diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/vbo/vbo_context.h | 10 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_api.c | 38 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_draw.c | 11 |
3 files changed, 56 insertions, 3 deletions
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h index 1e85335c107..e6b9d890d5f 100644 --- a/src/mesa/vbo/vbo_context.h +++ b/src/mesa/vbo/vbo_context.h @@ -205,8 +205,14 @@ vbo_get_default_vals_as_union(GLenum format) static inline unsigned vbo_compute_max_verts(const struct vbo_exec_context *exec) { - return (VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) / - (exec->vtx.vertex_size * sizeof(GLfloat)); + unsigned n = (VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) / + (exec->vtx.vertex_size * sizeof(GLfloat)); + assert(n > 0); + /* Subtract one so we're always sure to have room for an extra + * vertex for GL_LINE_LOOP -> GL_LINE_STRIP conversion. + */ + n--; + return n; } diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index f26bf405d56..a23d5aa08aa 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -61,7 +61,8 @@ static void reset_attrfv( struct vbo_exec_context *exec ); /** * Close off the last primitive, execute the buffer, restart the - * primitive. + * primitive. This is called when we fill a vertex buffer before + * hitting glEnd. */ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec ) { @@ -81,6 +82,22 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec ) last_count = last_prim->count; + /* Special handling for wrapping GL_LINE_LOOP */ + if (last_prim->mode == GL_LINE_LOOP && + last_count > 0 && + !last_prim->end) { + /* draw this section of the incomplete line loop as a line strip */ + last_prim->mode = GL_LINE_STRIP; + if (!last_prim->begin) { + /* This is not the first section of the line loop, so don't + * draw the 0th vertex. We're saving it until we draw the + * very last section of the loop. + */ + last_prim->start++; + last_prim->count--; + } + } + /* Execute the buffer and save copied vertices. */ if (exec->vtx.vert_count) @@ -96,6 +113,7 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec ) if (_mesa_inside_begin_end(exec->ctx)) { exec->vtx.prim[0].mode = exec->ctx->Driver.CurrentExecPrimitive; + exec->vtx.prim[0].begin = 0; exec->vtx.prim[0].start = 0; exec->vtx.prim[0].count = 0; exec->vtx.prim_count++; @@ -825,6 +843,24 @@ static void GLAPIENTRY vbo_exec_End( void ) last_prim->end = 1; last_prim->count = exec->vtx.vert_count - last_prim->start; + /* Special handling for GL_LINE_LOOP */ + if (last_prim->mode == GL_LINE_LOOP && last_prim->begin == 0) { + /* We're finishing drawing a line loop. Append 0th vertex onto + * end of vertex buffer so we can draw it as a line strip. + */ + const fi_type *src = exec->vtx.buffer_map; + fi_type *dst = exec->vtx.buffer_map + + exec->vtx.vert_count * exec->vtx.vertex_size; + + /* copy 0th vertex to end of buffer */ + memcpy(dst, src, exec->vtx.vertex_size * sizeof(fi_type)); + + assert(last_prim->start == 0); + last_prim->start++; /* skip vertex0 */ + /* note that last_prim->count stays unchanged */ + last_prim->mode = GL_LINE_STRIP; + } + try_vbo_merge(exec); } diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index f6a1e4bdfad..ed5d9e947b0 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -109,6 +109,17 @@ vbo_copy_vertices( struct vbo_exec_context *exec ) return 1; } case GL_LINE_LOOP: + if (last_prim->begin == 0) { + /* We're dealing with the second or later section of a split/wrapped + * GL_LINE_LOOP. Since we're converting line loops to line strips, + * we've already increment the last_prim->start counter by one to + * skip the 0th vertex in the loop. We need to undo that (effectively + * subtract one from last_prim->start) so that we copy the 0th vertex + * to the next vertex buffer. + */ + src -= sz; + } + /* fall-through */ case GL_TRIANGLE_FAN: case GL_POLYGON: if (nr == 0) { |