_WRITE_ENABLE;
+ dw &= ~S6_DEPTH_WRITE_ENABLE;
+ if (dw != i915->state.Ctx[I915_CTXREG_LIS6]) {
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ i915->state.Ctx[I915_CTXREG_LIS6] = dw;
+ }
}
@@ -532,7 +570,7 @@ static void
i915CullFaceFrontFace(struct gl_context * ctx, GLenum unused)
{
struct i915_context *i915 = I915_CONTEXT(ctx);
- GLuint mode;
+ GLuint mode, dw;
DBG("%s %d\n", __FUNCTION__,
ctx->DrawBuffer ? ctx->DrawBuffer->Name : 0);
@@ -554,9 +592,13 @@ i915CullFaceFrontFace(struct gl_context * ctx, GLenum unused)
mode = S4_CULLMODE_BOTH;
}
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
- i915->state.Ctx[I915_CTXREG_LIS4] &= ~S4_CULLMODE_MASK;
- i915->state.Ctx[I915_CTXREG_LIS4] |= mode;
+ dw = i915->state.Ctx[I915_CTXREG_LIS4];
+ dw &= ~S4_CULLMODE_MASK;
+ dw |= mode;
+ if (dw != i915->state.Ctx[I915_CTXREG_LIS4]) {
+ i915->state.Ctx[I915_CTXREG_LIS4] = dw;
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ }
}
static void
@@ -690,6 +732,7 @@ i915_update_fog(struct gl_context * ctx)
GLenum mode;
GLboolean enabled;
GLboolean try_pixel_fog;
+ GLuint dw;
if (ctx->FragmentProgram._Current) {
/* Pull in static fog state from program */
@@ -765,12 +808,16 @@ i915_update_fog(struct gl_context * ctx)
i915->vertex_fog = I915_FOG_VERTEX;
}
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
I915_ACTIVESTATE(i915, I915_UPLOAD_FOG, enabled);
+ dw = i915->state.Ctx[I915_CTXREG_LIS5];
if (enabled)
- i915->state.Ctx[I915_CTXREG_LIS5] |= S5_FOG_ENABLE;
+ dw |= S5_FOG_ENABLE;
else
- i915->state.Ctx[I915_CTXREG_LIS5] &= ~S5_FOG_ENABLE;
+ dw &= ~S5_FOG_ENABLE;
+ if (dw != i915->state.Ctx[I915_CTXREG_LIS5]) {
+ i915->state.Ctx[I915_CTXREG_LIS5] = dw;
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ }
/* Always enable pixel fog. Vertex fog using fog coord will conflict
* with fog code appended onto fragment program.
@@ -837,6 +884,7 @@ static void
i915Enable(struct gl_context * ctx, GLenum cap, GLboolean state)
{
struct i915_context *i915 = I915_CONTEXT(ctx);
+ GLuint dw;
switch (cap) {
case GL_TEXTURE_2D:
@@ -848,11 +896,15 @@ i915Enable(struct gl_context * ctx, GLenum cap, GLboolean state)
break;
case GL_ALPHA_TEST:
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ dw = i915->state.Ctx[I915_CTXREG_LIS6];
if (state)
- i915->state.Ctx[I915_CTXREG_LIS6] |= S6_ALPHA_TEST_ENABLE;
+ dw |= S6_ALPHA_TEST_ENABLE;
else
- i915->state.Ctx[I915_CTXREG_LIS6] &= ~S6_ALPHA_TEST_ENABLE;
+ dw &= ~S6_ALPHA_TEST_ENABLE;
+ if (dw != i915->state.Ctx[I915_CTXREG_LIS6]) {
+ i915->state.Ctx[I915_CTXREG_LIS6] = dw;
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ }
break;
case GL_BLEND:
@@ -872,19 +924,27 @@ i915Enable(struct gl_context * ctx, GLenum cap, GLboolean state)
break;
case GL_DITHER:
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ dw = i915->state.Ctx[I915_CTXREG_LIS5];
if (state)
- i915->state.Ctx[I915_CTXREG_LIS5] |= S5_COLOR_DITHER_ENABLE;
+ dw |= S5_COLOR_DITHER_ENABLE;
else
- i915->state.Ctx[I915_CTXREG_LIS5] &= ~S5_COLOR_DITHER_ENABLE;
+ dw &= ~S5_COLOR_DITHER_ENABLE;
+ if (dw != i915->state.Ctx[I915_CTXREG_LIS5]) {
+ i915->state.Ctx[I915_CTXREG_LIS5] = dw;
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ }
break;
case GL_DEPTH_TEST:
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ dw = i915->state.Ctx[I915_CTXREG_LIS6];
if (state)
- i915->state.Ctx[I915_CTXREG_LIS6] |= S6_DEPTH_TEST_ENABLE;
+ dw |= S6_DEPTH_TEST_ENABLE;
else
- i915->state.Ctx[I915_CTXREG_LIS6] &= ~S6_DEPTH_TEST_ENABLE;
+ dw &= ~S6_DEPTH_TEST_ENABLE;
+ if (dw != i915->state.Ctx[I915_CTXREG_LIS6]) {
+ i915->state.Ctx[I915_CTXREG_LIS6] = dw;
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ }
i915DepthMask(ctx, ctx->Depth.Mask);
break;
@@ -900,11 +960,15 @@ i915Enable(struct gl_context * ctx, GLenum cap, GLboolean state)
break;
case GL_LINE_SMOOTH:
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ dw = i915->state.Ctx[I915_CTXREG_LIS4];
if (state)
- i915->state.Ctx[I915_CTXREG_LIS4] |= S4_LINE_ANTIALIAS_ENABLE;
+ dw |= S4_LINE_ANTIALIAS_ENABLE;
else
- i915->state.Ctx[I915_CTXREG_LIS4] &= ~S4_LINE_ANTIALIAS_ENABLE;
+ dw &= ~S4_LINE_ANTIALIAS_ENABLE;
+ if (dw != i915->state.Ctx[I915_CTXREG_LIS4]) {
+ i915->state.Ctx[I915_CTXREG_LIS4] = dw;
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ }
break;
case GL_FOG:
@@ -923,13 +987,15 @@ i915Enable(struct gl_context * ctx, GLenum cap, GLboolean state)
hw_stencil = (irbStencil && irbStencil->region);
}
if (hw_stencil) {
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ dw = i915->state.Ctx[I915_CTXREG_LIS5];
if (state)
- i915->state.Ctx[I915_CTXREG_LIS5] |= (S5_STENCIL_TEST_ENABLE |
- S5_STENCIL_WRITE_ENABLE);
+ dw |= (S5_STENCIL_TEST_ENABLE | S5_STENCIL_WRITE_ENABLE);
else
- i915->state.Ctx[I915_CTXREG_LIS5] &= ~(S5_STENCIL_TEST_ENABLE |
- S5_STENCIL_WRITE_ENABLE);
+ dw &= ~(S5_STENCIL_TEST_ENABLE | S5_STENCIL_WRITE_ENABLE);
+ if (dw != i915->state.Ctx[I915_CTXREG_LIS5]) {
+ i915->state.Ctx[I915_CTXREG_LIS5] = dw;
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ }
}
else {
FALLBACK(&i915->intel, I915_FALLBACK_STENCIL, state);
@@ -959,11 +1025,15 @@ i915Enable(struct gl_context * ctx, GLenum cap, GLboolean state)
/* This state change is handled in i915_reduced_primitive_state because
* the hardware bit should only be set when rendering points.
*/
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ dw = i915->state.Ctx[I915_CTXREG_LIS4];
if (state)
- i915->state.Ctx[I915_CTXREG_LIS4] |= S4_SPRITE_POINT_ENABLE;
+ dw |= S4_SPRITE_POINT_ENABLE;
else
- i915->state.Ctx[I915_CTXREG_LIS4] &= ~S4_SPRITE_POINT_ENABLE;
+ dw &= ~S4_SPRITE_POINT_ENABLE;
+ if (dw != i915->state.Ctx[I915_CTXREG_LIS4]) {
+ i915->state.Ctx[I915_CTXREG_LIS4] = dw;
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ }
break;
case GL_POINT_SMOOTH:
@@ -984,6 +1054,7 @@ i915_init_packets(struct i915_context *i915)
{
I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ I915_STATECHANGE(i915, I915_UPLOAD_BLEND);
/* Probably don't want to upload all this stuff every time one
* piece changes.
*/
@@ -1010,13 +1081,13 @@ i915_init_packets(struct i915_context *i915)
ENABLE_STENCIL_WRITE_MASK |
STENCIL_WRITE_MASK(0xff));
- i915->state.Ctx[I915_CTXREG_IAB] =
+ i915->state.Blend[I915_BLENDREG_IAB] =
(_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD | IAB_MODIFY_ENABLE |
IAB_MODIFY_FUNC | IAB_MODIFY_SRC_FACTOR | IAB_MODIFY_DST_FACTOR);
- i915->state.Ctx[I915_CTXREG_BLENDCOLOR0] =
+ i915->state.Blend[I915_BLENDREG_BLENDCOLOR0] =
_3DSTATE_CONST_BLEND_COLOR_CMD;
- i915->state.Ctx[I915_CTXREG_BLENDCOLOR1] = 0;
+ i915->state.Blend[I915_BLENDREG_BLENDCOLOR1] = 0;
i915->state.Ctx[I915_CTXREG_BF_STENCIL_MASKS] =
_3DSTATE_BACKFACE_STENCIL_MASKS |
@@ -1087,6 +1158,7 @@ i915_init_packets(struct i915_context *i915)
i915->state.active = (I915_UPLOAD_PROGRAM |
I915_UPLOAD_STIPPLE |
I915_UPLOAD_CTX |
+ I915_UPLOAD_BLEND |
I915_UPLOAD_BUFFERS |
I915_UPLOAD_INVARIENT |
I915_UPLOAD_RASTER_RULES);
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index bc05a5687c7..442adbb63cf 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -158,7 +158,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
/* Get first image here, since intelObj->firstLevel will get set in
* the intel_finalize_mipmap_tree() call above.
*/
- firstImage = tObj->Image[0][intelObj->firstLevel];
+ firstImage = tObj->Image[0][tObj->BaseLevel];
drm_intel_bo_reference(intelObj->mt->region->buffer);
i915->state.tex_buffer[unit] = intelObj->mt->region->buffer;
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 59dfe085632..921183b81df 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -217,7 +217,7 @@ i915_emit_invarient_state(struct intel_context *intel)
#define emit(intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size)
+ intel_batchbuffer_data(intel, state, size, false)
static GLuint
get_dirty(struct i915_hw_state *state)
@@ -251,6 +251,9 @@ get_state_size(struct i915_hw_state *state)
if (dirty & I915_UPLOAD_CTX)
sz += sizeof(state->Ctx);
+ if (dirty & I915_UPLOAD_BLEND)
+ sz += sizeof(state->Blend);
+
if (dirty & I915_UPLOAD_BUFFERS)
sz += sizeof(state->Buffer);
@@ -299,14 +302,15 @@ i915_emit_state(struct intel_context *intel)
* scheduling is allowed, rather than assume that it is whenever a
* batchbuffer fills up.
*/
- intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
+ intel_batchbuffer_require_space(intel,
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
+ false);
count = 0;
again:
aper_count = 0;
dirty = get_dirty(state);
- aper_array[aper_count++] = intel->batch->buf;
+ aper_array[aper_count++] = intel->batch.bo;
if (dirty & I915_UPLOAD_BUFFERS) {
aper_array[aper_count++] = state->draw_region->buffer;
if (state->depth_region)
@@ -326,7 +330,7 @@ i915_emit_state(struct intel_context *intel)
if (dri_bufmgr_check_aperture_space(aper_array, aper_count)) {
if (count == 0) {
count++;
- intel_batchbuffer_flush(intel->batch);
+ intel_batchbuffer_flush(intel);
goto again;
} else {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "i915 emit state");
@@ -365,6 +369,13 @@ i915_emit_state(struct intel_context *intel)
emit(intel, state->Ctx, sizeof(state->Ctx));
}
+ if (dirty & I915_UPLOAD_BLEND) {
+ if (INTEL_DEBUG & DEBUG_STATE)
+ fprintf(stderr, "I915_UPLOAD_BLEND:\n");
+
+ emit(intel, state->Blend, sizeof(state->Blend));
+ }
+
if (dirty & I915_UPLOAD_BUFFERS) {
GLuint count;
@@ -425,6 +436,7 @@ i915_emit_state(struct intel_context *intel)
*/
if (dirty & I915_UPLOAD_TEX_ALL) {
int nr = 0;
+ GLuint unwind;
for (i = 0; i < I915_TEX_UNITS; i++)
if (dirty & I915_UPLOAD_TEX(i))
@@ -435,21 +447,16 @@ i915_emit_state(struct intel_context *intel)
OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT);
for (i = 0; i < I915_TEX_UNITS; i++)
if (dirty & I915_UPLOAD_TEX(i)) {
-
- if (state->tex_buffer[i]) {
- OUT_RELOC(state->tex_buffer[i],
- I915_GEM_DOMAIN_SAMPLER, 0,
- state->tex_offset[i]);
- }
- else {
- OUT_BATCH(state->tex_offset[i]);
- }
+ OUT_RELOC(state->tex_buffer[i],
+ I915_GEM_DOMAIN_SAMPLER, 0,
+ state->tex_offset[i]);
OUT_BATCH(state->Tex[i][I915_TEXREG_MS3]);
OUT_BATCH(state->Tex[i][I915_TEXREG_MS4]);
}
ADVANCE_BATCH();
+ unwind = intel->batch.used;
BEGIN_BATCH(2 + nr * 3);
OUT_BATCH(_3DSTATE_SAMPLER_STATE | (3 * nr));
OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT);
@@ -460,6 +467,13 @@ i915_emit_state(struct intel_context *intel)
OUT_BATCH(state->Tex[i][I915_TEXREG_SS4]);
}
ADVANCE_BATCH();
+ if (i915->last_sampler &&
+ memcmp(intel->batch.map + i915->last_sampler,
+ intel->batch.map + unwind,
+ (2 + nr*3)*sizeof(int)) == 0)
+ intel->batch.used = unwind;
+ else
+ i915->last_sampler = unwind;
}
if (dirty & I915_UPLOAD_CONSTANTS) {
@@ -481,9 +495,7 @@ i915_emit_state(struct intel_context *intel)
}
}
- intel->batch->dirty_state &= ~dirty;
assert(get_dirty(state) == 0);
- assert((intel->batch->dirty_state & (1<<1)) == 0);
}
static void
@@ -523,6 +535,27 @@ i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
}
}
+static uint32_t i915_render_target_format_for_mesa_format[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_ARGB8888] = DV_PF_8888,
+ [MESA_FORMAT_XRGB8888] = DV_PF_8888,
+ [MESA_FORMAT_RGB565] = DV_PF_565 | DITHER_FULL_ALWAYS,
+ [MESA_FORMAT_ARGB1555] = DV_PF_1555 | DITHER_FULL_ALWAYS,
+ [MESA_FORMAT_ARGB4444] = DV_PF_4444 | DITHER_FULL_ALWAYS,
+};
+
+static bool
+i915_render_target_supported(gl_format format)
+{
+ if (format == MESA_FORMAT_S8_Z24 ||
+ format == MESA_FORMAT_X8_Z24 ||
+ format == MESA_FORMAT_Z16) {
+ return true;
+ }
+
+ return i915_render_target_format_for_mesa_format[format] != 0;
+}
+
static void
i915_set_draw_region(struct intel_context *intel,
struct intel_region *color_regions[],
@@ -562,24 +595,7 @@ i915_set_draw_region(struct intel_context *intel,
DSTORG_VERT_BIAS(0x8) | /* .5 */
LOD_PRECLAMP_OGL | TEX_DEFAULT_COLOR_OGL);
if (irb != NULL) {
- switch (irb->Base.Format) {
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- value |= DV_PF_8888;
- break;
- case MESA_FORMAT_RGB565:
- value |= DV_PF_565 | DITHER_FULL_ALWAYS;
- break;
- case MESA_FORMAT_ARGB1555:
- value |= DV_PF_1555 | DITHER_FULL_ALWAYS;
- break;
- case MESA_FORMAT_ARGB4444:
- value |= DV_PF_4444 | DITHER_FULL_ALWAYS;
- break;
- default:
- _mesa_problem(ctx, "Bad renderbuffer format: %d\n",
- irb->Base.Format);
- }
+ value |= i915_render_target_format_for_mesa_format[irb->Base.Format];
}
/* This isn't quite safe, thus being hidden behind an option. When changing
@@ -661,6 +677,10 @@ i915_new_batch(struct intel_context *intel)
*/
i915->state.emitted = 0;
i915->last_draw_offset = 0;
+ i915->last_sampler = 0;
+
+ i915->current_vb_bo = NULL;
+ i915->current_vertex_size = 0;
}
static void
@@ -686,4 +706,5 @@ i915InitVtbl(struct i915_context *i915)
i915->intel.vtbl.update_texture_state = i915UpdateTextureState;
i915->intel.vtbl.assert_not_dirty = i915_assert_not_dirty;
i915->intel.vtbl.finish_batch = intel_finish_vb;
+ i915->intel.vtbl.render_target_supported = i915_render_target_supported;
}
diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c
index 0d8ab4b507e..2d361ca0a9a 100644
--- a/src/mesa/drivers/dri/i915/intel_render.c
+++ b/src/mesa/drivers/dri/i915/intel_render.c
@@ -124,7 +124,7 @@ static INLINE GLuint intel_get_vb_max(struct intel_context *intel)
GLuint ret;
if (intel->intelScreen->no_vbo)
- ret = intel->batch->size - 1500;
+ ret = sizeof(intel->batch.map) - 1500;
else
ret = INTEL_VB_SIZE;
ret /= (intel->vertex_size * 4);
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index b9a8aeb12f2..7bcb72f42d0 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -54,6 +54,7 @@
#include "intel_span.h"
#include "i830_context.h"
#include "i830_reg.h"
+#include "i915_context.h"
static void intelRenderPrimitive(struct gl_context * ctx, GLenum prim);
static void intelRasterPrimitive(struct gl_context * ctx, GLenum rprim,
@@ -62,22 +63,22 @@ static void intelRasterPrimitive(struct gl_context * ctx, GLenum rprim,
static void
intel_flush_inline_primitive(struct intel_context *intel)
{
- GLuint used = intel->batch->ptr - intel->prim.start_ptr;
+ GLuint used = intel->batch.used - intel->prim.start_ptr;
assert(intel->prim.primitive != ~0);
/* printf("/\n"); */
- if (used < 8)
+ if (used < 2)
goto do_discard;
- *(int *) intel->prim.start_ptr = (_3DPRIMITIVE |
- intel->prim.primitive | (used / 4 - 2));
+ intel->batch.map[intel->prim.start_ptr] =
+ _3DPRIMITIVE | intel->prim.primitive | (used - 2);
goto finished;
do_discard:
- intel->batch->ptr -= used;
+ intel->batch.used = intel->prim.start_ptr;
finished:
intel->prim.primitive = ~0;
@@ -100,9 +101,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim)
*/
BEGIN_BATCH(1);
- assert((intel->batch->dirty_state & (1<<1)) == 0);
-
- intel->prim.start_ptr = intel->batch->ptr;
+ intel->prim.start_ptr = intel->batch.used;
intel->prim.primitive = prim;
intel->prim.flush = intel_flush_inline_primitive;
@@ -118,26 +117,25 @@ static void intel_wrap_inline(struct intel_context *intel)
GLuint prim = intel->prim.primitive;
intel_flush_inline_primitive(intel);
- intel_batchbuffer_flush(intel->batch);
+ intel_batchbuffer_flush(intel);
intel_start_inline(intel, prim); /* ??? */
}
static GLuint *intel_extend_inline(struct intel_context *intel, GLuint dwords)
{
- GLuint sz = dwords * sizeof(GLuint);
GLuint *ptr;
assert(intel->prim.flush == intel_flush_inline_primitive);
- if (intel_batchbuffer_space(intel->batch) < sz)
+ if (intel_batchbuffer_space(intel) < dwords * sizeof(GLuint))
intel_wrap_inline(intel);
/* printf("."); */
intel->vtbl.assert_not_dirty(intel);
- ptr = (GLuint *) intel->batch->ptr;
- intel->batch->ptr += sz;
+ ptr = intel->batch.map + intel->batch.used;
+ intel->batch.used += dwords;
return ptr;
}
@@ -218,15 +216,15 @@ void intel_flush_prim(struct intel_context *intel)
offset = intel->prim.start_offset;
intel->prim.start_offset = intel->prim.current_offset;
if (intel->gen < 3)
- intel->prim.start_offset = ALIGN(intel->prim.start_offset, 128);
+ intel->prim.current_offset = intel->prim.start_offset = ALIGN(intel->prim.start_offset, 128);
intel->prim.flush = NULL;
intel->vtbl.emit_state(intel);
- aper_array[0] = intel->batch->buf;
+ aper_array[0] = intel->batch.bo;
aper_array[1] = vb_bo;
if (dri_bufmgr_check_aperture_space(aper_array, 2)) {
- intel_batchbuffer_flush(intel->batch);
+ intel_batchbuffer_flush(intel);
intel->vtbl.emit_state(intel);
}
@@ -236,11 +234,6 @@ void intel_flush_prim(struct intel_context *intel)
*/
intel->no_batch_wrap = GL_TRUE;
- /* Check that we actually emitted the state into this batch, using the
- * UPLOAD_CTX bit as the signal.
- */
- assert((intel->batch->dirty_state & (1<<1)) == 0);
-
#if 0
printf("emitting %d..%d=%d vertices size %d\n", offset,
intel->prim.current_offset, count,
@@ -248,20 +241,39 @@ void intel_flush_prim(struct intel_context *intel)
#endif
if (intel->gen >= 3) {
- BEGIN_BATCH(5);
- OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
- I1_LOAD_S(0) | I1_LOAD_S(1) | 1);
- assert((offset & ~S0_VB_OFFSET_MASK) == 0);
- OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, offset);
- OUT_BATCH((intel->vertex_size << S1_VERTEX_WIDTH_SHIFT) |
- (intel->vertex_size << S1_VERTEX_PITCH_SHIFT));
+ struct i915_context *i915 = i915_context(&intel->ctx);
+ unsigned int cmd = 0, len = 0;
+
+ if (vb_bo != i915->current_vb_bo) {
+ cmd |= I1_LOAD_S(0);
+ len++;
+ }
+ if (intel->vertex_size != i915->current_vertex_size) {
+ cmd |= I1_LOAD_S(1);
+ len++;
+ }
+ if (len)
+ len++;
+
+ BEGIN_BATCH(2+len);
+ if (cmd)
+ OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | cmd | (len - 2));
+ if (vb_bo != i915->current_vb_bo) {
+ OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, 0);
+ i915->current_vb_bo = vb_bo;
+ }
+ if (intel->vertex_size != i915->current_vertex_size) {
+ OUT_BATCH((intel->vertex_size << S1_VERTEX_WIDTH_SHIFT) |
+ (intel->vertex_size << S1_VERTEX_PITCH_SHIFT));
+ i915->current_vertex_size = intel->vertex_size;
+ }
OUT_BATCH(_3DPRIMITIVE |
PRIM_INDIRECT |
PRIM_INDIRECT_SEQUENTIAL |
intel->prim.primitive |
count);
- OUT_BATCH(0); /* Beginning vertex index */
+ OUT_BATCH(offset / (intel->vertex_size * 4));
ADVANCE_BATCH();
} else {
struct i830_context *i830 = i830_context(&intel->ctx);
@@ -478,6 +490,7 @@ static void
intel_wpos_triangle(struct intel_context *intel,
intelVertexPtr v0, intelVertexPtr v1, intelVertexPtr v2)
{
+ const struct gl_framebuffer *fb = intel->ctx.DrawBuffer;
GLuint offset = intel->wpos_offset;
GLuint size = intel->wpos_size;
GLfloat *v0_wpos = (GLfloat *)((char *)v0 + offset);
@@ -488,10 +501,11 @@ intel_wpos_triangle(struct intel_context *intel,
__memcpy(v1_wpos, v1, size);
__memcpy(v2_wpos, v2, size);
- v0_wpos[1] = -v0_wpos[1] + intel->ctx.DrawBuffer->Height;
- v1_wpos[1] = -v1_wpos[1] + intel->ctx.DrawBuffer->Height;
- v2_wpos[1] = -v2_wpos[1] + intel->ctx.DrawBuffer->Height;
-
+ if (!fb->Name) {
+ v0_wpos[1] = -v0_wpos[1] + fb->Height;
+ v1_wpos[1] = -v1_wpos[1] + fb->Height;
+ v2_wpos[1] = -v2_wpos[1] + fb->Height;
+ }
intel_draw_triangle(intel, v0, v1, v2);
}
@@ -501,6 +515,7 @@ static void
intel_wpos_line(struct intel_context *intel,
intelVertexPtr v0, intelVertexPtr v1)
{
+ const struct gl_framebuffer *fb = intel->ctx.DrawBuffer;
GLuint offset = intel->wpos_offset;
GLuint size = intel->wpos_size;
GLfloat *v0_wpos = (GLfloat *)((char *)v0 + offset);
@@ -509,8 +524,10 @@ intel_wpos_line(struct intel_context *intel,
__memcpy(v0_wpos, v0, size);
__memcpy(v1_wpos, v1, size);
- v0_wpos[1] = -v0_wpos[1] + intel->ctx.DrawBuffer->Height;
- v1_wpos[1] = -v1_wpos[1] + intel->ctx.DrawBuffer->Height;
+ if (!fb->Name) {
+ v0_wpos[1] = -v0_wpos[1] + fb->Height;
+ v1_wpos[1] = -v1_wpos[1] + fb->Height;
+ }
intel_draw_line(intel, v0, v1);
}
@@ -519,12 +536,15 @@ intel_wpos_line(struct intel_context *intel,
static void
intel_wpos_point(struct intel_context *intel, intelVertexPtr v0)
{
+ const struct gl_framebuffer *fb = intel->ctx.DrawBuffer;
GLuint offset = intel->wpos_offset;
GLuint size = intel->wpos_size;
GLfloat *v0_wpos = (GLfloat *)((char *)v0 + offset);
__memcpy(v0_wpos, v0, size);
- v0_wpos[1] = -v0_wpos[1] + intel->ctx.DrawBuffer->Height;
+
+ if (!fb->Name)
+ v0_wpos[1] = -v0_wpos[1] + fb->Height;
intel_draw_point(intel, v0);
}
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index 7c3ac0c14ef..b05ba35d65f 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -108,6 +108,7 @@ CXX_SOURCES = \
brw_fs.cpp \
brw_fs_channel_expressions.cpp \
brw_fs_reg_allocate.cpp \
+ brw_fs_schedule_instructions.cpp \
brw_fs_vector_splitting.cpp
ASM_SOURCES =
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c
index d3a1233aac0..412d82ab3ca 100644
--- a/src/mesa/drivers/dri/i965/brw_cc.c
+++ b/src/mesa/drivers/dri/i965/brw_cc.c
@@ -35,6 +35,7 @@
#include "brw_defines.h"
#include "brw_util.h"
#include "main/macros.h"
+#include "intel_batchbuffer.h"
void
brw_update_cc_vp(struct brw_context *brw)
@@ -92,61 +93,61 @@ static void upload_cc_unit(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &brw->intel.ctx;
- struct brw_cc_unit_state cc;
- void *map;
+ struct brw_cc_unit_state *cc;
- memset(&cc, 0, sizeof(cc));
+ cc = brw_state_batch(brw, sizeof(*cc), 64, &brw->cc.state_offset);
+ memset(cc, 0, sizeof(*cc));
/* _NEW_STENCIL */
if (ctx->Stencil._Enabled) {
const unsigned back = ctx->Stencil._BackFace;
- cc.cc0.stencil_enable = 1;
- cc.cc0.stencil_func =
+ cc->cc0.stencil_enable = 1;
+ cc->cc0.stencil_func =
intel_translate_compare_func(ctx->Stencil.Function[0]);
- cc.cc0.stencil_fail_op =
+ cc->cc0.stencil_fail_op =
intel_translate_stencil_op(ctx->Stencil.FailFunc[0]);
- cc.cc0.stencil_pass_depth_fail_op =
+ cc->cc0.stencil_pass_depth_fail_op =
intel_translate_stencil_op(ctx->Stencil.ZFailFunc[0]);
- cc.cc0.stencil_pass_depth_pass_op =
+ cc->cc0.stencil_pass_depth_pass_op =
intel_translate_stencil_op(ctx->Stencil.ZPassFunc[0]);
- cc.cc1.stencil_ref = ctx->Stencil.Ref[0];
- cc.cc1.stencil_write_mask = ctx->Stencil.WriteMask[0];
- cc.cc1.stencil_test_mask = ctx->Stencil.ValueMask[0];
+ cc->cc1.stencil_ref = ctx->Stencil.Ref[0];
+ cc->cc1.stencil_write_mask = ctx->Stencil.WriteMask[0];
+ cc->cc1.stencil_test_mask = ctx->Stencil.ValueMask[0];
if (ctx->Stencil._TestTwoSide) {
- cc.cc0.bf_stencil_enable = 1;
- cc.cc0.bf_stencil_func =
+ cc->cc0.bf_stencil_enable = 1;
+ cc->cc0.bf_stencil_func =
intel_translate_compare_func(ctx->Stencil.Function[back]);
- cc.cc0.bf_stencil_fail_op =
+ cc->cc0.bf_stencil_fail_op =
intel_translate_stencil_op(ctx->Stencil.FailFunc[back]);
- cc.cc0.bf_stencil_pass_depth_fail_op =
+ cc->cc0.bf_stencil_pass_depth_fail_op =
intel_translate_stencil_op(ctx->Stencil.ZFailFunc[back]);
- cc.cc0.bf_stencil_pass_depth_pass_op =
+ cc->cc0.bf_stencil_pass_depth_pass_op =
intel_translate_stencil_op(ctx->Stencil.ZPassFunc[back]);
- cc.cc1.bf_stencil_ref = ctx->Stencil.Ref[back];
- cc.cc2.bf_stencil_write_mask = ctx->Stencil.WriteMask[back];
- cc.cc2.bf_stencil_test_mask = ctx->Stencil.ValueMask[back];
+ cc->cc1.bf_stencil_ref = ctx->Stencil.Ref[back];
+ cc->cc2.bf_stencil_write_mask = ctx->Stencil.WriteMask[back];
+ cc->cc2.bf_stencil_test_mask = ctx->Stencil.ValueMask[back];
}
/* Not really sure about this:
*/
if (ctx->Stencil.WriteMask[0] ||
(ctx->Stencil._TestTwoSide && ctx->Stencil.WriteMask[back]))
- cc.cc0.stencil_write_enable = 1;
+ cc->cc0.stencil_write_enable = 1;
}
/* _NEW_COLOR */
if (ctx->Color._LogicOpEnabled && ctx->Color.LogicOp != GL_COPY) {
- cc.cc2.logicop_enable = 1;
- cc.cc5.logicop_func = intel_translate_logic_op(ctx->Color.LogicOp);
+ cc->cc2.logicop_enable = 1;
+ cc->cc5.logicop_func = intel_translate_logic_op(ctx->Color.LogicOp);
} else if (ctx->Color.BlendEnabled) {
- GLenum eqRGB = ctx->Color.BlendEquationRGB;
- GLenum eqA = ctx->Color.BlendEquationA;
- GLenum srcRGB = ctx->Color.BlendSrcRGB;
- GLenum dstRGB = ctx->Color.BlendDstRGB;
- GLenum srcA = ctx->Color.BlendSrcA;
- GLenum dstA = ctx->Color.BlendDstA;
+ GLenum eqRGB = ctx->Color.Blend[0].EquationRGB;
+ GLenum eqA = ctx->Color.Blend[0].EquationA;
+ GLenum srcRGB = ctx->Color.Blend[0].SrcRGB;
+ GLenum dstRGB = ctx->Color.Blend[0].DstRGB;
+ GLenum srcA = ctx->Color.Blend[0].SrcA;
+ GLenum dstA = ctx->Color.Blend[0].DstA;
/* If the renderbuffer is XRGB, we have to frob the blend function to
* force the destination alpha to 1.0. This means replacing GL_DST_ALPHA
@@ -167,58 +168,55 @@ static void upload_cc_unit(struct brw_context *brw)
srcA = dstA = GL_ONE;
}
- cc.cc6.dest_blend_factor = brw_translate_blend_factor(dstRGB);
- cc.cc6.src_blend_factor = brw_translate_blend_factor(srcRGB);
- cc.cc6.blend_function = brw_translate_blend_equation(eqRGB);
+ cc->cc6.dest_blend_factor = brw_translate_blend_factor(dstRGB);
+ cc->cc6.src_blend_factor = brw_translate_blend_factor(srcRGB);
+ cc->cc6.blend_function = brw_translate_blend_equation(eqRGB);
- cc.cc5.ia_dest_blend_factor = brw_translate_blend_factor(dstA);
- cc.cc5.ia_src_blend_factor = brw_translate_blend_factor(srcA);
- cc.cc5.ia_blend_function = brw_translate_blend_equation(eqA);
+ cc->cc5.ia_dest_blend_factor = brw_translate_blend_factor(dstA);
+ cc->cc5.ia_src_blend_factor = brw_translate_blend_factor(srcA);
+ cc->cc5.ia_blend_function = brw_translate_blend_equation(eqA);
- cc.cc3.blend_enable = 1;
- cc.cc3.ia_blend_enable = (srcA != srcRGB ||
+ cc->cc3.blend_enable = 1;
+ cc->cc3.ia_blend_enable = (srcA != srcRGB ||
dstA != dstRGB ||
eqA != eqRGB);
}
if (ctx->Color.AlphaEnabled) {
- cc.cc3.alpha_test = 1;
- cc.cc3.alpha_test_func =
+ cc->cc3.alpha_test = 1;
+ cc->cc3.alpha_test_func =
intel_translate_compare_func(ctx->Color.AlphaFunc);
- cc.cc3.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8;
+ cc->cc3.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8;
- UNCLAMPED_FLOAT_TO_UBYTE(cc.cc7.alpha_ref.ub[0], ctx->Color.AlphaRef);
+ UNCLAMPED_FLOAT_TO_UBYTE(cc->cc7.alpha_ref.ub[0], ctx->Color.AlphaRef);
}
if (ctx->Color.DitherFlag) {
- cc.cc5.dither_enable = 1;
- cc.cc6.y_dither_offset = 0;
- cc.cc6.x_dither_offset = 0;
+ cc->cc5.dither_enable = 1;
+ cc->cc6.y_dither_offset = 0;
+ cc->cc6.x_dither_offset = 0;
}
/* _NEW_DEPTH */
if (ctx->Depth.Test) {
- cc.cc2.depth_test = 1;
- cc.cc2.depth_test_function =
+ cc->cc2.depth_test = 1;
+ cc->cc2.depth_test_function =
intel_translate_compare_func(ctx->Depth.Func);
- cc.cc2.depth_write_enable = ctx->Depth.Mask;
+ cc->cc2.depth_write_enable = ctx->Depth.Mask;
}
if (intel->stats_wm || unlikely(INTEL_DEBUG & DEBUG_STATS))
- cc.cc5.statistics_enable = 1;
+ cc->cc5.statistics_enable = 1;
/* CACHE_NEW_CC_VP */
- cc.cc4.cc_viewport_state_offset = brw->cc.vp_bo->offset >> 5; /* reloc */
+ cc->cc4.cc_viewport_state_offset = brw->cc.vp_bo->offset >> 5; /* reloc */
- map = brw_state_batch(brw, sizeof(cc), 64,
- &brw->cc.state_bo, &brw->cc.state_offset);
- memcpy(map, &cc, sizeof(cc));
brw->state.dirty.cache |= CACHE_NEW_CC_UNIT;
/* Emit CC viewport relocation */
- drm_intel_bo_emit_reloc(brw->cc.state_bo, (brw->cc.state_offset +
- offsetof(struct brw_cc_unit_state,
- cc4)),
+ drm_intel_bo_emit_reloc(brw->intel.batch.bo,
+ (brw->cc.state_offset +
+ offsetof(struct brw_cc_unit_state, cc4)),
brw->cc.vp_bo, 0,
I915_GEM_DOMAIN_INSTRUCTION, 0);
}
@@ -235,18 +233,16 @@ const struct brw_tracked_state brw_cc_unit = {
static void upload_blend_constant_color(struct brw_context *brw)
{
- struct gl_context *ctx = &brw->intel.ctx;
- struct brw_blend_constant_color bcc;
-
- memset(&bcc, 0, sizeof(bcc));
- bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR;
- bcc.header.length = sizeof(bcc)/4-2;
- bcc.blend_constant_color[0] = ctx->Color.BlendColor[0];
- bcc.blend_constant_color[1] = ctx->Color.BlendColor[1];
- bcc.blend_constant_color[2] = ctx->Color.BlendColor[2];
- bcc.blend_constant_color[3] = ctx->Color.BlendColor[3];
-
- BRW_CACHED_BATCH_STRUCT(brw, &bcc);
+ struct intel_context *intel = &brw->intel;
+ struct gl_context *ctx = &intel->ctx;
+
+ BEGIN_BATCH(5);
+ OUT_BATCH(_3DSTATE_BLEND_CONSTANT_COLOR << 16 | (5-2));
+ OUT_BATCH_F(ctx->Color.BlendColor[0]);
+ OUT_BATCH_F(ctx->Color.BlendColor[1]);
+ OUT_BATCH_F(ctx->Color.BlendColor[2]);
+ OUT_BATCH_F(ctx->Color.BlendColor[3]);
+ CACHED_BATCH();
}
const struct brw_tracked_state brw_blend_constant_color = {
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 28549f2574a..9483ec69d96 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -151,6 +151,22 @@ GLboolean brwCreateContext( int api,
MIN2(ctx->Const.FragmentProgram.MaxNativeParameters,
ctx->Const.FragmentProgram.MaxEnvParams);
+ /* Fragment shaders use real, 32-bit twos-complement integers for all
+ * integer types.
+ */
+ ctx->Const.FragmentProgram.LowInt.RangeMin = 31;
+ ctx->Const.FragmentProgram.LowInt.RangeMax = 30;
+ ctx->Const.FragmentProgram.LowInt.Precision = 0;
+ ctx->Const.FragmentProgram.HighInt = ctx->Const.FragmentProgram.MediumInt
+ = ctx->Const.FragmentProgram.LowInt;
+
+ /* Gen6 converts quads to polygon in beginning of 3D pipeline,
+ but we're not sure how it's actually done for vertex order,
+ that affect provoking vertex decision. Always use last vertex
+ convention for quad primitive which works as expected for now. */
+ if (intel->gen == 6)
+ ctx->Const.QuadsFollowProvokingVertexConvention = GL_FALSE;
+
if (intel->is_g4x || intel->gen >= 5) {
brw->CMD_VF_STATISTICS = CMD_VF_STATISTICS_GM45;
brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_GM45;
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 7069724466a..7b0551a92bc 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -145,7 +145,7 @@ struct brw_context;
#define BRW_NEW_NR_VS_SURFACES 0x80000
#define BRW_NEW_INDEX_BUFFER 0x100000
#define BRW_NEW_VS_CONSTBUF 0x200000
-#define BRW_NEW_WM_CONSTBUF 0x200000
+#define BRW_NEW_WM_CONSTBUF 0x400000
struct brw_state_flags {
/** State update flags signalled by mesa internals */
@@ -408,21 +408,24 @@ struct brw_cached_batch_item {
*/
#define ATTRIB_BIT_DWORDS ((VERT_ATTRIB_MAX+31)/32)
+struct brw_vertex_buffer {
+ /** Buffer object containing the uploaded vertex data */
+ drm_intel_bo *bo;
+ uint32_t offset;
+ /** Byte stride between elements in the uploaded array */
+ GLuint stride;
+};
struct brw_vertex_element {
const struct gl_client_array *glarray;
+ int buffer;
+
/** The corresponding Mesa vertex attribute */
gl_vert_attrib attrib;
/** Size of a complete element */
GLuint element_size;
- /** Number of uploaded elements for this input. */
- GLuint count;
- /** Byte stride between elements in the uploaded array */
- GLuint stride;
/** Offset of the first element within the buffer object */
unsigned int offset;
- /** Buffer object containing the uploaded vertex data */
- drm_intel_bo *bo;
};
@@ -457,12 +460,10 @@ struct brw_context
GLboolean has_negative_rhw_bug;
GLboolean has_aa_line_parameters;
GLboolean has_pln;
-;
+
struct {
struct brw_state_flags dirty;
- GLuint nr_color_regions;
- struct intel_region *color_regions[MAX_DRAW_BUFFERS];
struct intel_region *depth_region;
/**
@@ -485,23 +486,27 @@ struct brw_context
struct {
struct brw_vertex_element inputs[VERT_ATTRIB_MAX];
+ struct brw_vertex_buffer buffers[VERT_ATTRIB_MAX];
+ struct {
+ uint32_t handle;
+ uint32_t offset;
+ uint32_t stride;
+ } current_buffers[VERT_ATTRIB_MAX];
struct brw_vertex_element *enabled[VERT_ATTRIB_MAX];
GLuint nr_enabled;
-
-#define BRW_NR_UPLOAD_BUFS 17
-#define BRW_UPLOAD_INIT_SIZE (128*1024)
-
- struct {
- drm_intel_bo *bo;
- GLuint offset;
- } upload;
+ GLuint nr_buffers, nr_current_buffers;
/* Summary of size and varying of active arrays, so we can check
* for changes to this state:
*/
struct brw_vertex_info info;
unsigned int min_index, max_index;
+
+ /* Offset from start of vertex buffer so we can avoid redefining
+ * the same VB packed over and over again.
+ */
+ unsigned int start_vertex_bias;
} vb;
struct {
@@ -512,10 +517,10 @@ struct brw_context
*/
const struct _mesa_index_buffer *ib;
- /* Updates to these fields are signaled by BRW_NEW_INDEX_BUFFER. */
+ /* Updates are signaled by BRW_NEW_INDEX_BUFFER. */
drm_intel_bo *bo;
- unsigned int offset;
- unsigned int size;
+ GLuint type;
+
/* Offset to index buffer index to use in CMD_3D_PRIM so that we can
* avoid re-uploading the IB packet over and over if we're actually
* referencing the same index buffer.
@@ -528,11 +533,6 @@ struct brw_context
const struct gl_vertex_program *vertex_program;
const struct gl_fragment_program *fragment_program;
-
- /* For populating the gtt:
- */
- GLuint next_free_page;
-
/* hw-dependent 3DSTATE_VF_STATISTICS opcode */
uint32_t CMD_VF_STATISTICS;
/* hw-dependent 3DSTATE_PIPELINE_SELECT opcode */
@@ -612,9 +612,7 @@ struct brw_context
drm_intel_bo *const_bo;
/** Binding table of pointers to surf_bo entries */
- drm_intel_bo *bind_bo;
uint32_t bind_bo_offset;
- drm_intel_bo *surf_bo[BRW_VS_MAX_SURF];
uint32_t surf_offset[BRW_VS_MAX_SURF];
GLuint nr_surfaces;
} vs;
@@ -666,9 +664,7 @@ struct brw_context
drm_intel_bo *sampler_bo;
/** Binding table of pointers to surf_bo entries */
- drm_intel_bo *bind_bo;
uint32_t bind_bo_offset;
- drm_intel_bo *surf_bo[BRW_WM_MAX_SURF];
uint32_t surf_offset[BRW_WM_MAX_SURF];
drm_intel_bo *prog_bo;
@@ -693,7 +689,6 @@ struct brw_context
drm_intel_bo *depth_stencil_state_bo;
drm_intel_bo *color_calc_state_bo;
- drm_intel_bo *state_bo;
uint32_t state_offset;
} cc;
@@ -706,6 +701,9 @@ struct brw_context
/* Used to give every program string a unique id
*/
GLuint program_id;
+
+ int num_prepare_atoms, num_emit_atoms;
+ struct brw_tracked_state prepare_atoms[64], emit_atoms[64];
};
@@ -841,4 +839,3 @@ float convert_param(enum param_conversion conversion, float param)
GLboolean brw_do_cubemap_normalize(struct exec_list *instructions);
#endif
-
diff --git a/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp b/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp
index 35bea681214..8574169e472 100644
--- a/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp
+++ b/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp
@@ -51,7 +51,7 @@ brw_cubemap_normalize_visitor::visit_leave(ir_texture *ir)
if (ir->sampler->type->sampler_dimensionality != GLSL_SAMPLER_DIM_CUBE)
return visit_continue;
- void *mem_ctx = talloc_parent(ir);
+ void *mem_ctx = ralloc_parent(ir);
ir_variable *var = new(mem_ctx) ir_variable(ir->coordinate->type,
"coordinate", ir_var_auto);
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index 877b22fec19..ae11c487a2c 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -146,22 +146,24 @@ const struct brw_tracked_state brw_curbe_offsets = {
*/
void brw_upload_cs_urb_state(struct brw_context *brw)
{
- struct brw_cs_urb_state cs_urb;
- memset(&cs_urb, 0, sizeof(cs_urb));
+ struct intel_context *intel = &brw->intel;
+ BEGIN_BATCH(2);
/* It appears that this is the state packet for the CS unit, ie. the
* urb entries detailed here are housed in the CS range from the
* URB_FENCE command.
*/
- cs_urb.header.opcode = CMD_CS_URB_STATE;
- cs_urb.header.length = sizeof(cs_urb)/4 - 2;
+ OUT_BATCH(CMD_CS_URB_STATE << 16 | (2-2));
/* BRW_NEW_URB_FENCE */
- cs_urb.bits0.nr_urb_entries = brw->urb.nr_cs_entries;
- cs_urb.bits0.urb_entry_size = brw->urb.csize - 1;
-
- assert(brw->urb.nr_cs_entries);
- BRW_CACHED_BATCH_STRUCT(brw, &cs_urb);
+ if (brw->urb.csize == 0) {
+ OUT_BATCH(0);
+ } else {
+ /* BRW_NEW_URB_FENCE */
+ assert(brw->urb.nr_cs_entries);
+ OUT_BATCH((brw->urb.csize - 1) << 4 | brw->urb.nr_cs_entries);
+ }
+ CACHED_BATCH();
}
static GLfloat fixed_plane[6][4] = {
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 5c5b8259e13..5496b4fdd3b 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -35,28 +35,6 @@
/* 3D state:
*/
-#define _3DOP_3DSTATE_PIPELINED 0x0
-#define _3DOP_3DSTATE_NONPIPELINED 0x1
-#define _3DOP_3DCONTROL 0x2
-#define _3DOP_3DPRIMITIVE 0x3
-
-#define _3DSTATE_PIPELINED_POINTERS 0x00
-#define _3DSTATE_BINDING_TABLE_POINTERS 0x01
-#define _3DSTATE_VERTEX_BUFFERS 0x08
-#define _3DSTATE_VERTEX_ELEMENTS 0x09
-#define _3DSTATE_INDEX_BUFFER 0x0A
-#define _3DSTATE_VF_STATISTICS 0x0B
-#define _3DSTATE_DRAWING_RECTANGLE 0x00
-#define _3DSTATE_CONSTANT_COLOR 0x01
-#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02
-#define _3DSTATE_CHROMA_KEY 0x04
-#define _3DSTATE_DEPTH_BUFFER 0x05
-#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06
-#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07
-#define _3DSTATE_LINE_STIPPLE 0x08
-#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09
-#define _3DCONTROL 0x00
-
#define PIPE_CONTROL_NOWRITE 0x00
#define PIPE_CONTROL_WRITEIMMEDIATE 0x01
#define PIPE_CONTROL_WRITEDEPTH 0x02
@@ -389,6 +367,7 @@
#define BRW_SURFACEFORMAT_R8_SSCALED 0x149
#define BRW_SURFACEFORMAT_R8_USCALED 0x14A
#define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C
+#define BRW_SURFACEFORMAT_DXT1_RGB_SRGB 0x180
#define BRW_SURFACEFORMAT_R1_UINT 0x181
#define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182
#define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
@@ -700,6 +679,8 @@
#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2
#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0
#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_COMPARE 0
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_COMPARE 1
#define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2
#define BRW_SAMPLER_MESSAGE_SIMD8_RESINFO 2
#define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2
@@ -838,13 +819,13 @@
#define CMD_PIPELINE_SELECT_965 0x6104
#define CMD_PIPELINE_SELECT_GM45 0x6904
-#define CMD_PIPELINED_STATE_POINTERS 0x7800
-#define CMD_BINDING_TABLE_PTRS 0x7801
+#define _3DSTATE_PIPELINED_POINTERS 0x7800
+#define _3DSTATE_BINDING_TABLE_POINTERS 0x7801
# define GEN6_BINDING_TABLE_MODIFY_VS (1 << 8)
# define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9)
# define GEN6_BINDING_TABLE_MODIFY_PS (1 << 12)
-#define CMD_3D_SAMPLER_STATE_POINTERS 0x7802 /* SNB+ */
+#define _3DSTATE_SAMPLER_STATE_POINTERS 0x7802 /* GEN6+ */
# define PS_SAMPLER_STATE_CHANGE (1 << 12)
# define GS_SAMPLER_STATE_CHANGE (1 << 9)
# define VS_SAMPLER_STATE_CHANGE (1 << 8)
@@ -885,27 +866,29 @@
#define CMD_INDEX_BUFFER 0x780a
#define CMD_VF_STATISTICS_965 0x780b
#define CMD_VF_STATISTICS_GM45 0x680b
-#define CMD_3D_CC_STATE_POINTERS 0x780e /* GEN6+ */
+#define _3DSTATE_CC_STATE_POINTERS 0x780e /* GEN6+ */
-#define CMD_URB 0x7805 /* GEN6+ */
+#define _3DSTATE_URB 0x7805 /* GEN6+ */
# define GEN6_URB_VS_SIZE_SHIFT 16
# define GEN6_URB_VS_ENTRIES_SHIFT 0
# define GEN6_URB_GS_ENTRIES_SHIFT 8
# define GEN6_URB_GS_SIZE_SHIFT 0
-#define CMD_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */
+#define _3DSTATE_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */
# define GEN6_CC_VIEWPORT_MODIFY (1 << 12)
# define GEN6_SF_VIEWPORT_MODIFY (1 << 11)
# define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10)
-#define CMD_3D_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */
+#define _3DSTATE_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */
-#define CMD_3D_VS_STATE 0x7810 /* GEN6+ */
+#define _3DSTATE_VS 0x7810 /* GEN6+ */
/* DW2 */
# define GEN6_VS_SPF_MODE (1 << 31)
# define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30)
# define GEN6_VS_SAMPLER_COUNT_SHIFT 27
# define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_VS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_VS_FLOATING_POINT_MODE_ALT (1 << 16)
/* DW4 */
# define GEN6_VS_DISPATCH_START_GRF_SHIFT 20
# define GEN6_VS_URB_READ_LENGTH_SHIFT 11
@@ -916,7 +899,7 @@
# define GEN6_VS_CACHE_DISABLE (1 << 1)
# define GEN6_VS_ENABLE (1 << 0)
-#define CMD_3D_GS_STATE 0x7811 /* GEN6+ */
+#define _3DSTATE_GS 0x7811 /* GEN6+ */
/* DW2 */
# define GEN6_GS_SPF_MODE (1 << 31)
# define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30)
@@ -934,7 +917,7 @@
/* DW6 */
# define GEN6_GS_ENABLE (1 << 15)
-#define CMD_3D_CLIP_STATE 0x7812 /* GEN6+ */
+#define _3DSTATE_CLIP 0x7812 /* GEN6+ */
/* DW1 */
# define GEN6_CLIP_STATISTICS_ENABLE (1 << 10)
/**
@@ -964,7 +947,7 @@
# define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT 6
# define GEN6_CLIP_FORCE_ZERO_RTAINDEX (1 << 5)
-#define CMD_3D_SF_STATE 0x7813 /* GEN6+ */
+#define _3DSTATE_SF 0x7813 /* GEN6+ */
/* DW1 */
# define GEN6_SF_NUM_OUTPUTS_SHIFT 22
# define GEN6_SF_SWIZZLE_ENABLE (1 << 21)
@@ -1029,18 +1012,27 @@
# define ATTRIBUTE_0_CONST_SOURCE_SHIFT 9
# define ATTRIBUTE_0_SWIZZLE_SHIFT 6
# define ATTRIBUTE_0_SOURCE_SHIFT 0
+
+# define ATTRIBUTE_SWIZZLE_INPUTATTR 0
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING 1
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_W 2
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING_W 3
+# define ATTRIBUTE_SWIZZLE_SHIFT 6
+
/* DW16: Point sprite texture coordinate enables */
/* DW17: Constant interpolation enables */
/* DW18: attr 0-7 wrap shortest enables */
/* DW19: attr 8-16 wrap shortest enables */
-#define CMD_3D_WM_STATE 0x7814 /* GEN6+ */
+#define _3DSTATE_WM 0x7814 /* GEN6+ */
/* DW1: kernel pointer */
/* DW2 */
# define GEN6_WM_SPF_MODE (1 << 31)
# define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30)
# define GEN6_WM_SAMPLER_COUNT_SHIFT 27
# define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_WM_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_WM_FLOATING_POINT_MODE_ALT (1 << 16)
/* DW3: scratch space */
/* DW4 */
# define GEN6_WM_STATISTICS_ENABLE (1 << 31)
@@ -1095,34 +1087,34 @@
/* DW7: kernel 1 pointer */
/* DW8: kernel 2 pointer */
-#define CMD_3D_CONSTANT_VS_STATE 0x7815 /* GEN6+ */
-#define CMD_3D_CONSTANT_GS_STATE 0x7816 /* GEN6+ */
-#define CMD_3D_CONSTANT_PS_STATE 0x7817 /* GEN6+ */
+#define _3DSTATE_CONSTANT_VS 0x7815 /* GEN6+ */
+#define _3DSTATE_CONSTANT_GS 0x7816 /* GEN6+ */
+#define _3DSTATE_CONSTANT_PS 0x7817 /* GEN6+ */
# define GEN6_CONSTANT_BUFFER_3_ENABLE (1 << 15)
# define GEN6_CONSTANT_BUFFER_2_ENABLE (1 << 14)
# define GEN6_CONSTANT_BUFFER_1_ENABLE (1 << 13)
# define GEN6_CONSTANT_BUFFER_0_ENABLE (1 << 12)
-#define CMD_3D_SAMPLE_MASK 0x7818 /* GEN6+ */
+#define _3DSTATE_SAMPLE_MASK 0x7818 /* GEN6+ */
-#define CMD_DRAW_RECT 0x7900
-#define CMD_BLEND_CONSTANT_COLOR 0x7901
-#define CMD_CHROMA_KEY 0x7904
-#define CMD_DEPTH_BUFFER 0x7905
-#define CMD_POLY_STIPPLE_OFFSET 0x7906
-#define CMD_POLY_STIPPLE_PATTERN 0x7907
-#define CMD_LINE_STIPPLE_PATTERN 0x7908
-#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
-#define CMD_AA_LINE_PARAMETERS 0x790a
+#define _3DSTATE_DRAWING_RECTANGLE 0x7900
+#define _3DSTATE_BLEND_CONSTANT_COLOR 0x7901
+#define _3DSTATE_CHROMA_KEY 0x7904
+#define _3DSTATE_DEPTH_BUFFER 0x7905
+#define _3DSTATE_POLY_STIPPLE_OFFSET 0x7906
+#define _3DSTATE_POLY_STIPPLE_PATTERN 0x7907
+#define _3DSTATE_LINE_STIPPLE_PATTERN 0x7908
+#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
+#define _3DSTATE_AA_LINE_PARAMETERS 0x790a /* G45+ */
-#define CMD_GS_SVB_INDEX 0x790b /* CTG+ */
+#define _3DSTATE_GS_SVB_INDEX 0x790b /* CTG+ */
/* DW1 */
# define SVB_INDEX_SHIFT 29
# define SVB_LOAD_INTERNAL_VERTEX_COUNT (1 << 0) /* SNB+ */
/* DW2: SVB index */
/* DW3: SVB maximum index */
-#define CMD_3D_MULTISAMPLE 0x790d /* SNB+ */
+#define _3DSTATE_MULTISAMPLE 0x790d /* GEN6+ */
/* DW1 */
# define MS_PIXEL_LOCATION_CENTER (0 << 4)
# define MS_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
@@ -1130,7 +1122,10 @@
# define MS_NUMSAMPLES_4 (2 << 1)
# define MS_NUMSAMPLES_8 (3 << 1)
-#define CMD_3D_CLEAR_PARAMS 0x7910 /* ILK+ */
+#define _3DSTATE_STENCIL_BUFFER 0x790e /* ILK, SNB */
+#define _3DSTATE_HIER_DEPTH_BUFFER 0x790f /* ILK, SNB */
+
+#define _3DSTATE_CLEAR_PARAMS 0x7910 /* ILK+ */
# define DEPTH_CLEAR_VALID (1 << 15)
/* DW1: depth clear value */
diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c
index 6b61f7af15d..111cb9974e1 100644
--- a/src/mesa/drivers/dri/i965/brw_disasm.c
+++ b/src/mesa/drivers/dri/i965/brw_disasm.c
@@ -973,7 +973,7 @@ int brw_disasm (FILE *file, struct brw_instruction *inst, int gen)
inst->bits3.dp_render_cache.send_commit_msg,
inst->bits3.dp_render_cache.msg_length,
inst->bits3.dp_render_cache.response_length);
- } else if (gen >= 5) {
+ } else if (gen >= 5 /* FINISHME: || is_g4x */) {
format (file, " (%d, %d, %d)",
inst->bits3.dp_read_gen5.binding_table_index,
inst->bits3.dp_read_gen5.msg_control,
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index a1f403ca4e6..f5abe021c43 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -145,9 +145,14 @@ static void brw_emit_prim(struct brw_context *brw,
prim_packet.start_vert_location = prim->start;
if (prim->indexed)
prim_packet.start_vert_location += brw->ib.start_vertex_offset;
+ else
+ prim_packet.start_vert_location += brw->vb.start_vertex_bias;
prim_packet.instance_count = 1;
prim_packet.start_instance_location = 0;
prim_packet.base_vert_location = prim->basevertex;
+ if (prim->indexed)
+ prim_packet.base_vert_location += brw->vb.start_vertex_bias;
+
/* If we're set to always flush, do it before and after the primitive emit.
* We want to catch both missed flushes that hurt instruction/state cache
@@ -155,14 +160,14 @@ static void brw_emit_prim(struct brw_context *brw,
* the besides the draw code.
*/
if (intel->always_flush_cache) {
- intel_batchbuffer_emit_mi_flush(intel->batch);
+ intel_batchbuffer_emit_mi_flush(intel);
}
if (prim_packet.verts_per_instance) {
- intel_batchbuffer_data( brw->intel.batch, &prim_packet,
- sizeof(prim_packet));
+ intel_batchbuffer_data(&brw->intel, &prim_packet,
+ sizeof(prim_packet), false);
}
if (intel->always_flush_cache) {
- intel_batchbuffer_emit_mi_flush(intel->batch);
+ intel_batchbuffer_emit_mi_flush(intel);
}
}
@@ -172,13 +177,16 @@ static void brw_merge_inputs( struct brw_context *brw,
struct brw_vertex_info old = brw->vb.info;
GLuint i;
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
- drm_intel_bo_unreference(brw->vb.inputs[i].bo);
+ for (i = 0; i < brw->vb.nr_buffers; i++) {
+ drm_intel_bo_unreference(brw->vb.buffers[i].bo);
+ brw->vb.buffers[i].bo = NULL;
+ }
+ brw->vb.nr_buffers = 0;
- memset(&brw->vb.inputs, 0, sizeof(brw->vb.inputs));
memset(&brw->vb.info, 0, sizeof(brw->vb.info));
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ brw->vb.inputs[i].buffer = -1;
brw->vb.inputs[i].glarray = arrays[i];
brw->vb.inputs[i].attrib = (gl_vert_attrib) i;
@@ -303,7 +311,6 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
struct brw_context *brw = brw_context(ctx);
GLboolean retval = GL_FALSE;
GLboolean warn = GL_FALSE;
- GLboolean first_time = GL_TRUE;
GLuint i;
if (ctx->NewState)
@@ -351,13 +358,10 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
* an upper bound of how much we might emit in a single
* brw_try_draw_prims().
*/
- intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4);
+ intel_batchbuffer_require_space(intel, 1024, false);
hw_prim = brw_set_prim(brw, &prim[i]);
-
- if (first_time || (brw->state.dirty.brw & BRW_NEW_PRIMITIVE)) {
- first_time = GL_FALSE;
-
+ if (brw->state.dirty.brw) {
brw_validate_state(brw);
/* Various fallback checks: */
@@ -370,7 +374,7 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
if (dri_bufmgr_check_aperture_space(brw->state.validated_bos,
brw->state.validated_bo_count)) {
static GLboolean warned;
- intel_batchbuffer_flush(intel->batch);
+ intel_batchbuffer_flush(intel);
/* Validate the state after we flushed the batch (which would have
* changed the set of dirty state). If we still fail to
@@ -399,7 +403,7 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
}
if (intel->always_flush_batch)
- intel_batchbuffer_flush(intel->batch);
+ intel_batchbuffer_flush(intel);
out:
brw_state_cache_check_size(brw);
@@ -460,25 +464,32 @@ void brw_draw_init( struct brw_context *brw )
{
struct gl_context *ctx = &brw->intel.ctx;
struct vbo_context *vbo = vbo_context(ctx);
+ int i;
/* Register our drawing function:
*/
vbo->draw_prims = brw_draw_prims;
+
+ for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ brw->vb.inputs[i].buffer = -1;
+ brw->vb.nr_buffers = 0;
+ brw->vb.nr_enabled = 0;
}
void brw_draw_destroy( struct brw_context *brw )
{
int i;
- if (brw->vb.upload.bo != NULL) {
- drm_intel_bo_unreference(brw->vb.upload.bo);
- brw->vb.upload.bo = NULL;
+ for (i = 0; i < brw->vb.nr_buffers; i++) {
+ drm_intel_bo_unreference(brw->vb.buffers[i].bo);
+ brw->vb.buffers[i].bo = NULL;
}
+ brw->vb.nr_buffers = 0;
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
- drm_intel_bo_unreference(brw->vb.inputs[i].bo);
- brw->vb.inputs[i].bo = NULL;
+ for (i = 0; i < brw->vb.nr_enabled; i++) {
+ brw->vb.enabled[i]->buffer = -1;
}
+ brw->vb.nr_enabled = 0;
drm_intel_bo_unreference(brw->ib.bo);
brw->ib.bo = NULL;
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 405e161bdbb..78885b58a8d 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -25,6 +25,7 @@
*
**************************************************************************/
+#undef NDEBUG
#include "main/glheader.h"
#include "main/bufferobj.h"
@@ -209,7 +210,7 @@ static GLuint get_surface_type( GLenum type, GLuint size,
case GL_UNSIGNED_BYTE: return ubyte_types_scale[size];
case GL_FIXED: return float_types[size]; /* was uploaded as floats */
default: assert(0); return 0;
- }
+ }
}
}
@@ -227,11 +228,11 @@ static GLuint get_size( GLenum type )
case GL_UNSIGNED_SHORT: return sizeof(GLushort);
case GL_UNSIGNED_BYTE: return sizeof(GLubyte);
case GL_FIXED: return sizeof(GLfloat); /* will be uploaded as floats */
- default: return 0;
- }
+ default: assert(0); return 0;
+ }
}
-static GLuint get_index_type(GLenum type)
+static GLuint get_index_type(GLenum type)
{
switch (type) {
case GL_UNSIGNED_BYTE: return BRW_INDEX_BYTE;
@@ -241,60 +242,23 @@ static GLuint get_index_type(GLenum type)
}
}
-static void wrap_buffers( struct brw_context *brw,
- GLuint size )
-{
- if (size < BRW_UPLOAD_INIT_SIZE)
- size = BRW_UPLOAD_INIT_SIZE;
-
- brw->vb.upload.offset = 0;
-
- if (brw->vb.upload.bo != NULL)
- drm_intel_bo_unreference(brw->vb.upload.bo);
- brw->vb.upload.bo = drm_intel_bo_alloc(brw->intel.bufmgr, "temporary VBO",
- size, 1);
-}
-
-static void get_space( struct brw_context *brw,
- GLuint size,
- drm_intel_bo **bo_return,
- GLuint *offset_return )
-{
- size = ALIGN(size, 64);
-
- if (brw->vb.upload.bo == NULL ||
- brw->vb.upload.offset + size > brw->vb.upload.bo->size) {
- wrap_buffers(brw, size);
- }
-
- assert(*bo_return == NULL);
- drm_intel_bo_reference(brw->vb.upload.bo);
- *bo_return = brw->vb.upload.bo;
- *offset_return = brw->vb.upload.offset;
- brw->vb.upload.offset += size;
-}
-
static void
-copy_array_to_vbo_array( struct brw_context *brw,
- struct brw_vertex_element *element,
- GLuint dst_stride)
+copy_array_to_vbo_array(struct brw_context *brw,
+ struct brw_vertex_element *element,
+ int min, int max,
+ struct brw_vertex_buffer *buffer,
+ GLuint dst_stride)
{
- GLuint size = element->count * dst_stride;
-
- get_space(brw, size, &element->bo, &element->offset);
-
- if (element->glarray->StrideB == 0) {
- assert(element->count == 1);
- element->stride = 0;
- } else {
- element->stride = dst_stride;
- }
+ int src_stride = element->glarray->StrideB;
+ const unsigned char *src = element->glarray->Ptr + min * src_stride;
+ int count = max - min + 1;
+ GLuint size = count * dst_stride;
/* upload as floats */
if (element->glarray->Type == GL_FIXED) {
+ char * const map = intel_upload_map(&brw->intel, size, dst_stride);
+ char *dst = map;
drm_intel_bo *src_bo = NULL;
- const char *src;
- char *dst;
GLint i, j;
/* map source bo */
@@ -305,68 +269,58 @@ copy_array_to_vbo_array( struct brw_context *brw,
src_bo = intel_bufferobj_buffer(&brw->intel, intel_buffer, INTEL_READ);
drm_intel_gem_bo_map_gtt(src_bo);
- src = (const char *) element->bo->virtual +
- (unsigned long) element->glarray->Ptr;
- }
- else {
- src = (const char *) element->glarray->Ptr;
+ src = (const unsigned char *) src_bo->virtual + (unsigned long) src;
}
- drm_intel_gem_bo_map_gtt(element->bo);
- dst = (char *) element->bo->virtual + element->offset;
-
- for (i = 0; i < element->count; i++) {
+ while (count--) {
const GLint *s = (GLint *) src;
GLfloat *d = (GLfloat *) dst;
+ int i;
- for (j = 0; j < element->glarray->Size; j++)
- d[j] = s[j] / 65536.0f;
+ for (i = 0; i < element->glarray->Size; i++)
+ d[i] = s[i] / 65536.0f;
- src += element->glarray->StrideB;
- dst += dst_stride;
+ src += src_stride;
+ dst += dst_stride;
}
- drm_intel_gem_bo_unmap_gtt(element->bo);
+ intel_upload_unmap(&brw->intel, map, size, dst_stride,
+ &buffer->bo, &buffer->offset);
+
if (src_bo)
drm_intel_gem_bo_unmap_gtt(src_bo);
return;
}
- if (dst_stride == element->glarray->StrideB) {
- drm_intel_gem_bo_map_gtt(element->bo);
- memcpy((char *)element->bo->virtual + element->offset,
- element->glarray->Ptr, size);
- drm_intel_gem_bo_unmap_gtt(element->bo);
+ if (dst_stride == src_stride) {
+ intel_upload_data(&brw->intel, src, size, dst_stride,
+ &buffer->bo, &buffer->offset);
} else {
- char *dest;
- const unsigned char *src = element->glarray->Ptr;
- int i;
-
- drm_intel_gem_bo_map_gtt(element->bo);
- dest = element->bo->virtual;
- dest += element->offset;
-
- for (i = 0; i < element->count; i++) {
- memcpy(dest, src, dst_stride);
- src += element->glarray->StrideB;
- dest += dst_stride;
- }
+ char * const map = intel_upload_map(&brw->intel, size, dst_stride);
+ char *dst = map;
- drm_intel_gem_bo_unmap_gtt(element->bo);
+ while (count--) {
+ memcpy(dst, src, dst_stride);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ intel_upload_unmap(&brw->intel, map, size, dst_stride,
+ &buffer->bo, &buffer->offset);
}
+ buffer->stride = dst_stride;
}
static void brw_prepare_vertices(struct brw_context *brw)
{
struct gl_context *ctx = &brw->intel.ctx;
struct intel_context *intel = intel_context(ctx);
- GLbitfield vs_inputs = brw->vs.prog_data->inputs_read;
- GLuint i;
+ GLbitfield vs_inputs = brw->vs.prog_data->inputs_read;
const unsigned char *ptr = NULL;
- GLuint interleave = 0;
+ GLuint interleaved = 0, total_size = 0;
unsigned int min_index = brw->vb.min_index;
unsigned int max_index = brw->vb.max_index;
+ int delta, i, j;
struct brw_vertex_element *upload[VERT_ATTRIB_MAX];
GLuint nr_uploads = 0;
@@ -379,13 +333,20 @@ static void brw_prepare_vertices(struct brw_context *brw)
/* Accumulate the list of enabled arrays. */
brw->vb.nr_enabled = 0;
while (vs_inputs) {
- GLuint i = _mesa_ffsll(vs_inputs) - 1;
+ GLuint i = ffs(vs_inputs) - 1;
struct brw_vertex_element *input = &brw->vb.inputs[i];
vs_inputs &= ~(1 << i);
- brw->vb.enabled[brw->vb.nr_enabled++] = input;
+ if (input->glarray->Size && get_size(input->glarray->Type))
+ brw->vb.enabled[brw->vb.nr_enabled++] = input;
}
+ if (brw->vb.nr_enabled == 0)
+ return;
+
+ if (brw->vb.nr_buffers)
+ goto validate;
+
/* XXX: In the rare cases where this happens we fallback all
* the way to software rasterization, although a tnl fallback
* would be sufficient. I don't know of *any* real world
@@ -397,24 +358,44 @@ static void brw_prepare_vertices(struct brw_context *brw)
return;
}
- for (i = 0; i < brw->vb.nr_enabled; i++) {
+ for (i = j = 0; i < brw->vb.nr_enabled; i++) {
struct brw_vertex_element *input = brw->vb.enabled[i];
+ const struct gl_client_array *glarray = input->glarray;
+ int type_size = get_size(glarray->Type);
- input->element_size = get_size(input->glarray->Type) * input->glarray->Size;
+ input->element_size = type_size * glarray->Size;
- if (_mesa_is_bufferobj(input->glarray->BufferObj) &&
- input->glarray->Type != GL_FIXED) {
+ if (_mesa_is_bufferobj(glarray->BufferObj) &&
+ glarray->Type != GL_FIXED) {
struct intel_buffer_object *intel_buffer =
- intel_buffer_object(input->glarray->BufferObj);
-
- /* Named buffer object: Just reference its contents directly. */
- drm_intel_bo_unreference(input->bo);
- input->bo = intel_bufferobj_buffer(intel, intel_buffer,
- INTEL_READ);
- drm_intel_bo_reference(input->bo);
- input->offset = (unsigned long)input->glarray->Ptr;
- input->stride = input->glarray->StrideB;
- input->count = input->glarray->_MaxElement;
+ intel_buffer_object(glarray->BufferObj);
+ int k;
+
+ for (k = 0; k < i; k++) {
+ const struct gl_client_array *other = brw->vb.enabled[k]->glarray;
+ if (glarray->BufferObj == other->BufferObj &&
+ glarray->StrideB == other->StrideB &&
+ (uintptr_t)(glarray->Ptr - other->Ptr) < glarray->StrideB)
+ {
+ input->buffer = brw->vb.enabled[k]->buffer;
+ input->offset = glarray->Ptr - other->Ptr;
+ break;
+ }
+ }
+ if (k == i) {
+ struct brw_vertex_buffer *buffer = &brw->vb.buffers[j];
+
+ /* Named buffer object: Just reference its contents directly. */
+ buffer->bo = intel_bufferobj_source(intel,
+ intel_buffer, type_size,
+ &buffer->offset);
+ drm_intel_bo_reference(buffer->bo);
+ buffer->offset += (uintptr_t)glarray->Ptr;
+ buffer->stride = glarray->StrideB;
+
+ input->buffer = j++;
+ input->offset = 0;
+ }
/* This is a common place to reach if the user mistakenly supplies
* a pointer in place of a VBO offset. If we just let it go through,
@@ -428,71 +409,170 @@ static void brw_prepare_vertices(struct brw_context *brw)
* probably a service to the poor programmer to do so rather than
* trying to just not render.
*/
- assert(input->offset < input->bo->size);
+ assert(input->offset < brw->vb.buffers[input->buffer].bo->size);
} else {
- input->count = input->glarray->StrideB ? max_index + 1 : 1;
- if (input->bo != NULL) {
- /* Already-uploaded vertex data is present from a previous
- * prepare_vertices, but we had to re-validate state due to
- * check_aperture failing and a new batch being produced.
- */
- continue;
- }
-
/* Queue the buffer object up to be uploaded in the next pass,
* when we've decided if we're doing interleaved or not.
*/
- if (input->attrib == VERT_ATTRIB_POS) {
+ if (nr_uploads == 0) {
/* Position array not properly enabled:
*/
- if (input->glarray->StrideB == 0) {
+ if (input->attrib == VERT_ATTRIB_POS && glarray->StrideB == 0) {
intel->Fallback = GL_TRUE; /* boolean, not bitfield */
return;
}
- interleave = input->glarray->StrideB;
- ptr = input->glarray->Ptr;
+ interleaved = glarray->StrideB;
+ ptr = glarray->Ptr;
+ }
+ else if (interleaved != glarray->StrideB ||
+ (uintptr_t)(glarray->Ptr - ptr) > interleaved)
+ {
+ interleaved = 0;
}
- else if (interleave != input->glarray->StrideB ||
- (const unsigned char *)input->glarray->Ptr - ptr < 0 ||
- (const unsigned char *)input->glarray->Ptr - ptr > interleave)
+ else if ((uintptr_t)(glarray->Ptr - ptr) & (type_size -1))
{
- interleave = 0;
+ /* enforce natural alignment (for doubles) */
+ interleaved = 0;
}
upload[nr_uploads++] = input;
+ total_size = ALIGN(total_size, type_size);
+ total_size += input->element_size;
}
}
+ /* If we need to upload all the arrays, then we can trim those arrays to
+ * only the used elements [min_index, max_index] so long as we adjust all
+ * the values used in the 3DPRIMITIVE i.e. by setting the vertex bias.
+ */
+ brw->vb.start_vertex_bias = 0;
+ delta = min_index;
+ if (nr_uploads == brw->vb.nr_enabled) {
+ brw->vb.start_vertex_bias = -delta;
+ delta = 0;
+ }
+ if (delta && !brw->intel.intelScreen->relaxed_relocations)
+ min_index = delta = 0;
+
/* Handle any arrays to be uploaded. */
- if (nr_uploads > 1 && interleave && interleave <= 256) {
- /* All uploads are interleaved, so upload the arrays together as
- * interleaved. First, upload the contents and set up upload[0].
- */
- copy_array_to_vbo_array(brw, upload[0], interleave);
-
- for (i = 1; i < nr_uploads; i++) {
- /* Then, just point upload[i] at upload[0]'s buffer. */
- upload[i]->stride = interleave;
- upload[i]->offset = upload[0]->offset +
- ((const unsigned char *)upload[i]->glarray->Ptr - ptr);
- upload[i]->bo = upload[0]->bo;
- drm_intel_bo_reference(upload[i]->bo);
+ if (nr_uploads > 1) {
+ if (interleaved && interleaved <= 2*total_size) {
+ struct brw_vertex_buffer *buffer = &brw->vb.buffers[j];
+ /* All uploads are interleaved, so upload the arrays together as
+ * interleaved. First, upload the contents and set up upload[0].
+ */
+ copy_array_to_vbo_array(brw, upload[0], min_index, max_index,
+ buffer, interleaved);
+ buffer->offset -= delta * interleaved;
+
+ for (i = 0; i < nr_uploads; i++) {
+ /* Then, just point upload[i] at upload[0]'s buffer. */
+ upload[i]->offset =
+ ((const unsigned char *)upload[i]->glarray->Ptr - ptr);
+ upload[i]->buffer = j;
+ }
+ j++;
+
+ nr_uploads = 0;
}
- }
- else {
- /* Upload non-interleaved arrays */
- for (i = 0; i < nr_uploads; i++) {
- copy_array_to_vbo_array(brw, upload[i], upload[i]->element_size);
+ else if (total_size < 2048) {
+ /* Upload non-interleaved arrays into a single interleaved array */
+ struct brw_vertex_buffer *buffer;
+ int count = max_index - min_index + 1;
+ int offset;
+ char *map;
+
+ map = intel_upload_map(&brw->intel, total_size * count, total_size);
+ for (i = offset = 0; i < nr_uploads; i++) {
+ const unsigned char *src = upload[i]->glarray->Ptr;
+ int size = upload[i]->element_size;
+ int stride = upload[i]->glarray->StrideB;
+ char *dst;
+ int n;
+
+ offset = ALIGN(offset, get_size(upload[i]->glarray->Type));
+ dst = map + offset;
+ src += min_index * stride;
+
+ if (upload[i]->glarray->Type == GL_FIXED) {
+ for (n = 0; n < count; n++) {
+ const GLint *s = (GLint *) src;
+ GLfloat *d = (GLfloat *) dst;
+ int k;
+
+ for (k = 0; k < upload[i]->glarray->Size; k++) {
+ d[k] = s[k] / 65536.0f;
+ }
+
+ src += stride;
+ dst += total_size;
+ }
+ }
+ else {
+ for (n = 0; n < count; n++) {
+ memcpy(dst, src, size);
+ src += stride;
+ dst += total_size;
+ }
+ }
+
+ upload[i]->offset = offset;
+ upload[i]->buffer = j;
+
+ offset += size;
+ }
+ assert(offset == total_size);
+ buffer = &brw->vb.buffers[j++];
+ intel_upload_unmap(&brw->intel, map, offset * count, offset,
+ &buffer->bo, &buffer->offset);
+ buffer->stride = offset;
+ buffer->offset -= delta * offset;
+
+ nr_uploads = 0;
}
}
+ /* Upload non-interleaved arrays */
+ for (i = 0; i < nr_uploads; i++) {
+ struct brw_vertex_buffer *buffer = &brw->vb.buffers[j];
+ copy_array_to_vbo_array(brw, upload[i], min_index, max_index,
+ buffer, upload[i]->element_size);
+ buffer->offset -= delta * buffer->stride;
+ upload[i]->buffer = j++;
+ upload[i]->offset = 0;
+ }
- brw_prepare_query_begin(brw);
+ /* can we simply extend the current vb? */
+ if (j == brw->vb.nr_current_buffers) {
+ int delta = 0;
+ for (i = 0; i < j; i++) {
+ int d;
+
+ if (brw->vb.current_buffers[i].handle != brw->vb.buffers[i].bo->handle ||
+ brw->vb.current_buffers[i].stride != brw->vb.buffers[i].stride)
+ break;
+
+ d = brw->vb.buffers[i].offset - brw->vb.current_buffers[i].offset;
+ if (i == 0)
+ delta = d / brw->vb.current_buffers[i].stride;
+ if (delta * brw->vb.current_buffers[i].stride != d)
+ break;
+ }
- for (i = 0; i < brw->vb.nr_enabled; i++) {
- struct brw_vertex_element *input = brw->vb.enabled[i];
+ if (i == j) {
+ brw->vb.start_vertex_bias += delta;
+ while (--j >= 0)
+ drm_intel_bo_unreference(brw->vb.buffers[j].bo);
+ j = 0;
+ }
+ }
- brw_add_validated_bo(brw, input->bo);
+ brw->vb.nr_buffers = j;
+
+validate:
+ brw_prepare_query_begin(brw);
+ for (i = 0; i < brw->vb.nr_buffers; i++) {
+ brw_add_validated_bo(brw, brw->vb.buffers[i].bo);
}
}
@@ -529,49 +609,44 @@ static void brw_emit_vertices(struct brw_context *brw)
(BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) |
(BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
(BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT));
- ADVANCE_BATCH();
+ CACHED_BATCH();
return;
}
/* Now emit VB and VEP state packets.
- *
- * This still defines a hardware VB for each input, even if they
- * are interleaved or from the same VBO. TBD if this makes a
- * performance difference.
*/
- BEGIN_BATCH(1 + brw->vb.nr_enabled * 4);
- OUT_BATCH((CMD_VERTEX_BUFFER << 16) |
- ((1 + brw->vb.nr_enabled * 4) - 2));
- for (i = 0; i < brw->vb.nr_enabled; i++) {
- struct brw_vertex_element *input = brw->vb.enabled[i];
- uint32_t dw0;
+ if (brw->vb.nr_buffers) {
+ BEGIN_BATCH(1 + 4*brw->vb.nr_buffers);
+ OUT_BATCH((CMD_VERTEX_BUFFER << 16) | (4*brw->vb.nr_buffers - 1));
+ for (i = 0; i < brw->vb.nr_buffers; i++) {
+ struct brw_vertex_buffer *buffer = &brw->vb.buffers[i];
+ uint32_t dw0;
+
+ if (intel->gen >= 6) {
+ dw0 = GEN6_VB0_ACCESS_VERTEXDATA | (i << GEN6_VB0_INDEX_SHIFT);
+ } else {
+ dw0 = BRW_VB0_ACCESS_VERTEXDATA | (i << BRW_VB0_INDEX_SHIFT);
+ }
- if (intel->gen >= 6) {
- dw0 = GEN6_VB0_ACCESS_VERTEXDATA |
- (i << GEN6_VB0_INDEX_SHIFT);
- } else {
- dw0 = BRW_VB0_ACCESS_VERTEXDATA |
- (i << BRW_VB0_INDEX_SHIFT);
+ OUT_BATCH(dw0 | (buffer->stride << BRW_VB0_PITCH_SHIFT));
+ OUT_RELOC(buffer->bo, I915_GEM_DOMAIN_VERTEX, 0, buffer->offset);
+ if (intel->gen >= 5) {
+ OUT_RELOC(buffer->bo, I915_GEM_DOMAIN_VERTEX, 0, buffer->bo->size - 1);
+ } else
+ OUT_BATCH(buffer->bo->size / buffer->stride);
+ OUT_BATCH(0); /* Instance data step rate */
+
+ brw->vb.current_buffers[i].handle = buffer->bo->handle;
+ brw->vb.current_buffers[i].offset = buffer->offset;
+ brw->vb.current_buffers[i].stride = buffer->stride;
}
-
- OUT_BATCH(dw0 |
- (input->stride << BRW_VB0_PITCH_SHIFT));
- OUT_RELOC(input->bo,
- I915_GEM_DOMAIN_VERTEX, 0,
- input->offset);
- if (intel->gen >= 5) {
- OUT_RELOC(input->bo,
- I915_GEM_DOMAIN_VERTEX, 0,
- input->bo->size - 1);
- } else
- OUT_BATCH(input->stride ? input->count : 0);
- OUT_BATCH(0); /* Instance data step rate */
+ brw->vb.nr_current_buffers = i;
+ ADVANCE_BATCH();
}
- ADVANCE_BATCH();
BEGIN_BATCH(1 + brw->vb.nr_enabled * 2);
- OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + brw->vb.nr_enabled * 2) - 2));
+ OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | (2*brw->vb.nr_enabled - 1));
for (i = 0; i < brw->vb.nr_enabled; i++) {
struct brw_vertex_element *input = brw->vb.enabled[i];
uint32_t format = get_surface_type(input->glarray->Type,
@@ -592,15 +667,15 @@ static void brw_emit_vertices(struct brw_context *brw)
}
if (intel->gen >= 6) {
- OUT_BATCH((i << GEN6_VE0_INDEX_SHIFT) |
+ OUT_BATCH((input->buffer << GEN6_VE0_INDEX_SHIFT) |
GEN6_VE0_VALID |
(format << BRW_VE0_FORMAT_SHIFT) |
- (0 << BRW_VE0_SRC_OFFSET_SHIFT));
+ (input->offset << BRW_VE0_SRC_OFFSET_SHIFT));
} else {
- OUT_BATCH((i << BRW_VE0_INDEX_SHIFT) |
+ OUT_BATCH((input->buffer << BRW_VE0_INDEX_SHIFT) |
BRW_VE0_VALID |
(format << BRW_VE0_FORMAT_SHIFT) |
- (0 << BRW_VE0_SRC_OFFSET_SHIFT));
+ (input->offset << BRW_VE0_SRC_OFFSET_SHIFT));
}
if (intel->gen >= 5)
@@ -615,7 +690,7 @@ static void brw_emit_vertices(struct brw_context *brw)
(comp3 << BRW_VE1_COMPONENT_3_SHIFT) |
((i * 4) << BRW_VE1_DST_OFFSET_SHIFT));
}
- ADVANCE_BATCH();
+ CACHED_BATCH();
}
const struct brw_tracked_state brw_vertices = {
@@ -644,25 +719,19 @@ static void brw_prepare_indices(struct brw_context *brw)
ib_type_size = get_size(index_buffer->type);
ib_size = ib_type_size * index_buffer->count;
- bufferobj = index_buffer->obj;;
+ bufferobj = index_buffer->obj;
/* Turn into a proper VBO:
*/
if (!_mesa_is_bufferobj(bufferobj)) {
- brw->ib.start_vertex_offset = 0;
/* Get new bufferobj, offset:
*/
- get_space(brw, ib_size, &bo, &offset);
-
- /* Straight upload
- */
- drm_intel_gem_bo_map_gtt(bo);
- memcpy((char *)bo->virtual + offset, index_buffer->ptr, ib_size);
- drm_intel_gem_bo_unmap_gtt(bo);
+ intel_upload_data(&brw->intel, index_buffer->ptr, ib_size, ib_type_size,
+ &bo, &offset);
+ brw->ib.start_vertex_offset = offset / ib_type_size;
} else {
offset = (GLuint) (unsigned long) index_buffer->ptr;
- brw->ib.start_vertex_offset = 0;
/* If the index buffer isn't aligned to its element size, we have to
* rebase it into a temporary.
@@ -674,41 +743,42 @@ static void brw_prepare_indices(struct brw_context *brw)
bufferobj);
map += offset;
- get_space(brw, ib_size, &bo, &offset);
-
- drm_intel_bo_subdata(bo, offset, ib_size, map);
+ intel_upload_data(&brw->intel, map, ib_size, ib_type_size,
+ &bo, &offset);
+ brw->ib.start_vertex_offset = offset / ib_type_size;
ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, bufferobj);
} else {
- bo = intel_bufferobj_buffer(intel, intel_buffer_object(bufferobj),
- INTEL_READ);
- drm_intel_bo_reference(bo);
-
/* Use CMD_3D_PRIM's start_vertex_offset to avoid re-uploading
* the index buffer state when we're just moving the start index
* of our drawing.
*/
brw->ib.start_vertex_offset = offset / ib_type_size;
- offset = 0;
- ib_size = bo->size;
+
+ bo = intel_bufferobj_source(intel,
+ intel_buffer_object(bufferobj),
+ ib_type_size,
+ &offset);
+ drm_intel_bo_reference(bo);
+
+ brw->ib.start_vertex_offset += offset / ib_type_size;
}
}
- if (brw->ib.bo != bo ||
- brw->ib.offset != offset ||
- brw->ib.size != ib_size)
- {
+ if (brw->ib.bo != bo) {
drm_intel_bo_unreference(brw->ib.bo);
brw->ib.bo = bo;
- brw->ib.offset = offset;
- brw->ib.size = ib_size;
+ brw_add_validated_bo(brw, brw->ib.bo);
brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER;
} else {
drm_intel_bo_unreference(bo);
}
- brw_add_validated_bo(brw, brw->ib.bo);
+ if (index_buffer->type != brw->ib.type) {
+ brw->ib.type = index_buffer->type;
+ brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER;
+ }
}
const struct brw_tracked_state brw_indices = {
@@ -728,29 +798,18 @@ static void brw_emit_index_buffer(struct brw_context *brw)
if (index_buffer == NULL)
return;
- /* Emit the indexbuffer packet:
- */
- {
- struct brw_indexbuffer ib;
-
- memset(&ib, 0, sizeof(ib));
-
- ib.header.bits.opcode = CMD_INDEX_BUFFER;
- ib.header.bits.length = sizeof(ib)/4 - 2;
- ib.header.bits.index_format = get_index_type(index_buffer->type);
- ib.header.bits.cut_index_enable = 0;
-
- BEGIN_BATCH(4);
- OUT_BATCH( ib.header.dword );
- OUT_RELOC(brw->ib.bo,
- I915_GEM_DOMAIN_VERTEX, 0,
- brw->ib.offset);
- OUT_RELOC(brw->ib.bo,
- I915_GEM_DOMAIN_VERTEX, 0,
- brw->ib.offset + brw->ib.size - 1);
- OUT_BATCH( 0 );
- ADVANCE_BATCH();
- }
+ BEGIN_BATCH(3);
+ OUT_BATCH(CMD_INDEX_BUFFER << 16 |
+ /* cut index enable << 10 */
+ get_index_type(index_buffer->type) << 8 |
+ 1);
+ OUT_RELOC(brw->ib.bo,
+ I915_GEM_DOMAIN_VERTEX, 0,
+ 0);
+ OUT_RELOC(brw->ib.bo,
+ I915_GEM_DOMAIN_VERTEX, 0,
+ brw->ib.bo->size - 1);
+ ADVANCE_BATCH();
}
const struct brw_tracked_state brw_index_buffer = {
diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
index 4dbdc522100..119ffc72370 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.h
+++ b/src/mesa/drivers/dri/i965/brw_eu.h
@@ -861,7 +861,8 @@ void brw_fb_WRITE(struct brw_compile *p,
GLuint binding_table_index,
GLuint msg_length,
GLuint response_length,
- GLboolean eot);
+ GLboolean eot,
+ GLboolean header_present);
void brw_SAMPLE(struct brw_compile *p,
struct brw_reg dest,
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index f62fc7ebfb5..88131c432ec 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -536,6 +536,16 @@ brw_set_dp_read_message(struct brw_context *brw,
insn->bits3.dp_read_gen5.end_of_thread = 0;
insn->bits2.send_gen5.sfid = BRW_MESSAGE_TARGET_DATAPORT_READ;
insn->bits2.send_gen5.end_of_thread = 0;
+ } else if (intel->is_g4x) {
+ insn->bits3.dp_read_g4x.binding_table_index = binding_table_index; /*0:7*/
+ insn->bits3.dp_read_g4x.msg_control = msg_control; /*8:10*/
+ insn->bits3.dp_read_g4x.msg_type = msg_type; /*11:13*/
+ insn->bits3.dp_read_g4x.target_cache = target_cache; /*14:15*/
+ insn->bits3.dp_read_g4x.response_length = response_length; /*16:19*/
+ insn->bits3.dp_read_g4x.msg_length = msg_length; /*20:23*/
+ insn->bits3.dp_read_g4x.msg_target = BRW_MESSAGE_TARGET_DATAPORT_READ; /*24:27*/
+ insn->bits3.dp_read_g4x.pad1 = 0;
+ insn->bits3.dp_read_g4x.end_of_thread = 0;
} else {
insn->bits3.dp_read.binding_table_index = binding_table_index; /*0:7*/
insn->bits3.dp_read.msg_control = msg_control; /*8:11*/
@@ -1708,29 +1718,22 @@ void brw_dp_READ_4_vs(struct brw_compile *p,
GLuint location,
GLuint bind_table_index)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
GLuint msg_reg_nr = 1;
- struct brw_reg b;
- /*
- printf("vs const read msg, location %u, msg_reg_nr %d\n",
- location, msg_reg_nr);
- */
+ if (intel->gen >= 6)
+ location /= 16;
/* Setup MRF[1] with location/offset into const buffer */
brw_push_insn_state(p);
+ brw_set_access_mode(p, BRW_ALIGN_1);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_set_mask_control(p, BRW_MASK_DISABLE);
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
-
- /* XXX I think we're setting all the dwords of MRF[1] to 'location'.
- * when the docs say only dword[2] should be set. Hmmm. But it works.
- */
- b = brw_message_reg(msg_reg_nr);
- b = retype(b, BRW_REGISTER_TYPE_UD);
- /*b = get_element_ud(b, 2);*/
- brw_MOV(p, b, brw_imm_ud(location));
-
+ brw_MOV(p, retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, msg_reg_nr, 2),
+ BRW_REGISTER_TYPE_UD),
+ brw_imm_ud(location));
brw_pop_insn_state(p);
insn = next_insn(p, BRW_OPCODE_SEND);
@@ -1741,7 +1744,11 @@ void brw_dp_READ_4_vs(struct brw_compile *p,
insn->header.mask_control = BRW_MASK_DISABLE;
brw_set_dest(p, insn, dest);
- brw_set_src0(insn, brw_null_reg());
+ if (intel->gen >= 6) {
+ brw_set_src0(insn, brw_message_reg(msg_reg_nr));
+ } else {
+ brw_set_src0(insn, brw_null_reg());
+ }
brw_set_dp_read_message(p->brw,
insn,
@@ -1768,6 +1775,7 @@ void brw_dp_READ_4_vs_relative(struct brw_compile *p,
/* Setup MRF[1] with offset into const buffer */
brw_push_insn_state(p);
+ brw_set_access_mode(p, BRW_ALIGN_1);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_set_mask_control(p, BRW_MASK_DISABLE);
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
@@ -1775,7 +1783,7 @@ void brw_dp_READ_4_vs_relative(struct brw_compile *p,
/* M1.0 is block offset 0, M1.4 is block offset 1, all other
* fields ignored.
*/
- brw_ADD(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD),
+ brw_ADD(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_D),
addr_reg, brw_imm_d(offset));
brw_pop_insn_state(p);
@@ -1816,12 +1824,12 @@ void brw_fb_WRITE(struct brw_compile *p,
GLuint binding_table_index,
GLuint msg_length,
GLuint response_length,
- GLboolean eot)
+ GLboolean eot,
+ GLboolean header_present)
{
struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
GLuint msg_control, msg_type;
- GLboolean header_present = GL_TRUE;
if (intel->gen >= 6 && binding_table_index == 0) {
insn = next_insn(p, BRW_OPCODE_SENDC);
@@ -1833,9 +1841,6 @@ void brw_fb_WRITE(struct brw_compile *p,
insn->header.compression_control = BRW_COMPRESSION_NONE;
if (intel->gen >= 6) {
- if (msg_length == 4)
- header_present = GL_FALSE;
-
/* headerless version, just submit color payload */
src0 = brw_message_reg(msg_reg_nr);
@@ -1940,7 +1945,8 @@ void brw_SAMPLE(struct brw_compile *p,
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_MOV(p, m1, brw_vec8_grf(0,0));
+ brw_MOV(p, retype(m1, BRW_REGISTER_TYPE_UD),
+ retype(brw_vec8_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_MOV(p, get_element_ud(m1, 2), brw_imm_ud(newmask << 12));
brw_pop_insn_state(p);
@@ -2001,7 +2007,8 @@ void brw_SAMPLE(struct brw_compile *p,
*/
brw_push_insn_state(p);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p, reg, reg);
+ brw_MOV(p, retype(reg, BRW_REGISTER_TYPE_UD),
+ retype(reg, BRW_REGISTER_TYPE_UD));
brw_pop_insn_state(p);
}
@@ -2033,7 +2040,8 @@ void brw_urb_WRITE(struct brw_compile *p,
if (intel->gen >= 6) {
brw_push_insn_state(p);
brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_MOV(p, brw_message_reg(msg_reg_nr), src0);
+ brw_MOV(p, retype(brw_message_reg(msg_reg_nr), BRW_REGISTER_TYPE_UD),
+ retype(src0, BRW_REGISTER_TYPE_UD));
brw_pop_insn_state(p);
src0 = brw_message_reg(msg_reg_nr);
}
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index 6796fb208dc..d0b0c22abf6 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -36,8 +36,6 @@
#include "swrast/swrast.h"
#include "tnl/tnl.h"
#include "brw_context.h"
-#include "intel_fbo.h"
-#include "intel_regions.h"
#define FILE_DEBUG_FLAG DEBUG_FALLBACKS
@@ -63,49 +61,14 @@ static GLboolean do_check_fallback(struct brw_context *brw)
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
if (texUnit->_ReallyEnabled) {
- struct intel_texture_object *intelObj = intel_texture_object(texUnit->_Current);
- struct gl_texture_image *texImage = intelObj->base.Image[0][intelObj->firstLevel];
+ struct gl_texture_object *tex_obj = texUnit->_Current;
+ struct gl_texture_image *texImage = tex_obj->Image[0][tex_obj->BaseLevel];
if (texImage->Border) {
DBG("FALLBACK: texture border\n");
return GL_TRUE;
}
}
}
-
- /* _NEW_STENCIL
- */
- if (ctx->Stencil._Enabled &&
- (ctx->DrawBuffer->Name == 0 && !brw->intel.hw_stencil)) {
- DBG("FALLBACK: stencil\n");
- return GL_TRUE;
- }
-
- /* _NEW_BUFFERS */
- if (!brw->has_surface_tile_offset) {
- for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
- struct intel_renderbuffer *irb = intel_renderbuffer(rb);
-
- /* The original gen4 hardware couldn't set up WM surfaces pointing
- * at an offset within a tile, which can happen when rendering to
- * anything but the base level of a texture or the +X face/0 depth.
- * This was fixed with the 4 Series hardware.
- *
- * For these original chips, you would have to make the depth and
- * color destination surfaces include information on the texture
- * type, LOD, face, and various limits to use them as a destination.
- * I would have done this, but there's also a nasty requirement that
- * the depth and the color surfaces all be of the same LOD, which
- * may be a worse requirement than this alignment. (Also, we may
- * want to just demote the texture to untiled, instead).
- */
- if (irb->region && irb->region->tiling != I915_TILING_NONE &&
- (irb->region->draw_offset & 4095)) {
- DBG("FALLBACK: non-tile-aligned destination for tiled FBO\n");
- return GL_TRUE;
- }
- }
- }
return GL_FALSE;
}
@@ -117,7 +80,7 @@ static void check_fallback(struct brw_context *brw)
const struct brw_tracked_state brw_check_fallback = {
.dirty = {
- .mesa = _NEW_BUFFERS | _NEW_RENDERMODE | _NEW_TEXTURE | _NEW_STENCIL,
+ .mesa = _NEW_RENDERMODE | _NEW_TEXTURE | _NEW_STENCIL,
.brw = 0,
.cache = 0
},
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 6bb195b4877..2c997b4eb3a 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -41,13 +41,13 @@ extern "C" {
#include "brw_context.h"
#include "brw_eu.h"
#include "brw_wm.h"
-#include "talloc.h"
}
#include "brw_fs.h"
#include "../glsl/glsl_types.h"
#include "../glsl/ir_optimization.h"
#include "../glsl/ir_print_visitor.h"
+#define MAX_INSTRUCTION (1 << 30)
static struct brw_reg brw_reg_from_fs_reg(class fs_reg *reg);
struct gl_shader *
@@ -55,7 +55,7 @@ brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type)
{
struct brw_shader *shader;
- shader = talloc_zero(NULL, struct brw_shader);
+ shader = rzalloc(NULL, struct brw_shader);
if (shader) {
shader->base.Type = type;
shader->base.Name = name;
@@ -69,7 +69,7 @@ struct gl_shader_program *
brw_new_shader_program(struct gl_context *ctx, GLuint name)
{
struct brw_shader_program *prog;
- prog = talloc_zero(NULL, struct brw_shader_program);
+ prog = rzalloc(NULL, struct brw_shader_program);
if (prog) {
prog->base.Name = name;
_mesa_init_shader_program(ctx, &prog->base);
@@ -89,14 +89,17 @@ brw_compile_shader(struct gl_context *ctx, struct gl_shader *shader)
GLboolean
brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
{
+ struct brw_context *brw = brw_context(ctx);
+ struct intel_context *intel = &brw->intel;
+
struct brw_shader *shader =
(struct brw_shader *)prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
if (shader != NULL) {
- void *mem_ctx = talloc_new(NULL);
+ void *mem_ctx = ralloc_context(NULL);
bool progress;
if (shader->ir)
- talloc_free(shader->ir);
+ ralloc_free(shader->ir);
shader->ir = new(shader) exec_list;
clone_ir_list(mem_ctx, shader->ir, shader->base.ir);
@@ -107,8 +110,24 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
SUB_TO_ADD_NEG |
EXP_TO_EXP2 |
LOG_TO_LOG2);
+
+ /* Pre-gen6 HW can only nest if-statements 16 deep. Beyond this,
+ * if-statements need to be flattened.
+ */
+ if (intel->gen < 6)
+ lower_if_to_cond_assign(shader->ir, 16);
+
do_lower_texture_projection(shader->ir);
+ do_vec_index_to_cond_assign(shader->ir);
brw_do_cubemap_normalize(shader->ir);
+ lower_noise(shader->ir);
+ lower_quadop_vector(shader->ir, false);
+ lower_variable_index_to_cond_assign(shader->ir,
+ GL_TRUE, /* input */
+ GL_TRUE, /* output */
+ GL_TRUE, /* temp */
+ GL_TRUE /* uniform */
+ );
do {
progress = false;
@@ -123,22 +142,12 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
) || progress;
progress = do_common_optimization(shader->ir, true, 32) || progress;
-
- progress = lower_noise(shader->ir) || progress;
- progress =
- lower_variable_index_to_cond_assign(shader->ir,
- GL_TRUE, /* input */
- GL_TRUE, /* output */
- GL_TRUE, /* temp */
- GL_TRUE /* uniform */
- ) || progress;
- progress = lower_quadop_vector(shader->ir, false) || progress;
} while (progress);
validate_ir_tree(shader->ir);
reparent_ir(shader->ir, shader->ir);
- talloc_free(mem_ctx);
+ ralloc_free(mem_ctx);
}
if (!_mesa_ir_link_shader(ctx, prog))
@@ -202,6 +211,7 @@ fs_visitor::implied_mrf_writes(fs_inst *inst)
return 2;
case FS_OPCODE_TEX:
case FS_OPCODE_TXB:
+ case FS_OPCODE_TXD:
case FS_OPCODE_TXL:
return 1;
case FS_OPCODE_FB_WRITE:
@@ -225,8 +235,8 @@ fs_visitor::virtual_grf_alloc(int size)
virtual_grf_array_size = 16;
else
virtual_grf_array_size *= 2;
- virtual_grf_sizes = talloc_realloc(mem_ctx, virtual_grf_sizes,
- int, virtual_grf_array_size);
+ virtual_grf_sizes = reralloc(mem_ctx, virtual_grf_sizes, int,
+ virtual_grf_array_size);
/* This slot is always unused. */
virtual_grf_sizes[0] = 0;
@@ -304,7 +314,6 @@ int
fs_visitor::setup_uniform_values(int loc, const glsl_type *type)
{
unsigned int offset = 0;
- float *vec_values;
if (type->is_matrix()) {
const glsl_type *column = glsl_type::get_instance(GLSL_TYPE_FLOAT,
@@ -323,7 +332,6 @@ fs_visitor::setup_uniform_values(int loc, const glsl_type *type)
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_BOOL:
- vec_values = fp->Base.Parameters->ParameterValues[loc];
for (unsigned int i = 0; i < type->vector_elements; i++) {
unsigned int param = c->prog_data.nr_params++;
@@ -347,8 +355,8 @@ fs_visitor::setup_uniform_values(int loc, const glsl_type *type)
c->prog_data.param_convert[param] = PARAM_NO_CONVERT;
break;
}
-
- c->prog_data.param[param] = &vec_values[i];
+ this->param_index[param] = loc;
+ this->param_offset[param] = i;
}
return 1;
@@ -419,7 +427,6 @@ fs_visitor::setup_builtin_uniform_values(ir_variable *ir)
*/
int index = _mesa_add_state_reference(this->fp->Base.Parameters,
(gl_state_index *)tokens);
- float *vec_values = this->fp->Base.Parameters->ParameterValues[index];
/* Add each of the unique swizzles of the element as a
* parameter. This'll end up matching the expected layout of
@@ -434,7 +441,9 @@ fs_visitor::setup_builtin_uniform_values(ir_variable *ir)
c->prog_data.param_convert[c->prog_data.nr_params] =
PARAM_NO_CONVERT;
- c->prog_data.param[c->prog_data.nr_params++] = &vec_values[swiz];
+ this->param_index[c->prog_data.nr_params] = index;
+ this->param_offset[c->prog_data.nr_params] = swiz;
+ c->prog_data.nr_params++;
}
}
}
@@ -474,8 +483,13 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
wpos.reg_offset++;
/* gl_FragCoord.z */
- emit(fs_inst(FS_OPCODE_LINTERP, wpos, this->delta_x, this->delta_y,
- interp_reg(FRAG_ATTRIB_WPOS, 2)));
+ if (intel->gen >= 6) {
+ emit(fs_inst(BRW_OPCODE_MOV, wpos,
+ fs_reg(brw_vec8_grf(c->source_depth_reg, 0))));
+ } else {
+ emit(fs_inst(FS_OPCODE_LINTERP, wpos, this->delta_x, this->delta_y,
+ interp_reg(FRAG_ATTRIB_WPOS, 2)));
+ }
wpos.reg_offset++;
/* gl_FragCoord.w: Already set up in emit_interpolation */
@@ -518,25 +532,40 @@ fs_visitor::emit_general_interpolation(ir_variable *ir)
continue;
}
- for (unsigned int c = 0; c < type->vector_elements; c++) {
- struct brw_reg interp = interp_reg(location, c);
- emit(fs_inst(FS_OPCODE_LINTERP,
- attr,
- this->delta_x,
- this->delta_y,
- fs_reg(interp)));
- attr.reg_offset++;
- }
-
- if (intel->gen < 6) {
- attr.reg_offset -= type->vector_elements;
+ if (c->key.flat_shade && (location == FRAG_ATTRIB_COL0 ||
+ location == FRAG_ATTRIB_COL1)) {
+ /* Constant interpolation (flat shading) case. The SF has
+ * handed us defined values in only the constant offset
+ * field of the setup reg.
+ */
for (unsigned int c = 0; c < type->vector_elements; c++) {
- emit(fs_inst(BRW_OPCODE_MUL,
- attr,
+ struct brw_reg interp = interp_reg(location, c);
+ interp = suboffset(interp, 3);
+ emit(fs_inst(FS_OPCODE_CINTERP, attr, fs_reg(interp)));
+ attr.reg_offset++;
+ }
+ } else {
+ /* Perspective interpolation case. */
+ for (unsigned int c = 0; c < type->vector_elements; c++) {
+ struct brw_reg interp = interp_reg(location, c);
+ emit(fs_inst(FS_OPCODE_LINTERP,
attr,
- this->pixel_w));
+ this->delta_x,
+ this->delta_y,
+ fs_reg(interp)));
attr.reg_offset++;
}
+
+ if (intel->gen < 6) {
+ attr.reg_offset -= type->vector_elements;
+ for (unsigned int c = 0; c < type->vector_elements; c++) {
+ emit(fs_inst(BRW_OPCODE_MUL,
+ attr,
+ attr,
+ this->pixel_w));
+ attr.reg_offset++;
+ }
+ }
}
location++;
}
@@ -631,14 +660,18 @@ fs_visitor::emit_math(fs_opcodes opcode, fs_reg dst, fs_reg src0, fs_reg src1)
assert(opcode == FS_OPCODE_POW);
if (intel->gen >= 6) {
- /* Can't do hstride == 0 args to gen6 math, so expand it out. */
- if (src0.file == UNIFORM) {
+ /* Can't do hstride == 0 args to gen6 math, so expand it out.
+ *
+ * The hardware ignores source modifiers (negate and abs) on math
+ * instructions, so we also move to a temp to set those up.
+ */
+ if (src0.file == UNIFORM || src0.abs || src0.negate) {
fs_reg expanded = fs_reg(this, glsl_type::float_type);
emit(fs_inst(BRW_OPCODE_MOV, expanded, src0));
src0 = expanded;
}
- if (src1.file == UNIFORM) {
+ if (src1.file == UNIFORM || src1.abs || src1.negate) {
fs_reg expanded = fs_reg(this, glsl_type::float_type);
emit(fs_inst(BRW_OPCODE_MOV, expanded, src1));
src1 = expanded;
@@ -770,6 +803,30 @@ fs_visitor::try_emit_saturate(ir_expression *ir)
return true;
}
+static uint32_t
+brw_conditional_for_comparison(unsigned int op)
+{
+ switch (op) {
+ case ir_binop_less:
+ return BRW_CONDITIONAL_L;
+ case ir_binop_greater:
+ return BRW_CONDITIONAL_G;
+ case ir_binop_lequal:
+ return BRW_CONDITIONAL_LE;
+ case ir_binop_gequal:
+ return BRW_CONDITIONAL_GE;
+ case ir_binop_equal:
+ case ir_binop_all_equal: /* same as equal for scalars */
+ return BRW_CONDITIONAL_Z;
+ case ir_binop_nequal:
+ case ir_binop_any_nequal: /* same as nequal for scalars */
+ return BRW_CONDITIONAL_NZ;
+ default:
+ assert(!"not reached: bad operation for comparison");
+ return BRW_CONDITIONAL_NZ;
+ }
+}
+
void
fs_visitor::visit(ir_expression *ir)
{
@@ -819,6 +876,7 @@ fs_visitor::visit(ir_expression *ir)
break;
case ir_unop_abs:
op[0].abs = true;
+ op[0].negate = false;
this->result = op[0];
break;
case ir_unop_sign:
@@ -885,35 +943,20 @@ fs_visitor::visit(ir_expression *ir)
break;
case ir_binop_less:
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_L;
- emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
- break;
case ir_binop_greater:
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_G;
- emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
- break;
case ir_binop_lequal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_LE;
- emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
- break;
case ir_binop_gequal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_GE;
- emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
- break;
case ir_binop_equal:
- case ir_binop_all_equal: /* same as nequal for scalars */
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_Z;
- emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
- break;
+ case ir_binop_all_equal:
case ir_binop_nequal:
- case ir_binop_any_nequal: /* same as nequal for scalars */
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_NZ;
+ case ir_binop_any_nequal:
+ temp = this->result;
+ /* original gen4 does implicit conversion before comparison. */
+ if (intel->gen < 5)
+ temp.type = op[0].type;
+
+ inst = emit(fs_inst(BRW_OPCODE_CMP, temp, op[0], op[1]));
+ inst->conditional_mod = brw_conditional_for_comparison(ir->operation);
emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
break;
@@ -958,7 +1001,12 @@ fs_visitor::visit(ir_expression *ir)
break;
case ir_unop_f2b:
case ir_unop_i2b:
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], fs_reg(0.0f)));
+ temp = this->result;
+ /* original gen4 does implicit conversion before comparison. */
+ if (intel->gen < 5)
+ temp.type = op[0].type;
+
+ inst = emit(fs_inst(BRW_OPCODE_CMP, temp, op[0], fs_reg(0.0f)));
inst->conditional_mod = BRW_CONDITIONAL_NZ;
inst = emit(fs_inst(BRW_OPCODE_AND, this->result,
this->result, fs_reg(1)));
@@ -1151,6 +1199,8 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate)
}
/* gen4's SIMD8 sampler always has the slots for u,v,r present. */
mlen += 3;
+ } else if (ir->op == ir_txd) {
+ assert(!"TXD isn't supported on gen4 yet.");
} else {
/* Oh joy. gen4 doesn't have SIMD8 non-shadow-compare bias/lod
* instructions. We'll need to do SIMD16 here.
@@ -1204,6 +1254,8 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate)
inst = emit(fs_inst(FS_OPCODE_TXL, dst));
break;
case ir_txd:
+ inst = emit(fs_inst(FS_OPCODE_TXD, dst));
+ break;
case ir_txf:
assert(!"GLSL 1.30 features unsupported");
break;
@@ -1292,6 +1344,37 @@ fs_visitor::visit(ir_texture *ir)
ir->coordinate->accept(this);
fs_reg coordinate = this->result;
+ if (ir->offset != NULL) {
+ ir_constant *offset = ir->offset->as_constant();
+ assert(offset != NULL);
+
+ signed char offsets[3];
+ for (unsigned i = 0; i < ir->offset->type->vector_elements; i++)
+ offsets[i] = (signed char) offset->value.i[i];
+
+ /* Combine all three offsets into a single unsigned dword:
+ *
+ * bits 11:8 - U Offset (X component)
+ * bits 7:4 - V Offset (Y component)
+ * bits 3:0 - R Offset (Z component)
+ */
+ unsigned offset_bits = 0;
+ for (unsigned i = 0; i < ir->offset->type->vector_elements; i++) {
+ const unsigned shift = 4 * (2 - i);
+ offset_bits |= (offsets[i] << shift) & (0xF << shift);
+ }
+
+ /* Explicitly set up the message header by copying g0 to msg reg m1. */
+ emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, 1, BRW_REGISTER_TYPE_UD),
+ fs_reg(GRF, 0, BRW_REGISTER_TYPE_UD)));
+
+ /* Then set the offset bits in DWord 2 of the message header. */
+ emit(fs_inst(BRW_OPCODE_MOV,
+ fs_reg(retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, 1, 2),
+ BRW_REGISTER_TYPE_UD)),
+ fs_reg(brw_imm_uw(offset_bits))));
+ }
+
/* Should be lowered by do_lower_texture_projection */
assert(!ir->projector);
@@ -1323,10 +1406,13 @@ fs_visitor::visit(ir_texture *ir)
fs_reg scale_y = fs_reg(UNIFORM, c->prog_data.nr_params + 1);
GLuint index = _mesa_add_state_reference(params,
(gl_state_index *)tokens);
- float *vec_values = this->fp->Base.Parameters->ParameterValues[index];
- c->prog_data.param[c->prog_data.nr_params++] = &vec_values[0];
- c->prog_data.param[c->prog_data.nr_params++] = &vec_values[1];
+ this->param_index[c->prog_data.nr_params] = index;
+ this->param_offset[c->prog_data.nr_params] = 0;
+ c->prog_data.nr_params++;
+ this->param_index[c->prog_data.nr_params] = index;
+ this->param_offset[c->prog_data.nr_params] = 1;
+ c->prog_data.nr_params++;
fs_reg dst = fs_reg(this, ir->coordinate->type);
fs_reg src = coordinate;
@@ -1349,6 +1435,14 @@ fs_visitor::visit(ir_texture *ir)
inst = emit_texture_gen5(ir, dst, coordinate);
}
+ /* If there's an offset, we already set up m1. To avoid the implied move,
+ * use the null register. Otherwise, we want an implied move from g0.
+ */
+ if (ir->offset != NULL)
+ inst->src[0] = fs_reg(brw_null_reg());
+ else
+ inst->src[0] = fs_reg(retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW));
+
inst->sampler = sampler;
this->result = dst;
@@ -1356,7 +1450,10 @@ fs_visitor::visit(ir_texture *ir)
if (ir->shadow_comparitor)
inst->shadow_compare = true;
- if (c->key.tex_swizzles[inst->sampler] != SWIZZLE_NOOP) {
+ if (ir->type == glsl_type::float_type) {
+ /* Ignore DEPTH_TEXTURE_MODE swizzling. */
+ assert(ir->sampler->type->sampler_shadow);
+ } else if (c->key.tex_swizzles[inst->sampler] != SWIZZLE_NOOP) {
fs_reg swizzle_dst = fs_reg(this, glsl_type::vec4_type);
for (int i = 0; i < 4; i++) {
@@ -1541,7 +1638,7 @@ fs_visitor::emit_bool_to_cond_code(ir_rvalue *ir)
inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d,
op[0], fs_reg(0.0f)));
} else {
- inst = emit(fs_inst(BRW_OPCODE_MOV, reg_null_d, op[0]));
+ inst = emit(fs_inst(BRW_OPCODE_MOV, reg_null_f, op[0]));
}
inst->conditional_mod = BRW_CONDITIONAL_NZ;
break;
@@ -1556,31 +1653,18 @@ fs_visitor::emit_bool_to_cond_code(ir_rvalue *ir)
break;
case ir_binop_greater:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_G;
- break;
case ir_binop_gequal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_GE;
- break;
case ir_binop_less:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_L;
- break;
case ir_binop_lequal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_LE;
- break;
case ir_binop_equal:
case ir_binop_all_equal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_Z;
- break;
case ir_binop_nequal:
case ir_binop_any_nequal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_NZ;
+ inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_cmp, op[0], op[1]));
+ inst->conditional_mod =
+ brw_conditional_for_comparison(expr->operation);
break;
+
default:
assert(!"not reached");
this->fail = true;
@@ -1659,30 +1743,16 @@ fs_visitor::emit_if_gen6(ir_if *ir)
return;
case ir_binop_greater:
- inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_G;
- return;
case ir_binop_gequal:
- inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_GE;
- return;
case ir_binop_less:
- inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_L;
- return;
case ir_binop_lequal:
- inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_LE;
- return;
case ir_binop_equal:
case ir_binop_all_equal:
- inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_Z;
- return;
case ir_binop_nequal:
case ir_binop_any_nequal:
inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_NZ;
+ inst->conditional_mod =
+ brw_conditional_for_comparison(expr->operation);
return;
default:
assert(!"not reached");
@@ -1764,32 +1834,9 @@ fs_visitor::visit(ir_loop *ir)
this->base_ir = ir->to;
ir->to->accept(this);
- fs_inst *inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d,
+ fs_inst *inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_cmp,
counter, this->result));
- switch (ir->cmp) {
- case ir_binop_equal:
- inst->conditional_mod = BRW_CONDITIONAL_Z;
- break;
- case ir_binop_nequal:
- inst->conditional_mod = BRW_CONDITIONAL_NZ;
- break;
- case ir_binop_gequal:
- inst->conditional_mod = BRW_CONDITIONAL_GE;
- break;
- case ir_binop_lequal:
- inst->conditional_mod = BRW_CONDITIONAL_LE;
- break;
- case ir_binop_greater:
- inst->conditional_mod = BRW_CONDITIONAL_G;
- break;
- case ir_binop_less:
- inst->conditional_mod = BRW_CONDITIONAL_L;
- break;
- default:
- assert(!"not reached: unknown loop condition");
- this->fail = true;
- break;
- }
+ inst->conditional_mod = brw_conditional_for_comparison(ir->cmp);
inst = emit(fs_inst(BRW_OPCODE_BREAK));
inst->predicated = true;
@@ -2067,7 +2114,7 @@ fs_visitor::emit_fb_writes()
}
for (int target = 0; target < c->key.nr_color_regions; target++) {
- this->current_annotation = talloc_asprintf(this->mem_ctx,
+ this->current_annotation = ralloc_asprintf(this->mem_ctx,
"FB write target %d",
target);
if (this->frag_color || this->frag_data) {
@@ -2093,6 +2140,17 @@ fs_visitor::emit_fb_writes()
}
if (c->key.nr_color_regions == 0) {
+ if (c->key.alpha_test && (this->frag_color || this->frag_data)) {
+ /* If the alpha test is enabled but there's no color buffer,
+ * we still need to send alpha out the pipeline to our null
+ * renderbuffer.
+ */
+ color.reg_offset += 3;
+ emit(fs_inst(BRW_OPCODE_MOV,
+ fs_reg(MRF, color_mrf + 3),
+ color));
+ }
+
fs_inst *inst = emit(fs_inst(FS_OPCODE_FB_WRITE,
reg_undef, reg_undef));
inst->base_mrf = 0;
@@ -2158,7 +2216,8 @@ fs_visitor::generate_fb_write(fs_inst *inst)
inst->target,
inst->mlen,
0,
- eot);
+ eot,
+ inst->header_present);
}
void
@@ -2244,7 +2303,7 @@ fs_visitor::generate_math(fs_inst *inst,
}
void
-fs_visitor::generate_tex(fs_inst *inst, struct brw_reg dst)
+fs_visitor::generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src)
{
int msg_type = -1;
int rlen = 4;
@@ -2266,6 +2325,16 @@ fs_visitor::generate_tex(fs_inst *inst, struct brw_reg dst)
msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5;
}
break;
+ case FS_OPCODE_TXL:
+ if (inst->shadow_compare) {
+ msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE_GEN5;
+ } else {
+ msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_LOD_GEN5;
+ }
+ break;
+ case FS_OPCODE_TXD:
+ assert(!"TXD isn't supported on gen5+ yet.");
+ break;
}
} else {
switch (inst->opcode) {
@@ -2283,13 +2352,26 @@ fs_visitor::generate_tex(fs_inst *inst, struct brw_reg dst)
case FS_OPCODE_TXB:
if (inst->shadow_compare) {
assert(inst->mlen == 6);
- msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE;
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_COMPARE;
} else {
assert(inst->mlen == 9);
msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
}
break;
+ case FS_OPCODE_TXL:
+ if (inst->shadow_compare) {
+ assert(inst->mlen == 6);
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_COMPARE;
+ } else {
+ assert(inst->mlen == 9);
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD;
+ simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
+ }
+ break;
+ case FS_OPCODE_TXD:
+ assert(!"TXD isn't supported on gen4 yet.");
+ break;
}
}
assert(msg_type != -1);
@@ -2302,7 +2384,7 @@ fs_visitor::generate_tex(fs_inst *inst, struct brw_reg dst)
brw_SAMPLE(p,
retype(dst, BRW_REGISTER_TYPE_UW),
inst->base_mrf,
- retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW),
+ src,
SURF_INDEX_TEXTURE(inst->sampler),
inst->sampler,
WRITEMASK_XYZW,
@@ -2502,6 +2584,22 @@ fs_visitor::generate_pull_constant_load(fs_inst *inst, struct brw_reg dst)
}
}
+/**
+ * To be called after the last _mesa_add_state_reference() call, to
+ * set up prog_data.param[] for assign_curb_setup() and
+ * setup_pull_constants().
+ */
+void
+fs_visitor::setup_paramvalues_refs()
+{
+ /* Set up the pointers to ParamValues now that that array is finalized. */
+ for (unsigned int i = 0; i < c->prog_data.nr_params; i++) {
+ c->prog_data.param[i] =
+ fp->Base.Parameters->ParameterValues[this->param_index[i]] +
+ this->param_offset[i];
+ }
+}
+
void
fs_visitor::assign_curb_setup()
{
@@ -2575,12 +2673,15 @@ fs_visitor::assign_urb_setup()
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
- if (inst->opcode != FS_OPCODE_LINTERP)
- continue;
-
- assert(inst->src[2].file == FIXED_HW_REG);
+ if (inst->opcode == FS_OPCODE_LINTERP) {
+ assert(inst->src[2].file == FIXED_HW_REG);
+ inst->src[2].fixed_hw_reg.nr += urb_start;
+ }
- inst->src[2].fixed_hw_reg.nr += urb_start;
+ if (inst->opcode == FS_OPCODE_CINTERP) {
+ assert(inst->src[0].file == FIXED_HW_REG);
+ inst->src[0].fixed_hw_reg.nr += urb_start;
+ }
}
this->first_non_payload_grf = urb_start + c->prog_data.urb_read_length;
@@ -2628,10 +2729,7 @@ fs_visitor::split_virtual_grfs()
fs_inst *inst = (fs_inst *)iter.get();
/* Texturing produces 4 contiguous registers, so no splitting. */
- if ((inst->opcode == FS_OPCODE_TEX ||
- inst->opcode == FS_OPCODE_TXB ||
- inst->opcode == FS_OPCODE_TXL) &&
- inst->dst.file == GRF) {
+ if (inst->is_tex()) {
split_grf[inst->dst.reg] = false;
}
}
@@ -2671,6 +2769,7 @@ fs_visitor::split_virtual_grfs()
}
}
}
+ this->live_intervals_valid = false;
}
/**
@@ -2739,14 +2838,17 @@ void
fs_visitor::calculate_live_intervals()
{
int num_vars = this->virtual_grf_next;
- int *def = talloc_array(mem_ctx, int, num_vars);
- int *use = talloc_array(mem_ctx, int, num_vars);
+ int *def = ralloc_array(mem_ctx, int, num_vars);
+ int *use = ralloc_array(mem_ctx, int, num_vars);
int loop_depth = 0;
int loop_start = 0;
int bb_header_ip = 0;
+ if (this->live_intervals_valid)
+ return;
+
for (int i = 0; i < num_vars; i++) {
- def[i] = 1 << 30;
+ def[i] = MAX_INSTRUCTION;
use[i] = -1;
}
@@ -2820,10 +2922,12 @@ fs_visitor::calculate_live_intervals()
}
}
- talloc_free(this->virtual_grf_def);
- talloc_free(this->virtual_grf_use);
+ ralloc_free(this->virtual_grf_def);
+ ralloc_free(this->virtual_grf_use);
this->virtual_grf_def = def;
this->virtual_grf_use = use;
+
+ this->live_intervals_valid = true;
}
/**
@@ -2839,6 +2943,8 @@ fs_visitor::propagate_constants()
{
bool progress = false;
+ calculate_live_intervals();
+
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
@@ -2896,6 +3002,7 @@ fs_visitor::propagate_constants()
/* Fit this constant in by commuting the operands */
scan_inst->src[0] = scan_inst->src[1];
scan_inst->src[1] = inst->src[0];
+ progress = true;
}
break;
case BRW_OPCODE_CMP:
@@ -2910,12 +3017,15 @@ fs_visitor::propagate_constants()
if (scan_inst->dst.file == GRF &&
scan_inst->dst.reg == inst->dst.reg &&
(scan_inst->dst.reg_offset == inst->dst.reg_offset ||
- scan_inst->opcode == FS_OPCODE_TEX)) {
+ scan_inst->is_tex())) {
break;
}
}
}
+ if (progress)
+ this->live_intervals_valid = false;
+
return progress;
}
/**
@@ -2930,6 +3040,8 @@ fs_visitor::dead_code_eliminate()
bool progress = false;
int pc = 0;
+ calculate_live_intervals();
+
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
@@ -2941,6 +3053,9 @@ fs_visitor::dead_code_eliminate()
pc++;
}
+ if (progress)
+ live_intervals_valid = false;
+
return progress;
}
@@ -2948,10 +3063,35 @@ bool
fs_visitor::register_coalesce()
{
bool progress = false;
+ int if_depth = 0;
+ int loop_depth = 0;
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
+ /* Make sure that we dominate the instructions we're going to
+ * scan for interfering with our coalescing, or we won't have
+ * scanned enough to see if anything interferes with our
+ * coalescing. We don't dominate the following instructions if
+ * we're in a loop or an if block.
+ */
+ switch (inst->opcode) {
+ case BRW_OPCODE_DO:
+ loop_depth++;
+ break;
+ case BRW_OPCODE_WHILE:
+ loop_depth--;
+ break;
+ case BRW_OPCODE_IF:
+ if_depth++;
+ break;
+ case BRW_OPCODE_ENDIF:
+ if_depth--;
+ break;
+ }
+ if (loop_depth || if_depth)
+ continue;
+
if (inst->opcode != BRW_OPCODE_MOV ||
inst->predicated ||
inst->saturate ||
@@ -2959,6 +3099,8 @@ fs_visitor::register_coalesce()
inst->dst.type != inst->src[0].type)
continue;
+ bool has_source_modifiers = inst->src[0].abs || inst->src[0].negate;
+
/* Found a move of a GRF to a GRF. Let's see if we can coalesce
* them: check for no writes to either one until the exit of the
* program.
@@ -2969,37 +3111,33 @@ fs_visitor::register_coalesce()
for (; scan_iter.has_next(); scan_iter.next()) {
fs_inst *scan_inst = (fs_inst *)scan_iter.get();
- if (scan_inst->opcode == BRW_OPCODE_DO ||
- scan_inst->opcode == BRW_OPCODE_WHILE ||
- scan_inst->opcode == BRW_OPCODE_ENDIF) {
- interfered = true;
- iter = scan_iter;
- break;
- }
-
if (scan_inst->dst.file == GRF) {
if (scan_inst->dst.reg == inst->dst.reg &&
(scan_inst->dst.reg_offset == inst->dst.reg_offset ||
- scan_inst->opcode == FS_OPCODE_TEX)) {
+ scan_inst->is_tex())) {
interfered = true;
break;
}
if (scan_inst->dst.reg == inst->src[0].reg &&
(scan_inst->dst.reg_offset == inst->src[0].reg_offset ||
- scan_inst->opcode == FS_OPCODE_TEX)) {
+ scan_inst->is_tex())) {
interfered = true;
break;
}
}
+
+ /* The gen6 MATH instruction can't handle source modifiers, so avoid
+ * coalescing those for now. We should do something more specific.
+ */
+ if (intel->gen == 6 && scan_inst->is_math() && has_source_modifiers) {
+ interfered = true;
+ break;
+ }
}
if (interfered) {
continue;
}
- /* Update live interval so we don't have to recalculate. */
- this->virtual_grf_use[inst->src[0].reg] = MAX2(virtual_grf_use[inst->src[0].reg],
- virtual_grf_use[inst->dst.reg]);
-
/* Rewrite the later usage to point at the source of the move to
* be removed.
*/
@@ -3024,6 +3162,9 @@ fs_visitor::register_coalesce()
progress = true;
}
+ if (progress)
+ live_intervals_valid = false;
+
return progress;
}
@@ -3034,6 +3175,8 @@ fs_visitor::compute_to_mrf()
bool progress = false;
int next_ip = 0;
+ calculate_live_intervals();
+
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
@@ -3066,7 +3209,7 @@ fs_visitor::compute_to_mrf()
* into a compute-to-MRF.
*/
- if (scan_inst->opcode == FS_OPCODE_TEX) {
+ if (scan_inst->is_tex()) {
/* texturing writes several continuous regs, so we can't
* compute-to-mrf that.
*/
@@ -3087,14 +3230,7 @@ fs_visitor::compute_to_mrf()
/* gen6 math instructions must have the destination be
* GRF, so no compute-to-MRF for them.
*/
- if (scan_inst->opcode == FS_OPCODE_RCP ||
- scan_inst->opcode == FS_OPCODE_RSQ ||
- scan_inst->opcode == FS_OPCODE_SQRT ||
- scan_inst->opcode == FS_OPCODE_EXP2 ||
- scan_inst->opcode == FS_OPCODE_LOG2 ||
- scan_inst->opcode == FS_OPCODE_SIN ||
- scan_inst->opcode == FS_OPCODE_COS ||
- scan_inst->opcode == FS_OPCODE_POW) {
+ if (scan_inst->is_math()) {
break;
}
}
@@ -3116,6 +3252,7 @@ fs_visitor::compute_to_mrf()
*/
if (scan_inst->opcode == BRW_OPCODE_DO ||
scan_inst->opcode == BRW_OPCODE_WHILE ||
+ scan_inst->opcode == BRW_OPCODE_ELSE ||
scan_inst->opcode == BRW_OPCODE_ENDIF) {
break;
}
@@ -3202,7 +3339,7 @@ fs_visitor::remove_duplicate_mrf_writes()
}
if (inst->mlen > 0) {
- /* Found a SEND instruction, which will include two of fewer
+ /* Found a SEND instruction, which will include two or fewer
* implied MRF writes. We could do better here.
*/
for (int i = 0; i < implied_mrf_writes(inst); i++) {
@@ -3237,15 +3374,16 @@ fs_visitor::virtual_grf_interferes(int a, int b)
int start = MAX2(this->virtual_grf_def[a], this->virtual_grf_def[b]);
int end = MIN2(this->virtual_grf_use[a], this->virtual_grf_use[b]);
- /* For dead code, just check if the def interferes with the other range. */
- if (this->virtual_grf_use[a] == -1) {
- return (this->virtual_grf_def[a] >= this->virtual_grf_def[b] &&
- this->virtual_grf_def[a] < this->virtual_grf_use[b]);
- }
- if (this->virtual_grf_use[b] == -1) {
- return (this->virtual_grf_def[b] >= this->virtual_grf_def[a] &&
- this->virtual_grf_def[b] < this->virtual_grf_use[a]);
- }
+ /* We can't handle dead register writes here, without iterating
+ * over the whole instruction stream to find every single dead
+ * write to that register to compare to the live interval of the
+ * other register. Just assert that dead_code_eliminate() has been
+ * called.
+ */
+ assert((this->virtual_grf_use[a] != -1 ||
+ this->virtual_grf_def[a] == MAX_INSTRUCTION) &&
+ (this->virtual_grf_use[b] != -1 ||
+ this->virtual_grf_def[b] == MAX_INSTRUCTION));
return start < end;
}
@@ -3280,6 +3418,7 @@ static struct brw_reg brw_reg_from_fs_reg(fs_reg *reg)
break;
default:
assert(!"not reached");
+ brw_reg = brw_null_reg();
break;
}
break;
@@ -3294,6 +3433,10 @@ static struct brw_reg brw_reg_from_fs_reg(fs_reg *reg)
assert(!"not reached");
brw_reg = brw_null_reg();
break;
+ default:
+ assert(!"not reached");
+ brw_reg = brw_null_reg();
+ break;
}
if (reg->abs)
brw_reg = brw_abs(brw_reg);
@@ -3307,20 +3450,25 @@ void
fs_visitor::generate_code()
{
int last_native_inst = 0;
- struct brw_instruction *if_stack[16], *loop_stack[16];
- int if_stack_depth = 0, loop_stack_depth = 0;
- int if_depth_in_loop[16];
const char *last_annotation_string = NULL;
ir_instruction *last_annotation_ir = NULL;
+ int if_stack_array_size = 16;
+ int loop_stack_array_size = 16;
+ int if_stack_depth = 0, loop_stack_depth = 0;
+ brw_instruction **if_stack =
+ rzalloc_array(this->mem_ctx, brw_instruction *, if_stack_array_size);
+ brw_instruction **loop_stack =
+ rzalloc_array(this->mem_ctx, brw_instruction *, loop_stack_array_size);
+ int *if_depth_in_loop =
+ rzalloc_array(this->mem_ctx, int, loop_stack_array_size);
+
+
if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
printf("Native code for fragment shader %d:\n",
ctx->Shader.CurrentFragmentProgram->Name);
}
- if_depth_in_loop[loop_stack_depth] = 0;
-
- memset(&if_stack, 0, sizeof(if_stack));
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
struct brw_reg src[3], dst;
@@ -3404,7 +3552,6 @@ fs_visitor::generate_code()
break;
case BRW_OPCODE_IF:
- assert(if_stack_depth < 16);
if (inst->src[0].file != BAD_FILE) {
assert(intel->gen >= 6);
if_stack[if_stack_depth] = brw_IF_gen6(p, inst->conditional_mod, src[0], src[1]);
@@ -3413,6 +3560,11 @@ fs_visitor::generate_code()
}
if_depth_in_loop[loop_stack_depth]++;
if_stack_depth++;
+ if (if_stack_array_size <= if_stack_depth) {
+ if_stack_array_size *= 2;
+ if_stack = reralloc(this->mem_ctx, if_stack, brw_instruction *,
+ if_stack_array_size);
+ }
break;
case BRW_OPCODE_ELSE:
@@ -3427,6 +3579,13 @@ fs_visitor::generate_code()
case BRW_OPCODE_DO:
loop_stack[loop_stack_depth++] = brw_DO(p, BRW_EXECUTE_8);
+ if (loop_stack_array_size <= loop_stack_depth) {
+ loop_stack_array_size *= 2;
+ loop_stack = reralloc(this->mem_ctx, loop_stack, brw_instruction *,
+ loop_stack_array_size);
+ if_depth_in_loop = reralloc(this->mem_ctx, if_depth_in_loop, int,
+ loop_stack_array_size);
+ }
if_depth_in_loop[loop_stack_depth] = 0;
break;
@@ -3480,13 +3639,17 @@ fs_visitor::generate_code()
case FS_OPCODE_COS:
generate_math(inst, dst, src);
break;
+ case FS_OPCODE_CINTERP:
+ brw_MOV(p, dst, src[0]);
+ break;
case FS_OPCODE_LINTERP:
generate_linterp(inst, dst, src);
break;
case FS_OPCODE_TEX:
case FS_OPCODE_TXB:
+ case FS_OPCODE_TXD:
case FS_OPCODE_TXL:
- generate_tex(inst, dst);
+ generate_tex(inst, dst, src[0]);
break;
case FS_OPCODE_DISCARD_NOT:
generate_discard_not(inst, dst);
@@ -3542,6 +3705,10 @@ fs_visitor::generate_code()
last_native_inst = p->nr_insn;
}
+ ralloc_free(if_stack);
+ ralloc_free(loop_stack);
+ ralloc_free(if_depth_in_loop);
+
brw_set_uip_jip(p);
/* OK, while the INTEL_DEBUG=wm above is very nice for debugging FS
@@ -3617,10 +3784,9 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
v.emit_fb_writes();
v.split_virtual_grfs();
- v.setup_pull_constants();
- v.assign_curb_setup();
- v.assign_urb_setup();
+ v.setup_paramvalues_refs();
+ v.setup_pull_constants();
bool progress;
do {
@@ -3628,20 +3794,23 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
progress = v.remove_duplicate_mrf_writes() || progress;
- v.calculate_live_intervals();
progress = v.propagate_constants() || progress;
progress = v.register_coalesce() || progress;
progress = v.compute_to_mrf() || progress;
progress = v.dead_code_eliminate() || progress;
} while (progress);
+ v.schedule_instructions();
+
+ v.assign_curb_setup();
+ v.assign_urb_setup();
+
if (0) {
/* Debug of register spilling: Go spill everything. */
int virtual_grf_count = v.virtual_grf_next;
for (int i = 1; i < virtual_grf_count; i++) {
v.spill_reg(i);
}
- v.calculate_live_intervals();
}
if (0)
@@ -3650,8 +3819,6 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
while (!v.assign_regs()) {
if (v.fail)
break;
-
- v.calculate_live_intervals();
}
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index de7b15312a5..dc030ae5b50 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -41,7 +41,6 @@ extern "C" {
#include "brw_context.h"
#include "brw_eu.h"
#include "brw_wm.h"
-#include "talloc.h"
}
#include "../glsl/glsl_types.h"
#include "../glsl/ir.h"
@@ -68,9 +67,11 @@ enum fs_opcodes {
FS_OPCODE_COS,
FS_OPCODE_DDX,
FS_OPCODE_DDY,
+ FS_OPCODE_CINTERP,
FS_OPCODE_LINTERP,
FS_OPCODE_TEX,
FS_OPCODE_TXB,
+ FS_OPCODE_TXD,
FS_OPCODE_TXL,
FS_OPCODE_DISCARD_NOT,
FS_OPCODE_DISCARD_AND,
@@ -82,13 +83,13 @@ enum fs_opcodes {
class fs_reg {
public:
- /* Callers of this talloc-based new need not call delete. It's
- * easier to just talloc_free 'ctx' (or any of its ancestors). */
+ /* Callers of this ralloc-based new need not call delete. It's
+ * easier to just ralloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
{
void *node;
- node = talloc_size(ctx, size);
+ node = ralloc_size(ctx, size);
assert(node != NULL);
return node;
@@ -192,13 +193,13 @@ static const fs_reg reg_null_d(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_D);
class fs_inst : public exec_node {
public:
- /* Callers of this talloc-based new need not call delete. It's
- * easier to just talloc_free 'ctx' (or any of its ancestors). */
+ /* Callers of this ralloc-based new need not call delete. It's
+ * easier to just ralloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
{
void *node;
- node = talloc_zero_size(ctx, size);
+ node = rzalloc_size(ctx, size);
assert(node != NULL);
return node;
@@ -305,6 +306,26 @@ public:
offset == inst->offset);
}
+ bool is_tex()
+ {
+ return (opcode == FS_OPCODE_TEX ||
+ opcode == FS_OPCODE_TXB ||
+ opcode == FS_OPCODE_TXD ||
+ opcode == FS_OPCODE_TXL);
+ }
+
+ bool is_math()
+ {
+ return (opcode == FS_OPCODE_RCP ||
+ opcode == FS_OPCODE_RSQ ||
+ opcode == FS_OPCODE_SQRT ||
+ opcode == FS_OPCODE_EXP2 ||
+ opcode == FS_OPCODE_LOG2 ||
+ opcode == FS_OPCODE_SIN ||
+ opcode == FS_OPCODE_COS ||
+ opcode == FS_OPCODE_POW);
+ }
+
int opcode; /* BRW_OPCODE_* or FS_OPCODE_* */
fs_reg dst;
fs_reg src[3];
@@ -341,13 +362,30 @@ public:
this->fp = brw->fragment_program;
this->intel = &brw->intel;
this->ctx = &intel->ctx;
- this->mem_ctx = talloc_new(NULL);
+ this->mem_ctx = ralloc_context(NULL);
this->shader = shader;
this->fail = false;
this->variable_ht = hash_table_ctor(0,
hash_table_pointer_hash,
hash_table_pointer_compare);
+ /* There's a question that appears to be left open in the spec:
+ * How do implicit dst conversions interact with the CMP
+ * instruction or conditional mods? On gen6, the instruction:
+ *
+ * CMP null<d> src0<f> src1<f>
+ *
+ * will do src1 - src0 and compare that result as if it was an
+ * integer. On gen4, it will do src1 - src0 as float, convert
+ * the result to int, and compare as int. In between, it
+ * appears that it does src1 - src0 and does the compare in the
+ * execution type so dst type doesn't matter.
+ */
+ if (this->intel->gen > 4)
+ this->reg_null_cmp = reg_null_d;
+ else
+ this->reg_null_cmp = reg_null_f;
+
this->frag_color = NULL;
this->frag_data = NULL;
this->frag_depth = NULL;
@@ -361,13 +399,14 @@ public:
this->virtual_grf_array_size = 0;
this->virtual_grf_def = NULL;
this->virtual_grf_use = NULL;
+ this->live_intervals_valid = false;
this->kill_emitted = false;
}
~fs_visitor()
{
- talloc_free(this->mem_ctx);
+ ralloc_free(this->mem_ctx);
hash_table_dtor(this->variable_ht);
}
@@ -393,6 +432,7 @@ public:
void visit(ir_function_signature *ir);
fs_inst *emit(fs_inst inst);
+ void setup_paramvalues_refs();
void assign_curb_setup();
void calculate_urb_setup();
void assign_urb_setup();
@@ -409,11 +449,13 @@ public:
bool dead_code_eliminate();
bool remove_duplicate_mrf_writes();
bool virtual_grf_interferes(int a, int b);
+ void schedule_instructions();
+
void generate_code();
void generate_fb_write(fs_inst *inst);
void generate_linterp(fs_inst *inst, struct brw_reg dst,
struct brw_reg *src);
- void generate_tex(fs_inst *inst, struct brw_reg dst);
+ void generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
void generate_math(fs_inst *inst, struct brw_reg dst, struct brw_reg *src);
void generate_discard_not(fs_inst *inst, struct brw_reg temp);
void generate_discard_and(fs_inst *inst, struct brw_reg temp);
@@ -457,11 +499,18 @@ public:
void *mem_ctx;
exec_list instructions;
+ /* Delayed setup of c->prog_data.params[] due to realloc of
+ * ParamValues[] during compile.
+ */
+ int param_index[MAX_UNIFORMS * 4];
+ int param_offset[MAX_UNIFORMS * 4];
+
int *virtual_grf_sizes;
int virtual_grf_next;
int virtual_grf_array_size;
int *virtual_grf_def;
int *virtual_grf_use;
+ bool live_intervals_valid;
struct hash_table *variable_ht;
ir_variable *frag_color, *frag_data, *frag_depth;
@@ -485,6 +534,7 @@ public:
fs_reg pixel_w;
fs_reg delta_x;
fs_reg delta_y;
+ fs_reg reg_null_cmp;
int grf_used;
};
diff --git a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
index 20bfa4c3ea3..7f3f52854d2 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
@@ -141,7 +141,7 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir)
return visit_continue;
if (!this->mem_ctx)
- this->mem_ctx = talloc_parent(ir);
+ this->mem_ctx = ralloc_parent(ir);
for (i = 0; i < expr->get_num_operands(); i++) {
if (expr->operands[i]->type->is_vector()) {
diff --git a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
index bbb210cd449..f0277423170 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
@@ -41,7 +41,6 @@ extern "C" {
#include "brw_context.h"
#include "brw_eu.h"
#include "brw_wm.h"
-#include "talloc.h"
}
#include "brw_fs.h"
#include "../glsl/glsl_types.h"
@@ -94,6 +93,8 @@ fs_visitor::assign_regs()
int class_count = 0;
int aligned_pair_class = -1;
+ calculate_live_intervals();
+
/* Set up the register classes.
*
* The base registers store a scalar value. For texture samples,
@@ -232,8 +233,8 @@ fs_visitor::assign_regs()
}
- talloc_free(g);
- talloc_free(regs);
+ ralloc_free(g);
+ ralloc_free(regs);
return false;
}
@@ -271,8 +272,8 @@ fs_visitor::assign_regs()
this->grf_used = last_grf + 1;
- talloc_free(g);
- talloc_free(regs);
+ ralloc_free(g);
+ ralloc_free(regs);
return true;
}
@@ -416,4 +417,6 @@ fs_visitor::spill_reg(int spill_reg)
}
}
}
+
+ this->live_intervals_valid = false;
}
diff --git a/src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp b/src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp
new file mode 100644
index 00000000000..bff8f82f3f7
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp
@@ -0,0 +1,488 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <[email protected]>
+ *
+ */
+
+extern "C" {
+
+#include <sys/types.h>
+
+#include "main/macros.h"
+#include "main/shaderobj.h"
+#include "main/uniforms.h"
+#include "program/prog_optimize.h"
+#include "program/register_allocate.h"
+#include "program/sampler.h"
+#include "program/hash_table.h"
+#include "brw_context.h"
+#include "brw_eu.h"
+#include "brw_wm.h"
+}
+#include "brw_fs.h"
+#include "../glsl/glsl_types.h"
+#include "../glsl/ir_optimization.h"
+#include "../glsl/ir_print_visitor.h"
+
+/** @file brw_fs_schedule_instructions.cpp
+ *
+ * List scheduling of FS instructions.
+ *
+ * The basic model of the list scheduler is to take a basic block,
+ * compute a DAG of the dependencies (RAW ordering with latency, WAW
+ * ordering, WAR ordering), and make a list of the DAG heads.
+ * Heuristically pick a DAG head, then put all the children that are
+ * now DAG heads into the list of things to schedule.
+ *
+ * The heuristic is the important part. We're trying to be cheap,
+ * since actually computing the optimal scheduling is NP complete.
+ * What we do is track a "current clock". When we schedule a node, we
+ * update the earliest-unblocked clock time of its children, and
+ * increment the clock. Then, when trying to schedule, we just pick
+ * the earliest-unblocked instruction to schedule.
+ *
+ * Note that often there will be many things which could execute
+ * immediately, and there are a range of heuristic options to choose
+ * from in picking among those.
+ */
+
+class schedule_node : public exec_node
+{
+public:
+ schedule_node(fs_inst *inst)
+ {
+ this->inst = inst;
+ this->child_array_size = 0;
+ this->children = NULL;
+ this->child_latency = NULL;
+ this->child_count = 0;
+ this->parent_count = 0;
+ this->unblocked_time = 0;
+
+ int chans = 8;
+ int math_latency = 22;
+
+ switch (inst->opcode) {
+ case FS_OPCODE_RCP:
+ this->latency = 1 * chans * math_latency;
+ break;
+ case FS_OPCODE_RSQ:
+ this->latency = 2 * chans * math_latency;
+ break;
+ case FS_OPCODE_SQRT:
+ case FS_OPCODE_LOG2:
+ /* full precision log. partial is 2. */
+ this->latency = 3 * chans * math_latency;
+ break;
+ case FS_OPCODE_EXP2:
+ /* full precision. partial is 3, same throughput. */
+ this->latency = 4 * chans * math_latency;
+ break;
+ case FS_OPCODE_POW:
+ this->latency = 8 * chans * math_latency;
+ break;
+ case FS_OPCODE_SIN:
+ case FS_OPCODE_COS:
+ /* minimum latency, max is 12 rounds. */
+ this->latency = 5 * chans * math_latency;
+ break;
+ default:
+ this->latency = 2;
+ break;
+ }
+ }
+
+ fs_inst *inst;
+ schedule_node **children;
+ int *child_latency;
+ int child_count;
+ int parent_count;
+ int child_array_size;
+ int unblocked_time;
+ int latency;
+};
+
+class instruction_scheduler {
+public:
+ instruction_scheduler(fs_visitor *v, void *mem_ctx, int virtual_grf_count)
+ {
+ this->v = v;
+ this->mem_ctx = ralloc_context(mem_ctx);
+ this->virtual_grf_count = virtual_grf_count;
+ this->instructions.make_empty();
+ this->instructions_to_schedule = 0;
+ }
+
+ ~instruction_scheduler()
+ {
+ ralloc_free(this->mem_ctx);
+ }
+ void add_barrier_deps(schedule_node *n);
+ void add_dep(schedule_node *before, schedule_node *after, int latency);
+
+ void add_inst(fs_inst *inst);
+ void calculate_deps();
+ void schedule_instructions(fs_inst *next_block_header);
+
+ void *mem_ctx;
+
+ int instructions_to_schedule;
+ int virtual_grf_count;
+ exec_list instructions;
+ fs_visitor *v;
+};
+
+void
+instruction_scheduler::add_inst(fs_inst *inst)
+{
+ schedule_node *n = new(mem_ctx) schedule_node(inst);
+
+ assert(!inst->is_head_sentinel());
+ assert(!inst->is_tail_sentinel());
+
+ this->instructions_to_schedule++;
+
+ inst->remove();
+ instructions.push_tail(n);
+}
+
+/**
+ * Add a dependency between two instruction nodes.
+ *
+ * The @after node will be scheduled after @before. We will try to
+ * schedule it @latency cycles after @before, but no guarantees there.
+ */
+void
+instruction_scheduler::add_dep(schedule_node *before, schedule_node *after,
+ int latency)
+{
+ if (!before || !after)
+ return;
+
+ assert(before != after);
+
+ for (int i = 0; i < before->child_count; i++) {
+ if (before->children[i] == after) {
+ before->child_latency[i] = MAX2(before->child_latency[i], latency);
+ return;
+ }
+ }
+
+ if (before->child_array_size <= before->child_count) {
+ if (before->child_array_size < 16)
+ before->child_array_size = 16;
+ else
+ before->child_array_size *= 2;
+
+ before->children = reralloc(mem_ctx, before->children,
+ schedule_node *,
+ before->child_array_size);
+ before->child_latency = reralloc(mem_ctx, before->child_latency,
+ int, before->child_array_size);
+ }
+
+ before->children[before->child_count] = after;
+ before->child_latency[before->child_count] = latency;
+ before->child_count++;
+ after->parent_count++;
+}
+
+/**
+ * Sometimes we really want this node to execute after everything that
+ * was before it and before everything that followed it. This adds
+ * the deps to do so.
+ */
+void
+instruction_scheduler::add_barrier_deps(schedule_node *n)
+{
+ schedule_node *prev = (schedule_node *)n->prev;
+ schedule_node *next = (schedule_node *)n->next;
+
+ if (prev) {
+ while (!prev->is_head_sentinel()) {
+ add_dep(prev, n, 0);
+ prev = (schedule_node *)prev->prev;
+ }
+ }
+
+ if (next) {
+ while (!next->is_tail_sentinel()) {
+ add_dep(n, next, 0);
+ next = (schedule_node *)next->next;
+ }
+ }
+}
+
+void
+instruction_scheduler::calculate_deps()
+{
+ schedule_node *last_grf_write[virtual_grf_count];
+ schedule_node *last_mrf_write[BRW_MAX_MRF];
+ schedule_node *last_conditional_mod = NULL;
+
+ /* The last instruction always needs to still be the last
+ * instruction. Either it's flow control (IF, ELSE, ENDIF, DO,
+ * WHILE) and scheduling other things after it would disturb the
+ * basic block, or it's FB_WRITE and we should do a better job at
+ * dead code elimination anyway.
+ */
+ schedule_node *last = (schedule_node *)instructions.get_tail();
+ add_barrier_deps(last);
+
+ memset(last_grf_write, 0, sizeof(last_grf_write));
+ memset(last_mrf_write, 0, sizeof(last_mrf_write));
+
+ /* top-to-bottom dependencies: RAW and WAW. */
+ foreach_iter(exec_list_iterator, iter, instructions) {
+ schedule_node *n = (schedule_node *)iter.get();
+ fs_inst *inst = n->inst;
+
+ /* read-after-write deps. */
+ for (int i = 0; i < 3; i++) {
+ if (inst->src[i].file == GRF) {
+ if (last_grf_write[inst->src[i].reg]) {
+ add_dep(last_grf_write[inst->src[i].reg], n,
+ last_grf_write[inst->src[i].reg]->latency);
+ }
+ } else if (inst->src[i].file != BAD_FILE &&
+ inst->src[i].file != IMM &&
+ inst->src[i].file != UNIFORM) {
+ assert(inst->src[i].file != MRF);
+ add_barrier_deps(n);
+ }
+ }
+
+ for (int i = 0; i < inst->mlen; i++) {
+ /* It looks like the MRF regs are released in the send
+ * instruction once it's sent, not when the result comes
+ * back.
+ */
+ if (last_mrf_write[inst->base_mrf + i]) {
+ add_dep(last_mrf_write[inst->base_mrf + i], n,
+ last_mrf_write[inst->base_mrf + i]->latency);
+ }
+ }
+
+ if (inst->predicated) {
+ assert(last_conditional_mod);
+ add_dep(last_conditional_mod, n, last_conditional_mod->latency);
+ }
+
+ /* write-after-write deps. */
+ if (inst->dst.file == GRF) {
+ if (last_grf_write[inst->dst.reg]) {
+ add_dep(last_grf_write[inst->dst.reg], n,
+ last_grf_write[inst->dst.reg]->latency);
+ }
+ last_grf_write[inst->dst.reg] = n;
+ } else if (inst->dst.file == MRF) {
+ if (last_mrf_write[inst->dst.hw_reg]) {
+ add_dep(last_mrf_write[inst->dst.hw_reg], n,
+ last_mrf_write[inst->dst.hw_reg]->latency);
+ }
+ last_mrf_write[inst->dst.hw_reg] = n;
+ } else if (inst->dst.file != BAD_FILE) {
+ add_barrier_deps(n);
+ }
+
+ if (inst->mlen > 0) {
+ for (int i = 0; i < v->implied_mrf_writes(inst); i++) {
+ if (last_mrf_write[inst->base_mrf + i]) {
+ add_dep(last_mrf_write[inst->base_mrf + i], n,
+ last_mrf_write[inst->base_mrf + i]->latency);
+ }
+ last_mrf_write[inst->base_mrf + i] = n;
+ }
+ }
+
+ if (inst->conditional_mod) {
+ add_dep(last_conditional_mod, n, 0);
+ last_conditional_mod = n;
+ }
+ }
+
+ /* bottom-to-top dependencies: WAR */
+ memset(last_grf_write, 0, sizeof(last_grf_write));
+ memset(last_mrf_write, 0, sizeof(last_mrf_write));
+ last_conditional_mod = NULL;
+
+ exec_node *node;
+ exec_node *prev;
+ for (node = instructions.get_tail(), prev = node->prev;
+ !node->is_head_sentinel();
+ node = prev, prev = node->prev) {
+ schedule_node *n = (schedule_node *)node;
+ fs_inst *inst = n->inst;
+
+ /* write-after-read deps. */
+ for (int i = 0; i < 3; i++) {
+ if (inst->src[i].file == GRF) {
+ if (last_grf_write[inst->src[i].reg]) {
+ add_dep(n, last_grf_write[inst->src[i].reg], n->latency);
+ }
+ } else if (inst->src[i].file != BAD_FILE &&
+ inst->src[i].file != IMM &&
+ inst->src[i].file != UNIFORM) {
+ assert(inst->src[i].file != MRF);
+ add_barrier_deps(n);
+ }
+ }
+
+ for (int i = 0; i < inst->mlen; i++) {
+ /* It looks like the MRF regs are released in the send
+ * instruction once it's sent, not when the result comes
+ * back.
+ */
+ add_dep(n, last_mrf_write[inst->base_mrf + i], 2);
+ }
+
+ if (inst->predicated) {
+ if (last_conditional_mod) {
+ add_dep(n, last_conditional_mod, n->latency);
+ }
+ }
+
+ /* Update the things this instruction wrote, so earlier reads
+ * can mark this as WAR dependency.
+ */
+ if (inst->dst.file == GRF) {
+ last_grf_write[inst->dst.reg] = n;
+ } else if (inst->dst.file == MRF) {
+ last_mrf_write[inst->dst.hw_reg] = n;
+ } else if (inst->dst.file != BAD_FILE) {
+ add_barrier_deps(n);
+ }
+
+ if (inst->mlen > 0) {
+ for (int i = 0; i < v->implied_mrf_writes(inst); i++) {
+ last_mrf_write[inst->base_mrf + i] = n;
+ }
+ }
+
+ if (inst->conditional_mod)
+ last_conditional_mod = n;
+ }
+}
+
+void
+instruction_scheduler::schedule_instructions(fs_inst *next_block_header)
+{
+ int time = 0;
+
+ /* Remove non-DAG heads from the list. */
+ foreach_iter(exec_list_iterator, iter, instructions) {
+ schedule_node *n = (schedule_node *)iter.get();
+ if (n->parent_count != 0)
+ n->remove();
+ }
+
+ while (!instructions.is_empty()) {
+ schedule_node *chosen = NULL;
+ int chosen_time = 0;
+
+ foreach_iter(exec_list_iterator, iter, instructions) {
+ schedule_node *n = (schedule_node *)iter.get();
+
+ if (!chosen || n->unblocked_time < chosen_time) {
+ chosen = n;
+ chosen_time = n->unblocked_time;
+ }
+ }
+
+ /* Schedule this instruction. */
+ assert(chosen);
+ chosen->remove();
+ next_block_header->insert_before(chosen->inst);
+ instructions_to_schedule--;
+
+ /* Bump the clock. If we expected a delay for scheduling, then
+ * bump the clock to reflect that.
+ */
+ time = MAX2(time + 1, chosen_time);
+
+ /* Now that we've scheduled a new instruction, some of its
+ * children can be promoted to the list of instructions ready to
+ * be scheduled. Update the children's unblocked time for this
+ * DAG edge as we do so.
+ */
+ for (int i = 0; i < chosen->child_count; i++) {
+ schedule_node *child = chosen->children[i];
+
+ child->unblocked_time = MAX2(child->unblocked_time,
+ time + chosen->child_latency[i]);
+
+ child->parent_count--;
+ if (child->parent_count == 0) {
+ instructions.push_tail(child);
+ }
+ }
+
+ /* Shared resource: the mathbox. There's one per EU (on later
+ * generations, it's even more limited pre-gen6), so if we send
+ * something off to it then the next math isn't going to make
+ * progress until the first is done.
+ */
+ if (chosen->inst->is_math()) {
+ foreach_iter(exec_list_iterator, iter, instructions) {
+ schedule_node *n = (schedule_node *)iter.get();
+
+ if (n->inst->is_math())
+ n->unblocked_time = MAX2(n->unblocked_time,
+ time + chosen->latency);
+ }
+ }
+ }
+
+ assert(instructions_to_schedule == 0);
+}
+
+void
+fs_visitor::schedule_instructions()
+{
+ fs_inst *next_block_header = (fs_inst *)instructions.head;
+ instruction_scheduler sched(this, mem_ctx, this->virtual_grf_next);
+
+ while (!next_block_header->is_tail_sentinel()) {
+ /* Add things to be scheduled until we get to a new BB. */
+ while (!next_block_header->is_tail_sentinel()) {
+ fs_inst *inst = next_block_header;
+ next_block_header = (fs_inst *)next_block_header->next;
+
+ sched.add_inst(inst);
+ if (inst->opcode == BRW_OPCODE_IF ||
+ inst->opcode == BRW_OPCODE_ELSE ||
+ inst->opcode == BRW_OPCODE_ENDIF ||
+ inst->opcode == BRW_OPCODE_DO ||
+ inst->opcode == BRW_OPCODE_WHILE ||
+ inst->opcode == BRW_OPCODE_BREAK ||
+ inst->opcode == BRW_OPCODE_CONTINUE) {
+ break;
+ }
+ }
+ sched.calculate_deps();
+ sched.schedule_instructions(next_block_header);
+ }
+
+ this->live_intervals_valid = false;
+}
diff --git a/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp b/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
index 2be6b08b5c7..530ffa26580 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
@@ -69,7 +69,7 @@ public:
ir_variable *components[4];
- /** talloc_parent(this->var) -- the shader's talloc context. */
+ /** ralloc_parent(this->var) -- the shader's ralloc context. */
void *mem_ctx;
};
@@ -77,13 +77,13 @@ class ir_vector_reference_visitor : public ir_hierarchical_visitor {
public:
ir_vector_reference_visitor(void)
{
- this->mem_ctx = talloc_new(NULL);
+ this->mem_ctx = ralloc_context(NULL);
this->variable_list.make_empty();
}
~ir_vector_reference_visitor(void)
{
- talloc_free(mem_ctx);
+ ralloc_free(mem_ctx);
}
virtual ir_visitor_status visit(ir_variable *);
@@ -358,7 +358,7 @@ brw_do_vector_splitting(exec_list *instructions)
if (refs.variable_list.is_empty())
return false;
- void *mem_ctx = talloc_new(NULL);
+ void *mem_ctx = ralloc_context(NULL);
/* Replace the decls of the vectors to be split with their split
* components.
@@ -368,10 +368,10 @@ brw_do_vector_splitting(exec_list *instructions)
const struct glsl_type *type;
type = glsl_type::get_instance(entry->var->type->base_type, 1, 1);
- entry->mem_ctx = talloc_parent(entry->var);
+ entry->mem_ctx = ralloc_parent(entry->var);
for (unsigned int i = 0; i < entry->var->type->vector_elements; i++) {
- const char *name = talloc_asprintf(mem_ctx, "%s_%c",
+ const char *name = ralloc_asprintf(mem_ctx, "%s_%c",
entry->var->name,
"xyzw"[i]);
@@ -386,7 +386,7 @@ brw_do_vector_splitting(exec_list *instructions)
ir_vector_splitting_visitor split(&refs.variable_list);
visit_list_elements(&split, instructions);
- talloc_free(mem_ctx);
+ ralloc_free(mem_ctx);
return true;
}
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index 73b41fdbcef..70c451d071d 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -96,6 +96,9 @@ static void compile_gs_prog( struct brw_context *brw,
brw_gs_quad_strip( &c, key );
break;
case GL_LINE_LOOP:
+ /* Gen6: LINELOOP is converted to LINESTRIP at the beginning of the 3D pipeline */
+ if (intel->gen == 6)
+ return;
brw_gs_lines( &c );
break;
case GL_LINES:
@@ -189,7 +192,7 @@ static void populate_key( struct brw_context *brw,
}
if (intel->gen == 6)
- prim_gs_always = brw->primitive == GL_LINE_LOOP;
+ prim_gs_always = 0;
else
prim_gs_always = brw->primitive == GL_QUADS ||
brw->primitive == GL_QUAD_STRIP ||
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index a91b0528fac..c768be23fa7 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -74,7 +74,7 @@ static void upload_binding_table_pointers(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
BEGIN_BATCH(6);
- OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2));
+ OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS << 16 | (6 - 2));
OUT_BATCH(brw->vs.bind_bo_offset);
OUT_BATCH(0); /* gs */
OUT_BATCH(0); /* clip */
@@ -104,7 +104,7 @@ static void upload_gen6_binding_table_pointers(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
BEGIN_BATCH(4);
- OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 |
+ OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS << 16 |
GEN6_BINDING_TABLE_MODIFY_VS |
GEN6_BINDING_TABLE_MODIFY_GS |
GEN6_BINDING_TABLE_MODIFY_PS |
@@ -142,7 +142,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw )
}
BEGIN_BATCH(7);
- OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2));
+ OUT_BATCH(_3DSTATE_PIPELINED_POINTERS << 16 | (7 - 2));
OUT_RELOC(brw->vs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
if (brw->gs.prog_active)
OUT_RELOC(brw->gs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
@@ -151,7 +151,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw )
OUT_RELOC(brw->clip.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(brw->sf.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_RELOC(brw->wm.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
- OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0,
+ OUT_RELOC(brw->intel.batch.bo, I915_GEM_DOMAIN_INSTRUCTION, 0,
brw->cc.state_offset);
ADVANCE_BATCH();
@@ -214,7 +214,7 @@ static void emit_depthbuffer(struct brw_context *brw)
if (region == NULL) {
BEGIN_BATCH(len);
- OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
+ OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
(BRW_SURFACE_NULL << 29));
OUT_BATCH(0);
@@ -251,7 +251,7 @@ static void emit_depthbuffer(struct brw_context *brw)
assert(region->tiling != I915_TILING_NONE);
BEGIN_BATCH(len);
- OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
+ OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH(((region->pitch * region->cpp) - 1) |
(format << 18) |
(BRW_TILEWALK_YMAJOR << 26) |
@@ -277,7 +277,7 @@ static void emit_depthbuffer(struct brw_context *brw)
/* Initialize it for safety. */
if (intel->gen >= 6) {
BEGIN_BATCH(2);
- OUT_BATCH(CMD_3D_CLEAR_PARAMS << 16 | (2 - 2));
+ OUT_BATCH(_3DSTATE_CLEAR_PARAMS << 16 | (2 - 2));
OUT_BATCH(0);
ADVANCE_BATCH();
}
@@ -301,16 +301,15 @@ const struct brw_tracked_state brw_depthbuffer = {
static void upload_polygon_stipple(struct brw_context *brw)
{
+ struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &brw->intel.ctx;
- struct brw_polygon_stipple bps;
GLuint i;
if (!ctx->Polygon.StippleFlag)
return;
- memset(&bps, 0, sizeof(bps));
- bps.header.opcode = CMD_POLY_STIPPLE_PATTERN;
- bps.header.length = sizeof(bps)/4-2;
+ BEGIN_BATCH(33);
+ OUT_BATCH(_3DSTATE_POLY_STIPPLE_PATTERN << 16 | (33 - 2));
/* Polygon stipple is provided in OpenGL order, i.e. bottom
* row first. If we're rendering to a window (i.e. the
@@ -321,14 +320,13 @@ static void upload_polygon_stipple(struct brw_context *brw)
*/
if (ctx->DrawBuffer->Name == 0) {
for (i = 0; i < 32; i++)
- bps.stipple[i] = ctx->PolygonStipple[31 - i]; /* invert */
+ OUT_BATCH(ctx->PolygonStipple[31 - i]); /* invert */
}
else {
for (i = 0; i < 32; i++)
- bps.stipple[i] = ctx->PolygonStipple[i]; /* don't invert */
+ OUT_BATCH(ctx->PolygonStipple[i]);
}
-
- BRW_CACHED_BATCH_STRUCT(brw, &bps);
+ CACHED_BATCH();
}
const struct brw_tracked_state brw_polygon_stipple = {
@@ -347,15 +345,14 @@ const struct brw_tracked_state brw_polygon_stipple = {
static void upload_polygon_stipple_offset(struct brw_context *brw)
{
+ struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &brw->intel.ctx;
- struct brw_polygon_stipple_offset bpso;
if (!ctx->Polygon.StippleFlag)
return;
- memset(&bpso, 0, sizeof(bpso));
- bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
- bpso.header.length = sizeof(bpso)/4-2;
+ BEGIN_BATCH(2);
+ OUT_BATCH(_3DSTATE_POLY_STIPPLE_OFFSET << 16 | (2-2));
/* If we're drawing to a system window (ctx->DrawBuffer->Name == 0),
* we have to invert the Y axis in order to match the OpenGL
@@ -365,16 +362,11 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)
* system works just fine, and there's no window system to
* worry about.
*/
- if (brw->intel.ctx.DrawBuffer->Name == 0) {
- bpso.bits0.x_offset = 0;
- bpso.bits0.y_offset = (32 - (ctx->DrawBuffer->Height & 31)) & 31;
- }
- else {
- bpso.bits0.y_offset = 0;
- bpso.bits0.x_offset = 0;
- }
-
- BRW_CACHED_BATCH_STRUCT(brw, &bpso);
+ if (brw->intel.ctx.DrawBuffer->Name == 0)
+ OUT_BATCH((32 - (ctx->DrawBuffer->Height & 31)) & 31);
+ else
+ OUT_BATCH(0);
+ CACHED_BATCH();
}
#define _NEW_WINDOW_POS 0x40000000
@@ -393,18 +385,17 @@ const struct brw_tracked_state brw_polygon_stipple_offset = {
*/
static void upload_aa_line_parameters(struct brw_context *brw)
{
+ struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &brw->intel.ctx;
- struct brw_aa_line_parameters balp;
if (!ctx->Line.SmoothFlag || !brw->has_aa_line_parameters)
return;
+ OUT_BATCH(_3DSTATE_AA_LINE_PARAMETERS << 16 | (3 - 2));
/* use legacy aa line coverage computation */
- memset(&balp, 0, sizeof(balp));
- balp.header.opcode = CMD_AA_LINE_PARAMETERS;
- balp.header.length = sizeof(balp) / 4 - 2;
-
- BRW_CACHED_BATCH_STRUCT(brw, &balp);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ CACHED_BATCH();
}
const struct brw_tracked_state brw_aa_line_parameters = {
@@ -422,28 +413,21 @@ const struct brw_tracked_state brw_aa_line_parameters = {
static void upload_line_stipple(struct brw_context *brw)
{
+ struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &brw->intel.ctx;
- struct brw_line_stipple bls;
GLfloat tmp;
GLint tmpi;
if (!ctx->Line.StippleFlag)
return;
- memset(&bls, 0, sizeof(bls));
- bls.header.opcode = CMD_LINE_STIPPLE_PATTERN;
- bls.header.length = sizeof(bls)/4 - 2;
-
- bls.bits0.pattern = ctx->Line.StipplePattern;
- bls.bits1.repeat_count = ctx->Line.StippleFactor;
-
+ BEGIN_BATCH(3);
+ OUT_BATCH(_3DSTATE_LINE_STIPPLE_PATTERN << 16 | (3 - 2));
+ OUT_BATCH(ctx->Line.StipplePattern);
tmp = 1.0 / (GLfloat) ctx->Line.StippleFactor;
tmpi = tmp * (1<<13);
-
-
- bls.bits1.inverse_repeat_count = tmpi;
-
- BRW_CACHED_BATCH_STRUCT(brw, &bls);
+ OUT_BATCH(tmpi << 16 | ctx->Line.StippleFactor);
+ CACHED_BATCH();
}
const struct brw_tracked_state brw_line_stipple = {
@@ -481,7 +465,7 @@ static void upload_invarient_state( struct brw_context *brw )
/* Disable depth offset clamping.
*/
- gdo.header.opcode = CMD_GLOBAL_DEPTH_OFFSET_CLAMP;
+ gdo.header.opcode = _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP;
gdo.header.length = sizeof(gdo)/4 - 2;
gdo.depth_offset_clamp = 0.0;
@@ -492,20 +476,20 @@ static void upload_invarient_state( struct brw_context *brw )
int i;
BEGIN_BATCH(3);
- OUT_BATCH(CMD_3D_MULTISAMPLE << 16 | (3 - 2));
+ OUT_BATCH(_3DSTATE_MULTISAMPLE << 16 | (3 - 2));
OUT_BATCH(MS_PIXEL_LOCATION_CENTER |
MS_NUMSAMPLES_1);
OUT_BATCH(0); /* positions for 4/8-sample */
ADVANCE_BATCH();
BEGIN_BATCH(2);
- OUT_BATCH(CMD_3D_SAMPLE_MASK << 16 | (2 - 2));
+ OUT_BATCH(_3DSTATE_SAMPLE_MASK << 16 | (2 - 2));
OUT_BATCH(1);
ADVANCE_BATCH();
for (i = 0; i < 4; i++) {
BEGIN_BATCH(4);
- OUT_BATCH(CMD_GS_SVB_INDEX << 16 | (4 - 2));
+ OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2));
OUT_BATCH(i << SVB_INDEX_SHIFT);
OUT_BATCH(0);
OUT_BATCH(0xffffffff);
@@ -565,7 +549,7 @@ static void upload_state_base_address( struct brw_context *brw )
BEGIN_BATCH(10);
OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (10 - 2));
OUT_BATCH(1); /* General state base address */
- OUT_RELOC(intel->batch->buf, I915_GEM_DOMAIN_SAMPLER, 0,
+ OUT_RELOC(intel->batch.bo, I915_GEM_DOMAIN_SAMPLER, 0,
1); /* Surface state base address */
OUT_BATCH(1); /* Dynamic state base address */
OUT_BATCH(1); /* Indirect object base address */
@@ -579,7 +563,7 @@ static void upload_state_base_address( struct brw_context *brw )
BEGIN_BATCH(8);
OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2));
OUT_BATCH(1); /* General state base address */
- OUT_RELOC(intel->batch->buf, I915_GEM_DOMAIN_SAMPLER, 0,
+ OUT_RELOC(intel->batch.bo, I915_GEM_DOMAIN_SAMPLER, 0,
1); /* Surface state base address */
OUT_BATCH(1); /* Indirect object base address */
OUT_BATCH(1); /* Instruction base address */
@@ -591,7 +575,7 @@ static void upload_state_base_address( struct brw_context *brw )
BEGIN_BATCH(6);
OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2));
OUT_BATCH(1); /* General state base address */
- OUT_RELOC(intel->batch->buf, I915_GEM_DOMAIN_SAMPLER, 0,
+ OUT_RELOC(intel->batch.bo, I915_GEM_DOMAIN_SAMPLER, 0,
1); /* Surface state base address */
OUT_BATCH(1); /* Indirect object base address */
OUT_BATCH(1); /* General state upper bound */
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 94efa791091..7d653327e30 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -36,7 +36,7 @@
#include "program/program.h"
#include "program/programopt.h"
#include "tnl/tnl.h"
-#include "talloc.h"
+#include "../glsl/ralloc.h"
#include "brw_context.h"
#include "brw_wm.h"
@@ -115,7 +115,7 @@ shader_error(struct gl_context *ctx, struct gl_program *prog, const char *msg)
shader = _mesa_lookup_shader_program(ctx, prog->Id);
if (shader) {
- shader->InfoLog = talloc_strdup_append(shader->InfoLog, msg);
+ ralloc_strcat(&shader->InfoLog, msg);
shader->LinkStatus = GL_FALSE;
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c
index f28f28663ea..b41d05dd438 100644
--- a/src/mesa/drivers/dri/i965/brw_queryobj.c
+++ b/src/mesa/drivers/dri/i965/brw_queryobj.c
@@ -177,7 +177,7 @@ brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
ADVANCE_BATCH();
}
- intel_batchbuffer_flush(intel->batch);
+ intel_batchbuffer_flush(intel);
} else {
/* Flush the batchbuffer in case it has writes to our query BO.
* Have later queries write to a new query BO so that further rendering
@@ -185,7 +185,7 @@ brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
*/
if (query->bo) {
brw_emit_query_end(brw);
- intel_batchbuffer_flush(intel->batch);
+ intel_batchbuffer_flush(intel);
drm_intel_bo_unreference(brw->query.bo);
brw->query.bo = NULL;
@@ -232,6 +232,12 @@ brw_prepare_query_begin(struct brw_context *brw)
brw->query.bo = NULL;
brw->query.bo = drm_intel_bo_alloc(intel->bufmgr, "query", 4096, 1);
+
+ /* clear target buffer */
+ drm_intel_bo_map(brw->query.bo, GL_TRUE);
+ memset((char *)brw->query.bo->virtual, 0, 4096);
+ drm_intel_bo_unmap(brw->query.bo);
+
brw->query.index = 0;
}
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 3beed16945b..86b0caa4a4e 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -164,25 +164,18 @@ void brw_destroy_caches( struct brw_context *brw );
/***********************************************************************
* brw_state_batch.c
*/
-#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)))
-#define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) )
-
-GLboolean brw_cached_batch_struct( struct brw_context *brw,
- const void *data,
- GLuint sz );
-void brw_destroy_batch_cache( struct brw_context *brw );
-void brw_clear_batch_cache( struct brw_context *brw );
+#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data(&brw->intel, (s), \
+ sizeof(*(s)), false)
+
void *brw_state_batch(struct brw_context *brw,
int size,
int alignment,
- drm_intel_bo **out_bo,
uint32_t *out_offset);
/* brw_wm_surface_state.c */
void brw_create_constant_surface(struct brw_context *brw,
drm_intel_bo *bo,
int width,
- drm_intel_bo **out_bo,
uint32_t *out_offset);
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c
index be3989eb7db..213c7a38d8c 100644
--- a/src/mesa/drivers/dri/i965/brw_state_batch.c
+++ b/src/mesa/drivers/dri/i965/brw_state_batch.c
@@ -29,75 +29,10 @@
* Keith Whitwell <[email protected]>
*/
-
-
#include "brw_state.h"
#include "intel_batchbuffer.h"
#include "main/imports.h"
-
-
-/* A facility similar to the data caching code above, which aims to
- * prevent identical commands being issued repeatedly.
- */
-GLboolean brw_cached_batch_struct( struct brw_context *brw,
- const void *data,
- GLuint sz )
-{
- struct brw_cached_batch_item *item = brw->cached_batch_items;
- struct header *newheader = (struct header *)data;
-
- if (brw->emit_state_always) {
- intel_batchbuffer_data(brw->intel.batch, data, sz);
- return GL_TRUE;
- }
-
- while (item) {
- if (item->header->opcode == newheader->opcode) {
- if (item->sz == sz && memcmp(item->header, newheader, sz) == 0)
- return GL_FALSE;
- if (item->sz != sz) {
- free(item->header);
- item->header = malloc(sz);
- item->sz = sz;
- }
- goto emit;
- }
- item = item->next;
- }
-
- assert(!item);
- item = CALLOC_STRUCT(brw_cached_batch_item);
- item->header = malloc(sz);
- item->sz = sz;
- item->next = brw->cached_batch_items;
- brw->cached_batch_items = item;
-
- emit:
- memcpy(item->header, newheader, sz);
- intel_batchbuffer_data(brw->intel.batch, data, sz);
- return GL_TRUE;
-}
-
-void brw_clear_batch_cache( struct brw_context *brw )
-{
- struct brw_cached_batch_item *item = brw->cached_batch_items;
-
- while (item) {
- struct brw_cached_batch_item *next = item->next;
- free((void *)item->header);
- free(item);
- item = next;
- }
-
- brw->cached_batch_items = NULL;
-}
-
-void brw_destroy_batch_cache( struct brw_context *brw )
-{
- brw_clear_batch_cache(brw);
-}
-
/**
* Allocates a block of space in the batchbuffer for indirect state.
*
@@ -116,13 +51,12 @@ void *
brw_state_batch(struct brw_context *brw,
int size,
int alignment,
- drm_intel_bo **out_bo,
uint32_t *out_offset)
{
- struct intel_batchbuffer *batch = brw->intel.batch;
+ struct intel_batchbuffer *batch = &brw->intel.batch;
uint32_t offset;
- assert(size < batch->buf->size);
+ assert(size < batch->bo->size);
offset = ROUND_DOWN_TO(batch->state_batch_offset - size, alignment);
/* If allocating from the top would wrap below the batchbuffer, or
@@ -130,19 +64,13 @@ brw_state_batch(struct brw_context *brw,
* space, then flush and try again.
*/
if (batch->state_batch_offset < size ||
- offset < batch->ptr - batch->map + batch->reserved_space) {
- intel_batchbuffer_flush(batch);
+ offset < 4*batch->used + batch->reserved_space) {
+ intel_batchbuffer_flush(&brw->intel);
offset = ROUND_DOWN_TO(batch->state_batch_offset - size, alignment);
}
batch->state_batch_offset = offset;
- if (*out_bo != batch->buf) {
- drm_intel_bo_unreference(*out_bo);
- drm_intel_bo_reference(batch->buf);
- *out_bo = batch->buf;
- }
-
*out_offset = offset;
- return batch->map + offset;
+ return batch->map + (offset>>2);
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c
index 58ff528d44b..01eeb19a684 100644
--- a/src/mesa/drivers/dri/i965/brw_state_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_state_cache.c
@@ -58,8 +58,6 @@
#include "main/imports.h"
#include "brw_state.h"
-#include "intel_batchbuffer.h"
-#include "brw_wm.h"
#define FILE_DEBUG_FLAG DEBUG_STATE
@@ -433,8 +431,6 @@ brw_clear_cache(struct brw_context *brw, struct brw_cache *cache)
void
brw_state_cache_check_size(struct brw_context *brw)
{
- DBG("%s (n_items=%d)\n", __FUNCTION__, brw->cache.n_items);
-
/* un-tuned guess. Each object is generally a page, so 1000 of them is 4 MB of
* state cache.
*/
diff --git a/src/mesa/drivers/dri/i965/brw_state_dump.c b/src/mesa/drivers/dri/i965/brw_state_dump.c
index e2628874712..fdce79da2f4 100644
--- a/src/mesa/drivers/dri/i965/brw_state_dump.c
+++ b/src/mesa/drivers/dri/i965/brw_state_dump.c
@@ -26,6 +26,7 @@
*/
#include "main/mtypes.h"
+#include "intel_batchbuffer.h"
#include "brw_context.h"
#include "brw_defines.h"
@@ -54,7 +55,8 @@ state_out(const char *name, void *data, uint32_t hw_offset, int index,
/** Generic, undecoded state buffer debug printout */
static void
-state_struct_out(const char *name, drm_intel_bo *buffer, unsigned int state_size)
+state_struct_out(const char *name, drm_intel_bo *buffer,
+ unsigned int offset, unsigned int size)
{
int i;
@@ -62,8 +64,8 @@ state_struct_out(const char *name, drm_intel_bo *buffer, unsigned int state_size
return;
drm_intel_bo_map(buffer, GL_FALSE);
- for (i = 0; i < state_size / 4; i++) {
- state_out(name, buffer->virtual, buffer->offset, i,
+ for (i = 0; i < size / 4; i++) {
+ state_out(name, buffer->virtual + offset, buffer->offset + offset, i,
"dword %d\n", i);
}
drm_intel_bo_unmap(buffer);
@@ -98,21 +100,25 @@ get_965_surface_format(unsigned int surface_format)
static void dump_wm_surface_state(struct brw_context *brw)
{
+ dri_bo *bo;
+ GLubyte *base;
int i;
+ bo = brw->intel.batch.bo;
+ drm_intel_bo_map(bo, GL_FALSE);
+ base = bo->virtual;
+
for (i = 0; i < brw->wm.nr_surfaces; i++) {
- drm_intel_bo *surf_bo = brw->wm.surf_bo[i];
unsigned int surfoff;
struct brw_surface_state *surf;
char name[20];
- if (surf_bo == NULL) {
+ if (brw->wm.surf_offset[i] == 0) {
fprintf(stderr, "WM SURF%d: NULL\n", i);
continue;
}
- drm_intel_bo_map(surf_bo, GL_FALSE);
- surfoff = surf_bo->offset + brw->wm.surf_offset[i];
- surf = (struct brw_surface_state *)(surf_bo->virtual + brw->wm.surf_offset[i]);
+ surfoff = bo->offset + brw->wm.surf_offset[i];
+ surf = (struct brw_surface_state *)(base + brw->wm.surf_offset[i]);
sprintf(name, "WM SURF%d", i);
state_out(name, surf, surfoff, 0, "%s %s\n",
@@ -127,9 +133,8 @@ static void dump_wm_surface_state(struct brw_context *brw)
surf->ss4.min_lod);
state_out(name, surf, surfoff, 5, "x,y offset: %d,%d\n",
surf->ss5.x_offset, surf->ss5.y_offset);
-
- drm_intel_bo_unmap(surf_bo);
}
+ drm_intel_bo_unmap(bo);
}
@@ -280,13 +285,14 @@ static void dump_cc_state(struct brw_context *brw)
const char *name = "CC";
struct gen6_color_calc_state *cc;
uint32_t cc_off;
+ dri_bo *bo = brw->intel.batch.bo;
- if (brw->cc.state_bo == NULL)
+ if (brw->cc.state_offset == 0)
return;
- drm_intel_bo_map(brw->cc.state_bo, GL_FALSE);
- cc = brw->cc.state_bo->virtual;
- cc_off = brw->cc.state_bo->offset;
+ drm_intel_bo_map(bo, GL_FALSE);
+ cc = bo->virtual;
+ cc_off = bo->offset;
state_out(name, cc, cc_off, 0, "alpha test format %s, round disable %d, stencil ref %d,"
"bf stencil ref %d\n",
@@ -300,7 +306,7 @@ static void dump_cc_state(struct brw_context *brw)
state_out(name, cc, cc_off, 4, "constant blue %f\n", cc->constant_b);
state_out(name, cc, cc_off, 5, "constant alpha %f\n", cc->constant_a);
- drm_intel_bo_unmap(brw->cc.state_bo);
+ drm_intel_bo_unmap(bo);
}
@@ -369,26 +375,29 @@ void brw_debug_batch(struct intel_context *intel)
{
struct brw_context *brw = brw_context(&intel->ctx);
- state_struct_out("WM bind", brw->wm.bind_bo, 4 * brw->wm.nr_surfaces);
+ state_struct_out("WM bind",
+ brw->intel.batch.bo,
+ brw->wm.bind_bo_offset,
+ 4 * brw->wm.nr_surfaces);
dump_wm_surface_state(brw);
dump_wm_sampler_state(brw);
if (intel->gen < 6)
- state_struct_out("VS", brw->vs.state_bo, sizeof(struct brw_vs_unit_state));
+ state_struct_out("VS", brw->vs.state_bo, 0, sizeof(struct brw_vs_unit_state));
brw_debug_prog("VS prog", brw->vs.prog_bo);
if (intel->gen < 6)
- state_struct_out("GS", brw->gs.state_bo, sizeof(struct brw_gs_unit_state));
+ state_struct_out("GS", brw->gs.state_bo, 0, sizeof(struct brw_gs_unit_state));
brw_debug_prog("GS prog", brw->gs.prog_bo);
if (intel->gen < 6) {
- state_struct_out("SF", brw->sf.state_bo, sizeof(struct brw_sf_unit_state));
+ state_struct_out("SF", brw->sf.state_bo, 0, sizeof(struct brw_sf_unit_state));
brw_debug_prog("SF prog", brw->sf.prog_bo);
}
dump_sf_viewport_state(brw);
if (intel->gen < 6)
- state_struct_out("WM", brw->wm.state_bo, sizeof(struct brw_wm_unit_state));
+ state_struct_out("WM", brw->wm.state_bo, 0, sizeof(struct brw_wm_unit_state));
brw_debug_prog("WM prog", brw->wm.prog_bo);
if (intel->gen >= 6) {
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index eba4411ca70..6f521be6599 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -104,7 +104,7 @@ static const struct brw_tracked_state *gen4_atoms[] =
&brw_constant_buffer
};
-const struct brw_tracked_state *gen6_atoms[] =
+static const struct brw_tracked_state *gen6_atoms[] =
{
&brw_check_fallback,
@@ -169,25 +169,49 @@ const struct brw_tracked_state *gen6_atoms[] =
void brw_init_state( struct brw_context *brw )
{
+ const struct brw_tracked_state **atoms;
+ int num_atoms;
+
brw_init_caches(brw);
+
+ if (brw->intel.gen >= 6) {
+ atoms = gen6_atoms;
+ num_atoms = ARRAY_SIZE(gen6_atoms);
+ } else {
+ atoms = gen4_atoms;
+ num_atoms = ARRAY_SIZE(gen4_atoms);
+ }
+
+ while (num_atoms--) {
+ assert((*atoms)->dirty.mesa |
+ (*atoms)->dirty.brw |
+ (*atoms)->dirty.cache);
+
+ if ((*atoms)->prepare)
+ brw->prepare_atoms[brw->num_prepare_atoms++] = **atoms;
+ if ((*atoms)->emit)
+ brw->emit_atoms[brw->num_emit_atoms++] = **atoms;
+ atoms++;
+ }
+ assert(brw->num_emit_atoms <= ARRAY_SIZE(brw->emit_atoms));
+ assert(brw->num_prepare_atoms <= ARRAY_SIZE(brw->prepare_atoms));
}
void brw_destroy_state( struct brw_context *brw )
{
brw_destroy_caches(brw);
- brw_destroy_batch_cache(brw);
}
/***********************************************************************
*/
-static GLboolean check_state( const struct brw_state_flags *a,
- const struct brw_state_flags *b )
+static GLuint check_state( const struct brw_state_flags *a,
+ const struct brw_state_flags *b )
{
- return ((a->mesa & b->mesa) ||
- (a->brw & b->brw) ||
- (a->cache & b->cache));
+ return ((a->mesa & b->mesa) |
+ (a->brw & b->brw) |
+ (a->cache & b->cache)) != 0;
}
static void accumulate_state( struct brw_state_flags *a,
@@ -233,7 +257,6 @@ static struct dirty_bit_map mesa_bits[] = {
DEFINE_BIT(_NEW_MODELVIEW),
DEFINE_BIT(_NEW_PROJECTION),
DEFINE_BIT(_NEW_TEXTURE_MATRIX),
- DEFINE_BIT(_NEW_ACCUM),
DEFINE_BIT(_NEW_COLOR),
DEFINE_BIT(_NEW_DEPTH),
DEFINE_BIT(_NEW_EVAL),
@@ -279,6 +302,10 @@ static struct dirty_bit_map brw_bits[] = {
DEFINE_BIT(BRW_NEW_VERTICES),
DEFINE_BIT(BRW_NEW_BATCH),
DEFINE_BIT(BRW_NEW_DEPTH_BUFFER),
+ DEFINE_BIT(BRW_NEW_NR_WM_SURFACES),
+ DEFINE_BIT(BRW_NEW_NR_VS_SURFACES),
+ DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
+ DEFINE_BIT(BRW_NEW_WM_CONSTBUF),
{0, 0, 0}
};
@@ -340,24 +367,16 @@ void brw_validate_state( struct brw_context *brw )
struct gl_context *ctx = &brw->intel.ctx;
struct intel_context *intel = &brw->intel;
struct brw_state_flags *state = &brw->state.dirty;
+ const struct brw_tracked_state *atoms = brw->prepare_atoms;
+ int num_atoms = brw->num_prepare_atoms;
GLuint i;
- const struct brw_tracked_state **atoms;
- int num_atoms;
brw_clear_validated_bos(brw);
state->mesa |= brw->intel.NewGLState;
brw->intel.NewGLState = 0;
- brw_add_validated_bo(brw, intel->batch->buf);
-
- if (intel->gen >= 6) {
- atoms = gen6_atoms;
- num_atoms = ARRAY_SIZE(gen6_atoms);
- } else {
- atoms = gen4_atoms;
- num_atoms = ARRAY_SIZE(gen4_atoms);
- }
+ brw_add_validated_bo(brw, intel->batch.bo);
if (brw->emit_state_always) {
state->mesa |= ~0;
@@ -375,27 +394,20 @@ void brw_validate_state( struct brw_context *brw )
brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
}
- if (state->mesa == 0 &&
- state->cache == 0 &&
- state->brw == 0)
+ if ((state->mesa | state->cache | state->brw) == 0)
return;
- if (brw->state.dirty.brw & BRW_NEW_CONTEXT)
- brw_clear_batch_cache(brw);
-
brw->intel.Fallback = GL_FALSE; /* boolean, not bitfield */
/* do prepare stage for all atoms */
for (i = 0; i < num_atoms; i++) {
- const struct brw_tracked_state *atom = atoms[i];
-
- if (brw->intel.Fallback)
- break;
+ const struct brw_tracked_state *atom = &atoms[i];
if (check_state(state, &atom->dirty)) {
- if (atom->prepare) {
- atom->prepare(brw);
- }
+ atom->prepare(brw);
+
+ if (brw->intel.Fallback)
+ break;
}
}
@@ -418,20 +430,11 @@ void brw_validate_state( struct brw_context *brw )
void brw_upload_state(struct brw_context *brw)
{
- struct intel_context *intel = &brw->intel;
struct brw_state_flags *state = &brw->state.dirty;
+ const struct brw_tracked_state *atoms = brw->emit_atoms;
+ int num_atoms = brw->num_emit_atoms;
int i;
static int dirty_count = 0;
- const struct brw_tracked_state **atoms;
- int num_atoms;
-
- if (intel->gen >= 6) {
- atoms = gen6_atoms;
- num_atoms = ARRAY_SIZE(gen6_atoms);
- } else {
- atoms = gen4_atoms;
- num_atoms = ARRAY_SIZE(gen4_atoms);
- }
brw_clear_validated_bos(brw);
@@ -445,20 +448,14 @@ void brw_upload_state(struct brw_context *brw)
prev = *state;
for (i = 0; i < num_atoms; i++) {
- const struct brw_tracked_state *atom = atoms[i];
+ const struct brw_tracked_state *atom = &atoms[i];
struct brw_state_flags generated;
- assert(atom->dirty.mesa ||
- atom->dirty.brw ||
- atom->dirty.cache);
-
if (brw->intel.Fallback)
break;
if (check_state(state, &atom->dirty)) {
- if (atom->emit) {
- atom->emit( brw );
- }
+ atom->emit(brw);
}
accumulate_state(&examined, &atom->dirty);
@@ -474,15 +471,13 @@ void brw_upload_state(struct brw_context *brw)
}
else {
for (i = 0; i < num_atoms; i++) {
- const struct brw_tracked_state *atom = atoms[i];
+ const struct brw_tracked_state *atom = &atoms[i];
if (brw->intel.Fallback)
break;
if (check_state(state, &atom->dirty)) {
- if (atom->emit) {
- atom->emit( brw );
- }
+ atom->emit(brw);
}
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index 8f97bd136fd..6687a89e80a 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -1017,7 +1017,14 @@ struct brw_wm_unit_state
GLuint enable_32_pix:1;
GLuint enable_con_32_pix:1;
GLuint enable_con_64_pix:1;
- GLuint pad0:5;
+ GLuint pad0:1;
+
+ /* These next four bits are for Ironlake+ */
+ GLuint fast_span_coverage_enable:1;
+ GLuint depth_buffer_clear:1;
+ GLuint depth_buffer_resolve_enable:1;
+ GLuint hierarchical_depth_buffer_resolve_enable:1;
+
GLuint legacy_global_depth_bias:1;
GLuint line_stipple:1;
GLuint depth_offset:1;
@@ -1064,6 +1071,15 @@ struct brw_sampler_default_color {
GLfloat color[4];
};
+struct gen5_sampler_default_color {
+ uint8_t ub[4];
+ float f[4];
+ uint16_t hf[4];
+ uint16_t us[4];
+ int16_t s[4];
+ uint8_t b[4];
+};
+
struct brw_sampler_state
{
@@ -1169,7 +1185,12 @@ struct brw_surface_state
GLuint cube_neg_y:1;
GLuint cube_pos_x:1;
GLuint cube_neg_x:1;
- GLuint pad:4;
+ GLuint pad:2;
+ /* Required on gen6 for surfaces accessed through render cache messages.
+ */
+ GLuint render_cache_read_write:1;
+ /* Ironlake and newer: instead of replicating one of the texels */
+ GLuint cube_corner_average:1;
GLuint mipmap_layout_mode:1;
GLuint vert_line_stride_ofs:1;
GLuint vert_line_stride:1;
@@ -1651,6 +1672,18 @@ struct brw_instruction
struct {
GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint msg_type:3;
+ GLuint target_cache:2;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } dp_read_g4x;
+
+ struct {
+ GLuint binding_table_index:8;
GLuint msg_control:3;
GLuint msg_type:3;
GLuint target_cache:2;
diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c
index dfc1551aca6..b0419d8a420 100644
--- a/src/mesa/drivers/dri/i965/brw_urb.c
+++ b/src/mesa/drivers/dri/i965/brw_urb.c
@@ -248,5 +248,13 @@ void brw_upload_urb_fence(struct brw_context *brw)
uf.bits1.sf_fence = brw->urb.cs_start;
uf.bits1.cs_fence = brw->urb.size;
+ /* erratum: URB_FENCE must not cross a 64byte cacheline */
+ if ((brw->intel.batch.used & 15) > 12) {
+ int pad = 16 - (brw->intel.batch.used & 15);
+ do
+ brw->intel.batch.map[brw->intel.batch.used++] = MI_NOOP;
+ while (--pad);
+ }
+
BRW_BATCH_STRUCT(brw, &uf);
}
diff --git a/src/mesa/drivers/dri/i965/brw_util.c b/src/mesa/drivers/dri/i965/brw_util.c
index e878da3850d..d28d9abcb33 100644
--- a/src/mesa/drivers/dri/i965/brw_util.c
+++ b/src/mesa/drivers/dri/i965/brw_util.c
@@ -37,16 +37,6 @@
#include "brw_util.h"
#include "brw_defines.h"
-GLuint brw_count_bits(uint64_t val)
-{
- GLuint i;
- for (i = 0; val ; val >>= 1)
- if (val & 1)
- i++;
- return i;
-}
-
-
GLuint brw_translate_blend_equation( GLenum mode )
{
switch (mode) {
diff --git a/src/mesa/drivers/dri/i965/brw_util.h b/src/mesa/drivers/dri/i965/brw_util.h
index 04f3175d3e1..940a8715502 100644
--- a/src/mesa/drivers/dri/i965/brw_util.h
+++ b/src/mesa/drivers/dri/i965/brw_util.h
@@ -35,7 +35,14 @@
#include "main/mtypes.h"
-extern GLuint brw_count_bits(uint64_t val);
+#ifdef __GNUC__
+#define brw_count_bits(v) __builtin_popcount(v)
+#else
+static inline GLuint brw_count_bits(uint64_t v)
+{
+ return _mesa_popcount(v>>32) + _mesa_popcount(v&0xffffffff);
+}
+#endif
extern GLuint brw_parameter_list_state_flags(struct gl_program_parameter_list *paramList);
extern GLuint brw_translate_blend_factor( GLenum factor );
extern GLuint brw_translate_blend_equation( GLenum mode );
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index 59f270d6753..6ae75d22c14 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -130,6 +130,7 @@ static void brw_upload_vs_prog(struct brw_context *brw)
key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
key.copy_edgeflag = (ctx->Polygon.FrontMode != GL_FILL ||
ctx->Polygon.BackMode != GL_FILL);
+ key.two_side_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
/* _NEW_POINT */
if (ctx->Point.PointSprite) {
@@ -157,7 +158,7 @@ static void brw_upload_vs_prog(struct brw_context *brw)
*/
const struct brw_tracked_state brw_vs_prog = {
.dirty = {
- .mesa = _NEW_TRANSFORM | _NEW_POLYGON | _NEW_POINT,
+ .mesa = _NEW_TRANSFORM | _NEW_POLYGON | _NEW_POINT | _NEW_LIGHT,
.brw = BRW_NEW_VERTEX_PROGRAM,
.cache = 0
},
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 9338a6b7dbf..0b88cc1ec76 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -44,6 +44,7 @@ struct brw_vs_prog_key {
GLuint nr_userclip:4;
GLuint copy_edgeflag:1;
GLuint point_coord_replace:8;
+ GLuint two_side_color: 1;
};
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index e1a3f333932..6ec62554cc4 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -140,11 +140,13 @@ clear_current_const(struct brw_vs_compile *c)
static void brw_vs_alloc_regs( struct brw_vs_compile *c )
{
struct intel_context *intel = &c->func.brw->intel;
- GLuint i, reg = 0, mrf;
+ GLuint i, reg = 0, mrf, j;
int attributes_in_vue;
int first_reladdr_output;
int max_constant;
int constant = 0;
+ int vert_result_reoder[VERT_RESULT_MAX];
+ int bfc = 0;
/* Determine whether to use a real constant buffer or use a block
* of GRF registers for constants. The later is faster but only
@@ -254,7 +256,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
}
reg += (constant + 1) / 2;
c->prog_data.curb_read_length = reg - 1;
- c->prog_data.nr_params = constant;
+ c->prog_data.nr_params = constant * 4;
/* XXX 0 causes a bug elsewhere... */
if (intel->gen < 6 && c->prog_data.nr_params == 0)
c->prog_data.nr_params = 4;
@@ -291,7 +293,36 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
mrf = 4;
first_reladdr_output = get_first_reladdr_output(&c->vp->program);
- for (i = 0; i < VERT_RESULT_MAX; i++) {
+
+ for (i = 0; i < VERT_RESULT_MAX; i++)
+ vert_result_reoder[i] = i;
+
+ /* adjust attribute order in VUE for BFC0/BFC1 on Gen6+ */
+ if (intel->gen >= 6 && c->key.two_side_color) {
+ if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_COL1)) &&
+ (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC1))) {
+ assert(c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0));
+ assert(c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0));
+ bfc = 2;
+ } else if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0)) &&
+ (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0)))
+ bfc = 1;
+
+ if (bfc) {
+ for (i = 0; i < bfc; i++) {
+ vert_result_reoder[VERT_RESULT_COL0 + i * 2 + 0] = VERT_RESULT_COL0 + i;
+ vert_result_reoder[VERT_RESULT_COL0 + i * 2 + 1] = VERT_RESULT_BFC0 + i;
+ }
+
+ for (i = VERT_RESULT_COL0 + bfc * 2; i < VERT_RESULT_BFC0 + bfc; i++) {
+ vert_result_reoder[i] = i - bfc;
+ }
+ }
+ }
+
+ for (j = 0; j < VERT_RESULT_MAX; j++) {
+ i = vert_result_reoder[j];
+
if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) {
c->nr_outputs++;
assert(i < Elements(c->regs[PROGRAM_OUTPUT]));
@@ -627,6 +658,22 @@ static void emit_min( struct brw_compile *p,
}
}
+static void emit_arl(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src)
+{
+ struct intel_context *intel = &p->brw->intel;
+
+ if (intel->gen >= 6) {
+ struct brw_reg dst_f = retype(dst, BRW_REGISTER_TYPE_F);
+
+ brw_RNDD(p, dst_f, src);
+ brw_MOV(p, dst, dst_f);
+ } else {
+ brw_RNDD(p, dst, src);
+ }
+}
+
static void emit_math1_gen4(struct brw_vs_compile *c,
GLuint function,
struct brw_reg dst,
@@ -1072,8 +1119,6 @@ get_constant(struct brw_vs_compile *c,
assert(argIndex < 3);
- assert(c->func.brw->intel.gen < 6); /* FINISHME */
-
if (c->current_const[argIndex].index != src->Index) {
/* Keep track of the last constant loaded in this slot, for reuse. */
c->current_const[argIndex].index = src->Index;
@@ -1091,7 +1136,7 @@ get_constant(struct brw_vs_compile *c,
}
/* replicate lower four floats into upper half (to get XYZWXYZW) */
- const_reg = stride(const_reg, 0, 4, 0);
+ const_reg = stride(const_reg, 0, 4, 1);
const_reg.subnr = 0;
return const_reg;
@@ -1104,14 +1149,14 @@ get_reladdr_constant(struct brw_vs_compile *c,
{
const struct prog_src_register *src = &inst->SrcReg[argIndex];
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
+ struct intel_context *intel = &brw->intel;
struct brw_reg const_reg = c->current_const[argIndex].reg;
- struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0];
- struct brw_reg byte_addr_reg = retype(get_tmp(c), BRW_REGISTER_TYPE_D);
+ struct brw_reg addr_reg = c->regs[PROGRAM_ADDRESS][0];
+ uint32_t offset;
assert(argIndex < 3);
- assert(c->func.brw->intel.gen < 6); /* FINISHME */
-
/* Can't reuse a reladdr constant load. */
c->current_const[argIndex].index = -1;
@@ -1120,15 +1165,21 @@ get_reladdr_constant(struct brw_vs_compile *c,
src->Index, argIndex, c->current_const[argIndex].reg.nr);
#endif
- brw_MUL(p, byte_addr_reg, addrReg, brw_imm_ud(16));
+ if (intel->gen >= 6) {
+ offset = src->Index;
+ } else {
+ struct brw_reg byte_addr_reg = retype(get_tmp(c), BRW_REGISTER_TYPE_D);
+ brw_MUL(p, byte_addr_reg, addr_reg, brw_imm_d(16));
+ addr_reg = byte_addr_reg;
+ offset = 16 * src->Index;
+ }
/* fetch the first vec4 */
brw_dp_READ_4_vs_relative(p,
- const_reg, /* writeback dest */
- byte_addr_reg, /* address register */
- 16 * src->Index, /* byte offset */
- SURF_INDEX_VERT_CONST_BUFFER /* binding table index */
- );
+ const_reg,
+ addr_reg,
+ offset,
+ SURF_INDEX_VERT_CONST_BUFFER);
return const_reg;
}
@@ -1375,11 +1426,10 @@ static struct brw_reg get_arg( struct brw_vs_compile *c,
GET_SWZ(src->Swizzle, 1),
GET_SWZ(src->Swizzle, 2),
GET_SWZ(src->Swizzle, 3));
- }
- /* Note this is ok for non-swizzle instructions:
- */
- reg.negate = src->Negate ? 1 : 0;
+ /* Note this is ok for non-swizzle ARB_vp instructions */
+ reg.negate = src->Negate ? 1 : 0;
+ }
return reg;
}
@@ -1511,6 +1561,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
int eot;
GLuint len_vertex_header = 2;
int next_mrf, i;
+ int msg_len;
if (c->key.copy_edgeflag) {
brw_MOV(p,
@@ -1677,13 +1728,20 @@ static void emit_vertex_write( struct brw_vs_compile *c)
eot = (c->first_overflow_output == 0);
+ msg_len = c->nr_outputs + 2 + len_vertex_header;
+ if (intel->gen >= 6) {
+ /* interleaved urb write message length for gen6 should be multiple of 2 */
+ if ((msg_len % 2) != 0)
+ msg_len++;
+ }
+
brw_urb_WRITE(p,
brw_null_reg(), /* dest */
0, /* starting mrf reg nr */
c->r0, /* src */
0, /* allocate */
1, /* used */
- MIN2(c->nr_outputs + 1 + len_vertex_header, (BRW_MAX_MRF-1)), /* msg len */
+ MIN2(msg_len - 1, (BRW_MAX_MRF - 1)), /* msg len */
0, /* response len */
eot, /* eot */
eot, /* writes complete */
@@ -1892,6 +1950,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
switch (inst->Opcode) {
case OPCODE_ABS:
+ args[0].negate = false;
brw_MOV(p, dst, brw_abs(args[0]));
break;
case OPCODE_ADD:
@@ -1928,7 +1987,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, args[0], BRW_MATH_PRECISION_FULL);
break;
case OPCODE_ARL:
- brw_RNDD(p, dst, args[0]);
+ emit_arl(p, dst, args[0]);
break;
case OPCODE_FLR:
brw_RNDD(p, dst, args[0]);
diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c
index be923138617..c3a7cc247c5 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_state.c
@@ -96,7 +96,14 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
* and those dwords will be written to the second URB handle when we
* brw_urb_WRITE() results.
*/
- vs.thread1.single_program_flow = 0;
+ /* Disable single program flow on Ironlake. We cannot reliably get
+ * all applications working without it. See:
+ * https://bugs.freedesktop.org/show_bug.cgi?id=29172
+ *
+ * The most notable and reliably failing application is the Humus
+ * demo "CelShading"
+ */
+ vs.thread1.single_program_flow = (intel->gen == 5);
if (intel->gen == 5)
vs.thread1.binding_table_entry_count = 0; /* hardware requirement */
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
index eabac511602..48cf265e51b 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -82,6 +82,15 @@ prepare_vs_constants(struct brw_context *brw)
params->ParameterValues[i],
4 * sizeof(float));
}
+
+ if (0) {
+ for (i = 0; i < params->NumParameters; i++) {
+ float *row = (float *)brw->vs.const_bo->virtual + i * 4;
+ printf("vs const surface %3d: %4.3f %4.3f %4.3f %4.3f\n",
+ i, row[0], row[1], row[2], row[3]);
+ }
+ }
+
drm_intel_gem_bo_unmap_gtt(brw->vs.const_bo);
brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF;
}
@@ -115,13 +124,11 @@ brw_update_vs_constant_surface( struct gl_context *ctx,
* it.
*/
if (brw->vs.const_bo == NULL) {
- drm_intel_bo_unreference(brw->vs.surf_bo[surf]);
- brw->vs.surf_bo[surf] = NULL;
+ brw->vs.surf_offset[surf] = 0;
return;
}
brw_create_constant_surface(brw, brw->vs.const_bo, params->NumParameters,
- &brw->vs.surf_bo[surf],
&brw->vs.surf_offset[surf]);
}
@@ -157,11 +164,10 @@ static void upload_vs_surfaces(struct brw_context *brw)
/* BRW_NEW_NR_VS_SURFACES */
if (brw->vs.nr_surfaces == 0) {
- if (brw->vs.bind_bo) {
- drm_intel_bo_unreference(brw->vs.bind_bo);
- brw->vs.bind_bo = NULL;
+ if (brw->vs.bind_bo_offset) {
brw->state.dirty.brw |= BRW_NEW_BINDING_TABLE;
}
+ brw->vs.bind_bo_offset = 0;
return;
}
@@ -171,15 +177,11 @@ static void upload_vs_surfaces(struct brw_context *brw)
* space for the binding table. (once we have vs samplers)
*/
bind = brw_state_batch(brw, sizeof(uint32_t) * BRW_VS_MAX_SURF,
- 32, &brw->vs.bind_bo, &brw->vs.bind_bo_offset);
+ 32, &brw->vs.bind_bo_offset);
for (i = 0; i < BRW_VS_MAX_SURF; i++) {
/* BRW_NEW_VS_CONSTBUF */
- if (brw->vs.surf_bo[i]) {
- bind[i] = brw->vs.surf_offset[i];
- } else {
- bind[i] = 0;
- }
+ bind[i] = brw->vs.surf_offset[i];
}
brw->state.dirty.brw |= BRW_NEW_BINDING_TABLE;
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 3d7a98c9812..152ee141568 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -73,15 +73,11 @@ static void brw_destroy_context( struct intel_context *intel )
free(brw->wm.compile_data);
}
- for (i = 0; i < brw->state.nr_color_regions; i++)
- intel_region_release(&brw->state.color_regions[i]);
- brw->state.nr_color_regions = 0;
intel_region_release(&brw->state.depth_region);
dri_bo_release(&brw->curbe.curbe_bo);
dri_bo_release(&brw->vs.prog_bo);
dri_bo_release(&brw->vs.state_bo);
- dri_bo_release(&brw->vs.bind_bo);
dri_bo_release(&brw->vs.const_bo);
dri_bo_release(&brw->gs.prog_bo);
dri_bo_release(&brw->gs.state_bo);
@@ -93,16 +89,12 @@ static void brw_destroy_context( struct intel_context *intel )
dri_bo_release(&brw->sf.vp_bo);
for (i = 0; i < BRW_MAX_TEX_UNIT; i++)
dri_bo_release(&brw->wm.sdc_bo[i]);
- dri_bo_release(&brw->wm.bind_bo);
- for (i = 0; i < BRW_WM_MAX_SURF; i++)
- dri_bo_release(&brw->wm.surf_bo[i]);
dri_bo_release(&brw->wm.sampler_bo);
dri_bo_release(&brw->wm.prog_bo);
dri_bo_release(&brw->wm.state_bo);
dri_bo_release(&brw->wm.const_bo);
dri_bo_release(&brw->wm.push_const_bo);
dri_bo_release(&brw->cc.prog_bo);
- dri_bo_release(&brw->cc.state_bo);
dri_bo_release(&brw->cc.vp_bo);
dri_bo_release(&brw->cc.blend_state_bo);
dri_bo_release(&brw->cc.depth_stencil_state_bo);
@@ -122,20 +114,14 @@ static void brw_set_draw_region( struct intel_context *intel,
GLuint num_color_regions)
{
struct brw_context *brw = brw_context(&intel->ctx);
- GLuint i;
/* release old color/depth regions */
if (brw->state.depth_region != depth_region)
brw->state.dirty.brw |= BRW_NEW_DEPTH_BUFFER;
- for (i = 0; i < brw->state.nr_color_regions; i++)
- intel_region_release(&brw->state.color_regions[i]);
intel_region_release(&brw->state.depth_region);
/* reference new color/depth regions */
- for (i = 0; i < num_color_regions; i++)
- intel_region_reference(&brw->state.color_regions[i], color_regions[i]);
intel_region_reference(&brw->state.depth_region, depth_region);
- brw->state.nr_color_regions = num_color_regions;
}
@@ -173,14 +159,7 @@ static void brw_new_batch( struct intel_context *intel )
brw->state.dirty.brw |= ~0;
brw->state.dirty.cache |= ~0;
- /* Move to the end of the current upload buffer so that we'll force choosing
- * a new buffer next time.
- */
- if (brw->vb.upload.bo != NULL) {
- drm_intel_bo_unreference(brw->vb.upload.bo);
- brw->vb.upload.bo = NULL;
- brw->vb.upload.offset = 0;
- }
+ brw->vb.nr_current_buffers = 0;
}
static void brw_invalidate_state( struct intel_context *intel, GLuint new_state )
@@ -203,4 +182,5 @@ void brwInitVtbl( struct brw_context *brw )
brw->intel.vtbl.destroy = brw_destroy_context;
brw->intel.vtbl.set_draw_region = brw_set_draw_region;
brw->intel.vtbl.debug_batch = brw_debug_batch;
+ brw->intel.vtbl.render_target_supported = brw_render_target_supported;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index e0aa3fd7f26..ca51d1599a4 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -284,6 +284,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
/* Build the index for table lookup
*/
/* _NEW_COLOR */
+ key->alpha_test = ctx->Color.AlphaEnabled;
if (fp->program.UsesKill ||
ctx->Color.AlphaEnabled)
lookup |= IZ_PS_KILL_ALPHATEST_BIT;
@@ -364,8 +365,6 @@ static void brw_wm_populate_key( struct brw_context *brw,
SWIZZLE_NIL
};
- key->tex_swizzles[i] = SWIZZLE_NOOP;
-
/* GL_DEPTH_TEXTURE_MODE is normally handled through
* brw_wm_surface_state, but it applies to shadow compares as
* well and our shadow compares always return the result in
@@ -378,6 +377,11 @@ static void brw_wm_populate_key( struct brw_context *brw,
swizzles[2] = SWIZZLE_ZERO;
} else if (t->DepthMode == GL_LUMINANCE) {
swizzles[3] = SWIZZLE_ONE;
+ } else if (t->DepthMode == GL_RED) {
+ /* See table 3.23 of the GL 3.0 spec. */
+ swizzles[1] = SWIZZLE_ZERO;
+ swizzles[2] = SWIZZLE_ZERO;
+ swizzles[3] = SWIZZLE_ONE;
}
}
@@ -427,7 +431,8 @@ static void brw_wm_populate_key( struct brw_context *brw,
key->render_to_fbo = ctx->DrawBuffer->Name != 0;
}
- key->nr_color_regions = brw->state.nr_color_regions;
+ /* _NEW_BUFFERS */
+ key->nr_color_regions = ctx->DrawBuffer->_NumColorDrawBuffers;
/* CACHE_NEW_VS_PROG */
key->vp_outputs_written = brw->vs.prog_data->outputs_written;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index e7f3cfbb75f..90771e1f503 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -64,6 +64,7 @@ struct brw_wm_prog_key {
GLuint linear_color:1; /**< linear interpolation vs perspective interp */
GLuint nr_color_regions:5;
GLuint render_to_fbo:1;
+ GLuint alpha_test:1;
GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */
GLuint shadowtex_mask:16;
@@ -474,5 +475,6 @@ struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint typ
struct gl_shader_program *brw_new_shader_program(struct gl_context *ctx, GLuint name);
bool brw_color_buffer_write_enabled(struct brw_context *brw);
+bool brw_render_target_supported(gl_format format);
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index a0e86034e1e..2336e27c1ef 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -219,43 +219,45 @@ void emit_wpos_xy(struct brw_wm_compile *c,
const struct brw_reg *arg0)
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
+ struct brw_reg delta_x = retype(arg0[0], BRW_REGISTER_TYPE_W);
+ struct brw_reg delta_y = retype(arg0[1], BRW_REGISTER_TYPE_W);
if (mask & WRITEMASK_X) {
+ if (intel->gen >= 6) {
+ struct brw_reg delta_x_f = retype(delta_x, BRW_REGISTER_TYPE_F);
+ brw_MOV(p, delta_x_f, delta_x);
+ delta_x = delta_x_f;
+ }
+
if (c->fp->program.PixelCenterInteger) {
/* X' = X */
- brw_MOV(p,
- dst[0],
- retype(arg0[0], BRW_REGISTER_TYPE_W));
+ brw_MOV(p, dst[0], delta_x);
} else {
/* X' = X + 0.5 */
- brw_ADD(p,
- dst[0],
- retype(arg0[0], BRW_REGISTER_TYPE_W),
- brw_imm_f(0.5));
+ brw_ADD(p, dst[0], delta_x, brw_imm_f(0.5));
}
}
if (mask & WRITEMASK_Y) {
+ if (intel->gen >= 6) {
+ struct brw_reg delta_y_f = retype(delta_y, BRW_REGISTER_TYPE_F);
+ brw_MOV(p, delta_y_f, delta_y);
+ delta_y = delta_y_f;
+ }
+
if (c->fp->program.OriginUpperLeft) {
if (c->fp->program.PixelCenterInteger) {
/* Y' = Y */
- brw_MOV(p,
- dst[1],
- retype(arg0[1], BRW_REGISTER_TYPE_W));
+ brw_MOV(p, dst[1], delta_y);
} else {
- /* Y' = Y + 0.5 */
- brw_ADD(p,
- dst[1],
- retype(arg0[1], BRW_REGISTER_TYPE_W),
- brw_imm_f(0.5));
+ brw_ADD(p, dst[1], delta_y, brw_imm_f(0.5));
}
} else {
float center_offset = c->fp->program.PixelCenterInteger ? 0.0 : 0.5;
/* Y' = (height - 1) - Y + center */
- brw_ADD(p,
- dst[1],
- negate(retype(arg0[1], BRW_REGISTER_TYPE_W)),
+ brw_ADD(p, dst[1], negate(delta_y),
brw_imm_f(c->key.drawable_height - 1 + center_offset));
}
}
@@ -971,34 +973,23 @@ void emit_math2(struct brw_wm_compile *c,
struct brw_reg temp_dst = dst[dst_chan];
if (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- /* Both scalar arguments. Do scalar calc. */
- src0.hstride = BRW_HORIZONTAL_STRIDE_1;
- src1.hstride = BRW_HORIZONTAL_STRIDE_1;
- temp_dst.hstride = BRW_HORIZONTAL_STRIDE_1;
- temp_dst.width = BRW_WIDTH_1;
-
- if (arg0[0].subnr != 0) {
- brw_MOV(p, temp_dst, src0);
- src0 = temp_dst;
-
- /* Ouch. We've used the temp as a dst, and we still
- * need a temp to store arg1 in, because src and dst
- * offsets have to be equal. Leaving this up to
- * glsl2-965 to handle correctly.
- */
- assert(arg1[0].subnr == 0);
- } else if (arg1[0].subnr != 0) {
- brw_MOV(p, temp_dst, src1);
- src1 = temp_dst;
- }
- } else {
- brw_MOV(p, temp_dst, src0);
- src0 = temp_dst;
- }
- } else if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- brw_MOV(p, temp_dst, src1);
- src1 = temp_dst;
+ brw_MOV(p, temp_dst, src0);
+ src0 = temp_dst;
+ }
+
+ if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
+ /* This is a heinous hack to get a temporary register for use
+ * in case both arg0 and arg1 are constants. Why you're
+ * doing exponentiation on constant values in the shader, we
+ * don't know.
+ *
+ * max_wm_grf is almost surely less than the maximum GRF, and
+ * gen6 doesn't care about the number of GRFs used in a
+ * shader like pre-gen6 did.
+ */
+ struct brw_reg temp = brw_vec8_grf(c->max_wm_grf, 0);
+ brw_MOV(p, temp, src1);
+ src1 = temp;
}
brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
@@ -1016,14 +1007,6 @@ void emit_math2(struct brw_wm_compile *c,
sechalf(src0),
sechalf(src1));
}
-
- /* Splat a scalar result into all the channels. */
- if (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0 &&
- arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- temp_dst.hstride = BRW_HORIZONTAL_STRIDE_0;
- temp_dst.vstride = BRW_VERTICAL_STRIDE_0;
- brw_MOV(p, dst[dst_chan], temp_dst);
- }
} else {
GLuint saturate = ((mask & SATURATE) ?
BRW_MATH_SATURATE_SATURATE :
@@ -1350,9 +1333,11 @@ static void fire_fb_write( struct brw_wm_compile *c,
dst = retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW);
/* Pass through control information:
+ *
+ * Gen6 has done m1 mov in emit_fb_write() for current SIMD16 case.
*/
/* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
- if (intel->gen < 6) /* gen6, use headerless for fb write */
+ if (intel->gen < 6)
{
brw_push_insn_state(p);
brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */
@@ -1373,7 +1358,8 @@ static void fire_fb_write( struct brw_wm_compile *c,
target,
nr,
0,
- eot);
+ eot,
+ GL_TRUE);
}
@@ -1518,7 +1504,8 @@ void emit_fb_write(struct brw_wm_compile *c,
*/
brw_push_insn_state(p);
brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_MOV(p, brw_message_reg(0), brw_vec8_grf(0, 0));
+ brw_MOV(p, retype(brw_message_reg(0), BRW_REGISTER_TYPE_UD),
+ retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD));
brw_pop_insn_state(p);
if (target != 0) {
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index fea96d35381..30672b4251b 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -69,12 +69,43 @@ static GLuint translate_wrap_mode( GLenum wrap )
static drm_intel_bo *upload_default_color( struct brw_context *brw,
const GLfloat *color )
{
- struct brw_sampler_default_color sdc;
+ struct intel_context *intel = &brw->intel;
- COPY_4V(sdc.color, color);
-
- return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR,
- &sdc, sizeof(sdc));
+ if (intel->gen >= 5) {
+ struct gen5_sampler_default_color sdc;
+
+ memset(&sdc, 0, sizeof(sdc));
+
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[0], color[0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[1], color[1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[2], color[2]);
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[3], color[3]);
+
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[0], color[0]);
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[1], color[1]);
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[2], color[2]);
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[3], color[3]);
+
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[0], color[0]);
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[1], color[1]);
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[2], color[2]);
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[3], color[3]);
+
+ /* XXX: Fill in half floats */
+ /* XXX: Fill in signed bytes */
+
+ COPY_4V(sdc.f, color);
+
+ return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR,
+ &sdc, sizeof(sdc));
+ } else {
+ struct brw_sampler_default_color sdc;
+
+ COPY_4V(sdc.color, color);
+
+ return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR,
+ &sdc, sizeof(sdc));
+ }
}
@@ -245,9 +276,8 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
struct wm_sampler_entry *entry = &key->sampler[unit];
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
struct gl_texture_object *texObj = texUnit->_Current;
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
struct gl_texture_image *firstImage =
- texObj->Image[0][intelObj->firstLevel];
+ texObj->Image[0][texObj->BaseLevel];
memset(last_entry_end, 0,
(char*)entry - last_entry_end + sizeof(*entry));
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 82835470a3e..5b5afc4626b 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -47,7 +47,6 @@ struct brw_wm_unit_key {
unsigned int dispatch_grf_start_reg;
unsigned int curbe_offset;
- unsigned int urb_size;
unsigned int nr_surfaces, sampler_count;
GLboolean uses_depth, computes_depth, uses_kill, is_glsl;
@@ -87,7 +86,6 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
{
struct gl_context *ctx = &brw->intel.ctx;
const struct gl_fragment_program *fp = brw->fragment_program;
- const struct brw_fragment_program *bfp = (struct brw_fragment_program *) fp;
struct intel_context *intel = &brw->intel;
memset(key, 0, sizeof(*key));
@@ -99,9 +97,6 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
key->dispatch_grf_start_reg = brw->wm.prog_data->first_curbe_grf;
key->total_scratch = brw->wm.prog_data->total_scratch;
- /* BRW_NEW_URB_FENCE */
- key->urb_size = brw->urb.vsize;
-
/* BRW_NEW_CURBE_OFFSETS */
key->curbe_offset = brw->curbe.wm_start;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 76fc94df1f6..e1f8f57a9df 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -42,7 +42,7 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-
+#include "brw_wm.h"
static GLuint translate_tex_target( GLenum target )
{
@@ -68,104 +68,74 @@ static GLuint translate_tex_target( GLenum target )
}
}
+static uint32_t brw_format_for_mesa_format[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_L8] = BRW_SURFACEFORMAT_L8_UNORM,
+ [MESA_FORMAT_I8] = BRW_SURFACEFORMAT_I8_UNORM,
+ [MESA_FORMAT_A8] = BRW_SURFACEFORMAT_A8_UNORM,
+ [MESA_FORMAT_AL88] = BRW_SURFACEFORMAT_L8A8_UNORM,
+ [MESA_FORMAT_AL1616] = BRW_SURFACEFORMAT_L16A16_UNORM,
+ [MESA_FORMAT_R8] = BRW_SURFACEFORMAT_R8_UNORM,
+ [MESA_FORMAT_R16] = BRW_SURFACEFORMAT_R16_UNORM,
+ [MESA_FORMAT_RG88] = BRW_SURFACEFORMAT_R8G8_UNORM,
+ [MESA_FORMAT_RG1616] = BRW_SURFACEFORMAT_R16G16_UNORM,
+ [MESA_FORMAT_ARGB8888] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM,
+ [MESA_FORMAT_XRGB8888] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM,
+ [MESA_FORMAT_RGB565] = BRW_SURFACEFORMAT_B5G6R5_UNORM,
+ [MESA_FORMAT_ARGB1555] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM,
+ [MESA_FORMAT_ARGB4444] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM,
+ [MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL,
+ [MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY,
+ [MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1,
+ [MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1,
+ [MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB,
+ [MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM,
+ [MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM,
+ [MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
+ [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB,
+ [MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
+ [MESA_FORMAT_SRGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM_SRGB,
+ [MESA_FORMAT_SRGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM_SRGB,
+ [MESA_FORMAT_SARGB8] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
+ [MESA_FORMAT_SLA8] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
+ [MESA_FORMAT_SL8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
+ [MESA_FORMAT_DUDV8] = BRW_SURFACEFORMAT_R8G8_SNORM,
+ [MESA_FORMAT_SIGNED_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM,
+ [MESA_FORMAT_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_UNORM,
+};
+
+bool
+brw_render_target_supported(gl_format format)
+{
+ if (format == MESA_FORMAT_S8_Z24 ||
+ format == MESA_FORMAT_X8_Z24 ||
+ format == MESA_FORMAT_Z16) {
+ return true;
+ }
+
+ /* Not exactly true, as some of those formats are not renderable.
+ * But at least we know how to translate them.
+ */
+ return brw_format_for_mesa_format[format] != 0;
+}
static GLuint translate_tex_format( gl_format mesa_format,
GLenum internal_format,
- GLenum depth_mode )
+ GLenum depth_mode,
+ GLenum srgb_decode )
{
switch( mesa_format ) {
- case MESA_FORMAT_L8:
- return BRW_SURFACEFORMAT_L8_UNORM;
-
- case MESA_FORMAT_I8:
- return BRW_SURFACEFORMAT_I8_UNORM;
-
- case MESA_FORMAT_A8:
- return BRW_SURFACEFORMAT_A8_UNORM;
-
- case MESA_FORMAT_AL88:
- return BRW_SURFACEFORMAT_L8A8_UNORM;
-
- case MESA_FORMAT_AL1616:
- return BRW_SURFACEFORMAT_L16A16_UNORM;
-
- case MESA_FORMAT_R8:
- return BRW_SURFACEFORMAT_R8_UNORM;
-
- case MESA_FORMAT_R16:
- return BRW_SURFACEFORMAT_R16_UNORM;
-
- case MESA_FORMAT_RG88:
- return BRW_SURFACEFORMAT_R8G8_UNORM;
-
- case MESA_FORMAT_RG1616:
- return BRW_SURFACEFORMAT_R16G16_UNORM;
-
- case MESA_FORMAT_RGB888:
- assert(0); /* not supported for sampling */
- return BRW_SURFACEFORMAT_R8G8B8_UNORM;
-
- case MESA_FORMAT_ARGB8888:
- return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
-
- case MESA_FORMAT_XRGB8888:
- return BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
-
- case MESA_FORMAT_RGBA8888_REV:
- _mesa_problem(NULL, "unexpected format in i965:translate_tex_format()");
- return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
-
- case MESA_FORMAT_RGB565:
- return BRW_SURFACEFORMAT_B5G6R5_UNORM;
-
- case MESA_FORMAT_ARGB1555:
- return BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
-
- case MESA_FORMAT_ARGB4444:
- return BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
-
- case MESA_FORMAT_YCBCR_REV:
- return BRW_SURFACEFORMAT_YCRCB_NORMAL;
-
- case MESA_FORMAT_YCBCR:
- return BRW_SURFACEFORMAT_YCRCB_SWAPUVY;
-
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
- return BRW_SURFACEFORMAT_FXT1;
case MESA_FORMAT_Z16:
if (depth_mode == GL_INTENSITY)
return BRW_SURFACEFORMAT_I16_UNORM;
else if (depth_mode == GL_ALPHA)
return BRW_SURFACEFORMAT_A16_UNORM;
+ else if (depth_mode == GL_RED)
+ return BRW_SURFACEFORMAT_R16_UNORM;
else
return BRW_SURFACEFORMAT_L16_UNORM;
- case MESA_FORMAT_RGB_DXT1:
- return BRW_SURFACEFORMAT_DXT1_RGB;
-
- case MESA_FORMAT_RGBA_DXT1:
- return BRW_SURFACEFORMAT_BC1_UNORM;
-
- case MESA_FORMAT_RGBA_DXT3:
- return BRW_SURFACEFORMAT_BC2_UNORM;
-
- case MESA_FORMAT_RGBA_DXT5:
- return BRW_SURFACEFORMAT_BC3_UNORM;
-
- case MESA_FORMAT_SARGB8:
- return BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
-
- case MESA_FORMAT_SLA8:
- return BRW_SURFACEFORMAT_L8A8_UNORM_SRGB;
-
- case MESA_FORMAT_SL8:
- return BRW_SURFACEFORMAT_L8_UNORM_SRGB;
-
- case MESA_FORMAT_SRGB_DXT1:
- return BRW_SURFACEFORMAT_BC1_UNORM_SRGB;
-
case MESA_FORMAT_S8_Z24:
/* XXX: these different surface formats don't seem to
* make any difference for shadow sampler/compares.
@@ -174,18 +144,21 @@ static GLuint translate_tex_format( gl_format mesa_format,
return BRW_SURFACEFORMAT_I24X8_UNORM;
else if (depth_mode == GL_ALPHA)
return BRW_SURFACEFORMAT_A24X8_UNORM;
+ else if (depth_mode == GL_RED)
+ return BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS;
else
return BRW_SURFACEFORMAT_L24X8_UNORM;
-
- case MESA_FORMAT_DUDV8:
- return BRW_SURFACEFORMAT_R8G8_SNORM;
-
- case MESA_FORMAT_SIGNED_RGBA8888_REV:
- return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
-
+
+ case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_SLA8:
+ case MESA_FORMAT_SL8:
+ if (srgb_decode == GL_DECODE_EXT)
+ return brw_format_for_mesa_format[mesa_format];
+ else if (srgb_decode == GL_SKIP_DECODE_EXT)
+ return brw_format_for_mesa_format[_mesa_get_srgb_format_linear(mesa_format)];
default:
- assert(0);
- return 0;
+ assert(brw_format_for_mesa_format[mesa_format] != 0);
+ return brw_format_for_mesa_format[mesa_format];
}
}
@@ -214,49 +187,45 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
struct brw_context *brw = brw_context(ctx);
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
- struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel];
+ struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
- struct brw_surface_state surf;
- void *map;
+ struct brw_surface_state *surf;
- memset(&surf, 0, sizeof(surf));
+ surf = brw_state_batch(brw, sizeof(*surf), 32,
+ &brw->wm.surf_offset[surf_index]);
+ memset(surf, 0, sizeof(*surf));
- surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
- surf.ss0.surface_type = translate_tex_target(tObj->Target);
- surf.ss0.surface_format = translate_tex_format(firstImage->TexFormat,
+ surf->ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ surf->ss0.surface_type = translate_tex_target(tObj->Target);
+ surf->ss0.surface_format = translate_tex_format(firstImage->TexFormat,
firstImage->InternalFormat,
- tObj->DepthMode);
+ tObj->DepthMode, tObj->sRGBDecode);
/* This is ok for all textures with channel width 8bit or less:
*/
-/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
- surf.ss1.base_addr = intelObj->mt->region->buffer->offset; /* reloc */
+/* surf->ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
+ surf->ss1.base_addr = intelObj->mt->region->buffer->offset; /* reloc */
- surf.ss2.mip_count = intelObj->lastLevel - intelObj->firstLevel;
- surf.ss2.width = firstImage->Width - 1;
- surf.ss2.height = firstImage->Height - 1;
- brw_set_surface_tiling(&surf, intelObj->mt->region->tiling);
- surf.ss3.pitch = (intelObj->mt->region->pitch * intelObj->mt->cpp) - 1;
- surf.ss3.depth = firstImage->Depth - 1;
+ surf->ss2.mip_count = intelObj->_MaxLevel - tObj->BaseLevel;
+ surf->ss2.width = firstImage->Width - 1;
+ surf->ss2.height = firstImage->Height - 1;
+ brw_set_surface_tiling(surf, intelObj->mt->region->tiling);
+ surf->ss3.pitch = (intelObj->mt->region->pitch * intelObj->mt->cpp) - 1;
+ surf->ss3.depth = firstImage->Depth - 1;
- surf.ss4.min_lod = 0;
+ surf->ss4.min_lod = 0;
if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
- surf.ss0.cube_pos_x = 1;
- surf.ss0.cube_pos_y = 1;
- surf.ss0.cube_pos_z = 1;
- surf.ss0.cube_neg_x = 1;
- surf.ss0.cube_neg_y = 1;
- surf.ss0.cube_neg_z = 1;
+ surf->ss0.cube_pos_x = 1;
+ surf->ss0.cube_pos_y = 1;
+ surf->ss0.cube_pos_z = 1;
+ surf->ss0.cube_neg_x = 1;
+ surf->ss0.cube_neg_y = 1;
+ surf->ss0.cube_neg_z = 1;
}
- map = brw_state_batch(brw, sizeof(surf), 32,
- &brw->wm.surf_bo[surf_index],
- &brw->wm.surf_offset[surf_index]);
- memcpy(map, &surf, sizeof(surf));
-
/* Emit relocation to surface contents */
- drm_intel_bo_emit_reloc(brw->wm.surf_bo[surf_index],
+ drm_intel_bo_emit_reloc(brw->intel.batch.bo,
brw->wm.surf_offset[surf_index] +
offsetof(struct brw_surface_state, ss1),
intelObj->mt->region->buffer, 0,
@@ -271,37 +240,38 @@ void
brw_create_constant_surface(struct brw_context *brw,
drm_intel_bo *bo,
int width,
- drm_intel_bo **out_bo,
uint32_t *out_offset)
{
+ struct intel_context *intel = &brw->intel;
const GLint w = width - 1;
- struct brw_surface_state surf;
- void *map;
+ struct brw_surface_state *surf;
- memset(&surf, 0, sizeof(surf));
+ surf = brw_state_batch(brw, sizeof(*surf), 32, out_offset);
+ memset(surf, 0, sizeof(*surf));
- surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
- surf.ss0.surface_type = BRW_SURFACE_BUFFER;
- surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
+ surf->ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ surf->ss0.surface_type = BRW_SURFACE_BUFFER;
+ surf->ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
- assert(bo);
- surf.ss1.base_addr = bo->offset; /* reloc */
+ if (intel->gen >= 6)
+ surf->ss0.render_cache_read_write = 1;
- surf.ss2.width = w & 0x7f; /* bits 6:0 of size or width */
- surf.ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */
- surf.ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */
- surf.ss3.pitch = (width * 16) - 1; /* ignored?? */
- brw_set_surface_tiling(&surf, I915_TILING_NONE); /* tiling now allowed */
+ assert(bo);
+ surf->ss1.base_addr = bo->offset; /* reloc */
- map = brw_state_batch(brw, sizeof(surf), 32, out_bo, out_offset);
- memcpy(map, &surf, sizeof(surf));
+ surf->ss2.width = w & 0x7f; /* bits 6:0 of size or width */
+ surf->ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */
+ surf->ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */
+ surf->ss3.pitch = (width * 16) - 1; /* ignored?? */
+ brw_set_surface_tiling(surf, I915_TILING_NONE); /* tiling now allowed */
/* Emit relocation to surface contents. Section 5.1.1 of the gen4
* bspec ("Data Cache") says that the data cache does not exist as
* a separate cache and is just the sampler cache.
*/
- drm_intel_bo_emit_reloc(*out_bo, (*out_offset +
- offsetof(struct brw_surface_state, ss1)),
+ drm_intel_bo_emit_reloc(brw->intel.batch.bo,
+ (*out_offset +
+ offsetof(struct brw_surface_state, ss1)),
bo, 0,
I915_GEM_DOMAIN_SAMPLER, 0);
}
@@ -380,16 +350,14 @@ static void upload_wm_constant_surface(struct brw_context *brw )
* it.
*/
if (brw->wm.const_bo == 0) {
- if (brw->wm.surf_bo[surf] != NULL) {
- drm_intel_bo_unreference(brw->wm.surf_bo[surf]);
- brw->wm.surf_bo[surf] = NULL;
+ if (brw->wm.surf_offset[surf]) {
brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
+ brw->wm.surf_offset[surf] = 0;
}
return;
}
brw_create_constant_surface(brw, brw->wm.const_bo, params->NumParameters,
- &brw->wm.surf_bo[surf],
&brw->wm.surf_offset[surf]);
brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
}
@@ -404,6 +372,28 @@ const struct brw_tracked_state brw_wm_constant_surface = {
.emit = upload_wm_constant_surface,
};
+static void
+brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
+{
+ struct intel_context *intel = &brw->intel;
+ struct brw_surface_state *surf;
+
+ surf = brw_state_batch(brw, sizeof(*surf), 32,
+ &brw->wm.surf_offset[unit]);
+ memset(surf, 0, sizeof(*surf));
+
+ surf->ss0.surface_type = BRW_SURFACE_NULL;
+ surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+
+ if (intel->gen < 6) {
+ /* _NEW_COLOR */
+ surf->ss0.color_blend = 0;
+ surf->ss0.writedisable_red = 1;
+ surf->ss0.writedisable_green = 1;
+ surf->ss0.writedisable_blue = 1;
+ surf->ss0.writedisable_alpha = 1;
+ }
+}
/**
* Sets up a surface state structure to point at the given region.
@@ -417,123 +407,57 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
{
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
- drm_intel_bo *region_bo = NULL;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
- struct intel_region *region = irb ? irb->region : NULL;
- struct {
- unsigned int surface_type;
- unsigned int surface_format;
- unsigned int width, height, pitch, cpp;
- GLubyte color_mask[4];
- GLboolean color_blend;
- uint32_t tiling;
- uint32_t draw_x;
- uint32_t draw_y;
- } key;
- struct brw_surface_state surf;
- void *map;
-
- memset(&key, 0, sizeof(key));
-
- if (region != NULL) {
- region_bo = region->buffer;
-
- key.surface_type = BRW_SURFACE_2D;
- switch (irb->Base.Format) {
- /* XRGB and ARGB are treated the same here because the chips in this
- * family cannot render to XRGB targets. This means that we have to
- * mask writes to alpha (ala glColorMask) and reconfigure the alpha
- * blending hardware to use GL_ONE (or GL_ZERO) for cases where
- * GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is used.
- */
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- break;
- case MESA_FORMAT_SARGB8:
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
- break;
- case MESA_FORMAT_RGB565:
- key.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
- break;
- case MESA_FORMAT_ARGB1555:
- key.surface_format = BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
- break;
- case MESA_FORMAT_ARGB4444:
- key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
- break;
- case MESA_FORMAT_A8:
- key.surface_format = BRW_SURFACEFORMAT_A8_UNORM;
- break;
- case MESA_FORMAT_R8:
- key.surface_format = BRW_SURFACEFORMAT_R8_UNORM;
- break;
- case MESA_FORMAT_R16:
- key.surface_format = BRW_SURFACEFORMAT_R16_UNORM;
- break;
- case MESA_FORMAT_RG88:
- key.surface_format = BRW_SURFACEFORMAT_R8G8_UNORM;
- break;
- case MESA_FORMAT_RG1616:
- key.surface_format = BRW_SURFACEFORMAT_R16G16_UNORM;
- break;
- default:
- _mesa_problem(ctx, "Bad renderbuffer format: %d\n", irb->Base.Format);
- }
- key.tiling = region->tiling;
- key.width = rb->Width;
- key.height = rb->Height;
- key.pitch = region->pitch;
- key.cpp = region->cpp;
- key.draw_x = region->draw_x;
- key.draw_y = region->draw_y;
- } else {
- key.surface_type = BRW_SURFACE_NULL;
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- key.tiling = I915_TILING_X;
- key.width = 1;
- key.height = 1;
- key.cpp = 4;
- key.draw_x = 0;
- key.draw_y = 0;
- }
+ struct intel_region *region = irb->region;
+ struct brw_surface_state *surf;
- if (intel->gen < 6) {
- /* _NEW_COLOR */
- memcpy(key.color_mask, ctx->Color.ColorMask[unit],
- sizeof(key.color_mask));
+ surf = brw_state_batch(brw, sizeof(*surf), 32,
+ &brw->wm.surf_offset[unit]);
+ memset(surf, 0, sizeof(*surf));
- /* As mentioned above, disable writes to the alpha component when the
- * renderbuffer is XRGB.
+ switch (irb->Base.Format) {
+ case MESA_FORMAT_XRGB8888:
+ /* XRGB is handled as ARGB because the chips in this family
+ * cannot render to XRGB targets. This means that we have to
+ * mask writes to alpha (ala glColorMask) and reconfigure the
+ * alpha blending hardware to use GL_ONE (or GL_ZERO) for
+ * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
+ * used.
*/
- if (ctx->DrawBuffer->Visual.alphaBits == 0)
- key.color_mask[3] = GL_FALSE;
-
- key.color_blend = (!ctx->Color._LogicOpEnabled &&
- (ctx->Color.BlendEnabled & (1 << unit)));
+ surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ break;
+ case MESA_FORMAT_SARGB8:
+ /* without GL_EXT_framebuffer_sRGB we shouldn't bind sRGB
+ surfaces to the blend/update as sRGB */
+ if (ctx->Color.sRGBEnabled)
+ surf->ss0.surface_format = brw_format_for_mesa_format[irb->Base.Format];
+ else
+ surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ break;
+ default:
+ surf->ss0.surface_format = brw_format_for_mesa_format[irb->Base.Format];
+ assert(surf->ss0.surface_format != 0);
}
- memset(&surf, 0, sizeof(surf));
-
- surf.ss0.surface_format = key.surface_format;
- surf.ss0.surface_type = key.surface_type;
- if (key.tiling == I915_TILING_NONE) {
- surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp;
+ surf->ss0.surface_type = BRW_SURFACE_2D;
+ if (region->tiling == I915_TILING_NONE) {
+ surf->ss1.base_addr = (region->draw_x +
+ region->draw_y * region->pitch) * region->cpp;
} else {
uint32_t tile_base, tile_x, tile_y;
- uint32_t pitch = key.pitch * key.cpp;
+ uint32_t pitch = region->pitch * region->cpp;
- if (key.tiling == I915_TILING_X) {
- tile_x = key.draw_x % (512 / key.cpp);
- tile_y = key.draw_y % 8;
- tile_base = ((key.draw_y / 8) * (8 * pitch));
- tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096;
+ if (region->tiling == I915_TILING_X) {
+ tile_x = region->draw_x % (512 / region->cpp);
+ tile_y = region->draw_y % 8;
+ tile_base = ((region->draw_y / 8) * (8 * pitch));
+ tile_base += (region->draw_x - tile_x) / (512 / region->cpp) * 4096;
} else {
/* Y */
- tile_x = key.draw_x % (128 / key.cpp);
- tile_y = key.draw_y % 32;
- tile_base = ((key.draw_y / 32) * (32 * pitch));
- tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096;
+ tile_x = region->draw_x % (128 / region->cpp);
+ tile_y = region->draw_y % 32;
+ tile_base = ((region->draw_y / 32) * (32 * pitch));
+ tile_base += (region->draw_x - tile_x) / (128 / region->cpp) * 4096;
}
assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
assert(tile_x % 4 == 0);
@@ -541,41 +465,40 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
/* Note that the low bits of these fields are missing, so
* there's the possibility of getting in trouble.
*/
- surf.ss1.base_addr = tile_base;
- surf.ss5.x_offset = tile_x / 4;
- surf.ss5.y_offset = tile_y / 2;
+ surf->ss1.base_addr = tile_base;
+ surf->ss5.x_offset = tile_x / 4;
+ surf->ss5.y_offset = tile_y / 2;
}
- if (region_bo != NULL)
- surf.ss1.base_addr += region_bo->offset; /* reloc */
+ surf->ss1.base_addr += region->buffer->offset; /* reloc */
- surf.ss2.width = key.width - 1;
- surf.ss2.height = key.height - 1;
- brw_set_surface_tiling(&surf, key.tiling);
- surf.ss3.pitch = (key.pitch * key.cpp) - 1;
+ surf->ss2.width = rb->Width - 1;
+ surf->ss2.height = rb->Height - 1;
+ brw_set_surface_tiling(surf, region->tiling);
+ surf->ss3.pitch = (region->pitch * region->cpp) - 1;
if (intel->gen < 6) {
/* _NEW_COLOR */
- surf.ss0.color_blend = key.color_blend;
- surf.ss0.writedisable_red = !key.color_mask[0];
- surf.ss0.writedisable_green = !key.color_mask[1];
- surf.ss0.writedisable_blue = !key.color_mask[2];
- surf.ss0.writedisable_alpha = !key.color_mask[3];
+ surf->ss0.color_blend = (!ctx->Color._LogicOpEnabled &&
+ (ctx->Color.BlendEnabled & (1 << unit)));
+ surf->ss0.writedisable_red = !ctx->Color.ColorMask[unit][0];
+ surf->ss0.writedisable_green = !ctx->Color.ColorMask[unit][1];
+ surf->ss0.writedisable_blue = !ctx->Color.ColorMask[unit][2];
+ /* As mentioned above, disable writes to the alpha component when the
+ * renderbuffer is XRGB.
+ */
+ if (ctx->DrawBuffer->Visual.alphaBits == 0)
+ surf->ss0.writedisable_alpha = 1;
+ else
+ surf->ss0.writedisable_alpha = !ctx->Color.ColorMask[unit][3];
}
- map = brw_state_batch(brw, sizeof(surf), 32,
- &brw->wm.surf_bo[unit],
- &brw->wm.surf_offset[unit]);
- memcpy(map, &surf, sizeof(surf));
-
- if (region_bo != NULL) {
- drm_intel_bo_emit_reloc(brw->wm.surf_bo[unit],
- brw->wm.surf_offset[unit] +
- offsetof(struct brw_surface_state, ss1),
- region_bo,
- surf.ss1.base_addr - region_bo->offset,
- I915_GEM_DOMAIN_RENDER,
- I915_GEM_DOMAIN_RENDER);
- }
+ drm_intel_bo_emit_reloc(brw->intel.batch.bo,
+ brw->wm.surf_offset[unit] +
+ offsetof(struct brw_surface_state, ss1),
+ region->buffer,
+ surf->ss1.base_addr - region->buffer->offset,
+ I915_GEM_DOMAIN_RENDER,
+ I915_GEM_DOMAIN_RENDER);
}
static void
@@ -591,6 +514,11 @@ prepare_wm_surfaces(struct brw_context *brw)
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_region *region = irb ? irb->region : NULL;
+ if (region == NULL || region->buffer == NULL) {
+ brw->intel.Fallback = GL_TRUE; /* boolean, not bitfield */
+ return;
+ }
+
brw_add_validated_bo(brw, region->buffer);
nr_surfaces = SURF_INDEX_DRAW(i) + 1;
}
@@ -635,12 +563,16 @@ upload_wm_surfaces(struct brw_context *brw)
/* Update surfaces for drawing buffers */
if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
- brw_update_renderbuffer_surface(brw,
- ctx->DrawBuffer->_ColorDrawBuffers[i],
- i);
+ if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
+ brw_update_renderbuffer_surface(brw,
+ ctx->DrawBuffer->_ColorDrawBuffers[i],
+ i);
+ } else {
+ brw_update_null_renderbuffer_surface(brw, i);
+ }
}
} else {
- brw_update_renderbuffer_surface(brw, NULL, 0);
+ brw_update_null_renderbuffer_surface(brw, 0);
}
/* Update surfaces for textures */
@@ -652,8 +584,7 @@ upload_wm_surfaces(struct brw_context *brw)
if (texUnit->_ReallyEnabled) {
brw_update_texture_surface(ctx, i);
} else {
- drm_intel_bo_unreference(brw->wm.surf_bo[surf]);
- brw->wm.surf_bo[surf] = NULL;
+ brw->wm.surf_offset[surf] = 0;
}
}
@@ -686,16 +617,11 @@ brw_wm_upload_binding_table(struct brw_context *brw)
* space for the binding table.
*/
bind = brw_state_batch(brw, sizeof(uint32_t) * BRW_WM_MAX_SURF,
- 32, &brw->wm.bind_bo, &brw->wm.bind_bo_offset);
+ 32, &brw->wm.bind_bo_offset);
for (i = 0; i < BRW_WM_MAX_SURF; i++) {
/* BRW_NEW_WM_SURFACES */
bind[i] = brw->wm.surf_offset[i];
- if (brw->wm.surf_bo[i]) {
- bind[i] = brw->wm.surf_offset[i];
- } else {
- bind[i] = 0;
- }
}
brw->state.dirty.brw |= BRW_NEW_BINDING_TABLE;
diff --git a/src/mesa/drivers/dri/i965/gen6_cc.c b/src/mesa/drivers/dri/i965/gen6_cc.c
index c2631a7b4df..d1648a102d4 100644
--- a/src/mesa/drivers/dri/i965/gen6_cc.c
+++ b/src/mesa/drivers/dri/i965/gen6_cc.c
@@ -66,12 +66,12 @@ blend_state_populate_key(struct brw_context *brw,
/* _NEW_COLOR */
key->color_blend = ctx->Color.BlendEnabled;
if (key->color_blend) {
- key->blend_eq_rgb = ctx->Color.BlendEquationRGB;
- key->blend_eq_a = ctx->Color.BlendEquationA;
- key->blend_src_rgb = ctx->Color.BlendSrcRGB;
- key->blend_dst_rgb = ctx->Color.BlendDstRGB;
- key->blend_src_a = ctx->Color.BlendSrcA;
- key->blend_dst_a = ctx->Color.BlendDstA;
+ key->blend_eq_rgb = ctx->Color.Blend[0].EquationRGB;
+ key->blend_eq_a = ctx->Color.Blend[0].EquationA;
+ key->blend_src_rgb = ctx->Color.Blend[0].SrcRGB;
+ key->blend_dst_rgb = ctx->Color.Blend[0].DstRGB;
+ key->blend_src_a = ctx->Color.Blend[0].SrcA;
+ key->blend_dst_a = ctx->Color.Blend[0].DstA;
}
/* _NEW_COLOR */
@@ -254,14 +254,14 @@ prepare_color_calc_state(struct brw_context *brw)
color_calc_state_populate_key(brw, &key);
- drm_intel_bo_unreference(brw->cc.state_bo);
- brw->cc.state_bo = brw_search_cache(&brw->cache, BRW_COLOR_CALC_STATE,
+ drm_intel_bo_unreference(brw->cc.color_calc_state_bo);
+ brw->cc.color_calc_state_bo = brw_search_cache(&brw->cache, BRW_COLOR_CALC_STATE,
&key, sizeof(key),
NULL, 0,
NULL);
- if (brw->cc.state_bo == NULL)
- brw->cc.state_bo = color_calc_state_create_from_key(brw, &key);
+ if (brw->cc.color_calc_state_bo == NULL)
+ brw->cc.color_calc_state_bo = color_calc_state_create_from_key(brw, &key);
}
const struct brw_tracked_state gen6_color_calc_state = {
@@ -278,17 +278,17 @@ static void upload_cc_state_pointers(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
BEGIN_BATCH(4);
- OUT_BATCH(CMD_3D_CC_STATE_POINTERS << 16 | (4 - 2));
+ OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (4 - 2));
OUT_RELOC(brw->cc.blend_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(brw->cc.depth_stencil_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
- OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
+ OUT_RELOC(brw->cc.color_calc_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
ADVANCE_BATCH();
}
static void prepare_cc_state_pointers(struct brw_context *brw)
{
- brw_add_validated_bo(brw, brw->cc.state_bo);
+ brw_add_validated_bo(brw, brw->cc.color_calc_state_bo);
brw_add_validated_bo(brw, brw->cc.blend_state_bo);
brw_add_validated_bo(brw, brw->cc.depth_stencil_state_bo);
}
diff --git a/src/mesa/drivers/dri/i965/gen6_clip_state.c b/src/mesa/drivers/dri/i965/gen6_clip_state.c
index c7c4eb1f27d..d6c1f1c893d 100644
--- a/src/mesa/drivers/dri/i965/gen6_clip_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_clip_state.c
@@ -43,7 +43,10 @@ upload_clip_state(struct brw_context *brw)
depth_clamp = GEN6_CLIP_Z_TEST;
if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION) {
- provoking = 0;
+ provoking =
+ (0 << GEN6_CLIP_TRI_PROVOKE_SHIFT) |
+ (1 << GEN6_CLIP_TRIFAN_PROVOKE_SHIFT) |
+ (0 << GEN6_CLIP_LINE_PROVOKE_SHIFT);
} else {
provoking =
(2 << GEN6_CLIP_TRI_PROVOKE_SHIFT) |
@@ -55,7 +58,7 @@ upload_clip_state(struct brw_context *brw)
userclip = (1 << brw_count_bits(ctx->Transform.ClipPlanesEnabled)) - 1;
BEGIN_BATCH(4);
- OUT_BATCH(CMD_3D_CLIP_STATE << 16 | (4 - 2));
+ OUT_BATCH(_3DSTATE_CLIP << 16 | (4 - 2));
OUT_BATCH(GEN6_CLIP_STATISTICS_ENABLE);
OUT_BATCH(GEN6_CLIP_ENABLE |
GEN6_CLIP_API_OGL |
@@ -65,7 +68,7 @@ upload_clip_state(struct brw_context *brw)
depth_clamp |
provoking);
OUT_BATCH(U_FIXED(0.125, 3) << GEN6_CLIP_MIN_POINT_WIDTH_SHIFT |
- U_FIXED(225.875, 3) << GEN6_CLIP_MAX_POINT_WIDTH_SHIFT |
+ U_FIXED(255.875, 3) << GEN6_CLIP_MAX_POINT_WIDTH_SHIFT |
GEN6_CLIP_FORCE_ZERO_RTAINDEX);
ADVANCE_BATCH();
}
diff --git a/src/mesa/drivers/dri/i965/gen6_gs_state.c b/src/mesa/drivers/dri/i965/gen6_gs_state.c
index 6127b9197a1..7296c7cd1b0 100644
--- a/src/mesa/drivers/dri/i965/gen6_gs_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_gs_state.c
@@ -37,7 +37,7 @@ upload_gs_state(struct brw_context *brw)
/* Disable all the constant buffers. */
BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_GS_STATE << 16 | (5 - 2));
+ OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (5 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -46,7 +46,7 @@ upload_gs_state(struct brw_context *brw)
if (brw->gs.prog_bo) {
BEGIN_BATCH(7);
- OUT_BATCH(CMD_3D_GS_STATE << 16 | (7 - 2));
+ OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
OUT_RELOC(brw->gs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_BATCH(GEN6_GS_SPF_MODE |
(0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
@@ -62,7 +62,7 @@ upload_gs_state(struct brw_context *brw)
ADVANCE_BATCH();
} else {
BEGIN_BATCH(7);
- OUT_BATCH(CMD_3D_GS_STATE << 16 | (7 - 2));
+ OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
OUT_BATCH(0); /* prog_bo */
OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
(0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
diff --git a/src/mesa/drivers/dri/i965/gen6_sampler_state.c b/src/mesa/drivers/dri/i965/gen6_sampler_state.c
index fc5d391c3cf..f65c651bdff 100644
--- a/src/mesa/drivers/dri/i965/gen6_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sampler_state.c
@@ -36,7 +36,7 @@ upload_sampler_state_pointers(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
BEGIN_BATCH(4);
- OUT_BATCH(CMD_3D_SAMPLER_STATE_POINTERS << 16 |
+ OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS << 16 |
VS_SAMPLER_STATE_CHANGE |
GS_SAMPLER_STATE_CHANGE |
PS_SAMPLER_STATE_CHANGE |
diff --git a/src/mesa/drivers/dri/i965/gen6_scissor_state.c b/src/mesa/drivers/dri/i965/gen6_scissor_state.c
index b57126c7938..12b65826ae9 100644
--- a/src/mesa/drivers/dri/i965/gen6_scissor_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_scissor_state.c
@@ -92,7 +92,7 @@ static void upload_scissor_state_pointers(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
BEGIN_BATCH(2);
- OUT_BATCH(CMD_3D_SCISSOR_STATE_POINTERS << 16 | (2 - 2));
+ OUT_BATCH(_3DSTATE_SCISSOR_STATE_POINTERS << 16 | (2 - 2));
OUT_RELOC(brw->sf.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
ADVANCE_BATCH();
diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c
index 4cd2d695835..50a5ad38c6f 100644
--- a/src/mesa/drivers/dri/i965/gen6_sf_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c
@@ -33,9 +33,10 @@
#include "intel_batchbuffer.h"
static uint32_t
-get_attr_override(struct brw_context *brw, int fs_attr)
+get_attr_override(struct brw_context *brw, int fs_attr, int two_side_color)
{
int attr_index = 0, i, vs_attr;
+ int bfc = 0;
if (fs_attr <= FRAG_ATTRIB_TEX7)
vs_attr = fs_attr;
@@ -53,10 +54,36 @@ get_attr_override(struct brw_context *brw, int fs_attr)
* be FRAG_ATTRIB_*.
*/
for (i = 1; i < vs_attr; i++) {
+ if (i == VERT_RESULT_PSIZ)
+ continue;
if (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(i))
attr_index++;
}
+ assert(attr_index < 32);
+
+ if (two_side_color) {
+ if ((brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_COL1)) &&
+ (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC1))) {
+ assert(brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0));
+ assert(brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0));
+ bfc = 2;
+ } else if ((brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0)) &&
+ (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0)))
+ bfc = 1;
+ }
+
+ if (bfc && (fs_attr <= FRAG_ATTRIB_TEX7 && fs_attr > FRAG_ATTRIB_WPOS)) {
+ if (fs_attr == FRAG_ATTRIB_COL0)
+ attr_index |= (ATTRIBUTE_SWIZZLE_INPUTATTR_FACING << ATTRIBUTE_SWIZZLE_SHIFT);
+ else if (fs_attr == FRAG_ATTRIB_COL1 && bfc == 2) {
+ attr_index++;
+ attr_index |= (ATTRIBUTE_SWIZZLE_INPUTATTR_FACING << ATTRIBUTE_SWIZZLE_SHIFT);
+ } else {
+ attr_index += bfc;
+ }
+ }
+
return attr_index;
}
@@ -75,6 +102,7 @@ upload_sf_state(struct brw_context *brw)
GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
int attr = 0;
int urb_start;
+ int two_side_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
/* _NEW_TRANSFORM */
if (ctx->Transform.ClipPlanesEnabled)
@@ -181,7 +209,7 @@ upload_sf_state(struct brw_context *brw)
ctx->Point._Attenuated))
dw4 |= GEN6_SF_USE_STATE_POINT_WIDTH;
- dw4 |= U_FIXED(CLAMP(ctx->Point.Size, 0.125, 225.875), 3) <<
+ dw4 |= U_FIXED(CLAMP(ctx->Point.Size, 0.125, 255.875), 3) <<
GEN6_SF_POINT_WIDTH_SHIFT;
if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT)
dw1 |= GEN6_SF_POINT_SPRITE_LOWERLEFT;
@@ -211,7 +239,7 @@ upload_sf_state(struct brw_context *brw)
}
BEGIN_BATCH(20);
- OUT_BATCH(CMD_3D_SF_STATE << 16 | (20 - 2));
+ OUT_BATCH(_3DSTATE_SF << 16 | (20 - 2));
OUT_BATCH(dw1);
OUT_BATCH(dw2);
OUT_BATCH(dw3);
@@ -224,7 +252,7 @@ upload_sf_state(struct brw_context *brw)
for (; attr < 64; attr++) {
if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) {
- attr_overrides |= get_attr_override(brw, attr);
+ attr_overrides |= get_attr_override(brw, attr, two_side_color);
attr++;
break;
}
@@ -232,7 +260,7 @@ upload_sf_state(struct brw_context *brw)
for (; attr < 64; attr++) {
if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) {
- attr_overrides |= get_attr_override(brw, attr) << 16;
+ attr_overrides |= get_attr_override(brw, attr, two_side_color) << 16;
attr++;
break;
}
diff --git a/src/mesa/drivers/dri/i965/gen6_urb.c b/src/mesa/drivers/dri/i965/gen6_urb.c
index de97fd3783d..c3819f9b360 100644
--- a/src/mesa/drivers/dri/i965/gen6_urb.c
+++ b/src/mesa/drivers/dri/i965/gen6_urb.c
@@ -34,19 +34,26 @@
static void
prepare_urb( struct brw_context *brw )
{
- brw->urb.nr_vs_entries = 24;
- if (brw->gs.prog_bo)
- brw->urb.nr_gs_entries = 4;
- else
- brw->urb.nr_gs_entries = 0;
+ int urb_size, max_urb_entry;
+ struct intel_context *intel = &brw->intel;
+
+ if (IS_GT1(intel->intelScreen->deviceID)) {
+ urb_size = 32 * 1024;
+ max_urb_entry = 128;
+ } else {
+ urb_size = 64 * 1024;
+ max_urb_entry = 256;
+ }
+
+ brw->urb.nr_vs_entries = max_urb_entry;
+ brw->urb.nr_gs_entries = max_urb_entry;
+
/* CACHE_NEW_VS_PROG */
brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1);
- /* Check that the number of URB rows (8 floats each) allocated is less
- * than the URB space.
- */
- assert((brw->urb.nr_vs_entries +
- brw->urb.nr_gs_entries) * brw->urb.vs_size * 8 < 64 * 1024);
+ if (2 * brw->urb.vs_size > urb_size)
+ brw->urb.nr_vs_entries = brw->urb.nr_gs_entries =
+ (urb_size ) / (2 * brw->urb.vs_size);
}
static void
@@ -60,7 +67,7 @@ upload_urb(struct brw_context *brw)
assert(!brw->gs.prog_bo || brw->urb.vs_size < 5);
BEGIN_BATCH(3);
- OUT_BATCH(CMD_URB << 16 | (3 - 2));
+ OUT_BATCH(_3DSTATE_URB << 16 | (3 - 2));
OUT_BATCH(((brw->urb.vs_size - 1) << GEN6_URB_VS_SIZE_SHIFT) |
((brw->urb.nr_vs_entries) << GEN6_URB_VS_ENTRIES_SHIFT));
OUT_BATCH(((brw->urb.vs_size - 1) << GEN6_URB_GS_SIZE_SHIFT) |
diff --git a/src/mesa/drivers/dri/i965/gen6_viewport_state.c b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
index d691bbebc83..cd7d209e3ea 100644
--- a/src/mesa/drivers/dri/i965/gen6_viewport_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
@@ -117,7 +117,7 @@ static void upload_viewport_state_pointers(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
BEGIN_BATCH(4);
- OUT_BATCH(CMD_VIEWPORT_STATE_POINTERS << 16 | (4 - 2) |
+ OUT_BATCH(_3DSTATE_VIEWPORT_STATE_POINTERS << 16 | (4 - 2) |
GEN6_CC_VIEWPORT_MODIFY |
GEN6_SF_VIEWPORT_MODIFY |
GEN6_CLIP_VIEWPORT_MODIFY);
diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c
index 4ef9e2e6072..ce0b8ea7eaa 100644
--- a/src/mesa/drivers/dri/i965/gen6_vs_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c
@@ -47,7 +47,7 @@ upload_vs_state(struct brw_context *brw)
if (brw->vs.prog_data->nr_params == 0 && !ctx->Transform.ClipPlanesEnabled) {
/* Disable the push constant buffers. */
BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 | (5 - 2));
+ OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 | (5 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -112,7 +112,7 @@ upload_vs_state(struct brw_context *brw)
assert(param_regs <= 32);
BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 |
+ OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 |
GEN6_CONSTANT_BUFFER_0_ENABLE |
(5 - 2));
OUT_RELOC(constant_bo,
@@ -127,15 +127,17 @@ upload_vs_state(struct brw_context *brw)
}
BEGIN_BATCH(6);
- OUT_BATCH(CMD_3D_VS_STATE << 16 | (6 - 2));
+ OUT_BATCH(_3DSTATE_VS << 16 | (6 - 2));
OUT_RELOC(brw->vs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_BATCH((0 << GEN6_VS_SAMPLER_COUNT_SHIFT) |
+ GEN6_VS_FLOATING_POINT_MODE_ALT |
(brw->vs.nr_surfaces << GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
OUT_BATCH(0); /* scratch space base offset */
OUT_BATCH((1 << GEN6_VS_DISPATCH_START_GRF_SHIFT) |
(brw->vs.prog_data->urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) |
(0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT));
- OUT_BATCH((0 << GEN6_VS_MAX_THREADS_SHIFT) |
+
+ OUT_BATCH(((60 - 1) << GEN6_VS_MAX_THREADS_SHIFT) | /* max 60 threads for gen6 */
GEN6_VS_STATISTICS_ENABLE |
GEN6_VS_ENABLE);
ADVANCE_BATCH();
diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c
index d80df4e254b..78901ecac57 100644
--- a/src/mesa/drivers/dri/i965/gen6_wm_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c
@@ -107,7 +107,7 @@ upload_wm_state(struct brw_context *brw)
if (brw->wm.prog_data->nr_params == 0) {
/* Disable the push constant buffers. */
BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_PS_STATE << 16 | (5 - 2));
+ OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (5 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -115,7 +115,7 @@ upload_wm_state(struct brw_context *brw)
ADVANCE_BATCH();
} else {
BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_PS_STATE << 16 |
+ OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 |
GEN6_CONSTANT_BUFFER_0_ENABLE |
(5 - 2));
OUT_RELOC(brw->wm.push_const_bo,
@@ -133,6 +133,9 @@ upload_wm_state(struct brw_context *brw)
dw5 |= GEN6_WM_LINE_AA_WIDTH_1_0;
dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5;
+ /* OpenGL non-ieee floating point mode */
+ dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
+
/* BRW_NEW_NR_WM_SURFACES */
dw2 |= brw->wm.nr_surfaces << GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT;
@@ -178,7 +181,7 @@ upload_wm_state(struct brw_context *brw)
GEN6_WM_NUM_SF_OUTPUTS_SHIFT;
BEGIN_BATCH(9);
- OUT_BATCH(CMD_3D_WM_STATE << 16 | (9 - 2));
+ OUT_BATCH(_3DSTATE_WM << 16 | (9 - 2));
OUT_RELOC(brw->wm.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_BATCH(dw2);
OUT_BATCH(0); /* scratch space base offset */
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 21fc9ece886..42b4f923e0c 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -27,81 +27,89 @@
#include "intel_context.h"
#include "intel_batchbuffer.h"
+#include "intel_buffer_objects.h"
#include "intel_decode.h"
#include "intel_reg.h"
#include "intel_bufmgr.h"
#include "intel_buffers.h"
-void
-intel_batchbuffer_reset(struct intel_batchbuffer *batch)
+struct cached_batch_item {
+ struct cached_batch_item *next;
+ uint16_t header;
+ uint16_t size;
+};
+
+static void clear_cache( struct intel_context *intel )
{
- struct intel_context *intel = batch->intel;
+ struct cached_batch_item *item = intel->batch.cached_items;
- if (batch->buf != NULL) {
- drm_intel_bo_unreference(batch->buf);
- batch->buf = NULL;
+ while (item) {
+ struct cached_batch_item *next = item->next;
+ free(item);
+ item = next;
}
- batch->buf = drm_intel_bo_alloc(intel->bufmgr, "batchbuffer",
- intel->maxBatchSize, 4096);
- drm_intel_gem_bo_map_gtt(batch->buf);
- batch->map = batch->buf->virtual;
-
- batch->size = intel->maxBatchSize;
- batch->ptr = batch->map;
- batch->reserved_space = BATCH_RESERVED;
- batch->dirty_state = ~0;
- batch->state_batch_offset = batch->size;
+ intel->batch.cached_items = NULL;
}
-struct intel_batchbuffer *
-intel_batchbuffer_alloc(struct intel_context *intel)
+void
+intel_batchbuffer_reset(struct intel_context *intel)
{
- struct intel_batchbuffer *batch = calloc(sizeof(*batch), 1);
+ if (intel->batch.bo != NULL) {
+ drm_intel_bo_unreference(intel->batch.bo);
+ intel->batch.bo = NULL;
+ }
+ clear_cache(intel);
- batch->intel = intel;
- intel_batchbuffer_reset(batch);
+ intel->batch.bo = drm_intel_bo_alloc(intel->bufmgr, "batchbuffer",
+ intel->maxBatchSize, 4096);
- return batch;
+ intel->batch.reserved_space = BATCH_RESERVED;
+ intel->batch.state_batch_offset = intel->batch.bo->size;
+ intel->batch.used = 0;
}
void
-intel_batchbuffer_free(struct intel_batchbuffer *batch)
+intel_batchbuffer_free(struct intel_context *intel)
{
- if (batch->map) {
- drm_intel_gem_bo_unmap_gtt(batch->buf);
- batch->map = NULL;
- }
- dri_bo_unreference(batch->buf);
- batch->buf = NULL;
- free(batch);
+ drm_intel_bo_unreference(intel->batch.bo);
+ clear_cache(intel);
}
-
/* TODO: Push this whole function into bufmgr.
*/
static void
-do_flush_locked(struct intel_batchbuffer *batch, GLuint used)
+do_flush_locked(struct intel_context *intel)
{
- struct intel_context *intel = batch->intel;
+ struct intel_batchbuffer *batch = &intel->batch;
int ret = 0;
- int x_off = 0, y_off = 0;
-
- drm_intel_gem_bo_unmap_gtt(batch->buf);
-
- batch->ptr = NULL;
if (!intel->intelScreen->no_hw) {
- drm_intel_bo_exec(batch->buf, used, NULL, 0,
- (x_off & 0xffff) | (y_off << 16));
+ int ring;
+
+ if (intel->gen < 6 || !batch->is_blit) {
+ ring = I915_EXEC_RENDER;
+ } else {
+ ring = I915_EXEC_BLT;
+ }
+
+ ret = drm_intel_bo_subdata(batch->bo, 0, 4*batch->used, batch->map);
+ if (ret == 0 && batch->state_batch_offset != batch->bo->size) {
+ ret = drm_intel_bo_subdata(batch->bo,
+ batch->state_batch_offset,
+ batch->bo->size - batch->state_batch_offset,
+ (char *)batch->map + batch->state_batch_offset);
+ }
+
+ if (ret == 0)
+ ret = drm_intel_bo_mrb_exec(batch->bo, 4*batch->used, NULL, 0, 0, ring);
}
if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) {
- drm_intel_bo_map(batch->buf, GL_FALSE);
- intel_decode(batch->buf->virtual, used / 4, batch->buf->offset,
+ intel_decode(batch->map, batch->used,
+ batch->bo->offset,
intel->intelScreen->deviceID, GL_TRUE);
- drm_intel_bo_unmap(batch->buf);
if (intel->vtbl.debug_batch != NULL)
intel->vtbl.debug_batch(intel);
@@ -114,80 +122,54 @@ do_flush_locked(struct intel_batchbuffer *batch, GLuint used)
}
void
-_intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
- int line)
+_intel_batchbuffer_flush(struct intel_context *intel,
+ const char *file, int line)
{
- struct intel_context *intel = batch->intel;
- GLuint used = batch->ptr - batch->map;
-
- if (intel->first_post_swapbuffers_batch == NULL) {
- intel->first_post_swapbuffers_batch = intel->batch->buf;
- drm_intel_bo_reference(intel->first_post_swapbuffers_batch);
- }
-
- if (used == 0)
+ if (intel->batch.used == 0)
return;
if (unlikely(INTEL_DEBUG & DEBUG_BATCH))
fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line,
- used);
+ 4*intel->batch.used);
- batch->reserved_space = 0;
+ intel->batch.reserved_space = 0;
if (intel->always_flush_cache) {
- intel_batchbuffer_emit_mi_flush(batch);
- used = batch->ptr - batch->map;
- }
-
- /* Round batchbuffer usage to 2 DWORDs. */
-
- if ((used & 4) == 0) {
- *(GLuint *) (batch->ptr) = 0; /* noop */
- batch->ptr += 4;
- used = batch->ptr - batch->map;
+ intel_batchbuffer_emit_mi_flush(intel);
}
/* Mark the end of the buffer. */
- *(GLuint *) (batch->ptr) = MI_BATCH_BUFFER_END;
- batch->ptr += 4;
- used = batch->ptr - batch->map;
- assert (used <= batch->buf->size);
-
- /* Workaround for recursive batchbuffer flushing: If the window is
- * moved, we can get into a case where we try to flush during a
- * flush. What happens is that when we try to grab the lock for
- * the first flush, we detect that the window moved which then
- * causes another flush (from the intel_draw_buffer() call in
- * intelUpdatePageFlipping()). To work around this we reset the
- * batchbuffer tail pointer before trying to get the lock. This
- * prevent the nested buffer flush, but a better fix would be to
- * avoid that in the first place. */
- batch->ptr = batch->map;
+ intel_batchbuffer_emit_dword(intel, MI_BATCH_BUFFER_END);
+ if (intel->batch.used & 1) {
+ /* Round batchbuffer usage to 2 DWORDs. */
+ intel_batchbuffer_emit_dword(intel, MI_NOOP);
+ }
if (intel->vtbl.finish_batch)
intel->vtbl.finish_batch(intel);
+ intel_upload_finish(intel);
+
/* Check that we didn't just wrap our batchbuffer at a bad time. */
assert(!intel->no_batch_wrap);
- do_flush_locked(batch, used);
+ do_flush_locked(intel);
if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) {
fprintf(stderr, "waiting for idle\n");
- drm_intel_bo_map(batch->buf, GL_TRUE);
- drm_intel_bo_unmap(batch->buf);
+ drm_intel_bo_wait_rendering(intel->batch.bo);
}
/* Reset the buffer:
*/
- intel_batchbuffer_reset(batch);
+ intel_batchbuffer_reset(intel);
}
/* This is the only way buffers get added to the validate list.
*/
GLboolean
-intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
+intel_batchbuffer_emit_reloc(struct intel_context *intel,
drm_intel_bo *buffer,
uint32_t read_domains, uint32_t write_domain,
uint32_t delta)
@@ -196,58 +178,98 @@ intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
assert(delta < buffer->size);
- if (batch->ptr - batch->map > batch->buf->size)
- printf ("bad relocation ptr %p map %p offset %d size %lu\n",
- batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size);
- ret = drm_intel_bo_emit_reloc(batch->buf, batch->ptr - batch->map,
+ ret = drm_intel_bo_emit_reloc(intel->batch.bo, 4*intel->batch.used,
buffer, delta,
read_domains, write_domain);
+ assert(ret == 0);
+ (void)ret;
/*
* Using the old buffer offset, write in what the right data would be, in case
* the buffer doesn't move and we can short-circuit the relocation processing
* in the kernel
*/
- intel_batchbuffer_emit_dword (batch, buffer->offset + delta);
+ intel_batchbuffer_emit_dword(intel, buffer->offset + delta);
return GL_TRUE;
}
GLboolean
-intel_batchbuffer_emit_reloc_fenced(struct intel_batchbuffer *batch,
+intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel,
drm_intel_bo *buffer,
- uint32_t read_domains, uint32_t write_domain,
+ uint32_t read_domains,
+ uint32_t write_domain,
uint32_t delta)
{
int ret;
assert(delta < buffer->size);
- if (batch->ptr - batch->map > batch->buf->size)
- printf ("bad relocation ptr %p map %p offset %d size %lu\n",
- batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size);
- ret = drm_intel_bo_emit_reloc_fence(batch->buf, batch->ptr - batch->map,
+ ret = drm_intel_bo_emit_reloc_fence(intel->batch.bo, 4*intel->batch.used,
buffer, delta,
read_domains, write_domain);
+ assert(ret == 0);
+ (void)ret;
/*
* Using the old buffer offset, write in what the right data would
* be, in case the buffer doesn't move and we can short-circuit the
* relocation processing in the kernel
*/
- intel_batchbuffer_emit_dword (batch, buffer->offset + delta);
+ intel_batchbuffer_emit_dword(intel, buffer->offset + delta);
return GL_TRUE;
}
void
-intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes)
+intel_batchbuffer_data(struct intel_context *intel,
+ const void *data, GLuint bytes, bool is_blit)
{
assert((bytes & 3) == 0);
- intel_batchbuffer_require_space(batch, bytes);
- __memcpy(batch->ptr, data, bytes);
- batch->ptr += bytes;
+ intel_batchbuffer_require_space(intel, bytes, is_blit);
+ __memcpy(intel->batch.map + intel->batch.used, data, bytes);
+ intel->batch.used += bytes >> 2;
+}
+
+void
+intel_batchbuffer_cached_advance(struct intel_context *intel)
+{
+ struct cached_batch_item **prev = &intel->batch.cached_items, *item;
+ uint32_t sz = (intel->batch.used - intel->batch.emit) * sizeof(uint32_t);
+ uint32_t *start = intel->batch.map + intel->batch.emit;
+ uint16_t op = *start >> 16;
+
+ while (*prev) {
+ uint32_t *old;
+
+ item = *prev;
+ old = intel->batch.map + item->header;
+ if (op == *old >> 16) {
+ if (item->size == sz && memcmp(old, start, sz) == 0) {
+ if (prev != &intel->batch.cached_items) {
+ *prev = item->next;
+ item->next = intel->batch.cached_items;
+ intel->batch.cached_items = item;
+ }
+ intel->batch.used = intel->batch.emit;
+ return;
+ }
+
+ goto emit;
+ }
+ prev = &item->next;
+ }
+
+ item = malloc(sizeof(struct cached_batch_item));
+ if (item == NULL)
+ return;
+
+ item->next = intel->batch.cached_items;
+ intel->batch.cached_items = item;
+
+emit:
+ item->size = sz;
+ item->header = intel->batch.emit;
}
/* Emit a pipelined flush to either flush render and texture cache for
@@ -257,27 +279,35 @@ intel_batchbuffer_data(struct intel_batchbuffer *batch,
* This is also used for the always_flush_cache driconf debug option.
*/
void
-intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
+intel_batchbuffer_emit_mi_flush(struct intel_context *intel)
{
- struct intel_context *intel = batch->intel;
-
if (intel->gen >= 6) {
- BEGIN_BATCH(8);
-
- /* XXX workaround: issue any post sync != 0 before write cache flush = 1 */
- OUT_BATCH(_3DSTATE_PIPE_CONTROL);
- OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
- OUT_BATCH(0); /* write address */
- OUT_BATCH(0); /* write data */
-
- OUT_BATCH(_3DSTATE_PIPE_CONTROL);
- OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
- PIPE_CONTROL_WRITE_FLUSH |
- PIPE_CONTROL_DEPTH_CACHE_FLUSH |
- PIPE_CONTROL_NO_WRITE);
- OUT_BATCH(0); /* write address */
- OUT_BATCH(0); /* write data */
- ADVANCE_BATCH();
+ if (intel->batch.is_blit) {
+ BEGIN_BATCH_BLT(4);
+ OUT_BATCH(MI_FLUSH_DW);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+ } else {
+ BEGIN_BATCH(8);
+ /* XXX workaround: issue any post sync != 0 before write
+ * cache flush = 1
+ */
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL);
+ OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
+ OUT_BATCH(0); /* write address */
+ OUT_BATCH(0); /* write data */
+
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL);
+ OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
+ PIPE_CONTROL_WRITE_FLUSH |
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_NO_WRITE);
+ OUT_BATCH(0); /* write address */
+ OUT_BATCH(0); /* write data */
+ ADVANCE_BATCH();
+ }
} else if (intel->gen >= 4) {
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL |
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
index 428c027c2f1..a0a5c9841c6 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
@@ -7,70 +7,37 @@
#include "intel_bufmgr.h"
#include "intel_reg.h"
-#define BATCH_SZ 16384
#define BATCH_RESERVED 16
+void intel_batchbuffer_reset(struct intel_context *intel);
+void intel_batchbuffer_free(struct intel_context *intel);
-struct intel_batchbuffer
-{
- struct intel_context *intel;
-
- drm_intel_bo *buf;
-
- GLubyte *map;
- GLubyte *ptr;
-
- GLuint size;
- uint32_t state_batch_offset;
-
-#ifdef DEBUG
- /** Tracking of BEGIN_BATCH()/OUT_BATCH()/ADVANCE_BATCH() debugging */
- struct {
- GLuint total;
- GLubyte *start_ptr;
- } emit;
-#endif
-
- GLuint dirty_state;
- GLuint reserved_space;
-};
-
-struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_context
- *intel);
-
-void intel_batchbuffer_free(struct intel_batchbuffer *batch);
-
-
-void _intel_batchbuffer_flush(struct intel_batchbuffer *batch,
+void _intel_batchbuffer_flush(struct intel_context *intel,
const char *file, int line);
-#define intel_batchbuffer_flush(batch) \
- _intel_batchbuffer_flush(batch, __FILE__, __LINE__)
+#define intel_batchbuffer_flush(intel) \
+ _intel_batchbuffer_flush(intel, __FILE__, __LINE__)
-void intel_batchbuffer_reset(struct intel_batchbuffer *batch);
/* Unlike bmBufferData, this currently requires the buffer be mapped.
* Consider it a convenience function wrapping multple
* intel_buffer_dword() calls.
*/
-void intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes);
-
-void intel_batchbuffer_release_space(struct intel_batchbuffer *batch,
- GLuint bytes);
+void intel_batchbuffer_data(struct intel_context *intel,
+ const void *data, GLuint bytes, bool is_blit);
-GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
+GLboolean intel_batchbuffer_emit_reloc(struct intel_context *intel,
drm_intel_bo *buffer,
uint32_t read_domains,
uint32_t write_domain,
uint32_t offset);
-GLboolean intel_batchbuffer_emit_reloc_fenced(struct intel_batchbuffer *batch,
+GLboolean intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel,
drm_intel_bo *buffer,
uint32_t read_domains,
uint32_t write_domain,
uint32_t offset);
-void intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch);
+void intel_batchbuffer_emit_mi_flush(struct intel_context *intel);
static INLINE uint32_t float_as_int(float f)
{
@@ -89,83 +56,93 @@ static INLINE uint32_t float_as_int(float f)
* work...
*/
static INLINE GLint
-intel_batchbuffer_space(struct intel_batchbuffer *batch)
+intel_batchbuffer_space(struct intel_context *intel)
{
- return (batch->state_batch_offset - batch->reserved_space) -
- (batch->ptr - batch->map);
+ return (intel->batch.state_batch_offset - intel->batch.reserved_space) - intel->batch.used*4;
}
static INLINE void
-intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, GLuint dword)
+intel_batchbuffer_emit_dword(struct intel_context *intel, GLuint dword)
{
#ifdef DEBUG
- assert(intel_batchbuffer_space(batch) >= 4);
+ assert(intel_batchbuffer_space(intel) >= 4);
#endif
- *(GLuint *) (batch->ptr) = dword;
- batch->ptr += 4;
+ intel->batch.map[intel->batch.used++] = dword;
}
static INLINE void
-intel_batchbuffer_emit_float(struct intel_batchbuffer *batch, float f)
+intel_batchbuffer_emit_float(struct intel_context *intel, float f)
{
- intel_batchbuffer_emit_dword(batch, float_as_int(f));
+ intel_batchbuffer_emit_dword(intel, float_as_int(f));
}
static INLINE void
-intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
- GLuint sz)
+intel_batchbuffer_require_space(struct intel_context *intel,
+ GLuint sz, int is_blit)
{
+
+ if (intel->gen >= 6 &&
+ intel->batch.is_blit != is_blit && intel->batch.used) {
+ intel_batchbuffer_flush(intel);
+ }
+
+ intel->batch.is_blit = is_blit;
+
#ifdef DEBUG
- assert(sz < batch->size - 8);
+ assert(sz < sizeof(intel->batch.map) - BATCH_RESERVED);
#endif
- if (intel_batchbuffer_space(batch) < sz)
- intel_batchbuffer_flush(batch);
+ if (intel_batchbuffer_space(intel) < sz)
+ intel_batchbuffer_flush(intel);
}
static INLINE void
-intel_batchbuffer_begin(struct intel_batchbuffer *batch, int n)
+intel_batchbuffer_begin(struct intel_context *intel, int n, bool is_blit)
{
- intel_batchbuffer_require_space(batch, n * 4);
+ intel_batchbuffer_require_space(intel, n * 4, is_blit);
+
+ intel->batch.emit = intel->batch.used;
#ifdef DEBUG
- assert(batch->map);
- assert(batch->emit.start_ptr == NULL);
- batch->emit.total = n * 4;
- batch->emit.start_ptr = batch->ptr;
+ intel->batch.total = n;
#endif
}
static INLINE void
-intel_batchbuffer_advance(struct intel_batchbuffer *batch)
+intel_batchbuffer_advance(struct intel_context *intel)
{
#ifdef DEBUG
- unsigned int _n = batch->ptr - batch->emit.start_ptr;
- assert(batch->emit.start_ptr != NULL);
- if (_n != batch->emit.total) {
+ struct intel_batchbuffer *batch = &intel->batch;
+ unsigned int _n = batch->used - batch->emit;
+ assert(batch->total != 0);
+ if (_n != batch->total) {
fprintf(stderr, "ADVANCE_BATCH: %d of %d dwords emitted\n",
- _n, batch->emit.total);
+ _n, batch->total);
abort();
}
- batch->emit.start_ptr = NULL;
+ batch->total = 0;
#endif
}
+void intel_batchbuffer_cached_advance(struct intel_context *intel);
+
/* Here are the crusty old macros, to be removed:
*/
#define BATCH_LOCALS
-#define BEGIN_BATCH(n) intel_batchbuffer_begin(intel->batch, n)
-#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d)
-#define OUT_BATCH_F(f) intel_batchbuffer_emit_float(intel->batch,f)
+#define BEGIN_BATCH(n) intel_batchbuffer_begin(intel, n, false)
+#define BEGIN_BATCH_BLT(n) intel_batchbuffer_begin(intel, n, true)
+#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel, d)
+#define OUT_BATCH_F(f) intel_batchbuffer_emit_float(intel,f)
#define OUT_RELOC(buf, read_domains, write_domain, delta) do { \
- intel_batchbuffer_emit_reloc(intel->batch, buf, \
+ intel_batchbuffer_emit_reloc(intel, buf, \
read_domains, write_domain, delta); \
} while (0)
#define OUT_RELOC_FENCED(buf, read_domains, write_domain, delta) do { \
- intel_batchbuffer_emit_reloc_fenced(intel->batch, buf, \
+ intel_batchbuffer_emit_reloc_fenced(intel, buf, \
read_domains, write_domain, delta); \
} while (0)
-#define ADVANCE_BATCH() intel_batchbuffer_advance(intel->batch);
+#define ADVANCE_BATCH() intel_batchbuffer_advance(intel);
+#define CACHED_BATCH() intel_batchbuffer_cached_advance(intel);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index c2917e9b07e..e1ab7f16371 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -38,6 +38,7 @@
#include "intel_reg.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
+#include "intel_mipmap_tree.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
@@ -107,10 +108,6 @@ intelEmitCopyBlit(struct intel_context *intel,
drm_intel_bo *aper_array[3];
BATCH_LOCALS;
- /* Blits are in a different ringbuffer so we don't use them. */
- if (intel->gen >= 6)
- return GL_FALSE;
-
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
return GL_FALSE;
@@ -126,12 +123,12 @@ intelEmitCopyBlit(struct intel_context *intel,
/* do space check before going any further */
do {
- aper_array[0] = intel->batch->buf;
+ aper_array[0] = intel->batch.bo;
aper_array[1] = dst_buffer;
aper_array[2] = src_buffer;
if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
- intel_batchbuffer_flush(intel->batch);
+ intel_batchbuffer_flush(intel);
pass++;
} else
break;
@@ -140,7 +137,7 @@ intelEmitCopyBlit(struct intel_context *intel,
if (pass >= 2)
return GL_FALSE;
- intel_batchbuffer_require_space(intel->batch, 8 * 4);
+ intel_batchbuffer_require_space(intel, 8 * 4, true);
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
src_buffer, src_pitch, src_offset, src_x, src_y,
@@ -181,7 +178,7 @@ intelEmitCopyBlit(struct intel_context *intel,
assert(dst_x < dst_x2);
assert(dst_y < dst_y2);
- BEGIN_BATCH(8);
+ BEGIN_BATCH_BLT(8);
OUT_BATCH(CMD);
OUT_BATCH(BR13 | (uint16_t)dst_pitch);
OUT_BATCH((dst_y << 16) | dst_x);
@@ -196,7 +193,7 @@ intelEmitCopyBlit(struct intel_context *intel,
src_offset);
ADVANCE_BATCH();
- intel_batchbuffer_emit_mi_flush(intel->batch);
+ intel_batchbuffer_emit_mi_flush(intel);
return GL_TRUE;
}
@@ -209,7 +206,7 @@ intelEmitCopyBlit(struct intel_context *intel,
* which we're clearing with triangles.
* \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
*/
-void
+GLbitfield
intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
{
struct intel_context *intel = intel_context(ctx);
@@ -217,11 +214,9 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
GLuint clear_depth;
GLboolean all;
GLint cx, cy, cw, ch;
+ GLbitfield fail_mask = 0;
BATCH_LOCALS;
- /* Blits are in a different ringbuffer so we don't use them. */
- assert(intel->gen < 6);
-
/*
* Compute values for clearing the buffers.
*/
@@ -242,7 +237,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
ch = fb->_Ymax - fb->_Ymin;
if (cw == 0 || ch == 0)
- return;
+ return 0;
GLuint buf;
all = (cw == fb->Width && ch == fb->Height);
@@ -338,9 +333,9 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
clear[3], clear[3]);
break;
default:
- _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
- irb->Base.Format);
- clear_val = 0;
+ fail_mask |= bufBit;
+ mask &= ~bufBit;
+ continue;
}
}
@@ -348,15 +343,15 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
assert(y1 < y2);
/* do space check before going any further */
- aper_array[0] = intel->batch->buf;
+ aper_array[0] = intel->batch.bo;
aper_array[1] = write_buffer;
if (drm_intel_bufmgr_check_aperture_space(aper_array,
ARRAY_SIZE(aper_array)) != 0) {
- intel_batchbuffer_flush(intel->batch);
+ intel_batchbuffer_flush(intel);
}
- BEGIN_BATCH(6);
+ BEGIN_BATCH_BLT(6);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((y1 << 16) | x1);
@@ -368,13 +363,15 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
ADVANCE_BATCH();
if (intel->always_flush_cache)
- intel_batchbuffer_emit_mi_flush(intel->batch);
+ intel_batchbuffer_emit_mi_flush(intel);
if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL)
mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
else
mask &= ~bufBit; /* turn off bit, for faster loop exit */
}
+
+ return fail_mask;
}
GLboolean
@@ -393,10 +390,6 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
int dwords = ALIGN(src_size, 8) / 4;
uint32_t opcode, br13, blit_cmd;
- /* Blits are in a different ringbuffer so we don't use them. */
- if (intel->gen >= 6)
- return GL_FALSE;
-
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
return GL_FALSE;
@@ -417,10 +410,10 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
__FUNCTION__,
dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
- intel_batchbuffer_require_space( intel->batch,
- (8 * 4) +
- (3 * 4) +
- dwords * 4 );
+ intel_batchbuffer_require_space(intel,
+ (8 * 4) +
+ (3 * 4) +
+ dwords * 4, true);
opcode = XY_SETUP_BLT_CMD;
if (cpp == 4)
@@ -439,7 +432,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
if (dst_tiling != I915_TILING_NONE)
blit_cmd |= XY_DST_TILED;
- BEGIN_BATCH(8 + 3);
+ BEGIN_BATCH_BLT(8 + 3);
OUT_BATCH(opcode);
OUT_BATCH(br13);
OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
@@ -456,11 +449,9 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
OUT_BATCH(((y + h) << 16) | (x + w));
ADVANCE_BATCH();
- intel_batchbuffer_data( intel->batch,
- src_bits,
- dwords * 4 );
+ intel_batchbuffer_data(intel, src_bits, dwords * 4, true);
- intel_batchbuffer_emit_mi_flush(intel->batch);
+ intel_batchbuffer_emit_mi_flush(intel);
return GL_TRUE;
}
@@ -480,9 +471,6 @@ intel_emit_linear_blit(struct intel_context *intel,
GLuint pitch, height;
GLboolean ok;
- /* Blits are in a different ringbuffer so we don't use them. */
- assert(intel->gen < 6);
-
/* The pitch given to the GPU must be DWORD aligned, and
* we want width to match pitch. Max width is (1 << 15 - 1),
* rounding that down to the nearest DWORD is 1 << 15 - 4
@@ -514,3 +502,81 @@ intel_emit_linear_blit(struct intel_context *intel,
assert(ok);
}
}
+
+/**
+ * Used to initialize the alpha value of an ARGB8888 teximage after
+ * loading it from an XRGB8888 source.
+ *
+ * This is very common with glCopyTexImage2D().
+ */
+void
+intel_set_teximage_alpha_to_one(struct gl_context *ctx,
+ struct intel_texture_image *intel_image)
+{
+ struct intel_context *intel = intel_context(ctx);
+ unsigned int image_x, image_y;
+ uint32_t x1, y1, x2, y2;
+ uint32_t BR13, CMD;
+ int pitch, cpp;
+ drm_intel_bo *aper_array[2];
+ struct intel_region *region = intel_image->mt->region;
+ BATCH_LOCALS;
+
+ assert(intel_image->base.TexFormat == MESA_FORMAT_ARGB8888);
+
+ /* get dest x/y in destination texture */
+ intel_miptree_get_image_offset(intel_image->mt,
+ intel_image->level,
+ intel_image->face,
+ 0,
+ &image_x, &image_y);
+
+ x1 = image_x;
+ y1 = image_y;
+ x2 = image_x + intel_image->base.Width;
+ y2 = image_y + intel_image->base.Height;
+
+ pitch = region->pitch;
+ cpp = region->cpp;
+
+ DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
+ __FUNCTION__,
+ intel_image->mt->region->buffer, (pitch * cpp),
+ x1, y1, x2 - x1, y2 - y1);
+
+ BR13 = br13_for_cpp(cpp) | 0xf0 << 16;
+ CMD = XY_COLOR_BLT_CMD;
+ CMD |= XY_BLT_WRITE_ALPHA;
+
+ assert(region->tiling != I915_TILING_Y);
+
+#ifndef I915
+ if (region->tiling != I915_TILING_NONE) {
+ CMD |= XY_DST_TILED;
+ pitch /= 4;
+ }
+#endif
+ BR13 |= (pitch * cpp);
+
+ /* do space check before going any further */
+ aper_array[0] = intel->batch.bo;
+ aper_array[1] = region->buffer;
+
+ if (drm_intel_bufmgr_check_aperture_space(aper_array,
+ ARRAY_SIZE(aper_array)) != 0) {
+ intel_batchbuffer_flush(intel);
+ }
+
+ BEGIN_BATCH_BLT(6);
+ OUT_BATCH(CMD);
+ OUT_BATCH(BR13);
+ OUT_BATCH((y1 << 16) | x1);
+ OUT_BATCH((y2 << 16) | x2);
+ OUT_RELOC_FENCED(region->buffer,
+ I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
+ 0);
+ OUT_BATCH(0xffffffff); /* white, but only alpha gets written */
+ ADVANCE_BATCH();
+
+ intel_batchbuffer_emit_mi_flush(intel);
+}
diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h
index 01631465735..88322c7b493 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.h
+++ b/src/mesa/drivers/dri/intel/intel_blit.h
@@ -33,7 +33,7 @@
extern void intelCopyBuffer(const __DRIdrawable * dpriv,
const drm_clip_rect_t * rect);
-extern void intelClearWithBlit(struct gl_context * ctx, GLbitfield mask);
+extern GLbitfield intelClearWithBlit(struct gl_context * ctx, GLbitfield mask);
GLboolean
intelEmitCopyBlit(struct intel_context *intel,
@@ -69,5 +69,7 @@ void intel_emit_linear_blit(struct intel_context *intel,
drm_intel_bo *src_bo,
unsigned int src_offset,
unsigned int size);
+void intel_set_teximage_alpha_to_one(struct gl_context *ctx,
+ struct intel_texture_image *intel_image);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index 87da60a771e..439d6fc8247 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -27,6 +27,7 @@
#include "main/imports.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/bufferobj.h"
@@ -52,6 +53,15 @@ intel_bufferobj_alloc_buffer(struct intel_context *intel,
intel_obj->Base.Size, 64);
}
+static void
+release_buffer(struct intel_buffer_object *intel_obj)
+{
+ drm_intel_bo_unreference(intel_obj->buffer);
+ intel_obj->buffer = NULL;
+ intel_obj->offset = 0;
+ intel_obj->source = 0;
+}
+
/**
* There is some duplication between mesa's bufferobjects and our
* bufmgr buffers. Both have an integer handle and a hashtable to
@@ -80,8 +90,7 @@ intel_bufferobj_release_region(struct intel_context *intel,
intel_obj->region->pbo = NULL;
intel_obj->region = NULL;
- drm_intel_bo_unreference(intel_obj->buffer);
- intel_obj->buffer = NULL;
+ release_buffer(intel_obj);
}
/* Break the COW tie to the region. Both the pbo and the region end
@@ -119,10 +128,8 @@ intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj)
if (intel_obj->region) {
intel_bufferobj_release_region(intel, intel_obj);
}
- else if (intel_obj->buffer) {
- drm_intel_bo_unreference(intel_obj->buffer);
- }
+ drm_intel_bo_unreference(intel_obj->buffer);
free(intel_obj);
}
@@ -153,19 +160,22 @@ intel_bufferobj_data(struct gl_context * ctx,
if (intel_obj->region)
intel_bufferobj_release_region(intel, intel_obj);
- if (intel_obj->buffer != NULL) {
- drm_intel_bo_unreference(intel_obj->buffer);
- intel_obj->buffer = NULL;
- }
+ if (intel_obj->buffer != NULL)
+ release_buffer(intel_obj);
+
free(intel_obj->sys_buffer);
intel_obj->sys_buffer = NULL;
if (size != 0) {
+ if (usage == GL_DYNAMIC_DRAW
#ifdef I915
- /* On pre-965, stick VBOs in system memory, as we're always doing swtnl
- * with their contents anyway.
- */
- if (target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER) {
+ /* On pre-965, stick VBOs in system memory, as we're always doing
+ * swtnl with their contents anyway.
+ */
+ || target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER
+#endif
+ )
+ {
intel_obj->sys_buffer = malloc(size);
if (intel_obj->sys_buffer != NULL) {
if (data != NULL)
@@ -173,7 +183,6 @@ intel_bufferobj_data(struct gl_context * ctx,
return GL_TRUE;
}
}
-#endif
intel_bufferobj_alloc_buffer(intel, intel_obj);
if (!intel_obj->buffer)
return GL_FALSE;
@@ -201,6 +210,7 @@ intel_bufferobj_subdata(struct gl_context * ctx,
{
struct intel_context *intel = intel_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
+ bool busy;
if (size == 0)
return;
@@ -210,34 +220,53 @@ intel_bufferobj_subdata(struct gl_context * ctx,
if (intel_obj->region)
intel_bufferobj_cow(intel, intel_obj);
- if (intel_obj->sys_buffer)
- memcpy((char *)intel_obj->sys_buffer + offset, data, size);
- else {
- /* Flush any existing batchbuffer that might reference this data. */
- if (intel->gen < 6) {
- if (drm_intel_bo_busy(intel_obj->buffer) ||
- drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) {
- drm_intel_bo *temp_bo;
+ /* If we have a single copy in system memory, update that */
+ if (intel_obj->sys_buffer) {
+ if (intel_obj->source)
+ release_buffer(intel_obj);
- temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subdata temp", size, 64);
+ if (intel_obj->buffer == NULL) {
+ memcpy((char *)intel_obj->sys_buffer + offset, data, size);
+ return;
+ }
- drm_intel_bo_subdata(temp_bo, 0, size, data);
+ free(intel_obj->sys_buffer);
+ intel_obj->sys_buffer = NULL;
+ }
- intel_emit_linear_blit(intel,
- intel_obj->buffer, offset,
- temp_bo, 0,
- size);
+ /* Otherwise we need to update the copy in video memory. */
+ busy =
+ drm_intel_bo_busy(intel_obj->buffer) ||
+ drm_intel_bo_references(intel->batch.bo, intel_obj->buffer);
- drm_intel_bo_unreference(temp_bo);
- } else {
- drm_intel_bo_subdata(intel_obj->buffer, offset, size, data);
- }
+ /* replace the current busy bo with fresh data */
+ if (busy && size == intel_obj->Base.Size) {
+ drm_intel_bo_unreference(intel_obj->buffer);
+ intel_bufferobj_alloc_buffer(intel, intel_obj);
+ drm_intel_bo_subdata(intel_obj->buffer, 0, size, data);
+ } else if (intel->gen < 6) {
+ if (busy) {
+ drm_intel_bo *temp_bo;
+
+ temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subdata temp", size, 64);
+
+ drm_intel_bo_subdata(temp_bo, 0, size, data);
+
+ intel_emit_linear_blit(intel,
+ intel_obj->buffer, offset,
+ temp_bo, 0,
+ size);
+
+ drm_intel_bo_unreference(temp_bo);
} else {
- if (drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) {
- intel_batchbuffer_flush(intel->batch);
- }
drm_intel_bo_subdata(intel_obj->buffer, offset, size, data);
}
+ } else {
+ /* Can't use the blit to modify the buffer in the middle of batch. */
+ if (drm_intel_bo_references(intel->batch.bo, intel_obj->buffer)) {
+ intel_batchbuffer_flush(intel);
+ }
+ drm_intel_bo_subdata(intel_obj->buffer, offset, size, data);
}
}
@@ -279,14 +308,23 @@ intel_bufferobj_map(struct gl_context * ctx,
assert(intel_obj);
if (intel_obj->sys_buffer) {
- obj->Pointer = intel_obj->sys_buffer;
- obj->Length = obj->Size;
- obj->Offset = 0;
- return obj->Pointer;
+ if (!read_only && intel_obj->source) {
+ release_buffer(intel_obj);
+ }
+
+ if (!intel_obj->buffer || intel_obj->source) {
+ obj->Pointer = intel_obj->sys_buffer;
+ obj->Length = obj->Size;
+ obj->Offset = 0;
+ return obj->Pointer;
+ }
+
+ free(intel_obj->sys_buffer);
+ intel_obj->sys_buffer = NULL;
}
/* Flush any existing batchbuffer that might reference this data. */
- if (drm_intel_bo_references(intel->batch->buf, intel_obj->buffer))
+ if (drm_intel_bo_references(intel->batch.bo, intel_obj->buffer))
intel_flush(ctx);
if (intel_obj->region)
@@ -335,6 +373,7 @@ intel_bufferobj_map_range(struct gl_context * ctx,
{
struct intel_context *intel = intel_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
+ GLboolean read_only = (access == GL_READ_ONLY_ARB);
assert(intel_obj);
@@ -346,8 +385,16 @@ intel_bufferobj_map_range(struct gl_context * ctx,
obj->AccessFlags = access;
if (intel_obj->sys_buffer) {
- obj->Pointer = intel_obj->sys_buffer + offset;
- return obj->Pointer;
+ if (!read_only && intel_obj->source)
+ release_buffer(intel_obj);
+
+ if (!intel_obj->buffer || intel_obj->source) {
+ obj->Pointer = intel_obj->sys_buffer + offset;
+ return obj->Pointer;
+ }
+
+ free(intel_obj->sys_buffer);
+ intel_obj->sys_buffer = NULL;
}
if (intel_obj->region)
@@ -358,7 +405,7 @@ intel_bufferobj_map_range(struct gl_context * ctx,
* syncing.
*/
if (!(access & GL_MAP_UNSYNCHRONIZED_BIT) &&
- drm_intel_bo_references(intel->batch->buf, intel_obj->buffer))
+ drm_intel_bo_references(intel->batch.bo, intel_obj->buffer))
intel_flush(ctx);
if (intel_obj->buffer == NULL) {
@@ -373,8 +420,7 @@ intel_bufferobj_map_range(struct gl_context * ctx,
(access & GL_MAP_INVALIDATE_BUFFER_BIT) &&
drm_intel_bo_busy(intel_obj->buffer)) {
drm_intel_bo_unreference(intel_obj->buffer);
- intel_obj->buffer = drm_intel_bo_alloc(intel->bufmgr, "bufferobj",
- intel_obj->Base.Size, 64);
+ intel_bufferobj_alloc_buffer(intel, intel_obj);
}
/* If the user is mapping a range of an active buffer object but
@@ -472,7 +518,7 @@ intel_bufferobj_unmap(struct gl_context * ctx,
* flush. Once again, we wish for a domain tracker in libdrm to cover
* usage inside of a batchbuffer.
*/
- intel_batchbuffer_emit_mi_flush(intel->batch);
+ intel_batchbuffer_emit_mi_flush(intel);
free(intel_obj->range_map_buffer);
intel_obj->range_map_buffer = NULL;
} else if (intel_obj->range_map_bo != NULL) {
@@ -492,7 +538,7 @@ intel_bufferobj_unmap(struct gl_context * ctx,
* flush. Once again, we wish for a domain tracker in libdrm to cover
* usage inside of a batchbuffer.
*/
- intel_batchbuffer_emit_mi_flush(intel->batch);
+ intel_batchbuffer_emit_mi_flush(intel);
drm_intel_bo_unreference(intel_obj->range_map_bo);
intel_obj->range_map_bo = NULL;
@@ -512,7 +558,8 @@ intel_bufferobj_unmap(struct gl_context * ctx,
drm_intel_bo *
intel_bufferobj_buffer(struct intel_context *intel,
- struct intel_buffer_object *intel_obj, GLuint flag)
+ struct intel_buffer_object *intel_obj,
+ GLuint flag)
{
if (intel_obj->region) {
if (flag == INTEL_WRITE_PART)
@@ -523,23 +570,169 @@ intel_bufferobj_buffer(struct intel_context *intel,
}
}
- if (intel_obj->buffer == NULL) {
- void *sys_buffer = intel_obj->sys_buffer;
+ if (intel_obj->source)
+ release_buffer(intel_obj);
- /* only one of buffer and sys_buffer could be non-NULL */
+ if (intel_obj->buffer == NULL) {
intel_bufferobj_alloc_buffer(intel, intel_obj);
- intel_obj->sys_buffer = NULL;
+ drm_intel_bo_subdata(intel_obj->buffer,
+ 0, intel_obj->Base.Size,
+ intel_obj->sys_buffer);
- intel_bufferobj_subdata(&intel->ctx,
- GL_ARRAY_BUFFER_ARB,
- 0,
- intel_obj->Base.Size,
- sys_buffer,
- &intel_obj->Base);
- free(sys_buffer);
+ free(intel_obj->sys_buffer);
intel_obj->sys_buffer = NULL;
+ intel_obj->offset = 0;
+ }
+
+ return intel_obj->buffer;
+}
+
+#define INTEL_UPLOAD_SIZE (64*1024)
+
+void
+intel_upload_finish(struct intel_context *intel)
+{
+ if (!intel->upload.bo)
+ return;
+
+ if (intel->upload.buffer_len) {
+ drm_intel_bo_subdata(intel->upload.bo,
+ intel->upload.buffer_offset,
+ intel->upload.buffer_len,
+ intel->upload.buffer);
+ intel->upload.buffer_len = 0;
+ }
+
+ drm_intel_bo_unreference(intel->upload.bo);
+ intel->upload.bo = NULL;
+}
+
+static void wrap_buffers(struct intel_context *intel, GLuint size)
+{
+ intel_upload_finish(intel);
+
+ if (size < INTEL_UPLOAD_SIZE)
+ size = INTEL_UPLOAD_SIZE;
+
+ intel->upload.bo = drm_intel_bo_alloc(intel->bufmgr, "upload", size, 0);
+ intel->upload.offset = 0;
+}
+
+void intel_upload_data(struct intel_context *intel,
+ const void *ptr, GLuint size, GLuint align,
+ drm_intel_bo **return_bo,
+ GLuint *return_offset)
+{
+ GLuint base, delta;
+
+ base = (intel->upload.offset + align - 1) / align * align;
+ if (intel->upload.bo == NULL || base + size > intel->upload.bo->size) {
+ wrap_buffers(intel, size);
+ base = 0;
+ }
+
+ drm_intel_bo_reference(intel->upload.bo);
+ *return_bo = intel->upload.bo;
+ *return_offset = base;
+
+ delta = base - intel->upload.offset;
+ if (intel->upload.buffer_len &&
+ intel->upload.buffer_len + delta + size > sizeof(intel->upload.buffer))
+ {
+ drm_intel_bo_subdata(intel->upload.bo,
+ intel->upload.buffer_offset,
+ intel->upload.buffer_len,
+ intel->upload.buffer);
+ intel->upload.buffer_len = 0;
+ }
+
+ if (size < sizeof(intel->upload.buffer))
+ {
+ if (intel->upload.buffer_len == 0)
+ intel->upload.buffer_offset = base;
+ else
+ intel->upload.buffer_len += delta;
+
+ memcpy(intel->upload.buffer + intel->upload.buffer_len, ptr, size);
+ intel->upload.buffer_len += size;
+ }
+ else
+ {
+ drm_intel_bo_subdata(intel->upload.bo, base, size, ptr);
+ }
+
+ intel->upload.offset = base + size;
+}
+
+void *intel_upload_map(struct intel_context *intel, GLuint size, GLuint align)
+{
+ GLuint base, delta;
+ char *ptr;
+
+ base = (intel->upload.offset + align - 1) / align * align;
+ if (intel->upload.bo == NULL || base + size > intel->upload.bo->size) {
+ wrap_buffers(intel, size);
+ base = 0;
+ }
+
+ delta = base - intel->upload.offset;
+ if (intel->upload.buffer_len &&
+ intel->upload.buffer_len + delta + size > sizeof(intel->upload.buffer))
+ {
+ drm_intel_bo_subdata(intel->upload.bo,
+ intel->upload.buffer_offset,
+ intel->upload.buffer_len,
+ intel->upload.buffer);
+ intel->upload.buffer_len = 0;
+ }
+
+ if (size <= sizeof(intel->upload.buffer)) {
+ if (intel->upload.buffer_len == 0)
+ intel->upload.buffer_offset = base;
+ else
+ intel->upload.buffer_len += delta;
+
+ ptr = intel->upload.buffer + intel->upload.buffer_len;
+ intel->upload.buffer_len += size;
+ } else
+ ptr = malloc(size);
+
+ return ptr;
+}
+
+void intel_upload_unmap(struct intel_context *intel,
+ const void *ptr, GLuint size, GLuint align,
+ drm_intel_bo **return_bo,
+ GLuint *return_offset)
+{
+ GLuint base;
+
+ base = (intel->upload.offset + align - 1) / align * align;
+ if (size > sizeof(intel->upload.buffer)) {
+ drm_intel_bo_subdata(intel->upload.bo, base, size, ptr);
+ free((void*)ptr);
+ }
+
+ drm_intel_bo_reference(intel->upload.bo);
+ *return_bo = intel->upload.bo;
+ *return_offset = base;
+
+ intel->upload.offset = base + size;
+}
+
+drm_intel_bo *
+intel_bufferobj_source(struct intel_context *intel,
+ struct intel_buffer_object *intel_obj,
+ GLuint align, GLuint *offset)
+{
+ if (intel_obj->buffer == NULL) {
+ intel_upload_data(intel,
+ intel_obj->sys_buffer, intel_obj->Base.Size, align,
+ &intel_obj->buffer, &intel_obj->offset);
+ intel_obj->source = 1;
}
+ *offset = intel_obj->offset;
return intel_obj->buffer;
}
@@ -554,6 +747,7 @@ intel_bufferobj_copy_subdata(struct gl_context *ctx,
struct intel_buffer_object *intel_src = intel_buffer_object(src);
struct intel_buffer_object *intel_dst = intel_buffer_object(dst);
drm_intel_bo *src_bo, *dst_bo;
+ GLuint src_offset;
if (size == 0)
return;
@@ -566,7 +760,7 @@ intel_bufferobj_copy_subdata(struct gl_context *ctx,
if (src == dst) {
char *ptr = intel_bufferobj_map(ctx, GL_COPY_WRITE_BUFFER,
GL_READ_WRITE, dst);
- memcpy(ptr + write_offset, ptr + read_offset, size);
+ memmove(ptr + write_offset, ptr + read_offset, size);
intel_bufferobj_unmap(ctx, GL_COPY_WRITE_BUFFER, dst);
} else {
const char *src_ptr;
@@ -588,18 +782,18 @@ intel_bufferobj_copy_subdata(struct gl_context *ctx,
/* Otherwise, we have real BOs, so blit them. */
dst_bo = intel_bufferobj_buffer(intel, intel_dst, INTEL_WRITE_PART);
- src_bo = intel_bufferobj_buffer(intel, intel_src, INTEL_READ);
+ src_bo = intel_bufferobj_source(intel, intel_src, 64, &src_offset);
intel_emit_linear_blit(intel,
dst_bo, write_offset,
- src_bo, read_offset, size);
+ src_bo, read_offset + src_offset, size);
/* Since we've emitted some blits to buffers that will (likely) be used
* in rendering operations in other cache domains in this batch, emit a
* flush. Once again, we wish for a domain tracker in libdrm to cover
* usage inside of a batchbuffer.
*/
- intel_batchbuffer_emit_mi_flush(intel->batch);
+ intel_batchbuffer_emit_mi_flush(intel);
}
#if FEATURE_APPLE_object_purgeable
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.h b/src/mesa/drivers/dri/intel/intel_buffer_objects.h
index b15c1921061..81ee21f0626 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.h
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.h
@@ -42,6 +42,8 @@ struct intel_buffer_object
{
struct gl_buffer_object Base;
drm_intel_bo *buffer; /* the low-level buffer manager's buffer handle */
+ GLuint offset; /* any offset into that buffer */
+
/** System memory buffer data, if not using a BO to store the data. */
void *sys_buffer;
@@ -55,6 +57,7 @@ struct intel_buffer_object
GLsizei range_map_size;
GLboolean mapped_gtt;
+ GLboolean source;
};
@@ -63,8 +66,26 @@ struct intel_buffer_object
drm_intel_bo *intel_bufferobj_buffer(struct intel_context *intel,
struct intel_buffer_object *obj,
GLuint flag);
+drm_intel_bo *intel_bufferobj_source(struct intel_context *intel,
+ struct intel_buffer_object *obj,
+ GLuint align,
+ GLuint *offset);
+
+void intel_upload_data(struct intel_context *intel,
+ const void *ptr, GLuint size, GLuint align,
+ drm_intel_bo **return_bo,
+ GLuint *return_offset);
+
+void *intel_upload_map(struct intel_context *intel,
+ GLuint size, GLuint align);
+void intel_upload_unmap(struct intel_context *intel,
+ const void *ptr, GLuint size, GLuint align,
+ drm_intel_bo **return_bo,
+ GLuint *return_offset);
+
+void intel_upload_finish(struct intel_context *intel);
-/* Hook the bufferobject implementation into mesa:
+/* Hook the bufferobject implementation into mesa:
*/
void intelInitBufferObjectFuncs(struct dd_function_table *functions);
diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h
index 4fecdbed203..4ff9140d56e 100644
--- a/src/mesa/drivers/dri/intel/intel_chipset.h
+++ b/src/mesa/drivers/dri/intel/intel_chipset.h
@@ -133,6 +133,10 @@
devid == PCI_CHIP_SANDYBRIDGE_M_GT2_PLUS || \
devid == PCI_CHIP_SANDYBRIDGE_S)
+#define IS_GT1(devid) (devid == PCI_CHIP_SANDYBRIDGE_GT1 || \
+ devid == PCI_CHIP_SANDYBRIDGE_M_GT1 || \
+ devid == PCI_CHIP_SANDYBRIDGE_S)
+
#define IS_965(devid) (IS_GEN4(devid) || \
IS_G4X(devid) || \
IS_GEN5(devid) || \
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index fa451f0045e..82d29e76712 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -85,6 +85,8 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
GLbitfield blit_mask = 0;
GLbitfield swrast_mask = 0;
struct gl_framebuffer *fb = ctx->DrawBuffer;
+ struct intel_renderbuffer *irb;
+ int i;
if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) {
intel->front_buffer_dirty = GL_TRUE;
@@ -93,6 +95,22 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
if (0)
fprintf(stderr, "%s\n", __FUNCTION__);
+ /* Get SW clears out of the way: Anything without an intel_renderbuffer */
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ if (!(mask & (1 << i)))
+ continue;
+
+ irb = intel_get_renderbuffer(fb, i);
+ if (unlikely(!irb)) {
+ swrast_mask |= (1 << i);
+ mask &= ~(1 << i);
+ }
+ }
+ if (unlikely(swrast_mask)) {
+ debug_mask("swrast", swrast_mask);
+ _swrast_Clear(ctx, swrast_mask);
+ }
+
/* HW color buffers (front, back, aux, generic FBO, etc) */
if (colorMask == ~0) {
/* clear all R,G,B,A */
@@ -151,44 +169,18 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
}
}
- if (intel->gen >= 6) {
- /* Blits are in a different ringbuffer so we don't use them. */
- tri_mask |= blit_mask;
- blit_mask = 0;
- }
-
- /* SW fallback clearing */
- swrast_mask = mask & ~tri_mask & ~blit_mask;
-
- {
- /* look for non-Intel renderbuffers (clear them with swrast) */
- GLbitfield blit_or_tri = blit_mask | tri_mask;
- while (blit_or_tri) {
- GLuint i = _mesa_ffs(blit_or_tri) - 1;
- GLbitfield bufBit = 1 << i;
- if (!fb->Attachment[i].Renderbuffer->ClassID) {
- blit_mask &= ~bufBit;
- tri_mask &= ~bufBit;
- swrast_mask |= bufBit;
- }
- blit_or_tri ^= bufBit;
- }
- }
+ /* Anything left, just use tris */
+ tri_mask |= mask & ~blit_mask;
if (blit_mask) {
debug_mask("blit", blit_mask);
- intelClearWithBlit(ctx, blit_mask);
+ tri_mask |= intelClearWithBlit(ctx, blit_mask);
}
if (tri_mask) {
debug_mask("tri", tri_mask);
_mesa_meta_Clear(&intel->ctx, tri_mask);
}
-
- if (swrast_mask) {
- debug_mask("swrast", swrast_mask);
- _swrast_Clear(ctx, swrast_mask);
- }
}
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 968f3c6e466..7c422c4c3ac 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -496,11 +496,9 @@ intel_prepare_render(struct intel_context *intel)
* the swap, and getting our hands on that doesn't seem worth it,
* so we just us the first batch we emitted after the last swap.
*/
- if (intel->need_throttle && intel->first_post_swapbuffers_batch) {
- drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch);
- drm_intel_bo_unreference(intel->first_post_swapbuffers_batch);
- intel->first_post_swapbuffers_batch = NULL;
- intel->need_throttle = GL_FALSE;
+ if (intel->need_throttle) {
+ drmCommandNone(intel->driFd, DRM_I915_GEM_THROTTLE);
+ intel->need_throttle = GL_FALSE;
}
}
@@ -513,7 +511,7 @@ intel_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
if (intel->saved_viewport)
intel->saved_viewport(ctx, x, y, w, h);
- if (!intel->meta.internal_viewport_call && ctx->DrawBuffer->Name == 0) {
+ if (ctx->DrawBuffer->Name == 0) {
dri2InvalidateDrawable(driContext->driDrawablePriv);
dri2InvalidateDrawable(driContext->driReadablePriv);
}
@@ -580,8 +578,8 @@ intel_flush(struct gl_context *ctx)
if (intel->gen < 4)
INTEL_FIREVERTICES(intel);
- if (intel->batch->map != intel->batch->ptr)
- intel_batchbuffer_flush(intel->batch);
+ if (intel->batch.used)
+ intel_batchbuffer_flush(intel);
}
static void
@@ -591,7 +589,8 @@ intel_glFlush(struct gl_context *ctx)
intel_flush(ctx);
intel_flush_front(ctx);
- intel->need_throttle = GL_TRUE;
+ if (intel->is_front_buffer_rendering)
+ intel->need_throttle = GL_TRUE;
}
void
@@ -608,7 +607,7 @@ intelFinish(struct gl_context * ctx)
irb = intel_renderbuffer(fb->_ColorDrawBuffers[i]);
- if (irb && irb->region)
+ if (irb && irb->region && irb->region->buffer)
drm_intel_bo_wait_rendering(irb->region->buffer);
}
if (fb->_DepthBuffer) {
@@ -669,8 +668,8 @@ intelInitContext(struct intel_context *intel,
mesaVis = &visual;
}
- if (!_mesa_initialize_context_for_api(&intel->ctx, api, mesaVis, shareCtx,
- functions, (void *) intel)) {
+ if (!_mesa_initialize_context(&intel->ctx, api, mesaVis, shareCtx,
+ functions, (void *) intel)) {
printf("%s: failed to init mesa context\n", __FUNCTION__);
return GL_FALSE;
}
@@ -708,12 +707,75 @@ intelInitContext(struct intel_context *intel,
}
}
+ memset(&ctx->TextureFormatSupported, 0,
+ sizeof(ctx->TextureFormatSupported));
+ ctx->TextureFormatSupported[MESA_FORMAT_ARGB8888] = GL_TRUE;
+ if (intel->has_xrgb_textures)
+ ctx->TextureFormatSupported[MESA_FORMAT_XRGB8888] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_ARGB4444] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_ARGB1555] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGB565] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_L8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_A8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_I8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_AL88] = GL_TRUE;
+ if (intel->gen >= 4)
+ ctx->TextureFormatSupported[MESA_FORMAT_AL1616] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = GL_TRUE;
+ /*
+ * This was disabled in initial FBO enabling to avoid combinations
+ * of depth+stencil that wouldn't work together. We since decided
+ * that it was OK, since it's up to the app to come up with the
+ * combo that actually works, so this can probably be re-enabled.
+ */
+ /*
+ ctx->TextureFormatSupported[MESA_FORMAT_Z16] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_Z24] = GL_TRUE;
+ */
+
+ /* ctx->Extensions.MESA_ycbcr_texture */
+ ctx->TextureFormatSupported[MESA_FORMAT_YCBCR] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_YCBCR_REV] = GL_TRUE;
+
+ /* GL_3DFX_texture_compression_FXT1 */
+ ctx->TextureFormatSupported[MESA_FORMAT_RGB_FXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FXT1] = GL_TRUE;
+
+ /* GL_EXT_texture_compression_s3tc */
+ ctx->TextureFormatSupported[MESA_FORMAT_RGB_DXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT3] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT5] = GL_TRUE;
+
+#ifndef I915
+ /* GL_ARB_texture_rg */
+ ctx->TextureFormatSupported[MESA_FORMAT_R8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_R16] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RG88] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RG1616] = GL_TRUE;
+
+ ctx->TextureFormatSupported[MESA_FORMAT_DUDV8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RGBA8888_REV] = GL_TRUE;
+
+ /* GL_EXT_texture_sRGB */
+ ctx->TextureFormatSupported[MESA_FORMAT_SARGB8] = GL_TRUE;
+ if (intel->gen >= 5 || intel->is_g4x)
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGB_DXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT3] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT5] = GL_TRUE;
+ if (intel->has_luminance_srgb) {
+ ctx->TextureFormatSupported[MESA_FORMAT_SL8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SLA8] = GL_TRUE;
+ }
+#endif
+
driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache,
sPriv->myNum, (intel->gen >= 4) ? "i965" : "i915");
- if (intelScreen->deviceID == PCI_CHIP_I865_G)
+ if (intel->gen < 4)
intel->maxBatchSize = 4096;
else
- intel->maxBatchSize = BATCH_SZ;
+ intel->maxBatchSize = sizeof(intel->batch.map);
intel->bufmgr = intelScreen->bufmgr;
@@ -767,8 +829,8 @@ intelInitContext(struct intel_context *intel,
*/
_mesa_init_point(ctx);
- meta_init_metaops(ctx, &intel->meta);
if (intel->gen >= 4) {
+ ctx->Const.sRGBCapable = GL_TRUE;
if (MAX_WIDTH > 8192)
ctx->Const.MaxRenderbufferSize = 8192;
} else {
@@ -826,7 +888,7 @@ intelInitContext(struct intel_context *intel,
if (INTEL_DEBUG & DEBUG_BUFMGR)
dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
- intel->batch = intel_batchbuffer_alloc(intel);
+ intel_batchbuffer_reset(intel);
intel_fbo_init(intel);
@@ -874,8 +936,6 @@ intelDestroyContext(__DRIcontext * driContextPriv)
_mesa_meta_free(&intel->ctx);
- meta_destroy_metaops(&intel->meta);
-
intel->vtbl.destroy(intel);
_swsetup_DestroyContext(&intel->ctx);
@@ -885,15 +945,12 @@ intelDestroyContext(__DRIcontext * driContextPriv)
_swrast_DestroyContext(&intel->ctx);
intel->Fallback = 0x0; /* don't call _swrast_Flush later */
- intel_batchbuffer_free(intel->batch);
- intel->batch = NULL;
+ intel_batchbuffer_free(intel);
free(intel->prim.vb);
intel->prim.vb = NULL;
drm_intel_bo_unreference(intel->prim.vb_bo);
intel->prim.vb_bo = NULL;
- drm_intel_bo_unreference(intel->first_post_swapbuffers_batch);
- intel->first_post_swapbuffers_batch = NULL;
driDestroyOptionCache(&intel->optionCache);
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 96493c0f2bb..772b2fba5a8 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -29,10 +29,9 @@
#define INTELCONTEXT_INC
-
+#include <stdbool.h>
#include "main/mtypes.h"
#include "main/mm.h"
-#include "dri_metaops.h"
#ifdef __cplusplus
extern "C" {
@@ -149,10 +148,9 @@ struct intel_context
void (*assert_not_dirty) (struct intel_context *intel);
void (*debug_batch)(struct intel_context *intel);
+ bool (*render_target_supported)(gl_format format);
} vtbl;
- struct dri_metaops meta;
-
GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
GLuint NewGLState;
@@ -171,17 +169,28 @@ struct intel_context
int urb_size;
- struct intel_batchbuffer *batch;
- drm_intel_bo *first_post_swapbuffers_batch;
+ struct intel_batchbuffer {
+ drm_intel_bo *bo;
+ struct cached_batch_item *cached_items;
+
+ uint16_t emit, total;
+ uint16_t used, reserved_space;
+ uint32_t map[8192];
+#define BATCH_SZ (8192*sizeof(uint32_t))
+
+ uint32_t state_batch_offset;
+ bool is_blit;
+ } batch;
+
GLboolean need_throttle;
GLboolean no_batch_wrap;
struct
{
GLuint id;
+ uint32_t start_ptr; /**< for i8xx */
uint32_t primitive; /**< Current hardware primitive type */
void (*flush) (struct intel_context *);
- GLubyte *start_ptr; /**< for i8xx */
drm_intel_bo *vb_bo;
uint8_t *vb;
unsigned int start_offset; /**< Byte offset of primitive sequence */
@@ -189,6 +198,14 @@ struct intel_context
unsigned int count; /**< Number of vertices in current primitive */
} prim;
+ struct {
+ drm_intel_bo *bo;
+ GLuint offset;
+ uint32_t buffer_len;
+ uint32_t buffer_offset;
+ char buffer[4096];
+ } upload;
+
GLuint stats_wm;
/* Offsets of fields within the current vertex:
diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c
index 25b4131594f..688b8fee642 100644
--- a/src/mesa/drivers/dri/intel/intel_decode.c
+++ b/src/mesa/drivers/dri/intel/intel_decode.c
@@ -1601,10 +1601,12 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int
{ 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
{ 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
{ 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
+ { 0x7910, 2, 2, "3DSTATE_CLEAR_PARAMS" },
{ 0x7b00, 6, 6, "3DPRIMITIVE" },
{ 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
{ 0x7805, 3, 3, "3DSTATE_URB" },
{ 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
+ { 0x780f, 2, 2, "3DSTATE_SCISSOR_STATE_POINTERS" },
{ 0x7810, 6, 6, "3DSTATE_VS_STATE" },
{ 0x7811, 7, 7, "3DSTATE_GS_STATE" },
{ 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 556a4195bdd..febc1d4f859 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -25,12 +25,15 @@
*
**************************************************************************/
+#include "main/mfeatures.h"
+
#include "intel_chipset.h"
#include "intel_context.h"
#include "intel_extensions.h"
#include "utils.h"
+#define need_GL_ARB_ES2_compatibility
#define need_GL_ARB_draw_elements_base_vertex
#define need_GL_ARB_framebuffer_object
#define need_GL_ARB_map_buffer_range
@@ -78,8 +81,10 @@
* i965_dri.
*/
static const struct dri_extension card_extensions[] = {
+ { "GL_ARB_ES2_compatibility", GL_ARB_ES2_compatibility_functions },
{ "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions },
{ "GL_ARB_explicit_attrib_location", NULL },
+ { "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions},
{ "GL_ARB_half_float_pixel", NULL },
{ "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions },
{ "GL_ARB_multitexture", NULL },
@@ -161,7 +166,6 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_fragment_program", NULL },
{ "GL_ARB_fragment_program_shadow", NULL },
{ "GL_ARB_fragment_shader", NULL },
- { "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions},
{ "GL_ARB_half_float_vertex", NULL },
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
{ "GL_ARB_point_sprite", NULL },
@@ -171,9 +175,11 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_texture_non_power_of_two", NULL },
{ "GL_ARB_texture_rg", NULL },
{ "GL_EXT_draw_buffers2", GL_EXT_draw_buffers2_functions },
+ { "GL_EXT_framebuffer_sRGB", NULL },
{ "GL_EXT_shadow_funcs", NULL },
{ "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions },
{ "GL_EXT_texture_sRGB", NULL },
+ { "GL_EXT_texture_sRGB_decode", NULL },
{ "GL_EXT_texture_swizzle", NULL },
{ "GL_EXT_vertex_array_bgra", NULL },
{ "GL_ATI_envmap_bumpmap", GL_ATI_envmap_bumpmap_functions },
diff --git a/src/mesa/drivers/dri/intel/intel_extensions_es2.c b/src/mesa/drivers/dri/intel/intel_extensions_es2.c
index 54b0517deb9..747ddf7644c 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions_es2.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions_es2.c
@@ -26,6 +26,7 @@
**************************************************************************/
#include "main/extensions.h"
+#include "main/mfeatures.h"
#include "intel_extensions.h"
@@ -62,6 +63,7 @@ static const char *es2_extensions[] = {
"GL_EXT_blend_minmax",
"GL_EXT_blend_subtract",
"GL_EXT_stencil_wrap",
+ "GL_NV_blend_square",
/* Optional GLES2 */
"GL_ARB_framebuffer_object",
@@ -95,9 +97,22 @@ intelInitExtensionsES1(struct gl_context *ctx)
_mesa_enable_extension(ctx, "GL_ARB_point_parameters");
_mesa_enable_extension(ctx, "GL_OES_draw_texture");
+
+ _mesa_enable_extension(ctx, "GL_OES_point_sprite");
}
/**
+ * \brief Extensions to disable.
+ *
+ * These extensions must be manually disabled because they may have been
+ * enabled by default.
+ */
+static const char* es2_extensions_disabled[] = {
+ "GL_OES_standard_derivatives",
+ NULL,
+};
+
+/**
* Initializes potential list of extensions if ctx == NULL, or actually enables
* extensions for a context.
*/
@@ -111,4 +126,6 @@ intelInitExtensionsES2(struct gl_context *ctx)
for (i = 0; es2_extensions[i]; i++)
_mesa_enable_extension(ctx, es2_extensions[i]);
+ for (i = 0; es2_extensions_disabled[i]; i++)
+ _mesa_disable_extension(ctx, es2_extensions_disabled[i]);
}
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 18e796a1186..8b57eb19f56 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -28,11 +28,13 @@
#include "main/imports.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/fbobject.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/context.h"
+#include "main/teximage.h"
#include "main/texrender.h"
#include "drivers/common/meta.h"
@@ -42,6 +44,11 @@
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
+#include "intel_tex.h"
+#include "intel_span.h"
+#ifndef I915
+#include "brw_context.h"
+#endif
#define FILE_DEBUG_FLAG DEBUG_FBO
@@ -107,79 +114,27 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
ASSERT(rb->Name != 0);
switch (internalFormat) {
- case GL_RED:
- case GL_R8:
- rb->Format = MESA_FORMAT_R8;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_R16:
- rb->Format = MESA_FORMAT_R16;
- rb->DataType = GL_UNSIGNED_SHORT;
- break;
- case GL_RG:
- case GL_RG8:
- rb->Format = MESA_FORMAT_RG88;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_RG16:
- rb->Format = MESA_FORMAT_RG1616;
- rb->DataType = GL_UNSIGNED_SHORT;
- break;
- case GL_R3_G3_B2:
- case GL_RGB4:
- case GL_RGB5:
- rb->Format = MESA_FORMAT_RGB565;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_RGB:
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- rb->Format = MESA_FORMAT_XRGB8888;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_RGBA:
- case GL_RGBA2:
- case GL_RGBA4:
- case GL_RGB5_A1:
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- rb->Format = MESA_FORMAT_ARGB8888;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_ALPHA:
- case GL_ALPHA8:
- rb->Format = MESA_FORMAT_A8;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_DEPTH_COMPONENT16:
- rb->Format = MESA_FORMAT_Z16;
- rb->DataType = GL_UNSIGNED_SHORT;
+ default:
+ /* Use the same format-choice logic as for textures.
+ * Renderbuffers aren't any different from textures for us,
+ * except they're less useful because you can't texture with
+ * them.
+ */
+ rb->Format = intel->ctx.Driver.ChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
break;
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
case GL_STENCIL_INDEX4_EXT:
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- /* alloc a depth+stencil buffer */
+ /* These aren't actual texture formats, so force them here. */
rb->Format = MESA_FORMAT_S8_Z24;
- rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
break;
- default:
- _mesa_problem(ctx,
- "Unexpected format in intel_alloc_renderbuffer_storage");
- return GL_FALSE;
}
rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+ rb->DataType = intel_mesa_format_to_rb_datatype(rb->Format);
cpp = _mesa_get_format_bytes(rb->Format);
intel_flush(ctx);
@@ -195,10 +150,15 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
DBG("Allocating %d x %d Intel RBO\n", width, height);
tiling = I915_TILING_NONE;
+ if (intel->use_texture_tiling) {
+ GLenum base_format = _mesa_get_format_base_format(rb->Format);
- /* Gen6 requires depth must be tiling */
- if (intel->gen >= 6 && rb->Format == MESA_FORMAT_S8_Z24)
- tiling = I915_TILING_Y;
+ if (intel->gen >= 4 && (base_format == GL_DEPTH_COMPONENT ||
+ base_format == GL_DEPTH_STENCIL))
+ tiling = I915_TILING_Y;
+ else
+ tiling = I915_TILING_X;
+ }
irb->region = intel_region_alloc(intel->intelScreen, tiling, cpp,
width, height, GL_TRUE);
@@ -334,53 +294,10 @@ intel_create_renderbuffer(gl_format format)
_mesa_init_renderbuffer(&irb->Base, 0);
irb->Base.ClassID = INTEL_RB_CLASS;
-
- switch (format) {
- case MESA_FORMAT_RGB565:
- irb->Base._BaseFormat = GL_RGB;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_XRGB8888:
- irb->Base._BaseFormat = GL_RGB;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_ARGB8888:
- irb->Base._BaseFormat = GL_RGBA;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_Z16:
- irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- break;
- case MESA_FORMAT_X8_Z24:
- irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DataType = GL_UNSIGNED_INT;
- break;
- case MESA_FORMAT_S8_Z24:
- irb->Base._BaseFormat = GL_DEPTH_STENCIL;
- irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
- break;
- case MESA_FORMAT_A8:
- irb->Base._BaseFormat = GL_ALPHA;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_R8:
- irb->Base._BaseFormat = GL_RED;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_RG88:
- irb->Base._BaseFormat = GL_RG;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- default:
- _mesa_problem(NULL,
- "Unexpected intFormat in intel_create_renderbuffer");
- free(irb);
- return NULL;
- }
-
+ irb->Base._BaseFormat = _mesa_get_format_base_format(format);
irb->Base.Format = format;
irb->Base.InternalFormat = irb->Base._BaseFormat;
+ irb->Base.DataType = intel_mesa_format_to_rb_datatype(format);
/* intel-specific methods */
irb->Base.Delete = intel_delete_renderbuffer;
@@ -457,70 +374,16 @@ static GLboolean
intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb,
struct gl_texture_image *texImage)
{
- if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RGBA8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_XRGB8888) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to XGBA8 texture OK\n");
- }
-#ifndef I915
- else if (texImage->TexFormat == MESA_FORMAT_SARGB8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to SARGB8 texture OK\n");
- }
-#endif
- else if (texImage->TexFormat == MESA_FORMAT_RGB565) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RGB5 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB1555 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB4444 texture OK\n");
- }
-#ifndef I915
- else if (texImage->TexFormat == MESA_FORMAT_A8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to A8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_R8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to R8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_RG88) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RG88 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_R16) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to R8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_RG1616) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to RG88 texture OK\n");
- }
-#endif
- else if (texImage->TexFormat == MESA_FORMAT_Z16) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to DEPTH16 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) {
- irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
- DBG("Render to DEPTH_STENCIL texture OK\n");
- }
- else {
+ if (!intel_span_supports_format(texImage->TexFormat)) {
DBG("Render to texture BAD FORMAT %s\n",
_mesa_get_format_name(texImage->TexFormat));
return GL_FALSE;
+ } else {
+ DBG("Render to texture %s\n", _mesa_get_format_name(texImage->TexFormat));
}
irb->Base.Format = texImage->TexFormat;
-
+ irb->Base.DataType = intel_mesa_format_to_rb_datatype(texImage->TexFormat);
irb->Base.InternalFormat = texImage->InternalFormat;
irb->Base._BaseFormat = _mesa_base_fbo_format(ctx, irb->Base.InternalFormat);
irb->Base.Width = texImage->Width;
@@ -562,6 +425,24 @@ intel_wrap_texture(struct gl_context * ctx, struct gl_texture_image *texImage)
return irb;
}
+static void
+intel_set_draw_offset_for_image(struct intel_texture_image *intel_image,
+ int zoffset)
+{
+ struct intel_mipmap_tree *mt = intel_image->mt;
+ unsigned int dst_x, dst_y;
+
+ /* compute offset of the particular 2D image within the texture region */
+ intel_miptree_get_image_offset(intel_image->mt,
+ intel_image->level,
+ intel_image->face,
+ zoffset,
+ &dst_x, &dst_y);
+
+ mt->region->draw_offset = (dst_y * mt->region->pitch + dst_x) * mt->cpp;
+ mt->region->draw_x = dst_x;
+ mt->region->draw_y = dst_y;
+}
/**
* Called by glFramebufferTexture[123]DEXT() (and other places) to
@@ -578,7 +459,6 @@ intel_render_texture(struct gl_context * ctx,
= att->Texture->Image[att->CubeMapFace][att->TextureLevel];
struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer);
struct intel_texture_image *intel_image;
- GLuint dst_x, dst_y;
(void) fb;
@@ -624,19 +504,53 @@ intel_render_texture(struct gl_context * ctx,
intel_region_reference(&irb->region, intel_image->mt->region);
}
- /* compute offset of the particular 2D image within the texture region */
- intel_miptree_get_image_offset(intel_image->mt,
- att->TextureLevel,
- att->CubeMapFace,
- att->Zoffset,
- &dst_x, &dst_y);
-
- intel_image->mt->region->draw_offset = (dst_y * intel_image->mt->region->pitch +
- dst_x) * intel_image->mt->cpp;
- intel_image->mt->region->draw_x = dst_x;
- intel_image->mt->region->draw_y = dst_y;
+ intel_set_draw_offset_for_image(intel_image, att->Zoffset);
intel_image->used_as_render_target = GL_TRUE;
+#ifndef I915
+ if (!brw_context(ctx)->has_surface_tile_offset &&
+ (intel_image->mt->region->draw_offset & 4095) != 0) {
+ /* Original gen4 hardware couldn't draw to a non-tile-aligned
+ * destination in a miptree unless you actually setup your
+ * renderbuffer as a miptree and used the fragile
+ * lod/array_index/etc. controls to select the image. So,
+ * instead, we just make a new single-level miptree and render
+ * into that.
+ */
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_mipmap_tree *old_mt = intel_image->mt;
+ struct intel_mipmap_tree *new_mt;
+ int comp_byte = 0, texel_bytes;
+
+ if (_mesa_is_format_compressed(intel_image->base.TexFormat))
+ comp_byte = intel_compressed_num_bytes(intel_image->base.TexFormat);
+
+ texel_bytes = _mesa_get_format_bytes(intel_image->base.TexFormat);
+
+ new_mt = intel_miptree_create(intel, newImage->TexObject->Target,
+ intel_image->base._BaseFormat,
+ intel_image->base.InternalFormat,
+ intel_image->level,
+ intel_image->level,
+ intel_image->base.Width,
+ intel_image->base.Height,
+ intel_image->base.Depth,
+ texel_bytes, comp_byte, GL_TRUE);
+
+ intel_miptree_image_copy(intel,
+ new_mt,
+ intel_image->face,
+ intel_image->level,
+ old_mt);
+
+ intel_miptree_release(intel, &intel_image->mt);
+ intel_image->mt = new_mt;
+ intel_set_draw_offset_for_image(intel_image, att->Zoffset);
+
+ intel_region_release(&irb->region);
+ intel_region_reference(&irb->region, intel_image->mt->region);
+ }
+#endif
/* update drawing region, etc */
intel_draw_buffer(ctx, fb);
}
@@ -659,14 +573,15 @@ intel_finish_render_texture(struct gl_context * ctx,
_glthread_GetID(), att->Texture->Name);
/* Flag that this image may now be validated into the object's miptree. */
- intel_image->used_as_render_target = GL_FALSE;
+ if (intel_image)
+ intel_image->used_as_render_target = GL_FALSE;
/* Since we've (probably) rendered to the texture and will (likely) use
* it in the texture domain later on in this batchbuffer, flush the
* batch. Once again, we wish for a domain tracker in libdrm to cover
* usage inside of a batchbuffer like GEM does in the kernel.
*/
- intel_batchbuffer_emit_mi_flush(intel->batch);
+ intel_batchbuffer_emit_mi_flush(intel);
}
/**
@@ -675,6 +590,7 @@ intel_finish_render_texture(struct gl_context * ctx,
static void
intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
{
+ struct intel_context *intel = intel_context(ctx);
const struct intel_renderbuffer *depthRb =
intel_get_renderbuffer(fb, BUFFER_DEPTH);
const struct intel_renderbuffer *stencilRb =
@@ -682,10 +598,10 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
int i;
if (depthRb && stencilRb && stencilRb != depthRb) {
- if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Type == GL_TEXTURE &&
- ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Type == GL_TEXTURE &&
- (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Texture->Name ==
- ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Texture->Name)) {
+ if (fb->Attachment[BUFFER_DEPTH].Type == GL_TEXTURE &&
+ fb->Attachment[BUFFER_STENCIL].Type == GL_TEXTURE &&
+ (fb->Attachment[BUFFER_DEPTH].Texture->Name ==
+ fb->Attachment[BUFFER_STENCIL].Texture->Name)) {
/* OK */
} else {
/* we only support combined depth/stencil buffers, not separate
@@ -698,40 +614,118 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
}
}
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
- struct intel_renderbuffer *irb = intel_renderbuffer(rb);
+ for (i = 0; i < Elements(fb->Attachment); i++) {
+ struct gl_renderbuffer *rb;
+ struct intel_renderbuffer *irb;
- if (rb == NULL)
+ if (fb->Attachment[i].Type == GL_NONE)
continue;
+ /* A supported attachment will have a Renderbuffer set either
+ * from being a Renderbuffer or being a texture that got the
+ * intel_wrap_texture() treatment.
+ */
+ rb = fb->Attachment[i].Renderbuffer;
+ if (rb == NULL) {
+ DBG("attachment without renderbuffer\n");
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ continue;
+ }
+
+ irb = intel_renderbuffer(rb);
if (irb == NULL) {
DBG("software rendering renderbuffer\n");
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
continue;
}
- switch (irb->Base.Format) {
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- case MESA_FORMAT_RGB565:
- case MESA_FORMAT_ARGB1555:
- case MESA_FORMAT_ARGB4444:
-#ifndef I915
- case MESA_FORMAT_SARGB8:
- case MESA_FORMAT_A8:
- case MESA_FORMAT_R8:
- case MESA_FORMAT_R16:
- case MESA_FORMAT_RG88:
- case MESA_FORMAT_RG1616:
-#endif
- break;
- default:
+ if (!intel_span_supports_format(irb->Base.Format) ||
+ !intel->vtbl.render_target_supported(irb->Base.Format)) {
+ DBG("Unsupported texture/renderbuffer format attached: %s\n",
+ _mesa_get_format_name(irb->Base.Format));
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
}
}
}
+/**
+ * Try to do a glBlitFramebuffer using glCopyTexSubImage2D
+ * We can do this when the dst renderbuffer is actually a texture and
+ * there is no scaling, mirroring or scissoring.
+ *
+ * \return new buffer mask indicating the buffers left to blit using the
+ * normal path.
+ */
+static GLbitfield
+intel_blit_framebuffer_copy_tex_sub_image(struct gl_context *ctx,
+ GLint srcX0, GLint srcY0,
+ GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0,
+ GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter)
+{
+ if (mask & GL_COLOR_BUFFER_BIT) {
+ const struct gl_framebuffer *drawFb = ctx->DrawBuffer;
+ const struct gl_framebuffer *readFb = ctx->ReadBuffer;
+ const struct gl_renderbuffer_attachment *drawAtt =
+ &drawFb->Attachment[drawFb->_ColorDrawBufferIndexes[0]];
+
+ /* If the source and destination are the same size with no
+ mirroring, the rectangles are within the size of the
+ texture and there is no scissor then we can use
+ glCopyTexSubimage2D to implement the blit. This will end
+ up as a fast hardware blit on some drivers */
+ if (drawAtt && drawAtt->Texture &&
+ srcX0 - srcX1 == dstX0 - dstX1 &&
+ srcY0 - srcY1 == dstY0 - dstY1 &&
+ srcX1 >= srcX0 &&
+ srcY1 >= srcY0 &&
+ srcX0 >= 0 && srcX1 <= readFb->Width &&
+ srcY0 >= 0 && srcY1 <= readFb->Height &&
+ dstX0 >= 0 && dstX1 <= drawFb->Width &&
+ dstY0 >= 0 && dstY1 <= drawFb->Height &&
+ !ctx->Scissor.Enabled) {
+ const struct gl_texture_object *texObj = drawAtt->Texture;
+ const GLuint dstLevel = drawAtt->TextureLevel;
+ const GLenum target = texObj->Target;
+
+ struct gl_texture_image *texImage =
+ _mesa_select_tex_image(ctx, texObj, target, dstLevel);
+ GLenum internalFormat = texImage->InternalFormat;
+
+ if (intel_copy_texsubimage(intel_context(ctx), target,
+ intel_texture_image(texImage),
+ internalFormat,
+ dstX0, dstY0,
+ srcX0, srcY0,
+ srcX1 - srcX0, /* width */
+ srcY1 - srcY0))
+ mask &= ~GL_COLOR_BUFFER_BIT;
+ }
+ }
+
+ return mask;
+}
+
+static void
+intel_blit_framebuffer(struct gl_context *ctx,
+ GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter)
+{
+ /* Try faster, glCopyTexSubImage2D approach first which uses the BLT. */
+ mask = intel_blit_framebuffer_copy_tex_sub_image(ctx,
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, filter);
+ if (mask == 0x0)
+ return;
+
+ _mesa_meta_BlitFramebuffer(ctx,
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, filter);
+}
/**
* Do one-time context initializations related to GL_EXT_framebuffer_object.
@@ -748,7 +742,7 @@ intel_fbo_init(struct intel_context *intel)
intel->ctx.Driver.FinishRenderTexture = intel_finish_render_texture;
intel->ctx.Driver.ResizeBuffers = intel_resize_buffers;
intel->ctx.Driver.ValidateFramebuffer = intel_validate_framebuffer;
- intel->ctx.Driver.BlitFramebuffer = _mesa_meta_BlitFramebuffer;
+ intel->ctx.Driver.BlitFramebuffer = intel_blit_framebuffer;
#if FEATURE_OES_EGL_image
intel->ctx.Driver.EGLImageTargetRenderbufferStorage =
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index 9c4e5c5ee8c..a3409274fb7 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -157,8 +157,6 @@ struct intel_mipmap_tree *
intel_miptree_create_for_region(struct intel_context *intel,
GLenum target,
GLenum internal_format,
- GLuint first_level,
- GLuint last_level,
struct intel_region *region,
GLuint depth0,
GLuint compress_byte)
@@ -166,7 +164,7 @@ intel_miptree_create_for_region(struct intel_context *intel,
struct intel_mipmap_tree *mt;
mt = intel_miptree_create_internal(intel, target, internal_format,
- first_level, last_level,
+ 0, 0,
region->width, region->height, 1,
region->cpp, compress_byte,
I915_TILING_NONE);
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
index 21db2f4d3b3..760a8bce601 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
@@ -137,8 +137,6 @@ struct intel_mipmap_tree *
intel_miptree_create_for_region(struct intel_context *intel,
GLenum target,
GLenum internal_format,
- GLuint first_level,
- GLuint last_level,
struct intel_region *region,
GLuint depth0,
GLuint compress_byte);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index d5c35775ce4..f97256e59bb 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -66,12 +66,12 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_on
}
if (ctx->Color.BlendEnabled &&
- (effective_func(ctx->Color.BlendSrcRGB, src_alpha_is_one) != GL_ONE ||
- effective_func(ctx->Color.BlendDstRGB, src_alpha_is_one) != GL_ZERO ||
- ctx->Color.BlendEquationRGB != GL_FUNC_ADD ||
- effective_func(ctx->Color.BlendSrcA, src_alpha_is_one) != GL_ONE ||
- effective_func(ctx->Color.BlendDstA, src_alpha_is_one) != GL_ZERO ||
- ctx->Color.BlendEquationA != GL_FUNC_ADD)) {
+ (effective_func(ctx->Color.Blend[0].SrcRGB, src_alpha_is_one) != GL_ONE ||
+ effective_func(ctx->Color.Blend[0].DstRGB, src_alpha_is_one) != GL_ZERO ||
+ ctx->Color.Blend[0].EquationRGB != GL_FUNC_ADD ||
+ effective_func(ctx->Color.Blend[0].SrcA, src_alpha_is_one) != GL_ONE ||
+ effective_func(ctx->Color.Blend[0].DstA, src_alpha_is_one) != GL_ZERO ||
+ ctx->Color.Blend[0].EquationA != GL_FUNC_ADD)) {
DBG("fallback due to blend\n");
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index e7356a6da0d..43cdd0d2bac 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -31,6 +31,7 @@
#include "main/colormac.h"
#include "main/mtypes.h"
#include "main/macros.h"
+#include "main/pbo.h"
#include "main/bufferobj.h"
#include "main/state.h"
#include "main/texobj.h"
@@ -207,7 +208,7 @@ do_blit_bitmap( struct gl_context *ctx,
COPY_4V(tmpColor, ctx->Current.RasterColor);
- if (NEED_SECONDARY_COLOR(ctx)) {
+ if (_mesa_need_secondary_color(ctx)) {
ADD_3V(tmpColor, tmpColor, ctx->Current.RasterSecondaryColor);
}
@@ -285,7 +286,7 @@ do_blit_bitmap( struct gl_context *ctx,
out:
if (unlikely(INTEL_DEBUG & DEBUG_SYNC))
- intel_batchbuffer_flush(intel->batch);
+ intel_batchbuffer_flush(intel);
if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* done with PBO so unmap it now */
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c
index 54da29236d2..b2e77c7986a 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c
@@ -80,6 +80,7 @@ do_blit_readpixels(struct gl_context * ctx,
drm_intel_bo *dst_buffer;
GLboolean all;
GLint dst_x, dst_y;
+ GLuint dirty;
DBG("%s\n", __FUNCTION__);
@@ -129,7 +130,9 @@ do_blit_readpixels(struct gl_context * ctx,
return GL_TRUE;
}
+ dirty = intel->front_buffer_dirty;
intel_prepare_render(intel);
+ intel->front_buffer_dirty = dirty;
all = (width * height * src->cpp == dst->Base.Size &&
x == 0 && dst_offset == 0);
@@ -138,8 +141,8 @@ do_blit_readpixels(struct gl_context * ctx,
dst_y = 0;
dst_buffer = intel_bufferobj_buffer(intel, dst,
- all ? INTEL_WRITE_FULL :
- INTEL_WRITE_PART);
+ all ? INTEL_WRITE_FULL :
+ INTEL_WRITE_PART);
if (ctx->ReadBuffer->Name == 0)
y = ctx->ReadBuffer->Height - (y + height);
@@ -171,6 +174,10 @@ intelReadPixels(struct gl_context * ctx,
DBG("%s\n", __FUNCTION__);
+ if (do_blit_readpixels
+ (ctx, x, y, width, height, format, type, pack, pixels))
+ return;
+
intel_flush(ctx);
/* glReadPixels() wont dirty the front buffer, so reset the dirty
@@ -179,10 +186,6 @@ intelReadPixels(struct gl_context * ctx,
intel_prepare_render(intel);
intel->front_buffer_dirty = dirty;
- if (do_blit_readpixels
- (ctx, x, y, width, height, format, type, pack, pixels))
- return;
-
fallback_debug("%s: fallback to swrast\n", __FUNCTION__);
/* Update Mesa state before calling down into _swrast_ReadPixels, as
diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h
index 955b100b212..5258699d3f9 100644
--- a/src/mesa/drivers/dri/intel/intel_reg.h
+++ b/src/mesa/drivers/dri/intel/intel_reg.h
@@ -37,6 +37,8 @@
#define FLUSH_MAP_CACHE (1 << 0)
#define INHIBIT_FLUSH_RENDER_CACHE (1 << 2)
+#define MI_FLUSH_DW (CMD_MI | (0x26 << 23) | 2)
+
/* Stalls command execution waiting for the given events to have occurred. */
#define MI_WAIT_FOR_EVENT (CMD_MI | (0x3 << 23))
#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6)
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index e87e29462c3..a4da1ce4fa5 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -149,11 +149,6 @@ intel_region_alloc_internal(struct intel_screen *screen,
{
struct intel_region *region;
- if (buffer == NULL) {
- _DBG("%s <-- NULL\n", __FUNCTION__);
- return NULL;
- }
-
region = calloc(sizeof(*region), 1);
if (region == NULL)
return region;
@@ -180,6 +175,7 @@ intel_region_alloc(struct intel_screen *screen,
drm_intel_bo *buffer;
unsigned long flags = 0;
unsigned long aligned_pitch;
+ struct intel_region *region;
if (expect_accelerated_upload)
flags |= BO_ALLOC_FOR_RENDER;
@@ -187,9 +183,17 @@ intel_region_alloc(struct intel_screen *screen,
buffer = drm_intel_bo_alloc_tiled(screen->bufmgr, "region",
width, height, cpp,
&tiling, &aligned_pitch, flags);
+ if (buffer == NULL)
+ return NULL;
- return intel_region_alloc_internal(screen, cpp, width, height,
- aligned_pitch / cpp, tiling, buffer);
+ region = intel_region_alloc_internal(screen, cpp, width, height,
+ aligned_pitch / cpp, tiling, buffer);
+ if (region == NULL) {
+ drm_intel_bo_unreference(buffer);
+ return NULL;
+ }
+
+ return region;
}
GLboolean
@@ -491,7 +495,7 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region)
assert(region->cpp * region->pitch * region->height == pbo->Base.Size);
- _DBG("%s %p (%d bytes)\n", __FUNCTION__, region, pbo->Base.Size);
+ _DBG("%s %p (%d bytes)\n", __FUNCTION__, region, (int)pbo->Base.Size);
/* Now blit from the texture buffer to the new buffer:
*/
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index e5b6c9f0e4a..c8cff0147ea 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -25,29 +25,18 @@
*
**************************************************************************/
+#include <errno.h>
#include "main/glheader.h"
#include "main/context.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/hash.h"
#include "main/fbobject.h"
+#include "main/mfeatures.h"
#include "utils.h"
#include "xmlpool.h"
-#include "intel_batchbuffer.h"
-#include "intel_buffers.h"
-#include "intel_bufmgr.h"
-#include "intel_chipset.h"
-#include "intel_fbo.h"
-#include "intel_screen.h"
-#include "intel_tex.h"
-#include "intel_regions.h"
-
-#include "i915_drm.h"
-
-#define DRI_CONF_TEXTURE_TILING(def) \
-
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
@@ -92,6 +81,17 @@ DRI_CONF_END;
const GLuint __driNConfigOptions = 11;
+#include "intel_batchbuffer.h"
+#include "intel_buffers.h"
+#include "intel_bufmgr.h"
+#include "intel_chipset.h"
+#include "intel_fbo.h"
+#include "intel_screen.h"
+#include "intel_tex.h"
+#include "intel_regions.h"
+
+#include "i915_drm.h"
+
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
#endif /*USE_NEW_INTERFACE */
@@ -105,15 +105,16 @@ static const __DRItexBufferExtension intelTexBufferExtension = {
static void
intelDRI2Flush(__DRIdrawable *drawable)
{
- struct intel_context *intel = drawable->driContextPriv->driverPrivate;
+ GET_CURRENT_CONTEXT(ctx);
+ struct intel_context *intel = intel_context(ctx);
if (intel->gen < 4)
INTEL_FIREVERTICES(intel);
intel->need_throttle = GL_TRUE;
- if (intel->batch->map != intel->batch->ptr)
- intel_batchbuffer_flush(intel->batch);
+ if (intel->batch.used)
+ intel_batchbuffer_flush(intel);
}
static const struct __DRI2flushExtensionRec intelFlushExtension = {
@@ -312,13 +313,21 @@ intel_get_param(__DRIscreen *psp, int param, int *value)
ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
if (ret) {
- _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
+ if (ret != -EINVAL)
+ _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
return GL_FALSE;
}
return GL_TRUE;
}
+static GLboolean
+intel_get_boolean(__DRIscreen *psp, int param)
+{
+ int value = 0;
+ return intel_get_param(psp, param, &value) && value;
+}
+
static void
nop_callback(GLuint key, void *data, void *userData)
{
@@ -492,6 +501,10 @@ intel_init_bufmgr(struct intel_screen *intelScreen)
intelScreen->named_regions = _mesa_NewHashTable();
+ intelScreen->relaxed_relocations = 0;
+ intelScreen->relaxed_relocations |=
+ intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA) << 0;
+
return GL_TRUE;
}
@@ -645,6 +658,51 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
return (const __DRIconfig **)configs;
}
+struct intel_buffer {
+ __DRIbuffer base;
+ struct intel_region *region;
+};
+
+static __DRIbuffer *
+intelAllocateBuffer(__DRIscreen *screen,
+ unsigned attachment, unsigned format,
+ int width, int height)
+{
+ struct intel_buffer *intelBuffer;
+ struct intel_screen *intelScreen = screen->private;
+
+ intelBuffer = CALLOC(sizeof *intelBuffer);
+ if (intelBuffer == NULL)
+ return NULL;
+
+ intelBuffer->region = intel_region_alloc(intelScreen, I915_TILING_NONE,
+ format / 8, width, height, GL_TRUE);
+
+ if (intelBuffer->region == NULL) {
+ FREE(intelBuffer);
+ return NULL;
+ }
+
+ intel_region_flink(intelBuffer->region, &intelBuffer->base.name);
+
+ intelBuffer->base.attachment = attachment;
+ intelBuffer->base.cpp = intelBuffer->region->cpp;
+ intelBuffer->base.pitch =
+ intelBuffer->region->pitch * intelBuffer->region->cpp;
+
+ return &intelBuffer->base;
+}
+
+static void
+intelReleaseBuffer(__DRIscreen *screen, __DRIbuffer *buffer)
+{
+ struct intel_buffer *intelBuffer = (struct intel_buffer *) buffer;
+
+ intel_region_release(&intelBuffer->region);
+ free(intelBuffer);
+}
+
+
const struct __DriverAPIRec driDriverAPI = {
.DestroyScreen = intelDestroyScreen,
.CreateContext = intelCreateContext,
@@ -654,6 +712,8 @@ const struct __DriverAPIRec driDriverAPI = {
.MakeCurrent = intelMakeCurrent,
.UnbindContext = intelUnbindContext,
.InitScreen2 = intelInitScreen2,
+ .AllocateBuffer = intelAllocateBuffer,
+ .ReleaseBuffer = intelReleaseBuffer
};
/* This is the table of extensions that the loader will dlsym() for. */
diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h
index 5863093f001..0f0b5be56dc 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.h
+++ b/src/mesa/drivers/dri/intel/intel_screen.h
@@ -43,6 +43,7 @@ struct intel_screen
__DRIscreen *driScrnPriv;
GLboolean no_hw;
+ GLuint relaxed_relocations;
GLboolean no_vbo;
dri_bufmgr *bufmgr;
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 104cadf0f9e..1f41518535c 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -25,6 +25,7 @@
*
**************************************************************************/
+#include <stdbool.h>
#include "main/glheader.h"
#include "main/macros.h"
#include "main/mtypes.h"
@@ -113,6 +114,26 @@ intel_set_span_functions(struct intel_context *intel,
#define TAG2(x,y) intel_##x##y##_A8
#include "spantmp2.h"
+#define SPANTMP_MESA_FMT MESA_FORMAT_R8
+#define TAG(x) intel_##x##_R8
+#define TAG2(x,y) intel_##x##y##_R8
+#include "spantmp2.h"
+
+#define SPANTMP_MESA_FMT MESA_FORMAT_RG88
+#define TAG(x) intel_##x##_RG88
+#define TAG2(x,y) intel_##x##y##_RG88
+#include "spantmp2.h"
+
+#define SPANTMP_MESA_FMT MESA_FORMAT_R16
+#define TAG(x) intel_##x##_R16
+#define TAG2(x,y) intel_##x##y##_R16
+#include "spantmp2.h"
+
+#define SPANTMP_MESA_FMT MESA_FORMAT_RG1616
+#define TAG(x) intel_##x##_RG1616
+#define TAG2(x,y) intel_##x##y##_RG1616
+#include "spantmp2.h"
+
#define LOCAL_DEPTH_VARS \
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
const GLint yScale = rb->Name ? 1 : -1; \
@@ -339,6 +360,32 @@ intel_unmap_vertex_shader_textures(struct gl_context *ctx)
}
}
+typedef void (*span_init_func)(struct gl_renderbuffer *rb);
+
+static span_init_func intel_span_init_funcs[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_A8] = intel_InitPointers_A8,
+ [MESA_FORMAT_RGB565] = intel_InitPointers_RGB565,
+ [MESA_FORMAT_ARGB4444] = intel_InitPointers_ARGB4444,
+ [MESA_FORMAT_ARGB1555] = intel_InitPointers_ARGB1555,
+ [MESA_FORMAT_XRGB8888] = intel_InitPointers_xRGB8888,
+ [MESA_FORMAT_ARGB8888] = intel_InitPointers_ARGB8888,
+ [MESA_FORMAT_SARGB8] = intel_InitPointers_ARGB8888,
+ [MESA_FORMAT_Z16] = intel_InitDepthPointers_z16,
+ [MESA_FORMAT_X8_Z24] = intel_InitDepthPointers_z24_s8,
+ [MESA_FORMAT_S8_Z24] = intel_InitDepthPointers_z24_s8,
+ [MESA_FORMAT_R8] = intel_InitPointers_R8,
+ [MESA_FORMAT_RG88] = intel_InitPointers_RG88,
+ [MESA_FORMAT_R16] = intel_InitPointers_R16,
+ [MESA_FORMAT_RG1616] = intel_InitPointers_RG1616,
+};
+
+bool
+intel_span_supports_format(gl_format format)
+{
+ return intel_span_init_funcs[format] != NULL;
+}
+
/**
* Plug in appropriate span read/write functions for the given renderbuffer.
* These are used for the software fallbacks.
@@ -349,37 +396,6 @@ intel_set_span_functions(struct intel_context *intel,
{
struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
- switch (irb->Base.Format) {
- case MESA_FORMAT_A8:
- intel_InitPointers_A8(rb);
- break;
- case MESA_FORMAT_RGB565:
- intel_InitPointers_RGB565(rb);
- break;
- case MESA_FORMAT_ARGB4444:
- intel_InitPointers_ARGB4444(rb);
- break;
- case MESA_FORMAT_ARGB1555:
- intel_InitPointers_ARGB1555(rb);
- break;
- case MESA_FORMAT_XRGB8888:
- intel_InitPointers_xRGB8888(rb);
- break;
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_SARGB8:
- intel_InitPointers_ARGB8888(rb);
- break;
- case MESA_FORMAT_Z16:
- intel_InitDepthPointers_z16(rb);
- break;
- case MESA_FORMAT_X8_Z24:
- case MESA_FORMAT_S8_Z24:
- intel_InitDepthPointers_z24_s8(rb);
- break;
- default:
- _mesa_problem(NULL,
- "Unexpected MesaFormat %d in intelSetSpanFunctions",
- irb->Base.Format);
- break;
- }
+ assert(intel_span_init_funcs[irb->Base.Format]);
+ intel_span_init_funcs[irb->Base.Format](rb);
}
diff --git a/src/mesa/drivers/dri/intel/intel_span.h b/src/mesa/drivers/dri/intel/intel_span.h
index aa8d08e843a..5a4c4e8e52a 100644
--- a/src/mesa/drivers/dri/intel/intel_span.h
+++ b/src/mesa/drivers/dri/intel/intel_span.h
@@ -28,6 +28,9 @@
#ifndef _INTEL_SPAN_H
#define _INTEL_SPAN_H
+#include "main/formats.h"
+#include <stdbool.h>
+
extern void intelInitSpanFuncs(struct gl_context * ctx);
extern void intelSpanRenderFinish(struct gl_context * ctx);
@@ -38,5 +41,6 @@ void intel_renderbuffer_unmap(struct intel_context *intel,
struct gl_renderbuffer *rb);
void intel_map_vertex_shader_textures(struct gl_context *ctx);
void intel_unmap_vertex_shader_textures(struct gl_context *ctx);
+bool intel_span_supports_format(gl_format format);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_syncobj.c b/src/mesa/drivers/dri/intel/intel_syncobj.c
index bbfac74b605..b303ea84dd8 100644
--- a/src/mesa/drivers/dri/intel/intel_syncobj.c
+++ b/src/mesa/drivers/dri/intel/intel_syncobj.c
@@ -72,9 +72,9 @@ intel_fence_sync(struct gl_context *ctx, struct gl_sync_object *s,
struct intel_sync_object *sync = (struct intel_sync_object *)s;
assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE);
- intel_batchbuffer_emit_mi_flush(intel->batch);
+ intel_batchbuffer_emit_mi_flush(intel);
- sync->bo = intel->batch->buf;
+ sync->bo = intel->batch.bo;
drm_intel_bo_reference(sync->bo);
intel_flush(ctx);
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c
index 646e55bdff9..077c6119017 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.c
+++ b/src/mesa/drivers/dri/intel/intel_tex.c
@@ -113,7 +113,6 @@ intelGenerateMipmap(struct gl_context *ctx, GLenum target,
void
intelInitTextureFuncs(struct dd_function_table *functions)
{
- functions->ChooseTextureFormat = intelChooseTextureFormat;
functions->GenerateMipmap = intelGenerateMipmap;
functions->NewTextureObject = intelNewTextureObject;
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
index 7906554e453..52462f39d54 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.h
+++ b/src/mesa/drivers/dri/intel/intel_tex.h
@@ -40,8 +40,7 @@ void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
-gl_format intelChooseTextureFormat(struct gl_context *ctx, GLint internalFormat,
- GLenum format, GLenum type);
+GLenum intel_mesa_format_to_rb_datatype(gl_format format);
void intelSetTexBuffer(__DRIcontext *pDRICtx,
GLint target, __DRIdrawable *pDraw);
@@ -66,4 +65,12 @@ void intel_tex_unmap_images(struct intel_context *intel,
int intel_compressed_num_bytes(GLuint mesaFormat);
+GLboolean intel_copy_texsubimage(struct intel_context *intel,
+ GLenum target,
+ struct intel_texture_image *intelImage,
+ GLenum internalFormat,
+ GLint dstx, GLint dsty,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height);
+
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 87b31bf078c..62d4169acd1 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -35,7 +35,6 @@
#include "intel_screen.h"
#include "intel_context.h"
-#include "intel_buffers.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "intel_fbo.h"
@@ -50,74 +49,70 @@
* Do the best we can using the blitter. A future project is to use
* the texture engine and fragment programs for these copies.
*/
-static const struct intel_region *
-get_teximage_source(struct intel_context *intel, GLenum internalFormat)
+static struct intel_renderbuffer *
+get_teximage_readbuffer(struct intel_context *intel, GLenum internalFormat)
{
- struct intel_renderbuffer *irb;
-
DBG("%s %s\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(internalFormat));
switch (internalFormat) {
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
- irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
- if (irb && irb->region && irb->region->cpp == 2)
- return irb->region;
- return NULL;
case GL_DEPTH24_STENCIL8_EXT:
case GL_DEPTH_STENCIL_EXT:
- irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
- if (irb && irb->region && irb->region->cpp == 4)
- return irb->region;
- return NULL;
- case 4:
- case GL_RGBA:
- case GL_RGBA8:
- irb = intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer);
- /* We're required to set alpha to 1.0 in this case, but we can't
- * do that with the blitter, so fall back. We could use the 3D
- * engine or do two passes with the blitter, but it doesn't seem
- * worth it for this case. */
- if (irb->Base._BaseFormat == GL_RGB)
- return NULL;
- return irb->region;
- case 3:
- case GL_RGB:
- case GL_RGB8:
- return intel_readbuf_region(intel);
+ return intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
default:
- return NULL;
+ return intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer);
}
}
-static GLboolean
-do_copy_texsubimage(struct intel_context *intel,
- GLenum target,
- struct intel_texture_image *intelImage,
- GLenum internalFormat,
- GLint dstx, GLint dsty,
- GLint x, GLint y, GLsizei width, GLsizei height)
+GLboolean
+intel_copy_texsubimage(struct intel_context *intel,
+ GLenum target,
+ struct intel_texture_image *intelImage,
+ GLenum internalFormat,
+ GLint dstx, GLint dsty,
+ GLint x, GLint y, GLsizei width, GLsizei height)
{
struct gl_context *ctx = &intel->ctx;
- const struct intel_region *src = get_teximage_source(intel, internalFormat);
+ struct intel_renderbuffer *irb;
+ bool copy_supported = false;
+ bool copy_supported_with_alpha_override = false;
+
+ intel_prepare_render(intel);
- if (!intelImage->mt || !src || !src->buffer) {
+ irb = get_teximage_readbuffer(intel, internalFormat);
+ if (!intelImage->mt || !irb || !irb->region) {
if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS))
fprintf(stderr, "%s fail %p %p (0x%08x)\n",
- __FUNCTION__, intelImage->mt, src, internalFormat);
+ __FUNCTION__, intelImage->mt, irb, internalFormat);
return GL_FALSE;
}
- if (intelImage->mt->cpp != src->cpp) {
- fallback_debug("%s fail %d vs %d cpp\n",
- __FUNCTION__, intelImage->mt->cpp, src->cpp);
+ copy_supported = intelImage->base.TexFormat == irb->Base.Format;
+
+ /* Converting ARGB8888 to XRGB8888 is trivial: ignore the alpha bits */
+ if (irb->Base.Format == MESA_FORMAT_ARGB8888 &&
+ intelImage->base.TexFormat == MESA_FORMAT_XRGB8888) {
+ copy_supported = true;
+ }
+
+ /* Converting XRGB8888 to ARGB8888 requires setting the alpha bits to 1.0 */
+ if (irb->Base.Format == MESA_FORMAT_XRGB8888 &&
+ intelImage->base.TexFormat == MESA_FORMAT_ARGB8888) {
+ copy_supported_with_alpha_override = true;
+ }
+
+ if (!copy_supported && !copy_supported_with_alpha_override) {
+ if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS))
+ fprintf(stderr, "%s mismatched formats %s, %s\n",
+ __FUNCTION__,
+ _mesa_get_format_name(intelImage->base.TexFormat),
+ _mesa_get_format_name(irb->Base.Format));
return GL_FALSE;
}
- /* intel_flush(ctx); */
- intel_prepare_render(intel);
{
drm_intel_bo *dst_bo = intel_region_buffer(intel,
intelImage->mt->region,
@@ -140,24 +135,24 @@ do_copy_texsubimage(struct intel_context *intel,
if (ctx->ReadBuffer->Name == 0) {
/* Flip vertical orientation for system framebuffers */
y = ctx->ReadBuffer->Height - (y + height);
- src_pitch = -src->pitch;
+ src_pitch = -irb->region->pitch;
} else {
/* reading from a FBO, y is already oriented the way we like */
- src_pitch = src->pitch;
+ src_pitch = irb->region->pitch;
}
/* blit from src buffer to texture */
if (!intelEmitCopyBlit(intel,
intelImage->mt->cpp,
src_pitch,
- src->buffer,
+ irb->region->buffer,
0,
- src->tiling,
+ irb->region->tiling,
intelImage->mt->region->pitch,
dst_bo,
0,
intelImage->mt->region->tiling,
- src->draw_x + x, src->draw_y + y,
+ irb->region->draw_x + x, irb->region->draw_y + y,
image_x + dstx, image_y + dsty,
width, height,
GL_COPY)) {
@@ -165,6 +160,9 @@ do_copy_texsubimage(struct intel_context *intel,
}
}
+ if (copy_supported_with_alpha_override)
+ intel_set_teximage_alpha_to_one(ctx, intelImage);
+
return GL_TRUE;
}
@@ -202,9 +200,9 @@ intelCopyTexImage1D(struct gl_context * ctx, GLenum target, GLint level,
&width, &height))
return;
- if (!do_copy_texsubimage(intel_context(ctx), target,
- intel_texture_image(texImage),
- internalFormat, 0, 0, x, y, width, height))
+ if (!intel_copy_texsubimage(intel_context(ctx), target,
+ intel_texture_image(texImage),
+ internalFormat, 0, 0, x, y, width, height))
goto fail;
return;
@@ -250,9 +248,9 @@ intelCopyTexImage2D(struct gl_context * ctx, GLenum target, GLint level,
&width, &height))
return;
- if (!do_copy_texsubimage(intel_context(ctx), target,
- intel_texture_image(texImage),
- internalFormat, 0, 0, x, y, width, height))
+ if (!intel_copy_texsubimage(intel_context(ctx), target,
+ intel_texture_image(texImage),
+ internalFormat, 0, 0, x, y, width, height))
goto fail;
return;
@@ -280,9 +278,9 @@ intelCopyTexSubImage1D(struct gl_context * ctx, GLenum target, GLint level,
/* Need to check texture is compatible with source format.
*/
- if (!do_copy_texsubimage(intel_context(ctx), target,
- intel_texture_image(texImage),
- internalFormat, xoffset, 0, x, y, width, 1)) {
+ if (!intel_copy_texsubimage(intel_context(ctx), target,
+ intel_texture_image(texImage),
+ internalFormat, xoffset, 0, x, y, width, 1)) {
fallback_debug("%s - fallback to swrast\n", __FUNCTION__);
_mesa_meta_CopyTexSubImage1D(ctx, target, level, xoffset, x, y, width);
}
@@ -304,11 +302,10 @@ intelCopyTexSubImage2D(struct gl_context * ctx, GLenum target, GLint level,
/* Need to check texture is compatible with source format.
*/
- if (!do_copy_texsubimage(intel_context(ctx), target,
- intel_texture_image(texImage),
- internalFormat,
- xoffset, yoffset, x, y, width, height)) {
-
+ if (!intel_copy_texsubimage(intel_context(ctx), target,
+ intel_texture_image(texImage),
+ internalFormat,
+ xoffset, yoffset, x, y, width, height)) {
fallback_debug("%s - fallback to swrast\n", __FUNCTION__);
_mesa_meta_CopyTexSubImage2D(ctx, target, level,
xoffset, yoffset, x, y, width, height);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index 9d73a2fb375..87745bc66d4 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -4,224 +4,35 @@
#include "main/formats.h"
/**
- * Choose hardware texture format given the user's glTexImage parameters.
- *
- * It works out that this function is fine for all the supported
- * hardware. However, there is still a need to map the formats onto
- * hardware descriptors.
- *
- * Note that the i915 can actually support many more formats than
- * these if we take the step of simply swizzling the colors
- * immediately after sampling...
+ * Returns the renderbuffer DataType for a MESA_FORMAT.
*/
-gl_format
-intelChooseTextureFormat(struct gl_context * ctx, GLint internalFormat,
- GLenum format, GLenum type)
+GLenum
+intel_mesa_format_to_rb_datatype(gl_format format)
{
- struct intel_context *intel = intel_context(ctx);
-
-#if 0
- printf("%s intFmt=0x%x format=0x%x type=0x%x\n",
- __FUNCTION__, internalFormat, format, type);
-#endif
-
- switch (internalFormat) {
- case 4:
- case GL_RGBA:
- case GL_COMPRESSED_RGBA:
- if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV)
- return MESA_FORMAT_ARGB4444;
- else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV)
- return MESA_FORMAT_ARGB1555;
- else
- return MESA_FORMAT_ARGB8888;
-
- case 3:
- case GL_RGB:
- case GL_COMPRESSED_RGB:
- if (type == GL_UNSIGNED_SHORT_5_6_5)
- return MESA_FORMAT_RGB565;
- else if (intel->has_xrgb_textures)
- return MESA_FORMAT_XRGB8888;
- else
- return MESA_FORMAT_ARGB8888;
-
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- return MESA_FORMAT_ARGB8888;
-
- case GL_RGBA4:
- case GL_RGBA2:
- return MESA_FORMAT_ARGB4444;
-
- case GL_RGB5_A1:
- return MESA_FORMAT_ARGB1555;
-
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- if (intel->has_xrgb_textures)
- return MESA_FORMAT_XRGB8888;
- else
- return MESA_FORMAT_ARGB8888;
-
- case GL_RGB5:
- case GL_RGB4:
- case GL_R3_G3_B2:
- return MESA_FORMAT_RGB565;
-
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- case GL_COMPRESSED_ALPHA:
- return MESA_FORMAT_A8;
-
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- case GL_COMPRESSED_LUMINANCE:
- return MESA_FORMAT_L8;
-
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- /* i915 could implement this mode using MT_32BIT_RG1616. However, this
- * would require an extra swizzle instruction in the fragment shader to
- * convert the { R, G, 1.0, 1.0 } to { R, R, R, G }.
- */
-#ifndef I915
- return MESA_FORMAT_AL1616;
-#else
- /* FALLTHROUGH */
-#endif
-
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- case GL_COMPRESSED_LUMINANCE_ALPHA:
- return MESA_FORMAT_AL88;
-
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- case GL_COMPRESSED_INTENSITY:
- return MESA_FORMAT_I8;
-
- case GL_YCBCR_MESA:
- if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE)
- return MESA_FORMAT_YCBCR;
- else
- return MESA_FORMAT_YCBCR_REV;
-
- case GL_COMPRESSED_RGB_FXT1_3DFX:
- return MESA_FORMAT_RGB_FXT1;
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return MESA_FORMAT_RGBA_FXT1;
-
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return MESA_FORMAT_RGB_DXT1;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return MESA_FORMAT_RGBA_DXT1;
-
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return MESA_FORMAT_RGBA_DXT3;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return MESA_FORMAT_RGBA_DXT5;
-
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT16:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
-#if 0
- return MESA_FORMAT_Z16;
-#else
- /* fall-through.
- * 16bpp depth texture can't be paired with a stencil buffer so
- * always used combined depth/stencil format.
- */
-#endif
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- return MESA_FORMAT_S8_Z24;
-
-#ifndef I915
- case GL_SRGB_EXT:
- case GL_SRGB8_EXT:
- case GL_SRGB_ALPHA_EXT:
- case GL_SRGB8_ALPHA8_EXT:
- case GL_COMPRESSED_SRGB_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_EXT:
- case GL_COMPRESSED_SLUMINANCE_EXT:
- case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- return MESA_FORMAT_SARGB8;
- case GL_SLUMINANCE_EXT:
- case GL_SLUMINANCE8_EXT:
- if (intel->has_luminance_srgb)
- return MESA_FORMAT_SL8;
- else
- return MESA_FORMAT_SARGB8;
- case GL_SLUMINANCE_ALPHA_EXT:
- case GL_SLUMINANCE8_ALPHA8_EXT:
- if (intel->has_luminance_srgb)
- return MESA_FORMAT_SLA8;
- else
- return MESA_FORMAT_SARGB8;
- case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- return MESA_FORMAT_SRGB_DXT1;
-
- /* i915 could also do this */
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- return MESA_FORMAT_DUDV8;
- case GL_RGBA_SNORM:
- case GL_RGBA8_SNORM:
- return MESA_FORMAT_SIGNED_RGBA8888_REV;
-
- /* i915 can do a RG16, but it can't do any of the other RED or RG formats.
- * In addition, it only implements the broken D3D mode where undefined
- * components are read as 1.0. I'm not sure who thought reading
- * { R, G, 1.0, 1.0 } from a red-green texture would be useful.
- */
- case GL_RED:
- case GL_R8:
- return MESA_FORMAT_R8;
- case GL_R16:
- return MESA_FORMAT_R16;
- case GL_RG:
- case GL_RG8:
- return MESA_FORMAT_RG88;
- case GL_RG16:
- return MESA_FORMAT_RG1616;
-#endif
-
+ switch (format) {
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_R8:
+ case MESA_FORMAT_RG88:
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_ARGB4444:
+ return GL_UNSIGNED_BYTE;
+ case MESA_FORMAT_R16:
+ case MESA_FORMAT_RG1616:
+ case MESA_FORMAT_Z16:
+ return GL_UNSIGNED_SHORT;
+ case MESA_FORMAT_X8_Z24:
+ return GL_UNSIGNED_INT;
+ case MESA_FORMAT_S8_Z24:
+ return GL_UNSIGNED_INT_24_8_EXT;
default:
- fprintf(stderr, "unexpected texture format %s in %s\n",
- _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__);
- return MESA_FORMAT_NONE;
+ _mesa_problem(NULL, "unexpected MESA_FORMAT for renderbuffer");
+ return GL_UNSIGNED_BYTE;
}
-
- return MESA_FORMAT_NONE; /* never get here */
}
int intel_compressed_num_bytes(GLuint mesaFormat)
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 41cdbfd2cbd..906f8a62710 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -1,11 +1,13 @@
#include "main/glheader.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/enums.h"
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/formats.h"
+#include "main/pbo.h"
#include "main/texcompress.h"
#include "main/texstore.h"
#include "main/texgetimage.h"
@@ -55,11 +57,11 @@ logbase2(int n)
* 0)..(1x1). Consider pruning this tree at a validation if the
* saving is worth it.
*/
-static void
-guess_and_alloc_mipmap_tree(struct intel_context *intel,
- struct intel_texture_object *intelObj,
- struct intel_texture_image *intelImage,
- GLboolean expect_accelerated_upload)
+static struct intel_mipmap_tree *
+intel_miptree_create_for_teximage(struct intel_context *intel,
+ struct intel_texture_object *intelObj,
+ struct intel_texture_image *intelImage,
+ GLboolean expect_accelerated_upload)
{
GLuint firstLevel;
GLuint lastLevel;
@@ -72,70 +74,71 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel,
DBG("%s\n", __FUNCTION__);
if (intelImage->base.Border)
- return;
+ return NULL;
if (intelImage->level > intelObj->base.BaseLevel &&
(intelImage->base.Width == 1 ||
(intelObj->base.Target != GL_TEXTURE_1D &&
intelImage->base.Height == 1) ||
(intelObj->base.Target == GL_TEXTURE_3D &&
- intelImage->base.Depth == 1)))
- return;
-
- /* If this image disrespects BaseLevel, allocate from level zero.
- * Usually BaseLevel == 0, so it's unlikely to happen.
- */
- if (intelImage->level < intelObj->base.BaseLevel)
- firstLevel = 0;
- else
- firstLevel = intelObj->base.BaseLevel;
-
-
- /* Figure out image dimensions at start level.
- */
- for (i = intelImage->level; i > firstLevel; i--) {
- width <<= 1;
- if (height != 1)
- height <<= 1;
- if (depth != 1)
- depth <<= 1;
- }
+ intelImage->base.Depth == 1))) {
+ /* For this combination, we're at some lower mipmap level and
+ * some important dimension is 1. We can't extrapolate up to a
+ * likely base level width/height/depth for a full mipmap stack
+ * from this info, so just allocate this one level.
+ */
+ firstLevel = intelImage->level;
+ lastLevel = intelImage->level;
+ } else {
+ /* If this image disrespects BaseLevel, allocate from level zero.
+ * Usually BaseLevel == 0, so it's unlikely to happen.
+ */
+ if (intelImage->level < intelObj->base.BaseLevel)
+ firstLevel = 0;
+ else
+ firstLevel = intelObj->base.BaseLevel;
+
+ /* Figure out image dimensions at start level. */
+ for (i = intelImage->level; i > firstLevel; i--) {
+ width <<= 1;
+ if (height != 1)
+ height <<= 1;
+ if (depth != 1)
+ depth <<= 1;
+ }
- /* Guess a reasonable value for lastLevel. This is probably going
- * to be wrong fairly often and might mean that we have to look at
- * resizable buffers, or require that buffers implement lazy
- * pagetable arrangements.
- */
- if ((intelObj->base.MinFilter == GL_NEAREST ||
- intelObj->base.MinFilter == GL_LINEAR) &&
- intelImage->level == firstLevel &&
- (intel->gen < 4 || firstLevel == 0)) {
- lastLevel = firstLevel;
- }
- else {
- lastLevel = firstLevel + logbase2(MAX2(MAX2(width, height), depth));
+ /* Guess a reasonable value for lastLevel. This is probably going
+ * to be wrong fairly often and might mean that we have to look at
+ * resizable buffers, or require that buffers implement lazy
+ * pagetable arrangements.
+ */
+ if ((intelObj->base.MinFilter == GL_NEAREST ||
+ intelObj->base.MinFilter == GL_LINEAR) &&
+ intelImage->level == firstLevel &&
+ (intel->gen < 4 || firstLevel == 0)) {
+ lastLevel = firstLevel;
+ } else {
+ lastLevel = firstLevel + logbase2(MAX2(MAX2(width, height), depth));
+ }
}
- assert(!intelObj->mt);
if (_mesa_is_format_compressed(intelImage->base.TexFormat))
comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat);
texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat);
- intelObj->mt = intel_miptree_create(intel,
- intelObj->base.Target,
- intelImage->base._BaseFormat,
- intelImage->base.InternalFormat,
- firstLevel,
- lastLevel,
- width,
- height,
- depth,
- texelBytes,
- comp_byte,
- expect_accelerated_upload);
-
- DBG("%s - success\n", __FUNCTION__);
+ return intel_miptree_create(intel,
+ intelObj->base.Target,
+ intelImage->base._BaseFormat,
+ intelImage->base.InternalFormat,
+ firstLevel,
+ lastLevel,
+ width,
+ height,
+ depth,
+ texelBytes,
+ comp_byte,
+ expect_accelerated_upload);
}
@@ -229,15 +232,18 @@ try_pbo_upload(struct intel_context *intel,
dst_stride = intelImage->mt->region->pitch;
- if (drm_intel_bo_references(intel->batch->buf, dst_buffer))
+ if (drm_intel_bo_references(intel->batch.bo, dst_buffer))
intel_flush(&intel->ctx);
{
- drm_intel_bo *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ);
+ GLuint offset;
+ drm_intel_bo *src_buffer =
+ intel_bufferobj_source(intel, pbo, 64, &offset);
if (!intelEmitCopyBlit(intel,
intelImage->mt->cpp,
- src_stride, src_buffer, src_offset, GL_FALSE,
+ src_stride, src_buffer,
+ src_offset + offset, GL_FALSE,
dst_stride, dst_buffer, 0,
intelImage->mt->region->tiling,
0, 0, dst_x, dst_y, width, height,
@@ -343,41 +349,29 @@ intelTexImage(struct gl_context * ctx,
texImage->Data = NULL;
}
- if (!intelObj->mt) {
- guess_and_alloc_mipmap_tree(intel, intelObj, intelImage, pixels == NULL);
- if (!intelObj->mt) {
- DBG("guess_and_alloc_mipmap_tree: failed\n");
- }
- }
-
assert(!intelImage->mt);
if (intelObj->mt &&
intel_miptree_match_image(intelObj->mt, &intelImage->base)) {
-
+ /* Use an existing miptree when possible */
intel_miptree_reference(&intelImage->mt, intelObj->mt);
assert(intelImage->mt);
} else if (intelImage->base.Border == 0) {
- int comp_byte = 0;
- GLuint texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat);
- GLenum baseFormat = _mesa_get_format_base_format(intelImage->base.TexFormat);
- if (_mesa_is_format_compressed(intelImage->base.TexFormat)) {
- comp_byte =
- intel_compressed_num_bytes(intelImage->base.TexFormat);
- }
-
/* Didn't fit in the object miptree, but it's suitable for inclusion in
* a miptree, so create one just for our level and store it in the image.
* It'll get moved into the object miptree at validate time.
*/
- intelImage->mt = intel_miptree_create(intel, target,
- baseFormat,
- internalFormat,
- level, level,
- width, height, depth,
- texelBytes,
- comp_byte, pixels == NULL);
-
+ intelImage->mt = intel_miptree_create_for_teximage(intel, intelObj,
+ intelImage,
+ pixels == NULL);
+
+ /* Even if the object currently has a mipmap tree associated
+ * with it, this one is a more likely candidate to represent the
+ * whole object since our level didn't fit what was there
+ * before, and any lower levels would fit into our miptree.
+ */
+ if (intelImage->mt)
+ intel_miptree_reference(&intelObj->mt, intelImage->mt);
}
/* PBO fastpaths:
@@ -439,7 +433,7 @@ intelTexImage(struct gl_context * ctx,
if (intelImage->mt) {
if (pixels != NULL) {
/* Flush any queued rendering with the texture before mapping. */
- if (drm_intel_bo_references(intel->batch->buf,
+ if (drm_intel_bo_references(intel->batch.bo,
intelImage->mt->region->buffer)) {
intel_flush(ctx);
}
@@ -711,8 +705,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
}
mt = intel_miptree_create_for_region(intel, target,
- internalFormat,
- 0, 0, rb->region, 1, 0);
+ internalFormat, rb->region, 1, 0);
if (mt == NULL)
return;
@@ -777,7 +770,7 @@ intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
mt = intel_miptree_create_for_region(intel, target,
image->internal_format,
- 0, 0, image->region, 1, 0);
+ image->region, 1, 0);
if (mt == NULL)
return;
diff --git a/src/mesa/drivers/dri/intel/intel_tex_obj.h b/src/mesa/drivers/dri/intel/intel_tex_obj.h
index 5f60e0ea4f3..e93ef4a4727 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_obj.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_obj.h
@@ -32,11 +32,11 @@ struct intel_texture_object
{
struct gl_texture_object base; /* The "parent" object */
- /* The mipmap tree must include at least these levels once
- * validated:
+ /* This is a mirror of base._MaxLevel, updated at validate time,
+ * except that we don't bother with the non-base levels for
+ * non-mipmapped textures.
*/
- GLuint firstLevel;
- GLuint lastLevel;
+ unsigned int _MaxLevel;
/* Offset for firstLevel image:
*/
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index c9b992a21b9..d0f8294113a 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -27,6 +27,7 @@
**************************************************************************/
#include "main/mtypes.h"
+#include "main/pbo.h"
#include "main/texobj.h"
#include "main/texstore.h"
#include "main/texcompress.h"
@@ -89,19 +90,19 @@ intelTexSubimage(struct gl_context * ctx,
intel->gen < 6 && target == GL_TEXTURE_2D &&
drm_intel_bo_busy(dst_bo))
{
- unsigned long pitch;
- uint32_t tiling_mode = I915_TILING_NONE;
- temp_bo = drm_intel_bo_alloc_tiled(intel->bufmgr,
- "subimage blit bo",
- width, height,
- intelImage->mt->cpp,
- &tiling_mode,
- &pitch,
- 0);
- drm_intel_gem_bo_map_gtt(temp_bo);
+ dstRowStride = width * intelImage->mt->cpp;
+ temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subimage blit bo",
+ dstRowStride * height, 0);
+ if (!temp_bo)
+ return;
+
+ if (drm_intel_gem_bo_map_gtt(temp_bo)) {
+ drm_intel_bo_unreference(temp_bo);
+ return;
+ }
+
texImage->Data = temp_bo->virtual;
texImage->ImageOffsets[0] = 0;
- dstRowStride = pitch;
intel_miptree_get_image_offset(intelImage->mt, level,
intelImage->face, 0,
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index ed5c5d896b9..a11b07ed09d 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -8,72 +8,21 @@
#define FILE_DEBUG_FLAG DEBUG_TEXTURE
/**
- * Compute which mipmap levels that really need to be sent to the hardware.
- * This depends on the base image size, GL_TEXTURE_MIN_LOD,
- * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL.
+ * When validating, we only care about the texture images that could
+ * be seen, so for non-mipmapped modes we want to ignore everything
+ * but BaseLevel.
*/
static void
-intel_calculate_first_last_level(struct intel_context *intel,
- struct intel_texture_object *intelObj)
+intel_update_max_level(struct intel_context *intel,
+ struct intel_texture_object *intelObj)
{
struct gl_texture_object *tObj = &intelObj->base;
- const struct gl_texture_image *const baseImage =
- tObj->Image[0][tObj->BaseLevel];
- /* These must be signed values. MinLod and MaxLod can be negative numbers,
- * and having firstLevel and lastLevel as signed prevents the need for
- * extra sign checks.
- */
- int firstLevel;
- int lastLevel;
-
- /* Yes, this looks overly complicated, but it's all needed.
- */
- switch (tObj->Target) {
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- case GL_TEXTURE_CUBE_MAP:
- if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
- /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
- */
- firstLevel = lastLevel = tObj->BaseLevel;
- }
- else {
- if (intel->gen == 2) {
- firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5);
- firstLevel = MAX2(firstLevel, tObj->BaseLevel);
- firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2);
- lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5);
- lastLevel = MAX2(lastLevel, tObj->BaseLevel);
- lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2);
- lastLevel = MIN2(lastLevel, tObj->MaxLevel);
- lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
- } else {
- /* Min/max LOD are taken into account in sampler state. We don't
- * want to re-layout textures just because clamping has been applied
- * since it means a bunch of blitting around and probably no memory
- * savings (since we have to keep the other levels around anyway).
- */
- firstLevel = tObj->BaseLevel;
- lastLevel = MIN2(tObj->BaseLevel + baseImage->MaxLog2,
- tObj->MaxLevel);
- /* need at least one level */
- lastLevel = MAX2(firstLevel, lastLevel);
- }
- }
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_TEXTURE_4D_SGIS:
- firstLevel = lastLevel = 0;
- break;
- default:
- return;
+ if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
+ intelObj->_MaxLevel = tObj->BaseLevel;
+ } else {
+ intelObj->_MaxLevel = tObj->_MaxLevel;
}
-
- /* save these values */
- intelObj->firstLevel = firstLevel;
- intelObj->lastLevel = lastLevel;
}
/**
@@ -135,8 +84,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
/* What levels must the tree include at a minimum?
*/
- intel_calculate_first_last_level(intel, intelObj);
- firstImage = intel_texture_image(tObj->Image[0][intelObj->firstLevel]);
+ intel_update_max_level(intel, intelObj);
+ firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]);
/* Fallback case:
*/
@@ -147,23 +96,6 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
return GL_FALSE;
}
-
- /* If both firstImage and intelObj have a tree which can contain
- * all active images, favour firstImage. Note that because of the
- * completeness requirement, we know that the image dimensions
- * will match.
- */
- if (firstImage->mt &&
- firstImage->mt != intelObj->mt &&
- firstImage->mt->first_level <= intelObj->firstLevel &&
- firstImage->mt->last_level >= intelObj->lastLevel) {
-
- if (intelObj->mt)
- intel_miptree_release(intel, &intelObj->mt);
-
- intel_miptree_reference(&intelObj->mt, firstImage->mt);
- }
-
if (_mesa_is_format_compressed(firstImage->base.TexFormat)) {
comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat);
cpp = comp_byte;
@@ -173,18 +105,17 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
/* Check tree can hold all active levels. Check tree matches
* target, imageFormat, etc.
- *
- * XXX: For some layouts (eg i945?), the test might have to be
- * first_level == firstLevel, as the tree isn't valid except at the
- * original start level. Hope to get around this by
- * programming minLod, maxLod, baseLevel into the hardware and
- * leaving the tree alone.
+ *
+ * For pre-gen4, we have to match first_level == tObj->BaseLevel,
+ * because we don't have the control that gen4 does to make min/mag
+ * determination happen at a nonzero (hardware) baselevel. Because
+ * of that, we just always relayout on baselevel change.
*/
if (intelObj->mt &&
(intelObj->mt->target != intelObj->base.Target ||
intelObj->mt->internal_format != firstImage->base.InternalFormat ||
- intelObj->mt->first_level != intelObj->firstLevel ||
- intelObj->mt->last_level != intelObj->lastLevel ||
+ intelObj->mt->first_level != tObj->BaseLevel ||
+ intelObj->mt->last_level < intelObj->_MaxLevel ||
intelObj->mt->width0 != firstImage->base.Width ||
intelObj->mt->height0 != firstImage->base.Height ||
intelObj->mt->depth0 != firstImage->base.Depth ||
@@ -201,25 +132,29 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
intelObj->base.Target,
firstImage->base._BaseFormat,
firstImage->base.InternalFormat,
- intelObj->firstLevel,
- intelObj->lastLevel,
+ tObj->BaseLevel,
+ intelObj->_MaxLevel,
firstImage->base.Width,
firstImage->base.Height,
firstImage->base.Depth,
cpp,
comp_byte,
GL_TRUE);
+ if (!intelObj->mt)
+ return GL_FALSE;
}
/* Pull in any images not in the object's tree:
*/
nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
for (face = 0; face < nr_faces; face++) {
- for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++) {
+ for (i = tObj->BaseLevel; i <= intelObj->_MaxLevel; i++) {
struct intel_texture_image *intelImage =
intel_texture_image(intelObj->base.Image[face][i]);
-
- /* Need to import images in main memory or held in other trees.
+ /* skip too small size mipmap */
+ if (intelImage == NULL)
+ break;
+ /* Need to import images in main memory or held in other trees.
* If it's a render target, then its data isn't needed to be in
* the object tree (otherwise we'd be FBO incomplete), and we need
* to keep track of the image's MT as needing to be pulled in still,
@@ -289,7 +224,7 @@ intel_tex_map_images(struct intel_context *intel,
DBG("%s\n", __FUNCTION__);
- for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++)
+ for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++)
intel_tex_map_level_images(intel, intelObj, i);
}
@@ -299,6 +234,6 @@ intel_tex_unmap_images(struct intel_context *intel,
{
int i;
- for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++)
+ for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++)
intel_tex_unmap_level_images(intel, intelObj, i);
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c
index 7c989df5ec0..35b01a97402 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.c
+++ b/src/mesa/drivers/dri/mach64/mach64_context.c
@@ -120,7 +120,7 @@ GLboolean mach64CreateContext( gl_api api,
shareCtx = ((mach64ContextPtr) sharedContextPrivate)->glCtx;
else
shareCtx = NULL;
- mmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
+ mmesa->glCtx = _mesa_create_context(API_OPENGL, glVisual, shareCtx,
&functions, (void *)mmesa);
if (!mmesa->glCtx) {
FREE(mmesa);
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.h b/src/mesa/drivers/dri/mach64/mach64_context.h
index 11e8f53b283..70bc0ae79de 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.h
+++ b/src/mesa/drivers/dri/mach64/mach64_context.h
@@ -295,11 +295,11 @@ extern GLboolean mach64UnbindContext( __DRIcontext *driContextPriv );
#define LE32_OUT( x, y ) do { *(GLuint *)(x) = (y); } while (0)
#define LE32_OUT_FLOAT( x, y ) do { *(GLfloat *)(x) = (y); } while (0)
#else
-#ifndef __OpenBSD__
-#include <byteswap.h>
-#else
+#if defined(__OpenBSD__) || defined(__NetBSD__)
#include <machine/endian.h>
#define bswap_32 bswap32
+#else
+#include <byteswap.h>
#endif
#define LE32_IN( x ) bswap_32( *(GLuint *)(x) )
diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c
index 8e795955c2c..c1a4e63204f 100644
--- a/src/mesa/drivers/dri/mach64/mach64_state.c
+++ b/src/mesa/drivers/dri/mach64/mach64_state.c
@@ -102,7 +102,7 @@ static void mach64UpdateAlphaMode( struct gl_context *ctx )
MACH64_ALPHA_BLEND_DST_MASK |
MACH64_ALPHA_BLEND_SAT);
- switch ( ctx->Color.BlendSrcRGB ) {
+ switch ( ctx->Color.Blend[0].SrcRGB ) {
case GL_ZERO:
s |= MACH64_ALPHA_BLEND_SRC_ZERO;
break;
@@ -135,7 +135,7 @@ static void mach64UpdateAlphaMode( struct gl_context *ctx )
FALLBACK( mmesa, MACH64_FALLBACK_BLEND_FUNC, GL_TRUE );
}
- switch ( ctx->Color.BlendDstRGB ) {
+ switch ( ctx->Color.Blend[0].DstRGB ) {
case GL_ZERO:
s |= MACH64_ALPHA_BLEND_DST_ZERO;
break;
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c
index d1b281a2c05..eb7df9785c1 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.c
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.c
@@ -457,7 +457,7 @@ mgaCreateContext( gl_api api,
shareCtx = ((mgaContextPtr) sharedContextPrivate)->glCtx;
else
shareCtx = NULL;
- mmesa->glCtx = _mesa_create_context(mesaVis, shareCtx,
+ mmesa->glCtx = _mesa_create_context(API_OPENGL, mesaVis, shareCtx,
&functions, (void *) mmesa);
if (!mmesa->glCtx) {
FREE(mmesa);
diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c
index 25d7de28fe8..bfc55f4fc6d 100644
--- a/src/mesa/drivers/dri/mga/mgastate.c
+++ b/src/mesa/drivers/dri/mga/mgastate.c
@@ -30,6 +30,7 @@
#include "main/colormac.h"
#include "main/dd.h"
#include "main/mm.h"
+#include "main/state.h"
#include "mgacontext.h"
#include "mgadd.h"
@@ -114,7 +115,7 @@ static void mgaDDAlphaFunc(struct gl_context *ctx, GLenum func, GLfloat ref)
static void updateBlendLogicOp(struct gl_context *ctx)
{
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
- GLboolean logicOp = RGBA_LOGICOP_ENABLED(ctx);
+ GLboolean logicOp = _mesa_rgba_logicop_enabled(ctx);
MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT );
@@ -141,7 +142,7 @@ static void mgaDDBlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB,
GLuint src;
GLuint dst;
- switch (ctx->Color.BlendSrcRGB) {
+ switch (ctx->Color.Blend[0].SrcRGB) {
case GL_ZERO:
src = AC_src_zero; break;
case GL_SRC_ALPHA:
@@ -169,7 +170,7 @@ static void mgaDDBlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB,
break;
}
- switch (ctx->Color.BlendDstRGB) {
+ switch (ctx->Color.Blend[0].DstRGB) {
case GL_SRC_ALPHA:
dst = AC_dst_src_alpha; break;
case GL_ONE_MINUS_SRC_ALPHA:
@@ -197,7 +198,7 @@ static void mgaDDBlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB,
mmesa->hw.blend_func = (src | dst);
FALLBACK( ctx, MGA_FALLBACK_BLEND,
- ctx->Color.BlendEnabled && !RGBA_LOGICOP_ENABLED(ctx) &&
+ ctx->Color.BlendEnabled && !_mesa_rgba_logicop_enabled(ctx) &&
mmesa->hw.blend_func == (AC_src_src_alpha_sat | AC_dst_zero) );
}
@@ -483,7 +484,7 @@ static void updateSpecularLighting( struct gl_context *ctx )
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
unsigned int specen;
- specen = NEED_SECONDARY_COLOR(ctx) ? TMC_specen_enable : 0;
+ specen = _mesa_need_secondary_color(ctx) ? TMC_specen_enable : 0;
if ( specen != mmesa->hw.specen ) {
mmesa->hw.specen = specen;
@@ -962,7 +963,7 @@ void mgaEmitHwStateLocked( mgaContextPtr mmesa )
? mmesa->hw.zmode : (DC_zmode_nozcmp | DC_atype_i);
mmesa->setup.dwgctl &= DC_bop_MASK;
- mmesa->setup.dwgctl |= RGBA_LOGICOP_ENABLED(ctx)
+ mmesa->setup.dwgctl |= _mesa_rgba_logicop_enabled(ctx)
? mmesa->hw.rop : mgarop_NoBLK[ GL_COPY & 0x0f ];
mmesa->setup.alphactrl &= AC_src_MASK & AC_dst_MASK & AC_atmode_MASK
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c
index 53a121420d3..71dde413873 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c
@@ -115,7 +115,8 @@ nouveau_context_init(struct gl_context *ctx, struct nouveau_screen *screen,
nouveau_fbo_functions_init(&functions);
/* Initialize the mesa context. */
- _mesa_initialize_context(ctx, visual, share_ctx, &functions, NULL);
+ _mesa_initialize_context(ctx, API_OPENGL, visual,
+ share_ctx, &functions, NULL);
nouveau_state_init(ctx);
nouveau_bo_state_init(ctx);
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.c b/src/mesa/drivers/dri/nouveau/nouveau_driver.c
index 27e2892f711..45630be7f6e 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_driver.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.c
@@ -24,6 +24,8 @@
*
*/
+#include "main/mfeatures.h"
+
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_fbo.h"
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.h b/src/mesa/drivers/dri/nouveau/nouveau_driver.h
index 8036b18edc0..158aec820aa 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_driver.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.h
@@ -31,6 +31,7 @@
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/formats.h"
+#include "main/state.h"
#include "utils.h"
#include "dri_util.h"
@@ -38,7 +39,6 @@
#include <assert.h>
#include "nouveau_device.h"
-#include "nouveau_pushbuf.h"
#include "nouveau_grobj.h"
#include "nouveau_channel.h"
#include "nouveau_bo.h"
@@ -46,6 +46,7 @@
#include "nouveau_screen.h"
#include "nouveau_state.h"
#include "nouveau_surface.h"
+#include "nv04_pushbuf.h"
#define DRIVER_DATE "20091015"
#define DRIVER_AUTHOR "Nouveau"
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
index 079b5d63e4c..b36b5788781 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
@@ -32,6 +32,7 @@
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/fbobject.h"
+#include "main/mfeatures.h"
static GLboolean
set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat)
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
index 2480b1ea500..988208ff56e 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
@@ -113,8 +113,10 @@ nouveau_teximage_map(struct gl_context *ctx, struct gl_texture_image *ti,
if (access & GL_MAP_WRITE_BIT)
flags |= NOUVEAU_BO_WR;
- ret = nouveau_bo_map(s->bo, flags);
- assert(!ret);
+ if (!s->bo->map) {
+ ret = nouveau_bo_map(s->bo, flags);
+ assert(!ret);
+ }
ti->Data = s->bo->map + y * s->pitch + x * s->cpp;
}
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
index 98f2f98f1d0..78d29fc485b 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
@@ -264,8 +264,8 @@ nv04_emit_blend(struct gl_context *ctx, int emit)
NV04_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE;
/* Alpha blending. */
- blend |= get_blend_func(ctx->Color.BlendDstRGB) << 28 |
- get_blend_func(ctx->Color.BlendSrcRGB) << 24;
+ blend |= get_blend_func(ctx->Color.Blend[0].DstRGB) << 28 |
+ get_blend_func(ctx->Color.Blend[0].SrcRGB) << 24;
if (ctx->Color.BlendEnabled)
blend |= NV04_MULTITEX_TRIANGLE_BLEND_BLEND_ENABLE;
@@ -277,7 +277,7 @@ nv04_emit_blend(struct gl_context *ctx, int emit)
blend |= NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT;
/* Secondary color */
- if (NEED_SECONDARY_COLOR(ctx))
+ if (_mesa_need_secondary_color(ctx))
blend |= NV04_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE;
/* Fog. */
@@ -296,8 +296,8 @@ nv04_emit_blend(struct gl_context *ctx, int emit)
NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE;
/* Alpha blending. */
- blend |= get_blend_func(ctx->Color.BlendDstRGB) << 28 |
- get_blend_func(ctx->Color.BlendSrcRGB) << 24;
+ blend |= get_blend_func(ctx->Color.Blend[0].DstRGB) << 28 |
+ get_blend_func(ctx->Color.Blend[0].SrcRGB) << 24;
if (ctx->Color.BlendEnabled)
blend |= NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE;
@@ -315,7 +315,7 @@ nv04_emit_blend(struct gl_context *ctx, int emit)
blend |= get_texenv_mode(GL_MODULATE);
/* Secondary color */
- if (NEED_SECONDARY_COLOR(ctx))
+ if (_mesa_need_secondary_color(ctx))
blend |= NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE;
/* Fog. */
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
index bb1084ed11b..50021b0a7bf 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
@@ -68,7 +68,7 @@ nv10_emit_blend_equation(struct gl_context *ctx, int emit)
OUT_RINGb(chan, ctx->Color.BlendEnabled);
BEGIN_RING(chan, celsius, NV10_3D_BLEND_EQUATION, 1);
- OUT_RING(chan, nvgl_blend_eqn(ctx->Color.BlendEquationRGB));
+ OUT_RING(chan, nvgl_blend_eqn(ctx->Color.Blend[0].EquationRGB));
}
void
@@ -78,8 +78,8 @@ nv10_emit_blend_func(struct gl_context *ctx, int emit)
struct nouveau_grobj *celsius = context_eng3d(ctx);
BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_SRC, 2);
- OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendSrcRGB));
- OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendDstRGB));
+ OUT_RING(chan, nvgl_blend_func(ctx->Color.Blend[0].SrcRGB));
+ OUT_RING(chan, nvgl_blend_func(ctx->Color.Blend[0].DstRGB));
}
void
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c
index e8bd12e6e01..96d1b320d86 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c
@@ -199,7 +199,7 @@ nv10_emit_light_model(struct gl_context *ctx, int emit)
BEGIN_RING(chan, celsius, NV10_3D_LIGHT_MODEL, 1);
OUT_RING(chan, ((m->LocalViewer ?
NV10_3D_LIGHT_MODEL_LOCAL_VIEWER : 0) |
- (NEED_SECONDARY_COLOR(ctx) ?
+ (_mesa_need_secondary_color(ctx) ?
NV10_3D_LIGHT_MODEL_SEPARATE_SPECULAR : 0) |
(!ctx->Light.Enabled && ctx->Fog.ColorSumEnabled ?
NV10_3D_LIGHT_MODEL_VERTEX_SPECULAR : 0)));
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c
index 4677198dd02..4f7ddd8e49f 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c
@@ -178,7 +178,7 @@ nv20_emit_light_model(struct gl_context *ctx, int emit)
OUT_RING(chan, ((m->LocalViewer ?
NV20_3D_LIGHT_MODEL_VIEWER_LOCAL :
NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL) |
- (NEED_SECONDARY_COLOR(ctx) ?
+ (_mesa_need_secondary_color(ctx) ?
NV20_3D_LIGHT_MODEL_SEPARATE_SPECULAR :
0)));
diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c
index 274108005f3..247d86ca008 100644
--- a/src/mesa/drivers/dri/r128/r128_context.c
+++ b/src/mesa/drivers/dri/r128/r128_context.c
@@ -128,7 +128,7 @@ GLboolean r128CreateContext( gl_api api,
shareCtx = ((r128ContextPtr) sharedContextPrivate)->glCtx;
else
shareCtx = NULL;
- rmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
+ rmesa->glCtx = _mesa_create_context(API_OPENGL, glVisual, shareCtx,
&functions, (void *) rmesa);
if (!rmesa->glCtx) {
FREE(rmesa);
diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c
index 4a49e8fc70f..7ce082ead22 100644
--- a/src/mesa/drivers/dri/r128/r128_state.c
+++ b/src/mesa/drivers/dri/r128/r128_state.c
@@ -43,6 +43,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/enums.h"
#include "main/colormac.h"
#include "main/macros.h"
+#include "main/state.h"
#include "swrast/swrast.h"
#include "vbo/vbo.h"
#include "tnl/tnl.h"
@@ -178,12 +179,12 @@ static void r128UpdateAlphaMode( struct gl_context *ctx )
(R128_ALPHA_BLEND_MASK << R128_ALPHA_BLEND_DST_SHIFT)
| R128_ALPHA_COMB_FCN_MASK);
- a |= blend_factor( rmesa, ctx->Color.BlendSrcRGB, GL_TRUE )
+ a |= blend_factor( rmesa, ctx->Color.Blend[0].SrcRGB, GL_TRUE )
<< R128_ALPHA_BLEND_SRC_SHIFT;
- a |= blend_factor( rmesa, ctx->Color.BlendDstRGB, GL_FALSE )
+ a |= blend_factor( rmesa, ctx->Color.Blend[0].DstRGB, GL_FALSE )
<< R128_ALPHA_BLEND_DST_SHIFT;
- switch (ctx->Color.BlendEquationRGB) {
+ switch (ctx->Color.Blend[0].EquationRGB) {
case GL_FUNC_ADD:
a |= R128_ALPHA_COMB_ADD_CLAMP;
break;
@@ -736,7 +737,7 @@ static void updateSpecularLighting( struct gl_context *ctx )
r128ContextPtr rmesa = R128_CONTEXT(ctx);
GLuint t = rmesa->setup.tex_cntl_c;
- if ( NEED_SECONDARY_COLOR( ctx ) ) {
+ if ( _mesa_need_secondary_color( ctx ) ) {
if (ctx->Light.ShadeModel == GL_FLAT) {
/* R128 can't do flat-shaded separate specular */
t &= ~R128_SPEC_LIGHT_ENABLE;
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index 5abfc9dac51..9c045b73acc 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -38,6 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/simple_list.h"
#include "main/imports.h"
#include "main/extensions.h"
+#include "main/mfeatures.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index b523edcb5d9..0a1e0b47577 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -245,10 +245,10 @@ static void r200_set_blend_state( struct gl_context * ctx )
}
}
- func = (blend_factor( ctx->Color.BlendSrcRGB, GL_TRUE ) << R200_SRC_BLEND_SHIFT) |
- (blend_factor( ctx->Color.BlendDstRGB, GL_FALSE ) << R200_DST_BLEND_SHIFT);
+ func = (blend_factor( ctx->Color.Blend[0].SrcRGB, GL_TRUE ) << R200_SRC_BLEND_SHIFT) |
+ (blend_factor( ctx->Color.Blend[0].DstRGB, GL_FALSE ) << R200_DST_BLEND_SHIFT);
- switch(ctx->Color.BlendEquationRGB) {
+ switch(ctx->Color.Blend[0].EquationRGB) {
case GL_FUNC_ADD:
eqn = R200_COMB_FCN_ADD_CLAMP;
break;
@@ -275,7 +275,7 @@ static void r200_set_blend_state( struct gl_context * ctx )
default:
fprintf( stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
- __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB );
+ __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB );
return;
}
@@ -284,10 +284,10 @@ static void r200_set_blend_state( struct gl_context * ctx )
return;
}
- funcA = (blend_factor( ctx->Color.BlendSrcA, GL_TRUE ) << R200_SRC_BLEND_SHIFT) |
- (blend_factor( ctx->Color.BlendDstA, GL_FALSE ) << R200_DST_BLEND_SHIFT);
+ funcA = (blend_factor( ctx->Color.Blend[0].SrcA, GL_TRUE ) << R200_SRC_BLEND_SHIFT) |
+ (blend_factor( ctx->Color.Blend[0].DstA, GL_FALSE ) << R200_DST_BLEND_SHIFT);
- switch(ctx->Color.BlendEquationA) {
+ switch(ctx->Color.Blend[0].EquationA) {
case GL_FUNC_ADD:
eqnA = R200_COMB_FCN_ADD_CLAMP;
break;
@@ -314,7 +314,7 @@ static void r200_set_blend_state( struct gl_context * ctx )
default:
fprintf( stderr, "[%s:%u] Invalid A blend equation (0x%04x).\n",
- __FUNCTION__, __LINE__, ctx->Color.BlendEquationA );
+ __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA );
return;
}
diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c
index f6afb90d595..e173cce0860 100644
--- a/src/mesa/drivers/dri/r200/r200_state_init.c
+++ b/src/mesa/drivers/dri/r200/r200_state_init.c
@@ -587,7 +587,7 @@ static void ctx_emit_cs(struct gl_context *ctx, struct radeon_state_atom *atom)
if (rrb) {
OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLOROFFSET, 0));
- OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_RELOC(rrb->draw_offset, rrb->bo, rrb->draw_offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index 064324731b5..092b7575831 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -37,6 +37,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
+#include "main/mfeatures.h"
#include "main/simple_list.h"
#include "main/texstore.h"
#include "main/teximage.h"
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 24fb031ecb9..7adf9ad73ed 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -777,10 +777,9 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
struct radeon_framebuffer *rfb;
radeonTexObjPtr t;
uint32_t pitch_val;
- uint32_t internalFormat, type, format;
+ uint32_t internalFormat, format;
gl_format texFormat;
- type = GL_BGRA;
format = GL_UNSIGNED_BYTE;
internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? 3 : 4);
@@ -860,9 +859,20 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT)
| ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT);
- t->pp_txformat |= R200_TXFORMAT_NON_POWER2;
- t->pp_txpitch = pitch_val;
- t->pp_txpitch -= 32;
+
+ if (target == GL_TEXTURE_RECTANGLE_NV) {
+ t->pp_txformat |= R200_TXFORMAT_NON_POWER2;
+ t->pp_txpitch = pitch_val;
+ t->pp_txpitch -= 32;
+ } else {
+ t->pp_txformat &= ~(R200_TXFORMAT_WIDTH_MASK |
+ R200_TXFORMAT_HEIGHT_MASK |
+ R200_TXFORMAT_CUBIC_MAP_ENABLE |
+ R200_TXFORMAT_F5_WIDTH_MASK |
+ R200_TXFORMAT_F5_HEIGHT_MASK);
+ t->pp_txformat |= ((texImage->WidthLog2 << R200_TXFORMAT_WIDTH_SHIFT) |
+ (texImage->HeightLog2 << R200_TXFORMAT_HEIGHT_SHIFT));
+ }
t->validated = GL_TRUE;
_mesa_unlock_texture(radeon->glCtx, texObj);
diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c
index 5d69012a81f..63e03b0e0c7 100644
--- a/src/mesa/drivers/dri/r200/r200_vertprog.c
+++ b/src/mesa/drivers/dri/r200/r200_vertprog.c
@@ -438,7 +438,7 @@ static GLboolean r200_translate_vertex_program(struct gl_context *ctx, struct r2
(1 << VERT_RESULT_TEX5) | (1 << VERT_RESULT_PSIZ))) != 0) {
if (R200_DEBUG & RADEON_FALLBACKS) {
fprintf(stderr, "can't handle vert prog outputs 0x%llx\n",
- mesa_vp->Base.OutputsWritten);
+ (unsigned long long) mesa_vp->Base.OutputsWritten);
}
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c
index 782671bac01..deba9ca834d 100644
--- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c
@@ -49,6 +49,11 @@ static void presub_string(char out[10], unsigned int inst)
}
}
+static int get_msb(unsigned int bit, unsigned int r400_ext_addr)
+{
+ return (r400_ext_addr & bit) ? 1 << 5 : 0;
+}
+
/* just some random things... */
void r300FragmentProgramDump(struct radeon_compiler *c, void *user)
{
@@ -61,16 +66,21 @@ void r300FragmentProgramDump(struct radeon_compiler *c, void *user)
fprintf(stderr, "Hardware program\n");
fprintf(stderr, "----------------\n");
+ if (c->is_r400) {
+ fprintf(stderr, "code_offset_ext: %08x\n", code->r400_code_offset_ext);
+ }
for (n = 0; n <= (code->config & 3); n++) {
uint32_t code_addr = code->code_addr[3 - (code->config & 3) + n];
- int alu_offset = (code_addr & R300_ALU_START_MASK) >> R300_ALU_START_SHIFT;
- int alu_end = (code_addr & R300_ALU_SIZE_MASK) >> R300_ALU_SIZE_SHIFT;
+ unsigned int alu_offset = ((code_addr & R300_ALU_START_MASK) >> R300_ALU_START_SHIFT) +
+ (((code->r400_code_offset_ext >> (24 - (n * 6))) & 0x7) << 6);
+ unsigned int alu_end = ((code_addr & R300_ALU_SIZE_MASK) >> R300_ALU_SIZE_SHIFT) +
+ (((code->r400_code_offset_ext >> (27 - (n * 6))) & 0x7) << 6);
int tex_offset = (code_addr & R300_TEX_START_MASK) >> R300_TEX_START_SHIFT;
int tex_end = (code_addr & R300_TEX_SIZE_MASK) >> R300_TEX_SIZE_SHIFT;
- fprintf(stderr, "NODE %d: alu_offset: %d, tex_offset: %d, "
- "alu_end: %d, tex_end: %d (code_addr: %08x)\n", n,
+ fprintf(stderr, "NODE %d: alu_offset: %u, tex_offset: %d, "
+ "alu_end: %u, tex_end: %d (code_addr: %08x)\n", n,
alu_offset, tex_offset, alu_end, tex_end, code_addr);
if (n > 0 || (code->config & R300_PFS_CNTL_FIRST_NODE_HAS_TEX)) {
@@ -125,11 +135,15 @@ void r300FragmentProgramDump(struct radeon_compiler *c, void *user)
for (j = 0; j < 3; ++j) {
int regc = code->alu.inst[i].rgb_addr >> (j * 6);
int rega = code->alu.inst[i].alpha_addr >> (j * 6);
+ int msbc = get_msb(R400_ADDR_EXT_RGB_MSB_BIT(j),
+ code->alu.inst[i].r400_ext_addr);
+ int msba = get_msb(R400_ADDR_EXT_A_MSB_BIT(j),
+ code->alu.inst[i].r400_ext_addr);
sprintf(srcc[j], "%c%i",
- (regc & 32) ? 'c' : 't', regc & 31);
+ (regc & 32) ? 'c' : 't', (regc & 31) | msbc);
sprintf(srca[j], "%c%i",
- (rega & 32) ? 'c' : 't', rega & 31);
+ (rega & 32) ? 'c' : 't', (rega & 31) | msba);
}
dstc[0] = 0;
@@ -141,9 +155,14 @@ void r300FragmentProgramDump(struct radeon_compiler *c, void *user)
(code->alu.inst[i].
rgb_addr & R300_ALU_DSTC_REG_Z) ? "z" : "");
if (flags[0] != 0) {
+ unsigned int msb = get_msb(
+ R400_ADDRD_EXT_RGB_MSB_BIT,
+ code->alu.inst[i].r400_ext_addr);
+
sprintf(dstc, "t%i.%s ",
- (code->alu.inst[i].
- rgb_addr >> R300_ALU_DSTC_SHIFT) & 31,
+ ((code->alu.inst[i].
+ rgb_addr >> R300_ALU_DSTC_SHIFT)
+ & 31) | msb,
flags);
}
sprintf(flags, "%s%s%s",
@@ -166,9 +185,13 @@ void r300FragmentProgramDump(struct radeon_compiler *c, void *user)
dsta[0] = 0;
if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_REG) {
+ unsigned int msb = get_msb(
+ R400_ADDRD_EXT_A_MSB_BIT,
+ code->alu.inst[i].r400_ext_addr);
sprintf(dsta, "t%i.w ",
- (code->alu.inst[i].
- alpha_addr >> R300_ALU_DSTA_SHIFT) & 31);
+ ((code->alu.inst[i].
+ alpha_addr >> R300_ALU_DSTA_SHIFT) & 31)
+ | msb);
}
if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_OUTPUT) {
sprintf(tmp, "o%i.w ",
diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c
index 1db8678e890..28d132a5fe3 100644
--- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c
@@ -64,6 +64,20 @@ struct r300_emit_state {
__FILE__, __FUNCTION__, ##args); \
} while(0)
+static unsigned int get_msbs_alu(unsigned int bits)
+{
+ return (bits >> 6) & 0x7;
+}
+
+/**
+ * @param lsbs The number of least significant bits
+ */
+static unsigned int get_msbs_tex(unsigned int bits, unsigned int lsbs)
+{
+ return (bits >> lsbs) & 0x15;
+}
+
+#define R400_EXT_GET_MSBS(x, lsbs, mask) (((x) >> lsbs) & mask)
/**
* Mark a temporary register as used.
@@ -83,7 +97,7 @@ static unsigned int use_source(struct r300_fragment_program_code* code, struct r
return src.Index | (1 << 5);
} else if (src.File == RC_FILE_TEMPORARY) {
use_temporary(code, src.Index);
- return src.Index;
+ return src.Index & 0x1f;
}
return 0;
@@ -151,11 +165,19 @@ static int emit_alu(struct r300_emit_state * emit, struct rc_pair_instruction* i
code->alu.inst[ip].alpha_inst = translate_alpha_opcode(c, inst->Alpha.Opcode);
for(j = 0; j < 3; ++j) {
+ /* Set the RGB address */
unsigned int src = use_source(code, inst->RGB.Src[j]);
unsigned int arg;
+ if (inst->RGB.Src[j].Index >= R300_PFS_NUM_TEMP_REGS)
+ code->alu.inst[ip].r400_ext_addr |= R400_ADDR_EXT_RGB_MSB_BIT(j);
+
code->alu.inst[ip].rgb_addr |= src << (6*j);
+ /* Set the Alpha address */
src = use_source(code, inst->Alpha.Src[j]);
+ if (inst->Alpha.Src[j].Index >= R300_PFS_NUM_TEMP_REGS)
+ code->alu.inst[ip].r400_ext_addr |= R400_ADDR_EXT_A_MSB_BIT(j);
+
code->alu.inst[ip].alpha_addr |= src << (6*j);
arg = r300FPTranslateRGBSwizzle(inst->RGB.Arg[j].Source, inst->RGB.Arg[j].Swizzle);
@@ -223,8 +245,10 @@ static int emit_alu(struct r300_emit_state * emit, struct rc_pair_instruction* i
if (inst->RGB.WriteMask) {
use_temporary(code, inst->RGB.DestIndex);
+ if (inst->RGB.DestIndex >= R300_PFS_NUM_TEMP_REGS)
+ code->alu.inst[ip].r400_ext_addr |= R400_ADDRD_EXT_RGB_MSB_BIT;
code->alu.inst[ip].rgb_addr |=
- (inst->RGB.DestIndex << R300_ALU_DSTC_SHIFT) |
+ ((inst->RGB.DestIndex & 0x1f) << R300_ALU_DSTC_SHIFT) |
(inst->RGB.WriteMask << R300_ALU_DSTC_REG_MASK_SHIFT);
}
if (inst->RGB.OutputWriteMask) {
@@ -236,8 +260,10 @@ static int emit_alu(struct r300_emit_state * emit, struct rc_pair_instruction* i
if (inst->Alpha.WriteMask) {
use_temporary(code, inst->Alpha.DestIndex);
+ if (inst->Alpha.DestIndex >= R300_PFS_NUM_TEMP_REGS)
+ code->alu.inst[ip].r400_ext_addr |= R400_ADDRD_EXT_A_MSB_BIT;
code->alu.inst[ip].alpha_addr |=
- (inst->Alpha.DestIndex << R300_ALU_DSTA_SHIFT) |
+ ((inst->Alpha.DestIndex & 0x1f) << R300_ALU_DSTA_SHIFT) |
R300_ALU_DSTA_REG;
}
if (inst->Alpha.OutputWriteMask) {
@@ -269,6 +295,8 @@ static int finish_node(struct r300_emit_state * emit)
unsigned tex_offset;
unsigned tex_end;
+ unsigned int alu_offset_msbs, alu_end_msbs;
+
if (code->alu.length == emit->node_first_alu) {
/* Generate a single NOP for this node */
struct rc_pair_instruction inst;
@@ -301,13 +329,48 @@ static int finish_node(struct r300_emit_state * emit)
*
* Also note that the register specification from AMD is slightly
* incorrect in its description of this register. */
- code->code_addr[emit->current_node] =
- (alu_offset << R300_ALU_START_SHIFT) |
- (alu_end << R300_ALU_SIZE_SHIFT) |
- (tex_offset << R300_TEX_START_SHIFT) |
- (tex_end << R300_TEX_SIZE_SHIFT) |
- emit->node_flags;
-
+ code->code_addr[emit->current_node] =
+ ((alu_offset << R300_ALU_START_SHIFT)
+ & R300_ALU_START_MASK)
+ | ((alu_end << R300_ALU_SIZE_SHIFT)
+ & R300_ALU_SIZE_MASK)
+ | ((tex_offset << R300_TEX_START_SHIFT)
+ & R300_TEX_START_MASK)
+ | ((tex_end << R300_TEX_SIZE_SHIFT)
+ & R300_TEX_SIZE_MASK)
+ | emit->node_flags
+ | (get_msbs_tex(tex_offset, 5)
+ << R400_TEX_START_MSB_SHIFT)
+ | (get_msbs_tex(tex_end, 5)
+ << R400_TEX_SIZE_MSB_SHIFT)
+ ;
+
+ /* Write r400 extended instruction fields. These will be ignored on
+ * r300 cards. */
+ alu_offset_msbs = get_msbs_alu(alu_offset);
+ alu_end_msbs = get_msbs_alu(alu_end);
+ switch(emit->current_node) {
+ case 0:
+ code->r400_code_offset_ext |=
+ alu_offset_msbs << R400_ALU_START3_MSB_SHIFT
+ | alu_end_msbs << R400_ALU_SIZE3_MSB_SHIFT;
+ break;
+ case 1:
+ code->r400_code_offset_ext |=
+ alu_offset_msbs << R400_ALU_START2_MSB_SHIFT
+ | alu_end_msbs << R400_ALU_SIZE2_MSB_SHIFT;
+ break;
+ case 2:
+ code->r400_code_offset_ext |=
+ alu_offset_msbs << R400_ALU_START1_MSB_SHIFT
+ | alu_end_msbs << R400_ALU_SIZE1_MSB_SHIFT;
+ break;
+ case 3:
+ code->r400_code_offset_ext |=
+ alu_offset_msbs << R400_ALU_START0_MSB_SHIFT
+ | alu_end_msbs << R400_ALU_SIZE0_MSB_SHIFT;
+ break;
+ }
return 1;
}
@@ -348,7 +411,7 @@ static int emit_tex(struct r300_emit_state * emit, struct rc_instruction * inst)
unsigned int opcode;
PROG_CODE;
- if (code->tex.length >= R300_PFS_MAX_TEX_INST) {
+ if (code->tex.length >= emit->compiler->Base.max_tex_insts) {
error("Too many TEX instructions");
return 0;
}
@@ -376,10 +439,17 @@ static int emit_tex(struct r300_emit_state * emit, struct rc_instruction * inst)
use_temporary(code, inst->U.I.SrcReg[0].Index);
code->tex.inst[code->tex.length++] =
- (inst->U.I.SrcReg[0].Index << R300_SRC_ADDR_SHIFT) |
- (dest << R300_DST_ADDR_SHIFT) |
- (unit << R300_TEX_ID_SHIFT) |
- (opcode << R300_TEX_INST_SHIFT);
+ ((inst->U.I.SrcReg[0].Index << R300_SRC_ADDR_SHIFT)
+ & R300_SRC_ADDR_MASK)
+ | ((dest << R300_DST_ADDR_SHIFT)
+ & R300_DST_ADDR_MASK)
+ | (unit << R300_TEX_ID_SHIFT)
+ | (opcode << R300_TEX_INST_SHIFT)
+ | (inst->U.I.SrcReg[0].Index >= R300_PFS_NUM_TEMP_REGS ?
+ R400_SRC_ADDR_EXT_BIT : 0)
+ | (dest >= R300_PFS_NUM_TEMP_REGS ?
+ R400_DST_ADDR_EXT_BIT : 0)
+ ;
return 1;
}
@@ -393,6 +463,7 @@ void r300BuildFragmentProgramHwCode(struct radeon_compiler *c, void *user)
struct r300_fragment_program_compiler *compiler = (struct r300_fragment_program_compiler*)c;
struct r300_emit_state emit;
struct r300_fragment_program_code *code = &compiler->code->code.r300;
+ unsigned int tex_end;
memset(&emit, 0, sizeof(emit));
emit.compiler = compiler;
@@ -424,11 +495,28 @@ void r300BuildFragmentProgramHwCode(struct radeon_compiler *c, void *user)
finish_node(&emit);
code->config |= emit.current_node; /* FIRST_NODE_HAS_TEX set by finish_node */
+
+ /* Set r400 extended instruction fields. These values will be ignored
+ * on r300 cards. */
+ code->r400_code_offset_ext |=
+ (get_msbs_alu(0)
+ << R400_ALU_OFFSET_MSB_SHIFT)
+ | (get_msbs_alu(code->alu.length - 1)
+ << R400_ALU_SIZE_MSB_SHIFT);
+
+ tex_end = code->tex.length ? code->tex.length - 1 : 0;
code->code_offset =
- (0 << R300_PFS_CNTL_ALU_OFFSET_SHIFT) |
- ((code->alu.length-1) << R300_PFS_CNTL_ALU_END_SHIFT) |
- (0 << R300_PFS_CNTL_TEX_OFFSET_SHIFT) |
- ((code->tex.length ? code->tex.length-1 : 0) << R300_PFS_CNTL_TEX_END_SHIFT);
+ ((0 << R300_PFS_CNTL_ALU_OFFSET_SHIFT)
+ & R300_PFS_CNTL_ALU_OFFSET_MASK)
+ | (((code->alu.length - 1) << R300_PFS_CNTL_ALU_END_SHIFT)
+ & R300_PFS_CNTL_ALU_END_MASK)
+ | ((0 << R300_PFS_CNTL_TEX_OFFSET_SHIFT)
+ & R300_PFS_CNTL_TEX_OFFSET_MASK)
+ | ((tex_end << R300_PFS_CNTL_TEX_END_SHIFT)
+ & R300_PFS_CNTL_TEX_END_MASK)
+ | (get_msbs_tex(0, 5) << R400_TEX_START_MSB_SHIFT)
+ | (get_msbs_tex(tex_end, 6) << R400_TEX_SIZE_MSB_SHIFT)
+ ;
if (emit.current_node < 3) {
int shift = 3 - emit.current_node;
@@ -438,4 +526,11 @@ void r300BuildFragmentProgramHwCode(struct radeon_compiler *c, void *user)
for(i = 0; i < shift; ++i)
code->code_addr[i] = 0;
}
+
+ if (code->pixsize >= R300_PFS_NUM_TEMP_REGS
+ || code->alu.length > R300_PFS_MAX_ALU_INST
+ || code->tex.length > R300_PFS_MAX_TEX_INST) {
+
+ code->r390_mode = 1;
+ }
}
diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c
index 05d3da8a10d..5223aaa71a4 100644
--- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c
@@ -98,9 +98,6 @@ static int r300_swizzle_is_native(rc_opcode opcode, struct rc_src_register reg)
unsigned int relevant;
int j;
- if (reg.Abs)
- reg.Negate = RC_MASK_NONE;
-
if (opcode == RC_OPCODE_KIL ||
opcode == RC_OPCODE_TEX ||
opcode == RC_OPCODE_TXB ||
@@ -140,9 +137,6 @@ static void r300_swizzle_split(
struct rc_src_register src, unsigned int mask,
struct rc_swizzle_split * split)
{
- if (src.Abs)
- src.Negate = RC_MASK_NONE;
-
split->NumPhases = 0;
while(mask) {
@@ -222,13 +216,14 @@ unsigned int r300FPTranslateRGBSwizzle(unsigned int src, unsigned int swizzle)
*/
unsigned int r300FPTranslateAlphaSwizzle(unsigned int src, unsigned int swizzle)
{
+ unsigned int swz = GET_SWZ(swizzle, 0);
if (src == RC_PAIR_PRESUB_SRC) {
- return R300_ALU_ARGA_SRCP_X + swizzle;
+ return R300_ALU_ARGA_SRCP_X + swz;
}
- if (swizzle < 3)
- return swizzle + 3*src;
+ if (swz < 3)
+ return swz + 3*src;
- switch(swizzle) {
+ switch(swz) {
case RC_SWIZZLE_W: return R300_ALU_ARGA_SRC0A + src;
case RC_SWIZZLE_ONE: return R300_ALU_ARGA_ONE;
case RC_SWIZZLE_ZERO: return R300_ALU_ARGA_ZERO;
diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
index e0d349b98ce..9286733635f 100644
--- a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
@@ -78,12 +78,32 @@ static void rc_rewrite_depth_out(struct radeon_compiler *cc, void *user)
}
}
+static int radeon_saturate_output(
+ struct radeon_compiler * c,
+ struct rc_instruction * inst,
+ void* data)
+{
+ const struct rc_opcode_info *info = rc_get_opcode_info(inst->U.I.Opcode);
+
+ if (!info->HasDstReg || inst->U.I.DstReg.File != RC_FILE_OUTPUT)
+ return 0;
+
+ inst->U.I.SaturateMode = RC_SATURATE_ZERO_ONE;
+ return 1;
+}
+
void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
{
int is_r500 = c->Base.is_r500;
int opt = !c->Base.disable_optimizations;
+ int sat_out = c->state.frag_clamp;
/* Lists of instruction transformations. */
+ struct radeon_program_transformation saturate_output[] = {
+ { &radeon_saturate_output, c },
+ { 0, 0 }
+ };
+
struct radeon_program_transformation rewrite_tex[] = {
{ &radeonTransformTEX, c },
{ 0, 0 }
@@ -113,6 +133,7 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
{"unroll loops", 1, is_r500, rc_unroll_loops, NULL},
{"transform loops", 1, !is_r500, rc_transform_loops, NULL},
{"emulate branches", 1, !is_r500, rc_emulate_branches, NULL},
+ {"saturate output writes", 1, sat_out, rc_local_transform, saturate_output},
{"transform TEX", 1, 1, rc_local_transform, rewrite_tex},
{"native rewrite", 1, is_r500, rc_local_transform, native_rewrite_r500},
{"native rewrite", 1, !is_r500, rc_local_transform, native_rewrite_r300},
@@ -124,7 +145,7 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
/* This pass makes it easier for the scheduler to group TEX
* instructions and reduces the chances of creating too
* many texture indirections.*/
- {"register rename", 1, !is_r500 || opt, rc_rename_regs, NULL},
+ {"register rename", 1, !is_r500, rc_rename_regs, NULL},
{"pair translate", 1, 1, rc_pair_translate, NULL},
{"pair scheduling", 1, 1, rc_pair_schedule, NULL},
{"register allocation", 1, opt, rc_pair_regalloc, NULL},
diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
index 472029f63d0..8ad2175eadf 100644
--- a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
@@ -490,13 +490,6 @@ static void translate_vertex_program(struct radeon_compiler *c, void *user)
continue;
if (info->HasDstReg) {
- /* Relative addressing of destination operands is not supported yet. */
- if (vpi->DstReg.RelAddr) {
- rc_error(&compiler->Base, "Vertex program does not support relative "
- "addressing of destination operands (yet).\n");
- return;
- }
-
/* Neither is Saturate. */
if (vpi->SaturateMode != RC_SATURATE_NONE) {
rc_error(&compiler->Base, "Vertex program does not support the Saturate "
@@ -668,7 +661,6 @@ static void allocate_temporary_registers(struct radeon_compiler *c, void *user)
char hwtemps[RC_REGISTER_MAX_INDEX];
struct temporary_allocation * ta;
unsigned int i, j;
- struct rc_instruction *last_inst_src_reladdr = NULL;
memset(hwtemps, 0, sizeof(hwtemps));
@@ -693,28 +685,11 @@ static void allocate_temporary_registers(struct radeon_compiler *c, void *user)
}
}
- /* Pass 2: If there is relative addressing of dst temporaries, we cannot change register indices. Give up.
- * For src temporaries, save the last instruction which uses relative addressing. */
- for (inst = compiler->Base.Program.Instructions.Next; inst != &compiler->Base.Program.Instructions; inst = inst->Next) {
- const struct rc_opcode_info *opcode = rc_get_opcode_info(inst->U.I.Opcode);
-
- if (opcode->HasDstReg)
- if (inst->U.I.DstReg.RelAddr)
- return;
-
- for (i = 0; i < opcode->NumSrcRegs; ++i) {
- if (inst->U.I.SrcReg[i].File == RC_FILE_TEMPORARY &&
- inst->U.I.SrcReg[i].RelAddr) {
- last_inst_src_reladdr = inst;
- }
- }
- }
-
ta = (struct temporary_allocation*)memory_pool_malloc(&compiler->Base.Pool,
sizeof(struct temporary_allocation) * num_orig_temps);
memset(ta, 0, sizeof(struct temporary_allocation) * num_orig_temps);
- /* Pass 3: Determine original temporary lifetimes */
+ /* Pass 2: Determine original temporary lifetimes */
for(inst = compiler->Base.Program.Instructions.Next; inst != &compiler->Base.Program.Instructions; inst = inst->Next) {
const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode);
/* Instructions inside of loops need to use the ENDLOOP
@@ -744,41 +719,22 @@ static void allocate_temporary_registers(struct radeon_compiler *c, void *user)
for (i = 0; i < opcode->NumSrcRegs; ++i) {
if (inst->U.I.SrcReg[i].File == RC_FILE_TEMPORARY) {
- struct rc_instruction *last_read;
-
- /* From "last_inst_src_reladdr", "end_loop", and "inst",
- * select the instruction with the highest instruction index (IP).
- * Note that "end_loop", if available, has always a higher index than "inst". */
- if (last_inst_src_reladdr) {
- if (end_loop) {
- last_read = last_inst_src_reladdr->IP > end_loop->IP ?
- last_inst_src_reladdr : end_loop;
- } else {
- last_read = last_inst_src_reladdr->IP > inst->IP ?
- last_inst_src_reladdr : inst;
- }
- } else {
- last_read = end_loop ? end_loop : inst;
- }
-
- ta[inst->U.I.SrcReg[i].Index].LastRead = last_read;
+ ta[inst->U.I.SrcReg[i].Index].LastRead = end_loop ? end_loop : inst;
}
}
}
- /* Pass 4: Register allocation */
+ /* Pass 3: Register allocation */
for(inst = compiler->Base.Program.Instructions.Next; inst != &compiler->Base.Program.Instructions; inst = inst->Next) {
const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode);
- if (!last_inst_src_reladdr || last_inst_src_reladdr->IP < inst->IP) {
- for (i = 0; i < opcode->NumSrcRegs; ++i) {
- if (inst->U.I.SrcReg[i].File == RC_FILE_TEMPORARY) {
- unsigned int orig = inst->U.I.SrcReg[i].Index;
- inst->U.I.SrcReg[i].Index = ta[orig].HwTemp;
+ for (i = 0; i < opcode->NumSrcRegs; ++i) {
+ if (inst->U.I.SrcReg[i].File == RC_FILE_TEMPORARY) {
+ unsigned int orig = inst->U.I.SrcReg[i].Index;
+ inst->U.I.SrcReg[i].Index = ta[orig].HwTemp;
- if (ta[orig].Allocated && inst == ta[orig].LastRead)
- hwtemps[ta[orig].HwTemp] = 0;
- }
+ if (ta[orig].Allocated && inst == ta[orig].LastRead)
+ hwtemps[ta[orig].HwTemp] = 0;
}
}
@@ -792,12 +748,7 @@ static void allocate_temporary_registers(struct radeon_compiler *c, void *user)
break;
}
ta[orig].Allocated = 1;
- if (last_inst_src_reladdr &&
- last_inst_src_reladdr->IP > inst->IP) {
- ta[orig].HwTemp = orig;
- } else {
- ta[orig].HwTemp = j;
- }
+ ta[orig].HwTemp = j;
hwtemps[ta[orig].HwTemp] = 1;
}
diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
index ef81be48f77..140eeed3de3 100644
--- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
@@ -77,9 +77,6 @@ static int r500_swizzle_is_native(rc_opcode opcode, struct rc_src_register reg)
if (opcode == RC_OPCODE_KIL && (reg.Swizzle != RC_SWIZZLE_XYZW || reg.Negate != RC_MASK_NONE))
return 0;
- if (reg.Negate)
- reg.Negate ^= RC_MASK_XYZW;
-
for(i = 0; i < 4; ++i) {
unsigned int swz = GET_SWZ(reg.Swizzle, i);
if (swz == RC_SWIZZLE_UNUSED) {
@@ -103,9 +100,6 @@ static int r500_swizzle_is_native(rc_opcode opcode, struct rc_src_register reg)
return 0;
} else {
/* ALU instructions support almost everything */
- if (reg.Abs)
- return 1;
-
relevant = 0;
for(i = 0; i < 3; ++i) {
unsigned int swz = GET_SWZ(reg.Swizzle, i);
diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c
index 5da82d90f67..301b4446693 100644
--- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c
@@ -170,7 +170,7 @@ static unsigned int translate_arg_rgb(struct rc_pair_instruction *inst, int arg)
static unsigned int translate_arg_alpha(struct rc_pair_instruction *inst, int i)
{
unsigned int t = inst->Alpha.Arg[i].Source;
- t |= fix_hw_swizzle(inst->Alpha.Arg[i].Swizzle) << 2;
+ t |= fix_hw_swizzle(GET_SWZ(inst->Alpha.Arg[i].Swizzle, 0)) << 2;
t |= inst->Alpha.Arg[i].Negate << 5;
t |= inst->Alpha.Arg[i].Abs << 6;
return t;
@@ -372,7 +372,7 @@ static int emit_tex(struct r300_fragment_program_compiler *c, struct rc_sub_inst
| (inst->DstReg.WriteMask << 11)
| R500_INST_TEX_SEM_WAIT;
code->inst[ip].inst1 = R500_TEX_ID(inst->TexSrcUnit)
- | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED;
+ | R500_TEX_SEM_ACQUIRE;
if (inst->TexSrcTarget == RC_TEXTURE_RECT)
code->inst[ip].inst1 |= R500_TEX_UNSCALED;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
index b69e81698ae..35360aa70f0 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
@@ -31,6 +31,9 @@
#define R300_PFS_NUM_TEMP_REGS 32
#define R300_PFS_NUM_CONST_REGS 32
+#define R400_PFS_MAX_ALU_INST 512
+#define R400_PFS_MAX_TEX_INST 512
+
#define R500_PFS_MAX_INST 512
#define R500_PFS_NUM_TEMP_REGS 128
#define R500_PFS_NUM_CONST_REGS 256
@@ -170,6 +173,8 @@ struct r300_fragment_program_external_state {
* RC_STATE_R300_TEXSCALE_FACTOR. */
unsigned clamp_and_scale_before_fetch : 1;
} unit[16];
+
+ unsigned frag_clamp:1;
};
@@ -187,24 +192,29 @@ struct r300_fragment_program_node {
*/
struct r300_fragment_program_code {
struct {
- int length; /**< total # of texture instructions used */
- uint32_t inst[R300_PFS_MAX_TEX_INST];
+ unsigned int length; /**< total # of texture instructions used */
+ uint32_t inst[R400_PFS_MAX_TEX_INST];
} tex;
struct {
- int length; /**< total # of ALU instructions used */
+ unsigned int length; /**< total # of ALU instructions used */
struct {
uint32_t rgb_inst;
uint32_t rgb_addr;
uint32_t alpha_inst;
uint32_t alpha_addr;
- } inst[R300_PFS_MAX_ALU_INST];
+ uint32_t r400_ext_addr;
+ } inst[R400_PFS_MAX_ALU_INST];
} alu;
uint32_t config; /* US_CONFIG */
uint32_t pixsize; /* US_PIXSIZE */
uint32_t code_offset; /* US_CODE_OFFSET */
+ uint32_t r400_code_offset_ext; /* US_CODE_EXT */
uint32_t code_addr[4]; /* US_CODE_ADDR */
+ /*US_CODE_BANK.R390_MODE: Enables 512 instructions and 64 temporaries
+ * for r400 cards */
+ unsigned int r390_mode:1;
};
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
index 65548604bcc..79cd7996f78 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
@@ -373,9 +373,11 @@ void rc_get_stats(struct radeon_compiler *c, struct rc_program_stats *s)
const struct rc_opcode_info * info;
rc_for_all_reads_mask(tmp, reg_count_callback, &max_reg);
if (tmp->Type == RC_INSTRUCTION_NORMAL) {
+ info = rc_get_opcode_info(tmp->U.I.Opcode);
+ if (info->Opcode == RC_OPCODE_BEGIN_TEX)
+ continue;
if (tmp->U.I.PreSub.Opcode != RC_PRESUB_NONE)
s->num_presub_ops++;
- info = rc_get_opcode_info(tmp->U.I.Opcode);
} else {
if (tmp->U.P.RGB.Src[RC_PAIR_PRESUB_SRC].Used)
s->num_presub_ops++;
@@ -402,11 +404,11 @@ static void print_stats(struct radeon_compiler * c)
{
struct rc_program_stats s;
- rc_get_stats(c, &s);
-
- if (s.num_insts < 4)
+ if (c->initial_num_insts <= 5)
return;
+ rc_get_stats(c, &s);
+
switch (c->type) {
case RC_VERTEX_PROGRAM:
fprintf(stderr,"~~~~~~~~~ VERTEX PROGRAM ~~~~~~~~\n"
@@ -461,6 +463,11 @@ void rc_run_compiler_passes(struct radeon_compiler *c, struct radeon_compiler_pa
/* Executes a list of compiler passes given in the parameter 'list'. */
void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *list)
{
+ struct rc_program_stats s;
+
+ rc_get_stats(c, &s);
+ c->initial_num_insts = s.num_insts;
+
if (c->Debug & RC_DBG_LOG) {
fprintf(stderr, "%s: before compilation\n", shader_name[c->type]);
rc_print_program(&c->Program);
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
index e6633395895..2d8e415f350 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
@@ -50,6 +50,7 @@ struct radeon_compiler {
char * ErrorMsg;
/* Hardware specification. */
+ unsigned is_r400:1;
unsigned is_r500:1;
unsigned has_half_swizzles:1;
unsigned has_presub:1;
@@ -57,6 +58,7 @@ struct radeon_compiler {
unsigned max_temp_regs;
unsigned max_constants;
int max_alu_insts;
+ unsigned max_tex_insts;
/* Whether to remove unused constants and empty holes in constant space. */
unsigned remove_unused_constants:1;
@@ -70,6 +72,8 @@ struct radeon_compiler {
/*@}*/
struct emulate_loop_state loop_state;
+
+ unsigned initial_num_insts; /* Number of instructions at start. */
};
void rc_init(struct radeon_compiler * c);
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c
index bf393a9fb16..15ec4418cb8 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c
@@ -55,6 +55,24 @@ rc_swizzle get_swz(unsigned int swz, rc_swizzle idx)
return GET_SWZ(swz, idx);
}
+/**
+ * The purpose of this function is to standardize the number channels used by
+ * swizzles. All swizzles regardless of what instruction they are a part of
+ * should have 4 channels initialized with values.
+ * @param channels The number of channels in initial_value that have a
+ * meaningful value.
+ * @return An initialized swizzle that has all of the unused channels set to
+ * RC_SWIZZLE_UNUSED.
+ */
+unsigned int rc_init_swizzle(unsigned int initial_value, unsigned int channels)
+{
+ unsigned int i;
+ for (i = channels; i < 4; i++) {
+ SET_SWZ(initial_value, i, RC_SWIZZLE_UNUSED);
+ }
+ return initial_value;
+}
+
unsigned int combine_swizzles4(unsigned int src,
rc_swizzle swz_x, rc_swizzle swz_y, rc_swizzle swz_z, rc_swizzle swz_w)
{
@@ -147,13 +165,17 @@ unsigned int rc_src_reads_dst_mask(
return dst_mask & rc_swizzle_to_writemask(src_swz);
}
-unsigned int rc_source_type_swz(unsigned int swizzle, unsigned int channels)
+/**
+ * @return A bit mask specifying whether this swizzle will select from an RGB
+ * source, an Alpha source, or both.
+ */
+unsigned int rc_source_type_swz(unsigned int swizzle)
{
unsigned int chan;
unsigned int swz = RC_SWIZZLE_UNUSED;
unsigned int ret = RC_SOURCE_NONE;
- for(chan = 0; chan < channels; chan++) {
+ for(chan = 0; chan < 4; chan++) {
swz = GET_SWZ(swizzle, chan);
if (swz == RC_SWIZZLE_W) {
ret |= RC_SOURCE_ALPHA;
@@ -202,7 +224,7 @@ static void can_use_presub_read_cb(
if (d->RemoveSrcs[i].File == file
&& d->RemoveSrcs[i].Index == index) {
src_type &=
- ~rc_source_type_swz(d->RemoveSrcs[i].Swizzle, 4);
+ ~rc_source_type_swz(d->RemoveSrcs[i].Swizzle);
}
}
@@ -223,7 +245,6 @@ unsigned int rc_inst_can_use_presub(
{
struct can_use_presub_data d;
unsigned int num_presub_srcs;
- unsigned int presub_src_type = rc_source_type_mask(presub_writemask);
const struct rc_opcode_info * info =
rc_get_opcode_info(inst->U.I.Opcode);
@@ -253,13 +274,7 @@ unsigned int rc_inst_can_use_presub(
num_presub_srcs = rc_presubtract_src_reg_count(presub_op);
- if ((presub_src_type & RC_SOURCE_RGB)
- && d.RGBCount + num_presub_srcs > 3) {
- return 0;
- }
-
- if ((presub_src_type & RC_SOURCE_ALPHA)
- && d.AlphaCount + num_presub_srcs > 3) {
+ if (d.RGBCount + num_presub_srcs > 3 || d.AlphaCount + num_presub_srcs > 3) {
return 0;
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h
index 461ab9ffb10..dd0f6c66156 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h
@@ -10,6 +10,8 @@ unsigned int rc_swizzle_to_writemask(unsigned int swz);
rc_swizzle get_swz(unsigned int swz, rc_swizzle idx);
+unsigned int rc_init_swizzle(unsigned int initial_value, unsigned int channels);
+
unsigned int combine_swizzles4(unsigned int src,
rc_swizzle swz_x, rc_swizzle swz_y,
rc_swizzle swz_z, rc_swizzle swz_w);
@@ -32,7 +34,7 @@ unsigned int rc_src_reads_dst_mask(
unsigned int dst_idx,
unsigned int dst_mask);
-unsigned int rc_source_type_swz(unsigned int swizzle, unsigned int channels);
+unsigned int rc_source_type_swz(unsigned int swizzle);
unsigned int rc_source_type_mask(unsigned int mask);
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c
index d0a64d936e0..c080d5aecc6 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c
@@ -140,14 +140,8 @@ static void pair_sub_for_all_args(
for(i = 0; i < info->NumSrcRegs; i++) {
unsigned int src_type;
- unsigned int channels = 0;
- if (&fullinst->U.P.RGB == sub)
- channels = 3;
- else if (&fullinst->U.P.Alpha == sub)
- channels = 1;
-
- assert(channels > 0);
- src_type = rc_source_type_swz(sub->Arg[i].Swizzle, channels);
+
+ src_type = rc_source_type_swz(sub->Arg[i].Swizzle);
if (src_type == RC_SOURCE_NONE)
continue;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_deadcode.c b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_deadcode.c
index 87906f37b12..678e1475883 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_deadcode.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_deadcode.c
@@ -160,12 +160,8 @@ static void update_instruction(struct deadcode_state * s, struct rc_instruction
unsigned char * pused = get_used_ptr(s, inst->U.I.DstReg.File, inst->U.I.DstReg.Index);
if (pused) {
usedmask = *pused & inst->U.I.DstReg.WriteMask;
- if (!inst->U.I.DstReg.RelAddr)
- *pused &= ~usedmask;
+ *pused &= ~usedmask;
}
-
- if (inst->U.I.DstReg.RelAddr)
- mark_used(s, RC_FILE_ADDRESS, 0, RC_MASK_X);
}
insts->WriteMask |= usedmask;
@@ -219,22 +215,9 @@ void rc_dataflow_deadcode(struct radeon_compiler * c, void *user)
{
struct deadcode_state s;
unsigned int nr_instructions;
- unsigned has_temp_reladdr_src = 0;
rc_dataflow_mark_outputs_fn dce = (rc_dataflow_mark_outputs_fn)user;
unsigned int ip;
- /* Give up if there is relative addressing of destination operands. */
- for(struct rc_instruction * inst = c->Program.Instructions.Next;
- inst != &c->Program.Instructions;
- inst = inst->Next) {
- const struct rc_opcode_info *opcode = rc_get_opcode_info(inst->U.I.Opcode);
- if (opcode->HasDstReg &&
- inst->U.I.DstReg.WriteMask &&
- inst->U.I.DstReg.RelAddr) {
- return;
- }
- }
-
memset(&s, 0, sizeof(s));
s.C = c;
@@ -321,32 +304,6 @@ void rc_dataflow_deadcode(struct radeon_compiler * c, void *user)
rc_error(c, "%s: Unhandled control flow instruction %s\n", __FUNCTION__, opcode->Name);
}
}
-
- if (!has_temp_reladdr_src) {
- for (unsigned i = 0; i < opcode->NumSrcRegs; i++) {
- if (inst->U.I.SrcReg[i].File == RC_FILE_TEMPORARY &&
- inst->U.I.SrcReg[i].RelAddr) {
- /* If there is a register read from a temporary file with relative addressing,
- * mark all preceding written registers as used. */
- for (struct rc_instruction *ptr = inst->Prev;
- ptr != &c->Program.Instructions;
- ptr = ptr->Prev) {
- opcode = rc_get_opcode_info(ptr->U.I.Opcode);
- if (opcode->HasDstReg &&
- ptr->U.I.DstReg.File == RC_FILE_TEMPORARY &&
- ptr->U.I.DstReg.WriteMask) {
- mark_used(&s,
- ptr->U.I.DstReg.File,
- ptr->U.I.DstReg.Index,
- ptr->U.I.DstReg.WriteMask);
- }
- }
-
- has_temp_reladdr_src = 1;
- break;
- }
- }
- }
}
update_instruction(&s, inst);
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c
index a0f7bd81741..133a9f72ec7 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c
@@ -56,6 +56,7 @@ static void rewrite_source(struct radeon_compiler * c,
mov->U.I.DstReg.Index = tempreg;
mov->U.I.DstReg.WriteMask = split.Phase[phase];
mov->U.I.SrcReg[0] = inst->U.I.SrcReg[src];
+ mov->U.I.PreSub = inst->U.I.PreSub;
phase_refmask = 0;
for(unsigned int chan = 0; chan < 4; ++chan) {
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c
index 44f4c0fbdc7..c4e6a5e0a1f 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c
@@ -139,7 +139,6 @@ static void copy_propagate(struct radeon_compiler * c, struct rc_instruction * i
unsigned int i;
if (inst_mov->U.I.DstReg.File != RC_FILE_TEMPORARY ||
- inst_mov->U.I.DstReg.RelAddr ||
inst_mov->U.I.WriteALUResult ||
inst_mov->U.I.SaturateMode)
return;
@@ -312,7 +311,18 @@ static void constant_folding(struct radeon_compiler * c, struct rc_instruction *
struct rc_constant * constant;
struct rc_src_register newsrc;
int have_real_reference;
+ unsigned int chan;
+
+ /* If there are only 0, 0.5, 1, or _ swizzles, mark the source as a constant. */
+ for (chan = 0; chan < 4; ++chan)
+ if (GET_SWZ(inst->U.I.SrcReg[src].Swizzle, chan) <= 3)
+ break;
+ if (chan == 4) {
+ inst->U.I.SrcReg[src].File = RC_FILE_NONE;
+ continue;
+ }
+ /* Convert immediates to swizzles. */
if (inst->U.I.SrcReg[src].File != RC_FILE_CONSTANT ||
inst->U.I.SrcReg[src].RelAddr ||
inst->U.I.SrcReg[src].Index >= c->Program.Constants.Count)
@@ -326,7 +336,7 @@ static void constant_folding(struct radeon_compiler * c, struct rc_instruction *
newsrc = inst->U.I.SrcReg[src];
have_real_reference = 0;
- for(unsigned int chan = 0; chan < 4; ++chan) {
+ for (chan = 0; chan < 4; ++chan) {
unsigned int swz = GET_SWZ(newsrc.Swizzle, chan);
unsigned int newswz;
float imm;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c
index 9beb5d63579..8e10813ff06 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c
@@ -365,8 +365,8 @@ static int merge_presub_sources(
for(arg = 0; arg < info->NumSrcRegs; arg++) {
/*If this arg does not read from an rgb source,
* do nothing. */
- if (!(rc_source_type_swz(dst_full->RGB.Arg[arg].Swizzle,
- 3) & type)) {
+ if (!(rc_source_type_swz(dst_full->RGB.Arg[arg].Swizzle)
+ & type)) {
continue;
}
@@ -423,11 +423,11 @@ static int destructive_merge_instructions(
unsigned int index = 0;
int source;
- if (alpha->Alpha.Arg[arg].Swizzle < 3) {
+ if (GET_SWZ(alpha->Alpha.Arg[arg].Swizzle, 0) < 3) {
srcrgb = 1;
file = alpha->RGB.Src[oldsrc].File;
index = alpha->RGB.Src[oldsrc].Index;
- } else if (alpha->Alpha.Arg[arg].Swizzle < 4) {
+ } else if (GET_SWZ(alpha->Alpha.Arg[arg].Swizzle, 0) < 4) {
srcalpha = 1;
file = alpha->Alpha.Src[oldsrc].File;
index = alpha->Alpha.Src[oldsrc].Index;
@@ -544,18 +544,12 @@ static void rgb_to_alpha_remap (
{
int new_src_index;
unsigned int i;
- struct rc_pair_instruction_source * old_src =
- rc_pair_get_src(&inst->U.P, arg);
- if (!old_src) {
- return;
- }
for (i = 0; i < 3; i++) {
if (get_swz(arg->Swizzle, i) == old_swz) {
SET_SWZ(arg->Swizzle, i, RC_SWIZZLE_W);
}
}
- memset(old_src, 0, sizeof(struct rc_pair_instruction_source));
new_src_index = rc_pair_alloc_source(&inst->U.P, 0, 1,
old_file, new_index);
/* This conversion is not possible, we must have made a mistake in
@@ -728,7 +722,8 @@ static int convert_rgb_to_alpha(
for (j = 0; j < 3; j++) {
unsigned int swz = get_swz(pair_inst->Alpha.Arg[i].Swizzle, j);
if (swz != RC_SWIZZLE_UNUSED) {
- pair_inst->Alpha.Arg[i].Swizzle = swz;
+ pair_inst->Alpha.Arg[i].Swizzle =
+ rc_init_swizzle(swz, 1);
break;
}
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c
index fc05366f50e..9e03eb1aca8 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c
@@ -28,6 +28,7 @@
#include "radeon_program_pair.h"
#include "radeon_compiler.h"
+#include "radeon_compiler_util.h"
/**
@@ -213,16 +214,21 @@ static void set_pair_instruction(struct r300_fragment_program_compiler *c,
if (needrgb && !istranscendent) {
unsigned int srcrgb = 0;
unsigned int srcalpha = 0;
+ unsigned int srcmask = 0;
int j;
/* We don't care about the alpha channel here. We only
* want the part of the swizzle that writes to rgb,
* since we are creating an rgb instruction. */
for(j = 0; j < 3; ++j) {
unsigned int swz = GET_SWZ(inst->SrcReg[i].Swizzle, j);
- if (swz < 3)
+
+ if (swz < RC_SWIZZLE_W)
srcrgb = 1;
- else if (swz < 4)
+ else if (swz == RC_SWIZZLE_W)
srcalpha = 1;
+
+ if (swz < RC_SWIZZLE_UNUSED)
+ srcmask |= 1 << j;
}
source = rc_pair_alloc_source(pair, srcrgb, srcalpha,
inst->SrcReg[i].File, inst->SrcReg[i].Index);
@@ -232,9 +238,10 @@ static void set_pair_instruction(struct r300_fragment_program_compiler *c,
return;
}
pair->RGB.Arg[i].Source = source;
- pair->RGB.Arg[i].Swizzle = inst->SrcReg[i].Swizzle & 0x1ff;
+ pair->RGB.Arg[i].Swizzle =
+ rc_init_swizzle(inst->SrcReg[i].Swizzle, 3);
pair->RGB.Arg[i].Abs = inst->SrcReg[i].Abs;
- pair->RGB.Arg[i].Negate = !!(inst->SrcReg[i].Negate & (RC_MASK_X | RC_MASK_Y | RC_MASK_Z));
+ pair->RGB.Arg[i].Negate = !!(srcmask & inst->SrcReg[i].Negate & (RC_MASK_X | RC_MASK_Y | RC_MASK_Z));
}
if (needalpha) {
unsigned int srcrgb = 0;
@@ -252,7 +259,7 @@ static void set_pair_instruction(struct r300_fragment_program_compiler *c,
return;
}
pair->Alpha.Arg[i].Source = source;
- pair->Alpha.Arg[i].Swizzle = swz;
+ pair->Alpha.Arg[i].Swizzle = rc_init_swizzle(swz, 1);
pair->Alpha.Arg[i].Abs = inst->SrcReg[i].Abs;
pair->Alpha.Arg[i].Negate = !!(inst->SrcReg[i].Negate & RC_MASK_W);
}
@@ -302,12 +309,6 @@ static void check_opcode_support(struct r300_fragment_program_compiler *c,
const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->Opcode);
if (opcode->HasDstReg) {
- if (inst->DstReg.RelAddr) {
- rc_error(&c->Base, "Fragment program does not support relative addressing "
- "of destination operands.\n");
- return;
- }
-
if (inst->SaturateMode == RC_SATURATE_MINUS_PLUS_ONE) {
rc_error(&c->Base, "Fragment program does not support signed Saturate.\n");
return;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
index df6c94b35f9..a07f6b63c6e 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
@@ -56,11 +56,7 @@ struct rc_src_register {
struct rc_dst_register {
unsigned int File:3;
-
- /** Negative values may be used for relative addressing. */
- signed int Index:(RC_REGISTER_INDEX_BITS+1);
- unsigned int RelAddr:1;
-
+ unsigned int Index:RC_REGISTER_INDEX_BITS;
unsigned int WriteMask:4;
};
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
index 58977a40c7c..9fc991166a3 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
@@ -91,7 +91,6 @@ static struct rc_dst_register dstregtmpmask(int index, int mask)
dst.File = RC_FILE_TEMPORARY;
dst.Index = index;
dst.WriteMask = mask;
- dst.RelAddr = 0;
return dst;
}
@@ -689,11 +688,12 @@ static void transform_r300_vertex_fix_LIT(struct radeon_compiler* c,
&constant_swizzle);
/* MOV dst, src */
+ dst.WriteMask = RC_MASK_XYZW;
emit1(c, inst->Prev, RC_OPCODE_MOV, 0,
dst,
inst->U.I.SrcReg[0]);
- /* MAX dst.z, src, 0.00...001 */
+ /* MAX dst.y, src, 0.00...001 */
emit2(c, inst->Prev, RC_OPCODE_MAX, 0,
dstregtmpmask(dst.Index, RC_MASK_Y),
srcreg(RC_FILE_TEMPORARY, dst.Index),
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c
index 5905d26e521..68874795b8a 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c
@@ -211,27 +211,9 @@ struct rc_pair_instruction_source * rc_pair_get_src(
struct rc_pair_instruction * pair_inst,
struct rc_pair_instruction_arg * arg)
{
- unsigned int i, type;
- unsigned int channels = 0;
+ unsigned int type;
- for(i = 0; i < 3; i++) {
- if (arg == pair_inst->RGB.Arg + i) {
- channels = 3;
- break;
- }
- }
-
- if (channels == 0) {
- for (i = 0; i < 3; i++) {
- if (arg == pair_inst->Alpha.Arg + i) {
- channels = 1;
- break;
- }
- }
- }
-
- assert(channels > 0);
- type = rc_source_type_swz(arg->Swizzle, channels);
+ type = rc_source_type_swz(arg->Swizzle);
if (type & RC_SOURCE_RGB) {
return &pair_inst->RGB.Src[arg->Source];
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
index ccf7a0070cd..6708b16d29a 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
@@ -63,7 +63,7 @@ struct rc_pair_instruction_source {
struct rc_pair_instruction_arg {
unsigned int Source:2;
- unsigned int Swizzle:9;
+ unsigned int Swizzle:12;
unsigned int Abs:1;
unsigned int Negate:1;
};
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c
index ae13f6742f8..390d1319460 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c
@@ -110,7 +110,7 @@ static void rc_print_mask(FILE * f, unsigned int mask)
static void rc_print_dst_register(FILE * f, struct rc_dst_register dst)
{
- rc_print_register(f, dst.File, dst.Index, dst.RelAddr);
+ rc_print_register(f, dst.File, dst.Index, 0);
if (dst.WriteMask != RC_MASK_XYZW) {
fprintf(f, ".");
rc_print_mask(f, dst.WriteMask);
@@ -379,7 +379,7 @@ static void rc_print_pair_instruction(FILE * f, struct rc_instruction * fullinst
else
fprintf(f,"%d", inst->Alpha.Arg[arg].Source);
fprintf(f,".%c%s",
- rc_swizzle_char(inst->Alpha.Arg[arg].Swizzle), abs);
+ rc_swizzle_char(GET_SWZ(inst->Alpha.Arg[arg].Swizzle, 0)), abs);
}
fprintf(f, "\n");
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
index f9d9f34b6ad..1cf77d9cf73 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
@@ -33,14 +33,14 @@
/* Series of transformations to be done on textures. */
static struct rc_src_register shadow_ambient(struct r300_fragment_program_compiler *compiler,
- int tmu)
+ int tmu)
{
struct rc_src_register reg = { 0, };
if (compiler->enable_shadow_ambient) {
reg.File = RC_FILE_CONSTANT;
reg.Index = rc_constants_add_state(&compiler->Base.Program.Constants,
- RC_STATE_SHADOW_AMBIENT, tmu);
+ RC_STATE_SHADOW_AMBIENT, tmu);
reg.Swizzle = RC_SWIZZLE_WWWW;
} else {
reg.File = RC_FILE_NONE;
@@ -149,14 +149,11 @@ int radeonTransformTEX(
return 1;
} else {
- rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func;
struct rc_instruction * inst_rcp = NULL;
- struct rc_instruction * inst_mad;
- struct rc_instruction * inst_cmp;
+ struct rc_instruction *inst_mul, *inst_add, *inst_cmp;
unsigned tmp_texsample;
unsigned tmp_sum;
- unsigned tmp_recip_w = 0;
- int pass, fail, tex;
+ int pass, fail;
/* Save the output register. */
struct rc_dst_register output_reg = inst->U.I.DstReg;
@@ -167,63 +164,68 @@ int radeonTransformTEX(
inst->U.I.DstReg.Index = tmp_texsample;
inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
- if (inst->U.I.Opcode == RC_OPCODE_TXP) {
- tmp_recip_w = rc_find_free_temporary(c);
+ tmp_sum = rc_find_free_temporary(c);
+ if (inst->U.I.Opcode == RC_OPCODE_TXP) {
/* Compute 1/W. */
inst_rcp = rc_insert_new_instruction(c, inst);
inst_rcp->U.I.Opcode = RC_OPCODE_RCP;
inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_rcp->U.I.DstReg.Index = tmp_recip_w;
+ inst_rcp->U.I.DstReg.Index = tmp_sum;
inst_rcp->U.I.DstReg.WriteMask = RC_MASK_W;
inst_rcp->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
inst_rcp->U.I.SrcReg[0].Swizzle =
RC_MAKE_SWIZZLE_SMEAR(GET_SWZ(inst->U.I.SrcReg[0].Swizzle, 3));
}
- /* Perspective-divide Z by W (if it's TXP) and add the texture sample (see below). */
- tmp_sum = rc_find_free_temporary(c);
- inst_mad = rc_insert_new_instruction(c, inst_rcp ? inst_rcp : inst);
- inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY;
- inst_mad->U.I.DstReg.Index = tmp_sum;
- inst_mad->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
- inst_mad->U.I.SrcReg[0].Swizzle =
+ /* Divide Z by W (if it's TXP) and saturate. */
+ inst_mul = rc_insert_new_instruction(c, inst_rcp ? inst_rcp : inst);
+ inst_mul->U.I.Opcode = inst->U.I.Opcode == RC_OPCODE_TXP ? RC_OPCODE_MUL : RC_OPCODE_MOV;
+ inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_mul->U.I.DstReg.Index = tmp_sum;
+ inst_mul->U.I.DstReg.WriteMask = RC_MASK_W;
+ inst_mul->U.I.SaturateMode = RC_SATURATE_ZERO_ONE;
+ inst_mul->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
+ inst_mul->U.I.SrcReg[0].Swizzle =
RC_MAKE_SWIZZLE_SMEAR(GET_SWZ(inst->U.I.SrcReg[0].Swizzle, 2));
if (inst->U.I.Opcode == RC_OPCODE_TXP) {
- inst_mad->U.I.Opcode = RC_OPCODE_MAD;
- inst_mad->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
- inst_mad->U.I.SrcReg[1].Index = tmp_recip_w;
- inst_mad->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW;
- tex = 2;
- } else {
- inst_mad->U.I.Opcode = RC_OPCODE_ADD;
- tex = 1;
- }
- inst_mad->U.I.SrcReg[tex].File = RC_FILE_TEMPORARY;
- inst_mad->U.I.SrcReg[tex].Index = tmp_texsample;
- inst_mad->U.I.SrcReg[tex].Swizzle = compiler->state.unit[inst->U.I.TexSrcUnit].depth_texture_swizzle;
-
- /* Fake EQUAL/NOTEQUAL, it seems to pass some tests suprisingly. */
- if (comparefunc == RC_COMPARE_FUNC_EQUAL) {
- comparefunc = RC_COMPARE_FUNC_GEQUAL;
- } else if (comparefunc == RC_COMPARE_FUNC_NOTEQUAL) {
- comparefunc = RC_COMPARE_FUNC_LESS;
+ inst_mul->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
+ inst_mul->U.I.SrcReg[1].Index = tmp_sum;
+ inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW;
}
- /* Recall that SrcReg[0] is r, SrcReg[tex] is tex and:
+ /* Add the depth texture value. */
+ inst_add = rc_insert_new_instruction(c, inst_mul);
+ inst_add->U.I.Opcode = RC_OPCODE_ADD;
+ inst_add->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_add->U.I.DstReg.Index = tmp_sum;
+ inst_add->U.I.DstReg.WriteMask = RC_MASK_W;
+ inst_add->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
+ inst_add->U.I.SrcReg[0].Index = tmp_sum;
+ inst_add->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW;
+ inst_add->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
+ inst_add->U.I.SrcReg[1].Index = tmp_texsample;
+ inst_add->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_XXXX;
+
+ /* Note that SrcReg[0] is r, SrcReg[1] is tex and:
* LESS: r < tex <=> -tex+r < 0
* GEQUAL: r >= tex <=> not (-tex+r < 0)
* GREATER: r > tex <=> tex-r < 0
* LEQUAL: r <= tex <=> not ( tex-r < 0)
- *
- * This negates either r or tex: */
- if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GEQUAL)
- inst_mad->U.I.SrcReg[tex].Negate = inst_mad->U.I.SrcReg[tex].Negate ^ RC_MASK_XYZW;
+ * EQUAL: GEQUAL
+ * NOTEQUAL:LESS
+ */
+
+ /* This negates either r or tex: */
+ if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GEQUAL ||
+ comparefunc == RC_COMPARE_FUNC_EQUAL || comparefunc == RC_COMPARE_FUNC_NOTEQUAL)
+ inst_add->U.I.SrcReg[1].Negate = inst_add->U.I.SrcReg[1].Negate ^ RC_MASK_XYZW;
else
- inst_mad->U.I.SrcReg[0].Negate = inst_mad->U.I.SrcReg[0].Negate ^ RC_MASK_XYZW;
+ inst_add->U.I.SrcReg[0].Negate = inst_add->U.I.SrcReg[0].Negate ^ RC_MASK_XYZW;
/* This negates the whole expresion: */
- if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GREATER) {
+ if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GREATER ||
+ comparefunc == RC_COMPARE_FUNC_NOTEQUAL) {
pass = 1;
fail = 2;
} else {
@@ -231,16 +233,19 @@ int radeonTransformTEX(
fail = 1;
}
- inst_cmp = rc_insert_new_instruction(c, inst_mad);
+ inst_cmp = rc_insert_new_instruction(c, inst_add);
inst_cmp->U.I.Opcode = RC_OPCODE_CMP;
inst_cmp->U.I.DstReg = output_reg;
inst_cmp->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
inst_cmp->U.I.SrcReg[0].Index = tmp_sum;
+ inst_cmp->U.I.SrcReg[0].Swizzle =
+ combine_swizzles(RC_SWIZZLE_WWWW,
+ compiler->state.unit[inst->U.I.TexSrcUnit].depth_texture_swizzle);
inst_cmp->U.I.SrcReg[pass].File = RC_FILE_NONE;
inst_cmp->U.I.SrcReg[pass].Swizzle = RC_SWIZZLE_1111;
inst_cmp->U.I.SrcReg[fail] = shadow_ambient(compiler, inst->U.I.TexSrcUnit);
- assert(tmp_texsample != tmp_sum && tmp_sum != tmp_recip_w);
+ assert(tmp_texsample != tmp_sum);
}
}
@@ -420,17 +425,21 @@ int radeonTransformTEX(
scale_texcoords(compiler, inst, RC_STATE_R300_TEXSCALE_FACTOR);
}
- /* Cannot write texture to output registers (all chips) or with masks (non-r500) */
+ /* Cannot write texture to output registers or with saturate (all chips),
+ * or with masks (non-r500). */
if (inst->U.I.Opcode != RC_OPCODE_KIL &&
(inst->U.I.DstReg.File != RC_FILE_TEMPORARY ||
+ inst->U.I.SaturateMode ||
(!c->is_r500 && inst->U.I.DstReg.WriteMask != RC_MASK_XYZW))) {
struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst);
inst_mov->U.I.Opcode = RC_OPCODE_MOV;
+ inst_mov->U.I.SaturateMode = inst->U.I.SaturateMode;
inst_mov->U.I.DstReg = inst->U.I.DstReg;
inst_mov->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
inst_mov->U.I.SrcReg[0].Index = rc_find_free_temporary(c);
+ inst->U.I.SaturateMode = 0;
inst->U.I.DstReg.File = RC_FILE_TEMPORARY;
inst->U.I.DstReg.Index = inst_mov->U.I.SrcReg[0].Index;
inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c b/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c
index 88165f78953..5bd19c0b9c6 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c
@@ -51,6 +51,14 @@ void rc_rename_regs(struct radeon_compiler *c, void *user)
struct rc_reader_data reader_data;
unsigned char * used;
+ /* XXX Remove this once the register allocation works with flow control. */
+ for(inst = c->Program.Instructions.Next;
+ inst != &c->Program.Instructions;
+ inst = inst->Next) {
+ if (inst->U.I.Opcode == RC_OPCODE_BGNLOOP)
+ return;
+ }
+
used_length = 2 * rc_recompute_ips(c);
used = memory_pool_malloc(&c->Pool, sizeof(unsigned char) * used_length);
memset(used, 0, sizeof(unsigned char) * used_length);
diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c
index 9fd8e8fde5f..14e60866d93 100644
--- a/src/mesa/drivers/dri/r300/r300_blit.c
+++ b/src/mesa/drivers/dri/r300/r300_blit.c
@@ -63,7 +63,6 @@ static void create_vertex_program(struct r300_context *r300)
inst->U.I.Opcode = RC_OPCODE_MOV;
inst->U.I.DstReg.File = RC_FILE_OUTPUT;
inst->U.I.DstReg.Index = VERT_RESULT_HPOS;
- inst->U.I.DstReg.RelAddr = 0;
inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
inst->U.I.SrcReg[0].Abs = 0;
inst->U.I.SrcReg[0].File = RC_FILE_INPUT;
@@ -76,7 +75,6 @@ static void create_vertex_program(struct r300_context *r300)
inst->U.I.Opcode = RC_OPCODE_MOV;
inst->U.I.DstReg.File = RC_FILE_OUTPUT;
inst->U.I.DstReg.Index = VERT_RESULT_TEX0;
- inst->U.I.DstReg.RelAddr = 0;
inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
inst->U.I.SrcReg[0].Abs = 0;
inst->U.I.SrcReg[0].File = RC_FILE_INPUT;
@@ -131,6 +129,7 @@ static void create_fragment_program(struct r300_context *r300)
compiler.Base.max_temp_regs = (compiler.Base.is_r500) ? 128 : 32;
compiler.Base.max_constants = compiler.Base.is_r500 ? 256 : 32;
compiler.Base.max_alu_insts = compiler.Base.is_r500 ? 512 : 64;
+ compiler.Base.max_tex_insts = compiler.Base.is_r500 ? 512 : 32;
compiler.code = &r300->blit.fp_code;
compiler.AllocateHwInputs = fp_allocate_hw_inputs;
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index c288834d243..0d8bd4fc706 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -43,6 +43,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/extensions.h"
#include "main/bufferobj.h"
#include "main/texobj.h"
+#include "main/mfeatures.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
index 4e457b51eba..a0a26f1b38d 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
@@ -226,6 +226,7 @@ static void translate_fragment_program(struct gl_context *ctx, struct r300_fragm
compiler.Base.max_temp_regs = (compiler.Base.is_r500) ? 128 : 32;
compiler.Base.max_constants = compiler.Base.is_r500 ? 256 : 32;
compiler.Base.max_alu_insts = compiler.Base.is_r500 ? 512 : 64;
+ compiler.Base.max_tex_insts = compiler.Base.is_r500 ? 512 : 32;
compiler.OutputDepth = FRAG_RESULT_DEPTH;
memset(compiler.OutputColor, 0, 4 * sizeof(unsigned));
compiler.OutputColor[0] = FRAG_RESULT_COLOR;
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index f7705b0f6fe..2b9d85fae8b 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -1658,6 +1658,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 13)
# define R300_PFS_CNTL_TEX_END_SHIFT 18
# define R300_PFS_CNTL_TEX_END_MASK (31 << 18)
+# define R400_PFS_CNTL_TEX_OFFSET_MSB_SHIFT 24
+# define R400_PFS_CNTL_TEX_OFFSET_MSB_MASK (0xf << 24)
+# define R400_PFS_CNTL_TEX_END_MSB_SHIFT 28
+# define R400_PFS_CNTL_TEX_END_MSB_MASK (0xf << 28)
/* gap */
@@ -1682,6 +1686,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_TEX_SIZE_MASK (31 << 17)
# define R300_RGBA_OUT (1 << 22)
# define R300_W_OUT (1 << 23)
+# define R400_TEX_START_MSB_SHIFT 24
+# define R400_TEX_START_MSG_MASK (0xf << 24)
+# define R400_TEX_SIZE_MSB_SHIFT 28
+# define R400_TEX_SIZE_MSG_MASK (0xf << 28)
/* TEX
* As far as I can tell, texture instructions cannot write into output
@@ -1702,6 +1710,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_TEX_OP_TXP 3
# define R300_TEX_OP_TXB 4
# define R300_TEX_INST_MASK (7 << 15)
+# define R400_SRC_ADDR_EXT_BIT (1 << 19)
+# define R400_DST_ADDR_EXT_BIT (1 << 20)
/* Output format from the unfied shader */
#define R300_US_OUT_FMT 0x46A4
@@ -1979,6 +1989,40 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_ALU_OUTA_CLAMP (1 << 30)
/* END: Fragment program instruction set */
+/* R4xx extended fragment shader registers. */
+#define R400_US_ALU_EXT_ADDR_0 0x4ac0 /* up to 63 (0x4bbc) */
+# define R400_ADDR_EXT_RGB_MSB_BIT(x) (1 << (x))
+# define R400_ADDRD_EXT_RGB_MSB_BIT 0x08
+# define R400_ADDR_EXT_A_MSB_BIT(x) (1 << ((x) + 4))
+# define R400_ADDRD_EXT_A_MSB_BIT 0x80
+
+#define R400_US_CODE_BANK 0x46b8
+# define R400_BANK_SHIFT 0
+# define R400_BANK_MASK 0xf
+# define R400_R390_MODE_ENABLE (1 << 4)
+#define R400_US_CODE_EXT 0x46bc
+# define R400_ALU_OFFSET_MSB_SHIFT 0
+# define R400_ALU_OFFSET_MSB_MASK (0x7 << 0)
+# define R400_ALU_SIZE_MSB_SHIFT 3
+# define R400_ALU_SIZE_MSB_MASK (0x7 << 3)
+# define R400_ALU_START0_MSB_SHIFT 6
+# define R400_ALU_START0_MSB_MASK (0x7 << 6)
+# define R400_ALU_SIZE0_MSB_SHIFT 9
+# define R400_ALU_SIZE0_MSB_MASK (0x7 << 9)
+# define R400_ALU_START1_MSB_SHIFT 12
+# define R400_ALU_START1_MSB_MASK (0x7 << 12)
+# define R400_ALU_SIZE1_MSB_SHIFT 15
+# define R400_ALU_SIZE1_MSB_MASK (0x7 << 15)
+# define R400_ALU_START2_MSB_SHIFT 18
+# define R400_ALU_START2_MSB_MASK (0x7 << 18)
+# define R400_ALU_SIZE2_MSB_SHIFT 21
+# define R400_ALU_SIZE2_MSB_MASK (0x7 << 21)
+# define R400_ALU_START3_MSB_SHIFT 24
+# define R400_ALU_START3_MSB_MASK (0x7 << 24)
+# define R400_ALU_SIZE3_MSB_SHIFT 27
+# define R400_ALU_SIZE3_MSB_MASK (0x7 << 27)
+/* END: R4xx extended fragment shader registers. */
+
/* Fog: Fog Blending Enable */
#define R300_FG_FOG_BLEND 0x4bc0
# define R300_FG_FOG_BLEND_DISABLE (0 << 0)
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index ab8c1df5f74..51989c6b224 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -214,18 +214,18 @@ static void r300SetBlendState(struct gl_context * ctx)
(R300_BLEND_GL_ZERO << R300_DST_BLEND_SHIFT);
int eqnA = R300_COMB_FCN_ADD_CLAMP;
- if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) {
+ if (_mesa_rgba_logicop_enabled(ctx) || !ctx->Color.BlendEnabled) {
r300SetBlendCntl(r300, func, eqn, 0, func, eqn);
return;
}
func =
- (blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE) <<
- R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.BlendDstRGB,
+ (blend_factor(ctx->Color.Blend[0].SrcRGB, GL_TRUE) <<
+ R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.Blend[0].DstRGB,
GL_FALSE) <<
R300_DST_BLEND_SHIFT);
- switch (ctx->Color.BlendEquationRGB) {
+ switch (ctx->Color.Blend[0].EquationRGB) {
case GL_FUNC_ADD:
eqn = R300_COMB_FCN_ADD_CLAMP;
break;
@@ -253,17 +253,17 @@ static void r300SetBlendState(struct gl_context * ctx)
default:
fprintf(stderr,
"[%s:%u] Invalid RGB blend equation (0x%04x).\n",
- __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB);
+ __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB);
return;
}
funcA =
- (blend_factor(ctx->Color.BlendSrcA, GL_TRUE) <<
- R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.BlendDstA,
+ (blend_factor(ctx->Color.Blend[0].SrcA, GL_TRUE) <<
+ R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.Blend[0].DstA,
GL_FALSE) <<
R300_DST_BLEND_SHIFT);
- switch (ctx->Color.BlendEquationA) {
+ switch (ctx->Color.Blend[0].EquationA) {
case GL_FUNC_ADD:
eqnA = R300_COMB_FCN_ADD_CLAMP;
break;
@@ -291,7 +291,7 @@ static void r300SetBlendState(struct gl_context * ctx)
default:
fprintf(stderr,
"[%s:%u] Invalid A blend equation (0x%04x).\n",
- __FUNCTION__, __LINE__, ctx->Color.BlendEquationA);
+ __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA);
return;
}
@@ -335,7 +335,7 @@ static void r300SetLogicOpState(struct gl_context *ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
R300_STATECHANGE(r300, rop);
- if (RGBA_LOGICOP_ENABLED(ctx)) {
+ if (_mesa_rgba_logicop_enabled(ctx)) {
r300->hw.rop.cmd[1] = R300_RB3D_ROPCNTL_ROP_ENABLE |
translate_logicop(ctx->Color.LogicOp);
} else {
@@ -349,7 +349,7 @@ static void r300SetLogicOpState(struct gl_context *ctx)
*/
static void r300LogicOpcode(struct gl_context *ctx, GLenum logicop)
{
- if (RGBA_LOGICOP_ENABLED(ctx))
+ if (_mesa_rgba_logicop_enabled(ctx))
r300SetLogicOpState(ctx);
}
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c
index de662939992..f930b4d06bf 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -38,6 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
+#include "main/mfeatures.h"
#include "main/mipmap.h"
#include "main/simple_list.h"
#include "main/texstore.h"
diff --git a/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c b/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c
index 471a3723cb9..232603ece59 100644
--- a/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c
+++ b/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c
@@ -128,7 +128,6 @@ static void translate_dstreg(struct rc_dst_register * dest, struct prog_dst_regi
{
dest->File = translate_register_file(src->File);
dest->Index = src->Index;
- dest->RelAddr = src->RelAddr;
dest->WriteMask = src->WriteMask;
}
diff --git a/src/mesa/drivers/dri/r600/evergreen_blit.c b/src/mesa/drivers/dri/r600/evergreen_blit.c
index fc9fa9d22c7..e07da8c15b4 100644
--- a/src/mesa/drivers/dri/r600/evergreen_blit.c
+++ b/src/mesa/drivers/dri/r600/evergreen_blit.c
@@ -1406,9 +1406,95 @@ eg_set_default_state(context_t *context)
num_hs_stack_entries = 85;
num_ls_stack_entries = 85;
break;
+ case CHIP_FAMILY_PALM:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 96;
+ num_vs_threads = 16;
+ num_gs_threads = 16;
+ num_es_threads = 16;
+ num_hs_threads = 16;
+ num_ls_threads = 16;
+ num_ps_stack_entries = 42;
+ num_vs_stack_entries = 42;
+ num_gs_stack_entries = 42;
+ num_es_stack_entries = 42;
+ num_hs_stack_entries = 42;
+ num_ls_stack_entries = 42;
+ break;
+ case CHIP_FAMILY_BARTS:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 128;
+ num_vs_threads = 20;
+ num_gs_threads = 20;
+ num_es_threads = 20;
+ num_hs_threads = 20;
+ num_ls_threads = 20;
+ num_ps_stack_entries = 85;
+ num_vs_stack_entries = 85;
+ num_gs_stack_entries = 85;
+ num_es_stack_entries = 85;
+ num_hs_stack_entries = 85;
+ num_ls_stack_entries = 85;
+ break;
+ case CHIP_FAMILY_TURKS:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 128;
+ num_vs_threads = 20;
+ num_gs_threads = 20;
+ num_es_threads = 20;
+ num_hs_threads = 20;
+ num_ls_threads = 20;
+ num_ps_stack_entries = 42;
+ num_vs_stack_entries = 42;
+ num_gs_stack_entries = 42;
+ num_es_stack_entries = 42;
+ num_hs_stack_entries = 42;
+ num_ls_stack_entries = 42;
+ break;
+ case CHIP_FAMILY_CAICOS:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 128;
+ num_vs_threads = 10;
+ num_gs_threads = 10;
+ num_es_threads = 10;
+ num_hs_threads = 10;
+ num_ls_threads = 10;
+ num_ps_stack_entries = 42;
+ num_vs_stack_entries = 42;
+ num_gs_stack_entries = 42;
+ num_es_stack_entries = 42;
+ num_hs_stack_entries = 42;
+ num_ls_stack_entries = 42;
+ break;
}
- if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_CEDAR)
+ if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_CEDAR) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_PALM) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_CAICOS))
CLEARbit(sq_config, EG_SQ_CONFIG__VC_ENABLE_bit);
else
SETbit(sq_config, EG_SQ_CONFIG__VC_ENABLE_bit);
diff --git a/src/mesa/drivers/dri/r600/evergreen_fragprog.c b/src/mesa/drivers/dri/r600/evergreen_fragprog.c
index cfb923efdd5..e527c379b62 100644
--- a/src/mesa/drivers/dri/r600/evergreen_fragprog.c
+++ b/src/mesa/drivers/dri/r600/evergreen_fragprog.c
@@ -624,10 +624,7 @@ GLboolean evergreenSetupFragmentProgram(struct gl_context * ctx)
SETbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
- if (evergreen->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
- SETbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
- else
- CLEARbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ CLEARbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
unBit = 1 << VERT_RESULT_COL0;
@@ -663,10 +660,7 @@ GLboolean evergreenSetupFragmentProgram(struct gl_context * ctx)
SETbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
- if (evergreen->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
- SETbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
- else
- CLEARbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ CLEARbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
for(i=0; i<8; i++)
@@ -694,10 +688,7 @@ GLboolean evergreenSetupFragmentProgram(struct gl_context * ctx)
SETbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
- if (evergreen->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
- SETbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
- else
- CLEARbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ CLEARbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
unBit = 1 << FRAG_ATTRIB_PNTC;
if(mesa_fp->Base.InputsRead & unBit)
@@ -706,10 +697,7 @@ GLboolean evergreenSetupFragmentProgram(struct gl_context * ctx)
SETbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
- if (evergreen->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
- SETbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
- else
- CLEARbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ CLEARbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
SETbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, PT_SPRITE_TEX_bit);
}
@@ -725,10 +713,7 @@ GLboolean evergreenSetupFragmentProgram(struct gl_context * ctx)
SETbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
- if (evergreen->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
- SETbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
- else
- CLEARbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ CLEARbit(evergreen->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
}
diff --git a/src/mesa/drivers/dri/r600/evergreen_state.c b/src/mesa/drivers/dri/r600/evergreen_state.c
index 076a608573c..309c93fe088 100644
--- a/src/mesa/drivers/dri/r600/evergreen_state.c
+++ b/src/mesa/drivers/dri/r600/evergreen_state.c
@@ -32,6 +32,7 @@
#include "main/context.h"
#include "main/dd.h"
#include "main/simple_list.h"
+#include "main/state.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
@@ -342,7 +343,7 @@ static void evergreenSetBlendState(struct gl_context * ctx) //diff : CB_COLOR_CO
EVERGREEN_STATECHANGE(context, cb);
- if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) {
+ if (_mesa_rgba_logicop_enabled(ctx) || !ctx->Color.BlendEnabled) {
SETfield(blend_reg,
BLEND_ONE, COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
SETfield(blend_reg,
@@ -363,13 +364,13 @@ static void evergreenSetBlendState(struct gl_context * ctx) //diff : CB_COLOR_CO
}
SETfield(blend_reg,
- evergreenblend_factor(ctx->Color.BlendSrcRGB, GL_TRUE),
+ evergreenblend_factor(ctx->Color.Blend[0].SrcRGB, GL_TRUE),
COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
SETfield(blend_reg,
- evergreenblend_factor(ctx->Color.BlendDstRGB, GL_FALSE),
+ evergreenblend_factor(ctx->Color.Blend[0].DstRGB, GL_FALSE),
COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
- switch (ctx->Color.BlendEquationRGB) {
+ switch (ctx->Color.Blend[0].EquationRGB) {
case GL_FUNC_ADD:
eqn = COMB_DST_PLUS_SRC;
break;
@@ -401,20 +402,20 @@ static void evergreenSetBlendState(struct gl_context * ctx) //diff : CB_COLOR_CO
default:
fprintf(stderr,
"[%s:%u] Invalid RGB blend equation (0x%04x).\n",
- __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB);
+ __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB);
return;
}
SETfield(blend_reg,
eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask);
SETfield(blend_reg,
- evergreenblend_factor(ctx->Color.BlendSrcA, GL_TRUE),
+ evergreenblend_factor(ctx->Color.Blend[0].SrcA, GL_TRUE),
ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
SETfield(blend_reg,
- evergreenblend_factor(ctx->Color.BlendDstA, GL_FALSE),
+ evergreenblend_factor(ctx->Color.Blend[0].DstA, GL_FALSE),
ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
- switch (ctx->Color.BlendEquationA) {
+ switch (ctx->Color.Blend[0].EquationA) {
case GL_FUNC_ADD:
eqnA = COMB_DST_PLUS_SRC;
break;
@@ -445,7 +446,7 @@ static void evergreenSetBlendState(struct gl_context * ctx) //diff : CB_COLOR_CO
default:
fprintf(stderr,
"[%s:%u] Invalid A blend equation (0x%04x).\n",
- __FUNCTION__, __LINE__, ctx->Color.BlendEquationA);
+ __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA);
return;
}
@@ -520,7 +521,7 @@ static void evergreenSetLogicOpState(struct gl_context *ctx) //diff : CB_COLOR_C
EVERGREEN_STATECHANGE(context, cb);
- if (RGBA_LOGICOP_ENABLED(ctx))
+ if (_mesa_rgba_logicop_enabled(ctx))
SETfield(evergreen->CB_COLOR_CONTROL.u32All,
evergreen_translate_logicop(ctx->Color.LogicOp),
EG_CB_COLOR_CONTROL__ROP3_shift,
@@ -1148,7 +1149,7 @@ static void evergreenShadeModel(struct gl_context * ctx, GLenum mode) //same
static void evergreenLogicOpcode(struct gl_context *ctx, GLenum logicop) //diff
{
- if (RGBA_LOGICOP_ENABLED(ctx))
+ if (_mesa_rgba_logicop_enabled(ctx))
evergreenSetLogicOpState(ctx);
}
@@ -1469,6 +1470,30 @@ static void evergreenInitSQConfig(struct gl_context * ctx)
uMaxThreads = 192;
uMaxStackEntries = 256;
break;
+ case CHIP_FAMILY_BARTS:
+ uSqNumCfInsts = 2;
+ bVC_ENABLE = GL_TRUE;
+ uMaxGPRs = 256;
+ uPSThreadCount = 128;
+ uMaxThreads = 248;
+ uMaxStackEntries = 512;
+ break;
+ case CHIP_FAMILY_TURKS:
+ uSqNumCfInsts = 2;
+ bVC_ENABLE = GL_TRUE;
+ uMaxGPRs = 256;
+ uPSThreadCount = 128;
+ uMaxThreads = 248;
+ uMaxStackEntries = 256;
+ break;
+ case CHIP_FAMILY_CAICOS:
+ uSqNumCfInsts = 1;
+ bVC_ENABLE = GL_FALSE;
+ uMaxGPRs = 256;
+ uPSThreadCount = 128;
+ uMaxThreads = 192;
+ uMaxStackEntries = 256;
+ break;
default:
uSqNumCfInsts = 2;
bVC_ENABLE = GL_TRUE;
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index aa1891eac32..00708be1993 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -44,6 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/bufferobj.h"
#include "main/texobj.h"
#include "main/points.h"
+#include "main/mfeatures.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
@@ -259,7 +260,7 @@ static void r600InitConstValues(struct gl_context *ctx, radeonScreenPtr screen)
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
if( (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_CEDAR)
- &&(context->radeon.radeonScreen->chip_family <= CHIP_FAMILY_PALM) )
+ &&(context->radeon.radeonScreen->chip_family <= CHIP_FAMILY_CAICOS) )
{
r700->bShaderUseMemConstant = GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c
index c3d68c41e57..fe4f0e48661 100644
--- a/src/mesa/drivers/dri/r600/r600_tex.c
+++ b/src/mesa/drivers/dri/r600/r600_tex.c
@@ -38,6 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
+#include "main/mfeatures.h"
#include "main/mipmap.h"
#include "main/simple_list.h"
#include "main/texstore.h"
@@ -264,9 +265,9 @@ static void r600SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloa
static void r600SetTexBorderColor(radeonTexObjPtr t, const GLfloat color[4])
{
t->TD_PS_SAMPLER0_BORDER_ALPHA = *((uint32_t*)&(color[3]));
- t->TD_PS_SAMPLER0_BORDER_RED = *((uint32_t*)&(color[2]));
+ t->TD_PS_SAMPLER0_BORDER_BLUE = *((uint32_t*)&(color[2]));
t->TD_PS_SAMPLER0_BORDER_GREEN = *((uint32_t*)&(color[1]));
- t->TD_PS_SAMPLER0_BORDER_BLUE = *((uint32_t*)&(color[0]));
+ t->TD_PS_SAMPLER0_BORDER_RED = *((uint32_t*)&(color[0]));
SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_BORDER_COLOR_REGISTER,
BORDER_COLOR_TYPE_shift, BORDER_COLOR_TYPE_mask);
}
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index 1fa559cec1a..024853c1beb 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -481,6 +481,8 @@ unsigned int EG_GetNumOperands(GLuint opcode, GLuint nIsOp3)
case EG_OP2_INST_FLT_TO_INT:
case EG_OP2_INST_SIN:
case EG_OP2_INST_COS:
+ case EG_OP2_INST_FLT_TO_INT_FLOOR:
+ case EG_OP2_INST_MOVA_INT:
return 1;
default: radeon_error(
@@ -1134,7 +1136,7 @@ GLboolean EG_assemble_vfetch_instruction(r700_AssemblerBase* pAsm,
EG_VTX_WORD1__DST_SEL_W_shift,
EG_VTX_WORD1__DST_SEL_W_mask);
- SETfield(vfetch_instruction_ptr->m_Word1.val, 0, /* use format here, in r6/r7, format used set in const, need to use same */
+ SETfield(vfetch_instruction_ptr->m_Word1.val, 1,
EG_VTX_WORD1__UCF_shift,
EG_VTX_WORD1__UCF_bit);
SETfield(vfetch_instruction_ptr->m_Word1.val, data_format,
@@ -3297,23 +3299,76 @@ GLboolean assemble_ARL(r700_AssemblerBase *pAsm)
return GL_FALSE;
}
- pAsm->D.dst.opcode = SQ_OP2_INST_MOVA_FLOOR;
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = 0;
- pAsm->D.dst.writex = 0;
- pAsm->D.dst.writey = 0;
- pAsm->D.dst.writez = 0;
- pAsm->D.dst.writew = 0;
-
- if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ if(8 == pAsm->unAsic)
{
- return GL_FALSE;
- }
+ /* Evergreen */
- if( GL_FALSE == next_ins(pAsm) )
+ /* Float to Signed Integer Using FLOOR */
+ pAsm->D.dst.opcode = EG_OP2_INST_FLT_TO_INT_FLOOR;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = 0;
+ pAsm->D.dst.writex = 0;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ /* Copy Signed Integer To Integer in AR and GPR */
+ pAsm->D.dst.opcode = EG_OP2_INST_MOVA_INT;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = 0;
+ pAsm->D.dst.writex = 0;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+ }
+ else
{
- return GL_FALSE;
+ /* r6xx/r7xx */
+
+ /* Truncate floating-point to the nearest integer
+ in the range [-256, +255], and copy to AR and
+ to a GPR.
+ */
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOVA_FLOOR;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = 0;
+ pAsm->D.dst.writex = 0;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
}
return GL_TRUE;
diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c
index 2a6a39dfbac..40494cd6af0 100644
--- a/src/mesa/drivers/dri/r600/r700_fragprog.c
+++ b/src/mesa/drivers/dri/r600/r700_fragprog.c
@@ -47,13 +47,13 @@
void insert_wpos_code(struct gl_context *ctx, struct gl_fragment_program *fprog)
{
static const gl_state_index winstate[STATE_LENGTH]
- = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0};
+ = { STATE_INTERNAL, STATE_FB_WPOS_Y_TRANSFORM, 0, 0, 0};
struct prog_instruction *newInst, *inst;
GLint win_size; /* state reference */
GLuint wpos_temp; /* temp register */
int i, j;
- /* PARAM win_size = STATE_FB_SIZE */
+ /* PARAM win_size = STATE_FB_WPOS_Y_TRANSFORM */
win_size = _mesa_add_state_reference(fprog->Base.Parameters, winstate);
wpos_temp = fprog->Base.NumTemporaries++;
@@ -74,9 +74,8 @@ void insert_wpos_code(struct gl_context *ctx, struct gl_fragment_program *fprog)
_mesa_insert_instructions(&(fprog->Base), 0, 1);
newInst = fprog->Base.Instructions;
- /* invert wpos.y
- * wpos_temp.xyzw = wpos.x-yzw + winsize.0y00 */
- newInst[0].Opcode = OPCODE_ADD;
+ /* possibly invert wpos.y depending on STATE_FB_WPOS_Y_TRANSFORM var */
+ newInst[0].Opcode = OPCODE_MAD;
newInst[0].DstReg.File = PROGRAM_TEMPORARY;
newInst[0].DstReg.Index = wpos_temp;
newInst[0].DstReg.WriteMask = WRITEMASK_XYZW;
@@ -84,11 +83,14 @@ void insert_wpos_code(struct gl_context *ctx, struct gl_fragment_program *fprog)
newInst[0].SrcReg[0].File = PROGRAM_INPUT;
newInst[0].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
newInst[0].SrcReg[0].Swizzle = SWIZZLE_XYZW;
- newInst[0].SrcReg[0].Negate = NEGATE_Y;
newInst[0].SrcReg[1].File = PROGRAM_STATE_VAR;
newInst[0].SrcReg[1].Index = win_size;
- newInst[0].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ZERO, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ZERO);
+ newInst[0].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_X, SWIZZLE_ONE, SWIZZLE_ONE);
+
+ newInst[0].SrcReg[2].File = PROGRAM_STATE_VAR;
+ newInst[0].SrcReg[2].Index = win_size;
+ newInst[0].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ZERO, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ZERO);
}
@@ -509,6 +511,7 @@ GLboolean r700SetupFragmentProgram(struct gl_context * ctx)
unsigned int ui, i;
unsigned int unNumOfReg;
unsigned int unBit;
+ unsigned int num_sq_ps_gprs;
GLuint exportCount;
GLboolean point_sprite = GL_FALSE;
@@ -619,6 +622,15 @@ GLboolean r700SetupFragmentProgram(struct gl_context * ctx)
SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, ui, NUM_GPRS_shift, NUM_GPRS_mask);
+ num_sq_ps_gprs = ((r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All & NUM_PS_GPRS_mask) >> NUM_PS_GPRS_shift);
+
+ if(ui > num_sq_ps_gprs)
+ {
+ /* care! thich changes sq - needs idle state */
+ R600_STATECHANGE(context, sq);
+ SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All, ui, NUM_PS_GPRS_shift, NUM_PS_GPRS_mask);
+ }
+
CLEARbit(r700->ps.SQ_PGM_RESOURCES_PS.u32All, UNCACHED_FIRST_INST_bit);
if(fp->r700Shader.uStackSize) /* we don't use branch for now, it should be zero. */
@@ -645,10 +657,7 @@ GLboolean r700SetupFragmentProgram(struct gl_context * ctx)
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
- if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
- SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
- else
- CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
unBit = 1 << VERT_RESULT_COL0;
@@ -684,10 +693,7 @@ GLboolean r700SetupFragmentProgram(struct gl_context * ctx)
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
- if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
- SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
- else
- CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
for(i=0; i<8; i++)
@@ -716,10 +722,7 @@ GLboolean r700SetupFragmentProgram(struct gl_context * ctx)
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
- if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
- SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
- else
- CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
unBit = 1 << FRAG_ATTRIB_PNTC;
if(mesa_fp->Base.InputsRead & unBit)
@@ -747,10 +750,7 @@ GLboolean r700SetupFragmentProgram(struct gl_context * ctx)
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
- if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
- SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
- else
- CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
}
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index bd04a633b48..4d285b36489 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -32,6 +32,7 @@
#include "main/context.h"
#include "main/dd.h"
#include "main/simple_list.h"
+#include "main/state.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
@@ -453,7 +454,7 @@ static void r700SetBlendState(struct gl_context * ctx)
R600_STATECHANGE(context, blnd);
- if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) {
+ if (_mesa_rgba_logicop_enabled(ctx) || !ctx->Color.BlendEnabled) {
SETfield(blend_reg,
BLEND_ONE, COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
SETfield(blend_reg,
@@ -474,13 +475,13 @@ static void r700SetBlendState(struct gl_context * ctx)
}
SETfield(blend_reg,
- blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE),
+ blend_factor(ctx->Color.Blend[0].SrcRGB, GL_TRUE),
COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
SETfield(blend_reg,
- blend_factor(ctx->Color.BlendDstRGB, GL_FALSE),
+ blend_factor(ctx->Color.Blend[0].DstRGB, GL_FALSE),
COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
- switch (ctx->Color.BlendEquationRGB) {
+ switch (ctx->Color.Blend[0].EquationRGB) {
case GL_FUNC_ADD:
eqn = COMB_DST_PLUS_SRC;
break;
@@ -512,20 +513,20 @@ static void r700SetBlendState(struct gl_context * ctx)
default:
fprintf(stderr,
"[%s:%u] Invalid RGB blend equation (0x%04x).\n",
- __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB);
+ __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB);
return;
}
SETfield(blend_reg,
eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask);
SETfield(blend_reg,
- blend_factor(ctx->Color.BlendSrcA, GL_TRUE),
+ blend_factor(ctx->Color.Blend[0].SrcA, GL_TRUE),
ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
SETfield(blend_reg,
- blend_factor(ctx->Color.BlendDstA, GL_FALSE),
+ blend_factor(ctx->Color.Blend[0].DstA, GL_FALSE),
ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
- switch (ctx->Color.BlendEquationA) {
+ switch (ctx->Color.Blend[0].EquationA) {
case GL_FUNC_ADD:
eqnA = COMB_DST_PLUS_SRC;
break;
@@ -556,7 +557,7 @@ static void r700SetBlendState(struct gl_context * ctx)
default:
fprintf(stderr,
"[%s:%u] Invalid A blend equation (0x%04x).\n",
- __FUNCTION__, __LINE__, ctx->Color.BlendEquationA);
+ __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA);
return;
}
@@ -644,7 +645,7 @@ static void r700SetLogicOpState(struct gl_context *ctx)
R600_STATECHANGE(context, blnd);
- if (RGBA_LOGICOP_ENABLED(ctx))
+ if (_mesa_rgba_logicop_enabled(ctx))
SETfield(r700->CB_COLOR_CONTROL.u32All,
translate_logicop(ctx->Color.LogicOp), ROP3_shift, ROP3_mask);
else
@@ -657,7 +658,7 @@ static void r700SetLogicOpState(struct gl_context *ctx)
*/
static void r700LogicOpcode(struct gl_context *ctx, GLenum logicop)
{
- if (RGBA_LOGICOP_ENABLED(ctx))
+ if (_mesa_rgba_logicop_enabled(ctx))
r700SetLogicOpState(ctx);
}
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c
index 7ba49d8f986..7d4be9180a0 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.c
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.c
@@ -605,6 +605,7 @@ GLboolean r700SetupVertexProgram(struct gl_context * ctx)
struct gl_program_parameter_list *paramList;
unsigned int unNumParamData;
unsigned int ui;
+ unsigned int num_sq_vs_gprs;
if(GL_FALSE == vp->loaded)
{
@@ -656,6 +657,16 @@ GLboolean r700SetupVertexProgram(struct gl_context * ctx)
SETfield(r700->vs.SQ_PGM_RESOURCES_VS.u32All, vp->r700Shader.nRegs + 1,
NUM_GPRS_shift, NUM_GPRS_mask);
+ num_sq_vs_gprs = ((r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All & NUM_VS_GPRS_mask) >> NUM_VS_GPRS_shift);
+
+ if((vp->r700Shader.nRegs + 1) > num_sq_vs_gprs)
+ {
+ /* care! thich changes sq - needs idle state */
+ R600_STATECHANGE(context, sq);
+ SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All, vp->r700Shader.nRegs + 1,
+ NUM_VS_GPRS_shift, NUM_VS_GPRS_mask);
+ }
+
if(vp->r700Shader.uStackSize) /* we don't use branch for now, it should be zero. */
{
SETfield(r700->vs.SQ_PGM_RESOURCES_VS.u32All, vp->r700Shader.uStackSize,
diff --git a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
index 6c2648b6bd8..60f10496026 100644
--- a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
+++ b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
@@ -67,6 +67,9 @@ struct drm_radeon_info {
#define DRM_RADEON_INFO 0x1
#endif
+static inline void radeon_gem_get_kernel_name(struct radeon_bo *dummy, uint32_t *value)
+{
+}
static inline uint32_t radeon_gem_name_bo(struct radeon_bo *dummy)
{
diff --git a/src/mesa/drivers/dri/radeon/radeon_chipset.h b/src/mesa/drivers/dri/radeon/radeon_chipset.h
index 82789cec5ed..bd6f1c79504 100644
--- a/src/mesa/drivers/dri/radeon/radeon_chipset.h
+++ b/src/mesa/drivers/dri/radeon/radeon_chipset.h
@@ -34,7 +34,6 @@
#define PCI_CHIP_RV350_AV 0x4156
#define PCI_CHIP_RS250_4237 0x4237
#define PCI_CHIP_R200_BB 0x4242
-#define PCI_CHIP_R200_BC 0x4243
#define PCI_CHIP_RS100_4336 0x4336
#define PCI_CHIP_RS200_4337 0x4337
#define PCI_CHIP_RS250_4437 0x4437
@@ -445,6 +444,45 @@
#define PCI_CHIP_PALM_9804 0x9804
#define PCI_CHIP_PALM_9805 0x9805
+#define PCI_CHIP_BARTS_6720 0x6720
+#define PCI_CHIP_BARTS_6721 0x6721
+#define PCI_CHIP_BARTS_6722 0x6722
+#define PCI_CHIP_BARTS_6723 0x6723
+#define PCI_CHIP_BARTS_6724 0x6724
+#define PCI_CHIP_BARTS_6725 0x6725
+#define PCI_CHIP_BARTS_6726 0x6726
+#define PCI_CHIP_BARTS_6727 0x6727
+#define PCI_CHIP_BARTS_6728 0x6728
+#define PCI_CHIP_BARTS_6729 0x6729
+#define PCI_CHIP_BARTS_6738 0x6738
+#define PCI_CHIP_BARTS_6739 0x6739
+
+#define PCI_CHIP_TURKS_6740 0x6740
+#define PCI_CHIP_TURKS_6741 0x6741
+#define PCI_CHIP_TURKS_6742 0x6742
+#define PCI_CHIP_TURKS_6743 0x6743
+#define PCI_CHIP_TURKS_6744 0x6744
+#define PCI_CHIP_TURKS_6745 0x6745
+#define PCI_CHIP_TURKS_6746 0x6746
+#define PCI_CHIP_TURKS_6747 0x6747
+#define PCI_CHIP_TURKS_6748 0x6748
+#define PCI_CHIP_TURKS_6749 0x6749
+#define PCI_CHIP_TURKS_6750 0x6750
+#define PCI_CHIP_TURKS_6758 0x6758
+#define PCI_CHIP_TURKS_6759 0x6759
+
+#define PCI_CHIP_CAICOS_6760 0x6760
+#define PCI_CHIP_CAICOS_6761 0x6761
+#define PCI_CHIP_CAICOS_6762 0x6762
+#define PCI_CHIP_CAICOS_6763 0x6763
+#define PCI_CHIP_CAICOS_6764 0x6764
+#define PCI_CHIP_CAICOS_6765 0x6765
+#define PCI_CHIP_CAICOS_6766 0x6766
+#define PCI_CHIP_CAICOS_6767 0x6767
+#define PCI_CHIP_CAICOS_6768 0x6768
+#define PCI_CHIP_CAICOS_6770 0x6770
+#define PCI_CHIP_CAICOS_6779 0x6779
+
enum {
CHIP_FAMILY_R100,
CHIP_FAMILY_RV100,
@@ -489,6 +527,9 @@ enum {
CHIP_FAMILY_CYPRESS,
CHIP_FAMILY_HEMLOCK,
CHIP_FAMILY_PALM,
+ CHIP_FAMILY_BARTS,
+ CHIP_FAMILY_TURKS,
+ CHIP_FAMILY_CAICOS,
CHIP_FAMILY_LAST
};
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index 7361adffcf7..0d73c0e3b1b 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -905,7 +905,7 @@ void radeon_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GL
if (!driContext->driScreenPriv->dri2.enabled)
return;
- if (!radeon->meta.internal_viewport_call && ctx->DrawBuffer->Name == 0) {
+ if (ctx->DrawBuffer->Name == 0) {
if (radeon->is_front_buffer_rendering) {
ctx->Driver.Flush(ctx);
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index ca6ab46ca43..405aecb19ec 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -100,6 +100,9 @@ static const char* get_chip_family_name(int chip_family)
case CHIP_FAMILY_CYPRESS: return "CYPRESS";
case CHIP_FAMILY_HEMLOCK: return "HEMLOCK";
case CHIP_FAMILY_PALM: return "PALM";
+ case CHIP_FAMILY_BARTS: return "BARTS";
+ case CHIP_FAMILY_TURKS: return "TURKS";
+ case CHIP_FAMILY_CAICOS: return "CAICOS";
default: return "unknown";
}
}
@@ -201,7 +204,7 @@ GLboolean radeonInitContext(radeonContextPtr radeon,
shareCtx = ((radeonContextPtr)sharedContextPrivate)->glCtx;
else
shareCtx = NULL;
- radeon->glCtx = _mesa_create_context(glVisual, shareCtx,
+ radeon->glCtx = _mesa_create_context(API_OPENGL, glVisual, shareCtx,
functions, (void *)radeon);
if (!radeon->glCtx)
return GL_FALSE;
@@ -209,8 +212,6 @@ GLboolean radeonInitContext(radeonContextPtr radeon,
ctx = radeon->glCtx;
driContextPriv->driverPrivate = radeon;
- meta_init_metaops(ctx, &radeon->meta);
-
_mesa_meta_init(ctx);
/* DRI fields */
@@ -317,7 +318,6 @@ void radeonDestroyContext(__DRIcontext *driContextPriv )
radeonFreeDmaRegions(radeon);
radeonReleaseArrays(radeon->glCtx, ~0);
- meta_destroy_metaops(&radeon->meta);
if (radeon->vtbl.free_context)
radeon->vtbl.free_context(radeon->glCtx);
_swsetup_DestroyContext( radeon->glCtx );
@@ -529,7 +529,7 @@ void radeon_prepare_render(radeonContextPtr radeon)
/* Intel driver does the equivalent of this, no clue if it is needed:*/
draw = drawable->driverPrivate;
- radeon_draw_buffer(radeon->glCtx, &draw->base);
+ radeon_draw_buffer(radeon->glCtx, radeon->glCtx->DrawBuffer);
driContext->dri2.draw_stamp = drawable->dri2.stamp;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h
index c62913afd0c..3895ab8c4d8 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h
@@ -14,7 +14,6 @@
#include "dri_util.h"
#include "tnl/t_vertex.h"
-#include "dri_metaops.h"
struct radeon_context;
#include "radeon_bocs_wrapper.h"
@@ -509,8 +508,6 @@ struct radeon_context {
*/
GLboolean is_front_buffer_reading;
- struct dri_metaops meta;
-
struct {
struct radeon_query_object *current;
struct radeon_state_atom queryobj;
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index e3de534b5f7..154a8815e4a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -40,6 +40,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/simple_list.h"
#include "main/imports.h"
#include "main/extensions.h"
+#include "main/mfeatures.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index a36a1dc94ac..d3c9257fb66 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -28,6 +28,7 @@
#include "main/imports.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/enums.h"
#include "main/fbobject.h"
@@ -484,6 +485,8 @@ radeon_update_wrapper(struct gl_context *ctx, struct radeon_renderbuffer *rrb,
case MESA_FORMAT_S8_Z24:
rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
break;
+ default:
+ _mesa_problem(ctx, "Unexpected texture format in radeon_update_wrapper()");
}
rrb->cpp = _mesa_get_format_bytes(texImage->TexFormat);
diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.c b/src/mesa/drivers/dri/radeon/radeon_queryobj.c
index a45ca7cad0d..cc395e9eab4 100644
--- a/src/mesa/drivers/dri/radeon/radeon_queryobj.c
+++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.c
@@ -38,7 +38,7 @@ static void radeonQueryGetResult(struct gl_context *ctx, struct gl_query_object
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
struct radeon_query_object *query = (struct radeon_query_object *)q;
uint32_t *result;
- int i;
+ int i, max_idx;
radeon_print(RADEON_STATE, RADEON_VERBOSE,
"%s: query id %d, result %d\n",
@@ -56,7 +56,11 @@ static void radeonQueryGetResult(struct gl_context *ctx, struct gl_query_object
* hw writes zpass end counts to qwords 1, 3, 5, 7.
* then we substract. MSB is the valid bit.
*/
- for (i = 0; i < 32; i += 4) {
+ if (radeon->radeonScreen->chip_family >= CHIP_FAMILY_CEDAR)
+ max_idx = 8 * 4; /* 8 DB's */
+ else
+ max_idx = 4 * 4; /* 4 DB's for r600, r700 */
+ for (i = 0; i < max_idx; i += 4) {
uint64_t start = (uint64_t)LE32_TO_CPU(result[i]) |
(uint64_t)LE32_TO_CPU(result[i + 1]) << 32;
uint64_t end = (uint64_t)LE32_TO_CPU(result[i + 2]) |
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 94e56c2ade6..56c5959b0aa 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -628,7 +628,6 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
break;
case PCI_CHIP_R200_BB:
- case PCI_CHIP_R200_BC:
case PCI_CHIP_R200_QH:
case PCI_CHIP_R200_QL:
case PCI_CHIP_R200_QM:
@@ -1163,6 +1162,54 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
screen->chip_flags = RADEON_CHIPSET_TCL;
break;
+ case PCI_CHIP_BARTS_6720:
+ case PCI_CHIP_BARTS_6721:
+ case PCI_CHIP_BARTS_6722:
+ case PCI_CHIP_BARTS_6723:
+ case PCI_CHIP_BARTS_6724:
+ case PCI_CHIP_BARTS_6725:
+ case PCI_CHIP_BARTS_6726:
+ case PCI_CHIP_BARTS_6727:
+ case PCI_CHIP_BARTS_6728:
+ case PCI_CHIP_BARTS_6729:
+ case PCI_CHIP_BARTS_6738:
+ case PCI_CHIP_BARTS_6739:
+ screen->chip_family = CHIP_FAMILY_BARTS;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
+ case PCI_CHIP_TURKS_6740:
+ case PCI_CHIP_TURKS_6741:
+ case PCI_CHIP_TURKS_6742:
+ case PCI_CHIP_TURKS_6743:
+ case PCI_CHIP_TURKS_6744:
+ case PCI_CHIP_TURKS_6745:
+ case PCI_CHIP_TURKS_6746:
+ case PCI_CHIP_TURKS_6747:
+ case PCI_CHIP_TURKS_6748:
+ case PCI_CHIP_TURKS_6749:
+ case PCI_CHIP_TURKS_6750:
+ case PCI_CHIP_TURKS_6758:
+ case PCI_CHIP_TURKS_6759:
+ screen->chip_family = CHIP_FAMILY_TURKS;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
+ case PCI_CHIP_CAICOS_6760:
+ case PCI_CHIP_CAICOS_6761:
+ case PCI_CHIP_CAICOS_6762:
+ case PCI_CHIP_CAICOS_6763:
+ case PCI_CHIP_CAICOS_6764:
+ case PCI_CHIP_CAICOS_6765:
+ case PCI_CHIP_CAICOS_6766:
+ case PCI_CHIP_CAICOS_6767:
+ case PCI_CHIP_CAICOS_6768:
+ case PCI_CHIP_CAICOS_6770:
+ case PCI_CHIP_CAICOS_6779:
+ screen->chip_family = CHIP_FAMILY_CAICOS;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
default:
fprintf(stderr, "unknown chip id 0x%x, can't guess.\n",
device_id);
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c
index 1c5326fe9dc..caf3f253d2a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_span.c
+++ b/src/mesa/drivers/dri/radeon/radeon_span.c
@@ -60,7 +60,7 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb);
static GLubyte *r200_depth_2byte(const struct radeon_renderbuffer * rrb,
GLint x, GLint y)
{
- GLubyte *ptr = rrb->bo->ptr;
+ GLubyte *ptr = rrb->bo->ptr + rrb->draw_offset;
GLint offset;
if (rrb->has_surface) {
offset = x * rrb->cpp + y * rrb->pitch;
@@ -85,7 +85,7 @@ static GLubyte *r200_depth_2byte(const struct radeon_renderbuffer * rrb,
static GLubyte *r200_depth_4byte(const struct radeon_renderbuffer * rrb,
GLint x, GLint y)
{
- GLubyte *ptr = rrb->bo->ptr;
+ GLubyte *ptr = rrb->bo->ptr + rrb->draw_offset;
GLint offset;
if (rrb->has_surface) {
offset = x * rrb->cpp + y * rrb->pitch;
@@ -439,7 +439,7 @@ static GLubyte *r600_ptr_color(const struct radeon_renderbuffer * rrb,
static GLubyte *radeon_ptr_4byte(const struct radeon_renderbuffer * rrb,
GLint x, GLint y)
{
- GLubyte *ptr = rrb->bo->ptr;
+ GLubyte *ptr = rrb->bo->ptr + rrb->draw_offset;
uint32_t mask = RADEON_BO_FLAGS_MACRO_TILE | RADEON_BO_FLAGS_MICRO_TILE;
GLint offset;
@@ -479,7 +479,7 @@ static GLubyte *radeon_ptr_4byte(const struct radeon_renderbuffer * rrb,
static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
GLint x, GLint y)
{
- GLubyte *ptr = rrb->bo->ptr;
+ GLubyte *ptr = rrb->bo->ptr + rrb->draw_offset;
uint32_t mask = RADEON_BO_FLAGS_MACRO_TILE | RADEON_BO_FLAGS_MICRO_TILE;
GLint offset;
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index cae12f192c3..a93e61870a5 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -40,6 +40,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/framebuffer.h"
#include "main/simple_list.h"
+#include "main/state.h"
#include "vbo/vbo.h"
#include "tnl/tnl.h"
@@ -136,7 +137,7 @@ static void radeonBlendEquationSeparate( struct gl_context *ctx,
RADEON_STATECHANGE( rmesa, ctx );
rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = b;
if ( (ctx->Color.ColorLogicOpEnabled || (ctx->Color.BlendEnabled
- && ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) ) {
+ && ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) ) {
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_ROP_ENABLE;
} else {
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ROP_ENABLE;
@@ -153,7 +154,7 @@ static void radeonBlendFuncSeparate( struct gl_context *ctx,
~(RADEON_SRC_BLEND_MASK | RADEON_DST_BLEND_MASK);
GLboolean fallback = GL_FALSE;
- switch ( ctx->Color.BlendSrcRGB ) {
+ switch ( ctx->Color.Blend[0].SrcRGB ) {
case GL_ZERO:
b |= RADEON_SRC_BLEND_GL_ZERO;
break;
@@ -200,7 +201,7 @@ static void radeonBlendFuncSeparate( struct gl_context *ctx,
break;
}
- switch ( ctx->Color.BlendDstRGB ) {
+ switch ( ctx->Color.Blend[0].DstRGB ) {
case GL_ZERO:
b |= RADEON_DST_BLEND_GL_ZERO;
break;
@@ -661,7 +662,7 @@ static void radeonUpdateSpecular( struct gl_context *ctx )
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_FOGCOORDSPEC, flag);
- if (NEED_SECONDARY_COLOR(ctx)) {
+ if (_mesa_need_secondary_color(ctx)) {
assert( (p & RADEON_SPECULAR_ENABLE) != 0 );
} else {
assert( (p & RADEON_SPECULAR_ENABLE) == 0 );
@@ -1602,7 +1603,7 @@ static void radeonEnable( struct gl_context *ctx, GLenum cap, GLboolean state )
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ALPHA_BLEND_ENABLE;
}
if ( (ctx->Color.ColorLogicOpEnabled || (ctx->Color.BlendEnabled
- && ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) ) {
+ && ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) ) {
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_ROP_ENABLE;
} else {
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ROP_ENABLE;
@@ -1612,12 +1613,12 @@ static void radeonEnable( struct gl_context *ctx, GLenum cap, GLboolean state )
*/
if (state) {
ctx->Driver.BlendEquationSeparate( ctx,
- ctx->Color.BlendEquationRGB,
- ctx->Color.BlendEquationA );
- ctx->Driver.BlendFuncSeparate( ctx, ctx->Color.BlendSrcRGB,
- ctx->Color.BlendDstRGB,
- ctx->Color.BlendSrcA,
- ctx->Color.BlendDstA );
+ ctx->Color.Blend[0].EquationRGB,
+ ctx->Color.Blend[0].EquationA );
+ ctx->Driver.BlendFuncSeparate( ctx, ctx->Color.Blend[0].SrcRGB,
+ ctx->Color.Blend[0].DstRGB,
+ ctx->Color.Blend[0].SrcA,
+ ctx->Color.Blend[0].DstA );
}
else {
FALLBACK( rmesa, RADEON_FALLBACK_BLEND_FUNC, GL_FALSE );
@@ -1741,7 +1742,7 @@ static void radeonEnable( struct gl_context *ctx, GLenum cap, GLboolean state )
case GL_COLOR_LOGIC_OP:
RADEON_STATECHANGE( rmesa, ctx );
if ( (ctx->Color.ColorLogicOpEnabled || (ctx->Color.BlendEnabled
- && ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) ) {
+ && ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) ) {
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_ROP_ENABLE;
} else {
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ROP_ENABLE;
@@ -2091,6 +2092,9 @@ static GLboolean r100ValidateBuffers(struct gl_context *ctx)
continue;
t = rmesa->state.texture.unit[i].texobj;
+
+ if (!t)
+ continue;
if (t->image_override && t->bo)
radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, t->bo,
RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c
index 698efb145c0..33b504cccf8 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state_init.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c
@@ -488,7 +488,7 @@ static void ctx_emit_cs(struct gl_context *ctx, struct radeon_state_atom *atom)
if (rrb) {
OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLOROFFSET, 0));
- OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_RELOC(rrb->draw_offset, rrb->bo, rrb->draw_offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c
index 83b1d1b1d74..8a35c7d2d27 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.c
@@ -37,6 +37,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
+#include "main/mfeatures.h"
#include "main/simple_list.h"
#include "main/texstore.h"
#include "main/teximage.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index 32c021cb545..9ba98e303a7 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -652,12 +652,11 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form
struct radeon_framebuffer *rfb;
radeonTexObjPtr t;
uint32_t pitch_val;
- uint32_t internalFormat, type, format;
+ uint32_t internalFormat, format;
gl_format texFormat;
- type = GL_BGRA;
format = GL_UNSIGNED_BYTE;
- internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? 3 : 4);
+ internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? GL_RGB : GL_RGBA);
radeon = pDRICtx->driverPrivate;
rmesa = pDRICtx->driverPrivate;
@@ -739,6 +738,14 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form
t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
t->pp_txpitch = pitch_val;
t->pp_txpitch -= 32;
+ } else {
+ t->pp_txformat &= ~(RADEON_TXFORMAT_WIDTH_MASK |
+ RADEON_TXFORMAT_HEIGHT_MASK |
+ RADEON_TXFORMAT_CUBIC_MAP_ENABLE |
+ RADEON_TXFORMAT_F5_WIDTH_MASK |
+ RADEON_TXFORMAT_F5_HEIGHT_MASK);
+ t->pp_txformat |= ((texImage->WidthLog2 << RADEON_TXFORMAT_WIDTH_SHIFT) |
+ (texImage->HeightLog2 << RADEON_TXFORMAT_HEIGHT_SHIFT));
}
t->validated = GL_TRUE;
_mesa_unlock_texture(radeon->glCtx, texObj);
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index 8b1e34fe766..9ec53881bb2 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -33,7 +33,9 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/enums.h"
+#include "main/mfeatures.h"
#include "main/mipmap.h"
+#include "main/pbo.h"
#include "main/texcompress.h"
#include "main/texstore.h"
#include "main/teximage.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h
index a1908c6bc72..538a07fbba8 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.h
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.h
@@ -32,6 +32,7 @@
#define RADEON_TEXTURE_H
#include "main/formats.h"
+#include "main/mfeatures.h"
void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
GLuint numrows, GLuint rowsize);
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c
index 92fb4f44884..681ed9aae34 100644
--- a/src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/src/mesa/drivers/dri/savage/savage_xmesa.c
@@ -314,7 +314,7 @@ savageCreateContext( gl_api api,
shareCtx = ((savageContextPtr) sharedContextPrivate)->glCtx;
else
shareCtx = NULL;
- ctx = _mesa_create_context(mesaVis, shareCtx, &functions, imesa);
+ ctx = _mesa_create_context(api, mesaVis, shareCtx, &functions, imesa);
if (!ctx) {
free(imesa);
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c
index 0906f85b1fa..21ebf5dc2b2 100644
--- a/src/mesa/drivers/dri/savage/savagestate.c
+++ b/src/mesa/drivers/dri/savage/savagestate.c
@@ -29,8 +29,9 @@
#include "main/enums.h"
#include "main/macros.h"
#include "main/dd.h"
-
#include "main/mm.h"
+#include "main/state.h"
+
#include "savagedd.h"
#include "savagecontext.h"
@@ -136,7 +137,7 @@ static void savageBlendFunc_s4(struct gl_context *ctx)
* blend modes
*/
if(ctx->Color.BlendEnabled){
- switch (ctx->Color.BlendDstRGB)
+ switch (ctx->Color.Blend[0].DstRGB)
{
case GL_ZERO:
imesa->regs.s4.drawLocalCtrl.ni.dstAlphaMode = DAM_Zero;
@@ -192,7 +193,7 @@ static void savageBlendFunc_s4(struct gl_context *ctx)
break;
}
- switch (ctx->Color.BlendSrcRGB)
+ switch (ctx->Color.Blend[0].SrcRGB)
{
case GL_ZERO:
imesa->regs.s4.drawLocalCtrl.ni.srcAlphaMode = SAM_Zero;
@@ -310,7 +311,7 @@ static void savageBlendFunc_s3d(struct gl_context *ctx)
* blend modes
*/
if(ctx->Color.BlendEnabled){
- switch (ctx->Color.BlendDstRGB)
+ switch (ctx->Color.Blend[0].DstRGB)
{
case GL_ZERO:
imesa->regs.s3d.drawCtrl.ni.dstAlphaMode = DAM_Zero;
@@ -366,7 +367,7 @@ static void savageBlendFunc_s3d(struct gl_context *ctx)
break;
}
- switch (ctx->Color.BlendSrcRGB)
+ switch (ctx->Color.Blend[0].SrcRGB)
{
case GL_ZERO:
imesa->regs.s3d.drawCtrl.ni.srcAlphaMode = SAM_Zero;
@@ -869,7 +870,7 @@ static void savageUpdateSpecular_s4(struct gl_context *ctx) {
savageContextPtr imesa = SAVAGE_CONTEXT( ctx );
uint32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui;
- if (NEED_SECONDARY_COLOR(ctx)) {
+ if (_mesa_need_secondary_color(ctx)) {
imesa->regs.s4.drawLocalCtrl.ni.specShadeEn = GL_TRUE;
} else {
imesa->regs.s4.drawLocalCtrl.ni.specShadeEn = GL_FALSE;
@@ -883,7 +884,7 @@ static void savageUpdateSpecular_s3d(struct gl_context *ctx) {
savageContextPtr imesa = SAVAGE_CONTEXT( ctx );
uint32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui;
- if (NEED_SECONDARY_COLOR(ctx)) {
+ if (_mesa_need_secondary_color(ctx)) {
imesa->regs.s3d.drawCtrl.ni.specShadeEn = GL_TRUE;
} else {
imesa->regs.s3d.drawCtrl.ni.specShadeEn = GL_FALSE;
diff --git a/src/mesa/drivers/dri/sis/sis6326_state.c b/src/mesa/drivers/dri/sis/sis6326_state.c
index 9708f639124..9ca58293b43 100644
--- a/src/mesa/drivers/dri/sis/sis6326_state.c
+++ b/src/mesa/drivers/dri/sis/sis6326_state.c
@@ -35,6 +35,7 @@
#include "main/context.h"
#include "main/colormac.h"
+#include "main/state.h"
#include "swrast/swrast.h"
#include "vbo/vbo.h"
#include "tnl/tnl.h"
@@ -355,7 +356,7 @@ static void sis6326UpdateSpecular(struct gl_context *ctx)
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *current = &smesa->current;
- if (NEED_SECONDARY_COLOR(ctx))
+ if (_mesa_need_secondary_color(ctx))
current->hwCapEnable |= S_ENABLE_Specular;
else
current->hwCapEnable &= ~S_ENABLE_Specular;
diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c
index c5a9fdfb2a0..26ecfc463ca 100644
--- a/src/mesa/drivers/dri/sis/sis_context.c
+++ b/src/mesa/drivers/dri/sis/sis_context.c
@@ -186,7 +186,7 @@ sisCreateContext( gl_api api,
shareCtx = ((sisContextPtr)sharedContextPrivate)->glCtx;
else
shareCtx = NULL;
- smesa->glCtx = _mesa_create_context( glVisual, shareCtx,
+ smesa->glCtx = _mesa_create_context( API_OPENGL, glVisual, shareCtx,
&functions, (void *) smesa);
if (!smesa->glCtx) {
FREE(smesa);
diff --git a/src/mesa/drivers/dri/sis/sis_state.c b/src/mesa/drivers/dri/sis/sis_state.c
index e53c326441b..828772ed6ef 100644
--- a/src/mesa/drivers/dri/sis/sis_state.c
+++ b/src/mesa/drivers/dri/sis/sis_state.c
@@ -38,6 +38,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/macros.h"
+#include "main/state.h"
#include "swrast/swrast.h"
#include "vbo/vbo.h"
#include "tnl/tnl.h"
@@ -407,7 +408,7 @@ static void sisUpdateSpecular(struct gl_context *ctx)
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *current = &smesa->current;
- if (NEED_SECONDARY_COLOR(ctx))
+ if (_mesa_need_secondary_color(ctx))
current->hwCapEnable |= MASK_SpecularEnable;
else
current->hwCapEnable &= ~MASK_SpecularEnable;
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index c7940e9c0da..719b406ec05 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -561,6 +561,60 @@ swrast_init_driver_functions(struct dd_function_table *driver)
driver->ChooseTextureFormat = swrastChooseTextureFormat;
}
+static const char *es2_extensions[] = {
+ /* Used by mesa internally (cf all_mesa_extensions in ../common/utils.c) */
+ "GL_ARB_draw_buffers",
+ "GL_ARB_multisample",
+ "GL_ARB_texture_compression",
+ "GL_ARB_transpose_matrix",
+ "GL_ARB_vertex_buffer_object",
+ "GL_ARB_window_pos",
+ "GL_EXT_blend_func_separate",
+ "GL_EXT_compiled_vertex_array",
+ "GL_EXT_framebuffer_blit",
+ "GL_EXT_multi_draw_arrays",
+ "GL_EXT_polygon_offset",
+ "GL_EXT_texture_object",
+ "GL_EXT_vertex_array",
+ "GL_IBM_multimode_draw_arrays",
+ "GL_MESA_window_pos",
+ "GL_NV_vertex_program",
+
+ /* Required by GLES2 */
+ "GL_ARB_fragment_program",
+ "GL_ARB_fragment_shader",
+ "GL_ARB_multitexture",
+ "GL_ARB_shader_objects",
+ "GL_ARB_texture_cube_map",
+ "GL_ARB_texture_mirrored_repeat",
+ "GL_ARB_texture_non_power_of_two",
+ "GL_ARB_vertex_shader",
+ "GL_EXT_blend_color",
+ "GL_EXT_blend_equation_separate",
+ "GL_EXT_blend_minmax",
+ "GL_EXT_blend_subtract",
+ "GL_EXT_stencil_wrap",
+
+ /* Optional GLES2 */
+ "GL_ARB_framebuffer_object",
+ "GL_EXT_texture_filter_anisotropic",
+ "GL_ARB_depth_texture",
+ "GL_EXT_packed_depth_stencil",
+ "GL_EXT_framebuffer_object",
+ NULL,
+};
+
+static void
+InitExtensionsES2(struct gl_context *ctx)
+{
+ int i;
+
+ /* Can't use driInitExtensions() since it uses extensions from
+ * main/remap_helper.h when called the first time. */
+
+ for (i = 0; es2_extensions[i]; i++)
+ _mesa_enable_extension(ctx, es2_extensions[i]);
+}
/**
* Context-related functions.
@@ -597,7 +651,7 @@ dri_create_context(gl_api api,
mesaCtx = &ctx->Base;
/* basic context setup */
- if (!_mesa_initialize_context(mesaCtx, visual, sharedCtx, &functions, (void *) cPriv)) {
+ if (!_mesa_initialize_context(mesaCtx, api, visual, sharedCtx, &functions, (void *) cPriv)) {
goto context_fail;
}
@@ -617,16 +671,29 @@ dri_create_context(gl_api api,
tnl->Driver.RunPipeline = _tnl_run_pipeline;
}
- _mesa_enable_sw_extensions(mesaCtx);
- _mesa_enable_1_3_extensions(mesaCtx);
- _mesa_enable_1_4_extensions(mesaCtx);
- _mesa_enable_1_5_extensions(mesaCtx);
- _mesa_enable_2_0_extensions(mesaCtx);
- _mesa_enable_2_1_extensions(mesaCtx);
-
_mesa_meta_init(mesaCtx);
+ _mesa_enable_sw_extensions(mesaCtx);
- driInitExtensions( mesaCtx, NULL, GL_FALSE );
+ switch (api) {
+ case API_OPENGL:
+ _mesa_enable_1_3_extensions(mesaCtx);
+ _mesa_enable_1_4_extensions(mesaCtx);
+ _mesa_enable_1_5_extensions(mesaCtx);
+ _mesa_enable_2_0_extensions(mesaCtx);
+ _mesa_enable_2_1_extensions(mesaCtx);
+
+ driInitExtensions( mesaCtx, NULL, GL_FALSE );
+ break;
+ case API_OPENGLES:
+ _mesa_enable_1_3_extensions(mesaCtx);
+ _mesa_enable_1_4_extensions(mesaCtx);
+ _mesa_enable_1_5_extensions(mesaCtx);
+
+ break;
+ case API_OPENGLES2:
+ InitExtensionsES2( mesaCtx);
+ break;
+ }
return GL_TRUE;
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c
index 63dfa5ae746..ad151359e67 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c
@@ -194,7 +194,7 @@ GLboolean tdfxCreateContext( gl_api api,
else
shareCtx = NULL;
- fxMesa->glCtx = _mesa_create_context(mesaVis, shareCtx,
+ fxMesa->glCtx = _mesa_create_context(api, mesaVis, shareCtx,
&functions, (void *) fxMesa);
if (!fxMesa->glCtx) {
FREE(fxMesa);
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c
index 3f6822d4574..b26b2c710b9 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_state.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c
@@ -84,7 +84,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx )
if ( ctx->Color.BlendEnabled
&& (fxMesa->Fallback & TDFX_FALLBACK_BLEND) == 0 ) {
- switch ( ctx->Color.BlendSrcRGB ) {
+ switch ( ctx->Color.Blend[0].SrcRGB ) {
case GL_ZERO:
srcRGB = GR_BLEND_ZERO;
break;
@@ -126,7 +126,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx )
srcRGB = GR_BLEND_ONE;
}
- switch ( ctx->Color.BlendSrcA ) {
+ switch ( ctx->Color.Blend[0].SrcA ) {
case GL_ZERO:
srcA = GR_BLEND_ZERO;
break;
@@ -156,7 +156,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx )
srcA = GR_BLEND_ONE;
}
- switch ( ctx->Color.BlendDstRGB ) {
+ switch ( ctx->Color.Blend[0].DstRGB ) {
case GL_ZERO:
dstRGB = GR_BLEND_ZERO;
break;
@@ -195,7 +195,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx )
dstRGB = GR_BLEND_ZERO;
}
- switch ( ctx->Color.BlendDstA ) {
+ switch ( ctx->Color.Blend[0].DstA ) {
case GL_ZERO:
dstA = GR_BLEND_ZERO;
break;
@@ -222,7 +222,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx )
dstA = GR_BLEND_ZERO;
}
- switch ( ctx->Color.BlendEquationRGB ) {
+ switch ( ctx->Color.Blend[0].EquationRGB ) {
case GL_FUNC_SUBTRACT:
eqRGB = GR_BLEND_OP_SUB;
break;
@@ -235,7 +235,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx )
break;
}
- switch ( ctx->Color.BlendEquationA ) {
+ switch ( ctx->Color.Blend[0].EquationA ) {
case GL_FUNC_SUBTRACT:
eqA = GR_BLEND_OP_SUB;
break;
diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c
index 963609bde4a..77d7116611a 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.c
+++ b/src/mesa/drivers/dri/unichrome/via_context.c
@@ -542,7 +542,7 @@ viaCreateContext(gl_api api,
else
shareCtx = NULL;
- vmesa->glCtx = _mesa_create_context(visual, shareCtx, &functions,
+ vmesa->glCtx = _mesa_create_context(API_OPENGL, visual, shareCtx, &functions,
(void*) vmesa);
vmesa->shareCtx = shareCtx;
diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c
index 033352188d4..774f439bfb6 100644
--- a/src/mesa/drivers/dri/unichrome/via_state.c
+++ b/src/mesa/drivers/dri/unichrome/via_state.c
@@ -552,7 +552,7 @@ static void viaBlendFunc(struct gl_context *ctx, GLenum sfactor, GLenum dfactor)
if (VIA_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s in\n", __FUNCTION__);
- switch (ctx->Color.BlendSrcRGB) {
+ switch (ctx->Color.Blend[0].SrcRGB) {
case GL_SRC_ALPHA_SATURATE:
case GL_CONSTANT_COLOR:
case GL_ONE_MINUS_CONSTANT_COLOR:
@@ -564,7 +564,7 @@ static void viaBlendFunc(struct gl_context *ctx, GLenum sfactor, GLenum dfactor)
break;
}
- switch (ctx->Color.BlendDstRGB) {
+ switch (ctx->Color.Blend[0].DstRGB) {
case GL_CONSTANT_COLOR:
case GL_ONE_MINUS_CONSTANT_COLOR:
case GL_CONSTANT_ALPHA:
@@ -757,14 +757,14 @@ void viaInitState(struct gl_context *ctx)
*/
ctx->Driver.BlendEquationSeparate( ctx,
- ctx->Color.BlendEquationRGB,
- ctx->Color.BlendEquationA);
+ ctx->Color.Blend[0].EquationRGB,
+ ctx->Color.Blend[0].EquationA);
ctx->Driver.BlendFuncSeparate( ctx,
- ctx->Color.BlendSrcRGB,
- ctx->Color.BlendDstRGB,
- ctx->Color.BlendSrcA,
- ctx->Color.BlendDstA);
+ ctx->Color.Blend[0].SrcRGB,
+ ctx->Color.Blend[0].DstRGB,
+ ctx->Color.Blend[0].SrcA,
+ ctx->Color.Blend[0].DstA);
ctx->Driver.Scissor( ctx, ctx->Scissor.X, ctx->Scissor.Y,
ctx->Scissor.Width, ctx->Scissor.Height );
@@ -953,8 +953,8 @@ static GLboolean viaChooseTextureState(struct gl_context *ctx)
static void viaChooseColorState(struct gl_context *ctx)
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
- GLenum s = ctx->Color.BlendSrcRGB;
- GLenum d = ctx->Color.BlendDstRGB;
+ GLenum s = ctx->Color.Blend[0].SrcRGB;
+ GLenum d = ctx->Color.Blend[0].DstRGB;
/* The HW's blending equation is:
* (Ca * FCa + Cbias + Cb * FCb) << Cshift
diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c
index 18fb8f33b9f..a2fb010e142 100644
--- a/src/mesa/drivers/dri/unichrome/via_tex.c
+++ b/src/mesa/drivers/dri/unichrome/via_tex.c
@@ -34,6 +34,7 @@
#include "main/context.h"
#include "main/mipmap.h"
#include "main/mm.h"
+#include "main/pbo.h"
#include "main/simple_list.h"
#include "main/texobj.h"
#include "main/texstore.h"
diff --git a/src/mesa/drivers/fbdev/glfbdev.c b/src/mesa/drivers/fbdev/glfbdev.c
index 5195bca97fa..1e0ac4c7a1f 100644
--- a/src/mesa/drivers/fbdev/glfbdev.c
+++ b/src/mesa/drivers/fbdev/glfbdev.c
@@ -722,7 +722,7 @@ glFBDevCreateContext( const GLFBDevVisualPtr visual, GLFBDevContextPtr share )
functions.GetBufferSize = get_buffer_size;
functions.Viewport = viewport;
- if (!_mesa_initialize_context(&ctx->glcontext, &visual->glvisual,
+ if (!_mesa_initialize_context(&ctx->glcontext, API_OPENGL, &visual->glvisual,
share ? &share->glcontext : NULL,
&functions, (void *) ctx)) {
free(ctx);
diff --git a/src/mesa/drivers/osmesa/Makefile b/src/mesa/drivers/osmesa/Makefile
index 50dd4526e19..39ab09af805 100644
--- a/src/mesa/drivers/osmesa/Makefile
+++ b/src/mesa/drivers/osmesa/Makefile
@@ -40,7 +40,7 @@ $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OBJECTS) $(CORE_MESA)
-major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \
-install $(TOP)/$(LIB_DIR) -cplusplus $(MKLIB_OPTIONS) \
-id $(INSTALL_LIB_DIR)/lib$(OSMESA_LIB).$(MESA_MAJOR).dylib \
- $(OSMESA_LIB_DEPS) $(OBJECTS) $(CORE_MESA) $(TALLOC_LIBS)
+ $(OSMESA_LIB_DEPS) $(OBJECTS) $(CORE_MESA)
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index 10ba6b79314..98f01fe057e 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -1155,6 +1155,7 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
functions.GetBufferSize = NULL;
if (!_mesa_initialize_context(&osmesa->mesa,
+ API_OPENGL,
osmesa->gl_visual,
sharelist ? &sharelist->mesa
: (struct gl_context *) NULL,
@@ -1356,7 +1357,7 @@ OSMesaMakeCurrent( OSMesaContext osmesa, void *buffer, GLenum type,
/* this updates the visual's red/green/blue/alphaBits fields */
- _mesa_update_framebuffer_visual(osmesa->gl_buffer);
+ _mesa_update_framebuffer_visual(&osmesa->mesa, osmesa->gl_buffer);
/* update the framebuffer size */
_mesa_resize_framebuffer(&osmesa->mesa, osmesa->gl_buffer, width, height);
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index 833e2526f3c..4a8b1b283d5 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -1479,7 +1479,8 @@ WMesaContext WMesaCreateContext(HDC hDC,
/* initialize the Mesa context data */
ctx = &c->gl_ctx;
- _mesa_initialize_context(ctx, visual, NULL, &functions, (void *)c);
+ _mesa_initialize_context(ctx, API_OPENGL, visual,
+ NULL, &functions, (void *)c);
/* visual no longer needed - it was copied by _mesa_initialize_context() */
_mesa_destroy_visual(visual);
diff --git a/src/mesa/drivers/windows/gldirect/dglcontext.c b/src/mesa/drivers/windows/gldirect/dglcontext.c
index 10ea0578506..9aedd2e3c4d 100644
--- a/src/mesa/drivers/windows/gldirect/dglcontext.c
+++ b/src/mesa/drivers/windows/gldirect/dglcontext.c
@@ -1414,7 +1414,7 @@ SkipPrimaryCreate:
}
#ifdef _USE_GLD3_WGL
- lpCtx->glCtx = _mesa_create_context(lpCtx->glVis, NULL, (void *)lpCtx, GL_TRUE);
+ lpCtx->glCtx = _mesa_create_context(API_OPENGL, lpCtx->glVis, NULL, (void *)lpCtx, GL_TRUE);
#else
// Create the Mesa context
lpCtx->glCtx = (*mesaFuncs.gl_create_context)(
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
index 1c43a38557d..1b070f0a11e 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
@@ -944,7 +944,6 @@ void gld_update_state_DX7(
// Stubs for future use.
/* _GLD_TEST_STATE(_NEW_TEXTURE_MATRIX);
_GLD_TEST_STATE(_NEW_COLOR_MATRIX);
- _GLD_TEST_STATE(_NEW_ACCUM);
_GLD_TEST_STATE(_NEW_EVAL);
_GLD_TEST_STATE(_NEW_HINT);
_GLD_TEST_STATE(_NEW_LINE);
@@ -967,7 +966,6 @@ void gld_update_state_DX7(
}
_GLD_TEST_UNHANDLED_STATE(_NEW_TEXTURE_MATRIX);
_GLD_TEST_UNHANDLED_STATE(_NEW_COLOR_MATRIX);
- _GLD_TEST_UNHANDLED_STATE(_NEW_ACCUM);
_GLD_TEST_UNHANDLED_STATE(_NEW_EVAL);
_GLD_TEST_UNHANDLED_STATE(_NEW_HINT);
_GLD_TEST_UNHANDLED_STATE(_NEW_LINE);
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
index 7fc50004de8..d66318e1149 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
@@ -62,7 +62,6 @@
#include "swrast/s_depth.h"
#include "swrast/s_lines.h"
#include "swrast/s_triangle.h"
-#include "swrast/s_trispan.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
index c4c2e0b5676..4c272c95d6c 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
@@ -924,7 +924,6 @@ void gld_update_state_DX8(
// Stubs for future use.
/* _GLD_TEST_STATE(_NEW_TEXTURE_MATRIX);
_GLD_TEST_STATE(_NEW_COLOR_MATRIX);
- _GLD_TEST_STATE(_NEW_ACCUM);
_GLD_TEST_STATE(_NEW_EVAL);
_GLD_TEST_STATE(_NEW_HINT);
_GLD_TEST_STATE(_NEW_LINE);
@@ -947,7 +946,6 @@ void gld_update_state_DX8(
}
_GLD_TEST_UNHANDLED_STATE(_NEW_TEXTURE_MATRIX);
_GLD_TEST_UNHANDLED_STATE(_NEW_COLOR_MATRIX);
- _GLD_TEST_UNHANDLED_STATE(_NEW_ACCUM);
_GLD_TEST_UNHANDLED_STATE(_NEW_EVAL);
_GLD_TEST_UNHANDLED_STATE(_NEW_HINT);
_GLD_TEST_UNHANDLED_STATE(_NEW_LINE);
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
index 5b9dac09c6d..a2c5d87ecd5 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
@@ -62,7 +62,6 @@
#include "swrast/s_depth.h"
#include "swrast/s_lines.h"
#include "swrast/s_triangle.h"
-#include "swrast/s_trispan.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
index aab70852016..171585dcf81 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
@@ -955,7 +955,6 @@ void gld_update_state_DX9(
// Stubs for future use.
/* _GLD_TEST_STATE(_NEW_TEXTURE_MATRIX);
_GLD_TEST_STATE(_NEW_COLOR_MATRIX);
- _GLD_TEST_STATE(_NEW_ACCUM);
_GLD_TEST_STATE(_NEW_EVAL);
_GLD_TEST_STATE(_NEW_HINT);
_GLD_TEST_STATE(_NEW_LINE);
@@ -977,7 +976,6 @@ void gld_update_state_DX9(
}
_GLD_TEST_UNHANDLED_STATE(_NEW_TEXTURE_MATRIX);
_GLD_TEST_UNHANDLED_STATE(_NEW_COLOR_MATRIX);
- _GLD_TEST_UNHANDLED_STATE(_NEW_ACCUM);
_GLD_TEST_UNHANDLED_STATE(_NEW_EVAL);
_GLD_TEST_UNHANDLED_STATE(_NEW_HINT);
_GLD_TEST_UNHANDLED_STATE(_NEW_LINE);
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
index 99edd26e9d2..65a00ae1b59 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
@@ -62,7 +62,6 @@
#include "swrast/s_depth.h"
#include "swrast/s_lines.h"
#include "swrast/s_triangle.h"
-#include "swrast/s_trispan.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
diff --git a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
index 7a26df8071e..bc66ec79888 100644
--- a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
+++ b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
@@ -61,7 +61,6 @@
#include "swrast/s_depth.h"
#include "swrast/s_lines.h"
#include "swrast/s_triangle.h"
-#include "swrast/s_trispan.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
diff --git a/src/mesa/drivers/x11/Makefile b/src/mesa/drivers/x11/Makefile
index f94aae85f2c..6b2a13c974f 100644
--- a/src/mesa/drivers/x11/Makefile
+++ b/src/mesa/drivers/x11/Makefile
@@ -47,6 +47,9 @@ INCLUDE_DIRS = \
CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mapi/glapi/libglapi.a
+ifeq ($(SHARED_GLAPI),1)
+GL_LIB_DEPS := -L$(TOP)/$(LIB_DIR) -l$(GLAPI_LIB) $(GL_LIB_DEPS)
+endif
.c.o:
diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c
index 577e27d4da3..48657b44be1 100644
--- a/src/mesa/drivers/x11/fakeglx.c
+++ b/src/mesa/drivers/x11/fakeglx.c
@@ -1292,7 +1292,7 @@ Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo,
/* deallocate unused windows/buffers */
#if 0
- XMesaGarbageCollect();
+ XMesaGarbageCollect(dpy);
#endif
xmvis = find_glx_visual( dpy, visinfo );
@@ -1533,7 +1533,7 @@ Fake_glXDestroyContext( Display *dpy, GLXContext ctx )
MakeCurrent_PrevDrawBuffer = 0;
MakeCurrent_PrevReadBuffer = 0;
XMesaDestroyContext( glxCtx->xmesaContext );
- XMesaGarbageCollect();
+ XMesaGarbageCollect(dpy);
free(glxCtx);
}
@@ -2327,7 +2327,7 @@ Fake_glXCreateNewContext( Display *dpy, GLXFBConfig config,
return 0;
/* deallocate unused windows/buffers */
- XMesaGarbageCollect();
+ XMesaGarbageCollect(dpy);
glxCtx->xmesaContext = XMesaCreateContext(xmvis,
shareCtx ? shareCtx->xmesaContext : NULL);
@@ -2542,7 +2542,7 @@ Fake_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int re
return 0;
/* deallocate unused windows/buffers */
- XMesaGarbageCollect();
+ XMesaGarbageCollect(dpy);
glxCtx->xmesaContext = XMesaCreateContext(xmvis,
shareCtx ? shareCtx->xmesaContext : NULL);
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index b5eabadf486..aad902d1eda 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -1398,7 +1398,7 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
/* initialize with default driver functions, then plug in XMesa funcs */
_mesa_init_driver_functions(&functions);
xmesa_init_driver_functions(v, &functions);
- if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual,
+ if (!_mesa_initialize_context(mesaCtx, API_OPENGL, &v->mesa_visual,
share_list ? &(share_list->mesa) : (struct gl_context *) NULL,
&functions, (void *) c)) {
free(c);
@@ -2064,12 +2064,12 @@ void xmesa_destroy_buffers_on_display(XMesaDisplay *dpy)
* Look for XMesaBuffers whose X window has been destroyed.
* Deallocate any such XMesaBuffers.
*/
-void XMesaGarbageCollect( void )
+void XMesaGarbageCollect( XMesaDisplay* dpy )
{
XMesaBuffer b, next;
for (b=XMesaBufferList; b; b=next) {
next = b->Next;
- if (b->display && b->frontxrb->drawable && b->type == WINDOW) {
+ if (b->display && b->display == dpy && b->frontxrb->drawable && b->type == WINDOW) {
XSync(b->display, False);
if (!window_exists( b->display, b->frontxrb->drawable )) {
/* found a dead window, free the ancillary info */
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index b8d9e20c426..3031b7b3273 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -41,6 +41,7 @@
#include "main/image.h"
#include "main/imports.h"
#include "main/mtypes.h"
+#include "main/pbo.h"
#include "main/state.h"
#include "main/texobj.h"
#include "main/teximage.h"
diff --git a/src/mesa/drivers/x11/xmesa.h b/src/mesa/drivers/x11/xmesa.h
index 98737fab248..347394e0a26 100644
--- a/src/mesa/drivers/x11/xmesa.h
+++ b/src/mesa/drivers/x11/xmesa.h
@@ -324,7 +324,7 @@ extern const char *XMesaGetString( XMesaContext c, int name );
*
* New in Mesa 2.3.
*/
-extern void XMesaGarbageCollect( void );
+extern void XMesaGarbageCollect( XMesaDisplay* dpy );
diff --git a/src/mesa/gl.pc.in b/src/mesa/gl.pc.in
index 97b86596fcf..2d3bc917ece 100644
--- a/src/mesa/gl.pc.in
+++ b/src/mesa/gl.pc.in
@@ -10,3 +10,4 @@ Version: @VERSION@
Libs: -L${libdir} -l@GL_LIB@
Libs.private: @GL_PC_LIB_PRIV@
Cflags: -I${includedir} @GL_PC_CFLAGS@
+glx_tls: @GLX_TLS@
diff --git a/src/mesa/main/.gitignore b/src/mesa/main/.gitignore
index d2fe135008c..391c334ab71 100644
--- a/src/mesa/main/.gitignore
+++ b/src/mesa/main/.gitignore
@@ -1,2 +1,4 @@
+api_exec_es1.c
+api_exec_es2.c
get_es1.c
get_es2.c
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index 16d0c9413d0..0f82d0a38e1 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -379,15 +379,68 @@
<value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/>
</desc>
- <desc name="internalFormat" error="GL_INVALID_VALUE">
+ <desc name="internalFormat">
<value name="GL_ALPHA"/>
+
+ <desc name="format" error="GL_INVALID_VALUE">
+ <value name="GL_ALPHA"/>
+ </desc>
+ </desc>
+
+ <desc name="internalFormat">
<value name="GL_RGB"/>
+
+ <desc name="format" error="GL_INVALID_VALUE">
+ <value name="GL_RGB"/>
+ </desc>
+ </desc>
+
+ <desc name="internalFormat">
<value name="GL_RGBA"/>
- <value name="GL_BGRA_EXT"/>
+
+ <desc name="format" error="GL_INVALID_VALUE">
+ <value name="GL_RGBA"/>
+ </desc>
+ </desc>
+
+ <desc name="internalFormat">
<value name="GL_LUMINANCE"/>
+
+ <desc name="format" error="GL_INVALID_VALUE">
+ <value name="GL_LUMINANCE"/>
+ </desc>
+ </desc>
+
+ <desc name="internalFormat">
<value name="GL_LUMINANCE_ALPHA"/>
- <value name="GL_DEPTH_COMPONENT" category="OES_depth_texture"/>
- <value name="GL_DEPTH_STENCIL_OES" category="OES_packed_depth_stencil"/>
+
+ <desc name="format" error="GL_INVALID_VALUE">
+ <value name="GL_LUMINANCE_ALPHA"/>
+ </desc>
+ </desc>
+
+ <desc name="internalFormat" category="OES_depth_texture">
+ <value name="GL_DEPTH_COMPONENT"/>
+
+ <desc name="format" error="GL_INVALID_VALUE">
+ <value name="GL_DEPTH_COMPONENT"/>
+ </desc>
+ </desc>
+
+ <desc name="internalFormat" category="OES_packed_depth_stencil">
+ <value name="GL_DEPTH_STENCIL_OES"/>
+
+ <desc name="format" error="GL_INVALID_VALUE">
+ <value name="GL_DEPTH_STENCIL_OES"/>
+ </desc>
+ </desc>
+
+ <desc name="internalFormat" category="EXT_texture_format_BGRA8888">
+ <value name="GL_BGRA_EXT"/>
+
+ <desc name="format" error="GL_INVALID_VALUE">
+ <value name="GL_BGRA_EXT"/>
+ </desc>
</desc>
<desc name="border" error="GL_INVALID_VALUE">
@@ -2004,6 +2057,14 @@
<value name="GL_UNSIGNED_INT_24_8_OES"/>
</desc>
</desc>
+
+ <desc name="format" category="EXT_texture_format_BGRA8888">
+ <value name="GL_BGRA_EXT"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ </desc>
+ </desc>
</template>
<template name="BindTexture">
@@ -3582,6 +3643,7 @@
<function name="ClearColor" template="ClearColor" gltype="GLclampf"/>
<function name="ClearStencil" template="ClearStencil"/>
<function name="ClearDepth" template="ClearDepth" gltype="GLclampd"/>
+ <function name="ClearDepthf" template="ClearDepth" gltype="GLclampf"/>
<function name="StencilMask" template="StencilMask"/>
<function name="StencilMaskSeparate" template="StencilMaskSeparate"/>
@@ -3626,6 +3688,7 @@
<function name="IsEnabled" template="IsEnabled"/>
<function name="DepthRange" template="DepthRange" gltype="GLclampd"/>
+ <function name="DepthRangef" template="DepthRange" gltype="GLclampf"/>
<function name="Frustum" template="Frustum" gltype="GLdouble"/>
<function name="LoadIdentity" template="LoadIdentity"/>
diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c
index 9026110f3ef..6a83930a13d 100644
--- a/src/mesa/main/accum.c
+++ b/src/mesa/main/accum.c
@@ -27,6 +27,7 @@
#include "context.h"
#include "imports.h"
#include "macros.h"
+#include "mfeatures.h"
#include "state.h"
#include "mtypes.h"
#include "main/dispatch.h"
@@ -50,7 +51,6 @@ _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
if (TEST_EQ_4V(tmp, ctx->Accum.ClearColor))
return;
- FLUSH_VERTICES(ctx, _NEW_ACCUM);
COPY_4FV( ctx->Accum.ClearColor, tmp );
}
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index c22e18c9fbc..b429e2627e3 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -40,6 +40,8 @@
#include "context.h"
#include "imports.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "main/dispatch.h"
typedef void (GLAPIENTRY *array_func)( const void * );
diff --git a/src/mesa/main/api_arrayelt.h b/src/mesa/main/api_arrayelt.h
index 610e522a943..b90d713682e 100644
--- a/src/mesa/main/api_arrayelt.h
+++ b/src/mesa/main/api_arrayelt.h
@@ -28,6 +28,7 @@
#define API_ARRAYELT_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#if FEATURE_arrayelt
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 1427abd107a..4da48936484 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -87,6 +87,7 @@
#include "texobj.h"
#include "texparam.h"
#include "texstate.h"
+#include "texturebarrier.h"
#include "transformfeedback.h"
#include "mtypes.h"
#include "varray.h"
@@ -361,6 +362,10 @@ _mesa_create_exec_table(void)
SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
#endif
+ /* 95. GL_ARB_ES2_compatibility */
+ SET_ClearDepthf(exec, _mesa_ClearDepthf);
+ SET_DepthRangef(exec, _mesa_DepthRangef);
+
/* 97. GL_EXT_compiled_vertex_array */
#if _HAVE_FULL_GL
SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
@@ -707,7 +712,18 @@ _mesa_create_exec_table(void)
SET_GetStringi(exec, _mesa_GetStringi);
SET_ClampColor(exec, _mesa_ClampColorARB);
+ /* GL_ARB_instanced_arrays */
+ SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor);
+
+ /* GL_ARB_draw_buffer_blend */
+ SET_BlendFunciARB(exec, _mesa_BlendFunci);
+ SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei);
+ SET_BlendEquationiARB(exec, _mesa_BlendEquationi);
+ SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei);
+ /* GL_NV_texture_barrier */
+ SET_TextureBarrierNV(exec, _mesa_TextureBarrierNV);
+
return exec;
}
diff --git a/src/mesa/main/api_exec_es1.c b/src/mesa/main/api_exec_es1.c
index b29eb5a6d61..45cc19ce404 100644
--- a/src/mesa/main/api_exec_es1.c
+++ b/src/mesa/main/api_exec_es1.c
@@ -2,7 +2,7 @@
* THIS FILE AUTOMATICALLY GENERATED BY THE es_generator.py SCRIPT
* API specification file: main/APIspec.xml
* GLES version: GLES1.1
- * date: 2010-12-09 17:05:10
+ * date: 2011-03-16 14:46:40
*/
@@ -430,24 +430,17 @@ static void GL_APIENTRY _es_ClearColorx(GLclampx red, GLclampx green, GLclampx b
_mesa_ClearColor(converted_red, converted_green, converted_blue, converted_alpha);
}
-extern void GL_APIENTRY _mesa_ClearDepth(GLclampd depth);
-static void GL_APIENTRY _es_ClearDepthf(GLclampf depth)
-{
- GLclampd converted_depth;
-
- converted_depth = (GLclampd) (depth);
-
- _mesa_ClearDepth(converted_depth);
-}
+extern void GL_APIENTRY _mesa_ClearDepthf(GLclampf depth);
+#define _es_ClearDepthf _mesa_ClearDepthf
-extern void GL_APIENTRY _mesa_ClearDepth(GLclampd depth);
+extern void GL_APIENTRY _mesa_ClearDepthf(GLclampf depth);
static void GL_APIENTRY _es_ClearDepthx(GLclampx depth)
{
- GLclampd converted_depth;
+ GLclampf converted_depth;
- converted_depth = (GLclampd) (depth / 65536.0);
+ converted_depth = (GLclampf) (depth / 65536.0f);
- _mesa_ClearDepth(converted_depth);
+ _mesa_ClearDepthf(converted_depth);
}
extern void GL_APIENTRY _mesa_ClearStencil(GLint s);
@@ -787,28 +780,19 @@ static void GL_APIENTRY _es_DepthFunc(GLenum func)
extern void GL_APIENTRY _mesa_DepthMask(GLboolean flag);
#define _es_DepthMask _mesa_DepthMask
-extern void GL_APIENTRY _mesa_DepthRange(GLclampd zNear, GLclampd zFar);
-static void GL_APIENTRY _es_DepthRangef(GLclampf zNear, GLclampf zFar)
-{
- GLclampd converted_zNear;
- GLclampd converted_zFar;
-
- converted_zNear = (GLclampd) (zNear);
- converted_zFar = (GLclampd) (zFar);
+extern void GL_APIENTRY _mesa_DepthRangef(GLclampf zNear, GLclampf zFar);
+#define _es_DepthRangef _mesa_DepthRangef
- _mesa_DepthRange(converted_zNear, converted_zFar);
-}
-
-extern void GL_APIENTRY _mesa_DepthRange(GLclampd zNear, GLclampd zFar);
+extern void GL_APIENTRY _mesa_DepthRangef(GLclampf zNear, GLclampf zFar);
static void GL_APIENTRY _es_DepthRangex(GLclampx zNear, GLclampx zFar)
{
- GLclampd converted_zNear;
- GLclampd converted_zFar;
+ GLclampf converted_zNear;
+ GLclampf converted_zFar;
- converted_zNear = (GLclampd) (zNear / 65536.0);
- converted_zFar = (GLclampd) (zFar / 65536.0);
+ converted_zNear = (GLclampf) (zNear / 65536.0f);
+ converted_zFar = (GLclampf) (zFar / 65536.0f);
- _mesa_DepthRange(converted_zNear, converted_zFar);
+ _mesa_DepthRangef(converted_zNear, converted_zFar);
}
extern void GL_APIENTRY _mesa_Disable(GLenum cap);
@@ -4111,11 +4095,34 @@ static void GL_APIENTRY _es_TexImage2D(GLenum target, GLint level, GLint interna
}
switch(internalFormat) {
case GL_ALPHA:
+ if (format != GL_ALPHA) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat);
+ return;
+ }
+ break;
case GL_RGB:
+ if (format != GL_RGB) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat);
+ return;
+ }
+ break;
case GL_RGBA:
- case GL_BGRA_EXT:
+ if (format != GL_RGBA) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat);
+ return;
+ }
+ break;
case GL_LUMINANCE:
+ if (format != GL_LUMINANCE) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat);
+ return;
+ }
+ break;
case GL_LUMINANCE_ALPHA:
+ if (format != GL_LUMINANCE_ALPHA) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat);
+ return;
+ }
break;
default:
_mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=%d)", internalFormat);
diff --git a/src/mesa/main/api_exec_es2.c b/src/mesa/main/api_exec_es2.c
index e706bc2c322..4c53e99f22d 100644
--- a/src/mesa/main/api_exec_es2.c
+++ b/src/mesa/main/api_exec_es2.c
@@ -2,7 +2,7 @@
* THIS FILE AUTOMATICALLY GENERATED BY THE es_generator.py SCRIPT
* API specification file: main/APIspec.xml
* GLES version: GLES2.0
- * date: 2010-12-09 17:05:11
+ * date: 2011-03-16 14:46:40
*/
@@ -403,15 +403,8 @@ static void GL_APIENTRY _es_Clear(GLbitfield mask)
extern void GL_APIENTRY _mesa_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
#define _es_ClearColor _mesa_ClearColor
-extern void GL_APIENTRY _mesa_ClearDepth(GLclampd depth);
-static void GL_APIENTRY _es_ClearDepthf(GLclampf depth)
-{
- GLclampd converted_depth;
-
- converted_depth = (GLclampd) (depth);
-
- _mesa_ClearDepth(converted_depth);
-}
+extern void GL_APIENTRY _mesa_ClearDepthf(GLclampf depth);
+#define _es_ClearDepthf _mesa_ClearDepthf
extern void GL_APIENTRY _mesa_ClearStencil(GLint s);
#define _es_ClearStencil _mesa_ClearStencil
@@ -671,17 +664,8 @@ static void GL_APIENTRY _es_DepthFunc(GLenum func)
extern void GL_APIENTRY _mesa_DepthMask(GLboolean flag);
#define _es_DepthMask _mesa_DepthMask
-extern void GL_APIENTRY _mesa_DepthRange(GLclampd zNear, GLclampd zFar);
-static void GL_APIENTRY _es_DepthRangef(GLclampf zNear, GLclampf zFar)
-{
- GLclampd converted_zNear;
- GLclampd converted_zFar;
-
- converted_zNear = (GLclampd) (zNear);
- converted_zFar = (GLclampd) (zFar);
-
- _mesa_DepthRange(converted_zNear, converted_zFar);
-}
+extern void GL_APIENTRY _mesa_DepthRangef(GLclampf zNear, GLclampf zFar);
+#define _es_DepthRangef _mesa_DepthRangef
extern void GL_APIENTRY _mesa_DetachShader(GLuint program, GLuint shader);
#define _es_DetachShader _mesa_DetachShader
@@ -1743,13 +1727,52 @@ static void GL_APIENTRY _es_TexImage2D(GLenum target, GLint level, GLint interna
}
switch(internalFormat) {
case GL_ALPHA:
+ if (format != GL_ALPHA) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat);
+ return;
+ }
+ break;
case GL_RGB:
+ if (format != GL_RGB) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat);
+ return;
+ }
+ break;
case GL_RGBA:
- case GL_BGRA_EXT:
+ if (format != GL_RGBA) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat);
+ return;
+ }
+ break;
case GL_LUMINANCE:
+ if (format != GL_LUMINANCE) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat);
+ return;
+ }
+ break;
case GL_LUMINANCE_ALPHA:
+ if (format != GL_LUMINANCE_ALPHA) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat);
+ return;
+ }
+ break;
case GL_DEPTH_COMPONENT:
+ if (format != GL_DEPTH_COMPONENT) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat);
+ return;
+ }
+ break;
case GL_DEPTH_STENCIL_OES:
+ if (format != GL_DEPTH_STENCIL_OES) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat);
+ return;
+ }
+ break;
+ case GL_BGRA_EXT:
+ if (format != GL_BGRA_EXT) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat);
+ return;
+ }
break;
default:
_mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=%d)", internalFormat);
@@ -2095,6 +2118,12 @@ static void GL_APIENTRY _es_TexSubImage2D(GLenum target, GLint level, GLint xoff
return;
}
break;
+ case GL_BGRA_EXT:
+ if (type != GL_UNSIGNED_BYTE) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format);
+ return;
+ }
+ break;
default:
_mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format);
return;
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c
index 08b4b4a3b67..7d3d3327279 100644
--- a/src/mesa/main/api_noop.c
+++ b/src/mesa/main/api_noop.c
@@ -30,6 +30,7 @@
#include "context.h"
#include "light.h"
#include "macros.h"
+#include "mfeatures.h"
#include "dlist.h"
#include "eval.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/api_noop.h b/src/mesa/main/api_noop.h
index e7fd49bafbb..aca7f088db6 100644
--- a/src/mesa/main/api_noop.h
+++ b/src/mesa/main/api_noop.h
@@ -25,6 +25,7 @@
#ifndef _API_NOOP_H
#define _API_NOOP_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#if FEATURE_beginend
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index ac9709db3f1..7c4652f747f 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -329,7 +329,7 @@ _mesa_validate_DrawArrays(struct gl_context *ctx,
GLboolean
_mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint first,
- GLsizei count, GLsizei primcount)
+ GLsizei count, GLsizei numInstances)
{
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
@@ -346,10 +346,10 @@ _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint fi
return GL_FALSE;
}
- if (primcount <= 0) {
- if (primcount < 0)
+ if (numInstances <= 0) {
+ if (numInstances < 0)
_mesa_error(ctx, GL_INVALID_VALUE,
- "glDrawArraysInstanced(primcount=%d)", primcount);
+ "glDrawArraysInstanced(numInstances=%d)", numInstances);
return GL_FALSE;
}
@@ -374,7 +374,7 @@ _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint fi
GLboolean
_mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLsizei primcount)
+ const GLvoid *indices, GLsizei numInstances)
{
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
@@ -399,10 +399,10 @@ _mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
return GL_FALSE;
}
- if (primcount <= 0) {
- if (primcount < 0)
+ if (numInstances <= 0) {
+ if (numInstances < 0)
_mesa_error(ctx, GL_INVALID_VALUE,
- "glDrawElementsInstanced(primcount=%d)", primcount);
+ "glDrawElementsInstanced(numInstances=%d)", numInstances);
return GL_FALSE;
}
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index 0d64b7de8dd..46010223370 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -43,11 +43,13 @@
#include "hash.h"
#include "imports.h"
#include "context.h"
+#include "mfeatures.h"
#if FEATURE_ARB_vertex_buffer_object
#include "bufferobj.h"
#endif
#include "arrayobj.h"
#include "macros.h"
+#include "mtypes.h"
#include "main/dispatch.h"
@@ -232,7 +234,7 @@ _mesa_initialize_array_object( struct gl_context *ctx,
init_array(ctx, &obj->Weight, 1, GL_FLOAT);
init_array(ctx, &obj->Normal, 3, GL_FLOAT);
init_array(ctx, &obj->Color, 4, GL_FLOAT);
- init_array(ctx, &obj->SecondaryColor, 4, GL_FLOAT);
+ init_array(ctx, &obj->SecondaryColor, 3, GL_FLOAT);
init_array(ctx, &obj->FogCoord, 1, GL_FLOAT);
init_array(ctx, &obj->Index, 1, GL_FLOAT);
for (i = 0; i < Elements(obj->TexCoord); i++) {
diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifragshader.c
index ae2feb3229a..44097e1a266 100644
--- a/src/mesa/main/atifragshader.c
+++ b/src/mesa/main/atifragshader.c
@@ -26,6 +26,7 @@
#include "main/hash.h"
#include "main/imports.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/enums.h"
#include "main/mtypes.h"
#include "main/dispatch.h"
@@ -316,6 +317,7 @@ _mesa_DeleteFragmentShaderATI(GLuint id)
if (prog) {
prog->RefCount--;
if (prog->RefCount <= 0) {
+ assert(prog != &DummyShader);
free(prog);
}
}
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index fb6fbe5b6db..ae7f633b8d8 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -43,6 +43,7 @@
#include "lines.h"
#include "macros.h"
#include "matrix.h"
+#include "mfeatures.h"
#include "multisample.h"
#include "points.h"
#include "polygon.h"
@@ -124,9 +125,6 @@ struct gl_enable_attrib
GLbitfield Texture[MAX_TEXTURE_UNITS];
GLbitfield TexGen[MAX_TEXTURE_UNITS];
- /* SGI_texture_color_table */
- GLboolean TextureColorTable[MAX_TEXTURE_UNITS];
-
/* GL_ARB_vertex_program / GL_NV_vertex_program */
GLboolean VertexProgram;
GLboolean VertexProgramPointSize;
@@ -310,7 +308,6 @@ _mesa_PushAttrib(GLbitfield mask)
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
attr->Texture[i] = ctx->Texture.Unit[i].Enabled;
attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled;
- attr->TextureColorTable[i] = ctx->Texture.Unit[i].ColorTableEnabled;
}
/* GL_NV_vertex_program */
attr->VertexProgram = ctx->VertexProgram.Enabled;
@@ -656,9 +653,6 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable)
_mesa_set_enable(ctx, GL_TEXTURE_GEN_Q,
(genEnabled & Q_BIT) ? GL_TRUE : GL_FALSE);
}
-
- /* GL_SGI_texture_color_table */
- ctx->Texture.Unit[i].ColorTableEnabled = enable->TextureColorTable[i];
}
_mesa_ActiveTextureARB(GL_TEXTURE0 + curTexUnitSave);
@@ -701,10 +695,6 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate)
(unit->Enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
}
- if (ctx->Extensions.SGI_texture_color_table) {
- _mesa_set_enable(ctx, GL_TEXTURE_COLOR_TABLE_SGI,
- unit->ColorTableEnabled);
- }
_mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode);
_mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor);
_mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenS.Mode);
@@ -953,20 +943,39 @@ _mesa_PopAttrib(void)
_mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1));
}
}
- _mesa_BlendFuncSeparateEXT(color->BlendSrcRGB,
- color->BlendDstRGB,
- color->BlendSrcA,
- color->BlendDstA);
- /* This special case is because glBlendEquationSeparateEXT
- * cannot take GL_LOGIC_OP as a parameter.
- */
- if ( color->BlendEquationRGB == color->BlendEquationA ) {
- _mesa_BlendEquation(color->BlendEquationRGB);
- }
- else {
- _mesa_BlendEquationSeparateEXT(color->BlendEquationRGB,
- color->BlendEquationA);
- }
+ if (ctx->Color._BlendFuncPerBuffer ||
+ ctx->Color._BlendEquationPerBuffer) {
+ /* set blend per buffer */
+ GLuint buf;
+ for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) {
+ _mesa_BlendFuncSeparatei(buf, color->Blend[buf].SrcRGB,
+ color->Blend[buf].DstRGB,
+ color->Blend[buf].SrcA,
+ color->Blend[buf].DstA);
+ _mesa_BlendEquationSeparatei(buf,
+ color->Blend[buf].EquationRGB,
+ color->Blend[buf].EquationA);
+ }
+ }
+ else {
+ /* set same blend modes for all buffers */
+ _mesa_BlendFuncSeparateEXT(color->Blend[0].SrcRGB,
+ color->Blend[0].DstRGB,
+ color->Blend[0].SrcA,
+ color->Blend[0].DstA);
+ /* This special case is because glBlendEquationSeparateEXT
+ * cannot take GL_LOGIC_OP as a parameter.
+ */
+ if (color->Blend[0].EquationRGB ==
+ color->Blend[0].EquationA) {
+ _mesa_BlendEquation(color->Blend[0].EquationRGB);
+ }
+ else {
+ _mesa_BlendEquationSeparateEXT(
+ color->Blend[0].EquationRGB,
+ color->Blend[0].EquationA);
+ }
+ }
_mesa_BlendColor(color->BlendColor[0],
color->BlendColor[1],
color->BlendColor[2],
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index ec778b7244d..c74a168036a 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -37,6 +37,110 @@
#include "mtypes.h"
+
+/**
+ * Check if given blend source factor is legal.
+ * \return GL_TRUE if legal, GL_FALSE otherwise.
+ */
+static GLboolean
+legal_src_factor(const struct gl_context *ctx, GLenum factor)
+{
+ switch (factor) {
+ case GL_SRC_COLOR:
+ case GL_ONE_MINUS_SRC_COLOR:
+ return ctx->Extensions.NV_blend_square;
+ case GL_ZERO:
+ case GL_ONE:
+ case GL_DST_COLOR:
+ case GL_ONE_MINUS_DST_COLOR:
+ case GL_SRC_ALPHA:
+ case GL_ONE_MINUS_SRC_ALPHA:
+ case GL_DST_ALPHA:
+ case GL_ONE_MINUS_DST_ALPHA:
+ case GL_SRC_ALPHA_SATURATE:
+ case GL_CONSTANT_COLOR:
+ case GL_ONE_MINUS_CONSTANT_COLOR:
+ case GL_CONSTANT_ALPHA:
+ case GL_ONE_MINUS_CONSTANT_ALPHA:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Check if given blend destination factor is legal.
+ * \return GL_TRUE if legal, GL_FALSE otherwise.
+ */
+static GLboolean
+legal_dst_factor(const struct gl_context *ctx, GLenum factor)
+{
+ switch (factor) {
+ case GL_DST_COLOR:
+ case GL_ONE_MINUS_DST_COLOR:
+ return ctx->Extensions.NV_blend_square;
+ case GL_ZERO:
+ case GL_ONE:
+ case GL_SRC_COLOR:
+ case GL_ONE_MINUS_SRC_COLOR:
+ case GL_SRC_ALPHA:
+ case GL_ONE_MINUS_SRC_ALPHA:
+ case GL_DST_ALPHA:
+ case GL_ONE_MINUS_DST_ALPHA:
+ case GL_CONSTANT_COLOR:
+ case GL_ONE_MINUS_CONSTANT_COLOR:
+ case GL_CONSTANT_ALPHA:
+ case GL_ONE_MINUS_CONSTANT_ALPHA:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Check if src/dest RGB/A blend factors are legal. If not generate
+ * a GL error.
+ * \return GL_TRUE if factors are legal, GL_FALSE otherwise.
+ */
+static GLboolean
+validate_blend_factors(struct gl_context *ctx, const char *func,
+ GLenum sfactorRGB, GLenum dfactorRGB,
+ GLenum sfactorA, GLenum dfactorA)
+{
+ if (!legal_src_factor(ctx, sfactorRGB)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "%s(sfactorRGB = %s)", func,
+ _mesa_lookup_enum_by_nr(sfactorRGB));
+ return GL_FALSE;
+ }
+
+ if (!legal_dst_factor(ctx, dfactorRGB)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "%s(dfactorRGB = %s)", func,
+ _mesa_lookup_enum_by_nr(dfactorRGB));
+ return GL_FALSE;
+ }
+
+ if (sfactorA != sfactorRGB && !legal_src_factor(ctx, sfactorA)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "%s(sfactorA = %s)", func,
+ _mesa_lookup_enum_by_nr(sfactorA));
+ return GL_FALSE;
+ }
+
+ if (dfactorA != dfactorRGB && !legal_dst_factor(ctx, dfactorA)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "%s(dfactorA = %s)", func,
+ _mesa_lookup_enum_by_nr(dfactorA));
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+
/**
* Specify the blending operation.
*
@@ -53,21 +157,19 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
/**
- * Process GL_EXT_blend_func_separate().
+ * Set the separate blend source/dest factors for all draw buffers.
*
* \param sfactorRGB RGB source factor operator.
* \param dfactorRGB RGB destination factor operator.
* \param sfactorA alpha source factor operator.
* \param dfactorA alpha destination factor operator.
- *
- * Verifies the parameters and updates gl_colorbuffer_attrib.
- * On a change, flush the vertices and notify the driver via
- * dd_function_table::BlendFuncSeparate.
*/
void GLAPIENTRY
_mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA )
{
+ GLuint buf, numBuffers;
+ GLboolean changed;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -78,165 +180,130 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
_mesa_lookup_enum_by_nr(sfactorA),
_mesa_lookup_enum_by_nr(dfactorA));
- switch (sfactorRGB) {
- case GL_SRC_COLOR:
- case GL_ONE_MINUS_SRC_COLOR:
- if (!ctx->Extensions.NV_blend_square) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorRGB)");
- return;
- }
- /* fall-through */
- case GL_ZERO:
- case GL_ONE:
- case GL_DST_COLOR:
- case GL_ONE_MINUS_DST_COLOR:
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- case GL_DST_ALPHA:
- case GL_ONE_MINUS_DST_ALPHA:
- case GL_SRC_ALPHA_SATURATE:
- case GL_CONSTANT_COLOR:
- case GL_ONE_MINUS_CONSTANT_COLOR:
- case GL_CONSTANT_ALPHA:
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorRGB)");
- return;
+ if (!validate_blend_factors(ctx, "glBlendFuncSeparate",
+ sfactorRGB, dfactorRGB,
+ sfactorA, dfactorA)) {
+ return;
}
- switch (dfactorRGB) {
- case GL_DST_COLOR:
- case GL_ONE_MINUS_DST_COLOR:
- if (!ctx->Extensions.NV_blend_square) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorRGB)");
- return;
- }
- /* fall-through */
- case GL_ZERO:
- case GL_ONE:
- case GL_SRC_COLOR:
- case GL_ONE_MINUS_SRC_COLOR:
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- case GL_DST_ALPHA:
- case GL_ONE_MINUS_DST_ALPHA:
- case GL_CONSTANT_COLOR:
- case GL_ONE_MINUS_CONSTANT_COLOR:
- case GL_CONSTANT_ALPHA:
- case GL_ONE_MINUS_CONSTANT_ALPHA:
+ numBuffers = ctx->Extensions.ARB_draw_buffers_blend
+ ? ctx->Const.MaxDrawBuffers : 1;
+
+ changed = GL_FALSE;
+ for (buf = 0; buf < numBuffers; buf++) {
+ if (ctx->Color.Blend[buf].SrcRGB != sfactorRGB ||
+ ctx->Color.Blend[buf].DstRGB != dfactorRGB ||
+ ctx->Color.Blend[buf].SrcA != sfactorA ||
+ ctx->Color.Blend[buf].DstA != dfactorA) {
+ changed = GL_TRUE;
break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorRGB)");
- return;
+ }
}
+ if (!changed)
+ return;
- switch (sfactorA) {
- case GL_SRC_COLOR:
- case GL_ONE_MINUS_SRC_COLOR:
- if (!ctx->Extensions.NV_blend_square) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorA)");
- return;
- }
- /* fall-through */
- case GL_ZERO:
- case GL_ONE:
- case GL_DST_COLOR:
- case GL_ONE_MINUS_DST_COLOR:
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- case GL_DST_ALPHA:
- case GL_ONE_MINUS_DST_ALPHA:
- case GL_SRC_ALPHA_SATURATE:
- case GL_CONSTANT_COLOR:
- case GL_ONE_MINUS_CONSTANT_COLOR:
- case GL_CONSTANT_ALPHA:
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorA)");
- return;
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+
+ for (buf = 0; buf < numBuffers; buf++) {
+ ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
+ ctx->Color.Blend[buf].DstRGB = dfactorRGB;
+ ctx->Color.Blend[buf].SrcA = sfactorA;
+ ctx->Color.Blend[buf].DstA = dfactorA;
}
+ ctx->Color._BlendFuncPerBuffer = GL_FALSE;
- switch (dfactorA) {
- case GL_DST_COLOR:
- case GL_ONE_MINUS_DST_COLOR:
- if (!ctx->Extensions.NV_blend_square) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorA)");
- return;
- }
- /* fall-through */
- case GL_ZERO:
- case GL_ONE:
- case GL_SRC_COLOR:
- case GL_ONE_MINUS_SRC_COLOR:
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- case GL_DST_ALPHA:
- case GL_ONE_MINUS_DST_ALPHA:
- case GL_CONSTANT_COLOR:
- case GL_ONE_MINUS_CONSTANT_COLOR:
- case GL_CONSTANT_ALPHA:
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorA)" );
- return;
+ if (ctx->Driver.BlendFuncSeparate) {
+ ctx->Driver.BlendFuncSeparate(ctx, sfactorRGB, dfactorRGB,
+ sfactorA, dfactorA);
+ }
+}
+
+
+#if _HAVE_FULL_GL
+
+
+/**
+ * Set blend source/dest factors for one color buffer/target.
+ */
+void GLAPIENTRY
+_mesa_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor)
+{
+ _mesa_BlendFuncSeparatei(buf, sfactor, dfactor, sfactor, dfactor);
+}
+
+
+/**
+ * Set separate blend source/dest factors for one color buffer/target.
+ */
+void GLAPIENTRY
+_mesa_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
+ GLenum sfactorA, GLenum dfactorA)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!ctx->Extensions.ARB_draw_buffers_blend) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBlendFunc[Separate]i()");
+ return;
+ }
+
+ if (buf >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)",
+ buf);
+ return;
}
- if (ctx->Color.BlendSrcRGB == sfactorRGB &&
- ctx->Color.BlendDstRGB == dfactorRGB &&
- ctx->Color.BlendSrcA == sfactorA &&
- ctx->Color.BlendDstA == dfactorA)
+ if (!validate_blend_factors(ctx, "glBlendFuncSeparatei",
+ sfactorRGB, dfactorRGB,
+ sfactorA, dfactorA)) {
return;
+ }
+
+ if (ctx->Color.Blend[buf].SrcRGB == sfactorRGB &&
+ ctx->Color.Blend[buf].DstRGB == dfactorRGB &&
+ ctx->Color.Blend[buf].SrcA == sfactorA &&
+ ctx->Color.Blend[buf].DstA == dfactorA)
+ return; /* no change */
FLUSH_VERTICES(ctx, _NEW_COLOR);
- ctx->Color.BlendSrcRGB = sfactorRGB;
- ctx->Color.BlendDstRGB = dfactorRGB;
- ctx->Color.BlendSrcA = sfactorA;
- ctx->Color.BlendDstA = dfactorA;
+ ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
+ ctx->Color.Blend[buf].DstRGB = dfactorRGB;
+ ctx->Color.Blend[buf].SrcA = sfactorA;
+ ctx->Color.Blend[buf].DstA = dfactorA;
+ ctx->Color._BlendFuncPerBuffer = GL_TRUE;
- if (ctx->Driver.BlendFuncSeparate) {
- (*ctx->Driver.BlendFuncSeparate)( ctx, sfactorRGB, dfactorRGB,
- sfactorA, dfactorA );
+ if (ctx->Driver.BlendFuncSeparatei) {
+ ctx->Driver.BlendFuncSeparatei(ctx, buf, sfactorRGB, dfactorRGB,
+ sfactorA, dfactorA);
}
}
-#if _HAVE_FULL_GL
-
+/**
+ * Check if given blend equation is legal.
+ * \return GL_TRUE if legal, GL_FALSE otherwise.
+ */
static GLboolean
-_mesa_validate_blend_equation( struct gl_context *ctx,
- GLenum mode, GLboolean is_separate )
+legal_blend_equation(const struct gl_context *ctx,
+ GLenum mode, GLboolean is_separate)
{
switch (mode) {
- case GL_FUNC_ADD:
- break;
- case GL_MIN:
- case GL_MAX:
- if (!ctx->Extensions.EXT_blend_minmax) {
- return GL_FALSE;
- }
- break;
+ case GL_FUNC_ADD:
+ return GL_TRUE;
+ case GL_MIN:
+ case GL_MAX:
+ return ctx->Extensions.EXT_blend_minmax;
+ case GL_LOGIC_OP:
/* glBlendEquationSeparate cannot take GL_LOGIC_OP as a parameter.
*/
- case GL_LOGIC_OP:
- if (!ctx->Extensions.EXT_blend_logic_op || is_separate) {
- return GL_FALSE;
- }
- break;
- case GL_FUNC_SUBTRACT:
- case GL_FUNC_REVERSE_SUBTRACT:
- if (!ctx->Extensions.EXT_blend_subtract) {
- return GL_FALSE;
- }
- break;
- default:
- return GL_FALSE;
+ return ctx->Extensions.EXT_blend_logic_op && !is_separate;
+ case GL_FUNC_SUBTRACT:
+ case GL_FUNC_REVERSE_SUBTRACT:
+ return ctx->Extensions.EXT_blend_subtract;
+ default:
+ return GL_FALSE;
}
-
- return GL_TRUE;
}
@@ -244,39 +311,94 @@ _mesa_validate_blend_equation( struct gl_context *ctx,
void GLAPIENTRY
_mesa_BlendEquation( GLenum mode )
{
+ GLuint buf, numBuffers;
+ GLboolean changed;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glBlendEquation %s\n",
+ _mesa_debug(ctx, "glBlendEquation(%s)\n",
_mesa_lookup_enum_by_nr(mode));
- if ( ! _mesa_validate_blend_equation( ctx, mode, GL_FALSE ) ) {
+ if (!legal_blend_equation(ctx, mode, GL_FALSE)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation");
return;
}
- if ( (ctx->Color.BlendEquationRGB == mode) &&
- (ctx->Color.BlendEquationA == mode) )
+ numBuffers = ctx->Extensions.ARB_draw_buffers_blend
+ ? ctx->Const.MaxDrawBuffers : 1;
+
+ changed = GL_FALSE;
+ for (buf = 0; buf < numBuffers; buf++) {
+ if (ctx->Color.Blend[buf].EquationRGB != mode ||
+ ctx->Color.Blend[buf].EquationA != mode) {
+ changed = GL_TRUE;
+ break;
+ }
+ }
+ if (!changed)
return;
FLUSH_VERTICES(ctx, _NEW_COLOR);
- ctx->Color.BlendEquationRGB = mode;
- ctx->Color.BlendEquationA = mode;
+ for (buf = 0; buf < numBuffers; buf++) {
+ ctx->Color.Blend[buf].EquationRGB = mode;
+ ctx->Color.Blend[buf].EquationA = mode;
+ }
+ ctx->Color._BlendEquationPerBuffer = GL_FALSE;
if (ctx->Driver.BlendEquationSeparate)
(*ctx->Driver.BlendEquationSeparate)( ctx, mode, mode );
}
+/**
+ * Set blend equation for one color buffer/target.
+ */
+void GLAPIENTRY
+_mesa_BlendEquationi(GLuint buf, GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n",
+ buf, _mesa_lookup_enum_by_nr(mode));
+
+ if (buf >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)",
+ buf);
+ return;
+ }
+
+ if (!legal_blend_equation(ctx, mode, GL_FALSE)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationi");
+ return;
+ }
+
+ if (ctx->Color.Blend[buf].EquationRGB == mode &&
+ ctx->Color.Blend[buf].EquationA == mode)
+ return; /* no change */
+
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+ ctx->Color.Blend[buf].EquationRGB = mode;
+ ctx->Color.Blend[buf].EquationA = mode;
+ ctx->Color._BlendEquationPerBuffer = GL_TRUE;
+
+ if (ctx->Driver.BlendEquationSeparatei)
+ ctx->Driver.BlendEquationSeparatei(ctx, buf, mode, mode);
+}
+
+
void GLAPIENTRY
_mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA )
{
+ GLuint buf, numBuffers;
+ GLboolean changed;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glBlendEquationSeparateEXT %s %s\n",
+ _mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n",
_mesa_lookup_enum_by_nr(modeRGB),
_mesa_lookup_enum_by_nr(modeA));
@@ -286,29 +408,88 @@ _mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA )
return;
}
- if ( ! _mesa_validate_blend_equation( ctx, modeRGB, GL_TRUE ) ) {
+ if (!legal_blend_equation(ctx, modeRGB, GL_TRUE)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeRGB)");
return;
}
- if ( ! _mesa_validate_blend_equation( ctx, modeA, GL_TRUE ) ) {
+ if (!legal_blend_equation(ctx, modeA, GL_TRUE)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeA)");
return;
}
+ numBuffers = ctx->Extensions.ARB_draw_buffers_blend
+ ? ctx->Const.MaxDrawBuffers : 1;
- if ( (ctx->Color.BlendEquationRGB == modeRGB) &&
- (ctx->Color.BlendEquationA == modeA) )
+ changed = GL_FALSE;
+ for (buf = 0; buf < numBuffers; buf++) {
+ if (ctx->Color.Blend[buf].EquationRGB != modeRGB ||
+ ctx->Color.Blend[buf].EquationA != modeA) {
+ changed = GL_TRUE;
+ break;
+ }
+ }
+ if (!changed)
return;
FLUSH_VERTICES(ctx, _NEW_COLOR);
- ctx->Color.BlendEquationRGB = modeRGB;
- ctx->Color.BlendEquationA = modeA;
+ for (buf = 0; buf < numBuffers; buf++) {
+ ctx->Color.Blend[buf].EquationRGB = modeRGB;
+ ctx->Color.Blend[buf].EquationA = modeA;
+ }
+ ctx->Color._BlendEquationPerBuffer = GL_FALSE;
if (ctx->Driver.BlendEquationSeparate)
- (*ctx->Driver.BlendEquationSeparate)( ctx, modeRGB, modeA );
+ ctx->Driver.BlendEquationSeparate(ctx, modeRGB, modeA);
}
-#endif
+
+
+/**
+ * Set separate blend equations for one color buffer/target.
+ */
+void
+_mesa_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf,
+ _mesa_lookup_enum_by_nr(modeRGB),
+ _mesa_lookup_enum_by_nr(modeA));
+
+ if (buf >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationSeparatei(buffer=%u)",
+ buf);
+ return;
+ }
+
+ if (!legal_blend_equation(ctx, modeRGB, GL_TRUE)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeRGB)");
+ return;
+ }
+
+ if (!legal_blend_equation(ctx, modeA, GL_TRUE)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeA)");
+ return;
+ }
+
+ if (ctx->Color.Blend[buf].EquationRGB == modeRGB &&
+ ctx->Color.Blend[buf].EquationA == modeA)
+ return; /* no change */
+
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+ ctx->Color.Blend[buf].EquationRGB = modeRGB;
+ ctx->Color.Blend[buf].EquationA = modeA;
+ ctx->Color._BlendEquationPerBuffer = GL_TRUE;
+
+ if (ctx->Driver.BlendEquationSeparatei)
+ ctx->Driver.BlendEquationSeparatei(ctx, buf, modeRGB, modeA);
+}
+
+
+
+#endif /* _HAVE_FULL_GL */
/**
@@ -364,6 +545,10 @@ _mesa_AlphaFunc( GLenum func, GLclampf ref )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glAlphaFunc(%s, %f)\n",
+ _mesa_lookup_enum_by_nr(func), ref);
+
switch (func) {
case GL_NEVER:
case GL_LESS:
@@ -409,6 +594,9 @@ _mesa_LogicOp( GLenum opcode )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_lookup_enum_by_nr(opcode));
+
switch (opcode) {
case GL_CLEAR:
case GL_SET:
@@ -483,7 +671,8 @@ _mesa_ColorMask( GLboolean red, GLboolean green,
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glColorMask %d %d %d %d\n", red, green, blue, alpha);
+ _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n",
+ red, green, blue, alpha);
/* Shouldn't have any information about channel depth in core mesa
* -- should probably store these as the native booleans:
@@ -593,6 +782,8 @@ _mesa_ClampColorARB(GLenum target, GLenum clamp)
*/
void _mesa_init_color( struct gl_context * ctx )
{
+ GLuint i;
+
/* Color buffer group */
ctx->Color.IndexMask = ~0u;
memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask));
@@ -602,12 +793,14 @@ void _mesa_init_color( struct gl_context * ctx )
ctx->Color.AlphaFunc = GL_ALWAYS;
ctx->Color.AlphaRef = 0;
ctx->Color.BlendEnabled = 0x0;
- ctx->Color.BlendSrcRGB = GL_ONE;
- ctx->Color.BlendDstRGB = GL_ZERO;
- ctx->Color.BlendSrcA = GL_ONE;
- ctx->Color.BlendDstA = GL_ZERO;
- ctx->Color.BlendEquationRGB = GL_FUNC_ADD;
- ctx->Color.BlendEquationA = GL_FUNC_ADD;
+ for (i = 0; i < Elements(ctx->Color.Blend); i++) {
+ ctx->Color.Blend[i].SrcRGB = GL_ONE;
+ ctx->Color.Blend[i].DstRGB = GL_ZERO;
+ ctx->Color.Blend[i].SrcA = GL_ONE;
+ ctx->Color.Blend[i].DstA = GL_ZERO;
+ ctx->Color.Blend[i].EquationRGB = GL_FUNC_ADD;
+ ctx->Color.Blend[i].EquationA = GL_FUNC_ADD;
+ }
ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
ctx->Color.IndexLogicOpEnabled = GL_FALSE;
ctx->Color.ColorLogicOpEnabled = GL_FALSE;
diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h
index f72c779f1aa..39e7c9fd49b 100644
--- a/src/mesa/main/blend.h
+++ b/src/mesa/main/blend.h
@@ -48,13 +48,30 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
extern void GLAPIENTRY
+_mesa_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor);
+
+
+extern void GLAPIENTRY
+_mesa_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
+ GLenum sfactorA, GLenum dfactorA);
+
+
+extern void GLAPIENTRY
_mesa_BlendEquation( GLenum mode );
extern void GLAPIENTRY
+_mesa_BlendEquationi(GLuint buf, GLenum mode);
+
+
+extern void GLAPIENTRY
_mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA );
+extern void
+_mesa_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA);
+
+
extern void GLAPIENTRY
_mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 4d62f54a95a..3343bb2f40e 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -39,6 +39,8 @@
#include "context.h"
#include "bufferobj.h"
#include "fbobject.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "texobj.h"
@@ -556,6 +558,7 @@ void
_mesa_init_buffer_objects( struct gl_context *ctx )
{
memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
+ _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
_mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
@@ -656,248 +659,6 @@ _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
}
-/**
- * When we're about to read pixel data out of a PBO (via glDrawPixels,
- * glTexImage, etc) or write data into a PBO (via glReadPixels,
- * glGetTexImage, etc) we call this function to check that we're not
- * going to read out of bounds.
- *
- * XXX This would also be a convenient time to check that the PBO isn't
- * currently mapped. Whoever calls this function should check for that.
- * Remember, we can't use a PBO when it's mapped!
- *
- * If we're not using a PBO, this is a no-op.
- *
- * \param width width of image to read/write
- * \param height height of image to read/write
- * \param depth depth of image to read/write
- * \param format format of image to read/write
- * \param type datatype of image to read/write
- * \param ptr the user-provided pointer/offset
- * \return GL_TRUE if the PBO access is OK, GL_FALSE if the access would
- * go out of bounds.
- */
-GLboolean
-_mesa_validate_pbo_access(GLuint dimensions,
- const struct gl_pixelstore_attrib *pack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *ptr)
-{
- GLvoid *start, *end;
- const GLubyte *sizeAddr; /* buffer size, cast to a pointer */
-
- if (!_mesa_is_bufferobj(pack->BufferObj))
- return GL_TRUE; /* no PBO, OK */
-
- if (pack->BufferObj->Size == 0)
- /* no buffer! */
- return GL_FALSE;
-
- /* get address of first pixel we'll read */
- start = _mesa_image_address(dimensions, pack, ptr, width, height,
- format, type, 0, 0, 0);
-
- /* get address just past the last pixel we'll read */
- end = _mesa_image_address(dimensions, pack, ptr, width, height,
- format, type, depth-1, height-1, width);
-
-
- sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size;
-
- if ((const GLubyte *) start > sizeAddr) {
- /* This will catch negative values / wrap-around */
- return GL_FALSE;
- }
- if ((const GLubyte *) end > sizeAddr) {
- /* Image read goes beyond end of buffer */
- return GL_FALSE;
- }
-
- /* OK! */
- return GL_TRUE;
-}
-
-
-/**
- * For commands that read from a PBO (glDrawPixels, glTexImage,
- * glPolygonStipple, etc), if we're reading from a PBO, map it read-only
- * and return the pointer into the PBO. If we're not reading from a
- * PBO, return \p src as-is.
- * If non-null return, must call _mesa_unmap_pbo_source() when done.
- *
- * \return NULL if error, else pointer to start of data
- */
-const GLvoid *
-_mesa_map_pbo_source(struct gl_context *ctx,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *src)
-{
- const GLubyte *buf;
-
- if (_mesa_is_bufferobj(unpack->BufferObj)) {
- /* unpack from PBO */
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- unpack->BufferObj);
- if (!buf)
- return NULL;
-
- buf = ADD_POINTERS(buf, src);
- }
- else {
- /* unpack from normal memory */
- buf = src;
- }
-
- return buf;
-}
-
-
-/**
- * Combine PBO-read validation and mapping.
- * If any GL errors are detected, they'll be recorded and NULL returned.
- * \sa _mesa_validate_pbo_access
- * \sa _mesa_map_pbo_source
- * A call to this function should have a matching call to
- * _mesa_unmap_pbo_source().
- */
-const GLvoid *
-_mesa_map_validate_pbo_source(struct gl_context *ctx,
- GLuint dimensions,
- const struct gl_pixelstore_attrib *unpack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *ptr,
- const char *where)
-{
- ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
-
- if (!_mesa_is_bufferobj(unpack->BufferObj)) {
- /* non-PBO access: no validation to be done */
- return ptr;
- }
-
- if (!_mesa_validate_pbo_access(dimensions, unpack,
- width, height, depth, format, type, ptr)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(out of bounds PBO access)", where);
- return NULL;
- }
-
- if (_mesa_bufferobj_mapped(unpack->BufferObj)) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
- return NULL;
- }
-
- ptr = _mesa_map_pbo_source(ctx, unpack, ptr);
- return ptr;
-}
-
-
-/**
- * Counterpart to _mesa_map_pbo_source()
- */
-void
-_mesa_unmap_pbo_source(struct gl_context *ctx,
- const struct gl_pixelstore_attrib *unpack)
-{
- ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
- if (_mesa_is_bufferobj(unpack->BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- unpack->BufferObj);
- }
-}
-
-
-/**
- * For commands that write to a PBO (glReadPixels, glGetColorTable, etc),
- * if we're writing to a PBO, map it write-only and return the pointer
- * into the PBO. If we're not writing to a PBO, return \p dst as-is.
- * If non-null return, must call _mesa_unmap_pbo_dest() when done.
- *
- * \return NULL if error, else pointer to start of data
- */
-void *
-_mesa_map_pbo_dest(struct gl_context *ctx,
- const struct gl_pixelstore_attrib *pack,
- GLvoid *dest)
-{
- void *buf;
-
- if (_mesa_is_bufferobj(pack->BufferObj)) {
- /* pack into PBO */
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB,
- pack->BufferObj);
- if (!buf)
- return NULL;
-
- buf = ADD_POINTERS(buf, dest);
- }
- else {
- /* pack to normal memory */
- buf = dest;
- }
-
- return buf;
-}
-
-
-/**
- * Combine PBO-write validation and mapping.
- * If any GL errors are detected, they'll be recorded and NULL returned.
- * \sa _mesa_validate_pbo_access
- * \sa _mesa_map_pbo_dest
- * A call to this function should have a matching call to
- * _mesa_unmap_pbo_dest().
- */
-GLvoid *
-_mesa_map_validate_pbo_dest(struct gl_context *ctx,
- GLuint dimensions,
- const struct gl_pixelstore_attrib *unpack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, GLvoid *ptr,
- const char *where)
-{
- ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
-
- if (!_mesa_is_bufferobj(unpack->BufferObj)) {
- /* non-PBO access: no validation to be done */
- return ptr;
- }
-
- if (!_mesa_validate_pbo_access(dimensions, unpack,
- width, height, depth, format, type, ptr)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(out of bounds PBO access)", where);
- return NULL;
- }
-
- if (_mesa_bufferobj_mapped(unpack->BufferObj)) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
- return NULL;
- }
-
- ptr = _mesa_map_pbo_dest(ctx, unpack, ptr);
- return ptr;
-}
-
-
-/**
- * Counterpart to _mesa_map_pbo_dest()
- */
-void
-_mesa_unmap_pbo_dest(struct gl_context *ctx,
- const struct gl_pixelstore_attrib *pack)
-{
- ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
- if (_mesa_is_bufferobj(pack->BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj);
- }
-}
-
-
/**
* Return the gl_buffer_object for the given ID.
@@ -968,6 +729,10 @@ _mesa_BindBufferARB(GLenum target, GLuint buffer)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
+ _mesa_lookup_enum_by_nr(target), buffer);
+
bind_buffer_object(ctx, target, buffer);
}
@@ -984,6 +749,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
GET_CURRENT_CONTEXT(ctx);
GLsizei i;
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ FLUSH_VERTICES(ctx, 0);
if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
@@ -1062,6 +828,9 @@ _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
GLint i;
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
+
if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
return;
@@ -1119,6 +888,12 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
struct gl_buffer_object *bufObj;
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
+ _mesa_lookup_enum_by_nr(target),
+ (long int) size, data,
+ _mesa_lookup_enum_by_nr(usage));
+
if (size < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
return;
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index 4b97e34767e..91fa073b649 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -29,6 +29,7 @@
#define BUFFEROBJ_H
+#include "mfeatures.h"
#include "mtypes.h"
@@ -78,47 +79,6 @@ _mesa_reference_buffer_object(struct gl_context *ctx,
struct gl_buffer_object **ptr,
struct gl_buffer_object *bufObj);
-extern GLboolean
-_mesa_validate_pbo_access(GLuint dimensions,
- const struct gl_pixelstore_attrib *pack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *ptr);
-
-extern const GLvoid *
-_mesa_map_pbo_source(struct gl_context *ctx,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *src);
-
-extern const GLvoid *
-_mesa_map_validate_pbo_source(struct gl_context *ctx,
- GLuint dimensions,
- const struct gl_pixelstore_attrib *unpack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *ptr,
- const char *where);
-
-extern void
-_mesa_unmap_pbo_source(struct gl_context *ctx,
- const struct gl_pixelstore_attrib *unpack);
-
-extern void *
-_mesa_map_pbo_dest(struct gl_context *ctx,
- const struct gl_pixelstore_attrib *pack,
- GLvoid *dest);
-
-extern GLvoid *
-_mesa_map_validate_pbo_dest(struct gl_context *ctx,
- GLuint dimensions,
- const struct gl_pixelstore_attrib *unpack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, GLvoid *ptr,
- const char *where);
-
-extern void
-_mesa_unmap_pbo_dest(struct gl_context *ctx,
- const struct gl_pixelstore_attrib *pack);
-
-
extern void
_mesa_init_buffer_object_functions(struct dd_function_table *driver);
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 86446311fe3..5c37f3d1a86 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -35,6 +35,7 @@
#include "colormac.h"
#include "context.h"
#include "enums.h"
+#include "mtypes.h"
#define BAD_MASK ~0u
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index c4c1d96e49c..43a9ccc116a 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -36,6 +36,7 @@
#include "colormac.h"
#include "enums.h"
#include "macros.h"
+#include "mtypes.h"
#include "state.h"
diff --git a/src/mesa/main/colormac.h b/src/mesa/main/colormac.h
index 245fb658bb3..a328dcd32af 100644
--- a/src/mesa/main/colormac.h
+++ b/src/mesa/main/colormac.h
@@ -198,12 +198,23 @@ do { \
((((B) & 0xf8) >> 1) | (((G) & 0xc0) >> 6) | (((G) & 0x38) << 10) | (((R) & 0xf8) << 5) | \
((A) ? 0x80 : 0))
+#define PACK_COLOR_2101010_UB( A, B, G, R ) \
+ (((B) << 22) | ((G) << 12) | ((R) << 2) | \
+ (((A) & 0xc0) << 24))
+
+#define PACK_COLOR_2101010_US( A, B, G, R ) \
+ ((((B) >> 6) << 20) | (((G) >> 6) << 10) | ((R) >> 6) | \
+ (((A) >> 14) << 30))
+
#define PACK_COLOR_4444( R, G, B, A ) \
((((R) & 0xf0) << 8) | (((G) & 0xf0) << 4) | ((B) & 0xf0) | ((A) >> 4))
#define PACK_COLOR_4444_REV( R, G, B, A ) \
((((B) & 0xf0) << 8) | (((A) & 0xf0) << 4) | ((R) & 0xf0) | ((G) >> 4))
+#define PACK_COLOR_44( L, A ) \
+ (((L) & 0xf0) | (((A) & 0xf0) >> 4))
+
#define PACK_COLOR_88( L, A ) \
(((L) << 8) | (A))
diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c
index caa95835bc2..d0c865735ac 100644
--- a/src/mesa/main/colortab.c
+++ b/src/mesa/main/colortab.c
@@ -29,7 +29,10 @@
#include "context.h"
#include "image.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "pack.h"
+#include "pbo.h"
#include "state.h"
#include "teximage.h"
#include "texstate.h"
@@ -298,23 +301,6 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
case GL_SHARED_TEXTURE_PALETTE_EXT:
table = &ctx->Texture.Palette;
break;
- case GL_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
- return;
- }
- table = &(texUnit->ColorTable);
- scale = ctx->Pixel.TextureColorTableScale;
- bias = ctx->Pixel.TextureColorTableBias;
- break;
- case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
- return;
- }
- table = &(texUnit->ProxyColorTable);
- proxy = GL_TRUE;
- break;
default:
/* try texture targets */
{
@@ -433,15 +419,6 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
case GL_SHARED_TEXTURE_PALETTE_EXT:
table = &ctx->Texture.Palette;
break;
- case GL_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
- return;
- }
- table = &(texUnit->ColorTable);
- scale = ctx->Pixel.TextureColorTableScale;
- bias = ctx->Pixel.TextureColorTableBias;
- break;
default:
/* try texture targets */
texObj = _mesa_select_tex_object(ctx, texUnit, target);
@@ -549,13 +526,6 @@ _mesa_GetColorTable( GLenum target, GLenum format,
case GL_SHARED_TEXTURE_PALETTE_EXT:
table = &ctx->Texture.Palette;
break;
- case GL_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)");
- return;
- }
- table = &(texUnit->ColorTable);
- break;
default:
/* try texture targets */
{
@@ -659,32 +629,10 @@ _mesa_GetColorTable( GLenum target, GLenum format,
static void GLAPIENTRY
_mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
- GLfloat *scale, *bias;
+ /* no extensions use this function */
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- switch (target) {
- case GL_TEXTURE_COLOR_TABLE_SGI:
- scale = ctx->Pixel.TextureColorTableScale;
- bias = ctx->Pixel.TextureColorTableBias;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameter(target)");
- return;
- }
-
- if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- COPY_4V(scale, params);
- }
- else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- COPY_4V(bias, params);
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
- return;
- }
-
- ctx->NewState |= _NEW_PIXEL;
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(target)");
}
@@ -692,19 +640,10 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
static void GLAPIENTRY
_mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
{
- GLfloat fparams[4];
- if (pname == GL_TEXTURE_COLOR_TABLE_SGI) {
- /* four values */
- fparams[0] = (GLfloat) params[0];
- fparams[1] = (GLfloat) params[1];
- fparams[2] = (GLfloat) params[2];
- fparams[3] = (GLfloat) params[3];
- }
- else {
- /* one values */
- fparams[0] = (GLfloat) params[0];
- }
- _mesa_ColorTableParameterfv(target, pname, fparams);
+ /* no extensions use this function */
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameteriv(target)");
}
@@ -721,28 +660,6 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
case GL_SHARED_TEXTURE_PALETTE_EXT:
table = &ctx->Texture.Palette;
break;
- case GL_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
- return;
- }
- table = &(texUnit->ColorTable);
- if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- COPY_4V(params, ctx->Pixel.TextureColorTableScale);
- return;
- }
- else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- COPY_4V(params, ctx->Pixel.TextureColorTableBias);
- return;
- }
- break;
- case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
- return;
- }
- table = &(texUnit->ProxyColorTable);
- break;
default:
/* try texture targets */
{
@@ -806,34 +723,6 @@ _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params )
case GL_SHARED_TEXTURE_PALETTE_EXT:
table = &ctx->Texture.Palette;
break;
- case GL_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
- return;
- }
- table = &(texUnit->ColorTable);
- if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = (GLint) ctx->Pixel.TextureColorTableScale[0];
- params[1] = (GLint) ctx->Pixel.TextureColorTableScale[1];
- params[2] = (GLint) ctx->Pixel.TextureColorTableScale[2];
- params[3] = (GLint) ctx->Pixel.TextureColorTableScale[3];
- return;
- }
- else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = (GLint) ctx->Pixel.TextureColorTableBias[0];
- params[1] = (GLint) ctx->Pixel.TextureColorTableBias[1];
- params[2] = (GLint) ctx->Pixel.TextureColorTableBias[2];
- params[3] = (GLint) ctx->Pixel.TextureColorTableBias[3];
- return;
- }
- break;
- case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
- return;
- }
- table = &(texUnit->ProxyColorTable);
- break;
default:
/* Try texture targets */
{
diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c
index 25b3dd678dc..352e2e2b165 100644
--- a/src/mesa/main/condrender.c
+++ b/src/mesa/main/condrender.c
@@ -34,6 +34,7 @@
#include "glheader.h"
#include "condrender.h"
#include "enums.h"
+#include "mtypes.h"
#include "queryobj.h"
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index f42a566c302..ca74284ca89 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -96,6 +96,7 @@
#include "fbobject.h"
#include "feedback.h"
#include "fog.h"
+#include "formats.h"
#include "framebuffer.h"
#include "hint.h"
#include "hash.h"
@@ -417,6 +418,10 @@ one_time_init( struct gl_context *ctx )
MESA_VERSION_STRING, __DATE__, __TIME__);
}
#endif
+
+#ifdef DEBUG
+ _mesa_test_formats();
+#endif
}
/* per-API one-time init */
@@ -481,30 +486,26 @@ init_program_limits(GLenum type, struct gl_program_constants *prog)
prog->MaxTemps = MAX_PROGRAM_TEMPS;
prog->MaxEnvParams = MAX_PROGRAM_ENV_PARAMS;
prog->MaxLocalParams = MAX_PROGRAM_LOCAL_PARAMS;
- prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
+ prog->MaxAddressOffset = MAX_PROGRAM_LOCAL_PARAMS;
switch (type) {
case GL_VERTEX_PROGRAM_ARB:
prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS;
prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
+ prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
break;
case GL_FRAGMENT_PROGRAM_ARB:
prog->MaxParameters = MAX_NV_FRAGMENT_PROGRAM_PARAMS;
prog->MaxAttribs = MAX_NV_FRAGMENT_PROGRAM_INPUTS;
prog->MaxAddressRegs = MAX_FRAGMENT_PROGRAM_ADDRESS_REGS;
+ prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
break;
case MESA_GEOMETRY_PROGRAM:
prog->MaxParameters = MAX_NV_VERTEX_PROGRAM_PARAMS;
prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
-
- prog->MaxGeometryTextureImageUnits = MAX_GEOMETRY_TEXTURE_IMAGE_UNITS;
- prog->MaxGeometryVaryingComponents = MAX_GEOMETRY_VARYING_COMPONENTS;
- prog->MaxVertexVaryingComponents = MAX_VERTEX_VARYING_COMPONENTS;
- prog->MaxGeometryUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS;
- prog->MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES;
- prog->MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
+ prog->MaxUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS;
break;
default:
assert(0 && "Bad program type in init_program_limits()");
@@ -521,6 +522,25 @@ init_program_limits(GLenum type, struct gl_program_constants *prog)
prog->MaxNativeTemps = 0;
prog->MaxNativeAddressRegs = 0;
prog->MaxNativeParameters = 0;
+
+ /* Set GLSL datatype range/precision info assuming IEEE float values.
+ * Drivers should override these defaults as needed.
+ */
+ prog->MediumFloat.RangeMin = 127;
+ prog->MediumFloat.RangeMax = 127;
+ prog->MediumFloat.Precision = 23;
+ prog->LowFloat = prog->HighFloat = prog->MediumFloat;
+
+ /* Assume ints are stored as floats for now, since this is the least-common
+ * denominator. The OpenGL ES spec implies (page 132) that the precision
+ * of integer types should be 0. Practically speaking, IEEE
+ * single-precision floating point values can only store integers in the
+ * range [-0x01000000, 0x01000000] without loss of precision.
+ */
+ prog->MediumInt.RangeMin = 24;
+ prog->MediumInt.RangeMax = 24;
+ prog->MediumInt.Precision = 0;
+ prog->LowInt = prog->HighInt = prog->MediumInt;
}
@@ -594,6 +614,13 @@ _mesa_init_constants(struct gl_context *ctx)
ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
ctx->Const.MaxVarying = MAX_VARYING;
#endif
+#if FEATURE_ARB_geometry_shader4
+ ctx->Const.MaxGeometryTextureImageUnits = MAX_GEOMETRY_TEXTURE_IMAGE_UNITS;
+ ctx->Const.MaxVertexVaryingComponents = MAX_VERTEX_VARYING_COMPONENTS;
+ ctx->Const.MaxGeometryVaryingComponents = MAX_GEOMETRY_VARYING_COMPONENTS;
+ ctx->Const.MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES;
+ ctx->Const.MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
+#endif
/* Shading language version */
if (ctx->API == API_OPENGL) {
@@ -862,12 +889,12 @@ _mesa_alloc_dispatch_table(int size)
* \param driverContext pointer to driver-specific context data
*/
GLboolean
-_mesa_initialize_context_for_api(struct gl_context *ctx,
- gl_api api,
- const struct gl_config *visual,
- struct gl_context *share_list,
- const struct dd_function_table *driverFunctions,
- void *driverContext)
+_mesa_initialize_context(struct gl_context *ctx,
+ gl_api api,
+ const struct gl_config *visual,
+ struct gl_context *share_list,
+ const struct dd_function_table *driverFunctions,
+ void *driverContext)
{
struct gl_shared_state *shared;
int i;
@@ -955,6 +982,14 @@ _mesa_initialize_context_for_api(struct gl_context *ctx,
ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
}
+ /* Mesa core handles all the formats that mesa core knows about.
+ * Drivers will want to override this list with just the formats
+ * they can handle, and confirm that appropriate fallbacks exist in
+ * _mesa_choose_tex_format().
+ */
+ memset(&ctx->TextureFormatSupported, GL_TRUE,
+ sizeof(ctx->TextureFormatSupported));
+
switch (ctx->API) {
case API_OPENGL:
#if FEATURE_dlist
@@ -997,25 +1032,6 @@ _mesa_initialize_context_for_api(struct gl_context *ctx,
/**
- * Initialize an OpenGL context.
- */
-GLboolean
-_mesa_initialize_context(struct gl_context *ctx,
- const struct gl_config *visual,
- struct gl_context *share_list,
- const struct dd_function_table *driverFunctions,
- void *driverContext)
-{
- return _mesa_initialize_context_for_api(ctx,
- API_OPENGL,
- visual,
- share_list,
- driverFunctions,
- driverContext);
-}
-
-
-/**
* Allocate and initialize a struct gl_context structure.
* Note that the driver needs to pass in its dd_function_table here since
* we need to at least call driverFunctions->NewTextureObject to initialize
@@ -1031,11 +1047,11 @@ _mesa_initialize_context(struct gl_context *ctx,
* \return pointer to a new __struct gl_contextRec or NULL if error.
*/
struct gl_context *
-_mesa_create_context_for_api(gl_api api,
- const struct gl_config *visual,
- struct gl_context *share_list,
- const struct dd_function_table *driverFunctions,
- void *driverContext)
+_mesa_create_context(gl_api api,
+ const struct gl_config *visual,
+ struct gl_context *share_list,
+ const struct dd_function_table *driverFunctions,
+ void *driverContext)
{
struct gl_context *ctx;
@@ -1046,8 +1062,8 @@ _mesa_create_context_for_api(gl_api api,
if (!ctx)
return NULL;
- if (_mesa_initialize_context_for_api(ctx, api, visual, share_list,
- driverFunctions, driverContext)) {
+ if (_mesa_initialize_context(ctx, api, visual, share_list,
+ driverFunctions, driverContext)) {
return ctx;
}
else {
@@ -1058,22 +1074,6 @@ _mesa_create_context_for_api(gl_api api,
/**
- * Create an OpenGL context.
- */
-struct gl_context *
-_mesa_create_context(const struct gl_config *visual,
- struct gl_context *share_list,
- const struct dd_function_table *driverFunctions,
- void *driverContext)
-{
- return _mesa_create_context_for_api(API_OPENGL, visual,
- share_list,
- driverFunctions,
- driverContext);
-}
-
-
-/**
* Free the data associated with the given context.
*
* But doesn't free the struct gl_context struct itself.
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index 42d98a33a8d..33a36311c8a 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -99,33 +99,20 @@ _mesa_destroy_visual( struct gl_config *vis );
/** \name Context-related functions */
/*@{*/
-extern struct gl_context *
-_mesa_create_context( const struct gl_config *visual,
- struct gl_context *share_list,
- const struct dd_function_table *driverFunctions,
- void *driverContext );
-
extern GLboolean
_mesa_initialize_context( struct gl_context *ctx,
+ gl_api api,
const struct gl_config *visual,
struct gl_context *share_list,
const struct dd_function_table *driverFunctions,
void *driverContext );
extern struct gl_context *
-_mesa_create_context_for_api(gl_api api,
- const struct gl_config *visual,
- struct gl_context *share_list,
- const struct dd_function_table *driverFunctions,
- void *driverContext);
-
-extern GLboolean
-_mesa_initialize_context_for_api(struct gl_context *ctx,
- gl_api api,
- const struct gl_config *visual,
- struct gl_context *share_list,
- const struct dd_function_table *driverFunctions,
- void *driverContext);
+_mesa_create_context(gl_api api,
+ const struct gl_config *visual,
+ struct gl_context *share_list,
+ const struct dd_function_table *driverFunctions,
+ void *driverContext);
extern void
_mesa_free_context_data( struct gl_context *ctx );
@@ -299,28 +286,4 @@ do { \
-/**
- * Is the secondary color needed?
- */
-#define NEED_SECONDARY_COLOR(CTX) \
- (((CTX)->Light.Enabled && \
- (CTX)->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) \
- || (CTX)->Fog.ColorSumEnabled \
- || ((CTX)->VertexProgram._Current && \
- ((CTX)->VertexProgram._Current != (CTX)->VertexProgram._TnlProgram) && \
- ((CTX)->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1)) \
- || ((CTX)->FragmentProgram._Current && \
- ((CTX)->FragmentProgram._Current != (CTX)->FragmentProgram._TexEnvProgram) && \
- ((CTX)->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL1)) \
- )
-
-
-/**
- * Is RGBA LogicOp enabled?
- */
-#define RGBA_LOGICOP_ENABLED(CTX) \
- ((CTX)->Color.ColorLogicOpEnabled || \
- ((CTX)->Color.BlendEnabled && (CTX)->Color.BlendEquationRGB == GL_LOGIC_OP))
-
-
#endif /* CONTEXT_H */
diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c
index 0231bcf6d3f..5d286eb316b 100644
--- a/src/mesa/main/convolve.c
+++ b/src/mesa/main/convolve.c
@@ -36,6 +36,7 @@
#include "colormac.h"
#include "convolve.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/cpuinfo.c b/src/mesa/main/cpuinfo.c
index 35de69b180f..6363512961a 100644
--- a/src/mesa/main/cpuinfo.c
+++ b/src/mesa/main/cpuinfo.c
@@ -23,7 +23,7 @@
*/
-#include "main/imports.h"
+#include "main/compiler.h"
#include "main/cpuinfo.h"
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index c62969e9b7e..0947672a081 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -635,10 +635,15 @@ struct dd_function_table {
void (*BlendColor)(struct gl_context *ctx, const GLfloat color[4]);
/** Set the blend equation */
void (*BlendEquationSeparate)(struct gl_context *ctx, GLenum modeRGB, GLenum modeA);
+ void (*BlendEquationSeparatei)(struct gl_context *ctx, GLuint buffer,
+ GLenum modeRGB, GLenum modeA);
/** Specify pixel arithmetic */
void (*BlendFuncSeparate)(struct gl_context *ctx,
GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA);
+ void (*BlendFuncSeparatei)(struct gl_context *ctx, GLuint buffer,
+ GLenum sfactorRGB, GLenum dfactorRGB,
+ GLenum sfactorA, GLenum dfactorA);
/** Specify clear values for the color buffers */
void (*ClearColor)(struct gl_context *ctx, const GLfloat color[4]);
/** Specify the clear value for the depth buffer */
@@ -876,11 +881,6 @@ struct dd_function_table {
*/
void (*ValidateTnlModule)( struct gl_context *ctx, GLuint new_state );
-
-#define PRIM_OUTSIDE_BEGIN_END (GL_POLYGON+1)
-#define PRIM_INSIDE_UNKNOWN_PRIM (GL_POLYGON+2)
-#define PRIM_UNKNOWN (GL_POLYGON+3)
-
/**
* Set by the driver-supplied T&L engine.
*
@@ -1025,6 +1025,11 @@ struct dd_function_table {
struct gl_transform_feedback_object *obj);
void (*DrawTransformFeedback)(struct gl_context *ctx, GLenum mode,
struct gl_transform_feedback_object *obj);
+
+ /**
+ * \name GL_NV_texture_barrier interface
+ */
+ void (*TextureBarrier)(struct gl_context *ctx);
};
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index 79aa53585f9..78881668e49 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -37,26 +37,6 @@
#include "texobj.h"
-/**
- * Primitive names
- */
-const char *_mesa_prim_name[GL_POLYGON+4] = {
- "GL_POINTS",
- "GL_LINES",
- "GL_LINE_LOOP",
- "GL_LINE_STRIP",
- "GL_TRIANGLES",
- "GL_TRIANGLE_STRIP",
- "GL_TRIANGLE_FAN",
- "GL_QUADS",
- "GL_QUAD_STRIP",
- "GL_POLYGON",
- "outside begin/end",
- "inside unknown primitive",
- "unknown state"
-};
-
-
static const char *
tex_target_name(GLenum tgt)
{
@@ -85,13 +65,12 @@ void
_mesa_print_state( const char *msg, GLuint state )
{
_mesa_debug(NULL,
- "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
msg,
state,
(state & _NEW_MODELVIEW) ? "ctx->ModelView, " : "",
(state & _NEW_PROJECTION) ? "ctx->Projection, " : "",
(state & _NEW_TEXTURE_MATRIX) ? "ctx->TextureMatrix, " : "",
- (state & _NEW_ACCUM) ? "ctx->Accum, " : "",
(state & _NEW_COLOR) ? "ctx->Color, " : "",
(state & _NEW_DEPTH) ? "ctx->Depth, " : "",
(state & _NEW_EVAL) ? "ctx->Eval/EvalMap, " : "",
@@ -234,16 +213,6 @@ void
_mesa_init_debug( struct gl_context *ctx )
{
char *c;
-
- /* Dither disable */
- ctx->NoDither = _mesa_getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
- if (ctx->NoDither) {
- if (_mesa_getenv("MESA_DEBUG")) {
- _mesa_debug(ctx, "MESA_NO_DITHER set - dithering disabled\n");
- }
- ctx->Color.DitherFlag = GL_FALSE;
- }
-
c = _mesa_getenv("MESA_DEBUG");
if (c)
add_debug_flags(c);
@@ -327,8 +296,8 @@ write_texture_image(struct gl_texture_object *texObj,
/**
* Write renderbuffer image to a ppm file.
*/
-static void
-write_renderbuffer_image(const struct gl_renderbuffer *rb)
+void
+_mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb)
{
GET_CURRENT_CONTEXT(ctx);
GLubyte *buffer;
@@ -345,6 +314,10 @@ write_renderbuffer_image(const struct gl_renderbuffer *rb)
type = GL_UNSIGNED_INT_24_8;
}
else {
+ _mesa_debug(NULL,
+ "Unsupported BaseFormat 0x%x in "
+ "_mesa_write_renderbuffer_image()\n",
+ rb->_BaseFormat);
return;
}
@@ -355,8 +328,12 @@ write_renderbuffer_image(const struct gl_renderbuffer *rb)
/* make filename */
_mesa_snprintf(s, sizeof(s), "/tmp/renderbuffer%u.ppm", rb->Name);
+ _mesa_snprintf(s, sizeof(s), "C:\\renderbuffer%u.ppm", rb->Name);
printf(" Writing renderbuffer image to %s\n", s);
+
+ _mesa_debug(NULL, " Writing renderbuffer image to %s\n", s);
+
write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE);
free(buffer);
@@ -443,7 +420,7 @@ dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage)
rb->Name, rb->Width, rb->Height,
_mesa_lookup_enum_by_nr(rb->InternalFormat));
if (writeImage) {
- write_renderbuffer_image(rb);
+ _mesa_write_renderbuffer_image(rb);
}
}
diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h
index 17aa897e8d1..4968a9f1979 100644
--- a/src/mesa/main/debug.h
+++ b/src/mesa/main/debug.h
@@ -64,6 +64,9 @@ extern void _mesa_init_debug( struct gl_context *ctx );
#endif
extern void
+_mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb);
+
+extern void
_mesa_dump_texture(GLuint texture, GLuint writeImages);
extern void
diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c
index c5a910e144a..52c69a6bcd9 100644
--- a/src/mesa/main/depth.c
+++ b/src/mesa/main/depth.c
@@ -44,6 +44,9 @@ _mesa_ClearDepth( GLclampd depth )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glClearDepth(%f)\n", depth);
+
depth = CLAMP( depth, 0.0, 1.0 );
if (ctx->Depth.Clear == depth)
@@ -56,6 +59,12 @@ _mesa_ClearDepth( GLclampd depth )
}
+void GLAPIENTRY
+_mesa_ClearDepthf( GLclampf depth )
+{
+ _mesa_ClearDepth(depth);
+}
+
void GLAPIENTRY
_mesa_DepthFunc( GLenum func )
@@ -127,6 +136,9 @@ _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glDepthBounds(%f, %f)\n", zmin, zmax);
+
if (zmin > zmax) {
_mesa_error(ctx, GL_INVALID_VALUE, "glDepthBoundsEXT(zmin > zmax)");
return;
diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h
index b498a471534..2f428629f9a 100644
--- a/src/mesa/main/depth.h
+++ b/src/mesa/main/depth.h
@@ -44,6 +44,9 @@ extern void GLAPIENTRY
_mesa_ClearDepth( GLclampd depth );
extern void GLAPIENTRY
+_mesa_ClearDepthf( GLclampf depth );
+
+extern void GLAPIENTRY
_mesa_DepthFunc( GLenum func );
extern void GLAPIENTRY
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 6c0c556ad8d..0112d9dde36 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -54,6 +54,7 @@
#include "light.h"
#include "macros.h"
#include "pack.h"
+#include "pbo.h"
#include "queryobj.h"
#include "teximage.h"
#include "mtypes.h"
@@ -188,6 +189,12 @@ typedef enum
OPCODE_BLEND_EQUATION,
OPCODE_BLEND_EQUATION_SEPARATE,
OPCODE_BLEND_FUNC_SEPARATE,
+
+ OPCODE_BLEND_EQUATION_I,
+ OPCODE_BLEND_EQUATION_SEPARATE_I,
+ OPCODE_BLEND_FUNC_I,
+ OPCODE_BLEND_FUNC_SEPARATE_I,
+
OPCODE_CALL_LIST,
OPCODE_CALL_LIST_OFFSET,
OPCODE_CLEAR,
@@ -421,6 +428,12 @@ typedef enum
OPCODE_ACTIVE_PROGRAM_EXT,
OPCODE_USE_SHADER_PROGRAM_EXT,
+ /* GL_ARB_instanced_arrays */
+ OPCODE_VERTEX_ATTRIB_DIVISOR,
+
+ /* GL_NV_texture_barrier */
+ OPCODE_TEXTURE_BARRIER_NV,
+
/* The following three are meta instructions */
OPCODE_ERROR, /* raise compiled-in error */
OPCODE_CONTINUE,
@@ -1143,6 +1156,82 @@ save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
}
}
+/* GL_ARB_draw_buffers_blend */
+static void GLAPIENTRY
+save_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
+ GLenum sfactorA, GLenum dfactorA)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 5);
+ if (n) {
+ n[1].ui = buf;
+ n[2].e = sfactorRGB;
+ n[3].e = dfactorRGB;
+ n[4].e = sfactorA;
+ n[5].e = dfactorA;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BlendFuncSeparateiARB(ctx->Exec, (buf, sfactorRGB, dfactorRGB,
+ sfactorA, dfactorA));
+ }
+}
+
+/* GL_ARB_draw_buffers_blend */
+static void GLAPIENTRY
+save_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 3);
+ if (n) {
+ n[1].ui = buf;
+ n[2].e = sfactor;
+ n[3].e = dfactor;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BlendFunciARB(ctx->Exec, (buf, sfactor, dfactor));
+ }
+}
+
+/* GL_ARB_draw_buffers_blend */
+static void GLAPIENTRY
+save_BlendEquationi(GLuint buf, GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_I, 2);
+ if (n) {
+ n[1].ui = buf;
+ n[2].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BlendEquationiARB(ctx->Exec, (buf, mode));
+ }
+}
+
+/* GL_ARB_draw_buffers_blend */
+static void GLAPIENTRY
+save_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE_I, 3);
+ if (n) {
+ n[1].ui = buf;
+ n[2].e = modeRGB;
+ n[3].e = modeA;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BlendEquationSeparateiARB(ctx->Exec, (buf, modeRGB, modeA));
+ }
+}
+
+
static void invalidate_saved_current_state( struct gl_context *ctx )
{
GLint i;
@@ -6927,8 +7016,36 @@ exec_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
}
+/* GL_ARB_instanced_arrays */
+static void
+save_VertexAttribDivisor(GLuint index, GLuint divisor)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_VERTEX_ATTRIB_DIVISOR, 2);
+ if (n) {
+ n[1].ui = index;
+ n[2].ui = divisor;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_VertexAttribDivisorARB(ctx->Exec, (index, divisor));
+ }
+}
+/* GL_NV_texture_barrier */
+static void
+save_TextureBarrierNV()
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ alloc_instruction(ctx, OPCODE_TEXTURE_BARRIER_NV, 0);
+ if (ctx->ExecuteFlag) {
+ CALL_TextureBarrierNV(ctx->Exec, ());
+ }
+}
+
/**
* Save an error-generating command into display list.
@@ -7058,6 +7175,26 @@ execute_list(struct gl_context *ctx, GLuint list)
CALL_BlendFuncSeparateEXT(ctx->Exec,
(n[1].e, n[2].e, n[3].e, n[4].e));
break;
+
+ case OPCODE_BLEND_FUNC_I:
+ /* GL_ARB_draw_buffers_blend */
+ CALL_BlendFunciARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e));
+ break;
+ case OPCODE_BLEND_FUNC_SEPARATE_I:
+ /* GL_ARB_draw_buffers_blend */
+ CALL_BlendFuncSeparateiARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e,
+ n[4].e, n[5].e));
+ break;
+ case OPCODE_BLEND_EQUATION_I:
+ /* GL_ARB_draw_buffers_blend */
+ CALL_BlendEquationiARB(ctx->Exec, (n[1].ui, n[2].e));
+ break;
+ case OPCODE_BLEND_EQUATION_SEPARATE_I:
+ /* GL_ARB_draw_buffers_blend */
+ CALL_BlendEquationSeparateiARB(ctx->Exec,
+ (n[1].ui, n[2].e, n[3].e));
+ break;
+
case OPCODE_CALL_LIST:
/* Generated by glCallList(), don't add ListBase */
if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
@@ -8080,6 +8217,15 @@ execute_list(struct gl_context *ctx, GLuint list)
}
break;
+ case OPCODE_VERTEX_ATTRIB_DIVISOR:
+ /* GL_ARB_instanced_arrays */
+ CALL_VertexAttribDivisorARB(ctx->Exec, (n[1].ui, n[2].ui));
+ break;
+
+ case OPCODE_TEXTURE_BARRIER_NV:
+ CALL_TextureBarrierNV(ctx->Exec, ());
+ break;
+
case OPCODE_CONTINUE:
n = (Node *) n[1].next;
break;
@@ -8293,8 +8439,6 @@ _mesa_CallList(GLuint list)
GLboolean save_compile_flag;
GET_CURRENT_CONTEXT(ctx);
FLUSH_CURRENT(ctx, 0);
- /* VERY IMPORTANT: Save the CompileFlag status, turn it off, */
- /* execute the display list, and restore the CompileFlag. */
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glCallList %d\n", list);
@@ -8304,8 +8448,12 @@ _mesa_CallList(GLuint list)
return;
}
-/* mesa_print_display_list( list ); */
+ if (0)
+ mesa_print_display_list( list );
+ /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
+ * execute the display list, and restore the CompileFlag.
+ */
save_compile_flag = ctx->CompileFlag;
if (save_compile_flag) {
ctx->CompileFlag = GL_FALSE;
@@ -9749,6 +9897,18 @@ _mesa_create_save_table(void)
(void) save_Uniform4uiv;
#endif
+ /* GL_ARB_instanced_arrays */
+ SET_VertexAttribDivisorARB(table, save_VertexAttribDivisor);
+
+ /* GL_NV_texture_barrier */
+ SET_TextureBarrierNV(table, save_TextureBarrierNV);
+
+ /* GL_ARB_draw_buffer_blend */
+ SET_BlendFunciARB(table, save_BlendFunci);
+ SET_BlendFuncSeparateiARB(table, save_BlendFuncSeparatei);
+ SET_BlendEquationiARB(table, save_BlendEquationi);
+ SET_BlendEquationSeparateiARB(table, save_BlendEquationSeparatei);
+
return table;
}
diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h
index 24241a4bd4f..160ed62f557 100644
--- a/src/mesa/main/dlist.h
+++ b/src/mesa/main/dlist.h
@@ -33,6 +33,7 @@
#define DLIST_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index 757aae6e703..fb86036a188 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -30,6 +30,8 @@
#include "enums.h"
#include "feedback.h"
#include "framebuffer.h"
+#include "mfeatures.h"
+#include "pbo.h"
#include "readpix.h"
#include "state.h"
#include "dispatch.h"
@@ -48,6 +50,17 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glDrawPixels(%d, %d, %s, %s, %p) // to %s at %d, %d\n",
+ width, height,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type),
+ pixels,
+ _mesa_lookup_enum_by_nr(ctx->DrawBuffer->ColorDrawBuffer[0]),
+ IROUND(ctx->Current.RasterPos[0]),
+ IROUND(ctx->Current.RasterPos[1]));
+
+
if (width < 0 || height < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glDrawPixels(width or height < 0" );
return;
@@ -123,6 +136,16 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx,
+ "glCopyPixels(%d, %d, %d, %d, %s) // from %s to %s at %d, %d\n",
+ srcx, srcy, width, height,
+ _mesa_lookup_enum_by_nr(type),
+ _mesa_lookup_enum_by_nr(ctx->ReadBuffer->ColorReadBuffer),
+ _mesa_lookup_enum_by_nr(ctx->DrawBuffer->ColorDrawBuffer[0]),
+ IROUND(ctx->Current.RasterPos[0]),
+ IROUND(ctx->Current.RasterPos[1]));
+
if (width < 0 || height < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)");
return;
diff --git a/src/mesa/main/drawtex.c b/src/mesa/main/drawtex.c
index b9afc9974e0..83485a928d8 100644
--- a/src/mesa/main/drawtex.c
+++ b/src/mesa/main/drawtex.c
@@ -24,6 +24,8 @@
#include "main/drawtex.h"
#include "main/state.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#if FEATURE_OES_draw_texture
@@ -43,11 +45,15 @@ draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
return;
}
+ _mesa_set_vp_override(ctx, GL_TRUE);
+
if (ctx->NewState)
_mesa_update_state(ctx);
ASSERT(ctx->Driver.DrawTex);
ctx->Driver.DrawTex(ctx, x, y, z, width, height);
+
+ _mesa_set_vp_override(ctx, GL_FALSE);
}
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index a038a95c55a..f247092410b 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -33,6 +33,7 @@
#include "enable.h"
#include "light.h"
#include "simple_list.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "enums.h"
#include "api_arrayelt.h"
@@ -351,9 +352,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
ctx->Depth.Test = state;
break;
case GL_DITHER:
- if (ctx->NoDither) {
- state = GL_FALSE; /* MESA_NO_DITHER env var */
- }
if (ctx->Color.DitherFlag == state)
return;
FLUSH_VERTICES(ctx, _NEW_COLOR);
@@ -705,15 +703,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
client_state( ctx, cap, state );
return;
- /* GL_SGI_texture_color_table */
- case GL_TEXTURE_COLOR_TABLE_SGI:
- CHECK_EXTENSION(SGI_texture_color_table, cap);
- if (ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled == state)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled = state;
- break;
-
/* GL_ARB_texture_cube_map */
case GL_TEXTURE_CUBE_MAP_ARB:
CHECK_EXTENSION(ARB_texture_cube_map, cap);
@@ -967,6 +956,13 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
}
break;
+ /* GL3.0 - GL_framebuffer_sRGB */
+ case GL_FRAMEBUFFER_SRGB_EXT:
+ CHECK_EXTENSION(EXT_framebuffer_sRGB, cap);
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ ctx->Color.sRGBEnabled = state;
+ break;
+
default:
goto invalid_enum_error;
}
@@ -1303,11 +1299,6 @@ _mesa_IsEnabled( GLenum cap )
return (ctx->Array.ArrayObj->PointSize.Enabled != 0);
#endif
- /* GL_SGI_texture_color_table */
- case GL_TEXTURE_COLOR_TABLE_SGI:
- CHECK_EXTENSION(SGI_texture_color_table);
- return ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled;
-
/* GL_ARB_texture_cube_map */
case GL_TEXTURE_CUBE_MAP_ARB:
CHECK_EXTENSION(ARB_texture_cube_map);
@@ -1479,6 +1470,11 @@ _mesa_IsEnabled( GLenum cap )
}
return ctx->Array.PrimitiveRestart;
+ /* GL3.0 - GL_framebuffer_sRGB */
+ case GL_FRAMEBUFFER_SRGB_EXT:
+ CHECK_EXTENSION(EXT_framebuffer_sRGB);
+ return ctx->Color.sRGBEnabled;
+
default:
goto invalid_enum_error;
}
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 0ce62c0e3c7..e9d6b6b156c 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -29,6 +29,7 @@
#include "main/mfeatures.h"
#include "main/enums.h"
#include "main/imports.h"
+#include "main/mtypes.h"
typedef struct {
size_t offset;
@@ -2275,6 +2276,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_VERTEX_ATTRIB_ARRAY9_NV\0"
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0"
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_INTEGER\0"
@@ -2332,7 +2334,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[2294] =
+static const enum_elt all_enums[2295] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -4573,64 +4575,65 @@ static const enum_elt all_enums[2294] =
{ 49885, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
{ 49912, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
{ 49950, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 49992, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 50023, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 50058, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- { 50089, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
- { 50124, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 50158, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 50196, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 50227, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 50262, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 50290, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 50322, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 50352, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 50386, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 50414, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 50446, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 50466, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 50488, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 50517, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 50538, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 50567, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 50600, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 50632, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 50659, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 50690, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 50720, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 50737, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 50758, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 50785, 0x00000BA2 }, /* GL_VIEWPORT */
- { 50797, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 50813, 0x00008A1A }, /* GL_VOLATILE_APPLE */
- { 50831, 0x0000911D }, /* GL_WAIT_FAILED */
- { 50846, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 50866, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 50897, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 50932, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
- { 50967, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
- { 50987, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 51015, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
- { 51043, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 51068, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
- { 51093, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 51120, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
- { 51147, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 51172, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
- { 51197, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 51221, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 51240, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 51254, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 51272, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
- { 51290, 0x00001506 }, /* GL_XOR */
- { 51297, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 51316, 0x00008757 }, /* GL_YCBCR_MESA */
- { 51330, 0x00000000 }, /* GL_ZERO */
- { 51338, 0x00000D16 }, /* GL_ZOOM_X */
- { 51348, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 49992, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ { 50027, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 50058, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 50093, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ { 50124, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ { 50159, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 50193, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 50231, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 50262, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 50297, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 50325, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 50357, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 50387, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 50421, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 50449, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 50481, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 50501, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 50523, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 50552, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 50573, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 50602, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 50635, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 50667, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 50694, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 50725, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 50755, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 50772, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 50793, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 50820, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 50832, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 50848, 0x00008A1A }, /* GL_VOLATILE_APPLE */
+ { 50866, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 50881, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 50901, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 50932, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 50967, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
+ { 51002, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
+ { 51022, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 51050, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
+ { 51078, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 51103, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
+ { 51128, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 51155, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
+ { 51182, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 51207, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
+ { 51232, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 51256, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 51275, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 51289, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 51307, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
+ { 51325, 0x00001506 }, /* GL_XOR */
+ { 51332, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 51351, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 51365, 0x00000000 }, /* GL_ZERO */
+ { 51373, 0x00000D16 }, /* GL_ZOOM_X */
+ { 51383, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1551] =
+static const unsigned reduced_enums[1552] =
{
535, /* GL_FALSE */
827, /* GL_LINES */
@@ -4776,7 +4779,7 @@ static const unsigned reduced_enums[1551] =
1856, /* GL_STENCIL_WRITEMASK */
1006, /* GL_MATRIX_MODE */
1222, /* GL_NORMALIZE */
- 2266, /* GL_VIEWPORT */
+ 2267, /* GL_VIEWPORT */
1195, /* GL_MODELVIEW_STACK_DEPTH */
1481, /* GL_PROJECTION_STACK_DEPTH */
2089, /* GL_TEXTURE_STACK_DEPTH */
@@ -4856,8 +4859,8 @@ static const unsigned reduced_enums[1551] =
741, /* GL_INDEX_OFFSET */
1550, /* GL_RED_SCALE */
1546, /* GL_RED_BIAS */
- 2292, /* GL_ZOOM_X */
- 2293, /* GL_ZOOM_Y */
+ 2293, /* GL_ZOOM_X */
+ 2294, /* GL_ZOOM_Y */
697, /* GL_GREEN_SCALE */
693, /* GL_GREEN_BIAS */
115, /* GL_BLUE_SCALE */
@@ -4960,7 +4963,7 @@ static const unsigned reduced_enums[1551] =
347, /* GL_COPY */
59, /* GL_AND_INVERTED */
1220, /* GL_NOOP */
- 2288, /* GL_XOR */
+ 2289, /* GL_XOR */
1287, /* GL_OR */
1221, /* GL_NOR */
526, /* GL_EQUIV */
@@ -5301,7 +5304,7 @@ static const unsigned reduced_enums[1551] =
354, /* GL_CULL_VERTEX_EXT */
356, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
355, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 2284, /* GL_WRAP_BORDER_SUN */
+ 2285, /* GL_WRAP_BORDER_SUN */
1991, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
816, /* GL_LIGHT_MODEL_COLOR_CONTROL */
1758, /* GL_SINGLE_COLOR */
@@ -5481,7 +5484,7 @@ static const unsigned reduced_enums[1551] =
2213, /* GL_VERTEX_ARRAY_BINDING */
2080, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
2081, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 2289, /* GL_YCBCR_422_APPLE */
+ 2290, /* GL_YCBCR_422_APPLE */
2202, /* GL_UNSIGNED_SHORT_8_8_APPLE */
2204, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
2092, /* GL_TEXTURE_STORAGE_HINT_APPLE */
@@ -5491,12 +5494,12 @@ static const unsigned reduced_enums[1551] =
1760, /* GL_SLICE_ACCUM_SUN */
1510, /* GL_QUAD_MESH_SUN */
2139, /* GL_TRIANGLE_MESH_SUN */
- 2254, /* GL_VERTEX_PROGRAM_ARB */
- 2265, /* GL_VERTEX_STATE_PROGRAM_NV */
- 2239, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 2247, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 2249, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 2251, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 2255, /* GL_VERTEX_PROGRAM_ARB */
+ 2266, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 2240, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 2248, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 2250, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 2252, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
383, /* GL_CURRENT_VERTEX_ATTRIB */
1455, /* GL_PROGRAM_LENGTH_ARB */
1471, /* GL_PROGRAM_STRING_ARB */
@@ -5518,14 +5521,14 @@ static const unsigned reduced_enums[1551] =
366, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
363, /* GL_CURRENT_MATRIX_ARB */
1468, /* GL_PROGRAM_POINT_SIZE */
- 2260, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 2261, /* GL_VERTEX_PROGRAM_TWO_SIDE */
1467, /* GL_PROGRAM_PARAMETER_NV */
- 2245, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 2246, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
1473, /* GL_PROGRAM_TARGET_NV */
1470, /* GL_PROGRAM_RESIDENT_NV */
2102, /* GL_TRACK_MATRIX_NV */
2103, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 2255, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 2256, /* GL_VERTEX_PROGRAM_BINDING_NV */
1449, /* GL_PROGRAM_ERROR_POSITION_ARB */
408, /* GL_DEPTH_CLAMP */
2221, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
@@ -5582,14 +5585,14 @@ static const unsigned reduced_enums[1551] =
311, /* GL_COMPRESSED_TEXTURE_FORMATS */
1134, /* GL_MAX_VERTEX_UNITS_ARB */
23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 2283, /* GL_WEIGHT_SUM_UNITY_ARB */
- 2253, /* GL_VERTEX_BLEND_ARB */
+ 2284, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 2254, /* GL_VERTEX_BLEND_ARB */
385, /* GL_CURRENT_WEIGHT_ARB */
- 2281, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 2279, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 2277, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 2275, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 2270, /* GL_WEIGHT_ARRAY_ARB */
+ 2282, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 2280, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 2278, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 2276, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 2271, /* GL_WEIGHT_ARRAY_ARB */
442, /* GL_DOT3_RGB */
443, /* GL_DOT3_RGBA */
305, /* GL_COMPRESSED_RGB_FXT1_3DFX */
@@ -5634,7 +5637,7 @@ static const unsigned reduced_enums[1551] =
1197, /* GL_MODULATE_ADD_ATI */
1198, /* GL_MODULATE_SIGNED_ADD_ATI */
1199, /* GL_MODULATE_SUBTRACT_ATI */
- 2290, /* GL_YCBCR_MESA */
+ 2291, /* GL_YCBCR_MESA */
1294, /* GL_PACK_INVERT_MESA */
388, /* GL_DEBUG_OBJECT_MESA */
389, /* GL_DEBUG_PRINT_MESA */
@@ -5713,7 +5716,7 @@ static const unsigned reduced_enums[1551] =
1520, /* GL_QUERY_RESULT */
1522, /* GL_QUERY_RESULT_AVAILABLE */
1126, /* GL_MAX_VERTEX_ATTRIBS */
- 2243, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 2244, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
433, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
432, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
1103, /* GL_MAX_TEXTURE_COORDS */
@@ -5736,7 +5739,7 @@ static const unsigned reduced_enums[1551] =
516, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
1730, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
573, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 2271, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 2272, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
2237, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
1454, /* GL_PROGRAM_INSTRUCTIONS_ARB */
1070, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
@@ -5763,7 +5766,7 @@ static const unsigned reduced_enums[1551] =
1477, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
2127, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
1539, /* GL_READ_ONLY */
- 2285, /* GL_WRITE_ONLY */
+ 2286, /* GL_WRITE_ONLY */
1541, /* GL_READ_WRITE */
124, /* GL_BUFFER_ACCESS */
129, /* GL_BUFFER_MAPPED */
@@ -5821,7 +5824,8 @@ static const unsigned reduced_enums[1551] =
1069, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
1073, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
1072, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 2241, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ 2242, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ 2239, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
1012, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
1149, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
1086, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
@@ -5843,12 +5847,12 @@ static const unsigned reduced_enums[1551] =
138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
1556, /* GL_RELEASED_APPLE */
- 2268, /* GL_VOLATILE_APPLE */
+ 2269, /* GL_VOLATILE_APPLE */
1595, /* GL_RETAINED_APPLE */
2144, /* GL_UNDEFINED_APPLE */
1504, /* GL_PURGEABLE_APPLE */
596, /* GL_FRAGMENT_SHADER */
- 2263, /* GL_VERTEX_SHADER */
+ 2264, /* GL_VERTEX_SHADER */
1465, /* GL_PROGRAM_OBJECT_ARB */
1747, /* GL_SHADER_OBJECT_ARB */
1041, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
@@ -5909,8 +5913,8 @@ static const unsigned reduced_enums[1551] =
1306, /* GL_PALETTE8_R5_G6_B5_OES */
1309, /* GL_PALETTE8_RGBA4_OES */
1307, /* GL_PALETTE8_RGB5_A1_OES */
- 726, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 724, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 725, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ 723, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
1355, /* GL_POINT_SIZE_ARRAY_OES */
2014, /* GL_TEXTURE_CROP_RECT_OES */
996, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
@@ -6166,7 +6170,7 @@ static const unsigned reduced_enums[1551] =
54, /* GL_ALREADY_SIGNALED */
2100, /* GL_TIMEOUT_EXPIRED */
312, /* GL_CONDITION_SATISFIED */
- 2269, /* GL_WAIT_FAILED */
+ 2270, /* GL_WAIT_FAILED */
126, /* GL_BUFFER_ACCESS_FLAGS */
132, /* GL_BUFFER_MAP_LENGTH */
133, /* GL_BUFFER_MAP_OFFSET */
@@ -6240,29 +6244,39 @@ const char *_mesa_lookup_enum_by_nr( int nr )
}
}
+/**
+ * Primitive names
+ */
+static const char *prim_names[PRIM_UNKNOWN + 1] = {
+ "GL_POINTS",
+ "GL_LINES",
+ "GL_LINE_LOOP",
+ "GL_LINE_STRIP",
+ "GL_TRIANGLES",
+ "GL_TRIANGLE_STRIP",
+ "GL_TRIANGLE_FAN",
+ "GL_QUADS",
+ "GL_QUAD_STRIP",
+ "GL_POLYGON",
+ "outside begin/end",
+ "inside unknown primitive",
+ "unknown state"
+};
+
+
/* Get the name of an enum given that it is a primitive type. Avoids
* GL_FALSE/GL_POINTS ambiguity and others.
*/
-const char *_mesa_lookup_prim_by_nr( int nr )
+const char *
+_mesa_lookup_prim_by_nr(GLuint nr)
{
- switch (nr) {
- case GL_POINTS: return "GL_POINTS";
- case GL_LINES: return "GL_LINES";
- case GL_LINE_STRIP: return "GL_LINE_STRIP";
- case GL_LINE_LOOP: return "GL_LINE_LOOP";
- case GL_TRIANGLES: return "GL_TRIANGLES";
- case GL_TRIANGLE_STRIP: return "GL_TRIANGLE_STRIP";
- case GL_TRIANGLE_FAN: return "GL_TRIANGLE_FAN";
- case GL_QUADS: return "GL_QUADS";
- case GL_QUAD_STRIP: return "GL_QUAD_STRIP";
- case GL_POLYGON: return "GL_POLYGON";
- case GL_POLYGON+1: return "OUTSIDE_BEGIN_END";
- default: return "<invalid>";
- }
+ if (nr < Elements(prim_names))
+ return prim_names[nr];
+ else
+ return "invalid mode";
}
-
int _mesa_lookup_enum_by_name( const char *symbol )
{
enum_elt * f = NULL;
diff --git a/src/mesa/main/enums.h b/src/mesa/main/enums.h
index c03cd34da92..7733df22f91 100644
--- a/src/mesa/main/enums.h
+++ b/src/mesa/main/enums.h
@@ -45,7 +45,7 @@ extern const char *_mesa_lookup_enum_by_nr( int nr );
/* Get the name of an enum given that it is a primitive type. Avoids
* GL_FALSE/GL_POINTS ambiguity and others.
*/
-const char *_mesa_lookup_prim_by_nr( int nr );
+const char *_mesa_lookup_prim_by_nr( unsigned nr );
extern int _mesa_lookup_enum_by_name( const char *symbol );
diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c
index c607e6a26af..9ab55072f00 100644
--- a/src/mesa/main/eval.c
+++ b/src/mesa/main/eval.c
@@ -43,6 +43,7 @@
#include "context.h"
#include "eval.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/eval.h b/src/mesa/main/eval.h
index bd908f00cdd..bfeeebde54d 100644
--- a/src/mesa/main/eval.h
+++ b/src/mesa/main/eval.h
@@ -37,6 +37,7 @@
#define EVAL_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index b71afdd61f3..3fec91b4654 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -24,206 +24,354 @@
*/
+/**
+ * \file
+ * \brief Extension handling
+ */
+
+
#include "glheader.h"
#include "imports.h"
#include "context.h"
#include "extensions.h"
+#include "mfeatures.h"
#include "mtypes.h"
+enum {
+ DISABLE = 0,
+ GL = 1 << API_OPENGL,
+ ES1 = 1 << API_OPENGLES,
+ ES2 = 1 << API_OPENGLES2,
+};
-#define F(x) offsetof(struct gl_extensions, x)
-#define ON GL_TRUE
-#define OFF GL_FALSE
+/**
+ * \brief An element of the \c extension_table.
+ */
+struct extension {
+ /** Name of extension, such as "GL_ARB_depth_clamp". */
+ const char *name;
+ /** Offset (in bytes) of the corresponding member in struct gl_extensions. */
+ size_t offset;
-/*
+ /** Set of API's in which the extension exists, as a bitset. */
+ uint8_t api_set;
+};
+
+
+/**
+ * Given a member \c x of struct gl_extensions, return offset of
+ * \c x in bytes.
+ */
+#define o(x) offsetof(struct gl_extensions, x)
+
+
+/**
+ * \brief Table of supported OpenGL extensions for all API's.
+ *
* Note: The GL_MESAX_* extensions are placeholders for future ARB extensions.
*/
-static const struct {
- GLboolean enabled;
- const char *name;
- int flag_offset;
-} default_extensions[] = {
- { OFF, "GL_ARB_blend_func_extended", F(ARB_blend_func_extended) },
- { ON, "GL_ARB_copy_buffer", F(ARB_copy_buffer) },
- { OFF, "GL_ARB_depth_buffer_float", F(ARB_depth_buffer_float) },
- { OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) },
- { OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) },
- { ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) },
- { OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) },
- { OFF, "GL_ARB_draw_instanced", F(ARB_draw_instanced) },
- { OFF, "GL_ARB_explicit_attrib_location", F(ARB_explicit_attrib_location) },
- { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) },
- { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) },
- { OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) },
- { OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) },
- { OFF, "GL_ARB_framebuffer_object", F(ARB_framebuffer_object) },
- /* TODO: reenable this when the new GLSL compiler actually supports them */
- /* { OFF, "GL_ARB_geometry_shader4", F(ARB_geometry_shader4) }, */
- { OFF, "GL_ARB_half_float_pixel", F(ARB_half_float_pixel) },
- { OFF, "GL_ARB_half_float_vertex", F(ARB_half_float_vertex) },
- { OFF, "GL_ARB_instanced_arrays", F(ARB_instanced_arrays) },
- { OFF, "GL_ARB_map_buffer_range", F(ARB_map_buffer_range) },
- { ON, "GL_ARB_multisample", F(ARB_multisample) },
- { OFF, "GL_ARB_multitexture", F(ARB_multitexture) },
- { OFF, "GL_ARB_occlusion_query", F(ARB_occlusion_query) },
- { OFF, "GL_ARB_occlusion_query2", F(ARB_occlusion_query2) },
- { OFF, "GL_ARB_pixel_buffer_object", F(EXT_pixel_buffer_object) },
- { OFF, "GL_ARB_point_parameters", F(EXT_point_parameters) },
- { OFF, "GL_ARB_point_sprite", F(ARB_point_sprite) },
- { OFF, "GL_ARB_provoking_vertex", F(EXT_provoking_vertex) },
- { OFF, "GL_ARB_sampler_objects", F(ARB_sampler_objects) },
- { OFF, "GL_ARB_seamless_cube_map", F(ARB_seamless_cube_map) },
- { OFF, "GL_ARB_shader_objects", F(ARB_shader_objects) },
- { OFF, "GL_ARB_shader_stencil_export", F(ARB_shader_stencil_export) },
- { OFF, "GL_ARB_shading_language_100", F(ARB_shading_language_100) },
- { OFF, "GL_ARB_shadow", F(ARB_shadow) },
- { OFF, "GL_ARB_shadow_ambient", F(ARB_shadow_ambient) },
- { OFF, "GL_ARB_sync", F(ARB_sync) },
- { OFF, "GL_ARB_texture_border_clamp", F(ARB_texture_border_clamp) },
- { OFF, "GL_ARB_texture_buffer_object", F(ARB_texture_buffer_object) },
- { ON, "GL_ARB_texture_compression", F(ARB_texture_compression) },
- { OFF, "GL_ARB_texture_compression_rgtc", F(ARB_texture_compression_rgtc) },
- { OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) },
- { OFF, "GL_ARB_texture_env_add", F(EXT_texture_env_add) },
- { OFF, "GL_ARB_texture_env_combine", F(ARB_texture_env_combine) },
- { OFF, "GL_ARB_texture_env_crossbar", F(ARB_texture_env_crossbar) },
- { OFF, "GL_ARB_texture_env_dot3", F(ARB_texture_env_dot3) },
- { OFF, "GL_MESAX_texture_float", F(ARB_texture_float) },
- { OFF, "GL_ARB_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)},
- { OFF, "GL_ARB_texture_multisample", F(ARB_texture_multisample) },
- { OFF, "GL_ARB_texture_non_power_of_two", F(ARB_texture_non_power_of_two)},
- { OFF, "GL_ARB_texture_rectangle", F(NV_texture_rectangle) },
- { OFF, "GL_ARB_texture_rg", F(ARB_texture_rg) },
- { OFF, "GL_ARB_texture_rgb10_a2ui", F(ARB_texture_rgb10_a2ui) },
- { OFF, "GL_ARB_texture_swizzle", F(EXT_texture_swizzle) },
- { ON, "GL_ARB_transpose_matrix", F(ARB_transpose_matrix) },
- { OFF, "GL_ARB_transform_feedback2", F(ARB_transform_feedback2) },
- { OFF, "GL_ARB_uniform_buffer_object", F(ARB_uniform_buffer_object) },
- { OFF, "GL_ARB_vertex_array_bgra", F(EXT_vertex_array_bgra) },
- { OFF, "GL_ARB_vertex_array_object", F(ARB_vertex_array_object) },
- { ON, "GL_ARB_vertex_buffer_object", F(ARB_vertex_buffer_object) },
- { OFF, "GL_ARB_vertex_program", F(ARB_vertex_program) },
- { OFF, "GL_ARB_vertex_shader", F(ARB_vertex_shader) },
- { OFF, "GL_ARB_vertex_type_2_10_10_10_rev", F(ARB_vertex_type_2_10_10_10_rev) },
- { ON, "GL_ARB_window_pos", F(ARB_window_pos) },
- { ON, "GL_EXT_abgr", F(EXT_abgr) },
- { ON, "GL_EXT_bgra", F(EXT_bgra) },
- { OFF, "GL_EXT_blend_color", F(EXT_blend_color) },
- { OFF, "GL_EXT_blend_equation_separate", F(EXT_blend_equation_separate) },
- { OFF, "GL_EXT_blend_func_separate", F(EXT_blend_func_separate) },
- { OFF, "GL_EXT_blend_logic_op", F(EXT_blend_logic_op) },
- { OFF, "GL_EXT_blend_minmax", F(EXT_blend_minmax) },
- { OFF, "GL_EXT_blend_subtract", F(EXT_blend_subtract) },
- { OFF, "GL_EXT_clip_volume_hint", F(EXT_clip_volume_hint) },
- { ON, "GL_EXT_compiled_vertex_array", F(EXT_compiled_vertex_array) },
- { ON, "GL_EXT_copy_texture", F(EXT_copy_texture) },
- { OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) },
- { OFF, "GL_EXT_draw_buffers2", F(EXT_draw_buffers2) },
- { OFF, "GL_EXT_draw_instanced", F(ARB_draw_instanced) },
- { ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) },
- { OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) },
- { OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) },
- { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) },
- { OFF, "GL_EXT_framebuffer_sRGB", F(EXT_framebuffer_sRGB) },
- { OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) },
- { OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) },
- { OFF, "GL_EXT_gpu_shader4", F(EXT_gpu_shader4) },
- { ON, "GL_EXT_multi_draw_arrays", F(EXT_multi_draw_arrays) },
- { OFF, "GL_EXT_packed_depth_stencil", F(EXT_packed_depth_stencil) },
- { OFF, "GL_EXT_packed_float", F(EXT_packed_float) },
- { ON, "GL_EXT_packed_pixels", F(EXT_packed_pixels) },
- { OFF, "GL_EXT_paletted_texture", F(EXT_paletted_texture) },
- { OFF, "GL_EXT_pixel_buffer_object", F(EXT_pixel_buffer_object) },
- { OFF, "GL_EXT_point_parameters", F(EXT_point_parameters) },
- { ON, "GL_EXT_polygon_offset", F(EXT_polygon_offset) },
- { OFF, "GL_EXT_provoking_vertex", F(EXT_provoking_vertex) },
- { ON, "GL_EXT_rescale_normal", F(EXT_rescale_normal) },
- { OFF, "GL_EXT_secondary_color", F(EXT_secondary_color) },
- { OFF, "GL_EXT_separate_shader_objects", F(EXT_separate_shader_objects) },
- { ON, "GL_EXT_separate_specular_color", F(EXT_separate_specular_color) },
- { OFF, "GL_EXT_shadow_funcs", F(EXT_shadow_funcs) },
- { OFF, "GL_EXT_shared_texture_palette", F(EXT_shared_texture_palette) },
- { OFF, "GL_EXT_stencil_two_side", F(EXT_stencil_two_side) },
- { OFF, "GL_EXT_stencil_wrap", F(EXT_stencil_wrap) },
- { ON, "GL_EXT_subtexture", F(EXT_subtexture) },
- { ON, "GL_EXT_texture", F(EXT_texture) },
- { ON, "GL_EXT_texture3D", F(EXT_texture3D) },
- { OFF, "GL_EXT_texture_array", F(EXT_texture_array) },
- { OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc) },
- { OFF, "GL_EXT_texture_compression_rgtc", F(ARB_texture_compression_rgtc) },
- { OFF, "GL_EXT_texture_cube_map", F(ARB_texture_cube_map) },
- { ON, "GL_EXT_texture_edge_clamp", F(SGIS_texture_edge_clamp) },
- { OFF, "GL_EXT_texture_env_add", F(EXT_texture_env_add) },
- { OFF, "GL_EXT_texture_env_combine", F(EXT_texture_env_combine) },
- { OFF, "GL_EXT_texture_env_dot3", F(EXT_texture_env_dot3) },
- { OFF, "GL_EXT_texture_filter_anisotropic", F(EXT_texture_filter_anisotropic) },
- { OFF, "GL_EXT_texture_integer", F(EXT_texture_integer) },
- { OFF, "GL_EXT_texture_lod_bias", F(EXT_texture_lod_bias) },
- { OFF, "GL_EXT_texture_mirror_clamp", F(EXT_texture_mirror_clamp) },
- { ON, "GL_EXT_texture_object", F(EXT_texture_object) },
- { OFF, "GL_EXT_texture_rectangle", F(NV_texture_rectangle) },
- { OFF, "GL_EXT_texture_shared_exponent", F(EXT_texture_shared_exponent) },
- { OFF, "GL_EXT_texture_sRGB", F(EXT_texture_sRGB) },
- { OFF, "GL_EXT_texture_swizzle", F(EXT_texture_swizzle) },
- { OFF, "GL_EXT_timer_query", F(EXT_timer_query) },
- { OFF, "GL_EXT_transform_feedback", F(EXT_transform_feedback) },
- { ON, "GL_EXT_vertex_array", F(EXT_vertex_array) },
- { OFF, "GL_EXT_vertex_array_bgra", F(EXT_vertex_array_bgra) },
- { OFF, "GL_EXT_vertex_array_set", F(EXT_vertex_array_set) },
- { OFF, "GL_3DFX_texture_compression_FXT1", F(TDFX_texture_compression_FXT1) },
- { OFF, "GL_APPLE_client_storage", F(APPLE_client_storage) },
- { ON, "GL_APPLE_packed_pixels", F(APPLE_packed_pixels) },
- { OFF, "GL_APPLE_vertex_array_object", F(APPLE_vertex_array_object) },
- { OFF, "GL_APPLE_object_purgeable", F(APPLE_object_purgeable) },
- { OFF, "GL_ATI_blend_equation_separate", F(EXT_blend_equation_separate) },
- { OFF, "GL_ATI_envmap_bumpmap", F(ATI_envmap_bumpmap) },
- { OFF, "GL_ATI_texture_env_combine3", F(ATI_texture_env_combine3)},
- { OFF, "GL_ATI_texture_mirror_once", F(ATI_texture_mirror_once)},
- { OFF, "GL_ATI_fragment_shader", F(ATI_fragment_shader)},
- { OFF, "GL_ATI_separate_stencil", F(ATI_separate_stencil)},
- { ON, "GL_IBM_multimode_draw_arrays", F(IBM_multimode_draw_arrays) },
- { ON, "GL_IBM_rasterpos_clip", F(IBM_rasterpos_clip) },
- { OFF, "GL_IBM_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)},
- { OFF, "GL_INGR_blend_func_separate", F(EXT_blend_func_separate) },
- { OFF, "GL_MESA_pack_invert", F(MESA_pack_invert) },
- { OFF, "GL_MESA_resize_buffers", F(MESA_resize_buffers) },
- { OFF, "GL_MESA_texture_array", F(MESA_texture_array) },
- { OFF, "GL_MESA_texture_signed_rgba", F(MESA_texture_signed_rgba) },
- { OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) },
- { ON, "GL_MESA_window_pos", F(ARB_window_pos) },
- { OFF, "GL_NV_blend_square", F(NV_blend_square) },
- { OFF, "GL_NV_conditional_render", F(NV_conditional_render) },
- { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) },
- { OFF, "GL_NV_fragment_program", F(NV_fragment_program) },
- { OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) },
- { ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) },
- { OFF, "GL_NV_packed_depth_stencil", F(EXT_packed_depth_stencil) },
- { OFF, "GL_NV_point_sprite", F(NV_point_sprite) },
- { OFF, "GL_NV_primitive_restart", F(NV_primitive_restart) },
- { ON, "GL_NV_texgen_reflection", F(NV_texgen_reflection) },
- { OFF, "GL_NV_texture_env_combine4", F(NV_texture_env_combine4) },
- { OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) },
- { OFF, "GL_NV_vertex_program", F(NV_vertex_program) },
- { OFF, "GL_NV_vertex_program1_1", F(NV_vertex_program1_1) },
- { ON, "GL_OES_read_format", F(OES_read_format) },
- { OFF, "GL_SGI_texture_color_table", F(SGI_texture_color_table) },
- { ON, "GL_SGIS_generate_mipmap", F(SGIS_generate_mipmap) },
- { OFF, "GL_SGIS_texture_border_clamp", F(ARB_texture_border_clamp) },
- { ON, "GL_SGIS_texture_edge_clamp", F(SGIS_texture_edge_clamp) },
- { ON, "GL_SGIS_texture_lod", F(SGIS_texture_lod) },
- { ON, "GL_SUN_multi_draw_arrays", F(EXT_multi_draw_arrays) },
- { OFF, "GL_S3_s3tc", F(S3_s3tc) },
- { OFF, "GL_EXT_texture_format_BGRA8888", F(EXT_texture_format_BGRA8888) },
-#if FEATURE_OES_EGL_image
- { OFF, "GL_OES_EGL_image", F(OES_EGL_image) },
-#endif
+static const struct extension extension_table[] = {
+ /* ARB Extensions */
+ { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL },
+ { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL },
+ { "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL },
+ { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL },
+ { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL },
+ { "GL_ARB_depth_texture", o(ARB_depth_texture), GL },
+ { "GL_ARB_draw_buffers", o(ARB_draw_buffers), GL },
+ { "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL },
+ { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL },
+ { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL },
+ { "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL },
+ { "GL_ARB_fragment_coord_conventions", o(ARB_fragment_coord_conventions), GL },
+ { "GL_ARB_fragment_program", o(ARB_fragment_program), GL },
+ { "GL_ARB_fragment_program_shadow", o(ARB_fragment_program_shadow), GL },
+ { "GL_ARB_fragment_shader", o(ARB_fragment_shader), GL },
+ { "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL },
+ { "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL },
+ { "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL },
+ { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL },
+ { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL },
+ { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL },
+ { "GL_ARB_multisample", o(ARB_multisample), GL },
+ { "GL_ARB_multitexture", o(ARB_multitexture), GL },
+ { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL },
+ { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL },
+ { "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL },
+ { "GL_ARB_point_parameters", o(EXT_point_parameters), GL },
+ { "GL_ARB_point_sprite", o(ARB_point_sprite), GL },
+ { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL },
+ { "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL },
+ { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL },
+ { "GL_ARB_shader_objects", o(ARB_shader_objects), GL },
+ { "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL },
+ { "GL_ARB_shading_language_100", o(ARB_shading_language_100), GL },
+ { "GL_ARB_shadow_ambient", o(ARB_shadow_ambient), GL },
+ { "GL_ARB_shadow", o(ARB_shadow), GL },
+ { "GL_ARB_sync", o(ARB_sync), GL },
+ { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL },
+ { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL },
+ { "GL_ARB_texture_compression", o(ARB_texture_compression), GL },
+ { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL },
+ { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL },
+ { "GL_ARB_texture_env_add", o(EXT_texture_env_add), GL },
+ { "GL_ARB_texture_env_combine", o(ARB_texture_env_combine), GL },
+ { "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar), GL },
+ { "GL_ARB_texture_env_dot3", o(ARB_texture_env_dot3), GL },
+ { "GL_ARB_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL },
+ { "GL_ARB_texture_multisample", o(ARB_texture_multisample), GL },
+ { "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two), GL | ES1 | ES2 },
+ { "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL },
+ { "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL },
+ { "GL_ARB_texture_rg", o(ARB_texture_rg), GL },
+ { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL },
+ { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL },
+ { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GL },
+ { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL },
+ { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL },
+ { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL },
+ { "GL_ARB_vertex_buffer_object", o(ARB_vertex_buffer_object), GL },
+ { "GL_ARB_vertex_program", o(ARB_vertex_program), GL },
+ { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL },
+ { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL },
+ { "GL_ARB_window_pos", o(ARB_window_pos), GL },
+
+ /* EXT extensions */
+ { "GL_EXT_abgr", o(EXT_abgr), GL },
+ { "GL_EXT_bgra", o(EXT_bgra), GL },
+ { "GL_EXT_blend_color", o(EXT_blend_color), GL },
+ { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL },
+ { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GL },
+ { "GL_EXT_blend_logic_op", o(EXT_blend_logic_op), GL },
+ { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GL | ES1 | ES2 },
+ { "GL_EXT_blend_subtract", o(EXT_blend_subtract), GL },
+ { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL },
+ { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GL },
+ { "GL_EXT_copy_texture", o(EXT_copy_texture), GL },
+ { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL },
+ { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL },
+ { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL },
+ { "GL_EXT_draw_range_elements", o(EXT_draw_range_elements), GL },
+ { "GL_EXT_fog_coord", o(EXT_fog_coord), GL },
+ { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL },
+ { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL },
+ { "GL_EXT_framebuffer_object", o(EXT_framebuffer_object), GL },
+ { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL },
+ { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GL },
+ { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL },
+ { "GL_EXT_multi_draw_arrays", o(EXT_multi_draw_arrays), GL | ES1 | ES2 },
+ { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL },
+ { "GL_EXT_packed_float", o(EXT_packed_float), GL },
+ { "GL_EXT_packed_pixels", o(EXT_packed_pixels), GL },
+ { "GL_EXT_paletted_texture", o(EXT_paletted_texture), GL },
+ { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL },
+ { "GL_EXT_point_parameters", o(EXT_point_parameters), GL },
+ { "GL_EXT_polygon_offset", o(EXT_polygon_offset), GL },
+ { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL },
+ { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GL },
+ { "GL_EXT_secondary_color", o(EXT_secondary_color), GL },
+ { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GL },
+ { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GL },
+ { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GL },
+ { "GL_EXT_shared_texture_palette", o(EXT_shared_texture_palette), GL },
+ { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GL },
+ { "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), GL },
+ { "GL_EXT_subtexture", o(EXT_subtexture), GL },
+ { "GL_EXT_texture3D", o(EXT_texture3D), GL },
+ { "GL_EXT_texture_array", o(EXT_texture_array), GL },
+ { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2 },
+ { "GL_EXT_texture_compression_latc", o(EXT_texture_compression_latc), GL },
+ { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL },
+ { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL },
+ { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL },
+ { "GL_EXT_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL },
+ { "GL_EXT_texture_env_add", o(EXT_texture_env_add), GL },
+ { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL },
+ { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GL },
+ { "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2 },
+ { "GL_EXT_texture_format_BGRA8888", o(EXT_texture_format_BGRA8888), ES1 | ES2 },
+ { "GL_EXT_texture_integer", o(EXT_texture_integer), GL },
+ { "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1 },
+ { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL },
+ { "GL_EXT_texture_object", o(EXT_texture_object), GL },
+ { "GL_EXT_texture", o(EXT_texture), GL },
+ { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL },
+ { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL },
+ { "GL_EXT_texture_sRGB", o(EXT_texture_sRGB), GL },
+ { "GL_EXT_texture_sRGB_decode", o(EXT_texture_sRGB_decode), GL },
+ { "GL_EXT_texture_swizzle", o(EXT_texture_swizzle), GL },
+ { "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), ES2 },
+ { "GL_EXT_timer_query", o(EXT_timer_query), GL },
+ { "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL },
+ { "GL_EXT_vertex_array_bgra", o(EXT_vertex_array_bgra), GL },
+ { "GL_EXT_vertex_array", o(EXT_vertex_array), GL },
+ { "GL_EXT_vertex_array_set", o(EXT_vertex_array_set), GL },
+
+ /* OES extensions */
+ { "GL_OES_blend_equation_separate", o(EXT_blend_equation_separate), ES1 },
+ { "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1 },
+ { "GL_OES_blend_subtract", o(EXT_blend_subtract), ES1 },
+ { "GL_OES_byte_coordinates", o(dummy_true), ES1 },
+ { "GL_OES_compressed_paletted_texture", o(dummy_false), DISABLE },
+ { "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2 },
+ { "GL_OES_depth32", o(dummy_false), DISABLE },
+ { "GL_OES_depth_texture", o(ARB_depth_texture), ES2 },
#if FEATURE_OES_draw_texture
- { OFF, "GL_OES_draw_texture", F(OES_draw_texture) },
-#endif /* FEATURE_OES_draw_texture */
+ { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2 },
+#endif
+#if FEATURE_OES_EGL_image
+ /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
+ { "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2 },
+#endif
+ { "GL_OES_element_index_uint", o(EXT_vertex_array), ES1 | ES2 },
+ { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2 },
+ { "GL_OES_fixed_point", o(dummy_true), ES1 },
+ { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1 },
+ { "GL_OES_mapbuffer", o(ARB_vertex_buffer_object), ES1 | ES2 },
+ { "GL_OES_matrix_get", o(dummy_true), ES1 },
+ { "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2 },
+ { "GL_OES_point_size_array", o(dummy_true), ES1 },
+ { "GL_OES_point_sprite", o(ARB_point_sprite), ES1 },
+ { "GL_OES_query_matrix", o(dummy_true), ES1 },
+ { "GL_OES_read_format", o(OES_read_format), GL | ES1 },
+ { "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2 },
+ { "GL_OES_single_precision", o(dummy_true), ES1 },
+ { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2 },
+ { "GL_OES_stencil1", o(dummy_false), DISABLE },
+ { "GL_OES_stencil4", o(dummy_false), DISABLE },
+ { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2 },
+ { "GL_OES_stencil_wrap", o(EXT_stencil_wrap), ES1 },
+ { "GL_OES_texture_3D", o(EXT_texture3D), ES2 },
+ { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1 },
+ { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1 },
+ { "GL_OES_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), ES1 },
+ { "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES2 },
+
+ /* Vendor extensions */
+ { "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL },
+ { "GL_AMD_conservative_depth", o(AMD_conservative_depth), GL },
+ { "GL_APPLE_client_storage", o(APPLE_client_storage), GL },
+ { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL },
+ { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL },
+ { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GL },
+ { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL },
+ { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL },
+ { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL },
+ { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL },
+ { "GL_ATI_texture_compression_3dc", o(ATI_texture_compression_3dc), GL },
+ { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL },
+ { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL },
+ { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL },
+ { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL },
+ { "GL_IBM_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL },
+ { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GL },
+ { "GL_MESA_pack_invert", o(MESA_pack_invert), GL },
+ { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL },
+ { "GL_MESA_texture_array", o(MESA_texture_array), GL },
+ { "GL_MESA_texture_signed_rgba", o(MESA_texture_signed_rgba), GL },
+ { "GL_MESA_window_pos", o(ARB_window_pos), GL },
+ { "GL_MESAX_texture_float", o(ARB_texture_float), GL },
+ { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL },
+ { "GL_NV_blend_square", o(NV_blend_square), GL },
+ { "GL_NV_conditional_render", o(NV_conditional_render), GL },
+ { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL },
+ { "GL_NV_fragment_program", o(NV_fragment_program), GL },
+ { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GL },
+ { "GL_NV_light_max_exponent", o(NV_light_max_exponent), GL },
+ { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL },
+ { "GL_NV_point_sprite", o(NV_point_sprite), GL },
+ { "GL_NV_primitive_restart", o(NV_primitive_restart), GL },
+ { "GL_NV_texgen_reflection", o(NV_texgen_reflection), GL },
+ { "GL_NV_texture_barrier", o(NV_texture_barrier), GL },
+ { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GL },
+ { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GL },
+ { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GL },
+ { "GL_NV_vertex_program", o(NV_vertex_program), GL },
+ { "GL_S3_s3tc", o(S3_s3tc), GL },
+ { "GL_SGIS_generate_mipmap", o(SGIS_generate_mipmap), GL },
+ { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL },
+ { "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL },
+ { "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL },
+ { "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL },
+
+ { 0, 0, 0 },
};
+/**
+ * Given an extension name, lookup up the corresponding member of struct
+ * gl_extensions and return that member's offset (in bytes). If the name is
+ * not found in the \c extension_table, return 0.
+ *
+ * \param name Name of extension.
+ * \return Offset of member in struct gl_extensions.
+ */
+static size_t
+name_to_offset(const char* name)
+{
+ const struct extension *i;
+
+ if (name == 0)
+ return 0;
+
+ for (i = extension_table; i->name != 0; ++i) {
+ if (strcmp(name, i->name) == 0)
+ return i->offset;
+ }
+
+ return 0;
+}
+
+
+/**
+ * \brief Extensions enabled by default.
+ *
+ * These extensions are enabled by _mesa_init_extensions().
+ *
+ * XXX: Should these defaults also apply to GLES?
+ */
+static const size_t default_extensions[] = {
+ o(ARB_copy_buffer),
+ o(ARB_draw_buffers),
+ o(ARB_multisample),
+ o(ARB_texture_compression),
+ o(ARB_transpose_matrix),
+ o(ARB_vertex_buffer_object),
+ o(ARB_window_pos),
+
+ o(EXT_abgr),
+ o(EXT_bgra),
+ o(EXT_compiled_vertex_array),
+ o(EXT_copy_texture),
+ o(EXT_draw_range_elements),
+ o(EXT_multi_draw_arrays),
+ o(EXT_packed_pixels),
+ o(EXT_polygon_offset),
+ o(EXT_rescale_normal),
+ o(EXT_separate_specular_color),
+ o(EXT_subtexture),
+ o(EXT_texture),
+ o(EXT_texture3D),
+ o(EXT_texture_object),
+ o(EXT_vertex_array),
+
+ o(OES_read_format),
+ o(OES_standard_derivatives),
+
+ /* Vendor Extensions */
+ o(APPLE_packed_pixels),
+ o(IBM_multimode_draw_arrays),
+ o(IBM_rasterpos_clip),
+ o(NV_light_max_exponent),
+ o(NV_texgen_reflection),
+ o(SGIS_generate_mipmap),
+ o(SGIS_texture_edge_clamp),
+ o(SGIS_texture_lod),
+
+ 0,
+};
+
/**
* Enable all extensions suitable for a software-only renderer.
@@ -237,6 +385,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_depth_texture = GL_TRUE;
/*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
+ ctx->Extensions.ARB_draw_instanced = GL_TRUE;
ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE;
ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
#if FEATURE_ARB_fragment_program
@@ -249,7 +398,8 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
#if FEATURE_ARB_framebuffer_object
ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
#endif
-#if FEATURE_ARB_geometry_shader4
+#if FEATURE_ARB_geometry_shader4 && 0
+ /* XXX re-enable when GLSL compiler again supports geometry shaders */
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
#endif
ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
@@ -258,6 +408,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_multitexture = GL_TRUE;
#if FEATURE_queryobj
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
+ ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
#endif
ctx->Extensions.ARB_point_sprite = GL_TRUE;
#if FEATURE_ARB_shader_objects
@@ -278,6 +429,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
ctx->Extensions.ARB_texture_rg = GL_TRUE;
+ ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
#if FEATURE_ARB_vertex_program
ctx->Extensions.ARB_vertex_program = GL_TRUE;
@@ -299,6 +451,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
#if FEATURE_ATI_fragment_shader
ctx->Extensions.ATI_fragment_shader = GL_TRUE;
#endif
+ ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE;
ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE;
ctx->Extensions.ATI_texture_mirror_once = GL_TRUE;
ctx->Extensions.ATI_separate_stencil = GL_TRUE;
@@ -334,6 +487,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
ctx->Extensions.EXT_texture_array = GL_TRUE;
+ ctx->Extensions.EXT_texture_compression_latc = GL_TRUE;
ctx->Extensions.EXT_texture_env_add = GL_TRUE;
ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
@@ -341,6 +495,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
#if FEATURE_EXT_texture_sRGB
ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
+ ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE;
#endif
ctx->Extensions.EXT_texture_swizzle = GL_TRUE;
#if FEATURE_EXT_transform_feedback
@@ -369,7 +524,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
#if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program
ctx->Extensions.NV_fragment_program_option = GL_TRUE;
#endif
- ctx->Extensions.SGI_texture_color_table = GL_TRUE;
/*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE;
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
@@ -510,8 +664,7 @@ _mesa_enable_2_1_extensions(struct gl_context *ctx)
static GLboolean
set_extension( struct gl_context *ctx, const char *name, GLboolean state )
{
- GLboolean *base = (GLboolean *) &ctx->Extensions;
- GLuint i;
+ size_t offset;
if (ctx->Extensions.String) {
/* The string was already queried - can't change it now! */
@@ -519,16 +672,20 @@ set_extension( struct gl_context *ctx, const char *name, GLboolean state )
return GL_FALSE;
}
- for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (strcmp(default_extensions[i].name, name) == 0) {
- if (default_extensions[i].flag_offset) {
- GLboolean *enabled = base + default_extensions[i].flag_offset;
- *enabled = state;
- }
- return GL_TRUE;
- }
+ offset = name_to_offset(name);
+ if (offset == 0) {
+ _mesa_problem(ctx, "Trying to enable/disable unknown extension %s",
+ name);
+ return GL_FALSE;
+ } else if (offset == o(dummy_true) && state == GL_FALSE) {
+ _mesa_problem(ctx, "Trying to disable a permanently enabled extension: "
+ "%s", name);
+ return GL_FALSE;
+ } else {
+ GLboolean *base = (GLboolean *) &ctx->Extensions;
+ base[offset] = state;
+ return GL_TRUE;
}
- return GL_FALSE;
}
@@ -557,130 +714,112 @@ _mesa_disable_extension( struct gl_context *ctx, const char *name )
/**
- * Check if the i-th extension is enabled.
- */
-static GLboolean
-extension_enabled(struct gl_context *ctx, GLuint index)
-{
- const GLboolean *base = (const GLboolean *) &ctx->Extensions;
- if (!default_extensions[index].flag_offset ||
- *(base + default_extensions[index].flag_offset)) {
- return GL_TRUE;
- }
- else {
- return GL_FALSE;
- }
-}
-
-
-/**
* Test if the named extension is enabled in this context.
*/
GLboolean
_mesa_extension_is_enabled( struct gl_context *ctx, const char *name )
{
- GLuint i;
-
- for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (strcmp(default_extensions[i].name, name) == 0) {
- return extension_enabled(ctx, i);
- }
- }
- return GL_FALSE;
-}
+ size_t offset;
+ GLboolean *base;
+ if (name == 0)
+ return GL_FALSE;
-/**
- * Append string 'b' onto string 'a'. Free 'a' and return new string.
- */
-static char *
-append(const char *a, const char *b)
-{
- const GLuint aLen = a ? strlen(a) : 0;
- const GLuint bLen = b ? strlen(b) : 0;
- char *s = calloc(1, aLen + bLen + 1);
- if (s) {
- if (a)
- memcpy(s, a, aLen);
- if (b)
- memcpy(s + aLen, b, bLen);
- s[aLen + bLen] = '\0';
- }
- if (a)
- free((void *) a);
- return s;
+ offset = name_to_offset(name);
+ if (offset == 0)
+ return GL_FALSE;
+ base = (GLboolean *) &ctx->Extensions;
+ return base[offset];
}
/**
- * Check the MESA_EXTENSION_OVERRIDE env var.
- * For extension names that are recognized, turn them on. For extension
- * names that are recognized and prefixed with '-', turn them off.
- * Return a string of the unknown/leftover names.
+ * \brief Apply the \c MESA_EXTENSION_OVERRIDE environment variable.
+ *
+ * \c MESA_EXTENSION_OVERRIDE is a space-separated list of extensions to
+ * enable or disable. The list is processed thus:
+ * - Enable recognized extension names that are prefixed with '+'.
+ * - Disable recognized extension names that are prefixed with '-'.
+ * - Enable recognized extension names that are not prefixed.
+ * - Collect unrecognized extension names in a new string.
+ *
+ * \return Space-separated list of unrecognized extension names (which must
+ * be freed). Does not return \c NULL.
*/
-static const char *
+static char *
get_extension_override( struct gl_context *ctx )
{
- const char *envExt = _mesa_getenv("MESA_EXTENSION_OVERRIDE");
- char *extraExt = NULL;
- char ext[1000];
- GLuint extLen = 0;
- GLuint i;
- GLboolean disableExt = GL_FALSE;
-
- if (!envExt)
- return NULL;
+ const char *env_const= _mesa_getenv("MESA_EXTENSION_OVERRIDE");
+ char *env;
+ char *ext;
+ char *extra_exts;
+ int len;
+
+ if (env_const == NULL) {
+ /* Return the empty string rather than NULL. This simplifies the logic
+ * of client functions. */
+ return calloc(1, sizeof(char));
+ }
- for (i = 0; ; i++) {
- if (envExt[i] == '\0' || envExt[i] == ' ') {
- /* terminate/process 'ext' if extLen > 0 */
- if (extLen > 0) {
- assert(extLen < sizeof(ext));
- /* enable extension named by 'ext' */
- ext[extLen] = 0;
- if (!set_extension(ctx, ext, !disableExt)) {
- /* unknown extension name, append it to extraExt */
- if (extraExt) {
- extraExt = append(extraExt, " ");
- }
- extraExt = append(extraExt, ext);
- }
- extLen = 0;
- disableExt = GL_FALSE;
- }
- if (envExt[i] == '\0')
- break;
- }
- else if (envExt[i] == '-') {
- disableExt = GL_TRUE;
+ /* extra_exts: List of unrecognized extensions. */
+ extra_exts = calloc(strlen(env_const), sizeof(char));
+
+ /* Copy env_const because strtok() is destructive. */
+ env = strdup(env_const);
+ for (ext = strtok(env, " "); ext != NULL; ext = strtok(NULL, " ")) {
+ int enable;
+ int recognized;
+ switch (ext[0]) {
+ case '+':
+ enable = 1;
+ ++ext;
+ break;
+ case '-':
+ enable = 0;
+ ++ext;
+ break;
+ default:
+ enable = 1;
+ break;
}
- else {
- /* accumulate this non-space character */
- ext[extLen++] = envExt[i];
+ recognized = set_extension(ctx, ext, enable);
+ if (!recognized) {
+ strcat(extra_exts, ext);
+ strcat(extra_exts, " ");
}
}
- return extraExt;
+ /* Remove trailing space. */
+ len = strlen(extra_exts);
+ if (extra_exts[len - 1] == ' ')
+ extra_exts[len - 1] = '\0';
+
+ return extra_exts;
}
/**
- * Run through the default_extensions array above and set the
- * ctx->Extensions.ARB/EXT_* flags accordingly.
- * To be called during context initialization.
+ * \brief Initialize extension tables and enable default extensions.
+ *
+ * This should be called during context initialization.
+ * Note: Sets gl_extensions.dummy_true to true.
*/
void
_mesa_init_extensions( struct gl_context *ctx )
{
GLboolean *base = (GLboolean *) &ctx->Extensions;
- GLuint i;
-
- for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (default_extensions[i].enabled &&
- default_extensions[i].flag_offset) {
- *(base + default_extensions[i].flag_offset) = GL_TRUE;
- }
- }
+ GLboolean *sentinel = base + o(extension_sentinel);
+ GLboolean *i;
+ const size_t *j;
+
+ /* First, turn all extensions off. */
+ for (i = base; i != sentinel; ++i)
+ *i = GL_FALSE;
+
+ /* Then, selectively turn default extensions on. */
+ ctx->Extensions.dummy_true = GL_TRUE;
+ for (j = default_extensions; *j != 0; ++j)
+ base[*j] = GL_TRUE;
}
@@ -688,258 +827,46 @@ _mesa_init_extensions( struct gl_context *ctx )
* Construct the GL_EXTENSIONS string. Called the first time that
* glGetString(GL_EXTENSIONS) is called.
*/
-static GLubyte *
-compute_extensions( struct gl_context *ctx )
+GLubyte*
+_mesa_make_extension_string(struct gl_context *ctx)
{
- const char *extraExt = get_extension_override(ctx);
- GLuint extStrLen = 0;
- char *s;
- GLuint i;
-
- /* first, compute length of the extension string */
- for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (extension_enabled(ctx, i)) {
- extStrLen += (GLuint) strlen(default_extensions[i].name) + 1;
- }
- }
-
- if (extraExt)
- extStrLen += strlen(extraExt) + 1; /* +1 for space */
-
- /* allocate the extension string */
- s = (char *) malloc(extStrLen);
- if (!s)
- return NULL;
+ /* The extension string. */
+ char *exts = 0;
+ /* Length of extension string. */
+ size_t length = 0;
+ /* String of extra extensions. */
+ char *extra_extensions = get_extension_override(ctx);
+ GLboolean *base = (GLboolean *) &ctx->Extensions;
+ const struct extension *i;
- /* second, build the extension string */
- extStrLen = 0;
- for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (extension_enabled(ctx, i)) {
- GLuint len = (GLuint) strlen(default_extensions[i].name);
- memcpy(s + extStrLen, default_extensions[i].name, len);
- extStrLen += len;
- s[extStrLen] = ' ';
- extStrLen++;
+ /* Compute length of the extension string. */
+ for (i = extension_table; i->name != 0; ++i) {
+ if (base[i->offset] && (i->api_set & (1 << ctx->API))) {
+ length += strlen(i->name) + 1; /* +1 for space */
}
}
- ASSERT(extStrLen > 0);
-
- s[extStrLen - 1] = 0; /* -1 to overwrite trailing the ' ' */
+ if (extra_extensions != NULL)
+ length += 1 + strlen(extra_extensions); /* +1 for space */
- if (extraExt) {
- s = append(s, " ");
- s = append(s, extraExt);
+ exts = (char *) calloc(length + 1, sizeof(char));
+ if (exts == NULL) {
+ free(extra_extensions);
+ return NULL;
}
- return (GLubyte *) s;
-}
-
-static size_t
-append_extension(GLubyte **str, const char *ext)
-{
- GLubyte *s = *str;
- size_t len = strlen(ext);
-
- if (s) {
- memcpy(s, ext, len);
- s[len++] = ' ';
- s[len] = '\0';
-
- *str += len;
- }
- else {
- len++;
+ /* Build the extension string.*/
+ for (i = extension_table; i->name != 0; ++i) {
+ if (base[i->offset] && (i->api_set & (1 << ctx->API))) {
+ strcat(exts, i->name);
+ strcat(exts, " ");
+ }
}
-
- return len;
-}
-
-
-static size_t
-make_extension_string_es1(const struct gl_context *ctx, GLubyte *str)
-{
- size_t len = 0;
-
- /* Core additions */
- len += append_extension(&str, "GL_OES_byte_coordinates");
- len += append_extension(&str, "GL_OES_fixed_point");
- len += append_extension(&str, "GL_OES_single_precision");
- len += append_extension(&str, "GL_OES_matrix_get");
-
- /* 1.1 required extensions */
- len += append_extension(&str, "GL_OES_read_format");
- len += append_extension(&str, "GL_OES_compressed_paletted_texture");
- len += append_extension(&str, "GL_OES_point_size_array");
- len += append_extension(&str, "GL_OES_point_sprite");
-
- /* 1.1 deprecated extensions */
- len += append_extension(&str, "GL_OES_query_matrix");
-
-#if FEATURE_OES_draw_texture
- if (ctx->Extensions.OES_draw_texture)
- len += append_extension(&str, "GL_OES_draw_texture");
-#endif
-
- if (ctx->Extensions.EXT_blend_equation_separate)
- len += append_extension(&str, "GL_OES_blend_equation_separate");
- if (ctx->Extensions.EXT_blend_func_separate)
- len += append_extension(&str, "GL_OES_blend_func_separate");
- if (ctx->Extensions.EXT_blend_subtract)
- len += append_extension(&str, "GL_OES_blend_subtract");
-
- if (ctx->Extensions.EXT_stencil_wrap)
- len += append_extension(&str, "GL_OES_stencil_wrap");
-
- if (ctx->Extensions.ARB_texture_cube_map)
- len += append_extension(&str, "GL_OES_texture_cube_map");
- if (ctx->Extensions.ARB_texture_env_crossbar)
- len += append_extension(&str, "GL_OES_texture_env_crossbar");
- if (ctx->Extensions.ARB_texture_mirrored_repeat)
- len += append_extension(&str, "GL_OES_texture_mirrored_repeat");
-
- if (ctx->Extensions.ARB_framebuffer_object) {
- len += append_extension(&str, "GL_OES_framebuffer_object");
- len += append_extension(&str, "GL_OES_depth24");
- len += append_extension(&str, "GL_OES_depth32");
- len += append_extension(&str, "GL_OES_fbo_render_mipmap");
- len += append_extension(&str, "GL_OES_rgb8_rgba8");
- len += append_extension(&str, "GL_OES_stencil1");
- len += append_extension(&str, "GL_OES_stencil4");
- len += append_extension(&str, "GL_OES_stencil8");
+ if (extra_extensions != 0) {
+ strcat(exts, extra_extensions);
+ free(extra_extensions);
}
- if (ctx->Extensions.EXT_vertex_array)
- len += append_extension(&str, "GL_OES_element_index_uint");
- if (ctx->Extensions.ARB_vertex_buffer_object)
- len += append_extension(&str, "GL_OES_mapbuffer");
- if (ctx->Extensions.EXT_texture_filter_anisotropic)
- len += append_extension(&str, "GL_EXT_texture_filter_anisotropic");
-
- /* some applications check this for NPOT support */
- if (ctx->Extensions.ARB_texture_non_power_of_two)
- len += append_extension(&str, "GL_ARB_texture_non_power_of_two");
-
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- len += append_extension(&str, "GL_EXT_texture_compression_dxt1");
- if (ctx->Extensions.EXT_texture_lod_bias)
- len += append_extension(&str, "GL_EXT_texture_lod_bias");
- if (ctx->Extensions.EXT_blend_minmax)
- len += append_extension(&str, "GL_EXT_blend_minmax");
- if (ctx->Extensions.EXT_multi_draw_arrays)
- len += append_extension(&str, "GL_EXT_multi_draw_arrays");
-
-#if FEATURE_OES_EGL_image
- if (ctx->Extensions.OES_EGL_image)
- len += append_extension(&str, "GL_OES_EGL_image");
-#endif
-
- return len;
-}
-
-
-static GLubyte *
-compute_extensions_es1(const struct gl_context *ctx)
-{
- GLubyte *s;
- unsigned int len;
-
- len = make_extension_string_es1(ctx, NULL);
- s = malloc(len + 1);
- if (!s)
- return NULL;
- make_extension_string_es1(ctx, s);
-
- return s;
-}
-
-static size_t
-make_extension_string_es2(const struct gl_context *ctx, GLubyte *str)
-{
- size_t len = 0;
-
- len += append_extension(&str, "GL_OES_compressed_paletted_texture");
-
- if (ctx->Extensions.ARB_framebuffer_object) {
- len += append_extension(&str, "GL_OES_depth24");
- len += append_extension(&str, "GL_OES_depth32");
- len += append_extension(&str, "GL_OES_fbo_render_mipmap");
- len += append_extension(&str, "GL_OES_rgb8_rgba8");
- len += append_extension(&str, "GL_OES_stencil1");
- len += append_extension(&str, "GL_OES_stencil4");
- }
-
- if (ctx->Extensions.EXT_vertex_array)
- len += append_extension(&str, "GL_OES_element_index_uint");
- if (ctx->Extensions.ARB_vertex_buffer_object)
- len += append_extension(&str, "GL_OES_mapbuffer");
-
-#if 0
- /* disabled because of missing GLSL support */
- if (ctx->Extensions.EXT_texture3D)
- len += append_extension(&str, "GL_OES_texture_3D");
-#endif
-
- if (ctx->Extensions.ARB_texture_non_power_of_two)
- len += append_extension(&str, "GL_OES_texture_npot");
- if (ctx->Extensions.EXT_texture_filter_anisotropic)
- len += append_extension(&str, "GL_EXT_texture_filter_anisotropic");
-
- len += append_extension(&str, "GL_EXT_texture_type_2_10_10_10_REV");
- if (ctx->Extensions.ARB_depth_texture)
- len += append_extension(&str, "GL_OES_depth_texture");
- if (ctx->Extensions.EXT_packed_depth_stencil)
- len += append_extension(&str, "GL_OES_packed_depth_stencil");
- if (ctx->Extensions.ARB_fragment_shader)
- len += append_extension(&str, "GL_OES_standard_derivatives");
-
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- len += append_extension(&str, "GL_EXT_texture_compression_dxt1");
- if (ctx->Extensions.EXT_blend_minmax)
- len += append_extension(&str, "GL_EXT_blend_minmax");
- if (ctx->Extensions.EXT_multi_draw_arrays)
- len += append_extension(&str, "GL_EXT_multi_draw_arrays");
-
-#if FEATURE_OES_EGL_image
- if (ctx->Extensions.OES_EGL_image)
- len += append_extension(&str, "GL_OES_EGL_image");
-#endif
-
- if (ctx->Extensions.EXT_texture_format_BGRA8888)
- len += append_extension(&str, "GL_EXT_texture_format_BGRA8888");
-
- return len;
-}
-
-static GLubyte *
-compute_extensions_es2(struct gl_context *ctx)
-{
- GLubyte *s;
- unsigned int len;
-
- len = make_extension_string_es2(ctx, NULL);
- s = malloc(len + 1);
- if (!s)
- return NULL;
- make_extension_string_es2(ctx, s);
-
- return s;
-}
-
-
-GLubyte *
-_mesa_make_extension_string(struct gl_context *ctx)
-{
- switch (ctx->API) {
- case API_OPENGL:
- return compute_extensions(ctx);
- case API_OPENGLES2:
- return compute_extensions_es2(ctx);
- case API_OPENGLES:
- return compute_extensions_es1(ctx);
- default:
- assert(0);
- return NULL;
- }
+ return (GLubyte *) exts;
}
/**
@@ -948,38 +875,42 @@ _mesa_make_extension_string(struct gl_context *ctx)
GLuint
_mesa_get_extension_count(struct gl_context *ctx)
{
- GLuint i;
+ GLboolean *base;
+ const struct extension *i;
/* only count once */
- if (!ctx->Extensions.Count) {
- for (i = 0; i < Elements(default_extensions); i++) {
- if (extension_enabled(ctx, i)) {
- ctx->Extensions.Count++;
- }
+ if (ctx->Extensions.Count != 0)
+ return ctx->Extensions.Count;
+
+ base = (GLboolean *) &ctx->Extensions;
+ for (i = extension_table; i->name != 0; ++i) {
+ if (base[i->offset]) {
+ ctx->Extensions.Count++;
}
}
-
- if (0)
- _mesa_debug(ctx, "%u of %d extensions enabled\n", ctx->Extensions.Count,
- (int) Elements(default_extensions));
-
return ctx->Extensions.Count;
}
-
/**
* Return name of i-th enabled extension
*/
const GLubyte *
_mesa_get_enabled_extension(struct gl_context *ctx, GLuint index)
{
- GLuint i;
+ const GLboolean *base;
+ size_t n;
+ const struct extension *i;
+
+ if (index < 0)
+ return NULL;
- for (i = 0; i < Elements(default_extensions); i++) {
- if (extension_enabled(ctx, i)) {
- if (index == 0)
- return (const GLubyte *) default_extensions[i].name;
- index--;
+ base = (GLboolean*) &ctx->Extensions;
+ n = 0;
+ for (i = extension_table; i->name != 0; ++i) {
+ if (n == index && base[i->offset]) {
+ return (GLubyte*) i->name;
+ } else if (base[i->offset]) {
+ ++n;
}
}
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 975063d0d78..ffdd0842562 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -40,6 +40,8 @@
#include "framebuffer.h"
#include "hash.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "renderbuffer.h"
#include "state.h"
#include "teximage.h"
@@ -158,6 +160,29 @@ invalidate_framebuffer(struct gl_framebuffer *fb)
/**
+ * Return the gl_framebuffer object which corresponds to the given
+ * framebuffer target, such as GL_DRAW_FRAMEBUFFER.
+ * Check support for GL_EXT_framebuffer_blit to determine if certain
+ * targets are legal.
+ * \return gl_framebuffer pointer or NULL if target is illegal
+ */
+static struct gl_framebuffer *
+get_framebuffer_target(struct gl_context *ctx, GLenum target)
+{
+ switch (target) {
+ case GL_DRAW_FRAMEBUFFER:
+ return ctx->Extensions.EXT_framebuffer_blit ? ctx->DrawBuffer : NULL;
+ case GL_READ_FRAMEBUFFER:
+ return ctx->Extensions.EXT_framebuffer_blit ? ctx->ReadBuffer : NULL;
+ case GL_FRAMEBUFFER_EXT:
+ return ctx->DrawBuffer;
+ default:
+ return NULL;
+ }
+}
+
+
+/**
* Given a GL_*_ATTACHMENTn token, return a pointer to the corresponding
* gl_renderbuffer_attachment object.
* This function is only used for user-created FB objects, not the
@@ -359,6 +384,7 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
assert(att);
_mesa_set_renderbuffer_attachment(ctx, att, rb);
}
+ rb->AttachedAnytime = GL_TRUE;
}
else {
_mesa_remove_attachment(ctx, att);
@@ -371,6 +397,37 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
/**
+ * Fallback for ctx->Driver.ValidateFramebuffer()
+ * Check if the renderbuffer's formats are supported by the software
+ * renderer.
+ * Drivers should probably override this.
+ */
+void
+_mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
+{
+ gl_buffer_index buf;
+ for (buf = 0; buf < BUFFER_COUNT; buf++) {
+ const struct gl_renderbuffer *rb = fb->Attachment[buf].Renderbuffer;
+ if (rb) {
+ switch (rb->_BaseFormat) {
+ case GL_ALPHA:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE:
+ case GL_INTENSITY:
+ case GL_RED:
+ case GL_RG:
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED;
+ return;
+ default:
+ /* render buffer format is supported by software rendering */
+ ;
+ }
+ }
+ }
+}
+
+
+/**
* For debug only.
*/
static void
@@ -402,8 +459,8 @@ fbo_incomplete(const char *msg, int index)
/**
* Is the given base format a legal format for a color renderbuffer?
*/
-static GLboolean
-is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat)
+GLboolean
+_mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat)
{
switch (baseFormat) {
case GL_RGB:
@@ -488,7 +545,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
if (format == GL_COLOR) {
- if (!is_legal_color_format(ctx, baseFormat)) {
+ if (!_mesa_is_legal_color_format(ctx, baseFormat)) {
att_incomplete("bad format");
att->Complete = GL_FALSE;
return;
@@ -542,8 +599,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
return;
}
if (format == GL_COLOR) {
- if (baseFormat != GL_RGB &&
- baseFormat != GL_RGBA) {
+ if (!_mesa_is_legal_color_format(ctx, baseFormat)) {
att_incomplete("bad renderbuffer color format");
att->Complete = GL_FALSE;
return;
@@ -620,7 +676,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
for (i = -2; i < (GLint) ctx->Const.MaxColorAttachments; i++) {
struct gl_renderbuffer_attachment *att;
GLenum f;
- gl_format mesaFormat;
+ gl_format attFormat;
/*
* XXX for ARB_fbo, only check color buffers that are named by
@@ -667,9 +723,9 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
minHeight = MIN2(minHeight, texImg->Height);
maxHeight = MAX2(maxHeight, texImg->Height);
f = texImg->_BaseFormat;
- mesaFormat = texImg->TexFormat;
+ attFormat = texImg->TexFormat;
numImages++;
- if (!is_legal_color_format(ctx, f) &&
+ if (!_mesa_is_legal_color_format(ctx, f) &&
!is_legal_depth_format(ctx, f)) {
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT;
fbo_incomplete("texture attachment incomplete", -1);
@@ -682,7 +738,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
minHeight = MIN2(minHeight, att->Renderbuffer->Height);
maxHeight = MAX2(minHeight, att->Renderbuffer->Height);
f = att->Renderbuffer->InternalFormat;
- mesaFormat = att->Renderbuffer->Format;
+ attFormat = att->Renderbuffer->Format;
numImages++;
}
else {
@@ -696,7 +752,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
}
/* check if integer color */
- fb->_IntegerColor = _mesa_is_format_integer_color(mesaFormat);
+ fb->_IntegerColor = _mesa_is_format_integer_color(attFormat);
/* Error-check width, height, format, samples
*/
@@ -793,7 +849,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
fb->Height = minHeight;
/* finally, update the visual info for the framebuffer */
- _mesa_update_framebuffer_visual(fb);
+ _mesa_update_framebuffer_visual(ctx, fb);
}
}
@@ -960,26 +1016,53 @@ _mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers)
/**
* Given an internal format token for a render buffer, return the
- * corresponding base format.
- * This is very similar to _mesa_base_tex_format() but the set of valid
- * internal formats is somewhat different.
+ * corresponding base format (one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX,
+ * GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL_EXT, GL_ALPHA, GL_LUMINANCE,
+ * GL_LUMINANCE_ALPHA, GL_INTENSITY, etc).
+ *
+ * This is similar to _mesa_base_tex_format() but the set of valid
+ * internal formats is different.
*
- * \return one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT
- * GL_DEPTH_STENCIL_EXT or zero if error.
+ * Note that even if a format is determined to be legal here, validation
+ * of the FBO may fail if the format is not supported by the driver/GPU.
*
- * XXX in the future when we support red-only and red-green formats
- * we'll also return GL_RED and GL_RG.
+ * \param internalFormat as passed to glRenderbufferStorage()
+ * \return the base internal format, or 0 if internalFormat is illegal
*/
GLenum
_mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
{
+ /*
+ * Notes: some formats such as alpha, luminance, etc. were added
+ * with GL_ARB_framebuffer_object.
+ */
switch (internalFormat) {
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
case GL_ALPHA12:
case GL_ALPHA16:
- return GL_ALPHA;
+ return ctx->Extensions.ARB_framebuffer_object ? GL_ALPHA : 0;
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ return ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE : 0;
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ return ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE_ALPHA : 0;
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ return ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0;
case GL_RGB:
case GL_R3_G3_B2:
case GL_RGB4:
@@ -988,6 +1071,7 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
+ case GL_SRGB8_EXT:
return GL_RGB;
case GL_RGBA:
case GL_RGBA2:
@@ -998,6 +1082,7 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
case GL_RGBA12:
case GL_RGBA16:
case GL_RGBA16_SNORM:
+ case GL_SRGB8_ALPHA8_EXT:
return GL_RGBA;
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
@@ -1016,13 +1101,46 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
return GL_DEPTH_STENCIL_EXT;
else
return 0;
- /* XXX add floating point formats eventually */
+ case GL_RED:
+ case GL_R8:
+ case GL_R16:
+ return ctx->Extensions.ARB_texture_rg ? GL_RED : 0;
+ case GL_RG:
+ case GL_RG8:
+ case GL_RG16:
+ return ctx->Extensions.ARB_texture_rg ? GL_RG : 0;
+ /* XXX add floating point and integer formats eventually */
default:
return 0;
}
}
+/**
+ * Invalidate a renderbuffer attachment. Called from _mesa_HashWalk().
+ */
+static void
+invalidate_rb(GLuint key, void *data, void *userData)
+{
+ struct gl_framebuffer *fb = (struct gl_framebuffer *) data;
+ struct gl_renderbuffer *rb = (struct gl_renderbuffer *) userData;
+
+ /* If this is a user-created FBO */
+ if (fb->Name) {
+ GLuint i;
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ struct gl_renderbuffer_attachment *att = fb->Attachment + i;
+ if (att->Type == GL_RENDERBUFFER &&
+ att->Renderbuffer == rb) {
+ /* Mark fb status as indeterminate to force re-validation */
+ fb->_Status = 0;
+ return;
+ }
+ }
+ }
+}
+
+
/** sentinal value, see below */
#define NO_SAMPLES 1000
@@ -1115,12 +1233,10 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
rb->NumSamples = 0;
}
- /*
- test_framebuffer_completeness(ctx, fb);
- */
- /* XXX if this renderbuffer is attached anywhere, invalidate attachment
- * points???
- */
+ /* Invalidate the framebuffers the renderbuffer is attached in. */
+ if (rb->AttachedAnytime) {
+ _mesa_HashWalk(ctx->Shared->FrameBuffers, invalidate_rb, rb);
+ }
}
@@ -1172,8 +1288,17 @@ get_component_bits(GLenum pname, GLenum baseFormat, gl_format format)
switch (pname) {
case GL_RENDERBUFFER_RED_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
+ if (baseFormat == GL_RGB || baseFormat == GL_RGBA ||
+ baseFormat == GL_RG || baseFormat == GL_RED)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
case GL_RENDERBUFFER_GREEN_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
+ if (baseFormat == GL_RGB || baseFormat == GL_RGBA || baseFormat == GL_RG)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
case GL_RENDERBUFFER_BLUE_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
if (baseFormat == GL_RGB || baseFormat == GL_RGBA)
@@ -1182,7 +1307,8 @@ get_component_bits(GLenum pname, GLenum baseFormat, gl_format format)
return 0;
case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
- if (baseFormat == GL_RGBA || baseFormat == GL_ALPHA)
+ if (baseFormat == GL_RGBA || baseFormat == GL_ALPHA ||
+ baseFormat == GL_LUMINANCE_ALPHA)
return _mesa_get_format_bits(format, pname);
else
return 0;
@@ -1598,29 +1724,10 @@ _mesa_CheckFramebufferStatusEXT(GLenum target)
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
- switch (target) {
-#if FEATURE_EXT_framebuffer_blit
- case GL_DRAW_FRAMEBUFFER_EXT:
- if (!ctx->Extensions.EXT_framebuffer_blit) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCheckFramebufferStatus(target)");
- return 0;
- }
- buffer = ctx->DrawBuffer;
- break;
- case GL_READ_FRAMEBUFFER_EXT:
- if (!ctx->Extensions.EXT_framebuffer_blit) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCheckFramebufferStatus(target)");
- return 0;
- }
- buffer = ctx->ReadBuffer;
- break;
-#endif
- case GL_FRAMEBUFFER_EXT:
- buffer = ctx->DrawBuffer;
- break;
- default:
+ buffer = get_framebuffer_target(ctx, target);
+ if (!buffer) {
_mesa_error(ctx, GL_INVALID_ENUM, "glCheckFramebufferStatus(target)");
- return 0; /* formerly GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ return 0;
}
if (buffer->Name == 0) {
@@ -1650,33 +1757,16 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
struct gl_renderbuffer_attachment *att;
struct gl_texture_object *texObj = NULL;
struct gl_framebuffer *fb;
- GLboolean error = GL_FALSE;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- switch (target) {
- case GL_READ_FRAMEBUFFER_EXT:
- error = !ctx->Extensions.EXT_framebuffer_blit;
- fb = ctx->ReadBuffer;
- break;
- case GL_DRAW_FRAMEBUFFER_EXT:
- error = !ctx->Extensions.EXT_framebuffer_blit;
- /* fall-through */
- case GL_FRAMEBUFFER_EXT:
- fb = ctx->DrawBuffer;
- break;
- default:
- error = GL_TRUE;
- }
-
- if (error) {
+ fb = get_framebuffer_target(ctx, target);
+ if (!fb) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glFramebufferTexture%sEXT(target=0x%x)", caller, target);
return;
}
- ASSERT(fb);
-
/* check framebuffer binding */
if (fb->Name == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -1857,31 +1947,9 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
ASSERT_OUTSIDE_BEGIN_END(ctx);
- switch (target) {
-#if FEATURE_EXT_framebuffer_blit
- case GL_DRAW_FRAMEBUFFER_EXT:
- if (!ctx->Extensions.EXT_framebuffer_blit) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glFramebufferRenderbufferEXT(target)");
- return;
- }
- fb = ctx->DrawBuffer;
- break;
- case GL_READ_FRAMEBUFFER_EXT:
- if (!ctx->Extensions.EXT_framebuffer_blit) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glFramebufferRenderbufferEXT(target)");
- return;
- }
- fb = ctx->ReadBuffer;
- break;
-#endif
- case GL_FRAMEBUFFER_EXT:
- fb = ctx->DrawBuffer;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glFramebufferRenderbufferEXT(target)");
+ fb = get_framebuffer_target(ctx, target);
+ if (!fb) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glFramebufferRenderbufferEXT(target)");
return;
}
@@ -1913,6 +1981,13 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
" renderbuffer %u)", renderbuffer);
return;
}
+ else if (rb == &DummyRenderbuffer) {
+ /* This is what NVIDIA does */
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glFramebufferRenderbufferEXT(renderbuffer %u)",
+ renderbuffer);
+ return;
+ }
}
else {
/* remove renderbuffer attachment */
@@ -1940,7 +2015,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
/* Some subsequent GL commands may depend on the framebuffer's visual
* after the binding is updated. Update visual info now.
*/
- _mesa_update_framebuffer_visual(fb);
+ _mesa_update_framebuffer_visual(ctx, fb);
}
@@ -1954,29 +2029,8 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
ASSERT_OUTSIDE_BEGIN_END(ctx);
- switch (target) {
-#if FEATURE_EXT_framebuffer_blit
- case GL_DRAW_FRAMEBUFFER_EXT:
- if (!ctx->Extensions.EXT_framebuffer_blit) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetFramebufferAttachmentParameterivEXT(target)");
- return;
- }
- buffer = ctx->DrawBuffer;
- break;
- case GL_READ_FRAMEBUFFER_EXT:
- if (!ctx->Extensions.EXT_framebuffer_blit) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetFramebufferAttachmentParameterivEXT(target)");
- return;
- }
- buffer = ctx->ReadBuffer;
- break;
-#endif
- case GL_FRAMEBUFFER_EXT:
- buffer = ctx->DrawBuffer;
- break;
- default:
+ buffer = get_framebuffer_target(ctx, target);
+ if (!buffer) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetFramebufferAttachmentParameterivEXT(target)");
return;
@@ -2071,7 +2125,14 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else {
- *params = _mesa_get_format_color_encoding(att->Renderbuffer->Format);
+ if (ctx->Extensions.EXT_framebuffer_sRGB && ctx->Const.sRGBCapable) {
+ *params = _mesa_get_format_color_encoding(att->Renderbuffer->Format);
+ }
+ else {
+ /* According to ARB_framebuffer_sRGB, we should return LINEAR
+ * if the sRGB conversion is unsupported. */
+ *params = GL_LINEAR;
+ }
}
return;
case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
@@ -2183,7 +2244,8 @@ _mesa_GenerateMipmapEXT(GLenum target)
#if FEATURE_EXT_framebuffer_blit
static const struct gl_renderbuffer_attachment *
-find_attachment(const struct gl_framebuffer *fb, const struct gl_renderbuffer *rb)
+find_attachment(const struct gl_framebuffer *fb,
+ const struct gl_renderbuffer *rb)
{
GLuint i;
for (i = 0; i < Elements(fb->Attachment); i++) {
@@ -2216,6 +2278,13 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx,
+ "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, 0x%x, %s)\n",
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, _mesa_lookup_enum_by_nr(filter));
+
if (ctx->NewState) {
_mesa_update_state(ctx);
}
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 2aace2ebd4b..ba74a95b74c 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -69,8 +69,14 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb
GLenum attachment, struct gl_renderbuffer *rb);
extern void
+_mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb);
+
+extern void
_mesa_test_framebuffer_completeness(struct gl_context *ctx, struct gl_framebuffer *fb);
+extern GLboolean
+_mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat);
+
extern GLenum
_mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat);
diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c
index ffdecaecc29..fcb089f1f31 100644
--- a/src/mesa/main/feedback.c
+++ b/src/mesa/main/feedback.c
@@ -35,6 +35,7 @@
#include "enums.h"
#include "feedback.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h
index f9fbbce70b9..0039a0b4cb0 100644
--- a/src/mesa/main/feedback.h
+++ b/src/mesa/main/feedback.h
@@ -27,6 +27,7 @@
#define FEEDBACK_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/ff_fragment_shader.cpp
index a8bffe416d9..9be531735ed 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -26,8 +26,10 @@
*
**************************************************************************/
+extern "C" {
#include "glheader.h"
#include "imports.h"
+#include "mtypes.h"
#include "program/program.h"
#include "program/prog_parameter.h"
#include "program/prog_cache.h"
@@ -36,7 +38,7 @@
#include "program/prog_statevars.h"
#include "program/programopt.h"
#include "texenvprogram.h"
-
+}
/*
* Note on texture units:
@@ -523,7 +525,7 @@ struct ureg {
static const struct ureg undef = {
PROGRAM_UNDEFINED,
- ~0,
+ 255,
0,
0,
0
@@ -685,14 +687,15 @@ static struct ureg register_param5( struct texenv_fragment_program *p,
GLint s3,
GLint s4)
{
- gl_state_index tokens[STATE_LENGTH];
+ int tokens[STATE_LENGTH];
GLuint idx;
tokens[0] = s0;
tokens[1] = s1;
tokens[2] = s2;
tokens[3] = s3;
tokens[4] = s4;
- idx = _mesa_add_state_reference( p->program->Base.Parameters, tokens );
+ idx = _mesa_add_state_reference(p->program->Base.Parameters,
+ (gl_state_index *)tokens);
return make_ureg(PROGRAM_STATE_VAR, idx);
}
@@ -1466,7 +1469,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key,
p.last_tex_stage = 0;
release_temps(ctx, &p);
- if (key->enabled_units) {
+ if (key->enabled_units && key->num_draw_buffers) {
GLboolean needbumpstage = GL_FALSE;
/* Zeroth pass - bump map textures first */
@@ -1559,7 +1562,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key,
_mesa_copy_instructions(p.program->Base.Instructions, instBuffer,
p.program->Base.NumInstructions);
- if (p.program->FogOption) {
+ if (key->num_draw_buffers && p.program->FogOption) {
_mesa_append_fog_code(ctx, p.program);
p.program->FogOption = GL_NONE;
}
@@ -1585,6 +1588,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key,
}
}
+extern "C" {
/**
* Return a fragment program which implements the current
@@ -1615,3 +1619,5 @@ _mesa_get_fixed_func_fragment_program(struct gl_context *ctx)
return prog;
}
+
+}
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 0f2c313c819..b8e49a3757f 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -36,6 +36,7 @@
#include "main/glheader.h"
#include "main/mtypes.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/enums.h"
#include "main/ffvertex_prog.h"
#include "program/program.h"
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index cd9eb81852f..db10c9b4c2e 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -40,9 +40,10 @@ struct gl_format_info
const char *StrName;
/**
- * Base format is one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE,
- * GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA, GL_COLOR_INDEX,
- * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
+ * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
+ * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
+ * GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX,
+ * GL_DEPTH_STENCIL, GL_DUDV_ATI.
*/
GLenum BaseFormat;
@@ -222,6 +223,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
+ MESA_FORMAT_AL44, /* Name */
+ "MESA_FORMAT_AL44", /* StrName */
+ GL_LUMINANCE_ALPHA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
+ 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 1 /* BlockWidth/Height,Bytes */
+ },
+ {
MESA_FORMAT_AL88, /* Name */
"MESA_FORMAT_AL88", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
@@ -276,6 +286,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
+ MESA_FORMAT_A16, /* Name */
+ "MESA_FORMAT_A16", /* StrName */
+ GL_ALPHA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
MESA_FORMAT_L8, /* Name */
"MESA_FORMAT_L8", /* StrName */
GL_LUMINANCE, /* BaseFormat */
@@ -285,6 +304,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
+ MESA_FORMAT_L16, /* Name */
+ "MESA_FORMAT_L16", /* StrName */
+ GL_LUMINANCE, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
MESA_FORMAT_I8, /* Name */
"MESA_FORMAT_I8", /* StrName */
GL_INTENSITY, /* BaseFormat */
@@ -294,6 +322,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
+ MESA_FORMAT_I16, /* Name */
+ "MESA_FORMAT_I16", /* StrName */
+ GL_INTENSITY, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 16, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
MESA_FORMAT_CI8, /* Name */
"MESA_FORMAT_CI8", /* StrName */
GL_COLOR_INDEX, /* BaseFormat */
@@ -375,6 +412,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
+ MESA_FORMAT_ARGB2101010,
+ "MESA_FORMAT_ARGB2101010",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 10, 10, 10, 2,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
MESA_FORMAT_Z24_S8, /* Name */
"MESA_FORMAT_Z24_S8", /* StrName */
GL_DEPTH_STENCIL, /* BaseFormat */
@@ -756,7 +802,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_R8, /* Name */
"MESA_FORMAT_SIGNED_R8", /* StrName */
- GL_RGBA, /* BaseFormat */
+ GL_RED, /* BaseFormat */
GL_SIGNED_NORMALIZED, /* DataType */
8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
@@ -765,7 +811,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RG88,
"MESA_FORMAT_SIGNED_RG88",
- GL_RGBA,
+ GL_RG,
GL_SIGNED_NORMALIZED,
8, 8, 0, 0,
0, 0, 0, 0, 0,
@@ -774,7 +820,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RGBX8888,
"MESA_FORMAT_SIGNED_RGBX8888",
- GL_RGBA,
+ GL_RGB,
GL_SIGNED_NORMALIZED,
8, 8, 8, 0,
0, 0, 0, 0, 0,
@@ -803,7 +849,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_R_16,
"MESA_FORMAT_SIGNED_R_16",
- GL_RGBA,
+ GL_RED,
GL_SIGNED_NORMALIZED,
16, 0, 0, 0,
0, 0, 0, 0, 0,
@@ -812,7 +858,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RG_16,
"MESA_FORMAT_SIGNED_RG_16",
- GL_RGBA,
+ GL_RG,
GL_SIGNED_NORMALIZED,
16, 16, 0, 0,
0, 0, 0, 0, 0,
@@ -821,7 +867,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RGB_16,
"MESA_FORMAT_SIGNED_RGB_16",
- GL_RGBA,
+ GL_RGB,
GL_SIGNED_NORMALIZED,
16, 16, 16, 0,
0, 0, 0, 0, 0,
@@ -844,7 +890,79 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
16, 16, 16, 16,
0, 0, 0, 0, 0,
1, 1, 8
- }
+ },
+ {
+ MESA_FORMAT_RED_RGTC1,
+ "MESA_FORMAT_RED_RGTC1",
+ GL_RED,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 4, 4, 8 /* 8 bytes per 4x4 block */
+ },
+ {
+ MESA_FORMAT_SIGNED_RED_RGTC1,
+ "MESA_FORMAT_SIGNED_RED_RGTC1",
+ GL_RED,
+ GL_SIGNED_NORMALIZED,
+ 4, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 4, 4, 8 /* 8 bytes per 4x4 block */
+ },
+ {
+ MESA_FORMAT_RG_RGTC2,
+ "MESA_FORMAT_RG_RGTC2",
+ GL_RG,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 0, 0,
+ 0, 0, 0, 0, 0,
+ 4, 4, 16 /* 16 bytes per 4x4 block */
+ },
+ {
+ MESA_FORMAT_SIGNED_RG_RGTC2,
+ "MESA_FORMAT_SIGNED_RG_RGTC2",
+ GL_RG,
+ GL_SIGNED_NORMALIZED,
+ 4, 4, 0, 0,
+ 0, 0, 0, 0, 0,
+ 4, 4, 16 /* 16 bytes per 4x4 block */
+ },
+ {
+ MESA_FORMAT_L_LATC1,
+ "MESA_FORMAT_L_LATC1",
+ GL_LUMINANCE,
+ GL_UNSIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 4, 0, 0, 0, 0,
+ 4, 4, 8 /* 8 bytes per 4x4 block */
+ },
+ {
+ MESA_FORMAT_SIGNED_L_LATC1,
+ "MESA_FORMAT_SIGNED_L_LATC1",
+ GL_LUMINANCE,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 4, 0, 0, 0, 0,
+ 4, 4, 8 /* 8 bytes per 4x4 block */
+ },
+ {
+ MESA_FORMAT_LA_LATC2,
+ "MESA_FORMAT_LA_LATC2",
+ GL_LUMINANCE_ALPHA,
+ GL_UNSIGNED_NORMALIZED,
+ 0, 0, 0, 4,
+ 4, 0, 0, 0, 0,
+ 4, 4, 16 /* 16 bytes per 4x4 block */
+ },
+ {
+ MESA_FORMAT_SIGNED_LA_LATC2,
+ "MESA_FORMAT_SIGNED_LA_LATC2",
+ GL_LUMINANCE_ALPHA,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 4,
+ 4, 0, 0, 0, 0,
+ 4, 4, 16 /* 16 bytes per 4x4 block */
+ },
};
@@ -863,7 +981,6 @@ const char *
_mesa_get_format_name(gl_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
- ASSERT(info->BytesPerBlock);
return info->StrName;
}
@@ -1047,6 +1164,48 @@ _mesa_get_format_color_encoding(gl_format format)
/**
+ * For an sRGB format, return the corresponding linear color space format.
+ * For non-sRGB formats, return the format as-is.
+ */
+gl_format
+_mesa_get_srgb_format_linear(gl_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_SRGB8:
+ format = MESA_FORMAT_RGB888;
+ break;
+ case MESA_FORMAT_SRGBA8:
+ format = MESA_FORMAT_RGBA8888;
+ break;
+ case MESA_FORMAT_SARGB8:
+ format = MESA_FORMAT_ARGB8888;
+ break;
+ case MESA_FORMAT_SL8:
+ format = MESA_FORMAT_L8;
+ break;
+ case MESA_FORMAT_SLA8:
+ format = MESA_FORMAT_AL88;
+ break;
+ case MESA_FORMAT_SRGB_DXT1:
+ format = MESA_FORMAT_RGB_DXT1;
+ break;
+ case MESA_FORMAT_SRGBA_DXT1:
+ format = MESA_FORMAT_RGBA_DXT1;
+ break;
+ case MESA_FORMAT_SRGBA_DXT3:
+ format = MESA_FORMAT_RGBA_DXT3;
+ break;
+ case MESA_FORMAT_SRGBA_DXT5:
+ format = MESA_FORMAT_RGBA_DXT5;
+ break;
+ default:
+ break;
+ }
+ return format;
+}
+
+
+/**
* Return number of bytes needed to store an image of the given size
* in the given format.
*/
@@ -1123,6 +1282,27 @@ _mesa_format_row_stride(gl_format format, GLsizei width)
}
+/**
+ * Debug/test: check that all formats are handled in the
+ * _mesa_format_to_type_and_comps() function. When new pixel formats
+ * are added to Mesa, that function needs to be updated.
+ * This is a no-op after the first call.
+ */
+static void
+check_format_to_type_and_comps(void)
+{
+ gl_format f;
+
+ for (f = MESA_FORMAT_NONE + 1; f < MESA_FORMAT_COUNT; f++) {
+ GLenum datatype = 0;
+ GLuint comps = 0;
+ /* This function will emit a problem/warning if the format is
+ * not handled.
+ */
+ _mesa_format_to_type_and_comps(f, &datatype, &comps);
+ }
+}
+
/**
* Do sanity checking of the format info table.
@@ -1147,7 +1327,7 @@ _mesa_test_formats(void)
if (info->RedBits > 0) {
GLuint t = info->RedBits + info->GreenBits
+ info->BlueBits + info->AlphaBits;
- assert(t / 8 == info->BytesPerBlock);
+ assert(t / 8 <= info->BytesPerBlock);
(void) t;
}
}
@@ -1155,6 +1335,7 @@ _mesa_test_formats(void)
assert(info->DataType == GL_UNSIGNED_NORMALIZED ||
info->DataType == GL_SIGNED_NORMALIZED ||
info->DataType == GL_UNSIGNED_INT ||
+ info->DataType == GL_INT ||
info->DataType == GL_FLOAT);
if (info->BaseFormat == GL_RGB) {
@@ -1205,8 +1386,9 @@ _mesa_test_formats(void)
assert(info->LuminanceBits == 0);
assert(info->IntensityBits > 0);
}
-
}
+
+ check_format_to_type_and_comps();
}
@@ -1252,11 +1434,21 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 4;
return;
+ case MESA_FORMAT_ARGB2101010:
+ *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
+ *comps = 4;
+ return;
+
case MESA_FORMAT_RGBA5551:
*datatype = GL_UNSIGNED_SHORT_5_5_5_1;
*comps = 4;
return;
+ case MESA_FORMAT_AL44:
+ *datatype = MESA_UNSIGNED_BYTE_4_4;
+ *comps = 2;
+ return;
+
case MESA_FORMAT_AL88:
case MESA_FORMAT_AL88_REV:
case MESA_FORMAT_RG88:
@@ -1274,6 +1466,9 @@ _mesa_format_to_type_and_comps(gl_format format,
return;
case MESA_FORMAT_R16:
+ case MESA_FORMAT_A16:
+ case MESA_FORMAT_L16:
+ case MESA_FORMAT_I16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 1;
return;
@@ -1407,6 +1602,14 @@ _mesa_format_to_type_and_comps(gl_format format,
case MESA_FORMAT_SRGBA_DXT5:
#endif
#endif
+ case MESA_FORMAT_RED_RGTC1:
+ case MESA_FORMAT_SIGNED_RED_RGTC1:
+ case MESA_FORMAT_RG_RGTC2:
+ case MESA_FORMAT_SIGNED_RG_RGTC2:
+ case MESA_FORMAT_L_LATC1:
+ case MESA_FORMAT_SIGNED_L_LATC1:
+ case MESA_FORMAT_LA_LATC2:
+ case MESA_FORMAT_SIGNED_LA_LATC2:
/* XXX generate error instead? */
*datatype = GL_UNSIGNED_BYTE;
*comps = 0;
@@ -1478,10 +1681,13 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 4;
return;
- case MESA_FORMAT_NONE:
case MESA_FORMAT_COUNT:
+ assert(0);
+ return;
+
+ case MESA_FORMAT_NONE:
/* For debug builds, warn if any formats are not handled */
-#ifndef DEBUG
+#ifdef DEBUG
default:
#endif
_mesa_problem(NULL, "bad format %s in _mesa_format_to_type_and_comps",
diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h
index 997229bf9f4..04a18930b4e 100644
--- a/src/mesa/main/formats.h
+++ b/src/mesa/main/formats.h
@@ -35,6 +35,9 @@
#include <GL/gl.h>
+/* OpenGL doesn't have GL_UNSIGNED_BYTE_4_4, so we must define our own type
+ * for GL_LUMINANCE4_ALPHA4. */
+#define MESA_UNSIGNED_BYTE_4_4 (GL_UNSIGNED_BYTE<<1)
/**
@@ -65,14 +68,18 @@ typedef enum
MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */
MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */
MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */
+ MESA_FORMAT_AL44, /* AAAA LLLL */
MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */
MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */
MESA_FORMAT_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
MESA_FORMAT_AL1616_REV, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */
MESA_FORMAT_RGB332, /* RRRG GGBB */
MESA_FORMAT_A8, /* AAAA AAAA */
+ MESA_FORMAT_A16, /* AAAA AAAA AAAA AAAA */
MESA_FORMAT_L8, /* LLLL LLLL */
+ MESA_FORMAT_L16, /* LLLL LLLL LLLL LLLL */
MESA_FORMAT_I8, /* IIII IIII */
+ MESA_FORMAT_I16, /* IIII IIII IIII IIII */
MESA_FORMAT_CI8, /* CCCC CCCC */
MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
@@ -82,6 +89,7 @@ typedef enum
MESA_FORMAT_R16, /* RRRR RRRR RRRR RRRR */
MESA_FORMAT_RG1616, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
MESA_FORMAT_RG1616_REV, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
+ MESA_FORMAT_ARGB2101010, /* AARR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */
@@ -171,6 +179,20 @@ typedef enum
MESA_FORMAT_RGBA_16, /* ... */
/*@}*/
+ /*@{*/
+ MESA_FORMAT_RED_RGTC1,
+ MESA_FORMAT_SIGNED_RED_RGTC1,
+ MESA_FORMAT_RG_RGTC2,
+ MESA_FORMAT_SIGNED_RG_RGTC2,
+ /*@}*/
+
+ /*@{*/
+ MESA_FORMAT_L_LATC1,
+ MESA_FORMAT_SIGNED_L_LATC1,
+ MESA_FORMAT_LA_LATC2,
+ MESA_FORMAT_SIGNED_LA_LATC2,
+ /*@}*/
+
MESA_FORMAT_COUNT
} gl_format;
@@ -223,4 +245,7 @@ _mesa_format_to_type_and_comps(gl_format format,
extern void
_mesa_test_formats(void);
+extern gl_format
+_mesa_get_srgb_format_linear(gl_format format);
+
#endif /* FORMATS_H */
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 5530c51c892..430e013d017 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -522,7 +522,8 @@ _mesa_update_draw_buffer_bounds(struct gl_context *ctx)
* integer Z values.
*/
void
-_mesa_update_framebuffer_visual(struct gl_framebuffer *fb)
+_mesa_update_framebuffer_visual(struct gl_context *ctx,
+ struct gl_framebuffer *fb)
{
GLuint i;
@@ -542,9 +543,8 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb)
const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
const GLenum baseFormat = _mesa_get_format_base_format(rb->Format);
const gl_format fmt = rb->Format;
-
- if (baseFormat == GL_RGBA || baseFormat == GL_RGB ||
- baseFormat == GL_ALPHA) {
+
+ if (_mesa_is_legal_color_format(ctx, baseFormat)) {
fb->Visual.redBits = _mesa_get_format_bits(fmt, GL_RED_BITS);
fb->Visual.greenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS);
fb->Visual.blueBits = _mesa_get_format_bits(fmt, GL_BLUE_BITS);
@@ -553,6 +553,8 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb)
+ fb->Visual.greenBits + fb->Visual.blueBits;
fb->Visual.floatMode = GL_FALSE;
fb->Visual.samples = rb->NumSamples;
+ if (_mesa_get_format_color_encoding(fmt) == GL_SRGB)
+ fb->Visual.sRGBCapable = ctx->Const.sRGBCapable;
break;
}
}
@@ -792,9 +794,6 @@ update_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
_mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers,
ctx->Color.DrawBuffer, NULL);
}
- if (fb->ColorReadBuffer != ctx->Pixel.ReadBuffer) {
-
- }
}
else {
/* This is a user-created framebuffer.
@@ -890,6 +889,8 @@ _mesa_source_buffer_exists(struct gl_context *ctx, GLenum format)
}
ASSERT(_mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_RED_BITS) > 0 ||
_mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_ALPHA_BITS) > 0 ||
+ _mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_TEXTURE_LUMINANCE_SIZE) > 0 ||
+ _mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_TEXTURE_INTENSITY_SIZE) > 0 ||
_mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_INDEX_BITS) > 0);
break;
case GL_DEPTH:
diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h
index 20e3ff56b55..c3bd638c9de 100644
--- a/src/mesa/main/framebuffer.h
+++ b/src/mesa/main/framebuffer.h
@@ -70,7 +70,8 @@ extern void
_mesa_update_draw_buffer_bounds(struct gl_context *ctx);
extern void
-_mesa_update_framebuffer_visual(struct gl_framebuffer *fb);
+_mesa_update_framebuffer_visual(struct gl_context *ctx,
+ struct gl_framebuffer *fb);
extern void
_mesa_update_depth_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 5ae35b868e3..7d1a5cf6002 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -29,6 +29,7 @@
#include "extensions.h"
#include "get.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "state.h"
#include "texcompress.h"
@@ -272,6 +273,7 @@ static const int extra_EXT_gpu_shader4[] = {
};
+EXTRA_EXT(ARB_ES2_compatibility);
EXTRA_EXT(ARB_multitexture);
EXTRA_EXT(ARB_texture_cube_map);
EXTRA_EXT(MESA_texture_array);
@@ -288,7 +290,6 @@ EXTRA_EXT(NV_fragment_program);
EXTRA_EXT(NV_texture_rectangle);
EXTRA_EXT(EXT_stencil_two_side);
EXTRA_EXT(NV_light_max_exponent);
-EXTRA_EXT(SGI_texture_color_table);
EXTRA_EXT(EXT_depth_bounds_test);
EXTRA_EXT(ARB_depth_clamp);
EXTRA_EXT(ATI_fragment_shader);
@@ -315,6 +316,7 @@ EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program);
EXTRA_EXT(ARB_vertex_buffer_object);
EXTRA_EXT(ARB_geometry_shader4);
EXTRA_EXT(ARB_copy_buffer);
+EXTRA_EXT(EXT_framebuffer_sRGB);
static const int
extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = {
@@ -370,7 +372,7 @@ static const struct value_desc values[] = {
API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGLES2_BIT, NO_EXTRA},
{ GL_ALPHA_BITS, BUFFER_INT(Visual.alphaBits), extra_new_buffers },
{ GL_BLEND, CONTEXT_BIT0(Color.BlendEnabled), NO_EXTRA },
- { GL_BLEND_SRC, CONTEXT_ENUM(Color.BlendSrcRGB), NO_EXTRA },
+ { GL_BLEND_SRC, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA },
{ GL_BLUE_BITS, BUFFER_INT(Visual.blueBits), extra_new_buffers },
{ GL_COLOR_CLEAR_VALUE, CONTEXT_FIELD(Color.ClearColor[0], TYPE_FLOATN_4), NO_EXTRA },
{ GL_COLOR_WRITEMASK, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA },
@@ -433,15 +435,15 @@ static const struct value_desc values[] = {
extra_ARB_texture_cube_map }, /* XXX: OES_texture_cube_map */
/* XXX: OES_blend_subtract */
- { GL_BLEND_SRC_RGB_EXT, CONTEXT_ENUM(Color.BlendSrcRGB), NO_EXTRA },
- { GL_BLEND_DST_RGB_EXT, CONTEXT_ENUM(Color.BlendDstRGB), NO_EXTRA },
- { GL_BLEND_SRC_ALPHA_EXT, CONTEXT_ENUM(Color.BlendSrcA), NO_EXTRA },
- { GL_BLEND_DST_ALPHA_EXT, CONTEXT_ENUM(Color.BlendDstA), NO_EXTRA },
+ { GL_BLEND_SRC_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA },
+ { GL_BLEND_DST_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA },
+ { GL_BLEND_SRC_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].SrcA), NO_EXTRA },
+ { GL_BLEND_DST_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].DstA), NO_EXTRA },
/* GL_BLEND_EQUATION_RGB, which is what we're really after, is
* defined identically to GL_BLEND_EQUATION. */
- { GL_BLEND_EQUATION, CONTEXT_ENUM(Color.BlendEquationRGB), NO_EXTRA },
- { GL_BLEND_EQUATION_ALPHA_EXT, CONTEXT_ENUM(Color.BlendEquationA), NO_EXTRA },
+ { GL_BLEND_EQUATION, CONTEXT_ENUM(Color.Blend[0].EquationRGB), NO_EXTRA },
+ { GL_BLEND_EQUATION_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].EquationA), NO_EXTRA },
/* GL_ARB_texture_compression */
{ GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
@@ -510,7 +512,7 @@ static const struct value_desc values[] = {
{ GL_ALPHA_TEST, CONTEXT_BOOL(Color.AlphaEnabled), NO_EXTRA },
{ GL_ALPHA_TEST_FUNC, CONTEXT_ENUM(Color.AlphaFunc), NO_EXTRA },
{ GL_ALPHA_TEST_REF, CONTEXT_FIELD(Color.AlphaRef, TYPE_FLOATN), NO_EXTRA },
- { GL_BLEND_DST, CONTEXT_ENUM(Color.BlendDstRGB), NO_EXTRA },
+ { GL_BLEND_DST, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA },
{ GL_CLIP_PLANE0, CONTEXT_BIT0(Transform.ClipPlanesEnabled), NO_EXTRA },
{ GL_CLIP_PLANE1, CONTEXT_BIT1(Transform.ClipPlanesEnabled), NO_EXTRA },
{ GL_CLIP_PLANE2, CONTEXT_BIT2(Transform.ClipPlanesEnabled), NO_EXTRA },
@@ -586,6 +588,15 @@ static const struct value_desc values[] = {
{ GL_TEXTURE_COORD_ARRAY_STRIDE,
LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Stride), NO_EXTRA },
+ /* GL_ARB_ES2_compatibility */
+ { GL_SHADER_COMPILER, CONST(1), extra_ARB_ES2_compatibility },
+ { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying),
+ extra_ARB_ES2_compatibility },
+ { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
+ extra_ARB_ES2_compatibility },
+ { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
+ extra_ARB_ES2_compatibility },
+
/* GL_ARB_multitexture */
{ GL_MAX_TEXTURE_UNITS_ARB,
CONTEXT_INT(Const.MaxTextureUnits), extra_ARB_multitexture },
@@ -899,11 +910,6 @@ static const struct value_desc values[] = {
CONTEXT_MATRIX_T(ProjectionMatrixStack.Top), NO_EXTRA },
{ GL_TRANSPOSE_TEXTURE_MATRIX_ARB, CONTEXT_MATRIX_T(TextureMatrixStack), NO_EXTRA },
- /* GL_SGI_texture_color_table */
- { GL_TEXTURE_COLOR_TABLE_SGI, LOC_TEXUNIT, TYPE_BOOLEAN,
- offsetof(struct gl_texture_unit, ColorTableEnabled),
- extra_SGI_texture_color_table },
-
/* GL_EXT_secondary_color */
{ GL_COLOR_SUM_EXT, CONTEXT_BOOL(Fog.ColorSumEnabled),
extra_EXT_secondary_color_ARB_vertex_program },
@@ -1195,22 +1201,22 @@ static const struct value_desc values[] = {
/* GL_ARB_geometry_shader4 */
{ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB,
- CONTEXT_INT(Const.GeometryProgram.MaxGeometryTextureImageUnits),
+ CONTEXT_INT(Const.MaxGeometryTextureImageUnits),
extra_ARB_geometry_shader4 },
{ GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB,
- CONTEXT_INT(Const.GeometryProgram.MaxGeometryOutputVertices),
+ CONTEXT_INT(Const.MaxGeometryOutputVertices),
extra_ARB_geometry_shader4 },
{ GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB,
- CONTEXT_INT(Const.GeometryProgram.MaxGeometryTotalOutputComponents),
+ CONTEXT_INT(Const.MaxGeometryTotalOutputComponents),
extra_ARB_geometry_shader4 },
{ GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB,
- CONTEXT_INT(Const.GeometryProgram.MaxGeometryUniformComponents),
+ CONTEXT_INT(Const.GeometryProgram.MaxUniformComponents),
extra_ARB_geometry_shader4 },
{ GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB,
- CONTEXT_INT(Const.GeometryProgram.MaxGeometryVaryingComponents),
+ CONTEXT_INT(Const.MaxGeometryVaryingComponents),
extra_ARB_geometry_shader4 },
{ GL_MAX_VERTEX_VARYING_COMPONENTS_ARB,
- CONTEXT_INT(Const.GeometryProgram.MaxVertexVaryingComponents),
+ CONTEXT_INT(Const.MaxVertexVaryingComponents),
extra_ARB_geometry_shader4 },
/* GL_EXT_gpu_shader4 / GL 3.0 */
@@ -1227,6 +1233,10 @@ static const struct value_desc values[] = {
{ GL_MINOR_VERSION, CONTEXT_INT(VersionMinor), extra_version_30 },
{ GL_CONTEXT_FLAGS, CONTEXT_INT(Const.ContextFlags), extra_version_30 },
+ /* GL3.0 / GL_EXT_framebuffer_sRGB */
+ { GL_FRAMEBUFFER_SRGB_EXT, CONTEXT_BOOL(Color.sRGBEnabled), extra_EXT_framebuffer_sRGB },
+ { GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, BUFFER_INT(Visual.sRGBCapable), extra_EXT_framebuffer_sRGB },
+
/* GL 3.1 */
/* NOTE: different enum values for GL_PRIMITIVE_RESTART_NV
* vs. GL_PRIMITIVE_RESTART!
@@ -2260,6 +2270,53 @@ find_value_indexed(const char *func, GLenum pname, int index, union value *v)
v->value_int = (ctx->Color.BlendEnabled >> index) & 1;
return TYPE_INT;
+ case GL_BLEND_SRC:
+ /* fall-through */
+ case GL_BLEND_SRC_RGB:
+ if (index >= ctx->Const.MaxDrawBuffers)
+ goto invalid_value;
+ if (!ctx->Extensions.ARB_draw_buffers_blend)
+ goto invalid_enum;
+ v->value_int = ctx->Color.Blend[index].SrcRGB;
+ return TYPE_INT;
+ case GL_BLEND_SRC_ALPHA:
+ if (index >= ctx->Const.MaxDrawBuffers)
+ goto invalid_value;
+ if (!ctx->Extensions.ARB_draw_buffers_blend)
+ goto invalid_enum;
+ v->value_int = ctx->Color.Blend[index].SrcA;
+ return TYPE_INT;
+ case GL_BLEND_DST:
+ /* fall-through */
+ case GL_BLEND_DST_RGB:
+ if (index >= ctx->Const.MaxDrawBuffers)
+ goto invalid_value;
+ if (!ctx->Extensions.ARB_draw_buffers_blend)
+ goto invalid_enum;
+ v->value_int = ctx->Color.Blend[index].DstRGB;
+ return TYPE_INT;
+ case GL_BLEND_DST_ALPHA:
+ if (index >= ctx->Const.MaxDrawBuffers)
+ goto invalid_value;
+ if (!ctx->Extensions.ARB_draw_buffers_blend)
+ goto invalid_enum;
+ v->value_int = ctx->Color.Blend[index].DstA;
+ return TYPE_INT;
+ case GL_BLEND_EQUATION_RGB:
+ if (index >= ctx->Const.MaxDrawBuffers)
+ goto invalid_value;
+ if (!ctx->Extensions.ARB_draw_buffers_blend)
+ goto invalid_enum;
+ v->value_int = ctx->Color.Blend[index].EquationRGB;
+ return TYPE_INT;
+ case GL_BLEND_EQUATION_ALPHA:
+ if (index >= ctx->Const.MaxDrawBuffers)
+ goto invalid_value;
+ if (!ctx->Extensions.ARB_draw_buffers_blend)
+ goto invalid_enum;
+ v->value_int = ctx->Color.Blend[index].EquationA;
+ return TYPE_INT;
+
case GL_COLOR_WRITEMASK:
if (index >= ctx->Const.MaxDrawBuffers)
goto invalid_value;
@@ -2310,8 +2367,10 @@ void GLAPIENTRY
_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
{
union value v;
+ enum value_type type =
+ find_value_indexed("glGetBooleanIndexedv", pname, index, &v);
- switch (find_value_indexed("glGetBooleanIndexedv", pname, index, &v)) {
+ switch (type) {
case TYPE_INT:
params[0] = INT_TO_BOOLEAN(v.value_int);
break;
@@ -2325,7 +2384,7 @@ _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
params[0] = INT64_TO_BOOLEAN(v.value_int);
break;
default:
- assert(0);
+ ; /* nothing - GL error was recorded */
}
}
@@ -2333,8 +2392,10 @@ void GLAPIENTRY
_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
{
union value v;
+ enum value_type type =
+ find_value_indexed("glGetIntegerIndexedv", pname, index, &v);
- switch (find_value_indexed("glGetIntegerIndexedv", pname, index, &v)) {
+ switch (type) {
case TYPE_INT:
params[0] = v.value_int;
break;
@@ -2348,7 +2409,7 @@ _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
params[0] = INT64_TO_INT(v.value_int);
break;
default:
- assert(0);
+ ; /* nothing - GL error was recorded */
}
}
@@ -2357,8 +2418,10 @@ void GLAPIENTRY
_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
{
union value v;
+ enum value_type type =
+ find_value_indexed("glGetIntegerIndexedv", pname, index, &v);
- switch (find_value_indexed("glGetIntegerIndexedv", pname, index, &v)) {
+ switch (type) {
case TYPE_INT:
params[0] = v.value_int;
break;
@@ -2372,7 +2435,7 @@ _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
params[0] = v.value_int;
break;
default:
- assert(0);
+ ; /* nothing - GL error was recorded */
}
}
#endif /* FEATURE_ARB_sync */
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index bfa283f6a30..f8866f68581 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -29,6 +29,8 @@
#include "get.h"
#include "enums.h"
#include "extensions.h"
+#include "mfeatures.h"
+#include "mtypes.h"
/**
diff --git a/src/mesa/main/glapidispatch.h b/src/mesa/main/glapidispatch.h
index 87784269c5c..cbfe6400e42 100644
--- a/src/mesa/main/glapidispatch.h
+++ b/src/mesa/main/glapidispatch.h
@@ -59,7 +59,7 @@
} while(0)
/* total number of offsets below */
-#define _gloffset_COUNT 881
+#define _gloffset_COUNT 892
#define _gloffset_NewList 0
#define _gloffset_EndList 1
@@ -642,313 +642,324 @@
#define _gloffset_FramebufferTextureARB 575
#define _gloffset_FramebufferTextureFaceARB 576
#define _gloffset_ProgramParameteriARB 577
-#define _gloffset_FlushMappedBufferRange 578
-#define _gloffset_MapBufferRange 579
-#define _gloffset_BindVertexArray 580
-#define _gloffset_GenVertexArrays 581
-#define _gloffset_CopyBufferSubData 582
-#define _gloffset_ClientWaitSync 583
-#define _gloffset_DeleteSync 584
-#define _gloffset_FenceSync 585
-#define _gloffset_GetInteger64v 586
-#define _gloffset_GetSynciv 587
-#define _gloffset_IsSync 588
-#define _gloffset_WaitSync 589
-#define _gloffset_DrawElementsBaseVertex 590
-#define _gloffset_DrawRangeElementsBaseVertex 591
-#define _gloffset_MultiDrawElementsBaseVertex 592
-#define _gloffset_BindTransformFeedback 593
-#define _gloffset_DeleteTransformFeedbacks 594
-#define _gloffset_DrawTransformFeedback 595
-#define _gloffset_GenTransformFeedbacks 596
-#define _gloffset_IsTransformFeedback 597
-#define _gloffset_PauseTransformFeedback 598
-#define _gloffset_ResumeTransformFeedback 599
-#define _gloffset_PolygonOffsetEXT 600
-#define _gloffset_GetPixelTexGenParameterfvSGIS 601
-#define _gloffset_GetPixelTexGenParameterivSGIS 602
-#define _gloffset_PixelTexGenParameterfSGIS 603
-#define _gloffset_PixelTexGenParameterfvSGIS 604
-#define _gloffset_PixelTexGenParameteriSGIS 605
-#define _gloffset_PixelTexGenParameterivSGIS 606
-#define _gloffset_SampleMaskSGIS 607
-#define _gloffset_SamplePatternSGIS 608
-#define _gloffset_ColorPointerEXT 609
-#define _gloffset_EdgeFlagPointerEXT 610
-#define _gloffset_IndexPointerEXT 611
-#define _gloffset_NormalPointerEXT 612
-#define _gloffset_TexCoordPointerEXT 613
-#define _gloffset_VertexPointerEXT 614
-#define _gloffset_PointParameterfEXT 615
-#define _gloffset_PointParameterfvEXT 616
-#define _gloffset_LockArraysEXT 617
-#define _gloffset_UnlockArraysEXT 618
-#define _gloffset_SecondaryColor3bEXT 619
-#define _gloffset_SecondaryColor3bvEXT 620
-#define _gloffset_SecondaryColor3dEXT 621
-#define _gloffset_SecondaryColor3dvEXT 622
-#define _gloffset_SecondaryColor3fEXT 623
-#define _gloffset_SecondaryColor3fvEXT 624
-#define _gloffset_SecondaryColor3iEXT 625
-#define _gloffset_SecondaryColor3ivEXT 626
-#define _gloffset_SecondaryColor3sEXT 627
-#define _gloffset_SecondaryColor3svEXT 628
-#define _gloffset_SecondaryColor3ubEXT 629
-#define _gloffset_SecondaryColor3ubvEXT 630
-#define _gloffset_SecondaryColor3uiEXT 631
-#define _gloffset_SecondaryColor3uivEXT 632
-#define _gloffset_SecondaryColor3usEXT 633
-#define _gloffset_SecondaryColor3usvEXT 634
-#define _gloffset_SecondaryColorPointerEXT 635
-#define _gloffset_MultiDrawArraysEXT 636
-#define _gloffset_MultiDrawElementsEXT 637
-#define _gloffset_FogCoordPointerEXT 638
-#define _gloffset_FogCoorddEXT 639
-#define _gloffset_FogCoorddvEXT 640
-#define _gloffset_FogCoordfEXT 641
-#define _gloffset_FogCoordfvEXT 642
-#define _gloffset_PixelTexGenSGIX 643
-#define _gloffset_BlendFuncSeparateEXT 644
-#define _gloffset_FlushVertexArrayRangeNV 645
-#define _gloffset_VertexArrayRangeNV 646
-#define _gloffset_CombinerInputNV 647
-#define _gloffset_CombinerOutputNV 648
-#define _gloffset_CombinerParameterfNV 649
-#define _gloffset_CombinerParameterfvNV 650
-#define _gloffset_CombinerParameteriNV 651
-#define _gloffset_CombinerParameterivNV 652
-#define _gloffset_FinalCombinerInputNV 653
-#define _gloffset_GetCombinerInputParameterfvNV 654
-#define _gloffset_GetCombinerInputParameterivNV 655
-#define _gloffset_GetCombinerOutputParameterfvNV 656
-#define _gloffset_GetCombinerOutputParameterivNV 657
-#define _gloffset_GetFinalCombinerInputParameterfvNV 658
-#define _gloffset_GetFinalCombinerInputParameterivNV 659
-#define _gloffset_ResizeBuffersMESA 660
-#define _gloffset_WindowPos2dMESA 661
-#define _gloffset_WindowPos2dvMESA 662
-#define _gloffset_WindowPos2fMESA 663
-#define _gloffset_WindowPos2fvMESA 664
-#define _gloffset_WindowPos2iMESA 665
-#define _gloffset_WindowPos2ivMESA 666
-#define _gloffset_WindowPos2sMESA 667
-#define _gloffset_WindowPos2svMESA 668
-#define _gloffset_WindowPos3dMESA 669
-#define _gloffset_WindowPos3dvMESA 670
-#define _gloffset_WindowPos3fMESA 671
-#define _gloffset_WindowPos3fvMESA 672
-#define _gloffset_WindowPos3iMESA 673
-#define _gloffset_WindowPos3ivMESA 674
-#define _gloffset_WindowPos3sMESA 675
-#define _gloffset_WindowPos3svMESA 676
-#define _gloffset_WindowPos4dMESA 677
-#define _gloffset_WindowPos4dvMESA 678
-#define _gloffset_WindowPos4fMESA 679
-#define _gloffset_WindowPos4fvMESA 680
-#define _gloffset_WindowPos4iMESA 681
-#define _gloffset_WindowPos4ivMESA 682
-#define _gloffset_WindowPos4sMESA 683
-#define _gloffset_WindowPos4svMESA 684
-#define _gloffset_MultiModeDrawArraysIBM 685
-#define _gloffset_MultiModeDrawElementsIBM 686
-#define _gloffset_DeleteFencesNV 687
-#define _gloffset_FinishFenceNV 688
-#define _gloffset_GenFencesNV 689
-#define _gloffset_GetFenceivNV 690
-#define _gloffset_IsFenceNV 691
-#define _gloffset_SetFenceNV 692
-#define _gloffset_TestFenceNV 693
-#define _gloffset_AreProgramsResidentNV 694
-#define _gloffset_BindProgramNV 695
-#define _gloffset_DeleteProgramsNV 696
-#define _gloffset_ExecuteProgramNV 697
-#define _gloffset_GenProgramsNV 698
-#define _gloffset_GetProgramParameterdvNV 699
-#define _gloffset_GetProgramParameterfvNV 700
-#define _gloffset_GetProgramStringNV 701
-#define _gloffset_GetProgramivNV 702
-#define _gloffset_GetTrackMatrixivNV 703
-#define _gloffset_GetVertexAttribPointervNV 704
-#define _gloffset_GetVertexAttribdvNV 705
-#define _gloffset_GetVertexAttribfvNV 706
-#define _gloffset_GetVertexAttribivNV 707
-#define _gloffset_IsProgramNV 708
-#define _gloffset_LoadProgramNV 709
-#define _gloffset_ProgramParameters4dvNV 710
-#define _gloffset_ProgramParameters4fvNV 711
-#define _gloffset_RequestResidentProgramsNV 712
-#define _gloffset_TrackMatrixNV 713
-#define _gloffset_VertexAttrib1dNV 714
-#define _gloffset_VertexAttrib1dvNV 715
-#define _gloffset_VertexAttrib1fNV 716
-#define _gloffset_VertexAttrib1fvNV 717
-#define _gloffset_VertexAttrib1sNV 718
-#define _gloffset_VertexAttrib1svNV 719
-#define _gloffset_VertexAttrib2dNV 720
-#define _gloffset_VertexAttrib2dvNV 721
-#define _gloffset_VertexAttrib2fNV 722
-#define _gloffset_VertexAttrib2fvNV 723
-#define _gloffset_VertexAttrib2sNV 724
-#define _gloffset_VertexAttrib2svNV 725
-#define _gloffset_VertexAttrib3dNV 726
-#define _gloffset_VertexAttrib3dvNV 727
-#define _gloffset_VertexAttrib3fNV 728
-#define _gloffset_VertexAttrib3fvNV 729
-#define _gloffset_VertexAttrib3sNV 730
-#define _gloffset_VertexAttrib3svNV 731
-#define _gloffset_VertexAttrib4dNV 732
-#define _gloffset_VertexAttrib4dvNV 733
-#define _gloffset_VertexAttrib4fNV 734
-#define _gloffset_VertexAttrib4fvNV 735
-#define _gloffset_VertexAttrib4sNV 736
-#define _gloffset_VertexAttrib4svNV 737
-#define _gloffset_VertexAttrib4ubNV 738
-#define _gloffset_VertexAttrib4ubvNV 739
-#define _gloffset_VertexAttribPointerNV 740
-#define _gloffset_VertexAttribs1dvNV 741
-#define _gloffset_VertexAttribs1fvNV 742
-#define _gloffset_VertexAttribs1svNV 743
-#define _gloffset_VertexAttribs2dvNV 744
-#define _gloffset_VertexAttribs2fvNV 745
-#define _gloffset_VertexAttribs2svNV 746
-#define _gloffset_VertexAttribs3dvNV 747
-#define _gloffset_VertexAttribs3fvNV 748
-#define _gloffset_VertexAttribs3svNV 749
-#define _gloffset_VertexAttribs4dvNV 750
-#define _gloffset_VertexAttribs4fvNV 751
-#define _gloffset_VertexAttribs4svNV 752
-#define _gloffset_VertexAttribs4ubvNV 753
-#define _gloffset_GetTexBumpParameterfvATI 754
-#define _gloffset_GetTexBumpParameterivATI 755
-#define _gloffset_TexBumpParameterfvATI 756
-#define _gloffset_TexBumpParameterivATI 757
-#define _gloffset_AlphaFragmentOp1ATI 758
-#define _gloffset_AlphaFragmentOp2ATI 759
-#define _gloffset_AlphaFragmentOp3ATI 760
-#define _gloffset_BeginFragmentShaderATI 761
-#define _gloffset_BindFragmentShaderATI 762
-#define _gloffset_ColorFragmentOp1ATI 763
-#define _gloffset_ColorFragmentOp2ATI 764
-#define _gloffset_ColorFragmentOp3ATI 765
-#define _gloffset_DeleteFragmentShaderATI 766
-#define _gloffset_EndFragmentShaderATI 767
-#define _gloffset_GenFragmentShadersATI 768
-#define _gloffset_PassTexCoordATI 769
-#define _gloffset_SampleMapATI 770
-#define _gloffset_SetFragmentShaderConstantATI 771
-#define _gloffset_PointParameteriNV 772
-#define _gloffset_PointParameterivNV 773
-#define _gloffset_ActiveStencilFaceEXT 774
-#define _gloffset_BindVertexArrayAPPLE 775
-#define _gloffset_DeleteVertexArraysAPPLE 776
-#define _gloffset_GenVertexArraysAPPLE 777
-#define _gloffset_IsVertexArrayAPPLE 778
-#define _gloffset_GetProgramNamedParameterdvNV 779
-#define _gloffset_GetProgramNamedParameterfvNV 780
-#define _gloffset_ProgramNamedParameter4dNV 781
-#define _gloffset_ProgramNamedParameter4dvNV 782
-#define _gloffset_ProgramNamedParameter4fNV 783
-#define _gloffset_ProgramNamedParameter4fvNV 784
-#define _gloffset_PrimitiveRestartIndexNV 785
-#define _gloffset_PrimitiveRestartNV 786
-#define _gloffset_DepthBoundsEXT 787
-#define _gloffset_BlendEquationSeparateEXT 788
-#define _gloffset_BindFramebufferEXT 789
-#define _gloffset_BindRenderbufferEXT 790
-#define _gloffset_CheckFramebufferStatusEXT 791
-#define _gloffset_DeleteFramebuffersEXT 792
-#define _gloffset_DeleteRenderbuffersEXT 793
-#define _gloffset_FramebufferRenderbufferEXT 794
-#define _gloffset_FramebufferTexture1DEXT 795
-#define _gloffset_FramebufferTexture2DEXT 796
-#define _gloffset_FramebufferTexture3DEXT 797
-#define _gloffset_GenFramebuffersEXT 798
-#define _gloffset_GenRenderbuffersEXT 799
-#define _gloffset_GenerateMipmapEXT 800
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 801
-#define _gloffset_GetRenderbufferParameterivEXT 802
-#define _gloffset_IsFramebufferEXT 803
-#define _gloffset_IsRenderbufferEXT 804
-#define _gloffset_RenderbufferStorageEXT 805
-#define _gloffset_BlitFramebufferEXT 806
-#define _gloffset_BufferParameteriAPPLE 807
-#define _gloffset_FlushMappedBufferRangeAPPLE 808
-#define _gloffset_BindFragDataLocationEXT 809
-#define _gloffset_GetFragDataLocationEXT 810
-#define _gloffset_GetUniformuivEXT 811
-#define _gloffset_GetVertexAttribIivEXT 812
-#define _gloffset_GetVertexAttribIuivEXT 813
-#define _gloffset_Uniform1uiEXT 814
-#define _gloffset_Uniform1uivEXT 815
-#define _gloffset_Uniform2uiEXT 816
-#define _gloffset_Uniform2uivEXT 817
-#define _gloffset_Uniform3uiEXT 818
-#define _gloffset_Uniform3uivEXT 819
-#define _gloffset_Uniform4uiEXT 820
-#define _gloffset_Uniform4uivEXT 821
-#define _gloffset_VertexAttribI1iEXT 822
-#define _gloffset_VertexAttribI1ivEXT 823
-#define _gloffset_VertexAttribI1uiEXT 824
-#define _gloffset_VertexAttribI1uivEXT 825
-#define _gloffset_VertexAttribI2iEXT 826
-#define _gloffset_VertexAttribI2ivEXT 827
-#define _gloffset_VertexAttribI2uiEXT 828
-#define _gloffset_VertexAttribI2uivEXT 829
-#define _gloffset_VertexAttribI3iEXT 830
-#define _gloffset_VertexAttribI3ivEXT 831
-#define _gloffset_VertexAttribI3uiEXT 832
-#define _gloffset_VertexAttribI3uivEXT 833
-#define _gloffset_VertexAttribI4bvEXT 834
-#define _gloffset_VertexAttribI4iEXT 835
-#define _gloffset_VertexAttribI4ivEXT 836
-#define _gloffset_VertexAttribI4svEXT 837
-#define _gloffset_VertexAttribI4ubvEXT 838
-#define _gloffset_VertexAttribI4uiEXT 839
-#define _gloffset_VertexAttribI4uivEXT 840
-#define _gloffset_VertexAttribI4usvEXT 841
-#define _gloffset_VertexAttribIPointerEXT 842
-#define _gloffset_FramebufferTextureLayerEXT 843
-#define _gloffset_ColorMaskIndexedEXT 844
-#define _gloffset_DisableIndexedEXT 845
-#define _gloffset_EnableIndexedEXT 846
-#define _gloffset_GetBooleanIndexedvEXT 847
-#define _gloffset_GetIntegerIndexedvEXT 848
-#define _gloffset_IsEnabledIndexedEXT 849
-#define _gloffset_ClearColorIiEXT 850
-#define _gloffset_ClearColorIuiEXT 851
-#define _gloffset_GetTexParameterIivEXT 852
-#define _gloffset_GetTexParameterIuivEXT 853
-#define _gloffset_TexParameterIivEXT 854
-#define _gloffset_TexParameterIuivEXT 855
-#define _gloffset_BeginConditionalRenderNV 856
-#define _gloffset_EndConditionalRenderNV 857
-#define _gloffset_BeginTransformFeedbackEXT 858
-#define _gloffset_BindBufferBaseEXT 859
-#define _gloffset_BindBufferOffsetEXT 860
-#define _gloffset_BindBufferRangeEXT 861
-#define _gloffset_EndTransformFeedbackEXT 862
-#define _gloffset_GetTransformFeedbackVaryingEXT 863
-#define _gloffset_TransformFeedbackVaryingsEXT 864
-#define _gloffset_ProvokingVertexEXT 865
-#define _gloffset_GetTexParameterPointervAPPLE 866
-#define _gloffset_TextureRangeAPPLE 867
-#define _gloffset_GetObjectParameterivAPPLE 868
-#define _gloffset_ObjectPurgeableAPPLE 869
-#define _gloffset_ObjectUnpurgeableAPPLE 870
-#define _gloffset_ActiveProgramEXT 871
-#define _gloffset_CreateShaderProgramEXT 872
-#define _gloffset_UseShaderProgramEXT 873
-#define _gloffset_StencilFuncSeparateATI 874
-#define _gloffset_ProgramEnvParameters4fvEXT 875
-#define _gloffset_ProgramLocalParameters4fvEXT 876
-#define _gloffset_GetQueryObjecti64vEXT 877
-#define _gloffset_GetQueryObjectui64vEXT 878
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 879
-#define _gloffset_EGLImageTargetTexture2DOES 880
+#define _gloffset_VertexAttribDivisorARB 578
+#define _gloffset_FlushMappedBufferRange 579
+#define _gloffset_MapBufferRange 580
+#define _gloffset_BindVertexArray 581
+#define _gloffset_GenVertexArrays 582
+#define _gloffset_CopyBufferSubData 583
+#define _gloffset_ClientWaitSync 584
+#define _gloffset_DeleteSync 585
+#define _gloffset_FenceSync 586
+#define _gloffset_GetInteger64v 587
+#define _gloffset_GetSynciv 588
+#define _gloffset_IsSync 589
+#define _gloffset_WaitSync 590
+#define _gloffset_DrawElementsBaseVertex 591
+#define _gloffset_DrawRangeElementsBaseVertex 592
+#define _gloffset_MultiDrawElementsBaseVertex 593
+#define _gloffset_BlendEquationSeparateiARB 594
+#define _gloffset_BlendEquationiARB 595
+#define _gloffset_BlendFuncSeparateiARB 596
+#define _gloffset_BlendFunciARB 597
+#define _gloffset_BindTransformFeedback 598
+#define _gloffset_DeleteTransformFeedbacks 599
+#define _gloffset_DrawTransformFeedback 600
+#define _gloffset_GenTransformFeedbacks 601
+#define _gloffset_IsTransformFeedback 602
+#define _gloffset_PauseTransformFeedback 603
+#define _gloffset_ResumeTransformFeedback 604
+#define _gloffset_ClearDepthf 605
+#define _gloffset_DepthRangef 606
+#define _gloffset_GetShaderPrecisionFormat 607
+#define _gloffset_ReleaseShaderCompiler 608
+#define _gloffset_ShaderBinary 609
+#define _gloffset_PolygonOffsetEXT 610
+#define _gloffset_GetPixelTexGenParameterfvSGIS 611
+#define _gloffset_GetPixelTexGenParameterivSGIS 612
+#define _gloffset_PixelTexGenParameterfSGIS 613
+#define _gloffset_PixelTexGenParameterfvSGIS 614
+#define _gloffset_PixelTexGenParameteriSGIS 615
+#define _gloffset_PixelTexGenParameterivSGIS 616
+#define _gloffset_SampleMaskSGIS 617
+#define _gloffset_SamplePatternSGIS 618
+#define _gloffset_ColorPointerEXT 619
+#define _gloffset_EdgeFlagPointerEXT 620
+#define _gloffset_IndexPointerEXT 621
+#define _gloffset_NormalPointerEXT 622
+#define _gloffset_TexCoordPointerEXT 623
+#define _gloffset_VertexPointerEXT 624
+#define _gloffset_PointParameterfEXT 625
+#define _gloffset_PointParameterfvEXT 626
+#define _gloffset_LockArraysEXT 627
+#define _gloffset_UnlockArraysEXT 628
+#define _gloffset_SecondaryColor3bEXT 629
+#define _gloffset_SecondaryColor3bvEXT 630
+#define _gloffset_SecondaryColor3dEXT 631
+#define _gloffset_SecondaryColor3dvEXT 632
+#define _gloffset_SecondaryColor3fEXT 633
+#define _gloffset_SecondaryColor3fvEXT 634
+#define _gloffset_SecondaryColor3iEXT 635
+#define _gloffset_SecondaryColor3ivEXT 636
+#define _gloffset_SecondaryColor3sEXT 637
+#define _gloffset_SecondaryColor3svEXT 638
+#define _gloffset_SecondaryColor3ubEXT 639
+#define _gloffset_SecondaryColor3ubvEXT 640
+#define _gloffset_SecondaryColor3uiEXT 641
+#define _gloffset_SecondaryColor3uivEXT 642
+#define _gloffset_SecondaryColor3usEXT 643
+#define _gloffset_SecondaryColor3usvEXT 644
+#define _gloffset_SecondaryColorPointerEXT 645
+#define _gloffset_MultiDrawArraysEXT 646
+#define _gloffset_MultiDrawElementsEXT 647
+#define _gloffset_FogCoordPointerEXT 648
+#define _gloffset_FogCoorddEXT 649
+#define _gloffset_FogCoorddvEXT 650
+#define _gloffset_FogCoordfEXT 651
+#define _gloffset_FogCoordfvEXT 652
+#define _gloffset_PixelTexGenSGIX 653
+#define _gloffset_BlendFuncSeparateEXT 654
+#define _gloffset_FlushVertexArrayRangeNV 655
+#define _gloffset_VertexArrayRangeNV 656
+#define _gloffset_CombinerInputNV 657
+#define _gloffset_CombinerOutputNV 658
+#define _gloffset_CombinerParameterfNV 659
+#define _gloffset_CombinerParameterfvNV 660
+#define _gloffset_CombinerParameteriNV 661
+#define _gloffset_CombinerParameterivNV 662
+#define _gloffset_FinalCombinerInputNV 663
+#define _gloffset_GetCombinerInputParameterfvNV 664
+#define _gloffset_GetCombinerInputParameterivNV 665
+#define _gloffset_GetCombinerOutputParameterfvNV 666
+#define _gloffset_GetCombinerOutputParameterivNV 667
+#define _gloffset_GetFinalCombinerInputParameterfvNV 668
+#define _gloffset_GetFinalCombinerInputParameterivNV 669
+#define _gloffset_ResizeBuffersMESA 670
+#define _gloffset_WindowPos2dMESA 671
+#define _gloffset_WindowPos2dvMESA 672
+#define _gloffset_WindowPos2fMESA 673
+#define _gloffset_WindowPos2fvMESA 674
+#define _gloffset_WindowPos2iMESA 675
+#define _gloffset_WindowPos2ivMESA 676
+#define _gloffset_WindowPos2sMESA 677
+#define _gloffset_WindowPos2svMESA 678
+#define _gloffset_WindowPos3dMESA 679
+#define _gloffset_WindowPos3dvMESA 680
+#define _gloffset_WindowPos3fMESA 681
+#define _gloffset_WindowPos3fvMESA 682
+#define _gloffset_WindowPos3iMESA 683
+#define _gloffset_WindowPos3ivMESA 684
+#define _gloffset_WindowPos3sMESA 685
+#define _gloffset_WindowPos3svMESA 686
+#define _gloffset_WindowPos4dMESA 687
+#define _gloffset_WindowPos4dvMESA 688
+#define _gloffset_WindowPos4fMESA 689
+#define _gloffset_WindowPos4fvMESA 690
+#define _gloffset_WindowPos4iMESA 691
+#define _gloffset_WindowPos4ivMESA 692
+#define _gloffset_WindowPos4sMESA 693
+#define _gloffset_WindowPos4svMESA 694
+#define _gloffset_MultiModeDrawArraysIBM 695
+#define _gloffset_MultiModeDrawElementsIBM 696
+#define _gloffset_DeleteFencesNV 697
+#define _gloffset_FinishFenceNV 698
+#define _gloffset_GenFencesNV 699
+#define _gloffset_GetFenceivNV 700
+#define _gloffset_IsFenceNV 701
+#define _gloffset_SetFenceNV 702
+#define _gloffset_TestFenceNV 703
+#define _gloffset_AreProgramsResidentNV 704
+#define _gloffset_BindProgramNV 705
+#define _gloffset_DeleteProgramsNV 706
+#define _gloffset_ExecuteProgramNV 707
+#define _gloffset_GenProgramsNV 708
+#define _gloffset_GetProgramParameterdvNV 709
+#define _gloffset_GetProgramParameterfvNV 710
+#define _gloffset_GetProgramStringNV 711
+#define _gloffset_GetProgramivNV 712
+#define _gloffset_GetTrackMatrixivNV 713
+#define _gloffset_GetVertexAttribPointervNV 714
+#define _gloffset_GetVertexAttribdvNV 715
+#define _gloffset_GetVertexAttribfvNV 716
+#define _gloffset_GetVertexAttribivNV 717
+#define _gloffset_IsProgramNV 718
+#define _gloffset_LoadProgramNV 719
+#define _gloffset_ProgramParameters4dvNV 720
+#define _gloffset_ProgramParameters4fvNV 721
+#define _gloffset_RequestResidentProgramsNV 722
+#define _gloffset_TrackMatrixNV 723
+#define _gloffset_VertexAttrib1dNV 724
+#define _gloffset_VertexAttrib1dvNV 725
+#define _gloffset_VertexAttrib1fNV 726
+#define _gloffset_VertexAttrib1fvNV 727
+#define _gloffset_VertexAttrib1sNV 728
+#define _gloffset_VertexAttrib1svNV 729
+#define _gloffset_VertexAttrib2dNV 730
+#define _gloffset_VertexAttrib2dvNV 731
+#define _gloffset_VertexAttrib2fNV 732
+#define _gloffset_VertexAttrib2fvNV 733
+#define _gloffset_VertexAttrib2sNV 734
+#define _gloffset_VertexAttrib2svNV 735
+#define _gloffset_VertexAttrib3dNV 736
+#define _gloffset_VertexAttrib3dvNV 737
+#define _gloffset_VertexAttrib3fNV 738
+#define _gloffset_VertexAttrib3fvNV 739
+#define _gloffset_VertexAttrib3sNV 740
+#define _gloffset_VertexAttrib3svNV 741
+#define _gloffset_VertexAttrib4dNV 742
+#define _gloffset_VertexAttrib4dvNV 743
+#define _gloffset_VertexAttrib4fNV 744
+#define _gloffset_VertexAttrib4fvNV 745
+#define _gloffset_VertexAttrib4sNV 746
+#define _gloffset_VertexAttrib4svNV 747
+#define _gloffset_VertexAttrib4ubNV 748
+#define _gloffset_VertexAttrib4ubvNV 749
+#define _gloffset_VertexAttribPointerNV 750
+#define _gloffset_VertexAttribs1dvNV 751
+#define _gloffset_VertexAttribs1fvNV 752
+#define _gloffset_VertexAttribs1svNV 753
+#define _gloffset_VertexAttribs2dvNV 754
+#define _gloffset_VertexAttribs2fvNV 755
+#define _gloffset_VertexAttribs2svNV 756
+#define _gloffset_VertexAttribs3dvNV 757
+#define _gloffset_VertexAttribs3fvNV 758
+#define _gloffset_VertexAttribs3svNV 759
+#define _gloffset_VertexAttribs4dvNV 760
+#define _gloffset_VertexAttribs4fvNV 761
+#define _gloffset_VertexAttribs4svNV 762
+#define _gloffset_VertexAttribs4ubvNV 763
+#define _gloffset_GetTexBumpParameterfvATI 764
+#define _gloffset_GetTexBumpParameterivATI 765
+#define _gloffset_TexBumpParameterfvATI 766
+#define _gloffset_TexBumpParameterivATI 767
+#define _gloffset_AlphaFragmentOp1ATI 768
+#define _gloffset_AlphaFragmentOp2ATI 769
+#define _gloffset_AlphaFragmentOp3ATI 770
+#define _gloffset_BeginFragmentShaderATI 771
+#define _gloffset_BindFragmentShaderATI 772
+#define _gloffset_ColorFragmentOp1ATI 773
+#define _gloffset_ColorFragmentOp2ATI 774
+#define _gloffset_ColorFragmentOp3ATI 775
+#define _gloffset_DeleteFragmentShaderATI 776
+#define _gloffset_EndFragmentShaderATI 777
+#define _gloffset_GenFragmentShadersATI 778
+#define _gloffset_PassTexCoordATI 779
+#define _gloffset_SampleMapATI 780
+#define _gloffset_SetFragmentShaderConstantATI 781
+#define _gloffset_PointParameteriNV 782
+#define _gloffset_PointParameterivNV 783
+#define _gloffset_ActiveStencilFaceEXT 784
+#define _gloffset_BindVertexArrayAPPLE 785
+#define _gloffset_DeleteVertexArraysAPPLE 786
+#define _gloffset_GenVertexArraysAPPLE 787
+#define _gloffset_IsVertexArrayAPPLE 788
+#define _gloffset_GetProgramNamedParameterdvNV 789
+#define _gloffset_GetProgramNamedParameterfvNV 790
+#define _gloffset_ProgramNamedParameter4dNV 791
+#define _gloffset_ProgramNamedParameter4dvNV 792
+#define _gloffset_ProgramNamedParameter4fNV 793
+#define _gloffset_ProgramNamedParameter4fvNV 794
+#define _gloffset_PrimitiveRestartIndexNV 795
+#define _gloffset_PrimitiveRestartNV 796
+#define _gloffset_DepthBoundsEXT 797
+#define _gloffset_BlendEquationSeparateEXT 798
+#define _gloffset_BindFramebufferEXT 799
+#define _gloffset_BindRenderbufferEXT 800
+#define _gloffset_CheckFramebufferStatusEXT 801
+#define _gloffset_DeleteFramebuffersEXT 802
+#define _gloffset_DeleteRenderbuffersEXT 803
+#define _gloffset_FramebufferRenderbufferEXT 804
+#define _gloffset_FramebufferTexture1DEXT 805
+#define _gloffset_FramebufferTexture2DEXT 806
+#define _gloffset_FramebufferTexture3DEXT 807
+#define _gloffset_GenFramebuffersEXT 808
+#define _gloffset_GenRenderbuffersEXT 809
+#define _gloffset_GenerateMipmapEXT 810
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 811
+#define _gloffset_GetRenderbufferParameterivEXT 812
+#define _gloffset_IsFramebufferEXT 813
+#define _gloffset_IsRenderbufferEXT 814
+#define _gloffset_RenderbufferStorageEXT 815
+#define _gloffset_BlitFramebufferEXT 816
+#define _gloffset_BufferParameteriAPPLE 817
+#define _gloffset_FlushMappedBufferRangeAPPLE 818
+#define _gloffset_BindFragDataLocationEXT 819
+#define _gloffset_GetFragDataLocationEXT 820
+#define _gloffset_GetUniformuivEXT 821
+#define _gloffset_GetVertexAttribIivEXT 822
+#define _gloffset_GetVertexAttribIuivEXT 823
+#define _gloffset_Uniform1uiEXT 824
+#define _gloffset_Uniform1uivEXT 825
+#define _gloffset_Uniform2uiEXT 826
+#define _gloffset_Uniform2uivEXT 827
+#define _gloffset_Uniform3uiEXT 828
+#define _gloffset_Uniform3uivEXT 829
+#define _gloffset_Uniform4uiEXT 830
+#define _gloffset_Uniform4uivEXT 831
+#define _gloffset_VertexAttribI1iEXT 832
+#define _gloffset_VertexAttribI1ivEXT 833
+#define _gloffset_VertexAttribI1uiEXT 834
+#define _gloffset_VertexAttribI1uivEXT 835
+#define _gloffset_VertexAttribI2iEXT 836
+#define _gloffset_VertexAttribI2ivEXT 837
+#define _gloffset_VertexAttribI2uiEXT 838
+#define _gloffset_VertexAttribI2uivEXT 839
+#define _gloffset_VertexAttribI3iEXT 840
+#define _gloffset_VertexAttribI3ivEXT 841
+#define _gloffset_VertexAttribI3uiEXT 842
+#define _gloffset_VertexAttribI3uivEXT 843
+#define _gloffset_VertexAttribI4bvEXT 844
+#define _gloffset_VertexAttribI4iEXT 845
+#define _gloffset_VertexAttribI4ivEXT 846
+#define _gloffset_VertexAttribI4svEXT 847
+#define _gloffset_VertexAttribI4ubvEXT 848
+#define _gloffset_VertexAttribI4uiEXT 849
+#define _gloffset_VertexAttribI4uivEXT 850
+#define _gloffset_VertexAttribI4usvEXT 851
+#define _gloffset_VertexAttribIPointerEXT 852
+#define _gloffset_FramebufferTextureLayerEXT 853
+#define _gloffset_ColorMaskIndexedEXT 854
+#define _gloffset_DisableIndexedEXT 855
+#define _gloffset_EnableIndexedEXT 856
+#define _gloffset_GetBooleanIndexedvEXT 857
+#define _gloffset_GetIntegerIndexedvEXT 858
+#define _gloffset_IsEnabledIndexedEXT 859
+#define _gloffset_ClearColorIiEXT 860
+#define _gloffset_ClearColorIuiEXT 861
+#define _gloffset_GetTexParameterIivEXT 862
+#define _gloffset_GetTexParameterIuivEXT 863
+#define _gloffset_TexParameterIivEXT 864
+#define _gloffset_TexParameterIuivEXT 865
+#define _gloffset_BeginConditionalRenderNV 866
+#define _gloffset_EndConditionalRenderNV 867
+#define _gloffset_BeginTransformFeedbackEXT 868
+#define _gloffset_BindBufferBaseEXT 869
+#define _gloffset_BindBufferOffsetEXT 870
+#define _gloffset_BindBufferRangeEXT 871
+#define _gloffset_EndTransformFeedbackEXT 872
+#define _gloffset_GetTransformFeedbackVaryingEXT 873
+#define _gloffset_TransformFeedbackVaryingsEXT 874
+#define _gloffset_ProvokingVertexEXT 875
+#define _gloffset_GetTexParameterPointervAPPLE 876
+#define _gloffset_TextureRangeAPPLE 877
+#define _gloffset_GetObjectParameterivAPPLE 878
+#define _gloffset_ObjectPurgeableAPPLE 879
+#define _gloffset_ObjectUnpurgeableAPPLE 880
+#define _gloffset_ActiveProgramEXT 881
+#define _gloffset_CreateShaderProgramEXT 882
+#define _gloffset_UseShaderProgramEXT 883
+#define _gloffset_TextureBarrierNV 884
+#define _gloffset_StencilFuncSeparateATI 885
+#define _gloffset_ProgramEnvParameters4fvEXT 886
+#define _gloffset_ProgramLocalParameters4fvEXT 887
+#define _gloffset_GetQueryObjecti64vEXT 888
+#define _gloffset_GetQueryObjectui64vEXT 889
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 890
+#define _gloffset_EGLImageTargetTexture2DOES 891
#else /* !_GLAPI_USE_REMAP_TABLE */
-#define driDispatchRemapTable_size 473
+#define driDispatchRemapTable_size 484
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -1121,309 +1132,320 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define FramebufferTextureARB_remap_index 167
#define FramebufferTextureFaceARB_remap_index 168
#define ProgramParameteriARB_remap_index 169
-#define FlushMappedBufferRange_remap_index 170
-#define MapBufferRange_remap_index 171
-#define BindVertexArray_remap_index 172
-#define GenVertexArrays_remap_index 173
-#define CopyBufferSubData_remap_index 174
-#define ClientWaitSync_remap_index 175
-#define DeleteSync_remap_index 176
-#define FenceSync_remap_index 177
-#define GetInteger64v_remap_index 178
-#define GetSynciv_remap_index 179
-#define IsSync_remap_index 180
-#define WaitSync_remap_index 181
-#define DrawElementsBaseVertex_remap_index 182
-#define DrawRangeElementsBaseVertex_remap_index 183
-#define MultiDrawElementsBaseVertex_remap_index 184
-#define BindTransformFeedback_remap_index 185
-#define DeleteTransformFeedbacks_remap_index 186
-#define DrawTransformFeedback_remap_index 187
-#define GenTransformFeedbacks_remap_index 188
-#define IsTransformFeedback_remap_index 189
-#define PauseTransformFeedback_remap_index 190
-#define ResumeTransformFeedback_remap_index 191
-#define PolygonOffsetEXT_remap_index 192
-#define GetPixelTexGenParameterfvSGIS_remap_index 193
-#define GetPixelTexGenParameterivSGIS_remap_index 194
-#define PixelTexGenParameterfSGIS_remap_index 195
-#define PixelTexGenParameterfvSGIS_remap_index 196
-#define PixelTexGenParameteriSGIS_remap_index 197
-#define PixelTexGenParameterivSGIS_remap_index 198
-#define SampleMaskSGIS_remap_index 199
-#define SamplePatternSGIS_remap_index 200
-#define ColorPointerEXT_remap_index 201
-#define EdgeFlagPointerEXT_remap_index 202
-#define IndexPointerEXT_remap_index 203
-#define NormalPointerEXT_remap_index 204
-#define TexCoordPointerEXT_remap_index 205
-#define VertexPointerEXT_remap_index 206
-#define PointParameterfEXT_remap_index 207
-#define PointParameterfvEXT_remap_index 208
-#define LockArraysEXT_remap_index 209
-#define UnlockArraysEXT_remap_index 210
-#define SecondaryColor3bEXT_remap_index 211
-#define SecondaryColor3bvEXT_remap_index 212
-#define SecondaryColor3dEXT_remap_index 213
-#define SecondaryColor3dvEXT_remap_index 214
-#define SecondaryColor3fEXT_remap_index 215
-#define SecondaryColor3fvEXT_remap_index 216
-#define SecondaryColor3iEXT_remap_index 217
-#define SecondaryColor3ivEXT_remap_index 218
-#define SecondaryColor3sEXT_remap_index 219
-#define SecondaryColor3svEXT_remap_index 220
-#define SecondaryColor3ubEXT_remap_index 221
-#define SecondaryColor3ubvEXT_remap_index 222
-#define SecondaryColor3uiEXT_remap_index 223
-#define SecondaryColor3uivEXT_remap_index 224
-#define SecondaryColor3usEXT_remap_index 225
-#define SecondaryColor3usvEXT_remap_index 226
-#define SecondaryColorPointerEXT_remap_index 227
-#define MultiDrawArraysEXT_remap_index 228
-#define MultiDrawElementsEXT_remap_index 229
-#define FogCoordPointerEXT_remap_index 230
-#define FogCoorddEXT_remap_index 231
-#define FogCoorddvEXT_remap_index 232
-#define FogCoordfEXT_remap_index 233
-#define FogCoordfvEXT_remap_index 234
-#define PixelTexGenSGIX_remap_index 235
-#define BlendFuncSeparateEXT_remap_index 236
-#define FlushVertexArrayRangeNV_remap_index 237
-#define VertexArrayRangeNV_remap_index 238
-#define CombinerInputNV_remap_index 239
-#define CombinerOutputNV_remap_index 240
-#define CombinerParameterfNV_remap_index 241
-#define CombinerParameterfvNV_remap_index 242
-#define CombinerParameteriNV_remap_index 243
-#define CombinerParameterivNV_remap_index 244
-#define FinalCombinerInputNV_remap_index 245
-#define GetCombinerInputParameterfvNV_remap_index 246
-#define GetCombinerInputParameterivNV_remap_index 247
-#define GetCombinerOutputParameterfvNV_remap_index 248
-#define GetCombinerOutputParameterivNV_remap_index 249
-#define GetFinalCombinerInputParameterfvNV_remap_index 250
-#define GetFinalCombinerInputParameterivNV_remap_index 251
-#define ResizeBuffersMESA_remap_index 252
-#define WindowPos2dMESA_remap_index 253
-#define WindowPos2dvMESA_remap_index 254
-#define WindowPos2fMESA_remap_index 255
-#define WindowPos2fvMESA_remap_index 256
-#define WindowPos2iMESA_remap_index 257
-#define WindowPos2ivMESA_remap_index 258
-#define WindowPos2sMESA_remap_index 259
-#define WindowPos2svMESA_remap_index 260
-#define WindowPos3dMESA_remap_index 261
-#define WindowPos3dvMESA_remap_index 262
-#define WindowPos3fMESA_remap_index 263
-#define WindowPos3fvMESA_remap_index 264
-#define WindowPos3iMESA_remap_index 265
-#define WindowPos3ivMESA_remap_index 266
-#define WindowPos3sMESA_remap_index 267
-#define WindowPos3svMESA_remap_index 268
-#define WindowPos4dMESA_remap_index 269
-#define WindowPos4dvMESA_remap_index 270
-#define WindowPos4fMESA_remap_index 271
-#define WindowPos4fvMESA_remap_index 272
-#define WindowPos4iMESA_remap_index 273
-#define WindowPos4ivMESA_remap_index 274
-#define WindowPos4sMESA_remap_index 275
-#define WindowPos4svMESA_remap_index 276
-#define MultiModeDrawArraysIBM_remap_index 277
-#define MultiModeDrawElementsIBM_remap_index 278
-#define DeleteFencesNV_remap_index 279
-#define FinishFenceNV_remap_index 280
-#define GenFencesNV_remap_index 281
-#define GetFenceivNV_remap_index 282
-#define IsFenceNV_remap_index 283
-#define SetFenceNV_remap_index 284
-#define TestFenceNV_remap_index 285
-#define AreProgramsResidentNV_remap_index 286
-#define BindProgramNV_remap_index 287
-#define DeleteProgramsNV_remap_index 288
-#define ExecuteProgramNV_remap_index 289
-#define GenProgramsNV_remap_index 290
-#define GetProgramParameterdvNV_remap_index 291
-#define GetProgramParameterfvNV_remap_index 292
-#define GetProgramStringNV_remap_index 293
-#define GetProgramivNV_remap_index 294
-#define GetTrackMatrixivNV_remap_index 295
-#define GetVertexAttribPointervNV_remap_index 296
-#define GetVertexAttribdvNV_remap_index 297
-#define GetVertexAttribfvNV_remap_index 298
-#define GetVertexAttribivNV_remap_index 299
-#define IsProgramNV_remap_index 300
-#define LoadProgramNV_remap_index 301
-#define ProgramParameters4dvNV_remap_index 302
-#define ProgramParameters4fvNV_remap_index 303
-#define RequestResidentProgramsNV_remap_index 304
-#define TrackMatrixNV_remap_index 305
-#define VertexAttrib1dNV_remap_index 306
-#define VertexAttrib1dvNV_remap_index 307
-#define VertexAttrib1fNV_remap_index 308
-#define VertexAttrib1fvNV_remap_index 309
-#define VertexAttrib1sNV_remap_index 310
-#define VertexAttrib1svNV_remap_index 311
-#define VertexAttrib2dNV_remap_index 312
-#define VertexAttrib2dvNV_remap_index 313
-#define VertexAttrib2fNV_remap_index 314
-#define VertexAttrib2fvNV_remap_index 315
-#define VertexAttrib2sNV_remap_index 316
-#define VertexAttrib2svNV_remap_index 317
-#define VertexAttrib3dNV_remap_index 318
-#define VertexAttrib3dvNV_remap_index 319
-#define VertexAttrib3fNV_remap_index 320
-#define VertexAttrib3fvNV_remap_index 321
-#define VertexAttrib3sNV_remap_index 322
-#define VertexAttrib3svNV_remap_index 323
-#define VertexAttrib4dNV_remap_index 324
-#define VertexAttrib4dvNV_remap_index 325
-#define VertexAttrib4fNV_remap_index 326
-#define VertexAttrib4fvNV_remap_index 327
-#define VertexAttrib4sNV_remap_index 328
-#define VertexAttrib4svNV_remap_index 329
-#define VertexAttrib4ubNV_remap_index 330
-#define VertexAttrib4ubvNV_remap_index 331
-#define VertexAttribPointerNV_remap_index 332
-#define VertexAttribs1dvNV_remap_index 333
-#define VertexAttribs1fvNV_remap_index 334
-#define VertexAttribs1svNV_remap_index 335
-#define VertexAttribs2dvNV_remap_index 336
-#define VertexAttribs2fvNV_remap_index 337
-#define VertexAttribs2svNV_remap_index 338
-#define VertexAttribs3dvNV_remap_index 339
-#define VertexAttribs3fvNV_remap_index 340
-#define VertexAttribs3svNV_remap_index 341
-#define VertexAttribs4dvNV_remap_index 342
-#define VertexAttribs4fvNV_remap_index 343
-#define VertexAttribs4svNV_remap_index 344
-#define VertexAttribs4ubvNV_remap_index 345
-#define GetTexBumpParameterfvATI_remap_index 346
-#define GetTexBumpParameterivATI_remap_index 347
-#define TexBumpParameterfvATI_remap_index 348
-#define TexBumpParameterivATI_remap_index 349
-#define AlphaFragmentOp1ATI_remap_index 350
-#define AlphaFragmentOp2ATI_remap_index 351
-#define AlphaFragmentOp3ATI_remap_index 352
-#define BeginFragmentShaderATI_remap_index 353
-#define BindFragmentShaderATI_remap_index 354
-#define ColorFragmentOp1ATI_remap_index 355
-#define ColorFragmentOp2ATI_remap_index 356
-#define ColorFragmentOp3ATI_remap_index 357
-#define DeleteFragmentShaderATI_remap_index 358
-#define EndFragmentShaderATI_remap_index 359
-#define GenFragmentShadersATI_remap_index 360
-#define PassTexCoordATI_remap_index 361
-#define SampleMapATI_remap_index 362
-#define SetFragmentShaderConstantATI_remap_index 363
-#define PointParameteriNV_remap_index 364
-#define PointParameterivNV_remap_index 365
-#define ActiveStencilFaceEXT_remap_index 366
-#define BindVertexArrayAPPLE_remap_index 367
-#define DeleteVertexArraysAPPLE_remap_index 368
-#define GenVertexArraysAPPLE_remap_index 369
-#define IsVertexArrayAPPLE_remap_index 370
-#define GetProgramNamedParameterdvNV_remap_index 371
-#define GetProgramNamedParameterfvNV_remap_index 372
-#define ProgramNamedParameter4dNV_remap_index 373
-#define ProgramNamedParameter4dvNV_remap_index 374
-#define ProgramNamedParameter4fNV_remap_index 375
-#define ProgramNamedParameter4fvNV_remap_index 376
-#define PrimitiveRestartIndexNV_remap_index 377
-#define PrimitiveRestartNV_remap_index 378
-#define DepthBoundsEXT_remap_index 379
-#define BlendEquationSeparateEXT_remap_index 380
-#define BindFramebufferEXT_remap_index 381
-#define BindRenderbufferEXT_remap_index 382
-#define CheckFramebufferStatusEXT_remap_index 383
-#define DeleteFramebuffersEXT_remap_index 384
-#define DeleteRenderbuffersEXT_remap_index 385
-#define FramebufferRenderbufferEXT_remap_index 386
-#define FramebufferTexture1DEXT_remap_index 387
-#define FramebufferTexture2DEXT_remap_index 388
-#define FramebufferTexture3DEXT_remap_index 389
-#define GenFramebuffersEXT_remap_index 390
-#define GenRenderbuffersEXT_remap_index 391
-#define GenerateMipmapEXT_remap_index 392
-#define GetFramebufferAttachmentParameterivEXT_remap_index 393
-#define GetRenderbufferParameterivEXT_remap_index 394
-#define IsFramebufferEXT_remap_index 395
-#define IsRenderbufferEXT_remap_index 396
-#define RenderbufferStorageEXT_remap_index 397
-#define BlitFramebufferEXT_remap_index 398
-#define BufferParameteriAPPLE_remap_index 399
-#define FlushMappedBufferRangeAPPLE_remap_index 400
-#define BindFragDataLocationEXT_remap_index 401
-#define GetFragDataLocationEXT_remap_index 402
-#define GetUniformuivEXT_remap_index 403
-#define GetVertexAttribIivEXT_remap_index 404
-#define GetVertexAttribIuivEXT_remap_index 405
-#define Uniform1uiEXT_remap_index 406
-#define Uniform1uivEXT_remap_index 407
-#define Uniform2uiEXT_remap_index 408
-#define Uniform2uivEXT_remap_index 409
-#define Uniform3uiEXT_remap_index 410
-#define Uniform3uivEXT_remap_index 411
-#define Uniform4uiEXT_remap_index 412
-#define Uniform4uivEXT_remap_index 413
-#define VertexAttribI1iEXT_remap_index 414
-#define VertexAttribI1ivEXT_remap_index 415
-#define VertexAttribI1uiEXT_remap_index 416
-#define VertexAttribI1uivEXT_remap_index 417
-#define VertexAttribI2iEXT_remap_index 418
-#define VertexAttribI2ivEXT_remap_index 419
-#define VertexAttribI2uiEXT_remap_index 420
-#define VertexAttribI2uivEXT_remap_index 421
-#define VertexAttribI3iEXT_remap_index 422
-#define VertexAttribI3ivEXT_remap_index 423
-#define VertexAttribI3uiEXT_remap_index 424
-#define VertexAttribI3uivEXT_remap_index 425
-#define VertexAttribI4bvEXT_remap_index 426
-#define VertexAttribI4iEXT_remap_index 427
-#define VertexAttribI4ivEXT_remap_index 428
-#define VertexAttribI4svEXT_remap_index 429
-#define VertexAttribI4ubvEXT_remap_index 430
-#define VertexAttribI4uiEXT_remap_index 431
-#define VertexAttribI4uivEXT_remap_index 432
-#define VertexAttribI4usvEXT_remap_index 433
-#define VertexAttribIPointerEXT_remap_index 434
-#define FramebufferTextureLayerEXT_remap_index 435
-#define ColorMaskIndexedEXT_remap_index 436
-#define DisableIndexedEXT_remap_index 437
-#define EnableIndexedEXT_remap_index 438
-#define GetBooleanIndexedvEXT_remap_index 439
-#define GetIntegerIndexedvEXT_remap_index 440
-#define IsEnabledIndexedEXT_remap_index 441
-#define ClearColorIiEXT_remap_index 442
-#define ClearColorIuiEXT_remap_index 443
-#define GetTexParameterIivEXT_remap_index 444
-#define GetTexParameterIuivEXT_remap_index 445
-#define TexParameterIivEXT_remap_index 446
-#define TexParameterIuivEXT_remap_index 447
-#define BeginConditionalRenderNV_remap_index 448
-#define EndConditionalRenderNV_remap_index 449
-#define BeginTransformFeedbackEXT_remap_index 450
-#define BindBufferBaseEXT_remap_index 451
-#define BindBufferOffsetEXT_remap_index 452
-#define BindBufferRangeEXT_remap_index 453
-#define EndTransformFeedbackEXT_remap_index 454
-#define GetTransformFeedbackVaryingEXT_remap_index 455
-#define TransformFeedbackVaryingsEXT_remap_index 456
-#define ProvokingVertexEXT_remap_index 457
-#define GetTexParameterPointervAPPLE_remap_index 458
-#define TextureRangeAPPLE_remap_index 459
-#define GetObjectParameterivAPPLE_remap_index 460
-#define ObjectPurgeableAPPLE_remap_index 461
-#define ObjectUnpurgeableAPPLE_remap_index 462
-#define ActiveProgramEXT_remap_index 463
-#define CreateShaderProgramEXT_remap_index 464
-#define UseShaderProgramEXT_remap_index 465
-#define StencilFuncSeparateATI_remap_index 466
-#define ProgramEnvParameters4fvEXT_remap_index 467
-#define ProgramLocalParameters4fvEXT_remap_index 468
-#define GetQueryObjecti64vEXT_remap_index 469
-#define GetQueryObjectui64vEXT_remap_index 470
-#define EGLImageTargetRenderbufferStorageOES_remap_index 471
-#define EGLImageTargetTexture2DOES_remap_index 472
+#define VertexAttribDivisorARB_remap_index 170
+#define FlushMappedBufferRange_remap_index 171
+#define MapBufferRange_remap_index 172
+#define BindVertexArray_remap_index 173
+#define GenVertexArrays_remap_index 174
+#define CopyBufferSubData_remap_index 175
+#define ClientWaitSync_remap_index 176
+#define DeleteSync_remap_index 177
+#define FenceSync_remap_index 178
+#define GetInteger64v_remap_index 179
+#define GetSynciv_remap_index 180
+#define IsSync_remap_index 181
+#define WaitSync_remap_index 182
+#define DrawElementsBaseVertex_remap_index 183
+#define DrawRangeElementsBaseVertex_remap_index 184
+#define MultiDrawElementsBaseVertex_remap_index 185
+#define BlendEquationSeparateiARB_remap_index 186
+#define BlendEquationiARB_remap_index 187
+#define BlendFuncSeparateiARB_remap_index 188
+#define BlendFunciARB_remap_index 189
+#define BindTransformFeedback_remap_index 190
+#define DeleteTransformFeedbacks_remap_index 191
+#define DrawTransformFeedback_remap_index 192
+#define GenTransformFeedbacks_remap_index 193
+#define IsTransformFeedback_remap_index 194
+#define PauseTransformFeedback_remap_index 195
+#define ResumeTransformFeedback_remap_index 196
+#define ClearDepthf_remap_index 197
+#define DepthRangef_remap_index 198
+#define GetShaderPrecisionFormat_remap_index 199
+#define ReleaseShaderCompiler_remap_index 200
+#define ShaderBinary_remap_index 201
+#define PolygonOffsetEXT_remap_index 202
+#define GetPixelTexGenParameterfvSGIS_remap_index 203
+#define GetPixelTexGenParameterivSGIS_remap_index 204
+#define PixelTexGenParameterfSGIS_remap_index 205
+#define PixelTexGenParameterfvSGIS_remap_index 206
+#define PixelTexGenParameteriSGIS_remap_index 207
+#define PixelTexGenParameterivSGIS_remap_index 208
+#define SampleMaskSGIS_remap_index 209
+#define SamplePatternSGIS_remap_index 210
+#define ColorPointerEXT_remap_index 211
+#define EdgeFlagPointerEXT_remap_index 212
+#define IndexPointerEXT_remap_index 213
+#define NormalPointerEXT_remap_index 214
+#define TexCoordPointerEXT_remap_index 215
+#define VertexPointerEXT_remap_index 216
+#define PointParameterfEXT_remap_index 217
+#define PointParameterfvEXT_remap_index 218
+#define LockArraysEXT_remap_index 219
+#define UnlockArraysEXT_remap_index 220
+#define SecondaryColor3bEXT_remap_index 221
+#define SecondaryColor3bvEXT_remap_index 222
+#define SecondaryColor3dEXT_remap_index 223
+#define SecondaryColor3dvEXT_remap_index 224
+#define SecondaryColor3fEXT_remap_index 225
+#define SecondaryColor3fvEXT_remap_index 226
+#define SecondaryColor3iEXT_remap_index 227
+#define SecondaryColor3ivEXT_remap_index 228
+#define SecondaryColor3sEXT_remap_index 229
+#define SecondaryColor3svEXT_remap_index 230
+#define SecondaryColor3ubEXT_remap_index 231
+#define SecondaryColor3ubvEXT_remap_index 232
+#define SecondaryColor3uiEXT_remap_index 233
+#define SecondaryColor3uivEXT_remap_index 234
+#define SecondaryColor3usEXT_remap_index 235
+#define SecondaryColor3usvEXT_remap_index 236
+#define SecondaryColorPointerEXT_remap_index 237
+#define MultiDrawArraysEXT_remap_index 238
+#define MultiDrawElementsEXT_remap_index 239
+#define FogCoordPointerEXT_remap_index 240
+#define FogCoorddEXT_remap_index 241
+#define FogCoorddvEXT_remap_index 242
+#define FogCoordfEXT_remap_index 243
+#define FogCoordfvEXT_remap_index 244
+#define PixelTexGenSGIX_remap_index 245
+#define BlendFuncSeparateEXT_remap_index 246
+#define FlushVertexArrayRangeNV_remap_index 247
+#define VertexArrayRangeNV_remap_index 248
+#define CombinerInputNV_remap_index 249
+#define CombinerOutputNV_remap_index 250
+#define CombinerParameterfNV_remap_index 251
+#define CombinerParameterfvNV_remap_index 252
+#define CombinerParameteriNV_remap_index 253
+#define CombinerParameterivNV_remap_index 254
+#define FinalCombinerInputNV_remap_index 255
+#define GetCombinerInputParameterfvNV_remap_index 256
+#define GetCombinerInputParameterivNV_remap_index 257
+#define GetCombinerOutputParameterfvNV_remap_index 258
+#define GetCombinerOutputParameterivNV_remap_index 259
+#define GetFinalCombinerInputParameterfvNV_remap_index 260
+#define GetFinalCombinerInputParameterivNV_remap_index 261
+#define ResizeBuffersMESA_remap_index 262
+#define WindowPos2dMESA_remap_index 263
+#define WindowPos2dvMESA_remap_index 264
+#define WindowPos2fMESA_remap_index 265
+#define WindowPos2fvMESA_remap_index 266
+#define WindowPos2iMESA_remap_index 267
+#define WindowPos2ivMESA_remap_index 268
+#define WindowPos2sMESA_remap_index 269
+#define WindowPos2svMESA_remap_index 270
+#define WindowPos3dMESA_remap_index 271
+#define WindowPos3dvMESA_remap_index 272
+#define WindowPos3fMESA_remap_index 273
+#define WindowPos3fvMESA_remap_index 274
+#define WindowPos3iMESA_remap_index 275
+#define WindowPos3ivMESA_remap_index 276
+#define WindowPos3sMESA_remap_index 277
+#define WindowPos3svMESA_remap_index 278
+#define WindowPos4dMESA_remap_index 279
+#define WindowPos4dvMESA_remap_index 280
+#define WindowPos4fMESA_remap_index 281
+#define WindowPos4fvMESA_remap_index 282
+#define WindowPos4iMESA_remap_index 283
+#define WindowPos4ivMESA_remap_index 284
+#define WindowPos4sMESA_remap_index 285
+#define WindowPos4svMESA_remap_index 286
+#define MultiModeDrawArraysIBM_remap_index 287
+#define MultiModeDrawElementsIBM_remap_index 288
+#define DeleteFencesNV_remap_index 289
+#define FinishFenceNV_remap_index 290
+#define GenFencesNV_remap_index 291
+#define GetFenceivNV_remap_index 292
+#define IsFenceNV_remap_index 293
+#define SetFenceNV_remap_index 294
+#define TestFenceNV_remap_index 295
+#define AreProgramsResidentNV_remap_index 296
+#define BindProgramNV_remap_index 297
+#define DeleteProgramsNV_remap_index 298
+#define ExecuteProgramNV_remap_index 299
+#define GenProgramsNV_remap_index 300
+#define GetProgramParameterdvNV_remap_index 301
+#define GetProgramParameterfvNV_remap_index 302
+#define GetProgramStringNV_remap_index 303
+#define GetProgramivNV_remap_index 304
+#define GetTrackMatrixivNV_remap_index 305
+#define GetVertexAttribPointervNV_remap_index 306
+#define GetVertexAttribdvNV_remap_index 307
+#define GetVertexAttribfvNV_remap_index 308
+#define GetVertexAttribivNV_remap_index 309
+#define IsProgramNV_remap_index 310
+#define LoadProgramNV_remap_index 311
+#define ProgramParameters4dvNV_remap_index 312
+#define ProgramParameters4fvNV_remap_index 313
+#define RequestResidentProgramsNV_remap_index 314
+#define TrackMatrixNV_remap_index 315
+#define VertexAttrib1dNV_remap_index 316
+#define VertexAttrib1dvNV_remap_index 317
+#define VertexAttrib1fNV_remap_index 318
+#define VertexAttrib1fvNV_remap_index 319
+#define VertexAttrib1sNV_remap_index 320
+#define VertexAttrib1svNV_remap_index 321
+#define VertexAttrib2dNV_remap_index 322
+#define VertexAttrib2dvNV_remap_index 323
+#define VertexAttrib2fNV_remap_index 324
+#define VertexAttrib2fvNV_remap_index 325
+#define VertexAttrib2sNV_remap_index 326
+#define VertexAttrib2svNV_remap_index 327
+#define VertexAttrib3dNV_remap_index 328
+#define VertexAttrib3dvNV_remap_index 329
+#define VertexAttrib3fNV_remap_index 330
+#define VertexAttrib3fvNV_remap_index 331
+#define VertexAttrib3sNV_remap_index 332
+#define VertexAttrib3svNV_remap_index 333
+#define VertexAttrib4dNV_remap_index 334
+#define VertexAttrib4dvNV_remap_index 335
+#define VertexAttrib4fNV_remap_index 336
+#define VertexAttrib4fvNV_remap_index 337
+#define VertexAttrib4sNV_remap_index 338
+#define VertexAttrib4svNV_remap_index 339
+#define VertexAttrib4ubNV_remap_index 340
+#define VertexAttrib4ubvNV_remap_index 341
+#define VertexAttribPointerNV_remap_index 342
+#define VertexAttribs1dvNV_remap_index 343
+#define VertexAttribs1fvNV_remap_index 344
+#define VertexAttribs1svNV_remap_index 345
+#define VertexAttribs2dvNV_remap_index 346
+#define VertexAttribs2fvNV_remap_index 347
+#define VertexAttribs2svNV_remap_index 348
+#define VertexAttribs3dvNV_remap_index 349
+#define VertexAttribs3fvNV_remap_index 350
+#define VertexAttribs3svNV_remap_index 351
+#define VertexAttribs4dvNV_remap_index 352
+#define VertexAttribs4fvNV_remap_index 353
+#define VertexAttribs4svNV_remap_index 354
+#define VertexAttribs4ubvNV_remap_index 355
+#define GetTexBumpParameterfvATI_remap_index 356
+#define GetTexBumpParameterivATI_remap_index 357
+#define TexBumpParameterfvATI_remap_index 358
+#define TexBumpParameterivATI_remap_index 359
+#define AlphaFragmentOp1ATI_remap_index 360
+#define AlphaFragmentOp2ATI_remap_index 361
+#define AlphaFragmentOp3ATI_remap_index 362
+#define BeginFragmentShaderATI_remap_index 363
+#define BindFragmentShaderATI_remap_index 364
+#define ColorFragmentOp1ATI_remap_index 365
+#define ColorFragmentOp2ATI_remap_index 366
+#define ColorFragmentOp3ATI_remap_index 367
+#define DeleteFragmentShaderATI_remap_index 368
+#define EndFragmentShaderATI_remap_index 369
+#define GenFragmentShadersATI_remap_index 370
+#define PassTexCoordATI_remap_index 371
+#define SampleMapATI_remap_index 372
+#define SetFragmentShaderConstantATI_remap_index 373
+#define PointParameteriNV_remap_index 374
+#define PointParameterivNV_remap_index 375
+#define ActiveStencilFaceEXT_remap_index 376
+#define BindVertexArrayAPPLE_remap_index 377
+#define DeleteVertexArraysAPPLE_remap_index 378
+#define GenVertexArraysAPPLE_remap_index 379
+#define IsVertexArrayAPPLE_remap_index 380
+#define GetProgramNamedParameterdvNV_remap_index 381
+#define GetProgramNamedParameterfvNV_remap_index 382
+#define ProgramNamedParameter4dNV_remap_index 383
+#define ProgramNamedParameter4dvNV_remap_index 384
+#define ProgramNamedParameter4fNV_remap_index 385
+#define ProgramNamedParameter4fvNV_remap_index 386
+#define PrimitiveRestartIndexNV_remap_index 387
+#define PrimitiveRestartNV_remap_index 388
+#define DepthBoundsEXT_remap_index 389
+#define BlendEquationSeparateEXT_remap_index 390
+#define BindFramebufferEXT_remap_index 391
+#define BindRenderbufferEXT_remap_index 392
+#define CheckFramebufferStatusEXT_remap_index 393
+#define DeleteFramebuffersEXT_remap_index 394
+#define DeleteRenderbuffersEXT_remap_index 395
+#define FramebufferRenderbufferEXT_remap_index 396
+#define FramebufferTexture1DEXT_remap_index 397
+#define FramebufferTexture2DEXT_remap_index 398
+#define FramebufferTexture3DEXT_remap_index 399
+#define GenFramebuffersEXT_remap_index 400
+#define GenRenderbuffersEXT_remap_index 401
+#define GenerateMipmapEXT_remap_index 402
+#define GetFramebufferAttachmentParameterivEXT_remap_index 403
+#define GetRenderbufferParameterivEXT_remap_index 404
+#define IsFramebufferEXT_remap_index 405
+#define IsRenderbufferEXT_remap_index 406
+#define RenderbufferStorageEXT_remap_index 407
+#define BlitFramebufferEXT_remap_index 408
+#define BufferParameteriAPPLE_remap_index 409
+#define FlushMappedBufferRangeAPPLE_remap_index 410
+#define BindFragDataLocationEXT_remap_index 411
+#define GetFragDataLocationEXT_remap_index 412
+#define GetUniformuivEXT_remap_index 413
+#define GetVertexAttribIivEXT_remap_index 414
+#define GetVertexAttribIuivEXT_remap_index 415
+#define Uniform1uiEXT_remap_index 416
+#define Uniform1uivEXT_remap_index 417
+#define Uniform2uiEXT_remap_index 418
+#define Uniform2uivEXT_remap_index 419
+#define Uniform3uiEXT_remap_index 420
+#define Uniform3uivEXT_remap_index 421
+#define Uniform4uiEXT_remap_index 422
+#define Uniform4uivEXT_remap_index 423
+#define VertexAttribI1iEXT_remap_index 424
+#define VertexAttribI1ivEXT_remap_index 425
+#define VertexAttribI1uiEXT_remap_index 426
+#define VertexAttribI1uivEXT_remap_index 427
+#define VertexAttribI2iEXT_remap_index 428
+#define VertexAttribI2ivEXT_remap_index 429
+#define VertexAttribI2uiEXT_remap_index 430
+#define VertexAttribI2uivEXT_remap_index 431
+#define VertexAttribI3iEXT_remap_index 432
+#define VertexAttribI3ivEXT_remap_index 433
+#define VertexAttribI3uiEXT_remap_index 434
+#define VertexAttribI3uivEXT_remap_index 435
+#define VertexAttribI4bvEXT_remap_index 436
+#define VertexAttribI4iEXT_remap_index 437
+#define VertexAttribI4ivEXT_remap_index 438
+#define VertexAttribI4svEXT_remap_index 439
+#define VertexAttribI4ubvEXT_remap_index 440
+#define VertexAttribI4uiEXT_remap_index 441
+#define VertexAttribI4uivEXT_remap_index 442
+#define VertexAttribI4usvEXT_remap_index 443
+#define VertexAttribIPointerEXT_remap_index 444
+#define FramebufferTextureLayerEXT_remap_index 445
+#define ColorMaskIndexedEXT_remap_index 446
+#define DisableIndexedEXT_remap_index 447
+#define EnableIndexedEXT_remap_index 448
+#define GetBooleanIndexedvEXT_remap_index 449
+#define GetIntegerIndexedvEXT_remap_index 450
+#define IsEnabledIndexedEXT_remap_index 451
+#define ClearColorIiEXT_remap_index 452
+#define ClearColorIuiEXT_remap_index 453
+#define GetTexParameterIivEXT_remap_index 454
+#define GetTexParameterIuivEXT_remap_index 455
+#define TexParameterIivEXT_remap_index 456
+#define TexParameterIuivEXT_remap_index 457
+#define BeginConditionalRenderNV_remap_index 458
+#define EndConditionalRenderNV_remap_index 459
+#define BeginTransformFeedbackEXT_remap_index 460
+#define BindBufferBaseEXT_remap_index 461
+#define BindBufferOffsetEXT_remap_index 462
+#define BindBufferRangeEXT_remap_index 463
+#define EndTransformFeedbackEXT_remap_index 464
+#define GetTransformFeedbackVaryingEXT_remap_index 465
+#define TransformFeedbackVaryingsEXT_remap_index 466
+#define ProvokingVertexEXT_remap_index 467
+#define GetTexParameterPointervAPPLE_remap_index 468
+#define TextureRangeAPPLE_remap_index 469
+#define GetObjectParameterivAPPLE_remap_index 470
+#define ObjectPurgeableAPPLE_remap_index 471
+#define ObjectUnpurgeableAPPLE_remap_index 472
+#define ActiveProgramEXT_remap_index 473
+#define CreateShaderProgramEXT_remap_index 474
+#define UseShaderProgramEXT_remap_index 475
+#define TextureBarrierNV_remap_index 476
+#define StencilFuncSeparateATI_remap_index 477
+#define ProgramEnvParameters4fvEXT_remap_index 478
+#define ProgramLocalParameters4fvEXT_remap_index 479
+#define GetQueryObjecti64vEXT_remap_index 480
+#define GetQueryObjectui64vEXT_remap_index 481
+#define EGLImageTargetRenderbufferStorageOES_remap_index 482
+#define EGLImageTargetTexture2DOES_remap_index 483
#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
@@ -1595,6 +1617,7 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index]
#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]
#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index]
+#define _gloffset_VertexAttribDivisorARB driDispatchRemapTable[VertexAttribDivisorARB_remap_index]
#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index]
#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index]
#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index]
@@ -1610,6 +1633,10 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index]
#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]
#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]
+#define _gloffset_BlendEquationSeparateiARB driDispatchRemapTable[BlendEquationSeparateiARB_remap_index]
+#define _gloffset_BlendEquationiARB driDispatchRemapTable[BlendEquationiARB_remap_index]
+#define _gloffset_BlendFuncSeparateiARB driDispatchRemapTable[BlendFuncSeparateiARB_remap_index]
+#define _gloffset_BlendFunciARB driDispatchRemapTable[BlendFunciARB_remap_index]
#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index]
#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]
#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index]
@@ -1617,6 +1644,11 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index]
#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index]
#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index]
+#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index]
+#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index]
+#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index]
+#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index]
+#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index]
#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
@@ -1891,6 +1923,7 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index]
#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index]
#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index]
+#define _gloffset_TextureBarrierNV driDispatchRemapTable[TextureBarrierNV_remap_index]
#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
@@ -3635,6 +3668,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), _gloffset_ProgramParameteriARB, parameters)
#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, _gloffset_ProgramParameteriARB)
#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn)
+#define CALL_VertexAttribDivisorARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisorARB, parameters)
+#define GET_VertexAttribDivisorARB(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisorARB)
+#define SET_VertexAttribDivisorARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn)
#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRange, parameters)
#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRange)
#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn)
@@ -3680,6 +3716,18 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), _gloffset_MultiDrawElementsBaseVertex, parameters)
#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex)
#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn)
+#define CALL_BlendEquationSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendEquationSeparateiARB, parameters)
+#define GET_BlendEquationSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateiARB)
+#define SET_BlendEquationSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn)
+#define CALL_BlendEquationiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BlendEquationiARB, parameters)
+#define GET_BlendEquationiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationiARB)
+#define SET_BlendEquationiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationiARB, fn)
+#define CALL_BlendFuncSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateiARB, parameters)
+#define GET_BlendFuncSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateiARB)
+#define SET_BlendFuncSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn)
+#define CALL_BlendFunciARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendFunciARB, parameters)
+#define GET_BlendFunciARB(disp) GET_by_offset(disp, _gloffset_BlendFunciARB)
+#define SET_BlendFunciARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFunciARB, fn)
#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTransformFeedback, parameters)
#define GET_BindTransformFeedback(disp) GET_by_offset(disp, _gloffset_BindTransformFeedback)
#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_BindTransformFeedback, fn)
@@ -3701,6 +3749,21 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResumeTransformFeedback, parameters)
#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, _gloffset_ResumeTransformFeedback)
#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn)
+#define CALL_ClearDepthf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf)), _gloffset_ClearDepthf, parameters)
+#define GET_ClearDepthf(disp) GET_by_offset(disp, _gloffset_ClearDepthf)
+#define SET_ClearDepthf(disp, fn) SET_by_offset(disp, _gloffset_ClearDepthf, fn)
+#define CALL_DepthRangef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf)), _gloffset_DepthRangef, parameters)
+#define GET_DepthRangef(disp) GET_by_offset(disp, _gloffset_DepthRangef)
+#define SET_DepthRangef(disp, fn) SET_by_offset(disp, _gloffset_DepthRangef, fn)
+#define CALL_GetShaderPrecisionFormat(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *, GLint *)), _gloffset_GetShaderPrecisionFormat, parameters)
+#define GET_GetShaderPrecisionFormat(disp) GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat)
+#define SET_GetShaderPrecisionFormat(disp, fn) SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn)
+#define CALL_ReleaseShaderCompiler(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ReleaseShaderCompiler, parameters)
+#define GET_ReleaseShaderCompiler(disp) GET_by_offset(disp, _gloffset_ReleaseShaderCompiler)
+#define SET_ReleaseShaderCompiler(disp, fn) SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn)
+#define CALL_ShaderBinary(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)), _gloffset_ShaderBinary, parameters)
+#define GET_ShaderBinary(disp) GET_by_offset(disp, _gloffset_ShaderBinary)
+#define SET_ShaderBinary(disp, fn) SET_by_offset(disp, _gloffset_ShaderBinary, fn)
#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters)
#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT)
#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn)
@@ -4523,6 +4586,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_UseShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_UseShaderProgramEXT, parameters)
#define GET_UseShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_UseShaderProgramEXT)
#define SET_UseShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn)
+#define CALL_TextureBarrierNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_TextureBarrierNV, parameters)
+#define GET_TextureBarrierNV(disp) GET_by_offset(disp, _gloffset_TextureBarrierNV)
+#define SET_TextureBarrierNV(disp, fn) SET_by_offset(disp, _gloffset_TextureBarrierNV, fn)
#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparateATI, parameters)
#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparateATI)
#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn)
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index 08ad5f32018..0df81198661 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -121,6 +121,10 @@ typedef void *GLeglImageOES;
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
#endif
+#ifndef GL_ATI_texture_compression_3dc
+#define GL_ATI_texture_compression_3dc 1
+#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
+#endif
/**
diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c
index 878f10d4a43..ff8d88fffe0 100644
--- a/src/mesa/main/hint.c
+++ b/src/mesa/main/hint.c
@@ -29,6 +29,7 @@
#include "context.h"
#include "hint.h"
#include "imports.h"
+#include "mtypes.h"
@@ -39,8 +40,9 @@ _mesa_Hint( GLenum target, GLenum mode )
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glHint %s %d\n",
- _mesa_lookup_enum_by_nr(target), mode);
+ _mesa_debug(ctx, "glHint %s %s\n",
+ _mesa_lookup_enum_by_nr(target),
+ _mesa_lookup_enum_by_nr(mode));
if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) {
_mesa_error(ctx, GL_INVALID_ENUM, "glHint(mode)");
diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c
index b98e3219c53..75bb9259416 100644
--- a/src/mesa/main/histogram.c
+++ b/src/mesa/main/histogram.c
@@ -28,6 +28,7 @@
#include "colormac.h"
#include "histogram.h"
#include "macros.h"
+#include "mfeatures.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index f9f2ed73077..bbde3800e8c 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -35,6 +35,8 @@
#include "image.h"
#include "imports.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
/**
@@ -66,6 +68,7 @@ _mesa_type_is_packed(GLenum type)
switch (type) {
case GL_UNSIGNED_BYTE_3_3_2:
case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case MESA_UNSIGNED_BYTE_4_4:
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
case GL_UNSIGNED_SHORT_4_4_4_4:
@@ -192,6 +195,8 @@ _mesa_sizeof_packed_type( GLenum type )
return sizeof(GLubyte);
case GL_UNSIGNED_BYTE_2_3_3_REV:
return sizeof(GLubyte);
+ case MESA_UNSIGNED_BYTE_4_4:
+ return sizeof(GLubyte);
case GL_UNSIGNED_SHORT_5_6_5:
return sizeof(GLushort);
case GL_UNSIGNED_SHORT_5_6_5_REV:
@@ -738,6 +743,11 @@ _mesa_is_color_format(GLenum format)
case GL_COMPRESSED_SIGNED_RED_RGTC1:
case GL_COMPRESSED_RG_RGTC2:
case GL_COMPRESSED_SIGNED_RG_RGTC2:
+ case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+ case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+ case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
/* signed, normalized texture formats */
case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
@@ -1020,6 +1030,13 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
case GL_COMPRESSED_RG_RGTC2:
case GL_COMPRESSED_SIGNED_RG_RGTC2:
return ctx->Extensions.ARB_texture_compression_rgtc;
+ case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+ case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+ return ctx->Extensions.EXT_texture_compression_latc;
+ case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+ return ctx->Extensions.ATI_texture_compression_3dc;
default:
return GL_FALSE;
}
@@ -1579,8 +1596,8 @@ _mesa_clip_drawpixels(const struct gl_context *ctx,
* scissor box is ignored, and we use the bounds of the current readbuffer
* surface.
*
- * \return GL_TRUE if image is ready for drawing or
- * GL_FALSE if image was completely clipped away (draw nothing)
+ * \return GL_TRUE if region to read is in bounds
+ * GL_FALSE if region is completely out of bounds (nothing to read)
*/
GLboolean
_mesa_clip_readpixels(const struct gl_context *ctx,
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index d662e055b29..2ff21fa2eb5 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -46,6 +46,7 @@
#include "imports.h"
#include "context.h"
+#include "mtypes.h"
#include "version.h"
#ifdef _GNU_SOURCE
@@ -452,6 +453,7 @@ _mesa_inv_sqrtf(float n)
#endif
}
+#ifndef __GNUC__
/**
* Find the first bit set in a word.
*/
@@ -495,9 +497,6 @@ _mesa_ffs(int32_t i)
int
_mesa_ffsll(int64_t val)
{
-#ifdef ffsll
- return ffsll(val);
-#else
int bit;
assert(sizeof(val) == 8);
@@ -511,27 +510,24 @@ _mesa_ffsll(int64_t val)
return 32 + bit;
return 0;
-#endif
}
+#if ((_GNUC__ == 3 && __GNUC_MINOR__ < 4) || __GNUC__ < 4)
/**
* Return number of bits set in given GLuint.
*/
unsigned int
_mesa_bitcount(unsigned int n)
{
-#if defined(__GNUC__) && \
- ((_GNUC__ == 3 && __GNUC_MINOR__ >= 4) || __GNUC__ >= 4)
- return __builtin_popcount(n);
-#else
unsigned int bits;
for (bits = 0; n > 0; n = n >> 1) {
bits += (n & 1);
}
return bits;
-#endif
}
+#endif
+#endif
/**
@@ -941,7 +937,7 @@ _mesa_problem( const struct gl_context *ctx, const char *fmtString, ... )
va_end( args );
fprintf(stderr, "Mesa %s implementation error: %s\n", MESA_VERSION_STRING, str);
- fprintf(stderr, "Please report at bugzilla.freedesktop.org\n");
+ fprintf(stderr, "Please report at bugs.freedesktop.org\n");
}
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index c0686efed28..7c990a4768d 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -546,6 +546,24 @@ _mesa_inv_sqrtf(float x);
extern void
_mesa_init_sqrt_table(void);
+#ifdef __GNUC__
+
+#ifdef __MINGW32__
+#define ffs __builtin_ffs
+#define ffsll __builtin_ffsll
+#endif
+
+#define _mesa_ffs(i) ffs(i)
+#define _mesa_ffsll(i) ffsll(i)
+
+#if ((_GNUC__ == 3 && __GNUC_MINOR__ >= 4) || __GNUC__ >= 4)
+#define _mesa_bitcount(i) __builtin_popcount(i)
+#else
+extern unsigned int
+_mesa_bitcount(unsigned int n);
+#endif
+
+#else
extern int
_mesa_ffs(int32_t i);
@@ -554,6 +572,7 @@ _mesa_ffsll(int64_t i);
extern unsigned int
_mesa_bitcount(unsigned int n);
+#endif
extern GLhalfARB
_mesa_float_to_half(float f);
diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c
index 81e179a9254..79bf5679d8a 100644
--- a/src/mesa/main/lines.c
+++ b/src/mesa/main/lines.c
@@ -43,6 +43,9 @@ _mesa_LineWidth( GLfloat width )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glLineWidth %f\n", width);
+
if (width<=0.0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glLineWidth" );
return;
@@ -77,6 +80,9 @@ _mesa_LineStipple( GLint factor, GLushort pattern )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glLineStipple %d %u\n", factor, pattern);
+
factor = CLAMP( factor, 1, 256 );
if (ctx->Line.StippleFactor == factor &&
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 105d4a327fb..76c7e1c9d1b 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -40,6 +40,7 @@
#include "context.h"
#include "enums.h"
#include "macros.h"
+#include "mfeatures.h"
#include "matrix.h"
#include "mtypes.h"
#include "math/m_matrix.h"
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index ad63b178df8..e594160ad9e 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -30,6 +30,7 @@
#include "imports.h"
#include "formats.h"
#include "mipmap.h"
+#include "mtypes.h"
#include "teximage.h"
#include "texstore.h"
#include "image.h"
@@ -611,6 +612,28 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth,
dst[i] = (blue << 5) | (green << 2) | red;
}
}
+
+ else if (datatype == MESA_UNSIGNED_BYTE_4_4 && comps == 2) {
+ GLuint i, j, k;
+ const GLubyte *rowA = (const GLubyte *) srcRowA;
+ const GLubyte *rowB = (const GLubyte *) srcRowB;
+ GLubyte *dst = (GLubyte *) dstRow;
+ for (i = j = 0, k = k0; i < (GLuint) dstWidth;
+ i++, j += colStride, k += colStride) {
+ const GLint rowAr0 = rowA[j] & 0xf;
+ const GLint rowAr1 = rowA[k] & 0xf;
+ const GLint rowBr0 = rowB[j] & 0xf;
+ const GLint rowBr1 = rowB[k] & 0xf;
+ const GLint rowAg0 = (rowA[j] >> 4) & 0xf;
+ const GLint rowAg1 = (rowA[k] >> 4) & 0xf;
+ const GLint rowBg0 = (rowB[j] >> 4) & 0xf;
+ const GLint rowBg1 = (rowB[k] >> 4) & 0xf;
+ const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
+ const GLint g = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2;
+ dst[i] = (g << 4) | r;
+ }
+ }
+
else {
_mesa_problem(NULL, "bad format in do_row()");
}
@@ -1077,7 +1100,7 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth,
}
}
else if ((datatype == GL_UNSIGNED_BYTE_3_3_2) && (comps == 3)) {
- DECLARE_ROW_POINTERS0(GLushort);
+ DECLARE_ROW_POINTERS0(GLubyte);
for (i = j = 0, k = k0; i < (GLuint) dstWidth;
i++, j += colStride, k += colStride) {
@@ -1114,6 +1137,34 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth,
dst[i] = (b << 5) | (g << 2) | r;
}
}
+ else if (datatype == MESA_UNSIGNED_BYTE_4_4 && comps == 2) {
+ DECLARE_ROW_POINTERS0(GLubyte);
+
+ for (i = j = 0, k = k0; i < (GLuint) dstWidth;
+ i++, j += colStride, k += colStride) {
+ const GLint rowAr0 = rowA[j] & 0xf;
+ const GLint rowAr1 = rowA[k] & 0xf;
+ const GLint rowBr0 = rowB[j] & 0xf;
+ const GLint rowBr1 = rowB[k] & 0xf;
+ const GLint rowCr0 = rowC[j] & 0xf;
+ const GLint rowCr1 = rowC[k] & 0xf;
+ const GLint rowDr0 = rowD[j] & 0xf;
+ const GLint rowDr1 = rowD[k] & 0xf;
+ const GLint rowAg0 = (rowA[j] >> 4) & 0xf;
+ const GLint rowAg1 = (rowA[k] >> 4) & 0xf;
+ const GLint rowBg0 = (rowB[j] >> 4) & 0xf;
+ const GLint rowBg1 = (rowB[k] >> 4) & 0xf;
+ const GLint rowCg0 = (rowC[j] >> 4) & 0xf;
+ const GLint rowCg1 = (rowC[k] >> 4) & 0xf;
+ const GLint rowDg0 = (rowD[j] >> 4) & 0xf;
+ const GLint rowDg1 = (rowD[k] >> 4) & 0xf;
+ const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
+ rowCr0, rowCr1, rowDr0, rowDr1);
+ const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1,
+ rowCg0, rowCg1, rowDg0, rowDg1);
+ dst[i] = (g << 4) | r;
+ }
+ }
else {
_mesa_problem(NULL, "bad format in do_row()");
}
@@ -1704,12 +1755,22 @@ _mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
if (srcImage->_BaseFormat == GL_RGB) {
convertFormat = MESA_FORMAT_RGB888;
components = 3;
- }
- else if (srcImage->_BaseFormat == GL_RGBA) {
+ } else if (srcImage->_BaseFormat == GL_RED) {
+ convertFormat = MESA_FORMAT_R8;
+ components = 1;
+ } else if (srcImage->_BaseFormat == GL_RG) {
+ convertFormat = MESA_FORMAT_RG88;
+ components = 2;
+ } else if (srcImage->_BaseFormat == GL_RGBA) {
convertFormat = MESA_FORMAT_RGBA8888;
components = 4;
- }
- else {
+ } else if (srcImage->_BaseFormat == GL_LUMINANCE) {
+ convertFormat = MESA_FORMAT_L8;
+ components = 1;
+ } else if (srcImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
+ convertFormat = MESA_FORMAT_AL88;
+ components = 2;
+ } else {
_mesa_problem(ctx, "bad srcImage->_BaseFormat in _mesa_generate_mipmaps");
return;
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1c549a8e247..95a7988d7e4 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -40,6 +40,7 @@
#include "glapi/glapi.h"
#include "math/m_matrix.h" /* GLmatrix */
#include "main/simple_list.h" /* struct simple_node */
+#include "main/formats.h" /* MESA_FORMAT_COUNT */
/**
@@ -83,23 +84,12 @@
/*@{*/
typedef GLuint64 GLbitfield64;
-#define BITFIELD64_ONE 1ULL
-#define BITFIELD64_ALLONES ~0ULL
-
/** Set a single bit */
-#define BITFIELD64_BIT(b) (BITFIELD64_ONE << (b))
-
-/** Set a mask of the least significant \c b bits */
-#define BITFIELD64_MASK(b) (((b) >= 64) ? BITFIELD64_ALLONES : \
- (BITFIELD64_BIT(b) - 1))
-
-/**
- * Set all bits from l (low bit) to h (high bit), inclusive.
- *
- * \note \C BITFIELD_64_RANGE(0, 63) return 64 set bits.
- */
-#define BITFIELD64_RANGE(l, h) (BITFIELD64_MASK((h) + 1) & ~BITFIELD64_MASK(l))
-/*@}*/
+#ifdef __cplusplus
+#define BITFIELD64_BIT(b) (1UL << (b))
+#else
+#define BITFIELD64_BIT(b) (1ULL << (b))
+#endif
/**
@@ -120,6 +110,11 @@ struct st_context;
/*@}*/
+/** Extra draw modes beyond GL_POINTS, GL_TRIANGLE_FAN, etc */
+#define PRIM_OUTSIDE_BEGIN_END (GL_POLYGON+1)
+#define PRIM_INSIDE_UNKNOWN_PRIM (GL_POLYGON+2)
+#define PRIM_UNKNOWN (GL_POLYGON+3)
+
/**
* Shader stages. Note that these will become 5 with tessellation.
@@ -295,8 +290,8 @@ typedef enum
/**
* Indexes for geometry program result attributes
*/
-/*@{*/
-typedef enum {
+typedef enum
+{
GEOM_RESULT_POS = 0,
GEOM_RESULT_COL0 = 1,
GEOM_RESULT_COL1 = 2,
@@ -319,7 +314,7 @@ typedef enum {
/* ### we need to -2 because var0 is 18 instead 16 like in the others */
GEOM_RESULT_MAX = (GEOM_RESULT_VAR0 + MAX_VARYING - 2)
} gl_geom_result;
-/*@}*/
+
/**
* Indexes for fragment program input attributes.
@@ -518,6 +513,9 @@ struct gl_config
GLint bindToMipmapTexture;
GLint bindToTextureTargets;
GLint yInverted;
+
+ /* EXT_framebuffer_sRGB */
+ GLint sRGBCapable;
};
@@ -718,13 +716,20 @@ struct gl_colorbuffer_attrib
*/
/*@{*/
GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */
- GLenum BlendSrcRGB; /**< Blending source operator */
- GLenum BlendDstRGB; /**< Blending destination operator */
- GLenum BlendSrcA; /**< GL_INGR_blend_func_separate */
- GLenum BlendDstA; /**< GL_INGR_blend_func_separate */
- GLenum BlendEquationRGB; /**< Blending equation */
- GLenum BlendEquationA; /**< GL_EXT_blend_equation_separate */
GLfloat BlendColor[4]; /**< Blending color */
+ struct
+ {
+ GLenum SrcRGB; /**< RGB blend source term */
+ GLenum DstRGB; /**< RGB blend dest term */
+ GLenum SrcA; /**< Alpha blend source term */
+ GLenum DstA; /**< Alpha blend dest term */
+ GLenum EquationRGB; /**< GL_ADD, GL_SUBTRACT, etc. */
+ GLenum EquationA; /**< GL_ADD, GL_SUBTRACT, etc. */
+ } Blend[MAX_DRAW_BUFFERS];
+ /** Are the blend func terms currently different for each buffer/target? */
+ GLboolean _BlendFuncPerBuffer;
+ /** Are the blend equations currently different for each buffer/target? */
+ GLboolean _BlendEquationPerBuffer;
/*@}*/
/**
@@ -741,6 +746,8 @@ struct gl_colorbuffer_attrib
GLenum ClampFragmentColor; /**< GL_TRUE, GL_FALSE or GL_FIXED_ONLY_ARB */
GLenum ClampReadColor; /**< GL_TRUE, GL_FALSE or GL_FIXED_ONLY_ARB */
+
+ GLboolean sRGBEnabled; /**< Framebuffer sRGB blending/updating requested */
};
@@ -849,6 +856,23 @@ struct gl_fog_attrib
};
+/**
+ * \brief Layout qualifiers for gl_FragDepth.
+ *
+ * Extension AMD_conservative_depth allows gl_FragDepth to be redeclared with
+ * a layout qualifier.
+ *
+ * \see enum ir_depth_layout
+ */
+enum gl_frag_depth_layout {
+ FRAG_DEPTH_LAYOUT_NONE, /**< No layout is specified. */
+ FRAG_DEPTH_LAYOUT_ANY,
+ FRAG_DEPTH_LAYOUT_GREATER,
+ FRAG_DEPTH_LAYOUT_LESS,
+ FRAG_DEPTH_LAYOUT_UNCHANGED
+};
+
+
/**
* Hint attribute group (GL_HINT_BIT).
*
@@ -1011,10 +1035,6 @@ struct gl_pixel_attrib
/** glPixelZoom */
GLfloat ZoomX, ZoomY;
-
- /** GL_SGI_texture_color_table */
- GLfloat TextureColorTableScale[4]; /**< RGBA */
- GLfloat TextureColorTableBias[4]; /**< RGBA */
};
@@ -1220,7 +1240,7 @@ struct gl_texture_image
* GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL_EXT
* only. Used for choosing TexEnv arithmetic.
*/
- GLuint TexFormat; /**< The actual format: MESA_FORMAT_x */
+ gl_format TexFormat; /**< The actual texture memory format */
GLuint Border; /**< 0 or 1 */
GLuint Width; /**< = 2^WidthLog2 + 2*Border */
@@ -1314,6 +1334,7 @@ struct gl_texture_object
GLboolean _Complete; /**< Is texture object complete? */
GLboolean _RenderToTexture; /**< Any rendering to this texture? */
GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */
+ GLenum sRGBDecode; /**< GL_DECODE_EXT or GL_SKIP_DECODE_EXT */
/** Actual texture images, indexed by [cube face] and [mipmap level] */
struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS];
@@ -1414,13 +1435,6 @@ struct gl_texture_unit
/** Points to highest priority, complete and enabled texture object */
struct gl_texture_object *_Current;
-
- /** GL_SGI_texture_color_table */
- /*@{*/
- struct gl_color_table ColorTable;
- struct gl_color_table ProxyColorTable;
- GLboolean ColorTableEnabled;
- /*@}*/
};
@@ -1545,6 +1559,7 @@ struct gl_client_array
GLboolean Enabled; /**< Enabled flag is a boolean */
GLboolean Normalized; /**< GL_ARB_vertex_program */
GLboolean Integer; /**< Integer-valued? */
+ GLuint InstanceDivisor; /**< GL_ARB_instanced_arrays */
GLuint _ElementSize; /**< size of each element in bytes */
struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */
@@ -1621,6 +1636,7 @@ struct gl_array_attrib
GLuint RestartIndex;
GLbitfield NewState; /**< mask of _NEW_ARRAY_* values */
+ GLboolean RebindArrays; /**< whether the VBO module should rebind arrays */
/* GL_ARB_vertex_buffer_object */
struct gl_buffer_object *ArrayBufferObj;
@@ -1747,11 +1763,24 @@ typedef enum
PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */
PROGRAM_ADDRESS, /**< machine->AddressReg */
PROGRAM_SAMPLER, /**< for shader samplers, compile-time only */
+ PROGRAM_SYSTEM_VALUE,/**< InstanceId, PrimitiveID, etc. */
PROGRAM_UNDEFINED, /**< Invalid/TBD value */
PROGRAM_FILE_MAX
} gl_register_file;
+/**
+ * If the register file is PROGRAM_SYSTEM_VALUE, the register index will be
+ * one of these values.
+ */
+typedef enum
+{
+ SYSTEM_VALUE_FRONT_FACE, /**< Fragment shader only (not done yet) */
+ SYSTEM_VALUE_INSTANCE_ID, /**< Vertex shader only */
+ SYSTEM_VALUE_MAX /**< Number of values */
+} gl_system_value;
+
+
/** Vertex and fragment instructions */
struct prog_instruction;
struct gl_program_parameter_list;
@@ -1774,6 +1803,7 @@ struct gl_program
GLbitfield InputsRead; /**< Bitmask of which input regs are read */
GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */
+ GLbitfield SystemValuesRead; /**< Bitmask of SYSTEM_VALUE_x inputs used */
GLbitfield InputFlags[MAX_PROGRAM_INPUTS]; /**< PROG_PARAM_BIT_x flags */
GLbitfield OutputFlags[MAX_PROGRAM_OUTPUTS]; /**< PROG_PARAM_BIT_x flags */
GLbitfield TexturesUsed[MAX_TEXTURE_UNITS]; /**< TEXTURE_x_BIT bitmask */
@@ -1855,6 +1885,7 @@ struct gl_fragment_program
GLboolean UsesKill; /**< shader uses KIL instruction */
GLboolean OriginUpperLeft;
GLboolean PixelCenterInteger;
+ enum gl_frag_depth_layout FragDepthLayout;
};
@@ -2066,8 +2097,6 @@ struct gl_shader
GLint RefCount; /**< Reference count */
GLboolean DeletePending;
GLboolean CompileStatus;
- GLboolean Main; /**< shader defines main() */
- GLboolean UnresolvedRefs;
const GLchar *Source; /**< Source code string */
GLuint SourceChecksum; /**< for debug/logging purposes */
struct gl_program *Program; /**< Post-compile assembly code */
@@ -2344,13 +2373,15 @@ struct gl_renderbuffer
GLenum InternalFormat; /**< The user-specified format */
GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or
GL_STENCIL_INDEX. */
- GLuint Format; /**< The actual format: MESA_FORMAT_x */
+ gl_format Format; /**< The actual renderbuffer memory format */
GLubyte NumSamples;
GLenum DataType; /**< Type of values passed to the Get/Put functions */
GLvoid *Data; /**< This may not be used by some kinds of RBs */
+ GLboolean AttachedAnytime; /**< TRUE if it was attached to a framebuffer */
+
/* Used to wrap one renderbuffer around another: */
struct gl_renderbuffer *Wrapped;
@@ -2525,7 +2556,18 @@ struct gl_framebuffer
/**
- * Limits for vertex and fragment programs/shaders.
+ * Precision info for shader datatypes. See glGetShaderPrecisionFormat().
+ */
+struct gl_precision
+{
+ GLushort RangeMin; /**< min value exponent */
+ GLushort RangeMax; /**< max value exponent */
+ GLushort Precision; /**< number of mantissa bits */
+};
+
+
+/**
+ * Limits for vertex, geometry and fragment programs/shaders.
*/
struct gl_program_constants
{
@@ -2537,6 +2579,7 @@ struct gl_program_constants
GLuint MaxAttribs;
GLuint MaxTemps;
GLuint MaxAddressRegs;
+ GLuint MaxAddressOffset; /**< [-MaxAddressOffset, MaxAddressOffset-1] */
GLuint MaxParameters;
GLuint MaxLocalParams;
GLuint MaxEnvParams;
@@ -2550,14 +2593,10 @@ struct gl_program_constants
GLuint MaxNativeAddressRegs;
GLuint MaxNativeParameters;
/* For shaders */
- GLuint MaxUniformComponents;
- /* GL_ARB_geometry_shader4 */
- GLuint MaxGeometryTextureImageUnits;
- GLuint MaxGeometryVaryingComponents;
- GLuint MaxVertexVaryingComponents;
- GLuint MaxGeometryUniformComponents;
- GLuint MaxGeometryOutputVertices;
- GLuint MaxGeometryTotalOutputComponents;
+ GLuint MaxUniformComponents; /**< Usually == MaxParameters * 4 */
+ /* ES 2.0 and GL_ARB_ES2_compatibility */
+ struct gl_precision LowFloat, MediumFloat, HighFloat;
+ struct gl_precision LowInt, MediumInt, HighInt;
};
@@ -2577,6 +2616,7 @@ struct gl_constants
GLuint MaxTextureImageUnits;
GLuint MaxVertexTextureImageUnits;
GLuint MaxCombinedTextureImageUnits;
+ GLuint MaxGeometryTextureImageUnits;
GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */
GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */
GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */
@@ -2616,7 +2656,14 @@ struct gl_constants
GLuint MaxRenderbufferSize; /**< GL_EXT_framebuffer_object */
GLuint MaxSamples; /**< GL_ARB_framebuffer_object */
- GLuint MaxVarying; /**< Number of float[4] varying parameters */
+ /** Number of varying vectors between vertex and fragment shaders */
+ GLuint MaxVarying;
+ GLuint MaxVertexVaryingComponents; /**< Between vert and geom shader */
+ GLuint MaxGeometryVaryingComponents; /**< Between geom and frag shader */
+
+ /** GL_ARB_geometry_shader4 */
+ GLuint MaxGeometryOutputVertices;
+ GLuint MaxGeometryTotalOutputComponents;
GLuint GLSLVersion; /**< GLSL version supported (ex: 120 = 1.20) */
@@ -2644,6 +2691,9 @@ struct gl_constants
/** GL_EXT_gpu_shader4 */
GLint MinProgramTexelOffset, MaxProgramTexelOffset;
+
+ /* GL_EXT_framebuffer_sRGB */
+ GLboolean sRGBCapable; /* can enable sRGB blend/update on FBOs */
};
@@ -2654,12 +2704,16 @@ struct gl_constants
struct gl_extensions
{
GLboolean dummy; /* don't remove this! */
+ GLboolean dummy_true; /* Set true by _mesa_init_extensions(). */
+ GLboolean dummy_false; /* Set false by _mesa_init_extensions(). */
+ GLboolean ARB_ES2_compatibility;
GLboolean ARB_blend_func_extended;
GLboolean ARB_copy_buffer;
GLboolean ARB_depth_buffer_float;
GLboolean ARB_depth_clamp;
GLboolean ARB_depth_texture;
GLboolean ARB_draw_buffers;
+ GLboolean ARB_draw_buffers_blend;
GLboolean ARB_draw_elements_base_vertex;
GLboolean ARB_draw_instanced;
GLboolean ARB_fragment_coord_conventions;
@@ -2753,6 +2807,7 @@ struct gl_extensions
GLboolean EXT_texture_object;
GLboolean EXT_texture3D;
GLboolean EXT_texture_array;
+ GLboolean EXT_texture_compression_latc;
GLboolean EXT_texture_compression_s3tc;
GLboolean EXT_texture_env_add;
GLboolean EXT_texture_env_combine;
@@ -2763,18 +2818,22 @@ struct gl_extensions
GLboolean EXT_texture_mirror_clamp;
GLboolean EXT_texture_shared_exponent;
GLboolean EXT_texture_sRGB;
+ GLboolean EXT_texture_sRGB_decode;
GLboolean EXT_texture_swizzle;
GLboolean EXT_transform_feedback;
GLboolean EXT_timer_query;
GLboolean EXT_vertex_array;
GLboolean EXT_vertex_array_bgra;
GLboolean EXT_vertex_array_set;
+ GLboolean OES_standard_derivatives;
/* vendor extensions */
+ GLboolean AMD_conservative_depth;
GLboolean APPLE_client_storage;
GLboolean APPLE_packed_pixels;
GLboolean APPLE_vertex_array_object;
GLboolean APPLE_object_purgeable;
GLboolean ATI_envmap_bumpmap;
+ GLboolean ATI_texture_compression_3dc;
GLboolean ATI_texture_mirror_once;
GLboolean ATI_texture_env_combine3;
GLboolean ATI_fragment_shader;
@@ -2793,13 +2852,13 @@ struct gl_extensions
GLboolean NV_light_max_exponent;
GLboolean NV_point_sprite;
GLboolean NV_primitive_restart;
+ GLboolean NV_texture_barrier;
GLboolean NV_texgen_reflection;
GLboolean NV_texture_env_combine4;
GLboolean NV_texture_rectangle;
GLboolean NV_vertex_program;
GLboolean NV_vertex_program1_1;
GLboolean OES_read_format;
- GLboolean SGI_texture_color_table;
GLboolean SGIS_generate_mipmap;
GLboolean SGIS_texture_edge_clamp;
GLboolean SGIS_texture_lod;
@@ -2808,6 +2867,7 @@ struct gl_extensions
GLboolean OES_EGL_image;
GLboolean OES_draw_texture;
GLboolean EXT_texture_format_BGRA8888;
+ GLboolean extension_sentinel;
/** The extension string */
const GLubyte *String;
/** Number of supported extensions */
@@ -2846,40 +2906,37 @@ struct gl_matrix_stack
/**
* \name Bits to indicate what state has changed.
- *
- * 4 unused flags.
*/
/*@{*/
-#define _NEW_MODELVIEW 0x1 /**< __struct gl_contextRec::ModelView */
-#define _NEW_PROJECTION 0x2 /**< __struct gl_contextRec::Projection */
-#define _NEW_TEXTURE_MATRIX 0x4 /**< __struct gl_contextRec::TextureMatrix */
-#define _NEW_ACCUM 0x10 /**< __struct gl_contextRec::Accum */
-#define _NEW_COLOR 0x20 /**< __struct gl_contextRec::Color */
-#define _NEW_DEPTH 0x40 /**< __struct gl_contextRec::Depth */
-#define _NEW_EVAL 0x80 /**< __struct gl_contextRec::Eval, __struct gl_contextRec::EvalMap */
-#define _NEW_FOG 0x100 /**< __struct gl_contextRec::Fog */
-#define _NEW_HINT 0x200 /**< __struct gl_contextRec::Hint */
-#define _NEW_LIGHT 0x400 /**< __struct gl_contextRec::Light */
-#define _NEW_LINE 0x800 /**< __struct gl_contextRec::Line */
-#define _NEW_PIXEL 0x1000 /**< __struct gl_contextRec::Pixel */
-#define _NEW_POINT 0x2000 /**< __struct gl_contextRec::Point */
-#define _NEW_POLYGON 0x4000 /**< __struct gl_contextRec::Polygon */
-#define _NEW_POLYGONSTIPPLE 0x8000 /**< __struct gl_contextRec::PolygonStipple */
-#define _NEW_SCISSOR 0x10000 /**< __struct gl_contextRec::Scissor */
-#define _NEW_STENCIL 0x20000 /**< __struct gl_contextRec::Stencil */
-#define _NEW_TEXTURE 0x40000 /**< __struct gl_contextRec::Texture */
-#define _NEW_TRANSFORM 0x80000 /**< __struct gl_contextRec::Transform */
-#define _NEW_VIEWPORT 0x100000 /**< __struct gl_contextRec::Viewport */
-#define _NEW_PACKUNPACK 0x200000 /**< __struct gl_contextRec::Pack, __struct gl_contextRec::Unpack */
-#define _NEW_ARRAY 0x400000 /**< __struct gl_contextRec::Array */
-#define _NEW_RENDERMODE 0x800000 /**< __struct gl_contextRec::RenderMode, __struct gl_contextRec::Feedback, __struct gl_contextRec::Select */
-#define _NEW_BUFFERS 0x1000000 /**< __struct gl_contextRec::Visual, __struct gl_contextRec::DrawBuffer, */
-#define _NEW_MULTISAMPLE 0x2000000 /**< __struct gl_contextRec::Multisample */
-#define _NEW_TRACK_MATRIX 0x4000000 /**< __struct gl_contextRec::VertexProgram */
-#define _NEW_PROGRAM 0x8000000 /**< __struct gl_contextRec::VertexProgram */
-#define _NEW_CURRENT_ATTRIB 0x10000000 /**< __struct gl_contextRec::Current */
-#define _NEW_PROGRAM_CONSTANTS 0x20000000
-#define _NEW_BUFFER_OBJECT 0x40000000
+#define _NEW_MODELVIEW (1 << 0) /**< gl_context::ModelView */
+#define _NEW_PROJECTION (1 << 1) /**< gl_context::Projection */
+#define _NEW_TEXTURE_MATRIX (1 << 2) /**< gl_context::TextureMatrix */
+#define _NEW_COLOR (1 << 3) /**< gl_context::Color */
+#define _NEW_DEPTH (1 << 4) /**< gl_context::Depth */
+#define _NEW_EVAL (1 << 5) /**< gl_context::Eval, EvalMap */
+#define _NEW_FOG (1 << 6) /**< gl_context::Fog */
+#define _NEW_HINT (1 << 7) /**< gl_context::Hint */
+#define _NEW_LIGHT (1 << 8) /**< gl_context::Light */
+#define _NEW_LINE (1 << 9) /**< gl_context::Line */
+#define _NEW_PIXEL (1 << 10) /**< gl_context::Pixel */
+#define _NEW_POINT (1 << 11) /**< gl_context::Point */
+#define _NEW_POLYGON (1 << 12) /**< gl_context::Polygon */
+#define _NEW_POLYGONSTIPPLE (1 << 13) /**< gl_context::PolygonStipple */
+#define _NEW_SCISSOR (1 << 14) /**< gl_context::Scissor */
+#define _NEW_STENCIL (1 << 15) /**< gl_context::Stencil */
+#define _NEW_TEXTURE (1 << 16) /**< gl_context::Texture */
+#define _NEW_TRANSFORM (1 << 17) /**< gl_context::Transform */
+#define _NEW_VIEWPORT (1 << 18) /**< gl_context::Viewport */
+#define _NEW_PACKUNPACK (1 << 19) /**< gl_context::Pack, Unpack */
+#define _NEW_ARRAY (1 << 20) /**< gl_context::Array */
+#define _NEW_RENDERMODE (1 << 21) /**< gl_context::RenderMode, etc */
+#define _NEW_BUFFERS (1 << 22) /**< gl_context::Visual, DrawBuffer, */
+#define _NEW_CURRENT_ATTRIB (1 << 23) /**< gl_context::Current */
+#define _NEW_MULTISAMPLE (1 << 24) /**< gl_context::Multisample */
+#define _NEW_TRACK_MATRIX (1 << 25) /**< gl_context::VertexProgram */
+#define _NEW_PROGRAM (1 << 26) /**< New program/shader state */
+#define _NEW_PROGRAM_CONSTANTS (1 << 27)
+#define _NEW_BUFFER_OBJECT (1 << 28)
#define _NEW_ALL ~0
/*@}*/
@@ -3043,15 +3100,18 @@ struct gl_dlist_state
} Current;
};
+
/**
* Enum for the OpenGL APIs we know about and may support.
*/
-typedef enum {
+typedef enum
+{
API_OPENGL,
API_OPENGLES,
API_OPENGLES2
} gl_api;
+
/**
* Mesa rendering context.
*
@@ -3234,12 +3294,11 @@ struct gl_context
GLboolean FirstTimeCurrent;
/*@}*/
- /** Dither disable via MESA_NO_DITHER env var */
- GLboolean NoDither;
-
/** software compression/decompression supported or not */
GLboolean Mesa_DXTn;
+ GLboolean TextureFormatSupported[MESA_FORMAT_COUNT];
+
/**
* Use dp4 (rather than mul/mad) instructions for position
* transformation?
@@ -3262,10 +3321,6 @@ struct gl_context
};
-/** The string names for GL_POINT, GL_LINE_LOOP, etc */
-extern const char *_mesa_prim_name[GL_POLYGON+4];
-
-
#ifdef DEBUG
extern int MESA_VERBOSE;
extern int MESA_DEBUG_FLAGS;
diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c
index 5487d45f56b..67fdb8c9db9 100644
--- a/src/mesa/main/multisample.c
+++ b/src/mesa/main/multisample.c
@@ -27,6 +27,7 @@
#include "main/context.h"
#include "main/macros.h"
#include "main/multisample.h"
+#include "main/mtypes.h"
/**
diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c
index 36cea3bb9a6..dd198b8141a 100644
--- a/src/mesa/main/nvprogram.c
+++ b/src/mesa/main/nvprogram.c
@@ -42,6 +42,7 @@
#include "main/hash.h"
#include "main/imports.h"
#include "main/macros.h"
+#include "main/mtypes.h"
#include "main/nvprogram.h"
#include "program/arbprogparse.h"
#include "program/nvfragparse.h"
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
index 6d524e64908..512835cb803 100644
--- a/src/mesa/main/pack.c
+++ b/src/mesa/main/pack.c
@@ -34,6 +34,7 @@
#include "enums.h"
#include "image.h"
#include "imports.h"
+#include "mtypes.h"
#include "pack.h"
#include "pixeltransfer.h"
#include "imports.h"
diff --git a/src/mesa/main/pbo.c b/src/mesa/main/pbo.c
new file mode 100644
index 00000000000..dc00d423ba9
--- /dev/null
+++ b/src/mesa/main/pbo.c
@@ -0,0 +1,372 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009-2011 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file pbo.c
+ * \brief Functions related to Pixel Buffer Objects.
+ */
+
+
+
+#include "glheader.h"
+#include "bufferobj.h"
+#include "image.h"
+#include "imports.h"
+#include "mtypes.h"
+#include "pbo.h"
+
+
+
+/**
+ * When we're about to read pixel data out of a PBO (via glDrawPixels,
+ * glTexImage, etc) or write data into a PBO (via glReadPixels,
+ * glGetTexImage, etc) we call this function to check that we're not
+ * going to read out of bounds.
+ *
+ * XXX This would also be a convenient time to check that the PBO isn't
+ * currently mapped. Whoever calls this function should check for that.
+ * Remember, we can't use a PBO when it's mapped!
+ *
+ * If we're not using a PBO, this is a no-op.
+ *
+ * \param width width of image to read/write
+ * \param height height of image to read/write
+ * \param depth depth of image to read/write
+ * \param format format of image to read/write
+ * \param type datatype of image to read/write
+ * \param ptr the user-provided pointer/offset
+ * \return GL_TRUE if the PBO access is OK, GL_FALSE if the access would
+ * go out of bounds.
+ */
+GLboolean
+_mesa_validate_pbo_access(GLuint dimensions,
+ const struct gl_pixelstore_attrib *pack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *ptr)
+{
+ GLvoid *start, *end;
+ const GLubyte *sizeAddr; /* buffer size, cast to a pointer */
+
+ if (!_mesa_is_bufferobj(pack->BufferObj))
+ return GL_TRUE; /* no PBO, OK */
+
+ if (pack->BufferObj->Size == 0)
+ /* no buffer! */
+ return GL_FALSE;
+
+ /* get address of first pixel we'll read */
+ start = _mesa_image_address(dimensions, pack, ptr, width, height,
+ format, type, 0, 0, 0);
+
+ /* get address just past the last pixel we'll read */
+ end = _mesa_image_address(dimensions, pack, ptr, width, height,
+ format, type, depth-1, height-1, width);
+
+
+ sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size;
+
+ if ((const GLubyte *) start > sizeAddr) {
+ /* This will catch negative values / wrap-around */
+ return GL_FALSE;
+ }
+ if ((const GLubyte *) end > sizeAddr) {
+ /* Image read goes beyond end of buffer */
+ return GL_FALSE;
+ }
+
+ /* OK! */
+ return GL_TRUE;
+}
+
+
+/**
+ * For commands that read from a PBO (glDrawPixels, glTexImage,
+ * glPolygonStipple, etc), if we're reading from a PBO, map it read-only
+ * and return the pointer into the PBO. If we're not reading from a
+ * PBO, return \p src as-is.
+ * If non-null return, must call _mesa_unmap_pbo_source() when done.
+ *
+ * \return NULL if error, else pointer to start of data
+ */
+const GLvoid *
+_mesa_map_pbo_source(struct gl_context *ctx,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLvoid *src)
+{
+ const GLubyte *buf;
+
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
+ /* unpack from PBO */
+ buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
+ GL_READ_ONLY_ARB,
+ unpack->BufferObj);
+ if (!buf)
+ return NULL;
+
+ buf = ADD_POINTERS(buf, src);
+ }
+ else {
+ /* unpack from normal memory */
+ buf = src;
+ }
+
+ return buf;
+}
+
+
+/**
+ * Combine PBO-read validation and mapping.
+ * If any GL errors are detected, they'll be recorded and NULL returned.
+ * \sa _mesa_validate_pbo_access
+ * \sa _mesa_map_pbo_source
+ * A call to this function should have a matching call to
+ * _mesa_unmap_pbo_source().
+ */
+const GLvoid *
+_mesa_map_validate_pbo_source(struct gl_context *ctx,
+ GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *ptr,
+ const char *where)
+{
+ ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
+
+ if (!_mesa_is_bufferobj(unpack->BufferObj)) {
+ /* non-PBO access: no validation to be done */
+ return ptr;
+ }
+
+ if (!_mesa_validate_pbo_access(dimensions, unpack,
+ width, height, depth, format, type, ptr)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(out of bounds PBO access)", where);
+ return NULL;
+ }
+
+ if (_mesa_bufferobj_mapped(unpack->BufferObj)) {
+ /* buffer is already mapped - that's an error */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
+ return NULL;
+ }
+
+ ptr = _mesa_map_pbo_source(ctx, unpack, ptr);
+ return ptr;
+}
+
+
+/**
+ * Counterpart to _mesa_map_pbo_source()
+ */
+void
+_mesa_unmap_pbo_source(struct gl_context *ctx,
+ const struct gl_pixelstore_attrib *unpack)
+{
+ ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
+ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
+ unpack->BufferObj);
+ }
+}
+
+
+/**
+ * For commands that write to a PBO (glReadPixels, glGetColorTable, etc),
+ * if we're writing to a PBO, map it write-only and return the pointer
+ * into the PBO. If we're not writing to a PBO, return \p dst as-is.
+ * If non-null return, must call _mesa_unmap_pbo_dest() when done.
+ *
+ * \return NULL if error, else pointer to start of data
+ */
+void *
+_mesa_map_pbo_dest(struct gl_context *ctx,
+ const struct gl_pixelstore_attrib *pack,
+ GLvoid *dest)
+{
+ void *buf;
+
+ if (_mesa_is_bufferobj(pack->BufferObj)) {
+ /* pack into PBO */
+ buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
+ GL_WRITE_ONLY_ARB,
+ pack->BufferObj);
+ if (!buf)
+ return NULL;
+
+ buf = ADD_POINTERS(buf, dest);
+ }
+ else {
+ /* pack to normal memory */
+ buf = dest;
+ }
+
+ return buf;
+}
+
+
+/**
+ * Combine PBO-write validation and mapping.
+ * If any GL errors are detected, they'll be recorded and NULL returned.
+ * \sa _mesa_validate_pbo_access
+ * \sa _mesa_map_pbo_dest
+ * A call to this function should have a matching call to
+ * _mesa_unmap_pbo_dest().
+ */
+GLvoid *
+_mesa_map_validate_pbo_dest(struct gl_context *ctx,
+ GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, GLvoid *ptr,
+ const char *where)
+{
+ ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
+
+ if (!_mesa_is_bufferobj(unpack->BufferObj)) {
+ /* non-PBO access: no validation to be done */
+ return ptr;
+ }
+
+ if (!_mesa_validate_pbo_access(dimensions, unpack,
+ width, height, depth, format, type, ptr)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(out of bounds PBO access)", where);
+ return NULL;
+ }
+
+ if (_mesa_bufferobj_mapped(unpack->BufferObj)) {
+ /* buffer is already mapped - that's an error */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
+ return NULL;
+ }
+
+ ptr = _mesa_map_pbo_dest(ctx, unpack, ptr);
+ return ptr;
+}
+
+
+/**
+ * Counterpart to _mesa_map_pbo_dest()
+ */
+void
+_mesa_unmap_pbo_dest(struct gl_context *ctx,
+ const struct gl_pixelstore_attrib *pack)
+{
+ ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
+ if (_mesa_is_bufferobj(pack->BufferObj)) {
+ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj);
+ }
+}
+
+
+
+/**
+ * Check if an unpack PBO is active prior to fetching a texture image.
+ * If so, do bounds checking and map the buffer into main memory.
+ * Any errors detected will be recorded.
+ * The caller _must_ call _mesa_unmap_teximage_pbo() too!
+ */
+const GLvoid *
+_mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *unpack,
+ const char *funcName)
+{
+ GLubyte *buf;
+
+ if (!_mesa_is_bufferobj(unpack->BufferObj)) {
+ /* no PBO */
+ return pixels;
+ }
+ if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
+ format, type, pixels)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
+ return NULL;
+ }
+
+ buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
+ GL_READ_ONLY_ARB, unpack->BufferObj);
+ if (!buf) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)");
+ return NULL;
+ }
+
+ return ADD_POINTERS(buf, pixels);
+}
+
+
+/**
+ * Check if an unpack PBO is active prior to fetching a compressed texture
+ * image.
+ * If so, do bounds checking and map the buffer into main memory.
+ * Any errors detected will be recorded.
+ * The caller _must_ call _mesa_unmap_teximage_pbo() too!
+ */
+const GLvoid *
+_mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
+ GLsizei imageSize, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ const char *funcName)
+{
+ GLubyte *buf;
+
+ if (!_mesa_is_bufferobj(packing->BufferObj)) {
+ /* not using a PBO - return pointer unchanged */
+ return pixels;
+ }
+ if ((const GLubyte *) pixels + imageSize >
+ ((const GLubyte *) 0) + packing->BufferObj->Size) {
+ /* out of bounds read! */
+ _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
+ return NULL;
+ }
+
+ buf = (GLubyte*) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
+ GL_READ_ONLY_ARB, packing->BufferObj);
+ if (!buf) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped");
+ return NULL;
+ }
+
+ return ADD_POINTERS(buf, pixels);
+}
+
+
+/**
+ * This function must be called after either of the validate_pbo_*_teximage()
+ * functions. It unmaps the PBO buffer if it was mapped earlier.
+ */
+void
+_mesa_unmap_teximage_pbo(struct gl_context *ctx,
+ const struct gl_pixelstore_attrib *unpack)
+{
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
+ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
+ unpack->BufferObj);
+ }
+}
+
+
diff --git a/src/mesa/main/pbo.h b/src/mesa/main/pbo.h
new file mode 100644
index 00000000000..0cddd72ba7f
--- /dev/null
+++ b/src/mesa/main/pbo.h
@@ -0,0 +1,92 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009-2011 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef PBO_H
+#define PBO_H
+
+
+#include "mtypes.h"
+
+
+extern GLboolean
+_mesa_validate_pbo_access(GLuint dimensions,
+ const struct gl_pixelstore_attrib *pack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *ptr);
+
+extern const GLvoid *
+_mesa_map_pbo_source(struct gl_context *ctx,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLvoid *src);
+
+extern const GLvoid *
+_mesa_map_validate_pbo_source(struct gl_context *ctx,
+ GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *ptr,
+ const char *where);
+
+extern void
+_mesa_unmap_pbo_source(struct gl_context *ctx,
+ const struct gl_pixelstore_attrib *unpack);
+
+extern void *
+_mesa_map_pbo_dest(struct gl_context *ctx,
+ const struct gl_pixelstore_attrib *pack,
+ GLvoid *dest);
+
+extern GLvoid *
+_mesa_map_validate_pbo_dest(struct gl_context *ctx,
+ GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, GLvoid *ptr,
+ const char *where);
+
+extern void
+_mesa_unmap_pbo_dest(struct gl_context *ctx,
+ const struct gl_pixelstore_attrib *pack);
+
+
+extern const GLvoid *
+_mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *unpack,
+ const char *funcName);
+
+extern const GLvoid *
+_mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
+ GLsizei imageSize, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ const char *funcName);
+
+extern void
+_mesa_unmap_teximage_pbo(struct gl_context *ctx,
+ const struct gl_pixelstore_attrib *unpack);
+
+
+#endif
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index 5f824b34294..195fa234be2 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -33,7 +33,9 @@
#include "colormac.h"
#include "context.h"
#include "macros.h"
+#include "mfeatures.h"
#include "pixel.h"
+#include "pbo.h"
#include "mtypes.h"
#include "main/dispatch.h"
@@ -684,9 +686,6 @@ _mesa_init_pixel( struct gl_context *ctx )
init_pixelmap(&ctx->PixelMaps.GtoG);
init_pixelmap(&ctx->PixelMaps.BtoB);
init_pixelmap(&ctx->PixelMaps.AtoA);
- /* GL_SGI_texture_color_table */
- ASSIGN_4V(ctx->Pixel.TextureColorTableScale, 1.0, 1.0, 1.0, 1.0);
- ASSIGN_4V(ctx->Pixel.TextureColorTableBias, 0.0, 0.0, 0.0, 0.0);
if (ctx->Visual.doubleBufferMode) {
ctx->Pixel.ReadBuffer = GL_BACK;
diff --git a/src/mesa/main/pixelstore.c b/src/mesa/main/pixelstore.c
index b16d27a4ea5..9d78eec7fea 100644
--- a/src/mesa/main/pixelstore.c
+++ b/src/mesa/main/pixelstore.c
@@ -32,6 +32,7 @@
#include "bufferobj.h"
#include "context.h"
#include "pixelstore.h"
+#include "mfeatures.h"
#include "mtypes.h"
diff --git a/src/mesa/main/pixeltransfer.c b/src/mesa/main/pixeltransfer.c
index 711181fd89e..c1832972f5b 100644
--- a/src/mesa/main/pixeltransfer.c
+++ b/src/mesa/main/pixeltransfer.c
@@ -33,6 +33,7 @@
#include "colormac.h"
#include "pixeltransfer.h"
#include "imports.h"
+#include "mtypes.h"
/*
diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c
index 9c213b9b4c0..ff4232ecc39 100644
--- a/src/mesa/main/polygon.c
+++ b/src/mesa/main/polygon.c
@@ -30,11 +30,11 @@
#include "glheader.h"
#include "imports.h"
-#include "bufferobj.h"
#include "context.h"
#include "image.h"
#include "enums.h"
#include "pack.h"
+#include "pbo.h"
#include "polygon.h"
#include "mtypes.h"
diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
index 88743977206..e9cf5f64d08 100644
--- a/src/mesa/main/queryobj.c
+++ b/src/mesa/main/queryobj.c
@@ -25,9 +25,11 @@
#include "glheader.h"
#include "context.h"
+#include "enums.h"
#include "hash.h"
#include "imports.h"
#include "queryobj.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
@@ -143,6 +145,11 @@ get_query_binding_point(struct gl_context *ctx, GLenum target)
return &ctx->Query.CurrentOcclusionObject;
else
return NULL;
+ case GL_ANY_SAMPLES_PASSED:
+ if (ctx->Extensions.ARB_occlusion_query2)
+ return &ctx->Query.CurrentOcclusionObject;
+ else
+ return NULL;
case GL_TIME_ELAPSED_EXT:
if (ctx->Extensions.EXT_timer_query)
return &ctx->Query.CurrentTimerObject;
@@ -173,6 +180,9 @@ _mesa_GenQueriesARB(GLsizei n, GLuint *ids)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glGenQueries(%d)\n", n);
+
if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGenQueriesARB(n < 0)");
return;
@@ -208,6 +218,10 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids)
GLint i;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ FLUSH_VERTICES(ctx, 0);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glDeleeteQueries(%d)\n", n);
if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glDeleteQueriesARB(n < 0)");
@@ -240,6 +254,9 @@ _mesa_IsQueryARB(GLuint id)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glIsQuery(%u)\n", id);
+
if (id && _mesa_lookup_query_object(ctx, id))
return GL_TRUE;
else
@@ -254,6 +271,10 @@ _mesa_BeginQueryARB(GLenum target, GLuint id)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glBeginQuery(%s, %u)\n",
+ _mesa_lookup_enum_by_nr(target), id);
+
FLUSH_VERTICES(ctx, _NEW_DEPTH);
bindpt = get_query_binding_point(ctx, target);
@@ -305,6 +326,9 @@ _mesa_EndQueryARB(GLenum target)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glEndQuery(%s)\n", _mesa_lookup_enum_by_nr(target));
+
FLUSH_VERTICES(ctx, _NEW_DEPTH);
bindpt = get_query_binding_point(ctx, target);
@@ -335,6 +359,11 @@ _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glGetQueryiv(%s, %s)\n",
+ _mesa_lookup_enum_by_nr(target),
+ _mesa_lookup_enum_by_nr(pname));
+
bindpt = get_query_binding_point(ctx, target);
if (!bindpt) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryARB(target)");
@@ -364,6 +393,10 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glGetQueryObjectiv(%u, %s)\n", id,
+ _mesa_lookup_enum_by_nr(pname));
+
if (id)
q = _mesa_lookup_query_object(ctx, id);
@@ -378,11 +411,18 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
if (!q->Ready)
ctx->Driver.WaitQuery(ctx, q);
/* if result is too large for returned type, clamp to max value */
- if (q->Result > 0x7fffffff) {
- *params = 0x7fffffff;
- }
- else {
- *params = (GLint)q->Result;
+ if (q->Target == GL_ANY_SAMPLES_PASSED) {
+ if (q->Result)
+ *params = GL_TRUE;
+ else
+ *params = GL_FALSE;
+ } else {
+ if (q->Result > 0x7fffffff) {
+ *params = 0x7fffffff;
+ }
+ else {
+ *params = (GLint)q->Result;
+ }
}
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
@@ -404,6 +444,10 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glGetQueryObjectuiv(%u, %s)\n", id,
+ _mesa_lookup_enum_by_nr(pname));
+
if (id)
q = _mesa_lookup_query_object(ctx, id);
@@ -418,11 +462,18 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
if (!q->Ready)
ctx->Driver.WaitQuery(ctx, q);
/* if result is too large for returned type, clamp to max value */
- if (q->Result > 0xffffffff) {
- *params = 0xffffffff;
- }
- else {
- *params = (GLuint)q->Result;
+ if (q->Target == GL_ANY_SAMPLES_PASSED) {
+ if (q->Result)
+ *params = GL_TRUE;
+ else
+ *params = GL_FALSE;
+ } else {
+ if (q->Result > 0xffffffff) {
+ *params = 0xffffffff;
+ }
+ else {
+ *params = (GLuint)q->Result;
+ }
}
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
@@ -447,6 +498,10 @@ _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glGetQueryObjecti64v(%u, %s)\n", id,
+ _mesa_lookup_enum_by_nr(pname));
+
if (id)
q = _mesa_lookup_query_object(ctx, id);
@@ -484,6 +539,10 @@ _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glGetQueryObjectui64v(%u, %s)\n", id,
+ _mesa_lookup_enum_by_nr(pname));
+
if (id)
q = _mesa_lookup_query_object(ctx, id);
diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h
index e289625731a..e4ad96ba5a3 100644
--- a/src/mesa/main/queryobj.h
+++ b/src/mesa/main/queryobj.h
@@ -27,6 +27,7 @@
#define QUERYOBJ_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/hash.h"
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c
index 6f52f07dfab..a1f6f423416 100644
--- a/src/mesa/main/rastpos.c
+++ b/src/mesa/main/rastpos.c
@@ -32,6 +32,8 @@
#include "context.h"
#include "feedback.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "rastpos.h"
#include "state.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
index a5612e34ecf..6e09a52c88a 100644
--- a/src/mesa/main/readpix.c
+++ b/src/mesa/main/readpix.c
@@ -26,10 +26,13 @@
#include "imports.h"
#include "bufferobj.h"
#include "context.h"
+#include "enums.h"
#include "readpix.h"
#include "framebuffer.h"
#include "formats.h"
#include "image.h"
+#include "mtypes.h"
+#include "pbo.h"
#include "state.h"
@@ -172,6 +175,13 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
FLUSH_CURRENT(ctx, 0);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glReadPixels(%d, %d, %s, %s, %p)\n",
+ width, height,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type),
+ pixels);
+
if (width < 0 || height < 0) {
_mesa_error( ctx, GL_INVALID_VALUE,
"glReadPixels(width=%d height=%d)", width, height );
diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h
index 7368c76e7e7..61530df3e1a 100644
--- a/src/mesa/main/remap_helper.h
+++ b/src/mesa/main/remap_helper.h
@@ -70,4666 +70,4710 @@ static const char _mesa_function_pool[] =
"\0"
"glLoadIdentity\0"
"\0"
- /* _mesa_function_pool[216]: SampleCoverageARB (will be remapped) */
+ /* _mesa_function_pool[216]: GetCombinerOutputParameterfvNV (will be remapped) */
+ "iiip\0"
+ "glGetCombinerOutputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[255]: SampleCoverageARB (will be remapped) */
"fi\0"
"glSampleCoverage\0"
"glSampleCoverageARB\0"
"\0"
- /* _mesa_function_pool[257]: ConvolutionFilter1D (offset 348) */
+ /* _mesa_function_pool[296]: ConvolutionFilter1D (offset 348) */
"iiiiip\0"
"glConvolutionFilter1D\0"
"glConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[312]: BeginQueryARB (will be remapped) */
+ /* _mesa_function_pool[351]: BeginQueryARB (will be remapped) */
"ii\0"
"glBeginQuery\0"
"glBeginQueryARB\0"
"\0"
- /* _mesa_function_pool[345]: RasterPos3dv (offset 71) */
+ /* _mesa_function_pool[384]: RasterPos3dv (offset 71) */
"p\0"
"glRasterPos3dv\0"
"\0"
- /* _mesa_function_pool[363]: PointParameteriNV (will be remapped) */
+ /* _mesa_function_pool[402]: PointParameteriNV (will be remapped) */
"ii\0"
"glPointParameteri\0"
"glPointParameteriNV\0"
"\0"
- /* _mesa_function_pool[405]: GetProgramiv (will be remapped) */
+ /* _mesa_function_pool[444]: GetProgramiv (will be remapped) */
"iip\0"
"glGetProgramiv\0"
"\0"
- /* _mesa_function_pool[425]: MultiTexCoord3sARB (offset 398) */
+ /* _mesa_function_pool[464]: MultiTexCoord3sARB (offset 398) */
"iiii\0"
"glMultiTexCoord3s\0"
"glMultiTexCoord3sARB\0"
"\0"
- /* _mesa_function_pool[470]: SecondaryColor3iEXT (will be remapped) */
+ /* _mesa_function_pool[509]: SecondaryColor3iEXT (will be remapped) */
"iii\0"
"glSecondaryColor3i\0"
"glSecondaryColor3iEXT\0"
"\0"
- /* _mesa_function_pool[516]: WindowPos3fMESA (will be remapped) */
+ /* _mesa_function_pool[555]: WindowPos3fMESA (will be remapped) */
"fff\0"
"glWindowPos3f\0"
"glWindowPos3fARB\0"
"glWindowPos3fMESA\0"
"\0"
- /* _mesa_function_pool[570]: TexCoord1iv (offset 99) */
+ /* _mesa_function_pool[609]: TexCoord1iv (offset 99) */
"p\0"
"glTexCoord1iv\0"
"\0"
- /* _mesa_function_pool[587]: TexCoord4sv (offset 125) */
+ /* _mesa_function_pool[626]: TexCoord4sv (offset 125) */
"p\0"
"glTexCoord4sv\0"
"\0"
- /* _mesa_function_pool[604]: RasterPos4s (offset 84) */
+ /* _mesa_function_pool[643]: RasterPos4s (offset 84) */
"iiii\0"
"glRasterPos4s\0"
"\0"
- /* _mesa_function_pool[624]: PixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[663]: PixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[657]: ActiveTextureARB (offset 374) */
+ /* _mesa_function_pool[696]: ActiveTextureARB (offset 374) */
"i\0"
"glActiveTexture\0"
"glActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[695]: BlitFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[734]: BlitFramebufferEXT (will be remapped) */
"iiiiiiiiii\0"
"glBlitFramebuffer\0"
"glBlitFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[746]: TexCoord1f (offset 96) */
+ /* _mesa_function_pool[785]: TexCoord1f (offset 96) */
"f\0"
"glTexCoord1f\0"
"\0"
- /* _mesa_function_pool[762]: TexCoord1d (offset 94) */
+ /* _mesa_function_pool[801]: TexCoord1d (offset 94) */
"d\0"
"glTexCoord1d\0"
"\0"
- /* _mesa_function_pool[778]: VertexAttrib4ubvNV (will be remapped) */
+ /* _mesa_function_pool[817]: VertexAttrib4ubvNV (will be remapped) */
"ip\0"
"glVertexAttrib4ubvNV\0"
"\0"
- /* _mesa_function_pool[803]: TexCoord1i (offset 98) */
+ /* _mesa_function_pool[842]: TexCoord1i (offset 98) */
"i\0"
"glTexCoord1i\0"
"\0"
- /* _mesa_function_pool[819]: GetProgramNamedParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[858]: GetProgramNamedParameterdvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterdvNV\0"
"\0"
- /* _mesa_function_pool[856]: Histogram (offset 367) */
+ /* _mesa_function_pool[895]: Histogram (offset 367) */
"iiii\0"
"glHistogram\0"
"glHistogramEXT\0"
"\0"
- /* _mesa_function_pool[889]: TexCoord1s (offset 100) */
+ /* _mesa_function_pool[928]: TexCoord1s (offset 100) */
"i\0"
"glTexCoord1s\0"
"\0"
- /* _mesa_function_pool[905]: GetMapfv (offset 267) */
+ /* _mesa_function_pool[944]: GetMapfv (offset 267) */
"iip\0"
"glGetMapfv\0"
"\0"
- /* _mesa_function_pool[921]: EvalCoord1f (offset 230) */
+ /* _mesa_function_pool[960]: EvalCoord1f (offset 230) */
"f\0"
"glEvalCoord1f\0"
"\0"
- /* _mesa_function_pool[938]: FramebufferTexture (will be remapped) */
+ /* _mesa_function_pool[977]: FramebufferTexture (will be remapped) */
"iiii\0"
"glFramebufferTexture\0"
"\0"
- /* _mesa_function_pool[965]: VertexAttribI1ivEXT (will be remapped) */
+ /* _mesa_function_pool[1004]: VertexAttribI1ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1ivEXT\0"
"glVertexAttribI1iv\0"
"\0"
- /* _mesa_function_pool[1010]: TexImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[1049]: TexImage4DSGIS (dynamic) */
"iiiiiiiiiip\0"
"glTexImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[1040]: PolygonStipple (offset 175) */
+ /* _mesa_function_pool[1079]: PolygonStipple (offset 175) */
"p\0"
"glPolygonStipple\0"
"\0"
- /* _mesa_function_pool[1060]: WindowPos2dvMESA (will be remapped) */
+ /* _mesa_function_pool[1099]: WindowPos2dvMESA (will be remapped) */
"p\0"
"glWindowPos2dv\0"
"glWindowPos2dvARB\0"
"glWindowPos2dvMESA\0"
"\0"
- /* _mesa_function_pool[1115]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1154]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1159]: BlendEquationSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[1198]: BlendEquationSeparateEXT (will be remapped) */
"ii\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateEXT\0"
"glBlendEquationSeparateATI\0"
"\0"
- /* _mesa_function_pool[1241]: ListParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[1280]: ListParameterfSGIX (dynamic) */
"iif\0"
"glListParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[1267]: SecondaryColor3bEXT (will be remapped) */
+ /* _mesa_function_pool[1306]: SecondaryColor3bEXT (will be remapped) */
"iii\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
"\0"
- /* _mesa_function_pool[1313]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[1352]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
"pppp\0"
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[1359]: GetPixelMapfv (offset 271) */
+ /* _mesa_function_pool[1398]: GetPixelMapfv (offset 271) */
"ip\0"
"glGetPixelMapfv\0"
"\0"
- /* _mesa_function_pool[1379]: Color3uiv (offset 22) */
+ /* _mesa_function_pool[1418]: Color3uiv (offset 22) */
"p\0"
"glColor3uiv\0"
"\0"
- /* _mesa_function_pool[1394]: IsEnabled (offset 286) */
+ /* _mesa_function_pool[1433]: IsEnabled (offset 286) */
"i\0"
"glIsEnabled\0"
"\0"
- /* _mesa_function_pool[1409]: VertexAttrib4svNV (will be remapped) */
+ /* _mesa_function_pool[1448]: VertexAttrib4svNV (will be remapped) */
"ip\0"
"glVertexAttrib4svNV\0"
"\0"
- /* _mesa_function_pool[1433]: EvalCoord2fv (offset 235) */
+ /* _mesa_function_pool[1472]: EvalCoord2fv (offset 235) */
"p\0"
"glEvalCoord2fv\0"
"\0"
- /* _mesa_function_pool[1451]: GetBufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1490]: GetBufferSubDataARB (will be remapped) */
"iiip\0"
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1498]: BufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1537]: BufferSubDataARB (will be remapped) */
"iiip\0"
"glBufferSubData\0"
"glBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1539]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1578]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1577]: AttachShader (will be remapped) */
+ /* _mesa_function_pool[1616]: AttachShader (will be remapped) */
"ii\0"
"glAttachShader\0"
"\0"
- /* _mesa_function_pool[1596]: VertexAttrib2fARB (will be remapped) */
+ /* _mesa_function_pool[1635]: VertexAttrib2fARB (will be remapped) */
"iff\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"\0"
- /* _mesa_function_pool[1638]: GetDebugLogLengthMESA (dynamic) */
+ /* _mesa_function_pool[1677]: GetDebugLogLengthMESA (dynamic) */
"iii\0"
"glGetDebugLogLengthMESA\0"
"\0"
- /* _mesa_function_pool[1667]: GetMapiv (offset 268) */
+ /* _mesa_function_pool[1706]: GetMapiv (offset 268) */
"iip\0"
"glGetMapiv\0"
"\0"
- /* _mesa_function_pool[1683]: VertexAttrib3fARB (will be remapped) */
+ /* _mesa_function_pool[1722]: VertexAttrib3fARB (will be remapped) */
"ifff\0"
"glVertexAttrib3f\0"
"glVertexAttrib3fARB\0"
"\0"
- /* _mesa_function_pool[1726]: Indexubv (offset 316) */
+ /* _mesa_function_pool[1765]: Indexubv (offset 316) */
"p\0"
"glIndexubv\0"
"\0"
- /* _mesa_function_pool[1740]: GetQueryivARB (will be remapped) */
+ /* _mesa_function_pool[1779]: GetQueryivARB (will be remapped) */
"iip\0"
"glGetQueryiv\0"
"glGetQueryivARB\0"
"\0"
- /* _mesa_function_pool[1774]: TexImage3D (offset 371) */
+ /* _mesa_function_pool[1813]: TexImage3D (offset 371) */
"iiiiiiiiip\0"
"glTexImage3D\0"
"glTexImage3DEXT\0"
"\0"
- /* _mesa_function_pool[1815]: BindFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[1854]: BindFragDataLocationEXT (will be remapped) */
"iip\0"
"glBindFragDataLocationEXT\0"
"glBindFragDataLocation\0"
"\0"
- /* _mesa_function_pool[1869]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1908]: ReplacementCodeuiVertex3fvSUN (dynamic) */
"pp\0"
"glReplacementCodeuiVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1905]: EdgeFlagPointer (offset 312) */
+ /* _mesa_function_pool[1944]: EdgeFlagPointer (offset 312) */
"ip\0"
"glEdgeFlagPointer\0"
"\0"
- /* _mesa_function_pool[1927]: Color3ubv (offset 20) */
+ /* _mesa_function_pool[1966]: Color3ubv (offset 20) */
"p\0"
"glColor3ubv\0"
"\0"
- /* _mesa_function_pool[1942]: GetQueryObjectivARB (will be remapped) */
+ /* _mesa_function_pool[1981]: GetQueryObjectivARB (will be remapped) */
"iip\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
"\0"
- /* _mesa_function_pool[1988]: Vertex3dv (offset 135) */
+ /* _mesa_function_pool[2027]: Vertex3dv (offset 135) */
"p\0"
"glVertex3dv\0"
"\0"
- /* _mesa_function_pool[2003]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2042]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2050]: CompressedTexSubImage2DARB (will be remapped) */
+ /* _mesa_function_pool[2089]: CompressedTexSubImage2DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
"\0"
- /* _mesa_function_pool[2116]: CombinerOutputNV (will be remapped) */
+ /* _mesa_function_pool[2155]: CombinerOutputNV (will be remapped) */
"iiiiiiiiii\0"
"glCombinerOutputNV\0"
"\0"
- /* _mesa_function_pool[2147]: VertexAttribs3fvNV (will be remapped) */
+ /* _mesa_function_pool[2186]: VertexAttribs3fvNV (will be remapped) */
"iip\0"
"glVertexAttribs3fvNV\0"
"\0"
- /* _mesa_function_pool[2173]: Uniform2fARB (will be remapped) */
+ /* _mesa_function_pool[2212]: Uniform2fARB (will be remapped) */
"iff\0"
"glUniform2f\0"
"glUniform2fARB\0"
"\0"
- /* _mesa_function_pool[2205]: LightModeliv (offset 166) */
+ /* _mesa_function_pool[2244]: LightModeliv (offset 166) */
"ip\0"
"glLightModeliv\0"
"\0"
- /* _mesa_function_pool[2224]: VertexAttrib1svARB (will be remapped) */
+ /* _mesa_function_pool[2263]: VertexAttrib1svARB (will be remapped) */
"ip\0"
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"\0"
- /* _mesa_function_pool[2267]: VertexAttribs1dvNV (will be remapped) */
+ /* _mesa_function_pool[2306]: VertexAttribs1dvNV (will be remapped) */
"iip\0"
"glVertexAttribs1dvNV\0"
"\0"
- /* _mesa_function_pool[2293]: Uniform2ivARB (will be remapped) */
+ /* _mesa_function_pool[2332]: Uniform2ivARB (will be remapped) */
"iip\0"
"glUniform2iv\0"
"glUniform2ivARB\0"
"\0"
- /* _mesa_function_pool[2327]: GetImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[2366]: GetImageTransformParameterfvHP (dynamic) */
"iip\0"
"glGetImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[2365]: Normal3bv (offset 53) */
+ /* _mesa_function_pool[2404]: Normal3bv (offset 53) */
"p\0"
"glNormal3bv\0"
"\0"
- /* _mesa_function_pool[2380]: TexGeniv (offset 193) */
+ /* _mesa_function_pool[2419]: TexGeniv (offset 193) */
"iip\0"
"glTexGeniv\0"
"\0"
- /* _mesa_function_pool[2396]: WeightubvARB (dynamic) */
+ /* _mesa_function_pool[2435]: WeightubvARB (dynamic) */
"ip\0"
"glWeightubvARB\0"
"\0"
- /* _mesa_function_pool[2415]: VertexAttrib1fvNV (will be remapped) */
+ /* _mesa_function_pool[2454]: VertexAttrib1fvNV (will be remapped) */
"ip\0"
"glVertexAttrib1fvNV\0"
"\0"
- /* _mesa_function_pool[2439]: Vertex3iv (offset 139) */
+ /* _mesa_function_pool[2478]: Vertex3iv (offset 139) */
"p\0"
"glVertex3iv\0"
"\0"
- /* _mesa_function_pool[2454]: CopyConvolutionFilter1D (offset 354) */
+ /* _mesa_function_pool[2493]: CopyConvolutionFilter1D (offset 354) */
"iiiii\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[2516]: VertexAttribI1uiEXT (will be remapped) */
+ /* _mesa_function_pool[2555]: VertexAttribI1uiEXT (will be remapped) */
"ii\0"
"glVertexAttribI1uiEXT\0"
"glVertexAttribI1ui\0"
"\0"
- /* _mesa_function_pool[2561]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[2600]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[2609]: DeleteSync (will be remapped) */
+ /* _mesa_function_pool[2648]: DeleteSync (will be remapped) */
"i\0"
"glDeleteSync\0"
"\0"
- /* _mesa_function_pool[2625]: FragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[2664]: FragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[2655]: BlendColor (offset 336) */
+ /* _mesa_function_pool[2694]: BlendColor (offset 336) */
"ffff\0"
"glBlendColor\0"
"glBlendColorEXT\0"
"\0"
- /* _mesa_function_pool[2690]: UniformMatrix4fvARB (will be remapped) */
+ /* _mesa_function_pool[2729]: UniformMatrix4fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"\0"
- /* _mesa_function_pool[2737]: DeleteVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[2776]: DeleteVertexArraysAPPLE (will be remapped) */
"ip\0"
"glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[2788]: TexBuffer (will be remapped) */
+ /* _mesa_function_pool[2827]: TexBuffer (will be remapped) */
"iii\0"
"glTexBuffer\0"
"\0"
- /* _mesa_function_pool[2805]: ReadInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[2844]: ReadInstrumentsSGIX (dynamic) */
"i\0"
"glReadInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[2830]: CallLists (offset 3) */
+ /* _mesa_function_pool[2869]: CallLists (offset 3) */
"iip\0"
"glCallLists\0"
"\0"
- /* _mesa_function_pool[2847]: UniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[2886]: UniformMatrix2x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x4fv\0"
"\0"
- /* _mesa_function_pool[2874]: Color4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2913]: Color4ubVertex3fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2901]: Normal3iv (offset 59) */
+ /* _mesa_function_pool[2940]: Normal3iv (offset 59) */
"p\0"
"glNormal3iv\0"
"\0"
- /* _mesa_function_pool[2916]: PassThrough (offset 199) */
+ /* _mesa_function_pool[2955]: PassThrough (offset 199) */
"f\0"
"glPassThrough\0"
"\0"
- /* _mesa_function_pool[2933]: GetVertexAttribIivEXT (will be remapped) */
+ /* _mesa_function_pool[2972]: GetVertexAttribIivEXT (will be remapped) */
"iip\0"
"glGetVertexAttribIivEXT\0"
"glGetVertexAttribIiv\0"
"\0"
- /* _mesa_function_pool[2983]: TexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[3022]: TexParameterIivEXT (will be remapped) */
"iip\0"
"glTexParameterIivEXT\0"
"glTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[3027]: FramebufferTextureLayerEXT (will be remapped) */
+ /* _mesa_function_pool[3066]: FramebufferTextureLayerEXT (will be remapped) */
"iiiii\0"
"glFramebufferTextureLayer\0"
"glFramebufferTextureLayerEXT\0"
"\0"
- /* _mesa_function_pool[3089]: GetListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[3128]: GetListParameterfvSGIX (dynamic) */
"iip\0"
"glGetListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[3119]: Viewport (offset 305) */
+ /* _mesa_function_pool[3158]: Viewport (offset 305) */
"iiii\0"
"glViewport\0"
"\0"
- /* _mesa_function_pool[3136]: VertexAttrib4NusvARB (will be remapped) */
+ /* _mesa_function_pool[3175]: VertexAttrib4NusvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"\0"
- /* _mesa_function_pool[3183]: WindowPos4svMESA (will be remapped) */
+ /* _mesa_function_pool[3222]: WindowPos4svMESA (will be remapped) */
"p\0"
"glWindowPos4svMESA\0"
"\0"
- /* _mesa_function_pool[3205]: CreateProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[3244]: CreateProgramObjectARB (will be remapped) */
"\0"
"glCreateProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[3232]: DeleteTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[3271]: DeleteTransformFeedbacks (will be remapped) */
"ip\0"
"glDeleteTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[3263]: UniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[3302]: UniformMatrix4x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3fv\0"
"\0"
- /* _mesa_function_pool[3290]: PrioritizeTextures (offset 331) */
+ /* _mesa_function_pool[3329]: PrioritizeTextures (offset 331) */
"ipp\0"
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"\0"
- /* _mesa_function_pool[3340]: VertexAttribI3uiEXT (will be remapped) */
+ /* _mesa_function_pool[3379]: VertexAttribI3uiEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3uiEXT\0"
"glVertexAttribI3ui\0"
"\0"
- /* _mesa_function_pool[3387]: AsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[3426]: AsyncMarkerSGIX (dynamic) */
"i\0"
"glAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[3408]: GlobalAlphaFactorubSUN (dynamic) */
+ /* _mesa_function_pool[3447]: GlobalAlphaFactorubSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorubSUN\0"
"\0"
- /* _mesa_function_pool[3436]: ClearColorIuiEXT (will be remapped) */
+ /* _mesa_function_pool[3475]: ClearColorIuiEXT (will be remapped) */
"iiii\0"
"glClearColorIuiEXT\0"
"\0"
- /* _mesa_function_pool[3461]: ClearDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[3500]: ClearDebugLogMESA (dynamic) */
"iii\0"
"glClearDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[3486]: Uniform4uiEXT (will be remapped) */
+ /* _mesa_function_pool[3525]: Uniform4uiEXT (will be remapped) */
"iiiii\0"
"glUniform4uiEXT\0"
"glUniform4ui\0"
"\0"
- /* _mesa_function_pool[3522]: ResetHistogram (offset 369) */
+ /* _mesa_function_pool[3561]: ResetHistogram (offset 369) */
"i\0"
"glResetHistogram\0"
"glResetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[3562]: GetProgramNamedParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[3601]: GetProgramNamedParameterfvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterfvNV\0"
"\0"
- /* _mesa_function_pool[3599]: PointParameterfEXT (will be remapped) */
+ /* _mesa_function_pool[3638]: PointParameterfEXT (will be remapped) */
"if\0"
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[3685]: LoadIdentityDeformationMapSGIX (dynamic) */
+ /* _mesa_function_pool[3724]: LoadIdentityDeformationMapSGIX (dynamic) */
"i\0"
"glLoadIdentityDeformationMapSGIX\0"
"\0"
- /* _mesa_function_pool[3721]: GenFencesNV (will be remapped) */
+ /* _mesa_function_pool[3760]: GenFencesNV (will be remapped) */
"ip\0"
"glGenFencesNV\0"
"\0"
- /* _mesa_function_pool[3739]: ImageTransformParameterfHP (dynamic) */
+ /* _mesa_function_pool[3778]: ImageTransformParameterfHP (dynamic) */
"iif\0"
"glImageTransformParameterfHP\0"
"\0"
- /* _mesa_function_pool[3773]: MatrixIndexusvARB (dynamic) */
+ /* _mesa_function_pool[3812]: MatrixIndexusvARB (dynamic) */
"ip\0"
"glMatrixIndexusvARB\0"
"\0"
- /* _mesa_function_pool[3797]: DrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[3836]: DrawElementsBaseVertex (will be remapped) */
"iiipi\0"
"glDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[3829]: DisableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[3868]: DisableVertexAttribArrayARB (will be remapped) */
"i\0"
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[3889]: TexCoord2sv (offset 109) */
+ /* _mesa_function_pool[3928]: TexCoord2sv (offset 109) */
"p\0"
"glTexCoord2sv\0"
"\0"
- /* _mesa_function_pool[3906]: Vertex4dv (offset 143) */
+ /* _mesa_function_pool[3945]: Vertex4dv (offset 143) */
"p\0"
"glVertex4dv\0"
"\0"
- /* _mesa_function_pool[3921]: StencilMaskSeparate (will be remapped) */
+ /* _mesa_function_pool[3960]: StencilMaskSeparate (will be remapped) */
"ii\0"
"glStencilMaskSeparate\0"
"\0"
- /* _mesa_function_pool[3947]: ProgramLocalParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[3986]: ProgramLocalParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramLocalParameter4dARB\0"
"\0"
- /* _mesa_function_pool[3984]: CompressedTexImage3DARB (will be remapped) */
+ /* _mesa_function_pool[4023]: CompressedTexImage3DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"\0"
- /* _mesa_function_pool[4044]: Color3sv (offset 18) */
+ /* _mesa_function_pool[4083]: Color3sv (offset 18) */
"p\0"
"glColor3sv\0"
"\0"
- /* _mesa_function_pool[4058]: GetConvolutionParameteriv (offset 358) */
+ /* _mesa_function_pool[4097]: GetConvolutionParameteriv (offset 358) */
"iip\0"
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[4122]: VertexAttrib1fARB (will be remapped) */
+ /* _mesa_function_pool[4161]: VertexAttrib1fARB (will be remapped) */
"if\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"\0"
- /* _mesa_function_pool[4163]: Vertex2dv (offset 127) */
+ /* _mesa_function_pool[4202]: Vertex2dv (offset 127) */
"p\0"
"glVertex2dv\0"
"\0"
- /* _mesa_function_pool[4178]: TestFenceNV (will be remapped) */
+ /* _mesa_function_pool[4217]: TestFenceNV (will be remapped) */
"i\0"
"glTestFenceNV\0"
"\0"
- /* _mesa_function_pool[4195]: GetVertexAttribIuivEXT (will be remapped) */
- "iip\0"
- "glGetVertexAttribIuivEXT\0"
- "glGetVertexAttribIuiv\0"
- "\0"
- /* _mesa_function_pool[4247]: MultiTexCoord1fvARB (offset 379) */
+ /* _mesa_function_pool[4234]: MultiTexCoord1fvARB (offset 379) */
"ip\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"\0"
- /* _mesa_function_pool[4292]: TexCoord3iv (offset 115) */
+ /* _mesa_function_pool[4279]: TexCoord3iv (offset 115) */
"p\0"
"glTexCoord3iv\0"
"\0"
- /* _mesa_function_pool[4309]: Uniform2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4296]: Uniform2uivEXT (will be remapped) */
"iip\0"
"glUniform2uivEXT\0"
"glUniform2uiv\0"
"\0"
- /* _mesa_function_pool[4345]: ColorFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[4332]: ColorFragmentOp2ATI (will be remapped) */
"iiiiiiiiii\0"
"glColorFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[4379]: SecondaryColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4366]: SecondaryColorPointerListIBM (dynamic) */
"iiipi\0"
"glSecondaryColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[4417]: GetPixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[4404]: GetPixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[4453]: Color3fv (offset 14) */
+ /* _mesa_function_pool[4440]: Color3fv (offset 14) */
"p\0"
"glColor3fv\0"
"\0"
- /* _mesa_function_pool[4467]: VertexAttrib4fNV (will be remapped) */
+ /* _mesa_function_pool[4454]: VertexAttrib4fNV (will be remapped) */
"iffff\0"
"glVertexAttrib4fNV\0"
"\0"
- /* _mesa_function_pool[4493]: ReplacementCodeubSUN (dynamic) */
+ /* _mesa_function_pool[4480]: ReplacementCodeubSUN (dynamic) */
"i\0"
"glReplacementCodeubSUN\0"
"\0"
- /* _mesa_function_pool[4519]: FinishAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[4506]: FinishAsyncSGIX (dynamic) */
"p\0"
"glFinishAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4540]: GetDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[4527]: GetDebugLogMESA (dynamic) */
"iiiipp\0"
"glGetDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[4566]: FogCoorddEXT (will be remapped) */
+ /* _mesa_function_pool[4553]: FogCoorddEXT (will be remapped) */
"d\0"
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[4596]: BeginConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[4583]: BeginConditionalRenderNV (will be remapped) */
"ii\0"
"glBeginConditionalRenderNV\0"
"glBeginConditionalRender\0"
"\0"
- /* _mesa_function_pool[4652]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4639]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4683]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[4670]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[4713]: PointSize (offset 173) */
+ /* _mesa_function_pool[4700]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[4728]: VertexAttribI2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4715]: VertexAttribI2uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2uivEXT\0"
"glVertexAttribI2uiv\0"
"\0"
- /* _mesa_function_pool[4775]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4762]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4806]: PopName (offset 200) */
+ /* _mesa_function_pool[4793]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[4818]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[4805]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[4845]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[4832]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[4869]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[4856]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[4895]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[4882]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[4940]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[4927]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[4988]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[4975]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[5003]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[4990]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[5030]: ClampColor (will be remapped) */
+ /* _mesa_function_pool[5017]: ClampColor (will be remapped) */
"ii\0"
"glClampColor\0"
"\0"
- /* _mesa_function_pool[5047]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[5034]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[5072]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[5059]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[5091]: BindTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5078]: BindTransformFeedback (will be remapped) */
"ii\0"
"glBindTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5119]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5106]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5172]: Indexub (offset 315) */
+ /* _mesa_function_pool[5159]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[5185]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[5172]: ColorMaskIndexedEXT (will be remapped) */
+ "iiiii\0"
+ "glColorMaskIndexedEXT\0"
+ "glColorMaski\0"
+ "\0"
+ /* _mesa_function_pool[5214]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[5200]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[5229]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[5219]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[5248]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[5247]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[5276]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[5273]: VertexAttribI2uiEXT (will be remapped) */
+ /* _mesa_function_pool[5302]: VertexAttribI2uiEXT (will be remapped) */
"iii\0"
"glVertexAttribI2uiEXT\0"
"glVertexAttribI2ui\0"
"\0"
- /* _mesa_function_pool[5319]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[5348]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[5345]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[5374]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[5370]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[5399]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[5396]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[5425]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[5419]: VertexAttribI4uivEXT (will be remapped) */
+ /* _mesa_function_pool[5448]: VertexAttribI4uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4uivEXT\0"
"glVertexAttribI4uiv\0"
"\0"
- /* _mesa_function_pool[5466]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[5495]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[5485]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[5514]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[5514]: Scaled (offset 301) */
+ /* _mesa_function_pool[5543]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[5528]: ResumeTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5557]: ResumeTransformFeedback (will be remapped) */
"\0"
"glResumeTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5556]: Scalef (offset 302) */
+ /* _mesa_function_pool[5585]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[5570]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[5599]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[5608]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[5637]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[5660]: ColorMaskIndexedEXT (will be remapped) */
- "iiiii\0"
- "glColorMaskIndexedEXT\0"
- "glColorMaski\0"
- "\0"
- /* _mesa_function_pool[5702]: ObjectUnpurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[5689]: ObjectUnpurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectUnpurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[5732]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[5719]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[5748]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[5735]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[5803]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[5790]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[5817]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[5804]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[5834]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[5821]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[5892]: Rotated (offset 299) */
+ /* _mesa_function_pool[5879]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[5908]: GetTexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[5895]: GetTexParameterIuivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIuivEXT\0"
"glGetTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[5960]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[5947]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[5984]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[5971]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[6006]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[5993]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[6021]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[6008]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[6050]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6037]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6074]: Color4iv (offset 32) */
+ /* _mesa_function_pool[6061]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[6088]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[6075]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[6109]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[6096]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[6130]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6117]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[6155]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[6142]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[6200]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[6187]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[6244]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[6231]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[6264]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[6251]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[6324]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[6311]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[6369]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[6356]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[6396]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[6383]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[6429]: DrawTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[6416]: DrawTransformFeedback (will be remapped) */
"ii\0"
"glDrawTransformFeedback\0"
"\0"
- /* _mesa_function_pool[6457]: DrawElementsInstancedARB (will be remapped) */
+ /* _mesa_function_pool[6444]: DrawElementsInstancedARB (will be remapped) */
"iiipi\0"
"glDrawElementsInstancedARB\0"
"glDrawElementsInstancedEXT\0"
"glDrawElementsInstanced\0"
"\0"
- /* _mesa_function_pool[6542]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[6529]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[6567]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[6554]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[6585]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[6572]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[6610]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[6597]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[6637]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[6624]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[6679]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[6666]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[6719]: GenLists (offset 5) */
+ /* _mesa_function_pool[6706]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[6733]: SetFragmentShaderConstantATI (will be remapped) */
- "ip\0"
- "glSetFragmentShaderConstantATI\0"
+ /* _mesa_function_pool[6720]: DepthRangef (will be remapped) */
+ "ff\0"
+ "glDepthRangef\0"
"\0"
- /* _mesa_function_pool[6768]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[6738]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[6802]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[6772]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[6829]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6799]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6857]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[6827]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[6892]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[6862]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[6920]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[6890]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[6940]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[6910]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[6960]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[6930]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[6980]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6950]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[7006]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6976]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[7034]: Scissor (offset 176) */
+ /* _mesa_function_pool[7004]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[7050]: Fogf (offset 153) */
+ /* _mesa_function_pool[7020]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[7061]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[7031]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[7106]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[7076]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[7150]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[7120]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[7191]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[7161]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[7207]: Color4usv (offset 40) */
+ /* _mesa_function_pool[7177]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[7222]: Fogi (offset 155) */
+ /* _mesa_function_pool[7192]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[7233]: DepthRange (offset 288) */
+ /* _mesa_function_pool[7203]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[7250]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[7220]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[7268]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[7238]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[7297]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[7267]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[7314]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[7284]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[7332]: Color4ui (offset 37) */
+ /* _mesa_function_pool[7302]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[7349]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[7319]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[7368]: Color3usv (offset 24) */
+ /* _mesa_function_pool[7338]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[7383]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[7353]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[7403]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[7373]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[7420]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7390]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7469]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[7439]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[7486]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[7456]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[7505]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[7475]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[7524]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[7494]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[7555]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[7525]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[7607]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[7577]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[7624]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[7594]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[7673]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[7643]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[7729]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[7699]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7760]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[7730]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[7814]: Color4us (offset 39) */
+ /* _mesa_function_pool[7784]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[7831]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[7801]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[7921]: Color3bv (offset 10) */
+ /* _mesa_function_pool[7891]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[7935]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[7905]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[7990]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[7960]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[8036]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8006]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[8066]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[8036]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[8103]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[8073]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[8132]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8102]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[8174]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[8144]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[8227]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[8197]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[8242]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[8212]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[8264]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[8234]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[8294]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[8264]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[8341]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[8311]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[8385]: ColorTable (offset 339) */
+ /* _mesa_function_pool[8355]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[8438]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[8408]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[8458]: Accum (offset 213) */
+ /* _mesa_function_pool[8428]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[8470]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[8440]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[8491]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[8461]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[8523]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[8493]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[8579]: Finish (offset 216) */
+ /* _mesa_function_pool[8549]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[8590]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[8560]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[8614]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[8584]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[8632]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[8602]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[8675]: Uniform4uivEXT (will be remapped) */
+ /* _mesa_function_pool[8645]: Uniform4uivEXT (will be remapped) */
"iip\0"
"glUniform4uivEXT\0"
"glUniform4uiv\0"
"\0"
- /* _mesa_function_pool[8711]: HintPGI (dynamic) */
+ /* _mesa_function_pool[8681]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[8725]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[8695]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[8783]: Color4s (offset 33) */
+ /* _mesa_function_pool[8753]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[8799]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[8769]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[8824]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[8794]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[8842]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[8812]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[8859]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[8829]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[8874]: CullParameterdvEXT (dynamic) */
+ /* _mesa_function_pool[8844]: CullParameterdvEXT (dynamic) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[8899]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[8869]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[8936]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8906]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[8965]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[8935]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[9022]: Color4i (offset 31) */
+ /* _mesa_function_pool[8992]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[9038]: Color4f (offset 29) */
+ /* _mesa_function_pool[9008]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[9054]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[9024]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[9072]: Color4d (offset 27) */
+ /* _mesa_function_pool[9042]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[9088]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[9058]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[9104]: Color4b (offset 25) */
+ /* _mesa_function_pool[9074]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[9120]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[9090]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[9137]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[9107]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[9167]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[9137]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[9185]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[9155]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[9243]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[9213]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[9264]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[9234]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[9283]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[9253]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[9310]: BeginTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[9280]: BeginTransformFeedbackEXT (will be remapped) */
"i\0"
"glBeginTransformFeedbackEXT\0"
"glBeginTransformFeedback\0"
"\0"
- /* _mesa_function_pool[9366]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[9336]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[9388]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[9358]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[9404]: EndList (offset 1) */
+ /* _mesa_function_pool[9374]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[9416]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[9386]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[9440]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[9410]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[9470]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[9440]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[9504]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[9474]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[9522]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[9492]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[9573]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[9543]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[9592]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[9562]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[9607]: GenTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[9577]: GenTransformFeedbacks (will be remapped) */
"ip\0"
"glGenTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[9635]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[9605]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[9663]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[9633]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[9719]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[9689]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[9747]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[9717]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[9765]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[9735]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[9813]: GetCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[9783]: BlendFunciARB (will be remapped) */
+ "iii\0"
+ "glBlendFunciARB\0"
+ "\0"
+ /* _mesa_function_pool[9804]: GetCombinerInputParameterfvNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9852]: GetTexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[9843]: GetTexParameterIivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIivEXT\0"
"glGetTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[9902]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[9893]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[9920]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[9911]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[9972]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[9963]: ReleaseShaderCompiler (will be remapped) */
+ "\0"
+ "glReleaseShaderCompiler\0"
+ "\0"
+ /* _mesa_function_pool[9989]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[10006]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[10023]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[10034]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[10051]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[10080]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10097]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10106]: GetInteger64i_v (will be remapped) */
+ /* _mesa_function_pool[10123]: GetInteger64i_v (will be remapped) */
"iip\0"
"glGetInteger64i_v\0"
"\0"
- /* _mesa_function_pool[10129]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[10146]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[10144]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[10161]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[10171]: Color3us (offset 23) */
+ /* _mesa_function_pool[10188]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[10187]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[10204]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[10222]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[10239]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[10265]: End (offset 43) */
+ /* _mesa_function_pool[10282]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[10273]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[10290]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[10298]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[10315]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[10324]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[10341]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[10354]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[10371]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[10399]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[10416]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[10445]: Color3ub (offset 19) */
+ /* _mesa_function_pool[10462]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[10461]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[10478]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[10493]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[10510]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[10518]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10535]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10553]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[10570]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[10576]: GetUniformuivEXT (will be remapped) */
+ /* _mesa_function_pool[10593]: GetUniformuivEXT (will be remapped) */
"iip\0"
"glGetUniformuivEXT\0"
"glGetUniformuiv\0"
"\0"
- /* _mesa_function_pool[10616]: Color3ui (offset 21) */
+ /* _mesa_function_pool[10633]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[10632]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[10649]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[10649]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[10666]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[10695]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[10712]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[10722]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[10739]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[10758]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[10775]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[10774]: GetTransformFeedbackVaryingEXT (will be remapped) */
+ /* _mesa_function_pool[10791]: GetTransformFeedbackVaryingEXT (will be remapped) */
"iiipppp\0"
"glGetTransformFeedbackVaryingEXT\0"
"glGetTransformFeedbackVarying\0"
"\0"
- /* _mesa_function_pool[10846]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[10863]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[10889]: AlphaFragmentOp2ATI (will be remapped) */
- "iiiiiiiii\0"
- "glAlphaFragmentOp2ATI\0"
+ /* _mesa_function_pool[10906]: ShaderBinary (will be remapped) */
+ "ipipi\0"
+ "glShaderBinary\0"
"\0"
- /* _mesa_function_pool[10922]: GetIntegerIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[10928]: GetIntegerIndexedvEXT (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
"glGetIntegeri_v\0"
"\0"
- /* _mesa_function_pool[10967]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[10973]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[11013]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[11019]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[11046]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[11052]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[11070]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[11076]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[11095]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[11101]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[11148]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[11154]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[11205]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[11211]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[11243]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[11249]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[11268]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[11274]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[11311]: VertexAttribI4usvEXT (will be remapped) */
+ /* _mesa_function_pool[11317]: VertexAttribI4usvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4usvEXT\0"
"glVertexAttribI4usv\0"
"\0"
- /* _mesa_function_pool[11358]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[11364]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[11422]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[11428]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[11466]: GetError (offset 261) */
+ /* _mesa_function_pool[11472]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[11479]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[11485]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[11498]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[11504]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[11515]: Indexdv (offset 45) */
+ /* _mesa_function_pool[11521]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[11528]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[11534]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[11584]: Normal3s (offset 60) */
+ /* _mesa_function_pool[11590]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[11600]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[11606]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[11634]: PushName (offset 201) */
+ /* _mesa_function_pool[11640]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[11648]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[11654]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[11693]: CullParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[11699]: CullParameterfvEXT (dynamic) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[11718]: Normal3i (offset 58) */
+ /* _mesa_function_pool[11724]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[11734]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[11740]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[11769]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[11775]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[11826]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[11832]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[11869]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[11875]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[11898]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[11904]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[11948]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[11954]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[11982]: Normal3b (offset 52) */
+ /* _mesa_function_pool[11988]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[11998]: Normal3d (offset 54) */
+ /* _mesa_function_pool[12004]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[12014]: Uniform1uiEXT (will be remapped) */
+ /* _mesa_function_pool[12020]: Uniform1uiEXT (will be remapped) */
"ii\0"
"glUniform1uiEXT\0"
"glUniform1ui\0"
"\0"
- /* _mesa_function_pool[12047]: Normal3f (offset 56) */
+ /* _mesa_function_pool[12053]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[12063]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[12069]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[12108]: Indexi (offset 48) */
+ /* _mesa_function_pool[12114]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[12120]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[12126]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[12153]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[12159]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[12181]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[12187]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[12202]: BindBufferRangeEXT (will be remapped) */
+ /* _mesa_function_pool[12208]: DeformationMap3dSGIX (dynamic) */
+ "iddiiddiiddiip\0"
+ "glDeformationMap3dSGIX\0"
+ "\0"
+ /* _mesa_function_pool[12247]: BindBufferRangeEXT (will be remapped) */
"iiiii\0"
"glBindBufferRangeEXT\0"
"glBindBufferRange\0"
"\0"
- /* _mesa_function_pool[12248]: DepthMask (offset 211) */
+ /* _mesa_function_pool[12293]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[12263]: IsShader (will be remapped) */
+ /* _mesa_function_pool[12308]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[12277]: Indexf (offset 46) */
+ /* _mesa_function_pool[12322]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[12289]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[12334]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[12327]: Indexd (offset 44) */
+ /* _mesa_function_pool[12372]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[12339]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[12384]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[12360]: StencilOp (offset 244) */
+ /* _mesa_function_pool[12405]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[12377]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[12422]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[12399]: FramebufferTextureLayer (dynamic) */
+ /* _mesa_function_pool[12444]: FramebufferTextureLayer (dynamic) */
"iiiii\0"
"glFramebufferTextureLayerARB\0"
"\0"
- /* _mesa_function_pool[12435]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[12480]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[12480]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[12525]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[12496]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[12541]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[12542]: Indexs (offset 50) */
+ /* _mesa_function_pool[12587]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[12554]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[12599]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[12574]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[12619]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[12596]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[12641]: BlendFuncSeparateiARB (will be remapped) */
+ "iiiii\0"
+ "glBlendFuncSeparateiARB\0"
+ "\0"
+ /* _mesa_function_pool[12672]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[12634]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[12710]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[12666]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[12742]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[12693]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[12769]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[12708]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[12784]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[12725]: VertexAttribI1uivEXT (will be remapped) */
+ /* _mesa_function_pool[12801]: VertexAttribI1uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1uivEXT\0"
"glVertexAttribI1uiv\0"
"\0"
- /* _mesa_function_pool[12772]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[12848]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[12787]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12863]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[12840]: Color4bv (offset 26) */
+ /* _mesa_function_pool[12916]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[12854]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[12930]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[12876]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[12952]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[12924]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[13000]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[12949]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[13025]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[12997]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[13073]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[13021]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[13097]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[13056]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[13132]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[13074]: LogicOp (offset 242) */
+ /* _mesa_function_pool[13150]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[13087]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[13163]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[13111]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[13187]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[13126]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[13202]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[13202]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[13278]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[13219]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[13295]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[13239]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[13315]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[13266]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[13342]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[13311]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[13387]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[13326]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13402]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[13358]: VertexAttribI4svEXT (will be remapped) */
+ /* _mesa_function_pool[13434]: VertexAttribI4svEXT (will be remapped) */
"ip\0"
"glVertexAttribI4svEXT\0"
"glVertexAttribI4sv\0"
"\0"
- /* _mesa_function_pool[13403]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[13479]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[13431]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[13507]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[13455]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[13531]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[13516]: ClearBufferuiv (will be remapped) */
+ /* _mesa_function_pool[13592]: ClearBufferuiv (will be remapped) */
"iip\0"
"glClearBufferuiv\0"
"\0"
- /* _mesa_function_pool[13538]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[13614]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[13562]: GenTextures (offset 328) */
+ /* _mesa_function_pool[13638]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[13597]: FramebufferTextureARB (will be remapped) */
+ /* _mesa_function_pool[13673]: FramebufferTextureARB (will be remapped) */
"iiii\0"
"glFramebufferTextureARB\0"
"\0"
- /* _mesa_function_pool[13627]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[13703]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[13644]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[13720]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[13700]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[13776]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[13739]: MultiModeDrawArraysIBM (will be remapped) */
- "pppii\0"
- "glMultiModeDrawArraysIBM\0"
- "\0"
- /* _mesa_function_pool[13771]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[13815]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[13804]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[13848]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[13826]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13870]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[13854]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[13898]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[13872]: GetCombinerOutputParameterfvNV (will be remapped) */
- "iiip\0"
- "glGetCombinerOutputParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[13911]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[13916]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[13929]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[13934]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[13944]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[13949]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[13960]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[13965]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[13977]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[13982]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[14001]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[14006]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[14018]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[14023]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[14073]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[14078]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[14088]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[14093]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[14107]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[14112]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[14136]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[14141]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[14179]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[14184]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[14223]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[14228]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[14239]: EndTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[14244]: EndTransformFeedbackEXT (will be remapped) */
"\0"
"glEndTransformFeedbackEXT\0"
"glEndTransformFeedback\0"
"\0"
- /* _mesa_function_pool[14290]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[14295]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[14324]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[14329]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[14353]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[14358]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[14398]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[14403]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[14454]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[14459]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[14475]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[14480]: GetShaderPrecisionFormat (will be remapped) */
+ "iipp\0"
+ "glGetShaderPrecisionFormat\0"
+ "\0"
+ /* _mesa_function_pool[14513]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[14505]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[14543]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[14540]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[14578]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[14559]: Flush (offset 217) */
+ /* _mesa_function_pool[14597]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[14569]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[14607]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[14584]: VertexAttribI4iEXT (will be remapped) */
+ /* _mesa_function_pool[14622]: VertexAttribI4iEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4iEXT\0"
"glVertexAttribI4i\0"
"\0"
- /* _mesa_function_pool[14630]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[14668]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[14652]: Uniform3uivEXT (will be remapped) */
+ /* _mesa_function_pool[14690]: Uniform3uivEXT (will be remapped) */
"iip\0"
"glUniform3uivEXT\0"
"glUniform3uiv\0"
"\0"
- /* _mesa_function_pool[14688]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[14726]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[14706]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[14744]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[14749]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[14787]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[14773]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[14811]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[14789]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[14827]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[14807]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[14845]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[14849]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[14887]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[14871]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[14909]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[14891]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[14929]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[14932]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[14970]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[14987]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[15025]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[15005]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[15043]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[15029]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[15067]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[15047]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[15085]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[15065]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[15103]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[15119]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[15157]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[15161]: Color4ub (offset 35) */
+ /* _mesa_function_pool[15199]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[15178]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[15216]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[15198]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[15236]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[15227]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[15265]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[15245]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[15283]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[15305]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[15343]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[15324]: Indexiv (offset 49) */
+ /* _mesa_function_pool[15362]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[15337]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[15375]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[15355]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[15393]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[15399]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[15437]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[15459]: Frustum (offset 289) */
+ /* _mesa_function_pool[15497]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[15477]: GetString (offset 275) */
+ /* _mesa_function_pool[15515]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[15492]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[15530]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[15518]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[15556]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[15533]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[15571]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[15551]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[15589]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[15581]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[15619]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[15599]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[15637]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[15644]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[15682]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[15688]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[15726]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[15731]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[15769]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[15772]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[15810]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[15800]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[15838]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[15835]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[15873]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[15853]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[15891]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[15884]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[15922]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[15918]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[15956]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[15943]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[15981]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[15999]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[16037]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[16018]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[16056]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[16034]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[16072]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[16082]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[16120]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[16128]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[16166]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[16145]: VertexAttribI4uiEXT (will be remapped) */
+ /* _mesa_function_pool[16183]: VertexAttribI4uiEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4uiEXT\0"
"glVertexAttribI4ui\0"
"\0"
- /* _mesa_function_pool[16193]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[16231]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[16226]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[16264]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[16253]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16291]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16280]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16318]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16317]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[16355]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[16337]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[16375]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[16358]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[16396]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[16385]: Rectd (offset 86) */
+ /* _mesa_function_pool[16423]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[16399]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16437]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16425]: SampleMaskSGIS (will be remapped) */
- "fi\0"
- "glSampleMaskSGIS\0"
- "glSampleMaskEXT\0"
+ /* _mesa_function_pool[16463]: TextureBarrierNV (will be remapped) */
+ "\0"
+ "glTextureBarrierNV\0"
"\0"
- /* _mesa_function_pool[16462]: VertexAttribI4ubvEXT (will be remapped) */
+ /* _mesa_function_pool[16484]: VertexAttribI4ubvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ubvEXT\0"
"glVertexAttribI4ubv\0"
"\0"
- /* _mesa_function_pool[16509]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[16531]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[16556]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[16578]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[16575]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[16597]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[16620]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16642]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16645]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[16667]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[16675]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[16697]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[16722]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[16744]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[16770]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[16792]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[16828]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[16850]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[16862]: Lightfv (offset 160) */
+ /* _mesa_function_pool[16884]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[16877]: PrimitiveRestartIndexNV (will be remapped) */
+ /* _mesa_function_pool[16899]: PrimitiveRestartIndexNV (will be remapped) */
"i\0"
"glPrimitiveRestartIndexNV\0"
"glPrimitiveRestartIndex\0"
"\0"
- /* _mesa_function_pool[16930]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[16952]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[16946]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[16968]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[16966]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[16988]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[16988]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[17010]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[17031]: Color4fv (offset 30) */
+ /* _mesa_function_pool[17053]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[17045]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[17067]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[17090]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[17112]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[17127]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[17149]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[17148]: Rects (offset 92) */
+ /* _mesa_function_pool[17170]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[17162]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[17184]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[17196]: CreateShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[17218]: CreateShaderProgramEXT (will be remapped) */
"ip\0"
"glCreateShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[17225]: ActiveProgramEXT (will be remapped) */
+ /* _mesa_function_pool[17247]: ActiveProgramEXT (will be remapped) */
"i\0"
"glActiveProgramEXT\0"
"\0"
- /* _mesa_function_pool[17247]: Lightiv (offset 162) */
+ /* _mesa_function_pool[17269]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[17262]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[17284]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[17306]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[17328]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[17354]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[17376]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[17379]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[17401]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[17403]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[17425]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[17448]: ClearBufferfv (will be remapped) */
+ /* _mesa_function_pool[17470]: ClearBufferfv (will be remapped) */
"iip\0"
"glClearBufferfv\0"
"\0"
- /* _mesa_function_pool[17469]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[17491]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[17512]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[17534]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[17538]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[17560]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[17564]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[17586]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[17582]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[17604]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[17625]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[17647]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[17679]: Rectdv (offset 87) */
+ /* _mesa_function_pool[17701]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[17692]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[17714]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[17718]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17740]: BlendEquationiARB (will be remapped) */
+ "ii\0"
+ "glBlendEquationiARB\0"
+ "\0"
+ /* _mesa_function_pool[17764]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[17777]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[17823]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[17805]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[17851]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[17850]: DrawArraysInstancedARB (will be remapped) */
+ /* _mesa_function_pool[17896]: DrawArraysInstancedARB (will be remapped) */
"iiii\0"
"glDrawArraysInstancedARB\0"
"glDrawArraysInstancedEXT\0"
"glDrawArraysInstanced\0"
"\0"
- /* _mesa_function_pool[17928]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[17974]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[17955]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[18001]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[17982]: ClearBufferfi (will be remapped) */
+ /* _mesa_function_pool[18028]: ClearBufferfi (will be remapped) */
"iifi\0"
"glClearBufferfi\0"
"\0"
- /* _mesa_function_pool[18004]: Materialiv (offset 172) */
+ /* _mesa_function_pool[18050]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[18022]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[18068]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[18044]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[18090]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[18079]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18125]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[18125]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[18171]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[18178]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[18224]: SampleMaskSGIS (will be remapped) */
+ "fi\0"
+ "glSampleMaskSGIS\0"
+ "glSampleMaskEXT\0"
+ "\0"
+ /* _mesa_function_pool[18261]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[18224]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[18307]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[18242]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[18325]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[18306]: VertexAttribI1iEXT (will be remapped) */
+ /* _mesa_function_pool[18389]: VertexAttribI1iEXT (will be remapped) */
"ii\0"
"glVertexAttribI1iEXT\0"
"glVertexAttribI1i\0"
"\0"
- /* _mesa_function_pool[18349]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[18432]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[18376]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[18459]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[18403]: VertexAttribIPointerEXT (will be remapped) */
+ /* _mesa_function_pool[18486]: VertexAttribIPointerEXT (will be remapped) */
"iiiip\0"
"glVertexAttribIPointerEXT\0"
"glVertexAttribIPointer\0"
"\0"
- /* _mesa_function_pool[18459]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[18542]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[18487]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[18570]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[18525]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[18608]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[18543]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[18626]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[18567]: TexGeni (offset 192) */
+ /* _mesa_function_pool[18650]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[18582]: TexGenf (offset 190) */
+ /* _mesa_function_pool[18665]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[18597]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[18680]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[18630]: TexGend (offset 188) */
+ /* _mesa_function_pool[18713]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[18645]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[18728]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[18672]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[18755]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[18695]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[18778]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[18714]: BindBufferOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[18797]: BindBufferOffsetEXT (will be remapped) */
"iiii\0"
"glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[18742]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[18825]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[18796]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[18879]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[18820]: DisableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[18903]: DisableIndexedEXT (will be remapped) */
"ii\0"
"glDisableIndexedEXT\0"
"glDisablei\0"
"\0"
- /* _mesa_function_pool[18855]: BindBufferBaseEXT (will be remapped) */
+ /* _mesa_function_pool[18938]: BindBufferBaseEXT (will be remapped) */
"iii\0"
"glBindBufferBaseEXT\0"
"glBindBufferBase\0"
"\0"
- /* _mesa_function_pool[18897]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18980]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[18926]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[19009]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[18950]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[19033]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[18997]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[19080]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[19047]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[19130]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[19068]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[19151]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[19095]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[19178]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[19129]: Color4sv (offset 34) */
+ /* _mesa_function_pool[19212]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[19143]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[19226]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[19173]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[19256]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[19205]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[19288]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[19240]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[19323]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[19256]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[19339]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[19289]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[19372]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[19347]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[19430]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[19403]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[19486]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[19433]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[19516]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[19453]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[19536]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[19472]: Color3dv (offset 12) */
+ /* _mesa_function_pool[19555]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[19486]: IsTexture (offset 330) */
+ /* _mesa_function_pool[19569]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[19516]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[19599]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[19539]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[19622]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[19580]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[19663]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[19615]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[19698]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[19634]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[19717]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[19673]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[19756]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[19703]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[19786]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[19735]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[19818]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[19764]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[19847]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[19780]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[19863]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[19808]: GetStringi (will be remapped) */
+ /* _mesa_function_pool[19891]: GetStringi (will be remapped) */
"ii\0"
"glGetStringi\0"
"\0"
- /* _mesa_function_pool[19825]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[19908]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[19867]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[19950]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[19885]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[19968]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[19911]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19994]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19960]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[20043]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[19978]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[20061]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[20023]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[20106]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[20057]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[20140]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[20081]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[20164]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[20120]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[20203]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[20149]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[20232]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[20167]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[20250]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[20210]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[20293]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[20230]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[20313]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[20298]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[20381]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[20353]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[20436]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[20391]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[20474]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[20425]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[20508]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[20473]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[20556]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[20501]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[20584]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[20554]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[20637]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[20575]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[20658]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[20602]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[20685]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[20634]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[20717]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[20658]: TransformFeedbackVaryingsEXT (will be remapped) */
+ /* _mesa_function_pool[20741]: TransformFeedbackVaryingsEXT (will be remapped) */
"iipi\0"
"glTransformFeedbackVaryingsEXT\0"
"glTransformFeedbackVaryings\0"
"\0"
- /* _mesa_function_pool[20723]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[20806]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[20745]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[20828]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[20763]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[20846]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[20786]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[20869]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[20813]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[20896]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[20863]: Color3s (offset 17) */
+ /* _mesa_function_pool[20946]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[20878]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[20961]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[20912]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[20995]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[20965]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[21048]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[20984]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[21067]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[21008]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[21091]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[21052]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[21135]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[21075]: Color3i (offset 15) */
+ /* _mesa_function_pool[21158]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[21090]: FrontFace (offset 157) */
+ /* _mesa_function_pool[21173]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[21105]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[21188]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[21123]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[21206]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[21171]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[21254]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[21189]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[21272]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[21232]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[21315]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[21282]: Color3b (offset 9) */
+ /* _mesa_function_pool[21365]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[21297]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[21380]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[21341]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[21424]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[21365]: Color3f (offset 13) */
+ /* _mesa_function_pool[21448]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[21380]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[21463]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[21400]: Color3d (offset 11) */
+ /* _mesa_function_pool[21483]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[21415]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[21498]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[21430]: Lightf (offset 159) */
+ /* _mesa_function_pool[21513]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[21444]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[21527]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[21470]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[21553]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[21486]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[21569]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[21507]: Lighti (offset 161) */
+ /* _mesa_function_pool[21590]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[21521]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[21604]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[21552]: GetBooleanIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[21635]: ClearDepthf (will be remapped) */
+ "f\0"
+ "glClearDepthf\0"
+ "\0"
+ /* _mesa_function_pool[21652]: GetBooleanIndexedvEXT (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
"glGetBooleani_v\0"
"\0"
- /* _mesa_function_pool[21597]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[21697]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[21682]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[21782]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[21717]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[21817]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[21762]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[21862]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[21797]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[21897]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[21814]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[21914]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[21831]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[21931]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[21848]: VertexAttribI4bvEXT (will be remapped) */
+ /* _mesa_function_pool[21948]: VertexAttribI4bvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4bvEXT\0"
"glVertexAttribI4bv\0"
"\0"
- /* _mesa_function_pool[21893]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21993]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[21936]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[22036]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[21967]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[22067]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[22022]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[22122]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[22047]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[22147]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[22073]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[22173]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[22118]: Uniform2uiEXT (will be remapped) */
+ /* _mesa_function_pool[22218]: Uniform2uiEXT (will be remapped) */
"iii\0"
"glUniform2uiEXT\0"
"glUniform2ui\0"
"\0"
- /* _mesa_function_pool[22152]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[22252]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[22179]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[22279]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[22201]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[22301]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[22228]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[22328]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[22257]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[22357]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[22283]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[22383]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[22306]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[22406]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[22325]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[22425]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[22352]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[22452]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[22370]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[22470]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[22415]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[22515]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[22458]: ClearColor (offset 206) */
+ /* _mesa_function_pool[22558]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[22477]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[22577]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[22496]: ClearColorIiEXT (will be remapped) */
+ /* _mesa_function_pool[22596]: ClearColorIiEXT (will be remapped) */
"iiii\0"
"glClearColorIiEXT\0"
"\0"
- /* _mesa_function_pool[22520]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[22620]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[22569]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[22669]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[22596]: IsEnabledIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[22696]: IsEnabledIndexedEXT (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
"glIsEnabledi\0"
"\0"
- /* _mesa_function_pool[22635]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[22735]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[22651]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[22751]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[22699]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[22799]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[22719]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[22819]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[22767]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[22867]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[22791]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[22891]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22832]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[22932]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[22864]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[22964]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[22882]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[22982]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[22974]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[23074]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[23005]: Bitmap (offset 8) */
+ /* _mesa_function_pool[23105]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[23023]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[23123]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[23068]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[23168]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[23099]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[23199]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[23135]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[23235]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[23178]: VertexAttribDivisor (will be remapped) */
+ /* _mesa_function_pool[23278]: VertexAttribDivisor (will be remapped) */
"ii\0"
"glVertexAttribDivisor\0"
"\0"
- /* _mesa_function_pool[23204]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[23304]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[23236]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[23336]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[23251]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[23351]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[23269]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[23369]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[23309]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[23409]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[23336]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[23436]: VertexAttribDivisorARB (will be remapped) */
+ "ii\0"
+ "glVertexAttribDivisorARB\0"
+ "\0"
+ /* _mesa_function_pool[23465]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[23355]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[23484]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[23403]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[23532]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[23438]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[23567]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[23465]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[23594]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[23489]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[23618]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[23523]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[23652]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[23575]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[23704]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[23594]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[23723]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[23625]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[23754]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[23663]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[23792]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[23706]: VertexAttribI2ivEXT (will be remapped) */
+ /* _mesa_function_pool[23835]: VertexAttribI2ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2ivEXT\0"
"glVertexAttribI2iv\0"
"\0"
- /* _mesa_function_pool[23751]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[23880]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[23771]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[23900]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[23842]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[23971]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[23864]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[23993]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[23884]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[24013]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[23938]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[24067]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[23991]: ProgramParameteriARB (will be remapped) */
+ /* _mesa_function_pool[24120]: ProgramParameteriARB (will be remapped) */
"iii\0"
"glProgramParameteriARB\0"
"\0"
- /* _mesa_function_pool[24019]: Map1d (offset 220) */
+ /* _mesa_function_pool[24148]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[24035]: Map1f (offset 221) */
+ /* _mesa_function_pool[24164]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[24051]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[24180]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[24110]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[24239]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[24146]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[24275]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[24170]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[24299]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[24191]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[24320]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[24222]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[24351]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[24261]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[24390]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[24283]: GetFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[24412]: GetFragDataLocationEXT (will be remapped) */
"ip\0"
"glGetFragDataLocationEXT\0"
"glGetFragDataLocation\0"
"\0"
- /* _mesa_function_pool[24334]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[24463]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[24388]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[24517]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[24409]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[24538]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[24455]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[24584]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[24470]: Fogiv (offset 156) */
+ /* _mesa_function_pool[24599]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[24482]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[24611]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[24499]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[24628]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[24535]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[24664]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[24556]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[24685]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[24583]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[24712]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[24607]: Rotatef (offset 300) */
+ /* _mesa_function_pool[24736]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[24623]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[24752]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[24665]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[24794]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[24681]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[24810]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[24697]: Clear (offset 203) */
+ /* _mesa_function_pool[24826]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[24708]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[24837]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[24724]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[24853]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[24751]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[24880]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[24785]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[24914]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[24801]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[24930]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[24857]: Ortho (offset 296) */
+ /* _mesa_function_pool[24986]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[24873]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[25002]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[24894]: ListBase (offset 6) */
+ /* _mesa_function_pool[25023]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[24908]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[25037]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[24924]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[25053]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[24980]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[25109]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[25072]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[25201]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[25129]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[25258]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[25145]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[25274]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[25171]: Rectiv (offset 91) */
+ /* _mesa_function_pool[25300]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[25184]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[25313]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[25222]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[25351]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[25249]: EndConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[25378]: EndConditionalRenderNV (will be remapped) */
"\0"
"glEndConditionalRenderNV\0"
"glEndConditionalRender\0"
"\0"
- /* _mesa_function_pool[25299]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[25428]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[25322]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[25451]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[25341]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[25470]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[25360]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[25489]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[25380]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[25509]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[25426]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[25555]: AlphaFragmentOp2ATI (will be remapped) */
+ "iiiiiiiii\0"
+ "glAlphaFragmentOp2ATI\0"
+ "\0"
+ /* _mesa_function_pool[25588]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[25441]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[25603]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[25486]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[25648]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[25531]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[25693]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[25577]: FramebufferTextureFaceARB (will be remapped) */
+ /* _mesa_function_pool[25739]: FramebufferTextureFaceARB (will be remapped) */
"iiiii\0"
"glFramebufferTextureFaceARB\0"
"\0"
- /* _mesa_function_pool[25612]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[25774]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[25627]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[25789]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[25675]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[25837]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[25710]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[25872]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[25753]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[25915]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[25770]: PauseTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[25932]: PauseTransformFeedback (will be remapped) */
"\0"
"glPauseTransformFeedback\0"
"\0"
- /* _mesa_function_pool[25797]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[25959]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[25840]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[26002]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[25887]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[26049]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[25975]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[26137]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[26001]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[26163]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[26046]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[26208]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[26078]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[26240]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[26093]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[26255]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[26119]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[26281]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[26144]: LineWidth (offset 168) */
+ /* _mesa_function_pool[26306]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[26159]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[26321]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[26190]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[26352]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[26228]: TexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[26390]: TexParameterIuivEXT (will be remapped) */
"iip\0"
"glTexParameterIuivEXT\0"
"glTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[26274]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[26436]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[26294]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[26456]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[26315]: GetBufferParameteri64v (will be remapped) */
+ /* _mesa_function_pool[26477]: GetBufferParameteri64v (will be remapped) */
"iip\0"
"glGetBufferParameteri64v\0"
"\0"
- /* _mesa_function_pool[26345]: TexGendv (offset 189) */
+ /* _mesa_function_pool[26507]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[26361]: VertexAttribI3iEXT (will be remapped) */
+ /* _mesa_function_pool[26523]: VertexAttribI3iEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3iEXT\0"
"glVertexAttribI3i\0"
"\0"
- /* _mesa_function_pool[26406]: EnableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[26568]: EnableIndexedEXT (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
"glEnablei\0"
"\0"
- /* _mesa_function_pool[26439]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[26601]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[26464]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[26626]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[26485]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[26647]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[26519]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[26681]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[26546]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[26708]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[26569]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[26731]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[26595]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[26757]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[26659]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[26821]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[26685]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[26847]: MultiModeDrawArraysIBM (will be remapped) */
+ "pppii\0"
+ "glMultiModeDrawArraysIBM\0"
+ "\0"
+ /* _mesa_function_pool[26879]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[26729]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[26923]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[26760]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[26954]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[26797]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[26991]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[26818]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[27012]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[26840]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[27034]: SetFragmentShaderConstantATI (will be remapped) */
+ "ip\0"
+ "glSetFragmentShaderConstantATI\0"
+ "\0"
+ /* _mesa_function_pool[27069]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[26861]: CallList (offset 2) */
+ /* _mesa_function_pool[27090]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[26875]: Materialfv (offset 170) */
+ /* _mesa_function_pool[27104]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[26893]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[27122]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[26910]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[27139]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[26942]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[27171]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[26987]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[27216]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[27035]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[27264]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[27080]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[27309]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[27098]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[27327]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[27151]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[27380]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[27182]: Color3iv (offset 16) */
+ /* _mesa_function_pool[27411]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[27196]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[27425]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[27230]: DrawElements (offset 311) */
+ /* _mesa_function_pool[27459]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[27251]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[27480]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[27277]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[27506]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[27314]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[27543]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[27374]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[27603]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[27417]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[27646]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[27472]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[27701]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[27495]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[27724]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[27568]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[27797]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[27591]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[27820]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[27622]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[27851]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[27659]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[27888]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[27676]: Uniform1uivEXT (will be remapped) */
+ /* _mesa_function_pool[27905]: Uniform1uivEXT (will be remapped) */
"iip\0"
"glUniform1uivEXT\0"
"glUniform1uiv\0"
"\0"
- /* _mesa_function_pool[27712]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[27941]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[27728]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[27957]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[27748]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[27977]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[27762]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[27991]: GetVertexAttribIuivEXT (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIuivEXT\0"
+ "glGetVertexAttribIuiv\0"
+ "\0"
+ /* _mesa_function_pool[28043]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[27781]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[28062]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[27801]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[28082]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[27850]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[28131]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[27896]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[28177]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[27915]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[28196]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[27941]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[28222]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[27984]: IsTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[28265]: IsTransformFeedback (will be remapped) */
"i\0"
"glIsTransformFeedback\0"
"\0"
- /* _mesa_function_pool[28009]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[28290]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[28054]: Map2d (offset 222) */
+ /* _mesa_function_pool[28335]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[28074]: Map2f (offset 223) */
+ /* _mesa_function_pool[28355]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[28094]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[28375]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[28119]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[28400]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[28136]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[28417]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[28165]: FragmentLightModelivSGIX (dynamic) */
+ /* _mesa_function_pool[28446]: FragmentLightModelivSGIX (dynamic) */
"ip\0"
"glFragmentLightModelivSGIX\0"
"\0"
- /* _mesa_function_pool[28196]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[28477]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[28219]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[28500]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[28236]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[28517]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[28253]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[28534]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[28270]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[28551]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[28288]: UseShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[28569]: UseShaderProgramEXT (will be remapped) */
"ii\0"
"glUseShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[28314]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[28595]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[28340]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[28621]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[28396]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[28677]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[28415]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[28696]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[28432]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[28713]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[28463]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[28744]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[28503]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[28784]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[28529]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[28810]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[28560]: Materialf (offset 169) */
+ /* _mesa_function_pool[28841]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[28577]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[28858]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[28622]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[28903]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[28647]: Materiali (offset 171) */
+ /* _mesa_function_pool[28928]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[28664]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[28945]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[28690]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[28971]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[28725]: Indexsv (offset 51) */
+ /* _mesa_function_pool[29006]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[28738]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[29019]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[28783]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[29064]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[28802]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[29083]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[28819]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[29100]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[28852]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[29133]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[28870]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[29151]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[28907]: Translated (offset 303) */
+ /* _mesa_function_pool[29188]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[28925]: Translatef (offset 304) */
+ /* _mesa_function_pool[29206]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[28943]: Uniform3uiEXT (will be remapped) */
+ /* _mesa_function_pool[29224]: Uniform3uiEXT (will be remapped) */
"iiii\0"
"glUniform3uiEXT\0"
"glUniform3ui\0"
"\0"
- /* _mesa_function_pool[28978]: StencilMask (offset 209) */
+ /* _mesa_function_pool[29259]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[28995]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[29276]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[29015]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[29296]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[29033]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[29314]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[29059]: IsList (offset 287) */
+ /* _mesa_function_pool[29340]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[29071]: IsSync (will be remapped) */
+ /* _mesa_function_pool[29352]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[29083]: RenderMode (offset 196) */
+ /* _mesa_function_pool[29364]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[29099]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[29380]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[29132]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[29413]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[29184]: ClearBufferiv (will be remapped) */
+ /* _mesa_function_pool[29465]: ClearBufferiv (will be remapped) */
"iip\0"
"glClearBufferiv\0"
"\0"
- /* _mesa_function_pool[29205]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[29486]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[29242]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[29523]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[29270]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[29551]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[29312]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[29593]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[29355]: LoadName (offset 198) */
+ /* _mesa_function_pool[29636]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[29369]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[29650]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[29396]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[29677]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[29414]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[29695]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[29448]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[29729]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[29499]: CullFace (offset 152) */
+ /* _mesa_function_pool[29780]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[29513]: BindTexture (offset 307) */
+ /* _mesa_function_pool[29794]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[29548]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[29829]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[29575]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[29856]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[29621]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[29902]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[29647]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[29928]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[29666]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[29947]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[29686]: Rectsv (offset 93) */
+ /* _mesa_function_pool[29967]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[29699]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[29980]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[29726]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[30007]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[29784]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[30065]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[29810]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[30091]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[29873]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[30154]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[29928]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[30209]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[29955]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[30236]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[29976]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[30257]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[29998]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[30279]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[30026]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[30307]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[30050]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[30331]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[30095]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[30376]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[30114]: VertexAttribI3uivEXT (will be remapped) */
+ /* _mesa_function_pool[30395]: VertexAttribI3uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3uivEXT\0"
"glVertexAttribI3uiv\0"
"\0"
- /* _mesa_function_pool[30161]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[30442]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[30188]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[30469]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[30204]: Recti (offset 90) */
+ /* _mesa_function_pool[30485]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[30218]: VertexAttribI3ivEXT (will be remapped) */
+ /* _mesa_function_pool[30499]: VertexAttribI3ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3ivEXT\0"
"glVertexAttribI3iv\0"
"\0"
- /* _mesa_function_pool[30263]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[30544]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[30302]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[30583]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[30331]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[30612]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[30370]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[30651]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[30406]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[30687]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[30429]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[30710]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[30451]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[30732]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[30472]: Rectf (offset 88) */
+ /* _mesa_function_pool[30753]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[30486]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[30767]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[30509]: Indexfv (offset 47) */
+ /* _mesa_function_pool[30790]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[30522]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[30803]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[30568]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[30849]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[30620]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[30901]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[30655]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[30936]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[30675]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[30956]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[30702]: IndexMask (offset 212) */
+ /* _mesa_function_pool[30983]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[30717]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[30998]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[30754]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[31035]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[30797]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[31078]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[30813]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[31094]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[30839]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[31120]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[30858]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[31139]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[30880]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[31161]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[30899]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[31180]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[30916]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[31197]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[30943]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[31224]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[30957]: Fogfv (offset 154) */
+ /* _mesa_function_pool[31238]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[30969]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[31250]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[31003]: InitNames (offset 197) */
+ /* _mesa_function_pool[31284]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[31017]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[31298]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[31032]: Minmax (offset 368) */
+ /* _mesa_function_pool[31313]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[31058]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[31339]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[31077]: DeformationMap3dSGIX (dynamic) */
- "iddiiddiiddiip\0"
- "glDeformationMap3dSGIX\0"
- "\0"
- /* _mesa_function_pool[31116]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[31358]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[31135]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[31377]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[31167]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[31409]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[31189]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[31431]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[31219]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[31461]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[31239]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[31481]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[31257]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[31499]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[31294]: Hint (offset 158) */
+ /* _mesa_function_pool[31536]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[31305]: Color4dv (offset 28) */
+ /* _mesa_function_pool[31547]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[31319]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[31561]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[31362]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[31604]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[31391]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[31633]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[31446]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[31688]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[31496]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[31738]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[31514]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[31756]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[31565]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[31807]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[31612]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[31854]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[31636]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[31878]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[31667]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[31909]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[31682]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[31924]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[31717]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[31959]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[31734]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[31976]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[31754]: Begin (offset 7) */
+ /* _mesa_function_pool[31996]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[31765]: LightModeli (offset 165) */
+ /* _mesa_function_pool[32007]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[31783]: VertexAttribI4ivEXT (will be remapped) */
+ /* _mesa_function_pool[32025]: VertexAttribI4ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ivEXT\0"
"glVertexAttribI4iv\0"
"\0"
- /* _mesa_function_pool[31828]: Rectfv (offset 89) */
+ /* _mesa_function_pool[32070]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[31841]: LightModelf (offset 163) */
+ /* _mesa_function_pool[32083]: BlendEquationSeparateiARB (will be remapped) */
+ "iii\0"
+ "glBlendEquationSeparateiARB\0"
+ "\0"
+ /* _mesa_function_pool[32116]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[31859]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[32134]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[31884]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[32159]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[31902]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[32177]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[31938]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[32213]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[31964]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[32239]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[31987]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[32262]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[32026]: Disable (offset 214) */
+ /* _mesa_function_pool[32301]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[32039]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[32314]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[32084]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[32359]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[32150]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[32425]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[32178]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[32453]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[32205]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[32480]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[32239]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[32514]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[32258]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[32533]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[32300]: ColorMask (offset 210) */
+ /* _mesa_function_pool[32575]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[32318]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[32593]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[32343]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[32618]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[32362]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[32637]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[32392]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[32667]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[32425]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[32700]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[32447]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[32722]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[32465]: Enable (offset 215) */
+ /* _mesa_function_pool[32740]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[32477]: LineStipple (offset 167) */
+ /* _mesa_function_pool[32752]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[32495]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[32770]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[32521]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[32796]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[32551]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[32826]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[32578]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[32853]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[32632]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[32907]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[32675]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[32950]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[32708]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[32983]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[32734]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[33009]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[32749]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[33024]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[32780]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[33055]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[32801]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[33076]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[32831]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[33106]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[32871]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[33146]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[32908]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[33183]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[32932]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[33207]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[32957]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[33232]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[32978]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[33253]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4739,589 +4783,600 @@ static const char _mesa_function_pool[] =
/* these functions need to be remapped */
static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
- { 1577, AttachShader_remap_index },
- { 9902, CreateProgram_remap_index },
- { 22864, CreateShader_remap_index },
- { 25322, DeleteProgram_remap_index },
- { 18525, DeleteShader_remap_index },
- { 23336, DetachShader_remap_index },
- { 17928, GetAttachedShaders_remap_index },
- { 4869, GetProgramInfoLog_remap_index },
- { 405, GetProgramiv_remap_index },
- { 6542, GetShaderInfoLog_remap_index },
- { 30839, GetShaderiv_remap_index },
- { 13311, IsProgram_remap_index },
- { 12263, IsShader_remap_index },
- { 10006, StencilFuncSeparate_remap_index },
- { 3921, StencilMaskSeparate_remap_index },
- { 7624, StencilOpSeparate_remap_index },
- { 22152, UniformMatrix2x3fv_remap_index },
- { 2847, UniformMatrix2x4fv_remap_index },
- { 32551, UniformMatrix3x2fv_remap_index },
- { 30161, UniformMatrix3x4fv_remap_index },
- { 16226, UniformMatrix4x2fv_remap_index },
- { 3263, UniformMatrix4x3fv_remap_index },
- { 5030, ClampColor_remap_index },
- { 17982, ClearBufferfi_remap_index },
- { 17448, ClearBufferfv_remap_index },
- { 29184, ClearBufferiv_remap_index },
- { 13516, ClearBufferuiv_remap_index },
- { 19808, GetStringi_remap_index },
- { 2788, TexBuffer_remap_index },
- { 938, FramebufferTexture_remap_index },
- { 26315, GetBufferParameteri64v_remap_index },
- { 10106, GetInteger64i_v_remap_index },
- { 23178, VertexAttribDivisor_remap_index },
- { 9920, LoadTransposeMatrixdARB_remap_index },
- { 30568, LoadTransposeMatrixfARB_remap_index },
- { 5608, MultTransposeMatrixdARB_remap_index },
- { 23523, MultTransposeMatrixfARB_remap_index },
- { 216, SampleCoverageARB_remap_index },
- { 5834, CompressedTexImage1DARB_remap_index },
- { 24051, CompressedTexImage2DARB_remap_index },
- { 3984, CompressedTexImage3DARB_remap_index },
- { 18242, CompressedTexSubImage1DARB_remap_index },
- { 2050, CompressedTexSubImage2DARB_remap_index },
- { 20230, CompressedTexSubImage3DARB_remap_index },
- { 28340, GetCompressedTexImageARB_remap_index },
- { 3829, DisableVertexAttribArrayARB_remap_index },
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{ 81, VertexAttribI2iEXT_remap_index },
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+ { 30499, VertexAttribI3ivEXT_remap_index },
+ { 3379, VertexAttribI3uiEXT_remap_index },
+ { 30395, VertexAttribI3uivEXT_remap_index },
+ { 21948, VertexAttribI4bvEXT_remap_index },
+ { 14622, VertexAttribI4iEXT_remap_index },
+ { 32025, VertexAttribI4ivEXT_remap_index },
+ { 13434, VertexAttribI4svEXT_remap_index },
+ { 16484, VertexAttribI4ubvEXT_remap_index },
+ { 16183, VertexAttribI4uiEXT_remap_index },
+ { 5448, VertexAttribI4uivEXT_remap_index },
+ { 11317, VertexAttribI4usvEXT_remap_index },
+ { 18486, VertexAttribIPointerEXT_remap_index },
+ { 3066, FramebufferTextureLayerEXT_remap_index },
+ { 5172, ColorMaskIndexedEXT_remap_index },
+ { 18903, DisableIndexedEXT_remap_index },
+ { 26568, EnableIndexedEXT_remap_index },
+ { 21652, GetBooleanIndexedvEXT_remap_index },
+ { 10928, GetIntegerIndexedvEXT_remap_index },
+ { 22696, IsEnabledIndexedEXT_remap_index },
+ { 22596, ClearColorIiEXT_remap_index },
+ { 3475, ClearColorIuiEXT_remap_index },
+ { 9843, GetTexParameterIivEXT_remap_index },
+ { 5895, GetTexParameterIuivEXT_remap_index },
+ { 3022, TexParameterIivEXT_remap_index },
+ { 26390, TexParameterIuivEXT_remap_index },
+ { 4583, BeginConditionalRenderNV_remap_index },
+ { 25378, EndConditionalRenderNV_remap_index },
+ { 9280, BeginTransformFeedbackEXT_remap_index },
+ { 18938, BindBufferBaseEXT_remap_index },
+ { 18797, BindBufferOffsetEXT_remap_index },
+ { 12247, BindBufferRangeEXT_remap_index },
+ { 14244, EndTransformFeedbackEXT_remap_index },
+ { 10791, GetTransformFeedbackVaryingEXT_remap_index },
+ { 20741, TransformFeedbackVaryingsEXT_remap_index },
+ { 29551, ProvokingVertexEXT_remap_index },
+ { 10739, GetTexParameterPointervAPPLE_remap_index },
+ { 5034, TextureRangeAPPLE_remap_index },
+ { 11606, GetObjectParameterivAPPLE_remap_index },
+ { 19863, ObjectPurgeableAPPLE_remap_index },
+ { 5689, ObjectUnpurgeableAPPLE_remap_index },
+ { 17247, ActiveProgramEXT_remap_index },
+ { 17218, CreateShaderProgramEXT_remap_index },
+ { 28569, UseShaderProgramEXT_remap_index },
+ { 16463, TextureBarrierNV_remap_index },
+ { 28810, StencilFuncSeparateATI_remap_index },
+ { 18090, ProgramEnvParameters4fvEXT_remap_index },
+ { 17112, ProgramLocalParameters4fvEXT_remap_index },
+ { 14112, GetQueryObjecti64vEXT_remap_index },
+ { 10341, GetQueryObjectui64vEXT_remap_index },
+ { 23792, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 12126, EGLImageTargetTexture2DOES_remap_index },
{ -1, -1 }
};
/* these functions are in the ABI, but have alternative names */
static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
- { 2655, _gloffset_BlendColor },
+ { 2694, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 11205, _gloffset_BlendEquation },
+ { 11211, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 16988, _gloffset_ColorSubTable },
- { 31446, _gloffset_CopyColorSubTable },
+ { 17010, _gloffset_ColorSubTable },
+ { 31688, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
- { 257, _gloffset_ConvolutionFilter1D },
- { 2454, _gloffset_CopyConvolutionFilter1D },
- { 4058, _gloffset_GetConvolutionParameteriv },
- { 8523, _gloffset_ConvolutionFilter2D },
- { 8725, _gloffset_ConvolutionParameteriv },
- { 9185, _gloffset_ConvolutionParameterfv },
- { 20501, _gloffset_GetSeparableFilter },
- { 23938, _gloffset_SeparableFilter2D },
- { 24801, _gloffset_ConvolutionParameteri },
- { 24924, _gloffset_ConvolutionParameterf },
- { 26595, _gloffset_GetConvolutionParameterfv },
- { 27417, _gloffset_GetConvolutionFilter },
- { 29810, _gloffset_CopyConvolutionFilter2D },
+ { 296, _gloffset_ConvolutionFilter1D },
+ { 2493, _gloffset_CopyConvolutionFilter1D },
+ { 4097, _gloffset_GetConvolutionParameteriv },
+ { 8493, _gloffset_ConvolutionFilter2D },
+ { 8695, _gloffset_ConvolutionParameteriv },
+ { 9155, _gloffset_ConvolutionParameterfv },
+ { 20584, _gloffset_GetSeparableFilter },
+ { 24067, _gloffset_SeparableFilter2D },
+ { 24930, _gloffset_ConvolutionParameteri },
+ { 25053, _gloffset_ConvolutionParameterf },
+ { 26757, _gloffset_GetConvolutionParameterfv },
+ { 27646, _gloffset_GetConvolutionFilter },
+ { 30091, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 15065, _gloffset_CopyTexSubImage3D },
- { 16675, _gloffset_CopyTexImage2D },
- { 24409, _gloffset_CopyTexImage1D },
- { 27098, _gloffset_CopyTexSubImage2D },
- { 29448, _gloffset_CopyTexSubImage1D },
+ { 15103, _gloffset_CopyTexSubImage3D },
+ { 16697, _gloffset_CopyTexImage2D },
+ { 24538, _gloffset_CopyTexImage1D },
+ { 27327, _gloffset_CopyTexSubImage2D },
+ { 29729, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 9522, _gloffset_DrawRangeElements },
+ { 9492, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
- { 856, _gloffset_Histogram },
- { 3522, _gloffset_ResetHistogram },
- { 9972, _gloffset_GetMinmax },
- { 15399, _gloffset_GetHistogramParameterfv },
- { 24334, _gloffset_GetMinmaxParameteriv },
- { 26485, _gloffset_ResetMinmax },
- { 27314, _gloffset_GetHistogramParameteriv },
- { 28463, _gloffset_GetHistogram },
- { 31032, _gloffset_Minmax },
- { 32578, _gloffset_GetMinmaxParameterfv },
+ { 895, _gloffset_Histogram },
+ { 3561, _gloffset_ResetHistogram },
+ { 9989, _gloffset_GetMinmax },
+ { 15437, _gloffset_GetHistogramParameterfv },
+ { 24463, _gloffset_GetMinmaxParameteriv },
+ { 26647, _gloffset_ResetMinmax },
+ { 27543, _gloffset_GetHistogramParameteriv },
+ { 28744, _gloffset_GetHistogram },
+ { 31313, _gloffset_Minmax },
+ { 32853, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 8385, _gloffset_ColorTable },
- { 15245, _gloffset_GetColorTable },
- { 22882, _gloffset_GetColorTableParameterfv },
- { 24980, _gloffset_GetColorTableParameteriv },
+ { 8355, _gloffset_ColorTable },
+ { 15283, _gloffset_GetColorTable },
+ { 22982, _gloffset_GetColorTableParameterfv },
+ { 25109, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 7106, _gloffset_TexSubImage1D },
- { 10649, _gloffset_TexSubImage2D },
+ { 7076, _gloffset_TexSubImage1D },
+ { 10666, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
- { 1774, _gloffset_TexImage3D },
- { 22651, _gloffset_TexSubImage3D },
+ { 1813, _gloffset_TexImage3D },
+ { 22751, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
- { 3290, _gloffset_PrioritizeTextures },
- { 7555, _gloffset_AreTexturesResident },
- { 13562, _gloffset_GenTextures },
- { 15731, _gloffset_DeleteTextures },
- { 19486, _gloffset_IsTexture },
- { 29513, _gloffset_BindTexture },
+ { 3329, _gloffset_PrioritizeTextures },
+ { 7525, _gloffset_AreTexturesResident },
+ { 13638, _gloffset_GenTextures },
+ { 15769, _gloffset_DeleteTextures },
+ { 19569, _gloffset_IsTexture },
+ { 29794, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 24110, _gloffset_ArrayElement },
- { 30620, _gloffset_GetPointerv },
- { 32205, _gloffset_DrawArrays },
+ { 24239, _gloffset_ArrayElement },
+ { 30901, _gloffset_GetPointerv },
+ { 32480, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 7673, _gloffset_ColorTableParameteriv },
- { 8385, _gloffset_ColorTable },
- { 15245, _gloffset_GetColorTable },
- { 15355, _gloffset_CopyColorTable },
- { 19347, _gloffset_ColorTableParameterfv },
- { 22882, _gloffset_GetColorTableParameterfv },
- { 24980, _gloffset_GetColorTableParameteriv },
+ { 7643, _gloffset_ColorTableParameteriv },
+ { 8355, _gloffset_ColorTable },
+ { 15283, _gloffset_GetColorTable },
+ { 15393, _gloffset_CopyColorTable },
+ { 19430, _gloffset_ColorTableParameterfv },
+ { 22982, _gloffset_GetColorTableParameterfv },
+ { 25109, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
- { 425, _gloffset_MultiTexCoord3sARB },
- { 657, _gloffset_ActiveTextureARB },
- { 4247, _gloffset_MultiTexCoord1fvARB },
- { 6155, _gloffset_MultiTexCoord3dARB },
- { 6200, _gloffset_MultiTexCoord2iARB },
- { 6324, _gloffset_MultiTexCoord2svARB },
- { 8341, _gloffset_MultiTexCoord2fARB },
- { 10354, _gloffset_MultiTexCoord3fvARB },
- { 10967, _gloffset_MultiTexCoord4sARB },
- { 11648, _gloffset_MultiTexCoord2dvARB },
- { 12063, _gloffset_MultiTexCoord1svARB },
- { 12435, _gloffset_MultiTexCoord3svARB },
- { 12496, _gloffset_MultiTexCoord4iARB },
- { 13266, _gloffset_MultiTexCoord3iARB },
- { 14136, _gloffset_MultiTexCoord1dARB },
- { 14353, _gloffset_MultiTexCoord3dvARB },
- { 15599, _gloffset_MultiTexCoord3ivARB },
- { 15644, _gloffset_MultiTexCoord2sARB },
- { 17045, _gloffset_MultiTexCoord4ivARB },
- { 18997, _gloffset_ClientActiveTextureARB },
- { 21297, _gloffset_MultiTexCoord2dARB },
- { 21717, _gloffset_MultiTexCoord4dvARB },
- { 22073, _gloffset_MultiTexCoord4fvARB },
- { 23023, _gloffset_MultiTexCoord3fARB },
- { 25531, _gloffset_MultiTexCoord4dARB },
- { 25797, _gloffset_MultiTexCoord1sARB },
- { 26001, _gloffset_MultiTexCoord1dvARB },
- { 26942, _gloffset_MultiTexCoord1ivARB },
- { 27035, _gloffset_MultiTexCoord2ivARB },
- { 27374, _gloffset_MultiTexCoord1iARB },
- { 28738, _gloffset_MultiTexCoord4svARB },
- { 29312, _gloffset_MultiTexCoord1fARB },
- { 29575, _gloffset_MultiTexCoord4fARB },
- { 32039, _gloffset_MultiTexCoord2fvARB },
+ { 464, _gloffset_MultiTexCoord3sARB },
+ { 696, _gloffset_ActiveTextureARB },
+ { 4234, _gloffset_MultiTexCoord1fvARB },
+ { 6142, _gloffset_MultiTexCoord3dARB },
+ { 6187, _gloffset_MultiTexCoord2iARB },
+ { 6311, _gloffset_MultiTexCoord2svARB },
+ { 8311, _gloffset_MultiTexCoord2fARB },
+ { 10371, _gloffset_MultiTexCoord3fvARB },
+ { 10973, _gloffset_MultiTexCoord4sARB },
+ { 11654, _gloffset_MultiTexCoord2dvARB },
+ { 12069, _gloffset_MultiTexCoord1svARB },
+ { 12480, _gloffset_MultiTexCoord3svARB },
+ { 12541, _gloffset_MultiTexCoord4iARB },
+ { 13342, _gloffset_MultiTexCoord3iARB },
+ { 14141, _gloffset_MultiTexCoord1dARB },
+ { 14358, _gloffset_MultiTexCoord3dvARB },
+ { 15637, _gloffset_MultiTexCoord3ivARB },
+ { 15682, _gloffset_MultiTexCoord2sARB },
+ { 17067, _gloffset_MultiTexCoord4ivARB },
+ { 19080, _gloffset_ClientActiveTextureARB },
+ { 21380, _gloffset_MultiTexCoord2dARB },
+ { 21817, _gloffset_MultiTexCoord4dvARB },
+ { 22173, _gloffset_MultiTexCoord4fvARB },
+ { 23123, _gloffset_MultiTexCoord3fARB },
+ { 25693, _gloffset_MultiTexCoord4dARB },
+ { 25959, _gloffset_MultiTexCoord1sARB },
+ { 26163, _gloffset_MultiTexCoord1dvARB },
+ { 27171, _gloffset_MultiTexCoord1ivARB },
+ { 27264, _gloffset_MultiTexCoord2ivARB },
+ { 27603, _gloffset_MultiTexCoord1iARB },
+ { 29019, _gloffset_MultiTexCoord4svARB },
+ { 29593, _gloffset_MultiTexCoord1fARB },
+ { 29856, _gloffset_MultiTexCoord4fARB },
+ { 32314, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -5329,7 +5384,7 @@ static const struct gl_function_remap MESA_alt_functions[] = {
#if defined(need_GL_3DFX_tbuffer)
static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
- { 9243, -1 }, /* TbufferMask3DFX */
+ { 9213, -1 }, /* TbufferMask3DFX */
{ -1, -1 }
};
#endif
@@ -5362,6 +5417,13 @@ static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] =
};
#endif
+#if defined(need_GL_ARB_ES2_compatibility)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_ES2_compatibility_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_ARB_copy_buffer)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_copy_buffer_functions[] = {
@@ -5376,6 +5438,13 @@ static const struct gl_function_remap GL_ARB_draw_buffers_functions[] = {
};
#endif
+#if defined(need_GL_ARB_draw_buffers_blend)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_draw_buffers_blend_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_ARB_draw_elements_base_vertex)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_draw_elements_base_vertex_functions[] = {
@@ -5400,7 +5469,14 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = {
#if defined(need_GL_ARB_geometry_shader4)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = {
- { 12399, -1 }, /* FramebufferTextureLayer */
+ { 12444, -1 }, /* FramebufferTextureLayer */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_instanced_arrays)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_instanced_arrays_functions[] = {
{ -1, -1 }
};
#endif
@@ -5414,11 +5490,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
#if defined(need_GL_ARB_matrix_palette)
static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
- { 3773, -1 }, /* MatrixIndexusvARB */
- { 13087, -1 }, /* MatrixIndexuivARB */
- { 14475, -1 }, /* MatrixIndexPointerARB */
- { 19735, -1 }, /* CurrentPaletteMatrixARB */
- { 22767, -1 }, /* MatrixIndexubvARB */
+ { 3812, -1 }, /* MatrixIndexusvARB */
+ { 13163, -1 }, /* MatrixIndexuivARB */
+ { 14513, -1 }, /* MatrixIndexPointerARB */
+ { 19818, -1 }, /* CurrentPaletteMatrixARB */
+ { 22867, -1 }, /* MatrixIndexubvARB */
{ -1, -1 }
};
#endif
@@ -5495,16 +5571,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
#if defined(need_GL_ARB_vertex_blend)
static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
- { 2396, -1 }, /* WeightubvARB */
- { 6567, -1 }, /* WeightivARB */
- { 11070, -1 }, /* WeightPointerARB */
- { 13854, -1 }, /* WeightfvARB */
- { 17564, -1 }, /* WeightbvARB */
- { 20965, -1 }, /* WeightusvARB */
- { 23864, -1 }, /* VertexBlendARB */
- { 29396, -1 }, /* WeightsvARB */
- { 31496, -1 }, /* WeightdvARB */
- { 32239, -1 }, /* WeightuivARB */
+ { 2435, -1 }, /* WeightubvARB */
+ { 6554, -1 }, /* WeightivARB */
+ { 11076, -1 }, /* WeightPointerARB */
+ { 13898, -1 }, /* WeightfvARB */
+ { 17586, -1 }, /* WeightbvARB */
+ { 21048, -1 }, /* WeightusvARB */
+ { 23993, -1 }, /* VertexBlendARB */
+ { 29677, -1 }, /* WeightsvARB */
+ { 31738, -1 }, /* WeightdvARB */
+ { 32514, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5574,7 +5650,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = {
#if defined(need_GL_EXT_blend_color)
static const struct gl_function_remap GL_EXT_blend_color_functions[] = {
- { 2655, _gloffset_BlendColor },
+ { 2694, _gloffset_BlendColor },
{ -1, -1 }
};
#endif
@@ -5595,15 +5671,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
#if defined(need_GL_EXT_blend_minmax)
static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 11205, _gloffset_BlendEquation },
+ { 11211, _gloffset_BlendEquation },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 16988, _gloffset_ColorSubTable },
- { 31446, _gloffset_CopyColorSubTable },
+ { 17010, _gloffset_ColorSubTable },
+ { 31688, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5617,66 +5693,66 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] =
#if defined(need_GL_EXT_convolution)
static const struct gl_function_remap GL_EXT_convolution_functions[] = {
- { 257, _gloffset_ConvolutionFilter1D },
- { 2454, _gloffset_CopyConvolutionFilter1D },
- { 4058, _gloffset_GetConvolutionParameteriv },
- { 8523, _gloffset_ConvolutionFilter2D },
- { 8725, _gloffset_ConvolutionParameteriv },
- { 9185, _gloffset_ConvolutionParameterfv },
- { 20501, _gloffset_GetSeparableFilter },
- { 23938, _gloffset_SeparableFilter2D },
- { 24801, _gloffset_ConvolutionParameteri },
- { 24924, _gloffset_ConvolutionParameterf },
- { 26595, _gloffset_GetConvolutionParameterfv },
- { 27417, _gloffset_GetConvolutionFilter },
- { 29810, _gloffset_CopyConvolutionFilter2D },
+ { 296, _gloffset_ConvolutionFilter1D },
+ { 2493, _gloffset_CopyConvolutionFilter1D },
+ { 4097, _gloffset_GetConvolutionParameteriv },
+ { 8493, _gloffset_ConvolutionFilter2D },
+ { 8695, _gloffset_ConvolutionParameteriv },
+ { 9155, _gloffset_ConvolutionParameterfv },
+ { 20584, _gloffset_GetSeparableFilter },
+ { 24067, _gloffset_SeparableFilter2D },
+ { 24930, _gloffset_ConvolutionParameteri },
+ { 25053, _gloffset_ConvolutionParameterf },
+ { 26757, _gloffset_GetConvolutionParameterfv },
+ { 27646, _gloffset_GetConvolutionFilter },
+ { 30091, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 10493, -1 }, /* TangentPointerEXT */
- { 12554, -1 }, /* Binormal3ivEXT */
- { 13219, -1 }, /* Tangent3sEXT */
- { 14540, -1 }, /* Tangent3fvEXT */
- { 18695, -1 }, /* Tangent3dvEXT */
- { 19433, -1 }, /* Binormal3bvEXT */
- { 20554, -1 }, /* Binormal3dEXT */
- { 22699, -1 }, /* Tangent3fEXT */
- { 24873, -1 }, /* Binormal3sEXT */
- { 25341, -1 }, /* Tangent3ivEXT */
- { 25360, -1 }, /* Tangent3dEXT */
- { 26274, -1 }, /* Binormal3svEXT */
- { 26840, -1 }, /* Binormal3fEXT */
- { 27728, -1 }, /* Binormal3dvEXT */
- { 28995, -1 }, /* Tangent3iEXT */
- { 30095, -1 }, /* Tangent3bvEXT */
- { 30655, -1 }, /* Tangent3bEXT */
- { 31219, -1 }, /* Binormal3fvEXT */
- { 31938, -1 }, /* BinormalPointerEXT */
- { 32343, -1 }, /* Tangent3svEXT */
- { 32780, -1 }, /* Binormal3bEXT */
- { 32957, -1 }, /* Binormal3iEXT */
+ { 10510, -1 }, /* TangentPointerEXT */
+ { 12599, -1 }, /* Binormal3ivEXT */
+ { 13295, -1 }, /* Tangent3sEXT */
+ { 14578, -1 }, /* Tangent3fvEXT */
+ { 18778, -1 }, /* Tangent3dvEXT */
+ { 19516, -1 }, /* Binormal3bvEXT */
+ { 20637, -1 }, /* Binormal3dEXT */
+ { 22799, -1 }, /* Tangent3fEXT */
+ { 25002, -1 }, /* Binormal3sEXT */
+ { 25470, -1 }, /* Tangent3ivEXT */
+ { 25489, -1 }, /* Tangent3dEXT */
+ { 26436, -1 }, /* Binormal3svEXT */
+ { 27069, -1 }, /* Binormal3fEXT */
+ { 27957, -1 }, /* Binormal3dvEXT */
+ { 29276, -1 }, /* Tangent3iEXT */
+ { 30376, -1 }, /* Tangent3bvEXT */
+ { 30936, -1 }, /* Tangent3bEXT */
+ { 31461, -1 }, /* Binormal3fvEXT */
+ { 32213, -1 }, /* BinormalPointerEXT */
+ { 32618, -1 }, /* Tangent3svEXT */
+ { 33055, -1 }, /* Binormal3bEXT */
+ { 33232, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 15065, _gloffset_CopyTexSubImage3D },
- { 16675, _gloffset_CopyTexImage2D },
- { 24409, _gloffset_CopyTexImage1D },
- { 27098, _gloffset_CopyTexSubImage2D },
- { 29448, _gloffset_CopyTexSubImage1D },
+ { 15103, _gloffset_CopyTexSubImage3D },
+ { 16697, _gloffset_CopyTexImage2D },
+ { 24538, _gloffset_CopyTexImage1D },
+ { 27327, _gloffset_CopyTexSubImage2D },
+ { 29729, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_cull_vertex)
static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = {
- { 8874, -1 }, /* CullParameterdvEXT */
- { 11693, -1 }, /* CullParameterfvEXT */
+ { 8844, -1 }, /* CullParameterdvEXT */
+ { 11699, -1 }, /* CullParameterfvEXT */
{ -1, -1 }
};
#endif
@@ -5704,7 +5780,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = {
#if defined(need_GL_EXT_draw_range_elements)
static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 9522, _gloffset_DrawRangeElements },
+ { 9492, _gloffset_DrawRangeElements },
{ -1, -1 }
};
#endif
@@ -5753,39 +5829,39 @@ static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = {
#if defined(need_GL_EXT_histogram)
static const struct gl_function_remap GL_EXT_histogram_functions[] = {
- { 856, _gloffset_Histogram },
- { 3522, _gloffset_ResetHistogram },
- { 9972, _gloffset_GetMinmax },
- { 15399, _gloffset_GetHistogramParameterfv },
- { 24334, _gloffset_GetMinmaxParameteriv },
- { 26485, _gloffset_ResetMinmax },
- { 27314, _gloffset_GetHistogramParameteriv },
- { 28463, _gloffset_GetHistogram },
- { 31032, _gloffset_Minmax },
- { 32578, _gloffset_GetMinmaxParameterfv },
+ { 895, _gloffset_Histogram },
+ { 3561, _gloffset_ResetHistogram },
+ { 9989, _gloffset_GetMinmax },
+ { 15437, _gloffset_GetHistogramParameterfv },
+ { 24463, _gloffset_GetMinmaxParameteriv },
+ { 26647, _gloffset_ResetMinmax },
+ { 27543, _gloffset_GetHistogramParameteriv },
+ { 28744, _gloffset_GetHistogram },
+ { 31313, _gloffset_Minmax },
+ { 32853, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 11479, -1 }, /* IndexFuncEXT */
+ { 11485, -1 }, /* IndexFuncEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 21052, -1 }, /* IndexMaterialEXT */
+ { 21135, -1 }, /* IndexMaterialEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 26294, -1 }, /* ApplyTextureEXT */
- { 26439, -1 }, /* TextureMaterialEXT */
- { 26464, -1 }, /* TextureLightEXT */
+ { 26456, -1 }, /* ApplyTextureEXT */
+ { 26601, -1 }, /* TextureMaterialEXT */
+ { 26626, -1 }, /* TextureLightEXT */
{ -1, -1 }
};
#endif
@@ -5806,20 +5882,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = {
#if defined(need_GL_EXT_paletted_texture)
static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
- { 8385, _gloffset_ColorTable },
- { 15245, _gloffset_GetColorTable },
- { 22882, _gloffset_GetColorTableParameterfv },
- { 24980, _gloffset_GetColorTableParameteriv },
+ { 8355, _gloffset_ColorTable },
+ { 15283, _gloffset_GetColorTable },
+ { 22982, _gloffset_GetColorTableParameterfv },
+ { 25109, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 21682, -1 }, /* PixelTransformParameterfEXT */
- { 21762, -1 }, /* PixelTransformParameteriEXT */
- { 30370, -1 }, /* PixelTransformParameterfvEXT */
- { 31902, -1 }, /* PixelTransformParameterivEXT */
+ { 21782, -1 }, /* PixelTransformParameterfEXT */
+ { 21862, -1 }, /* PixelTransformParameteriEXT */
+ { 30651, -1 }, /* PixelTransformParameterfvEXT */
+ { 32177, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -5868,16 +5944,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
#if defined(need_GL_EXT_subtexture)
static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
- { 7106, _gloffset_TexSubImage1D },
- { 10649, _gloffset_TexSubImage2D },
+ { 7076, _gloffset_TexSubImage1D },
+ { 10666, _gloffset_TexSubImage2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture3D)
static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
- { 1774, _gloffset_TexImage3D },
- { 22651, _gloffset_TexSubImage3D },
+ { 1813, _gloffset_TexImage3D },
+ { 22751, _gloffset_TexSubImage3D },
{ -1, -1 }
};
#endif
@@ -5898,19 +5974,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = {
#if defined(need_GL_EXT_texture_object)
static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
- { 3290, _gloffset_PrioritizeTextures },
- { 7555, _gloffset_AreTexturesResident },
- { 13562, _gloffset_GenTextures },
- { 15731, _gloffset_DeleteTextures },
- { 19486, _gloffset_IsTexture },
- { 29513, _gloffset_BindTexture },
+ { 3329, _gloffset_PrioritizeTextures },
+ { 7525, _gloffset_AreTexturesResident },
+ { 13638, _gloffset_GenTextures },
+ { 15769, _gloffset_DeleteTextures },
+ { 19569, _gloffset_IsTexture },
+ { 29794, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 13804, -1 }, /* TextureNormalEXT */
+ { 13848, -1 }, /* TextureNormalEXT */
{ -1, -1 }
};
#endif
@@ -5932,30 +6008,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = {
#if defined(need_GL_EXT_vertex_array)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 24110, _gloffset_ArrayElement },
- { 30620, _gloffset_GetPointerv },
- { 32205, _gloffset_DrawArrays },
+ { 24239, _gloffset_ArrayElement },
+ { 30901, _gloffset_GetPointerv },
+ { 32480, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 19516, -1 }, /* VertexWeightfvEXT */
- { 26818, -1 }, /* VertexWeightfEXT */
- { 28432, -1 }, /* VertexWeightPointerEXT */
+ { 19599, -1 }, /* VertexWeightfvEXT */
+ { 27012, -1 }, /* VertexWeightfEXT */
+ { 28713, -1 }, /* VertexWeightPointerEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_HP_image_transform)
static const struct gl_function_remap GL_HP_image_transform_functions[] = {
- { 2327, -1 }, /* GetImageTransformParameterfvHP */
- { 3739, -1 }, /* ImageTransformParameterfHP */
- { 10187, -1 }, /* ImageTransformParameterfvHP */
- { 11948, -1 }, /* ImageTransformParameteriHP */
- { 12289, -1 }, /* GetImageTransformParameterivHP */
- { 19580, -1 }, /* ImageTransformParameterivHP */
+ { 2366, -1 }, /* GetImageTransformParameterfvHP */
+ { 3778, -1 }, /* ImageTransformParameterfHP */
+ { 10204, -1 }, /* ImageTransformParameterfvHP */
+ { 11954, -1 }, /* ImageTransformParameteriHP */
+ { 12334, -1 }, /* GetImageTransformParameterivHP */
+ { 19663, -1 }, /* ImageTransformParameterivHP */
{ -1, -1 }
};
#endif
@@ -5969,14 +6045,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] =
#if defined(need_GL_IBM_vertex_array_lists)
static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
- { 4379, -1 }, /* SecondaryColorPointerListIBM */
- { 6021, -1 }, /* NormalPointerListIBM */
- { 7729, -1 }, /* FogCoordPointerListIBM */
- { 8036, -1 }, /* VertexPointerListIBM */
- { 11869, -1 }, /* ColorPointerListIBM */
- { 13326, -1 }, /* TexCoordPointerListIBM */
- { 13826, -1 }, /* IndexPointerListIBM */
- { 32521, -1 }, /* EdgeFlagPointerListIBM */
+ { 4366, -1 }, /* SecondaryColorPointerListIBM */
+ { 6008, -1 }, /* NormalPointerListIBM */
+ { 7699, -1 }, /* FogCoordPointerListIBM */
+ { 8006, -1 }, /* VertexPointerListIBM */
+ { 11875, -1 }, /* ColorPointerListIBM */
+ { 13402, -1 }, /* TexCoordPointerListIBM */
+ { 13870, -1 }, /* IndexPointerListIBM */
+ { 32796, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -5990,10 +6066,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] =
#if defined(need_GL_INTEL_parallel_arrays)
static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 12666, -1 }, /* VertexPointervINTEL */
- { 15492, -1 }, /* ColorPointervINTEL */
- { 29784, -1 }, /* NormalPointervINTEL */
- { 30302, -1 }, /* TexCoordPointervINTEL */
+ { 12742, -1 }, /* VertexPointervINTEL */
+ { 15530, -1 }, /* ColorPointervINTEL */
+ { 30065, -1 }, /* NormalPointervINTEL */
+ { 30583, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -6007,10 +6083,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = {
#if defined(need_GL_MESA_shader_debug)
static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
- { 1638, -1 }, /* GetDebugLogLengthMESA */
- { 3461, -1 }, /* ClearDebugLogMESA */
- { 4540, -1 }, /* GetDebugLogMESA */
- { 30813, -1 }, /* CreateDebugObjectMESA */
+ { 1677, -1 }, /* GetDebugLogLengthMESA */
+ { 3500, -1 }, /* ClearDebugLogMESA */
+ { 4527, -1 }, /* GetDebugLogMESA */
+ { 31094, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -6031,15 +6107,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
#if defined(need_GL_NV_evaluators)
static const struct gl_function_remap GL_NV_evaluators_functions[] = {
- { 6768, -1 }, /* GetMapAttribParameterivNV */
- { 8491, -1 }, /* MapControlPointsNV */
- { 8590, -1 }, /* MapParameterfvNV */
- { 10632, -1 }, /* EvalMapsNV */
- { 17162, -1 }, /* GetMapAttribParameterfvNV */
- { 17379, -1 }, /* MapParameterivNV */
- { 24724, -1 }, /* GetMapParameterivNV */
- { 25222, -1 }, /* GetMapParameterfvNV */
- { 29099, -1 }, /* GetMapControlPointsNV */
+ { 6738, -1 }, /* GetMapAttribParameterivNV */
+ { 8461, -1 }, /* MapControlPointsNV */
+ { 8560, -1 }, /* MapParameterfvNV */
+ { 10649, -1 }, /* EvalMapsNV */
+ { 17184, -1 }, /* GetMapAttribParameterfvNV */
+ { 17401, -1 }, /* MapParameterivNV */
+ { 24853, -1 }, /* GetMapParameterivNV */
+ { 25351, -1 }, /* GetMapParameterfvNV */
+ { 29380, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -6081,8 +6157,15 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
#if defined(need_GL_NV_register_combiners2)
static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 15884, -1 }, /* CombinerStageParameterfvNV */
- { 16280, -1 }, /* GetCombinerStageParameterfvNV */
+ { 15922, -1 }, /* CombinerStageParameterfvNV */
+ { 16318, -1 }, /* GetCombinerStageParameterfvNV */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_texture_barrier)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_texture_barrier_functions[] = {
{ -1, -1 }
};
#endif
@@ -6110,23 +6193,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
#if defined(need_GL_PGI_misc_hints)
static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
- { 8711, -1 }, /* HintPGI */
+ { 8681, -1 }, /* HintPGI */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_detail_texture)
static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 16253, -1 }, /* GetDetailTexFuncSGIS */
- { 16620, -1 }, /* DetailTexFuncSGIS */
+ { 16291, -1 }, /* GetDetailTexFuncSGIS */
+ { 16642, -1 }, /* DetailTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 27080, -1 }, /* FogFuncSGIS */
- { 27781, -1 }, /* GetFogFuncSGIS */
+ { 27309, -1 }, /* FogFuncSGIS */
+ { 28062, -1 }, /* GetFogFuncSGIS */
{ -1, -1 }
};
#endif
@@ -6154,112 +6237,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
#if defined(need_GL_SGIS_sharpen_texture)
static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
- { 6829, -1 }, /* GetSharpenTexFuncSGIS */
- { 22047, -1 }, /* SharpenTexFuncSGIS */
+ { 6799, -1 }, /* GetSharpenTexFuncSGIS */
+ { 22147, -1 }, /* SharpenTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture4D)
static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
- { 1010, -1 }, /* TexImage4DSGIS */
- { 15800, -1 }, /* TexSubImage4DSGIS */
+ { 1049, -1 }, /* TexImage4DSGIS */
+ { 15838, -1 }, /* TexSubImage4DSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 15198, -1 }, /* TextureColorMaskSGIS */
+ { 15236, -1 }, /* TextureColorMaskSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
- { 7006, -1 }, /* GetTexFilterFuncSGIS */
- { 16399, -1 }, /* TexFilterFuncSGIS */
+ { 6976, -1 }, /* GetTexFilterFuncSGIS */
+ { 16437, -1 }, /* TexFilterFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_async)
static const struct gl_function_remap GL_SGIX_async_functions[] = {
- { 3387, -1 }, /* AsyncMarkerSGIX */
- { 4519, -1 }, /* FinishAsyncSGIX */
- { 5466, -1 }, /* PollAsyncSGIX */
- { 22228, -1 }, /* DeleteAsyncMarkersSGIX */
- { 22283, -1 }, /* IsAsyncMarkerSGIX */
- { 32318, -1 }, /* GenAsyncMarkersSGIX */
+ { 3426, -1 }, /* AsyncMarkerSGIX */
+ { 4506, -1 }, /* FinishAsyncSGIX */
+ { 5495, -1 }, /* PollAsyncSGIX */
+ { 22328, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 22383, -1 }, /* IsAsyncMarkerSGIX */
+ { 32593, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_flush_raster)
static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
- { 7383, -1 }, /* FlushRasterSGIX */
+ { 7353, -1 }, /* FlushRasterSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
- { 2625, -1 }, /* FragmentMaterialfvSGIX */
- { 5370, -1 }, /* FragmentLightiSGIX */
- { 8103, -1 }, /* FragmentMaterialfSGIX */
- { 8264, -1 }, /* GetFragmentLightivSGIX */
- { 9137, -1 }, /* FragmentLightModeliSGIX */
- { 10695, -1 }, /* FragmentLightivSGIX */
- { 11013, -1 }, /* GetFragmentMaterialivSGIX */
- { 16193, -1 }, /* GetFragmentMaterialfvSGIX */
- { 19403, -1 }, /* FragmentLightModelfSGIX */
- { 19703, -1 }, /* FragmentColorMaterialSGIX */
- { 20120, -1 }, /* FragmentMaterialiSGIX */
- { 21380, -1 }, /* LightEnviSGIX */
- { 22974, -1 }, /* FragmentLightModelfvSGIX */
- { 23309, -1 }, /* FragmentLightfvSGIX */
- { 28165, -1 }, /* FragmentLightModelivSGIX */
- { 28314, -1 }, /* FragmentLightfSGIX */
- { 31189, -1 }, /* GetFragmentLightfvSGIX */
- { 32801, -1 }, /* FragmentMaterialivSGIX */
+ { 2664, -1 }, /* FragmentMaterialfvSGIX */
+ { 5399, -1 }, /* FragmentLightiSGIX */
+ { 8073, -1 }, /* FragmentMaterialfSGIX */
+ { 8234, -1 }, /* GetFragmentLightivSGIX */
+ { 9107, -1 }, /* FragmentLightModeliSGIX */
+ { 10712, -1 }, /* FragmentLightivSGIX */
+ { 11019, -1 }, /* GetFragmentMaterialivSGIX */
+ { 16231, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 19486, -1 }, /* FragmentLightModelfSGIX */
+ { 19786, -1 }, /* FragmentColorMaterialSGIX */
+ { 20203, -1 }, /* FragmentMaterialiSGIX */
+ { 21463, -1 }, /* LightEnviSGIX */
+ { 23074, -1 }, /* FragmentLightModelfvSGIX */
+ { 23409, -1 }, /* FragmentLightfvSGIX */
+ { 28446, -1 }, /* FragmentLightModelivSGIX */
+ { 28595, -1 }, /* FragmentLightfSGIX */
+ { 31431, -1 }, /* GetFragmentLightfvSGIX */
+ { 33076, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 22306, -1 }, /* FrameZoomSGIX */
+ { 22406, -1 }, /* FrameZoomSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 28622, -1 }, /* IglooInterfaceSGIX */
+ { 28903, -1 }, /* IglooInterfaceSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_instruments)
static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
- { 2805, -1 }, /* ReadInstrumentsSGIX */
- { 6585, -1 }, /* PollInstrumentsSGIX */
- { 10553, -1 }, /* GetInstrumentsSGIX */
- { 12924, -1 }, /* StartInstrumentsSGIX */
- { 15918, -1 }, /* StopInstrumentsSGIX */
- { 17777, -1 }, /* InstrumentsBufferSGIX */
+ { 2844, -1 }, /* ReadInstrumentsSGIX */
+ { 6572, -1 }, /* PollInstrumentsSGIX */
+ { 10570, -1 }, /* GetInstrumentsSGIX */
+ { 13000, -1 }, /* StartInstrumentsSGIX */
+ { 15956, -1 }, /* StopInstrumentsSGIX */
+ { 17823, -1 }, /* InstrumentsBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_list_priority)
static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
- { 1241, -1 }, /* ListParameterfSGIX */
- { 3089, -1 }, /* GetListParameterfvSGIX */
- { 17692, -1 }, /* ListParameteriSGIX */
- { 18645, -1 }, /* ListParameterfvSGIX */
- { 20786, -1 }, /* ListParameterivSGIX */
- { 32362, -1 }, /* GetListParameterivSGIX */
+ { 1280, -1 }, /* ListParameterfSGIX */
+ { 3128, -1 }, /* GetListParameterfvSGIX */
+ { 17714, -1 }, /* ListParameteriSGIX */
+ { 18728, -1 }, /* ListParameterfvSGIX */
+ { 20869, -1 }, /* ListParameterivSGIX */
+ { 32637, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -6273,134 +6356,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
- { 3685, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 16018, -1 }, /* DeformSGIX */
- { 24222, -1 }, /* DeformationMap3fSGIX */
- { 31077, -1 }, /* DeformationMap3dSGIX */
+ { 3724, -1 }, /* LoadIdentityDeformationMapSGIX */
+ { 12208, -1 }, /* DeformationMap3dSGIX */
+ { 16056, -1 }, /* DeformSGIX */
+ { 24351, -1 }, /* DeformationMap3fSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 14749, -1 }, /* ReferencePlaneSGIX */
+ { 14787, -1 }, /* ReferencePlaneSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 9635, -1 }, /* SpriteParameterfvSGIX */
- { 20575, -1 }, /* SpriteParameteriSGIX */
- { 26519, -1 }, /* SpriteParameterfSGIX */
- { 29242, -1 }, /* SpriteParameterivSGIX */
+ { 9605, -1 }, /* SpriteParameterfvSGIX */
+ { 20658, -1 }, /* SpriteParameteriSGIX */
+ { 26681, -1 }, /* SpriteParameterfSGIX */
+ { 29523, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 20634, -1 }, /* TagSampleBufferSGIX */
+ { 20717, -1 }, /* TagSampleBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGI_color_table)
static const struct gl_function_remap GL_SGI_color_table_functions[] = {
- { 7673, _gloffset_ColorTableParameteriv },
- { 8385, _gloffset_ColorTable },
- { 15245, _gloffset_GetColorTable },
- { 15355, _gloffset_CopyColorTable },
- { 19347, _gloffset_ColorTableParameterfv },
- { 22882, _gloffset_GetColorTableParameterfv },
- { 24980, _gloffset_GetColorTableParameteriv },
+ { 7643, _gloffset_ColorTableParameteriv },
+ { 8355, _gloffset_ColorTable },
+ { 15283, _gloffset_GetColorTable },
+ { 15393, _gloffset_CopyColorTable },
+ { 19430, _gloffset_ColorTableParameterfv },
+ { 22982, _gloffset_GetColorTableParameterfv },
+ { 25109, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 31167, -1 }, /* FinishTextureSUNX */
+ { 31409, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_global_alpha)
static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
- { 3408, -1 }, /* GlobalAlphaFactorubSUN */
- { 4818, -1 }, /* GlobalAlphaFactoriSUN */
- { 6610, -1 }, /* GlobalAlphaFactordSUN */
- { 9719, -1 }, /* GlobalAlphaFactoruiSUN */
- { 10144, -1 }, /* GlobalAlphaFactorbSUN */
- { 13239, -1 }, /* GlobalAlphaFactorfSUN */
- { 13403, -1 }, /* GlobalAlphaFactorusSUN */
- { 22569, -1 }, /* GlobalAlphaFactorsSUN */
+ { 3447, -1 }, /* GlobalAlphaFactorubSUN */
+ { 4805, -1 }, /* GlobalAlphaFactoriSUN */
+ { 6597, -1 }, /* GlobalAlphaFactordSUN */
+ { 9689, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 10161, -1 }, /* GlobalAlphaFactorbSUN */
+ { 13315, -1 }, /* GlobalAlphaFactorfSUN */
+ { 13479, -1 }, /* GlobalAlphaFactorusSUN */
+ { 22669, -1 }, /* GlobalAlphaFactorsSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 29033, -1 }, /* DrawMeshArraysSUN */
+ { 29314, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_triangle_list)
static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
- { 4493, -1 }, /* ReplacementCodeubSUN */
- { 6369, -1 }, /* ReplacementCodeubvSUN */
- { 19068, -1 }, /* ReplacementCodeusvSUN */
- { 19256, -1 }, /* ReplacementCodePointerSUN */
- { 21444, -1 }, /* ReplacementCodeuiSUN */
- { 22257, -1 }, /* ReplacementCodeusSUN */
- { 29699, -1 }, /* ReplacementCodeuivSUN */
+ { 4480, -1 }, /* ReplacementCodeubSUN */
+ { 6356, -1 }, /* ReplacementCodeubvSUN */
+ { 19151, -1 }, /* ReplacementCodeusvSUN */
+ { 19339, -1 }, /* ReplacementCodePointerSUN */
+ { 21527, -1 }, /* ReplacementCodeuiSUN */
+ { 22357, -1 }, /* ReplacementCodeusSUN */
+ { 29980, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_vertex)
static const struct gl_function_remap GL_SUN_vertex_functions[] = {
- { 1115, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
- { 1313, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
- { 1539, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
- { 1869, -1 }, /* ReplacementCodeuiVertex3fvSUN */
- { 2003, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
- { 2561, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
- { 2874, -1 }, /* Color4ubVertex3fvSUN */
- { 4652, -1 }, /* Color4ubVertex3fSUN */
- { 4775, -1 }, /* TexCoord2fVertex3fSUN */
- { 5119, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
- { 5570, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
- { 6264, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
- { 7061, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 7420, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
- { 8132, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
- { 8936, -1 }, /* Color3fVertex3fSUN */
- { 10080, -1 }, /* Color3fVertex3fvSUN */
- { 10518, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 11358, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 12787, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 14398, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 14891, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 15943, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 16358, -1 }, /* Color4ubVertex2fvSUN */
- { 16645, -1 }, /* Normal3fVertex3fSUN */
- { 17718, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 18079, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 18897, -1 }, /* TexCoord2fVertex3fvSUN */
- { 19673, -1 }, /* Color4ubVertex2fSUN */
- { 19911, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 21893, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 22325, -1 }, /* Normal3fVertex3fvSUN */
- { 22791, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 23771, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 25840, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 27196, -1 }, /* TexCoord4fVertex4fSUN */
- { 27622, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 28009, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 28136, -1 }, /* TexCoord4fVertex4fvSUN */
- { 28870, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { 1154, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
+ { 1352, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
+ { 1578, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
+ { 1908, -1 }, /* ReplacementCodeuiVertex3fvSUN */
+ { 2042, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
+ { 2600, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
+ { 2913, -1 }, /* Color4ubVertex3fvSUN */
+ { 4639, -1 }, /* Color4ubVertex3fSUN */
+ { 4762, -1 }, /* TexCoord2fVertex3fSUN */
+ { 5106, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 5599, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 6251, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 7031, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 7390, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 8102, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 8906, -1 }, /* Color3fVertex3fSUN */
+ { 10097, -1 }, /* Color3fVertex3fvSUN */
+ { 10535, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 11364, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 12863, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 14403, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 14929, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 15981, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 16396, -1 }, /* Color4ubVertex2fvSUN */
+ { 16667, -1 }, /* Normal3fVertex3fSUN */
+ { 17764, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 18125, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 18980, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 19756, -1 }, /* Color4ubVertex2fSUN */
+ { 19994, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 21993, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 22425, -1 }, /* Normal3fVertex3fvSUN */
+ { 22891, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 23900, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 26002, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 27425, -1 }, /* TexCoord4fVertex4fSUN */
+ { 27851, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 28290, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 28417, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 29151, -1 }, /* ReplacementCodeuiVertex3fSUN */
{ -1, -1 }
};
#endif
@@ -6408,40 +6491,40 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
#if defined(need_GL_VERSION_1_3)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
- { 425, _gloffset_MultiTexCoord3sARB },
- { 657, _gloffset_ActiveTextureARB },
- { 4247, _gloffset_MultiTexCoord1fvARB },
- { 6155, _gloffset_MultiTexCoord3dARB },
- { 6200, _gloffset_MultiTexCoord2iARB },
- { 6324, _gloffset_MultiTexCoord2svARB },
- { 8341, _gloffset_MultiTexCoord2fARB },
- { 10354, _gloffset_MultiTexCoord3fvARB },
- { 10967, _gloffset_MultiTexCoord4sARB },
- { 11648, _gloffset_MultiTexCoord2dvARB },
- { 12063, _gloffset_MultiTexCoord1svARB },
- { 12435, _gloffset_MultiTexCoord3svARB },
- { 12496, _gloffset_MultiTexCoord4iARB },
- { 13266, _gloffset_MultiTexCoord3iARB },
- { 14136, _gloffset_MultiTexCoord1dARB },
- { 14353, _gloffset_MultiTexCoord3dvARB },
- { 15599, _gloffset_MultiTexCoord3ivARB },
- { 15644, _gloffset_MultiTexCoord2sARB },
- { 17045, _gloffset_MultiTexCoord4ivARB },
- { 18997, _gloffset_ClientActiveTextureARB },
- { 21297, _gloffset_MultiTexCoord2dARB },
- { 21717, _gloffset_MultiTexCoord4dvARB },
- { 22073, _gloffset_MultiTexCoord4fvARB },
- { 23023, _gloffset_MultiTexCoord3fARB },
- { 25531, _gloffset_MultiTexCoord4dARB },
- { 25797, _gloffset_MultiTexCoord1sARB },
- { 26001, _gloffset_MultiTexCoord1dvARB },
- { 26942, _gloffset_MultiTexCoord1ivARB },
- { 27035, _gloffset_MultiTexCoord2ivARB },
- { 27374, _gloffset_MultiTexCoord1iARB },
- { 28738, _gloffset_MultiTexCoord4svARB },
- { 29312, _gloffset_MultiTexCoord1fARB },
- { 29575, _gloffset_MultiTexCoord4fARB },
- { 32039, _gloffset_MultiTexCoord2fvARB },
+ { 464, _gloffset_MultiTexCoord3sARB },
+ { 696, _gloffset_ActiveTextureARB },
+ { 4234, _gloffset_MultiTexCoord1fvARB },
+ { 6142, _gloffset_MultiTexCoord3dARB },
+ { 6187, _gloffset_MultiTexCoord2iARB },
+ { 6311, _gloffset_MultiTexCoord2svARB },
+ { 8311, _gloffset_MultiTexCoord2fARB },
+ { 10371, _gloffset_MultiTexCoord3fvARB },
+ { 10973, _gloffset_MultiTexCoord4sARB },
+ { 11654, _gloffset_MultiTexCoord2dvARB },
+ { 12069, _gloffset_MultiTexCoord1svARB },
+ { 12480, _gloffset_MultiTexCoord3svARB },
+ { 12541, _gloffset_MultiTexCoord4iARB },
+ { 13342, _gloffset_MultiTexCoord3iARB },
+ { 14141, _gloffset_MultiTexCoord1dARB },
+ { 14358, _gloffset_MultiTexCoord3dvARB },
+ { 15637, _gloffset_MultiTexCoord3ivARB },
+ { 15682, _gloffset_MultiTexCoord2sARB },
+ { 17067, _gloffset_MultiTexCoord4ivARB },
+ { 19080, _gloffset_ClientActiveTextureARB },
+ { 21380, _gloffset_MultiTexCoord2dARB },
+ { 21817, _gloffset_MultiTexCoord4dvARB },
+ { 22173, _gloffset_MultiTexCoord4fvARB },
+ { 23123, _gloffset_MultiTexCoord3fARB },
+ { 25693, _gloffset_MultiTexCoord4dARB },
+ { 25959, _gloffset_MultiTexCoord1sARB },
+ { 26163, _gloffset_MultiTexCoord1dvARB },
+ { 27171, _gloffset_MultiTexCoord1ivARB },
+ { 27264, _gloffset_MultiTexCoord2ivARB },
+ { 27603, _gloffset_MultiTexCoord1iARB },
+ { 29019, _gloffset_MultiTexCoord4svARB },
+ { 29593, _gloffset_MultiTexCoord1fARB },
+ { 29856, _gloffset_MultiTexCoord4fARB },
+ { 32314, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index 3d1a8f85923..67ee589d776 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -1086,7 +1086,7 @@ _mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *
pixelSize = sizeof(GLuint);
break;
default:
- _mesa_problem(ctx, "Bad internalFormat in _mesa_soft_renderbuffer_storage");
+ /* unsupported format */
return GL_FALSE;
}
@@ -1481,7 +1481,7 @@ _mesa_add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLboolean frontLeft, GLboolean backLeft,
GLboolean frontRight, GLboolean backRight)
{
- GLuint b;
+ gl_buffer_index b;
if (rgbBits > 16 || alphaBits > 16) {
_mesa_problem(ctx,
@@ -1545,7 +1545,7 @@ _mesa_add_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLboolean frontLeft, GLboolean backLeft,
GLboolean frontRight, GLboolean backRight)
{
- GLuint b;
+ gl_buffer_index b;
/* for window system framebuffers only! */
assert(fb->Name == 0);
@@ -1883,10 +1883,11 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
/**
* Attach a renderbuffer to a framebuffer.
+ * \param bufferName one of the BUFFER_x tokens
*/
void
_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- GLuint bufferName, struct gl_renderbuffer *rb)
+ gl_buffer_index bufferName, struct gl_renderbuffer *rb)
{
assert(fb);
assert(rb);
@@ -1916,9 +1917,11 @@ _mesa_add_renderbuffer(struct gl_framebuffer *fb,
/**
* Remove the named renderbuffer from the given framebuffer.
+ * \param bufferName one of the BUFFER_x tokens
*/
void
-_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName)
+_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName)
{
struct gl_renderbuffer *rb;
diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h
index 62e812f93a2..4702a8e952a 100644
--- a/src/mesa/main/renderbuffer.h
+++ b/src/mesa/main/renderbuffer.h
@@ -27,6 +27,7 @@
#define RENDERBUFFER_H
#include "glheader.h"
+#include "mtypes.h"
struct gl_context;
struct gl_framebuffer;
@@ -95,10 +96,11 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
extern void
_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- GLuint bufferName, struct gl_renderbuffer *rb);
+ gl_buffer_index bufferName, struct gl_renderbuffer *rb);
extern void
-_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName);
+_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName);
extern void
_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
diff --git a/src/mesa/main/scissor.c b/src/mesa/main/scissor.c
index 4cf0bc2528c..df665994a95 100644
--- a/src/mesa/main/scissor.c
+++ b/src/mesa/main/scissor.c
@@ -25,6 +25,7 @@
#include "main/glheader.h"
#include "main/context.h"
+#include "main/mtypes.h"
#include "main/scissor.h"
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 96df58d35c2..2c5f2a147ce 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -41,13 +41,16 @@
#include "main/dispatch.h"
#include "main/enums.h"
#include "main/hash.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#include "main/shaderapi.h"
#include "main/shaderobj.h"
#include "program/program.h"
#include "program/prog_parameter.h"
#include "program/prog_uniform.h"
-#include "talloc.h"
+#include "ralloc.h"
#include <stdbool.h>
+#include "../glsl/glsl_parser_extras.h"
/** Define this to enable shader substitution (see below) */
#define SHADER_SUBST 0
@@ -1134,9 +1137,9 @@ validate_program(struct gl_context *ctx, GLuint program)
if (!shProg->Validated) {
/* update info log */
if (shProg->InfoLog) {
- talloc_free(shProg->InfoLog);
+ ralloc_free(shProg->InfoLog);
}
- shProg->InfoLog = talloc_strdup(shProg, errMsg);
+ shProg->InfoLog = ralloc_strdup(shProg, errMsg);
}
}
@@ -1181,6 +1184,8 @@ void GLAPIENTRY
_mesa_CompileShaderARB(GLhandleARB shaderObj)
{
GET_CURRENT_CONTEXT(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glCompileShader %u\n", shaderObj);
compile_shader(ctx, shaderObj);
}
@@ -1189,6 +1194,8 @@ GLuint GLAPIENTRY
_mesa_CreateShader(GLenum type)
{
GET_CURRENT_CONTEXT(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glCreateShader %s\n", _mesa_lookup_enum_by_nr(type));
return create_shader(ctx, type);
}
@@ -1205,6 +1212,8 @@ GLuint GLAPIENTRY
_mesa_CreateProgram(void)
{
GET_CURRENT_CONTEXT(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glCreateProgram\n");
return create_shader_program(ctx);
}
@@ -1220,8 +1229,14 @@ _mesa_CreateProgramObjectARB(void)
void GLAPIENTRY
_mesa_DeleteObjectARB(GLhandleARB obj)
{
+ if (MESA_VERBOSE & VERBOSE_API) {
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_debug(ctx, "glDeleteObjectARB(%u)\n", obj);
+ }
+
if (obj) {
GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
if (is_program(ctx, obj)) {
delete_shader_program(ctx, obj);
}
@@ -1240,6 +1255,7 @@ _mesa_DeleteProgram(GLuint name)
{
if (name) {
GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
delete_shader_program(ctx, name);
}
}
@@ -1250,6 +1266,7 @@ _mesa_DeleteShader(GLuint name)
{
if (name) {
GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
delete_shader(ctx, name);
}
}
@@ -1625,20 +1642,58 @@ void GLAPIENTRY
_mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
GLint* range, GLint* precision)
{
+ const struct gl_program_constants *limits;
+ const struct gl_precision *p;
GET_CURRENT_CONTEXT(ctx);
- (void) shadertype;
- (void) precisiontype;
- (void) range;
- (void) precision;
- _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__);
+
+ switch (shadertype) {
+ case GL_VERTEX_SHADER:
+ limits = &ctx->Const.VertexProgram;
+ break;
+ case GL_FRAGMENT_SHADER:
+ limits = &ctx->Const.FragmentProgram;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetShaderPrecisionFormat(shadertype)");
+ return;
+ }
+
+ switch (precisiontype) {
+ case GL_LOW_FLOAT:
+ p = &limits->LowFloat;
+ break;
+ case GL_MEDIUM_FLOAT:
+ p = &limits->MediumFloat;
+ break;
+ case GL_HIGH_FLOAT:
+ p = &limits->HighFloat;
+ break;
+ case GL_LOW_INT:
+ p = &limits->LowInt;
+ break;
+ case GL_MEDIUM_INT:
+ p = &limits->MediumInt;
+ break;
+ case GL_HIGH_INT:
+ p = &limits->HighInt;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetShaderPrecisionFormat(precisiontype)");
+ return;
+ }
+
+ range[0] = p->RangeMin;
+ range[1] = p->RangeMax;
+ precision[0] = p->Precision;
}
void GLAPIENTRY
_mesa_ReleaseShaderCompiler(void)
{
- GET_CURRENT_CONTEXT(ctx);
- _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__);
+ _mesa_destroy_shader_compiler_caches();
}
@@ -1677,7 +1732,7 @@ _mesa_ProgramParameteriARB(GLuint program, GLenum pname,
switch (pname) {
case GL_GEOMETRY_VERTICES_OUT_ARB:
if (value < 1 ||
- (unsigned) value > ctx->Const.GeometryProgram.MaxGeometryOutputVertices) {
+ (unsigned) value > ctx->Const.MaxGeometryOutputVertices) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glProgramParameteri(GL_GEOMETRY_VERTICES_OUT_ARB=%d",
value);
@@ -1814,7 +1869,7 @@ _mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string)
#endif
}
- shProg->InfoLog = talloc_strdup_append(shProg->InfoLog, sh->InfoLog);
+ ralloc_strcat(&shProg->InfoLog, sh->InfoLog);
}
delete_shader(ctx, shader);
@@ -1881,6 +1936,10 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec)
SET_BindFragDataLocationEXT(exec, _mesa_BindFragDataLocation);
SET_GetFragDataLocationEXT(exec, _mesa_GetFragDataLocation);
+ /* GL_ARB_ES2_compatibility */
+ SET_ReleaseShaderCompiler(exec, _mesa_ReleaseShaderCompiler);
+ SET_GetShaderPrecisionFormat(exec, _mesa_GetShaderPrecisionFormat);
+
#endif /* FEATURE_GL */
}
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 216bbce0032..62de23bd100 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -32,11 +32,13 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/hash.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#include "main/shaderobj.h"
#include "program/program.h"
#include "program/prog_parameter.h"
#include "program/prog_uniform.h"
-#include "talloc.h"
+#include "ralloc.h"
/**********************************************************************/
/*** Shader object functions ***/
@@ -70,7 +72,8 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
deleteFlag = (old->RefCount == 0);
if (deleteFlag) {
- _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name);
+ if (old->Name != 0)
+ _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name);
ctx->Driver.DeleteShader(ctx, old);
}
@@ -103,7 +106,7 @@ _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type)
struct gl_shader *shader;
assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER ||
type == GL_GEOMETRY_SHADER_ARB);
- shader = talloc_zero(NULL, struct gl_shader);
+ shader = rzalloc(NULL, struct gl_shader);
if (shader) {
shader->Type = type;
shader->Name = name;
@@ -123,7 +126,7 @@ _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh)
if (sh->Source)
free((void *) sh->Source);
_mesa_reference_program(ctx, &sh->Program, NULL);
- talloc_free(sh);
+ ralloc_free(sh);
}
@@ -211,7 +214,8 @@ _mesa_reference_shader_program(struct gl_context *ctx,
deleteFlag = (old->RefCount == 0);
if (deleteFlag) {
- _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name);
+ if (old->Name != 0)
+ _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name);
ctx->Driver.DeleteShaderProgram(ctx, old);
}
@@ -250,7 +254,7 @@ static struct gl_shader_program *
_mesa_new_shader_program(struct gl_context *ctx, GLuint name)
{
struct gl_shader_program *shProg;
- shProg = talloc_zero(NULL, struct gl_shader_program);
+ shProg = rzalloc(NULL, struct gl_shader_program);
if (shProg) {
shProg->Name = name;
_mesa_init_shader_program(ctx, shProg);
@@ -314,7 +318,7 @@ _mesa_free_shader_program_data(struct gl_context *ctx,
}
if (shProg->InfoLog) {
- talloc_free(shProg->InfoLog);
+ ralloc_free(shProg->InfoLog);
shProg->InfoLog = NULL;
}
@@ -345,7 +349,7 @@ _mesa_delete_shader_program(struct gl_context *ctx, struct gl_shader_program *sh
{
_mesa_free_shader_program_data(ctx, shProg);
- talloc_free(shProg);
+ ralloc_free(shProg);
}
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 3abee0178eb..ce9fc4de327 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -30,6 +30,7 @@
#include "imports.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "hash.h"
#if FEATURE_ATI_fragment_shader
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index cce1b464f0c..19c9bbabda2 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -53,7 +53,7 @@
static void
update_separate_specular(struct gl_context *ctx)
{
- if (NEED_SECONDARY_COLOR(ctx))
+ if (_mesa_need_secondary_color(ctx))
ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR;
else
ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR;
@@ -442,7 +442,7 @@ update_color(struct gl_context *ctx)
/* This is needed to support 1.1's RGB logic ops AND
* 1.0's blending logicops.
*/
- ctx->Color._LogicOpEnabled = RGBA_LOGICOP_ENABLED(ctx);
+ ctx->Color._LogicOpEnabled = _mesa_rgba_logicop_enabled(ctx);
}
@@ -524,7 +524,7 @@ update_tricaps(struct gl_context *ctx, GLbitfield new_state)
ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE;
if (ctx->Light.ShadeModel == GL_FLAT)
ctx->_TriangleCaps |= DD_FLATSHADE;
- if (NEED_SECONDARY_COLOR(ctx))
+ if (_mesa_need_secondary_color(ctx))
ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR;
/*
@@ -662,6 +662,8 @@ _mesa_update_state_locked( struct gl_context *ctx )
ctx->NewState = 0;
ctx->Driver.UpdateState(ctx, new_state);
ctx->Array.NewState = 0;
+ if (!ctx->Array.RebindArrays)
+ ctx->Array.RebindArrays = (new_state & (_NEW_ARRAY | _NEW_PROGRAM)) != 0;
}
diff --git a/src/mesa/main/state.h b/src/mesa/main/state.h
index f0eb43d8ee3..a48c777567f 100644
--- a/src/mesa/main/state.h
+++ b/src/mesa/main/state.h
@@ -46,4 +46,43 @@ extern void
_mesa_set_vp_override(struct gl_context *ctx, GLboolean flag);
+/**
+ * Is the secondary color needed?
+ */
+static INLINE GLboolean
+_mesa_need_secondary_color(const struct gl_context *ctx)
+{
+ if (ctx->Light.Enabled &&
+ ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)
+ return GL_TRUE;
+
+ if (ctx->Fog.ColorSumEnabled)
+ return GL_TRUE;
+
+ if (ctx->VertexProgram._Current &&
+ (ctx->VertexProgram._Current != ctx->VertexProgram._TnlProgram) &&
+ (ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1))
+ return GL_TRUE;
+
+ if (ctx->FragmentProgram._Current &&
+ (ctx->FragmentProgram._Current != ctx->FragmentProgram._TexEnvProgram) &&
+ (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL1))
+ return GL_TRUE;
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Is RGBA LogicOp enabled?
+ */
+static INLINE GLboolean
+_mesa_rgba_logicop_enabled(const struct gl_context *ctx)
+{
+ return ctx->Color.ColorLogicOpEnabled ||
+ (ctx->Color.BlendEnabled && ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP);
+}
+
+
+
#endif
diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c
index 93e2e97ce0c..d898bf1d749 100644
--- a/src/mesa/main/stencil.c
+++ b/src/mesa/main/stencil.c
@@ -147,6 +147,9 @@ _mesa_StencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLui
const GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glStencilFuncSeparateATI()\n");
+
if (!validate_stencil_func(ctx, frontfunc)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glStencilFuncSeparateATI(frontfunc)");
@@ -203,6 +206,9 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask )
const GLint face = ctx->Stencil.ActiveFace;
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glStencilFunc()\n");
+
if (!validate_stencil_func(ctx, func)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glStencilFunc(func)");
return;
@@ -267,6 +273,9 @@ _mesa_StencilMask( GLuint mask )
GET_CURRENT_CONTEXT(ctx);
const GLint face = ctx->Stencil.ActiveFace;
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glStencilMask()\n");
+
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (face != 0) {
@@ -321,6 +330,9 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
GET_CURRENT_CONTEXT(ctx);
const GLint face = ctx->Stencil.ActiveFace;
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glStencilOp()\n");
+
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (!validate_stencil_op(ctx, fail)) {
@@ -386,6 +398,9 @@ _mesa_ActiveStencilFaceEXT(GLenum face)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glActiveStencilFaceEXT()\n");
+
if (!ctx->Extensions.EXT_stencil_two_side) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glActiveStencilFaceEXT");
return;
@@ -416,6 +431,9 @@ _mesa_StencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glStencilOpSeparate()\n");
+
if (!validate_stencil_op(ctx, sfail)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(sfail)");
return;
@@ -471,6 +489,9 @@ _mesa_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
const GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glStencilFuncSeparate()\n");
+
if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) {
_mesa_error(ctx, GL_INVALID_ENUM, "glStencilFuncSeparate(face)");
return;
@@ -509,6 +530,9 @@ _mesa_StencilMaskSeparate(GLenum face, GLuint mask)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glStencilMaskSeparate()\n");
+
if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) {
_mesa_error(ctx, GL_INVALID_ENUM, "glStencilaMaskSeparate(face)");
return;
diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c
index 2c8bcbeaf7c..e1a5c6c0f92 100644
--- a/src/mesa/main/syncobj.c
+++ b/src/mesa/main/syncobj.c
@@ -59,8 +59,10 @@
#include "imports.h"
#include "context.h"
#include "macros.h"
+#include "mfeatures.h"
#include "get.h"
#include "dispatch.h"
+#include "mtypes.h"
#if FEATURE_ARB_sync
#include "syncobj.h"
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
index e3d2a786b3e..d820ae92747 100644
--- a/src/mesa/main/texcompress.c
+++ b/src/mesa/main/texcompress.c
@@ -34,6 +34,8 @@
#include "imports.h"
#include "colormac.h"
#include "formats.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "texcompress.h"
@@ -62,6 +64,7 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats, GLboolean a
n += 2;
}
}
+ /* don't return RGTC - ARB_texture_compression_rgtc query 19 */
if (ctx->Extensions.EXT_texture_compression_s3tc) {
if (formats) {
formats[n++] = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
@@ -161,6 +164,25 @@ _mesa_glenum_to_compressed_format(GLenum format)
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
return MESA_FORMAT_SRGBA_DXT5;
+ case GL_COMPRESSED_RED_RGTC1:
+ return MESA_FORMAT_RED_RGTC1;
+ case GL_COMPRESSED_SIGNED_RED_RGTC1:
+ return MESA_FORMAT_SIGNED_RED_RGTC1;
+ case GL_COMPRESSED_RG_RGTC2:
+ return MESA_FORMAT_RG_RGTC2;
+ case GL_COMPRESSED_SIGNED_RG_RGTC2:
+ return MESA_FORMAT_SIGNED_RG_RGTC2;
+
+ case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+ return MESA_FORMAT_L_LATC1;
+ case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+ return MESA_FORMAT_SIGNED_L_LATC1;
+ case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+ case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+ return MESA_FORMAT_LA_LATC2;
+ case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+ return MESA_FORMAT_SIGNED_LA_LATC2;
+
default:
return MESA_FORMAT_NONE;
}
@@ -207,6 +229,25 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, GLuint mesaFormat)
return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
#endif
#endif
+
+ case MESA_FORMAT_RED_RGTC1:
+ return GL_COMPRESSED_RED_RGTC1;
+ case MESA_FORMAT_SIGNED_RED_RGTC1:
+ return GL_COMPRESSED_SIGNED_RED_RGTC1;
+ case MESA_FORMAT_RG_RGTC2:
+ return GL_COMPRESSED_RG_RGTC2;
+ case MESA_FORMAT_SIGNED_RG_RGTC2:
+ return GL_COMPRESSED_SIGNED_RG_RGTC2;
+
+ case MESA_FORMAT_L_LATC1:
+ return GL_COMPRESSED_LUMINANCE_LATC1_EXT;
+ case MESA_FORMAT_SIGNED_L_LATC1:
+ return GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT;
+ case MESA_FORMAT_LA_LATC2:
+ return GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT;
+ case MESA_FORMAT_SIGNED_LA_LATC2:
+ return GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT;
+
default:
_mesa_problem(ctx, "Unexpected mesa texture format in"
" _mesa_compressed_format_to_glenum()");
diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c
index 33f46d4c8bb..bb7fb567f25 100644
--- a/src/mesa/main/texcompress_fxt1.c
+++ b/src/mesa/main/texcompress_fxt1.c
@@ -34,6 +34,7 @@
#include "colormac.h"
#include "image.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mipmap.h"
#include "texcompress.h"
#include "texcompress_fxt1.h"
diff --git a/src/mesa/main/texcompress_fxt1.h b/src/mesa/main/texcompress_fxt1.h
index 38048b26ccb..b991f4c67ec 100644
--- a/src/mesa/main/texcompress_fxt1.h
+++ b/src/mesa/main/texcompress_fxt1.h
@@ -26,6 +26,7 @@
#define TEXCOMPRESS_FXT1_H
#include "glheader.h"
+#include "mfeatures.h"
#include "texstore.h"
struct gl_texture_image;
diff --git a/src/mesa/main/texcompress_rgtc.c b/src/mesa/main/texcompress_rgtc.c
new file mode 100644
index 00000000000..c50df19c5d8
--- /dev/null
+++ b/src/mesa/main/texcompress_rgtc.c
@@ -0,0 +1,460 @@
+/*
+ * Copyright (C) 2011 Red Hat Inc.
+ *
+ * block compression parts are:
+ * Copyright (C) 2004 Roland Scheidegger All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Author:
+ * Dave Airlie
+ */
+
+/**
+ * \file texcompress_rgtc.c
+ * GL_EXT_texture_compression_rgtc support.
+ */
+
+
+#include "glheader.h"
+#include "imports.h"
+#include "colormac.h"
+#include "image.h"
+#include "macros.h"
+#include "mfeatures.h"
+#include "mipmap.h"
+#include "texcompress.h"
+#include "texcompress_rgtc.h"
+#include "texstore.h"
+
+#define RGTC_DEBUG 0
+
+static void unsigned_encode_rgtc_chan(GLubyte *blkaddr, GLubyte srccolors[4][4],
+ GLint numxpixels, GLint numypixels);
+static void signed_encode_rgtc_chan(GLbyte *blkaddr, GLbyte srccolors[4][4],
+ GLint numxpixels, GLint numypixels);
+
+static void unsigned_fetch_texel_rgtc(unsigned srcRowStride, const GLubyte *pixdata,
+ unsigned i, unsigned j, GLubyte *value, unsigned comps);
+
+static void signed_fetch_texel_rgtc(unsigned srcRowStride, const GLbyte *pixdata,
+ unsigned i, unsigned j, GLbyte *value, unsigned comps);
+
+static void extractsrc_u( GLubyte srcpixels[4][4], const GLchan *srcaddr,
+ GLint srcRowStride, GLint numxpixels, GLint numypixels, GLint comps)
+{
+ GLubyte i, j;
+ const GLchan *curaddr;
+ for (j = 0; j < numypixels; j++) {
+ curaddr = srcaddr + j * srcRowStride * comps;
+ for (i = 0; i < numxpixels; i++) {
+ srcpixels[j][i] = *curaddr / (CHAN_MAX / 255);
+ curaddr += comps;
+ }
+ }
+}
+
+static void extractsrc_s( GLbyte srcpixels[4][4], const GLfloat *srcaddr,
+ GLint srcRowStride, GLint numxpixels, GLint numypixels, GLint comps)
+{
+ GLubyte i, j;
+ const GLfloat *curaddr;
+ for (j = 0; j < numypixels; j++) {
+ curaddr = srcaddr + j * srcRowStride * comps;
+ for (i = 0; i < numxpixels; i++) {
+ srcpixels[j][i] = FLOAT_TO_BYTE_TEX(*curaddr);
+ curaddr += comps;
+ }
+ }
+}
+
+
+GLboolean
+_mesa_texstore_red_rgtc1(TEXSTORE_PARAMS)
+{
+ GLubyte *dst;
+ const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
+ const GLchan *tempImage = NULL;
+ int i, j;
+ int numxpixels, numypixels;
+ const GLchan *srcaddr;
+ GLubyte srcpixels[4][4];
+ GLubyte *blkaddr;
+ GLint dstRowDiff;
+ ASSERT(dstFormat == MESA_FORMAT_RED_RGTC1 ||
+ dstFormat == MESA_FORMAT_L_LATC1);
+ ASSERT(dstXoffset % 4 == 0);
+ ASSERT(dstYoffset % 4 == 0);
+ ASSERT(dstZoffset % 4 == 0);
+ (void) dstZoffset;
+ (void) dstImageOffsets;
+
+
+ tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ _mesa_get_format_base_format(dstFormat),
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ if (!tempImage)
+ return GL_FALSE; /* out of memory */
+
+ dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
+ dstFormat,
+ texWidth, (GLubyte *) dstAddr);
+
+ blkaddr = dst;
+ dstRowDiff = dstRowStride >= (srcWidth * 4) ? dstRowStride - (((srcWidth + 3) & ~3) * 4) : 0;
+ for (j = 0; j < srcHeight; j+=4) {
+ if (srcHeight > j + 3) numypixels = 4;
+ else numypixels = srcHeight - j;
+ srcaddr = tempImage + j * srcWidth;
+ for (i = 0; i < srcWidth; i += 4) {
+ if (srcWidth > i + 3) numxpixels = 4;
+ else numxpixels = srcWidth - i;
+ extractsrc_u(srcpixels, srcaddr, srcWidth, numxpixels, numypixels, 1);
+ unsigned_encode_rgtc_chan(blkaddr, srcpixels, numxpixels, numypixels);
+ srcaddr += numxpixels;
+ blkaddr += 8;
+ }
+ blkaddr += dstRowDiff;
+ }
+ if (tempImage)
+ free((void *) tempImage);
+
+ return GL_TRUE;
+}
+
+GLboolean
+_mesa_texstore_signed_red_rgtc1(TEXSTORE_PARAMS)
+{
+ GLbyte *dst;
+ const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
+ const GLfloat *tempImage = NULL;
+ int i, j;
+ int numxpixels, numypixels;
+ const GLfloat *srcaddr;
+ GLbyte srcpixels[4][4];
+ GLbyte *blkaddr;
+ GLint dstRowDiff;
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_RED_RGTC1 ||
+ dstFormat == MESA_FORMAT_SIGNED_L_LATC1);
+ ASSERT(dstXoffset % 4 == 0);
+ ASSERT(dstYoffset % 4 == 0);
+ ASSERT(dstZoffset % 4 == 0);
+ (void) dstZoffset;
+ (void) dstImageOffsets;
+
+ tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ _mesa_get_format_base_format(dstFormat),
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking, 0x0);
+ if (!tempImage)
+ return GL_FALSE; /* out of memory */
+
+ dst = (GLbyte *)_mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
+ dstFormat,
+ texWidth, (GLubyte *) dstAddr);
+
+ blkaddr = dst;
+ dstRowDiff = dstRowStride >= (srcWidth * 4) ? dstRowStride - (((srcWidth + 3) & ~3) * 4) : 0;
+ for (j = 0; j < srcHeight; j+=4) {
+ if (srcHeight > j + 3) numypixels = 4;
+ else numypixels = srcHeight - j;
+ srcaddr = tempImage + j * srcWidth;
+ for (i = 0; i < srcWidth; i += 4) {
+ if (srcWidth > i + 3) numxpixels = 4;
+ else numxpixels = srcWidth - i;
+ extractsrc_s(srcpixels, srcaddr, srcWidth, numxpixels, numypixels, 1);
+ signed_encode_rgtc_chan(blkaddr, srcpixels, numxpixels, numypixels);
+ srcaddr += numxpixels;
+ blkaddr += 8;
+ }
+ blkaddr += dstRowDiff;
+ }
+ if (tempImage)
+ free((void *) tempImage);
+
+ return GL_TRUE;
+}
+
+GLboolean
+_mesa_texstore_rg_rgtc2(TEXSTORE_PARAMS)
+{
+ GLubyte *dst;
+ const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
+ const GLchan *tempImage = NULL;
+ int i, j;
+ int numxpixels, numypixels;
+ const GLchan *srcaddr;
+ GLubyte srcpixels[4][4];
+ GLubyte *blkaddr;
+ GLint dstRowDiff;
+
+ ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2 ||
+ dstFormat == MESA_FORMAT_LA_LATC2);
+ ASSERT(dstXoffset % 4 == 0);
+ ASSERT(dstYoffset % 4 == 0);
+ ASSERT(dstZoffset % 4 == 0);
+ (void) dstZoffset;
+ (void) dstImageOffsets;
+
+ tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ _mesa_get_format_base_format(dstFormat),
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ if (!tempImage)
+ return GL_FALSE; /* out of memory */
+
+ dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
+ dstFormat,
+ texWidth, (GLubyte *) dstAddr);
+
+ blkaddr = dst;
+ dstRowDiff = dstRowStride >= (srcWidth * 8) ? dstRowStride - (((srcWidth + 7) & ~7) * 8) : 0;
+ for (j = 0; j < srcHeight; j+=4) {
+ if (srcHeight > j + 3) numypixels = 4;
+ else numypixels = srcHeight - j;
+ srcaddr = tempImage + j * srcWidth * 2;
+ for (i = 0; i < srcWidth; i += 4) {
+ if (srcWidth > i + 3) numxpixels = 4;
+ else numxpixels = srcWidth - i;
+ extractsrc_u(srcpixels, srcaddr, srcWidth, numxpixels, numypixels, 2);
+ unsigned_encode_rgtc_chan(blkaddr, srcpixels, numxpixels, numypixels);
+
+ blkaddr += 8;
+ extractsrc_u(srcpixels, (GLchan *)srcaddr + 1, srcWidth, numxpixels, numypixels, 2);
+ unsigned_encode_rgtc_chan(blkaddr, srcpixels, numxpixels, numypixels);
+
+ blkaddr += 8;
+
+ srcaddr += numxpixels * 2;
+ }
+ blkaddr += dstRowDiff;
+ }
+ if (tempImage)
+ free((void *) tempImage);
+
+ return GL_TRUE;
+}
+
+GLboolean
+_mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS)
+{
+ GLbyte *dst;
+ const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
+ const GLfloat *tempImage = NULL;
+ int i, j;
+ int numxpixels, numypixels;
+ const GLfloat *srcaddr;
+ GLbyte srcpixels[4][4];
+ GLbyte *blkaddr;
+ GLint dstRowDiff;
+
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_RG_RGTC2 ||
+ dstFormat == MESA_FORMAT_SIGNED_LA_LATC2);
+ ASSERT(dstXoffset % 4 == 0);
+ ASSERT(dstYoffset % 4 == 0);
+ ASSERT(dstZoffset % 4 == 0);
+ (void) dstZoffset;
+ (void) dstImageOffsets;
+
+ tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ _mesa_get_format_base_format(dstFormat),
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking, 0x0);
+ if (!tempImage)
+ return GL_FALSE; /* out of memory */
+
+ dst = (GLbyte *)_mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
+ dstFormat,
+ texWidth, (GLubyte *) dstAddr);
+
+ blkaddr = dst;
+ dstRowDiff = dstRowStride >= (srcWidth * 8) ? dstRowStride - (((srcWidth + 7) & ~7) * 8) : 0;
+ for (j = 0; j < srcHeight; j += 4) {
+ if (srcHeight > j + 3) numypixels = 4;
+ else numypixels = srcHeight - j;
+ srcaddr = tempImage + j * srcWidth * 2;
+ for (i = 0; i < srcWidth; i += 4) {
+ if (srcWidth > i + 3) numxpixels = 4;
+ else numxpixels = srcWidth - i;
+
+ extractsrc_s(srcpixels, srcaddr, srcWidth, numxpixels, numypixels, 2);
+ signed_encode_rgtc_chan(blkaddr, srcpixels, numxpixels, numypixels);
+ blkaddr += 8;
+
+ extractsrc_s(srcpixels, srcaddr + 1, srcWidth, numxpixels, numypixels, 2);
+ signed_encode_rgtc_chan(blkaddr, srcpixels, numxpixels, numypixels);
+ blkaddr += 8;
+
+ srcaddr += numxpixels * 2;
+
+ }
+ blkaddr += dstRowDiff;
+ }
+ if (tempImage)
+ free((void *) tempImage);
+
+ return GL_TRUE;
+}
+
+void
+_mesa_fetch_texel_2d_f_red_rgtc1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ GLubyte red;
+ unsigned_fetch_texel_rgtc(texImage->RowStride, (GLubyte *)(texImage->Data),
+ i, j, &red, 1);
+ texel[RCOMP] = UBYTE_TO_FLOAT(red);
+ texel[GCOMP] = 0.0;
+ texel[BCOMP] = 0.0;
+ texel[ACOMP] = 1.0;
+}
+
+void
+_mesa_fetch_texel_2d_f_signed_red_rgtc1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ GLbyte red;
+ signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Data),
+ i, j, &red, 1);
+ texel[RCOMP] = BYTE_TO_FLOAT_TEX(red);
+ texel[GCOMP] = 0.0;
+ texel[BCOMP] = 0.0;
+ texel[ACOMP] = 1.0;
+}
+
+void
+_mesa_fetch_texel_2d_f_rg_rgtc2(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ GLubyte red, green;
+ unsigned_fetch_texel_rgtc(texImage->RowStride, (GLubyte *)(texImage->Data),
+ i, j, &red, 2);
+ unsigned_fetch_texel_rgtc(texImage->RowStride, (GLubyte *)(texImage->Data) + 8,
+ i, j, &green, 2);
+ texel[RCOMP] = UBYTE_TO_FLOAT(red);
+ texel[GCOMP] = UBYTE_TO_FLOAT(green);
+ texel[BCOMP] = 0.0;
+ texel[ACOMP] = 1.0;
+}
+
+void
+_mesa_fetch_texel_2d_f_signed_rg_rgtc2(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ GLbyte red, green;
+ signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Data),
+ i, j, &red, 2);
+ signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Data) + 8,
+ i, j, &green, 2);
+ texel[RCOMP] = BYTE_TO_FLOAT_TEX(red);
+ texel[GCOMP] = BYTE_TO_FLOAT_TEX(green);
+ texel[BCOMP] = 0.0;
+ texel[ACOMP] = 1.0;
+}
+
+void
+_mesa_fetch_texel_2d_f_l_latc1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ GLubyte red;
+ unsigned_fetch_texel_rgtc(texImage->RowStride, (GLubyte *)(texImage->Data),
+ i, j, &red, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = UBYTE_TO_FLOAT(red);
+ texel[ACOMP] = 1.0;
+}
+
+void
+_mesa_fetch_texel_2d_f_signed_l_latc1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ GLbyte red;
+ signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Data),
+ i, j, &red, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = BYTE_TO_FLOAT_TEX(red);
+ texel[ACOMP] = 1.0;
+}
+
+void
+_mesa_fetch_texel_2d_f_la_latc2(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ GLubyte red, green;
+ unsigned_fetch_texel_rgtc(texImage->RowStride, (GLubyte *)(texImage->Data),
+ i, j, &red, 2);
+ unsigned_fetch_texel_rgtc(texImage->RowStride, (GLubyte *)(texImage->Data) + 8,
+ i, j, &green, 2);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = UBYTE_TO_FLOAT(red);
+ texel[ACOMP] = UBYTE_TO_FLOAT(green);
+}
+
+void
+_mesa_fetch_texel_2d_f_signed_la_latc2(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ GLbyte red, green;
+ signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Data),
+ i, j, &red, 2);
+ signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Data) + 8,
+ i, j, &green, 2);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = BYTE_TO_FLOAT_TEX(red);
+ texel[ACOMP] = BYTE_TO_FLOAT_TEX(green);
+}
+
+#define TAG(x) unsigned_##x
+
+#define TYPE GLubyte
+#define T_MIN 0
+#define T_MAX 0xff
+
+#include "texcompress_rgtc_tmp.h"
+
+#undef TAG
+#undef TYPE
+#undef T_MIN
+#undef T_MAX
+
+#define TAG(x) signed_##x
+#define TYPE GLbyte
+#define T_MIN (GLbyte)-128
+#define T_MAX (GLbyte)127
+
+#include "texcompress_rgtc_tmp.h"
+
+#undef TAG
+#undef TYPE
+#undef T_MIN
+#undef T_MAX
diff --git a/src/mesa/main/texcompress_rgtc.h b/src/mesa/main/texcompress_rgtc.h
new file mode 100644
index 00000000000..18766770d74
--- /dev/null
+++ b/src/mesa/main/texcompress_rgtc.h
@@ -0,0 +1,77 @@
+/*
+ * Copyright (C) 2011 Red Hat Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef TEXCOMPRESS_RGTC_H
+#define TEXCOMPRESS_RGTC_H
+
+#include "glheader.h"
+#include "mfeatures.h"
+#include "texstore.h"
+
+struct gl_texture_image;
+
+extern GLboolean
+_mesa_texstore_red_rgtc1(TEXSTORE_PARAMS);
+
+extern GLboolean
+_mesa_texstore_signed_red_rgtc1(TEXSTORE_PARAMS);
+
+extern GLboolean
+_mesa_texstore_rg_rgtc2(TEXSTORE_PARAMS);
+
+extern GLboolean
+_mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS);
+
+extern void
+_mesa_fetch_texel_2d_f_red_rgtc1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_signed_red_rgtc1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_rg_rgtc2(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_signed_rg_rgtc2(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_l_latc1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_signed_l_latc1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_la_latc2(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_signed_la_latc2(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+#endif
diff --git a/src/mesa/main/texcompress_rgtc_tmp.h b/src/mesa/main/texcompress_rgtc_tmp.h
new file mode 100644
index 00000000000..c8bf082a158
--- /dev/null
+++ b/src/mesa/main/texcompress_rgtc_tmp.h
@@ -0,0 +1,418 @@
+/*
+ * Copyright (C) 2011 Red Hat Inc.
+ *
+ * block compression parts are:
+ * Copyright (C) 2004 Roland Scheidegger All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Author:
+ * Dave Airlie
+ */
+
+/* included by texcompress_rgtc to define byte/ubyte compressors */
+
+static void TAG(fetch_texel_rgtc)(unsigned srcRowStride, const TYPE *pixdata,
+ unsigned i, unsigned j, TYPE *value, unsigned comps)
+{
+ TYPE decode;
+ const TYPE *blksrc = (pixdata + ((srcRowStride + 3) / 4 * (j / 4) + (i / 4)) * 8 * comps);
+ const TYPE alpha0 = blksrc[0];
+ const TYPE alpha1 = blksrc[1];
+ const char bit_pos = ((j&3) * 4 + (i&3)) * 3;
+ const TYPE acodelow = blksrc[2 + bit_pos / 8];
+ const TYPE acodehigh = (3 + bit_pos / 8) < 8 ? blksrc[3 + bit_pos / 8] : 0;
+ const TYPE code = (acodelow >> (bit_pos & 0x7) |
+ (acodehigh << (8 - (bit_pos & 0x7)))) & 0x7;
+
+ if (code == 0)
+ decode = alpha0;
+ else if (code == 1)
+ decode = alpha1;
+ else if (alpha0 > alpha1)
+ decode = ((alpha0 * (8 - code) + (alpha1 * (code - 1))) / 7);
+ else if (code < 6)
+ decode = ((alpha0 * (6 - code) + (alpha1 * (code - 1))) / 5);
+ else if (code == 6)
+ decode = T_MIN;
+ else
+ decode = T_MAX;
+
+ *value = decode;
+}
+
+static void TAG(write_rgtc_encoded_channel)(TYPE *blkaddr,
+ TYPE alphabase1,
+ TYPE alphabase2,
+ TYPE alphaenc[16])
+{
+ *blkaddr++ = alphabase1;
+ *blkaddr++ = alphabase2;
+ *blkaddr++ = alphaenc[0] | (alphaenc[1] << 3) | ((alphaenc[2] & 3) << 6);
+ *blkaddr++ = (alphaenc[2] >> 2) | (alphaenc[3] << 1) | (alphaenc[4] << 4) | ((alphaenc[5] & 1) << 7);
+ *blkaddr++ = (alphaenc[5] >> 1) | (alphaenc[6] << 2) | (alphaenc[7] << 5);
+ *blkaddr++ = alphaenc[8] | (alphaenc[9] << 3) | ((alphaenc[10] & 3) << 6);
+ *blkaddr++ = (alphaenc[10] >> 2) | (alphaenc[11] << 1) | (alphaenc[12] << 4) | ((alphaenc[13] & 1) << 7);
+ *blkaddr++ = (alphaenc[13] >> 1) | (alphaenc[14] << 2) | (alphaenc[15] << 5);
+}
+
+static void TAG(encode_rgtc_chan)(TYPE *blkaddr, TYPE srccolors[4][4],
+ int numxpixels, int numypixels)
+{
+ TYPE alphabase[2], alphause[2];
+ short alphatest[2] = { 0 };
+ unsigned int alphablockerror1, alphablockerror2, alphablockerror3;
+ TYPE i, j, aindex, acutValues[7];
+ TYPE alphaenc1[16], alphaenc2[16], alphaenc3[16];
+ int alphaabsmin = 0, alphaabsmax = 0;
+ short alphadist;
+
+ /* find lowest and highest alpha value in block, alphabase[0] lowest, alphabase[1] highest */
+ alphabase[0] = T_MAX; alphabase[1] = T_MIN;
+ for (j = 0; j < numypixels; j++) {
+ for (i = 0; i < numxpixels; i++) {
+ if (srccolors[j][i] == T_MIN)
+ alphaabsmin = 1;
+ else if (srccolors[j][i] == T_MAX)
+ alphaabsmax = 1;
+ else {
+ if (srccolors[j][i] > alphabase[1])
+ alphabase[1] = srccolors[j][i];
+ if (srccolors[j][i] < alphabase[0])
+ alphabase[0] = srccolors[j][i];
+ }
+ }
+ }
+
+
+ if (((alphabase[0] > alphabase[1]) && !(alphaabsmin && alphaabsmax))
+ || (alphabase[0] == alphabase[1] && !alphaabsmin && !alphaabsmax)) { /* one color, either max or min */
+ /* shortcut here since it is a very common case (and also avoids later problems) */
+ /* could also thest for alpha0 == alpha1 (and not min/max), but probably not common, so don't bother */
+
+ *blkaddr++ = srccolors[0][0];
+ blkaddr++;
+ *blkaddr++ = 0;
+ *blkaddr++ = 0;
+ *blkaddr++ = 0;
+ *blkaddr++ = 0;
+ *blkaddr++ = 0;
+ *blkaddr++ = 0;
+#if RGTC_DEBUG
+ fprintf(stderr, "enc0 used\n");
+#endif
+ return;
+ }
+
+ /* find best encoding for alpha0 > alpha1 */
+ /* it's possible this encoding is better even if both alphaabsmin and alphaabsmax are true */
+ alphablockerror1 = 0x0;
+ alphablockerror2 = 0xffffffff;
+ alphablockerror3 = 0xffffffff;
+ if (alphaabsmin) alphause[0] = T_MIN;
+ else alphause[0] = alphabase[0];
+ if (alphaabsmax) alphause[1] = T_MAX;
+ else alphause[1] = alphabase[1];
+ /* calculate the 7 cut values, just the middle between 2 of the computed alpha values */
+ for (aindex = 0; aindex < 7; aindex++) {
+ /* don't forget here is always rounded down */
+ acutValues[aindex] = (alphause[0] * (2*aindex + 1) + alphause[1] * (14 - (2*aindex + 1))) / 14;
+ }
+
+ for (j = 0; j < numypixels; j++) {
+ for (i = 0; i < numxpixels; i++) {
+ /* maybe it's overkill to have the most complicated calculation just for the error
+ calculation which we only need to figure out if encoding1 or encoding2 is better... */
+ if (srccolors[j][i] > acutValues[0]) {
+ alphaenc1[4*j + i] = 0;
+ alphadist = srccolors[j][i] - alphause[1];
+ }
+ else if (srccolors[j][i] > acutValues[1]) {
+ alphaenc1[4*j + i] = 2;
+ alphadist = srccolors[j][i] - (alphause[1] * 6 + alphause[0] * 1) / 7;
+ }
+ else if (srccolors[j][i] > acutValues[2]) {
+ alphaenc1[4*j + i] = 3;
+ alphadist = srccolors[j][i] - (alphause[1] * 5 + alphause[0] * 2) / 7;
+ }
+ else if (srccolors[j][i] > acutValues[3]) {
+ alphaenc1[4*j + i] = 4;
+ alphadist = srccolors[j][i] - (alphause[1] * 4 + alphause[0] * 3) / 7;
+ }
+ else if (srccolors[j][i] > acutValues[4]) {
+ alphaenc1[4*j + i] = 5;
+ alphadist = srccolors[j][i] - (alphause[1] * 3 + alphause[0] * 4) / 7;
+ }
+ else if (srccolors[j][i] > acutValues[5]) {
+ alphaenc1[4*j + i] = 6;
+ alphadist = srccolors[j][i] - (alphause[1] * 2 + alphause[0] * 5) / 7;
+ }
+ else if (srccolors[j][i] > acutValues[6]) {
+ alphaenc1[4*j + i] = 7;
+ alphadist = srccolors[j][i] - (alphause[1] * 1 + alphause[0] * 6) / 7;
+ }
+ else {
+ alphaenc1[4*j + i] = 1;
+ alphadist = srccolors[j][i] - alphause[0];
+ }
+ alphablockerror1 += alphadist * alphadist;
+ }
+ }
+
+#if RGTC_DEBUG
+ for (i = 0; i < 16; i++) {
+ fprintf(stderr, "%d ", alphaenc1[i]);
+ }
+ fprintf(stderr, "cutVals ");
+ for (i = 0; i < 8; i++) {
+ fprintf(stderr, "%d ", acutValues[i]);
+ }
+ fprintf(stderr, "srcVals ");
+ for (j = 0; j < numypixels; j++) {
+ for (i = 0; i < numxpixels; i++) {
+ fprintf(stderr, "%d ", srccolors[j][i]);
+ }
+ }
+ fprintf(stderr, "\n");
+#endif
+
+ /* it's not very likely this encoding is better if both alphaabsmin and alphaabsmax
+ are false but try it anyway */
+ if (alphablockerror1 >= 32) {
+
+ /* don't bother if encoding is already very good, this condition should also imply
+ we have valid alphabase colors which we absolutely need (alphabase[0] <= alphabase[1]) */
+ alphablockerror2 = 0;
+ for (aindex = 0; aindex < 5; aindex++) {
+ /* don't forget here is always rounded down */
+ acutValues[aindex] = (alphabase[0] * (10 - (2*aindex + 1)) + alphabase[1] * (2*aindex + 1)) / 10;
+ }
+ for (j = 0; j < numypixels; j++) {
+ for (i = 0; i < numxpixels; i++) {
+ /* maybe it's overkill to have the most complicated calculation just for the error
+ calculation which we only need to figure out if encoding1 or encoding2 is better... */
+ if (srccolors[j][i] == T_MIN) {
+ alphaenc2[4*j + i] = 6;
+ alphadist = 0;
+ }
+ else if (srccolors[j][i] == T_MAX) {
+ alphaenc2[4*j + i] = 7;
+ alphadist = 0;
+ }
+ else if (srccolors[j][i] <= acutValues[0]) {
+ alphaenc2[4*j + i] = 0;
+ alphadist = srccolors[j][i] - alphabase[0];
+ }
+ else if (srccolors[j][i] <= acutValues[1]) {
+ alphaenc2[4*j + i] = 2;
+ alphadist = srccolors[j][i] - (alphabase[0] * 4 + alphabase[1] * 1) / 5;
+ }
+ else if (srccolors[j][i] <= acutValues[2]) {
+ alphaenc2[4*j + i] = 3;
+ alphadist = srccolors[j][i] - (alphabase[0] * 3 + alphabase[1] * 2) / 5;
+ }
+ else if (srccolors[j][i] <= acutValues[3]) {
+ alphaenc2[4*j + i] = 4;
+ alphadist = srccolors[j][i] - (alphabase[0] * 2 + alphabase[1] * 3) / 5;
+ }
+ else if (srccolors[j][i] <= acutValues[4]) {
+ alphaenc2[4*j + i] = 5;
+ alphadist = srccolors[j][i] - (alphabase[0] * 1 + alphabase[1] * 4) / 5;
+ }
+ else {
+ alphaenc2[4*j + i] = 1;
+ alphadist = srccolors[j][i] - alphabase[1];
+ }
+ alphablockerror2 += alphadist * alphadist;
+ }
+ }
+
+
+ /* skip this if the error is already very small
+ this encoding is MUCH better on average than #2 though, but expensive! */
+ if ((alphablockerror2 > 96) && (alphablockerror1 > 96)) {
+ short blockerrlin1 = 0;
+ short blockerrlin2 = 0;
+ TYPE nralphainrangelow = 0;
+ TYPE nralphainrangehigh = 0;
+ alphatest[0] = T_MAX;
+ alphatest[1] = T_MIN;
+ /* if we have large range it's likely there are values close to 0/255, try to map them to 0/255 */
+ for (j = 0; j < numypixels; j++) {
+ for (i = 0; i < numxpixels; i++) {
+ if ((srccolors[j][i] > alphatest[1]) && (srccolors[j][i] < (T_MAX -(alphabase[1] - alphabase[0]) / 28)))
+ alphatest[1] = srccolors[j][i];
+ if ((srccolors[j][i] < alphatest[0]) && (srccolors[j][i] > (alphabase[1] - alphabase[0]) / 28))
+ alphatest[0] = srccolors[j][i];
+ }
+ }
+ /* shouldn't happen too often, don't really care about those degenerated cases */
+ if (alphatest[1] <= alphatest[0]) {
+ alphatest[0] = T_MIN+1;
+ alphatest[1] = T_MAX-1;
+ }
+ for (aindex = 0; aindex < 5; aindex++) {
+ /* don't forget here is always rounded down */
+ acutValues[aindex] = (alphatest[0] * (10 - (2*aindex + 1)) + alphatest[1] * (2*aindex + 1)) / 10;
+ }
+
+ /* find the "average" difference between the alpha values and the next encoded value.
+ This is then used to calculate new base values.
+ Should there be some weighting, i.e. those values closer to alphatest[x] have more weight,
+ since they will see more improvement, and also because the values in the middle are somewhat
+ likely to get no improvement at all (because the base values might move in different directions)?
+ OTOH it would mean the values in the middle are even less likely to get an improvement
+ */
+ for (j = 0; j < numypixels; j++) {
+ for (i = 0; i < numxpixels; i++) {
+ if (srccolors[j][i] <= alphatest[0] / 2) {
+ }
+ else if (srccolors[j][i] > ((T_MAX + alphatest[1]) / 2)) {
+ }
+ else if (srccolors[j][i] <= acutValues[0]) {
+ blockerrlin1 += (srccolors[j][i] - alphatest[0]);
+ nralphainrangelow += 1;
+ }
+ else if (srccolors[j][i] <= acutValues[1]) {
+ blockerrlin1 += (srccolors[j][i] - (alphatest[0] * 4 + alphatest[1] * 1) / 5);
+ blockerrlin2 += (srccolors[j][i] - (alphatest[0] * 4 + alphatest[1] * 1) / 5);
+ nralphainrangelow += 1;
+ nralphainrangehigh += 1;
+ }
+ else if (srccolors[j][i] <= acutValues[2]) {
+ blockerrlin1 += (srccolors[j][i] - (alphatest[0] * 3 + alphatest[1] * 2) / 5);
+ blockerrlin2 += (srccolors[j][i] - (alphatest[0] * 3 + alphatest[1] * 2) / 5);
+ nralphainrangelow += 1;
+ nralphainrangehigh += 1;
+ }
+ else if (srccolors[j][i] <= acutValues[3]) {
+ blockerrlin1 += (srccolors[j][i] - (alphatest[0] * 2 + alphatest[1] * 3) / 5);
+ blockerrlin2 += (srccolors[j][i] - (alphatest[0] * 2 + alphatest[1] * 3) / 5);
+ nralphainrangelow += 1;
+ nralphainrangehigh += 1;
+ }
+ else if (srccolors[j][i] <= acutValues[4]) {
+ blockerrlin1 += (srccolors[j][i] - (alphatest[0] * 1 + alphatest[1] * 4) / 5);
+ blockerrlin2 += (srccolors[j][i] - (alphatest[0] * 1 + alphatest[1] * 4) / 5);
+ nralphainrangelow += 1;
+ nralphainrangehigh += 1;
+ }
+ else {
+ blockerrlin2 += (srccolors[j][i] - alphatest[1]);
+ nralphainrangehigh += 1;
+ }
+ }
+ }
+ /* shouldn't happen often, needed to avoid div by zero */
+ if (nralphainrangelow == 0) nralphainrangelow = 1;
+ if (nralphainrangehigh == 0) nralphainrangehigh = 1;
+ alphatest[0] = alphatest[0] + (blockerrlin1 / nralphainrangelow);
+#if RGTC_DEBUG
+ fprintf(stderr, "block err lin low %d, nr %d\n", blockerrlin1, nralphainrangelow);
+ fprintf(stderr, "block err lin high %d, nr %d\n", blockerrlin2, nralphainrangehigh);
+#endif
+ /* again shouldn't really happen often... */
+ if (alphatest[0] < T_MIN) {
+ alphatest[0] = T_MIN;
+ }
+ alphatest[1] = alphatest[1] + (blockerrlin2 / nralphainrangehigh);
+ if (alphatest[1] > T_MAX) {
+ alphatest[1] = T_MAX;
+ }
+
+ alphablockerror3 = 0;
+ for (aindex = 0; aindex < 5; aindex++) {
+ /* don't forget here is always rounded down */
+ acutValues[aindex] = (alphatest[0] * (10 - (2*aindex + 1)) + alphatest[1] * (2*aindex + 1)) / 10;
+ }
+ for (j = 0; j < numypixels; j++) {
+ for (i = 0; i < numxpixels; i++) {
+ /* maybe it's overkill to have the most complicated calculation just for the error
+ calculation which we only need to figure out if encoding1 or encoding2 is better... */
+ if (srccolors[j][i] <= alphatest[0] / 2) {
+ alphaenc3[4*j + i] = 6;
+ alphadist = srccolors[j][i];
+ }
+ else if (srccolors[j][i] > ((T_MAX + alphatest[1]) / 2)) {
+ alphaenc3[4*j + i] = 7;
+ alphadist = T_MAX - srccolors[j][i];
+ }
+ else if (srccolors[j][i] <= acutValues[0]) {
+ alphaenc3[4*j + i] = 0;
+ alphadist = srccolors[j][i] - alphatest[0];
+ }
+ else if (srccolors[j][i] <= acutValues[1]) {
+ alphaenc3[4*j + i] = 2;
+ alphadist = srccolors[j][i] - (alphatest[0] * 4 + alphatest[1] * 1) / 5;
+ }
+ else if (srccolors[j][i] <= acutValues[2]) {
+ alphaenc3[4*j + i] = 3;
+ alphadist = srccolors[j][i] - (alphatest[0] * 3 + alphatest[1] * 2) / 5;
+ }
+ else if (srccolors[j][i] <= acutValues[3]) {
+ alphaenc3[4*j + i] = 4;
+ alphadist = srccolors[j][i] - (alphatest[0] * 2 + alphatest[1] * 3) / 5;
+ }
+ else if (srccolors[j][i] <= acutValues[4]) {
+ alphaenc3[4*j + i] = 5;
+ alphadist = srccolors[j][i] - (alphatest[0] * 1 + alphatest[1] * 4) / 5;
+ }
+ else {
+ alphaenc3[4*j + i] = 1;
+ alphadist = srccolors[j][i] - alphatest[1];
+ }
+ alphablockerror3 += alphadist * alphadist;
+ }
+ }
+ }
+ }
+
+ /* write the alpha values and encoding back. */
+ if ((alphablockerror1 <= alphablockerror2) && (alphablockerror1 <= alphablockerror3)) {
+#if RGTC_DEBUG
+ if (alphablockerror1 > 96) fprintf(stderr, "enc1 used, error %d\n", alphablockerror1);
+ fprintf(stderr,"w1: min %d max %d au0 %d au1 %d\n",
+ T_MIN, T_MAX,
+ alphause[1], alphause[0]);
+#endif
+
+ TAG(write_rgtc_encoded_channel)( blkaddr, alphause[1], alphause[0], alphaenc1 );
+ }
+ else if (alphablockerror2 <= alphablockerror3) {
+#if RGTC_DEBUG
+ if (alphablockerror2 > 96) fprintf(stderr, "enc2 used, error %d\n", alphablockerror2);
+ fprintf(stderr,"w2: min %d max %d au0 %d au1 %d\n",
+ T_MIN, T_MAX,
+ alphabase[0], alphabase[1]);
+#endif
+
+ TAG(write_rgtc_encoded_channel)( blkaddr, alphabase[0], alphabase[1], alphaenc2 );
+ }
+ else {
+#if RGTC_DEBUG
+ fprintf(stderr, "enc3 used, error %d\n", alphablockerror3);
+ fprintf(stderr,"w3: min %d max %d au0 %d au1 %d\n",
+ T_MIN, T_MAX,
+ alphatest[0], alphatest[1]);
+#endif
+
+ TAG(write_rgtc_encoded_channel)( blkaddr, (TYPE)alphatest[0], (TYPE)alphatest[1], alphaenc3 );
+ }
+}
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
index 0e893a59fa3..25257ecc3d3 100644
--- a/src/mesa/main/texcompress_s3tc.c
+++ b/src/mesa/main/texcompress_s3tc.c
@@ -39,6 +39,8 @@
#include "dlopen.h"
#include "image.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "texcompress.h"
#include "texcompress_s3tc.h"
#include "texstore.h"
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
index 508dbf4887d..194bcbea983 100644
--- a/src/mesa/main/texenv.c
+++ b/src/mesa/main/texenv.c
@@ -34,6 +34,7 @@
#include "main/context.h"
#include "main/enums.h"
#include "main/macros.h"
+#include "main/mtypes.h"
#include "main/texenv.h"
#include "main/texstate.h"
diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c
index 372ef2654a7..988a7e05468 100644
--- a/src/mesa/main/texfetch.c
+++ b/src/mesa/main/texfetch.c
@@ -38,7 +38,9 @@
#include "texcompress.h"
#include "texcompress_fxt1.h"
#include "texcompress_s3tc.h"
+#include "texcompress_rgtc.h"
#include "texfetch.h"
+#include "teximage.h"
/**
@@ -237,6 +239,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_argb1555_rev
},
{
+ MESA_FORMAT_AL44,
+ fetch_texel_1d_f_al44,
+ fetch_texel_2d_f_al44,
+ fetch_texel_3d_f_al44,
+ store_texel_al44
+ },
+ {
MESA_FORMAT_AL88,
fetch_texel_1d_f_al88,
fetch_texel_2d_f_al88,
@@ -279,6 +288,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_a8
},
{
+ MESA_FORMAT_A16,
+ fetch_texel_1d_f_a16,
+ fetch_texel_2d_f_a16,
+ fetch_texel_3d_f_a16,
+ store_texel_a16
+ },
+ {
MESA_FORMAT_L8,
fetch_texel_1d_f_l8,
fetch_texel_2d_f_l8,
@@ -286,6 +302,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_l8
},
{
+ MESA_FORMAT_L16,
+ fetch_texel_1d_f_l16,
+ fetch_texel_2d_f_l16,
+ fetch_texel_3d_f_l16,
+ store_texel_l16
+ },
+ {
MESA_FORMAT_I8,
fetch_texel_1d_f_i8,
fetch_texel_2d_f_i8,
@@ -293,6 +316,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_i8
},
{
+ MESA_FORMAT_I16,
+ fetch_texel_1d_f_i16,
+ fetch_texel_2d_f_i16,
+ fetch_texel_3d_f_i16,
+ store_texel_i16
+ },
+ {
MESA_FORMAT_CI8,
fetch_texel_1d_f_ci8,
fetch_texel_2d_f_ci8,
@@ -356,6 +386,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_rg1616_rev,
},
{
+ MESA_FORMAT_ARGB2101010,
+ fetch_texel_1d_f_argb2101010,
+ fetch_texel_2d_f_argb2101010,
+ fetch_texel_3d_f_argb2101010,
+ store_texel_argb2101010
+ },
+ {
MESA_FORMAT_Z24_S8,
fetch_texel_1d_f_z24_s8,
fetch_texel_2d_f_z24_s8,
@@ -720,11 +757,67 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
fetch_texel_2d_rgba_16,
fetch_texel_3d_rgba_16,
store_texel_rgba_16
- }
+ },
+ {
+ MESA_FORMAT_RED_RGTC1,
+ NULL,
+ _mesa_fetch_texel_2d_f_red_rgtc1,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_SIGNED_RED_RGTC1,
+ NULL,
+ _mesa_fetch_texel_2d_f_signed_red_rgtc1,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_RG_RGTC2,
+ NULL,
+ _mesa_fetch_texel_2d_f_rg_rgtc2,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_SIGNED_RG_RGTC2,
+ NULL,
+ _mesa_fetch_texel_2d_f_signed_rg_rgtc2,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_L_LATC1,
+ NULL,
+ _mesa_fetch_texel_2d_f_l_latc1,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_SIGNED_L_LATC1,
+ NULL,
+ _mesa_fetch_texel_2d_f_signed_l_latc1,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_LA_LATC2,
+ NULL,
+ _mesa_fetch_texel_2d_f_la_latc2,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_SIGNED_LA_LATC2,
+ NULL,
+ _mesa_fetch_texel_2d_f_signed_la_latc2,
+ NULL,
+ NULL
+ },
};
-static FetchTexelFuncF
+FetchTexelFuncF
_mesa_get_texel_fetch_func(gl_format format, GLuint dims)
{
#ifdef DEBUG
@@ -822,13 +915,36 @@ fetch_texel_chan_to_float(const struct gl_texture_image *texImage,
void
_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims)
{
+ gl_format format = texImage->TexFormat;
+
ASSERT(dims == 1 || dims == 2 || dims == 3);
- texImage->FetchTexelf =
- _mesa_get_texel_fetch_func(texImage->TexFormat, dims);
+ if (texImage->TexObject->sRGBDecode == GL_SKIP_DECODE_EXT &&
+ _mesa_get_format_color_encoding(format) == GL_SRGB) {
+ format = _mesa_get_srgb_format_linear(format);
+ }
+
+ texImage->FetchTexelf = _mesa_get_texel_fetch_func(format, dims);
texImage->FetchTexelc = fetch_texel_float_to_chan;
ASSERT(texImage->FetchTexelc);
ASSERT(texImage->FetchTexelf);
}
+
+void
+_mesa_update_fetch_functions(struct gl_texture_object *texObj)
+{
+ GLuint face, i;
+ GLuint dims;
+
+ dims = _mesa_get_texture_dimensions(texObj->Target);
+
+ for (face = 0; face < 6; face++) {
+ for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
+ if (texObj->Image[face][i]) {
+ _mesa_set_fetch_functions(texObj->Image[face][i], dims);
+ }
+ }
+ }
+}
diff --git a/src/mesa/main/texfetch.h b/src/mesa/main/texfetch.h
index ef13bf27fec..002ff0c768c 100644
--- a/src/mesa/main/texfetch.h
+++ b/src/mesa/main/texfetch.h
@@ -34,7 +34,12 @@
extern StoreTexelFunc
_mesa_get_texel_store_func(gl_format format);
+extern FetchTexelFuncF
+_mesa_get_texel_fetch_func(gl_format format, GLuint dims);
+
extern void
_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims);
+void
+_mesa_update_fetch_functions(struct gl_texture_object *texObj);
#endif
diff --git a/src/mesa/main/texfetch_tmp.h b/src/mesa/main/texfetch_tmp.h
index 2f583ed5223..36dede57f00 100644
--- a/src/mesa/main/texfetch_tmp.h
+++ b/src/mesa/main/texfetch_tmp.h
@@ -135,7 +135,7 @@ static void store_texel_rgba_f32(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLfloat *depth = (const GLfloat *) texel;
- GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
+ GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 4);
dst[0] = depth[RCOMP];
dst[1] = depth[GCOMP];
dst[2] = depth[BCOMP];
@@ -163,9 +163,12 @@ static void FETCH(f_rgba_f16)( const struct gl_texture_image *texImage,
static void store_texel_rgba_f16(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
- const GLfloat *depth = (const GLfloat *) texel;
- GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
- dst[0] = _mesa_float_to_half(*depth);
+ const GLfloat *src = (const GLfloat *) texel;
+ GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 4);
+ dst[0] = _mesa_float_to_half(src[RCOMP]);
+ dst[1] = _mesa_float_to_half(src[GCOMP]);
+ dst[2] = _mesa_float_to_half(src[BCOMP]);
+ dst[3] = _mesa_float_to_half(src[ACOMP]);
}
#endif
@@ -188,9 +191,11 @@ static void FETCH(f_rgb_f32)( const struct gl_texture_image *texImage,
static void store_texel_rgb_f32(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
- const GLfloat *depth = (const GLfloat *) texel;
- GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
- dst[0] = *depth;
+ const GLfloat *src = (const GLfloat *) texel;
+ GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 3);
+ dst[0] = src[RCOMP];
+ dst[1] = src[GCOMP];
+ dst[2] = src[BCOMP];
}
#endif
@@ -214,9 +219,11 @@ static void FETCH(f_rgb_f16)( const struct gl_texture_image *texImage,
static void store_texel_rgb_f16(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
- const GLfloat *depth = (const GLfloat *) texel;
- GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
- dst[0] = _mesa_float_to_half(*depth);
+ const GLfloat *src = (const GLfloat *) texel;
+ GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 3);
+ dst[0] = _mesa_float_to_half(src[RCOMP]);
+ dst[1] = _mesa_float_to_half(src[GCOMP]);
+ dst[2] = _mesa_float_to_half(src[BCOMP]);
}
#endif
@@ -810,6 +817,31 @@ static void store_texel_argb1555_rev(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_ARGB2101010 ***************************************************/
+
+/* Fetch texel from 1D, 2D or 3D argb2101010 texture, return 4 GLchans */
+static void FETCH(f_argb2101010)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ const GLuint s = *src;
+ texel[RCOMP] = ((s >> 20) & 0x3ff) * (1.0F / 1023.0F);
+ texel[GCOMP] = ((s >> 10) & 0x3ff) * (1.0F / 1023.0F);
+ texel[BCOMP] = ((s >> 0) & 0x3ff) * (1.0F / 1023.0F);
+ texel[ACOMP] = ((s >> 30) & 0x03) * (1.0F / 3.0F);
+}
+
+#if DIM == 3
+static void store_texel_argb2101010(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLubyte *rgba = (const GLubyte *) texel;
+ GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_2101010_UB(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]);
+}
+#endif
+
+
/* MESA_FORMAT_RG88 **********************************************************/
/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */
@@ -858,6 +890,30 @@ static void store_texel_rg88_rev(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_AL44 **********************************************************/
+
+/* Fetch texel from 1D, 2D or 3D al44 texture, return 4 GLchans */
+static void FETCH(f_al44)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLubyte s = *TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = (s & 0xf) * (1.0F / 15.0F);
+ texel[ACOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F);
+}
+
+#if DIM == 3
+static void store_texel_al44(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLubyte *rgba = (const GLubyte *) texel;
+ GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_44(rgba[ACOMP], rgba[RCOMP]);
+}
+#endif
+
+
/* MESA_FORMAT_AL88 **********************************************************/
/* Fetch texel from 1D, 2D or 3D al88 texture, return 4 GLchans */
@@ -1099,6 +1155,30 @@ static void store_texel_a8(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_A16 ************************************************************/
+
+/* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */
+static void FETCH(f_a16)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = 0.0F;
+ texel[ACOMP] = USHORT_TO_FLOAT( src[0] );
+}
+
+#if DIM == 3
+static void store_texel_a16(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLushort *rgba = (const GLushort *) texel;
+ GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ *dst = rgba[ACOMP];
+}
+#endif
+
+
/* MESA_FORMAT_L8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D l8 texture, return 4 GLchans */
@@ -1123,6 +1203,30 @@ static void store_texel_l8(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_L16 ***********************************************************/
+
+/* Fetch texel from 1D, 2D or 3D l16 texture, return 4 GLchans */
+static void FETCH(f_l16)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = USHORT_TO_FLOAT( src[0] );
+ texel[ACOMP] = 1.0F;
+}
+
+#if DIM == 3
+static void store_texel_l16(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLushort *rgba = (const GLushort *) texel;
+ GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ *dst = rgba[RCOMP];
+}
+#endif
+
+
/* MESA_FORMAT_I8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D i8 texture, return 4 GLchans */
@@ -1147,6 +1251,30 @@ static void store_texel_i8(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_I16 ***********************************************************/
+
+/* Fetch texel from 1D, 2D or 3D i16 texture, return 4 GLchans */
+static void FETCH(f_i16)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] =
+ texel[ACOMP] = USHORT_TO_FLOAT( src[0] );
+}
+
+#if DIM == 3
+static void store_texel_i16(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLushort *rgba = (const GLushort *) texel;
+ GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ *dst = rgba[RCOMP];
+}
+#endif
+
+
/* MESA_FORMAT_CI8 ***********************************************************/
/* Fetch CI texel from 1D, 2D or 3D ci8 texture, lookup the index in a
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 894c0130b47..5eabf2aa527 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -34,9 +34,15 @@
#include "context.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "texcompress.h"
#include "texformat.h"
+#define RETURN_IF_SUPPORTED(f) do { \
+ if (ctx->TextureFormatSupported[f]) \
+ return f; \
+} while (0)
/**
* Choose an appropriate texture format given the format, type and
@@ -64,75 +70,132 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
/* shallow RGBA formats */
case 4:
case GL_RGBA:
+ if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ } else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
+ }
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
+
case GL_RGBA8:
- return MESA_FORMAT_RGBA8888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
case GL_RGB5_A1:
- return MESA_FORMAT_ARGB1555;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
+ break;
case GL_RGBA2:
- return MESA_FORMAT_ARGB4444_REV; /* just to test another format*/
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444_REV); /* just to test another format*/
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ break;
case GL_RGBA4:
- return MESA_FORMAT_ARGB4444;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ break;
/* deep RGBA formats */
case GL_RGB10_A2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
case GL_RGBA12:
case GL_RGBA16:
- return MESA_FORMAT_RGBA_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
/* shallow RGB formats */
case 3:
case GL_RGB:
case GL_RGB8:
- return MESA_FORMAT_RGB888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
case GL_R3_G3_B2:
- return MESA_FORMAT_RGB332;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB332);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
case GL_RGB4:
- return MESA_FORMAT_RGB565_REV; /* just to test another format */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565_REV); /* just to test another format */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
+ break;
case GL_RGB5:
- return MESA_FORMAT_RGB565;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
+ break;
/* deep RGB formats */
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return MESA_FORMAT_RGBA_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
/* Alpha formats */
case GL_ALPHA:
case GL_ALPHA4:
+ case GL_ALPHA8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ break;
+
case GL_ALPHA12:
case GL_ALPHA16:
- case GL_ALPHA8:
- return MESA_FORMAT_A8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ break;
/* Luminance formats */
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ break;
+
case GL_LUMINANCE12:
case GL_LUMINANCE16:
- case GL_LUMINANCE8:
- return MESA_FORMAT_L8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ break;
/* Luminance/Alpha formats */
+ case GL_LUMINANCE4_ALPHA4:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL44);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ break;
+
case 2:
case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
- return MESA_FORMAT_AL88;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ break;
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
- return MESA_FORMAT_AL1616;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL1616);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ break;
case GL_INTENSITY:
case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ break;
+
case GL_INTENSITY12:
case GL_INTENSITY16:
- case GL_INTENSITY8:
- return MESA_FORMAT_I8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ break;
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
@@ -141,7 +204,8 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
case GL_COLOR_INDEX8_EXT:
- return MESA_FORMAT_CI8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_CI8);
+ break;
default:
; /* fallthrough */
@@ -152,9 +216,12 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
- return MESA_FORMAT_Z32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
+ break;
case GL_DEPTH_COMPONENT16:
- return MESA_FORMAT_Z16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
default:
; /* fallthrough */
}
@@ -162,27 +229,36 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_COMPRESSED_ALPHA_ARB:
- return MESA_FORMAT_A8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ break;
case GL_COMPRESSED_LUMINANCE_ARB:
- return MESA_FORMAT_L8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ break;
case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
- return MESA_FORMAT_AL88;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ break;
case GL_COMPRESSED_INTENSITY_ARB:
- return MESA_FORMAT_I8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ break;
case GL_COMPRESSED_RGB_ARB:
if (ctx->Extensions.EXT_texture_compression_s3tc ||
ctx->Extensions.S3_s3tc)
- return MESA_FORMAT_RGB_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
if (ctx->Extensions.TDFX_texture_compression_FXT1)
- return MESA_FORMAT_RGB_FXT1;
- return MESA_FORMAT_RGB888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
case GL_COMPRESSED_RGBA_ARB:
if (ctx->Extensions.EXT_texture_compression_s3tc ||
ctx->Extensions.S3_s3tc)
- return MESA_FORMAT_RGBA_DXT3; /* Not rgba_dxt1, see spec */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
if (ctx->Extensions.TDFX_texture_compression_FXT1)
- return MESA_FORMAT_RGBA_FXT1;
- return MESA_FORMAT_RGBA8888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
default:
; /* fallthrough */
}
@@ -190,9 +266,9 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
if (ctx->Extensions.MESA_ycbcr_texture) {
if (internalFormat == GL_YCBCR_MESA) {
if (type == GL_UNSIGNED_SHORT_8_8_MESA)
- return MESA_FORMAT_YCBCR;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR);
else
- return MESA_FORMAT_YCBCR_REV;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR_REV);
}
}
@@ -200,9 +276,11 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
if (ctx->Extensions.TDFX_texture_compression_FXT1) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_FXT1_3DFX:
- return MESA_FORMAT_RGB_FXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
+ break;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return MESA_FORMAT_RGBA_FXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
+ break;
default:
; /* fallthrough */
}
@@ -213,13 +291,17 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
if (ctx->Extensions.EXT_texture_compression_s3tc) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return MESA_FORMAT_RGB_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
+ break;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return MESA_FORMAT_RGBA_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT1);
+ break;
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return MESA_FORMAT_RGBA_DXT3;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
+ break;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return MESA_FORMAT_RGBA_DXT5;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT5);
+ break;
default:
; /* fallthrough */
}
@@ -229,10 +311,12 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
- return MESA_FORMAT_RGB_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
+ break;
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
- return MESA_FORMAT_RGBA_DXT3;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
+ break;
default:
; /* fallthrough */
}
@@ -242,29 +326,41 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
if (ctx->Extensions.ARB_texture_float) {
switch (internalFormat) {
case GL_ALPHA16F_ARB:
- return MESA_FORMAT_ALPHA_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
+ break;
case GL_ALPHA32F_ARB:
- return MESA_FORMAT_ALPHA_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
+ break;
case GL_LUMINANCE16F_ARB:
- return MESA_FORMAT_LUMINANCE_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
+ break;
case GL_LUMINANCE32F_ARB:
- return MESA_FORMAT_LUMINANCE_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
+ break;
case GL_LUMINANCE_ALPHA16F_ARB:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
+ break;
case GL_LUMINANCE_ALPHA32F_ARB:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
+ break;
case GL_INTENSITY16F_ARB:
- return MESA_FORMAT_INTENSITY_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
+ break;
case GL_INTENSITY32F_ARB:
- return MESA_FORMAT_INTENSITY_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
+ break;
case GL_RGB16F_ARB:
- return MESA_FORMAT_RGB_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
+ break;
case GL_RGB32F_ARB:
- return MESA_FORMAT_RGB_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
+ break;
case GL_RGBA16F_ARB:
- return MESA_FORMAT_RGBA_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
case GL_RGBA32F_ARB:
- return MESA_FORMAT_RGBA_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
default:
; /* fallthrough */
}
@@ -274,7 +370,9 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- return MESA_FORMAT_Z24_S8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_S8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
+ break;
default:
; /* fallthrough */
}
@@ -284,7 +382,8 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_DUDV_ATI:
case GL_DU8DV8_ATI:
- return MESA_FORMAT_DUDV8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_DUDV8);
+ break;
default:
; /* fallthrough */
}
@@ -294,7 +393,9 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
- return MESA_FORMAT_SIGNED_RGBA8888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ break;
default:
; /* fallthrough */
}
@@ -304,24 +405,32 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_RED_SNORM:
case GL_R8_SNORM:
- return MESA_FORMAT_SIGNED_R8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R8);
+ break;
case GL_RG_SNORM:
case GL_RG8_SNORM:
- return MESA_FORMAT_SIGNED_RG88;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG88);
+ break;
case GL_RGB_SNORM:
case GL_RGB8_SNORM:
- return MESA_FORMAT_SIGNED_RGBX8888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
+ break;
case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
- return MESA_FORMAT_SIGNED_RGBA8888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ break;
case GL_R16_SNORM:
- return MESA_FORMAT_SIGNED_R_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R_16);
+ break;
case GL_RG16_SNORM:
- return MESA_FORMAT_SIGNED_RG_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG_16);
+ break;
case GL_RGB16_SNORM:
- return MESA_FORMAT_SIGNED_RGB_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGB_16);
+ break;
case GL_RGBA16_SNORM:
- return MESA_FORMAT_SIGNED_RGBA_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
+ break;
default:
; /* fall-through */
}
@@ -332,48 +441,68 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_SRGB_EXT:
case GL_SRGB8_EXT:
- return MESA_FORMAT_SRGB8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_SRGB_ALPHA_EXT:
case GL_SRGB8_ALPHA8_EXT:
- return MESA_FORMAT_SRGBA8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
- return MESA_FORMAT_SL8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_SLUMINANCE_ALPHA_EXT:
case GL_SLUMINANCE8_ALPHA8_EXT:
- return MESA_FORMAT_SLA8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_COMPRESSED_SLUMINANCE_EXT:
- return MESA_FORMAT_SL8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- return MESA_FORMAT_SLA8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_COMPRESSED_SRGB_EXT:
#if FEATURE_texture_s3tc
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGB_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
#endif
- return MESA_FORMAT_SRGB8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_COMPRESSED_SRGB_ALPHA_EXT:
#if FEATURE_texture_s3tc
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGBA_DXT3; /* Not srgba_dxt1, see spec */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
#endif
- return MESA_FORMAT_SRGBA8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
#if FEATURE_texture_s3tc
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGB_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGBA_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGBA_DXT3;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGBA_DXT5;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT5);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
#endif
default:
@@ -390,42 +519,48 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_INTENSITY32UI_EXT:
case GL_LUMINANCE32UI_EXT:
case GL_LUMINANCE_ALPHA32UI_EXT:
- return MESA_FORMAT_RGBA_UINT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
case GL_RGBA16UI_EXT:
case GL_RGB16UI_EXT:
case GL_ALPHA16UI_EXT:
case GL_INTENSITY16UI_EXT:
case GL_LUMINANCE16UI_EXT:
case GL_LUMINANCE_ALPHA16UI_EXT:
- return MESA_FORMAT_RGBA_UINT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
case GL_RGBA8UI_EXT:
case GL_RGB8UI_EXT:
case GL_ALPHA8UI_EXT:
case GL_INTENSITY8UI_EXT:
case GL_LUMINANCE8UI_EXT:
case GL_LUMINANCE_ALPHA8UI_EXT:
- return MESA_FORMAT_RGBA_UINT8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
case GL_RGBA32I_EXT:
case GL_RGB32I_EXT:
case GL_ALPHA32I_EXT:
case GL_INTENSITY32I_EXT:
case GL_LUMINANCE32I_EXT:
case GL_LUMINANCE_ALPHA32I_EXT:
- return MESA_FORMAT_RGBA_INT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ break;
case GL_RGBA16I_EXT:
case GL_RGB16I_EXT:
case GL_ALPHA16I_EXT:
case GL_INTENSITY16I_EXT:
case GL_LUMINANCE16I_EXT:
case GL_LUMINANCE_ALPHA16I_EXT:
- return MESA_FORMAT_RGBA_INT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ break;
case GL_RGBA8I_EXT:
case GL_RGB8I_EXT:
case GL_ALPHA8I_EXT:
case GL_INTENSITY8I_EXT:
case GL_LUMINANCE8I_EXT:
case GL_LUMINANCE_ALPHA8I_EXT:
- return MESA_FORMAT_RGBA_INT8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ break;
}
}
@@ -434,24 +569,87 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_R8:
case GL_RED:
case GL_COMPRESSED_RED:
- return MESA_FORMAT_R8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
+ break;
case GL_R16:
- return MESA_FORMAT_R16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R16);
+ break;
case GL_RG:
case GL_RG8:
case GL_COMPRESSED_RG:
- return MESA_FORMAT_RG88;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG88);
+ break;
case GL_RG16:
- return MESA_FORMAT_RG1616;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG1616);
+ break;
default:
; /* fallthrough */
}
}
+ if (ctx->Extensions.EXT_texture_format_BGRA8888) {
+ switch (internalFormat) {
+ case GL_BGRA:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
+
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ARB_texture_compression_rgtc) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_RED_RGTC1:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
+ break;
+ case GL_COMPRESSED_SIGNED_RED_RGTC1:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RED_RGTC1);
+ break;
+ case GL_COMPRESSED_RG_RGTC2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
+ break;
+ case GL_COMPRESSED_SIGNED_RG_RGTC2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG_RGTC2);
+ break;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_texture_compression_latc) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L_LATC1);
+ break;
+ case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L_LATC1);
+ break;
+ case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_LATC2);
+ break;
+ case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_LA_LATC2);
+ break;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ATI_texture_compression_3dc) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LA_LATC2);
+ break;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
_mesa_problem(ctx, "unexpected format in _mesa_choose_tex_format()");
return MESA_FORMAT_NONE;
}
diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c
index 108ea4cd42c..0ace0b9364d 100644
--- a/src/mesa/main/texgen.c
+++ b/src/mesa/main/texgen.c
@@ -34,6 +34,7 @@
#include "main/context.h"
#include "main/enums.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/texgen.h"
#include "main/texstate.h"
#include "math/m_matrix.h"
diff --git a/src/mesa/main/texgen.h b/src/mesa/main/texgen.h
index 9ed80238363..336ffce9245 100644
--- a/src/mesa/main/texgen.h
+++ b/src/mesa/main/texgen.h
@@ -29,6 +29,7 @@
#include "compiler.h"
#include "glheader.h"
+#include "mfeatures.h"
struct _glapi_table;
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index c94f88e16e6..21d9140c550 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -35,7 +35,10 @@
#include "context.h"
#include "formats.h"
#include "image.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "pack.h"
+#include "pbo.h"
#include "texgetimage.h"
#include "teximage.h"
@@ -432,11 +435,21 @@ get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type, GLvoid *pixel
type == GL_UNSIGNED_BYTE) {
memCopy = GL_TRUE;
}
+ else if (texImage->TexFormat == MESA_FORMAT_L16 &&
+ format == GL_LUMINANCE &&
+ type == GL_UNSIGNED_SHORT) {
+ memCopy = GL_TRUE;
+ }
else if (texImage->TexFormat == MESA_FORMAT_A8 &&
format == GL_ALPHA &&
type == GL_UNSIGNED_BYTE) {
memCopy = GL_TRUE;
}
+ else if (texImage->TexFormat == MESA_FORMAT_A16 &&
+ format == GL_ALPHA &&
+ type == GL_UNSIGNED_SHORT) {
+ memCopy = GL_TRUE;
+ }
}
if (memCopy) {
@@ -793,8 +806,8 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
* \return GL_TRUE if any error, GL_FALSE if no errors.
*/
static GLboolean
-getcompressedteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
- GLvoid *img)
+getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
+ GLint level, GLvoid *img)
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index c5ae63052a7..2a3037f6189 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -40,6 +40,7 @@
#include "image.h"
#include "imports.h"
#include "macros.h"
+#include "mfeatures.h"
#include "state.h"
#include "texcompress.h"
#include "texfetch.h"
@@ -182,6 +183,15 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
; /* fallthrough */
}
+ if (ctx->Extensions.EXT_texture_format_BGRA8888) {
+ switch (internalFormat) {
+ case GL_BGRA_EXT:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
if (ctx->Extensions.EXT_paletted_texture) {
switch (internalFormat) {
case GL_COLOR_INDEX:
@@ -340,11 +350,11 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
return GL_RGBA;
case GL_SLUMINANCE_ALPHA_EXT:
case GL_SLUMINANCE8_ALPHA8_EXT:
- case GL_COMPRESSED_SLUMINANCE_EXT:
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
return GL_LUMINANCE_ALPHA;
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
+ case GL_COMPRESSED_SLUMINANCE_EXT:
return GL_LUMINANCE;
default:
; /* fallthrough */
@@ -499,6 +509,28 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
}
}
+ if (ctx->Extensions.EXT_texture_compression_latc) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+ return GL_LUMINANCE;
+ case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+ return GL_LUMINANCE_ALPHA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ATI_texture_compression_3dc) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+ return GL_LUMINANCE_ALPHA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
return -1; /* error */
}
@@ -693,6 +725,9 @@ _mesa_select_tex_object(struct gl_context *ctx,
const struct gl_texture_unit *texUnit,
GLenum target)
{
+ const GLboolean arrayTex = (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+
switch (target) {
case GL_TEXTURE_1D:
return texUnit->CurrentTex[TEXTURE_1D_INDEX];
@@ -725,17 +760,13 @@ _mesa_select_tex_object(struct gl_context *ctx,
return ctx->Extensions.NV_texture_rectangle
? ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX] : NULL;
case GL_TEXTURE_1D_ARRAY_EXT:
- return ctx->Extensions.MESA_texture_array
- ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
+ return arrayTex ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- return ctx->Extensions.MESA_texture_array
- ? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
+ return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
case GL_TEXTURE_2D_ARRAY_EXT:
- return ctx->Extensions.MESA_texture_array
- ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
+ return arrayTex ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- return ctx->Extensions.MESA_texture_array
- ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
+ return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
default:
_mesa_problem(NULL, "bad target in _mesa_select_tex_object()");
return NULL;
@@ -920,7 +951,8 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
case GL_TEXTURE_2D_ARRAY_EXT:
case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- return ctx->Extensions.MESA_texture_array
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array)
? ctx->Const.MaxTextureLevels : 0;
default:
return 0; /* bad target */
@@ -931,8 +963,8 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
/**
* Return number of dimensions per mipmap level for the given texture target.
*/
-static GLint
-get_texture_dimensions(GLenum target)
+GLint
+_mesa_get_texture_dimensions(GLenum target)
{
switch (target) {
case GL_TEXTURE_1D:
@@ -1157,7 +1189,7 @@ _mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
img->TexFormat = format;
- dims = get_texture_dimensions(target);
+ dims = _mesa_get_texture_dimensions(target);
_mesa_set_fetch_functions(img, dims);
}
@@ -1372,7 +1404,8 @@ target_can_be_compressed(const struct gl_context *ctx, GLenum target,
return ctx->Extensions.ARB_texture_cube_map;
case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
case GL_TEXTURE_2D_ARRAY_EXT:
- return ctx->Extensions.MESA_texture_array;
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
default:
return GL_FALSE;
}
@@ -1413,7 +1446,8 @@ legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
return ctx->Extensions.NV_texture_rectangle;
case GL_TEXTURE_1D_ARRAY_EXT:
case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- return ctx->Extensions.MESA_texture_array;
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
default:
return GL_FALSE;
}
@@ -1424,7 +1458,8 @@ legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
return GL_TRUE;
case GL_TEXTURE_2D_ARRAY_EXT:
case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- return ctx->Extensions.MESA_texture_array;
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
default:
return GL_FALSE;
}
@@ -1461,7 +1496,8 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
case GL_TEXTURE_RECTANGLE_NV:
return ctx->Extensions.NV_texture_rectangle;
case GL_TEXTURE_1D_ARRAY_EXT:
- return ctx->Extensions.MESA_texture_array;
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
default:
return GL_FALSE;
}
@@ -1470,7 +1506,8 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
case GL_TEXTURE_3D:
return GL_TRUE;
case GL_TEXTURE_2D_ARRAY_EXT:
- return ctx->Extensions.MESA_texture_array;
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
default:
return GL_FALSE;
}
@@ -1883,7 +1920,9 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
/* Check that the source buffer is complete */
if (ctx->ReadBuffer->Name) {
- _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
+ if (ctx->ReadBuffer->_Status == 0) {
+ _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
+ }
if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
"glCopyTexImage%dD(invalid readbuffer)", dimensions);
@@ -1985,7 +2024,9 @@ copytexsubimage_error_check1( struct gl_context *ctx, GLuint dimensions,
{
/* Check that the source buffer is complete */
if (ctx->ReadBuffer->Name) {
- _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
+ if (ctx->ReadBuffer->_Status == 0) {
+ _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
+ }
if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
"glCopyTexImage%dD(invalid readbuffer)", dimensions);
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index 5bb9d492e93..bb5509e5be6 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -126,6 +126,8 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
extern GLuint
_mesa_tex_target_to_face(GLenum target);
+extern GLint
+_mesa_get_texture_dimensions(GLenum target);
/**
* Lock a texture for updating. See also _mesa_lock_context_textures().
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 5bc5639dbf7..5be881ec45e 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -141,6 +141,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj,
obj->Swizzle[2] = GL_BLUE;
obj->Swizzle[3] = GL_ALPHA;
obj->_Swizzle = SWIZZLE_NOOP;
+ obj->sRGBDecode = GL_DECODE_EXT;
}
@@ -470,6 +471,12 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
ASSERT(maxLevels > 0);
+ if (t->MaxLevel < t->BaseLevel) {
+ incomplete(t, "MAX_LEVEL (%d) < BASE_LEVEL (%d)",
+ t->MaxLevel, t->BaseLevel);
+ return;
+ }
+
t->_MaxLevel = baseLevel + maxLog2;
t->_MaxLevel = MIN2(t->_MaxLevel, t->MaxLevel);
t->_MaxLevel = MIN2(t->_MaxLevel, maxLevels - 1);
diff --git a/src/mesa/main/texpal.c b/src/mesa/main/texpal.c
index a25e7aa4ff8..b2112f957a2 100644
--- a/src/mesa/main/texpal.c
+++ b/src/mesa/main/texpal.c
@@ -18,6 +18,7 @@
#include "glheader.h"
#include "compiler.h" /* for ASSERT */
#include "context.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "imports.h"
#include "pixelstore.h"
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index d5c83de97f7..6e14face4dd 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -33,12 +33,16 @@
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/context.h"
+#include "main/enums.h"
#include "main/formats.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#include "main/texcompress.h"
#include "main/texparam.h"
#include "main/teximage.h"
#include "main/texstate.h"
+#include "main/texfetch.h"
#include "program/prog_instruction.h"
@@ -113,12 +117,14 @@ get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
}
break;
case GL_TEXTURE_1D_ARRAY_EXT:
- if (ctx->Extensions.MESA_texture_array) {
+ if (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array) {
return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
}
break;
case GL_TEXTURE_2D_ARRAY_EXT:
- if (ctx->Extensions.MESA_texture_array) {
+ if (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array) {
return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
}
break;
@@ -172,13 +178,26 @@ set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
/**
- * This is called just prior to changing any texture object state.
+ * This is called just prior to changing any texture object state which
+ * will not effect texture completeness.
+ */
+static INLINE void
+flush(struct gl_context *ctx)
+{
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+}
+
+
+/**
+ * This is called just prior to changing any texture object state which
+ * can effect texture completeness (texture base level, max level,
+ * minification filter).
* Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
* state flag and then mark the texture object as 'incomplete' so that any
* per-texture derived state gets recomputed.
*/
static INLINE void
-flush(struct gl_context *ctx, struct gl_texture_object *texObj)
+incomplete(struct gl_context *ctx, struct gl_texture_object *texObj)
{
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->_Complete = GL_FALSE;
@@ -201,7 +220,7 @@ set_tex_parameteri(struct gl_context *ctx,
switch (params[0]) {
case GL_NEAREST:
case GL_LINEAR:
- flush(ctx, texObj);
+ incomplete(ctx, texObj);
texObj->MinFilter = params[0];
return GL_TRUE;
case GL_NEAREST_MIPMAP_NEAREST:
@@ -209,14 +228,13 @@ set_tex_parameteri(struct gl_context *ctx,
case GL_NEAREST_MIPMAP_LINEAR:
case GL_LINEAR_MIPMAP_LINEAR:
if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) {
- flush(ctx, texObj);
+ incomplete(ctx, texObj);
texObj->MinFilter = params[0];
return GL_TRUE;
}
/* fall-through */
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)",
- params[0] );
+ goto invalid_param;
}
return GL_FALSE;
@@ -226,12 +244,11 @@ set_tex_parameteri(struct gl_context *ctx,
switch (params[0]) {
case GL_NEAREST:
case GL_LINEAR:
- flush(ctx, texObj);
+ flush(ctx); /* does not effect completeness */
texObj->MagFilter = params[0];
return GL_TRUE;
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)",
- params[0]);
+ goto invalid_param;
}
return GL_FALSE;
@@ -239,7 +256,7 @@ set_tex_parameteri(struct gl_context *ctx,
if (texObj->WrapS == params[0])
return GL_FALSE;
if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
- flush(ctx, texObj);
+ flush(ctx);
texObj->WrapS = params[0];
return GL_TRUE;
}
@@ -249,7 +266,7 @@ set_tex_parameteri(struct gl_context *ctx,
if (texObj->WrapT == params[0])
return GL_FALSE;
if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
- flush(ctx, texObj);
+ flush(ctx);
texObj->WrapT = params[0];
return GL_TRUE;
}
@@ -259,7 +276,7 @@ set_tex_parameteri(struct gl_context *ctx,
if (texObj->WrapR == params[0])
return GL_FALSE;
if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
- flush(ctx, texObj);
+ flush(ctx);
texObj->WrapR = params[0];
return GL_TRUE;
}
@@ -274,7 +291,7 @@ set_tex_parameteri(struct gl_context *ctx,
"glTexParameter(param=%d)", params[0]);
return GL_FALSE;
}
- flush(ctx, texObj);
+ incomplete(ctx, texObj);
texObj->BaseLevel = params[0];
return GL_TRUE;
@@ -286,34 +303,31 @@ set_tex_parameteri(struct gl_context *ctx,
"glTexParameter(param=%d)", params[0]);
return GL_FALSE;
}
- flush(ctx, texObj);
+ incomplete(ctx, texObj);
texObj->MaxLevel = params[0];
return GL_TRUE;
case GL_GENERATE_MIPMAP_SGIS:
if (texObj->GenerateMipmap != params[0]) {
- flush(ctx, texObj);
+ /* no flush() */
texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_COMPARE_MODE_ARB:
- if (ctx->Extensions.ARB_shadow &&
- (params[0] == GL_NONE ||
- params[0] == GL_COMPARE_R_TO_TEXTURE_ARB)) {
- if (texObj->CompareMode != params[0]) {
- flush(ctx, texObj);
+ if (ctx->Extensions.ARB_shadow) {
+ if (texObj->CompareMode == params[0])
+ return GL_FALSE;
+ if (params[0] == GL_NONE ||
+ params[0] == GL_COMPARE_R_TO_TEXTURE_ARB) {
+ flush(ctx);
texObj->CompareMode = params[0];
return GL_TRUE;
}
- return GL_FALSE;
+ goto invalid_param;
}
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(GL_TEXTURE_COMPARE_MODE_ARB)");
- }
- return GL_FALSE;
+ goto invalid_pname;
case GL_TEXTURE_COMPARE_FUNC_ARB:
if (ctx->Extensions.ARB_shadow) {
@@ -322,7 +336,7 @@ set_tex_parameteri(struct gl_context *ctx,
switch (params[0]) {
case GL_LEQUAL:
case GL_GEQUAL:
- flush(ctx, texObj);
+ flush(ctx);
texObj->CompareFunc = params[0];
return GL_TRUE;
case GL_EQUAL:
@@ -332,38 +346,32 @@ set_tex_parameteri(struct gl_context *ctx,
case GL_ALWAYS:
case GL_NEVER:
if (ctx->Extensions.EXT_shadow_funcs) {
- flush(ctx, texObj);
+ flush(ctx);
texObj->CompareFunc = params[0];
return GL_TRUE;
}
/* fall-through */
default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(GL_TEXTURE_COMPARE_FUNC_ARB)");
+ goto invalid_param;
}
}
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
- }
- return GL_FALSE;
+ goto invalid_pname;
case GL_DEPTH_TEXTURE_MODE_ARB:
- if (ctx->Extensions.ARB_depth_texture &&
- (params[0] == GL_LUMINANCE ||
- params[0] == GL_INTENSITY ||
- params[0] == GL_ALPHA ||
- (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED))) {
- if (texObj->DepthMode != params[0]) {
- flush(ctx, texObj);
+ if (ctx->Extensions.ARB_depth_texture) {
+ if (texObj->DepthMode == params[0])
+ return GL_FALSE;
+ if (params[0] == GL_LUMINANCE ||
+ params[0] == GL_INTENSITY ||
+ params[0] == GL_ALPHA ||
+ (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) {
+ flush(ctx);
texObj->DepthMode = params[0];
return GL_TRUE;
}
+ goto invalid_param;
}
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(GL_DEPTH_TEXTURE_MODE_ARB)");
- }
- return GL_FALSE;
+ goto invalid_pname;
#if FEATURE_OES_draw_texture
case GL_TEXTURE_CROP_RECT_OES:
@@ -388,19 +396,18 @@ set_tex_parameteri(struct gl_context *ctx,
}
ASSERT(comp < 4);
if (swz >= 0) {
- flush(ctx, texObj);
+ flush(ctx);
texObj->Swizzle[comp] = params[0];
set_swizzle_component(&texObj->_Swizzle, comp, swz);
return GL_TRUE;
}
}
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
- return GL_FALSE;
+ goto invalid_pname;
case GL_TEXTURE_SWIZZLE_RGBA_EXT:
if (ctx->Extensions.EXT_texture_swizzle) {
GLuint comp;
- flush(ctx, texObj);
+ flush(ctx);
for (comp = 0; comp < 4; comp++) {
const GLint swz = comp_to_swizzle(params[comp]);
if (swz >= 0) {
@@ -415,12 +422,34 @@ set_tex_parameteri(struct gl_context *ctx,
}
return GL_TRUE;
}
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
- return GL_FALSE;
+ goto invalid_pname;
+
+ case GL_TEXTURE_SRGB_DECODE_EXT:
+ if (ctx->Extensions.EXT_texture_sRGB_decode) {
+ GLenum decode = params[0];
+ if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) {
+ if (texObj->sRGBDecode != decode) {
+ flush(ctx);
+ texObj->sRGBDecode = decode;
+ _mesa_update_fetch_functions(texObj);
+ }
+ return GL_TRUE;
+ }
+ }
+ goto invalid_pname;
default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
+ goto invalid_pname;
}
+
+invalid_pname:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
+ _mesa_lookup_enum_by_nr(pname));
+ return GL_FALSE;
+
+invalid_param:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param=%s)",
+ _mesa_lookup_enum_by_nr(params[0]));
return GL_FALSE;
}
@@ -438,19 +467,19 @@ set_tex_parameterf(struct gl_context *ctx,
case GL_TEXTURE_MIN_LOD:
if (texObj->MinLod == params[0])
return GL_FALSE;
- flush(ctx, texObj);
+ flush(ctx);
texObj->MinLod = params[0];
return GL_TRUE;
case GL_TEXTURE_MAX_LOD:
if (texObj->MaxLod == params[0])
return GL_FALSE;
- flush(ctx, texObj);
+ flush(ctx);
texObj->MaxLod = params[0];
return GL_TRUE;
case GL_TEXTURE_PRIORITY:
- flush(ctx, texObj);
+ flush(ctx);
texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
return GL_TRUE;
@@ -462,7 +491,7 @@ set_tex_parameterf(struct gl_context *ctx,
_mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
return GL_FALSE;
}
- flush(ctx, texObj);
+ flush(ctx);
/* clamp to max, that's what NVIDIA does */
texObj->MaxAnisotropy = MIN2(params[0],
ctx->Const.MaxTextureMaxAnisotropy);
@@ -479,7 +508,7 @@ set_tex_parameterf(struct gl_context *ctx,
case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
if (ctx->Extensions.ARB_shadow_ambient) {
if (texObj->CompareFailValue != params[0]) {
- flush(ctx, texObj);
+ flush(ctx);
texObj->CompareFailValue = CLAMP(params[0], 0.0F, 1.0F);
return GL_TRUE;
}
@@ -494,7 +523,7 @@ set_tex_parameterf(struct gl_context *ctx,
/* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
if (ctx->Extensions.EXT_texture_lod_bias) {
if (texObj->LodBias != params[0]) {
- flush(ctx, texObj);
+ flush(ctx);
texObj->LodBias = params[0];
return GL_TRUE;
}
@@ -503,7 +532,7 @@ set_tex_parameterf(struct gl_context *ctx,
break;
case GL_TEXTURE_BORDER_COLOR:
- flush(ctx, texObj);
+ flush(ctx);
texObj->BorderColor.f[RCOMP] = params[0];
texObj->BorderColor.f[GCOMP] = params[1];
texObj->BorderColor.f[BCOMP] = params[2];
@@ -541,6 +570,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
case GL_TEXTURE_COMPARE_MODE_ARB:
case GL_TEXTURE_COMPARE_FUNC_ARB:
case GL_DEPTH_TEXTURE_MODE_ARB:
+ case GL_TEXTURE_SRGB_DECODE_EXT:
{
/* convert float param to int */
GLint p[4];
@@ -589,6 +619,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
case GL_TEXTURE_COMPARE_MODE_ARB:
case GL_TEXTURE_COMPARE_FUNC_ARB:
case GL_DEPTH_TEXTURE_MODE_ARB:
+ case GL_TEXTURE_SRGB_DECODE_EXT:
{
/* convert float param to int */
GLint p[4];
@@ -803,7 +834,6 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
const struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
const struct gl_texture_image *img = NULL;
- GLboolean isProxy;
GLint maxLevels;
gl_format texFormat;
GET_CURRENT_CONTEXT(ctx);
@@ -831,7 +861,6 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
}
texObj = _mesa_select_tex_object(ctx, texUnit, target);
- _mesa_lock_texture(ctx, texObj);
img = _mesa_select_tex_image(ctx, texObj, target, level);
if (!img || !img->TexFormat) {
@@ -840,13 +869,11 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
*params = 1;
else
*params = 0;
- goto out;
+ return;
}
texFormat = img->TexFormat;
- isProxy = _mesa_is_proxy_texture(target);
-
switch (pname) {
case GL_TEXTURE_WIDTH:
*params = img->Width;
@@ -858,9 +885,9 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
*params = img->Depth;
break;
case GL_TEXTURE_INTERNAL_FORMAT:
- if (_mesa_is_format_compressed(img->TexFormat)) {
+ if (_mesa_is_format_compressed(texFormat)) {
/* need to return the actual compressed format */
- *params = _mesa_compressed_format_to_glenum(ctx, img->TexFormat);
+ *params = _mesa_compressed_format_to_glenum(ctx, texFormat);
}
else {
/* return the user's requested internal format */
@@ -931,8 +958,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
if (ctx->Extensions.ARB_depth_texture)
*params = _mesa_get_format_bits(texFormat, pname);
else
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
+ goto invalid_pname;
break;
case GL_TEXTURE_STENCIL_SIZE_EXT:
if (ctx->Extensions.EXT_packed_depth_stencil ||
@@ -940,8 +966,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
*params = _mesa_get_format_bits(texFormat, pname);
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
+ goto invalid_pname;
}
break;
case GL_TEXTURE_SHARED_SIZE:
@@ -952,14 +977,14 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
*params = 0;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
+ goto invalid_pname;
}
break;
/* GL_ARB_texture_compression */
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
- if (_mesa_is_format_compressed(img->TexFormat) && !isProxy) {
+ if (_mesa_is_format_compressed(texFormat) &&
+ !_mesa_is_proxy_texture(target)) {
*params = _mesa_format_image_size(texFormat, img->Width,
img->Height, img->Depth);
}
@@ -969,7 +994,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
}
break;
case GL_TEXTURE_COMPRESSED:
- *params = (GLint) _mesa_is_format_compressed(img->TexFormat);
+ *params = (GLint) _mesa_is_format_compressed(texFormat);
break;
/* GL_ARB_texture_float */
@@ -979,8 +1004,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
_mesa_get_format_datatype(texFormat) : GL_NONE;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
+ goto invalid_pname;
}
break;
case GL_TEXTURE_GREEN_TYPE_ARB:
@@ -989,8 +1013,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
_mesa_get_format_datatype(texFormat) : GL_NONE;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
+ goto invalid_pname;
}
break;
case GL_TEXTURE_BLUE_TYPE_ARB:
@@ -999,8 +1022,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
_mesa_get_format_datatype(texFormat) : GL_NONE;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
+ goto invalid_pname;
}
break;
case GL_TEXTURE_ALPHA_TYPE_ARB:
@@ -1009,8 +1031,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
_mesa_get_format_datatype(texFormat) : GL_NONE;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
+ goto invalid_pname;
}
break;
case GL_TEXTURE_LUMINANCE_TYPE_ARB:
@@ -1019,8 +1040,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
_mesa_get_format_datatype(texFormat) : GL_NONE;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
+ goto invalid_pname;
}
break;
case GL_TEXTURE_INTENSITY_TYPE_ARB:
@@ -1029,8 +1049,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
_mesa_get_format_datatype(texFormat) : GL_NONE;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
+ goto invalid_pname;
}
break;
case GL_TEXTURE_DEPTH_TYPE_ARB:
@@ -1039,18 +1058,21 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
_mesa_get_format_datatype(texFormat) : GL_NONE;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
+ goto invalid_pname;
}
break;
default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
+ goto invalid_pname;
}
- out:
- _mesa_unlock_texture(ctx, texObj);
+ /* no error if we get here */
+ return;
+
+invalid_pname:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTexLevelParameter[if]v(pname=%s)",
+ _mesa_lookup_enum_by_nr(pname));
}
diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c
index 8961b926487..8cec24c3e24 100644
--- a/src/mesa/main/texrender.c
+++ b/src/mesa/main/texrender.c
@@ -3,6 +3,7 @@
#include "colormac.h"
#include "macros.h"
#include "texfetch.h"
+#include "teximage.h"
#include "texrender.h"
#include "renderbuffer.h"
@@ -20,6 +21,7 @@ struct texture_renderbuffer
struct gl_renderbuffer Base; /**< Base class object */
struct gl_texture_image *TexImage;
StoreTexelFunc Store;
+ FetchTexelFuncF Fetchf;
GLint Yoffset; /**< Layer for 1D array textures. */
GLint Zoffset; /**< Layer for 2D array textures, or slice
* for 3D textures
@@ -48,7 +50,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLchan *rgbaOut = (GLchan *) values;
for (i = 0; i < count; i++) {
GLfloat rgba[4];
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, rgba);
+ trb->Fetchf(trb->TexImage, x + i, y, z, rgba);
UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba);
}
}
@@ -56,7 +58,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLushort *zValues = (GLushort *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
zValues[i] = (GLushort) (flt * 0xffff);
}
}
@@ -67,7 +69,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
*/
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
#if 0
/* this should work, but doesn't (overflow due to low precision) */
zValues[i] = (GLuint) (flt * scale);
@@ -81,7 +83,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
zValues[i] = ((GLuint) (flt * 0xffffff)) << 8;
}
}
@@ -89,7 +91,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
zValues[i] = (GLuint) (flt * 0xffffff);
}
}
@@ -112,7 +114,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLchan *rgbaOut = (GLchan *) values;
for (i = 0; i < count; i++) {
GLfloat rgba[4];
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, rgba);
UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba);
}
@@ -121,7 +123,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLushort *zValues = (GLushort *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
zValues[i] = (GLushort) (flt * 0xffff);
}
@@ -130,7 +132,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
#if 0
zValues[i] = (GLuint) (flt * 0xffffffff);
@@ -143,7 +145,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
zValues[i] = ((GLuint) (flt * 0xffffff)) << 8;
}
@@ -152,7 +154,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
zValues[i] = (GLuint) (flt * 0xffffff);
}
@@ -517,8 +519,6 @@ wrap_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
_mesa_reference_renderbuffer(&att->Renderbuffer, &(trb->Base));
}
-
-
/**
* Update the renderbuffer wrapper for rendering to a texture.
* For example, update the width, height of the RB based on the texture size,
@@ -542,6 +542,8 @@ update_wrapper(struct gl_context *ctx, const struct gl_renderbuffer_attachment *
trb->Store = store_nop;
}
+ trb->Fetchf = trb->TexImage->FetchTexelf;
+
if (att->Texture->Target == GL_TEXTURE_1D_ARRAY_EXT) {
trb->Yoffset = att->Zoffset;
trb->Zoffset = 0;
@@ -582,6 +584,22 @@ update_wrapper(struct gl_context *ctx, const struct gl_renderbuffer_attachment *
trb->Base.DataType = GL_UNSIGNED_INT;
trb->Base._BaseFormat = GL_DEPTH_COMPONENT;
break;
+ /* SRGB formats pre EXT_framebuffer_sRGB don't do sRGB translations on FBO readback */
+ case MESA_FORMAT_SRGB8:
+ trb->Fetchf = _mesa_get_texel_fetch_func(MESA_FORMAT_RGB888, _mesa_get_texture_dimensions(att->Texture->Target));
+ trb->Base.DataType = CHAN_TYPE;
+ trb->Base._BaseFormat = GL_RGBA;
+ break;
+ case MESA_FORMAT_SRGBA8:
+ trb->Fetchf = _mesa_get_texel_fetch_func(MESA_FORMAT_RGBA8888, _mesa_get_texture_dimensions(att->Texture->Target));
+ trb->Base.DataType = CHAN_TYPE;
+ trb->Base._BaseFormat = GL_RGBA;
+ break;
+ case MESA_FORMAT_SARGB8:
+ trb->Fetchf = _mesa_get_texel_fetch_func(MESA_FORMAT_ARGB8888, _mesa_get_texture_dimensions(att->Texture->Target));
+ trb->Base.DataType = CHAN_TYPE;
+ trb->Base._BaseFormat = GL_RGBA;
+ break;
default:
trb->Base.DataType = CHAN_TYPE;
trb->Base._BaseFormat = GL_RGBA;
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index f4d77189f29..41d531f5976 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -818,9 +818,6 @@ _mesa_free_texture_data(struct gl_context *ctx)
/* Free proxy texture objects */
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++)
ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]);
-
- for (u = 0; u < Elements(ctx->Texture.Unit); u++)
- _mesa_free_colortable_data(&ctx->Texture.Unit[u].ColorTable);
}
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 89677c519e5..591759149ad 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -58,11 +58,15 @@
#include "image.h"
#include "macros.h"
#include "mipmap.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "pack.h"
+#include "pbo.h"
#include "imports.h"
#include "pack.h"
#include "texcompress.h"
#include "texcompress_fxt1.h"
+#include "texcompress_rgtc.h"
#include "texcompress_s3tc.h"
#include "teximage.h"
#include "texstore.h"
@@ -308,15 +312,15 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat,
* \param srcPacking source image pixel packing
* \return resulting image with format = textureBaseFormat and type = GLfloat.
*/
-static GLfloat *
-make_temp_float_image(struct gl_context *ctx, GLuint dims,
- GLenum logicalBaseFormat,
- GLenum textureBaseFormat,
- GLint srcWidth, GLint srcHeight, GLint srcDepth,
- GLenum srcFormat, GLenum srcType,
- const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking,
- GLbitfield transferOps)
+GLfloat *
+_mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
+ GLenum logicalBaseFormat,
+ GLenum textureBaseFormat,
+ GLint srcWidth, GLint srcHeight, GLint srcDepth,
+ GLenum srcFormat, GLenum srcType,
+ const GLvoid *srcAddr,
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps)
{
GLfloat *tempImage;
const GLint components = _mesa_components_in_format(logicalBaseFormat);
@@ -2038,6 +2042,132 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS)
}
+static GLboolean
+_mesa_texstore_argb2101010(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_ARGB2101010);
+ ASSERT(texelBytes == 4);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_ARGB2101010 &&
+ srcFormat == GL_BGRA &&
+ srcType == GL_UNSIGNED_INT_2_10_10_10_REV &&
+ baseInternalFormat == GL_RGBA) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ if (baseInternalFormat == GL_RGBA) {
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUI = (GLuint *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ GLushort a,r,g,b;
+
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
+ dstUI[col] = PACK_COLOR_2101010_US(a, r, g, b);
+ src += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ } else if (baseInternalFormat == GL_RGB) {
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUI = (GLuint *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ GLushort r,g,b;
+
+ UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
+ dstUI[col] = PACK_COLOR_2101010_US(0xffff, r, g, b);
+ src += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ } else {
+ ASSERT(0);
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Do texstore for 2-channel, 4-bit/channel, unsigned normalized formats.
+ */
+static GLboolean
+_mesa_texstore_unorm44(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_AL44);
+ ASSERT(texelBytes == 1);
+
+ {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLubyte *dstUS = (GLubyte *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ /* src[0] is luminance, src[1] is alpha */
+ dstUS[col] = PACK_COLOR_44( CHAN_TO_UBYTE(src[1]),
+ CHAN_TO_UBYTE(src[0]) );
+ src += 2;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
/**
* Do texstore for 2-channel, 8-bit/channel, unsigned normalized formats.
*/
@@ -2189,7 +2319,7 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS)
}
else {
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@@ -2237,21 +2367,23 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS)
}
+/* Texstore for R16, A16, L16, I16. */
static GLboolean
-_mesa_texstore_r16(TEXSTORE_PARAMS)
+_mesa_texstore_unorm16(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_R16);
+ ASSERT(dstFormat == MESA_FORMAT_R16 ||
+ dstFormat == MESA_FORMAT_A16 ||
+ dstFormat == MESA_FORMAT_L16 ||
+ dstFormat == MESA_FORMAT_I16);
ASSERT(texelBytes == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_R16 &&
- baseInternalFormat == GL_RED &&
- srcFormat == GL_RED &&
+ baseInternalFormat == srcFormat &&
srcType == GL_UNSIGNED_SHORT &&
littleEndian) {
/* simple memcpy path */
@@ -2264,7 +2396,7 @@ _mesa_texstore_r16(TEXSTORE_PARAMS)
}
else {
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@@ -2322,7 +2454,7 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS)
}
else {
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@@ -2389,7 +2521,7 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
}
else {
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@@ -2489,7 +2621,7 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS)
* Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8.
*/
static GLboolean
-_mesa_texstore_a8(TEXSTORE_PARAMS)
+_mesa_texstore_unorm8(TEXSTORE_PARAMS)
{
const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
@@ -2771,7 +2903,7 @@ _mesa_texstore_signed_r8(TEXSTORE_PARAMS)
/* XXX look at adding optimized paths */
{
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@@ -2816,7 +2948,7 @@ _mesa_texstore_signed_rg88(TEXSTORE_PARAMS)
/* XXX look at adding optimized paths */
{
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@@ -2861,7 +2993,7 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
{
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@@ -2974,7 +3106,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
}
else {
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@@ -3283,7 +3415,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
}
else {
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@@ -3353,7 +3485,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
}
else {
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@@ -3419,7 +3551,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
}
else {
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@@ -3484,7 +3616,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
}
else {
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@@ -3549,7 +3681,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
}
else {
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@@ -3849,7 +3981,7 @@ _mesa_texstore_sl8(TEXSTORE_PARAMS)
newDstFormat = MESA_FORMAT_L8;
/* _mesa_textore_a8 handles luminance8 too */
- k = _mesa_texstore_a8(ctx, dims, baseInternalFormat,
+ k = _mesa_texstore_unorm8(ctx, dims, baseInternalFormat,
newDstFormat, dstAddr,
dstXoffset, dstYoffset, dstZoffset,
dstRowStride, dstImageOffsets,
@@ -3921,23 +4053,28 @@ texstore_funcs[MESA_FORMAT_COUNT] =
{ MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 },
{ MESA_FORMAT_ARGB1555, _mesa_texstore_argb1555 },
{ MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 },
+ { MESA_FORMAT_AL44, _mesa_texstore_unorm44 },
{ MESA_FORMAT_AL88, _mesa_texstore_unorm88 },
{ MESA_FORMAT_AL88_REV, _mesa_texstore_unorm88 },
{ MESA_FORMAT_AL1616, _mesa_texstore_unorm1616 },
{ MESA_FORMAT_AL1616_REV, _mesa_texstore_unorm1616 },
{ MESA_FORMAT_RGB332, _mesa_texstore_rgb332 },
- { MESA_FORMAT_A8, _mesa_texstore_a8 },
- { MESA_FORMAT_L8, _mesa_texstore_a8 },
- { MESA_FORMAT_I8, _mesa_texstore_a8 },
+ { MESA_FORMAT_A8, _mesa_texstore_unorm8 },
+ { MESA_FORMAT_A16, _mesa_texstore_unorm16 },
+ { MESA_FORMAT_L8, _mesa_texstore_unorm8 },
+ { MESA_FORMAT_L16, _mesa_texstore_unorm16 },
+ { MESA_FORMAT_I8, _mesa_texstore_unorm8 },
+ { MESA_FORMAT_I16, _mesa_texstore_unorm16 },
{ MESA_FORMAT_CI8, _mesa_texstore_ci8 },
{ MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr },
{ MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr },
- { MESA_FORMAT_R8, _mesa_texstore_a8 },
+ { MESA_FORMAT_R8, _mesa_texstore_unorm8 },
{ MESA_FORMAT_RG88, _mesa_texstore_unorm88 },
{ MESA_FORMAT_RG88_REV, _mesa_texstore_unorm88 },
- { MESA_FORMAT_R16, _mesa_texstore_r16 },
+ { MESA_FORMAT_R16, _mesa_texstore_unorm16 },
{ MESA_FORMAT_RG1616, _mesa_texstore_unorm1616 },
{ MESA_FORMAT_RG1616_REV, _mesa_texstore_unorm1616 },
+ { MESA_FORMAT_ARGB2101010, _mesa_texstore_argb2101010 },
{ MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 },
{ MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 },
{ MESA_FORMAT_Z16, _mesa_texstore_z16 },
@@ -3993,7 +4130,19 @@ texstore_funcs[MESA_FORMAT_COUNT] =
{ MESA_FORMAT_SIGNED_RG_16, _mesa_texstore_signed_rgba_16 },
{ MESA_FORMAT_SIGNED_RGB_16, _mesa_texstore_signed_rgba_16 },
{ MESA_FORMAT_SIGNED_RGBA_16, _mesa_texstore_signed_rgba_16 },
- { MESA_FORMAT_RGBA_16, _mesa_texstore_rgba_16 }
+ { MESA_FORMAT_RGBA_16, _mesa_texstore_rgba_16 },
+
+ { MESA_FORMAT_RED_RGTC1, _mesa_texstore_red_rgtc1 },
+ { MESA_FORMAT_SIGNED_RED_RGTC1, _mesa_texstore_signed_red_rgtc1 },
+ { MESA_FORMAT_RG_RGTC2, _mesa_texstore_rg_rgtc2 },
+ { MESA_FORMAT_SIGNED_RG_RGTC2, _mesa_texstore_signed_rg_rgtc2 },
+
+ /* Re-use the R/RG texstore functions.
+ * The code is generic enough to handle LATC too. */
+ { MESA_FORMAT_L_LATC1, _mesa_texstore_red_rgtc1 },
+ { MESA_FORMAT_SIGNED_L_LATC1, _mesa_texstore_signed_red_rgtc1 },
+ { MESA_FORMAT_LA_LATC2, _mesa_texstore_rg_rgtc2 },
+ { MESA_FORMAT_SIGNED_LA_LATC2, _mesa_texstore_signed_rg_rgtc2 }
};
@@ -4059,94 +4208,6 @@ _mesa_texstore(TEXSTORE_PARAMS)
}
-/**
- * Check if an unpack PBO is active prior to fetching a texture image.
- * If so, do bounds checking and map the buffer into main memory.
- * Any errors detected will be recorded.
- * The caller _must_ call _mesa_unmap_teximage_pbo() too!
- */
-const GLvoid *
-_mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *unpack,
- const char *funcName)
-{
- GLubyte *buf;
-
- if (!_mesa_is_bufferobj(unpack->BufferObj)) {
- /* no PBO */
- return pixels;
- }
- if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
- return NULL;
- }
-
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB, unpack->BufferObj);
- if (!buf) {
- _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)");
- return NULL;
- }
-
- return ADD_POINTERS(buf, pixels);
-}
-
-
-/**
- * Check if an unpack PBO is active prior to fetching a compressed texture
- * image.
- * If so, do bounds checking and map the buffer into main memory.
- * Any errors detected will be recorded.
- * The caller _must_ call _mesa_unmap_teximage_pbo() too!
- */
-const GLvoid *
-_mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
- GLsizei imageSize, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- const char *funcName)
-{
- GLubyte *buf;
-
- if (!_mesa_is_bufferobj(packing->BufferObj)) {
- /* not using a PBO - return pointer unchanged */
- return pixels;
- }
- if ((const GLubyte *) pixels + imageSize >
- ((const GLubyte *) 0) + packing->BufferObj->Size) {
- /* out of bounds read! */
- _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
- return NULL;
- }
-
- buf = (GLubyte*) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB, packing->BufferObj);
- if (!buf) {
- _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped");
- return NULL;
- }
-
- return ADD_POINTERS(buf, pixels);
-}
-
-
-/**
- * This function must be called after either of the validate_pbo_*_teximage()
- * functions. It unmaps the PBO buffer if it was mapped earlier.
- */
-void
-_mesa_unmap_teximage_pbo(struct gl_context *ctx,
- const struct gl_pixelstore_attrib *unpack)
-{
- if (_mesa_is_bufferobj(unpack->BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- unpack->BufferObj);
- }
-}
-
-
/** Return texture size in bytes */
static GLuint
texture_size(const struct gl_texture_image *texImage)
diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h
index 177ede423f5..d563187098c 100644
--- a/src/mesa/main/texstore.h
+++ b/src/mesa/main/texstore.h
@@ -81,6 +81,15 @@ _mesa_make_temp_chan_image(struct gl_context *ctx, GLuint dims,
const GLvoid *srcAddr,
const struct gl_pixelstore_attrib *srcPacking);
+GLfloat *
+_mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
+ GLenum logicalBaseFormat,
+ GLenum textureBaseFormat,
+ GLint srcWidth, GLint srcHeight, GLint srcDepth,
+ GLenum srcFormat, GLenum srcType,
+ const GLvoid *srcAddr,
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps);
extern void
_mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
@@ -197,22 +206,4 @@ _mesa_store_compressed_texsubimage3d(struct gl_context *ctx, GLenum target,
struct gl_texture_image *texImage);
-extern const GLvoid *
-_mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *unpack,
- const char *funcName);
-
-extern const GLvoid *
-_mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
- GLsizei imageSize, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- const char *funcName);
-
-extern void
-_mesa_unmap_teximage_pbo(struct gl_context *ctx,
- const struct gl_pixelstore_attrib *unpack);
-
-
#endif
diff --git a/src/mesa/main/texturebarrier.c b/src/mesa/main/texturebarrier.c
new file mode 100644
index 00000000000..56cc8718ca3
--- /dev/null
+++ b/src/mesa/main/texturebarrier.c
@@ -0,0 +1,54 @@
+/*
+ * Copyright © 2011 Marek Olšák <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file texturebarrier.c
+ * Implementation of glTextureBarrierNV.
+ *
+ * \author Marek Olšák <[email protected]>
+ */
+
+#include "context.h"
+#include "texturebarrier.h"
+
+
+static void
+_mesa_texture_barrier(struct gl_context *ctx)
+{
+ /* no-op */
+}
+
+void
+_mesa_init_texture_barrier_functions(struct dd_function_table *driver)
+{
+ driver->TextureBarrier = _mesa_texture_barrier;
+}
+
+void GLAPIENTRY
+_mesa_TextureBarrierNV(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ ctx->Driver.TextureBarrier(ctx);
+}
diff --git a/src/mesa/main/texturebarrier.h b/src/mesa/main/texturebarrier.h
new file mode 100644
index 00000000000..a84a85b2176
--- /dev/null
+++ b/src/mesa/main/texturebarrier.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright © 2011 Marek Olšák <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file texturebarrier.h
+ * GL_NV_texture_barrier
+ *
+ * \author Marek Olšák <[email protected]>
+ */
+
+#ifndef TEXTUREBARRIER_H
+#define TEXTUREBARRIER_H
+
+#include "glheader.h"
+
+struct dd_function_table;
+
+extern void
+_mesa_init_texture_barrier_functions(struct dd_function_table *driver);
+
+extern void GLAPIENTRY
+_mesa_TextureBarrierNV(void);
+
+#endif /* TEXTUREBARRIER_H */
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c
index d297b5ed712..fbd70d56ca9 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -34,6 +34,8 @@
#include "bufferobj.h"
#include "context.h"
#include "hash.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "transformfeedback.h"
#include "shaderapi.h"
#include "shaderobj.h"
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index d61856d0ebc..1d74efafdf7 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -39,6 +39,8 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/dispatch.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#include "main/shaderapi.h"
#include "main/shaderobj.h"
#include "main/uniforms.h"
@@ -207,6 +209,18 @@ static struct gl_builtin_uniform_element gl_NormalScale_elements[] = {
{NULL, {STATE_NORMAL_SCALE}, SWIZZLE_XXXX},
};
+static struct gl_builtin_uniform_element gl_MESABumpRotMatrix0_elements[] = {
+ {NULL, {STATE_INTERNAL, STATE_ROT_MATRIX_0}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_MESABumpRotMatrix1_elements[] = {
+ {NULL, {STATE_INTERNAL, STATE_ROT_MATRIX_1}, SWIZZLE_XYZW},
+};
+
+static struct gl_builtin_uniform_element gl_MESAFogParamsOptimized_elements[] = {
+ {NULL, {STATE_INTERNAL, STATE_FOG_PARAMS_OPTIMIZED}, SWIZZLE_XYZW},
+};
+
#define MATRIX(name, statevar, modifier) \
static struct gl_builtin_uniform_element name ## _elements[] = { \
{ NULL, { statevar, 0, 0, 0, modifier}, SWIZZLE_XYZW }, \
@@ -310,6 +324,10 @@ const struct gl_builtin_uniform_desc _mesa_builtin_uniform_desc[] = {
STATEVAR(gl_NormalMatrix),
STATEVAR(gl_NormalScale),
+ STATEVAR(gl_MESABumpRotMatrix0),
+ STATEVAR(gl_MESABumpRotMatrix1),
+ STATEVAR(gl_MESAFogParamsOptimized),
+
{NULL, NULL, 0}
};
@@ -448,6 +466,36 @@ _mesa_get_active_uniform(struct gl_context *ctx, GLuint program, GLuint index,
}
+static unsigned
+get_vector_elements(GLenum type)
+{
+ switch (type) {
+ case GL_FLOAT:
+ case GL_INT:
+ case GL_BOOL:
+ case GL_UNSIGNED_INT:
+ default: /* Catch all the various sampler types. */
+ return 1;
+
+ case GL_FLOAT_VEC2:
+ case GL_INT_VEC2:
+ case GL_BOOL_VEC2:
+ case GL_UNSIGNED_INT_VEC2:
+ return 2;
+
+ case GL_FLOAT_VEC3:
+ case GL_INT_VEC3:
+ case GL_BOOL_VEC3:
+ case GL_UNSIGNED_INT_VEC3:
+ return 3;
+
+ case GL_FLOAT_VEC4:
+ case GL_INT_VEC4:
+ case GL_BOOL_VEC4:
+ case GL_UNSIGNED_INT_VEC4:
+ return 4;
+ }
+}
static void
get_matrix_dims(GLenum type, GLint *rows, GLint *cols)
@@ -506,17 +554,8 @@ get_uniform_rows_cols(const struct gl_program_parameter *p,
get_matrix_dims(p->DataType, rows, cols);
if (*rows == 0 && *cols == 0) {
/* not a matrix type, probably a float or vector */
- if (p->Size <= 4) {
- *rows = 1;
- *cols = p->Size;
- }
- else {
- *rows = p->Size / 4 + 1;
- if (p->Size % 4 == 0)
- *cols = 4;
- else
- *cols = p->Size % 4;
- }
+ *rows = 1;
+ *cols = get_vector_elements(p->DataType);
}
}
@@ -640,8 +679,10 @@ _mesa_get_uniformfv(struct gl_context *ctx, GLuint program, GLint location,
k = 0;
for (i = 0; i < rows; i++) {
+ const int base = paramPos + offset + i;
+
for (j = 0; j < cols; j++ ) {
- params[k++] = prog->Parameters->ParameterValues[paramPos+i][j];
+ params[k++] = prog->Parameters->ParameterValues[base][j];
}
}
}
@@ -673,8 +714,10 @@ _mesa_get_uniformiv(struct gl_context *ctx, GLuint program, GLint location,
k = 0;
for (i = 0; i < rows; i++) {
+ const int base = paramPos + offset + i;
+
for (j = 0; j < cols; j++ ) {
- params[k++] = (GLint) prog->Parameters->ParameterValues[paramPos+i][j];
+ params[k++] = (GLint) prog->Parameters->ParameterValues[base][j];
}
}
}
@@ -707,8 +750,10 @@ _mesa_get_uniformuiv(struct gl_context *ctx, GLuint program, GLint location,
k = 0;
for (i = 0; i < rows; i++) {
+ const int base = paramPos + offset + i;
+
for (j = 0; j < cols; j++ ) {
- params[k++] = (GLuint) prog->Parameters->ParameterValues[paramPos+i][j];
+ params[k++] = (GLuint) prog->Parameters->ParameterValues[base][j];
}
}
}
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 2728b382262..cfed4b506a5 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -33,6 +33,7 @@
#include "hash.h"
#include "image.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "varray.h"
#include "arrayobj.h"
@@ -127,8 +128,8 @@ update_array(struct gl_context *ctx,
GLsizei elementSize;
GLenum format = GL_RGBA;
- if (ctx->API != API_OPENGLES) {
- /* fixed point arrays / data is only allowed with OpenGL ES 1.x */
+ if (ctx->API != API_OPENGLES && ctx->API != API_OPENGLES2) {
+ /* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */
legalTypesMask &= ~FIXED_BIT;
}
@@ -507,7 +508,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
{
const struct gl_client_array *array;
- if (index >= MAX_VERTEX_GENERIC_ATTRIBS) {
+ if (index >= ctx->Const.VertexProgram.MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
return 0;
}
@@ -533,14 +534,41 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
if (ctx->Extensions.EXT_gpu_shader4) {
return array->Integer;
}
- /* fall-through */
+ goto error;
+ case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
+ if (ctx->Extensions.ARB_instanced_arrays) {
+ return array->InstanceDivisor;
+ }
+ goto error;
default:
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
- return 0;
+ ; /* fall-through */
}
+
+error:
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
+ return 0;
}
+static const GLfloat *
+get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
+{
+ if (index == 0) {
+ if (ctx->API != API_OPENGLES2) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
+ return NULL;
+ }
+ }
+ else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
+ return NULL;
+ }
+
+ FLUSH_CURRENT(ctx, 0);
+ return ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
+}
+
void GLAPIENTRY
_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
{
@@ -548,13 +576,8 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- if (index == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetVertexAttribfv(index==0)");
- }
- else {
- const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
- FLUSH_CURRENT(ctx, 0);
+ const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
+ if (v != NULL) {
COPY_4V(params, v);
}
}
@@ -572,13 +595,8 @@ _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- if (index == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetVertexAttribdv(index==0)");
- }
- else {
- const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
- FLUSH_CURRENT(ctx, 0);
+ const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
+ if (v != NULL) {
params[0] = (GLdouble) v[0];
params[1] = (GLdouble) v[1];
params[2] = (GLdouble) v[2];
@@ -599,13 +617,8 @@ _mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- if (index == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetVertexAttribiv(index==0)");
- }
- else {
- const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
- FLUSH_CURRENT(ctx, 0);
+ const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
+ if (v != NULL) {
/* XXX should floats in[0,1] be scaled to full int range? */
params[0] = (GLint) v[0];
params[1] = (GLint) v[1];
@@ -628,13 +641,9 @@ _mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- if (index == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetVertexAttribIiv(index==0)");
- }
- else {
- const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
- FLUSH_CURRENT(ctx, 0);
+ const GLfloat *v =
+ get_current_attrib(ctx, index, "glGetVertexAttribIiv");
+ if (v != NULL) {
/* XXX we don't have true integer-valued vertex attribs yet */
params[0] = (GLint) v[0];
params[1] = (GLint) v[1];
@@ -657,13 +666,9 @@ _mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- if (index == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetVertexAttribIuiv(index==0)");
- }
- else {
- const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
- FLUSH_CURRENT(ctx, 0);
+ const GLfloat *v =
+ get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
+ if (v != NULL) {
/* XXX we don't have true integer-valued vertex attribs yet */
params[0] = (GLuint) v[0];
params[1] = (GLuint) v[1];
@@ -1065,6 +1070,33 @@ _mesa_PrimitiveRestartIndex(GLuint index)
/**
+ * See GL_ARB_instanced_arrays.
+ * Note that the instance divisor only applies to generic arrays, not
+ * the legacy vertex arrays.
+ */
+void GLAPIENTRY
+_mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (!ctx->Extensions.ARB_instanced_arrays) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
+ return;
+ }
+
+ if (index >= ctx->Const.VertexProgram.MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
+ index);
+ return;
+ }
+
+ ctx->Array.ArrayObj->VertexAttrib[index].InstanceDivisor = divisor;
+}
+
+
+
+/**
* Copy one client vertex array to another.
*/
void
@@ -1081,6 +1113,7 @@ _mesa_copy_client_array(struct gl_context *ctx,
dst->Enabled = src->Enabled;
dst->Normalized = src->Normalized;
dst->Integer = src->Integer;
+ dst->InstanceDivisor = src->InstanceDivisor;
dst->_ElementSize = src->_ElementSize;
_mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
dst->_MaxElement = src->_MaxElement;
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index af9324134ec..53e68c89667 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -218,6 +218,10 @@ extern void GLAPIENTRY
_mesa_PrimitiveRestartIndex(GLuint index);
+extern void GLAPIENTRY
+_mesa_VertexAttribDivisor(GLuint index, GLuint divisor);
+
+
extern void
_mesa_copy_client_array(struct gl_context *ctx,
struct gl_client_array *dst,
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 69a28da84c6..a10b86e761e 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -22,7 +22,8 @@
*/
-#include "context.h"
+#include "imports.h"
+#include "mtypes.h"
#include "version.h"
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index 1b535080991..2e6335846e3 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.10
+ * Version: 7.11
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
@@ -33,9 +33,9 @@ struct gl_context;
/* Mesa version */
#define MESA_MAJOR 7
-#define MESA_MINOR 10
+#define MESA_MINOR 11
#define MESA_PATCH 0
-#define MESA_VERSION_STRING "7.10-devel"
+#define MESA_VERSION_STRING "7.11-devel"
/* To make version comparison easy */
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
index 4747022d0b4..a58697ab370 100644
--- a/src/mesa/main/viewport.c
+++ b/src/mesa/main/viewport.c
@@ -31,6 +31,7 @@
#include "context.h"
#include "macros.h"
+#include "mtypes.h"
#include "viewport.h"
@@ -145,7 +146,11 @@ _mesa_DepthRange(GLclampd nearval, GLclampd farval)
}
}
-
+void GLAPIENTRY
+_mesa_DepthRangef(GLclampf nearval, GLclampf farval)
+{
+ _mesa_DepthRange(nearval, farval);
+}
/**
* Initialize the context viewport attribute group.
diff --git a/src/mesa/main/viewport.h b/src/mesa/main/viewport.h
index 909ff92eee5..db4507beaaf 100644
--- a/src/mesa/main/viewport.h
+++ b/src/mesa/main/viewport.h
@@ -43,6 +43,9 @@ _mesa_set_viewport(struct gl_context *ctx, GLint x, GLint y,
extern void GLAPIENTRY
_mesa_DepthRange(GLclampd nearval, GLclampd farval);
+extern void GLAPIENTRY
+_mesa_DepthRangef(GLclampf nearval, GLclampf farval);
+
extern void
_mesa_init_viewport(struct gl_context *ctx);
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index 8a72641862b..692ce080c9f 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -30,6 +30,7 @@
#include "api_arrayelt.h"
#include "context.h"
#include "imports.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "vtxfmt.h"
#include "eval.h"
diff --git a/src/mesa/main/vtxfmt.h b/src/mesa/main/vtxfmt.h
index 147385cee96..8bbc54964da 100644
--- a/src/mesa/main/vtxfmt.h
+++ b/src/mesa/main/vtxfmt.h
@@ -34,6 +34,7 @@
#define _VTXFMT_H_
#include "compiler.h"
+#include "mfeatures.h"
#include "mtypes.h"
#if FEATURE_beginend
diff --git a/src/mesa/program/.gitignore b/src/mesa/program/.gitignore
index 086fd9a705c..4c20872e14a 100644
--- a/src/mesa/program/.gitignore
+++ b/src/mesa/program/.gitignore
@@ -1 +1,4 @@
program_parse.output
+lex.yy.c
+program_parse.tab.c
+program_parse.tab.h
diff --git a/src/mesa/program/Makefile b/src/mesa/program/Makefile
deleted file mode 100644
index 400a543bdab..00000000000
--- a/src/mesa/program/Makefile
+++ /dev/null
@@ -1,7 +0,0 @@
-all: program_parse.tab.c lex.yy.c
-
-program_parse.tab.c program_parse.tab.h: program_parse.y
- bison -v -d $<
-
-lex.yy.c: program_lexer.l
- flex --never-interactive $<
diff --git a/src/mesa/program/arbprogparse.h b/src/mesa/program/arbprogparse.h
index 08e25a1c168..4c0c3007205 100644
--- a/src/mesa/program/arbprogparse.h
+++ b/src/mesa/program/arbprogparse.h
@@ -26,7 +26,11 @@
#ifndef ARBPROGPARSE_H
#define ARBPROGPARSE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_fragment_program;
+struct gl_vertex_program;
extern void
_mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target,
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index b274a961b28..9578f42f144 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -105,13 +105,13 @@ extern ir_to_mesa_src_reg ir_to_mesa_undef;
class ir_to_mesa_instruction : public exec_node {
public:
- /* Callers of this talloc-based new need not call delete. It's
- * easier to just talloc_free 'ctx' (or any of its ancestors). */
+ /* Callers of this ralloc-based new need not call delete. It's
+ * easier to just ralloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
{
void *node;
- node = talloc_zero_size(ctx, size);
+ node = rzalloc_size(ctx, size);
assert(node != NULL);
return node;
@@ -295,6 +295,8 @@ public:
bool process_move_condition(ir_rvalue *ir);
+ void copy_propagate(void);
+
void *mem_ctx;
};
@@ -316,7 +318,7 @@ fail_link(struct gl_shader_program *prog, const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
- prog->InfoLog = talloc_vasprintf_append(prog->InfoLog, fmt, args);
+ ralloc_vasprintf_append(&prog->InfoLog, fmt, args);
va_end(args);
prog->LinkStatus = GL_FALSE;
@@ -649,6 +651,7 @@ type_size(const struct glsl_type *type)
return 1;
}
case GLSL_TYPE_ARRAY:
+ assert(type->length > 0);
return type_size(type->fields.array) * type->length;
case GLSL_TYPE_STRUCT:
size = 0;
@@ -724,6 +727,29 @@ ir_to_mesa_visitor::visit(ir_variable *ir)
fp->OriginUpperLeft = ir->origin_upper_left;
fp->PixelCenterInteger = ir->pixel_center_integer;
+
+ } else if (strcmp(ir->name, "gl_FragDepth") == 0) {
+ struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog;
+ switch (ir->depth_layout) {
+ case ir_depth_layout_none:
+ fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_NONE;
+ break;
+ case ir_depth_layout_any:
+ fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_ANY;
+ break;
+ case ir_depth_layout_greater:
+ fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_GREATER;
+ break;
+ case ir_depth_layout_less:
+ fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_LESS;
+ break;
+ case ir_depth_layout_unchanged:
+ fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_UNCHANGED;
+ break;
+ default:
+ assert(0);
+ break;
+ }
}
if (ir->mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) {
@@ -1449,16 +1475,16 @@ void
ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
{
variable_storage *entry = find_variable_storage(ir->var);
+ ir_variable *var = ir->var;
if (!entry) {
- switch (ir->var->mode) {
+ switch (var->mode) {
case ir_var_uniform:
- entry = new(mem_ctx) variable_storage(ir->var, PROGRAM_UNIFORM,
- ir->var->location);
+ entry = new(mem_ctx) variable_storage(var, PROGRAM_UNIFORM,
+ var->location);
this->variables.push_tail(entry);
break;
case ir_var_in:
- case ir_var_out:
case ir_var_inout:
/* The linker assigns locations for varyings and attributes,
* including deprecated builtins (like gl_Color), user-assign
@@ -1467,45 +1493,47 @@ ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
*
* FINISHME: We would hit this path for function arguments. Fix!
*/
- assert(ir->var->location != -1);
- if (ir->var->mode == ir_var_in ||
- ir->var->mode == ir_var_inout) {
- entry = new(mem_ctx) variable_storage(ir->var,
- PROGRAM_INPUT,
- ir->var->location);
-
- if (this->prog->Target == GL_VERTEX_PROGRAM_ARB &&
- ir->var->location >= VERT_ATTRIB_GENERIC0) {
- _mesa_add_attribute(prog->Attributes,
- ir->var->name,
- _mesa_sizeof_glsl_type(ir->var->type->gl_type),
- ir->var->type->gl_type,
- ir->var->location - VERT_ATTRIB_GENERIC0);
- }
- } else {
- entry = new(mem_ctx) variable_storage(ir->var,
- PROGRAM_OUTPUT,
- ir->var->location);
- }
-
+ assert(var->location != -1);
+ entry = new(mem_ctx) variable_storage(var,
+ PROGRAM_INPUT,
+ var->location);
+ if (this->prog->Target == GL_VERTEX_PROGRAM_ARB &&
+ var->location >= VERT_ATTRIB_GENERIC0) {
+ _mesa_add_attribute(this->prog->Attributes,
+ var->name,
+ _mesa_sizeof_glsl_type(var->type->gl_type),
+ var->type->gl_type,
+ var->location - VERT_ATTRIB_GENERIC0);
+ }
+ break;
+ case ir_var_out:
+ assert(var->location != -1);
+ entry = new(mem_ctx) variable_storage(var,
+ PROGRAM_OUTPUT,
+ var->location);
break;
+ case ir_var_system_value:
+ entry = new(mem_ctx) variable_storage(var,
+ PROGRAM_SYSTEM_VALUE,
+ var->location);
+ break;
case ir_var_auto:
case ir_var_temporary:
- entry = new(mem_ctx) variable_storage(ir->var, PROGRAM_TEMPORARY,
+ entry = new(mem_ctx) variable_storage(var, PROGRAM_TEMPORARY,
this->next_temp);
this->variables.push_tail(entry);
- next_temp += type_size(ir->var->type);
+ next_temp += type_size(var->type);
break;
}
if (!entry) {
- printf("Failed to make storage for %s\n", ir->var->name);
+ printf("Failed to make storage for %s\n", var->name);
exit(1);
}
}
- this->result = ir_to_mesa_src_reg(entry->file, entry->index, ir->var->type);
+ this->result = ir_to_mesa_src_reg(entry->file, entry->index, var->type);
}
void
@@ -1542,7 +1570,7 @@ ir_to_mesa_visitor::visit(ir_dereference_array *ir)
this->result, src_reg_for_float(element_size));
}
- src_reg.reladdr = talloc(mem_ctx, ir_to_mesa_src_reg);
+ src_reg.reladdr = ralloc(mem_ctx, ir_to_mesa_src_reg);
memcpy(src_reg.reladdr, &index_reg, sizeof(index_reg));
}
@@ -1569,7 +1597,13 @@ ir_to_mesa_visitor::visit(ir_dereference_record *ir)
break;
offset += type_size(struct_type->fields.structure[i].type);
}
- this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
+
+ /* If the type is smaller than a vec4, replicate the last channel out. */
+ if (ir->type->is_scalar() || ir->type->is_vector())
+ this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
+ else
+ this->result.swizzle = SWIZZLE_NOOP;
+
this->result.index += offset;
}
@@ -1893,7 +1927,7 @@ ir_to_mesa_visitor::get_function_signature(ir_function_signature *sig)
return entry;
}
- entry = talloc(mem_ctx, function_entry);
+ entry = ralloc(mem_ctx, function_entry);
entry->sig = sig;
entry->sig_id = this->next_signature_id++;
entry->bgn_inst = NULL;
@@ -2230,12 +2264,12 @@ ir_to_mesa_visitor::ir_to_mesa_visitor()
next_temp = 1;
next_signature_id = 1;
current_function = NULL;
- mem_ctx = talloc_new(NULL);
+ mem_ctx = ralloc_context(NULL);
}
ir_to_mesa_visitor::~ir_to_mesa_visitor()
{
- talloc_free(mem_ctx);
+ ralloc_free(mem_ctx);
}
static struct prog_src_register
@@ -2284,8 +2318,8 @@ set_branchtargets(ir_to_mesa_visitor *v,
}
}
- if_stack = talloc_zero_array(v->mem_ctx, int, if_count);
- loop_stack = talloc_zero_array(v->mem_ctx, int, loop_count);
+ if_stack = rzalloc_array(v->mem_ctx, int, if_count);
+ loop_stack = rzalloc_array(v->mem_ctx, int, loop_count);
for (i = 0; i < num_instructions; i++) {
switch (mesa_instructions[i].Opcode) {
@@ -2372,6 +2406,11 @@ print_program(struct prog_instruction *mesa_instructions,
}
}
+
+/**
+ * Count resources used by the given gpu program (number of texture
+ * samplers, etc).
+ */
static void
count_resources(struct gl_program *prog)
{
@@ -2395,6 +2434,55 @@ count_resources(struct gl_program *prog)
_mesa_update_shader_textures_used(prog);
}
+
+/**
+ * Check if the given vertex/fragment/shader program is within the
+ * resource limits of the context (number of texture units, etc).
+ * If any of those checks fail, record a linker error.
+ *
+ * XXX more checks are needed...
+ */
+static void
+check_resources(const struct gl_context *ctx,
+ struct gl_shader_program *shader_program,
+ struct gl_program *prog)
+{
+ switch (prog->Target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ if (_mesa_bitcount(prog->SamplersUsed) >
+ ctx->Const.MaxVertexTextureImageUnits) {
+ fail_link(shader_program, "Too many vertex shader texture samplers");
+ }
+ if (prog->Parameters->NumParameters > MAX_UNIFORMS) {
+ fail_link(shader_program, "Too many vertex shader constants");
+ }
+ break;
+ case MESA_GEOMETRY_PROGRAM:
+ if (_mesa_bitcount(prog->SamplersUsed) >
+ ctx->Const.MaxGeometryTextureImageUnits) {
+ fail_link(shader_program, "Too many geometry shader texture samplers");
+ }
+ if (prog->Parameters->NumParameters >
+ MAX_GEOMETRY_UNIFORM_COMPONENTS / 4) {
+ fail_link(shader_program, "Too many geometry shader constants");
+ }
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ if (_mesa_bitcount(prog->SamplersUsed) >
+ ctx->Const.MaxTextureImageUnits) {
+ fail_link(shader_program, "Too many fragment shader texture samplers");
+ }
+ if (prog->Parameters->NumParameters > MAX_UNIFORMS) {
+ fail_link(shader_program, "Too many fragment shader constants");
+ }
+ break;
+ default:
+ _mesa_problem(ctx, "unexpected program type in check_resources()");
+ }
+}
+
+
+
struct uniform_sort {
struct gl_uniform *u;
int pos;
@@ -2428,7 +2516,7 @@ add_uniforms_to_parameters_list(struct gl_shader_program *shader_program,
unsigned int next_sampler = 0, num_uniforms = 0;
struct uniform_sort *sorted_uniforms;
- sorted_uniforms = talloc_array(NULL, struct uniform_sort,
+ sorted_uniforms = ralloc_array(NULL, struct uniform_sort,
shader_program->Uniforms->NumUniforms);
for (i = 0; i < shader_program->Uniforms->NumUniforms; i++) {
@@ -2507,7 +2595,7 @@ add_uniforms_to_parameters_list(struct gl_shader_program *shader_program,
}
}
- talloc_free(sorted_uniforms);
+ ralloc_free(sorted_uniforms);
}
static void
@@ -2523,7 +2611,7 @@ set_uniform_initializer(struct gl_context *ctx, void *mem_ctx,
for (unsigned int i = 0; i < type->length; i++) {
const glsl_type *field_type = type->fields.structure[i].type;
- const char *field_name = talloc_asprintf(mem_ctx, "%s.%s", name,
+ const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name,
type->fields.structure[i].name);
set_uniform_initializer(ctx, mem_ctx, shader_program, field_name,
field_type, field_constant);
@@ -2554,7 +2642,7 @@ set_uniform_initializer(struct gl_context *ctx, void *mem_ctx,
void *values;
if (element_type->base_type == GLSL_TYPE_BOOL) {
- int *conv = talloc_array(mem_ctx, int, element_type->components());
+ int *conv = ralloc_array(mem_ctx, int, element_type->components());
for (unsigned int j = 0; j < element_type->components(); j++) {
conv[j] = element->value.b[j];
}
@@ -2600,14 +2688,206 @@ set_uniform_initializers(struct gl_context *ctx,
continue;
if (!mem_ctx)
- mem_ctx = talloc_new(NULL);
+ mem_ctx = ralloc_context(NULL);
set_uniform_initializer(ctx, mem_ctx, shader_program, var->name,
var->type, var->constant_value);
}
}
- talloc_free(mem_ctx);
+ ralloc_free(mem_ctx);
+}
+
+/*
+ * On a basic block basis, tracks available PROGRAM_TEMPORARY register
+ * channels for copy propagation and updates following instructions to
+ * use the original versions.
+ *
+ * The ir_to_mesa_visitor lazily produces code assuming that this pass
+ * will occur. As an example, a TXP production before this pass:
+ *
+ * 0: MOV TEMP[1], INPUT[4].xyyy;
+ * 1: MOV TEMP[1].w, INPUT[4].wwww;
+ * 2: TXP TEMP[2], TEMP[1], texture[0], 2D;
+ *
+ * and after:
+ *
+ * 0: MOV TEMP[1], INPUT[4].xyyy;
+ * 1: MOV TEMP[1].w, INPUT[4].wwww;
+ * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
+ *
+ * which allows for dead code elimination on TEMP[1]'s writes.
+ */
+void
+ir_to_mesa_visitor::copy_propagate(void)
+{
+ ir_to_mesa_instruction **acp = rzalloc_array(mem_ctx,
+ ir_to_mesa_instruction *,
+ this->next_temp * 4);
+ int *acp_level = rzalloc_array(mem_ctx, int, this->next_temp * 4);
+ int level = 0;
+
+ foreach_iter(exec_list_iterator, iter, this->instructions) {
+ ir_to_mesa_instruction *inst = (ir_to_mesa_instruction *)iter.get();
+
+ assert(inst->dst_reg.file != PROGRAM_TEMPORARY
+ || inst->dst_reg.index < this->next_temp);
+
+ /* First, do any copy propagation possible into the src regs. */
+ for (int r = 0; r < 3; r++) {
+ ir_to_mesa_instruction *first = NULL;
+ bool good = true;
+ int acp_base = inst->src_reg[r].index * 4;
+
+ if (inst->src_reg[r].file != PROGRAM_TEMPORARY ||
+ inst->src_reg[r].reladdr)
+ continue;
+
+ /* See if we can find entries in the ACP consisting of MOVs
+ * from the same src register for all the swizzled channels
+ * of this src register reference.
+ */
+ for (int i = 0; i < 4; i++) {
+ int src_chan = GET_SWZ(inst->src_reg[r].swizzle, i);
+ ir_to_mesa_instruction *copy_chan = acp[acp_base + src_chan];
+
+ if (!copy_chan) {
+ good = false;
+ break;
+ }
+
+ assert(acp_level[acp_base + src_chan] <= level);
+
+ if (!first) {
+ first = copy_chan;
+ } else {
+ if (first->src_reg[0].file != copy_chan->src_reg[0].file ||
+ first->src_reg[0].index != copy_chan->src_reg[0].index) {
+ good = false;
+ break;
+ }
+ }
+ }
+
+ if (good) {
+ /* We've now validated that we can copy-propagate to
+ * replace this src register reference. Do it.
+ */
+ inst->src_reg[r].file = first->src_reg[0].file;
+ inst->src_reg[r].index = first->src_reg[0].index;
+
+ int swizzle = 0;
+ for (int i = 0; i < 4; i++) {
+ int src_chan = GET_SWZ(inst->src_reg[r].swizzle, i);
+ ir_to_mesa_instruction *copy_inst = acp[acp_base + src_chan];
+ swizzle |= (GET_SWZ(copy_inst->src_reg[0].swizzle, src_chan) <<
+ (3 * i));
+ }
+ inst->src_reg[r].swizzle = swizzle;
+ }
+ }
+
+ switch (inst->op) {
+ case OPCODE_BGNLOOP:
+ case OPCODE_ENDLOOP:
+ /* End of a basic block, clear the ACP entirely. */
+ memset(acp, 0, sizeof(*acp) * this->next_temp * 4);
+ break;
+
+ case OPCODE_IF:
+ ++level;
+ break;
+
+ case OPCODE_ENDIF:
+ case OPCODE_ELSE:
+ /* Clear all channels written inside the block from the ACP, but
+ * leaving those that were not touched.
+ */
+ for (int r = 0; r < this->next_temp; r++) {
+ for (int c = 0; c < 4; c++) {
+ if (!acp[4 * r + c])
+ continue;
+
+ if (acp_level[4 * r + c] >= level)
+ acp[4 * r + c] = NULL;
+ }
+ }
+ if (inst->op == OPCODE_ENDIF)
+ --level;
+ break;
+
+ default:
+ /* Continuing the block, clear any written channels from
+ * the ACP.
+ */
+ if (inst->dst_reg.file == PROGRAM_TEMPORARY && inst->dst_reg.reladdr) {
+ /* Any temporary might be written, so no copy propagation
+ * across this instruction.
+ */
+ memset(acp, 0, sizeof(*acp) * this->next_temp * 4);
+ } else if (inst->dst_reg.file == PROGRAM_OUTPUT &&
+ inst->dst_reg.reladdr) {
+ /* Any output might be written, so no copy propagation
+ * from outputs across this instruction.
+ */
+ for (int r = 0; r < this->next_temp; r++) {
+ for (int c = 0; c < 4; c++) {
+ if (!acp[4 * r + c])
+ continue;
+
+ if (acp[4 * r + c]->src_reg[0].file == PROGRAM_OUTPUT)
+ acp[4 * r + c] = NULL;
+ }
+ }
+ } else if (inst->dst_reg.file == PROGRAM_TEMPORARY ||
+ inst->dst_reg.file == PROGRAM_OUTPUT) {
+ /* Clear where it's used as dst. */
+ if (inst->dst_reg.file == PROGRAM_TEMPORARY) {
+ for (int c = 0; c < 4; c++) {
+ if (inst->dst_reg.writemask & (1 << c)) {
+ acp[4 * inst->dst_reg.index + c] = NULL;
+ }
+ }
+ }
+
+ /* Clear where it's used as src. */
+ for (int r = 0; r < this->next_temp; r++) {
+ for (int c = 0; c < 4; c++) {
+ if (!acp[4 * r + c])
+ continue;
+
+ int src_chan = GET_SWZ(acp[4 * r + c]->src_reg[0].swizzle, c);
+
+ if (acp[4 * r + c]->src_reg[0].file == inst->dst_reg.file &&
+ acp[4 * r + c]->src_reg[0].index == inst->dst_reg.index &&
+ inst->dst_reg.writemask & (1 << src_chan))
+ {
+ acp[4 * r + c] = NULL;
+ }
+ }
+ }
+ }
+ break;
+ }
+
+ /* If this is a copy, add it to the ACP. */
+ if (inst->op == OPCODE_MOV &&
+ inst->dst_reg.file == PROGRAM_TEMPORARY &&
+ !inst->dst_reg.reladdr &&
+ !inst->saturate &&
+ !inst->src_reg[0].reladdr &&
+ !inst->src_reg[0].negate) {
+ for (int i = 0; i < 4; i++) {
+ if (inst->dst_reg.writemask & (1 << i)) {
+ acp[4 * inst->dst_reg.index + i] = inst;
+ acp_level[4 * inst->dst_reg.index + i] = level;
+ }
+ }
+ }
+ }
+
+ ralloc_free(acp_level);
+ ralloc_free(acp);
}
@@ -2706,9 +2986,11 @@ get_mesa_program(struct gl_context *ctx,
mesa_instructions =
(struct prog_instruction *)calloc(num_instructions,
sizeof(*mesa_instructions));
- mesa_instruction_annotation = talloc_array(v.mem_ctx, ir_instruction *,
+ mesa_instruction_annotation = ralloc_array(v.mem_ctx, ir_instruction *,
num_instructions);
+ v.copy_propagate();
+
/* Convert ir_mesa_instructions into prog_instructions.
*/
mesa_inst = mesa_instructions;
@@ -2798,6 +3080,8 @@ get_mesa_program(struct gl_context *ctx,
do_set_program_inouts(shader->ir, prog);
count_resources(prog);
+ check_resources(ctx, shader_program, prog);
+
_mesa_reference_program(ctx, &shader->Program, prog);
if ((ctx->Shader.Flags & GLSL_NO_OPT) == 0) {
@@ -2861,7 +3145,7 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
if (options->EmitNoIfs) {
progress = lower_discard(ir) || progress;
- progress = do_if_to_cond_assign(ir) || progress;
+ progress = lower_if_to_cond_assign(ir) || progress;
}
if (options->EmitNoNoise)
@@ -2961,7 +3245,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader)
_mesa_glsl_lexer_dtor(state);
}
- talloc_free(shader->ir);
+ ralloc_free(shader->ir);
shader->ir = new(shader) exec_list;
if (!state->error && !state->translation_unit.is_empty())
_mesa_ast_to_hir(shader->ir, state);
@@ -3008,7 +3292,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader)
/* Retain any live IR, but trash the rest. */
reparent_ir(shader->ir, shader->ir);
- talloc_free(state);
+ ralloc_free(state);
if (shader->CompileStatus) {
if (!ctx->Driver.CompileShader(ctx, shader))
diff --git a/src/mesa/program/ir_to_mesa.h b/src/mesa/program/ir_to_mesa.h
index 7197615f949..7410e149735 100644
--- a/src/mesa/program/ir_to_mesa.h
+++ b/src/mesa/program/ir_to_mesa.h
@@ -25,8 +25,11 @@
extern "C" {
#endif
-#include "main/config.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_shader;
+struct gl_shader_program;
void _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
diff --git a/src/mesa/program/lex.yy.c b/src/mesa/program/lex.yy.c
index 135eca6fd8d..33e1a110188 100644
--- a/src/mesa/program/lex.yy.c
+++ b/src/mesa/program/lex.yy.c
@@ -1,5 +1,6 @@
+#line 2 "program/lex.yy.c"
-#line 3 "lex.yy.c"
+#line 4 "program/lex.yy.c"
#define YY_INT_ALIGNED short int
@@ -53,6 +54,7 @@ typedef int flex_int32_t;
typedef unsigned char flex_uint8_t;
typedef unsigned short int flex_uint16_t;
typedef unsigned int flex_uint32_t;
+#endif /* ! C99 */
/* Limits of integral types. */
#ifndef INT8_MIN
@@ -83,8 +85,6 @@ typedef unsigned int flex_uint32_t;
#define UINT32_MAX (4294967295U)
#endif
-#endif /* ! C99 */
-
#endif /* ! FLEXINT_H */
#ifdef __cplusplus
@@ -158,15 +158,7 @@ typedef void* yyscan_t;
/* Size of default input buffer. */
#ifndef YY_BUF_SIZE
-#ifdef __ia64__
-/* On IA-64, the buffer size is 16k, not 8k.
- * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case.
- * Ditto for the __ia64__ case accordingly.
- */
-#define YY_BUF_SIZE 32768
-#else
#define YY_BUF_SIZE 16384
-#endif /* __ia64__ */
#endif
/* The state buf must be large enough to hold one state per character in the main buffer.
@@ -178,6 +170,11 @@ typedef void* yyscan_t;
typedef struct yy_buffer_state *YY_BUFFER_STATE;
#endif
+#ifndef YY_TYPEDEF_YY_SIZE_T
+#define YY_TYPEDEF_YY_SIZE_T
+typedef size_t yy_size_t;
+#endif
+
#define EOB_ACT_CONTINUE_SCAN 0
#define EOB_ACT_END_OF_FILE 1
#define EOB_ACT_LAST_MATCH 2
@@ -200,11 +197,6 @@ typedef struct yy_buffer_state *YY_BUFFER_STATE;
#define unput(c) yyunput( c, yyg->yytext_ptr , yyscanner )
-#ifndef YY_TYPEDEF_YY_SIZE_T
-#define YY_TYPEDEF_YY_SIZE_T
-typedef size_t yy_size_t;
-#endif
-
#ifndef YY_STRUCT_YY_BUFFER_STATE
#define YY_STRUCT_YY_BUFFER_STATE
struct yy_buffer_state
@@ -222,7 +214,7 @@ struct yy_buffer_state
/* Number of characters read into yy_ch_buf, not including EOB
* characters.
*/
- int yy_n_chars;
+ yy_size_t yy_n_chars;
/* Whether we "own" the buffer - i.e., we know we created it,
* and can realloc() it to grow it, and should free() it to
@@ -301,7 +293,7 @@ static void yy_init_buffer (YY_BUFFER_STATE b,FILE *file ,yyscan_t yyscanner );
YY_BUFFER_STATE yy_scan_buffer (char *base,yy_size_t size ,yyscan_t yyscanner );
YY_BUFFER_STATE yy_scan_string (yyconst char *yy_str ,yyscan_t yyscanner );
-YY_BUFFER_STATE yy_scan_bytes (yyconst char *bytes,int len ,yyscan_t yyscanner );
+YY_BUFFER_STATE yy_scan_bytes (yyconst char *bytes,yy_size_t len ,yyscan_t yyscanner );
void *yyalloc (yy_size_t ,yyscan_t yyscanner );
void *yyrealloc (void *,yy_size_t ,yyscan_t yyscanner );
@@ -1017,8 +1009,8 @@ static yyconst flex_int16_t yy_chk[1368] =
#define yymore() yymore_used_but_not_detected
#define YY_MORE_ADJ 0
#define YY_RESTORE_YY_MORE_OFFSET
-#line 1 "program_lexer.l"
-#line 2 "program_lexer.l"
+#line 1 "program/program_lexer.l"
+#line 2 "program/program_lexer.l"
/*
* Copyright © 2009 Intel Corporation
*
@@ -1173,7 +1165,7 @@ static keyword. Declare them here to avoid a compiler warning. */
int yyget_column (yyscan_t yyscanner);
void yyset_column (int column_no , yyscan_t yyscanner);
-#line 1177 "lex.yy.c"
+#line 1169 "program/lex.yy.c"
#define INITIAL 0
@@ -1202,8 +1194,8 @@ struct yyguts_t
size_t yy_buffer_stack_max; /**< capacity of stack. */
YY_BUFFER_STATE * yy_buffer_stack; /**< Stack as an array. */
char yy_hold_char;
- int yy_n_chars;
- int yyleng_r;
+ yy_size_t yy_n_chars;
+ yy_size_t yyleng_r;
char *yy_c_buf_p;
int yy_init;
int yy_start;
@@ -1260,7 +1252,7 @@ FILE *yyget_out (yyscan_t yyscanner );
void yyset_out (FILE * out_str ,yyscan_t yyscanner );
-int yyget_leng (yyscan_t yyscanner );
+yy_size_t yyget_leng (yyscan_t yyscanner );
char *yyget_text (yyscan_t yyscanner );
@@ -1310,12 +1302,7 @@ static int input (yyscan_t yyscanner );
/* Amount of stuff to slurp up with each read. */
#ifndef YY_READ_BUF_SIZE
-#ifdef __ia64__
-/* On IA-64, the buffer size is 16k, not 8k */
-#define YY_READ_BUF_SIZE 16384
-#else
#define YY_READ_BUF_SIZE 8192
-#endif /* __ia64__ */
#endif
/* Copy whatever the last rule matched to the standard output. */
@@ -1323,7 +1310,7 @@ static int input (yyscan_t yyscanner );
/* This used to be an fputs(), but since the string might contain NUL's,
* we now use fwrite().
*/
-#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0)
+#define ECHO fwrite( yytext, yyleng, 1, yyout )
#endif
/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL,
@@ -1334,7 +1321,7 @@ static int input (yyscan_t yyscanner );
if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \
{ \
int c = '*'; \
- size_t n; \
+ yy_size_t n; \
for ( n = 0; n < max_size && \
(c = getc( yyin )) != EOF && c != '\n'; ++n ) \
buf[n] = (char) c; \
@@ -1419,10 +1406,10 @@ YY_DECL
register int yy_act;
struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-#line 169 "program_lexer.l"
+#line 169 "program/program_lexer.l"
-#line 1426 "lex.yy.c"
+#line 1413 "program/lex.yy.c"
yylval = yylval_param;
@@ -1511,17 +1498,17 @@ do_action: /* This label is used only to access EOF actions. */
case 1:
YY_RULE_SETUP
-#line 171 "program_lexer.l"
+#line 171 "program/program_lexer.l"
{ return ARBvp_10; }
YY_BREAK
case 2:
YY_RULE_SETUP
-#line 172 "program_lexer.l"
+#line 172 "program/program_lexer.l"
{ return ARBfp_10; }
YY_BREAK
case 3:
YY_RULE_SETUP
-#line 173 "program_lexer.l"
+#line 173 "program/program_lexer.l"
{
yylval->integer = at_address;
return_token_or_IDENTIFIER(require_ARB_vp, ADDRESS);
@@ -1529,692 +1516,692 @@ YY_RULE_SETUP
YY_BREAK
case 4:
YY_RULE_SETUP
-#line 177 "program_lexer.l"
+#line 177 "program/program_lexer.l"
{ return ALIAS; }
YY_BREAK
case 5:
YY_RULE_SETUP
-#line 178 "program_lexer.l"
+#line 178 "program/program_lexer.l"
{ return ATTRIB; }
YY_BREAK
case 6:
YY_RULE_SETUP
-#line 179 "program_lexer.l"
+#line 179 "program/program_lexer.l"
{ return END; }
YY_BREAK
case 7:
YY_RULE_SETUP
-#line 180 "program_lexer.l"
+#line 180 "program/program_lexer.l"
{ return OPTION; }
YY_BREAK
case 8:
YY_RULE_SETUP
-#line 181 "program_lexer.l"
+#line 181 "program/program_lexer.l"
{ return OUTPUT; }
YY_BREAK
case 9:
YY_RULE_SETUP
-#line 182 "program_lexer.l"
+#line 182 "program/program_lexer.l"
{ return PARAM; }
YY_BREAK
case 10:
YY_RULE_SETUP
-#line 183 "program_lexer.l"
+#line 183 "program/program_lexer.l"
{ yylval->integer = at_temp; return TEMP; }
YY_BREAK
case 11:
YY_RULE_SETUP
-#line 185 "program_lexer.l"
+#line 185 "program/program_lexer.l"
{ return_opcode( 1, VECTOR_OP, ABS, 3); }
YY_BREAK
case 12:
YY_RULE_SETUP
-#line 186 "program_lexer.l"
+#line 186 "program/program_lexer.l"
{ return_opcode( 1, BIN_OP, ADD, 3); }
YY_BREAK
case 13:
YY_RULE_SETUP
-#line 187 "program_lexer.l"
+#line 187 "program/program_lexer.l"
{ return_opcode(require_ARB_vp, ARL, ARL, 3); }
YY_BREAK
case 14:
YY_RULE_SETUP
-#line 189 "program_lexer.l"
+#line 189 "program/program_lexer.l"
{ return_opcode(require_ARB_fp, TRI_OP, CMP, 3); }
YY_BREAK
case 15:
YY_RULE_SETUP
-#line 190 "program_lexer.l"
+#line 190 "program/program_lexer.l"
{ return_opcode(require_ARB_fp, SCALAR_OP, COS, 3); }
YY_BREAK
case 16:
YY_RULE_SETUP
-#line 192 "program_lexer.l"
+#line 192 "program/program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, DDX, 3); }
YY_BREAK
case 17:
YY_RULE_SETUP
-#line 193 "program_lexer.l"
+#line 193 "program/program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, DDY, 3); }
YY_BREAK
case 18:
YY_RULE_SETUP
-#line 194 "program_lexer.l"
+#line 194 "program/program_lexer.l"
{ return_opcode( 1, BIN_OP, DP3, 3); }
YY_BREAK
case 19:
YY_RULE_SETUP
-#line 195 "program_lexer.l"
+#line 195 "program/program_lexer.l"
{ return_opcode( 1, BIN_OP, DP4, 3); }
YY_BREAK
case 20:
YY_RULE_SETUP
-#line 196 "program_lexer.l"
+#line 196 "program/program_lexer.l"
{ return_opcode( 1, BIN_OP, DPH, 3); }
YY_BREAK
case 21:
YY_RULE_SETUP
-#line 197 "program_lexer.l"
+#line 197 "program/program_lexer.l"
{ return_opcode( 1, BIN_OP, DST, 3); }
YY_BREAK
case 22:
YY_RULE_SETUP
-#line 199 "program_lexer.l"
+#line 199 "program/program_lexer.l"
{ return_opcode( 1, SCALAR_OP, EX2, 3); }
YY_BREAK
case 23:
YY_RULE_SETUP
-#line 200 "program_lexer.l"
+#line 200 "program/program_lexer.l"
{ return_opcode(require_ARB_vp, SCALAR_OP, EXP, 3); }
YY_BREAK
case 24:
YY_RULE_SETUP
-#line 202 "program_lexer.l"
+#line 202 "program/program_lexer.l"
{ return_opcode( 1, VECTOR_OP, FLR, 3); }
YY_BREAK
case 25:
YY_RULE_SETUP
-#line 203 "program_lexer.l"
+#line 203 "program/program_lexer.l"
{ return_opcode( 1, VECTOR_OP, FRC, 3); }
YY_BREAK
case 26:
YY_RULE_SETUP
-#line 205 "program_lexer.l"
+#line 205 "program/program_lexer.l"
{ return_opcode(require_ARB_fp, KIL, KIL, 3); }
YY_BREAK
case 27:
YY_RULE_SETUP
-#line 207 "program_lexer.l"
+#line 207 "program/program_lexer.l"
{ return_opcode( 1, VECTOR_OP, LIT, 3); }
YY_BREAK
case 28:
YY_RULE_SETUP
-#line 208 "program_lexer.l"
+#line 208 "program/program_lexer.l"
{ return_opcode( 1, SCALAR_OP, LG2, 3); }
YY_BREAK
case 29:
YY_RULE_SETUP
-#line 209 "program_lexer.l"
+#line 209 "program/program_lexer.l"
{ return_opcode(require_ARB_vp, SCALAR_OP, LOG, 3); }
YY_BREAK
case 30:
YY_RULE_SETUP
-#line 210 "program_lexer.l"
+#line 210 "program/program_lexer.l"
{ return_opcode(require_ARB_fp, TRI_OP, LRP, 3); }
YY_BREAK
case 31:
YY_RULE_SETUP
-#line 212 "program_lexer.l"
+#line 212 "program/program_lexer.l"
{ return_opcode( 1, TRI_OP, MAD, 3); }
YY_BREAK
case 32:
YY_RULE_SETUP
-#line 213 "program_lexer.l"
+#line 213 "program/program_lexer.l"
{ return_opcode( 1, BIN_OP, MAX, 3); }
YY_BREAK
case 33:
YY_RULE_SETUP
-#line 214 "program_lexer.l"
+#line 214 "program/program_lexer.l"
{ return_opcode( 1, BIN_OP, MIN, 3); }
YY_BREAK
case 34:
YY_RULE_SETUP
-#line 215 "program_lexer.l"
+#line 215 "program/program_lexer.l"
{ return_opcode( 1, VECTOR_OP, MOV, 3); }
YY_BREAK
case 35:
YY_RULE_SETUP
-#line 216 "program_lexer.l"
+#line 216 "program/program_lexer.l"
{ return_opcode( 1, BIN_OP, MUL, 3); }
YY_BREAK
case 36:
YY_RULE_SETUP
-#line 218 "program_lexer.l"
+#line 218 "program/program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK2H, 4); }
YY_BREAK
case 37:
YY_RULE_SETUP
-#line 219 "program_lexer.l"
+#line 219 "program/program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK2US, 5); }
YY_BREAK
case 38:
YY_RULE_SETUP
-#line 220 "program_lexer.l"
+#line 220 "program/program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK4B, 4); }
YY_BREAK
case 39:
YY_RULE_SETUP
-#line 221 "program_lexer.l"
+#line 221 "program/program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK4UB, 5); }
YY_BREAK
case 40:
YY_RULE_SETUP
-#line 222 "program_lexer.l"
+#line 222 "program/program_lexer.l"
{ return_opcode( 1, BINSC_OP, POW, 3); }
YY_BREAK
case 41:
YY_RULE_SETUP
-#line 224 "program_lexer.l"
+#line 224 "program/program_lexer.l"
{ return_opcode( 1, SCALAR_OP, RCP, 3); }
YY_BREAK
case 42:
YY_RULE_SETUP
-#line 225 "program_lexer.l"
+#line 225 "program/program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, RFL, 3); }
YY_BREAK
case 43:
YY_RULE_SETUP
-#line 226 "program_lexer.l"
+#line 226 "program/program_lexer.l"
{ return_opcode( 1, SCALAR_OP, RSQ, 3); }
YY_BREAK
case 44:
YY_RULE_SETUP
-#line 228 "program_lexer.l"
+#line 228 "program/program_lexer.l"
{ return_opcode(require_ARB_fp, SCALAR_OP, SCS, 3); }
YY_BREAK
case 45:
YY_RULE_SETUP
-#line 229 "program_lexer.l"
+#line 229 "program/program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SEQ, 3); }
YY_BREAK
case 46:
YY_RULE_SETUP
-#line 230 "program_lexer.l"
+#line 230 "program/program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SFL, 3); }
YY_BREAK
case 47:
YY_RULE_SETUP
-#line 231 "program_lexer.l"
+#line 231 "program/program_lexer.l"
{ return_opcode( 1, BIN_OP, SGE, 3); }
YY_BREAK
case 48:
YY_RULE_SETUP
-#line 232 "program_lexer.l"
+#line 232 "program/program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SGT, 3); }
YY_BREAK
case 49:
YY_RULE_SETUP
-#line 233 "program_lexer.l"
+#line 233 "program/program_lexer.l"
{ return_opcode(require_ARB_fp, SCALAR_OP, SIN, 3); }
YY_BREAK
case 50:
YY_RULE_SETUP
-#line 234 "program_lexer.l"
+#line 234 "program/program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SLE, 3); }
YY_BREAK
case 51:
YY_RULE_SETUP
-#line 235 "program_lexer.l"
+#line 235 "program/program_lexer.l"
{ return_opcode( 1, BIN_OP, SLT, 3); }
YY_BREAK
case 52:
YY_RULE_SETUP
-#line 236 "program_lexer.l"
+#line 236 "program/program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SNE, 3); }
YY_BREAK
case 53:
YY_RULE_SETUP
-#line 237 "program_lexer.l"
+#line 237 "program/program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, STR, 3); }
YY_BREAK
case 54:
YY_RULE_SETUP
-#line 238 "program_lexer.l"
+#line 238 "program/program_lexer.l"
{ return_opcode( 1, BIN_OP, SUB, 3); }
YY_BREAK
case 55:
YY_RULE_SETUP
-#line 239 "program_lexer.l"
+#line 239 "program/program_lexer.l"
{ return_opcode( 1, SWZ, SWZ, 3); }
YY_BREAK
case 56:
YY_RULE_SETUP
-#line 241 "program_lexer.l"
+#line 241 "program/program_lexer.l"
{ return_opcode(require_ARB_fp, SAMPLE_OP, TEX, 3); }
YY_BREAK
case 57:
YY_RULE_SETUP
-#line 242 "program_lexer.l"
+#line 242 "program/program_lexer.l"
{ return_opcode(require_ARB_fp, SAMPLE_OP, TXB, 3); }
YY_BREAK
case 58:
YY_RULE_SETUP
-#line 243 "program_lexer.l"
+#line 243 "program/program_lexer.l"
{ return_opcode(require_NV_fp, TXD_OP, TXD, 3); }
YY_BREAK
case 59:
YY_RULE_SETUP
-#line 244 "program_lexer.l"
+#line 244 "program/program_lexer.l"
{ return_opcode(require_ARB_fp, SAMPLE_OP, TXP, 3); }
YY_BREAK
case 60:
YY_RULE_SETUP
-#line 246 "program_lexer.l"
+#line 246 "program/program_lexer.l"
{ return_opcode(require_NV_fp, SCALAR_OP, UP2H, 4); }
YY_BREAK
case 61:
YY_RULE_SETUP
-#line 247 "program_lexer.l"
+#line 247 "program/program_lexer.l"
{ return_opcode(require_NV_fp, SCALAR_OP, UP2US, 5); }
YY_BREAK
case 62:
YY_RULE_SETUP
-#line 248 "program_lexer.l"
+#line 248 "program/program_lexer.l"
{ return_opcode(require_NV_fp, SCALAR_OP, UP4B, 4); }
YY_BREAK
case 63:
YY_RULE_SETUP
-#line 249 "program_lexer.l"
+#line 249 "program/program_lexer.l"
{ return_opcode(require_NV_fp, SCALAR_OP, UP4UB, 5); }
YY_BREAK
case 64:
YY_RULE_SETUP
-#line 251 "program_lexer.l"
+#line 251 "program/program_lexer.l"
{ return_opcode(require_NV_fp, TRI_OP, X2D, 3); }
YY_BREAK
case 65:
YY_RULE_SETUP
-#line 252 "program_lexer.l"
+#line 252 "program/program_lexer.l"
{ return_opcode( 1, BIN_OP, XPD, 3); }
YY_BREAK
case 66:
YY_RULE_SETUP
-#line 254 "program_lexer.l"
+#line 254 "program/program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); }
YY_BREAK
case 67:
YY_RULE_SETUP
-#line 255 "program_lexer.l"
+#line 255 "program/program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, FRAGMENT); }
YY_BREAK
case 68:
YY_RULE_SETUP
-#line 256 "program_lexer.l"
+#line 256 "program/program_lexer.l"
{ return PROGRAM; }
YY_BREAK
case 69:
YY_RULE_SETUP
-#line 257 "program_lexer.l"
+#line 257 "program/program_lexer.l"
{ return STATE; }
YY_BREAK
case 70:
YY_RULE_SETUP
-#line 258 "program_lexer.l"
+#line 258 "program/program_lexer.l"
{ return RESULT; }
YY_BREAK
case 71:
YY_RULE_SETUP
-#line 260 "program_lexer.l"
+#line 260 "program/program_lexer.l"
{ return AMBIENT; }
YY_BREAK
case 72:
YY_RULE_SETUP
-#line 261 "program_lexer.l"
+#line 261 "program/program_lexer.l"
{ return ATTENUATION; }
YY_BREAK
case 73:
YY_RULE_SETUP
-#line 262 "program_lexer.l"
+#line 262 "program/program_lexer.l"
{ return BACK; }
YY_BREAK
case 74:
YY_RULE_SETUP
-#line 263 "program_lexer.l"
+#line 263 "program/program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, CLIP); }
YY_BREAK
case 75:
YY_RULE_SETUP
-#line 264 "program_lexer.l"
+#line 264 "program/program_lexer.l"
{ return COLOR; }
YY_BREAK
case 76:
YY_RULE_SETUP
-#line 265 "program_lexer.l"
+#line 265 "program/program_lexer.l"
{ return_token_or_DOT(require_ARB_fp, DEPTH); }
YY_BREAK
case 77:
YY_RULE_SETUP
-#line 266 "program_lexer.l"
+#line 266 "program/program_lexer.l"
{ return DIFFUSE; }
YY_BREAK
case 78:
YY_RULE_SETUP
-#line 267 "program_lexer.l"
+#line 267 "program/program_lexer.l"
{ return DIRECTION; }
YY_BREAK
case 79:
YY_RULE_SETUP
-#line 268 "program_lexer.l"
+#line 268 "program/program_lexer.l"
{ return EMISSION; }
YY_BREAK
case 80:
YY_RULE_SETUP
-#line 269 "program_lexer.l"
+#line 269 "program/program_lexer.l"
{ return ENV; }
YY_BREAK
case 81:
YY_RULE_SETUP
-#line 270 "program_lexer.l"
+#line 270 "program/program_lexer.l"
{ return EYE; }
YY_BREAK
case 82:
YY_RULE_SETUP
-#line 271 "program_lexer.l"
+#line 271 "program/program_lexer.l"
{ return FOGCOORD; }
YY_BREAK
case 83:
YY_RULE_SETUP
-#line 272 "program_lexer.l"
+#line 272 "program/program_lexer.l"
{ return FOG; }
YY_BREAK
case 84:
YY_RULE_SETUP
-#line 273 "program_lexer.l"
+#line 273 "program/program_lexer.l"
{ return FRONT; }
YY_BREAK
case 85:
YY_RULE_SETUP
-#line 274 "program_lexer.l"
+#line 274 "program/program_lexer.l"
{ return HALF; }
YY_BREAK
case 86:
YY_RULE_SETUP
-#line 275 "program_lexer.l"
+#line 275 "program/program_lexer.l"
{ return INVERSE; }
YY_BREAK
case 87:
YY_RULE_SETUP
-#line 276 "program_lexer.l"
+#line 276 "program/program_lexer.l"
{ return INVTRANS; }
YY_BREAK
case 88:
YY_RULE_SETUP
-#line 277 "program_lexer.l"
+#line 277 "program/program_lexer.l"
{ return LIGHT; }
YY_BREAK
case 89:
YY_RULE_SETUP
-#line 278 "program_lexer.l"
+#line 278 "program/program_lexer.l"
{ return LIGHTMODEL; }
YY_BREAK
case 90:
YY_RULE_SETUP
-#line 279 "program_lexer.l"
+#line 279 "program/program_lexer.l"
{ return LIGHTPROD; }
YY_BREAK
case 91:
YY_RULE_SETUP
-#line 280 "program_lexer.l"
+#line 280 "program/program_lexer.l"
{ return LOCAL; }
YY_BREAK
case 92:
YY_RULE_SETUP
-#line 281 "program_lexer.l"
+#line 281 "program/program_lexer.l"
{ return MATERIAL; }
YY_BREAK
case 93:
YY_RULE_SETUP
-#line 282 "program_lexer.l"
+#line 282 "program/program_lexer.l"
{ return MAT_PROGRAM; }
YY_BREAK
case 94:
YY_RULE_SETUP
-#line 283 "program_lexer.l"
+#line 283 "program/program_lexer.l"
{ return MATRIX; }
YY_BREAK
case 95:
YY_RULE_SETUP
-#line 284 "program_lexer.l"
+#line 284 "program/program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, MATRIXINDEX); }
YY_BREAK
case 96:
YY_RULE_SETUP
-#line 285 "program_lexer.l"
+#line 285 "program/program_lexer.l"
{ return MODELVIEW; }
YY_BREAK
case 97:
YY_RULE_SETUP
-#line 286 "program_lexer.l"
+#line 286 "program/program_lexer.l"
{ return MVP; }
YY_BREAK
case 98:
YY_RULE_SETUP
-#line 287 "program_lexer.l"
+#line 287 "program/program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, NORMAL); }
YY_BREAK
case 99:
YY_RULE_SETUP
-#line 288 "program_lexer.l"
+#line 288 "program/program_lexer.l"
{ return OBJECT; }
YY_BREAK
case 100:
YY_RULE_SETUP
-#line 289 "program_lexer.l"
+#line 289 "program/program_lexer.l"
{ return PALETTE; }
YY_BREAK
case 101:
YY_RULE_SETUP
-#line 290 "program_lexer.l"
+#line 290 "program/program_lexer.l"
{ return PARAMS; }
YY_BREAK
case 102:
YY_RULE_SETUP
-#line 291 "program_lexer.l"
+#line 291 "program/program_lexer.l"
{ return PLANE; }
YY_BREAK
case 103:
YY_RULE_SETUP
-#line 292 "program_lexer.l"
+#line 292 "program/program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, POINT_TOK); }
YY_BREAK
case 104:
YY_RULE_SETUP
-#line 293 "program_lexer.l"
+#line 293 "program/program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, POINTSIZE); }
YY_BREAK
case 105:
YY_RULE_SETUP
-#line 294 "program_lexer.l"
+#line 294 "program/program_lexer.l"
{ return POSITION; }
YY_BREAK
case 106:
YY_RULE_SETUP
-#line 295 "program_lexer.l"
+#line 295 "program/program_lexer.l"
{ return PRIMARY; }
YY_BREAK
case 107:
YY_RULE_SETUP
-#line 296 "program_lexer.l"
+#line 296 "program/program_lexer.l"
{ return PROJECTION; }
YY_BREAK
case 108:
YY_RULE_SETUP
-#line 297 "program_lexer.l"
+#line 297 "program/program_lexer.l"
{ return_token_or_DOT(require_ARB_fp, RANGE); }
YY_BREAK
case 109:
YY_RULE_SETUP
-#line 298 "program_lexer.l"
+#line 298 "program/program_lexer.l"
{ return ROW; }
YY_BREAK
case 110:
YY_RULE_SETUP
-#line 299 "program_lexer.l"
+#line 299 "program/program_lexer.l"
{ return SCENECOLOR; }
YY_BREAK
case 111:
YY_RULE_SETUP
-#line 300 "program_lexer.l"
+#line 300 "program/program_lexer.l"
{ return SECONDARY; }
YY_BREAK
case 112:
YY_RULE_SETUP
-#line 301 "program_lexer.l"
+#line 301 "program/program_lexer.l"
{ return SHININESS; }
YY_BREAK
case 113:
YY_RULE_SETUP
-#line 302 "program_lexer.l"
+#line 302 "program/program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, SIZE_TOK); }
YY_BREAK
case 114:
YY_RULE_SETUP
-#line 303 "program_lexer.l"
+#line 303 "program/program_lexer.l"
{ return SPECULAR; }
YY_BREAK
case 115:
YY_RULE_SETUP
-#line 304 "program_lexer.l"
+#line 304 "program/program_lexer.l"
{ return SPOT; }
YY_BREAK
case 116:
YY_RULE_SETUP
-#line 305 "program_lexer.l"
+#line 305 "program/program_lexer.l"
{ return TEXCOORD; }
YY_BREAK
case 117:
YY_RULE_SETUP
-#line 306 "program_lexer.l"
+#line 306 "program/program_lexer.l"
{ return_token_or_DOT(require_ARB_fp, TEXENV); }
YY_BREAK
case 118:
YY_RULE_SETUP
-#line 307 "program_lexer.l"
+#line 307 "program/program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN); }
YY_BREAK
case 119:
YY_RULE_SETUP
-#line 308 "program_lexer.l"
+#line 308 "program/program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN_Q); }
YY_BREAK
case 120:
YY_RULE_SETUP
-#line 309 "program_lexer.l"
+#line 309 "program/program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN_S); }
YY_BREAK
case 121:
YY_RULE_SETUP
-#line 310 "program_lexer.l"
+#line 310 "program/program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN_T); }
YY_BREAK
case 122:
YY_RULE_SETUP
-#line 311 "program_lexer.l"
+#line 311 "program/program_lexer.l"
{ return TEXTURE; }
YY_BREAK
case 123:
YY_RULE_SETUP
-#line 312 "program_lexer.l"
+#line 312 "program/program_lexer.l"
{ return TRANSPOSE; }
YY_BREAK
case 124:
YY_RULE_SETUP
-#line 313 "program_lexer.l"
+#line 313 "program/program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, VTXATTRIB); }
YY_BREAK
case 125:
YY_RULE_SETUP
-#line 314 "program_lexer.l"
+#line 314 "program/program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, WEIGHT); }
YY_BREAK
case 126:
YY_RULE_SETUP
-#line 316 "program_lexer.l"
+#line 316 "program/program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEXTURE_UNIT); }
YY_BREAK
case 127:
YY_RULE_SETUP
-#line 317 "program_lexer.l"
+#line 317 "program/program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_1D); }
YY_BREAK
case 128:
YY_RULE_SETUP
-#line 318 "program_lexer.l"
+#line 318 "program/program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_2D); }
YY_BREAK
case 129:
YY_RULE_SETUP
-#line 319 "program_lexer.l"
+#line 319 "program/program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_3D); }
YY_BREAK
case 130:
YY_RULE_SETUP
-#line 320 "program_lexer.l"
+#line 320 "program/program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_CUBE); }
YY_BREAK
case 131:
YY_RULE_SETUP
-#line 321 "program_lexer.l"
+#line 321 "program/program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_rect, TEX_RECT); }
YY_BREAK
case 132:
YY_RULE_SETUP
-#line 322 "program_lexer.l"
+#line 322 "program/program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW1D); }
YY_BREAK
case 133:
YY_RULE_SETUP
-#line 323 "program_lexer.l"
+#line 323 "program/program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW2D); }
YY_BREAK
case 134:
YY_RULE_SETUP
-#line 324 "program_lexer.l"
+#line 324 "program/program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_rect, TEX_SHADOWRECT); }
YY_BREAK
case 135:
YY_RULE_SETUP
-#line 325 "program_lexer.l"
+#line 325 "program/program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY1D); }
YY_BREAK
case 136:
YY_RULE_SETUP
-#line 326 "program_lexer.l"
+#line 326 "program/program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY2D); }
YY_BREAK
case 137:
YY_RULE_SETUP
-#line 327 "program_lexer.l"
+#line 327 "program/program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); }
YY_BREAK
case 138:
YY_RULE_SETUP
-#line 328 "program_lexer.l"
+#line 328 "program/program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); }
YY_BREAK
case 139:
YY_RULE_SETUP
-#line 330 "program_lexer.l"
+#line 330 "program/program_lexer.l"
{ return handle_ident(yyextra, yytext, yylval); }
YY_BREAK
case 140:
YY_RULE_SETUP
-#line 332 "program_lexer.l"
+#line 332 "program/program_lexer.l"
{ return DOT_DOT; }
YY_BREAK
case 141:
YY_RULE_SETUP
-#line 334 "program_lexer.l"
+#line 334 "program/program_lexer.l"
{
yylval->integer = strtol(yytext, NULL, 10);
return INTEGER;
@@ -2222,7 +2209,7 @@ YY_RULE_SETUP
YY_BREAK
case 142:
YY_RULE_SETUP
-#line 338 "program_lexer.l"
+#line 338 "program/program_lexer.l"
{
yylval->real = _mesa_strtof(yytext, NULL);
return REAL;
@@ -2234,7 +2221,7 @@ case 143:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 342 "program_lexer.l"
+#line 342 "program/program_lexer.l"
{
yylval->real = _mesa_strtof(yytext, NULL);
return REAL;
@@ -2242,7 +2229,7 @@ YY_RULE_SETUP
YY_BREAK
case 144:
YY_RULE_SETUP
-#line 346 "program_lexer.l"
+#line 346 "program/program_lexer.l"
{
yylval->real = _mesa_strtof(yytext, NULL);
return REAL;
@@ -2250,7 +2237,7 @@ YY_RULE_SETUP
YY_BREAK
case 145:
YY_RULE_SETUP
-#line 350 "program_lexer.l"
+#line 350 "program/program_lexer.l"
{
yylval->real = _mesa_strtof(yytext, NULL);
return REAL;
@@ -2258,7 +2245,7 @@ YY_RULE_SETUP
YY_BREAK
case 146:
YY_RULE_SETUP
-#line 355 "program_lexer.l"
+#line 355 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_NOOP;
yylval->swiz_mask.mask = WRITEMASK_XYZW;
@@ -2267,7 +2254,7 @@ YY_RULE_SETUP
YY_BREAK
case 147:
YY_RULE_SETUP
-#line 361 "program_lexer.l"
+#line 361 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XY
@@ -2277,7 +2264,7 @@ YY_RULE_SETUP
YY_BREAK
case 148:
YY_RULE_SETUP
-#line 367 "program_lexer.l"
+#line 367 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XZW;
@@ -2286,7 +2273,7 @@ YY_RULE_SETUP
YY_BREAK
case 149:
YY_RULE_SETUP
-#line 372 "program_lexer.l"
+#line 372 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_YZW;
@@ -2295,7 +2282,7 @@ YY_RULE_SETUP
YY_BREAK
case 150:
YY_RULE_SETUP
-#line 378 "program_lexer.l"
+#line 378 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_X
@@ -2305,7 +2292,7 @@ YY_RULE_SETUP
YY_BREAK
case 151:
YY_RULE_SETUP
-#line 384 "program_lexer.l"
+#line 384 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_Y
@@ -2315,7 +2302,7 @@ YY_RULE_SETUP
YY_BREAK
case 152:
YY_RULE_SETUP
-#line 390 "program_lexer.l"
+#line 390 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_ZW;
@@ -2324,7 +2311,7 @@ YY_RULE_SETUP
YY_BREAK
case 153:
YY_RULE_SETUP
-#line 396 "program_lexer.l"
+#line 396 "program/program_lexer.l"
{
const unsigned s = swiz_from_char(yytext[1]);
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s);
@@ -2334,7 +2321,7 @@ YY_RULE_SETUP
YY_BREAK
case 154:
YY_RULE_SETUP
-#line 403 "program_lexer.l"
+#line 403 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]),
swiz_from_char(yytext[2]),
@@ -2346,7 +2333,7 @@ YY_RULE_SETUP
YY_BREAK
case 155:
YY_RULE_SETUP
-#line 412 "program_lexer.l"
+#line 412 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_NOOP;
yylval->swiz_mask.mask = WRITEMASK_XYZW;
@@ -2355,7 +2342,7 @@ YY_RULE_SETUP
YY_BREAK
case 156:
YY_RULE_SETUP
-#line 418 "program_lexer.l"
+#line 418 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XY
@@ -2365,7 +2352,7 @@ YY_RULE_SETUP
YY_BREAK
case 157:
YY_RULE_SETUP
-#line 424 "program_lexer.l"
+#line 424 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XZW;
@@ -2374,7 +2361,7 @@ YY_RULE_SETUP
YY_BREAK
case 158:
YY_RULE_SETUP
-#line 429 "program_lexer.l"
+#line 429 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_YZW;
@@ -2383,7 +2370,7 @@ YY_RULE_SETUP
YY_BREAK
case 159:
YY_RULE_SETUP
-#line 435 "program_lexer.l"
+#line 435 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_X
@@ -2393,7 +2380,7 @@ YY_RULE_SETUP
YY_BREAK
case 160:
YY_RULE_SETUP
-#line 441 "program_lexer.l"
+#line 441 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_Y
@@ -2403,7 +2390,7 @@ YY_RULE_SETUP
YY_BREAK
case 161:
YY_RULE_SETUP
-#line 447 "program_lexer.l"
+#line 447 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_ZW;
@@ -2412,7 +2399,7 @@ YY_RULE_SETUP
YY_BREAK
case 162:
YY_RULE_SETUP
-#line 453 "program_lexer.l"
+#line 453 "program/program_lexer.l"
{
const unsigned s = swiz_from_char(yytext[1]);
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s);
@@ -2422,7 +2409,7 @@ YY_RULE_SETUP
YY_BREAK
case 163:
YY_RULE_SETUP
-#line 461 "program_lexer.l"
+#line 461 "program/program_lexer.l"
{
if (require_ARB_vp) {
return TEXGEN_R;
@@ -2436,7 +2423,7 @@ YY_RULE_SETUP
YY_BREAK
case 164:
YY_RULE_SETUP
-#line 472 "program_lexer.l"
+#line 472 "program/program_lexer.l"
{
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]),
swiz_from_char(yytext[2]),
@@ -2448,13 +2435,13 @@ YY_RULE_SETUP
YY_BREAK
case 165:
YY_RULE_SETUP
-#line 481 "program_lexer.l"
+#line 481 "program/program_lexer.l"
{ return DOT; }
YY_BREAK
case 166:
/* rule 166 can match eol */
YY_RULE_SETUP
-#line 483 "program_lexer.l"
+#line 483 "program/program_lexer.l"
{
yylloc->first_line++;
yylloc->first_column = 1;
@@ -2465,7 +2452,7 @@ YY_RULE_SETUP
YY_BREAK
case 167:
YY_RULE_SETUP
-#line 490 "program_lexer.l"
+#line 490 "program/program_lexer.l"
/* eat whitespace */ ;
YY_BREAK
case 168:
@@ -2473,20 +2460,20 @@ case 168:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 491 "program_lexer.l"
+#line 491 "program/program_lexer.l"
/* eat comments */ ;
YY_BREAK
case 169:
YY_RULE_SETUP
-#line 492 "program_lexer.l"
+#line 492 "program/program_lexer.l"
{ return yytext[0]; }
YY_BREAK
case 170:
YY_RULE_SETUP
-#line 493 "program_lexer.l"
+#line 493 "program/program_lexer.l"
ECHO;
YY_BREAK
-#line 2490 "lex.yy.c"
+#line 2477 "program/lex.yy.c"
case YY_STATE_EOF(INITIAL):
yyterminate();
@@ -2673,7 +2660,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
else
{
- int num_to_read =
+ yy_size_t num_to_read =
YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1;
while ( num_to_read <= 0 )
@@ -2687,7 +2674,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
if ( b->yy_is_our_buffer )
{
- int new_size = b->yy_buf_size * 2;
+ yy_size_t new_size = b->yy_buf_size * 2;
if ( new_size <= 0 )
b->yy_buf_size += b->yy_buf_size / 8;
@@ -2718,7 +2705,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
/* Read in more data. */
YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]),
- yyg->yy_n_chars, (size_t) num_to_read );
+ yyg->yy_n_chars, num_to_read );
YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars;
}
@@ -2831,7 +2818,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
if ( yy_cp < YY_CURRENT_BUFFER_LVALUE->yy_ch_buf + 2 )
{ /* need to shift things up to make room */
/* +2 for EOB chars. */
- register int number_to_move = yyg->yy_n_chars + 2;
+ register yy_size_t number_to_move = yyg->yy_n_chars + 2;
register char *dest = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[
YY_CURRENT_BUFFER_LVALUE->yy_buf_size + 2];
register char *source =
@@ -2881,7 +2868,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
else
{ /* need more input */
- int offset = yyg->yy_c_buf_p - yyg->yytext_ptr;
+ yy_size_t offset = yyg->yy_c_buf_p - yyg->yytext_ptr;
++yyg->yy_c_buf_p;
switch ( yy_get_next_buffer( yyscanner ) )
@@ -2905,7 +2892,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
case EOB_ACT_END_OF_FILE:
{
if ( yywrap(yyscanner ) )
- return EOF;
+ return 0;
if ( ! yyg->yy_did_buffer_switch_on_eof )
YY_NEW_FILE;
@@ -3161,7 +3148,7 @@ void yypop_buffer_state (yyscan_t yyscanner)
*/
static void yyensure_buffer_stack (yyscan_t yyscanner)
{
- int num_to_alloc;
+ yy_size_t num_to_alloc;
struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
if (!yyg->yy_buffer_stack) {
@@ -3254,17 +3241,16 @@ YY_BUFFER_STATE yy_scan_string (yyconst char * yystr , yyscan_t yyscanner)
/** Setup the input buffer state to scan the given bytes. The next call to yylex() will
* scan from a @e copy of @a bytes.
- * @param yybytes the byte buffer to scan
- * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes.
+ * @param bytes the byte buffer to scan
+ * @param len the number of bytes in the buffer pointed to by @a bytes.
* @param yyscanner The scanner object.
* @return the newly allocated buffer state object.
*/
-YY_BUFFER_STATE yy_scan_bytes (yyconst char * yybytes, int _yybytes_len , yyscan_t yyscanner)
+YY_BUFFER_STATE yy_scan_bytes (yyconst char * yybytes, yy_size_t _yybytes_len , yyscan_t yyscanner)
{
YY_BUFFER_STATE b;
char *buf;
- yy_size_t n;
- int i;
+ yy_size_t n, i;
/* Get memory for full buffer, including space for trailing EOB's. */
n = _yybytes_len + 2;
@@ -3374,7 +3360,7 @@ FILE *yyget_out (yyscan_t yyscanner)
/** Get the length of the current token.
* @param yyscanner The scanner object.
*/
-int yyget_leng (yyscan_t yyscanner)
+yy_size_t yyget_leng (yyscan_t yyscanner)
{
struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
return yyleng;
@@ -3661,7 +3647,7 @@ void yyfree (void * ptr , yyscan_t yyscanner)
#define YYTABLES_NAME "yytables"
-#line 493 "program_lexer.l"
+#line 493 "program/program_lexer.l"
diff --git a/src/mesa/program/nvfragparse.h b/src/mesa/program/nvfragparse.h
index 3e85dd2c30b..088e7527d5b 100644
--- a/src/mesa/program/nvfragparse.h
+++ b/src/mesa/program/nvfragparse.h
@@ -30,7 +30,10 @@
#ifndef NVFRAGPARSE_H
#define NVFRAGPARSE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_fragment_program;
extern void
_mesa_parse_nv_fragment_program(struct gl_context *ctx, GLenum target,
diff --git a/src/mesa/program/nvvertparse.h b/src/mesa/program/nvvertparse.h
index e98e867320f..7318e149416 100644
--- a/src/mesa/program/nvvertparse.h
+++ b/src/mesa/program/nvvertparse.h
@@ -29,7 +29,10 @@
#ifndef NVVERTPARSE_H
#define NVVERTPARSE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_vertex_program;
extern void
_mesa_parse_nv_vertex_program(struct gl_context *ctx, GLenum target,
diff --git a/src/mesa/program/prog_cache.c b/src/mesa/program/prog_cache.c
index 56ca59890de..2ccedb5d7d0 100644
--- a/src/mesa/program/prog_cache.c
+++ b/src/mesa/program/prog_cache.c
@@ -29,6 +29,7 @@
#include "main/glheader.h"
#include "main/mtypes.h"
#include "main/imports.h"
+#include "main/shaderobj.h"
#include "program/prog_cache.h"
#include "program/program.h"
@@ -104,7 +105,8 @@ rehash(struct gl_program_cache *cache)
static void
-clear_cache(struct gl_context *ctx, struct gl_program_cache *cache)
+clear_cache(struct gl_context *ctx, struct gl_program_cache *cache,
+ GLboolean shader)
{
struct cache_item *c, *next;
GLuint i;
@@ -115,7 +117,13 @@ clear_cache(struct gl_context *ctx, struct gl_program_cache *cache)
for (c = cache->items[i]; c; c = next) {
next = c->next;
free(c->key);
- _mesa_reference_program(ctx, &c->program, NULL);
+ if (shader) {
+ _mesa_reference_shader_program(ctx,
+ (struct gl_shader_program **)&c->program,
+ NULL);
+ } else {
+ _mesa_reference_program(ctx, &c->program, NULL);
+ }
free(c);
}
cache->items[i] = NULL;
@@ -147,7 +155,16 @@ _mesa_new_program_cache(void)
void
_mesa_delete_program_cache(struct gl_context *ctx, struct gl_program_cache *cache)
{
- clear_cache(ctx, cache);
+ clear_cache(ctx, cache, GL_FALSE);
+ free(cache->items);
+ free(cache);
+}
+
+void
+_mesa_delete_shader_cache(struct gl_context *ctx,
+ struct gl_program_cache *cache)
+{
+ clear_cache(ctx, cache, GL_TRUE);
free(cache->items);
free(cache);
}
@@ -197,7 +214,35 @@ _mesa_program_cache_insert(struct gl_context *ctx,
if (cache->size < 1000)
rehash(cache);
else
- clear_cache(ctx, cache);
+ clear_cache(ctx, cache, GL_FALSE);
+ }
+
+ cache->n_items++;
+ c->next = cache->items[hash % cache->size];
+ cache->items[hash % cache->size] = c;
+}
+
+void
+_mesa_shader_cache_insert(struct gl_context *ctx,
+ struct gl_program_cache *cache,
+ const void *key, GLuint keysize,
+ struct gl_shader_program *program)
+{
+ const GLuint hash = hash_key(key, keysize);
+ struct cache_item *c = CALLOC_STRUCT(cache_item);
+
+ c->hash = hash;
+
+ c->key = malloc(keysize);
+ memcpy(c->key, key, keysize);
+
+ c->program = (struct gl_program *)program; /* no refcount change */
+
+ if (cache->n_items > cache->size * 1.5) {
+ if (cache->size < 1000)
+ rehash(cache);
+ else
+ clear_cache(ctx, cache, GL_TRUE);
}
cache->n_items++;
diff --git a/src/mesa/program/prog_cache.h b/src/mesa/program/prog_cache.h
index 4907ae3030e..5d46bfc5cc9 100644
--- a/src/mesa/program/prog_cache.h
+++ b/src/mesa/program/prog_cache.h
@@ -30,8 +30,9 @@
#define PROG_CACHE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
/** Opaque type */
struct gl_program_cache;
@@ -43,6 +44,9 @@ _mesa_new_program_cache(void);
extern void
_mesa_delete_program_cache(struct gl_context *ctx, struct gl_program_cache *pc);
+extern void
+_mesa_delete_shader_cache(struct gl_context *ctx,
+ struct gl_program_cache *cache);
extern struct gl_program *
_mesa_search_program_cache(struct gl_program_cache *cache,
@@ -54,5 +58,11 @@ _mesa_program_cache_insert(struct gl_context *ctx,
const void *key, GLuint keysize,
struct gl_program *program);
+void
+_mesa_shader_cache_insert(struct gl_context *ctx,
+ struct gl_program_cache *cache,
+ const void *key, GLuint keysize,
+ struct gl_shader_program *program);
+
#endif /* PROG_CACHE_H */
diff --git a/src/mesa/program/prog_execute.c b/src/mesa/program/prog_execute.c
index 1d97a077f52..e7553c69dbe 100644
--- a/src/mesa/program/prog_execute.c
+++ b/src/mesa/program/prog_execute.c
@@ -159,6 +159,10 @@ get_src_register_pointer(const struct prog_src_register *source,
return ZeroVec;
return prog->Parameters->ParameterValues[reg];
+ case PROGRAM_SYSTEM_VALUE:
+ assert(reg < Elements(machine->SystemValues));
+ return machine->SystemValues[reg];
+
default:
_mesa_problem(NULL,
"Invalid src register file %d in get_src_register_pointer()",
@@ -1670,6 +1674,18 @@ _mesa_execute_program(struct gl_context * ctx,
fetch_texel(ctx, machine, inst, texcoord, lodBias, color);
+ if (DEBUG_PROG) {
+ printf("TXB (%g, %g, %g, %g) = texture[%d][%g %g %g %g]"
+ " bias %g\n",
+ color[0], color[1], color[2], color[3],
+ inst->TexSrcUnit,
+ texcoord[0],
+ texcoord[1],
+ texcoord[2],
+ texcoord[3],
+ lodBias);
+ }
+
store_vector4(inst, machine, color);
}
break;
diff --git a/src/mesa/program/prog_execute.h b/src/mesa/program/prog_execute.h
index cefd468c36b..cdf37082a00 100644
--- a/src/mesa/program/prog_execute.h
+++ b/src/mesa/program/prog_execute.h
@@ -61,6 +61,7 @@ struct gl_program_machine
GLfloat (*EnvParams)[4]; /**< Vertex or Fragment env parameters */
GLuint CondCodes[4]; /**< COND_* value for x/y/z/w */
GLint AddressReg[MAX_PROGRAM_ADDRESS_REGS][4];
+ GLfloat SystemValues[SYSTEM_VALUE_MAX][4];
const GLubyte *Samplers; /** Array mapping sampler var to tex unit */
diff --git a/src/mesa/program/prog_instruction.h b/src/mesa/program/prog_instruction.h
index a383828e344..669d7102980 100644
--- a/src/mesa/program/prog_instruction.h
+++ b/src/mesa/program/prog_instruction.h
@@ -247,7 +247,7 @@ typedef enum prog_opcode {
* Number of bits for the src/dst register Index field.
* This limits the size of temp/uniform register files.
*/
-#define INST_INDEX_BITS 11
+#define INST_INDEX_BITS 12
/**
diff --git a/src/mesa/program/prog_optimize.h b/src/mesa/program/prog_optimize.h
index 00f1080449b..463f5fc51c4 100644
--- a/src/mesa/program/prog_optimize.h
+++ b/src/mesa/program/prog_optimize.h
@@ -27,9 +27,10 @@
#include "main/config.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
struct gl_program;
struct prog_instruction;
diff --git a/src/mesa/program/prog_print.c b/src/mesa/program/prog_print.c
index abebf392c0a..484596af760 100644
--- a/src/mesa/program/prog_print.c
+++ b/src/mesa/program/prog_print.c
@@ -72,6 +72,8 @@ _mesa_register_file_name(gl_register_file f)
return "ADDR";
case PROGRAM_SAMPLER:
return "SAMPLER";
+ case PROGRAM_SYSTEM_VALUE:
+ return "SYSVAL";
case PROGRAM_UNDEFINED:
return "UNDEFINED";
default:
@@ -310,6 +312,9 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
case PROGRAM_UNIFORM: /* extension */
sprintf(str, "uniform[%s%d]", addr, index);
break;
+ case PROGRAM_SYSTEM_VALUE:
+ sprintf(str, "sysvalue[%s%d]", addr, index);
+ break;
case PROGRAM_STATE_VAR:
{
struct gl_program_parameter *param
diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h
index 009ebde0012..f2407af9c87 100644
--- a/src/mesa/program/prog_statevars.h
+++ b/src/mesa/program/prog_statevars.h
@@ -25,8 +25,10 @@
#ifndef PROG_STATEVARS_H
#define PROG_STATEVARS_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
+struct gl_program_parameter_list;
/**
* Number of STATE_* values we need to address any GL state.
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 9ffa49bb013..79034ab26f2 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -32,6 +32,7 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/hash.h"
+#include "main/mfeatures.h"
#include "program.h"
#include "prog_cache.h"
#include "prog_parameter.h"
@@ -70,6 +71,9 @@ _mesa_init_program(struct gl_context *ctx)
ASSERT(ctx->Const.VertexProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
+ ASSERT(ctx->Const.VertexProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
+ ASSERT(ctx->Const.FragmentProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
+
/* If this fails, increase prog_instruction::TexSrcUnit size */
ASSERT(MAX_TEXTURE_UNITS < (1 << 5));
@@ -807,7 +811,7 @@ _mesa_combine_programs(struct gl_context *ctx,
/* Connect color outputs of fprogA to color inputs of fprogB, via a
* new temporary register.
*/
- if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) &&
+ if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) &&
(progB_inputsRead & FRAG_BIT_COL0)) {
GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
firstTemp);
@@ -830,7 +834,7 @@ _mesa_combine_programs(struct gl_context *ctx,
/* compute combined program's InputsRead */
inputsB = progB_inputsRead;
- if (progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) {
+ if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
inputsB &= ~(1 << FRAG_ATTRIB_COL0);
}
newProg->InputsRead = progA->InputsRead | inputsB;
diff --git a/src/mesa/program/program_parse.tab.c b/src/mesa/program/program_parse.tab.c
index baef311d0c1..63a635dfdab 100644
--- a/src/mesa/program/program_parse.tab.c
+++ b/src/mesa/program/program_parse.tab.c
@@ -1,23 +1,24 @@
-
-/* A Bison parser, made by GNU Bison 2.4.1. */
+/* A Bison parser, made by GNU Bison 2.3. */
/* Skeleton implementation for Bison's Yacc-like parsers in C
-
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
+
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
Free Software Foundation, Inc.
-
- This program is free software: you can redistribute it and/or modify
+
+ This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>. */
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA. */
/* As a special exception, you may create a larger work that contains
part or all of the Bison parser skeleton and distribute that work
@@ -28,7 +29,7 @@
special exception, which will cause the skeleton and the resulting
Bison output files to be licensed under the GNU General Public
License without this special exception.
-
+
This special exception was added by the Free Software Foundation in
version 2.2 of Bison. */
@@ -46,7 +47,7 @@
#define YYBISON 1
/* Bison version. */
-#define YYBISON_VERSION "2.4.1"
+#define YYBISON_VERSION "2.3"
/* Skeleton name. */
#define YYSKELETON_NAME "yacc.c"
@@ -54,21 +55,236 @@
/* Pure parsers. */
#define YYPURE 1
-/* Push parsers. */
-#define YYPUSH 0
-
-/* Pull parsers. */
-#define YYPULL 1
-
/* Using locations. */
#define YYLSP_NEEDED 1
-/* Copy the first part of user declarations. */
+/* Tokens. */
+#ifndef YYTOKENTYPE
+# define YYTOKENTYPE
+ /* Put the tokens into the symbol table, so that GDB and other debuggers
+ know about them. */
+ enum yytokentype {
+ ARBvp_10 = 258,
+ ARBfp_10 = 259,
+ ADDRESS = 260,
+ ALIAS = 261,
+ ATTRIB = 262,
+ OPTION = 263,
+ OUTPUT = 264,
+ PARAM = 265,
+ TEMP = 266,
+ END = 267,
+ BIN_OP = 268,
+ BINSC_OP = 269,
+ SAMPLE_OP = 270,
+ SCALAR_OP = 271,
+ TRI_OP = 272,
+ VECTOR_OP = 273,
+ ARL = 274,
+ KIL = 275,
+ SWZ = 276,
+ TXD_OP = 277,
+ INTEGER = 278,
+ REAL = 279,
+ AMBIENT = 280,
+ ATTENUATION = 281,
+ BACK = 282,
+ CLIP = 283,
+ COLOR = 284,
+ DEPTH = 285,
+ DIFFUSE = 286,
+ DIRECTION = 287,
+ EMISSION = 288,
+ ENV = 289,
+ EYE = 290,
+ FOG = 291,
+ FOGCOORD = 292,
+ FRAGMENT = 293,
+ FRONT = 294,
+ HALF = 295,
+ INVERSE = 296,
+ INVTRANS = 297,
+ LIGHT = 298,
+ LIGHTMODEL = 299,
+ LIGHTPROD = 300,
+ LOCAL = 301,
+ MATERIAL = 302,
+ MAT_PROGRAM = 303,
+ MATRIX = 304,
+ MATRIXINDEX = 305,
+ MODELVIEW = 306,
+ MVP = 307,
+ NORMAL = 308,
+ OBJECT = 309,
+ PALETTE = 310,
+ PARAMS = 311,
+ PLANE = 312,
+ POINT_TOK = 313,
+ POINTSIZE = 314,
+ POSITION = 315,
+ PRIMARY = 316,
+ PROGRAM = 317,
+ PROJECTION = 318,
+ RANGE = 319,
+ RESULT = 320,
+ ROW = 321,
+ SCENECOLOR = 322,
+ SECONDARY = 323,
+ SHININESS = 324,
+ SIZE_TOK = 325,
+ SPECULAR = 326,
+ SPOT = 327,
+ STATE = 328,
+ TEXCOORD = 329,
+ TEXENV = 330,
+ TEXGEN = 331,
+ TEXGEN_Q = 332,
+ TEXGEN_R = 333,
+ TEXGEN_S = 334,
+ TEXGEN_T = 335,
+ TEXTURE = 336,
+ TRANSPOSE = 337,
+ TEXTURE_UNIT = 338,
+ TEX_1D = 339,
+ TEX_2D = 340,
+ TEX_3D = 341,
+ TEX_CUBE = 342,
+ TEX_RECT = 343,
+ TEX_SHADOW1D = 344,
+ TEX_SHADOW2D = 345,
+ TEX_SHADOWRECT = 346,
+ TEX_ARRAY1D = 347,
+ TEX_ARRAY2D = 348,
+ TEX_ARRAYSHADOW1D = 349,
+ TEX_ARRAYSHADOW2D = 350,
+ VERTEX = 351,
+ VTXATTRIB = 352,
+ WEIGHT = 353,
+ IDENTIFIER = 354,
+ USED_IDENTIFIER = 355,
+ MASK4 = 356,
+ MASK3 = 357,
+ MASK2 = 358,
+ MASK1 = 359,
+ SWIZZLE = 360,
+ DOT_DOT = 361,
+ DOT = 362
+ };
+#endif
+/* Tokens. */
+#define ARBvp_10 258
+#define ARBfp_10 259
+#define ADDRESS 260
+#define ALIAS 261
+#define ATTRIB 262
+#define OPTION 263
+#define OUTPUT 264
+#define PARAM 265
+#define TEMP 266
+#define END 267
+#define BIN_OP 268
+#define BINSC_OP 269
+#define SAMPLE_OP 270
+#define SCALAR_OP 271
+#define TRI_OP 272
+#define VECTOR_OP 273
+#define ARL 274
+#define KIL 275
+#define SWZ 276
+#define TXD_OP 277
+#define INTEGER 278
+#define REAL 279
+#define AMBIENT 280
+#define ATTENUATION 281
+#define BACK 282
+#define CLIP 283
+#define COLOR 284
+#define DEPTH 285
+#define DIFFUSE 286
+#define DIRECTION 287
+#define EMISSION 288
+#define ENV 289
+#define EYE 290
+#define FOG 291
+#define FOGCOORD 292
+#define FRAGMENT 293
+#define FRONT 294
+#define HALF 295
+#define INVERSE 296
+#define INVTRANS 297
+#define LIGHT 298
+#define LIGHTMODEL 299
+#define LIGHTPROD 300
+#define LOCAL 301
+#define MATERIAL 302
+#define MAT_PROGRAM 303
+#define MATRIX 304
+#define MATRIXINDEX 305
+#define MODELVIEW 306
+#define MVP 307
+#define NORMAL 308
+#define OBJECT 309
+#define PALETTE 310
+#define PARAMS 311
+#define PLANE 312
+#define POINT_TOK 313
+#define POINTSIZE 314
+#define POSITION 315
+#define PRIMARY 316
+#define PROGRAM 317
+#define PROJECTION 318
+#define RANGE 319
+#define RESULT 320
+#define ROW 321
+#define SCENECOLOR 322
+#define SECONDARY 323
+#define SHININESS 324
+#define SIZE_TOK 325
+#define SPECULAR 326
+#define SPOT 327
+#define STATE 328
+#define TEXCOORD 329
+#define TEXENV 330
+#define TEXGEN 331
+#define TEXGEN_Q 332
+#define TEXGEN_R 333
+#define TEXGEN_S 334
+#define TEXGEN_T 335
+#define TEXTURE 336
+#define TRANSPOSE 337
+#define TEXTURE_UNIT 338
+#define TEX_1D 339
+#define TEX_2D 340
+#define TEX_3D 341
+#define TEX_CUBE 342
+#define TEX_RECT 343
+#define TEX_SHADOW1D 344
+#define TEX_SHADOW2D 345
+#define TEX_SHADOWRECT 346
+#define TEX_ARRAY1D 347
+#define TEX_ARRAY2D 348
+#define TEX_ARRAYSHADOW1D 349
+#define TEX_ARRAYSHADOW2D 350
+#define VERTEX 351
+#define VTXATTRIB 352
+#define WEIGHT 353
+#define IDENTIFIER 354
+#define USED_IDENTIFIER 355
+#define MASK4 356
+#define MASK3 357
+#define MASK2 358
+#define MASK1 359
+#define SWIZZLE 360
+#define DOT_DOT 361
+#define DOT 362
+
-/* Line 189 of yacc.c */
-#line 1 "program_parse.y"
+
+
+/* Copy the first part of user declarations. */
+#line 1 "program/program_parse.y"
/*
* Copyright © 2009 Intel Corporation
@@ -188,9 +404,6 @@ static struct asm_instruction *asm_instruction_copy_ctor(
#define YYLEX_PARAM state->scanner
-/* Line 189 of yacc.c */
-#line 193 "program_parse.tab.c"
-
/* Enabling traces. */
#ifndef YYDEBUG
# define YYDEBUG 0
@@ -209,130 +422,10 @@ static struct asm_instruction *asm_instruction_copy_ctor(
# define YYTOKEN_TABLE 0
#endif
-
-/* Tokens. */
-#ifndef YYTOKENTYPE
-# define YYTOKENTYPE
- /* Put the tokens into the symbol table, so that GDB and other debuggers
- know about them. */
- enum yytokentype {
- ARBvp_10 = 258,
- ARBfp_10 = 259,
- ADDRESS = 260,
- ALIAS = 261,
- ATTRIB = 262,
- OPTION = 263,
- OUTPUT = 264,
- PARAM = 265,
- TEMP = 266,
- END = 267,
- BIN_OP = 268,
- BINSC_OP = 269,
- SAMPLE_OP = 270,
- SCALAR_OP = 271,
- TRI_OP = 272,
- VECTOR_OP = 273,
- ARL = 274,
- KIL = 275,
- SWZ = 276,
- TXD_OP = 277,
- INTEGER = 278,
- REAL = 279,
- AMBIENT = 280,
- ATTENUATION = 281,
- BACK = 282,
- CLIP = 283,
- COLOR = 284,
- DEPTH = 285,
- DIFFUSE = 286,
- DIRECTION = 287,
- EMISSION = 288,
- ENV = 289,
- EYE = 290,
- FOG = 291,
- FOGCOORD = 292,
- FRAGMENT = 293,
- FRONT = 294,
- HALF = 295,
- INVERSE = 296,
- INVTRANS = 297,
- LIGHT = 298,
- LIGHTMODEL = 299,
- LIGHTPROD = 300,
- LOCAL = 301,
- MATERIAL = 302,
- MAT_PROGRAM = 303,
- MATRIX = 304,
- MATRIXINDEX = 305,
- MODELVIEW = 306,
- MVP = 307,
- NORMAL = 308,
- OBJECT = 309,
- PALETTE = 310,
- PARAMS = 311,
- PLANE = 312,
- POINT_TOK = 313,
- POINTSIZE = 314,
- POSITION = 315,
- PRIMARY = 316,
- PROGRAM = 317,
- PROJECTION = 318,
- RANGE = 319,
- RESULT = 320,
- ROW = 321,
- SCENECOLOR = 322,
- SECONDARY = 323,
- SHININESS = 324,
- SIZE_TOK = 325,
- SPECULAR = 326,
- SPOT = 327,
- STATE = 328,
- TEXCOORD = 329,
- TEXENV = 330,
- TEXGEN = 331,
- TEXGEN_Q = 332,
- TEXGEN_R = 333,
- TEXGEN_S = 334,
- TEXGEN_T = 335,
- TEXTURE = 336,
- TRANSPOSE = 337,
- TEXTURE_UNIT = 338,
- TEX_1D = 339,
- TEX_2D = 340,
- TEX_3D = 341,
- TEX_CUBE = 342,
- TEX_RECT = 343,
- TEX_SHADOW1D = 344,
- TEX_SHADOW2D = 345,
- TEX_SHADOWRECT = 346,
- TEX_ARRAY1D = 347,
- TEX_ARRAY2D = 348,
- TEX_ARRAYSHADOW1D = 349,
- TEX_ARRAYSHADOW2D = 350,
- VERTEX = 351,
- VTXATTRIB = 352,
- WEIGHT = 353,
- IDENTIFIER = 354,
- USED_IDENTIFIER = 355,
- MASK4 = 356,
- MASK3 = 357,
- MASK2 = 358,
- MASK1 = 359,
- SWIZZLE = 360,
- DOT_DOT = 361,
- DOT = 362
- };
-#endif
-
-
-
#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
typedef union YYSTYPE
+#line 126 "program/program_parse.y"
{
-
-/* Line 214 of yacc.c */
-#line 126 "program_parse.y"
-
struct asm_instruction *inst;
struct asm_symbol *sym;
struct asm_symbol temp_sym;
@@ -356,15 +449,13 @@ typedef union YYSTYPE
unsigned xyzw_valid:1;
unsigned negate:1;
} ext_swizzle;
-
-
-
-/* Line 214 of yacc.c */
-#line 364 "program_parse.tab.c"
-} YYSTYPE;
-# define YYSTYPE_IS_TRIVIAL 1
+}
+/* Line 193 of yacc.c. */
+#line 455 "program/program_parse.tab.c"
+ YYSTYPE;
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
# define YYSTYPE_IS_DECLARED 1
+# define YYSTYPE_IS_TRIVIAL 1
#endif
#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED
@@ -382,16 +473,14 @@ typedef struct YYLTYPE
/* Copy the second part of user declarations. */
-
-/* Line 264 of yacc.c */
-#line 271 "program_parse.y"
+#line 271 "program/program_parse.y"
extern int yylex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param,
void *yyscanner);
-/* Line 264 of yacc.c */
-#line 395 "program_parse.tab.c"
+/* Line 216 of yacc.c. */
+#line 484 "program/program_parse.tab.c"
#ifdef short
# undef short
@@ -441,7 +530,7 @@ typedef short int yytype_int16;
#define YYSIZE_MAXIMUM ((YYSIZE_T) -1)
#ifndef YY_
-# if YYENABLE_NLS
+# if defined YYENABLE_NLS && YYENABLE_NLS
# if ENABLE_NLS
# include <libintl.h> /* INFRINGES ON USER NAME SPACE */
# define YY_(msgid) dgettext ("bison-runtime", msgid)
@@ -466,14 +555,14 @@ typedef short int yytype_int16;
#if (defined __STDC__ || defined __C99__FUNC__ \
|| defined __cplusplus || defined _MSC_VER)
static int
-YYID (int yyi)
+YYID (int i)
#else
static int
-YYID (yyi)
- int yyi;
+YYID (i)
+ int i;
#endif
{
- return yyi;
+ return i;
}
#endif
@@ -555,9 +644,9 @@ void free (void *); /* INFRINGES ON USER NAME SPACE */
/* A type that is properly aligned for any stack member. */
union yyalloc
{
- yytype_int16 yyss_alloc;
- YYSTYPE yyvs_alloc;
- YYLTYPE yyls_alloc;
+ yytype_int16 yyss;
+ YYSTYPE yyvs;
+ YYLTYPE yyls;
};
/* The size of the maximum gap between one aligned stack and the next. */
@@ -592,12 +681,12 @@ union yyalloc
elements in the stack, and YYPTR gives the new location of the
stack. Advance YYPTR to a properly aligned location for the next
stack. */
-# define YYSTACK_RELOCATE(Stack_alloc, Stack) \
+# define YYSTACK_RELOCATE(Stack) \
do \
{ \
YYSIZE_T yynewbytes; \
- YYCOPY (&yyptr->Stack_alloc, Stack, yysize); \
- Stack = &yyptr->Stack_alloc; \
+ YYCOPY (&yyptr->Stack, Stack, yysize); \
+ Stack = &yyptr->Stack; \
yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \
yyptr += yynewbytes / sizeof (*yyptr); \
} \
@@ -1349,7 +1438,7 @@ while (YYID (0))
we won't break user code: when these are the locations we know. */
#ifndef YY_LOCATION_PRINT
-# if YYLTYPE_IS_TRIVIAL
+# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
# define YY_LOCATION_PRINT(File, Loc) \
fprintf (File, "%d.%d-%d.%d", \
(Loc).first_line, (Loc).first_column, \
@@ -1468,20 +1557,17 @@ yy_symbol_print (yyoutput, yytype, yyvaluep, yylocationp, state)
#if (defined __STDC__ || defined __C99__FUNC__ \
|| defined __cplusplus || defined _MSC_VER)
static void
-yy_stack_print (yytype_int16 *yybottom, yytype_int16 *yytop)
+yy_stack_print (yytype_int16 *bottom, yytype_int16 *top)
#else
static void
-yy_stack_print (yybottom, yytop)
- yytype_int16 *yybottom;
- yytype_int16 *yytop;
+yy_stack_print (bottom, top)
+ yytype_int16 *bottom;
+ yytype_int16 *top;
#endif
{
YYFPRINTF (stderr, "Stack now");
- for (; yybottom <= yytop; yybottom++)
- {
- int yybot = *yybottom;
- YYFPRINTF (stderr, " %d", yybot);
- }
+ for (; bottom <= top; ++bottom)
+ YYFPRINTF (stderr, " %d", *bottom);
YYFPRINTF (stderr, "\n");
}
@@ -1517,11 +1603,11 @@ yy_reduce_print (yyvsp, yylsp, yyrule, state)
/* The symbols being reduced. */
for (yyi = 0; yyi < yynrhs; yyi++)
{
- YYFPRINTF (stderr, " $%d = ", yyi + 1);
+ fprintf (stderr, " $%d = ", yyi + 1);
yy_symbol_print (stderr, yyrhs[yyprhs[yyrule] + yyi],
&(yyvsp[(yyi + 1) - (yynrhs)])
, &(yylsp[(yyi + 1) - (yynrhs)]) , state);
- YYFPRINTF (stderr, "\n");
+ fprintf (stderr, "\n");
}
}
@@ -1805,8 +1891,10 @@ yydestruct (yymsg, yytype, yyvaluep, yylocationp, state)
break;
}
}
+
/* Prevent warnings from -Wmissing-prototypes. */
+
#ifdef YYPARSE_PARAM
#if defined __STDC__ || defined __cplusplus
int yyparse (void *YYPARSE_PARAM);
@@ -1825,9 +1913,10 @@ int yyparse ();
-/*-------------------------.
-| yyparse or yypush_parse. |
-`-------------------------*/
+
+/*----------.
+| yyparse. |
+`----------*/
#ifdef YYPARSE_PARAM
#if (defined __STDC__ || defined __C99__FUNC__ \
@@ -1851,97 +1940,88 @@ yyparse (state)
#endif
#endif
{
-/* The lookahead symbol. */
+ /* The look-ahead symbol. */
int yychar;
-/* The semantic value of the lookahead symbol. */
+/* The semantic value of the look-ahead symbol. */
YYSTYPE yylval;
-/* Location data for the lookahead symbol. */
+/* Number of syntax errors so far. */
+int yynerrs;
+/* Location data for the look-ahead symbol. */
YYLTYPE yylloc;
- /* Number of syntax errors so far. */
- int yynerrs;
-
- int yystate;
- /* Number of tokens to shift before error messages enabled. */
- int yyerrstatus;
+ int yystate;
+ int yyn;
+ int yyresult;
+ /* Number of tokens to shift before error messages enabled. */
+ int yyerrstatus;
+ /* Look-ahead token as an internal (translated) token number. */
+ int yytoken = 0;
+#if YYERROR_VERBOSE
+ /* Buffer for error messages, and its allocated size. */
+ char yymsgbuf[128];
+ char *yymsg = yymsgbuf;
+ YYSIZE_T yymsg_alloc = sizeof yymsgbuf;
+#endif
- /* The stacks and their tools:
- `yyss': related to states.
- `yyvs': related to semantic values.
- `yyls': related to locations.
+ /* Three stacks and their tools:
+ `yyss': related to states,
+ `yyvs': related to semantic values,
+ `yyls': related to locations.
- Refer to the stacks thru separate pointers, to allow yyoverflow
- to reallocate them elsewhere. */
+ Refer to the stacks thru separate pointers, to allow yyoverflow
+ to reallocate them elsewhere. */
- /* The state stack. */
- yytype_int16 yyssa[YYINITDEPTH];
- yytype_int16 *yyss;
- yytype_int16 *yyssp;
+ /* The state stack. */
+ yytype_int16 yyssa[YYINITDEPTH];
+ yytype_int16 *yyss = yyssa;
+ yytype_int16 *yyssp;
- /* The semantic value stack. */
- YYSTYPE yyvsa[YYINITDEPTH];
- YYSTYPE *yyvs;
- YYSTYPE *yyvsp;
+ /* The semantic value stack. */
+ YYSTYPE yyvsa[YYINITDEPTH];
+ YYSTYPE *yyvs = yyvsa;
+ YYSTYPE *yyvsp;
- /* The location stack. */
- YYLTYPE yylsa[YYINITDEPTH];
- YYLTYPE *yyls;
- YYLTYPE *yylsp;
+ /* The location stack. */
+ YYLTYPE yylsa[YYINITDEPTH];
+ YYLTYPE *yyls = yylsa;
+ YYLTYPE *yylsp;
+ /* The locations where the error started and ended. */
+ YYLTYPE yyerror_range[2];
- /* The locations where the error started and ended. */
- YYLTYPE yyerror_range[2];
+#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N), yylsp -= (N))
- YYSIZE_T yystacksize;
+ YYSIZE_T yystacksize = YYINITDEPTH;
- int yyn;
- int yyresult;
- /* Lookahead token as an internal (translated) token number. */
- int yytoken;
/* The variables used to return semantic value and location from the
action routines. */
YYSTYPE yyval;
YYLTYPE yyloc;
-#if YYERROR_VERBOSE
- /* Buffer for error messages, and its allocated size. */
- char yymsgbuf[128];
- char *yymsg = yymsgbuf;
- YYSIZE_T yymsg_alloc = sizeof yymsgbuf;
-#endif
-
-#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N), yylsp -= (N))
-
/* The number of symbols on the RHS of the reduced rule.
Keep to zero when no symbol should be popped. */
int yylen = 0;
- yytoken = 0;
- yyss = yyssa;
- yyvs = yyvsa;
- yyls = yylsa;
- yystacksize = YYINITDEPTH;
-
YYDPRINTF ((stderr, "Starting parse\n"));
yystate = 0;
yyerrstatus = 0;
yynerrs = 0;
- yychar = YYEMPTY; /* Cause a token to be read. */
+ yychar = YYEMPTY; /* Cause a token to be read. */
/* Initialize stack pointers.
Waste one element of value and location stack
so that they stay on the same level as the state stack.
The wasted elements are never initialized. */
+
yyssp = yyss;
yyvsp = yyvs;
yylsp = yyls;
-
-#if YYLTYPE_IS_TRIVIAL
+#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
/* Initialize the default location before parsing starts. */
yylloc.first_line = yylloc.last_line = 1;
- yylloc.first_column = yylloc.last_column = 1;
+ yylloc.first_column = yylloc.last_column = 0;
#endif
goto yysetstate;
@@ -1980,7 +2060,6 @@ YYLTYPE yylloc;
&yyvs1, yysize * sizeof (*yyvsp),
&yyls1, yysize * sizeof (*yylsp),
&yystacksize);
-
yyls = yyls1;
yyss = yyss1;
yyvs = yyvs1;
@@ -2002,9 +2081,9 @@ YYLTYPE yylloc;
(union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize));
if (! yyptr)
goto yyexhaustedlab;
- YYSTACK_RELOCATE (yyss_alloc, yyss);
- YYSTACK_RELOCATE (yyvs_alloc, yyvs);
- YYSTACK_RELOCATE (yyls_alloc, yyls);
+ YYSTACK_RELOCATE (yyss);
+ YYSTACK_RELOCATE (yyvs);
+ YYSTACK_RELOCATE (yyls);
# undef YYSTACK_RELOCATE
if (yyss1 != yyssa)
YYSTACK_FREE (yyss1);
@@ -2025,9 +2104,6 @@ YYLTYPE yylloc;
YYDPRINTF ((stderr, "Entering state %d\n", yystate));
- if (yystate == YYFINAL)
- YYACCEPT;
-
goto yybackup;
/*-----------.
@@ -2036,16 +2112,16 @@ YYLTYPE yylloc;
yybackup:
/* Do appropriate processing given the current state. Read a
- lookahead token if we need one and don't already have one. */
+ look-ahead token if we need one and don't already have one. */
- /* First try to decide what to do without reference to lookahead token. */
+ /* First try to decide what to do without reference to look-ahead token. */
yyn = yypact[yystate];
if (yyn == YYPACT_NINF)
goto yydefault;
- /* Not known => get a lookahead token if don't already have one. */
+ /* Not known => get a look-ahead token if don't already have one. */
- /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */
+ /* YYCHAR is either YYEMPTY or YYEOF or a valid look-ahead symbol. */
if (yychar == YYEMPTY)
{
YYDPRINTF ((stderr, "Reading a token: "));
@@ -2077,16 +2153,20 @@ yybackup:
goto yyreduce;
}
+ if (yyn == YYFINAL)
+ YYACCEPT;
+
/* Count tokens shifted since error; after three, turn off error
status. */
if (yyerrstatus)
yyerrstatus--;
- /* Shift the lookahead token. */
+ /* Shift the look-ahead token. */
YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc);
- /* Discard the shifted token. */
- yychar = YYEMPTY;
+ /* Discard the shifted token unless it is eof. */
+ if (yychar != YYEOF)
+ yychar = YYEMPTY;
yystate = yyn;
*++yyvsp = yylval;
@@ -2127,9 +2207,7 @@ yyreduce:
switch (yyn)
{
case 3:
-
-/* Line 1455 of yacc.c */
-#line 282 "program_parse.y"
+#line 282 "program/program_parse.y"
{
if (state->prog->Target != GL_VERTEX_PROGRAM_ARB) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid fragment program header");
@@ -2140,9 +2218,7 @@ yyreduce:
break;
case 4:
-
-/* Line 1455 of yacc.c */
-#line 290 "program_parse.y"
+#line 290 "program/program_parse.y"
{
if (state->prog->Target != GL_FRAGMENT_PROGRAM_ARB) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex program header");
@@ -2155,9 +2231,7 @@ yyreduce:
break;
case 7:
-
-/* Line 1455 of yacc.c */
-#line 306 "program_parse.y"
+#line 306 "program/program_parse.y"
{
int valid = 0;
@@ -2182,9 +2256,7 @@ yyreduce:
break;
case 10:
-
-/* Line 1455 of yacc.c */
-#line 334 "program_parse.y"
+#line 334 "program/program_parse.y"
{
if ((yyvsp[(1) - (2)].inst) != NULL) {
if (state->inst_tail == NULL) {
@@ -2202,9 +2274,7 @@ yyreduce:
break;
case 12:
-
-/* Line 1455 of yacc.c */
-#line 352 "program_parse.y"
+#line 352 "program/program_parse.y"
{
(yyval.inst) = (yyvsp[(1) - (1)].inst);
state->prog->NumAluInstructions++;
@@ -2212,9 +2282,7 @@ yyreduce:
break;
case 13:
-
-/* Line 1455 of yacc.c */
-#line 357 "program_parse.y"
+#line 357 "program/program_parse.y"
{
(yyval.inst) = (yyvsp[(1) - (1)].inst);
state->prog->NumTexInstructions++;
@@ -2222,63 +2290,49 @@ yyreduce:
break;
case 24:
-
-/* Line 1455 of yacc.c */
-#line 378 "program_parse.y"
+#line 378 "program/program_parse.y"
{
(yyval.inst) = asm_instruction_ctor(OPCODE_ARL, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL);
;}
break;
case 25:
-
-/* Line 1455 of yacc.c */
-#line 384 "program_parse.y"
+#line 384 "program/program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL);
;}
break;
case 26:
-
-/* Line 1455 of yacc.c */
-#line 390 "program_parse.y"
+#line 390 "program/program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL);
;}
break;
case 27:
-
-/* Line 1455 of yacc.c */
-#line 396 "program_parse.y"
+#line 396 "program/program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL);
;}
break;
case 28:
-
-/* Line 1455 of yacc.c */
-#line 403 "program_parse.y"
+#line 403 "program/program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL);
;}
break;
case 29:
-
-/* Line 1455 of yacc.c */
-#line 410 "program_parse.y"
+#line 410 "program/program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg));
;}
break;
case 30:
-
-/* Line 1455 of yacc.c */
-#line 416 "program_parse.y"
+#line 416 "program/program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL);
if ((yyval.inst) != NULL) {
@@ -2323,9 +2377,7 @@ yyreduce:
break;
case 31:
-
-/* Line 1455 of yacc.c */
-#line 460 "program_parse.y"
+#line 460 "program/program_parse.y"
{
(yyval.inst) = asm_instruction_ctor(OPCODE_KIL, NULL, & (yyvsp[(2) - (2)].src_reg), NULL, NULL);
state->fragment.UsesKill = 1;
@@ -2333,9 +2385,7 @@ yyreduce:
break;
case 32:
-
-/* Line 1455 of yacc.c */
-#line 465 "program_parse.y"
+#line 465 "program/program_parse.y"
{
(yyval.inst) = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL);
(yyval.inst)->Base.DstReg.CondMask = (yyvsp[(2) - (2)].dst_reg).CondMask;
@@ -2346,9 +2396,7 @@ yyreduce:
break;
case 33:
-
-/* Line 1455 of yacc.c */
-#line 475 "program_parse.y"
+#line 475 "program/program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (12)].temp_inst), & (yyvsp[(2) - (12)].dst_reg), & (yyvsp[(4) - (12)].src_reg), & (yyvsp[(6) - (12)].src_reg), & (yyvsp[(8) - (12)].src_reg));
if ((yyval.inst) != NULL) {
@@ -2393,102 +2441,74 @@ yyreduce:
break;
case 34:
-
-/* Line 1455 of yacc.c */
-#line 519 "program_parse.y"
+#line 519 "program/program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (2)].integer);
;}
break;
case 35:
-
-/* Line 1455 of yacc.c */
-#line 524 "program_parse.y"
+#line 524 "program/program_parse.y"
{ (yyval.integer) = TEXTURE_1D_INDEX; ;}
break;
case 36:
-
-/* Line 1455 of yacc.c */
-#line 525 "program_parse.y"
+#line 525 "program/program_parse.y"
{ (yyval.integer) = TEXTURE_2D_INDEX; ;}
break;
case 37:
-
-/* Line 1455 of yacc.c */
-#line 526 "program_parse.y"
+#line 526 "program/program_parse.y"
{ (yyval.integer) = TEXTURE_3D_INDEX; ;}
break;
case 38:
-
-/* Line 1455 of yacc.c */
-#line 527 "program_parse.y"
+#line 527 "program/program_parse.y"
{ (yyval.integer) = TEXTURE_CUBE_INDEX; ;}
break;
case 39:
-
-/* Line 1455 of yacc.c */
-#line 528 "program_parse.y"
+#line 528 "program/program_parse.y"
{ (yyval.integer) = TEXTURE_RECT_INDEX; ;}
break;
case 40:
-
-/* Line 1455 of yacc.c */
-#line 529 "program_parse.y"
+#line 529 "program/program_parse.y"
{ (yyval.integer) = -TEXTURE_1D_INDEX; ;}
break;
case 41:
-
-/* Line 1455 of yacc.c */
-#line 530 "program_parse.y"
+#line 530 "program/program_parse.y"
{ (yyval.integer) = -TEXTURE_2D_INDEX; ;}
break;
case 42:
-
-/* Line 1455 of yacc.c */
-#line 531 "program_parse.y"
+#line 531 "program/program_parse.y"
{ (yyval.integer) = -TEXTURE_RECT_INDEX; ;}
break;
case 43:
-
-/* Line 1455 of yacc.c */
-#line 532 "program_parse.y"
+#line 532 "program/program_parse.y"
{ (yyval.integer) = TEXTURE_1D_ARRAY_INDEX; ;}
break;
case 44:
-
-/* Line 1455 of yacc.c */
-#line 533 "program_parse.y"
+#line 533 "program/program_parse.y"
{ (yyval.integer) = TEXTURE_2D_ARRAY_INDEX; ;}
break;
case 45:
-
-/* Line 1455 of yacc.c */
-#line 534 "program_parse.y"
+#line 534 "program/program_parse.y"
{ (yyval.integer) = -TEXTURE_1D_ARRAY_INDEX; ;}
break;
case 46:
-
-/* Line 1455 of yacc.c */
-#line 535 "program_parse.y"
+#line 535 "program/program_parse.y"
{ (yyval.integer) = -TEXTURE_2D_ARRAY_INDEX; ;}
break;
case 47:
-
-/* Line 1455 of yacc.c */
-#line 539 "program_parse.y"
+#line 539 "program/program_parse.y"
{
/* FIXME: Is this correct? Should the extenedSwizzle be applied
* FIXME: to the existing swizzle?
@@ -2501,9 +2521,7 @@ yyreduce:
break;
case 48:
-
-/* Line 1455 of yacc.c */
-#line 551 "program_parse.y"
+#line 551 "program/program_parse.y"
{
(yyval.src_reg) = (yyvsp[(2) - (2)].src_reg);
@@ -2514,9 +2532,7 @@ yyreduce:
break;
case 49:
-
-/* Line 1455 of yacc.c */
-#line 559 "program_parse.y"
+#line 559 "program/program_parse.y"
{
(yyval.src_reg) = (yyvsp[(3) - (4)].src_reg);
@@ -2534,9 +2550,7 @@ yyreduce:
break;
case 50:
-
-/* Line 1455 of yacc.c */
-#line 576 "program_parse.y"
+#line 576 "program/program_parse.y"
{
(yyval.src_reg) = (yyvsp[(1) - (2)].src_reg);
@@ -2546,9 +2560,7 @@ yyreduce:
break;
case 51:
-
-/* Line 1455 of yacc.c */
-#line 583 "program_parse.y"
+#line 583 "program/program_parse.y"
{
struct asm_symbol temp_sym;
@@ -2568,9 +2580,7 @@ yyreduce:
break;
case 52:
-
-/* Line 1455 of yacc.c */
-#line 602 "program_parse.y"
+#line 602 "program/program_parse.y"
{
(yyval.src_reg) = (yyvsp[(2) - (3)].src_reg);
@@ -2584,9 +2594,7 @@ yyreduce:
break;
case 53:
-
-/* Line 1455 of yacc.c */
-#line 613 "program_parse.y"
+#line 613 "program/program_parse.y"
{
(yyval.src_reg) = (yyvsp[(3) - (5)].src_reg);
@@ -2606,9 +2614,7 @@ yyreduce:
break;
case 54:
-
-/* Line 1455 of yacc.c */
-#line 633 "program_parse.y"
+#line 633 "program/program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (3)].dst_reg);
(yyval.dst_reg).WriteMask = (yyvsp[(2) - (3)].swiz_mask).mask;
@@ -2634,9 +2640,7 @@ yyreduce:
break;
case 55:
-
-/* Line 1455 of yacc.c */
-#line 658 "program_parse.y"
+#line 658 "program/program_parse.y"
{
set_dst_reg(& (yyval.dst_reg), PROGRAM_ADDRESS, 0);
(yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask;
@@ -2644,9 +2648,7 @@ yyreduce:
break;
case 56:
-
-/* Line 1455 of yacc.c */
-#line 665 "program_parse.y"
+#line 665 "program/program_parse.y"
{
const unsigned xyzw_valid =
((yyvsp[(1) - (7)].ext_swizzle).xyzw_valid << 0)
@@ -2680,9 +2682,7 @@ yyreduce:
break;
case 57:
-
-/* Line 1455 of yacc.c */
-#line 698 "program_parse.y"
+#line 698 "program/program_parse.y"
{
(yyval.ext_swizzle) = (yyvsp[(2) - (2)].ext_swizzle);
(yyval.ext_swizzle).negate = ((yyvsp[(1) - (2)].negate)) ? 1 : 0;
@@ -2690,9 +2690,7 @@ yyreduce:
break;
case 58:
-
-/* Line 1455 of yacc.c */
-#line 705 "program_parse.y"
+#line 705 "program/program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) != 0) && ((yyvsp[(1) - (1)].integer) != 1)) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector");
@@ -2710,9 +2708,7 @@ yyreduce:
break;
case 59:
-
-/* Line 1455 of yacc.c */
-#line 720 "program_parse.y"
+#line 720 "program/program_parse.y"
{
char s;
@@ -2768,9 +2764,7 @@ yyreduce:
break;
case 60:
-
-/* Line 1455 of yacc.c */
-#line 775 "program_parse.y"
+#line 775 "program/program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
@@ -2816,9 +2810,7 @@ yyreduce:
break;
case 61:
-
-/* Line 1455 of yacc.c */
-#line 818 "program_parse.y"
+#line 818 "program/program_parse.y"
{
set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, (yyvsp[(1) - (1)].attrib));
state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index);
@@ -2830,9 +2822,7 @@ yyreduce:
break;
case 62:
-
-/* Line 1455 of yacc.c */
-#line 827 "program_parse.y"
+#line 827 "program/program_parse.y"
{
if (! (yyvsp[(3) - (4)].src_reg).Base.RelAddr
&& ((unsigned) (yyvsp[(3) - (4)].src_reg).Base.Index >= (yyvsp[(1) - (4)].sym)->param_binding_length)) {
@@ -2857,9 +2847,7 @@ yyreduce:
break;
case 63:
-
-/* Line 1455 of yacc.c */
-#line 849 "program_parse.y"
+#line 849 "program/program_parse.y"
{
gl_register_file file = ((yyvsp[(1) - (1)].temp_sym).name != NULL)
? (yyvsp[(1) - (1)].temp_sym).param_binding_type
@@ -2870,18 +2858,14 @@ yyreduce:
break;
case 64:
-
-/* Line 1455 of yacc.c */
-#line 859 "program_parse.y"
+#line 859 "program/program_parse.y"
{
set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, (yyvsp[(1) - (1)].result));
;}
break;
case 65:
-
-/* Line 1455 of yacc.c */
-#line 863 "program_parse.y"
+#line 863 "program/program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
@@ -2911,9 +2895,7 @@ yyreduce:
break;
case 66:
-
-/* Line 1455 of yacc.c */
-#line 892 "program_parse.y"
+#line 892 "program/program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
@@ -2933,9 +2915,7 @@ yyreduce:
break;
case 69:
-
-/* Line 1455 of yacc.c */
-#line 913 "program_parse.y"
+#line 913 "program/program_parse.y"
{
init_src_reg(& (yyval.src_reg));
(yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].integer);
@@ -2943,9 +2923,7 @@ yyreduce:
break;
case 70:
-
-/* Line 1455 of yacc.c */
-#line 920 "program_parse.y"
+#line 920 "program/program_parse.y"
{
/* FINISHME: Add support for multiple address registers.
*/
@@ -2958,32 +2936,24 @@ yyreduce:
break;
case 71:
-
-/* Line 1455 of yacc.c */
-#line 931 "program_parse.y"
+#line 931 "program/program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 72:
-
-/* Line 1455 of yacc.c */
-#line 932 "program_parse.y"
+#line 932 "program/program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (2)].integer); ;}
break;
case 73:
-
-/* Line 1455 of yacc.c */
-#line 933 "program_parse.y"
+#line 933 "program/program_parse.y"
{ (yyval.integer) = -(yyvsp[(2) - (2)].integer); ;}
break;
case 74:
-
-/* Line 1455 of yacc.c */
-#line 937 "program_parse.y"
+#line 937 "program/program_parse.y"
{
- if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 4095)) {
+ if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > (state->limits->MaxAddressOffset - 1))) {
char s[100];
_mesa_snprintf(s, sizeof(s),
"relative address offset too large (%d)", (yyvsp[(1) - (1)].integer));
@@ -2996,11 +2966,9 @@ yyreduce:
break;
case 75:
-
-/* Line 1455 of yacc.c */
-#line 951 "program_parse.y"
+#line 951 "program/program_parse.y"
{
- if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 4096)) {
+ if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > state->limits->MaxAddressOffset)) {
char s[100];
_mesa_snprintf(s, sizeof(s),
"relative address offset too large (%d)", (yyvsp[(1) - (1)].integer));
@@ -3013,9 +2981,7 @@ yyreduce:
break;
case 76:
-
-/* Line 1455 of yacc.c */
-#line 965 "program_parse.y"
+#line 965 "program/program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
@@ -3036,9 +3002,7 @@ yyreduce:
break;
case 77:
-
-/* Line 1455 of yacc.c */
-#line 985 "program_parse.y"
+#line 985 "program/program_parse.y"
{
if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid address component selector");
@@ -3050,9 +3014,7 @@ yyreduce:
break;
case 78:
-
-/* Line 1455 of yacc.c */
-#line 996 "program_parse.y"
+#line 996 "program/program_parse.y"
{
if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) {
yyerror(& (yylsp[(1) - (1)]), state,
@@ -3065,41 +3027,31 @@ yyreduce:
break;
case 83:
-
-/* Line 1455 of yacc.c */
-#line 1012 "program_parse.y"
+#line 1012 "program/program_parse.y"
{ (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;}
break;
case 88:
-
-/* Line 1455 of yacc.c */
-#line 1016 "program_parse.y"
+#line 1016 "program/program_parse.y"
{ (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;}
break;
case 89:
-
-/* Line 1455 of yacc.c */
-#line 1020 "program_parse.y"
+#line 1020 "program/program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg);
;}
break;
case 90:
-
-/* Line 1455 of yacc.c */
-#line 1024 "program_parse.y"
+#line 1024 "program/program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg);
;}
break;
case 91:
-
-/* Line 1455 of yacc.c */
-#line 1028 "program_parse.y"
+#line 1028 "program/program_parse.y"
{
(yyval.dst_reg).CondMask = COND_TR;
(yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP;
@@ -3108,9 +3060,7 @@ yyreduce:
break;
case 92:
-
-/* Line 1455 of yacc.c */
-#line 1036 "program_parse.y"
+#line 1036 "program/program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg);
(yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle;
@@ -3118,9 +3068,7 @@ yyreduce:
break;
case 93:
-
-/* Line 1455 of yacc.c */
-#line 1043 "program_parse.y"
+#line 1043 "program/program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg);
(yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle;
@@ -3128,9 +3076,7 @@ yyreduce:
break;
case 94:
-
-/* Line 1455 of yacc.c */
-#line 1050 "program_parse.y"
+#line 1050 "program/program_parse.y"
{
const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string));
if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) {
@@ -3154,9 +3100,7 @@ yyreduce:
break;
case 95:
-
-/* Line 1455 of yacc.c */
-#line 1073 "program_parse.y"
+#line 1073 "program/program_parse.y"
{
const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string));
if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) {
@@ -3180,9 +3124,7 @@ yyreduce:
break;
case 102:
-
-/* Line 1455 of yacc.c */
-#line 1104 "program_parse.y"
+#line 1104 "program/program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(2) - (4)].string), at_attrib, & (yylsp[(2) - (4)]));
@@ -3202,54 +3144,42 @@ yyreduce:
break;
case 103:
-
-/* Line 1455 of yacc.c */
-#line 1123 "program_parse.y"
+#line 1123 "program/program_parse.y"
{
(yyval.attrib) = (yyvsp[(2) - (2)].attrib);
;}
break;
case 104:
-
-/* Line 1455 of yacc.c */
-#line 1127 "program_parse.y"
+#line 1127 "program/program_parse.y"
{
(yyval.attrib) = (yyvsp[(2) - (2)].attrib);
;}
break;
case 105:
-
-/* Line 1455 of yacc.c */
-#line 1133 "program_parse.y"
+#line 1133 "program/program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_POS;
;}
break;
case 106:
-
-/* Line 1455 of yacc.c */
-#line 1137 "program_parse.y"
+#line 1137 "program/program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_WEIGHT;
;}
break;
case 107:
-
-/* Line 1455 of yacc.c */
-#line 1141 "program_parse.y"
+#line 1141 "program/program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_NORMAL;
;}
break;
case 108:
-
-/* Line 1455 of yacc.c */
-#line 1145 "program_parse.y"
+#line 1145 "program/program_parse.y"
{
if (!state->ctx->Extensions.EXT_secondary_color) {
yyerror(& (yylsp[(2) - (2)]), state, "GL_EXT_secondary_color not supported");
@@ -3261,9 +3191,7 @@ yyreduce:
break;
case 109:
-
-/* Line 1455 of yacc.c */
-#line 1154 "program_parse.y"
+#line 1154 "program/program_parse.y"
{
if (!state->ctx->Extensions.EXT_fog_coord) {
yyerror(& (yylsp[(1) - (1)]), state, "GL_EXT_fog_coord not supported");
@@ -3275,18 +3203,14 @@ yyreduce:
break;
case 110:
-
-/* Line 1455 of yacc.c */
-#line 1163 "program_parse.y"
+#line 1163 "program/program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer);
;}
break;
case 111:
-
-/* Line 1455 of yacc.c */
-#line 1167 "program_parse.y"
+#line 1167 "program/program_parse.y"
{
yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported");
YYERROR;
@@ -3294,18 +3218,14 @@ yyreduce:
break;
case 112:
-
-/* Line 1455 of yacc.c */
-#line 1172 "program_parse.y"
+#line 1172 "program/program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer);
;}
break;
case 113:
-
-/* Line 1455 of yacc.c */
-#line 1178 "program_parse.y"
+#line 1178 "program/program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex attribute reference");
@@ -3317,45 +3237,35 @@ yyreduce:
break;
case 117:
-
-/* Line 1455 of yacc.c */
-#line 1192 "program_parse.y"
+#line 1192 "program/program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_WPOS;
;}
break;
case 118:
-
-/* Line 1455 of yacc.c */
-#line 1196 "program_parse.y"
+#line 1196 "program/program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer);
;}
break;
case 119:
-
-/* Line 1455 of yacc.c */
-#line 1200 "program_parse.y"
+#line 1200 "program/program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_FOGC;
;}
break;
case 120:
-
-/* Line 1455 of yacc.c */
-#line 1204 "program_parse.y"
+#line 1204 "program/program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer);
;}
break;
case 123:
-
-/* Line 1455 of yacc.c */
-#line 1212 "program_parse.y"
+#line 1212 "program/program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(2) - (3)].string), at_param, & (yylsp[(2) - (3)]));
@@ -3374,9 +3284,7 @@ yyreduce:
break;
case 124:
-
-/* Line 1455 of yacc.c */
-#line 1230 "program_parse.y"
+#line 1230 "program/program_parse.y"
{
if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) {
free((yyvsp[(2) - (6)].string));
@@ -3402,18 +3310,14 @@ yyreduce:
break;
case 125:
-
-/* Line 1455 of yacc.c */
-#line 1255 "program_parse.y"
+#line 1255 "program/program_parse.y"
{
(yyval.integer) = 0;
;}
break;
case 126:
-
-/* Line 1455 of yacc.c */
-#line 1259 "program_parse.y"
+#line 1259 "program/program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size");
@@ -3425,27 +3329,21 @@ yyreduce:
break;
case 127:
-
-/* Line 1455 of yacc.c */
-#line 1270 "program_parse.y"
+#line 1270 "program/program_parse.y"
{
(yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym);
;}
break;
case 128:
-
-/* Line 1455 of yacc.c */
-#line 1276 "program_parse.y"
+#line 1276 "program/program_parse.y"
{
(yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym);
;}
break;
case 130:
-
-/* Line 1455 of yacc.c */
-#line 1283 "program_parse.y"
+#line 1283 "program/program_parse.y"
{
(yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length;
(yyval.temp_sym) = (yyvsp[(1) - (3)].temp_sym);
@@ -3453,9 +3351,7 @@ yyreduce:
break;
case 131:
-
-/* Line 1455 of yacc.c */
-#line 1290 "program_parse.y"
+#line 1290 "program/program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3464,9 +3360,7 @@ yyreduce:
break;
case 132:
-
-/* Line 1455 of yacc.c */
-#line 1296 "program_parse.y"
+#line 1296 "program/program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3475,9 +3369,7 @@ yyreduce:
break;
case 133:
-
-/* Line 1455 of yacc.c */
-#line 1302 "program_parse.y"
+#line 1302 "program/program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3486,9 +3378,7 @@ yyreduce:
break;
case 134:
-
-/* Line 1455 of yacc.c */
-#line 1310 "program_parse.y"
+#line 1310 "program/program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3497,9 +3387,7 @@ yyreduce:
break;
case 135:
-
-/* Line 1455 of yacc.c */
-#line 1316 "program_parse.y"
+#line 1316 "program/program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3508,9 +3396,7 @@ yyreduce:
break;
case 136:
-
-/* Line 1455 of yacc.c */
-#line 1322 "program_parse.y"
+#line 1322 "program/program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3519,9 +3405,7 @@ yyreduce:
break;
case 137:
-
-/* Line 1455 of yacc.c */
-#line 1330 "program_parse.y"
+#line 1330 "program/program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3530,9 +3414,7 @@ yyreduce:
break;
case 138:
-
-/* Line 1455 of yacc.c */
-#line 1336 "program_parse.y"
+#line 1336 "program/program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3541,9 +3423,7 @@ yyreduce:
break;
case 139:
-
-/* Line 1455 of yacc.c */
-#line 1342 "program_parse.y"
+#line 1342 "program/program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3552,100 +3432,72 @@ yyreduce:
break;
case 140:
-
-/* Line 1455 of yacc.c */
-#line 1349 "program_parse.y"
+#line 1349 "program/program_parse.y"
{ memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;}
break;
case 141:
-
-/* Line 1455 of yacc.c */
-#line 1350 "program_parse.y"
+#line 1350 "program/program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 142:
-
-/* Line 1455 of yacc.c */
-#line 1353 "program_parse.y"
+#line 1353 "program/program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 143:
-
-/* Line 1455 of yacc.c */
-#line 1354 "program_parse.y"
+#line 1354 "program/program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 144:
-
-/* Line 1455 of yacc.c */
-#line 1355 "program_parse.y"
+#line 1355 "program/program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 145:
-
-/* Line 1455 of yacc.c */
-#line 1356 "program_parse.y"
+#line 1356 "program/program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 146:
-
-/* Line 1455 of yacc.c */
-#line 1357 "program_parse.y"
+#line 1357 "program/program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 147:
-
-/* Line 1455 of yacc.c */
-#line 1358 "program_parse.y"
+#line 1358 "program/program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 148:
-
-/* Line 1455 of yacc.c */
-#line 1359 "program_parse.y"
+#line 1359 "program/program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 149:
-
-/* Line 1455 of yacc.c */
-#line 1360 "program_parse.y"
+#line 1360 "program/program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 150:
-
-/* Line 1455 of yacc.c */
-#line 1361 "program_parse.y"
+#line 1361 "program/program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 151:
-
-/* Line 1455 of yacc.c */
-#line 1362 "program_parse.y"
+#line 1362 "program/program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 152:
-
-/* Line 1455 of yacc.c */
-#line 1363 "program_parse.y"
+#line 1363 "program/program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 153:
-
-/* Line 1455 of yacc.c */
-#line 1367 "program_parse.y"
+#line 1367 "program/program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_MATERIAL;
@@ -3655,36 +3507,28 @@ yyreduce:
break;
case 154:
-
-/* Line 1455 of yacc.c */
-#line 1376 "program_parse.y"
+#line 1376 "program/program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
break;
case 155:
-
-/* Line 1455 of yacc.c */
-#line 1380 "program_parse.y"
+#line 1380 "program/program_parse.y"
{
(yyval.integer) = STATE_EMISSION;
;}
break;
case 156:
-
-/* Line 1455 of yacc.c */
-#line 1384 "program_parse.y"
+#line 1384 "program/program_parse.y"
{
(yyval.integer) = STATE_SHININESS;
;}
break;
case 157:
-
-/* Line 1455 of yacc.c */
-#line 1390 "program_parse.y"
+#line 1390 "program/program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHT;
@@ -3694,27 +3538,21 @@ yyreduce:
break;
case 158:
-
-/* Line 1455 of yacc.c */
-#line 1399 "program_parse.y"
+#line 1399 "program/program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
break;
case 159:
-
-/* Line 1455 of yacc.c */
-#line 1403 "program_parse.y"
+#line 1403 "program/program_parse.y"
{
(yyval.integer) = STATE_POSITION;
;}
break;
case 160:
-
-/* Line 1455 of yacc.c */
-#line 1407 "program_parse.y"
+#line 1407 "program/program_parse.y"
{
if (!state->ctx->Extensions.EXT_point_parameters) {
yyerror(& (yylsp[(1) - (1)]), state, "GL_ARB_point_parameters not supported");
@@ -3726,36 +3564,28 @@ yyreduce:
break;
case 161:
-
-/* Line 1455 of yacc.c */
-#line 1416 "program_parse.y"
+#line 1416 "program/program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (2)].integer);
;}
break;
case 162:
-
-/* Line 1455 of yacc.c */
-#line 1420 "program_parse.y"
+#line 1420 "program/program_parse.y"
{
(yyval.integer) = STATE_HALF_VECTOR;
;}
break;
case 163:
-
-/* Line 1455 of yacc.c */
-#line 1426 "program_parse.y"
+#line 1426 "program/program_parse.y"
{
(yyval.integer) = STATE_SPOT_DIRECTION;
;}
break;
case 164:
-
-/* Line 1455 of yacc.c */
-#line 1432 "program_parse.y"
+#line 1432 "program/program_parse.y"
{
(yyval.state)[0] = (yyvsp[(2) - (2)].state)[0];
(yyval.state)[1] = (yyvsp[(2) - (2)].state)[1];
@@ -3763,9 +3593,7 @@ yyreduce:
break;
case 165:
-
-/* Line 1455 of yacc.c */
-#line 1439 "program_parse.y"
+#line 1439 "program/program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTMODEL_AMBIENT;
@@ -3773,9 +3601,7 @@ yyreduce:
break;
case 166:
-
-/* Line 1455 of yacc.c */
-#line 1444 "program_parse.y"
+#line 1444 "program/program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTMODEL_SCENECOLOR;
@@ -3784,9 +3610,7 @@ yyreduce:
break;
case 167:
-
-/* Line 1455 of yacc.c */
-#line 1452 "program_parse.y"
+#line 1452 "program/program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTPROD;
@@ -3797,9 +3621,7 @@ yyreduce:
break;
case 169:
-
-/* Line 1455 of yacc.c */
-#line 1464 "program_parse.y"
+#line 1464 "program/program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(3) - (3)].integer);
@@ -3808,45 +3630,35 @@ yyreduce:
break;
case 170:
-
-/* Line 1455 of yacc.c */
-#line 1472 "program_parse.y"
+#line 1472 "program/program_parse.y"
{
(yyval.integer) = STATE_TEXENV_COLOR;
;}
break;
case 171:
-
-/* Line 1455 of yacc.c */
-#line 1478 "program_parse.y"
+#line 1478 "program/program_parse.y"
{
(yyval.integer) = STATE_AMBIENT;
;}
break;
case 172:
-
-/* Line 1455 of yacc.c */
-#line 1482 "program_parse.y"
+#line 1482 "program/program_parse.y"
{
(yyval.integer) = STATE_DIFFUSE;
;}
break;
case 173:
-
-/* Line 1455 of yacc.c */
-#line 1486 "program_parse.y"
+#line 1486 "program/program_parse.y"
{
(yyval.integer) = STATE_SPECULAR;
;}
break;
case 174:
-
-/* Line 1455 of yacc.c */
-#line 1492 "program_parse.y"
+#line 1492 "program/program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid light selector");
@@ -3858,9 +3670,7 @@ yyreduce:
break;
case 175:
-
-/* Line 1455 of yacc.c */
-#line 1503 "program_parse.y"
+#line 1503 "program/program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_TEXGEN;
@@ -3870,63 +3680,49 @@ yyreduce:
break;
case 176:
-
-/* Line 1455 of yacc.c */
-#line 1512 "program_parse.y"
+#line 1512 "program/program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_S;
;}
break;
case 177:
-
-/* Line 1455 of yacc.c */
-#line 1516 "program_parse.y"
+#line 1516 "program/program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_OBJECT_S;
;}
break;
case 178:
-
-/* Line 1455 of yacc.c */
-#line 1521 "program_parse.y"
+#line 1521 "program/program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S;
;}
break;
case 179:
-
-/* Line 1455 of yacc.c */
-#line 1525 "program_parse.y"
+#line 1525 "program/program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S;
;}
break;
case 180:
-
-/* Line 1455 of yacc.c */
-#line 1529 "program_parse.y"
+#line 1529 "program/program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S;
;}
break;
case 181:
-
-/* Line 1455 of yacc.c */
-#line 1533 "program_parse.y"
+#line 1533 "program/program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S;
;}
break;
case 182:
-
-/* Line 1455 of yacc.c */
-#line 1539 "program_parse.y"
+#line 1539 "program/program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(2) - (2)].integer);
@@ -3934,27 +3730,21 @@ yyreduce:
break;
case 183:
-
-/* Line 1455 of yacc.c */
-#line 1546 "program_parse.y"
+#line 1546 "program/program_parse.y"
{
(yyval.integer) = STATE_FOG_COLOR;
;}
break;
case 184:
-
-/* Line 1455 of yacc.c */
-#line 1550 "program_parse.y"
+#line 1550 "program/program_parse.y"
{
(yyval.integer) = STATE_FOG_PARAMS;
;}
break;
case 185:
-
-/* Line 1455 of yacc.c */
-#line 1556 "program_parse.y"
+#line 1556 "program/program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_CLIPPLANE;
@@ -3963,9 +3753,7 @@ yyreduce:
break;
case 186:
-
-/* Line 1455 of yacc.c */
-#line 1564 "program_parse.y"
+#line 1564 "program/program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid clip plane selector");
@@ -3977,9 +3765,7 @@ yyreduce:
break;
case 187:
-
-/* Line 1455 of yacc.c */
-#line 1575 "program_parse.y"
+#line 1575 "program/program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(2) - (2)].integer);
@@ -3987,27 +3773,21 @@ yyreduce:
break;
case 188:
-
-/* Line 1455 of yacc.c */
-#line 1582 "program_parse.y"
+#line 1582 "program/program_parse.y"
{
(yyval.integer) = STATE_POINT_SIZE;
;}
break;
case 189:
-
-/* Line 1455 of yacc.c */
-#line 1586 "program_parse.y"
+#line 1586 "program/program_parse.y"
{
(yyval.integer) = STATE_POINT_ATTENUATION;
;}
break;
case 190:
-
-/* Line 1455 of yacc.c */
-#line 1592 "program_parse.y"
+#line 1592 "program/program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (5)].state)[0];
(yyval.state)[1] = (yyvsp[(1) - (5)].state)[1];
@@ -4018,9 +3798,7 @@ yyreduce:
break;
case 191:
-
-/* Line 1455 of yacc.c */
-#line 1602 "program_parse.y"
+#line 1602 "program/program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (2)].state)[0];
(yyval.state)[1] = (yyvsp[(1) - (2)].state)[1];
@@ -4031,9 +3809,7 @@ yyreduce:
break;
case 192:
-
-/* Line 1455 of yacc.c */
-#line 1612 "program_parse.y"
+#line 1612 "program/program_parse.y"
{
(yyval.state)[2] = 0;
(yyval.state)[3] = 3;
@@ -4041,9 +3817,7 @@ yyreduce:
break;
case 193:
-
-/* Line 1455 of yacc.c */
-#line 1617 "program_parse.y"
+#line 1617 "program/program_parse.y"
{
/* It seems logical that the matrix row range specifier would have
* to specify a range or more than one row (i.e., $5 > $3).
@@ -4062,9 +3836,7 @@ yyreduce:
break;
case 194:
-
-/* Line 1455 of yacc.c */
-#line 1635 "program_parse.y"
+#line 1635 "program/program_parse.y"
{
(yyval.state)[0] = (yyvsp[(2) - (3)].state)[0];
(yyval.state)[1] = (yyvsp[(2) - (3)].state)[1];
@@ -4073,54 +3845,42 @@ yyreduce:
break;
case 195:
-
-/* Line 1455 of yacc.c */
-#line 1643 "program_parse.y"
+#line 1643 "program/program_parse.y"
{
(yyval.integer) = 0;
;}
break;
case 196:
-
-/* Line 1455 of yacc.c */
-#line 1647 "program_parse.y"
+#line 1647 "program/program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
break;
case 197:
-
-/* Line 1455 of yacc.c */
-#line 1653 "program_parse.y"
+#line 1653 "program/program_parse.y"
{
(yyval.integer) = STATE_MATRIX_INVERSE;
;}
break;
case 198:
-
-/* Line 1455 of yacc.c */
-#line 1657 "program_parse.y"
+#line 1657 "program/program_parse.y"
{
(yyval.integer) = STATE_MATRIX_TRANSPOSE;
;}
break;
case 199:
-
-/* Line 1455 of yacc.c */
-#line 1661 "program_parse.y"
+#line 1661 "program/program_parse.y"
{
(yyval.integer) = STATE_MATRIX_INVTRANS;
;}
break;
case 200:
-
-/* Line 1455 of yacc.c */
-#line 1667 "program_parse.y"
+#line 1667 "program/program_parse.y"
{
if ((yyvsp[(1) - (1)].integer) > 3) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid matrix row reference");
@@ -4132,9 +3892,7 @@ yyreduce:
break;
case 201:
-
-/* Line 1455 of yacc.c */
-#line 1678 "program_parse.y"
+#line 1678 "program/program_parse.y"
{
(yyval.state)[0] = STATE_MODELVIEW_MATRIX;
(yyval.state)[1] = (yyvsp[(2) - (2)].integer);
@@ -4142,9 +3900,7 @@ yyreduce:
break;
case 202:
-
-/* Line 1455 of yacc.c */
-#line 1683 "program_parse.y"
+#line 1683 "program/program_parse.y"
{
(yyval.state)[0] = STATE_PROJECTION_MATRIX;
(yyval.state)[1] = 0;
@@ -4152,9 +3908,7 @@ yyreduce:
break;
case 203:
-
-/* Line 1455 of yacc.c */
-#line 1688 "program_parse.y"
+#line 1688 "program/program_parse.y"
{
(yyval.state)[0] = STATE_MVP_MATRIX;
(yyval.state)[1] = 0;
@@ -4162,9 +3916,7 @@ yyreduce:
break;
case 204:
-
-/* Line 1455 of yacc.c */
-#line 1693 "program_parse.y"
+#line 1693 "program/program_parse.y"
{
(yyval.state)[0] = STATE_TEXTURE_MATRIX;
(yyval.state)[1] = (yyvsp[(2) - (2)].integer);
@@ -4172,9 +3924,7 @@ yyreduce:
break;
case 205:
-
-/* Line 1455 of yacc.c */
-#line 1698 "program_parse.y"
+#line 1698 "program/program_parse.y"
{
yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported");
YYERROR;
@@ -4182,9 +3932,7 @@ yyreduce:
break;
case 206:
-
-/* Line 1455 of yacc.c */
-#line 1703 "program_parse.y"
+#line 1703 "program/program_parse.y"
{
(yyval.state)[0] = STATE_PROGRAM_MATRIX;
(yyval.state)[1] = (yyvsp[(3) - (4)].integer);
@@ -4192,27 +3940,21 @@ yyreduce:
break;
case 207:
-
-/* Line 1455 of yacc.c */
-#line 1710 "program_parse.y"
+#line 1710 "program/program_parse.y"
{
(yyval.integer) = 0;
;}
break;
case 208:
-
-/* Line 1455 of yacc.c */
-#line 1714 "program_parse.y"
+#line 1714 "program/program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (3)].integer);
;}
break;
case 209:
-
-/* Line 1455 of yacc.c */
-#line 1719 "program_parse.y"
+#line 1719 "program/program_parse.y"
{
/* Since GL_ARB_vertex_blend isn't supported, only modelview matrix
* zero is valid.
@@ -4227,9 +3969,7 @@ yyreduce:
break;
case 210:
-
-/* Line 1455 of yacc.c */
-#line 1732 "program_parse.y"
+#line 1732 "program/program_parse.y"
{
/* Since GL_ARB_matrix_palette isn't supported, just let any value
* through here. The error will be generated later.
@@ -4239,9 +3979,7 @@ yyreduce:
break;
case 211:
-
-/* Line 1455 of yacc.c */
-#line 1740 "program_parse.y"
+#line 1740 "program/program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid program matrix selector");
@@ -4253,9 +3991,7 @@ yyreduce:
break;
case 212:
-
-/* Line 1455 of yacc.c */
-#line 1751 "program_parse.y"
+#line 1751 "program/program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_DEPTH_RANGE;
@@ -4263,9 +3999,7 @@ yyreduce:
break;
case 217:
-
-/* Line 1455 of yacc.c */
-#line 1763 "program_parse.y"
+#line 1763 "program/program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4276,9 +4010,7 @@ yyreduce:
break;
case 218:
-
-/* Line 1455 of yacc.c */
-#line 1773 "program_parse.y"
+#line 1773 "program/program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (1)].integer);
(yyval.state)[1] = (yyvsp[(1) - (1)].integer);
@@ -4286,9 +4018,7 @@ yyreduce:
break;
case 219:
-
-/* Line 1455 of yacc.c */
-#line 1778 "program_parse.y"
+#line 1778 "program/program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (3)].integer);
(yyval.state)[1] = (yyvsp[(3) - (3)].integer);
@@ -4296,9 +4026,7 @@ yyreduce:
break;
case 220:
-
-/* Line 1455 of yacc.c */
-#line 1785 "program_parse.y"
+#line 1785 "program/program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4309,9 +4037,7 @@ yyreduce:
break;
case 221:
-
-/* Line 1455 of yacc.c */
-#line 1795 "program_parse.y"
+#line 1795 "program/program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4322,9 +4048,7 @@ yyreduce:
break;
case 222:
-
-/* Line 1455 of yacc.c */
-#line 1804 "program_parse.y"
+#line 1804 "program/program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (1)].integer);
(yyval.state)[1] = (yyvsp[(1) - (1)].integer);
@@ -4332,9 +4056,7 @@ yyreduce:
break;
case 223:
-
-/* Line 1455 of yacc.c */
-#line 1809 "program_parse.y"
+#line 1809 "program/program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (3)].integer);
(yyval.state)[1] = (yyvsp[(3) - (3)].integer);
@@ -4342,9 +4064,7 @@ yyreduce:
break;
case 224:
-
-/* Line 1455 of yacc.c */
-#line 1816 "program_parse.y"
+#line 1816 "program/program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4355,9 +4075,7 @@ yyreduce:
break;
case 225:
-
-/* Line 1455 of yacc.c */
-#line 1826 "program_parse.y"
+#line 1826 "program/program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid environment parameter reference");
@@ -4368,9 +4086,7 @@ yyreduce:
break;
case 226:
-
-/* Line 1455 of yacc.c */
-#line 1836 "program_parse.y"
+#line 1836 "program/program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid local parameter reference");
@@ -4381,9 +4097,7 @@ yyreduce:
break;
case 231:
-
-/* Line 1455 of yacc.c */
-#line 1851 "program_parse.y"
+#line 1851 "program/program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(1) - (1)].real);
@@ -4394,9 +4108,7 @@ yyreduce:
break;
case 232:
-
-/* Line 1455 of yacc.c */
-#line 1861 "program_parse.y"
+#line 1861 "program/program_parse.y"
{
(yyval.vector).count = 1;
(yyval.vector).data[0] = (yyvsp[(1) - (1)].real);
@@ -4407,9 +4119,7 @@ yyreduce:
break;
case 233:
-
-/* Line 1455 of yacc.c */
-#line 1869 "program_parse.y"
+#line 1869 "program/program_parse.y"
{
(yyval.vector).count = 1;
(yyval.vector).data[0] = (float) (yyvsp[(1) - (1)].integer);
@@ -4420,9 +4130,7 @@ yyreduce:
break;
case 234:
-
-/* Line 1455 of yacc.c */
-#line 1879 "program_parse.y"
+#line 1879 "program/program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (3)].real);
@@ -4433,9 +4141,7 @@ yyreduce:
break;
case 235:
-
-/* Line 1455 of yacc.c */
-#line 1887 "program_parse.y"
+#line 1887 "program/program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (5)].real);
@@ -4446,9 +4152,7 @@ yyreduce:
break;
case 236:
-
-/* Line 1455 of yacc.c */
-#line 1896 "program_parse.y"
+#line 1896 "program/program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (7)].real);
@@ -4459,9 +4163,7 @@ yyreduce:
break;
case 237:
-
-/* Line 1455 of yacc.c */
-#line 1905 "program_parse.y"
+#line 1905 "program/program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (9)].real);
@@ -4472,55 +4174,41 @@ yyreduce:
break;
case 238:
-
-/* Line 1455 of yacc.c */
-#line 1915 "program_parse.y"
+#line 1915 "program/program_parse.y"
{
(yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real);
;}
break;
case 239:
-
-/* Line 1455 of yacc.c */
-#line 1919 "program_parse.y"
+#line 1919 "program/program_parse.y"
{
(yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer));
;}
break;
case 240:
-
-/* Line 1455 of yacc.c */
-#line 1924 "program_parse.y"
+#line 1924 "program/program_parse.y"
{ (yyval.negate) = FALSE; ;}
break;
case 241:
-
-/* Line 1455 of yacc.c */
-#line 1925 "program_parse.y"
+#line 1925 "program/program_parse.y"
{ (yyval.negate) = TRUE; ;}
break;
case 242:
-
-/* Line 1455 of yacc.c */
-#line 1926 "program_parse.y"
+#line 1926 "program/program_parse.y"
{ (yyval.negate) = FALSE; ;}
break;
case 243:
-
-/* Line 1455 of yacc.c */
-#line 1929 "program_parse.y"
+#line 1929 "program/program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (2)].integer); ;}
break;
case 245:
-
-/* Line 1455 of yacc.c */
-#line 1933 "program_parse.y"
+#line 1933 "program/program_parse.y"
{
/* NV_fragment_program_option defines the size qualifiers in a
* fairly broken way. "SHORT" or "LONG" can optionally be used
@@ -4557,24 +4245,18 @@ yyreduce:
break;
case 246:
-
-/* Line 1455 of yacc.c */
-#line 1967 "program_parse.y"
+#line 1967 "program/program_parse.y"
{
;}
break;
case 247:
-
-/* Line 1455 of yacc.c */
-#line 1971 "program_parse.y"
+#line 1971 "program/program_parse.y"
{ (yyval.integer) = (yyvsp[(1) - (1)].integer); ;}
break;
case 249:
-
-/* Line 1455 of yacc.c */
-#line 1975 "program_parse.y"
+#line 1975 "program/program_parse.y"
{
if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) {
free((yyvsp[(3) - (3)].string));
@@ -4584,9 +4266,7 @@ yyreduce:
break;
case 250:
-
-/* Line 1455 of yacc.c */
-#line 1982 "program_parse.y"
+#line 1982 "program/program_parse.y"
{
if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) {
free((yyvsp[(1) - (1)].string));
@@ -4596,9 +4276,7 @@ yyreduce:
break;
case 251:
-
-/* Line 1455 of yacc.c */
-#line 1991 "program_parse.y"
+#line 1991 "program/program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(3) - (5)].string), at_output, & (yylsp[(3) - (5)]));
@@ -4613,9 +4291,7 @@ yyreduce:
break;
case 252:
-
-/* Line 1455 of yacc.c */
-#line 2005 "program_parse.y"
+#line 2005 "program/program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_HPOS;
@@ -4627,9 +4303,7 @@ yyreduce:
break;
case 253:
-
-/* Line 1455 of yacc.c */
-#line 2014 "program_parse.y"
+#line 2014 "program/program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_FOGC;
@@ -4641,18 +4315,14 @@ yyreduce:
break;
case 254:
-
-/* Line 1455 of yacc.c */
-#line 2023 "program_parse.y"
+#line 2023 "program/program_parse.y"
{
(yyval.result) = (yyvsp[(2) - (2)].result);
;}
break;
case 255:
-
-/* Line 1455 of yacc.c */
-#line 2027 "program_parse.y"
+#line 2027 "program/program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_PSIZ;
@@ -4664,9 +4334,7 @@ yyreduce:
break;
case 256:
-
-/* Line 1455 of yacc.c */
-#line 2036 "program_parse.y"
+#line 2036 "program/program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_TEX0 + (yyvsp[(3) - (3)].integer);
@@ -4678,9 +4346,7 @@ yyreduce:
break;
case 257:
-
-/* Line 1455 of yacc.c */
-#line 2045 "program_parse.y"
+#line 2045 "program/program_parse.y"
{
if (state->mode == ARB_fragment) {
(yyval.result) = FRAG_RESULT_DEPTH;
@@ -4692,18 +4358,14 @@ yyreduce:
break;
case 258:
-
-/* Line 1455 of yacc.c */
-#line 2056 "program_parse.y"
+#line 2056 "program/program_parse.y"
{
(yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer);
;}
break;
case 259:
-
-/* Line 1455 of yacc.c */
-#line 2062 "program_parse.y"
+#line 2062 "program/program_parse.y"
{
(yyval.integer) = (state->mode == ARB_vertex)
? VERT_RESULT_COL0
@@ -4712,9 +4374,7 @@ yyreduce:
break;
case 260:
-
-/* Line 1455 of yacc.c */
-#line 2068 "program_parse.y"
+#line 2068 "program/program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = VERT_RESULT_COL0;
@@ -4726,9 +4386,7 @@ yyreduce:
break;
case 261:
-
-/* Line 1455 of yacc.c */
-#line 2077 "program_parse.y"
+#line 2077 "program/program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = VERT_RESULT_BFC0;
@@ -4740,18 +4398,14 @@ yyreduce:
break;
case 262:
-
-/* Line 1455 of yacc.c */
-#line 2088 "program_parse.y"
+#line 2088 "program/program_parse.y"
{
(yyval.integer) = 0;
;}
break;
case 263:
-
-/* Line 1455 of yacc.c */
-#line 2092 "program_parse.y"
+#line 2092 "program/program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = 0;
@@ -4763,9 +4417,7 @@ yyreduce:
break;
case 264:
-
-/* Line 1455 of yacc.c */
-#line 2101 "program_parse.y"
+#line 2101 "program/program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = 1;
@@ -4777,93 +4429,67 @@ yyreduce:
break;
case 265:
-
-/* Line 1455 of yacc.c */
-#line 2111 "program_parse.y"
+#line 2111 "program/program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 266:
-
-/* Line 1455 of yacc.c */
-#line 2112 "program_parse.y"
+#line 2112 "program/program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 267:
-
-/* Line 1455 of yacc.c */
-#line 2113 "program_parse.y"
+#line 2113 "program/program_parse.y"
{ (yyval.integer) = 1; ;}
break;
case 268:
-
-/* Line 1455 of yacc.c */
-#line 2116 "program_parse.y"
+#line 2116 "program/program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 269:
-
-/* Line 1455 of yacc.c */
-#line 2117 "program_parse.y"
+#line 2117 "program/program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 270:
-
-/* Line 1455 of yacc.c */
-#line 2118 "program_parse.y"
+#line 2118 "program/program_parse.y"
{ (yyval.integer) = 1; ;}
break;
case 271:
-
-/* Line 1455 of yacc.c */
-#line 2121 "program_parse.y"
+#line 2121 "program/program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 272:
-
-/* Line 1455 of yacc.c */
-#line 2122 "program_parse.y"
+#line 2122 "program/program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 273:
-
-/* Line 1455 of yacc.c */
-#line 2125 "program_parse.y"
+#line 2125 "program/program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 274:
-
-/* Line 1455 of yacc.c */
-#line 2126 "program_parse.y"
+#line 2126 "program/program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 275:
-
-/* Line 1455 of yacc.c */
-#line 2129 "program_parse.y"
+#line 2129 "program/program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 276:
-
-/* Line 1455 of yacc.c */
-#line 2130 "program_parse.y"
+#line 2130 "program/program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 277:
-
-/* Line 1455 of yacc.c */
-#line 2134 "program_parse.y"
+#line 2134 "program/program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture coordinate unit selector");
@@ -4875,9 +4501,7 @@ yyreduce:
break;
case 278:
-
-/* Line 1455 of yacc.c */
-#line 2145 "program_parse.y"
+#line 2145 "program/program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture image unit selector");
@@ -4889,9 +4513,7 @@ yyreduce:
break;
case 279:
-
-/* Line 1455 of yacc.c */
-#line 2156 "program_parse.y"
+#line 2156 "program/program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture unit selector");
@@ -4903,9 +4525,7 @@ yyreduce:
break;
case 280:
-
-/* Line 1455 of yacc.c */
-#line 2167 "program_parse.y"
+#line 2167 "program/program_parse.y"
{
struct asm_symbol *exist = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(2) - (4)].string));
@@ -4932,9 +4552,8 @@ yyreduce:
break;
-
-/* Line 1455 of yacc.c */
-#line 4938 "program_parse.tab.c"
+/* Line 1267 of yacc.c. */
+#line 4557 "program/program_parse.tab.c"
default: break;
}
YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
@@ -5010,7 +4629,7 @@ yyerrlab:
if (yyerrstatus == 3)
{
- /* If just tried and failed to reuse lookahead token after an
+ /* If just tried and failed to reuse look-ahead token after an
error, discard it. */
if (yychar <= YYEOF)
@@ -5027,7 +4646,7 @@ yyerrlab:
}
}
- /* Else will try to reuse lookahead token after shifting the error
+ /* Else will try to reuse look-ahead token after shifting the error
token. */
goto yyerrlab1;
@@ -5085,11 +4704,14 @@ yyerrlab1:
YY_STACK_PRINT (yyss, yyssp);
}
+ if (yyn == YYFINAL)
+ YYACCEPT;
+
*++yyvsp = yylval;
yyerror_range[1] = yylloc;
/* Using YYLLOC is tempting, but would change the location of
- the lookahead. YYLOC is available though. */
+ the look-ahead. YYLOC is available though. */
YYLLOC_DEFAULT (yyloc, (yyerror_range - 1), 2);
*++yylsp = yyloc;
@@ -5114,7 +4736,7 @@ yyabortlab:
yyresult = 1;
goto yyreturn;
-#if !defined(yyoverflow) || YYERROR_VERBOSE
+#ifndef yyoverflow
/*-------------------------------------------------.
| yyexhaustedlab -- memory exhaustion comes here. |
`-------------------------------------------------*/
@@ -5125,7 +4747,7 @@ yyexhaustedlab:
#endif
yyreturn:
- if (yychar != YYEMPTY)
+ if (yychar != YYEOF && yychar != YYEMPTY)
yydestruct ("Cleanup: discarding lookahead",
yytoken, &yylval, &yylloc, state);
/* Do not reclaim the symbols of the rule which action triggered
@@ -5151,9 +4773,7 @@ yyreturn:
}
-
-/* Line 1675 of yacc.c */
-#line 2196 "program_parse.y"
+#line 2196 "program/program_parse.y"
void
diff --git a/src/mesa/program/program_parse.tab.h b/src/mesa/program/program_parse.tab.h
index 045241d9e77..1b30f941396 100644
--- a/src/mesa/program/program_parse.tab.h
+++ b/src/mesa/program/program_parse.tab.h
@@ -1,23 +1,24 @@
-
-/* A Bison parser, made by GNU Bison 2.4.1. */
+/* A Bison parser, made by GNU Bison 2.3. */
/* Skeleton interface for Bison's Yacc-like parsers in C
-
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
+
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
Free Software Foundation, Inc.
-
- This program is free software: you can redistribute it and/or modify
+
+ This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>. */
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA. */
/* As a special exception, you may create a larger work that contains
part or all of the Bison parser skeleton and distribute that work
@@ -28,11 +29,10 @@
special exception, which will cause the skeleton and the resulting
Bison output files to be licensed under the GNU General Public
License without this special exception.
-
+
This special exception was added by the Free Software Foundation in
version 2.2 of Bison. */
-
/* Tokens. */
#ifndef YYTOKENTYPE
# define YYTOKENTYPE
@@ -146,16 +146,120 @@
DOT = 362
};
#endif
+/* Tokens. */
+#define ARBvp_10 258
+#define ARBfp_10 259
+#define ADDRESS 260
+#define ALIAS 261
+#define ATTRIB 262
+#define OPTION 263
+#define OUTPUT 264
+#define PARAM 265
+#define TEMP 266
+#define END 267
+#define BIN_OP 268
+#define BINSC_OP 269
+#define SAMPLE_OP 270
+#define SCALAR_OP 271
+#define TRI_OP 272
+#define VECTOR_OP 273
+#define ARL 274
+#define KIL 275
+#define SWZ 276
+#define TXD_OP 277
+#define INTEGER 278
+#define REAL 279
+#define AMBIENT 280
+#define ATTENUATION 281
+#define BACK 282
+#define CLIP 283
+#define COLOR 284
+#define DEPTH 285
+#define DIFFUSE 286
+#define DIRECTION 287
+#define EMISSION 288
+#define ENV 289
+#define EYE 290
+#define FOG 291
+#define FOGCOORD 292
+#define FRAGMENT 293
+#define FRONT 294
+#define HALF 295
+#define INVERSE 296
+#define INVTRANS 297
+#define LIGHT 298
+#define LIGHTMODEL 299
+#define LIGHTPROD 300
+#define LOCAL 301
+#define MATERIAL 302
+#define MAT_PROGRAM 303
+#define MATRIX 304
+#define MATRIXINDEX 305
+#define MODELVIEW 306
+#define MVP 307
+#define NORMAL 308
+#define OBJECT 309
+#define PALETTE 310
+#define PARAMS 311
+#define PLANE 312
+#define POINT_TOK 313
+#define POINTSIZE 314
+#define POSITION 315
+#define PRIMARY 316
+#define PROGRAM 317
+#define PROJECTION 318
+#define RANGE 319
+#define RESULT 320
+#define ROW 321
+#define SCENECOLOR 322
+#define SECONDARY 323
+#define SHININESS 324
+#define SIZE_TOK 325
+#define SPECULAR 326
+#define SPOT 327
+#define STATE 328
+#define TEXCOORD 329
+#define TEXENV 330
+#define TEXGEN 331
+#define TEXGEN_Q 332
+#define TEXGEN_R 333
+#define TEXGEN_S 334
+#define TEXGEN_T 335
+#define TEXTURE 336
+#define TRANSPOSE 337
+#define TEXTURE_UNIT 338
+#define TEX_1D 339
+#define TEX_2D 340
+#define TEX_3D 341
+#define TEX_CUBE 342
+#define TEX_RECT 343
+#define TEX_SHADOW1D 344
+#define TEX_SHADOW2D 345
+#define TEX_SHADOWRECT 346
+#define TEX_ARRAY1D 347
+#define TEX_ARRAY2D 348
+#define TEX_ARRAYSHADOW1D 349
+#define TEX_ARRAYSHADOW2D 350
+#define VERTEX 351
+#define VTXATTRIB 352
+#define WEIGHT 353
+#define IDENTIFIER 354
+#define USED_IDENTIFIER 355
+#define MASK4 356
+#define MASK3 357
+#define MASK2 358
+#define MASK1 359
+#define SWIZZLE 360
+#define DOT_DOT 361
+#define DOT 362
+
#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
typedef union YYSTYPE
+#line 126 "program/program_parse.y"
{
-
-/* Line 1676 of yacc.c */
-#line 126 "program_parse.y"
-
struct asm_instruction *inst;
struct asm_symbol *sym;
struct asm_symbol temp_sym;
@@ -179,15 +283,13 @@ typedef union YYSTYPE
unsigned xyzw_valid:1;
unsigned negate:1;
} ext_swizzle;
-
-
-
-/* Line 1676 of yacc.c */
-#line 187 "program_parse.tab.h"
-} YYSTYPE;
-# define YYSTYPE_IS_TRIVIAL 1
+}
+/* Line 1529 of yacc.c. */
+#line 289 "program/program_parse.tab.h"
+ YYSTYPE;
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
# define YYSTYPE_IS_DECLARED 1
+# define YYSTYPE_IS_TRIVIAL 1
#endif
@@ -206,4 +308,3 @@ typedef struct YYLTYPE
#endif
-
diff --git a/src/mesa/program/program_parse.y b/src/mesa/program/program_parse.y
index 784ea28c17a..19aa8ccdb53 100644
--- a/src/mesa/program/program_parse.y
+++ b/src/mesa/program/program_parse.y
@@ -935,7 +935,7 @@ addrRegRelOffset: { $$ = 0; }
addrRegPosOffset: INTEGER
{
- if (($1 < 0) || ($1 > 4095)) {
+ if (($1 < 0) || ($1 > (state->limits->MaxAddressOffset - 1))) {
char s[100];
_mesa_snprintf(s, sizeof(s),
"relative address offset too large (%d)", $1);
@@ -949,7 +949,7 @@ addrRegPosOffset: INTEGER
addrRegNegOffset: INTEGER
{
- if (($1 < 0) || ($1 > 4096)) {
+ if (($1 < 0) || ($1 > state->limits->MaxAddressOffset)) {
char s[100];
_mesa_snprintf(s, sizeof(s),
"relative address offset too large (%d)", $1);
diff --git a/src/mesa/program/register_allocate.c b/src/mesa/program/register_allocate.c
index ada6e356419..95a9bde401a 100644
--- a/src/mesa/program/register_allocate.c
+++ b/src/mesa/program/register_allocate.c
@@ -30,7 +30,7 @@
* Graph-coloring register allocator.
*/
-#include <talloc.h>
+#include <ralloc.h>
#include "main/imports.h"
#include "main/macros.h"
@@ -38,8 +38,10 @@
#include "register_allocate.h"
struct ra_reg {
- char *name;
GLboolean *conflicts;
+ unsigned int *conflict_list;
+ unsigned int conflict_list_size;
+ unsigned int num_conflicts;
};
struct ra_regs {
@@ -68,6 +70,7 @@ struct ra_class {
struct ra_node {
GLboolean *adjacency;
+ unsigned int *adjacency_list;
unsigned int class;
unsigned int adjacency_count;
unsigned int reg;
@@ -93,23 +96,44 @@ ra_alloc_reg_set(unsigned int count)
unsigned int i;
struct ra_regs *regs;
- regs = talloc_zero(NULL, struct ra_regs);
+ regs = rzalloc(NULL, struct ra_regs);
regs->count = count;
- regs->regs = talloc_zero_array(regs, struct ra_reg, count);
+ regs->regs = rzalloc_array(regs, struct ra_reg, count);
for (i = 0; i < count; i++) {
- regs->regs[i].conflicts = talloc_zero_array(regs->regs, GLboolean, count);
+ regs->regs[i].conflicts = rzalloc_array(regs->regs, GLboolean, count);
regs->regs[i].conflicts[i] = GL_TRUE;
+
+ regs->regs[i].conflict_list = ralloc_array(regs->regs, unsigned int, 4);
+ regs->regs[i].conflict_list_size = 4;
+ regs->regs[i].conflict_list[0] = i;
+ regs->regs[i].num_conflicts = 1;
}
return regs;
}
+static void
+ra_add_conflict_list(struct ra_regs *regs, unsigned int r1, unsigned int r2)
+{
+ struct ra_reg *reg1 = &regs->regs[r1];
+
+ if (reg1->conflict_list_size == reg1->num_conflicts) {
+ reg1->conflict_list_size *= 2;
+ reg1->conflict_list = reralloc(regs->regs, reg1->conflict_list,
+ unsigned int, reg1->conflict_list_size);
+ }
+ reg1->conflict_list[reg1->num_conflicts++] = r2;
+ reg1->conflicts[r2] = GL_TRUE;
+}
+
void
ra_add_reg_conflict(struct ra_regs *regs, unsigned int r1, unsigned int r2)
{
- regs->regs[r1].conflicts[r2] = GL_TRUE;
- regs->regs[r2].conflicts[r1] = GL_TRUE;
+ if (!regs->regs[r1].conflicts[r2]) {
+ ra_add_conflict_list(regs, r1, r2);
+ ra_add_conflict_list(regs, r2, r1);
+ }
}
unsigned int
@@ -117,14 +141,13 @@ ra_alloc_reg_class(struct ra_regs *regs)
{
struct ra_class *class;
- regs->classes = talloc_realloc(regs, regs->classes,
- struct ra_class *,
- regs->class_count + 1);
+ regs->classes = reralloc(regs->regs, regs->classes, struct ra_class *,
+ regs->class_count + 1);
- class = talloc_zero(regs, struct ra_class);
+ class = rzalloc(regs, struct ra_class);
regs->classes[regs->class_count] = class;
- class->regs = talloc_zero_array(class, GLboolean, regs->count);
+ class->regs = rzalloc_array(class, GLboolean, regs->count);
return regs->class_count++;
}
@@ -148,7 +171,7 @@ ra_set_finalize(struct ra_regs *regs)
unsigned int b, c;
for (b = 0; b < regs->class_count; b++) {
- regs->classes[b]->q = talloc_array(regs, unsigned int, regs->class_count);
+ regs->classes[b]->q = ralloc_array(regs, unsigned int, regs->class_count);
}
/* Compute, for each class B and C, how many regs of B an
@@ -160,15 +183,15 @@ ra_set_finalize(struct ra_regs *regs)
int max_conflicts = 0;
for (rc = 0; rc < regs->count; rc++) {
- unsigned int rb;
int conflicts = 0;
+ int i;
if (!regs->classes[c]->regs[rc])
continue;
- for (rb = 0; rb < regs->count; rb++) {
- if (regs->classes[b]->regs[rb] &&
- regs->regs[rb].conflicts[rc])
+ for (i = 0; i < regs->regs[rc].num_conflicts; i++) {
+ unsigned int rb = regs->regs[rc].conflict_list[i];
+ if (regs->classes[b]->regs[rb])
conflicts++;
}
max_conflicts = MAX2(max_conflicts, conflicts);
@@ -178,22 +201,32 @@ ra_set_finalize(struct ra_regs *regs)
}
}
+static void
+ra_add_node_adjacency(struct ra_graph *g, unsigned int n1, unsigned int n2)
+{
+ g->nodes[n1].adjacency[n2] = GL_TRUE;
+ g->nodes[n1].adjacency_list[g->nodes[n1].adjacency_count] = n2;
+ g->nodes[n1].adjacency_count++;
+}
+
struct ra_graph *
ra_alloc_interference_graph(struct ra_regs *regs, unsigned int count)
{
struct ra_graph *g;
unsigned int i;
- g = talloc_zero(regs, struct ra_graph);
+ g = rzalloc(regs, struct ra_graph);
g->regs = regs;
- g->nodes = talloc_zero_array(g, struct ra_node, count);
+ g->nodes = rzalloc_array(g, struct ra_node, count);
g->count = count;
- g->stack = talloc_zero_array(g, unsigned int, count);
+ g->stack = rzalloc_array(g, unsigned int, count);
for (i = 0; i < count; i++) {
- g->nodes[i].adjacency = talloc_zero_array(g, GLboolean, count);
- g->nodes[i].adjacency[i] = GL_TRUE;
+ g->nodes[i].adjacency = rzalloc_array(g, GLboolean, count);
+ g->nodes[i].adjacency_list = ralloc_array(g, unsigned int, count);
+ g->nodes[i].adjacency_count = 0;
+ ra_add_node_adjacency(g, i, i);
g->nodes[i].reg = ~0;
}
@@ -211,13 +244,10 @@ void
ra_add_node_interference(struct ra_graph *g,
unsigned int n1, unsigned int n2)
{
- if (g->nodes[n1].adjacency[n2])
- return;
-
- g->nodes[n1].adjacency[n2] = GL_TRUE;
- g->nodes[n2].adjacency_count++;
- g->nodes[n2].adjacency[n1] = GL_TRUE;
- g->nodes[n2].adjacency_count++;
+ if (!g->nodes[n1].adjacency[n2]) {
+ ra_add_node_adjacency(g, n1, n2);
+ ra_add_node_adjacency(g, n2, n1);
+ }
}
static GLboolean pq_test(struct ra_graph *g, unsigned int n)
@@ -226,13 +256,12 @@ static GLboolean pq_test(struct ra_graph *g, unsigned int n)
unsigned int q = 0;
int n_class = g->nodes[n].class;
- for (j = 0; j < g->count; j++) {
- if (j == n || g->nodes[j].in_stack)
- continue;
+ for (j = 0; j < g->nodes[n].adjacency_count; j++) {
+ unsigned int n2 = g->nodes[n].adjacency_list[j];
+ unsigned int n2_class = g->nodes[n2].class;
- if (g->nodes[n].adjacency[j]) {
- unsigned int j_class = g->nodes[j].class;
- q += g->regs->classes[n_class]->q[j_class];
+ if (n != n2 && !g->nodes[n2].in_stack) {
+ q += g->regs->classes[n_class]->q[n2_class];
}
}
@@ -303,14 +332,15 @@ ra_select(struct ra_graph *g)
continue;
/* Check if any of our neighbors conflict with this register choice. */
- for (i = 0; i < g->count; i++) {
- if (g->nodes[n].adjacency[i] &&
- !g->nodes[i].in_stack &&
- g->regs->regs[r].conflicts[g->nodes[i].reg]) {
+ for (i = 0; i < g->nodes[n].adjacency_count; i++) {
+ unsigned int n2 = g->nodes[n].adjacency_list[i];
+
+ if (!g->nodes[n2].in_stack &&
+ g->regs->regs[r].conflicts[g->nodes[n2].reg]) {
break;
}
}
- if (i == g->count)
+ if (i == g->nodes[n].adjacency_count)
break;
}
if (r == g->regs->count)
@@ -368,17 +398,17 @@ ra_get_spill_benefit(struct ra_graph *g, unsigned int n)
float benefit = 0;
int n_class = g->nodes[n].class;
- /* Define the benefit of eliminating an interference between n, j
+ /* Define the benefit of eliminating an interference between n, n2
* through spilling as q(C, B) / p(C). This is similar to the
* "count number of edges" approach of traditional graph coloring,
* but takes classes into account.
*/
- for (j = 0; j < g->count; j++) {
- if (j != n && g->nodes[n].adjacency[j]) {
- unsigned int j_class = g->nodes[j].class;
- benefit += ((float)g->regs->classes[n_class]->q[j_class] /
+ for (j = 0; j < g->nodes[n].adjacency_count; j++) {
+ unsigned int n2 = g->nodes[n].adjacency_list[j];
+ if (n != n2) {
+ unsigned int n2_class = g->nodes[n2].class;
+ benefit += ((float)g->regs->classes[n_class]->q[n2_class] /
g->regs->classes[n_class]->p);
- break;
}
}
diff --git a/src/mesa/program/sampler.cpp b/src/mesa/program/sampler.cpp
index 9a813c87955..1457d1199fa 100644
--- a/src/mesa/program/sampler.cpp
+++ b/src/mesa/program/sampler.cpp
@@ -23,7 +23,6 @@
* DEALINGS IN THE SOFTWARE.
*/
-#include <cstdio>
#include "ir.h"
#include "glsl_types.h"
#include "ir_visitor.h"
@@ -40,7 +39,7 @@ static void fail_link(struct gl_shader_program *prog, const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
- prog->InfoLog = talloc_vasprintf_append(prog->InfoLog, fmt, args);
+ ralloc_vasprintf_append(&prog->InfoLog, fmt, args);
va_end(args);
prog->LinkStatus = GL_FALSE;
@@ -52,7 +51,7 @@ public:
get_sampler_name(ir_dereference *last,
struct gl_shader_program *shader_program)
{
- this->mem_ctx = talloc_new(NULL);
+ this->mem_ctx = ralloc_context(NULL);
this->shader_program = shader_program;
this->name = NULL;
this->offset = 0;
@@ -61,7 +60,7 @@ public:
~get_sampler_name()
{
- talloc_free(this->mem_ctx);
+ ralloc_free(this->mem_ctx);
}
virtual ir_visitor_status visit(ir_dereference_variable *ir)
@@ -72,7 +71,7 @@ public:
virtual ir_visitor_status visit_leave(ir_dereference_record *ir)
{
- this->name = talloc_asprintf(mem_ctx, "%s.%s", name, ir->field);
+ this->name = ralloc_asprintf(mem_ctx, "%s.%s", name, ir->field);
return visit_continue;
}
@@ -91,16 +90,14 @@ public:
* all that would work would be an unrolled loop counter that ends
* up being constant above.
*/
- shader_program->InfoLog =
- talloc_asprintf_append(shader_program->InfoLog,
- "warning: Variable sampler array index "
- "unsupported.\nThis feature of the language "
- "was removed in GLSL 1.20 and is unlikely "
- "to be supported for 1.10 in Mesa.\n");
+ ralloc_strcat(&shader_program->InfoLog,
+ "warning: Variable sampler array index unsupported.\n"
+ "This feature of the language was removed in GLSL 1.20 "
+ "and is unlikely to be supported for 1.10 in Mesa.\n");
i = 0;
}
if (ir != last) {
- this->name = talloc_asprintf(mem_ctx, "%s[%d]", name, i);
+ this->name = ralloc_asprintf(mem_ctx, "%s[%d]", name, i);
} else {
offset = i;
}
diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak
index 9a78a23aa7e..fcf8ab2e794 100644
--- a/src/mesa/sources.mak
+++ b/src/mesa/sources.mak
@@ -59,6 +59,7 @@ MAIN_SOURCES = \
main/multisample.c \
main/nvprogram.c \
main/pack.c \
+ main/pbo.c \
main/pixel.c \
main/pixelstore.c \
main/pixeltransfer.c \
@@ -78,10 +79,10 @@ MAIN_SOURCES = \
main/stencil.c \
main/syncobj.c \
main/texcompress.c \
+ main/texcompress_rgtc.c \
main/texcompress_s3tc.c \
main/texcompress_fxt1.c \
main/texenv.c \
- main/texenvprogram.c \
main/texfetch.c \
main/texformat.c \
main/texgen.c \
@@ -93,6 +94,7 @@ MAIN_SOURCES = \
main/texrender.c \
main/texstate.c \
main/texstore.c \
+ main/texturebarrier.c \
main/transformfeedback.c \
main/uniforms.c \
main/varray.c \
@@ -101,6 +103,9 @@ MAIN_SOURCES = \
main/vtxfmt.c \
$(MAIN_ES_SOURCES)
+MAIN_CXX_SOURCES = \
+ main/ff_fragment_shader.cpp
+
MATH_SOURCES = \
math/m_debug_clip.c \
math/m_debug_norm.c \
@@ -213,8 +218,10 @@ STATETRACKER_SOURCES = \
state_tracker/st_cb_queryobj.c \
state_tracker/st_cb_rasterpos.c \
state_tracker/st_cb_readpixels.c \
+ state_tracker/st_cb_syncobj.c \
state_tracker/st_cb_strings.c \
state_tracker/st_cb_texture.c \
+ state_tracker/st_cb_texturebarrier.c \
state_tracker/st_cb_viewport.c \
state_tracker/st_cb_xformfb.c \
state_tracker/st_context.c \
@@ -252,6 +259,7 @@ PROGRAM_SOURCES = \
program/register_allocate.c \
program/symbol_table.c
+
SHADER_CXX_SOURCES = \
program/ir_to_mesa.cpp \
program/sampler.cpp
@@ -312,7 +320,8 @@ MESA_SOURCES = \
$(ASM_C_SOURCES)
MESA_CXX_SOURCES = \
- $(SHADER_CXX_SOURCES)
+ $(MAIN_CXX_SOURCES) \
+ $(SHADER_CXX_SOURCES)
# Sources for building Gallium drivers
MESA_GALLIUM_SOURCES = \
@@ -325,7 +334,8 @@ MESA_GALLIUM_SOURCES = \
x86/common_x86.c
MESA_GALLIUM_CXX_SOURCES = \
- $(SHADER_CXX_SOURCES)
+ $(MAIN_CXX_SOURCES) \
+ $(SHADER_CXX_SOURCES)
# All the core C sources, for dependency checking
ALL_SOURCES = \
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c
index e29ab46ef99..bf160fe1080 100644
--- a/src/mesa/state_tracker/st_atom.c
+++ b/src/mesa/state_tracker/st_atom.c
@@ -147,7 +147,11 @@ void st_validate_state( struct st_context *st )
/*printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);*/
+#ifdef NDEBUG
+ if (0) {
+#else
if (1) {
+#endif
/* Debug version which enforces various sanity checks on the
* state flags which are generated and checked to help ensure
* state atoms are ordered correctly in the list.
diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c
index a8ec4adce77..fb1c7a4efee 100644
--- a/src/mesa/state_tracker/st_atom_blend.c
+++ b/src/mesa/state_tracker/st_atom_blend.c
@@ -169,13 +169,18 @@ colormask_per_rt(struct gl_context *ctx)
}
/**
- * Figure out if blend enables are different per rt.
+ * Figure out if blend enables/state are different per rt.
*/
static GLboolean
blend_per_rt(struct gl_context *ctx)
{
if (ctx->Color.BlendEnabled &&
(ctx->Color.BlendEnabled != ((1 << ctx->Const.MaxDrawBuffers) - 1))) {
+ /* This can only happen if GL_EXT_draw_buffers2 is enabled */
+ return GL_TRUE;
+ }
+ if (ctx->Color._BlendFuncPerBuffer || ctx->Color._BlendEquationPerBuffer) {
+ /* this can only happen if GL_ARB_draw_buffers_blend is enabled */
return GL_TRUE;
}
return GL_FALSE;
@@ -186,7 +191,7 @@ update_blend( struct st_context *st )
{
struct pipe_blend_state *blend = &st->state.blend;
unsigned num_state = 1;
- unsigned i;
+ unsigned i, j;
memset(blend, 0, sizeof(*blend));
@@ -202,39 +207,50 @@ update_blend( struct st_context *st )
don't happen. */
if (st->ctx->Color.ColorLogicOpEnabled ||
(st->ctx->Color.BlendEnabled &&
- st->ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) {
+ st->ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) {
/* logicop enabled */
blend->logicop_enable = 1;
blend->logicop_func = translate_logicop(st->ctx->Color.LogicOp);
}
else if (st->ctx->Color.BlendEnabled) {
/* blending enabled */
- for (i = 0; i < num_state; i++) {
+ for (i = 0, j = 0; i < num_state; i++) {
blend->rt[i].blend_enable = (st->ctx->Color.BlendEnabled >> i) & 0x1;
- blend->rt[i].rgb_func = translate_blend(st->ctx->Color.BlendEquationRGB);
- if (st->ctx->Color.BlendEquationRGB == GL_MIN ||
- st->ctx->Color.BlendEquationRGB == GL_MAX) {
+ if (st->ctx->Extensions.ARB_draw_buffers_blend)
+ j = i;
+
+ blend->rt[i].rgb_func =
+ translate_blend(st->ctx->Color.Blend[j].EquationRGB);
+
+ if (st->ctx->Color.Blend[i].EquationRGB == GL_MIN ||
+ st->ctx->Color.Blend[i].EquationRGB == GL_MAX) {
/* Min/max are special */
blend->rt[i].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
blend->rt[i].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
}
else {
- blend->rt[i].rgb_src_factor = translate_blend(st->ctx->Color.BlendSrcRGB);
- blend->rt[i].rgb_dst_factor = translate_blend(st->ctx->Color.BlendDstRGB);
+ blend->rt[i].rgb_src_factor =
+ translate_blend(st->ctx->Color.Blend[j].SrcRGB);
+ blend->rt[i].rgb_dst_factor =
+ translate_blend(st->ctx->Color.Blend[j].DstRGB);
}
- blend->rt[i].alpha_func = translate_blend(st->ctx->Color.BlendEquationA);
- if (st->ctx->Color.BlendEquationA == GL_MIN ||
- st->ctx->Color.BlendEquationA == GL_MAX) {
+ blend->rt[i].alpha_func =
+ translate_blend(st->ctx->Color.Blend[j].EquationA);
+
+ if (st->ctx->Color.Blend[i].EquationA == GL_MIN ||
+ st->ctx->Color.Blend[i].EquationA == GL_MAX) {
/* Min/max are special */
blend->rt[i].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
blend->rt[i].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
}
else {
- blend->rt[i].alpha_src_factor = translate_blend(st->ctx->Color.BlendSrcA);
- blend->rt[i].alpha_dst_factor = translate_blend(st->ctx->Color.BlendDstA);
+ blend->rt[i].alpha_src_factor =
+ translate_blend(st->ctx->Color.Blend[j].SrcA);
+ blend->rt[i].alpha_dst_factor =
+ translate_blend(st->ctx->Color.Blend[j].DstA);
}
}
}
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index f1d08a3e166..05667a74305 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -56,7 +56,6 @@ void st_upload_constants( struct st_context *st,
unsigned shader_type)
{
struct pipe_context *pipe = st->pipe;
- struct pipe_resource **cbuf = &st->state.constants[shader_type];
assert(shader_type == PIPE_SHADER_VERTEX ||
shader_type == PIPE_SHADER_FRAGMENT ||
@@ -64,6 +63,7 @@ void st_upload_constants( struct st_context *st,
/* update constants */
if (params && params->NumParameters) {
+ struct pipe_resource *cbuf;
const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4;
/* Update the constants which come from fixed-function state, such as
@@ -75,11 +75,12 @@ void st_upload_constants( struct st_context *st,
/* We always need to get a new buffer, to keep the drivers simple and
* avoid gratuitous rendering synchronization.
+ * Let's use a user buffer to avoid an unnecessary copy.
*/
- pipe_resource_reference(cbuf, NULL );
- *cbuf = pipe_buffer_create(pipe->screen,
- PIPE_BIND_CONSTANT_BUFFER,
- paramBytes );
+ cbuf = pipe_user_buffer_create(pipe->screen,
+ params->ParameterValues,
+ paramBytes,
+ PIPE_BIND_CONSTANT_BUFFER);
if (ST_DEBUG & DEBUG_CONSTANTS) {
debug_printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n",
@@ -88,17 +89,15 @@ void st_upload_constants( struct st_context *st,
_mesa_print_parameter_list(params);
}
- /* load Mesa constants into the constant buffer */
- pipe_buffer_write(st->pipe, *cbuf,
- 0, paramBytes,
- params->ParameterValues);
+ st->pipe->set_constant_buffer(st->pipe, shader_type, 0, cbuf);
+ pipe_resource_reference(&cbuf, NULL);
- st->pipe->set_constant_buffer(st->pipe, shader_type, 0, *cbuf);
+ st->state.constants[shader_type].ptr = params->ParameterValues;
+ st->state.constants[shader_type].size = paramBytes;
}
- else if (*cbuf) {
- st->constants.tracked_state[shader_type].dirty.mesa = 0x0;
-
- pipe_resource_reference(cbuf, NULL);
+ else if (st->state.constants[shader_type].ptr) {
+ st->state.constants[shader_type].ptr = NULL;
+ st->state.constants[shader_type].size = 0;
st->pipe->set_constant_buffer(st->pipe, shader_type, 0, NULL);
}
}
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index 2843b7b1764..76386fe017a 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -39,7 +39,7 @@
#include "cso_cache/cso_context.h"
#include "util/u_math.h"
#include "util/u_inlines.h"
-
+#include "util/u_format.h"
/**
@@ -55,8 +55,10 @@ update_renderbuffer_surface(struct st_context *st,
struct pipe_resource *resource = strb->rtt->pt;
int rtt_width = strb->Base.Width;
int rtt_height = strb->Base.Height;
+ enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format : util_format_linear(resource->format);
if (!strb->surface ||
+ strb->surface->format != format ||
strb->surface->texture != resource ||
strb->surface->width != rtt_width ||
strb->surface->height != rtt_height) {
@@ -67,7 +69,7 @@ update_renderbuffer_surface(struct st_context *st,
u_minify(resource->height0, level) == rtt_height) {
struct pipe_surface surf_tmpl;
memset(&surf_tmpl, 0, sizeof(surf_tmpl));
- surf_tmpl.format = resource->format;
+ surf_tmpl.format = format;
surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
surf_tmpl.u.tex.level = level;
surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index 378b30e57cc..9557adc2d8b 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -99,7 +99,7 @@ create_color_map_texture(struct gl_context *ctx)
/* create texture for color map/table */
pt = st_texture_create(st, PIPE_TEXTURE_2D, format, 0,
- texSize, texSize, 1, PIPE_BIND_SAMPLER_VIEW);
+ texSize, texSize, 1, 1, PIPE_BIND_SAMPLER_VIEW);
return pt;
}
@@ -187,7 +187,7 @@ get_pixel_transfer_program(struct gl_context *ctx, const struct state_key *key)
inst[ic].TexSrcTarget = TEXTURE_2D_INDEX;
ic++;
fp->Base.InputsRead = (1 << FRAG_ATTRIB_TEX0);
- fp->Base.OutputsWritten = (1 << FRAG_RESULT_COLOR);
+ fp->Base.OutputsWritten = BITFIELD64_BIT(FRAG_RESULT_COLOR);
fp->Base.SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */
if (key->scaleAndBias) {
diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c
index f92ca13d5e4..8bccceeec53 100644
--- a/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -70,14 +70,16 @@ static void update_raster_state( struct st_context *st )
{
raster->front_ccw = (ctx->Polygon.FrontFace == GL_CCW);
- /* XXX
- * I think the intention here is that user-created framebuffer objects
- * use Y=0=TOP layout instead of OpenGL's normal Y=0=bottom layout.
- * Flipping Y changes CW to CCW and vice-versa.
- * But this is an implementation/driver-specific artifact - remove...
+ /*
+ * Gallium's surfaces are Y=0=TOP orientation. OpenGL is the
+ * opposite. Window system surfaces are Y=0=TOP. Mesa's FBOs
+ * must match OpenGL conventions so FBOs use Y=0=BOTTOM. In that
+ * case, we must invert Y and flip the notion of front vs. back.
*/
- if (ctx->DrawBuffer && ctx->DrawBuffer->Name != 0)
+ if (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM) {
+ /* Drawing to an FBO. The viewport will be inverted. */
raster->front_ccw ^= 1;
+ }
}
/* _NEW_LIGHT
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index b67068df373..474cbd5897d 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -36,6 +36,7 @@
#include "st_context.h"
#include "st_cb_texture.h"
+#include "st_format.h"
#include "st_atom.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@@ -117,49 +118,6 @@ gl_filter_to_img_filter(GLenum filter)
}
-static void
-xlate_border_color(const GLfloat *colorIn, GLenum baseFormat, GLfloat *colorOut)
-{
- switch (baseFormat) {
- case GL_RED:
- colorOut[0] = colorIn[0];
- colorOut[1] = 0.0F;
- colorOut[2] = 0.0F;
- colorOut[3] = 1.0F;
- break;
- case GL_RG:
- colorOut[0] = colorIn[0];
- colorOut[1] = colorIn[1];
- colorOut[2] = 0.0F;
- colorOut[3] = 1.0F;
- break;
- case GL_RGB:
- colorOut[0] = colorIn[0];
- colorOut[1] = colorIn[1];
- colorOut[2] = colorIn[2];
- colorOut[3] = 1.0F;
- break;
- case GL_ALPHA:
- colorOut[0] = colorOut[1] = colorOut[2] = 0.0;
- colorOut[3] = colorIn[3];
- break;
- case GL_LUMINANCE:
- colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
- colorOut[3] = 1.0;
- break;
- case GL_LUMINANCE_ALPHA:
- colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
- colorOut[3] = colorIn[3];
- break;
- case GL_INTENSITY:
- colorOut[0] = colorOut[1] = colorOut[2] = colorOut[3] = colorIn[0];
- break;
- default:
- COPY_4V(colorOut, colorIn);
- }
-}
-
-
static void
update_samplers(struct st_context *st)
{
@@ -223,7 +181,7 @@ update_samplers(struct st_context *st)
assert(sampler->min_lod <= sampler->max_lod);
}
- xlate_border_color(texobj->BorderColor.f,
+ st_translate_color(texobj->BorderColor.f,
teximg ? teximg->_BaseFormat : GL_RGBA,
sampler->border_color);
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 05442ef91b5..c311d043931 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -50,99 +50,6 @@
#include "st_program.h"
-
-/**
- * Translate fragment program if needed.
- */
-static void
-translate_fp(struct st_context *st,
- struct st_fragment_program *stfp)
-{
- if (!stfp->tgsi.tokens) {
- assert(stfp->Base.Base.NumInstructions > 0);
-
- st_translate_fragment_program(st, stfp);
- }
-}
-
-/*
- * Translate geometry program if needed.
- */
-static void
-translate_gp(struct st_context *st,
- struct st_geometry_program *stgp)
-{
- if (!stgp->tgsi.tokens) {
- assert(stgp->Base.Base.NumInstructions > 1);
-
- st_translate_geometry_program(st, stgp);
- }
-}
-
-/**
- * Find a translated vertex program that corresponds to stvp and
- * has outputs matched to stfp's inputs.
- * This performs vertex and fragment translation (to TGSI) when needed.
- */
-static struct st_vp_varient *
-find_translated_vp(struct st_context *st,
- struct st_vertex_program *stvp )
-{
- struct st_vp_varient *vpv;
- struct st_vp_varient_key key;
-
- /* Nothing in our key yet. This will change:
- */
- memset(&key, 0, sizeof key);
-
- /* When this is true, we will add an extra input to the vertex
- * shader translation (for edgeflags), an extra output with
- * edgeflag semantics, and extend the vertex shader to pass through
- * the input to the output. We'll need to use similar logic to set
- * up the extra vertex_element input for edgeflags.
- * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
- */
- key.passthrough_edgeflags = (st->vertdata_edgeflags && (
- st->ctx->Polygon.FrontMode != GL_FILL ||
- st->ctx->Polygon.BackMode != GL_FILL));
-
-
- /* Do we need to throw away old translations after a change in the
- * GL program string?
- */
- if (stvp->serialNo != stvp->lastSerialNo) {
- /* These may have changed if the program string changed.
- */
- st_prepare_vertex_program( st, stvp );
-
- /* We are now up-to-date:
- */
- stvp->lastSerialNo = stvp->serialNo;
- }
-
- /* See if we've got a translated vertex program whose outputs match
- * the fragment program's inputs.
- */
- for (vpv = stvp->varients; vpv; vpv = vpv->next) {
- if (memcmp(&vpv->key, &key, sizeof key) == 0) {
- break;
- }
- }
-
- /* No? Perform new translation here. */
- if (!vpv) {
- vpv = st_translate_vertex_program(st, stvp, &key);
- if (!vpv)
- return NULL;
-
- vpv->next = stvp->varients;
- stvp->varients = vpv;
- }
-
- return vpv;
-}
-
-
/**
* Return pointer to a pass-through fragment shader.
* This shader is used when a texture is missing/incomplete.
@@ -167,12 +74,16 @@ static void
update_fp( struct st_context *st )
{
struct st_fragment_program *stfp;
+ struct st_fp_variant_key key;
assert(st->ctx->FragmentProgram._Current);
stfp = st_fragment_program(st->ctx->FragmentProgram._Current);
assert(stfp->Base.Base.Target == GL_FRAGMENT_PROGRAM_ARB);
- translate_fp(st, stfp);
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+
+ st->fp_variant = st_get_fp_variant(st, stfp, &key);
st_reference_fragprog(st, &st->fp, stfp);
@@ -182,7 +93,8 @@ update_fp( struct st_context *st )
cso_set_fragment_shader_handle(st->cso_context, fs);
}
else {
- cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader);
+ cso_set_fragment_shader_handle(st->cso_context,
+ st->fp_variant->driver_shader);
}
}
@@ -206,6 +118,7 @@ static void
update_vp( struct st_context *st )
{
struct st_vertex_program *stvp;
+ struct st_vp_variant_key key;
/* find active shader and params -- Should be covered by
* ST_NEW_VERTEX_PROGRAM
@@ -214,12 +127,26 @@ update_vp( struct st_context *st )
stvp = st_vertex_program(st->ctx->VertexProgram._Current);
assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB);
- st->vp_varient = find_translated_vp(st, stvp);
+ memset(&key, 0, sizeof key);
+ key.st = st; /* variants are per-context */
+
+ /* When this is true, we will add an extra input to the vertex
+ * shader translation (for edgeflags), an extra output with
+ * edgeflag semantics, and extend the vertex shader to pass through
+ * the input to the output. We'll need to use similar logic to set
+ * up the extra vertex_element input for edgeflags.
+ * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
+ */
+ key.passthrough_edgeflags = (st->vertdata_edgeflags && (
+ st->ctx->Polygon.FrontMode != GL_FILL ||
+ st->ctx->Polygon.BackMode != GL_FILL));
+
+ st->vp_variant = st_get_vp_variant(st, stvp, &key);
st_reference_vertprog(st, &st->vp, stvp);
cso_set_vertex_shader_handle(st->cso_context,
- st->vp_varient->driver_shader);
+ st->vp_variant->driver_shader);
st->vertex_result_to_slot = stvp->result_to_output;
}
@@ -231,14 +158,16 @@ const struct st_tracked_state st_update_vp = {
_NEW_POLYGON, /* mesa */
ST_NEW_VERTEX_PROGRAM | ST_NEW_EDGEFLAGS_DATA /* st */
},
- update_vp /* update */
+ update_vp /* update */
};
+
+
static void
update_gp( struct st_context *st )
{
-
struct st_geometry_program *stgp;
+ struct st_gp_variant_key key;
if (!st->ctx->GeometryProgram._Current) {
cso_set_geometry_shader_handle(st->cso_context, NULL);
@@ -248,18 +177,22 @@ update_gp( struct st_context *st )
stgp = st_geometry_program(st->ctx->GeometryProgram._Current);
assert(stgp->Base.Base.Target == MESA_GEOMETRY_PROGRAM);
- translate_gp(st, stgp);
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+
+ st->gp_variant = st_get_gp_variant(st, stgp, &key);
st_reference_geomprog(st, &st->gp, stgp);
- cso_set_geometry_shader_handle(st->cso_context, stgp->driver_shader);
+ cso_set_geometry_shader_handle(st->cso_context,
+ st->gp_variant->driver_shader);
}
const struct st_tracked_state st_update_gp = {
- "st_update_gp", /* name */
- { /* dirty */
- 0, /* mesa */
- ST_NEW_GEOMETRY_PROGRAM /* st */
+ "st_update_gp", /* name */
+ { /* dirty */
+ 0, /* mesa */
+ ST_NEW_GEOMETRY_PROGRAM /* st */
},
- update_gp /* update */
+ update_gp /* update */
};
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 029b0403462..fd03669e660 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -45,6 +45,7 @@
#include "util/u_inlines.h"
#include "cso_cache/cso_context.h"
+
/**
* Combine depth texture mode with "swizzle" so that depth mode swizzling
* takes place before texture swizzling, and return the resulting swizzle.
@@ -54,8 +55,8 @@
* \param swizzle Texture swizzle, a bitmask computed using MAKE_SWIZZLE4.
* \param depthmode One of GL_LUMINANCE, GL_INTENSITY, GL_ALPHA, GL_RED.
*/
-static GLuint apply_depthmode(enum pipe_format format,
- GLuint swizzle, GLenum depthmode)
+static GLuint
+apply_depthmode(enum pipe_format format, GLuint swizzle, GLenum depthmode)
{
const struct util_format_description *desc =
util_format_description(format);
@@ -109,6 +110,7 @@ static GLuint apply_depthmode(enum pipe_format format,
return MAKE_SWIZZLE4(swiz[0], swiz[1], swiz[2], swiz[3]);
}
+
/**
* Return TRUE if the swizzling described by "swizzle" and
* "depthmode" (for depth textures only) is different from the swizzling
@@ -118,8 +120,9 @@ static GLuint apply_depthmode(enum pipe_format format,
* \param swizzle Texture swizzle, a bitmask computed using MAKE_SWIZZLE4.
* \param depthmode One of GL_LUMINANCE, GL_INTENSITY, GL_ALPHA.
*/
-static boolean check_sampler_swizzle(struct pipe_sampler_view *sv,
- GLuint swizzle, GLenum depthmode)
+static boolean
+check_sampler_swizzle(struct pipe_sampler_view *sv,
+ GLuint swizzle, GLenum depthmode)
{
swizzle = apply_depthmode(sv->texture->format, swizzle, depthmode);
@@ -127,15 +130,15 @@ static boolean check_sampler_swizzle(struct pipe_sampler_view *sv,
(sv->swizzle_g != GET_SWZ(swizzle, 1)) ||
(sv->swizzle_b != GET_SWZ(swizzle, 2)) ||
(sv->swizzle_a != GET_SWZ(swizzle, 3)))
- return true;
- return false;
+ return TRUE;
+ return FALSE;
}
+
static INLINE struct pipe_sampler_view *
st_create_texture_sampler_view_from_stobj(struct pipe_context *pipe,
struct st_texture_object *stObj,
enum pipe_format format)
-
{
struct pipe_sampler_view templ;
GLuint swizzle = apply_depthmode(stObj->pt->format,
@@ -161,19 +164,20 @@ static INLINE struct pipe_sampler_view *
st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj,
struct pipe_context *pipe,
enum pipe_format format)
-
{
if (!stObj || !stObj->pt) {
return NULL;
}
if (!stObj->sampler_view) {
- stObj->sampler_view = st_create_texture_sampler_view_from_stobj(pipe, stObj, format);
+ stObj->sampler_view =
+ st_create_texture_sampler_view_from_stobj(pipe, stObj, format);
}
return stObj->sampler_view;
}
+
static void
update_textures(struct st_context *st)
{
@@ -214,17 +218,29 @@ update_textures(struct st_context *st)
continue;
}
+ /* Determine the format of the texture sampler view */
st_view_format = stObj->pt->format;
{
- struct st_texture_image *firstImage;
- enum pipe_format firstImageFormat;
- firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]);
+ const struct st_texture_image *firstImage =
+ st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]);
+ const gl_format texFormat = firstImage->base.TexFormat;
+ enum pipe_format firstImageFormat =
+ st_mesa_format_to_pipe_format(texFormat);
+
+ if ((stObj->base.sRGBDecode == GL_SKIP_DECODE_EXT) &&
+ (_mesa_get_format_color_encoding(texFormat) == GL_SRGB)) {
+ /* don't do sRGB->RGB conversion. Interpret the texture
+ * texture data as linear values.
+ */
+ const gl_format linearFormat =
+ _mesa_get_srgb_format_linear(texFormat);
+ firstImageFormat = st_mesa_format_to_pipe_format(linearFormat);
+ }
- firstImageFormat = st_mesa_format_to_pipe_format(firstImage->base.TexFormat);
if (firstImageFormat != stObj->pt->format)
st_view_format = firstImageFormat;
-
}
+
st->state.num_textures = su + 1;
/* if sampler view has changed dereference it */
diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c
index d10f1840df6..133cc49eaf0 100644
--- a/src/mesa/state_tracker/st_atom_viewport.c
+++ b/src/mesa/state_tracker/st_atom_viewport.c
@@ -47,10 +47,14 @@ update_viewport( struct st_context *st )
/* _NEW_BUFFERS
*/
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
+ /* Drawing to a window. The corresponding gallium surface uses
+ * Y=0=TOP but OpenGL is Y=0=BOTTOM. So we need to invert the viewport.
+ */
yScale = -1;
yBias = (GLfloat)ctx->DrawBuffer->Height;
}
else {
+ /* Drawing to an FBO where Y=0=BOTTOM, like OpenGL - don't invert */
yScale = 1.0;
yBias = 0.0;
}
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index a76ae92dc3d..3e01c440bda 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -33,6 +33,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "st_debug.h"
#include "st_context.h"
@@ -41,6 +42,7 @@
#include "st_texture.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
+#include "util/u_format.h"
#include "util/u_inlines.h"
#include "util/u_tile.h"
@@ -145,7 +147,9 @@ accum_accum(struct st_context *st, GLfloat value,
buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(pipe, color_trans, 0, 0, width, height, buf);
+ pipe_get_tile_rgba_format(pipe, color_trans, 0, 0, width, height,
+ util_format_linear(color_strb->texture->format),
+ buf);
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
@@ -182,7 +186,6 @@ accum_load(struct st_context *st, GLfloat value,
GLubyte *data = acc_strb->data;
GLfloat *buf;
-
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
@@ -193,7 +196,9 @@ accum_load(struct st_context *st, GLfloat value,
buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(pipe, color_trans, 0, 0, width, height, buf);
+ pipe_get_tile_rgba_format(pipe, color_trans, 0, 0, width, height,
+ util_format_linear(color_strb->texture->format),
+ buf);
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
@@ -231,6 +236,7 @@ accum_return(struct gl_context *ctx, GLfloat value,
size_t stride = acc_strb->stride;
const GLubyte *data = acc_strb->data;
GLfloat *buf;
+ enum pipe_format format = util_format_linear(color_strb->texture->format);
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
@@ -249,7 +255,8 @@ accum_return(struct gl_context *ctx, GLfloat value,
width, height);
if (usage & PIPE_TRANSFER_READ)
- pipe_get_tile_rgba(pipe, color_trans, 0, 0, width, height, buf);
+ pipe_get_tile_rgba_format(pipe, color_trans, 0, 0, width, height,
+ format, buf);
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
@@ -278,7 +285,8 @@ accum_return(struct gl_context *ctx, GLfloat value,
_mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
- pipe_put_tile_rgba(pipe, color_trans, 0, 0, width, height, buf);
+ pipe_put_tile_rgba_format(pipe, color_trans, 0, 0, width, height,
+ format, buf);
free(buf);
pipe->transfer_destroy(pipe, color_trans);
diff --git a/src/mesa/state_tracker/st_cb_accum.h b/src/mesa/state_tracker/st_cb_accum.h
index b8c9c350031..050a21483e4 100644
--- a/src/mesa/state_tracker/st_cb_accum.h
+++ b/src/mesa/state_tracker/st_cb_accum.h
@@ -30,7 +30,11 @@
#define ST_CB_ACCUM_H
-#include "main/mtypes.h"
+#include "main/mfeatures.h"
+
+struct dd_function_table;
+struct gl_context;
+struct gl_renderbuffer;
#if FEATURE_accum
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index f08697fe23b..49b196032b9 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -34,6 +34,8 @@
#include "main/image.h"
#include "main/bufferobj.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
+#include "main/pbo.h"
#include "program/program.h"
#include "program/prog_print.h"
@@ -185,48 +187,47 @@ find_free_bit(uint bitfield)
/**
* Combine basic bitmap fragment program with the user-defined program.
+ * \param st current context
+ * \param fpIn the incoming fragment program
+ * \param fpOut the new fragment program which does fragment culling
+ * \param bitmap_sampler sampler number for the bitmap texture
*/
-static struct st_fragment_program *
-combined_bitmap_fragment_program(struct gl_context *ctx)
+void
+st_make_bitmap_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut,
+ GLuint *bitmap_sampler)
{
- struct st_context *st = st_context(ctx);
- struct st_fragment_program *stfp = st->fp;
-
- if (!stfp->bitmap_program) {
- /*
- * Generate new program which is the user-defined program prefixed
- * with the bitmap sampler/kill instructions.
- */
- struct st_fragment_program *bitmap_prog;
- uint sampler;
-
- sampler = find_free_bit(st->fp->Base.Base.SamplersUsed);
- bitmap_prog = make_bitmap_fragment_program(ctx, sampler);
+ struct st_fragment_program *bitmap_prog;
+ struct gl_program *newProg;
+ uint sampler;
- stfp->bitmap_program = (struct st_fragment_program *)
- _mesa_combine_programs(ctx,
- &bitmap_prog->Base.Base, &stfp->Base.Base);
- stfp->bitmap_program->bitmap_sampler = sampler;
+ /*
+ * Generate new program which is the user-defined program prefixed
+ * with the bitmap sampler/kill instructions.
+ */
+ sampler = find_free_bit(fpIn->Base.SamplersUsed);
+ bitmap_prog = make_bitmap_fragment_program(st->ctx, sampler);
- /* done with this after combining */
- st_reference_fragprog(st, &bitmap_prog, NULL);
+ newProg = _mesa_combine_programs(st->ctx,
+ &bitmap_prog->Base.Base,
+ &fpIn->Base);
+ /* done with this after combining */
+ st_reference_fragprog(st, &bitmap_prog, NULL);
#if 0
- {
- struct gl_program *p = &stfp->bitmap_program->Base.Base;
- printf("Combined bitmap program:\n");
- _mesa_print_program(p);
- printf("InputsRead: 0x%x\n", p->InputsRead);
- printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
- _mesa_print_parameter_list(p->Parameters);
- }
-#endif
-
- /* translate to TGSI tokens */
- st_translate_fragment_program(st, stfp->bitmap_program);
+ {
+ printf("Combined bitmap program:\n");
+ _mesa_print_program(newProg);
+ printf("InputsRead: 0x%x\n", newProg->InputsRead);
+ printf("OutputsWritten: 0x%x\n", newProg->OutputsWritten);
+ _mesa_print_parameter_list(newProg->Parameters);
}
+#endif
- return stfp->bitmap_program;
+ /* return results */
+ *fpOut = (struct gl_fragment_program *) newProg;
+ *bitmap_sampler = sampler;
}
@@ -276,7 +277,7 @@ make_bitmap_texture(struct gl_context *ctx, GLsizei width, GLsizei height,
* Create texture to hold bitmap pattern.
*/
pt = st_texture_create(st, st->internal_target, st->bitmap.tex_format,
- 0, width, height, 1,
+ 0, width, height, 1, 1,
PIPE_BIND_SAMPLER_VIEW);
if (!pt) {
_mesa_unmap_pbo_source(ctx, unpack);
@@ -349,7 +350,9 @@ setup_bitmap_vertex_data(struct st_context *st, bool normalized,
if (!st->bitmap.vbuf) {
st->bitmap.vbuf = pipe_buffer_create(pipe->screen,
PIPE_BIND_VERTEX_BUFFER,
- max_slots * sizeof(st->bitmap.vertices));
+ PIPE_USAGE_STREAM,
+ max_slots *
+ sizeof(st->bitmap.vertices));
}
/* Positions are in clip coords since we need to do clipping in case
@@ -389,10 +392,11 @@ setup_bitmap_vertex_data(struct st_context *st, bool normalized,
/* put vertex data into vbuf */
pipe_buffer_write_nooverlap(st->pipe,
- st->bitmap.vbuf,
- st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
- sizeof st->bitmap.vertices,
- st->bitmap.vertices);
+ st->bitmap.vbuf,
+ st->bitmap.vbuf_slot
+ * sizeof(st->bitmap.vertices),
+ sizeof st->bitmap.vertices,
+ st->bitmap.vertices);
return st->bitmap.vbuf_slot++ * sizeof st->bitmap.vertices;
}
@@ -411,11 +415,16 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct cso_context *cso = st->cso_context;
- struct st_fragment_program *stfp;
+ struct st_fp_variant *fpv;
+ struct st_fp_variant_key key;
GLuint maxSize;
GLuint offset;
- stfp = combined_bitmap_fragment_program(ctx);
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+ key.bitmap = GL_TRUE;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
/* As an optimization, Mesa's fragment programs will sometimes get the
* primary color from a statevar/constant rather than a varying variable.
@@ -428,7 +437,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
GLfloat colorSave[4];
COPY_4V(colorSave, ctx->Current.Attrib[VERT_ATTRIB_COLOR0]);
COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], color);
- st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
+ st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT);
COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], colorSave);
}
@@ -437,7 +446,8 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
/* XXX if the bitmap is larger than the max texture size, break
* it up into chunks.
*/
- maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
+ maxSize = 1 << (pipe->screen->get_param(pipe->screen,
+ PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
assert(width <= (GLsizei)maxSize);
assert(height <= (GLsizei)maxSize);
@@ -448,13 +458,14 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_save_fragment_shader(cso);
cso_save_vertex_shader(cso);
cso_save_vertex_elements(cso);
+ cso_save_vertex_buffers(cso);
/* rasterizer state: just scissor */
st->bitmap.rasterizer.scissor = ctx->Scissor.Enabled;
cso_set_rasterizer(cso, &st->bitmap.rasterizer);
/* fragment shader state: TEX lookup program */
- cso_set_fragment_shader_handle(cso, stfp->driver_shader);
+ cso_set_fragment_shader_handle(cso, fpv->driver_shader);
/* vertex shader state: position + texcoord pass-through */
cso_set_vertex_shader_handle(cso, st->bitmap.vs);
@@ -462,21 +473,22 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
/* user samplers, plus our bitmap sampler */
{
struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
- uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_samplers);
+ uint num = MAX2(fpv->bitmap_sampler + 1, st->state.num_samplers);
uint i;
for (i = 0; i < st->state.num_samplers; i++) {
samplers[i] = &st->state.samplers[i];
}
- samplers[stfp->bitmap_sampler] = &st->bitmap.samplers[sv->texture->target != PIPE_TEXTURE_RECT];
+ samplers[fpv->bitmap_sampler] =
+ &st->bitmap.samplers[sv->texture->target != PIPE_TEXTURE_RECT];
cso_set_samplers(cso, num, (const struct pipe_sampler_state **) samplers);
}
/* user textures, plus the bitmap texture */
{
struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
- uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_textures);
+ uint num = MAX2(fpv->bitmap_sampler + 1, st->state.num_textures);
memcpy(sampler_views, st->state.sampler_views, sizeof(sampler_views));
- sampler_views[stfp->bitmap_sampler] = sv;
+ sampler_views[fpv->bitmap_sampler] = sv;
cso_set_fragment_sampler_views(cso, num, sampler_views);
}
@@ -504,9 +516,11 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
z = z * 2.0 - 1.0;
/* draw textured quad */
- offset = setup_bitmap_vertex_data(st, sv->texture->target != PIPE_TEXTURE_RECT, x, y, width, height, z, color);
+ offset = setup_bitmap_vertex_data(st,
+ sv->texture->target != PIPE_TEXTURE_RECT,
+ x, y, width, height, z, color);
- util_draw_vertex_buffer(pipe, st->bitmap.vbuf, offset,
+ util_draw_vertex_buffer(pipe, st->cso_context, st->bitmap.vbuf, offset,
PIPE_PRIM_TRIANGLE_FAN,
4, /* verts */
3); /* attribs/vert */
@@ -520,6 +534,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_restore_fragment_shader(cso);
cso_restore_vertex_shader(cso);
cso_restore_vertex_elements(cso);
+ cso_restore_vertex_buffers(cso);
}
@@ -548,7 +563,7 @@ reset_cache(struct st_context *st)
cache->texture = st_texture_create(st, PIPE_TEXTURE_2D,
st->bitmap.tex_format, 0,
BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
- 1,
+ 1, 1,
PIPE_BIND_SAMPLER_VIEW);
}
@@ -573,6 +588,9 @@ print_cache(const struct bitmap_cache *cache)
}
+/**
+ * Create gallium pipe_transfer object for the bitmap cache.
+ */
static void
create_cache_trans(struct st_context *st)
{
@@ -651,7 +669,9 @@ st_flush_bitmap_cache(struct st_context *st)
}
}
-/* Flush bitmap cache and release vertex buffer.
+
+/**
+ * Flush bitmap cache and release vertex buffer.
*/
void
st_flush_bitmap( struct st_context *st )
@@ -737,7 +757,8 @@ accum_bitmap(struct st_context *st,
* Called via ctx->Driver.Bitmap()
*/
static void
-st_Bitmap(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
+st_Bitmap(struct gl_context *ctx, GLint x, GLint y,
+ GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap )
{
struct st_context *st = st_context(ctx);
@@ -764,7 +785,8 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei heigh
pt = make_bitmap_texture(ctx, width, height, unpack, bitmap);
if (pt) {
- struct pipe_sampler_view *sv = st_create_texture_sampler_view(st->pipe, pt);
+ struct pipe_sampler_view *sv =
+ st_create_texture_sampler_view(st->pipe, pt);
assert(pt->target == PIPE_TEXTURE_2D || pt->target == PIPE_TEXTURE_RECT);
@@ -814,16 +836,19 @@ st_init_bitmap(struct st_context *st)
st->bitmap.rasterizer.gl_rasterization_rules = 1;
/* find a usable texture format */
- if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW, 0)) {
+ if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW)) {
st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
}
- else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM, PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW, 0)) {
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW)) {
st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM;
}
- else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW, 0)) {
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW)) {
st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM;
}
else {
@@ -845,8 +870,6 @@ st_destroy_bitmap(struct st_context *st)
struct pipe_context *pipe = st->pipe;
struct bitmap_cache *cache = st->bitmap.cache;
-
-
if (st->bitmap.vs) {
cso_delete_vertex_shader(st->cso_context, st->bitmap.vs);
st->bitmap.vs = NULL;
diff --git a/src/mesa/state_tracker/st_cb_bitmap.h b/src/mesa/state_tracker/st_cb_bitmap.h
index d04b2b67795..ed141580376 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.h
+++ b/src/mesa/state_tracker/st_cb_bitmap.h
@@ -31,9 +31,12 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
struct st_context;
+struct gl_fragment_program;
+struct st_fragment_program;
#if FEATURE_drawpix
@@ -47,6 +50,12 @@ extern void
st_destroy_bitmap(struct st_context *st);
extern void
+st_make_bitmap_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut,
+ GLuint *bitmap_sampler);
+
+extern void
st_flush_bitmap_cache(struct st_context *st);
/* Flush bitmap cache and release vertex buffer. Needed at end of
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c
index 06cee520b37..6d02a7dccd4 100644
--- a/src/mesa/state_tracker/st_cb_blit.c
+++ b/src/mesa/state_tracker/st_cb_blit.c
@@ -33,6 +33,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "st_context.h"
#include "st_texture.h"
@@ -40,7 +41,6 @@
#include "st_cb_fbo.h"
#include "util/u_blit.h"
-#include "util/u_inlines.h"
void
diff --git a/src/mesa/state_tracker/st_cb_blit.h b/src/mesa/state_tracker/st_cb_blit.h
index c230652cefc..c6d9a367955 100644
--- a/src/mesa/state_tracker/st_cb_blit.h
+++ b/src/mesa/state_tracker/st_cb_blit.h
@@ -30,6 +30,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
struct st_context;
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 8b60f9040d0..b9b606d539c 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -171,7 +171,7 @@ st_bufferobj_data(struct gl_context *ctx,
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- unsigned buffer_usage;
+ unsigned bind, pipe_usage;
st_obj->Base.Size = size;
st_obj->Base.Usage = usage;
@@ -179,22 +179,43 @@ st_bufferobj_data(struct gl_context *ctx,
switch(target) {
case GL_PIXEL_PACK_BUFFER_ARB:
case GL_PIXEL_UNPACK_BUFFER_ARB:
- buffer_usage = PIPE_BIND_RENDER_TARGET;
+ bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
break;
case GL_ARRAY_BUFFER_ARB:
- buffer_usage = PIPE_BIND_VERTEX_BUFFER;
+ bind = PIPE_BIND_VERTEX_BUFFER;
break;
case GL_ELEMENT_ARRAY_BUFFER_ARB:
- buffer_usage = PIPE_BIND_INDEX_BUFFER;
+ bind = PIPE_BIND_INDEX_BUFFER;
break;
default:
- buffer_usage = 0;
+ bind = 0;
+ }
+
+ switch (usage) {
+ case GL_STATIC_DRAW:
+ case GL_STATIC_READ:
+ case GL_STATIC_COPY:
+ pipe_usage = PIPE_USAGE_STATIC;
+ break;
+ case GL_DYNAMIC_DRAW:
+ case GL_DYNAMIC_READ:
+ case GL_DYNAMIC_COPY:
+ pipe_usage = PIPE_USAGE_DYNAMIC;
+ break;
+ case GL_STREAM_DRAW:
+ case GL_STREAM_READ:
+ case GL_STREAM_COPY:
+ pipe_usage = PIPE_USAGE_STREAM;
+ break;
+ default:
+ pipe_usage = PIPE_USAGE_DEFAULT;
}
pipe_resource_reference( &st_obj->buffer, NULL );
if (size != 0) {
- st_obj->buffer = pipe_buffer_create(pipe->screen, buffer_usage, size);
+ st_obj->buffer = pipe_buffer_create(pipe->screen, bind,
+ pipe_usage, size);
if (!st_obj->buffer) {
return GL_FALSE;
@@ -280,11 +301,15 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
- if (access & GL_MAP_INVALIDATE_RANGE_BIT)
- flags |= PIPE_TRANSFER_DISCARD;
-
- if (access & GL_MAP_INVALIDATE_BUFFER_BIT)
- flags |= PIPE_TRANSFER_DISCARD;
+ if (access & GL_MAP_INVALIDATE_BUFFER_BIT) {
+ flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
+ }
+ else if (access & GL_MAP_INVALIDATE_RANGE_BIT) {
+ if (offset == 0 && length == obj->Size)
+ flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
+ else
+ flags |= PIPE_TRANSFER_DISCARD_RANGE;
+ }
if (access & GL_MAP_UNSYNCHRONIZED_BIT)
flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
@@ -360,7 +385,7 @@ st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_objec
struct st_buffer_object *st_obj = st_buffer_object(obj);
if (obj->Length)
- pipe_buffer_unmap(pipe, st_obj->buffer, st_obj->transfer);
+ pipe_buffer_unmap(pipe, st_obj->transfer);
st_obj->transfer = NULL;
obj->Pointer = NULL;
@@ -409,8 +434,8 @@ st_copy_buffer_subdata(struct gl_context *ctx,
if (srcPtr && dstPtr)
memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
- pipe_buffer_unmap(pipe, srcObj->buffer, src_transfer);
- pipe_buffer_unmap(pipe, dstObj->buffer, dst_transfer);
+ pipe_buffer_unmap(pipe, src_transfer);
+ pipe_buffer_unmap(pipe, dst_transfer);
}
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index bd1dd78b23c..1eb748e0d5d 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -42,6 +42,7 @@
#include "st_cb_accum.h"
#include "st_cb_clear.h"
#include "st_cb_fbo.h"
+#include "st_format.h"
#include "st_program.h"
#include "pipe/p_context.h"
@@ -62,26 +63,12 @@
void
st_init_clear(struct st_context *st)
{
- struct pipe_context *pipe = st->pipe;
struct pipe_screen *pscreen = st->pipe->screen;
memset(&st->clear, 0, sizeof(st->clear));
st->clear.raster.gl_rasterization_rules = 1;
st->clear.enable_ds_separate = pscreen->get_param(pscreen, PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE);
-
- /* fragment shader state: color pass-through program */
- st->clear.fs = util_make_fragment_passthrough_shader(pipe);
-
- /* vertex shader state: color/position pass-through */
- {
- const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
- TGSI_SEMANTIC_COLOR };
- const uint semantic_indexes[] = { 0, 0 };
- st->clear.vs = util_make_vertex_passthrough_shader(pipe, 2,
- semantic_names,
- semantic_indexes);
- }
}
@@ -107,6 +94,42 @@ st_destroy_clear(struct st_context *st)
/**
+ * Helper function to set the fragment shaders.
+ */
+static INLINE void
+set_fragment_shader(struct st_context *st)
+{
+ if (!st->clear.fs)
+ st->clear.fs = util_make_fragment_passthrough_shader(st->pipe);
+
+ cso_set_fragment_shader_handle(st->cso_context, st->clear.fs);
+}
+
+
+/**
+ * Helper function to set the vertex shader.
+ */
+static INLINE void
+set_vertex_shader(struct st_context *st)
+{
+ /* vertex shader - still required to provide the linkage between
+ * fragment shader input semantics and vertex_element/buffers.
+ */
+ if (!st->clear.vs)
+ {
+ const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
+ TGSI_SEMANTIC_COLOR };
+ const uint semantic_indexes[] = { 0, 0 };
+ st->clear.vs = util_make_vertex_passthrough_shader(st->pipe, 2,
+ semantic_names,
+ semantic_indexes);
+ }
+
+ cso_set_vertex_shader_handle(st->cso_context, st->clear.vs);
+}
+
+
+/**
* Draw a screen-aligned quadrilateral.
* Coords are clip coords with y=0=bottom.
*/
@@ -138,6 +161,7 @@ draw_quad(struct st_context *st,
if (!st->clear.vbuf) {
st->clear.vbuf = pipe_buffer_create(pipe->screen,
PIPE_BIND_VERTEX_BUFFER,
+ PIPE_USAGE_STREAM,
max_slots * sizeof(st->clear.vertices));
}
@@ -172,7 +196,8 @@ draw_quad(struct st_context *st,
st->clear.vertices);
/* draw */
- util_draw_vertex_buffer(pipe,
+ util_draw_vertex_buffer(pipe,
+ st->cso_context,
st->clear.vbuf,
st->clear.vbuf_slot * sizeof(st->clear.vertices),
PIPE_PRIM_TRIANGLE_FAN,
@@ -202,6 +227,7 @@ clear_with_quad(struct gl_context *ctx,
const GLfloat x1 = (GLfloat) ctx->DrawBuffer->_Xmax / fb_width * 2.0f - 1.0f;
const GLfloat y0 = (GLfloat) ctx->DrawBuffer->_Ymin / fb_height * 2.0f - 1.0f;
const GLfloat y1 = (GLfloat) ctx->DrawBuffer->_Ymax / fb_height * 2.0f - 1.0f;
+ float clearColor[4];
/*
printf("%s %s%s%s %f,%f %f,%f\n", __FUNCTION__,
@@ -221,6 +247,7 @@ clear_with_quad(struct gl_context *ctx,
cso_save_fragment_shader(st->cso_context);
cso_save_vertex_shader(st->cso_context);
cso_save_vertex_elements(st->cso_context);
+ cso_save_vertex_buffers(st->cso_context);
/* blend state: RGBA masking */
{
@@ -292,12 +319,17 @@ clear_with_quad(struct gl_context *ctx,
}
cso_set_clip(st->cso_context, &st->clear.clip);
- cso_set_fragment_shader_handle(st->cso_context, st->clear.fs);
- cso_set_vertex_shader_handle(st->cso_context, st->clear.vs);
+ set_fragment_shader(st);
+ set_vertex_shader(st);
- /* draw quad matching scissor rect (XXX verify coord round-off) */
- draw_quad(st, x0, y0, x1, y1,
- (GLfloat) ctx->Depth.Clear, ctx->Color.ClearColor);
+ if (ctx->DrawBuffer->_ColorDrawBuffers[0]) {
+ st_translate_color(ctx->Color.ClearColor,
+ ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat,
+ clearColor);
+ }
+
+ /* draw quad matching scissor rect */
+ draw_quad(st, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, clearColor);
/* Restore pipe state */
cso_restore_blend(st->cso_context);
@@ -309,6 +341,7 @@ clear_with_quad(struct gl_context *ctx,
cso_restore_fragment_shader(st->cso_context);
cso_restore_vertex_shader(st->cso_context);
cso_restore_vertex_elements(st->cso_context);
+ cso_restore_vertex_buffers(st->cso_context);
}
@@ -470,13 +503,9 @@ st_Clear(struct gl_context *ctx, GLbitfield mask)
if (mask & (1 << b)) {
struct gl_renderbuffer *rb
= ctx->DrawBuffer->Attachment[b].Renderbuffer;
- struct st_renderbuffer *strb;
-
- assert(rb);
+ struct st_renderbuffer *strb = st_renderbuffer(rb);
- strb = st_renderbuffer(rb);
-
- if (!strb->surface)
+ if (!strb || !strb->surface)
continue;
if (check_clear_color_with_quad( ctx, rb ))
@@ -541,12 +570,21 @@ st_Clear(struct gl_context *ctx, GLbitfield mask)
* required from the visual. Hence fix this up to avoid potential
* read-modify-write in the driver.
*/
+ float clearColor[4];
+
if ((clear_buffers & PIPE_CLEAR_DEPTHSTENCIL) &&
((clear_buffers & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
(depthRb == stencilRb) &&
(ctx->DrawBuffer->Visual.depthBits == 0 ||
ctx->DrawBuffer->Visual.stencilBits == 0))
clear_buffers |= PIPE_CLEAR_DEPTHSTENCIL;
+
+ if (ctx->DrawBuffer->_ColorDrawBuffers[0]) {
+ st_translate_color(ctx->Color.ClearColor,
+ ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat,
+ clearColor);
+ }
+
st->pipe->clear(st->pipe, clear_buffers, ctx->Color.ClearColor,
ctx->Depth.Clear, ctx->Stencil.Clear);
}
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index c9786024575..eccc207579b 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -34,7 +34,10 @@
#include "main/image.h"
#include "main/bufferobj.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#include "main/pack.h"
+#include "main/pbo.h"
#include "main/texformat.h"
#include "main/texstore.h"
#include "program/program.h"
@@ -94,88 +97,61 @@ is_passthrough_program(const struct gl_fragment_program *prog)
/**
* Make fragment shader for glDraw/CopyPixels. This shader is made
* by combining the pixel transfer shader with the user-defined shader.
- * \return pointer to Gallium driver fragment shader
+ * \param fpIn the current/incoming fragment program
+ * \param fpOut returns the combined fragment program
*/
-static void *
-combined_drawpix_fragment_program(struct gl_context *ctx)
+void
+st_make_drawpix_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut)
{
- struct st_context *st = st_context(ctx);
- struct st_fragment_program *stfp;
+ struct gl_program *newProg;
- if (st->pixel_xfer.program->serialNo == st->pixel_xfer.xfer_prog_sn
- && st->fp->serialNo == st->pixel_xfer.user_prog_sn) {
- /* the pixel tranfer program has not changed and the user-defined
- * program has not changed, so re-use the combined program.
- */
- stfp = st->pixel_xfer.combined_prog;
+ if (is_passthrough_program(fpIn)) {
+ newProg = (struct gl_program *) _mesa_clone_fragment_program(st->ctx,
+ &st->pixel_xfer.program->Base);
}
else {
- /* Concatenate the pixel transfer program with the current user-
- * defined program.
- */
- if (is_passthrough_program(&st->fp->Base)) {
- stfp = (struct st_fragment_program *)
- _mesa_clone_fragment_program(ctx, &st->pixel_xfer.program->Base);
- }
- else {
#if 0
- printf("Base program:\n");
- _mesa_print_program(&st->fp->Base.Base);
- printf("DrawPix program:\n");
- _mesa_print_program(&st->pixel_xfer.program->Base.Base);
+ /* debug */
+ printf("Base program:\n");
+ _mesa_print_program(&fpIn->Base);
+ printf("DrawPix program:\n");
+ _mesa_print_program(&st->pixel_xfer.program->Base.Base);
#endif
- stfp = (struct st_fragment_program *)
- _mesa_combine_programs(ctx,
- &st->pixel_xfer.program->Base.Base,
- &st->fp->Base.Base);
- }
+ newProg = _mesa_combine_programs(st->ctx,
+ &st->pixel_xfer.program->Base.Base,
+ &fpIn->Base);
+ }
#if 0
- {
- struct gl_program *p = &stfp->Base.Base;
- printf("Combined DrawPixels program:\n");
- _mesa_print_program(p);
- printf("InputsRead: 0x%x\n", p->InputsRead);
- printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
- _mesa_print_parameter_list(p->Parameters);
- }
+ /* debug */
+ printf("Combined DrawPixels program:\n");
+ _mesa_print_program(newProg);
+ printf("InputsRead: 0x%x\n", newProg->InputsRead);
+ printf("OutputsWritten: 0x%x\n", newProg->OutputsWritten);
+ _mesa_print_parameter_list(newProg->Parameters);
#endif
- /* translate to TGSI tokens */
- st_translate_fragment_program(st, stfp);
-
- /* save new program, update serial numbers */
- st->pixel_xfer.xfer_prog_sn = st->pixel_xfer.program->serialNo;
- st->pixel_xfer.user_prog_sn = st->fp->serialNo;
- st->pixel_xfer.combined_prog_sn = stfp->serialNo;
- /* can't reference new program directly, already have a reference on it */
- st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
- st->pixel_xfer.combined_prog = stfp;
- }
-
- /* Ideally we'd have updated the pipe constants during the normal
- * st/atom mechanism. But we can't since this is specific to glDrawPixels.
- */
- st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
-
- return stfp->driver_shader;
+ *fpOut = (struct gl_fragment_program *) newProg;
}
/**
- * Create fragment shader that does a TEX() instruction to get a Z and/or
+ * Create fragment program that does a TEX() instruction to get a Z and/or
* stencil value value, then writes to FRAG_RESULT_DEPTH/FRAG_RESULT_STENCIL.
* Used for glDrawPixels(GL_DEPTH_COMPONENT / GL_STENCIL_INDEX).
* Pass fragment color through as-is.
- * \return pointer to the Gallium driver fragment shader
+ * \return pointer to the gl_fragment program
*/
-static void *
-make_fragment_shader_z_stencil(struct st_context *st, GLboolean write_depth,
- GLboolean write_stencil)
+struct gl_fragment_program *
+st_make_drawpix_z_stencil_program(struct st_context *st,
+ GLboolean write_depth,
+ GLboolean write_stencil)
{
struct gl_context *ctx = st->ctx;
struct gl_program *p;
- struct st_fragment_program *stp;
+ struct gl_fragment_program *fp;
GLuint ic = 0;
const GLuint shaderIndex = write_depth * 2 + write_stencil;
@@ -183,7 +159,7 @@ make_fragment_shader_z_stencil(struct st_context *st, GLboolean write_depth,
if (st->drawpix.shaders[shaderIndex]) {
/* already have the proper shader */
- return st->drawpix.shaders[shaderIndex]->driver_shader;
+ return st->drawpix.shaders[shaderIndex];
}
/*
@@ -237,26 +213,23 @@ make_fragment_shader_z_stencil(struct st_context *st, GLboolean write_depth,
p->InputsRead = FRAG_BIT_TEX0 | FRAG_BIT_COL0;
p->OutputsWritten = 0;
if (write_depth)
- p->OutputsWritten |= (1 << FRAG_RESULT_DEPTH);
+ p->OutputsWritten |= BITFIELD64_BIT(FRAG_RESULT_DEPTH);
if (write_stencil)
- p->OutputsWritten |= (1 << FRAG_RESULT_STENCIL);
+ p->OutputsWritten |= BITFIELD64_BIT(FRAG_RESULT_STENCIL);
p->SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */
if (write_stencil)
p->SamplersUsed |= 1 << 1;
- stp = st_fragment_program((struct gl_fragment_program *) p);
+ fp = (struct gl_fragment_program *) p;
/* save the new shader */
- st->drawpix.shaders[shaderIndex] = stp;
-
- st_translate_fragment_program(st, stp);
+ st->drawpix.shaders[shaderIndex] = fp;
- return stp->driver_shader;
+ return fp;
}
-
/**
* Create a simple vertex shader that just passes through the
* vertex position and texcoord (and optionally, color).
@@ -371,7 +344,7 @@ alloc_texture(struct st_context *st, GLsizei width, GLsizei height,
struct pipe_resource *pt;
pt = st_texture_create(st, st->internal_target, texFormat, 0,
- width, height, 1, PIPE_BIND_SAMPLER_VIEW);
+ width, height, 1, 1, PIPE_BIND_SAMPLER_VIEW);
return pt;
}
@@ -550,10 +523,11 @@ draw_quad(struct gl_context *ctx, GLfloat x0, GLfloat y0, GLfloat z,
/* allocate/load buffer object with vertex data */
buf = pipe_buffer_create(pipe->screen,
PIPE_BIND_VERTEX_BUFFER,
+ PIPE_USAGE_STATIC,
sizeof(verts));
pipe_buffer_write(st->pipe, buf, 0, sizeof(verts), verts);
- util_draw_vertex_buffer(pipe, buf, 0,
+ util_draw_vertex_buffer(pipe, st->cso_context, buf, 0,
PIPE_PRIM_QUADS,
4, /* verts */
3); /* attribs/vert */
@@ -598,6 +572,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_save_fragment_shader(cso);
cso_save_vertex_shader(cso);
cso_save_vertex_elements(cso);
+ cso_save_vertex_buffers(cso);
if (write_stencil) {
cso_save_depth_stencil_alpha(cso);
cso_save_blend(cso);
@@ -714,6 +689,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_restore_fragment_shader(cso);
cso_restore_vertex_shader(cso);
cso_restore_vertex_elements(cso);
+ cso_restore_vertex_buffers(cso);
if (write_stencil) {
cso_restore_depth_stencil_alpha(cso);
cso_restore_blend(cso);
@@ -873,6 +849,61 @@ draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
/**
+ * Get fragment program variant for a glDrawPixels or glCopyPixels
+ * command for RGBA data.
+ */
+static struct st_fp_variant *
+get_color_fp_variant(struct st_context *st)
+{
+ struct gl_context *ctx = st->ctx;
+ struct st_fp_variant_key key;
+ struct st_fp_variant *fpv;
+
+ memset(&key, 0, sizeof(key));
+
+ key.st = st;
+ key.drawpixels = 1;
+ key.scaleAndBias = (ctx->Pixel.RedBias != 0.0 ||
+ ctx->Pixel.RedScale != 1.0 ||
+ ctx->Pixel.GreenBias != 0.0 ||
+ ctx->Pixel.GreenScale != 1.0 ||
+ ctx->Pixel.BlueBias != 0.0 ||
+ ctx->Pixel.BlueScale != 1.0 ||
+ ctx->Pixel.AlphaBias != 0.0 ||
+ ctx->Pixel.AlphaScale != 1.0);
+ key.pixelMaps = ctx->Pixel.MapColorFlag;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
+
+ return fpv;
+}
+
+
+/**
+ * Get fragment program variant for a glDrawPixels or glCopyPixels
+ * command for depth/stencil data.
+ */
+static struct st_fp_variant *
+get_depth_stencil_fp_variant(struct st_context *st, GLboolean write_depth,
+ GLboolean write_stencil)
+{
+ struct st_fp_variant_key key;
+ struct st_fp_variant *fpv;
+
+ memset(&key, 0, sizeof(key));
+
+ key.st = st;
+ key.drawpixels = 1;
+ key.drawpixels_z = write_depth;
+ key.drawpixels_stencil = write_stencil;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
+
+ return fpv;
+}
+
+
+/**
* Called via ctx->Driver.DrawPixels()
*/
static void
@@ -889,6 +920,7 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
struct pipe_sampler_view *sv[2];
int num_sampler_view = 1;
enum pipe_format stencil_format = PIPE_FORMAT_NONE;
+ struct st_fp_variant *fpv;
if (format == GL_DEPTH_STENCIL)
write_stencil = write_depth = GL_TRUE;
@@ -921,14 +953,25 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
st_validate_state(st);
+ /*
+ * Get vertex/fragment shaders
+ */
if (write_depth || write_stencil) {
- driver_fp = make_fragment_shader_z_stencil(st, write_depth, write_stencil);
+ fpv = get_depth_stencil_fp_variant(st, write_depth, write_stencil);
+
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_TRUE);
+
color = ctx->Current.RasterColor;
}
else {
- driver_fp = combined_drawpix_fragment_program(ctx);
+ fpv = get_color_fp_variant(st);
+
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_FALSE);
+
color = NULL;
if (st->pixel_xfer.pixelmap_enabled) {
sv[1] = st->pixel_xfer.pixelmap_sampler_view;
@@ -936,6 +979,9 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
}
}
+ /* update fragment program constants */
+ st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT);
+
/* draw with textured quad */
{
struct pipe_resource *pt
@@ -1097,6 +1143,110 @@ copy_stencil_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
}
+/** Do the src/dest regions overlap? */
+static GLboolean
+regions_overlap(GLint srcX, GLint srcY, GLint dstX, GLint dstY,
+ GLsizei width, GLsizei height)
+{
+ if (srcX + width <= dstX ||
+ dstX + width <= srcX ||
+ srcY + height <= dstY ||
+ dstY + height <= srcY)
+ return GL_FALSE;
+ else
+ return GL_TRUE;
+}
+
+
+/**
+ * Try to do a glCopyPixels for simple cases with a blit by calling
+ * pipe->resource_copy_region().
+ *
+ * We can do this when we're copying color pixels (depth/stencil
+ * eventually) with no pixel zoom, no pixel transfer ops, no
+ * per-fragment ops, the src/dest regions don't overlap and the
+ * src/dest pixel formats are the same.
+ */
+static GLboolean
+blit_copy_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
+ GLsizei width, GLsizei height,
+ GLint dstx, GLint dsty, GLenum type)
+{
+ struct st_context *st = st_context(ctx);
+ struct pipe_context *pipe = st->pipe;
+ struct gl_pixelstore_attrib pack, unpack;
+ GLint readX, readY, readW, readH;
+
+ if (type == GL_COLOR &&
+ ctx->Pixel.ZoomX == 1.0 &&
+ ctx->Pixel.ZoomY == 1.0 &&
+ ctx->_ImageTransferState == 0x0 &&
+ !ctx->Color.BlendEnabled &&
+ !ctx->Color.AlphaEnabled &&
+ !ctx->Depth.Test &&
+ !ctx->Fog.Enabled &&
+ !ctx->Stencil.Enabled &&
+ !ctx->FragmentProgram.Enabled &&
+ !ctx->VertexProgram.Enabled &&
+ !ctx->Shader.CurrentFragmentProgram &&
+ st_fb_orientation(ctx->ReadBuffer) == st_fb_orientation(ctx->DrawBuffer) &&
+ ctx->DrawBuffer->_NumColorDrawBuffers == 1) {
+ struct st_renderbuffer *rbRead, *rbDraw;
+ GLint drawX, drawY;
+
+ /*
+ * Clip the read region against the src buffer bounds.
+ * We'll still allocate a temporary buffer/texture for the original
+ * src region size but we'll only read the region which is on-screen.
+ * This may mean that we draw garbage pixels into the dest region, but
+ * that's expected.
+ */
+ readX = srcx;
+ readY = srcy;
+ readW = width;
+ readH = height;
+ pack = ctx->DefaultPacking;
+ if (!_mesa_clip_readpixels(ctx, &readX, &readY, &readW, &readH, &pack))
+ return GL_TRUE; /* all done */
+
+ /* clip against dest buffer bounds and scissor box */
+ drawX = dstx + pack.SkipPixels;
+ drawY = dsty + pack.SkipRows;
+ unpack = pack;
+ if (!_mesa_clip_drawpixels(ctx, &drawX, &drawY, &readW, &readH, &unpack))
+ return GL_TRUE; /* all done */
+
+ readX = readX - pack.SkipPixels + unpack.SkipPixels;
+ readY = readY - pack.SkipRows + unpack.SkipRows;
+
+ rbRead = st_get_color_read_renderbuffer(ctx);
+ rbDraw = st_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
+
+ if ((rbRead != rbDraw ||
+ !regions_overlap(readX, readY, drawX, drawY, readW, readH)) &&
+ rbRead->Base.Format == rbDraw->Base.Format) {
+ struct pipe_box srcBox;
+
+ /* flip src/dst position if needed */
+ if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
+ /* both buffers will have the same orientation */
+ readY = ctx->ReadBuffer->Height - readY - readH;
+ drawY = ctx->DrawBuffer->Height - drawY - readH;
+ }
+
+ u_box_2d(readX, readY, readW, readH, &srcBox);
+
+ pipe->resource_copy_region(pipe,
+ rbDraw->texture, 0, drawX, drawY, 0,
+ rbRead->texture, 0, &srcBox);
+ return GL_TRUE;
+ }
+ }
+
+ return GL_FALSE;
+}
+
+
static void
st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
GLsizei width, GLsizei height,
@@ -1116,6 +1266,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
GLint readX, readY, readW, readH;
GLuint sample_count;
struct gl_pixelstore_attrib pack = ctx->DefaultPacking;
+ struct st_fp_variant *fpv;
st_validate_state(st);
@@ -1125,11 +1276,29 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
return;
}
+ if (blit_copy_pixels(ctx, srcx, srcy, width, height, dstx, dsty, type))
+ return;
+
+ /*
+ * The subsequent code implements glCopyPixels by copying the source
+ * pixels into a temporary texture that's then applied to a textured quad.
+ * When we draw the textured quad, all the usual per-fragment operations
+ * are handled.
+ */
+
+
+ /*
+ * Get vertex/fragment shaders
+ */
if (type == GL_COLOR) {
rbRead = st_get_color_read_renderbuffer(ctx);
color = NULL;
- driver_fp = combined_drawpix_fragment_program(ctx);
+
+ fpv = get_color_fp_variant(st);
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_FALSE);
+
if (st->pixel_xfer.pixelmap_enabled) {
sv[1] = st->pixel_xfer.pixelmap_sampler_view;
num_sampler_view++;
@@ -1139,10 +1308,17 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
assert(type == GL_DEPTH);
rbRead = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
- driver_fp = make_fragment_shader_z_stencil(st, GL_TRUE, GL_FALSE);
+
+ fpv = get_depth_stencil_fp_variant(st, GL_TRUE, GL_FALSE);
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_TRUE);
}
+ /* update fragment program constants */
+ st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT);
+
+
if (rbRead->Base.Wrapped)
rbRead = st_renderbuffer(rbRead->Base.Wrapped);
@@ -1156,7 +1332,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
if (screen->is_format_supported(screen, srcFormat, st->internal_target,
sample_count,
- PIPE_BIND_SAMPLER_VIEW, 0)) {
+ PIPE_BIND_SAMPLER_VIEW)) {
texFormat = srcFormat;
}
else {
@@ -1211,7 +1387,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
if (srcFormat == texFormat) {
struct pipe_box src_box;
u_box_2d(readX, readY, readW, readH, &src_box);
- /* copy source framebuffer surface into mipmap/texture */
+ /* copy source framebuffer surface into mipmap/texture */
pipe->resource_copy_region(pipe,
pt, /* dest tex */
0,
@@ -1224,7 +1400,8 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
else {
/* CPU-based fallback/conversion */
struct pipe_transfer *ptRead =
- pipe_get_transfer(st->pipe, rbRead->texture, 0, 0,
+ pipe_get_transfer(st->pipe, rbRead->texture,
+ 0, 0, /* level, layer */
PIPE_TRANSFER_READ,
readX, readY, readW, readH);
struct pipe_transfer *ptTex;
@@ -1245,15 +1422,19 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
if (type == GL_COLOR) {
/* alternate path using get/put_tile() */
GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(pipe, ptRead, readX, readY, readW, readH, buf);
- pipe_put_tile_rgba(pipe, ptTex, pack.SkipPixels, pack.SkipRows,
- readW, readH, buf);
+ enum pipe_format readFormat, drawFormat;
+ readFormat = util_format_linear(rbRead->texture->format);
+ drawFormat = util_format_linear(pt->format);
+ pipe_get_tile_rgba_format(pipe, ptRead, 0, 0, readW, readH,
+ readFormat, buf);
+ pipe_put_tile_rgba_format(pipe, ptTex, pack.SkipPixels, pack.SkipRows,
+ readW, readH, drawFormat, buf);
free(buf);
}
else {
/* GL_DEPTH */
GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint));
- pipe_get_tile_z(pipe, ptRead, readX, readY, readW, readH, buf);
+ pipe_get_tile_z(pipe, ptRead, 0, 0, readW, readH, buf);
pipe_put_tile_z(pipe, ptTex, pack.SkipPixels, pack.SkipRows,
readW, readH, buf);
free(buf);
@@ -1294,7 +1475,7 @@ st_destroy_drawpix(struct st_context *st)
for (i = 0; i < Elements(st->drawpix.shaders); i++) {
if (st->drawpix.shaders[i])
- st_reference_fragprog(st, &st->drawpix.shaders[i], NULL);
+ _mesa_reference_fragprog(st->ctx, &st->drawpix.shaders[i], NULL);
}
st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.h b/src/mesa/state_tracker/st_cb_drawpixels.h
index 575f169e08e..44d7f5ed1e7 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.h
+++ b/src/mesa/state_tracker/st_cb_drawpixels.h
@@ -31,6 +31,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
struct st_context;
@@ -42,6 +43,16 @@ extern void st_init_drawpixels_functions(struct dd_function_table *functions);
extern void
st_destroy_drawpix(struct st_context *st);
+extern void
+st_make_drawpix_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut);
+
+extern struct gl_fragment_program *
+st_make_drawpix_z_stencil_program(struct st_context *st,
+ GLboolean write_depth,
+ GLboolean write_stencil);
+
#else
static INLINE void
diff --git a/src/mesa/state_tracker/st_cb_drawtex.c b/src/mesa/state_tracker/st_cb_drawtex.c
index 6cad7d3216e..86ceb9d78b3 100644
--- a/src/mesa/state_tracker/st_cb_drawtex.c
+++ b/src/mesa/state_tracker/st_cb_drawtex.c
@@ -15,6 +15,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "program/program.h"
#include "program/prog_print.h"
@@ -138,6 +139,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
/* create the vertex buffer */
vbuffer = pipe_buffer_create(pipe->screen, PIPE_BIND_VERTEX_BUFFER,
+ PIPE_USAGE_STREAM,
numAttribs * 4 * 4 * sizeof(GLfloat));
/* load vertex buffer */
@@ -220,7 +222,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
}
}
- pipe_buffer_unmap(pipe, vbuffer, vbuffer_transfer);
+ pipe_buffer_unmap(pipe, vbuffer_transfer);
#undef SET_ATTRIB
}
@@ -229,6 +231,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
cso_save_viewport(cso);
cso_save_vertex_shader(cso);
cso_save_vertex_elements(cso);
+ cso_save_vertex_buffers(cso);
{
void *vs = lookup_shader(pipe, numAttribs,
@@ -263,7 +266,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
}
- util_draw_vertex_buffer(pipe, vbuffer,
+ util_draw_vertex_buffer(pipe, cso, vbuffer,
0, /* offset */
PIPE_PRIM_TRIANGLE_FAN,
4, /* verts */
@@ -276,6 +279,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
cso_restore_viewport(cso);
cso_restore_vertex_shader(cso);
cso_restore_vertex_elements(cso);
+ cso_restore_vertex_buffers(cso);
}
diff --git a/src/mesa/state_tracker/st_cb_drawtex.h b/src/mesa/state_tracker/st_cb_drawtex.h
index d21262f8977..455da04e674 100644
--- a/src/mesa/state_tracker/st_cb_drawtex.h
+++ b/src/mesa/state_tracker/st_cb_drawtex.h
@@ -11,6 +11,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
struct st_context;
diff --git a/src/mesa/state_tracker/st_cb_eglimage.c b/src/mesa/state_tracker/st_cb_eglimage.c
index c4b84de790c..dfde821fc19 100644
--- a/src/mesa/state_tracker/st_cb_eglimage.c
+++ b/src/mesa/state_tracker/st_cb_eglimage.c
@@ -26,6 +26,7 @@
* Chia-I Wu <[email protected]>
*/
+#include "main/mfeatures.h"
#include "main/texobj.h"
#include "main/texfetch.h"
#include "main/teximage.h"
diff --git a/src/mesa/state_tracker/st_cb_eglimage.h b/src/mesa/state_tracker/st_cb_eglimage.h
index b6e44d5aff5..48567ed9da5 100644
--- a/src/mesa/state_tracker/st_cb_eglimage.h
+++ b/src/mesa/state_tracker/st_cb_eglimage.h
@@ -30,6 +30,7 @@
#define ST_CB_EGLIMAGE_H
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index cd718a31a14..0df04287ae6 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -38,6 +38,7 @@
#include "main/fbobject.h"
#include "main/framebuffer.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/renderbuffer.h"
#include "pipe/p_context.h"
@@ -61,7 +62,8 @@
* during window resize.
*/
static GLboolean
-st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
+st_renderbuffer_alloc_storage(struct gl_context * ctx,
+ struct gl_renderbuffer *rb,
GLenum internalFormat,
GLuint width, GLuint height)
{
@@ -75,12 +77,18 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *r
if (strb->format != PIPE_FORMAT_NONE)
format = strb->format;
else
- format = st_choose_renderbuffer_format(screen, internalFormat, rb->NumSamples);
-
+ format = st_choose_renderbuffer_format(screen, internalFormat,
+ rb->NumSamples);
+
+ if (format == PIPE_FORMAT_NONE) {
+ return FALSE;
+ }
+
/* init renderbuffer fields */
strb->Base.Width = width;
strb->Base.Height = height;
strb->Base.Format = st_pipe_format_to_mesa_format(format);
+ strb->Base._BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
strb->Base.DataType = st_format_datatype(format);
strb->defined = GL_FALSE; /* undefined contents now */
@@ -231,6 +239,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw)
strb->Base.ClassID = 0x4242; /* just a unique value */
strb->Base.NumSamples = samples;
strb->Base.Format = st_pipe_format_to_mesa_format(format);
+ strb->Base._BaseFormat = _mesa_get_format_base_format(strb->Base.Format);
strb->Base.DataType = st_format_datatype(format);
strb->format = format;
strb->software = sw;
@@ -387,7 +396,7 @@ st_render_texture(struct gl_context *ctx,
/* new surface for rendering into the texture */
memset(&surf_tmpl, 0, sizeof(surf_tmpl));
- surf_tmpl.format = strb->texture->format;
+ surf_tmpl.format = ctx->Color.sRGBEnabled ? strb->texture->format : util_format_linear(strb->texture->format);
surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
surf_tmpl.u.tex.level = strb->rtt_level;
surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
@@ -422,14 +431,11 @@ static void
st_finish_render_texture(struct gl_context *ctx,
struct gl_renderbuffer_attachment *att)
{
- struct st_context *st = st_context(ctx);
struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer);
if (!strb)
return;
- st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
-
strb->rtt = NULL;
/*
@@ -445,11 +451,14 @@ st_finish_render_texture(struct gl_context *ctx,
* Validate a renderbuffer attachment for a particular set of bindings.
*/
static GLboolean
-st_validate_attachment(struct pipe_screen *screen,
+st_validate_attachment(struct gl_context *ctx,
+ struct pipe_screen *screen,
const struct gl_renderbuffer_attachment *att,
unsigned bindings)
{
const struct st_texture_object *stObj = st_texture_object(att->Texture);
+ enum pipe_format format;
+ gl_format texFormat;
/* Only validate texture attachments for now, since
* st_renderbuffer_alloc_storage makes sure that
@@ -461,9 +470,22 @@ st_validate_attachment(struct pipe_screen *screen,
if (!stObj)
return GL_FALSE;
- return screen->is_format_supported(screen, stObj->pt->format,
+ format = stObj->pt->format;
+ texFormat =
+ stObj->base.Image[att->CubeMapFace][att->TextureLevel]->TexFormat;
+
+ /* If the encoding is sRGB and sRGB rendering cannot be enabled,
+ * check for linear format support instead.
+ * Later when we create a surface, we change the format to a linear one. */
+ if (!ctx->Const.sRGBCapable &&
+ _mesa_get_format_color_encoding(texFormat) == GL_SRGB) {
+ const gl_format linearFormat = _mesa_get_srgb_format_linear(texFormat);
+ format = st_mesa_format_to_pipe_format(linearFormat);
+ }
+
+ return screen->is_format_supported(screen, format,
PIPE_TEXTURE_2D,
- stObj->pt->nr_samples, bindings, 0);
+ stObj->pt->nr_samples, bindings);
}
@@ -525,20 +547,23 @@ st_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
return;
}
- if (!st_validate_attachment(screen,
+ if (!st_validate_attachment(ctx,
+ screen,
depth,
PIPE_BIND_DEPTH_STENCIL)) {
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
return;
}
- if (!st_validate_attachment(screen,
+ if (!st_validate_attachment(ctx,
+ screen,
stencil,
PIPE_BIND_DEPTH_STENCIL)) {
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
return;
}
for (i = 0; i < ctx->Const.MaxColorAttachments; i++) {
- if (!st_validate_attachment(screen,
+ if (!st_validate_attachment(ctx,
+ screen,
&fb->Attachment[BUFFER_COLOR0 + i],
PIPE_BIND_RENDER_TARGET)) {
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c
index 5c01856f033..9b85a39bedd 100644
--- a/src/mesa/state_tracker/st_cb_feedback.c
+++ b/src/mesa/state_tracker/st_cb_feedback.c
@@ -40,6 +40,7 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/feedback.h"
+#include "main/mfeatures.h"
#include "vbo/vbo.h"
diff --git a/src/mesa/state_tracker/st_cb_feedback.h b/src/mesa/state_tracker/st_cb_feedback.h
index f2342f58238..02e34e40271 100644
--- a/src/mesa/state_tracker/st_cb_feedback.h
+++ b/src/mesa/state_tracker/st_cb_feedback.h
@@ -31,6 +31,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c
index 5a2343d3aec..0e27cb9a3fd 100644
--- a/src/mesa/state_tracker/st_cb_flush.c
+++ b/src/mesa/state_tracker/st_cb_flush.c
@@ -76,7 +76,7 @@ display_front_buffer(struct st_context *st)
}
-void st_flush( struct st_context *st, uint pipeFlushFlags,
+void st_flush( struct st_context *st,
struct pipe_fence_handle **fence )
{
FLUSH_CURRENT(st->ctx, 0);
@@ -89,7 +89,7 @@ void st_flush( struct st_context *st, uint pipeFlushFlags,
util_blit_flush(st->blit);
util_gen_mipmap_flush(st->gen_mipmap);
- st->pipe->flush( st->pipe, pipeFlushFlags, fence );
+ st->pipe->flush( st->pipe, fence );
}
@@ -100,10 +100,11 @@ void st_finish( struct st_context *st )
{
struct pipe_fence_handle *fence = NULL;
- st_flush(st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence);
+ st_flush(st, &fence);
if(fence) {
- st->pipe->screen->fence_finish(st->pipe->screen, fence, 0);
+ st->pipe->screen->fence_finish(st->pipe->screen, fence,
+ PIPE_TIMEOUT_INFINITE);
st->pipe->screen->fence_reference(st->pipe->screen, &fence, NULL);
}
}
@@ -122,7 +123,7 @@ static void st_glFlush(struct gl_context *ctx)
* synchronization issues. Calling finish() here will just hide
* problems that need to be fixed elsewhere.
*/
- st_flush(st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
+ st_flush(st, NULL);
if (is_front_buffer_dirty(st)) {
display_front_buffer(st);
diff --git a/src/mesa/state_tracker/st_cb_flush.h b/src/mesa/state_tracker/st_cb_flush.h
index 7672b4cf1da..598536ba045 100644
--- a/src/mesa/state_tracker/st_cb_flush.h
+++ b/src/mesa/state_tracker/st_cb_flush.h
@@ -40,7 +40,7 @@ extern void
st_init_flush_functions(struct dd_function_table *functions);
extern void
-st_flush(struct st_context *st, uint pipeFlushFlags,
+st_flush(struct st_context *st,
struct pipe_fence_handle **fence);
extern void
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index 4d83fcc6ccb..32694975d17 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -46,16 +46,13 @@
#include "st_cb_program.h"
-static GLuint SerialNo = 1;
-
/**
* Called via ctx->Driver.BindProgram() to bind an ARB vertex or
* fragment program.
*/
-static void st_bind_program( struct gl_context *ctx,
- GLenum target,
- struct gl_program *prog )
+static void
+st_bind_program(struct gl_context *ctx, GLenum target, struct gl_program *prog)
{
struct st_context *st = st_context(ctx);
@@ -77,7 +74,8 @@ static void st_bind_program( struct gl_context *ctx,
* Called via ctx->Driver.UseProgram() to bind a linked GLSL program
* (vertex shader + fragment shader).
*/
-static void st_use_program( struct gl_context *ctx, struct gl_shader_program *shProg)
+static void
+st_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
{
struct st_context *st = st_context(ctx);
@@ -87,48 +85,28 @@ static void st_use_program( struct gl_context *ctx, struct gl_shader_program *sh
}
-
/**
* Called via ctx->Driver.NewProgram() to allocate a new vertex or
* fragment program.
*/
-static struct gl_program *st_new_program( struct gl_context *ctx,
- GLenum target,
- GLuint id )
+static struct gl_program *
+st_new_program(struct gl_context *ctx, GLenum target, GLuint id)
{
switch (target) {
case GL_VERTEX_PROGRAM_ARB: {
struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program);
-
- prog->serialNo = SerialNo++;
-
- return _mesa_init_vertex_program( ctx,
- &prog->Base,
- target,
- id );
+ return _mesa_init_vertex_program(ctx, &prog->Base, target, id);
}
case GL_FRAGMENT_PROGRAM_ARB:
case GL_FRAGMENT_PROGRAM_NV: {
struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program);
-
- prog->serialNo = SerialNo++;
-
- return _mesa_init_fragment_program( ctx,
- &prog->Base,
- target,
- id );
+ return _mesa_init_fragment_program(ctx, &prog->Base, target, id);
}
case MESA_GEOMETRY_PROGRAM: {
struct st_geometry_program *prog = ST_CALLOC_STRUCT(st_geometry_program);
-
- prog->serialNo = SerialNo++;
-
- return _mesa_init_geometry_program( ctx,
- &prog->Base,
- target,
- id );
+ return _mesa_init_geometry_program(ctx, &prog->Base, target, id);
}
default:
@@ -138,7 +116,10 @@ static struct gl_program *st_new_program( struct gl_context *ctx,
}
-void
+/**
+ * Called via ctx->Driver.DeleteProgram()
+ */
+static void
st_delete_program(struct gl_context *ctx, struct gl_program *prog)
{
struct st_context *st = st_context(ctx);
@@ -147,17 +128,15 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
case GL_VERTEX_PROGRAM_ARB:
{
struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
- st_vp_release_varients( st, stvp );
+ st_release_vp_variants( st, stvp );
}
break;
case MESA_GEOMETRY_PROGRAM:
{
- struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
+ struct st_geometry_program *stgp =
+ (struct st_geometry_program *) prog;
- if (stgp->driver_shader) {
- cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
- stgp->driver_shader = NULL;
- }
+ st_release_gp_variants(st, stgp);
if (stgp->tgsi.tokens) {
st_free_tokens((void *) stgp->tgsi.tokens);
@@ -167,23 +146,15 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
break;
case GL_FRAGMENT_PROGRAM_ARB:
{
- struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
+ struct st_fragment_program *stfp =
+ (struct st_fragment_program *) prog;
- if (stfp->driver_shader) {
- cso_delete_fragment_shader(st->cso_context, stfp->driver_shader);
- stfp->driver_shader = NULL;
- }
+ st_release_fp_variants(st, stfp);
if (stfp->tgsi.tokens) {
st_free_tokens(stfp->tgsi.tokens);
stfp->tgsi.tokens = NULL;
}
-
- if (stfp->bitmap_program) {
- struct gl_program *prg = &stfp->bitmap_program->Base.Base;
- _mesa_reference_program(ctx, &prg, NULL);
- stfp->bitmap_program = NULL;
- }
}
break;
default:
@@ -195,15 +166,25 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
}
-static GLboolean st_is_program_native( struct gl_context *ctx,
- GLenum target,
- struct gl_program *prog )
+/**
+ * Called via ctx->Driver.IsProgramNative()
+ */
+static GLboolean
+st_is_program_native(struct gl_context *ctx,
+ GLenum target,
+ struct gl_program *prog)
{
return GL_TRUE;
}
-static GLboolean st_program_string_notify( struct gl_context *ctx,
+/**
+ * Called via ctx->Driver.ProgramStringNotify()
+ * Called when the program's text/code is changed. We have to free
+ * all shader variants and corresponding gallium shaders when this happens.
+ */
+static GLboolean
+st_program_string_notify( struct gl_context *ctx,
GLenum target,
struct gl_program *prog )
{
@@ -212,12 +193,7 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
if (target == GL_FRAGMENT_PROGRAM_ARB) {
struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
- stfp->serialNo++;
-
- if (stfp->driver_shader) {
- cso_delete_fragment_shader(st->cso_context, stfp->driver_shader);
- stfp->driver_shader = NULL;
- }
+ st_release_fp_variants(st, stfp);
if (stfp->tgsi.tokens) {
st_free_tokens(stfp->tgsi.tokens);
@@ -230,12 +206,7 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
else if (target == MESA_GEOMETRY_PROGRAM) {
struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
- stgp->serialNo++;
-
- if (stgp->driver_shader) {
- cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
- stgp->driver_shader = NULL;
- }
+ st_release_gp_variants(st, stgp);
if (stgp->tgsi.tokens) {
st_free_tokens((void *) stgp->tgsi.tokens);
@@ -248,9 +219,7 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
else if (target == GL_VERTEX_PROGRAM_ARB) {
struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
- stvp->serialNo++;
-
- st_vp_release_varients( st, stvp );
+ st_release_vp_variants( st, stvp );
if (st->vp == stvp)
st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
@@ -261,8 +230,11 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
}
-
-void st_init_program_functions(struct dd_function_table *functions)
+/**
+ * Plug in the program and shader-related device driver functions.
+ */
+void
+st_init_program_functions(struct dd_function_table *functions)
{
functions->BindProgram = st_bind_program;
functions->UseProgram = st_use_program;
diff --git a/src/mesa/state_tracker/st_cb_program.h b/src/mesa/state_tracker/st_cb_program.h
index 004afb6d812..091a4439c48 100644
--- a/src/mesa/state_tracker/st_cb_program.h
+++ b/src/mesa/state_tracker/st_cb_program.h
@@ -29,15 +29,10 @@
#define ST_CB_PROGRAM_H
-#include "main/mtypes.h"
-
struct dd_function_table;
extern void
st_init_program_functions(struct dd_function_table *functions);
-extern void
-st_delete_program(struct gl_context *ctx, struct gl_program *prog);
-
#endif
diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
index aa31b3710b5..d0ac253bcec 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/src/mesa/state_tracker/st_cb_queryobj.c
@@ -35,6 +35,7 @@
#include "main/imports.h"
#include "main/context.h"
+#include "main/mfeatures.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@@ -84,6 +85,8 @@ st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q)
/* convert GL query type to Gallium query type */
switch (q->Target) {
+ case GL_ANY_SAMPLES_PASSED:
+ /* fall-through */
case GL_SAMPLES_PASSED_ARB:
type = PIPE_QUERY_OCCLUSION_COUNTER;
break;
diff --git a/src/mesa/state_tracker/st_cb_queryobj.h b/src/mesa/state_tracker/st_cb_queryobj.h
index 017471b0b06..03f0be8372b 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.h
+++ b/src/mesa/state_tracker/st_cb_queryobj.h
@@ -29,6 +29,7 @@
#define ST_CB_QUERYOBJ_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
/**
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c
index 15a4f602d1d..32d465c5cce 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.c
+++ b/src/mesa/state_tracker/st_cb_rasterpos.c
@@ -38,6 +38,7 @@
#include "main/imports.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/feedback.h"
#include "st_context.h"
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.h b/src/mesa/state_tracker/st_cb_rasterpos.h
index 2dc109bb184..b61411bd20c 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.h
+++ b/src/mesa/state_tracker/st_cb_rasterpos.h
@@ -30,6 +30,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 0507be74578..f8da2a4d158 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -38,9 +38,11 @@
#include "main/context.h"
#include "main/image.h"
#include "main/pack.h"
+#include "main/pbo.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
+#include "util/u_format.h"
#include "util/u_inlines.h"
#include "util/u_tile.h"
@@ -336,6 +338,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
struct st_renderbuffer *strb;
struct gl_pixelstore_attrib clippedPacking = *pack;
struct pipe_transfer *trans;
+ enum pipe_format pformat;
assert(ctx->ReadBuffer->Width > 0);
@@ -421,6 +424,9 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
yStep = 1;
}
+ /* possibly convert sRGB format to linear RGB format */
+ pformat = util_format_linear(trans->resource->format);
+
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
@@ -435,8 +441,8 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width,
format, type);
- if (trans->resource->format == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
- trans->resource->format == PIPE_FORMAT_Z24X8_UNORM) {
+ if (pformat == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
+ pformat == PIPE_FORMAT_Z24X8_UNORM) {
if (format == GL_DEPTH_COMPONENT) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
@@ -467,8 +473,8 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
}
}
}
- else if (trans->resource->format == PIPE_FORMAT_S8_USCALED_Z24_UNORM ||
- trans->resource->format == PIPE_FORMAT_X8Z24_UNORM) {
+ else if (pformat == PIPE_FORMAT_S8_USCALED_Z24_UNORM ||
+ pformat == PIPE_FORMAT_X8Z24_UNORM) {
if (format == GL_DEPTH_COMPONENT) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
@@ -494,7 +500,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
}
}
}
- else if (trans->resource->format == PIPE_FORMAT_Z16_UNORM) {
+ else if (pformat == PIPE_FORMAT_Z16_UNORM) {
for (i = 0; i < height; i++) {
GLushort ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
@@ -509,7 +515,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
dst += dstStride;
}
}
- else if (trans->resource->format == PIPE_FORMAT_Z32_UNORM) {
+ else if (pformat == PIPE_FORMAT_Z32_UNORM) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
@@ -528,7 +534,8 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
/* RGBA format */
/* Do a row at a time to flip image data vertically */
for (i = 0; i < height; i++) {
- pipe_get_tile_rgba(pipe, trans, 0, y, width, 1, df);
+ pipe_get_tile_rgba_format(pipe, trans, 0, y, width, 1,
+ pformat, df);
y += yStep;
df += dfStride;
if (!dfStride) {
diff --git a/src/mesa/state_tracker/st_cb_readpixels.h b/src/mesa/state_tracker/st_cb_readpixels.h
index 83c9b659e3d..9622ae6feea 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.h
+++ b/src/mesa/state_tracker/st_cb_readpixels.h
@@ -29,9 +29,11 @@
#ifndef ST_CB_READPIXELS_H
#define ST_CB_READPIXELS_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
struct dd_function_table;
+struct gl_context;
+struct gl_pixelstore_attrib;
extern struct st_renderbuffer *
st_get_color_read_renderbuffer(struct gl_context *ctx);
diff --git a/src/mesa/state_tracker/st_cb_syncobj.c b/src/mesa/state_tracker/st_cb_syncobj.c
new file mode 100644
index 00000000000..d575a84974b
--- /dev/null
+++ b/src/mesa/state_tracker/st_cb_syncobj.c
@@ -0,0 +1,122 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Marek Olšák <[email protected]>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+ /*
+ * Authors:
+ * Marek Olšák <[email protected]>
+ */
+
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+#include "st_context.h"
+#include "st_cb_syncobj.h"
+
+struct st_sync_object {
+ struct gl_sync_object b;
+
+ struct pipe_fence_handle *fence;
+};
+
+
+static struct gl_sync_object * st_new_sync_object(struct gl_context *ctx,
+ GLenum type)
+{
+ if (type == GL_SYNC_FENCE)
+ return (struct gl_sync_object*)CALLOC_STRUCT(st_sync_object);
+ else
+ return NULL;
+}
+
+static void st_delete_sync_object(struct gl_context *ctx,
+ struct gl_sync_object *obj)
+{
+ struct pipe_screen *screen = st_context(ctx)->pipe->screen;
+ struct st_sync_object *so = (struct st_sync_object*)obj;
+
+ screen->fence_reference(screen, &so->fence, NULL);
+ FREE(so);
+}
+
+static void st_fence_sync(struct gl_context *ctx, struct gl_sync_object *obj,
+ GLenum condition, GLbitfield flags)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct st_sync_object *so = (struct st_sync_object*)obj;
+
+ assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE && flags == 0);
+ assert(so->fence == NULL);
+
+ pipe->flush(pipe, &so->fence);
+}
+
+static void st_check_sync(struct gl_context *ctx, struct gl_sync_object *obj)
+{
+ struct pipe_screen *screen = st_context(ctx)->pipe->screen;
+ struct st_sync_object *so = (struct st_sync_object*)obj;
+
+ if (so->fence && screen->fence_signalled(screen, so->fence)) {
+ screen->fence_reference(screen, &so->fence, NULL);
+ so->b.StatusFlag = GL_TRUE;
+ }
+}
+
+static void st_client_wait_sync(struct gl_context *ctx,
+ struct gl_sync_object *obj,
+ GLbitfield flags, GLuint64 timeout)
+{
+ struct pipe_screen *screen = st_context(ctx)->pipe->screen;
+ struct st_sync_object *so = (struct st_sync_object*)obj;
+
+ /* We don't care about GL_SYNC_FLUSH_COMMANDS_BIT, because flush is
+ * already called when creating a fence. */
+
+ if (so->fence &&
+ screen->fence_finish(screen, so->fence, timeout)) {
+ screen->fence_reference(screen, &so->fence, NULL);
+ so->b.StatusFlag = GL_TRUE;
+ }
+}
+
+static void st_server_wait_sync(struct gl_context *ctx,
+ struct gl_sync_object *obj,
+ GLbitfield flags, GLuint64 timeout)
+{
+ /* NO-OP.
+ * Neither Gallium nor DRM interfaces support blocking on the GPU. */
+}
+
+void st_init_syncobj_functions(struct dd_function_table *functions)
+{
+ functions->NewSyncObject = st_new_sync_object;
+ functions->FenceSync = st_fence_sync;
+ functions->DeleteSyncObject = st_delete_sync_object;
+ functions->CheckSync = st_check_sync;
+ functions->ClientWaitSync = st_client_wait_sync;
+ functions->ServerWaitSync = st_server_wait_sync;
+}
diff --git a/src/mesa/state_tracker/st_cb_syncobj.h b/src/mesa/state_tracker/st_cb_syncobj.h
new file mode 100644
index 00000000000..c254684780c
--- /dev/null
+++ b/src/mesa/state_tracker/st_cb_syncobj.h
@@ -0,0 +1,38 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Marek Olšák <[email protected]>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef ST_CB_SYNCOBJ_H
+#define ST_CB_SYNCOBJ_H
+
+
+struct dd_function_table;
+
+extern void
+st_init_syncobj_functions(struct dd_function_table *functions);
+
+
+#endif /* ST_CB_SYNCOBJ_H */
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 866426a7549..9d5eb113ff7 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -35,6 +35,7 @@
#include "main/macros.h"
#include "main/mipmap.h"
#include "main/pack.h"
+#include "main/pbo.h"
#include "main/pixeltransfer.h"
#include "main/texcompress.h"
#include "main/texfetch.h"
@@ -74,19 +75,18 @@ gl_target_to_pipe(GLenum target)
switch (target) {
case GL_TEXTURE_1D:
return PIPE_TEXTURE_1D;
-
case GL_TEXTURE_2D:
return PIPE_TEXTURE_2D;
-
case GL_TEXTURE_RECTANGLE_NV:
return PIPE_TEXTURE_RECT;
-
case GL_TEXTURE_3D:
return PIPE_TEXTURE_3D;
-
case GL_TEXTURE_CUBE_MAP_ARB:
return PIPE_TEXTURE_CUBE;
-
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ return PIPE_TEXTURE_1D_ARRAY;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return PIPE_TEXTURE_2D_ARRAY;
default:
assert(0);
return 0;
@@ -217,7 +217,6 @@ default_bindings(struct st_context *st, enum pipe_format format)
{
struct pipe_screen *screen = st->pipe->screen;
const unsigned target = PIPE_TEXTURE_2D;
- const unsigned geom = 0x0;
unsigned bindings;
if (util_format_is_depth_or_stencil(format))
@@ -225,10 +224,17 @@ default_bindings(struct st_context *st, enum pipe_format format)
else
bindings = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
- if (screen->is_format_supported(screen, format, target, 0, bindings, geom))
+ if (screen->is_format_supported(screen, format, target, 0, bindings))
return bindings;
- else
- return PIPE_BIND_SAMPLER_VIEW;
+ else {
+ /* Try non-sRGB. */
+ format = util_format_linear(format);
+
+ if (screen->is_format_supported(screen, format, target, 0, bindings))
+ return bindings;
+ else
+ return PIPE_BIND_SAMPLER_VIEW;
+ }
}
@@ -261,6 +267,55 @@ get_texture_dims(GLenum target)
/**
+ * Given the size of a mipmap image, try to compute the size of the level=0
+ * mipmap image.
+ *
+ * Note that this isn't always accurate for odd-sized, non-POW textures.
+ * For example, if level=1 and width=40 then the level=0 width may be 80 or 81.
+ *
+ * \return GL_TRUE for success, GL_FALSE for failure
+ */
+static GLboolean
+guess_base_level_size(GLenum target,
+ GLuint width, GLuint height, GLuint depth, GLuint level,
+ GLuint *width0, GLuint *height0, GLuint *depth0)
+{
+ const GLuint dims = get_texture_dims(target);
+
+ assert(width >= 1);
+ assert(height >= 1);
+ assert(depth >= 1);
+
+ if (level > 0) {
+ /* Depending on the image's size, we can't always make a guess here */
+ if ((dims >= 1 && width == 1) ||
+ (dims >= 2 && height == 1) ||
+ (dims >= 3 && depth == 1)) {
+ /* we can't determine the image size at level=0 */
+ return GL_FALSE;
+ }
+
+ /* grow the image size until we hit level = 0 */
+ while (level > 0) {
+ if (width > 1)
+ width <<= 1;
+ if (height > 1)
+ height <<= 1;
+ if (depth > 1)
+ depth <<= 1;
+ level--;
+ }
+ }
+
+ *width0 = width;
+ *height0 = height;
+ *depth0 = depth;
+
+ return GL_TRUE;
+}
+
+
+/**
* Try to allocate a pipe_resource object for the given st_texture_object.
*
* We use the given st_texture_image as a clue to determine the size of the
@@ -273,50 +328,27 @@ guess_and_alloc_texture(struct st_context *st,
struct st_texture_object *stObj,
const struct st_texture_image *stImage)
{
- const GLuint dims = get_texture_dims(stObj->base.Target);
- GLuint level, lastLevel, width, height, depth;
+ GLuint lastLevel, width, height, depth;
GLuint bindings;
+ GLuint ptWidth, ptHeight, ptDepth, ptLayers;
enum pipe_format fmt;
DBG("%s\n", __FUNCTION__);
assert(!stObj->pt);
- level = stImage->level;
- width = stImage->base.Width2; /* size w/out border */
- height = stImage->base.Height2;
- depth = stImage->base.Depth2;
-
- assert(width > 0);
- assert(height > 0);
- assert(depth > 0);
-
- /* Depending on the image's size, we can't always make a guess here.
- */
- if (level > 0) {
- if ( (dims >= 1 && width == 1) ||
- (dims >= 2 && height == 1) ||
- (dims >= 3 && depth == 1) ) {
- /* we can't determine the image size at level=0 */
- stObj->width0 = stObj->height0 = stObj->depth0 = 0;
- /* this is not an out of memory error */
- return GL_TRUE;
- }
+ if (!guess_base_level_size(stObj->base.Target,
+ stImage->base.Width2,
+ stImage->base.Height2,
+ stImage->base.Depth2,
+ stImage->level,
+ &width, &height, &depth)) {
+ /* we can't determine the image size at level=0 */
+ stObj->width0 = stObj->height0 = stObj->depth0 = 0;
+ /* this is not an out of memory error */
+ return GL_TRUE;
}
- /* grow the image size until we hit level = 0 */
- while (level > 0) {
- if (width != 1)
- width <<= 1;
- if (height != 1)
- height <<= 1;
- if (depth != 1)
- depth <<= 1;
- level--;
- }
-
- assert(level == 0);
-
/* At this point, (width x height x depth) is the expected size of
* the level=0 mipmap image.
*/
@@ -353,13 +385,18 @@ guess_and_alloc_texture(struct st_context *st,
bindings = default_bindings(st, fmt);
+ st_gl_texture_dims_to_pipe_dims(stObj->base.Target,
+ width, height, depth,
+ &ptWidth, &ptHeight, &ptDepth, &ptLayers);
+
stObj->pt = st_texture_create(st,
gl_target_to_pipe(stObj->base.Target),
fmt,
lastLevel,
- width,
- height,
- depth,
+ ptWidth,
+ ptHeight,
+ ptDepth,
+ ptLayers,
bindings);
DBG("%s returning %d\n", __FUNCTION__, (stObj->pt != NULL));
@@ -407,125 +444,6 @@ strip_texture_border(GLint border,
/**
- * Try to do texture compression via rendering. If the Gallium driver
- * can render into a compressed surface this will allow us to do texture
- * compression.
- * \return GL_TRUE for success, GL_FALSE for failure
- */
-static GLboolean
-compress_with_blit(struct gl_context * ctx,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint width, GLint height, GLint depth,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *unpack,
- struct gl_texture_image *texImage)
-{
- const GLuint dstImageOffsets[1] = {0};
- struct st_texture_image *stImage = st_texture_image(texImage);
- struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
- struct pipe_screen *screen = pipe->screen;
- gl_format mesa_format;
- struct pipe_resource templ;
- struct pipe_resource *src_tex;
- struct pipe_sampler_view view_templ;
- struct pipe_sampler_view *src_view;
- struct pipe_surface *dst_surface, surf_tmpl;
- struct pipe_transfer *tex_xfer;
- void *map;
-
- if (!stImage->pt) {
- /* XXX: Can this happen? Should we assert? */
- return GL_FALSE;
- }
-
- /* get destination surface (in the compressed texture) */
- memset(&surf_tmpl, 0, sizeof(surf_tmpl));
- surf_tmpl.format = stImage->pt->format;
- surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
- surf_tmpl.u.tex.level = stImage->level;
- surf_tmpl.u.tex.first_layer = stImage->face;
- surf_tmpl.u.tex.last_layer = stImage->face;
- dst_surface = pipe->create_surface(pipe, stImage->pt, &surf_tmpl);
- if (!dst_surface) {
- /* can't render into this format (or other problem) */
- return GL_FALSE;
- }
-
- /* Choose format for the temporary RGBA texture image.
- */
- mesa_format = st_ChooseTextureFormat(ctx, GL_RGBA, format, type);
- assert(mesa_format);
- if (!mesa_format)
- return GL_FALSE;
-
- /* Create the temporary source texture
- */
- memset(&templ, 0, sizeof(templ));
- templ.target = st->internal_target;
- templ.format = st_mesa_format_to_pipe_format(mesa_format);
- templ.width0 = width;
- templ.height0 = height;
- templ.depth0 = 1;
- templ.array_size = 1;
- templ.last_level = 0;
- templ.usage = PIPE_USAGE_DEFAULT;
- templ.bind = PIPE_BIND_SAMPLER_VIEW;
- src_tex = screen->resource_create(screen, &templ);
-
- if (!src_tex)
- return GL_FALSE;
-
- /* Put user's tex data into the temporary texture
- */
- tex_xfer = pipe_get_transfer(st_context(ctx)->pipe, src_tex,
- 0, 0, /* layer, level are zero */
- PIPE_TRANSFER_WRITE,
- 0, 0, width, height); /* x, y, w, h */
- map = pipe_transfer_map(pipe, tex_xfer);
-
- _mesa_texstore(ctx, 2, GL_RGBA, mesa_format,
- map, /* dest ptr */
- 0, 0, 0, /* dest x/y/z offset */
- tex_xfer->stride, /* dest row stride (bytes) */
- dstImageOffsets, /* image offsets (for 3D only) */
- width, height, 1, /* size */
- format, type, /* source format/type */
- pixels, /* source data */
- unpack); /* source data packing */
-
- pipe_transfer_unmap(pipe, tex_xfer);
- pipe->transfer_destroy(pipe, tex_xfer);
-
- /* Create temporary sampler view */
- u_sampler_view_default_template(&view_templ,
- src_tex,
- src_tex->format);
- src_view = pipe->create_sampler_view(pipe, src_tex, &view_templ);
-
-
- /* copy / compress image */
- util_blit_pixels_tex(st->blit,
- src_view, /* sampler view (src) */
- 0, 0, /* src x0, y0 */
- width, height, /* src x1, y1 */
- dst_surface, /* pipe_surface (dst) */
- xoffset, yoffset, /* dst x0, y0 */
- xoffset + width, /* dst x1 */
- yoffset + height, /* dst y1 */
- 0.0, /* z */
- PIPE_TEX_MIPFILTER_NEAREST);
-
- pipe_surface_reference(&dst_surface, NULL);
- pipe_resource_reference(&src_tex, NULL);
- pipe_sampler_view_reference(&src_view, NULL);
-
- return GL_TRUE;
-}
-
-
-/**
* Do glTexImage1/2/3D().
*/
static void
@@ -542,7 +460,6 @@ st_TexImage(struct gl_context * ctx,
GLsizei imageSize, GLboolean compressed_src)
{
struct st_context *st = st_context(ctx);
- struct pipe_screen *screen = st->pipe->screen;
struct st_texture_object *stObj = st_texture_object(texObj);
struct st_texture_image *stImage = st_texture_image(texImage);
GLuint dstRowStride = 0;
@@ -669,22 +586,10 @@ st_TexImage(struct gl_context * ctx,
pixels, unpack, "glTexImage");
}
- /* See if we can do texture compression with a blit/render.
- */
- if (!compressed_src &&
- !ctx->Mesa_DXTn &&
- _mesa_is_format_compressed(texImage->TexFormat) &&
- screen->is_format_supported(screen,
- stImage->pt->format,
- stImage->pt->target, 0,
- PIPE_BIND_RENDER_TARGET, 0)) {
- if (!pixels)
- goto done;
-
- if (compress_with_blit(ctx, target, level, 0, 0, 0, width, height, depth,
- format, type, pixels, unpack, texImage)) {
- goto done;
- }
+ /* for a 1D array upload the image as a series of layer with height = 1 */
+ if (target == GL_TEXTURE_1D_ARRAY) {
+ depth = height;
+ height = 1;
}
/*
@@ -918,6 +823,7 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
else {
/* format translation via floats */
GLuint row;
+ enum pipe_format format = util_format_linear(dst_texture->format);
for (row = 0; row < height; row++) {
const GLbitfield transferOps = 0x0; /* bypassed for glGetTexImage() */
GLfloat rgba[4 * MAX_WIDTH];
@@ -928,7 +834,8 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
debug_printf("%s: fallback format translation\n", __FUNCTION__);
/* get float[4] rgba row from surface */
- pipe_get_tile_rgba(pipe, tex_xfer, 0, row, width, 1, rgba);
+ pipe_get_tile_rgba_format(pipe, tex_xfer, 0, row, width, 1,
+ format, rgba);
_mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, format,
type, dest, &ctx->Pack, transferOps);
@@ -1073,7 +980,6 @@ st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level,
struct gl_texture_image *texImage)
{
struct st_context *st = st_context(ctx);
- struct pipe_screen *screen = st->pipe->screen;
struct st_texture_image *stImage = st_texture_image(texImage);
GLuint dstRowStride;
const GLuint srcImageStride =
@@ -1093,20 +999,10 @@ st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level,
if (!pixels)
return;
- /* See if we can do texture compression with a blit/render.
- */
- if (!ctx->Mesa_DXTn &&
- _mesa_is_format_compressed(texImage->TexFormat) &&
- screen->is_format_supported(screen,
- stImage->pt->format,
- stImage->pt->target, 0,
- PIPE_BIND_RENDER_TARGET, 0)) {
- if (compress_with_blit(ctx, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels, packing, texImage)) {
- goto done;
- }
+ /* for a 1D array upload the image as a series of layer with height = 1 */
+ if (target == GL_TEXTURE_1D_ARRAY) {
+ depth = height;
+ height = 1;
}
/* Map buffer if necessary. Need to lock to prevent other contexts
@@ -1387,7 +1283,9 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level,
/* XXX this usually involves a lot of int/float conversion.
* try to avoid that someday.
*/
- pipe_get_tile_rgba(pipe, src_trans, 0, 0, width, height, tempSrc);
+ pipe_get_tile_rgba_format(pipe, src_trans, 0, 0, width, height,
+ util_format_linear(strb->texture->format),
+ tempSrc);
/* Store into texture memory.
* Note that this does some special things such as pixel transfer
@@ -1528,6 +1426,9 @@ st_copy_texsubimage(struct gl_context *ctx,
if (texBaseFormat == GL_DEPTH_COMPONENT ||
texBaseFormat == GL_DEPTH_STENCIL) {
strb = st_renderbuffer(fb->_DepthBuffer);
+ if (strb->Base.Wrapped) {
+ strb = st_renderbuffer(strb->Base.Wrapped);
+ }
}
else {
/* texBaseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */
@@ -1621,17 +1522,15 @@ st_copy_texsubimage(struct gl_context *ctx,
texBaseFormat != GL_DEPTH_STENCIL &&
screen->is_format_supported(screen, src_format,
PIPE_TEXTURE_2D, sample_count,
- PIPE_BIND_SAMPLER_VIEW,
- 0) &&
+ PIPE_BIND_SAMPLER_VIEW) &&
screen->is_format_supported(screen, dest_format,
PIPE_TEXTURE_2D, 0,
- PIPE_BIND_RENDER_TARGET,
- 0)) {
+ PIPE_BIND_RENDER_TARGET)) {
/* draw textured quad to do the copy */
GLint srcY0, srcY1;
struct pipe_surface surf_tmpl;
memset(&surf_tmpl, 0, sizeof(surf_tmpl));
- surf_tmpl.format = stImage->pt->format;
+ surf_tmpl.format = util_format_linear(stImage->pt->format);
surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
surf_tmpl.u.tex.level = stImage->level;
surf_tmpl.u.tex.first_layer = stImage->face + destZ;
@@ -1831,6 +1730,7 @@ st_finalize_texture(struct gl_context *ctx,
GLuint face;
struct st_texture_image *firstImage;
enum pipe_format firstImageFormat;
+ GLuint ptWidth, ptHeight, ptDepth, ptLayers;
if (stObj->base._Complete) {
/* The texture is complete and we know exactly how many mipmap levels
@@ -1855,9 +1755,8 @@ st_finalize_texture(struct gl_context *ctx,
* will match.
*/
if (firstImage->pt &&
- stObj->pt &&
firstImage->pt != stObj->pt &&
- firstImage->pt->last_level >= stObj->pt->last_level) {
+ (!stObj->pt || firstImage->pt->last_level >= stObj->pt->last_level)) {
pipe_resource_reference(&stObj->pt, firstImage->pt);
pipe_sampler_view_reference(&stObj->sampler_view, NULL);
}
@@ -1865,6 +1764,24 @@ st_finalize_texture(struct gl_context *ctx,
/* Find gallium format for the Mesa texture */
firstImageFormat = st_mesa_format_to_pipe_format(firstImage->base.TexFormat);
+ /* Find size of level=0 Gallium mipmap image, plus number of texture layers */
+ {
+ GLuint width, height, depth;
+ if (!guess_base_level_size(stObj->base.Target,
+ firstImage->base.Width2,
+ firstImage->base.Height2,
+ firstImage->base.Depth2,
+ stObj->base.BaseLevel,
+ &width, &height, &depth)) {
+ width = stObj->width0;
+ height = stObj->height0;
+ depth = stObj->depth0;
+ }
+ /* convert GL dims to Gallium dims */
+ st_gl_texture_dims_to_pipe_dims(stObj->base.Target, width, height, depth,
+ &ptWidth, &ptHeight, &ptDepth, &ptLayers);
+ }
+
/* If we already have a gallium texture, check that it matches the texture
* object's format, target, size, num_levels, etc.
*/
@@ -1872,9 +1789,10 @@ st_finalize_texture(struct gl_context *ctx,
if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) ||
!st_sampler_compat_formats(stObj->pt->format, firstImageFormat) ||
stObj->pt->last_level < stObj->lastLevel ||
- stObj->pt->width0 != stObj->width0 ||
- stObj->pt->height0 != stObj->height0 ||
- stObj->pt->depth0 != stObj->depth0)
+ stObj->pt->width0 != ptWidth ||
+ stObj->pt->height0 != ptHeight ||
+ stObj->pt->depth0 != ptDepth ||
+ stObj->pt->array_size != ptLayers)
{
/* The gallium texture does not match the Mesa texture so delete the
* gallium texture now. We'll make a new one below.
@@ -1894,9 +1812,10 @@ st_finalize_texture(struct gl_context *ctx,
gl_target_to_pipe(stObj->base.Target),
firstImageFormat,
stObj->lastLevel,
- stObj->width0,
- stObj->height0,
- stObj->depth0,
+ ptWidth,
+ ptHeight,
+ ptDepth,
+ ptLayers,
bindings);
if (!stObj->pt) {
diff --git a/src/mesa/state_tracker/st_cb_texture.h b/src/mesa/state_tracker/st_cb_texture.h
index 60987055eb1..f1502bda788 100644
--- a/src/mesa/state_tracker/st_cb_texture.h
+++ b/src/mesa/state_tracker/st_cb_texture.h
@@ -31,9 +31,10 @@
#include "main/glheader.h"
-#include "main/mtypes.h"
struct dd_function_table;
+struct gl_context;
+struct gl_texture_object;
struct pipe_context;
struct st_context;
diff --git a/src/mesa/state_tracker/st_cb_texturebarrier.c b/src/mesa/state_tracker/st_cb_texturebarrier.c
new file mode 100644
index 00000000000..2f1a22b5888
--- /dev/null
+++ b/src/mesa/state_tracker/st_cb_texturebarrier.c
@@ -0,0 +1,60 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Marek Olšák <[email protected]>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * glTextureBarrierNV function
+ *
+ * \author Marek Olšák
+ */
+
+
+#include "main/imports.h"
+#include "main/context.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "st_context.h"
+#include "st_cb_texturebarrier.h"
+
+
+/**
+ * Called via ctx->Driver.TextureBarrier()
+ */
+static void
+st_TextureBarrier(struct gl_context *ctx)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+
+ pipe->texture_barrier(pipe);
+}
+
+
+void st_init_texture_barrier_functions(struct dd_function_table *functions)
+{
+ functions->TextureBarrier = st_TextureBarrier;
+}
diff --git a/src/mesa/state_tracker/st_cb_texturebarrier.h b/src/mesa/state_tracker/st_cb_texturebarrier.h
new file mode 100644
index 00000000000..3b7d3776fd5
--- /dev/null
+++ b/src/mesa/state_tracker/st_cb_texturebarrier.h
@@ -0,0 +1,37 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Marek Olšák <[email protected]>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef ST_CB_TEXTUREBARRIER_H
+#define ST_CB_TEXTUREBARRIER_H
+
+
+struct dd_function_table;
+
+extern void st_init_texture_barrier_functions(struct dd_function_table *functions);
+
+
+#endif
diff --git a/src/mesa/state_tracker/st_cb_xformfb.c b/src/mesa/state_tracker/st_cb_xformfb.c
index 838a0a4a934..e415b186aa7 100644
--- a/src/mesa/state_tracker/st_cb_xformfb.c
+++ b/src/mesa/state_tracker/st_cb_xformfb.c
@@ -35,6 +35,7 @@
#include "main/imports.h"
#include "main/context.h"
+#include "main/mfeatures.h"
#include "main/transformfeedback.h"
#include "st_cb_xformfb.h"
diff --git a/src/mesa/state_tracker/st_cb_xformfb.h b/src/mesa/state_tracker/st_cb_xformfb.h
index 574cf481e18..1215ebea871 100644
--- a/src/mesa/state_tracker/st_cb_xformfb.h
+++ b/src/mesa/state_tracker/st_cb_xformfb.h
@@ -30,6 +30,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 6ec9c699a26..5a39ab0a110 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -51,7 +51,9 @@
#include "st_cb_texture.h"
#include "st_cb_xformfb.h"
#include "st_cb_flush.h"
+#include "st_cb_syncobj.h"
#include "st_cb_strings.h"
+#include "st_cb_texturebarrier.h"
#include "st_cb_viewport.h"
#include "st_atom.h"
#include "st_draw.h"
@@ -178,7 +180,7 @@ struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
memset(&funcs, 0, sizeof(funcs));
st_init_driver_functions(&funcs);
- ctx = _mesa_create_context_for_api(api, visual, shareCtx, &funcs, NULL);
+ ctx = _mesa_create_context(api, visual, shareCtx, &funcs, NULL);
/* XXX: need a capability bit in gallium to query if the pipe
* driver prefers DP4 or MUL/MAD for vertex transformation.
@@ -203,14 +205,13 @@ static void st_destroy_context_priv( struct st_context *st )
st_destroy_drawpix(st);
st_destroy_drawtex(st);
- for (i = 0; i < Elements(st->state.sampler_views); i++) {
- pipe_sampler_view_reference(&st->state.sampler_views[i], NULL);
+ /* Unreference any user vertex buffers. */
+ for (i = 0; i < st->num_user_vbs; i++) {
+ pipe_resource_reference(&st->user_vb[i], NULL);
}
- for (i = 0; i < Elements(st->state.constants); i++) {
- if (st->state.constants[i]) {
- pipe_resource_reference(&st->state.constants[i], NULL);
- }
+ for (i = 0; i < Elements(st->state.sampler_views); i++) {
+ pipe_sampler_view_reference(&st->state.sampler_views[i], NULL);
}
if (st->default_texture) {
@@ -245,13 +246,14 @@ void st_destroy_context( struct st_context *st )
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
pipe->set_constant_buffer(pipe, i, 0, NULL);
- pipe_resource_reference(&st->state.constants[i], NULL);
}
_mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
_vbo_DestroyContext(st->ctx);
+ st_destroy_program_variants(st);
+
_mesa_free_context_data(ctx);
st_destroy_context_priv(st);
@@ -287,11 +289,13 @@ void st_init_driver_functions(struct dd_function_table *functions)
st_init_cond_render_functions(functions);
st_init_readpixels_functions(functions);
st_init_texture_functions(functions);
+ st_init_texture_barrier_functions(functions);
st_init_flush_functions(functions);
st_init_string_functions(functions);
st_init_viewport_functions(functions);
st_init_xformfb_functions(functions);
+ st_init_syncobj_functions(functions);
functions->UpdateState = st_invalidate_state;
}
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index d342c0cff1e..77765f02379 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -1,4 +1,3 @@
-//struct dd_function_table;
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
@@ -93,7 +92,10 @@ struct st_context
struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS];
struct pipe_sampler_state *sampler_list[PIPE_MAX_SAMPLERS];
struct pipe_clip_state clip;
- struct pipe_resource *constants[PIPE_SHADER_TYPES];
+ struct {
+ void *ptr;
+ unsigned size;
+ } constants[PIPE_SHADER_TYPES];
struct pipe_framebuffer_state framebuffer;
struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
struct pipe_scissor_state scissor;
@@ -106,15 +108,6 @@ struct st_context
GLuint poly_stipple[32]; /**< In OpenGL's bottom-to-top order */
} state;
- struct {
- struct st_tracked_state tracked_state[PIPE_SHADER_TYPES];
- } constants;
-
- /* XXX unused: */
- struct {
- struct gl_fragment_program *fragment_program;
- } cb;
-
char vendor[100];
char renderer[100];
@@ -130,7 +123,9 @@ struct st_context
struct st_fragment_program *fp; /**< Currently bound fragment program */
struct st_geometry_program *gp; /**< Currently bound geometry program */
- struct st_vp_varient *vp_varient;
+ struct st_vp_variant *vp_variant;
+ struct st_fp_variant *fp_variant;
+ struct st_gp_variant *gp_variant;
struct gl_texture_object *default_texture;
@@ -160,7 +155,7 @@ struct st_context
/** for glDraw/CopyPixels */
struct {
- struct st_fragment_program *shaders[4];
+ struct gl_fragment_program *shaders[4];
void *vert_shaders[2]; /**< ureg shaders */
} drawpix;
@@ -190,6 +185,11 @@ struct st_context
int force_msaa;
void *winsys_drawable_handle;
+
+ /* User vertex buffers. */
+ struct pipe_resource *user_vb[PIPE_MAX_ATTRIBS];
+ unsigned user_vb_stride[PIPE_MAX_ATTRIBS];
+ unsigned num_user_vbs;
};
diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c
index df32491d044..e1e373d07d4 100644
--- a/src/mesa/state_tracker/st_debug.c
+++ b/src/mesa/state_tracker/st_debug.c
@@ -89,8 +89,8 @@ st_print_current(void)
}
#endif
- if (st->vp->varients)
- tgsi_dump( st->vp->varients[0].tgsi.tokens, 0 );
+ if (st->vp->variants)
+ tgsi_dump( st->vp->variants[0].tgsi.tokens, 0 );
if (st->vp->Base.Base.Parameters)
_mesa_print_parameter_list(st->vp->Base.Base.Parameters);
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 61a0e1b0877..40afa436292 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -43,6 +43,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "program/prog_uniform.h"
#include "vbo/vbo.h"
@@ -241,15 +242,14 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
*/
static GLboolean
is_interleaved_arrays(const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
- const struct gl_client_array **arrays,
- GLboolean *userSpace)
+ const struct st_vp_variant *vpv,
+ const struct gl_client_array **arrays)
{
GLuint attr;
const struct gl_buffer_object *firstBufObj = NULL;
GLint firstStride = -1;
- GLuint num_client_arrays = 0;
const GLubyte *client_addr = NULL;
+ GLboolean user_memory;
for (attr = 0; attr < vpv->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
@@ -258,16 +258,19 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
if (firstStride < 0) {
firstStride = stride;
+ user_memory = !bufObj || !bufObj->Name;
}
else if (firstStride != stride) {
return GL_FALSE;
}
-
+
if (!bufObj || !bufObj->Name) {
- num_client_arrays++;
/* Try to detect if the client-space arrays are
* "close" to each other.
*/
+ if (!user_memory) {
+ return GL_FALSE;
+ }
if (!client_addr) {
client_addr = arrays[mesaAttr]->Ptr;
}
@@ -277,6 +280,9 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
}
}
else if (!firstBufObj) {
+ if (user_memory) {
+ return GL_FALSE;
+ }
firstBufObj = bufObj;
}
else if (bufObj != firstBufObj) {
@@ -284,57 +290,11 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
}
}
- *userSpace = (num_client_arrays == vpv->num_inputs);
- /* debug_printf("user space: %s (%d arrays, %d inputs)\n",
- (int)*userSpace ? "Yes" : "No", num_client_arrays, vp->num_inputs); */
-
return GL_TRUE;
}
/**
- * Compute the memory range occupied by the arrays.
- */
-static void
-get_arrays_bounds(const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
- const struct gl_client_array **arrays,
- GLuint max_index,
- const GLubyte **low, const GLubyte **high)
-{
- const GLubyte *low_addr = NULL;
- const GLubyte *high_addr = NULL;
- GLuint attr;
-
- /* debug_printf("get_arrays_bounds: Handling %u attrs\n", vpv->num_inputs); */
-
- for (attr = 0; attr < vpv->num_inputs; attr++) {
- const GLuint mesaAttr = vp->index_to_input[attr];
- const GLint stride = arrays[mesaAttr]->StrideB;
- const GLubyte *start = arrays[mesaAttr]->Ptr;
- const unsigned sz = (arrays[mesaAttr]->Size *
- _mesa_sizeof_type(arrays[mesaAttr]->Type));
- const GLubyte *end = start + (max_index * stride) + sz;
-
- /* debug_printf("attr %u: stride %d size %u start %p end %p\n",
- attr, stride, sz, start, end); */
-
- if (attr == 0) {
- low_addr = start;
- high_addr = end;
- }
- else {
- low_addr = MIN2(low_addr, start);
- high_addr = MAX2(high_addr, end);
- }
- }
-
- *low = low_addr;
- *high = high_addr;
-}
-
-
-/**
* Set up for drawing interleaved arrays that all live in one VBO
* or all live in user space.
* \param vbuffer returns vertex buffer info
@@ -343,17 +303,27 @@ get_arrays_bounds(const struct st_vertex_program *vp,
static void
setup_interleaved_attribs(struct gl_context *ctx,
const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
- GLuint max_index,
- GLboolean userSpace,
struct pipe_vertex_buffer *vbuffer,
- struct pipe_vertex_element velements[])
+ struct pipe_vertex_element velements[],
+ unsigned max_index,
+ unsigned num_instances)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
GLuint attr;
- const GLubyte *offset0 = NULL;
+ const GLubyte *low_addr = NULL;
+
+ /* Find the lowest address. */
+ if(vpv->num_inputs) {
+ low_addr = arrays[vp->index_to_input[0]]->Ptr;
+
+ for (attr = 1; attr < vpv->num_inputs; attr++) {
+ const GLubyte *start = arrays[vp->index_to_input[attr]]->Ptr;
+ low_addr = MIN2(low_addr, start);
+ }
+ }
for (attr = 0; attr < vpv->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
@@ -361,34 +331,31 @@ setup_interleaved_attribs(struct gl_context *ctx,
struct st_buffer_object *stobj = st_buffer_object(bufobj);
GLsizei stride = arrays[mesaAttr]->StrideB;
- /*printf("stobj %u = %p\n", attr, (void*)stobj);*/
-
if (attr == 0) {
- const GLubyte *low, *high;
-
- get_arrays_bounds(vp, vpv, arrays, max_index, &low, &high);
- /* debug_printf("buffer range: %p %p range %d max index %u\n",
- low, high, high - low, max_index); */
-
- offset0 = low;
- if (userSpace) {
+ if (bufobj && bufobj->Name) {
+ vbuffer->buffer = NULL;
+ pipe_resource_reference(&vbuffer->buffer, stobj->buffer);
+ vbuffer->buffer_offset = pointer_to_offset(low_addr);
+ } else {
+ uint divisor = arrays[mesaAttr]->InstanceDivisor;
+ uint length = (divisor ? num_instances / divisor : max_index) + 1;
vbuffer->buffer =
- pipe_user_buffer_create(pipe->screen, (void *) low, high - low,
+ pipe_user_buffer_create(pipe->screen, (void*)low_addr,
+ stride * length,
PIPE_BIND_VERTEX_BUFFER);
vbuffer->buffer_offset = 0;
- }
- else {
- vbuffer->buffer = NULL;
- pipe_resource_reference(&vbuffer->buffer, stobj->buffer);
- vbuffer->buffer_offset = pointer_to_offset(low);
+
+ /* Track user vertex buffers. */
+ pipe_resource_reference(&st->user_vb[0], vbuffer->buffer);
+ st->user_vb_stride[0] = stride;
+ st->num_user_vbs = 1;
}
vbuffer->stride = stride; /* in bytes */
- vbuffer->max_index = max_index;
}
velements[attr].src_offset =
- (unsigned) (arrays[mesaAttr]->Ptr - offset0);
- velements[attr].instance_divisor = 0;
+ (unsigned) (arrays[mesaAttr]->Ptr - low_addr);
+ velements[attr].instance_divisor = arrays[mesaAttr]->InstanceDivisor;
velements[attr].vertex_buffer_index = 0;
velements[attr].src_format =
st_pipe_vertex_format(arrays[mesaAttr]->Type,
@@ -409,12 +376,12 @@ setup_interleaved_attribs(struct gl_context *ctx,
static void
setup_non_interleaved_attribs(struct gl_context *ctx,
const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
- GLuint max_index,
- GLboolean *userSpace,
struct pipe_vertex_buffer vbuffer[],
- struct pipe_vertex_element velements[])
+ struct pipe_vertex_element velements[],
+ unsigned max_index,
+ unsigned num_instances)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
@@ -425,8 +392,6 @@ setup_non_interleaved_attribs(struct gl_context *ctx,
struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
GLsizei stride = arrays[mesaAttr]->StrideB;
- *userSpace = GL_FALSE;
-
if (bufobj && bufobj->Name) {
/* Attribute data is in a VBO.
* Recall that for VBOs, the gl_client_array->Ptr field is
@@ -434,39 +399,26 @@ setup_non_interleaved_attribs(struct gl_context *ctx,
*/
struct st_buffer_object *stobj = st_buffer_object(bufobj);
assert(stobj->buffer);
- /*printf("stobj %u = %p\n", attr, (void*) stobj);*/
vbuffer[attr].buffer = NULL;
pipe_resource_reference(&vbuffer[attr].buffer, stobj->buffer);
vbuffer[attr].buffer_offset = pointer_to_offset(arrays[mesaAttr]->Ptr);
- velements[attr].src_offset = 0;
}
else {
- /* attribute data is in user-space memory, not a VBO */
- uint bytes;
- /*printf("user-space array %d stride %d\n", attr, stride);*/
-
- *userSpace = GL_TRUE;
-
/* wrap user data */
if (arrays[mesaAttr]->Ptr) {
- /* user's vertex array */
- if (arrays[mesaAttr]->StrideB) {
- bytes = arrays[mesaAttr]->StrideB * (max_index + 1);
- }
- else {
- bytes = arrays[mesaAttr]->Size
- * _mesa_sizeof_type(arrays[mesaAttr]->Type);
- }
- vbuffer[attr].buffer =
+ uint divisor = arrays[mesaAttr]->InstanceDivisor;
+ uint length = (divisor ? num_instances / divisor : max_index) + 1;
+ vbuffer[attr].buffer =
pipe_user_buffer_create(pipe->screen,
- (void *) arrays[mesaAttr]->Ptr, bytes,
+ (void *) arrays[mesaAttr]->Ptr,
+ stride * length,
PIPE_BIND_VERTEX_BUFFER);
}
else {
/* no array, use ctx->Current.Attrib[] value */
- bytes = sizeof(ctx->Current.Attrib[0]);
- vbuffer[attr].buffer =
+ uint bytes = sizeof(ctx->Current.Attrib[0]);
+ vbuffer[attr].buffer =
pipe_user_buffer_create(pipe->screen,
(void *) ctx->Current.Attrib[mesaAttr],
bytes,
@@ -475,15 +427,18 @@ setup_non_interleaved_attribs(struct gl_context *ctx,
}
vbuffer[attr].buffer_offset = 0;
- velements[attr].src_offset = 0;
- }
- assert(velements[attr].src_offset <= 2048); /* 11-bit field */
+ /* Track user vertex buffers. */
+ pipe_resource_reference(&st->user_vb[attr], vbuffer[attr].buffer);
+ st->user_vb_stride[attr] = stride;
+ st->num_user_vbs = MAX2(st->num_user_vbs, attr+1);
+ }
/* common-case setup */
vbuffer[attr].stride = stride; /* in bytes */
- vbuffer[attr].max_index = max_index;
- velements[attr].instance_divisor = 0;
+
+ velements[attr].src_offset = 0;
+ velements[attr].instance_divisor = arrays[mesaAttr]->InstanceDivisor;
velements[attr].vertex_buffer_index = attr;
velements[attr].src_format
= st_pipe_vertex_format(arrays[mesaAttr]->Type,
@@ -598,6 +553,64 @@ translate_prim(const struct gl_context *ctx, unsigned prim)
}
+static void
+st_validate_varrays(struct gl_context *ctx,
+ const struct gl_client_array **arrays,
+ unsigned max_index,
+ unsigned num_instances)
+{
+ struct st_context *st = st_context(ctx);
+ const struct st_vertex_program *vp;
+ const struct st_vp_variant *vpv;
+ struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
+ struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
+ unsigned num_vbuffers, num_velements;
+ GLuint attr;
+ unsigned i;
+
+ /* must get these after state validation! */
+ vp = st->vp;
+ vpv = st->vp_variant;
+
+ memset(velements, 0, sizeof(struct pipe_vertex_element) * vpv->num_inputs);
+
+ /* Unreference any user vertex buffers. */
+ for (i = 0; i < st->num_user_vbs; i++) {
+ pipe_resource_reference(&st->user_vb[i], NULL);
+ }
+ st->num_user_vbs = 0;
+
+ /*
+ * Setup the vbuffer[] and velements[] arrays.
+ */
+ if (is_interleaved_arrays(vp, vpv, arrays)) {
+ setup_interleaved_attribs(ctx, vp, vpv, arrays, vbuffer, velements,
+ max_index, num_instances);
+
+ num_vbuffers = 1;
+ num_velements = vpv->num_inputs;
+ if (num_velements == 0)
+ num_vbuffers = 0;
+ }
+ else {
+ setup_non_interleaved_attribs(ctx, vp, vpv, arrays,
+ vbuffer, velements, max_index, num_instances);
+ num_vbuffers = vpv->num_inputs;
+ num_velements = vpv->num_inputs;
+ }
+
+ cso_set_vertex_buffers(st->cso_context, num_vbuffers, vbuffer);
+ cso_set_vertex_elements(st->cso_context, num_velements, velements);
+
+ /* unreference buffers (frees wrapped user-space buffer objects)
+ * This is OK, because the pipe driver should reference buffers by itself
+ * in set_vertex_buffers. */
+ for (attr = 0; attr < num_vbuffers; attr++) {
+ pipe_resource_reference(&vbuffer[attr].buffer, NULL);
+ assert(!vbuffer[attr].buffer);
+ }
+}
+
/**
* This function gets plugged into the VBO module and is called when
@@ -616,90 +629,84 @@ st_draw_vbo(struct gl_context *ctx,
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
- const struct st_vertex_program *vp;
- const struct st_vp_varient *vpv;
- struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
- GLuint attr;
- struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
- unsigned num_vbuffers, num_velements;
struct pipe_index_buffer ibuffer;
- GLboolean userSpace = GL_FALSE;
- GLboolean vertDataEdgeFlags;
struct pipe_draw_info info;
- unsigned i;
+ unsigned i, num_instances = 1;
+ GLboolean new_array =
+ st->dirty.st && (st->dirty.mesa & (_NEW_ARRAY | _NEW_PROGRAM)) != 0;
/* Mesa core state should have been validated already */
assert(ctx->NewState == 0x0);
- /* Gallium probably doesn't want this in some cases. */
- if (!index_bounds_valid)
- if (!vbo_all_varyings_in_vbos(arrays))
- vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
-
- /* sanity check for pointer arithmetic below */
- assert(sizeof(arrays[0]->Ptr[0]) == 1);
+ if (ib) {
+ /* Gallium probably doesn't want this in some cases. */
+ if (!index_bounds_valid)
+ if (!vbo_all_varyings_in_vbos(arrays))
+ vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
- vertDataEdgeFlags = arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj &&
- arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj->Name;
- if (vertDataEdgeFlags != st->vertdata_edgeflags) {
- st->vertdata_edgeflags = vertDataEdgeFlags;
- st->dirty.st |= ST_NEW_EDGEFLAGS_DATA;
+ for (i = 0; i < nr_prims; i++) {
+ num_instances = MAX2(num_instances, prims[i].num_instances);
+ }
+ } else {
+ /* Get min/max index for non-indexed drawing. */
+ min_index = ~0;
+ max_index = 0;
+
+ for (i = 0; i < nr_prims; i++) {
+ min_index = MIN2(min_index, prims[i].start);
+ max_index = MAX2(max_index, prims[i].start + prims[i].count - 1);
+ num_instances = MAX2(num_instances, prims[i].num_instances);
+ }
}
- st_validate_state(st);
+ /* Validate state. */
+ if (st->dirty.st) {
+ GLboolean vertDataEdgeFlags;
- /* must get these after state validation! */
- vp = st->vp;
- vpv = st->vp_varient;
+ /* sanity check for pointer arithmetic below */
+ assert(sizeof(arrays[0]->Ptr[0]) == 1);
+
+ vertDataEdgeFlags = arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj &&
+ arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj->Name;
+ if (vertDataEdgeFlags != st->vertdata_edgeflags) {
+ st->vertdata_edgeflags = vertDataEdgeFlags;
+ st->dirty.st |= ST_NEW_EDGEFLAGS_DATA;
+ }
+
+ st_validate_state(st);
+
+ if (new_array) {
+ st_validate_varrays(ctx, arrays, max_index, num_instances);
+ }
#if 0
- if (MESA_VERBOSE & VERBOSE_GLSL) {
- check_uniforms(ctx);
- }
+ if (MESA_VERBOSE & VERBOSE_GLSL) {
+ check_uniforms(ctx);
+ }
#else
- (void) check_uniforms;
+ (void) check_uniforms;
#endif
-
- memset(velements, 0, sizeof(struct pipe_vertex_element) * vpv->num_inputs);
- /*
- * Setup the vbuffer[] and velements[] arrays.
- */
- if (is_interleaved_arrays(vp, vpv, arrays, &userSpace)) {
- /*printf("Draw interleaved\n");*/
- setup_interleaved_attribs(ctx, vp, vpv, arrays, max_index, userSpace,
- vbuffer, velements);
- num_vbuffers = 1;
- num_velements = vpv->num_inputs;
- if (num_velements == 0)
- num_vbuffers = 0;
- }
- else {
- /*printf("Draw non-interleaved\n");*/
- setup_non_interleaved_attribs(ctx, vp, vpv, arrays, max_index,
- &userSpace, vbuffer, velements);
- num_vbuffers = vpv->num_inputs;
- num_velements = vpv->num_inputs;
}
-#if 0
- {
- GLuint i;
- for (i = 0; i < num_vbuffers; i++) {
- printf("buffers[%d].stride = %u\n", i, vbuffer[i].stride);
- printf("buffers[%d].max_index = %u\n", i, vbuffer[i].max_index);
- printf("buffers[%d].buffer_offset = %u\n", i, vbuffer[i].buffer_offset);
- printf("buffers[%d].buffer = %p\n", i, (void*) vbuffer[i].buffer);
- }
- for (i = 0; i < num_velements; i++) {
- printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index);
- printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset);
- printf("vlements[%d].format = %s\n", i, util_format_name(velements[i].src_format));
+ /* Notify the driver that the content of user buffers may have been
+ * changed. */
+ if (!new_array && st->num_user_vbs) {
+ for (i = 0; i < st->num_user_vbs; i++) {
+ if (st->user_vb[i]) {
+ unsigned stride = st->user_vb_stride[i];
+
+ if (stride) {
+ pipe->redefine_user_buffer(pipe, st->user_vb[i],
+ min_index * stride,
+ (max_index + 1 - min_index) * stride);
+ } else {
+ /* stride == 0 */
+ pipe->redefine_user_buffer(pipe, st->user_vb[i],
+ 0, st->user_vb[i]->width0);
+ }
+ }
}
}
-#endif
-
- pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer);
- cso_set_vertex_elements(st->cso_context, num_velements, velements);
setup_index_buffer(ctx, ib, &ibuffer);
pipe->set_index_buffer(pipe, &ibuffer);
@@ -733,17 +740,6 @@ st_draw_vbo(struct gl_context *ctx,
}
pipe_resource_reference(&ibuffer.buffer, NULL);
-
- /* unreference buffers (frees wrapped user-space buffer objects) */
- for (attr = 0; attr < num_vbuffers; attr++) {
- pipe_resource_reference(&vbuffer[attr].buffer, NULL);
- assert(!vbuffer[attr].buffer);
- }
-
- if (userSpace)
- {
- pipe->set_vertex_buffers(pipe, 0, NULL);
- }
}
diff --git a/src/mesa/state_tracker/st_draw.h b/src/mesa/state_tracker/st_draw.h
index 2e4c468cff5..5d3c278228f 100644
--- a/src/mesa/state_tracker/st_draw.h
+++ b/src/mesa/state_tracker/st_draw.h
@@ -36,10 +36,11 @@
#include "main/compiler.h"
#include "main/glheader.h"
-#include "main/mtypes.h"
struct _mesa_index_buffer;
struct _mesa_prim;
+struct gl_client_array;
+struct gl_context;
struct st_context;
void st_init_draw( struct st_context *st );
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index 7f392fc4916..1e1220bfe52 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -28,6 +28,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "vbo/vbo.h"
@@ -109,9 +110,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
struct pipe_index_buffer ibuffer;
struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
struct pipe_transfer *ib_transfer = NULL;
- struct pipe_transfer *cb_transfer;
GLuint attr, i;
- ubyte *mapped_constants;
const void *mapped_indices = NULL;
assert(draw);
@@ -123,10 +122,10 @@ st_feedback_draw_vbo(struct gl_context *ctx,
/* must get these after state validation! */
vp = st->vp;
- vs = &st->vp_varient->tgsi;
+ vs = &st->vp_variant->tgsi;
- if (!st->vp_varient->draw_shader) {
- st->vp_varient->draw_shader = draw_create_vertex_shader(draw, vs);
+ if (!st->vp_variant->draw_shader) {
+ st->vp_variant->draw_shader = draw_create_vertex_shader(draw, vs);
}
/*
@@ -139,7 +138,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
draw_set_viewport_state(draw, &st->state.viewport);
draw_set_clip_state(draw, &st->state.clip);
draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL);
- draw_bind_vertex_shader(draw, st->vp_varient->draw_shader);
+ draw_bind_vertex_shader(draw, st->vp_variant->draw_shader);
set_feedback_vertex_format(ctx);
/* loop over TGSI shader inputs to determine vertex buffer
@@ -180,7 +179,6 @@ st_feedback_draw_vbo(struct gl_context *ctx,
/* common-case setup */
vbuffers[attr].stride = arrays[mesaAttr]->StrideB; /* in bytes */
- vbuffers[attr].max_index = max_index;
velements[attr].instance_divisor = 0;
velements[attr].vertex_buffer_index = attr;
velements[attr].src_format =
@@ -221,7 +219,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
break;
default:
assert(0);
- return;
+ goto out_unref_vertex;
}
if (bufobj && bufobj->Name) {
@@ -242,14 +240,10 @@ st_feedback_draw_vbo(struct gl_context *ctx,
draw_set_mapped_index_buffer(draw, mapped_indices);
}
- /* map constant buffers */
- mapped_constants = pipe_buffer_map(pipe,
- st->state.constants[PIPE_SHADER_VERTEX],
- PIPE_TRANSFER_READ,
- &cb_transfer);
+ /* set the constant buffer */
draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, 0,
- mapped_constants,
- st->state.constants[PIPE_SHADER_VERTEX]->width0);
+ st->state.constants[PIPE_SHADER_VERTEX].ptr,
+ st->state.constants[PIPE_SHADER_VERTEX].size);
/* draw here */
@@ -258,30 +252,25 @@ st_feedback_draw_vbo(struct gl_context *ctx,
}
- /* unmap constant buffers */
- pipe_buffer_unmap(pipe, st->state.constants[PIPE_SHADER_VERTEX],
- cb_transfer);
-
/*
* unmap vertex/index buffers
*/
- for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
- if (draw->pt.vertex_buffer[i].buffer) {
- pipe_buffer_unmap(pipe, draw->pt.vertex_buffer[i].buffer,
- vb_transfer[i]);
- pipe_resource_reference(&draw->pt.vertex_buffer[i].buffer, NULL);
- draw_set_mapped_vertex_buffer(draw, i, NULL);
- }
- }
-
if (ib) {
draw_set_mapped_index_buffer(draw, NULL);
draw_set_index_buffer(draw, NULL);
if (ib_transfer)
- pipe_buffer_unmap(pipe, ibuffer.buffer, ib_transfer);
+ pipe_buffer_unmap(pipe, ib_transfer);
pipe_resource_reference(&ibuffer.buffer, NULL);
}
+
+ out_unref_vertex:
+ for (attr = 0; attr < vp->num_inputs; attr++) {
+ pipe_buffer_unmap(pipe, vb_transfer[attr]);
+ draw_set_mapped_vertex_buffer(draw, attr, NULL);
+ pipe_resource_reference(&vbuffers[attr].buffer, NULL);
+ }
+ draw_set_vertex_buffers(draw, 0, NULL);
}
#endif /* FEATURE_feedback || FEATURE_rastpos */
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 930b60ade2d..bbcae3b02e9 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -29,6 +29,7 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@@ -224,6 +225,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
ctx->Extensions.ARB_fragment_program = GL_TRUE;
+ ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
ctx->Extensions.ARB_multisample = GL_TRUE;
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
@@ -258,6 +260,8 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
+ if (ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2)
+ ctx->Extensions.EXT_texture_format_BGRA8888 = GL_TRUE;
ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
@@ -343,6 +347,7 @@ void st_init_extensions(struct st_context *st)
if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) {
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
+ ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
}
if (screen->get_param(screen, PIPE_CAP_TIMER_QUERY)) {
ctx->Extensions.EXT_timer_query = GL_TRUE;
@@ -361,59 +366,109 @@ void st_init_extensions(struct st_context *st)
*/
if (screen->is_format_supported(screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
PIPE_TEXTURE_2D, 0,
- PIPE_BIND_DEPTH_STENCIL, 0) &&
+ PIPE_BIND_DEPTH_STENCIL) &&
screen->is_format_supported(screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW, 0)) {
+ PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
}
else if (screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
PIPE_TEXTURE_2D, 0,
- PIPE_BIND_DEPTH_STENCIL, 0) &&
+ PIPE_BIND_DEPTH_STENCIL) &&
screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW, 0)) {
+ PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
}
/* sRGB support */
if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB,
PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW, 0) ||
+ PIPE_BIND_SAMPLER_VIEW) ||
screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB,
PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW, 0)) {
+ PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
+ ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE;
+ if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_RENDER_TARGET) ||
+ screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_RENDER_TARGET)) {
+ ctx->Extensions.EXT_framebuffer_sRGB = GL_TRUE;
+ ctx->Const.sRGBCapable = GL_TRUE;
+ }
}
if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM,
PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW, 0)) {
+ PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.ARB_texture_rg = GL_TRUE;
}
/* s3tc support */
if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW, 0) &&
- (ctx->Mesa_DXTn ||
- screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_RENDER_TARGET, 0))) {
+ PIPE_BIND_SAMPLER_VIEW) &&
+ ctx->Mesa_DXTn) {
ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
ctx->Extensions.S3_s3tc = GL_TRUE;
}
+ if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_SNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_SNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW)
+ ) {
+ ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
+ }
+
+ if (screen->is_format_supported(screen, PIPE_FORMAT_LATC1_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_LATC1_SNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_LATC2_SNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW)) {
+ ctx->Extensions.EXT_texture_compression_latc = GL_TRUE;
+ }
+
+ if (screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW)) {
+ ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE;
+ }
+
/* ycbcr support */
if (screen->is_format_supported(screen, PIPE_FORMAT_UYVY,
PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW, 0) ||
+ PIPE_BIND_SAMPLER_VIEW) ||
screen->is_format_supported(screen, PIPE_FORMAT_YUYV,
PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW, 0)) {
+ PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
}
+ /* GL_EXT_texture_array */
+ if (screen->get_param(screen, PIPE_CAP_ARRAY_TEXTURES)) {
+ ctx->Extensions.EXT_texture_array = GL_TRUE;
+ ctx->Extensions.MESA_texture_array = GL_TRUE;
+ }
+
/* GL_ARB_framebuffer_object */
if (ctx->Extensions.EXT_packed_depth_stencil) {
/* we support always support GL_EXT_framebuffer_blit */
@@ -428,21 +483,21 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
}
+ if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_FUNC)) {
+ ctx->Extensions.ARB_draw_buffers_blend = GL_TRUE;
+ }
+
/* GL_ARB_half_float_vertex */
if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT,
PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER, 0)) {
+ PIPE_BIND_VERTEX_BUFFER)) {
ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
}
-#if 0 /* not yet */
- if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_FUNC)) {
- ctx->Extensions.ARB_draw_buffers_blend = GL_TRUE;
- }
-#endif
-
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
+#if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
+#endif
}
if (screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART)) {
@@ -456,4 +511,19 @@ void st_init_extensions(struct st_context *st)
if (screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT)) {
ctx->Extensions.ARB_shader_stencil_export = GL_TRUE;
}
+
+ if (screen->get_param(screen, PIPE_CAP_TGSI_INSTANCEID)) {
+ ctx->Extensions.ARB_draw_instanced = GL_TRUE;
+ }
+ if (screen->get_param(screen, PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR)) {
+ ctx->Extensions.ARB_instanced_arrays = GL_TRUE;
+ }
+
+ if (screen->fence_finish) {
+ ctx->Extensions.ARB_sync = GL_TRUE;
+ }
+
+ if (st->pipe->texture_barrier) {
+ ctx->Extensions.NV_texture_barrier = GL_TRUE;
+ }
}
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 955d821a657..03655ee0483 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -37,6 +37,7 @@
#include "main/texstore.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@@ -112,12 +113,9 @@ st_format_datatype(enum pipe_format format)
return GL_UNSIGNED_SHORT;
}
else {
- /* compressed format? */
- assert(0);
+ /* probably a compressed format, unsupported anyway */
+ return GL_NONE;
}
-
- assert(0);
- return GL_NONE;
}
@@ -146,14 +144,28 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat)
return PIPE_FORMAT_B4G4R4A4_UNORM;
case MESA_FORMAT_RGB565:
return PIPE_FORMAT_B5G6R5_UNORM;
+ case MESA_FORMAT_RGB332:
+ return PIPE_FORMAT_B2G3R3_UNORM;
+ case MESA_FORMAT_ARGB2101010:
+ return PIPE_FORMAT_B10G10R10A2_UNORM;
+ case MESA_FORMAT_AL44:
+ return PIPE_FORMAT_L4A4_UNORM;
case MESA_FORMAT_AL88:
return PIPE_FORMAT_L8A8_UNORM;
+ case MESA_FORMAT_AL1616:
+ return PIPE_FORMAT_L16A16_UNORM;
case MESA_FORMAT_A8:
return PIPE_FORMAT_A8_UNORM;
+ case MESA_FORMAT_A16:
+ return PIPE_FORMAT_A16_UNORM;
case MESA_FORMAT_L8:
return PIPE_FORMAT_L8_UNORM;
+ case MESA_FORMAT_L16:
+ return PIPE_FORMAT_L16_UNORM;
case MESA_FORMAT_I8:
return PIPE_FORMAT_I8_UNORM;
+ case MESA_FORMAT_I16:
+ return PIPE_FORMAT_I16_UNORM;
case MESA_FORMAT_Z16:
return PIPE_FORMAT_Z16_UNORM;
case MESA_FORMAT_Z32:
@@ -229,6 +241,24 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat)
case MESA_FORMAT_RGBA_UINT32:
return PIPE_FORMAT_R32G32B32A32_USCALED;
+ case MESA_FORMAT_RED_RGTC1:
+ return PIPE_FORMAT_RGTC1_UNORM;
+ case MESA_FORMAT_SIGNED_RED_RGTC1:
+ return PIPE_FORMAT_RGTC1_SNORM;
+ case MESA_FORMAT_RG_RGTC2:
+ return PIPE_FORMAT_RGTC2_UNORM;
+ case MESA_FORMAT_SIGNED_RG_RGTC2:
+ return PIPE_FORMAT_RGTC2_SNORM;
+
+ case MESA_FORMAT_L_LATC1:
+ return PIPE_FORMAT_LATC1_UNORM;
+ case MESA_FORMAT_SIGNED_L_LATC1:
+ return PIPE_FORMAT_LATC1_SNORM;
+ case MESA_FORMAT_LA_LATC2:
+ return PIPE_FORMAT_LATC2_UNORM;
+ case MESA_FORMAT_SIGNED_LA_LATC2:
+ return PIPE_FORMAT_LATC2_SNORM;
+
default:
assert(0);
return PIPE_FORMAT_NONE;
@@ -261,14 +291,28 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
return MESA_FORMAT_ARGB4444;
case PIPE_FORMAT_B5G6R5_UNORM:
return MESA_FORMAT_RGB565;
+ case PIPE_FORMAT_B2G3R3_UNORM:
+ return MESA_FORMAT_RGB332;
+ case PIPE_FORMAT_B10G10R10A2_UNORM:
+ return MESA_FORMAT_ARGB2101010;
+ case PIPE_FORMAT_L4A4_UNORM:
+ return MESA_FORMAT_AL44;
case PIPE_FORMAT_L8A8_UNORM:
return MESA_FORMAT_AL88;
+ case PIPE_FORMAT_L16A16_UNORM:
+ return MESA_FORMAT_AL1616;
case PIPE_FORMAT_A8_UNORM:
return MESA_FORMAT_A8;
+ case PIPE_FORMAT_A16_UNORM:
+ return MESA_FORMAT_A16;
case PIPE_FORMAT_L8_UNORM:
return MESA_FORMAT_L8;
+ case PIPE_FORMAT_L16_UNORM:
+ return MESA_FORMAT_L16;
case PIPE_FORMAT_I8_UNORM:
return MESA_FORMAT_I8;
+ case PIPE_FORMAT_I16_UNORM:
+ return MESA_FORMAT_I16;
case PIPE_FORMAT_S8_USCALED:
return MESA_FORMAT_S8;
@@ -354,6 +398,24 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
case PIPE_FORMAT_R32G32B32A32_USCALED:
return MESA_FORMAT_RGBA_UINT32;
+ case PIPE_FORMAT_RGTC1_UNORM:
+ return MESA_FORMAT_RED_RGTC1;
+ case PIPE_FORMAT_RGTC1_SNORM:
+ return MESA_FORMAT_SIGNED_RED_RGTC1;
+ case PIPE_FORMAT_RGTC2_UNORM:
+ return MESA_FORMAT_RG_RGTC2;
+ case PIPE_FORMAT_RGTC2_SNORM:
+ return MESA_FORMAT_SIGNED_RG_RGTC2;
+
+ case PIPE_FORMAT_LATC1_UNORM:
+ return MESA_FORMAT_L_LATC1;
+ case PIPE_FORMAT_LATC1_SNORM:
+ return MESA_FORMAT_SIGNED_L_LATC1;
+ case PIPE_FORMAT_LATC2_UNORM:
+ return MESA_FORMAT_LA_LATC2;
+ case PIPE_FORMAT_LATC2_SNORM:
+ return MESA_FORMAT_SIGNED_LA_LATC2;
+
default:
assert(0);
return MESA_FORMAT_NONE;
@@ -370,13 +432,12 @@ find_supported_format(struct pipe_screen *screen,
uint num_formats,
enum pipe_texture_target target,
unsigned sample_count,
- unsigned tex_usage,
- unsigned geom_flags)
+ unsigned tex_usage)
{
uint i;
for (i = 0; i < num_formats; i++) {
if (screen->is_format_supported(screen, formats[i], target,
- sample_count, tex_usage, geom_flags)) {
+ sample_count, tex_usage)) {
return formats[i];
}
}
@@ -391,8 +452,7 @@ static enum pipe_format
default_rgba_format(struct pipe_screen *screen,
enum pipe_texture_target target,
unsigned sample_count,
- unsigned tex_usage,
- unsigned geom_flags)
+ unsigned tex_usage)
{
static const enum pipe_format colorFormats[] = {
PIPE_FORMAT_B8G8R8A8_UNORM,
@@ -401,7 +461,7 @@ default_rgba_format(struct pipe_screen *screen,
PIPE_FORMAT_B5G6R5_UNORM
};
return find_supported_format(screen, colorFormats, Elements(colorFormats),
- target, sample_count, tex_usage, geom_flags);
+ target, sample_count, tex_usage);
}
@@ -412,8 +472,7 @@ static enum pipe_format
default_rgb_format(struct pipe_screen *screen,
enum pipe_texture_target target,
unsigned sample_count,
- unsigned tex_usage,
- unsigned geom_flags)
+ unsigned tex_usage)
{
static const enum pipe_format colorFormats[] = {
PIPE_FORMAT_B8G8R8X8_UNORM,
@@ -425,7 +484,7 @@ default_rgb_format(struct pipe_screen *screen,
PIPE_FORMAT_B5G6R5_UNORM
};
return find_supported_format(screen, colorFormats, Elements(colorFormats),
- target, sample_count, tex_usage, geom_flags);
+ target, sample_count, tex_usage);
}
/**
@@ -435,8 +494,7 @@ static enum pipe_format
default_srgba_format(struct pipe_screen *screen,
enum pipe_texture_target target,
unsigned sample_count,
- unsigned tex_usage,
- unsigned geom_flags)
+ unsigned tex_usage)
{
static const enum pipe_format colorFormats[] = {
PIPE_FORMAT_B8G8R8A8_SRGB,
@@ -444,7 +502,7 @@ default_srgba_format(struct pipe_screen *screen,
PIPE_FORMAT_A8B8G8R8_SRGB,
};
return find_supported_format(screen, colorFormats, Elements(colorFormats),
- target, sample_count, tex_usage, geom_flags);
+ target, sample_count, tex_usage);
}
@@ -466,170 +524,180 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
enum pipe_texture_target target, unsigned sample_count,
unsigned bindings)
{
- unsigned geom_flags = 0; /* we don't care about POT vs. NPOT here, yet */
switch (internalFormat) {
+ case GL_RGB10:
+ case GL_RGB10_A2:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_B10G10R10A2_UNORM,
+ target, sample_count, bindings))
+ return PIPE_FORMAT_B10G10R10A2_UNORM;
+ /* Pass through. */
case 4:
case GL_RGBA:
case GL_RGBA8:
- case GL_RGB10_A2:
- return default_rgba_format( screen, target, sample_count, bindings,
- geom_flags );
+ return default_rgba_format( screen, target, sample_count, bindings);
+
+ case GL_BGRA:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_B8G8R8A8_UNORM,
+ target, sample_count, bindings))
+ return PIPE_FORMAT_B8G8R8A8_UNORM;
+ return default_rgba_format( screen, target, sample_count, bindings);
case 3:
case GL_RGB:
- return default_rgb_format( screen, target, sample_count, bindings,
- geom_flags );
+ case GL_RGB8:
+ return default_rgb_format( screen, target, sample_count, bindings);
+
+ case GL_RGB12:
+ case GL_RGB16:
case GL_RGBA12:
case GL_RGBA16:
if (screen->is_format_supported( screen, PIPE_FORMAT_R16G16B16A16_UNORM,
- target, sample_count, bindings,
- geom_flags ))
+ target, sample_count, bindings))
return PIPE_FORMAT_R16G16B16A16_UNORM;
- return default_rgba_format( screen, target, sample_count, bindings,
- geom_flags );
+ return default_rgba_format( screen, target, sample_count, bindings);
case GL_RGBA4:
case GL_RGBA2:
if (screen->is_format_supported( screen, PIPE_FORMAT_B4G4R4A4_UNORM,
- target, sample_count, bindings,
- geom_flags ))
+ target, sample_count, bindings))
return PIPE_FORMAT_B4G4R4A4_UNORM;
- return default_rgba_format( screen, target, sample_count, bindings,
- geom_flags );
+ return default_rgba_format( screen, target, sample_count, bindings);
case GL_RGB5_A1:
if (screen->is_format_supported( screen, PIPE_FORMAT_B5G5R5A1_UNORM,
- target, sample_count, bindings,
- geom_flags ))
+ target, sample_count, bindings))
return PIPE_FORMAT_B5G5R5A1_UNORM;
- return default_rgba_format( screen, target, sample_count, bindings,
- geom_flags );
-
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return default_rgb_format( screen, target, sample_count, bindings,
- geom_flags );
+ return default_rgba_format( screen, target, sample_count, bindings);
+ case GL_R3_G3_B2:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_B2G3R3_UNORM,
+ target, sample_count, bindings))
+ return PIPE_FORMAT_B2G3R3_UNORM;
+ /* Pass through. */
case GL_RGB5:
case GL_RGB4:
- case GL_R3_G3_B2:
if (screen->is_format_supported( screen, PIPE_FORMAT_B5G6R5_UNORM,
- target, sample_count, bindings,
- geom_flags ))
+ target, sample_count, bindings))
return PIPE_FORMAT_B5G6R5_UNORM;
if (screen->is_format_supported( screen, PIPE_FORMAT_B5G5R5A1_UNORM,
- target, sample_count, bindings,
- geom_flags ))
+ target, sample_count, bindings))
return PIPE_FORMAT_B5G5R5A1_UNORM;
- return default_rgba_format( screen, target, sample_count, bindings,
- geom_flags );
+ return default_rgba_format( screen, target, sample_count, bindings);
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_A16_UNORM, target,
+ sample_count, bindings))
+ return PIPE_FORMAT_A16_UNORM;
+ /* Pass through. */
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
if (screen->is_format_supported( screen, PIPE_FORMAT_A8_UNORM, target,
- sample_count, bindings, geom_flags ))
+ sample_count, bindings))
return PIPE_FORMAT_A8_UNORM;
- return default_rgba_format( screen, target, sample_count, bindings,
- geom_flags );
+ return default_rgba_format( screen, target, sample_count, bindings);
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_L16_UNORM, target,
+ sample_count, bindings))
+ return PIPE_FORMAT_L16_UNORM;
+ /* Pass through. */
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- case GL_COMPRESSED_LUMINANCE:
if (screen->is_format_supported( screen, PIPE_FORMAT_L8_UNORM, target,
- sample_count, bindings, geom_flags ))
+ sample_count, bindings))
return PIPE_FORMAT_L8_UNORM;
- return default_rgba_format( screen, target, sample_count, bindings,
- geom_flags );
+ return default_rgba_format( screen, target, sample_count, bindings);
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_L16A16_UNORM, target,
+ sample_count, bindings))
+ return PIPE_FORMAT_L16A16_UNORM;
+ /* Pass through. */
case 2:
case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- case GL_COMPRESSED_LUMINANCE_ALPHA:
if (screen->is_format_supported( screen, PIPE_FORMAT_L8A8_UNORM, target,
- sample_count, bindings, geom_flags ))
+ sample_count, bindings))
+ return PIPE_FORMAT_L8A8_UNORM;
+ return default_rgba_format( screen, target, sample_count, bindings);
+
+ case GL_LUMINANCE4_ALPHA4:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_L4A4_UNORM, target,
+ sample_count, bindings))
+ return PIPE_FORMAT_L4A4_UNORM;
+ if (screen->is_format_supported( screen, PIPE_FORMAT_L8A8_UNORM, target,
+ sample_count, bindings))
return PIPE_FORMAT_L8A8_UNORM;
- return default_rgba_format( screen, target, sample_count, bindings,
- geom_flags );
+ return default_rgba_format( screen, target, sample_count, bindings);
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_I16_UNORM, target,
+ sample_count, bindings))
+ return PIPE_FORMAT_I16_UNORM;
+ /* Pass through. */
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
if (screen->is_format_supported( screen, PIPE_FORMAT_I8_UNORM, target,
- sample_count, bindings, geom_flags ))
+ sample_count, bindings))
return PIPE_FORMAT_I8_UNORM;
- return default_rgba_format( screen, target, sample_count, bindings,
- geom_flags );
+ return default_rgba_format( screen, target, sample_count, bindings);
case GL_YCBCR_MESA:
if (screen->is_format_supported(screen, PIPE_FORMAT_UYVY, target,
- sample_count, bindings, geom_flags)) {
+ sample_count, bindings)) {
return PIPE_FORMAT_UYVY;
}
if (screen->is_format_supported(screen, PIPE_FORMAT_YUYV, target,
- sample_count, bindings, geom_flags)) {
+ sample_count, bindings)) {
return PIPE_FORMAT_YUYV;
}
return PIPE_FORMAT_NONE;
- case GL_COMPRESSED_RED:
- case GL_COMPRESSED_RG:
case GL_COMPRESSED_RGB:
/* can only sample from compressed formats */
if (bindings & ~PIPE_BIND_SAMPLER_VIEW)
return PIPE_FORMAT_NONE;
else if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGB,
- target, sample_count, bindings,
- geom_flags))
+ target, sample_count, bindings))
return PIPE_FORMAT_DXT1_RGB;
else
- return default_rgb_format(screen, target, sample_count, bindings,
- geom_flags);
+ return default_rgb_format(screen, target, sample_count, bindings);
case GL_COMPRESSED_RGBA:
/* can only sample from compressed formats */
if (bindings & ~PIPE_BIND_SAMPLER_VIEW)
return PIPE_FORMAT_NONE;
else if (screen->is_format_supported(screen, PIPE_FORMAT_DXT3_RGBA,
- target, sample_count, bindings,
- geom_flags))
+ target, sample_count, bindings))
return PIPE_FORMAT_DXT3_RGBA;
else
- return default_rgba_format(screen, target, sample_count, bindings,
- geom_flags);
+ return default_rgba_format(screen, target, sample_count, bindings);
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGB,
- target, sample_count, bindings,
- geom_flags))
+ target, sample_count, bindings))
return PIPE_FORMAT_DXT1_RGB;
else
return PIPE_FORMAT_NONE;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGBA,
- target, sample_count, bindings,
- geom_flags))
+ target, sample_count, bindings))
return PIPE_FORMAT_DXT1_RGBA;
else
return PIPE_FORMAT_NONE;
@@ -638,16 +706,14 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_RGBA4_S3TC:
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
if (screen->is_format_supported(screen, PIPE_FORMAT_DXT3_RGBA,
- target, sample_count, bindings,
- geom_flags))
+ target, sample_count, bindings))
return PIPE_FORMAT_DXT3_RGBA;
else
return PIPE_FORMAT_NONE;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
- target, sample_count, bindings,
- geom_flags))
+ target, sample_count, bindings))
return PIPE_FORMAT_DXT5_RGBA;
else
return PIPE_FORMAT_NONE;
@@ -661,32 +727,32 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_DEPTH_COMPONENT16:
if (screen->is_format_supported(screen, PIPE_FORMAT_Z16_UNORM, target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_Z16_UNORM;
/* fall-through */
case GL_DEPTH_COMPONENT24:
if (screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
- target, sample_count, bindings, geom_flags))
+ target, sample_count, bindings))
return PIPE_FORMAT_Z24_UNORM_S8_USCALED;
if (screen->is_format_supported(screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
- target, sample_count, bindings, geom_flags))
+ target, sample_count, bindings))
return PIPE_FORMAT_S8_USCALED_Z24_UNORM;
/* fall-through */
case GL_DEPTH_COMPONENT32:
if (screen->is_format_supported(screen, PIPE_FORMAT_Z32_UNORM, target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_Z32_UNORM;
/* fall-through */
case GL_DEPTH_COMPONENT:
{
static const enum pipe_format formats[] = {
- PIPE_FORMAT_Z16_UNORM,
PIPE_FORMAT_Z32_UNORM,
PIPE_FORMAT_Z24_UNORM_S8_USCALED,
- PIPE_FORMAT_S8_USCALED_Z24_UNORM
+ PIPE_FORMAT_S8_USCALED_Z24_UNORM,
+ PIPE_FORMAT_Z16_UNORM
};
return find_supported_format(screen, formats, Elements(formats),
- target, sample_count, bindings, geom_flags);
+ target, sample_count, bindings);
}
case GL_STENCIL_INDEX:
@@ -701,7 +767,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
PIPE_FORMAT_S8_USCALED_Z24_UNORM
};
return find_supported_format(screen, formats, Elements(formats),
- target, sample_count, bindings, geom_flags);
+ target, sample_count, bindings);
}
case GL_DEPTH_STENCIL_EXT:
@@ -712,23 +778,32 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
PIPE_FORMAT_S8_USCALED_Z24_UNORM
};
return find_supported_format(screen, formats, Elements(formats),
- target, sample_count, bindings, geom_flags);
+ target, sample_count, bindings);
}
case GL_SRGB_EXT:
case GL_SRGB8_EXT:
- case GL_COMPRESSED_SRGB_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_EXT:
case GL_SRGB_ALPHA_EXT:
case GL_SRGB8_ALPHA8_EXT:
- return default_srgba_format( screen, target, sample_count, bindings,
- geom_flags );
+ return default_srgba_format( screen, target, sample_count, bindings);
+
+ case GL_COMPRESSED_SRGB_EXT:
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- return PIPE_FORMAT_DXT1_SRGB;
+ if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_SRGB, target,
+ sample_count, bindings))
+ return PIPE_FORMAT_DXT1_SRGB;
+ return default_srgba_format( screen, target, sample_count, bindings);
+
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
return PIPE_FORMAT_DXT1_SRGBA;
+
+ case GL_COMPRESSED_SRGB_ALPHA_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- return PIPE_FORMAT_DXT3_SRGBA;
+ if (screen->is_format_supported(screen, PIPE_FORMAT_DXT3_SRGBA, target,
+ sample_count, bindings))
+ return PIPE_FORMAT_DXT3_SRGBA;
+ return default_srgba_format( screen, target, sample_count, bindings);
+
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
return PIPE_FORMAT_DXT5_SRGBA;
@@ -737,68 +812,107 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_COMPRESSED_SLUMINANCE_EXT:
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
if (screen->is_format_supported(screen, PIPE_FORMAT_L8A8_SRGB, target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_L8A8_SRGB;
- return default_srgba_format( screen, target, sample_count, bindings,
- geom_flags );
+ return default_srgba_format( screen, target, sample_count, bindings);
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
if (screen->is_format_supported(screen, PIPE_FORMAT_L8_SRGB, target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_L8_SRGB;
- return default_srgba_format( screen, target, sample_count, bindings,
- geom_flags );
+ return default_srgba_format( screen, target, sample_count, bindings);
case GL_RED:
case GL_R8:
if (screen->is_format_supported(screen, PIPE_FORMAT_R8_UNORM, target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_R8_UNORM;
return PIPE_FORMAT_NONE;
case GL_RG:
case GL_RG8:
if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM, target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_R8G8_UNORM;
return PIPE_FORMAT_NONE;
case GL_R16:
if (screen->is_format_supported(screen, PIPE_FORMAT_R16_UNORM, target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_R16_UNORM;
return PIPE_FORMAT_NONE;
case GL_RG16:
if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16_UNORM, target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_R16G16_UNORM;
return PIPE_FORMAT_NONE;
+ case GL_COMPRESSED_RED:
case GL_COMPRESSED_RED_RGTC1:
if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_UNORM, target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_RGTC1_UNORM;
+ if (screen->is_format_supported(screen, PIPE_FORMAT_R8_UNORM, target,
+ sample_count, bindings))
+ return PIPE_FORMAT_R8_UNORM;
return PIPE_FORMAT_NONE;
case GL_COMPRESSED_SIGNED_RED_RGTC1:
if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_SNORM, target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_RGTC1_SNORM;
return PIPE_FORMAT_NONE;
+ case GL_COMPRESSED_RG:
case GL_COMPRESSED_RG_RGTC2:
if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_UNORM, target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_RGTC2_UNORM;
+ if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM, target,
+ sample_count, bindings))
+ return PIPE_FORMAT_R8G8_UNORM;
return PIPE_FORMAT_NONE;
case GL_COMPRESSED_SIGNED_RG_RGTC2:
if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_SNORM, target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_RGTC2_SNORM;
return PIPE_FORMAT_NONE;
+ case GL_COMPRESSED_LUMINANCE:
+ case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+ if (screen->is_format_supported(screen, PIPE_FORMAT_LATC1_UNORM, target,
+ sample_count, bindings))
+ return PIPE_FORMAT_LATC1_UNORM;
+ if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, target,
+ sample_count, bindings))
+ return PIPE_FORMAT_L8_UNORM;
+ return PIPE_FORMAT_NONE;
+
+ case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+ if (screen->is_format_supported(screen, PIPE_FORMAT_LATC1_SNORM, target,
+ sample_count, bindings))
+ return PIPE_FORMAT_LATC1_SNORM;
+ return PIPE_FORMAT_NONE;
+
+ case GL_COMPRESSED_LUMINANCE_ALPHA:
+ case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+ case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+ if (screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM, target,
+ sample_count, bindings))
+ return PIPE_FORMAT_LATC2_UNORM;
+ if (screen->is_format_supported(screen, PIPE_FORMAT_L8A8_UNORM, target,
+ sample_count, bindings))
+ return PIPE_FORMAT_L8A8_UNORM;
+ return PIPE_FORMAT_NONE;
+
+ case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+ if (screen->is_format_supported(screen, PIPE_FORMAT_LATC2_SNORM, target,
+ sample_count, bindings))
+ return PIPE_FORMAT_LATC2_SNORM;
+ return PIPE_FORMAT_NONE;
+
/* signed/unsigned integer formats.
* XXX Mesa only has formats for RGBA signed/unsigned integer formats.
* If/when new formats are added this code should be updated.
@@ -822,7 +936,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_LUMINANCE_ALPHA8I_EXT:
if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SSCALED,
target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_R8G8B8A8_SSCALED;
return PIPE_FORMAT_NONE;
case GL_RGBA16I_EXT:
@@ -833,7 +947,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_LUMINANCE_ALPHA16I_EXT:
if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_SSCALED,
target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_R16G16B16A16_SSCALED;
return PIPE_FORMAT_NONE;
case GL_RGBA32I_EXT:
@@ -845,7 +959,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
/* xxx */
if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_SSCALED,
target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_R32G32B32A32_SSCALED;
return PIPE_FORMAT_NONE;
@@ -857,7 +971,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_LUMINANCE_ALPHA8UI_EXT:
if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_USCALED,
target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_R8G8B8A8_USCALED;
return PIPE_FORMAT_NONE;
@@ -869,7 +983,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_LUMINANCE_ALPHA16UI_EXT:
if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_USCALED,
target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_R16G16B16A16_USCALED;
return PIPE_FORMAT_NONE;
@@ -881,7 +995,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_LUMINANCE_ALPHA32UI_EXT:
if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_USCALED,
target,
- sample_count, bindings, geom_flags))
+ sample_count, bindings))
return PIPE_FORMAT_R32G32B32A32_USCALED;
return PIPE_FORMAT_NONE;
@@ -955,8 +1069,14 @@ gl_format
st_ChooseTextureFormat(struct gl_context *ctx, GLint internalFormat,
GLenum format, GLenum type)
{
+ boolean want_renderable =
+ internalFormat == 3 || internalFormat == 4 ||
+ internalFormat == GL_RGB || internalFormat == GL_RGBA ||
+ internalFormat == GL_RGB8 || internalFormat == GL_RGBA8 ||
+ internalFormat == GL_BGRA;
+
return st_ChooseTextureFormat_renderable(ctx, internalFormat,
- format, type, GL_TRUE);
+ format, type, want_renderable);
}
/**
@@ -1010,3 +1130,55 @@ st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2)
return GL_FALSE;
}
+
+
+
+/**
+ * This is used for translating texture border color and the clear
+ * color. For example, the clear color is interpreted according to
+ * the renderbuffer's base format. For example, if clearing a
+ * GL_LUMINANCE buffer, ClearColor[0] = luminance and ClearColor[1] =
+ * alpha. Similarly for texture border colors.
+ */
+void
+st_translate_color(const GLfloat colorIn[4], GLenum baseFormat,
+ GLfloat colorOut[4])
+{
+ switch (baseFormat) {
+ case GL_RED:
+ colorOut[0] = colorIn[0];
+ colorOut[1] = 0.0F;
+ colorOut[2] = 0.0F;
+ colorOut[3] = 1.0F;
+ break;
+ case GL_RG:
+ colorOut[0] = colorIn[0];
+ colorOut[1] = colorIn[1];
+ colorOut[2] = 0.0F;
+ colorOut[3] = 1.0F;
+ break;
+ case GL_RGB:
+ colorOut[0] = colorIn[0];
+ colorOut[1] = colorIn[1];
+ colorOut[2] = colorIn[2];
+ colorOut[3] = 1.0F;
+ break;
+ case GL_ALPHA:
+ colorOut[0] = colorOut[1] = colorOut[2] = 0.0;
+ colorOut[3] = colorIn[3];
+ break;
+ case GL_LUMINANCE:
+ colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
+ colorOut[3] = 1.0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
+ colorOut[3] = colorIn[3];
+ break;
+ case GL_INTENSITY:
+ colorOut[0] = colorOut[1] = colorOut[2] = colorOut[3] = colorIn[0];
+ break;
+ default:
+ COPY_4V(colorOut, colorIn);
+ }
+}
diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h
index 43fa59b1006..0fb570f6ee4 100644
--- a/src/mesa/state_tracker/st_format.h
+++ b/src/mesa/state_tracker/st_format.h
@@ -31,11 +31,12 @@
#define ST_FORMAT_H
#include "main/formats.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "pipe/p_defines.h"
#include "pipe/p_format.h"
+struct gl_context;
struct pipe_screen;
extern GLenum
@@ -76,4 +77,10 @@ st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type);
extern GLboolean
st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2);
+
+extern void
+st_translate_color(const GLfloat colorIn[4], GLenum baseFormat,
+ GLfloat colorOut[4]);
+
+
#endif /* ST_FORMAT_H */
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index c5f6008a222..aea69c1b434 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -87,7 +87,7 @@ st_render_mipmap(struct st_context *st,
/* XXX should probably kill this and always use util_gen_mipmap
since this implements a sw fallback as well */
if (!screen->is_format_supported(screen, psv->format, psv->texture->target,
- 0, PIPE_BIND_RENDER_TARGET, 0)) {
+ 0, PIPE_BIND_RENDER_TARGET)) {
return FALSE;
}
@@ -103,54 +103,78 @@ st_render_mipmap(struct st_context *st,
* image with stride==width.
*/
static void
-decompress_image(enum pipe_format format,
- const uint8_t *src, uint8_t *dst,
- unsigned width, unsigned height)
+decompress_image(enum pipe_format format, int datatype,
+ const uint8_t *src, void *dst,
+ unsigned width, unsigned height, unsigned src_stride)
{
const struct util_format_description *desc = util_format_description(format);
const uint bw = util_format_get_blockwidth(format);
const uint bh = util_format_get_blockheight(format);
- const uint dst_stride = 4 * MAX2(width, bw);
- const uint src_stride = util_format_get_stride(format, width);
-
- desc->unpack_rgba_8unorm(dst, dst_stride, src, src_stride, width, height);
-
- if (width < bw || height < bh) {
- /* We're decompressing an image smaller than the compression
- * block size. We don't want garbage pixel values in the region
- * outside (width x height) so replicate pixels from the (width
- * x height) region to fill out the (bw x bh) block size.
- */
- uint x, y;
- for (y = 0; y < bh; y++) {
- for (x = 0; x < bw; x++) {
- if (x >= width || y >= height) {
- uint p = (y * bw + x) * 4;
- dst[p + 0] = dst[0];
- dst[p + 1] = dst[1];
- dst[p + 2] = dst[2];
- dst[p + 3] = dst[3];
- }
- }
+ uint dst_stride = 4 * MAX2(width, bw);
+
+ if (datatype == GL_FLOAT) {
+ desc->unpack_rgba_float((float *)dst, dst_stride * sizeof(GLfloat), src, src_stride, width, height);
+ if (width < bw || height < bh) {
+ float *dst_p = (float *)dst;
+ /* We're decompressing an image smaller than the compression
+ * block size. We don't want garbage pixel values in the region
+ * outside (width x height) so replicate pixels from the (width
+ * x height) region to fill out the (bw x bh) block size.
+ */
+ uint x, y;
+ for (y = 0; y < bh; y++) {
+ for (x = 0; x < bw; x++) {
+ if (x >= width || y >= height) {
+ uint p = (y * bw + x) * 4;
+ dst_p[p + 0] = dst_p[0];
+ dst_p[p + 1] = dst_p[1];
+ dst_p[p + 2] = dst_p[2];
+ dst_p[p + 3] = dst_p[3];
+ }
+ }
+ }
+ }
+ } else {
+ desc->unpack_rgba_8unorm((uint8_t *)dst, dst_stride, src, src_stride, width, height);
+ if (width < bw || height < bh) {
+ uint8_t *dst_p = (uint8_t *)dst;
+ /* We're decompressing an image smaller than the compression
+ * block size. We don't want garbage pixel values in the region
+ * outside (width x height) so replicate pixels from the (width
+ * x height) region to fill out the (bw x bh) block size.
+ */
+ uint x, y;
+ for (y = 0; y < bh; y++) {
+ for (x = 0; x < bw; x++) {
+ if (x >= width || y >= height) {
+ uint p = (y * bw + x) * 4;
+ dst_p[p + 0] = dst_p[0];
+ dst_p[p + 1] = dst_p[1];
+ dst_p[p + 2] = dst_p[2];
+ dst_p[p + 3] = dst_p[3];
+ }
+ }
+ }
}
}
}
-
/**
* Helper function to compress an image. The source is a 32-bpp RGBA image
* with stride==width.
*/
static void
-compress_image(enum pipe_format format,
- const uint8_t *src, uint8_t *dst,
- unsigned width, unsigned height)
+compress_image(enum pipe_format format, int datatype,
+ const void *src, uint8_t *dst,
+ unsigned width, unsigned height, unsigned dst_stride)
{
const struct util_format_description *desc = util_format_description(format);
- const uint dst_stride = util_format_get_stride(format, width);
const uint src_stride = 4 * width;
- desc->pack_rgba_8unorm(dst, dst_stride, src, src_stride, width, height);
+ if (datatype == GL_FLOAT)
+ desc->pack_rgba_float(dst, dst_stride, (GLfloat *)src, src_stride * sizeof(GLfloat), width, height);
+ else
+ desc->pack_rgba_8unorm(dst, dst_stride, (uint8_t *)src, src_stride, width, height);
}
@@ -180,7 +204,10 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target,
_mesa_is_format_compressed(texObj->Image[face][baseLevel]->TexFormat);
if (compressed) {
- datatype = GL_UNSIGNED_BYTE;
+ GLenum type =
+ _mesa_get_format_datatype(texObj->Image[face][baseLevel]->TexFormat);
+
+ datatype = type == GL_UNSIGNED_NORMALIZED ? GL_UNSIGNED_BYTE : GL_FLOAT;
comps = 4;
}
else {
@@ -232,11 +259,11 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target,
assert(comps == 4);
- srcTemp = malloc(srcWidth2 * srcHeight2 * comps + 000);
- dstTemp = malloc(dstWidth2 * dstHeight2 * comps + 000);
+ srcTemp = malloc(srcWidth2 * srcHeight2 * comps * (datatype == GL_FLOAT ? 4 : 1));
+ dstTemp = malloc(dstWidth2 * dstHeight2 * comps * (datatype == GL_FLOAT ? 4 : 1));
/* decompress the src image: srcData -> srcTemp */
- decompress_image(format, srcData, srcTemp, srcWidth, srcHeight);
+ decompress_image(format, datatype, srcData, srcTemp, srcWidth2, srcHeight2, srcTrans->stride);
_mesa_generate_mipmap_level(target, datatype, comps,
0 /*border*/,
@@ -248,7 +275,7 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target,
dstWidth2); /* stride in texels */
/* compress the new image: dstTemp -> dstData */
- compress_image(format, dstTemp, dstData, dstWidth, dstHeight);
+ compress_image(format, datatype, dstTemp, dstData, dstWidth2, dstHeight2, dstTrans->stride);
free(srcTemp);
free(dstTemp);
@@ -338,6 +365,11 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
if (lastLevel == 0)
return;
+ /* The texture isn't in a "complete" state yet so set the expected
+ * lastLevel here, since it won't get done in st_finalize_texture().
+ */
+ stObj->lastLevel = lastLevel;
+
if (pt->last_level < lastLevel) {
/* The current gallium texture doesn't have space for all the
* mipmap levels we need to generate. So allocate a new texture.
@@ -352,13 +384,9 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
oldTex->width0,
oldTex->height0,
oldTex->depth0,
+ oldTex->array_size,
oldTex->bind);
- /* The texture isn't in a "complete" state yet so set the expected
- * lastLevel here, since it won't get done in st_finalize_texture().
- */
- stObj->lastLevel = lastLevel;
-
/* This will copy the old texture's base image into the new texture
* which we just allocated.
*/
@@ -367,8 +395,6 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
/* release the old tex (will likely be freed too) */
pipe_resource_reference(&oldTex, NULL);
pipe_sampler_view_reference(&stObj->sampler_view, NULL);
-
- pt = stObj->pt;
}
else {
/* Make sure that the base texture image data is present in the
@@ -377,6 +403,8 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
st_finalize_texture(ctx, st->pipe, texObj);
}
+ pt = stObj->pt;
+
assert(pt->last_level >= lastLevel);
/* Try to generate the mipmap by rendering/texturing. If that fails,
diff --git a/src/mesa/state_tracker/st_gen_mipmap.h b/src/mesa/state_tracker/st_gen_mipmap.h
index 3ba091da151..815c6a51638 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.h
+++ b/src/mesa/state_tracker/st_gen_mipmap.h
@@ -30,8 +30,10 @@
#define ST_GEN_MIPMAP_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
+struct gl_texture_object;
struct st_context;
extern void
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c
index 0307b48978b..a68544ddac7 100644
--- a/src/mesa/state_tracker/st_manager.c
+++ b/src/mesa/state_tracker/st_manager.c
@@ -38,6 +38,7 @@
#include "main/mtypes.h"
#include "main/context.h"
+#include "main/mfeatures.h"
#include "main/texobj.h"
#include "main/teximage.h"
#include "main/texstate.h"
@@ -425,19 +426,13 @@ st_framebuffer_create(struct st_framebuffer_iface *stfbi)
struct gl_config mode;
gl_buffer_index idx;
+ if (!stfbi)
+ return NULL;
+
stfb = CALLOC_STRUCT(st_framebuffer);
if (!stfb)
return NULL;
- /* for FBO-only context */
- if (!stfbi) {
- struct gl_framebuffer *base = _mesa_get_incomplete_framebuffer();
-
- stfb->Base = *base;
-
- return stfb;
- }
-
st_visual_to_context_mode(stfbi->visual, &mode);
_mesa_initialize_window_framebuffer(&stfb->Base, &mode);
@@ -507,13 +502,14 @@ st_context_flush(struct st_context_iface *stctxi, unsigned flags,
struct pipe_fence_handle **fence)
{
struct st_context *st = (struct st_context *) stctxi;
- st_flush(st, flags, fence);
- if (flags & PIPE_FLUSH_RENDER_CACHE)
+ st_flush(st, fence);
+ if (flags & ST_FLUSH_FRONT)
st_manager_flush_frontbuffer(st);
}
static boolean
-st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target,
+st_context_teximage(struct st_context_iface *stctxi,
+ enum st_texture_type target,
int level, enum pipe_format internal_format,
struct pipe_resource *tex, boolean mipmap)
{
@@ -688,8 +684,9 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
if (attribs->major > 1 || attribs->minor > 0) {
_mesa_compute_version(st->ctx);
- if (st->ctx->VersionMajor < attribs->major ||
- st->ctx->VersionMajor < attribs->minor) {
+ /* is the actual version less than the requested version? */
+ if (st->ctx->VersionMajor * 10 + st->ctx->VersionMinor <
+ attribs->major * 10 + attribs->minor) {
st_destroy_context(st);
return NULL;
}
@@ -762,7 +759,8 @@ st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base);
}
else {
- ret = FALSE;
+ struct gl_framebuffer *incomplete = _mesa_get_incomplete_framebuffer();
+ ret = _mesa_make_current(st->ctx, incomplete, incomplete);
}
st_framebuffer_reference(&stdraw, NULL);
@@ -865,7 +863,8 @@ st_manager_validate_framebuffers(struct st_context *st)
* Add a color renderbuffer on demand.
*/
boolean
-st_manager_add_color_renderbuffer(struct st_context *st, struct gl_framebuffer *fb,
+st_manager_add_color_renderbuffer(struct st_context *st,
+ struct gl_framebuffer *fb,
gl_buffer_index idx)
{
struct st_framebuffer *stfb = st_ws_framebuffer(fb);
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index f848462310e..c07739f9d53 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -72,6 +72,7 @@ struct st_translate {
struct ureg_src inputs[PIPE_MAX_SHADER_INPUTS];
struct ureg_dst address[1];
struct ureg_src samplers[PIPE_MAX_SAMPLERS];
+ struct ureg_src systemValues[SYSTEM_VALUE_MAX];
/* Extra info for handling point size clamping in vertex shader */
struct ureg_dst pointSizeResult; /**< Actual point size output register */
@@ -104,6 +105,13 @@ struct st_translate {
};
+/** Map Mesa's SYSTEM_VALUE_x to TGSI_SEMANTIC_x */
+static unsigned mesa_sysval_to_semantic[SYSTEM_VALUE_MAX] = {
+ TGSI_SEMANTIC_FACE,
+ TGSI_SEMANTIC_INSTANCEID
+};
+
+
/**
* Make note of a branch to a label in the TGSI code.
* After we've emitted all instructions, we'll go over the list
@@ -216,9 +224,9 @@ src_register( struct st_translate *t,
case PROGRAM_TEMPORARY:
assert(index >= 0);
+ assert(index < Elements(t->temps));
if (ureg_dst_is_undef(t->temps[index]))
t->temps[index] = ureg_DECL_temporary( t->ureg );
- assert(index < Elements(t->temps));
return ureg_src(t->temps[index]);
case PROGRAM_NAMED_PARAM:
@@ -245,6 +253,10 @@ src_register( struct st_translate *t,
case PROGRAM_ADDRESS:
return ureg_src(t->address[index]);
+ case PROGRAM_SYSTEM_VALUE:
+ assert(index < Elements(t->systemValues));
+ return t->systemValues[index];
+
default:
debug_assert( 0 );
return ureg_src_undef();
@@ -274,6 +286,8 @@ translate_texture_target( GLuint textarget,
case TEXTURE_3D_INDEX: return TGSI_TEXTURE_3D;
case TEXTURE_CUBE_INDEX: return TGSI_TEXTURE_CUBE;
case TEXTURE_RECT_INDEX: return TGSI_TEXTURE_RECT;
+ case TEXTURE_1D_ARRAY_INDEX: return TGSI_TEXTURE_1D_ARRAY;
+ case TEXTURE_2D_ARRAY_INDEX: return TGSI_TEXTURE_2D_ARRAY;
default:
debug_assert( 0 );
return TGSI_TEXTURE_1D;
@@ -739,10 +753,12 @@ compile_instruction(
/**
* Emit the TGSI instructions to adjust the WPOS pixel center convention
+ * Basically, add (adjX, adjY) to the fragment position.
*/
static void
emit_adjusted_wpos( struct st_translate *t,
- const struct gl_program *program, GLfloat value)
+ const struct gl_program *program,
+ GLfloat adjX, GLfloat adjY)
{
struct ureg_program *ureg = t->ureg;
struct ureg_dst wpos_temp = ureg_DECL_temporary(ureg);
@@ -752,7 +768,7 @@ emit_adjusted_wpos( struct st_translate *t,
* The shader might also use gl_FragCoord.w and .z.
*/
ureg_ADD(ureg, wpos_temp, wpos_input,
- ureg_imm4f(ureg, value, value, 0.0f, 0.0f));
+ ureg_imm4f(ureg, adjX, adjY, 0.0f, 0.0f));
t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]] = ureg_src(wpos_temp);
}
@@ -836,9 +852,12 @@ emit_wpos(struct st_context *st,
boolean invert = FALSE;
if (fp->OriginUpperLeft) {
+ /* Fragment shader wants origin in upper-left */
if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT)) {
+ /* the driver supports upper-left origin */
}
else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT)) {
+ /* the driver supports lower-left origin, need to invert Y */
ureg_property_fs_coord_origin(ureg, TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
invert = TRUE;
}
@@ -846,28 +865,37 @@ emit_wpos(struct st_context *st,
assert(0);
}
else {
+ /* Fragment shader wants origin in lower-left */
if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT))
+ /* the driver supports lower-left origin */
ureg_property_fs_coord_origin(ureg, TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT))
+ /* the driver supports upper-left origin, need to invert Y */
invert = TRUE;
else
assert(0);
}
if (fp->PixelCenterInteger) {
+ /* Fragment shader wants pixel center integer */
if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER))
+ /* the driver supports pixel center integer */
ureg_property_fs_coord_pixel_center(ureg, TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER))
- emit_adjusted_wpos(t, program, invert ? 0.5f : -0.5f);
+ /* the driver supports pixel center half integer, need to bias X,Y */
+ emit_adjusted_wpos(t, program, 0.5f, invert ? 0.5f : -0.5f);
else
assert(0);
}
else {
+ /* Fragment shader wants pixel center half integer */
if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER)) {
+ /* the driver supports pixel center half integer */
}
else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER)) {
+ /* the driver supports pixel center integer, need to bias X,Y */
ureg_property_fs_coord_pixel_center(ureg, TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
- emit_adjusted_wpos(t, program, invert ? -0.5f : 0.5f);
+ emit_adjusted_wpos(t, program, 0.5f, invert ? -0.5f : 0.5f);
}
else
assert(0);
@@ -1089,6 +1117,21 @@ st_translate_mesa_program(
t->address[0] = ureg_DECL_address( ureg );
}
+ /* Declare misc input registers
+ */
+ {
+ GLbitfield sysInputs = program->SystemValuesRead;
+ unsigned numSys = 0;
+ for (i = 0; sysInputs; i++) {
+ if (sysInputs & (1 << i)) {
+ unsigned semName = mesa_sysval_to_semantic[i];
+ t->systemValues[i] = ureg_DECL_system_value(ureg, numSys, semName, 0);
+ numSys++;
+ sysInputs &= ~(1 << i);
+ }
+ }
+ }
+
if (program->IndirectRegisterFiles & (1 << PROGRAM_TEMPORARY)) {
/* If temps are accessed with indirect addressing, declare temporaries
* in sequential order. Else, we declare them on demand elsewhere.
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h
index 9bfd4960b60..0615e52ef62 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.h
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h
@@ -29,18 +29,20 @@
#ifndef ST_MESA_TO_TGSI_H
#define ST_MESA_TO_TGSI_H
-#include "main/mtypes.h"
-
-#include "pipe/p_compiler.h"
-
-struct ureg_program;
-
#if defined __cplusplus
extern "C" {
#endif
-struct tgsi_token;
+#include "main/glheader.h"
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_defines.h"
+
+struct gl_context;
struct gl_program;
+struct tgsi_token;
+struct ureg_program;
+
enum pipe_error
st_translate_mesa_program(
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index aae2913c202..0b1ad63afeb 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -32,7 +32,10 @@
#include "main/imports.h"
+#include "main/hash.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
+#include "program/prog_parameter.h"
#include "program/prog_print.h"
#include "program/programopt.h"
@@ -44,6 +47,8 @@
#include "tgsi/tgsi_ureg.h"
#include "st_debug.h"
+#include "st_cb_bitmap.h"
+#include "st_cb_drawpixels.h"
#include "st_context.h"
#include "st_program.h"
#include "st_mesa_to_tgsi.h"
@@ -52,34 +57,111 @@
/**
+ * Delete a vertex program variant. Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_vp_variant(struct st_context *st, struct st_vp_variant *vpv)
+{
+ if (vpv->driver_shader)
+ cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
+
+#if FEATURE_feedback || FEATURE_rastpos
+ if (vpv->draw_shader)
+ draw_delete_vertex_shader( st->draw, vpv->draw_shader );
+#endif
+
+ if (vpv->tgsi.tokens)
+ st_free_tokens(vpv->tgsi.tokens);
+
+ FREE( vpv );
+}
+
+
+
+/**
* Clean out any old compilations:
*/
void
-st_vp_release_varients( struct st_context *st,
+st_release_vp_variants( struct st_context *st,
struct st_vertex_program *stvp )
{
- struct st_vp_varient *vpv;
+ struct st_vp_variant *vpv;
- for (vpv = stvp->varients; vpv; ) {
- struct st_vp_varient *next = vpv->next;
+ for (vpv = stvp->variants; vpv; ) {
+ struct st_vp_variant *next = vpv->next;
+ delete_vp_variant(st, vpv);
+ vpv = next;
+ }
- if (vpv->driver_shader)
- cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
-
-#if FEATURE_feedback || FEATURE_rastpos
- if (vpv->draw_shader)
- draw_delete_vertex_shader( st->draw, vpv->draw_shader );
-#endif
+ stvp->variants = NULL;
+}
+
+
+
+/**
+ * Delete a fragment program variant. Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_fp_variant(struct st_context *st, struct st_fp_variant *fpv)
+{
+ if (fpv->driver_shader)
+ cso_delete_fragment_shader(st->cso_context, fpv->driver_shader);
+ if (fpv->parameters)
+ _mesa_free_parameter_list(fpv->parameters);
- if (vpv->tgsi.tokens)
- st_free_tokens(vpv->tgsi.tokens);
+ FREE(fpv);
+}
+
+
+/**
+ * Free all variants of a fragment program.
+ */
+void
+st_release_fp_variants(struct st_context *st, struct st_fragment_program *stfp)
+{
+ struct st_fp_variant *fpv;
+
+ for (fpv = stfp->variants; fpv; ) {
+ struct st_fp_variant *next = fpv->next;
+ delete_fp_variant(st, fpv);
+ fpv = next;
+ }
+
+ stfp->variants = NULL;
+}
+
+
+/**
+ * Delete a geometry program variant. Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_gp_variant(struct st_context *st, struct st_gp_variant *gpv)
+{
+ if (gpv->driver_shader)
+ cso_delete_geometry_shader(st->cso_context, gpv->driver_shader);
- FREE( vpv );
+ FREE(gpv);
+}
- vpv = next;
+
+/**
+ * Free all variants of a geometry program.
+ */
+void
+st_release_gp_variants(struct st_context *st, struct st_geometry_program *stgp)
+{
+ struct st_gp_variant *gpv;
+
+ for (gpv = stgp->variants; gpv; ) {
+ struct st_gp_variant *next = gpv->next;
+ delete_gp_variant(st, gpv);
+ gpv = next;
}
- stvp->varients = NULL;
+ stgp->variants = NULL;
}
@@ -92,7 +174,7 @@ st_vp_release_varients( struct st_context *st,
* \param tokensOut destination for TGSI tokens
* \return pointer to cached pipe_shader object.
*/
-void
+static void
st_prepare_vertex_program(struct st_context *st,
struct st_vertex_program *stvp)
{
@@ -196,17 +278,22 @@ st_prepare_vertex_program(struct st_context *st,
}
-struct st_vp_varient *
+/**
+ * Translate a vertex program to create a new variant.
+ */
+static struct st_vp_variant *
st_translate_vertex_program(struct st_context *st,
struct st_vertex_program *stvp,
- const struct st_vp_varient_key *key)
+ const struct st_vp_variant_key *key)
{
- struct st_vp_varient *vpv = CALLOC_STRUCT(st_vp_varient);
+ struct st_vp_variant *vpv = CALLOC_STRUCT(st_vp_variant);
struct pipe_context *pipe = st->pipe;
struct ureg_program *ureg;
enum pipe_error error;
unsigned num_outputs;
+ st_prepare_vertex_program( st, stvp );
+
_mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_OUTPUT);
_mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_VARYING);
@@ -231,23 +318,22 @@ st_translate_vertex_program(struct st_context *st,
debug_printf("\n");
}
- error =
- st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_VERTEX,
- ureg,
- &stvp->Base.Base,
- /* inputs */
- vpv->num_inputs,
- stvp->input_to_index,
- NULL, /* input semantic name */
- NULL, /* input semantic index */
- NULL,
- /* outputs */
- num_outputs,
- stvp->result_to_output,
- stvp->output_semantic_name,
- stvp->output_semantic_index,
- key->passthrough_edgeflags );
+ error = st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_VERTEX,
+ ureg,
+ &stvp->Base.Base,
+ /* inputs */
+ vpv->num_inputs,
+ stvp->input_to_index,
+ NULL, /* input semantic name */
+ NULL, /* input semantic index */
+ NULL,
+ /* outputs */
+ num_outputs,
+ stvp->result_to_output,
+ stvp->output_semantic_name,
+ stvp->output_semantic_index,
+ key->passthrough_edgeflags );
if (error)
goto fail;
@@ -277,201 +363,326 @@ fail:
}
+/**
+ * Find/create a vertex program variant.
+ */
+struct st_vp_variant *
+st_get_vp_variant(struct st_context *st,
+ struct st_vertex_program *stvp,
+ const struct st_vp_variant_key *key)
+{
+ struct st_vp_variant *vpv;
+
+ /* Search for existing variant */
+ for (vpv = stvp->variants; vpv; vpv = vpv->next) {
+ if (memcmp(&vpv->key, key, sizeof(*key)) == 0) {
+ break;
+ }
+ }
+
+ if (!vpv) {
+ /* create now */
+ vpv = st_translate_vertex_program(st, stvp, key);
+ if (vpv) {
+ /* insert into list */
+ vpv->next = stvp->variants;
+ stvp->variants = vpv;
+ }
+ }
+
+ return vpv;
+}
+
/**
- * Translate a Mesa fragment shader into a TGSI shader.
- * \return pointer to cached pipe_shader object.
+ * Translate a Mesa fragment shader into a TGSI shader using extra info in
+ * the key.
+ * \return new fragment program variant
*/
-void
+static struct st_fp_variant *
st_translate_fragment_program(struct st_context *st,
- struct st_fragment_program *stfp )
+ struct st_fragment_program *stfp,
+ const struct st_fp_variant_key *key)
{
struct pipe_context *pipe = st->pipe;
- GLuint outputMapping[FRAG_RESULT_MAX];
- GLuint inputMapping[FRAG_ATTRIB_MAX];
- GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
- GLuint attr;
- enum pipe_error error;
- const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
- struct ureg_program *ureg;
+ struct st_fp_variant *variant = CALLOC_STRUCT(st_fp_variant);
+ GLboolean deleteFP = GL_FALSE;
- ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
- ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
- uint fs_num_inputs = 0;
+ if (!variant)
+ return NULL;
- ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
- ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
- uint fs_num_outputs = 0;
+ assert(!(key->bitmap && key->drawpixels));
- _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
+#if FEATURE_drawpix
+ if (key->bitmap) {
+ /* glBitmap drawing */
+ struct gl_fragment_program *fp; /* we free this temp program below */
- /*
- * Convert Mesa program inputs to TGSI input register semantics.
- */
- for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
- if (inputsRead & (1 << attr)) {
- const GLuint slot = fs_num_inputs++;
+ st_make_bitmap_fragment_program(st, &stfp->Base,
+ &fp, &variant->bitmap_sampler);
- inputMapping[attr] = slot;
+ variant->parameters = _mesa_clone_parameter_list(fp->Base.Parameters);
+ stfp = st_fragment_program(fp);
+ deleteFP = GL_TRUE;
+ }
+ else if (key->drawpixels) {
+ /* glDrawPixels drawing */
+ struct gl_fragment_program *fp; /* we free this temp program below */
- switch (attr) {
- case FRAG_ATTRIB_WPOS:
- input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- break;
- case FRAG_ATTRIB_COL0:
- input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- break;
- case FRAG_ATTRIB_COL1:
- input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- input_semantic_index[slot] = 1;
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- break;
- case FRAG_ATTRIB_FOGC:
- input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
- case FRAG_ATTRIB_FACE:
- input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
- break;
- /* In most cases, there is nothing special about these
- * inputs, so adopt a convention to use the generic
- * semantic name and the mesa FRAG_ATTRIB_ number as the
- * index.
- *
- * All that is required is that the vertex shader labels
- * its own outputs similarly, and that the vertex shader
- * generates at least every output required by the
- * fragment shader plus fixed-function hardware (such as
- * BFC).
- *
- * There is no requirement that semantic indexes start at
- * zero or be restricted to a particular range -- nobody
- * should be building tables based on semantic index.
- */
- case FRAG_ATTRIB_PNTC:
- case FRAG_ATTRIB_TEX0:
- case FRAG_ATTRIB_TEX1:
- case FRAG_ATTRIB_TEX2:
- case FRAG_ATTRIB_TEX3:
- case FRAG_ATTRIB_TEX4:
- case FRAG_ATTRIB_TEX5:
- case FRAG_ATTRIB_TEX6:
- case FRAG_ATTRIB_TEX7:
- case FRAG_ATTRIB_VAR0:
- default:
- /* Actually, let's try and zero-base this just for
- * readability of the generated TGSI.
- */
- assert(attr >= FRAG_ATTRIB_TEX0);
- input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
- input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- if (attr == FRAG_ATTRIB_PNTC)
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- else
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
- }
+ if (key->drawpixels_z || key->drawpixels_stencil) {
+ fp = st_make_drawpix_z_stencil_program(st, key->drawpixels_z,
+ key->drawpixels_stencil);
}
else {
- inputMapping[attr] = -1;
+ /* RGBA */
+ st_make_drawpix_fragment_program(st, &stfp->Base, &fp);
+ variant->parameters = _mesa_clone_parameter_list(fp->Base.Parameters);
+ deleteFP = GL_TRUE;
}
+ stfp = st_fragment_program(fp);
}
+#endif
- /*
- * Semantics and mapping for outputs
- */
- {
- uint numColors = 0;
- GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
-
- /* if z is written, emit that first */
- if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
- fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
- fs_output_semantic_index[fs_num_outputs] = 0;
- outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
- fs_num_outputs++;
- outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
- }
+ if (!stfp->tgsi.tokens) {
+ /* need to translate Mesa instructions to TGSI now */
+ GLuint outputMapping[FRAG_RESULT_MAX];
+ GLuint inputMapping[FRAG_ATTRIB_MAX];
+ GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
+ GLuint attr;
+ enum pipe_error error;
+ const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
+ struct ureg_program *ureg;
+ GLboolean write_all = GL_FALSE;
- if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
- fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL;
- fs_output_semantic_index[fs_num_outputs] = 0;
- outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs;
- fs_num_outputs++;
- outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
- }
+ ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
+ ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
+ uint fs_num_inputs = 0;
+
+ ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
+ ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
+ uint fs_num_outputs = 0;
+
+
+ _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
+
+ /*
+ * Convert Mesa program inputs to TGSI input register semantics.
+ */
+ for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
+ if (inputsRead & (1 << attr)) {
+ const GLuint slot = fs_num_inputs++;
+
+ inputMapping[attr] = slot;
- /* handle remaning outputs (color) */
- for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
- if (outputsWritten & BITFIELD64_BIT(attr)) {
switch (attr) {
- case FRAG_RESULT_DEPTH:
- case FRAG_RESULT_STENCIL:
- /* handled above */
- assert(0);
+ case FRAG_ATTRIB_WPOS:
+ input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ break;
+ case FRAG_ATTRIB_COL0:
+ input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
break;
+ case FRAG_ATTRIB_COL1:
+ input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ input_semantic_index[slot] = 1;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ break;
+ case FRAG_ATTRIB_FOGC:
+ input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
+ break;
+ case FRAG_ATTRIB_FACE:
+ input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
+ break;
+ /* In most cases, there is nothing special about these
+ * inputs, so adopt a convention to use the generic
+ * semantic name and the mesa FRAG_ATTRIB_ number as the
+ * index.
+ *
+ * All that is required is that the vertex shader labels
+ * its own outputs similarly, and that the vertex shader
+ * generates at least every output required by the
+ * fragment shader plus fixed-function hardware (such as
+ * BFC).
+ *
+ * There is no requirement that semantic indexes start at
+ * zero or be restricted to a particular range -- nobody
+ * should be building tables based on semantic index.
+ */
+ case FRAG_ATTRIB_PNTC:
+ case FRAG_ATTRIB_TEX0:
+ case FRAG_ATTRIB_TEX1:
+ case FRAG_ATTRIB_TEX2:
+ case FRAG_ATTRIB_TEX3:
+ case FRAG_ATTRIB_TEX4:
+ case FRAG_ATTRIB_TEX5:
+ case FRAG_ATTRIB_TEX6:
+ case FRAG_ATTRIB_TEX7:
+ case FRAG_ATTRIB_VAR0:
default:
- assert(attr == FRAG_RESULT_COLOR ||
- (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
- fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
- fs_output_semantic_index[fs_num_outputs] = numColors;
- outputMapping[attr] = fs_num_outputs;
- numColors++;
+ /* Actually, let's try and zero-base this just for
+ * readability of the generated TGSI.
+ */
+ assert(attr >= FRAG_ATTRIB_TEX0);
+ input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
+ input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ if (attr == FRAG_ATTRIB_PNTC)
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ else
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
}
+ }
+ else {
+ inputMapping[attr] = -1;
+ }
+ }
+ /*
+ * Semantics and mapping for outputs
+ */
+ {
+ uint numColors = 0;
+ GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
+
+ /* if z is written, emit that first */
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
+ fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
+ fs_output_semantic_index[fs_num_outputs] = 0;
+ outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
fs_num_outputs++;
+ outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
+ }
+
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
+ fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL;
+ fs_output_semantic_index[fs_num_outputs] = 0;
+ outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs;
+ fs_num_outputs++;
+ outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
+ }
+
+ /* handle remaning outputs (color) */
+ for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
+ if (outputsWritten & BITFIELD64_BIT(attr)) {
+ switch (attr) {
+ case FRAG_RESULT_DEPTH:
+ case FRAG_RESULT_STENCIL:
+ /* handled above */
+ assert(0);
+ break;
+ case FRAG_RESULT_COLOR:
+ write_all = GL_TRUE; /* fallthrough */
+ default:
+ assert(attr == FRAG_RESULT_COLOR ||
+ (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
+ fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
+ fs_output_semantic_index[fs_num_outputs] = numColors;
+ outputMapping[attr] = fs_num_outputs;
+ numColors++;
+ break;
+ }
+
+ fs_num_outputs++;
+ }
}
}
- }
- ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
- if (ureg == NULL)
- return;
+ ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
+ if (ureg == NULL)
+ return NULL;
- if (ST_DEBUG & DEBUG_MESA) {
- _mesa_print_program(&stfp->Base.Base);
- _mesa_print_program_parameters(st->ctx, &stfp->Base.Base);
- debug_printf("\n");
+ if (ST_DEBUG & DEBUG_MESA) {
+ _mesa_print_program(&stfp->Base.Base);
+ _mesa_print_program_parameters(st->ctx, &stfp->Base.Base);
+ debug_printf("\n");
+ }
+ if (write_all == GL_TRUE)
+ ureg_property_fs_color0_writes_all_cbufs(ureg, 1);
+
+ error = st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_FRAGMENT,
+ ureg,
+ &stfp->Base.Base,
+ /* inputs */
+ fs_num_inputs,
+ inputMapping,
+ input_semantic_name,
+ input_semantic_index,
+ interpMode,
+ /* outputs */
+ fs_num_outputs,
+ outputMapping,
+ fs_output_semantic_name,
+ fs_output_semantic_index, FALSE );
+
+ stfp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
+ ureg_destroy( ureg );
}
- error =
- st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_FRAGMENT,
- ureg,
- &stfp->Base.Base,
- /* inputs */
- fs_num_inputs,
- inputMapping,
- input_semantic_name,
- input_semantic_index,
- interpMode,
- /* outputs */
- fs_num_outputs,
- outputMapping,
- fs_output_semantic_name,
- fs_output_semantic_index, FALSE );
-
- stfp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
- ureg_destroy( ureg );
- stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->tgsi);
+ /* fill in variant */
+ variant->driver_shader = pipe->create_fs_state(pipe, &stfp->tgsi);
+ variant->key = *key;
if (ST_DEBUG & DEBUG_TGSI) {
tgsi_dump( stfp->tgsi.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
debug_printf("\n");
}
+
+ if (deleteFP) {
+ /* Free the temporary program made above */
+ struct gl_fragment_program *fp = &stfp->Base;
+ _mesa_reference_fragprog(st->ctx, &fp, NULL);
+ }
+
+ return variant;
}
-void
+
+/**
+ * Translate fragment program if needed.
+ */
+struct st_fp_variant *
+st_get_fp_variant(struct st_context *st,
+ struct st_fragment_program *stfp,
+ const struct st_fp_variant_key *key)
+{
+ struct st_fp_variant *fpv;
+
+ /* Search for existing variant */
+ for (fpv = stfp->variants; fpv; fpv = fpv->next) {
+ if (memcmp(&fpv->key, key, sizeof(*key)) == 0) {
+ break;
+ }
+ }
+
+ if (!fpv) {
+ /* create new */
+ fpv = st_translate_fragment_program(st, stfp, key);
+ if (fpv) {
+ /* insert into list */
+ fpv->next = stfp->variants;
+ stfp->variants = fpv;
+ }
+ }
+
+ return fpv;
+}
+
+
+/**
+ * Translate a geometry program to create a new variant.
+ */
+static struct st_gp_variant *
st_translate_geometry_program(struct st_context *st,
- struct st_geometry_program *stgp)
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key)
{
GLuint inputMapping[GEOM_ATTRIB_MAX];
GLuint outputMapping[GEOM_RESULT_MAX];
@@ -494,12 +705,19 @@ st_translate_geometry_program(struct st_context *st,
GLuint maxSlot = 0;
struct ureg_program *ureg;
+ struct st_gp_variant *gpv;
+
+ gpv = CALLOC_STRUCT(st_gp_variant);
+ if (!gpv)
+ return NULL;
+
_mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_OUTPUT);
_mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_VARYING);
ureg = ureg_create( TGSI_PROCESSOR_GEOMETRY );
if (ureg == NULL) {
- return;
+ FREE(gpv);
+ return NULL;
}
/* which vertex output goes to the first geometry input */
@@ -529,7 +747,7 @@ st_translate_geometry_program(struct st_context *st,
} else
++gs_builtin_inputs;
-#if 1
+#if 0
debug_printf("input map at %d = %d\n",
slot + gs_array_offset, stgp->input_map[slot + gs_array_offset]);
#endif
@@ -580,7 +798,7 @@ st_translate_geometry_program(struct st_context *st,
* mapping and the semantic information for each output.
*/
for (attr = 0; attr < GEOM_RESULT_MAX; attr++) {
- if (stgp->Base.Base.OutputsWritten & (1 << attr)) {
+ if (stgp->Base.Base.OutputsWritten & BITFIELD64_BIT(attr)) {
GLuint slot;
slot = gs_num_outputs;
@@ -671,37 +889,35 @@ st_translate_geometry_program(struct st_context *st,
st_free_tokens(stgp->tgsi.tokens);
stgp->tgsi.tokens = NULL;
}
- if (stgp->driver_shader) {
- cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
- stgp->driver_shader = NULL;
- }
ureg_property_gs_input_prim(ureg, stgp->Base.InputType);
ureg_property_gs_output_prim(ureg, stgp->Base.OutputType);
ureg_property_gs_max_vertices(ureg, stgp->Base.VerticesOut);
- error = st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_GEOMETRY,
- ureg,
- &stgp->Base.Base,
- /* inputs */
- gs_num_inputs,
- inputMapping,
- stgp->input_semantic_name,
- stgp->input_semantic_index,
- NULL,
- /* outputs */
- gs_num_outputs,
- outputMapping,
- gs_output_semantic_name,
- gs_output_semantic_index,
- FALSE);
-
+ error = st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_GEOMETRY,
+ ureg,
+ &stgp->Base.Base,
+ /* inputs */
+ gs_num_inputs,
+ inputMapping,
+ stgp->input_semantic_name,
+ stgp->input_semantic_index,
+ NULL,
+ /* outputs */
+ gs_num_outputs,
+ outputMapping,
+ gs_output_semantic_name,
+ gs_output_semantic_index,
+ FALSE);
stgp->num_inputs = gs_num_inputs;
stgp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
ureg_destroy( ureg );
- stgp->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
+
+ /* fill in new variant */
+ gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
+ gpv->key = *key;
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stgp->Base.Base);
@@ -712,8 +928,44 @@ st_translate_geometry_program(struct st_context *st,
tgsi_dump(stgp->tgsi.tokens, 0);
debug_printf("\n");
}
+
+ return gpv;
}
+
+/**
+ * Get/create geometry program variant.
+ */
+struct st_gp_variant *
+st_get_gp_variant(struct st_context *st,
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key)
+{
+ struct st_gp_variant *gpv;
+
+ /* Search for existing variant */
+ for (gpv = stgp->variants; gpv; gpv = gpv->next) {
+ if (memcmp(&gpv->key, key, sizeof(*key)) == 0) {
+ break;
+ }
+ }
+
+ if (!gpv) {
+ /* create new */
+ gpv = st_translate_geometry_program(st, stgp, key);
+ if (gpv) {
+ /* insert into list */
+ gpv->next = stgp->variants;
+ stgp->variants = gpv;
+ }
+ }
+
+ return gpv;
+}
+
+
+
+
/**
* Debug- print current shader text
*/
@@ -759,3 +1011,155 @@ st_print_shaders(struct gl_context *ctx)
}
}
}
+
+
+/**
+ * Vert/Geom/Frag programs have per-context variants. Free all the
+ * variants attached to the given program which match the given context.
+ */
+static void
+destroy_program_variants(struct st_context *st, struct gl_program *program)
+{
+ if (!program)
+ return;
+
+ switch (program->Target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ {
+ struct st_vertex_program *stvp = (struct st_vertex_program *) program;
+ struct st_vp_variant *vpv, **prevPtr = &stvp->variants;
+
+ for (vpv = stvp->variants; vpv; ) {
+ struct st_vp_variant *next = vpv->next;
+ if (vpv->key.st == st) {
+ /* unlink from list */
+ *prevPtr = next;
+ /* destroy this variant */
+ delete_vp_variant(st, vpv);
+ }
+ else {
+ prevPtr = &vpv->next;
+ }
+ vpv = next;
+ }
+ }
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ {
+ struct st_fragment_program *stfp =
+ (struct st_fragment_program *) program;
+ struct st_fp_variant *fpv, **prevPtr = &stfp->variants;
+
+ for (fpv = stfp->variants; fpv; ) {
+ struct st_fp_variant *next = fpv->next;
+ if (fpv->key.st == st) {
+ /* unlink from list */
+ *prevPtr = next;
+ /* destroy this variant */
+ delete_fp_variant(st, fpv);
+ }
+ else {
+ prevPtr = &fpv->next;
+ }
+ fpv = next;
+ }
+ }
+ break;
+ case MESA_GEOMETRY_PROGRAM:
+ {
+ struct st_geometry_program *stgp =
+ (struct st_geometry_program *) program;
+ struct st_gp_variant *gpv, **prevPtr = &stgp->variants;
+
+ for (gpv = stgp->variants; gpv; ) {
+ struct st_gp_variant *next = gpv->next;
+ if (gpv->key.st == st) {
+ /* unlink from list */
+ *prevPtr = next;
+ /* destroy this variant */
+ delete_gp_variant(st, gpv);
+ }
+ else {
+ prevPtr = &gpv->next;
+ }
+ gpv = next;
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "Unexpected program target in "
+ "destroy_program_variants_cb()");
+ }
+}
+
+
+/**
+ * Callback for _mesa_HashWalk. Free all the shader's program variants
+ * which match the given context.
+ */
+static void
+destroy_shader_program_variants_cb(GLuint key, void *data, void *userData)
+{
+ struct st_context *st = (struct st_context *) userData;
+ struct gl_shader *shader = (struct gl_shader *) data;
+
+ switch (shader->Type) {
+ case GL_SHADER_PROGRAM_MESA:
+ {
+ struct gl_shader_program *shProg = (struct gl_shader_program *) data;
+ GLuint i;
+
+ for (i = 0; i < shProg->NumShaders; i++) {
+ destroy_program_variants(st, shProg->Shaders[i]->Program);
+ }
+
+ destroy_program_variants(st, (struct gl_program *)
+ shProg->VertexProgram);
+ destroy_program_variants(st, (struct gl_program *)
+ shProg->FragmentProgram);
+ destroy_program_variants(st, (struct gl_program *)
+ shProg->GeometryProgram);
+ }
+ break;
+ case GL_VERTEX_SHADER:
+ case GL_FRAGMENT_SHADER:
+ case GL_GEOMETRY_SHADER:
+ {
+ destroy_program_variants(st, shader->Program);
+ }
+ break;
+ default:
+ assert(0);
+ }
+}
+
+
+/**
+ * Callback for _mesa_HashWalk. Free all the program variants which match
+ * the given context.
+ */
+static void
+destroy_program_variants_cb(GLuint key, void *data, void *userData)
+{
+ struct st_context *st = (struct st_context *) userData;
+ struct gl_program *program = (struct gl_program *) data;
+ destroy_program_variants(st, program);
+}
+
+
+/**
+ * Walk over all shaders and programs to delete any variants which
+ * belong to the given context.
+ * This is called during context tear-down.
+ */
+void
+st_destroy_program_variants(struct st_context *st)
+{
+ /* ARB vert/frag program */
+ _mesa_HashWalk(st->ctx->Shared->Programs,
+ destroy_program_variants_cb, st);
+
+ /* GLSL vert/frag/geom shaders */
+ _mesa_HashWalk(st->ctx->Shared->ShaderObjects,
+ destroy_shader_program_variants_cb, st);
+}
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index 72dbc715fe1..c4244df939e 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -40,26 +40,61 @@
#include "st_context.h"
+/** Fragment program variant key */
+struct st_fp_variant_key
+{
+ struct st_context *st; /**< variants are per-context */
+
+ /** for glBitmap */
+ GLuint bitmap:1; /**< glBitmap variant? */
+
+ /** for glDrawPixels */
+ GLuint drawpixels:1; /**< glDrawPixels variant */
+ GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */
+ GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */
+ GLuint drawpixels_z:1; /**< glDrawPixels(GL_DEPTH) */
+ GLuint drawpixels_stencil:1; /**< glDrawPixels(GL_STENCIL) */
+};
+
+
+/**
+ * Variant of a fragment program.
+ */
+struct st_fp_variant
+{
+ /** Parameters which generated this version of fragment program */
+ struct st_fp_variant_key key;
+
+ /** Driver's compiled shader */
+ void *driver_shader;
+
+ /** For glBitmap variants */
+ struct gl_program_parameter_list *parameters;
+ uint bitmap_sampler;
+
+ /** next in linked list */
+ struct st_fp_variant *next;
+};
+
+
/**
* Derived from Mesa gl_fragment_program:
*/
struct st_fragment_program
{
struct gl_fragment_program Base;
- GLuint serialNo;
struct pipe_shader_state tgsi;
- void *driver_shader;
- /** Program prefixed with glBitmap prologue */
- struct st_fragment_program *bitmap_program;
- uint bitmap_sampler;
+ struct st_fp_variant *variants;
};
-struct st_vp_varient_key
+/** Vertex program variant key */
+struct st_vp_variant_key
{
+ struct st_context *st; /**< variants are per-context */
boolean passthrough_edgeflags;
};
@@ -68,12 +103,12 @@ struct st_vp_varient_key
* This represents a vertex program, especially translated to match
* the inputs of a particular fragment shader.
*/
-struct st_vp_varient
+struct st_vp_variant
{
/* Parameters which generated this translated version of a vertex
* shader:
*/
- struct st_vp_varient_key key;
+ struct st_vp_variant_key key;
/**
* TGSI tokens (to later generate a 'draw' module shader for
@@ -88,9 +123,9 @@ struct st_vp_varient
struct draw_vertex_shader *draw_shader;
/** Next in linked list */
- struct st_vp_varient *next;
+ struct st_vp_variant *next;
- /** similar to that in st_vertex_program, but with information about edgeflags too */
+ /** similar to that in st_vertex_program, but with edgeflags info too */
GLuint num_inputs;
};
@@ -101,7 +136,6 @@ struct st_vp_varient
struct st_vertex_program
{
struct gl_vertex_program Base; /**< The Mesa vertex program */
- GLuint serialNo, lastSerialNo;
/** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
GLuint input_to_index[VERT_ATTRIB_MAX];
@@ -115,18 +149,41 @@ struct st_vertex_program
ubyte output_semantic_index[VERT_RESULT_MAX];
GLuint num_outputs;
- /** List of translated varients of this vertex program.
+ /** List of translated variants of this vertex program.
*/
- struct st_vp_varient *varients;
+ struct st_vp_variant *variants;
+};
+
+
+
+/** Geometry program variant key */
+struct st_gp_variant_key
+{
+ struct st_context *st; /**< variants are per-context */
+ /* no other fields yet */
+};
+
+
+/**
+ * Geometry program variant.
+ */
+struct st_gp_variant
+{
+ /* Parameters which generated this translated version of a vertex */
+ struct st_gp_variant_key key;
+
+ void *driver_shader;
+
+ struct st_gp_variant *next;
};
+
/**
* Derived from Mesa gl_geometry_program:
*/
struct st_geometry_program
{
struct gl_geometry_program Base; /**< The Mesa geometry program */
- GLuint serialNo;
/** map GP input back to VP output */
GLuint input_map[PIPE_MAX_SHADER_INPUTS];
@@ -145,9 +202,12 @@ struct st_geometry_program
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
struct pipe_shader_state tgsi;
- void *driver_shader;
+
+ struct st_gp_variant *variants;
};
+
+
static INLINE struct st_fragment_program *
st_fragment_program( struct gl_fragment_program *fp )
{
@@ -162,9 +222,9 @@ st_vertex_program( struct gl_vertex_program *vp )
}
static INLINE struct st_geometry_program *
-st_geometry_program( struct gl_geometry_program *vp )
+st_geometry_program( struct gl_geometry_program *gp )
{
- return (struct st_geometry_program *)vp;
+ return (struct st_geometry_program *)gp;
}
static INLINE void
@@ -198,32 +258,43 @@ st_reference_fragprog(struct st_context *st,
}
-extern void
-st_translate_fragment_program(struct st_context *st,
- struct st_fragment_program *fp);
+extern struct st_vp_variant *
+st_get_vp_variant(struct st_context *st,
+ struct st_vertex_program *stvp,
+ const struct st_vp_variant_key *key);
+
+
+extern struct st_fp_variant *
+st_get_fp_variant(struct st_context *st,
+ struct st_fragment_program *stfp,
+ const struct st_fp_variant_key *key);
+
+
+extern struct st_gp_variant *
+st_get_gp_variant(struct st_context *st,
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key);
+
+
extern void
-st_translate_geometry_program(struct st_context *st,
- struct st_geometry_program *stgp);
+st_release_vp_variants( struct st_context *st,
+ struct st_vertex_program *stvp );
-/* Called after program string change, discard all previous
- * compilation results.
- */
extern void
-st_prepare_vertex_program(struct st_context *st,
- struct st_vertex_program *stvp);
+st_release_fp_variants( struct st_context *st,
+ struct st_fragment_program *stfp );
-extern struct st_vp_varient *
-st_translate_vertex_program(struct st_context *st,
- struct st_vertex_program *stvp,
- const struct st_vp_varient_key *key);
+extern void
+st_release_gp_variants(struct st_context *st,
+ struct st_geometry_program *stgp);
-void
-st_vp_release_varients( struct st_context *st,
- struct st_vertex_program *stvp );
extern void
st_print_shaders(struct gl_context *ctx);
+extern void
+st_destroy_program_variants(struct st_context *st);
+
#endif
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 155ea39f18c..ffe7e256a56 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -59,6 +59,7 @@ st_texture_create(struct st_context *st,
GLuint width0,
GLuint height0,
GLuint depth0,
+ GLuint layers,
GLuint bind )
{
struct pipe_resource pt, *newtex;
@@ -68,6 +69,8 @@ st_texture_create(struct st_context *st,
assert(width0 > 0);
assert(height0 > 0);
assert(depth0 > 0);
+ if (target == PIPE_TEXTURE_CUBE)
+ assert(layers == 6);
DBG("%s target %s format %s last_level %d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target),
@@ -75,7 +78,7 @@ st_texture_create(struct st_context *st,
assert(format);
assert(screen->is_format_supported(screen, format, target, 0,
- PIPE_BIND_SAMPLER_VIEW, 0));
+ PIPE_BIND_SAMPLER_VIEW));
memset(&pt, 0, sizeof(pt));
pt.target = target;
@@ -84,7 +87,7 @@ st_texture_create(struct st_context *st,
pt.width0 = width0;
pt.height0 = height0;
pt.depth0 = depth0;
- pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : 1);
+ pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : layers);
pt.usage = PIPE_USAGE_DEFAULT;
pt.bind = bind;
pt.flags = 0;
@@ -98,6 +101,72 @@ st_texture_create(struct st_context *st,
/**
+ * In OpenGL the number of 1D array texture layers is the "height" and
+ * the number of 2D array texture layers is the "depth". In Gallium the
+ * number of layers in an array texture is a separate 'array_size' field.
+ * This function converts dimensions from the former to the later.
+ */
+void
+st_gl_texture_dims_to_pipe_dims(GLenum texture,
+ GLuint widthIn,
+ GLuint heightIn,
+ GLuint depthIn,
+ GLuint *widthOut,
+ GLuint *heightOut,
+ GLuint *depthOut,
+ GLuint *layersOut)
+{
+ switch (texture) {
+ case GL_TEXTURE_1D:
+ assert(heightIn == 1);
+ assert(depthIn == 1);
+ *widthOut = widthIn;
+ *heightOut = 1;
+ *depthOut = 1;
+ *layersOut = 1;
+ break;
+ case GL_TEXTURE_1D_ARRAY:
+ assert(depthIn == 1);
+ *widthOut = widthIn;
+ *heightOut = 1;
+ *depthOut = 1;
+ *layersOut = heightIn;
+ break;
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_RECTANGLE:
+ assert(depthIn == 1);
+ *widthOut = widthIn;
+ *heightOut = heightIn;
+ *depthOut = 1;
+ *layersOut = 1;
+ break;
+ case GL_TEXTURE_CUBE_MAP:
+ assert(depthIn == 1);
+ *widthOut = widthIn;
+ *heightOut = heightIn;
+ *depthOut = 1;
+ *layersOut = 6;
+ break;
+ case GL_TEXTURE_2D_ARRAY:
+ *widthOut = widthIn;
+ *heightOut = heightIn;
+ *depthOut = 1;
+ *layersOut = depthIn;
+ break;
+ default:
+ assert(0 && "Unexpected texture in st_gl_texture_dims_to_pipe_dims()");
+ /* fall-through */
+ case GL_TEXTURE_3D:
+ *widthOut = widthIn;
+ *heightOut = heightIn;
+ *depthOut = depthIn;
+ *layersOut = 1;
+ break;
+ }
+}
+
+
+/**
* Check if a texture image can be pulled into a unified mipmap texture.
*/
GLboolean
@@ -105,6 +174,8 @@ st_texture_match_image(const struct pipe_resource *pt,
const struct gl_texture_image *image,
GLuint face, GLuint level)
{
+ GLuint ptWidth, ptHeight, ptDepth, ptLayers;
+
/* Images with borders are never pulled into mipmap textures.
*/
if (image->Border)
@@ -115,12 +186,17 @@ st_texture_match_image(const struct pipe_resource *pt,
if (st_mesa_format_to_pipe_format(image->TexFormat) != pt->format)
return GL_FALSE;
+ st_gl_texture_dims_to_pipe_dims(image->TexObject->Target,
+ image->Width, image->Height, image->Depth,
+ &ptWidth, &ptHeight, &ptDepth, &ptLayers);
+
/* Test if this image's size matches what's expected in the
* established texture.
*/
- if (image->Width != u_minify(pt->width0, level) ||
- image->Height != u_minify(pt->height0, level) ||
- image->Depth != u_minify(pt->depth0, level))
+ if (ptWidth != u_minify(pt->width0, level) ||
+ ptHeight != u_minify(pt->height0, level) ||
+ ptDepth != u_minify(pt->depth0, level) ||
+ ptLayers != pt->array_size)
return GL_FALSE;
return GL_TRUE;
@@ -212,14 +288,20 @@ st_texture_image_data(struct st_context *st,
GLuint src_row_stride, GLuint src_image_stride)
{
struct pipe_context *pipe = st->pipe;
- GLuint depth = u_minify(dst->depth0, level);
GLuint i;
const GLubyte *srcUB = src;
struct pipe_transfer *dst_transfer;
+ GLuint layers;
+
+ if (dst->target == PIPE_TEXTURE_1D_ARRAY ||
+ dst->target == PIPE_TEXTURE_2D_ARRAY)
+ layers = dst->array_size;
+ else
+ layers = u_minify(dst->depth0, level);
DBG("%s\n", __FUNCTION__);
- for (i = 0; i < depth; i++) {
+ for (i = 0; i < layers; i++) {
dst_transfer = pipe_get_transfer(st->pipe, dst, level, face + i,
PIPE_TRANSFER_WRITE, 0, 0,
u_minify(dst->width0, level),
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index c78901c0360..d50c3c9af79 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -71,7 +71,10 @@ struct st_texture_object
*/
GLuint lastLevel;
- /** The size of the level=0 mipmap image */
+ /** The size of the level=0 mipmap image.
+ * Note that the number of 1D array layers will be in height0 and the
+ * number of 2D array layers will be in depth0, as in GL.
+ */
GLuint width0, height0, depth0;
/* On validation any active images held in main memory or in other
@@ -125,9 +128,7 @@ st_create_texture_sampler_view(struct pipe_context *pipe,
{
struct pipe_sampler_view templ;
- u_sampler_view_default_template(&templ,
- texture,
- texture->format);
+ u_sampler_view_default_template(&templ, texture, texture->format);
return pipe->create_sampler_view(pipe, texture, &templ);
}
@@ -140,17 +141,15 @@ st_create_texture_sampler_view_format(struct pipe_context *pipe,
{
struct pipe_sampler_view templ;
- u_sampler_view_default_template(&templ,
- texture,
- format);
+ u_sampler_view_default_template(&templ, texture, format);
return pipe->create_sampler_view(pipe, texture, &templ);
}
+
static INLINE struct pipe_sampler_view *
st_get_texture_sampler_view(struct st_texture_object *stObj,
struct pipe_context *pipe)
-
{
if (!stObj || !stObj->pt) {
return NULL;
@@ -172,9 +171,20 @@ st_texture_create(struct st_context *st,
GLuint width0,
GLuint height0,
GLuint depth0,
+ GLuint layers,
GLuint tex_usage );
+extern void
+st_gl_texture_dims_to_pipe_dims(GLenum texture,
+ GLuint widthIn,
+ GLuint heightIn,
+ GLuint depthIn,
+ GLuint *widthOut,
+ GLuint *heightOut,
+ GLuint *depthOut,
+ GLuint *layersOut);
+
/* Check if an image fits into an existing texture object.
*/
extern GLboolean
diff --git a/src/mesa/swrast/s_aaline.h b/src/mesa/swrast/s_aaline.h
index f7d92c52412..74d5518e179 100644
--- a/src/mesa/swrast/s_aaline.h
+++ b/src/mesa/swrast/s_aaline.h
@@ -28,7 +28,7 @@
#define S_AALINE_H
-#include "main/mtypes.h"
+struct gl_context;
extern void
diff --git a/src/mesa/swrast/s_aatriangle.c b/src/mesa/swrast/s_aatriangle.c
index c597808e40e..2c02a01327f 100644
--- a/src/mesa/swrast/s_aatriangle.c
+++ b/src/mesa/swrast/s_aatriangle.c
@@ -33,6 +33,7 @@
#include "main/colormac.h"
#include "main/macros.h"
#include "main/imports.h"
+#include "main/state.h"
#include "s_aatriangle.h"
#include "s_context.h"
#include "s_span.h"
@@ -305,7 +306,7 @@ _swrast_set_aa_triangle_function(struct gl_context *ctx)
if (ctx->Texture._EnabledCoordUnits != 0
|| ctx->FragmentProgram._Current
|| swrast->_FogEnabled
- || NEED_SECONDARY_COLOR(ctx)) {
+ || _mesa_need_secondary_color(ctx)) {
SWRAST_CONTEXT(ctx)->Triangle = general_aa_tri;
}
else {
diff --git a/src/mesa/swrast/s_aatriangle.h b/src/mesa/swrast/s_aatriangle.h
index 746e456f5f4..e40efb1985b 100644
--- a/src/mesa/swrast/s_aatriangle.h
+++ b/src/mesa/swrast/s_aatriangle.h
@@ -28,7 +28,7 @@
#define S_AATRIANGLE_H
-#include "main/mtypes.h"
+struct gl_context;
extern void
diff --git a/src/mesa/swrast/s_accum.h b/src/mesa/swrast/s_accum.h
index 071644b64fa..1ad7d329529 100644
--- a/src/mesa/swrast/s_accum.h
+++ b/src/mesa/swrast/s_accum.h
@@ -27,7 +27,8 @@
#define S_ACCUM_H
-#include "main/mtypes.h"
+struct gl_context;
+struct gl_renderbuffer;
extern void
diff --git a/src/mesa/swrast/s_alpha.h b/src/mesa/swrast/s_alpha.h
index 7cd6d800b29..fca209a4467 100644
--- a/src/mesa/swrast/s_alpha.h
+++ b/src/mesa/swrast/s_alpha.h
@@ -1,4 +1,3 @@
-
/*
* Mesa 3-D graphics library
* Version: 4.1
@@ -28,9 +27,10 @@
#define S_ALPHA_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "s_span.h"
+struct gl_context;
extern GLint
_swrast_alpha_test( const struct gl_context *ctx, SWspan *span );
diff --git a/src/mesa/swrast/s_atifragshader.h b/src/mesa/swrast/s_atifragshader.h
index 39a6e64ed92..10aaaa592c7 100644
--- a/src/mesa/swrast/s_atifragshader.h
+++ b/src/mesa/swrast/s_atifragshader.h
@@ -27,9 +27,9 @@
#define S_ATIFRAGSHADER_H
-#include "main/mtypes.h"
#include "s_span.h"
+struct gl_context;
extern void
_swrast_exec_fragment_shader( struct gl_context *ctx, SWspan *span );
diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c
index 21488d3ba3e..18f1c1866bf 100644
--- a/src/mesa/swrast/s_bitmap.c
+++ b/src/mesa/swrast/s_bitmap.c
@@ -33,6 +33,7 @@
#include "main/condrender.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/pbo.h"
#include "s_context.h"
#include "s_span.h"
diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c
index d61baba0f33..793921250ad 100644
--- a/src/mesa/swrast/s_blend.c
+++ b/src/mesa/swrast/s_blend.c
@@ -75,10 +75,10 @@ blend_noop(struct gl_context *ctx, GLuint n, const GLubyte mask[],
{
GLint bytes;
- ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.BlendSrcRGB == GL_ZERO);
- ASSERT(ctx->Color.BlendDstRGB == GL_ONE);
+ ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ZERO);
+ ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE);
(void) ctx;
/* just memcpy */
@@ -101,10 +101,10 @@ static void _BLENDAPI
blend_replace(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
- ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.BlendSrcRGB == GL_ONE);
- ASSERT(ctx->Color.BlendDstRGB == GL_ZERO);
+ ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ONE);
+ ASSERT(ctx->Color.Blend[0].DstRGB == GL_ZERO);
(void) ctx;
(void) n;
(void) mask;
@@ -125,12 +125,12 @@ blend_transparency_ubyte(struct gl_context *ctx, GLuint n, const GLubyte mask[],
const GLubyte (*dest)[4] = (const GLubyte (*)[4]) dst;
GLuint i;
- ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.BlendSrcRGB == GL_SRC_ALPHA);
- ASSERT(ctx->Color.BlendSrcA == GL_SRC_ALPHA);
- ASSERT(ctx->Color.BlendDstRGB == GL_ONE_MINUS_SRC_ALPHA);
- ASSERT(ctx->Color.BlendDstA == GL_ONE_MINUS_SRC_ALPHA);
+ ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ ASSERT(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA);
+ ASSERT(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA);
+ ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA);
+ ASSERT(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA);
ASSERT(chanType == GL_UNSIGNED_BYTE);
(void) ctx;
@@ -170,12 +170,12 @@ blend_transparency_ushort(struct gl_context *ctx, GLuint n, const GLubyte mask[]
const GLushort (*dest)[4] = (const GLushort (*)[4]) dst;
GLuint i;
- ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.BlendSrcRGB == GL_SRC_ALPHA);
- ASSERT(ctx->Color.BlendSrcA == GL_SRC_ALPHA);
- ASSERT(ctx->Color.BlendDstRGB == GL_ONE_MINUS_SRC_ALPHA);
- ASSERT(ctx->Color.BlendDstA == GL_ONE_MINUS_SRC_ALPHA);
+ ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ ASSERT(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA);
+ ASSERT(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA);
+ ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA);
+ ASSERT(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA);
ASSERT(chanType == GL_UNSIGNED_SHORT);
(void) ctx;
@@ -208,12 +208,12 @@ blend_transparency_float(struct gl_context *ctx, GLuint n, const GLubyte mask[],
const GLfloat (*dest)[4] = (const GLfloat (*)[4]) dst;
GLuint i;
- ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.BlendSrcRGB == GL_SRC_ALPHA);
- ASSERT(ctx->Color.BlendSrcA == GL_SRC_ALPHA);
- ASSERT(ctx->Color.BlendDstRGB == GL_ONE_MINUS_SRC_ALPHA);
- ASSERT(ctx->Color.BlendDstA == GL_ONE_MINUS_SRC_ALPHA);
+ ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ ASSERT(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA);
+ ASSERT(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA);
+ ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA);
+ ASSERT(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA);
ASSERT(chanType == GL_FLOAT);
(void) ctx;
@@ -248,10 +248,10 @@ blend_add(struct gl_context *ctx, GLuint n, const GLubyte mask[],
{
GLuint i;
- ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD);
- ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD);
- ASSERT(ctx->Color.BlendSrcRGB == GL_ONE);
- ASSERT(ctx->Color.BlendDstRGB == GL_ONE);
+ ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD);
+ ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD);
+ ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ONE);
+ ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE);
(void) ctx;
if (chanType == GL_UNSIGNED_BYTE) {
@@ -313,8 +313,8 @@ blend_min(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
GLuint i;
- ASSERT(ctx->Color.BlendEquationRGB == GL_MIN);
- ASSERT(ctx->Color.BlendEquationA == GL_MIN);
+ ASSERT(ctx->Color.Blend[0].EquationRGB == GL_MIN);
+ ASSERT(ctx->Color.Blend[0].EquationA == GL_MIN);
(void) ctx;
if (chanType == GL_UNSIGNED_BYTE) {
@@ -366,8 +366,8 @@ blend_max(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
GLuint i;
- ASSERT(ctx->Color.BlendEquationRGB == GL_MAX);
- ASSERT(ctx->Color.BlendEquationA == GL_MAX);
+ ASSERT(ctx->Color.Blend[0].EquationRGB == GL_MAX);
+ ASSERT(ctx->Color.Blend[0].EquationA == GL_MAX);
(void) ctx;
if (chanType == GL_UNSIGNED_BYTE) {
@@ -500,7 +500,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[],
*/
/* Source RGB factor */
- switch (ctx->Color.BlendSrcRGB) {
+ switch (ctx->Color.Blend[0].SrcRGB) {
case GL_ZERO:
sR = sG = sB = 0.0F;
break;
@@ -570,7 +570,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[],
}
/* Source Alpha factor */
- switch (ctx->Color.BlendSrcA) {
+ switch (ctx->Color.Blend[0].SrcA) {
case GL_ZERO:
sA = 0.0F;
break;
@@ -624,7 +624,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[],
}
/* Dest RGB factor */
- switch (ctx->Color.BlendDstRGB) {
+ switch (ctx->Color.Blend[0].DstRGB) {
case GL_ZERO:
dR = dG = dB = 0.0F;
break;
@@ -687,7 +687,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[],
}
/* Dest Alpha factor */
- switch (ctx->Color.BlendDstA) {
+ switch (ctx->Color.Blend[0].DstA) {
case GL_ZERO:
dA = 0.0F;
break;
@@ -738,7 +738,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[],
}
/* compute the blended RGB */
- switch (ctx->Color.BlendEquationRGB) {
+ switch (ctx->Color.Blend[0].EquationRGB) {
case GL_FUNC_ADD:
r = Rs * sR + Rd * dR;
g = Gs * sG + Gd * dG;
@@ -775,7 +775,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[],
}
/* compute the blended alpha */
- switch (ctx->Color.BlendEquationA) {
+ switch (ctx->Color.Blend[0].EquationA) {
case GL_FUNC_ADD:
a = As * sA + Ad * dA;
break;
@@ -907,13 +907,13 @@ void
_swrast_choose_blend_func(struct gl_context *ctx, GLenum chanType)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const GLenum eq = ctx->Color.BlendEquationRGB;
- const GLenum srcRGB = ctx->Color.BlendSrcRGB;
- const GLenum dstRGB = ctx->Color.BlendDstRGB;
- const GLenum srcA = ctx->Color.BlendSrcA;
- const GLenum dstA = ctx->Color.BlendDstA;
+ const GLenum eq = ctx->Color.Blend[0].EquationRGB;
+ const GLenum srcRGB = ctx->Color.Blend[0].SrcRGB;
+ const GLenum dstRGB = ctx->Color.Blend[0].DstRGB;
+ const GLenum srcA = ctx->Color.Blend[0].SrcA;
+ const GLenum dstA = ctx->Color.Blend[0].DstA;
- if (ctx->Color.BlendEquationRGB != ctx->Color.BlendEquationA) {
+ if (ctx->Color.Blend[0].EquationRGB != ctx->Color.Blend[0].EquationA) {
swrast->BlendFunc = blend_general;
}
else if (eq == GL_MIN) {
diff --git a/src/mesa/swrast/s_blend.h b/src/mesa/swrast/s_blend.h
index 8b06dd5031e..69cd89e7ac4 100644
--- a/src/mesa/swrast/s_blend.h
+++ b/src/mesa/swrast/s_blend.h
@@ -27,9 +27,12 @@
#define S_BLEND_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "s_span.h"
+struct gl_context;
+struct gl_renderbuffer;
+
extern void
_swrast_blend_span(struct gl_context *ctx, struct gl_renderbuffer *rb, SWspan *span);
diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h
index e5dae7ef865..44820ac8f76 100644
--- a/src/mesa/swrast/s_depth.h
+++ b/src/mesa/swrast/s_depth.h
@@ -27,9 +27,12 @@
#define S_DEPTH_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "s_span.h"
+struct gl_context;
+struct gl_renderbuffer;
+
extern GLuint
_swrast_depth_test_span( struct gl_context *ctx, SWspan *span);
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 4d0666898b4..11c63457f52 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -31,6 +31,7 @@
#include "main/imports.h"
#include "main/macros.h"
#include "main/pack.h"
+#include "main/pbo.h"
#include "main/pixeltransfer.h"
#include "main/state.h"
diff --git a/src/mesa/swrast/s_fog.h b/src/mesa/swrast/s_fog.h
index ebc3513f496..9f93b705084 100644
--- a/src/mesa/swrast/s_fog.h
+++ b/src/mesa/swrast/s_fog.h
@@ -28,9 +28,10 @@
#define S_FOG_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "s_span.h"
+struct gl_context;
extern GLfloat
_swrast_z_to_fogfactor(struct gl_context *ctx, GLfloat z);
diff --git a/src/mesa/swrast/s_fragprog.h b/src/mesa/swrast/s_fragprog.h
index 689d3fc82e4..62a68361769 100644
--- a/src/mesa/swrast/s_fragprog.h
+++ b/src/mesa/swrast/s_fragprog.h
@@ -27,9 +27,10 @@
#define S_FRAGPROG_H
-#include "main/mtypes.h"
#include "s_span.h"
+struct gl_context;
+
extern void
_swrast_exec_fragment_program(struct gl_context *ctx, SWspan *span);
diff --git a/src/mesa/swrast/s_logic.h b/src/mesa/swrast/s_logic.h
index 95c7fe3e150..0a3adfca5ff 100644
--- a/src/mesa/swrast/s_logic.h
+++ b/src/mesa/swrast/s_logic.h
@@ -27,9 +27,11 @@
#define S_LOGIC_H
-#include "main/mtypes.h"
#include "s_span.h"
+struct gl_context;
+struct gl_renderbuffer;
+
extern void
_swrast_logicop_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb,
SWspan *span);
diff --git a/src/mesa/swrast/s_masking.h b/src/mesa/swrast/s_masking.h
index 3712c82163b..5124509a049 100644
--- a/src/mesa/swrast/s_masking.h
+++ b/src/mesa/swrast/s_masking.h
@@ -27,9 +27,12 @@
#define S_MASKING_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "s_span.h"
+struct gl_context;
+struct gl_renderbuffer;
+
extern void
_swrast_mask_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb,
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index 9fe0752a37f..5c8d7e9c5cf 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -24,7 +24,6 @@
#include "main/glheader.h"
-#include "main/bufferobj.h"
#include "main/colormac.h"
#include "main/feedback.h"
#include "main/formats.h"
@@ -32,6 +31,7 @@
#include "main/imports.h"
#include "main/macros.h"
#include "main/pack.h"
+#include "main/pbo.h"
#include "main/state.h"
#include "s_context.h"
diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h
index 18e275ec8ab..afafbe09acf 100644
--- a/src/mesa/swrast/s_span.h
+++ b/src/mesa/swrast/s_span.h
@@ -28,7 +28,12 @@
#define S_SPAN_H
-#include "swrast.h"
+#include "main/config.h"
+#include "main/glheader.h"
+#include "main/mtypes.h"
+
+struct gl_context;
+struct gl_renderbuffer;
/**
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index 99c44413fbe..0c8cc9ff37b 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -713,11 +713,6 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
swrast->TextureSample[unit]( ctx, texUnit->_Current, span->end,
texcoords, lambda, texels );
- /* GL_SGI_texture_color_table */
- if (texUnit->ColorTableEnabled) {
- _mesa_lookup_rgba_float(&texUnit->ColorTable, span->end, texels);
- }
-
/* GL_EXT_texture_swizzle */
if (curObj->_Swizzle != SWIZZLE_NOOP) {
swizzle_texels(curObj->_Swizzle, span->end, texels);
diff --git a/src/mesa/swrast/s_texcombine.h b/src/mesa/swrast/s_texcombine.h
index 5f47ebecbf1..11049d86b26 100644
--- a/src/mesa/swrast/s_texcombine.h
+++ b/src/mesa/swrast/s_texcombine.h
@@ -27,9 +27,10 @@
#define S_TEXCOMBINE_H
-#include "main/mtypes.h"
#include "s_span.h"
+struct gl_context;
+
extern void
_swrast_texture_span( struct gl_context *ctx, SWspan *span );
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 539d878ddb4..42785400c0e 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -27,7 +27,6 @@
#include "main/context.h"
#include "main/colormac.h"
#include "main/imports.h"
-#include "main/texformat.h"
#include "s_context.h"
#include "s_texfilter.h"
@@ -2919,51 +2918,51 @@ shadow_compare4(GLenum function, GLfloat coord,
switch (function) {
case GL_LEQUAL:
- if (depth00 <= coord) luminance -= d;
- if (depth01 <= coord) luminance -= d;
- if (depth10 <= coord) luminance -= d;
- if (depth11 <= coord) luminance -= d;
+ if (coord > depth00) luminance -= d;
+ if (coord > depth01) luminance -= d;
+ if (coord > depth10) luminance -= d;
+ if (coord > depth11) luminance -= d;
return luminance;
case GL_GEQUAL:
- if (depth00 >= coord) luminance -= d;
- if (depth01 >= coord) luminance -= d;
- if (depth10 >= coord) luminance -= d;
- if (depth11 >= coord) luminance -= d;
+ if (coord < depth00) luminance -= d;
+ if (coord < depth01) luminance -= d;
+ if (coord < depth10) luminance -= d;
+ if (coord < depth11) luminance -= d;
return luminance;
case GL_LESS:
- if (depth00 < coord) luminance -= d;
- if (depth01 < coord) luminance -= d;
- if (depth10 < coord) luminance -= d;
- if (depth11 < coord) luminance -= d;
+ if (coord >= depth00) luminance -= d;
+ if (coord >= depth01) luminance -= d;
+ if (coord >= depth10) luminance -= d;
+ if (coord >= depth11) luminance -= d;
return luminance;
case GL_GREATER:
- if (depth00 > coord) luminance -= d;
- if (depth01 > coord) luminance -= d;
- if (depth10 > coord) luminance -= d;
- if (depth11 > coord) luminance -= d;
+ if (coord <= depth00) luminance -= d;
+ if (coord <= depth01) luminance -= d;
+ if (coord <= depth10) luminance -= d;
+ if (coord <= depth11) luminance -= d;
return luminance;
case GL_EQUAL:
- if (depth00 == coord) luminance -= d;
- if (depth01 == coord) luminance -= d;
- if (depth10 == coord) luminance -= d;
- if (depth11 == coord) luminance -= d;
+ if (coord != depth00) luminance -= d;
+ if (coord != depth01) luminance -= d;
+ if (coord != depth10) luminance -= d;
+ if (coord != depth11) luminance -= d;
return luminance;
case GL_NOTEQUAL:
- if (depth00 != coord) luminance -= d;
- if (depth01 != coord) luminance -= d;
- if (depth10 != coord) luminance -= d;
- if (depth11 != coord) luminance -= d;
+ if (coord == depth00) luminance -= d;
+ if (coord == depth01) luminance -= d;
+ if (coord == depth10) luminance -= d;
+ if (coord == depth11) luminance -= d;
return luminance;
case GL_ALWAYS:
- return 0.0;
+ return 1.0F;
case GL_NEVER:
return ambient;
case GL_NONE:
/* ordinary bilinear filtering */
return lerp_2d(wi, wj, depth00, depth10, depth01, depth11);
default:
- _mesa_problem(NULL, "Bad compare func in sample_depth_texture");
- return 0.0F;
+ _mesa_problem(NULL, "Bad compare func in sample_compare4");
+ return ambient;
}
}
@@ -3031,7 +3030,7 @@ sample_depth_texture( struct gl_context *ctx,
if (tObj->MagFilter == GL_NEAREST) {
GLuint i;
for (i = 0; i < n; i++) {
- GLfloat depthSample;
+ GLfloat depthSample, depthRef;
GLint col, row, slice;
nearest_texcoord(tObj, level, texcoords[i], &col, &row, &slice);
@@ -3044,8 +3043,9 @@ sample_depth_texture( struct gl_context *ctx,
depthSample = tObj->BorderColor.f[0];
}
- result = shadow_compare(function, texcoords[i][compare_coord],
- depthSample, ambient);
+ depthRef = CLAMP(texcoords[i][compare_coord], 0.0F, 1.0F);
+
+ result = shadow_compare(function, depthRef, depthSample, ambient);
switch (tObj->DepthMode) {
case GL_LUMINANCE:
@@ -3069,7 +3069,7 @@ sample_depth_texture( struct gl_context *ctx,
GLuint i;
ASSERT(tObj->MagFilter == GL_LINEAR);
for (i = 0; i < n; i++) {
- GLfloat depth00, depth01, depth10, depth11;
+ GLfloat depth00, depth01, depth10, depth11, depthRef;
GLint i0, i1, j0, j1;
GLint slice;
GLfloat wi, wj;
@@ -3135,7 +3135,9 @@ sample_depth_texture( struct gl_context *ctx,
}
}
- result = shadow_compare4(function, texcoords[i][compare_coord],
+ depthRef = CLAMP(texcoords[i][compare_coord], 0.0F, 1.0F);
+
+ result = shadow_compare4(function, depthRef,
depth00, depth01, depth10, depth11,
ambient, wi, wj);
diff --git a/src/mesa/swrast/s_texfilter.h b/src/mesa/swrast/s_texfilter.h
index 34520f22948..69f2d80003a 100644
--- a/src/mesa/swrast/s_texfilter.h
+++ b/src/mesa/swrast/s_texfilter.h
@@ -27,9 +27,11 @@
#define S_TEXFILTER_H
-#include "main/mtypes.h"
#include "s_context.h"
+struct gl_context;
+struct gl_texture_object;
+
extern texture_sample_func
_swrast_choose_texture_sample_func( struct gl_context *ctx,
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 85513e1f204..d07a4ef7513 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -34,7 +34,8 @@
#include "main/colormac.h"
#include "main/imports.h"
#include "main/macros.h"
-#include "main/texformat.h"
+#include "main/mtypes.h"
+#include "main/state.h"
#include "program/prog_instruction.h"
#include "s_aatriangle.h"
@@ -1032,7 +1033,7 @@ _swrast_choose_triangle( struct gl_context *ctx )
if (ctx->Texture._EnabledCoordUnits ||
ctx->FragmentProgram._Current ||
ctx->ATIFragmentShader._Enabled ||
- NEED_SECONDARY_COLOR(ctx) ||
+ _mesa_need_secondary_color(ctx) ||
swrast->_FogEnabled) {
/* Ugh, we do a _lot_ of tests to pick the best textured tri func */
const struct gl_texture_object *texObj2D;
@@ -1113,7 +1114,7 @@ _swrast_choose_triangle( struct gl_context *ctx )
}
else {
ASSERT(!swrast->_FogEnabled);
- ASSERT(!NEED_SECONDARY_COLOR(ctx));
+ ASSERT(!_mesa_need_secondary_color(ctx));
if (ctx->Light.ShadeModel==GL_SMOOTH) {
/* smooth shaded, no texturing, stippled or some raster ops */
#if CHAN_BITS != 8
diff --git a/src/mesa/swrast/s_trispan.h b/src/mesa/swrast/s_trispan.h
deleted file mode 100644
index 15207e863e3..00000000000
--- a/src/mesa/swrast/s_trispan.h
+++ /dev/null
@@ -1,31 +0,0 @@
-
-/*
- * Mesa 3-D graphics library
- * Version: 3.5
- *
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef S_TRISPAN_H
-#define S_TRISPAN_H
-
-
-#endif /* S_TRISPAN_H */
diff --git a/src/mesa/swrast_setup/ss_triangle.h b/src/mesa/swrast_setup/ss_triangle.h
index 05110865daf..a027f48269e 100644
--- a/src/mesa/swrast_setup/ss_triangle.h
+++ b/src/mesa/swrast_setup/ss_triangle.h
@@ -29,7 +29,7 @@
#ifndef SS_TRIANGLE_H
#define SS_TRIANGLE_H
-#include "main/mtypes.h"
+struct gl_context;
void _swsetup_trifuncs_init( struct gl_context *ctx );
diff --git a/src/mesa/swrast_setup/ss_vb.h b/src/mesa/swrast_setup/ss_vb.h
index b8322f35a3d..05e665b5c30 100644
--- a/src/mesa/swrast_setup/ss_vb.h
+++ b/src/mesa/swrast_setup/ss_vb.h
@@ -29,7 +29,7 @@
#ifndef SS_VB_H
#define SS_VB_H
-#include "main/mtypes.h"
+struct gl_context;
void _swsetup_vb_init( struct gl_context *ctx );
void _swsetup_choose_rastersetup_func( struct gl_context *ctx );
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
index 47aeeb88594..5f5e2663b5f 100644
--- a/src/mesa/tnl/t_context.c
+++ b/src/mesa/tnl/t_context.c
@@ -34,6 +34,7 @@
#include "main/light.h"
#include "math/m_translate.h"
#include "math/m_xform.h"
+#include "main/state.h"
#include "tnl.h"
#include "t_context.h"
@@ -127,7 +128,7 @@ _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state )
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 );
}
- if (NEED_SECONDARY_COLOR(ctx))
+ if (_mesa_need_secondary_color(ctx))
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 );
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h
index bc01646247c..6a9444216c0 100644
--- a/src/mesa/tnl/t_context.h
+++ b/src/mesa/tnl/t_context.h
@@ -527,6 +527,8 @@ typedef struct
GLubyte *block[VERT_ATTRIB_MAX];
GLuint nr_blocks;
+ GLuint CurInstance;
+
} TNLcontext;
diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c
index e2aac64ad74..b1967e65417 100644
--- a/src/mesa/tnl/t_draw.c
+++ b/src/mesa/tnl/t_draw.c
@@ -125,6 +125,43 @@ convert_half_to_float(const struct gl_client_array *input,
}
}
+/**
+ * \brief Convert fixed-point to floating-point.
+ *
+ * In OpenGL, a fixed-point number is a "signed 2's complement 16.16 scaled
+ * integer" (Table 2.2 of the OpenGL ES 2.0 spec).
+ *
+ * If the buffer has the \c normalized flag set, the formula
+ * \code normalize(x) := (2*x + 1) / (2^16 - 1) \endcode
+ * is used to map the fixed-point numbers into the range [-1, 1].
+ */
+static void
+convert_fixed_to_float(const struct gl_client_array *input,
+ const GLubyte *ptr, GLfloat *fptr,
+ GLuint count)
+{
+ GLuint i, j;
+ const GLint size = input->Size;
+
+ if (input->Normalized) {
+ for (i = 0; i < count; ++i) {
+ const GLfixed *in = (GLfixed *) ptr;
+ for (j = 0; j < size; ++j) {
+ *fptr++ = (GLfloat) (2 * in[j] + 1) / (GLfloat) ((1 << 16) - 1);
+ }
+ ptr += input->StrideB;
+ }
+ } else {
+ for (i = 0; i < count; ++i) {
+ const GLfixed *in = (GLfixed *) ptr;
+ for (j = 0; j < size; ++j) {
+ *fptr++ = in[j] / (GLfloat) (1 << 16);
+ }
+ ptr += input->StrideB;
+ }
+ }
+}
+
/* Adjust pointer to point at first requested element, convert to
* floating point, populate VB->AttribPtr[].
*/
@@ -175,14 +212,7 @@ static void _tnl_import_array( struct gl_context *ctx,
convert_half_to_float(input, ptr, fptr, count, sz);
break;
case GL_FIXED:
- {
- GLuint i, j;
- for (i = 0; i < count; i++) {
- const GLint *in = (GLint *) (ptr + i * input->StrideB);
- for (j = 0; j < sz; j++)
- *fptr++ = *in++ / 65536.0f;
- }
- }
+ convert_fixed_to_float(input, ptr, fptr, count);
break;
default:
assert(0);
@@ -463,6 +493,7 @@ void _tnl_draw_prims( struct gl_context *ctx,
*/
struct gl_buffer_object *bo[VERT_ATTRIB_MAX + 1];
GLuint nr_bo = 0;
+ GLuint inst;
for (i = 0; i < nr_prims;) {
GLuint this_nr_prims;
@@ -477,18 +508,24 @@ void _tnl_draw_prims( struct gl_context *ctx,
break;
}
+ assert(prim[i].num_instances > 0);
+
/* Binding inputs may imply mapping some vertex buffer objects.
* They will need to be unmapped below.
*/
- bind_prims(ctx, &prim[i], this_nr_prims);
- bind_inputs(ctx, arrays, max_index + prim[i].basevertex + 1,
- bo, &nr_bo);
- bind_indices(ctx, ib, bo, &nr_bo);
+ for (inst = 0; inst < prim[i].num_instances; inst++) {
- TNL_CONTEXT(ctx)->Driver.RunPipeline(ctx);
+ bind_prims(ctx, &prim[i], this_nr_prims);
+ bind_inputs(ctx, arrays, max_index + prim[i].basevertex + 1,
+ bo, &nr_bo);
+ bind_indices(ctx, ib, bo, &nr_bo);
- unmap_vbos(ctx, bo, nr_bo);
- free_space(ctx);
+ tnl->CurInstance = inst;
+ TNL_CONTEXT(ctx)->Driver.RunPipeline(ctx);
+
+ unmap_vbos(ctx, bo, nr_bo);
+ free_space(ctx);
+ }
i += this_nr_prims;
}
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 76f8fde3f52..f5d8f7477aa 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -67,6 +67,8 @@ struct vp_stage_data {
GLvector4f ndcCoords; /**< normalized device coords */
GLubyte *clipmask; /**< clip flags */
GLubyte ormask, andmask; /**< for clipping */
+
+ struct gl_program_machine machine;
};
@@ -218,7 +220,8 @@ _tnl_program_string(struct gl_context *ctx, GLenum target, struct gl_program *pr
* Initialize virtual machine state prior to executing vertex program.
*/
static void
-init_machine(struct gl_context *ctx, struct gl_program_machine *machine)
+init_machine(struct gl_context *ctx, struct gl_program_machine *machine,
+ GLuint instID)
{
/* Input registers get initialized from the current vertex attribs */
memcpy(machine->VertAttribs, ctx->Current.Attrib,
@@ -254,6 +257,8 @@ init_machine(struct gl_context *ctx, struct gl_program_machine *machine)
machine->FetchTexelDeriv = NULL; /* not used by vertex programs */
machine->Samplers = ctx->VertexProgram._Current->Base.SamplerUnits;
+
+ machine->SystemValues[SYSTEM_VALUE_INSTANCE_ID][0] = (GLfloat) instID;
}
@@ -311,7 +316,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
struct vp_stage_data *store = VP_STAGE_DATA(stage);
struct vertex_buffer *VB = &tnl->vb;
struct gl_vertex_program *program = ctx->VertexProgram._Current;
- struct gl_program_machine machine;
+ struct gl_program_machine *machine = &store->machine;
GLuint outputs[VERT_RESULT_MAX], numOutputs;
GLuint i, j;
@@ -339,7 +344,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
for (i = 0; i < VB->Count; i++) {
GLuint attr;
- init_machine(ctx, &machine);
+ init_machine(ctx, machine, tnl->CurInstance);
#if 0
printf("Input %d: %f, %f, %f, %f\n", i,
@@ -372,23 +377,23 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
check_float(data[2]);
check_float(data[3]);
#endif
- COPY_CLEAN_4V(machine.VertAttribs[attr], size, data);
+ COPY_CLEAN_4V(machine->VertAttribs[attr], size, data);
}
}
/* execute the program */
- _mesa_execute_program(ctx, &program->Base, &machine);
+ _mesa_execute_program(ctx, &program->Base, machine);
/* copy the output registers into the VB->attribs arrays */
for (j = 0; j < numOutputs; j++) {
const GLuint attr = outputs[j];
#ifdef NAN_CHECK
- check_float(machine.Outputs[attr][0]);
- check_float(machine.Outputs[attr][1]);
- check_float(machine.Outputs[attr][2]);
- check_float(machine.Outputs[attr][3]);
+ check_float(machine->Outputs[attr][0]);
+ check_float(machine->Outputs[attr][1]);
+ check_float(machine->Outputs[attr][2]);
+ check_float(machine->Outputs[attr][3]);
#endif
- COPY_4V(store->results[attr].data[i], machine.Outputs[attr]);
+ COPY_4V(store->results[attr].data[i], machine->Outputs[attr]);
}
/* FOGC is a special case. Fragment shader expects (f,0,0,1) */
@@ -398,14 +403,14 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
store->results[VERT_RESULT_FOGC].data[i][3] = 1.0;
}
#ifdef NAN_CHECK
- ASSERT(machine.Outputs[0][3] != 0.0F);
+ ASSERT(machine->Outputs[0][3] != 0.0F);
#endif
#if 0
printf("HPOS: %f %f %f %f\n",
- machine.Outputs[0][0],
- machine.Outputs[0][1],
- machine.Outputs[0][2],
- machine.Outputs[0][3]);
+ machine->Outputs[0][0],
+ machine->Outputs[0][1],
+ machine->Outputs[0][2],
+ machine->Outputs[0][3]);
#endif
}
@@ -501,7 +506,7 @@ init_vp(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
const GLuint size = VB->Size;
GLuint i;
- stage->privatePtr = MALLOC(sizeof(*store));
+ stage->privatePtr = CALLOC(sizeof(*store));
store = VP_STAGE_DATA(stage);
if (!store)
return GL_FALSE;
diff --git a/src/mesa/tnl/t_vertex.h b/src/mesa/tnl/t_vertex.h
index 252f2f7c295..83b0dbcebbd 100644
--- a/src/mesa/tnl/t_vertex.h
+++ b/src/mesa/tnl/t_vertex.h
@@ -28,9 +28,12 @@
#ifndef _TNL_VERTEX_H
#define _TNL_VERTEX_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "t_context.h"
+struct gl_context;
+struct tnl_clipspace;
+
/* New mechanism to specify hardware vertices so that tnl can build
* and manipulate them directly.
*/
diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c
index 421ec88a454..70492a4353d 100644
--- a/src/mesa/tnl/t_vp_build.c
+++ b/src/mesa/tnl/t_vp_build.c
@@ -32,7 +32,7 @@
#include "main/glheader.h"
#include "main/ffvertex_prog.h"
-#include "main/dd.h"
+#include "main/mtypes.h"
#include "t_vp_build.h"
diff --git a/src/mesa/tnl/t_vp_build.h b/src/mesa/tnl/t_vp_build.h
index 1d10ff245d9..e9f6de5a920 100644
--- a/src/mesa/tnl/t_vp_build.h
+++ b/src/mesa/tnl/t_vp_build.h
@@ -27,7 +27,7 @@
#ifndef T_VP_BUILD_H
#define T_VP_BUILD_H
-#include "main/mtypes.h"
+struct gl_context;
#define TNL_FIXED_FUNCTION_STATE_FLAGS (_NEW_PROGRAM | \
_NEW_LIGHT | \
diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h
index 702efdc5cca..24a0c725008 100644
--- a/src/mesa/tnl/tnl.h
+++ b/src/mesa/tnl/tnl.h
@@ -28,8 +28,11 @@
#ifndef _TNL_H
#define _TNL_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_client_array;
+struct gl_context;
+struct gl_program;
/* These are the public-access functions exported from tnl. (A few
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
index c1406b250ae..26c3d4e0a72 100644
--- a/src/mesa/vbo/vbo.h
+++ b/src/mesa/vbo/vbo.h
@@ -32,15 +32,19 @@
#ifndef _VBO_H
#define _VBO_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_client_array;
+struct gl_context;
struct _mesa_prim {
- GLuint mode:8;
+ GLuint mode:8; /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */
GLuint indexed:1;
GLuint begin:1;
GLuint end:1;
GLuint weak:1;
- GLuint pad:20;
+ GLuint no_current_update:1;
+ GLuint pad:19;
GLuint start;
GLuint count;
@@ -123,9 +127,12 @@ vbo_get_minmax_index(struct gl_context *ctx, const struct _mesa_prim *prim,
void vbo_use_buffer_objects(struct gl_context *ctx);
+void vbo_always_unmap_buffers(struct gl_context *ctx);
void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func);
+void vbo_check_buffers_are_unmapped(struct gl_context *ctx);
+
void GLAPIENTRY
_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h
index 3c235accf30..c793ce0dc37 100644
--- a/src/mesa/vbo/vbo_attrib_tmp.h
+++ b/src/mesa/vbo/vbo_attrib_tmp.h
@@ -341,7 +341,7 @@ TAG(VertexAttrib1fARB)(GLuint index, GLfloat x)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1F(VBO_ATTRIB_GENERIC0 + index, x);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -353,7 +353,7 @@ TAG(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1FV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -365,7 +365,7 @@ TAG(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2F(VBO_ATTRIB_GENERIC0 + index, x, y);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -377,7 +377,7 @@ TAG(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2FV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -389,7 +389,7 @@ TAG(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3F(VBO_ATTRIB_GENERIC0 + index, x, y, z);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -401,7 +401,7 @@ TAG(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3FV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -413,7 +413,7 @@ TAG(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4F(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -425,7 +425,7 @@ TAG(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4FV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
@@ -442,7 +442,7 @@ TAG(VertexAttribI1i)(GLuint index, GLint x)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1I(VBO_ATTRIB_GENERIC0 + index, x);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -454,7 +454,7 @@ TAG(VertexAttribI2i)(GLuint index, GLint x, GLint y)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2I(VBO_ATTRIB_GENERIC0 + index, x, y);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -466,7 +466,7 @@ TAG(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3I(VBO_ATTRIB_GENERIC0 + index, x, y, z);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -478,7 +478,7 @@ TAG(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4I(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -490,7 +490,7 @@ TAG(VertexAttribI2iv)(GLuint index, const GLint *v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2IV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -502,7 +502,7 @@ TAG(VertexAttribI3iv)(GLuint index, const GLint *v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3IV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -514,7 +514,7 @@ TAG(VertexAttribI4iv)(GLuint index, const GLint *v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4IV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
@@ -531,7 +531,7 @@ TAG(VertexAttribI1ui)(GLuint index, GLuint x)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1UI(VBO_ATTRIB_GENERIC0 + index, x);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -543,7 +543,7 @@ TAG(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2UI(VBO_ATTRIB_GENERIC0 + index, x, y);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -555,7 +555,7 @@ TAG(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3UI(VBO_ATTRIB_GENERIC0 + index, x, y, z);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -567,7 +567,7 @@ TAG(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4UI(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -579,7 +579,7 @@ TAG(VertexAttribI2uiv)(GLuint index, const GLuint *v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2UIV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -591,7 +591,7 @@ TAG(VertexAttribI3uiv)(GLuint index, const GLuint *v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3UIV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -603,7 +603,7 @@ TAG(VertexAttribI4uiv)(GLuint index, const GLuint *v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4UIV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
@@ -720,7 +720,7 @@ TAG(Materialfv)(GLenum face, GLenum pname,
MAT(VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params);
break;
default:
- ERROR();
+ ERROR(GL_INVALID_ENUM);
return;
}
}
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index 9992cc34739..6656ed89816 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -209,7 +209,6 @@ GLboolean _vbo_CreateContext( struct gl_context *ctx )
void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state )
{
- _ae_invalidate_state(ctx, new_state);
vbo_exec_invalidate_state(ctx, new_state);
}
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h
index 8d6f2a7ce6d..2ded6ccbff2 100644
--- a/src/mesa/vbo/vbo_context.h
+++ b/src/mesa/vbo/vbo_context.h
@@ -51,6 +51,7 @@
#ifndef _VBO_CONTEXT_H
#define _VBO_CONTEXT_H
+#include "main/mfeatures.h"
#include "vbo.h"
#include "vbo_attrib.h"
#include "vbo_exec.h"
diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h
index 47e51f09c94..d52a557e03f 100644
--- a/src/mesa/vbo/vbo_exec.h
+++ b/src/mesa/vbo/vbo_exec.h
@@ -34,18 +34,22 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __VBO_EXEC_H__
#define __VBO_EXEC_H__
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "vbo.h"
#include "vbo_attrib.h"
+/**
+ * Max number of primitives (number of glBegin/End pairs) per VBO.
+ */
#define VBO_MAX_PRIM 64
-/* Wierd implementation stuff:
+
+/**
+ * Size of the VBO to use for glBegin/glVertex/glEnd-style rendering.
*/
#define VBO_VERT_BUFFER_SIZE (1024*64) /* bytes */
-#define VBO_MAX_ATTR_CODEGEN 16
-#define ERROR_ATTRIB 16
/** Current vertex program mode */
@@ -139,6 +143,9 @@ struct vbo_exec_context
const struct gl_client_array *inputs[VERT_ATTRIB_MAX];
} array;
+ /* Which flags to set in vbo_exec_BeginVertices() */
+ GLbitfield begin_vertices_flags;
+
#ifdef DEBUG
GLint flush_call_depth;
#endif
@@ -151,7 +158,6 @@ struct vbo_exec_context
void vbo_exec_init( struct gl_context *ctx );
void vbo_exec_destroy( struct gl_context *ctx );
void vbo_exec_invalidate_state( struct gl_context *ctx, GLuint new_state );
-void vbo_exec_FlushVertices_internal( struct gl_context *ctx, GLboolean unmap );
void vbo_exec_BeginVertices( struct gl_context *ctx );
void vbo_exec_FlushVertices( struct gl_context *ctx, GLuint flags );
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index fb981ccc3bc..fcd544de763 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -34,6 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/vtxfmt.h"
#include "main/dlist.h"
#include "main/eval.h"
@@ -158,8 +159,7 @@ static void vbo_exec_copy_to_current( struct vbo_exec_context *exec )
exec->vtx.attrsz[i],
exec->vtx.attrptr[i]);
- if (memcmp(current, tmp, sizeof(tmp)) != 0)
- {
+ if (memcmp(current, tmp, sizeof(tmp)) != 0) {
memcpy(current, tmp, sizeof(tmp));
/* Given that we explicitly state size here, there is no need
@@ -191,14 +191,18 @@ static void vbo_exec_copy_to_current( struct vbo_exec_context *exec )
}
-static void vbo_exec_copy_from_current( struct vbo_exec_context *exec )
+/**
+ * Copy current vertex attribute values into the current vertex.
+ */
+static void
+vbo_exec_copy_from_current(struct vbo_exec_context *exec)
{
struct gl_context *ctx = exec->ctx;
struct vbo_context *vbo = vbo_context(ctx);
GLint i;
- for (i = VBO_ATTRIB_POS+1 ; i < VBO_ATTRIB_MAX ; i++) {
- const GLfloat *current = (GLfloat *)vbo->currval[i].Ptr;
+ for (i = VBO_ATTRIB_POS + 1; i < VBO_ATTRIB_MAX; i++) {
+ const GLfloat *current = (GLfloat *) vbo->currval[i].Ptr;
switch (exec->vtx.attrsz[i]) {
case 4: exec->vtx.attrptr[i][3] = current[3];
case 3: exec->vtx.attrptr[i][2] = current[2];
@@ -212,17 +216,21 @@ static void vbo_exec_copy_from_current( struct vbo_exec_context *exec )
/**
* Flush existing data, set new attrib size, replay copied vertices.
+ * This is called when we transition from a small vertex attribute size
+ * to a larger one. Ex: glTexCoord2f -> glTexCoord4f.
+ * We need to go back over the previous 2-component texcoords and insert
+ * zero and one values.
*/
-static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec,
- GLuint attr,
- GLuint newsz )
+static void
+vbo_exec_wrap_upgrade_vertex(struct vbo_exec_context *exec,
+ GLuint attr, GLuint newSize )
{
struct gl_context *ctx = exec->ctx;
struct vbo_context *vbo = vbo_context(ctx);
- GLint lastcount = exec->vtx.vert_count;
+ const GLint lastcount = exec->vtx.vert_count;
GLfloat *old_attrptr[VBO_ATTRIB_MAX];
- GLuint old_vtx_size = exec->vtx.vertex_size;
- GLuint oldsz = exec->vtx.attrsz[attr];
+ const GLuint old_vtx_size = exec->vtx.vertex_size; /* floats per vertex */
+ const GLuint oldSize = exec->vtx.attrsz[attr];
GLuint i;
/* Run pipeline on current vertices, copy wrapped vertices
@@ -238,7 +246,7 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec,
memcpy(old_attrptr, exec->vtx.attrptr, sizeof(old_attrptr));
}
- if (unlikely(oldsz)) {
+ if (unlikely(oldSize)) {
/* Do a COPY_TO_CURRENT to ensure back-copying works for the
* case when the attribute already exists in the vertex and is
* having its size increased.
@@ -250,21 +258,21 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec,
* begin/end so that they don't bloat the vertices.
*/
if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END &&
- !oldsz && lastcount > 8 && exec->vtx.vertex_size) {
+ !oldSize && lastcount > 8 && exec->vtx.vertex_size) {
vbo_exec_copy_to_current( exec );
reset_attrfv( exec );
}
/* Fix up sizes:
*/
- exec->vtx.attrsz[attr] = newsz;
- exec->vtx.vertex_size += newsz - oldsz;
+ exec->vtx.attrsz[attr] = newSize;
+ exec->vtx.vertex_size += newSize - oldSize;
exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) /
(exec->vtx.vertex_size * sizeof(GLfloat)));
exec->vtx.vert_count = 0;
exec->vtx.buffer_ptr = exec->vtx.buffer_map;
- if (unlikely(oldsz)) {
+ if (unlikely(oldSize)) {
/* Size changed, recalculate all the attrptr[] values
*/
GLfloat *tmp = exec->vtx.vertex;
@@ -282,11 +290,11 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec,
* values.
*/
vbo_exec_copy_from_current( exec );
-
- } else {
+ }
+ else {
/* Just have to append the new attribute at the end */
exec->vtx.attrptr[attr] = exec->vtx.vertex +
- exec->vtx.vertex_size - newsz;
+ exec->vtx.vertex_size - newSize;
}
/* Replay stored vertices to translate them
@@ -310,10 +318,10 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec,
GLint new_offset = exec->vtx.attrptr[j] - exec->vtx.vertex;
if (j == attr) {
- if (oldsz) {
+ if (oldSize) {
GLfloat tmp[4];
- COPY_CLEAN_4V(tmp, oldsz, data + old_offset);
- COPY_SZ_4V(dest + new_offset, newsz, tmp);
+ COPY_CLEAN_4V(tmp, oldSize, data + old_offset);
+ COPY_SZ_4V(dest + new_offset, newSize, tmp);
} else {
GLfloat *current = (GLfloat *)vbo->currval[j].Ptr;
COPY_SZ_4V(dest + new_offset, sz, current);
@@ -336,74 +344,86 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec,
}
-static void vbo_exec_fixup_vertex( struct gl_context *ctx,
- GLuint attr, GLuint sz )
+/**
+ * This is when a vertex attribute transitions to a different size.
+ * For example, we saw a bunch of glTexCoord2f() calls and now we got a
+ * glTexCoord4f() call. We promote the array from size=2 to size=4.
+ */
+static void
+vbo_exec_fixup_vertex(struct gl_context *ctx, GLuint attr, GLuint newSize)
{
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
- int i;
- if (sz > exec->vtx.attrsz[attr]) {
+ if (newSize > exec->vtx.attrsz[attr]) {
/* New size is larger. Need to flush existing vertices and get
* an enlarged vertex format.
*/
- vbo_exec_wrap_upgrade_vertex( exec, attr, sz );
+ vbo_exec_wrap_upgrade_vertex( exec, attr, newSize );
}
- else if (sz < exec->vtx.active_sz[attr]) {
+ else if (newSize < exec->vtx.active_sz[attr]) {
static const GLfloat id[4] = { 0, 0, 0, 1 };
+ GLuint i;
/* New size is smaller - just need to fill in some
* zeros. Don't need to flush or wrap.
*/
- for (i = sz ; i <= exec->vtx.attrsz[attr] ; i++)
+ for (i = newSize; i <= exec->vtx.attrsz[attr]; i++)
exec->vtx.attrptr[attr][i-1] = id[i-1];
}
- exec->vtx.active_sz[attr] = sz;
+ exec->vtx.active_sz[attr] = newSize;
/* Does setting NeedFlush belong here? Necessitates resetting
* vtxfmt on each flush (otherwise flags won't get reset
* afterwards).
*/
if (attr == 0)
- exec->ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
+ ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
}
-/*
+/**
+ * This macro is used to implement all the glVertex, glColor, glTexCoord,
+ * glVertexAttrib, etc functions.
*/
-#define ATTR( A, N, V0, V1, V2, V3 ) \
-do { \
- struct vbo_exec_context *exec = &vbo_context(ctx)->exec; \
+#define ATTR( A, N, V0, V1, V2, V3 ) \
+do { \
+ struct vbo_exec_context *exec = &vbo_context(ctx)->exec; \
\
- if (unlikely(!(exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT))) \
- ctx->Driver.BeginVertices( ctx ); \
+ if (unlikely(!(ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT))) \
+ ctx->Driver.BeginVertices( ctx ); \
+ \
if (unlikely(exec->vtx.active_sz[A] != N)) \
vbo_exec_fixup_vertex(ctx, A, N); \
\
- { \
- GLfloat *dest = exec->vtx.attrptr[A]; \
- if (N>0) dest[0] = V0; \
- if (N>1) dest[1] = V1; \
- if (N>2) dest[2] = V2; \
- if (N>3) dest[3] = V3; \
- } \
- \
- if ((A) == 0) { \
- GLuint i; \
- \
- for (i = 0; i < exec->vtx.vertex_size; i++) \
- exec->vtx.buffer_ptr[i] = exec->vtx.vertex[i]; \
- \
+ { \
+ GLfloat *dest = exec->vtx.attrptr[A]; \
+ if (N>0) dest[0] = V0; \
+ if (N>1) dest[1] = V1; \
+ if (N>2) dest[2] = V2; \
+ if (N>3) dest[3] = V3; \
+ } \
+ \
+ if ((A) == 0) { \
+ /* This is a glVertex call */ \
+ GLuint i; \
+ \
+ for (i = 0; i < exec->vtx.vertex_size; i++) \
+ exec->vtx.buffer_ptr[i] = exec->vtx.vertex[i]; \
+ \
exec->vtx.buffer_ptr += exec->vtx.vertex_size; \
- exec->ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; \
- \
- if (++exec->vtx.vert_count >= exec->vtx.max_vert) \
- vbo_exec_vtx_wrap( exec ); \
- } \
+ \
+ /* Set FLUSH_STORED_VERTICES to indicate that there's now */ \
+ /* something to draw (not just updating a color or texcoord).*/ \
+ ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; \
+ \
+ if (++exec->vtx.vert_count >= exec->vtx.max_vert) \
+ vbo_exec_vtx_wrap( exec ); \
+ } \
} while (0)
-#define ERROR() _mesa_error( ctx, GL_INVALID_ENUM, __FUNCTION__ )
+#define ERROR(err) _mesa_error( ctx, err, __FUNCTION__ )
#define TAG(x) vbo_##x
#include "vbo_attrib_tmp.h"
@@ -513,6 +533,24 @@ static void GLAPIENTRY vbo_exec_EvalPoint2( GLint i, GLint j )
/**
+ * Flush (draw) vertices.
+ * \param unmap - leave VBO unmapped after flushing?
+ */
+static void
+vbo_exec_FlushVertices_internal(struct vbo_exec_context *exec, GLboolean unmap)
+{
+ if (exec->vtx.vert_count || unmap) {
+ vbo_exec_vtx_flush( exec, unmap );
+ }
+
+ if (exec->vtx.vertex_size) {
+ vbo_exec_copy_to_current( exec );
+ reset_attrfv( exec );
+ }
+}
+
+
+/**
* Called via glBegin.
*/
static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
@@ -538,7 +576,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
* begin/end pairs.
*/
if (exec->vtx.vertex_size && !exec->vtx.attrsz[0])
- vbo_exec_FlushVertices_internal( ctx, GL_FALSE );
+ vbo_exec_FlushVertices_internal(exec, GL_FALSE);
i = exec->vtx.prim_count++;
exec->vtx.prim[i].mode = mode;
@@ -801,6 +839,19 @@ void vbo_use_buffer_objects(struct gl_context *ctx)
}
+/**
+ * If this function is called, all VBO buffers will be unmapped when
+ * we flush.
+ * Otherwise, if a simple command like glColor3f() is called and we flush,
+ * the current VBO may be left mapped.
+ */
+void
+vbo_always_unmap_buffers(struct gl_context *ctx)
+{
+ struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+ exec->begin_vertices_flags |= FLUSH_STORED_VERTICES;
+}
+
void vbo_exec_vtx_init( struct vbo_exec_context *exec )
{
@@ -824,7 +875,7 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
/* Hook our functions into the dispatch table.
*/
- _mesa_install_exec_vtxfmt( exec->ctx, &exec->vtxfmt );
+ _mesa_install_exec_vtxfmt( ctx, &exec->vtxfmt );
for (i = 0 ; i < VBO_ATTRIB_MAX ; i++) {
ASSERT(i < Elements(exec->vtx.attrsz));
@@ -856,6 +907,8 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
}
exec->vtx.vertex_size = 0;
+
+ exec->begin_vertices_flags = FLUSH_UPDATE_CURRENT;
}
@@ -893,32 +946,25 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec )
_mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL);
}
+
+/**
+ * Called upon first glVertex, glColor, glTexCoord, etc.
+ */
void vbo_exec_BeginVertices( struct gl_context *ctx )
{
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
- if (0) printf("%s\n", __FUNCTION__);
- vbo_exec_vtx_map( exec );
- assert((exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) == 0);
- exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT;
-}
-
-void vbo_exec_FlushVertices_internal( struct gl_context *ctx, GLboolean unmap )
-{
- struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+ vbo_exec_vtx_map( exec );
- if (exec->vtx.vert_count || unmap) {
- vbo_exec_vtx_flush( exec, unmap );
- }
+ assert((ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) == 0);
+ assert(exec->begin_vertices_flags);
- if (exec->vtx.vertex_size) {
- vbo_exec_copy_to_current( exec );
- reset_attrfv( exec );
- }
+ ctx->Driver.NeedFlush |= exec->begin_vertices_flags;
}
/**
+ * Called via ctx->Driver.FlushVertices()
* \param flags bitmask of FLUSH_STORED_VERTICES, FLUSH_UPDATE_CURRENT
*/
void vbo_exec_FlushVertices( struct gl_context *ctx, GLuint flags )
@@ -931,10 +977,8 @@ void vbo_exec_FlushVertices( struct gl_context *ctx, GLuint flags )
assert(exec->flush_call_depth == 1);
#endif
- if (0) printf("%s\n", __FUNCTION__);
-
- if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
- if (0) printf("%s - inside begin/end\n", __FUNCTION__);
+ if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
+ /* We've had glBegin but not glEnd! */
#ifdef DEBUG
exec->flush_call_depth--;
assert(exec->flush_call_depth == 0);
@@ -942,14 +986,12 @@ void vbo_exec_FlushVertices( struct gl_context *ctx, GLuint flags )
return;
}
- vbo_exec_FlushVertices_internal( ctx, GL_TRUE );
+ /* Flush (draw), and make sure VBO is left unmapped when done */
+ vbo_exec_FlushVertices_internal(exec, GL_TRUE);
/* Need to do this to ensure BeginVertices gets called again:
*/
- if (exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)
- exec->ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT;
-
- exec->ctx->Driver.NeedFlush &= ~flags;
+ ctx->Driver.NeedFlush &= ~(FLUSH_UPDATE_CURRENT | flags);
#ifdef DEBUG
exec->flush_call_depth--;
@@ -1020,7 +1062,7 @@ VertexAttrib4f_nopos(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR(VBO_ATTRIB_GENERIC0 + index, 4, x, y, z, w);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
void GLAPIENTRY
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index dd36cc32a70..98d6badc47a 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -39,6 +39,44 @@
/**
+ * All vertex buffers should be in an unmapped state when we're about
+ * to draw. This debug function checks that.
+ */
+static void
+check_buffers_are_unmapped(const struct gl_client_array **inputs)
+{
+#ifdef DEBUG
+ GLuint i;
+
+ for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (inputs[i]) {
+ struct gl_buffer_object *obj = inputs[i]->BufferObj;
+ assert(!_mesa_bufferobj_mapped(obj));
+ (void) obj;
+ }
+ }
+#endif
+}
+
+
+/**
+ * A debug function that may be called from other parts of Mesa as
+ * needed during debugging.
+ */
+void
+vbo_check_buffers_are_unmapped(struct gl_context *ctx)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+ struct vbo_exec_context *exec = &vbo->exec;
+ /* check the current vertex arrays */
+ check_buffers_are_unmapped(exec->array.inputs);
+ /* check the current glBegin/glVertex/glEnd-style VBO */
+ assert(!_mesa_bufferobj_mapped(exec->vtx.bufferobj));
+}
+
+
+
+/**
* Compute min and max elements by scanning the index buffer for
* glDraw[Range]Elements() calls.
* If primitive restart is enabled, we need to ignore restart
@@ -423,6 +461,14 @@ recalculate_input_bindings(struct gl_context *ctx)
inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i];
const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
}
+
+ /* There is no need to make _NEW_ARRAY dirty here for the TnL program,
+ * because it already takes care of invalidating the state necessary
+ * to revalidate vertex arrays. Not marking the state as dirty also
+ * improves performance (quite significantly in some apps).
+ */
+ if (!ctx->VertexProgram._MaintainTnlProgram)
+ ctx->NewState |= _NEW_ARRAY;
break;
case VP_NV:
@@ -448,6 +494,8 @@ recalculate_input_bindings(struct gl_context *ctx)
inputs[i] = &vbo->generic_currval[i - VERT_ATTRIB_GENERIC0];
const_inputs |= 1 << i;
}
+
+ ctx->NewState |= _NEW_ARRAY;
break;
case VP_ARB:
@@ -483,8 +531,9 @@ recalculate_input_bindings(struct gl_context *ctx)
inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i];
const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
}
-
}
+
+ ctx->NewState |= _NEW_ARRAY;
break;
}
@@ -502,8 +551,13 @@ recalculate_input_bindings(struct gl_context *ctx)
static void
bind_arrays(struct gl_context *ctx)
{
+ if (!ctx->Array.RebindArrays) {
+ return;
+ }
+
bind_array_obj(ctx);
recalculate_input_bindings(ctx);
+ ctx->Array.RebindArrays = GL_FALSE;
}
@@ -576,6 +630,7 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
if (primCount > 0) {
/* draw one or two prims */
+ check_buffers_are_unmapped(exec->array.inputs);
vbo->draw_prims(ctx, exec->array.inputs, prim, primCount, NULL,
GL_TRUE, start, start + count - 1);
}
@@ -585,6 +640,7 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
prim[0].start = start;
prim[0].count = count;
+ check_buffers_are_unmapped(exec->array.inputs);
vbo->draw_prims(ctx, exec->array.inputs, prim, 1, NULL,
GL_TRUE, start, start + count - 1);
}
@@ -629,15 +685,15 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
*/
static void GLAPIENTRY
vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count,
- GLsizei primcount)
+ GLsizei numInstances)
{
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_DRAW)
_mesa_debug(ctx, "glDrawArraysInstanced(%s, %d, %d, %d)\n",
- _mesa_lookup_enum_by_nr(mode), start, count, primcount);
+ _mesa_lookup_enum_by_nr(mode), start, count, numInstances);
- if (!_mesa_validate_DrawArraysInstanced(ctx, mode, start, count, primcount))
+ if (!_mesa_validate_DrawArraysInstanced(ctx, mode, start, count, numInstances))
return;
FLUSH_CURRENT( ctx, 0 );
@@ -649,7 +705,7 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count,
if (0)
check_draw_arrays_data(ctx, start, count);
- vbo_draw_arrays(ctx, mode, start, count, primcount);
+ vbo_draw_arrays(ctx, mode, start, count, numInstances);
if (0)
print_draw_arrays(ctx, mode, start, count);
@@ -724,7 +780,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
GLuint start, GLuint end,
GLsizei count, GLenum type,
const GLvoid *indices,
- GLint basevertex, GLint primcount)
+ GLint basevertex, GLint numInstances)
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
@@ -757,7 +813,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
prim[0].count = count;
prim[0].indexed = 1;
prim[0].basevertex = basevertex;
- prim[0].num_instances = primcount;
+ prim[0].num_instances = numInstances;
/* Need to give special consideration to rendering a range of
* indices starting somewhere above zero. Typically the
@@ -790,6 +846,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
* for the latter case elsewhere.
*/
+ check_buffers_are_unmapped(exec->array.inputs);
vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib,
index_bounds_valid, start, end );
}
@@ -977,21 +1034,21 @@ vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
*/
static void GLAPIENTRY
vbo_exec_DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLsizei primcount)
+ const GLvoid *indices, GLsizei numInstances)
{
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_DRAW)
_mesa_debug(ctx, "glDrawElementsInstanced(%s, %d, %s, %p, %d)\n",
_mesa_lookup_enum_by_nr(mode), count,
- _mesa_lookup_enum_by_nr(type), indices, primcount);
+ _mesa_lookup_enum_by_nr(type), indices, numInstances);
if (!_mesa_validate_DrawElementsInstanced(ctx, mode, count, type, indices,
- primcount))
+ numInstances))
return;
vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
- count, type, indices, 0, primcount);
+ count, type, indices, 0, numInstances);
}
@@ -1106,6 +1163,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
prim[i].basevertex = 0;
}
+ check_buffers_are_unmapped(exec->array.inputs);
vbo->draw_prims(ctx, exec->array.inputs, prim, primcount, &ib,
GL_FALSE, ~0, ~0);
} else {
@@ -1130,6 +1188,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
else
prim[0].basevertex = 0;
+ check_buffers_are_unmapped(exec->array.inputs);
vbo->draw_prims(ctx, exec->array.inputs, prim, 1, &ib,
GL_FALSE, ~0, ~0);
}
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 94aa021ac9a..539658021e3 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -29,6 +29,7 @@
#include "main/bufferobj.h"
#include "main/compiler.h"
#include "main/enums.h"
+#include "main/mfeatures.h"
#include "main/state.h"
#include "vbo_context.h"
@@ -244,6 +245,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
arrays[attr]._MaxElement = count; /* ??? */
varying_inputs |= 1 << attr;
+ ctx->NewState |= _NEW_ARRAY;
}
}
@@ -251,6 +253,9 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
}
+/**
+ * Unmap the VBO. This is called before drawing.
+ */
static void
vbo_exec_vtx_unmap( struct vbo_exec_context *exec )
{
@@ -283,6 +288,9 @@ vbo_exec_vtx_unmap( struct vbo_exec_context *exec )
}
+/**
+ * Map the vertex buffer to begin storing glVertex, glColor, etc data.
+ */
void
vbo_exec_vtx_map( struct vbo_exec_context *exec )
{
@@ -299,14 +307,12 @@ vbo_exec_vtx_map( struct vbo_exec_context *exec )
if (!_mesa_is_bufferobj(exec->vtx.bufferobj))
return;
- if (exec->vtx.buffer_map != NULL) {
- assert(0);
- exec->vtx.buffer_map = NULL;
- exec->vtx.buffer_ptr = NULL;
- }
+ assert(!exec->vtx.buffer_map);
+ assert(!exec->vtx.buffer_ptr);
if (VBO_VERT_BUFFER_SIZE > exec->vtx.buffer_used + 1024 &&
ctx->Driver.MapBufferRange) {
+ /* The VBO exists and there's room for more */
exec->vtx.buffer_map =
(GLfloat *)ctx->Driver.MapBufferRange(ctx,
target,
@@ -319,6 +325,7 @@ vbo_exec_vtx_map( struct vbo_exec_context *exec )
}
if (!exec->vtx.buffer_map) {
+ /* Need to allocate a new VBO */
exec->vtx.buffer_used = 0;
ctx->Driver.BufferData(ctx, target,
@@ -347,9 +354,10 @@ vbo_exec_vtx_map( struct vbo_exec_context *exec )
/**
* Execute the buffer and save copied verts.
+ * \param keep_unmapped if true, leave the VBO unmapped when we're done.
*/
void
-vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap )
+vbo_exec_vtx_flush(struct vbo_exec_context *exec, GLboolean keepUnmapped)
{
if (0)
vbo_exec_debug_verts( exec );
@@ -389,7 +397,7 @@ vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap )
/* If using a real VBO, get new storage -- unless asked not to.
*/
- if (_mesa_is_bufferobj(exec->vtx.bufferobj) && !unmap) {
+ if (_mesa_is_bufferobj(exec->vtx.bufferobj) && !keepUnmapped) {
vbo_exec_vtx_map( exec );
}
}
@@ -397,14 +405,13 @@ vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap )
/* May have to unmap explicitly if we didn't draw:
*/
- if (unmap &&
+ if (keepUnmapped &&
_mesa_is_bufferobj(exec->vtx.bufferobj) &&
exec->vtx.buffer_map) {
vbo_exec_vtx_unmap( exec );
}
-
- if (unmap || exec->vtx.vertex_size == 0)
+ if (keepUnmapped || exec->vtx.vertex_size == 0)
exec->vtx.max_vert = 0;
else
exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) /
diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c
index 4e7bcddc970..4343b348180 100644
--- a/src/mesa/vbo/vbo_save.c
+++ b/src/mesa/vbo/vbo_save.c
@@ -29,6 +29,7 @@
#include "main/mtypes.h"
#include "main/bufferobj.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
#include "vbo_context.h"
diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h
index f5a407ced14..cd827ce6c06 100644
--- a/src/mesa/vbo/vbo_save.h
+++ b/src/mesa/vbo/vbo_save.h
@@ -34,6 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef VBO_SAVE_H
#define VBO_SAVE_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "vbo.h"
#include "vbo_attrib.h"
@@ -96,7 +97,9 @@ struct vbo_save_vertex_list {
*/
#define VBO_SAVE_BUFFER_SIZE (8*1024) /* dwords */
#define VBO_SAVE_PRIM_SIZE 128
-#define VBO_SAVE_PRIM_WEAK 0x40
+#define VBO_SAVE_PRIM_MODE_MASK 0x3f
+#define VBO_SAVE_PRIM_WEAK 0x40
+#define VBO_SAVE_PRIM_NO_CURRENT_UPDATE 0x80
#define VBO_SAVE_FALLBACK 0x10000000
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 817d478e2ac..836c76fe835 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -74,6 +74,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/enums.h"
#include "main/eval.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/api_noop.h"
#include "main/api_validate.h"
#include "main/api_arrayelt.h"
@@ -294,26 +295,30 @@ static void _save_compile_vertex_list( struct gl_context *ctx )
node->vertex_store->refcount++;
node->prim_store->refcount++;
-
- node->current_size = node->vertex_size - node->attrsz[0];
- node->current_data = NULL;
-
- if (node->current_size) {
- /* If the malloc fails, we just pull the data out of the VBO
- * later instead.
- */
- node->current_data = MALLOC( node->current_size * sizeof(GLfloat) );
- if (node->current_data) {
- const char *buffer = (const char *)save->vertex_store->buffer;
- unsigned attr_offset = node->attrsz[0] * sizeof(GLfloat);
- unsigned vertex_offset = 0;
-
- if (node->count)
- vertex_offset = (node->count-1) * node->vertex_size * sizeof(GLfloat);
-
- memcpy( node->current_data,
- buffer + node->buffer_offset + vertex_offset + attr_offset,
- node->current_size * sizeof(GLfloat) );
+ if (node->prim[0].no_current_update) {
+ node->current_size = 0;
+ node->current_data = NULL;
+ } else {
+ node->current_size = node->vertex_size - node->attrsz[0];
+ node->current_data = NULL;
+
+ if (node->current_size) {
+ /* If the malloc fails, we just pull the data out of the VBO
+ * later instead.
+ */
+ node->current_data = MALLOC( node->current_size * sizeof(GLfloat) );
+ if (node->current_data) {
+ const char *buffer = (const char *)save->vertex_store->buffer;
+ unsigned attr_offset = node->attrsz[0] * sizeof(GLfloat);
+ unsigned vertex_offset = 0;
+
+ if (node->count)
+ vertex_offset = (node->count-1) * node->vertex_size * sizeof(GLfloat);
+
+ memcpy( node->current_data,
+ buffer + node->buffer_offset + vertex_offset + attr_offset,
+ node->current_size * sizeof(GLfloat) );
+ }
}
}
@@ -397,6 +402,7 @@ static void _save_wrap_buffers( struct gl_context *ctx )
GLint i = save->prim_count - 1;
GLenum mode;
GLboolean weak;
+ GLboolean no_current_update;
assert(i < (GLint) save->prim_max);
assert(i >= 0);
@@ -407,6 +413,7 @@ static void _save_wrap_buffers( struct gl_context *ctx )
save->prim[i].start);
mode = save->prim[i].mode;
weak = save->prim[i].weak;
+ no_current_update = save->prim[i].no_current_update;
/* store the copied vertices, and allocate a new list.
*/
@@ -416,6 +423,7 @@ static void _save_wrap_buffers( struct gl_context *ctx )
*/
save->prim[0].mode = mode;
save->prim[0].weak = weak;
+ save->prim[0].no_current_update = no_current_update;
save->prim[0].begin = 0;
save->prim[0].end = 0;
save->prim[0].pad = 0;
@@ -625,7 +633,7 @@ static void _save_reset_vertex( struct gl_context *ctx )
-#define ERROR() _mesa_compile_error( ctx, GL_INVALID_ENUM, __FUNCTION__ );
+#define ERROR(err) _mesa_compile_error( ctx, err, __FUNCTION__ );
/* Only one size for each attribute may be active at once. Eg. if
@@ -638,11 +646,11 @@ static void _save_reset_vertex( struct gl_context *ctx )
do { \
struct vbo_save_context *save = &vbo_context(ctx)->save; \
\
- if (save->active_sz[A] != N) \
+ if (save->active_sz[A] != N) \
save_fixup_vertex(ctx, A, N); \
\
{ \
- GLfloat *dest = save->attrptr[A]; \
+ GLfloat *dest = save->attrptr[A]; \
if (N>0) dest[0] = V0; \
if (N>1) dest[1] = V1; \
if (N>2) dest[2] = V2; \
@@ -655,7 +663,7 @@ do { \
for (i = 0; i < save->vertex_size; i++) \
save->buffer_ptr[i] = save->vertex[i]; \
\
- save->buffer_ptr += save->vertex_size; \
+ save->buffer_ptr += save->vertex_size; \
\
if (++save->vert_count >= save->max_vert) \
_save_wrap_filled_vertex( ctx ); \
@@ -770,10 +778,11 @@ GLboolean vbo_save_NotifyBegin( struct gl_context *ctx, GLenum mode )
GLuint i = save->prim_count++;
assert(i < save->prim_max);
- save->prim[i].mode = mode & ~VBO_SAVE_PRIM_WEAK;
+ save->prim[i].mode = mode & VBO_SAVE_PRIM_MODE_MASK;
save->prim[i].begin = 1;
save->prim[i].end = 0;
save->prim[i].weak = (mode & VBO_SAVE_PRIM_WEAK) ? 1 : 0;
+ save->prim[i].no_current_update = (mode & VBO_SAVE_PRIM_NO_CURRENT_UPDATE) ? 1 : 0;
save->prim[i].pad = 0;
save->prim[i].start = save->vert_count;
save->prim[i].count = 0;
@@ -934,7 +943,7 @@ static void GLAPIENTRY _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei co
_ae_map_vbos( ctx );
- vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK );
+ vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK | VBO_SAVE_PRIM_NO_CURRENT_UPDATE);
for (i = 0; i < count; i++)
CALL_ArrayElement(GET_DISPATCH(), (start + i));
@@ -960,7 +969,7 @@ static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum
if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj))
indices = ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Pointer, indices);
- vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK );
+ vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK | VBO_SAVE_PRIM_NO_CURRENT_UPDATE );
switch (type) {
case GL_UNSIGNED_BYTE:
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index 533c150a918..634a6d3f84b 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -30,6 +30,7 @@
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/light.h"
@@ -201,6 +202,7 @@ static void vbo_bind_vertex_list(struct gl_context *ctx,
buffer_offset += node->attrsz[src] * sizeof(GLfloat);
varying_inputs |= 1<<attr;
+ ctx->NewState |= _NEW_ARRAY;
}
}
diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c
index b1cfa9c2a8f..51e598e7e61 100644
--- a/src/mesa/vbo/vbo_save_loopback.c
+++ b/src/mesa/vbo/vbo_save_loopback.c
@@ -29,6 +29,7 @@
#include "main/glheader.h"
#include "main/enums.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/dispatch.h"
#include "glapi/glapi.h"
diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c
index 26d0046e83d..8c981f93e5c 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/vbo/vbo_split_copy.c
@@ -222,6 +222,7 @@ begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag )
prim->mode = mode;
prim->begin = begin_flag;
+ prim->num_instances = 1;
}
diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c
index 789cf31364b..f6aa576b6c8 100644
--- a/src/mesa/vbo/vbo_split_inplace.c
+++ b/src/mesa/vbo/vbo_split_inplace.c
@@ -178,6 +178,7 @@ static void split_prims( struct split_context *split)
outprim->end = (nr == remaining && prim->end);
outprim->start = prim->start + j;
outprim->count = nr;
+ outprim->num_instances = prim->num_instances;
update_index_bounds(split, outprim);
@@ -221,6 +222,7 @@ static void split_prims( struct split_context *split)
tmpprim.indexed = 1;
tmpprim.start = 0;
tmpprim.count = count;
+ tmpprim.num_instances = 1;
flush_vertex(split);
diff --git a/src/mesa/x86-64/xform4.S b/src/mesa/x86-64/xform4.S
index e52a6118c31..6141e434679 100644
--- a/src/mesa/x86-64/xform4.S
+++ b/src/mesa/x86-64/xform4.S
@@ -55,7 +55,7 @@ _mesa_x86_64_transform_points4_general:
* rdx = source
*/
movl V4F_COUNT(%rdx), %ecx /* count */
- movzx V4F_STRIDE(%rdx), %eax /* stride */
+ movzbl V4F_STRIDE(%rdx), %eax /* stride */
movl %ecx, V4F_COUNT(%rdi) /* set dest count */
movl $4, V4F_SIZE(%rdi) /* set dest size */
@@ -138,7 +138,7 @@ _mesa_x86_64_transform_points4_3d:
movaps 16(%rax), %xmm10
movl V4F_COUNT(%rdx), %ecx /* count */
- movzx V4F_STRIDE(%rdx), %eax /* stride */
+ movzbl V4F_STRIDE(%rdx), %eax /* stride */
movl %ecx, V4F_COUNT(%rdi) /* set dest count */
movl $4, V4F_SIZE(%rdi) /* set dest size */
@@ -199,7 +199,7 @@ p4_3d_done:
_mesa_x86_64_transform_points4_identity:
movl V4F_COUNT(%rdx), %ecx /* count */
- movzx V4F_STRIDE(%rdx), %eax /* stride */
+ movzbl V4F_STRIDE(%rdx), %eax /* stride */
movl %ecx, V4F_COUNT(%rdi) /* set dest count */
movl $4, V4F_SIZE(%rdi) /* set dest size */
@@ -228,7 +228,7 @@ p4_identity_done:
_mesa_3dnow_transform_points4_3d_no_rot:
movl V4F_COUNT(%rdx), %ecx /* count */
- movzx V4F_STRIDE(%rdx), %eax /* stride */
+ movzbl V4F_STRIDE(%rdx), %eax /* stride */
movl %ecx, V4F_COUNT(%rdi) /* set dest count */
movl $4, V4F_SIZE(%rdi) /* set dest size */
@@ -293,7 +293,7 @@ p4_3d_no_rot_done:
_mesa_3dnow_transform_points4_perspective:
movl V4F_COUNT(%rdx), %ecx /* count */
- movzx V4F_STRIDE(%rdx), %eax /* stride */
+ movzbl V4F_STRIDE(%rdx), %eax /* stride */
movl %ecx, V4F_COUNT(%rdi) /* set dest count */
movl $4, V4F_SIZE(%rdi) /* set dest size */
@@ -360,7 +360,7 @@ p4_perspective_done:
_mesa_3dnow_transform_points4_2d_no_rot:
movl V4F_COUNT(%rdx), %ecx /* count */
- movzx V4F_STRIDE(%rdx), %eax /* stride */
+ movzbl V4F_STRIDE(%rdx), %eax /* stride */
movl %ecx, V4F_COUNT(%rdi) /* set dest count */
movl $4, V4F_SIZE(%rdi) /* set dest size */
@@ -416,7 +416,7 @@ p4_2d_no_rot_done:
_mesa_3dnow_transform_points4_2d:
movl V4F_COUNT(%rdx), %ecx /* count */
- movzx V4F_STRIDE(%rdx), %eax /* stride */
+ movzbl V4F_STRIDE(%rdx), %eax /* stride */
movl %ecx, V4F_COUNT(%rdi) /* set dest count */
movl $4, V4F_SIZE(%rdi) /* set dest size */
diff --git a/src/mesa/x86/mmx.h b/src/mesa/x86/mmx.h
index d4bda07eade..74e9979d312 100644
--- a/src/mesa/x86/mmx.h
+++ b/src/mesa/x86/mmx.h
@@ -27,7 +27,9 @@
#define ASM_MMX_H
#include "main/compiler.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
extern void _ASMAPI
_mesa_mmx_blend_transparency( struct gl_context *ctx, GLuint n, const GLubyte mask[],
diff --git a/src/mesa/x86/read_rgba_span_x86.S b/src/mesa/x86/read_rgba_span_x86.S
index 3886a510bbc..3be4515b114 100644
--- a/src/mesa/x86/read_rgba_span_x86.S
+++ b/src/mesa/x86/read_rgba_span_x86.S
@@ -77,7 +77,9 @@
*/
.globl _generic_read_RGBA_span_BGRA8888_REV_MMX
+#ifndef USE_DRICORE
.hidden _generic_read_RGBA_span_BGRA8888_REV_MMX
+#endif
.type _generic_read_RGBA_span_BGRA8888_REV_MMX, @function
_generic_read_RGBA_span_BGRA8888_REV_MMX:
pushl %ebx
@@ -172,7 +174,9 @@ _generic_read_RGBA_span_BGRA8888_REV_MMX:
*/
.globl _generic_read_RGBA_span_BGRA8888_REV_SSE
+#ifndef USE_DRICORE
.hidden _generic_read_RGBA_span_BGRA8888_REV_SSE
+#endif
.type _generic_read_RGBA_span_BGRA8888_REV_SSE, @function
_generic_read_RGBA_span_BGRA8888_REV_SSE:
pushl %esi
@@ -335,7 +339,9 @@ _generic_read_RGBA_span_BGRA8888_REV_SSE:
.text
.globl _generic_read_RGBA_span_BGRA8888_REV_SSE2
+#ifndef USE_DRICORE
.hidden _generic_read_RGBA_span_BGRA8888_REV_SSE2
+#endif
.type _generic_read_RGBA_span_BGRA8888_REV_SSE2, @function
_generic_read_RGBA_span_BGRA8888_REV_SSE2:
pushl %esi
@@ -494,7 +500,9 @@ _generic_read_RGBA_span_BGRA8888_REV_SSE2:
.text
.globl _generic_read_RGBA_span_RGB565_MMX
+#ifndef USE_DRICORE
.hidden _generic_read_RGBA_span_RGB565_MMX
+#endif
.type _generic_read_RGBA_span_RGB565_MMX, @function
_generic_read_RGBA_span_RGB565_MMX:
@@ -648,7 +656,7 @@ _generic_read_RGBA_span_RGB565_MMX:
testl $0x01, %ecx
je .L01
- movzxw (%eax), %ecx
+ movzwl (%eax), %ecx
movd %ecx, %mm4
pshufw $0x00, %mm4, %mm0