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-rw-r--r--src/mesa/main/texstore.c31
1 files changed, 19 insertions, 12 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 7471934b49d..34640606d62 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -607,7 +607,10 @@ static void
_mesa_swizzle_ubyte_image(GLcontext *ctx,
GLuint dimensions,
GLenum srcFormat,
- const GLubyte *dstmap, GLint dstComponents,
+ GLenum baseInternalFormat,
+
+ const GLubyte *dstMap,
+ GLuint dstComponents,
GLvoid *dstAddr,
GLint dstXoffset, GLint dstYoffset, GLint dstZoffset,
@@ -619,9 +622,8 @@ _mesa_swizzle_ubyte_image(GLcontext *ctx,
const struct gl_pixelstore_attrib *srcPacking )
{
GLint srcComponents = _mesa_components_in_format(srcFormat);
- GLubyte srcmap[6], map[4];
+ GLubyte srcmap[6], rgbamap[6], map[4];
GLint i;
-
const GLint srcRowStride =
_mesa_image_row_stride(srcPacking, srcWidth,
srcFormat, GL_UNSIGNED_BYTE);
@@ -635,10 +637,15 @@ _mesa_swizzle_ubyte_image(GLcontext *ctx,
(void) ctx;
- compute_component_mapping(srcFormat, GL_RGBA, srcmap);
+ /* Translate from src->baseInternal->GL_RGBA->dst. This will
+ * correctly deal with RGBA->RGB->RGBA conversions where the final
+ * A value must be 0xff regardless of the incoming alpha values.
+ */
+ compute_component_mapping(srcFormat, baseInternalFormat, srcmap);
+ compute_component_mapping(baseInternalFormat, GL_RGBA, rgbamap);
for (i = 0; i < 4; i++)
- map[i] = srcmap[dstmap[i]];
+ map[i] = srcmap[rgbamap[dstMap[i]]];
if (srcRowStride == srcWidth * srcComponents &&
dimensions < 3) {
@@ -1218,6 +1225,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
!srcPacking->SwapBytes &&
dstFormat == &_mesa_texformat_argb8888 &&
srcFormat == GL_RGB &&
+ (baseInternalFormat == GL_RGBA ||
+ baseInternalFormat == GL_RGB) &&
srcType == GL_UNSIGNED_BYTE) {
int img, row, col;
@@ -1246,6 +1255,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
!srcPacking->SwapBytes &&
dstFormat == &_mesa_texformat_argb8888 &&
srcFormat == GL_RGBA &&
+ baseInternalFormat == GL_RGBA &&
(srcType == GL_UNSIGNED_BYTE && littleEndian)) {
GLint img, row, col;
/* For some reason, streaming copies to write-combined regions
@@ -1280,6 +1290,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
!srcPacking->SwapBytes &&
dstFormat == &_mesa_texformat_argb8888 &&
srcFormat == GL_RGBA &&
+ baseInternalFormat == GL_RGBA &&
srcType == GL_UNSIGNED_BYTE) {
GLint img, row, col;
@@ -1309,17 +1320,12 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
dstFormat == &_mesa_texformat_argb8888 &&
srcType == GL_UNSIGNED_BYTE &&
littleEndian &&
- /* Three texture formats involved: srcFormat,
- * baseInternalFormat and destFormat (GL_RGBA). Only two
- * may differ. _mesa_swizzle_ubyte_image can't handle two
- * propagations at once correctly. */
- (srcFormat == baseInternalFormat ||
- baseInternalFormat == GL_RGBA) &&
+ can_swizzle(baseInternalFormat) &&
can_swizzle(srcFormat)) {
GLubyte dstmap[4];
- /* dstmap - how to swizzle from GL_RGBA to dst format:
+ /* dstmap - how to swizzle from RGBA to dst format:
*/
dstmap[3] = 3; /* alpha */
dstmap[2] = 0; /* red */
@@ -1328,6 +1334,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
_mesa_swizzle_ubyte_image(ctx, dims,
srcFormat,
+ baseInternalFormat,
dstmap, 4,
dstAddr, dstXoffset, dstYoffset, dstZoffset,
dstRowStride,