diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/fbobject.c | 97 | ||||
-rw-r--r-- | src/mesa/main/fbobject.h | 5 |
2 files changed, 63 insertions, 39 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 0b0653d096d..1b9b692f001 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -2008,6 +2008,63 @@ invalidate_rb(GLuint key, void *data, void *userData) /** sentinal value, see below */ #define NO_SAMPLES 1000 +void +_mesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, GLsizei width, + GLsizei height, GLsizei samples) +{ + const GLenum baseFormat = _mesa_base_fbo_format(ctx, internalFormat); + + assert(baseFormat != 0); + assert(width >= 0 && width <= (GLsizei) ctx->Const.MaxRenderbufferSize); + assert(height >= 0 && height <= (GLsizei) ctx->Const.MaxRenderbufferSize); + assert(samples != NO_SAMPLES); + if (samples != 0) { + assert(samples > 0); + assert(_mesa_check_sample_count(ctx, GL_RENDERBUFFER, + internalFormat, samples) == GL_NO_ERROR); + } + + FLUSH_VERTICES(ctx, _NEW_BUFFERS); + + if (rb->InternalFormat == internalFormat && + rb->Width == (GLuint) width && + rb->Height == (GLuint) height && + rb->NumSamples == samples) { + /* no change in allocation needed */ + return; + } + + /* These MUST get set by the AllocStorage func */ + rb->Format = MESA_FORMAT_NONE; + rb->NumSamples = samples; + + /* Now allocate the storage */ + assert(rb->AllocStorage); + if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) { + /* No error - check/set fields now */ + /* If rb->Format == MESA_FORMAT_NONE, the format is unsupported. */ + assert(rb->Width == (GLuint) width); + assert(rb->Height == (GLuint) height); + rb->InternalFormat = internalFormat; + rb->_BaseFormat = baseFormat; + assert(rb->_BaseFormat != 0); + } + else { + /* Probably ran out of memory - clear the fields */ + rb->Width = 0; + rb->Height = 0; + rb->Format = MESA_FORMAT_NONE; + rb->InternalFormat = GL_NONE; + rb->_BaseFormat = GL_NONE; + rb->NumSamples = 0; + } + + /* Invalidate the framebuffers the renderbuffer is attached in. */ + if (rb->AttachedAnytime) { + _mesa_HashWalk(ctx->Shared->FrameBuffers, invalidate_rb, rb); + } +} /** * Helper function used by renderbuffer_storage_direct() and @@ -2067,45 +2124,7 @@ renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, } } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); - - if (rb->InternalFormat == internalFormat && - rb->Width == (GLuint) width && - rb->Height == (GLuint) height && - rb->NumSamples == samples) { - /* no change in allocation needed */ - return; - } - - /* These MUST get set by the AllocStorage func */ - rb->Format = MESA_FORMAT_NONE; - rb->NumSamples = samples; - - /* Now allocate the storage */ - assert(rb->AllocStorage); - if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) { - /* No error - check/set fields now */ - /* If rb->Format == MESA_FORMAT_NONE, the format is unsupported. */ - assert(rb->Width == (GLuint) width); - assert(rb->Height == (GLuint) height); - rb->InternalFormat = internalFormat; - rb->_BaseFormat = baseFormat; - assert(rb->_BaseFormat != 0); - } - else { - /* Probably ran out of memory - clear the fields */ - rb->Width = 0; - rb->Height = 0; - rb->Format = MESA_FORMAT_NONE; - rb->InternalFormat = GL_NONE; - rb->_BaseFormat = GL_NONE; - rb->NumSamples = 0; - } - - /* Invalidate the framebuffers the renderbuffer is attached in. */ - if (rb->AttachedAnytime) { - _mesa_HashWalk(ctx->Shared->FrameBuffers, invalidate_rb, rb); - } + _mesa_renderbuffer_storage(ctx, rb, internalFormat, width, height, samples); } /** diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index 458e4409f98..f9a60605ea5 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -94,6 +94,11 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb); extern void +_mesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, GLsizei width, + GLsizei height, GLsizei samples); + +extern void _mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb); extern GLboolean |