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-rw-r--r--src/mesa/drivers/glide/fxapi.c14
-rw-r--r--src/mesa/drivers/glide/fxdd.c1
2 files changed, 0 insertions, 15 deletions
diff --git a/src/mesa/drivers/glide/fxapi.c b/src/mesa/drivers/glide/fxapi.c
index 2465ce37bc9..6aea93fbf0c 100644
--- a/src/mesa/drivers/glide/fxapi.c
+++ b/src/mesa/drivers/glide/fxapi.c
@@ -694,20 +694,6 @@ void GLAPIENTRY fxMesaSetNearFar(GLfloat n, GLfloat f)
/*
- * The extension GL_FXMESA_global_texture_lod_bias
- */
-/* XXX this function may soon go away in favor of GL_EXT_texture_lod_bias */
-extern void GLAPIENTRY glGlobalTextureLODBiasFXMESA(GLfloat biasVal);
-void GLAPIENTRY glGlobalTextureLODBiasFXMESA(GLfloat biasVal)
-{
- grTexLodBiasValue(GR_TMU0,biasVal);
-
- if(fxMesaCurrentCtx->haveTwoTMUs)
- grTexLodBiasValue(GR_TMU1,biasVal);
-}
-
-
-/*
* The 3Dfx Global Palette extension for GLQuake.
* More a trick than a real extesion, use the shared global
* palette extension.
diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c
index be48efd0c92..5bb4d2d98f0 100644
--- a/src/mesa/drivers/glide/fxdd.c
+++ b/src/mesa/drivers/glide/fxdd.c
@@ -770,7 +770,6 @@ void fxDDInitExtensions( GLcontext *ctx )
gl_extensions_disable(ctx, "GL_EXT_paletted_texture");
gl_extensions_add(ctx, DEFAULT_ON, "3DFX_set_global_palette", 0);
- gl_extensions_add(ctx, DEFAULT_ON, "GL_FXMESA_global_texture_lod_bias", 0);
if (!fxMesa->haveTwoTMUs)
gl_extensions_disable(ctx, "GL_EXT_texture_env_add");