diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 57 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_mipmap_tree.h | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_validate.c | 109 |
3 files changed, 65 insertions, 113 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 8289c398ff1..c25df35ff84 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -310,63 +310,6 @@ intel_miptree_get_image_offset(struct intel_mipmap_tree *mt, } /** - * Map a teximage in a mipmap tree. - * \param row_stride returns row stride in bytes - * \param image_stride returns image stride in bytes (for 3D textures). - * \param image_offsets pointer to array of pixel offsets from the returned - * pointer to each depth image - * \return address of mapping - */ -GLubyte * -intel_miptree_image_map(struct intel_context * intel, - struct intel_mipmap_tree * mt, - GLuint face, - GLuint level, - GLuint * row_stride, GLuint * image_offsets) -{ - GLuint x, y; - - if (row_stride) - *row_stride = mt->region->pitch * mt->cpp; - - if (mt->target == GL_TEXTURE_3D) { - int i; - - for (i = 0; i < mt->level[level].depth; i++) { - - intel_miptree_get_image_offset(mt, level, face, i, - &x, &y); - image_offsets[i] = x + y * mt->region->pitch; - } - - DBG("%s \n", __FUNCTION__); - - return intel_region_map(intel, mt->region); - } else { - assert(mt->level[level].depth == 1); - intel_miptree_get_image_offset(mt, level, face, 0, - &x, &y); - image_offsets[0] = 0; - - DBG("%s: (%d,%d) -> (%d, %d)/%d\n", - __FUNCTION__, face, level, x, y, mt->region->pitch * mt->cpp); - - return intel_region_map(intel, mt->region) + - (x + y * mt->region->pitch) * mt->cpp; - } -} - - -void -intel_miptree_image_unmap(struct intel_context *intel, - struct intel_mipmap_tree *mt) -{ - DBG("%s\n", __FUNCTION__); - intel_region_unmap(intel, mt->region); -} - - -/** * Upload data for a particular image. */ void diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h index 0d4d2f91f7a..7ca24f9bb60 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -165,18 +165,6 @@ void intel_miptree_release(struct intel_mipmap_tree **mt); GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt, struct gl_texture_image *image); -/* Return a pointer to an image within a tree. Return image stride as - * well. - */ -GLubyte *intel_miptree_image_map(struct intel_context *intel, - struct intel_mipmap_tree *mt, - GLuint face, - GLuint level, - GLuint * row_stride, GLuint * image_stride); - -void intel_miptree_image_unmap(struct intel_context *intel, - struct intel_mipmap_tree *mt); - void intel_miptree_get_image_offset(struct intel_mipmap_tree *mt, GLuint level, GLuint face, GLuint depth, diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index 137910816f5..f227ab8f8b1 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -156,70 +156,91 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) return GL_TRUE; } -void -intel_tex_map_level_images(struct intel_context *intel, - struct intel_texture_object *intelObj, - int level) +static void +intel_tex_map_image_for_swrast(struct intel_context *intel, + struct intel_texture_image *intel_image) { - GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - GLuint face; + int level = intel_image->base.Base.Level; + int face = intel_image->base.Base.Face; + struct intel_mipmap_tree *mt; + unsigned int x, y; - for (face = 0; face < nr_faces; face++) { - struct intel_texture_image *intelImage = - intel_texture_image(intelObj->base.Image[face][level]); - - if (intelImage && intelImage->mt) { - intelImage->base.Base.Data = - intel_miptree_image_map(intel, - intelImage->mt, - intelImage->base.Base.Face, - intelImage->base.Base.Level, - &intelImage->base.Base.RowStride, - intelImage->base.Base.ImageOffsets); - /* convert stride to texels, not bytes */ - intelImage->base.Base.RowStride /= intelImage->mt->cpp; - /* intelImage->base.ImageStride /= intelImage->mt->cpp; */ + if (!intel_image || !intel_image->mt) + return; + + mt = intel_image->mt; + + if (mt->target == GL_TEXTURE_3D) { + int i; + + /* ImageOffsets[] is only used for swrast's fetch_texel_3d, so we can't + * share code with the normal path. + */ + for (i = 0; i < mt->level[level].depth; i++) { + intel_miptree_get_image_offset(mt, level, face, i, &x, &y); + intel_image->base.Base.ImageOffsets[i] = x + y * mt->region->pitch; } + + DBG("%s \n", __FUNCTION__); + + intel_image->base.Base.Data = intel_region_map(intel, mt->region); + } else { + assert(mt->level[level].depth == 1); + intel_miptree_get_image_offset(mt, level, face, 0, &x, &y); + intel_image->base.Base.ImageOffsets[0] = 0; + + DBG("%s: (%d,%d) -> (%d, %d)/%d\n", + __FUNCTION__, face, level, x, y, mt->region->pitch * mt->cpp); + + intel_image->base.Base.Data = intel_region_map(intel, mt->region) + + (x + y * mt->region->pitch) * mt->cpp; } + + intel_image->base.Base.RowStride = mt->region->pitch; } -void -intel_tex_unmap_level_images(struct intel_context *intel, - struct intel_texture_object *intelObj, - int level) +static void +intel_tex_unmap_image_for_swrast(struct intel_context *intel, + struct intel_texture_image *intel_image) { - GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - GLuint face; - - for (face = 0; face < nr_faces; face++) { - struct intel_texture_image *intelImage = - intel_texture_image(intelObj->base.Image[face][level]); - - if (intelImage && intelImage->mt) { - intel_miptree_image_unmap(intel, intelImage->mt); - intelImage->base.Base.Data = NULL; - } + if (intel_image && intel_image->mt) { + intel_region_unmap(intel, intel_image->mt->region); + intel_image->base.Base.Data = NULL; } } void intel_tex_map_images(struct intel_context *intel, - struct intel_texture_object *intelObj) + struct intel_texture_object *intelObj) { - int i; + GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + int i, face; DBG("%s\n", __FUNCTION__); - for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++) - intel_tex_map_level_images(intel, intelObj, i); + for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++) { + for (face = 0; face < nr_faces; face++) { + struct intel_texture_image *intel_image = + intel_texture_image(intelObj->base.Image[face][i]); + + intel_tex_map_image_for_swrast(intel, intel_image); + } + } } void intel_tex_unmap_images(struct intel_context *intel, - struct intel_texture_object *intelObj) + struct intel_texture_object *intelObj) { - int i; + GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + int i, face; - for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++) - intel_tex_unmap_level_images(intel, intelObj, i); + for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++) { + for (face = 0; face < nr_faces; face++) { + struct intel_texture_image *intel_image = + intel_texture_image(intelObj->base.Image[face][i]); + + intel_tex_unmap_image_for_swrast(intel, intel_image); + } + } } |