diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/mtypes.h | 1 | ||||
-rw-r--r-- | src/mesa/program/prog_statevars.c | 4 | ||||
-rw-r--r-- | src/mesa/program/prog_statevars.h | 1 |
3 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 85ef22db9c2..4d2fdb9f4a0 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3762,6 +3762,7 @@ struct gl_constants GLuint MaxTessPatchComponents; GLuint MaxTessControlTotalOutputComponents; bool LowerTessLevel; /**< Lower gl_TessLevel* from float[n] to vecn? */ + bool LowerTCSPatchVerticesIn; /**< Lower gl_PatchVerticesIn to a uniform */ bool LowerTESPatchVerticesIn; /**< Lower gl_PatchVerticesIn to a uniform */ bool PrimitiveRestartForPatches; bool LowerCsDerivedVariables; /**< Lower gl_GlobalInvocationID and diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c index 23e3015146f..8dddc0b86a9 100644 --- a/src/mesa/program/prog_statevars.c +++ b/src/mesa/program/prog_statevars.c @@ -598,6 +598,10 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[], } return; + case STATE_TCS_PATCH_VERTICES_IN: + val[0].i = ctx->TessCtrlProgram.patch_vertices; + return; + case STATE_TES_PATCH_VERTICES_IN: if (ctx->TessCtrlProgram._Current) val[0].i = ctx->TessCtrlProgram._Current->VerticesOut; diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h index 4b27527b1f9..e716d9070a2 100644 --- a/src/mesa/program/prog_statevars.h +++ b/src/mesa/program/prog_statevars.h @@ -128,6 +128,7 @@ typedef enum gl_state_index_ { STATE_PT_BIAS, /**< Pixel transfer RGBA bias */ STATE_FB_SIZE, /**< (width-1, height-1, 0, 0) */ STATE_FB_WPOS_Y_TRANSFORM, /**< (1, 0, -1, height) if a FBO is bound, (-1, height, 1, 0) otherwise */ + STATE_TCS_PATCH_VERTICES_IN, /**< gl_PatchVerticesIn for TCS (integer) */ STATE_TES_PATCH_VERTICES_IN, /**< gl_PatchVerticesIn for TES (integer) */ STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */ } gl_state_index; |