diff options
Diffstat (limited to 'src/mesa')
67 files changed, 171 insertions, 175 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 36672a71d73..7e81e5ee13a 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -1660,7 +1660,7 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx, } if (mask & GL_DEPTH_BUFFER_BIT) { - GLuint *tmp = (GLuint *) malloc(srcW * srcH * sizeof(GLuint)); + GLuint *tmp = malloc(srcW * srcH * sizeof(GLuint)); if (tmp) { if (!blit->DepthFP) init_blit_depth_pixels(ctx); @@ -2712,7 +2712,7 @@ _mesa_meta_Bitmap(struct gl_context *ctx, return; } - bitmap8 = (GLubyte *) malloc(width * height); + bitmap8 = malloc(width * height); if (bitmap8) { memset(bitmap8, bg, width * height); _mesa_expand_bitmap(width, height, &unpackSave, bitmap1, diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index c39d589a1e9..d9cc520b62a 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -111,7 +111,7 @@ rehash(struct brw_cache *cache) GLuint size, i; size = cache->size * 3; - items = (struct brw_cache_item**) calloc(1, size * sizeof(*items)); + items = calloc(1, size * sizeof(*items)); for (i = 0; i < cache->size; i++) for (c = cache->items[i]; c; c = next) { @@ -327,7 +327,7 @@ brw_init_caches(struct brw_context *brw) cache->size = 7; cache->n_items = 0; - cache->items = (struct brw_cache_item **) + cache->items = calloc(1, cache->size * sizeof(struct brw_cache_item)); cache->bo = drm_intel_bo_alloc(intel->bufmgr, diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index f8add0f309d..cb8c040d4b4 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -235,7 +235,7 @@ GLboolean r200CreateContext( gl_api api, assert(screen); /* Allocate the R200 context */ - rmesa = (r200ContextPtr) calloc(1, sizeof(*rmesa)); + rmesa = calloc(1, sizeof(*rmesa)); if ( !rmesa ) { *error = __DRI_CTX_ERROR_NO_MEMORY; return GL_FALSE; diff --git a/src/mesa/drivers/dri/r200/r200_sanity.c b/src/mesa/drivers/dri/r200/r200_sanity.c index a439fd84ed5..eda63a2d40f 100644 --- a/src/mesa/drivers/dri/r200/r200_sanity.c +++ b/src/mesa/drivers/dri/r200/r200_sanity.c @@ -658,8 +658,7 @@ static int find_or_add_value( struct reg *reg, int val ) if (j == reg->nalloc) { reg->nalloc += 5; reg->nalloc *= 2; - reg->values = (union fi *) realloc( reg->values, - reg->nalloc * sizeof(union fi) ); + reg->values = realloc( reg->values, reg->nalloc * sizeof(union fi) ); } reg->values[reg->nvalues++].i = val; diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 2b99e36b2a3..f151747abcd 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -201,7 +201,7 @@ r100CreateContext( gl_api api, assert(screen); /* Allocate the Radeon context */ - rmesa = (r100ContextPtr) calloc(1, sizeof(*rmesa)); + rmesa = calloc(1, sizeof(*rmesa)); if ( !rmesa ) { *error = __DRI_CTX_ERROR_NO_MEMORY; return GL_FALSE; diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.h b/src/mesa/drivers/dri/radeon/radeon_queryobj.h index 9ed61e237ed..0ad177a2c43 100644 --- a/src/mesa/drivers/dri/radeon/radeon_queryobj.h +++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.h @@ -42,7 +42,7 @@ void radeon_emit_queryobj(struct gl_context *ctx, struct radeon_state_atom *atom static inline void radeon_init_query_stateobj(radeonContextPtr radeon, int SZ) { radeon->query.queryobj.cmd_size = (SZ); - radeon->query.queryobj.cmd = (uint32_t*) calloc(SZ, sizeof(uint32_t)); + radeon->query.queryobj.cmd = calloc(SZ, sizeof(uint32_t)); radeon->query.queryobj.name = "queryobj"; radeon->query.queryobj.idx = 0; radeon->query.queryobj.check = radeon_check_query_active; diff --git a/src/mesa/drivers/dri/radeon/radeon_sanity.c b/src/mesa/drivers/dri/radeon/radeon_sanity.c index 3e64be83edd..02f2e2b13b6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_sanity.c +++ b/src/mesa/drivers/dri/radeon/radeon_sanity.c @@ -380,8 +380,7 @@ static int find_or_add_value( struct reg *reg, int val ) if (j == reg->nalloc) { reg->nalloc += 5; reg->nalloc *= 2; - reg->values = (union fi *) realloc( reg->values, - reg->nalloc * sizeof(union fi) ); + reg->values = realloc( reg->values, reg->nalloc * sizeof(union fi) ); } reg->values[reg->nvalues++].i = val; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index acd4cc1e2c5..237503d7708 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -488,7 +488,7 @@ radeonCreateScreen2(__DRIscreen *sPriv) uint32_t device_id = 0; /* Allocate the private area */ - screen = (radeonScreenPtr) calloc(1, sizeof(*screen)); + screen = calloc(1, sizeof(*screen)); if ( !screen ) { fprintf(stderr, "%s: Could not allocate memory for screen structure", __FUNCTION__); fprintf(stderr, "leaving here\n"); diff --git a/src/mesa/drivers/windows/gdi/wgl.c b/src/mesa/drivers/windows/gdi/wgl.c index d99473bb359..3458cc9f3ea 100644 --- a/src/mesa/drivers/windows/gdi/wgl.c +++ b/src/mesa/drivers/windows/gdi/wgl.c @@ -382,7 +382,7 @@ static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, VERIFY(GetTextMetrics(fontDevice, &metric)); - dibInfo = (BITMAPINFO *) calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1); + dibInfo = calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1); dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); dibInfo->bmiHeader.biPlanes = 1; dibInfo->bmiHeader.biBitCount = 1; diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index 93da05fe70f..c610202736d 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -35,7 +35,7 @@ static WMesaFramebuffer wmesa_new_framebuffer(HDC hdc, struct gl_config *visual) { WMesaFramebuffer pwfb - = (WMesaFramebuffer) malloc(sizeof(struct wmesa_framebuffer)); + = malloc(sizeof(struct wmesa_framebuffer)); if (pwfb) { _mesa_initialize_window_framebuffer(&pwfb->Base, visual); pwfb->hDC = hdc; diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c index d5a59b4566c..e6e4d7649aa 100644 --- a/src/mesa/drivers/x11/fakeglx.c +++ b/src/mesa/drivers/x11/fakeglx.c @@ -1249,7 +1249,7 @@ Fake_glXChooseVisual( Display *dpy, int screen, int *list ) return xmvis->vishandle; #else /* create a new vishandle - the cached one may be stale */ - xmvis->vishandle = (XVisualInfo *) malloc(sizeof(XVisualInfo)); + xmvis->vishandle = malloc(sizeof(XVisualInfo)); if (xmvis->vishandle) { memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo)); } @@ -1964,7 +1964,7 @@ Fake_glXGetFBConfigs( Display *dpy, int screen, int *nelements ) visuals = XGetVisualInfo(dpy, visMask, &visTemplate, nelements); if (*nelements > 0) { XMesaVisual *results; - results = (XMesaVisual *) malloc(*nelements * sizeof(XMesaVisual)); + results = malloc(*nelements * sizeof(XMesaVisual)); if (!results) { *nelements = 0; return NULL; @@ -1994,7 +1994,7 @@ Fake_glXChooseFBConfig( Display *dpy, int screen, xmvis = choose_visual(dpy, screen, attribList, GL_TRUE); if (xmvis) { - GLXFBConfig *config = (GLXFBConfig *) malloc(sizeof(XMesaVisual)); + GLXFBConfig *config = malloc(sizeof(XMesaVisual)); if (!config) { *nitems = 0; return NULL; @@ -2019,7 +2019,7 @@ Fake_glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) return xmvis->vishandle; #else /* create a new vishandle - the cached one may be stale */ - xmvis->vishandle = (XVisualInfo *) malloc(sizeof(XVisualInfo)); + xmvis->vishandle = malloc(sizeof(XVisualInfo)); if (xmvis->vishandle) { memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo)); } diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c index 255a37bf295..959bac8fe0b 100644 --- a/src/mesa/drivers/x11/glxapi.c +++ b/src/mesa/drivers/x11/glxapi.c @@ -115,7 +115,7 @@ get_dispatch(Display *dpy) if (t) { struct display_dispatch *d; - d = (struct display_dispatch *) malloc(sizeof(struct display_dispatch)); + d = malloc(sizeof(struct display_dispatch)); if (d) { d->Dpy = dpy; d->Table = t; diff --git a/src/mesa/drivers/x11/xfonts.c b/src/mesa/drivers/x11/xfonts.c index 183de40554b..9957e8906db 100644 --- a/src/mesa/drivers/x11/xfonts.c +++ b/src/mesa/drivers/x11/xfonts.c @@ -247,7 +247,7 @@ Fake_glXUseXFont(Font font, int first, int count, int listbase) max_bm_width = (max_width + 7) / 8; max_bm_height = max_height; - bm = (GLubyte *) malloc((max_bm_width * max_bm_height) * sizeof(GLubyte)); + bm = malloc((max_bm_width * max_bm_height) * sizeof(GLubyte)); if (!bm) { XFreeFontInfo(NULL, fs, 1); _mesa_error(NULL, GL_OUT_OF_MEMORY, diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 6696f70f5b8..e838e46ebe2 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -171,7 +171,7 @@ bits_per_pixel( XMesaVisual xmv ) /* Create a temporary XImage */ img = XCreateImage( dpy, visinfo->visual, visinfo->depth, ZPixmap, 0, /*format, offset*/ - (char*) malloc(8), /*data*/ + malloc(8), /*data*/ 1, 1, /*width, height*/ 32, /*bitmap_pad*/ 0 /*bytes_per_line*/ diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c index 242b6de4c26..1820d76bd46 100644 --- a/src/mesa/drivers/x11/xm_buffer.c +++ b/src/mesa/drivers/x11/xm_buffer.c @@ -203,7 +203,7 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height) _mesa_warning(NULL, "alloc_back_buffer: XCreateImage failed.\n"); return; } - b->backxrb->ximage->data = (char *) malloc(b->backxrb->ximage->height + b->backxrb->ximage->data = malloc(b->backxrb->ximage->height * b->backxrb->ximage->bytes_per_line); if (!b->backxrb->ximage->data) { _mesa_warning(NULL, "alloc_back_buffer: MALLOC failed.\n"); @@ -469,7 +469,7 @@ xmesa_MapRenderbuffer(struct gl_context *ctx, int bytes_per_line = _mesa_format_row_stride(xrb->Base.Base.Format, xrb->Base.Base.Width); - char *image = (char *) malloc(bytes_per_line * + char *image = malloc(bytes_per_line * xrb->Base.Base.Height); ximage = XCreateImage(xrb->Parent->display, xrb->Parent->xm_visual->visinfo->visual, diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c index df6f219bf30..16c26168ad1 100644 --- a/src/mesa/main/accum.c +++ b/src/mesa/main/accum.c @@ -289,7 +289,7 @@ accum_or_load(struct gl_context *ctx, GLfloat value, GLuint i, j; GLfloat (*rgba)[4]; - rgba = (GLfloat (*)[4]) malloc(width * 4 * sizeof(GLfloat)); + rgba = malloc(width * 4 * sizeof(GLfloat)); if (rgba) { for (j = 0; j < height; j++) { GLshort *acc = (GLshort *) accMap; @@ -381,8 +381,8 @@ accum_return(struct gl_context *ctx, GLfloat value, GLint i, j; GLfloat (*rgba)[4], (*dest)[4]; - rgba = (GLfloat (*)[4]) malloc(width * 4 * sizeof(GLfloat)); - dest = (GLfloat (*)[4]) malloc(width * 4 * sizeof(GLfloat)); + rgba = malloc(width * 4 * sizeof(GLfloat)); + dest = malloc(width * 4 * sizeof(GLfloat)); if (rgba && dest) { for (j = 0; j < height; j++) { diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifragshader.c index c74c999f808..080e8ee2284 100644 --- a/src/mesa/main/atifragshader.c +++ b/src/mesa/main/atifragshader.c @@ -352,11 +352,9 @@ _mesa_BeginFragmentShaderATI(void) a start */ for (i = 0; i < MAX_NUM_PASSES_ATI; i++) { ctx->ATIFragmentShader.Current->Instructions[i] = - (struct atifs_instruction *) calloc(1, sizeof(struct atifs_instruction) * (MAX_NUM_INSTRUCTIONS_PER_PASS_ATI)); ctx->ATIFragmentShader.Current->SetupInst[i] = - (struct atifs_setupinst *) calloc(1, sizeof(struct atifs_setupinst) * (MAX_NUM_FRAGMENT_REGISTERS_ATI)); } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index b3d10d31edf..806cf09d8b6 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -398,7 +398,7 @@ _mesa_PushAttrib(GLbitfield mask) if (mask & GL_POLYGON_STIPPLE_BIT) { GLuint *stipple; - stipple = (GLuint *) malloc( 32*sizeof(GLuint) ); + stipple = malloc( 32*sizeof(GLuint) ); memcpy( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) ); save_attrib_data(&head, GL_POLYGON_STIPPLE_BIT, stipple); } diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index feddbaa7e64..0a1fb43f4fa 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -871,7 +871,7 @@ _mesa_alloc_dispatch_table(int size) /* should never happen, but just in case */ numEntries = MAX2(numEntries, size); - table = (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc)); + table = malloc(numEntries * sizeof(_glapi_proc)); if (table) { _glapi_proc *entry = (_glapi_proc *) table; GLint i; @@ -1075,7 +1075,7 @@ _mesa_create_context(gl_api api, ASSERT(visual); /*ASSERT(driverContext);*/ - ctx = (struct gl_context *) calloc(1, sizeof(struct gl_context)); + ctx = calloc(1, sizeof(struct gl_context)); if (!ctx) return NULL; diff --git a/src/mesa/main/cpuinfo.c b/src/mesa/main/cpuinfo.c index 0d7971bcc47..41505f6378b 100644 --- a/src/mesa/main/cpuinfo.c +++ b/src/mesa/main/cpuinfo.c @@ -51,7 +51,7 @@ _mesa_get_cpu_string(void) #define MAX_STRING 50 char *buffer; - buffer = (char *) malloc(MAX_STRING); + buffer = malloc(MAX_STRING); if (!buffer) return NULL; diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 62b8e00c197..aee8ae2dc2d 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -283,7 +283,7 @@ write_texture_image(struct gl_texture_object *texObj, GLubyte *buffer; char s[100]; - buffer = (GLubyte *) malloc(img->Width * img->Height + buffer = malloc(img->Width * img->Height * img->Depth * 4); store = ctx->Pack; /* save */ @@ -332,7 +332,7 @@ _mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb) return; } - buffer = (GLubyte *) malloc(rb->Width * rb->Height * 4); + buffer = malloc(rb->Width * rb->Height * 4); ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height, format, type, &ctx->DefaultPacking, buffer); @@ -466,7 +466,7 @@ _mesa_dump_color_buffer(const char *filename) const GLuint h = ctx->DrawBuffer->Height; GLubyte *buf; - buf = (GLubyte *) malloc(w * h * 4); + buf = malloc(w * h * 4); _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -498,8 +498,8 @@ _mesa_dump_depth_buffer(const char *filename) GLubyte *buf2; GLuint i; - buf = (GLuint *) malloc(w * h * 4); /* 4 bpp */ - buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ + buf = malloc(w * h * 4); /* 4 bpp */ + buf2 = malloc(w * h * 3); /* 3 bpp */ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -534,8 +534,8 @@ _mesa_dump_stencil_buffer(const char *filename) GLubyte *buf2; GLuint i; - buf = (GLubyte *) malloc(w * h); /* 1 bpp */ - buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ + buf = malloc(w * h); /* 1 bpp */ + buf2 = malloc(w * h * 3); /* 3 bpp */ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -579,7 +579,7 @@ _mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, } else if (format == GL_RGBA && type == GL_FLOAT) { /* convert floats to ubyte */ - GLubyte *buf = (GLubyte *) malloc(w * h * 4 * sizeof(GLubyte)); + GLubyte *buf = malloc(w * h * 4 * sizeof(GLubyte)); const GLfloat *f = (const GLfloat *) image; GLuint i; for (i = 0; i < w * h * 4; i++) { @@ -590,7 +590,7 @@ _mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, } else if (format == GL_RED && type == GL_FLOAT) { /* convert floats to ubyte */ - GLubyte *buf = (GLubyte *) malloc(w * h * sizeof(GLubyte)); + GLubyte *buf = malloc(w * h * sizeof(GLubyte)); const GLfloat *f = (const GLfloat *) image; GLuint i; for (i = 0; i < w * h; i++) { diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 5a813e98ac3..40e69336478 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -573,7 +573,7 @@ make_list(GLuint name, GLuint count) { struct gl_display_list *dlist = CALLOC_STRUCT(gl_display_list); dlist->Name = name; - dlist->Head = (Node *) malloc(sizeof(Node) * count); + dlist->Head = malloc(sizeof(Node) * count); dlist->Head[0].opcode = OPCODE_END_OF_LIST; return dlist; } @@ -995,7 +995,7 @@ dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes) Node *newblock; n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos; n[0].opcode = OPCODE_CONTINUE; - newblock = (Node *) malloc(sizeof(Node) * BLOCK_SIZE); + newblock = malloc(sizeof(Node) * BLOCK_SIZE); if (!newblock) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "Building display list"); return NULL; @@ -3190,7 +3190,7 @@ save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values) if (n) { n[1].e = map; n[2].i = mapsize; - n[3].data = (void *) malloc(mapsize * sizeof(GLfloat)); + n[3].data = malloc(mapsize * sizeof(GLfloat)); memcpy(n[3].data, (void *) values, mapsize * sizeof(GLfloat)); } if (ctx->ExecuteFlag) { @@ -5018,7 +5018,7 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4); if (n) { - GLubyte *programCopy = (GLubyte *) malloc(len); + GLubyte *programCopy = malloc(len); if (!programCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); return; @@ -5045,7 +5045,7 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids) n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2); if (n) { - GLuint *idCopy = (GLuint *) malloc(num * sizeof(GLuint)); + GLuint *idCopy = malloc(num * sizeof(GLuint)); if (!idCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV"); return; @@ -5216,7 +5216,7 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6); if (n) { - GLubyte *nameCopy = (GLubyte *) malloc(len); + GLubyte *nameCopy = malloc(len); if (!nameCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV"); return; @@ -5315,7 +5315,7 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4); if (n) { - GLubyte *programCopy = (GLubyte *) malloc(len); + GLubyte *programCopy = malloc(len); if (!programCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB"); return; diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c index 487c4ce04d9..ca1b33bd2ed 100644 --- a/src/mesa/main/eval.c +++ b/src/mesa/main/eval.c @@ -218,7 +218,7 @@ GLfloat *_mesa_copy_map_points1f( GLenum target, GLint ustride, GLint uorder, if (!points || !size) return NULL; - buffer = (GLfloat *) malloc(uorder * size * sizeof(GLfloat)); + buffer = malloc(uorder * size * sizeof(GLfloat)); if (buffer) for (i = 0, p = buffer; i < uorder; i++, points += ustride) @@ -242,7 +242,7 @@ GLfloat *_mesa_copy_map_points1d( GLenum target, GLint ustride, GLint uorder, if (!points || !size) return NULL; - buffer = (GLfloat *) malloc(uorder * size * sizeof(GLfloat)); + buffer = malloc(uorder * size * sizeof(GLfloat)); if (buffer) for (i = 0, p = buffer; i < uorder; i++, points += ustride) @@ -286,9 +286,9 @@ GLfloat *_mesa_copy_map_points2f( GLenum target, hsize = (uorder > vorder ? uorder : vorder)*size; if(hsize>dsize) - buffer = (GLfloat *) malloc((uorder*vorder*size+hsize)*sizeof(GLfloat)); + buffer = malloc((uorder*vorder*size+hsize)*sizeof(GLfloat)); else - buffer = (GLfloat *) malloc((uorder*vorder*size+dsize)*sizeof(GLfloat)); + buffer = malloc((uorder*vorder*size+dsize)*sizeof(GLfloat)); /* compute the increment value for the u-loop */ uinc = ustride - vorder*vstride; @@ -329,9 +329,9 @@ GLfloat *_mesa_copy_map_points2d(GLenum target, hsize = (uorder > vorder ? uorder : vorder)*size; if(hsize>dsize) - buffer = (GLfloat *) malloc((uorder*vorder*size+hsize)*sizeof(GLfloat)); + buffer = malloc((uorder*vorder*size+hsize)*sizeof(GLfloat)); else - buffer = (GLfloat *) malloc((uorder*vorder*size+dsize)*sizeof(GLfloat)); + buffer = malloc((uorder*vorder*size+dsize)*sizeof(GLfloat)); /* compute the increment value for the u-loop */ uinc = ustride - vorder*vstride; @@ -940,7 +940,7 @@ init_1d_map( struct gl_1d_map *map, int n, const float *initial ) map->Order = 1; map->u1 = 0.0; map->u2 = 1.0; - map->Points = (GLfloat *) malloc(n * sizeof(GLfloat)); + map->Points = malloc(n * sizeof(GLfloat)); if (map->Points) { GLint i; for (i=0;i<n;i++) @@ -961,7 +961,7 @@ init_2d_map( struct gl_2d_map *map, int n, const float *initial ) map->u2 = 1.0; map->v1 = 0.0; map->v2 = 1.0; - map->Points = (GLfloat *) malloc(n * sizeof(GLfloat)); + map->Points = malloc(n * sizeof(GLfloat)); if (map->Points) { GLint i; for (i=0;i<n;i++) diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 7e116bdd1b1..36e1fcf62db 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -867,7 +867,7 @@ _mesa_make_extension_string(struct gl_context *ctx) if (extra_extensions != NULL) length += 1 + strlen(extra_extensions); /* +1 for space */ - exts = (char *) calloc(ALIGN(length + 1, 4), sizeof(char)); + exts = calloc(ALIGN(length + 1, 4), sizeof(char)); if (exts == NULL) { free(extra_extensions); return NULL; diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c index bd218520f77..7b46dfc791b 100644 --- a/src/mesa/main/format_unpack.c +++ b/src/mesa/main/format_unpack.c @@ -2078,7 +2078,7 @@ _mesa_unpack_ubyte_rgba_row(gl_format format, GLuint n, default: /* get float values, convert to ubyte */ { - GLfloat *tmp = (GLfloat *) malloc(n * 4 * sizeof(GLfloat)); + GLfloat *tmp = malloc(n * 4 * sizeof(GLfloat)); if (tmp) { GLuint i; _mesa_unpack_rgba_row(format, n, src, (GLfloat (*)[4]) tmp); diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 9b5f856b0a8..2985ad777cf 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -97,7 +97,7 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment) ASSERT( alignment > 0 ); - ptr = (uintptr_t) malloc(bytes + alignment + sizeof(void *)); + ptr = malloc(bytes + alignment + sizeof(void *)); if (!ptr) return NULL; @@ -146,7 +146,7 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment) ASSERT( alignment > 0 ); - ptr = (uintptr_t) calloc(1, bytes + alignment + sizeof(void *)); + ptr = calloc(1, bytes + alignment + sizeof(void *)); if (!ptr) return NULL; @@ -527,7 +527,7 @@ _mesa_strdup( const char *s ) { if (s) { size_t l = strlen(s); - char *s2 = (char *) malloc(l + 1); + char *s2 = malloc(l + 1); if (s2) strcpy(s2, s); return s2; diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index a6193071d5f..5c3569c16a7 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -671,7 +671,7 @@ init_matrix_stack( struct gl_matrix_stack *stack, stack->MaxDepth = maxDepth; stack->DirtyFlag = dirtyFlag; /* The stack */ - stack->Stack = (GLmatrix *) calloc(maxDepth, sizeof(GLmatrix)); + stack->Stack = calloc(maxDepth, sizeof(GLmatrix)); for (i = 0; i < maxDepth; i++) { _math_matrix_ctr(&stack->Stack[i]); } diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 15373ba69b0..a2f3767a327 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1939,7 +1939,7 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target, } /* Map src texture image slices */ - srcMaps = (GLubyte **) calloc(srcDepth, sizeof(GLubyte *)); + srcMaps = calloc(srcDepth, sizeof(GLubyte *)); if (srcMaps) { for (slice = 0; slice < srcDepth; slice++) { ctx->Driver.MapTextureImage(ctx, srcImage, slice, @@ -1957,7 +1957,7 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target, } /* Map dst texture image slices */ - dstMaps = (GLubyte **) calloc(dstDepth, sizeof(GLubyte *)); + dstMaps = calloc(dstDepth, sizeof(GLubyte *)); if (dstMaps) { for (slice = 0; slice < dstDepth; slice++) { ctx->Driver.MapTextureImage(ctx, dstImage, slice, @@ -2053,7 +2053,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target, /* allocate storage for the temporary, uncompressed image */ /* 20 extra bytes, just be safe when calling last FetchTexel */ temp_src_stride = _mesa_format_row_stride(temp_format, srcImage->Width); - temp_src = (GLubyte *) malloc(temp_src_stride * srcImage->Height + 20); + temp_src = malloc(temp_src_stride * srcImage->Height + 20); if (!temp_src) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps"); return; @@ -2102,7 +2102,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target, temp_dst_stride = _mesa_format_row_stride(temp_format, dstWidth); if (!temp_dst) { - temp_dst = (GLubyte *) malloc(temp_dst_stride * dstHeight); + temp_dst = malloc(temp_dst_stride * dstHeight); if (!temp_dst) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps"); break; diff --git a/src/mesa/main/mm.c b/src/mesa/main/mm.c index ab32123a403..473e90fc2d5 100644 --- a/src/mesa/main/mm.c +++ b/src/mesa/main/mm.c @@ -65,11 +65,11 @@ mmInit(unsigned ofs, unsigned size) if (!size) return NULL; - heap = (struct mem_block *) calloc(1, sizeof(struct mem_block)); + heap = calloc(1, sizeof(struct mem_block)); if (!heap) return NULL; - block = (struct mem_block *) calloc(1, sizeof(struct mem_block)); + block = calloc(1, sizeof(struct mem_block)); if (!block) { free(heap); return NULL; @@ -103,7 +103,7 @@ SliceBlock(struct mem_block *p, /* break left [p, newblock, p->next], then p = newblock */ if (startofs > p->ofs) { - newblock = (struct mem_block*) calloc(1, sizeof(struct mem_block)); + newblock = calloc(1, sizeof(struct mem_block)); if (!newblock) return NULL; newblock->ofs = startofs; @@ -127,7 +127,7 @@ SliceBlock(struct mem_block *p, /* break right, also [p, newblock, p->next] */ if (size < p->size) { - newblock = (struct mem_block*) calloc(1, sizeof(struct mem_block)); + newblock = calloc(1, sizeof(struct mem_block)); if (!newblock) return NULL; newblock->ofs = startofs + size; diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c index 4c99199d9d1..a23bc998dd7 100644 --- a/src/mesa/main/pack.c +++ b/src/mesa/main/pack.c @@ -157,7 +157,7 @@ _mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels, /* Alloc dest storage */ bytes = ((width + 7) / 8 * height); - buffer = (GLubyte *) malloc( bytes ); + buffer = malloc( bytes ); if (!buffer) return NULL; @@ -1270,7 +1270,7 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4], dstFormat == GL_LUMINANCE_ALPHA || dstFormat == GL_LUMINANCE_INTEGER_EXT || dstFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT) { - luminance = (GLfloat *) malloc(n * sizeof(GLfloat)); + luminance = malloc(n * sizeof(GLfloat)); if (!luminance) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing"); return; @@ -4361,7 +4361,7 @@ _mesa_unpack_color_span_ubyte(struct gl_context *ctx, { GLint dstComponents; GLint rDst, gDst, bDst, aDst, lDst, iDst; - GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat)); + GLfloat (*rgba)[4] = malloc(4 * n * sizeof(GLfloat)); if (!rgba) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); @@ -4376,7 +4376,7 @@ _mesa_unpack_color_span_ubyte(struct gl_context *ctx, * Extract image data and convert to RGBA floats */ if (srcFormat == GL_COLOR_INDEX) { - GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint)); + GLuint *indexes = malloc(n * sizeof(GLuint)); if (!indexes) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); @@ -4555,7 +4555,7 @@ _mesa_unpack_color_span_float( struct gl_context *ctx, { GLint dstComponents; GLint rDst, gDst, bDst, aDst, lDst, iDst; - GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat)); + GLfloat (*rgba)[4] = malloc(4 * n * sizeof(GLfloat)); GLboolean intFormat = _mesa_is_enum_format_integer(srcFormat); if (!rgba) { @@ -4578,7 +4578,7 @@ _mesa_unpack_color_span_float( struct gl_context *ctx, * Extract image data and convert to RGBA floats */ if (srcFormat == GL_COLOR_INDEX) { - GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint)); + GLuint *indexes = malloc(n * sizeof(GLuint)); if (!indexes) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); @@ -4691,7 +4691,7 @@ _mesa_unpack_color_span_uint(struct gl_context *ctx, const GLvoid *source, const struct gl_pixelstore_attrib *srcPacking) { - GLuint (*rgba)[4] = (GLuint (*)[4]) malloc(n * 4 * sizeof(GLfloat)); + GLuint (*rgba)[4] = malloc(n * 4 * sizeof(GLfloat)); if (!rgba) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); @@ -4869,7 +4869,7 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx, GLint dstComponents; GLbyte *dst = dest; GLuint i; - GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat)); + GLfloat (*rgba)[4] = malloc(4 * n * sizeof(GLfloat)); if (!rgba) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); @@ -4956,7 +4956,7 @@ _mesa_unpack_index_span( struct gl_context *ctx, GLuint n, /* * general solution */ - GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint)); + GLuint *indexes = malloc(n * sizeof(GLuint)); if (!indexes) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); @@ -5007,7 +5007,7 @@ _mesa_pack_index_span( struct gl_context *ctx, GLuint n, const struct gl_pixelstore_attrib *dstPacking, GLbitfield transferOps ) { - GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint)); + GLuint *indexes = malloc(n * sizeof(GLuint)); if (!indexes) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing"); @@ -5183,7 +5183,7 @@ _mesa_unpack_stencil_span( struct gl_context *ctx, GLuint n, /* * general solution */ - GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint)); + GLuint *indexes = malloc(n * sizeof(GLuint)); if (!indexes) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "stencil unpacking"); @@ -5253,7 +5253,7 @@ _mesa_pack_stencil_span( struct gl_context *ctx, GLuint n, GLenum dstType, GLvoid *dest, const GLubyte *source, const struct gl_pixelstore_attrib *dstPacking ) { - GLubyte *stencil = (GLubyte *) malloc(n * sizeof(GLubyte)); + GLubyte *stencil = malloc(n * sizeof(GLubyte)); if (!stencil) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "stencil packing"); @@ -5475,7 +5475,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n, depthValues = (GLfloat *) dest; } else { - depthTemp = (GLfloat *) malloc(n * sizeof(GLfloat)); + depthTemp = malloc(n * sizeof(GLfloat)); if (!depthTemp) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); return; @@ -5656,7 +5656,7 @@ _mesa_pack_depth_span( struct gl_context *ctx, GLuint n, GLvoid *dest, GLenum dstType, const GLfloat *depthSpan, const struct gl_pixelstore_attrib *dstPacking ) { - GLfloat *depthCopy = (GLfloat *) malloc(n * sizeof(GLfloat)); + GLfloat *depthCopy = malloc(n * sizeof(GLfloat)); if (!depthCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing"); return; @@ -5778,8 +5778,8 @@ _mesa_pack_depth_stencil_span(struct gl_context *ctx,GLuint n, const GLubyte *stencilVals, const struct gl_pixelstore_attrib *dstPacking) { - GLfloat *depthCopy = (GLfloat *) malloc(n * sizeof(GLfloat)); - GLubyte *stencilCopy = (GLubyte *) malloc(n * sizeof(GLubyte)); + GLfloat *depthCopy = malloc(n * sizeof(GLfloat)); + GLubyte *stencilCopy = malloc(n * sizeof(GLubyte)); GLuint i; if (!depthCopy || !stencilCopy) { @@ -5877,7 +5877,7 @@ _mesa_unpack_image( GLuint dimensions, { GLubyte *destBuffer - = (GLubyte *) malloc(bytesPerRow * height * depth); + = malloc(bytesPerRow * height * depth); GLubyte *dst; GLint img, row; if (!destBuffer) diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c index 7dc758152ec..e10f921d289 100644 --- a/src/mesa/main/readpix.c +++ b/src/mesa/main/readpix.c @@ -143,7 +143,7 @@ read_depth_pixels( struct gl_context *ctx, return; } - depthValues = (GLfloat *) malloc(width * sizeof(GLfloat)); + depthValues = malloc(width * sizeof(GLfloat)); if (depthValues) { /* General case (slower) */ @@ -191,7 +191,7 @@ read_stencil_pixels( struct gl_context *ctx, return; } - stencil = (GLubyte *) malloc(width * sizeof(GLubyte)); + stencil = malloc(width * sizeof(GLubyte)); if (stencil) { /* process image row by row */ @@ -486,7 +486,7 @@ fast_read_depth_stencil_pixels_separate(struct gl_context *ctx, return GL_TRUE; /* don't bother trying the slow path */ } - stencilVals = (GLubyte *) malloc(width * sizeof(GLubyte)); + stencilVals = malloc(width * sizeof(GLubyte)); if (stencilVals) { for (j = 0; j < height; j++) { @@ -557,8 +557,8 @@ slow_read_depth_stencil_pixels_separate(struct gl_context *ctx, stencilStride = depthStride; } - stencilVals = (GLubyte *) malloc(width * sizeof(GLubyte)); - depthVals = (GLfloat *) malloc(width * sizeof(GLfloat)); + stencilVals = malloc(width * sizeof(GLubyte)); + depthVals = malloc(width * sizeof(GLfloat)); if (stencilVals && depthVals) { for (j = 0; j < height; j++) { diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index d6acade3dab..badb96a305a 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -377,7 +377,7 @@ detach_shader(struct gl_context *ctx, GLuint program, GLuint shader) _mesa_reference_shader(ctx, &shProg->Shaders[i], NULL); /* alloc new, smaller array */ - newList = (struct gl_shader **) + newList = malloc((n - 1) * sizeof(struct gl_shader *)); if (!newList) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDetachShader"); @@ -1299,7 +1299,7 @@ read_shader(const char *fname) return NULL; } - buffer = (char *) malloc(max); + buffer = malloc(max); len = fread(buffer, 1, max, f); buffer[len] = 0; @@ -1336,7 +1336,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, * This array holds offsets of where the appropriate string ends, thus the * last element will be set to the total length of the source code. */ - offsets = (GLint *) malloc(count * sizeof(GLint)); + offsets = malloc(count * sizeof(GLint)); if (offsets == NULL) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); return; @@ -1363,7 +1363,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, * valgrind warnings in the parser/grammer code. */ totalLength = offsets[count - 1] + 2; - source = (GLcharARB *) malloc(totalLength * sizeof(GLcharARB)); + source = malloc(totalLength * sizeof(GLcharARB)); if (source == NULL) { free((GLvoid *) offsets); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); diff --git a/src/mesa/main/texcompress_cpal.c b/src/mesa/main/texcompress_cpal.c index 2398ded69f4..48665212d98 100644 --- a/src/mesa/main/texcompress_cpal.c +++ b/src/mesa/main/texcompress_cpal.c @@ -208,7 +208,7 @@ _mesa_cpal_compressed_teximage2d(GLenum target, GLint level, /* allocate and fill dest image buffer */ if (palette) { - image = (GLubyte *) malloc(num_texels * info->size); + image = malloc(num_texels * info->size); paletted_to_color(info, palette, indices, num_texels, image); } diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index ee43d0d89b2..a3720699df5 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -80,7 +80,7 @@ get_tex_depth(struct gl_context *ctx, GLuint dimensions, const GLint height = texImage->Height; const GLint depth = texImage->Depth; GLint img, row; - GLfloat *depthRow = (GLfloat *) malloc(width * sizeof(GLfloat)); + GLfloat *depthRow = malloc(width * sizeof(GLfloat)); if (!depthRow) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); @@ -236,7 +236,7 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions, GLuint row; /* Decompress into temp float buffer, then pack into user buffer */ - tempImage = (GLfloat *) malloc(width * height * depth + tempImage = malloc(width * height * depth * 4 * sizeof(GLfloat)); if (!tempImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()"); @@ -310,7 +310,7 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions, GLboolean tex_is_uint = _mesa_is_format_unsigned(texImage->TexFormat); /* Allocate buffer for one row of texels */ - rgba = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat)); + rgba = malloc(4 * width * sizeof(GLfloat)); rgba_uint = (GLuint (*)[4]) rgba; if (!rgba) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()"); diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 18429f58163..2d055808ead 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -354,7 +354,7 @@ _mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims, textureBaseFormat == GL_INTENSITY || textureBaseFormat == GL_DEPTH_COMPONENT); - tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth + tempImage = malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLfloat)); if (!tempImage) return NULL; @@ -392,7 +392,7 @@ _mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims, */ ASSERT(texComponents >= logComponents); - newImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth + newImage = malloc(srcWidth * srcHeight * srcDepth * texComponents * sizeof(GLfloat)); if (!newImage) { free(tempImage); @@ -463,7 +463,7 @@ make_temp_uint_image(struct gl_context *ctx, GLuint dims, textureBaseFormat == GL_INTENSITY || textureBaseFormat == GL_ALPHA); - tempImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth + tempImage = malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLuint)); if (!tempImage) return NULL; @@ -501,7 +501,7 @@ make_temp_uint_image(struct gl_context *ctx, GLuint dims, */ ASSERT(texComponents >= logComponents); - newImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth + newImage = malloc(srcWidth * srcHeight * srcDepth * texComponents * sizeof(GLuint)); if (!newImage) { free(tempImage); @@ -591,7 +591,7 @@ _mesa_make_temp_ubyte_image(struct gl_context *ctx, GLuint dims, textureBaseFormat == GL_INTENSITY); /* unpack and transfer the source image */ - tempImage = (GLubyte *) malloc(srcWidth * srcHeight * srcDepth + tempImage = malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLubyte)); if (!tempImage) { return NULL; @@ -632,7 +632,7 @@ _mesa_make_temp_ubyte_image(struct gl_context *ctx, GLuint dims, */ ASSERT(texComponents >= logComponents); - newImage = (GLubyte *) malloc(srcWidth * srcHeight * srcDepth + newImage = malloc(srcWidth * srcHeight * srcDepth * texComponents * sizeof(GLubyte)); if (!newImage) { free(tempImage); @@ -2393,7 +2393,7 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) GLbyte *tempImage, *dst, *src; GLint row; - tempImage = (GLbyte *) malloc(srcWidth * srcHeight * srcDepth + tempImage = malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLbyte)); if (!tempImage) return GL_FALSE; @@ -2797,8 +2797,8 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) } else if (srcFormat == GL_DEPTH_COMPONENT || srcFormat == GL_STENCIL_INDEX) { - GLuint *depth = (GLuint *) malloc(srcWidth * sizeof(GLuint)); - GLubyte *stencil = (GLubyte *) malloc(srcWidth * sizeof(GLubyte)); + GLuint *depth = malloc(srcWidth * sizeof(GLuint)); + GLubyte *stencil = malloc(srcWidth * sizeof(GLubyte)); if (!depth || !stencil) { free(depth); @@ -2880,8 +2880,8 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); - depth = (GLuint *) malloc(srcWidth * sizeof(GLuint)); - stencil = (GLubyte *) malloc(srcWidth * sizeof(GLubyte)); + depth = malloc(srcWidth * sizeof(GLuint)); + stencil = malloc(srcWidth * sizeof(GLubyte)); if (!depth || !stencil) { free(depth); @@ -2967,7 +2967,7 @@ _mesa_texstore_s8(TEXSTORE_PARAMS) const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLint img, row; - GLubyte *stencil = (GLubyte *) malloc(srcWidth * sizeof(GLubyte)); + GLubyte *stencil = malloc(srcWidth * sizeof(GLubyte)); if (!stencil) return GL_FALSE; diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c index 7679b4b0853..26345b10029 100644 --- a/src/mesa/main/transformfeedback.c +++ b/src/mesa/main/transformfeedback.c @@ -643,7 +643,7 @@ _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count, /* allocate new memory for varying names */ shProg->TransformFeedback.VaryingNames = - (GLchar **) malloc(count * sizeof(GLchar *)); + malloc(count * sizeof(GLchar *)); if (!shProg->TransformFeedback.VaryingNames) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()"); diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index f43d0fbee07..04cf0a2b0d1 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -99,7 +99,7 @@ _mesa_uniform_attach_driver_storage(struct gl_uniform_storage *uni, enum gl_uniform_driver_format format, void *data) { - uni->driver_storage = (struct gl_uniform_driver_storage*) + uni->driver_storage = realloc(uni->driver_storage, sizeof(struct gl_uniform_driver_storage) * (uni->num_driver_storage + 1)); diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c index f22118a0d1f..bc7b1fa0e00 100644 --- a/src/mesa/main/version.c +++ b/src/mesa/main/version.c @@ -224,7 +224,7 @@ compute_version(struct gl_context *ctx) override_version(ctx); - ctx->VersionString = (char *) malloc(max); + ctx->VersionString = malloc(max); if (ctx->VersionString) { _mesa_snprintf(ctx->VersionString, max, "%u.%u Mesa " MESA_VERSION_STRING @@ -256,7 +256,7 @@ compute_version_es1(struct gl_context *ctx) _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support."); } - ctx->VersionString = (char *) malloc(max); + ctx->VersionString = malloc(max); if (ctx->VersionString) { _mesa_snprintf(ctx->VersionString, max, "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING @@ -289,7 +289,7 @@ compute_version_es2(struct gl_context *ctx) _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support."); } - ctx->VersionString = (char *) malloc(max); + ctx->VersionString = malloc(max); if (ctx->VersionString) { _mesa_snprintf(ctx->VersionString, max, "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING diff --git a/src/mesa/main/vsnprintf.c b/src/mesa/main/vsnprintf.c index ab6c740d772..3bbc0a9e2e9 100644 --- a/src/mesa/main/vsnprintf.c +++ b/src/mesa/main/vsnprintf.c @@ -67,7 +67,7 @@ msetup(str, n) return NULL; if (pgsize == 0) pgsize = getpagesize(); - curobj = (char *)malloc(n + EXTRABYTES + pgsize * 2); + curobj = malloc(n + EXTRABYTES + pgsize * 2); if (curobj == NULL) return NULL; e = curobj + n + EXTRABYTES; diff --git a/src/mesa/math/m_debug_norm.c b/src/mesa/math/m_debug_norm.c index dc768f30642..00efa336d43 100644 --- a/src/mesa/math/m_debug_norm.c +++ b/src/mesa/math/m_debug_norm.c @@ -208,7 +208,7 @@ static int test_norm_function( normal_func func, int mtype, long *cycles ) (void) cycles; - mat->m = (GLfloat *) _mesa_align_malloc( 16 * sizeof(GLfloat), 16 ); + mat->m = _mesa_align_malloc( 16 * sizeof(GLfloat), 16 ); mat->inv = m = mat->m; init_matrix( m ); diff --git a/src/mesa/math/m_debug_xform.c b/src/mesa/math/m_debug_xform.c index 7d815664a14..2cceaa2f86e 100644 --- a/src/mesa/math/m_debug_xform.c +++ b/src/mesa/math/m_debug_xform.c @@ -183,7 +183,7 @@ static int test_transform_function( transform_func func, int psize, return 0; } - mat->m = (GLfloat *) _mesa_align_malloc( 16 * sizeof(GLfloat), 16 ); + mat->m = _mesa_align_malloc( 16 * sizeof(GLfloat), 16 ); mat->type = mtypes[mtype]; m = mat->m; diff --git a/src/mesa/math/m_matrix.c b/src/mesa/math/m_matrix.c index b9f22d796b7..bcd2cae4a50 100644 --- a/src/mesa/math/m_matrix.c +++ b/src/mesa/math/m_matrix.c @@ -1468,10 +1468,10 @@ _math_matrix_loadf( GLmatrix *mat, const GLfloat *m ) void _math_matrix_ctr( GLmatrix *m ) { - m->m = (GLfloat *) _mesa_align_malloc( 16 * sizeof(GLfloat), 16 ); + m->m = _mesa_align_malloc( 16 * sizeof(GLfloat), 16 ); if (m->m) memcpy( m->m, Identity, sizeof(Identity) ); - m->inv = (GLfloat *) _mesa_align_malloc( 16 * sizeof(GLfloat), 16 ); + m->inv = _mesa_align_malloc( 16 * sizeof(GLfloat), 16 ); if (m->inv) memcpy( m->inv, Identity, sizeof(Identity) ); m->type = MATRIX_IDENTITY; diff --git a/src/mesa/program/nvfragparse.c b/src/mesa/program/nvfragparse.c index f61221c1112..ab69a04fcf0 100644 --- a/src/mesa/program/nvfragparse.c +++ b/src/mesa/program/nvfragparse.c @@ -1236,7 +1236,7 @@ Parse_PrintInstruction(struct parse_state *parseState, for (len = 0; str[len] != '\''; len++) /* find closing quote */ ; parseState->pos += len + 1; - msg = (GLubyte*) malloc(len + 1); + msg = malloc(len + 1); memcpy(msg, str, len); msg[len] = 0; @@ -1481,7 +1481,7 @@ _mesa_parse_nv_fragment_program(struct gl_context *ctx, GLenum dstTarget, GLubyte *programString; /* Make a null-terminated copy of the program string */ - programString = (GLubyte *) malloc(len + 1); + programString = malloc(len + 1); if (!programString) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); return; diff --git a/src/mesa/program/nvvertparse.c b/src/mesa/program/nvvertparse.c index 62b27b9f4db..b33056a3990 100644 --- a/src/mesa/program/nvvertparse.c +++ b/src/mesa/program/nvvertparse.c @@ -1050,7 +1050,7 @@ Parse_PrintInstruction(struct parse_state *parseState, struct prog_instruction * for (len = 0; str[len] != '\''; len++) /* find closing quote */ ; parseState->pos += len + 1; - msg = (GLubyte*) malloc(len + 1); + msg = malloc(len + 1); memcpy(msg, str, len); msg[len] = 0; @@ -1293,7 +1293,7 @@ _mesa_parse_nv_vertex_program(struct gl_context *ctx, GLenum dstTarget, GLubyte *programString; /* Make a null-terminated copy of the program string */ - programString = (GLubyte *) malloc(len + 1); + programString = malloc(len + 1); if (!programString) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); return; diff --git a/src/mesa/program/prog_cache.c b/src/mesa/program/prog_cache.c index 2ccedb5d7d0..47f926b1bc6 100644 --- a/src/mesa/program/prog_cache.c +++ b/src/mesa/program/prog_cache.c @@ -88,7 +88,7 @@ rehash(struct gl_program_cache *cache) cache->last = NULL; size = cache->size * 3; - items = (struct cache_item**) malloc(size * sizeof(*items)); + items = malloc(size * sizeof(*items)); memset(items, 0, size * sizeof(*items)); for (i = 0; i < cache->size; i++) @@ -141,7 +141,7 @@ _mesa_new_program_cache(void) struct gl_program_cache *cache = CALLOC_STRUCT(gl_program_cache); if (cache) { cache->size = 17; - cache->items = (struct cache_item **) + cache->items = calloc(1, cache->size * sizeof(struct cache_item)); if (!cache->items) { free(cache); diff --git a/src/mesa/program/prog_instruction.c b/src/mesa/program/prog_instruction.c index 5d6cb476c1d..f9a33d4effe 100644 --- a/src/mesa/program/prog_instruction.c +++ b/src/mesa/program/prog_instruction.c @@ -69,7 +69,7 @@ _mesa_init_instructions(struct prog_instruction *inst, GLuint count) struct prog_instruction * _mesa_alloc_instructions(GLuint numInst) { - return (struct prog_instruction *) + return calloc(1, numInst * sizeof(struct prog_instruction)); } diff --git a/src/mesa/program/prog_optimize.c b/src/mesa/program/prog_optimize.c index 25d9684b137..e89e8d6a45c 100644 --- a/src/mesa/program/prog_optimize.c +++ b/src/mesa/program/prog_optimize.c @@ -260,7 +260,7 @@ _mesa_remove_dead_code_global(struct gl_program *prog) /*_mesa_print_program(prog);*/ } - removeInst = (GLboolean *) + removeInst = calloc(1, prog->NumInstructions * sizeof(GLboolean)); /* Determine which temps are read and written */ @@ -604,7 +604,7 @@ _mesa_remove_dead_code_local(struct gl_program *prog) GLboolean *removeInst; GLuint i, arg, rem = 0; - removeInst = (GLboolean *) + removeInst = calloc(1, prog->NumInstructions * sizeof(GLboolean)); for (i = 0; i < prog->NumInstructions; i++) { @@ -745,7 +745,7 @@ _mesa_remove_extra_moves(struct gl_program *prog) _mesa_print_program(prog); } - removeInst = (GLboolean *) + removeInst = calloc(1, prog->NumInstructions * sizeof(GLboolean)); /* diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c index 15337f4d8aa..7c1d2f7741f 100644 --- a/src/mesa/program/program.c +++ b/src/mesa/program/program.c @@ -249,7 +249,7 @@ _mesa_find_line_column(const GLubyte *string, const GLubyte *pos, while (*p != 0 && *p != '\n') p++; len = p - lineStart; - s = (GLubyte *) malloc(len + 1); + s = malloc(len + 1); memcpy(s, lineStart, len); s[len] = 0; diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 9f1b427a940..b2c6327a0ec 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -875,8 +875,8 @@ draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y, pixels = _mesa_map_pbo_source(ctx, &clippedUnpack, pixels); assert(pixels); - sValues = (GLubyte *) malloc(width * sizeof(GLubyte)); - zValues = (GLuint *) malloc(width * sizeof(GLuint)); + sValues = malloc(width * sizeof(GLubyte)); + zValues = malloc(width * sizeof(GLuint)); if (sValues && zValues) { GLint row; @@ -1598,7 +1598,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy, /* copy image from ptRead surface to ptTex surface */ if (type == GL_COLOR) { /* alternate path using get/put_tile() */ - GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + GLfloat *buf = malloc(width * height * 4 * sizeof(GLfloat)); enum pipe_format readFormat, drawFormat; readFormat = util_format_linear(rbRead->texture->format); drawFormat = util_format_linear(pt->format); @@ -1610,7 +1610,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy, } else { /* GL_DEPTH */ - GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint)); + GLuint *buf = malloc(width * height * sizeof(GLuint)); pipe_get_tile_z(pipe, ptRead, 0, 0, readW, readH, buf); pipe_put_tile_z(pipe, ptTex, pack.SkipPixels, pack.SkipRows, readW, readH, buf); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index ed3bbc72584..0f55edc8e45 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -648,7 +648,7 @@ decompress_with_blit(struct gl_context * ctx, enum pipe_format pformat = util_format_linear(dst_texture->format); GLfloat *rgba; - rgba = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); + rgba = malloc(width * 4 * sizeof(GLfloat)); if (!rgba) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()"); goto end; @@ -775,7 +775,7 @@ fallback_copy_texsubimage(struct gl_context *ctx, yStep = 1; } - data = (uint *) malloc(width * sizeof(uint)); + data = malloc(width * sizeof(uint)); if (data) { /* To avoid a large temp memory allocation, do copy row by row */ @@ -796,7 +796,7 @@ fallback_copy_texsubimage(struct gl_context *ctx, else { /* RGBA format */ GLfloat *tempSrc = - (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + malloc(width * height * 4 * sizeof(GLfloat)); if (tempSrc && texDest) { const GLint dims = 2; diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 53497bc9c40..d5acaee8312 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -720,7 +720,7 @@ GLboolean _swrast_CreateContext( struct gl_context *ctx ) { GLuint i; - SWcontext *swrast = (SWcontext *) calloc(1, sizeof(SWcontext)); + SWcontext *swrast = calloc(1, sizeof(SWcontext)); #ifdef _OPENMP const GLuint maxThreads = omp_get_max_threads(); #else @@ -775,7 +775,7 @@ _swrast_CreateContext( struct gl_context *ctx ) * using multiple threads, it is necessary to have one SpanArrays instance * per thread. */ - swrast->SpanArrays = (SWspanarrays *) malloc(maxThreads * sizeof(SWspanarrays)); + swrast->SpanArrays = malloc(maxThreads * sizeof(SWspanarrays)); if (!swrast->SpanArrays) { free(swrast); return GL_FALSE; @@ -803,10 +803,10 @@ _swrast_CreateContext( struct gl_context *ctx ) ctx->swrast_context = swrast; - swrast->stencil_temp.buf1 = (GLubyte *) malloc(SWRAST_MAX_WIDTH * sizeof(GLubyte)); - swrast->stencil_temp.buf2 = (GLubyte *) malloc(SWRAST_MAX_WIDTH * sizeof(GLubyte)); - swrast->stencil_temp.buf3 = (GLubyte *) malloc(SWRAST_MAX_WIDTH * sizeof(GLubyte)); - swrast->stencil_temp.buf4 = (GLubyte *) malloc(SWRAST_MAX_WIDTH * sizeof(GLubyte)); + swrast->stencil_temp.buf1 = malloc(SWRAST_MAX_WIDTH * sizeof(GLubyte)); + swrast->stencil_temp.buf2 = malloc(SWRAST_MAX_WIDTH * sizeof(GLubyte)); + swrast->stencil_temp.buf3 = malloc(SWRAST_MAX_WIDTH * sizeof(GLubyte)); + swrast->stencil_temp.buf4 = malloc(SWRAST_MAX_WIDTH * sizeof(GLubyte)); if (!swrast->stencil_temp.buf1 || !swrast->stencil_temp.buf2 || diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index cf419c328d6..bbd1f228c39 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -139,7 +139,7 @@ copy_rgba_pixels(struct gl_context *ctx, GLint srcx, GLint srcy, span.arrayAttribs = FRAG_BIT_COL0; /* we'll fill in COL0 attrib values */ if (overlapping) { - tmpImage = (GLfloat *) malloc(width * height * sizeof(GLfloat) * 4); + tmpImage = malloc(width * height * sizeof(GLfloat) * 4); if (!tmpImage) { _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); return; @@ -286,7 +286,7 @@ copy_depth_pixels( struct gl_context *ctx, GLint srcx, GLint srcy, if (overlapping) { GLint ssy = sy; - tmpImage = (GLfloat *) malloc(width * height * sizeof(GLfloat)); + tmpImage = malloc(width * height * sizeof(GLfloat)); if (!tmpImage) { _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); return; @@ -303,7 +303,7 @@ copy_depth_pixels( struct gl_context *ctx, GLint srcx, GLint srcy, p = NULL; } - depth = (GLfloat *) malloc(width * sizeof(GLfloat)); + depth = malloc(width * sizeof(GLfloat)); if (!depth) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels()"); goto end; @@ -383,7 +383,7 @@ copy_stencil_pixels( struct gl_context *ctx, GLint srcx, GLint srcy, if (overlapping) { GLint ssy = sy; - tmpImage = (GLubyte *) malloc(width * height * sizeof(GLubyte)); + tmpImage = malloc(width * height * sizeof(GLubyte)); if (!tmpImage) { _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); return; @@ -400,7 +400,7 @@ copy_stencil_pixels( struct gl_context *ctx, GLint srcx, GLint srcy, p = NULL; } - stencil = (GLubyte *) malloc(width * sizeof(GLubyte)); + stencil = malloc(width * sizeof(GLubyte)); if (!stencil) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels()"); goto end; diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index 26126a9329f..969b75f07a6 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -311,7 +311,7 @@ _swrast_depth_test_span(struct gl_context *ctx, SWspan *span) } else { /* copy Z buffer values into temp buffer (32-bit Z values) */ - zBufferTemp = (GLuint *) malloc(count * sizeof(GLuint)); + zBufferTemp = malloc(count * sizeof(GLuint)); if (!zBufferTemp) return 0; @@ -422,7 +422,7 @@ _swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span ) GLuint *zBufferTemp; const GLuint *zBufferVals; - zBufferTemp = (GLuint *) malloc(count * sizeof(GLuint)); + zBufferTemp = malloc(count * sizeof(GLuint)); if (!zBufferTemp) { /* don't generate a stream of OUT_OF_MEMORY errors here */ return GL_FALSE; diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 1fa64c37829..93d2d352922 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -267,7 +267,7 @@ draw_stencil_pixels( struct gl_context *ctx, GLint x, GLint y, GLint row; GLubyte *values; - values = (GLubyte *) malloc(width * sizeof(GLubyte)); + values = malloc(width * sizeof(GLubyte)); if (!values) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels"); return; @@ -592,7 +592,7 @@ draw_depth_stencil_pixels(struct gl_context *ctx, GLint x, GLint y, GLuint *zValues; /* 32-bit Z values */ GLint i; - zValues = (GLuint *) malloc(width * sizeof(GLuint)); + zValues = malloc(width * sizeof(GLuint)); if (!zValues) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels"); return; diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index 9c745d1183b..1a2db35e286 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -98,14 +98,14 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLchan (*rgbaChan)[4] = span->array->rgba; /* alloc temp pixel buffers */ - rgba = (float4_array) malloc(4 * n * sizeof(GLfloat)); + rgba = malloc(4 * n * sizeof(GLfloat)); if (!rgba) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine"); return; } for (i = 0; i < numArgsRGB || i < numArgsA; i++) { - ccolor[i] = (float4_array) malloc(4 * n * sizeof(GLfloat)); + ccolor[i] = malloc(4 * n * sizeof(GLfloat)); if (!ccolor[i]) { while (i) { free(ccolor[i]); @@ -611,7 +611,7 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span ) * thread. */ swrast->TexelBuffer = - (GLfloat *) malloc(ctx->Const.MaxTextureImageUnits * maxThreads * + malloc(ctx->Const.MaxTextureImageUnits * maxThreads * SWRAST_MAX_WIDTH * 4 * sizeof(GLfloat)); if (!swrast->TexelBuffer) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine"); @@ -619,7 +619,7 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span ) } } - primary_rgba = (float4_array) malloc(span->end * 4 * sizeof(GLfloat)); + primary_rgba = malloc(span->end * 4 * sizeof(GLfloat)); if (!primary_rgba) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_span"); diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 152b1ff3efa..0a91cca06b0 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -1618,7 +1618,7 @@ create_filter_table(void) { GLuint i; if (!weightLut) { - weightLut = (GLfloat *) malloc(WEIGHT_LUT_SIZE * sizeof(GLfloat)); + weightLut = malloc(WEIGHT_LUT_SIZE * sizeof(GLfloat)); for (i = 0; i < WEIGHT_LUT_SIZE; ++i) { GLfloat alpha = 2; diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c index 1b73d46e49b..defe669941f 100644 --- a/src/mesa/swrast/s_texture.c +++ b/src/mesa/swrast/s_texture.c @@ -83,7 +83,7 @@ _swrast_alloc_texture_image_buffer(struct gl_context *ctx, * We allocate the array for 1D/2D textures too in order to avoid special- * case code in the texstore routines. */ - swImg->ImageOffsets = (GLuint *) malloc(texImage->Depth * sizeof(GLuint)); + swImg->ImageOffsets = malloc(texImage->Depth * sizeof(GLuint)); if (!swImg->ImageOffsets) return GL_FALSE; diff --git a/src/mesa/swrast/s_zoom.c b/src/mesa/swrast/s_zoom.c index 9304002d224..24bfa22bfa0 100644 --- a/src/mesa/swrast/s_zoom.c +++ b/src/mesa/swrast/s_zoom.c @@ -375,7 +375,7 @@ _swrast_write_zoomed_stencil_span(struct gl_context *ctx, GLint imgX, GLint imgY ASSERT(zoomedWidth > 0); ASSERT(zoomedWidth <= SWRAST_MAX_WIDTH); - zoomedVals = (GLubyte *) malloc(zoomedWidth * sizeof(GLubyte)); + zoomedVals = malloc(zoomedWidth * sizeof(GLubyte)); if (!zoomedVals) return; @@ -420,7 +420,7 @@ _swrast_write_zoomed_z_span(struct gl_context *ctx, GLint imgX, GLint imgY, ASSERT(zoomedWidth > 0); ASSERT(zoomedWidth <= SWRAST_MAX_WIDTH); - zoomedVals = (GLuint *) malloc(zoomedWidth * sizeof(GLuint)); + zoomedVals = malloc(zoomedWidth * sizeof(GLuint)); if (!zoomedVals) return; diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c index 40268be2dfd..9444611f1ae 100644 --- a/src/mesa/swrast_setup/ss_context.c +++ b/src/mesa/swrast_setup/ss_context.c @@ -49,7 +49,7 @@ GLboolean _swsetup_CreateContext( struct gl_context *ctx ) { - SScontext *swsetup = (SScontext *) calloc(1, sizeof(SScontext)); + SScontext *swsetup = calloc(1, sizeof(SScontext)); if (!swsetup) return GL_FALSE; diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index aa678393292..df3a11666a8 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -50,7 +50,7 @@ _tnl_CreateContext( struct gl_context *ctx ) /* Create the TNLcontext structure */ - ctx->swtnl_context = tnl = (TNLcontext *) calloc(1, sizeof(TNLcontext)); + ctx->swtnl_context = tnl = calloc(1, sizeof(TNLcontext)); if (!tnl) { return GL_FALSE; diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 271137f8792..f2e76115ec6 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -521,7 +521,7 @@ init_vp(struct gl_context *ctx, struct tnl_pipeline_stage *stage) /* a few other misc allocations */ _mesa_vector4f_alloc( &store->ndcCoords, 0, size, 32 ); - store->clipmask = (GLubyte *) _mesa_align_malloc(sizeof(GLubyte)*size, 32 ); + store->clipmask = _mesa_align_malloc(sizeof(GLubyte)*size, 32 ); return GL_TRUE; } diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c index c757ac52218..79fbf357d1a 100644 --- a/src/mesa/tnl/t_vb_texgen.c +++ b/src/mesa/tnl/t_vb_texgen.c @@ -570,8 +570,8 @@ static GLboolean alloc_texgen_data( struct gl_context *ctx, for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 ); - store->tmp_f = (GLfloat (*)[3]) malloc(VB->Size * sizeof(GLfloat) * 3); - store->tmp_m = (GLfloat *) malloc(VB->Size * sizeof(GLfloat)); + store->tmp_f = malloc(VB->Size * sizeof(GLfloat) * 3); + store->tmp_m = malloc(VB->Size * sizeof(GLfloat)); return GL_TRUE; } diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c index 64795a57ed1..8f296f54b40 100644 --- a/src/mesa/tnl/t_vb_vertex.c +++ b/src/mesa/tnl/t_vb_vertex.c @@ -245,7 +245,7 @@ static GLboolean init_vertex_stage( struct gl_context *ctx, _mesa_vector4f_alloc( &store->clip, 0, size, 32 ); _mesa_vector4f_alloc( &store->proj, 0, size, 32 ); - store->clipmask = (GLubyte *) _mesa_align_malloc(sizeof(GLubyte)*size, 32 ); + store->clipmask = _mesa_align_malloc(sizeof(GLubyte)*size, 32 ); if (!store->clipmask || !store->eye.data || diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c index 7e83d454d01..ce3e32165ab 100644 --- a/src/mesa/tnl/t_vertex.c +++ b/src/mesa/tnl/t_vertex.c @@ -87,7 +87,7 @@ void _tnl_register_fastpath( struct tnl_clipspace *vtx, fastpath->attr_count = vtx->attr_count; fastpath->match_strides = match_strides; fastpath->func = vtx->emit; - fastpath->attr = (struct tnl_attr_type *) + fastpath->attr = malloc(vtx->attr_count * sizeof(fastpath->attr[0])); for (i = 0; i < vtx->attr_count; i++) { @@ -495,7 +495,7 @@ void _tnl_init_vertices( struct gl_context *ctx, if (max_vertex_size > vtx->max_vertex_size) { _tnl_free_vertices( ctx ); vtx->max_vertex_size = max_vertex_size; - vtx->vertex_buf = (GLubyte *)_mesa_align_calloc(vb_size * max_vertex_size, 32 ); + vtx->vertex_buf = _mesa_align_calloc(vb_size * max_vertex_size, 32 ); invalidate_funcs(vtx); } diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 781e360d269..ded711b9fcd 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -1179,7 +1179,7 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) ctx->Shared->NullBufferObj); ASSERT(!exec->vtx.buffer_map); - exec->vtx.buffer_map = (GLfloat *)_mesa_align_malloc(VBO_VERT_BUFFER_SIZE, 64); + exec->vtx.buffer_map = _mesa_align_malloc(VBO_VERT_BUFFER_SIZE, 64); exec->vtx.buffer_ptr = exec->vtx.buffer_map; vbo_exec_vtxfmt_init( exec ); diff --git a/src/mesa/vbo/vbo_primitive_restart.c b/src/mesa/vbo/vbo_primitive_restart.c index 18d851c1e1f..0797b5bc84c 100644 --- a/src/mesa/vbo/vbo_primitive_restart.c +++ b/src/mesa/vbo/vbo_primitive_restart.c @@ -86,7 +86,7 @@ find_sub_primitives(const void *elements, unsigned element_size, GLuint scan_index; unsigned scan_num; - sub_prims = (struct sub_primitive *) + sub_prims = malloc(max_prims * sizeof(struct sub_primitive)); if (!sub_prims) { diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c index fff9df0c29d..0813f1ccd12 100644 --- a/src/mesa/vbo/vbo_rebase.c +++ b/src/mesa/vbo/vbo_rebase.c @@ -146,7 +146,7 @@ void vbo_rebase_prims( struct gl_context *ctx, /* If we can just tell the hardware or the TNL to interpret our * indices with a different base, do so. */ - tmp_prims = (struct _mesa_prim *)malloc(sizeof(*prim) * nr_prims); + tmp_prims = malloc(sizeof(*prim) * nr_prims); for (i = 0; i < nr_prims; i++) { tmp_prims[i] = prim[i]; @@ -195,7 +195,7 @@ void vbo_rebase_prims( struct gl_context *ctx, else { /* Otherwise the primitives need adjustment. */ - tmp_prims = (struct _mesa_prim *)malloc(sizeof(*prim) * nr_prims); + tmp_prims = malloc(sizeof(*prim) * nr_prims); for (i = 0; i < nr_prims; i++) { /* If this fails, it could indicate an application error: |