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-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 05667a74305..87bb51543f5 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -63,7 +63,7 @@ void st_upload_constants( struct st_context *st,
/* update constants */
if (params && params->NumParameters) {
- struct pipe_resource *cbuf;
+ struct pipe_constant_buffer cb;
const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4;
/* Update the constants which come from fixed-function state, such as
@@ -77,10 +77,12 @@ void st_upload_constants( struct st_context *st,
* avoid gratuitous rendering synchronization.
* Let's use a user buffer to avoid an unnecessary copy.
*/
- cbuf = pipe_user_buffer_create(pipe->screen,
- params->ParameterValues,
- paramBytes,
- PIPE_BIND_CONSTANT_BUFFER);
+ cb.buffer = pipe_user_buffer_create(pipe->screen,
+ params->ParameterValues,
+ paramBytes,
+ PIPE_BIND_CONSTANT_BUFFER);
+ cb.buffer_offset = 0;
+ cb.buffer_size = paramBytes;
if (ST_DEBUG & DEBUG_CONSTANTS) {
debug_printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n",
@@ -89,8 +91,8 @@ void st_upload_constants( struct st_context *st,
_mesa_print_parameter_list(params);
}
- st->pipe->set_constant_buffer(st->pipe, shader_type, 0, cbuf);
- pipe_resource_reference(&cbuf, NULL);
+ st->pipe->set_constant_buffer(st->pipe, shader_type, 0, &cb);
+ pipe_resource_reference(&cb.buffer, NULL);
st->state.constants[shader_type].ptr = params->ParameterValues;
st->state.constants[shader_type].size = paramBytes;