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-rw-r--r--src/mesa/tnl/t_vb_light.c10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c
index aa420c3c14f..d286129650b 100644
--- a/src/mesa/tnl/t_vb_light.c
+++ b/src/mesa/tnl/t_vb_light.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 6.3
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -50,6 +50,7 @@ struct material_cursor {
const GLfloat *ptr;
GLuint stride;
GLfloat *current;
+ GLuint size; /* 1, 2, 3 or 4 */
};
struct light_stage_data {
@@ -79,7 +80,7 @@ static void update_materials( GLcontext *ctx,
GLuint i;
for (i = 0 ; i < store->mat_count ; i++) {
- COPY_4V(store->mat[i].current, store->mat[i].ptr);
+ COPY_CLEAN_4V(store->mat[i].current, store->mat[i].size, store->mat[i].ptr);
STRIDE_F(store->mat[i].ptr, store->mat[i].stride);
}
@@ -110,8 +111,9 @@ static GLuint prepare_materials( GLcontext *ctx,
if (VB->AttribPtr[i]->stride) {
GLuint j = store->mat_count++;
GLuint attr = i - _TNL_ATTRIB_MAT_FRONT_AMBIENT;
- store->mat[j].ptr = VB->AttribPtr[i]->start;
+ store->mat[j].ptr = VB->AttribPtr[i]->start;
store->mat[j].stride = VB->AttribPtr[i]->stride;
+ store->mat[j].size = VB->AttribPtr[i]->size;
store->mat[j].current = ctx->Light.Material.Attrib[attr];
store->mat_bitmask |= (1<<attr);
}