diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/common/meta.c | 3 | ||||
-rw-r--r-- | src/mesa/main/buffers.c | 26 | ||||
-rw-r--r-- | src/mesa/main/buffers.h | 4 | ||||
-rw-r--r-- | src/mesa/main/context.c | 3 | ||||
-rw-r--r-- | src/mesa/main/framebuffer.c | 2 |
5 files changed, 20 insertions, 18 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index d2ab7b8ded9..214a68a9129 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -1211,7 +1211,8 @@ _mesa_meta_end(struct gl_context *ctx) _mesa_BindRenderbuffer(GL_RENDERBUFFER, save->RenderbufferName); if (state & MESA_META_DRAW_BUFFERS) { - _mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers, save->ColorDrawBuffers, NULL); + _mesa_drawbuffers(ctx, ctx->DrawBuffer, ctx->Const.MaxDrawBuffers, + save->ColorDrawBuffers, NULL); } ctx->Meta->SaveStackDepth--; diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 37a9790923b..a338013fed5 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -277,7 +277,7 @@ _mesa_DrawBuffer(GLenum buffer) } /* if we get here, there's no error so set new state */ - _mesa_drawbuffers(ctx, 1, &buffer, &destMask); + _mesa_drawbuffers(ctx, ctx->DrawBuffer, 1, &buffer, &destMask); /* * Call device driver function. @@ -440,7 +440,7 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers) } /* OK, if we get here, there were no errors so set the new state */ - _mesa_drawbuffers(ctx, n, buffers, destMask); + _mesa_drawbuffers(ctx, ctx->DrawBuffer, n, buffers, destMask); /* * Call device driver function. Note that n can be equal to 0, @@ -459,13 +459,11 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers) * actual change. */ static void -updated_drawbuffers(struct gl_context *ctx) +updated_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb) { FLUSH_VERTICES(ctx, _NEW_BUFFERS); if (ctx->API == API_OPENGL_COMPAT && !ctx->Extensions.ARB_ES2_compatibility) { - struct gl_framebuffer *fb = ctx->DrawBuffer; - /* Flag the FBO as requiring validation. */ if (_mesa_is_user_fbo(fb)) { fb->_Status = 0; @@ -482,6 +480,7 @@ updated_drawbuffers(struct gl_context *ctx) * so nothing should go wrong at this point. * * \param ctx current context + * \param fb the desired draw buffer * \param n number of color outputs to set * \param buffers array[n] of colorbuffer names, like GL_LEFT. * \param destMask array[n] of BUFFER_BIT_* bitmasks which correspond to the @@ -489,10 +488,9 @@ updated_drawbuffers(struct gl_context *ctx) * BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT). */ void -_mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, - const GLbitfield *destMask) +_mesa_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, + GLuint n, const GLenum *buffers, const GLbitfield *destMask) { - struct gl_framebuffer *fb = ctx->DrawBuffer; GLbitfield mask[MAX_DRAW_BUFFERS]; GLuint buf; @@ -518,7 +516,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, while (destMask0) { GLint bufIndex = ffs(destMask0) - 1; if (fb->_ColorDrawBufferIndexes[count] != bufIndex) { - updated_drawbuffers(ctx); + updated_drawbuffers(ctx, fb); fb->_ColorDrawBufferIndexes[count] = bufIndex; } count++; @@ -535,14 +533,14 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, /* only one bit should be set in the destMask[buf] field */ assert(_mesa_bitcount(destMask[buf]) == 1); if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) { - updated_drawbuffers(ctx); + updated_drawbuffers(ctx, fb); fb->_ColorDrawBufferIndexes[buf] = bufIndex; } count = buf + 1; } else { if (fb->_ColorDrawBufferIndexes[buf] != -1) { - updated_drawbuffers(ctx); + updated_drawbuffers(ctx, fb); fb->_ColorDrawBufferIndexes[buf] = -1; } } @@ -554,7 +552,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, /* set remaining outputs to -1 (GL_NONE) */ for (buf = fb->_NumColorDrawBuffers; buf < ctx->Const.MaxDrawBuffers; buf++) { if (fb->_ColorDrawBufferIndexes[buf] != -1) { - updated_drawbuffers(ctx); + updated_drawbuffers(ctx, fb); fb->_ColorDrawBufferIndexes[buf] = -1; } } @@ -566,7 +564,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, /* also set context drawbuffer state */ for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) { if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) { - updated_drawbuffers(ctx); + updated_drawbuffers(ctx, fb); ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf]; } } @@ -585,7 +583,7 @@ _mesa_update_draw_buffers(struct gl_context *ctx) /* should be a window system FBO */ assert(_mesa_is_winsys_fbo(ctx->DrawBuffer)); - _mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers, + _mesa_drawbuffers(ctx, ctx->DrawBuffer, ctx->Const.MaxDrawBuffers, ctx->Color.DrawBuffer, NULL); } diff --git a/src/mesa/main/buffers.h b/src/mesa/main/buffers.h index ebcfa1c1e74..bc6d74a867e 100644 --- a/src/mesa/main/buffers.h +++ b/src/mesa/main/buffers.h @@ -36,6 +36,7 @@ #include "glheader.h" struct gl_context; +struct gl_framebuffer; extern void GLAPIENTRY _mesa_DrawBuffer( GLenum mode ); @@ -44,7 +45,8 @@ extern void GLAPIENTRY _mesa_DrawBuffers(GLsizei n, const GLenum *buffers); extern void -_mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, +_mesa_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, + GLuint n, const GLenum *buffers, const GLbitfield *destMask); extern void diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 0a192de8c0a..279716a83d5 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1565,7 +1565,8 @@ handle_first_current(struct gl_context *ctx) else buffer = GL_FRONT; - _mesa_drawbuffers(ctx, 1, &buffer, NULL /* destMask */); + _mesa_drawbuffers(ctx, ctx->DrawBuffer, 1, &buffer, + NULL /* destMask */); } if (ctx->ReadBuffer != _mesa_get_incomplete_framebuffer()) { diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 0a0f73ba423..665a5ba1492 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -652,7 +652,7 @@ update_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb) * context state (GL_READ_BUFFER too). */ if (fb->ColorDrawBuffer[0] != ctx->Color.DrawBuffer[0]) { - _mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers, + _mesa_drawbuffers(ctx, fb, ctx->Const.MaxDrawBuffers, ctx->Color.DrawBuffer, NULL); } } |