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-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 0cfc8435964..47203c1701b 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -579,6 +579,18 @@ brw_initialize_context_constants(struct brw_context *brw)
ctx->Const.TextureBufferOffsetAlignment = 16;
ctx->Const.MaxTextureBufferSize = 128 * 1024 * 1024;
+ /* FIXME: Tessellation stages are not yet supported in i965, so
+ * MaxCombinedShaderStorageBlocks doesn't take them into account.
+ */
+ ctx->Const.Program[MESA_SHADER_VERTEX].MaxShaderStorageBlocks = 12;
+ ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxShaderStorageBlocks = 12;
+ ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxShaderStorageBlocks = 0;
+ ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxShaderStorageBlocks = 0;
+ ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxShaderStorageBlocks = 12;
+ ctx->Const.Program[MESA_SHADER_COMPUTE].MaxShaderStorageBlocks = 12;
+ ctx->Const.MaxCombinedShaderStorageBlocks = 12 * 3;
+ ctx->Const.MaxShaderStorageBufferBindings = 36;
+
if (brw->gen >= 6) {
ctx->Const.MaxVarying = 32;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents = 128;