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-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_nir.cpp41
1 files changed, 20 insertions, 21 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
index a977ee42731..10aa5fde328 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
@@ -3815,31 +3815,30 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
unsigned read_size = instr->const_index[1] -
(instr->num_components - 1) * type_sz(dest.type);
- fs_reg indirect_chv_high_32bit;
- bool is_chv_bxt_64bit =
- (devinfo->is_cherryview || devinfo->is_broxton) &&
- type_sz(dest.type) == 8;
- if (is_chv_bxt_64bit) {
- indirect_chv_high_32bit = vgrf(glsl_type::uint_type);
- /* Calculate indirect address to read high 32 bits */
- bld.ADD(indirect_chv_high_32bit, indirect, brw_imm_ud(4));
- }
+ bool supports_64bit_indirects =
+ !devinfo->is_cherryview && !devinfo->is_broxton;
- for (unsigned j = 0; j < instr->num_components; j++) {
- if (!is_chv_bxt_64bit) {
+ if (type_sz(dest.type) != 8 || supports_64bit_indirects) {
+ for (unsigned j = 0; j < instr->num_components; j++) {
bld.emit(SHADER_OPCODE_MOV_INDIRECT,
offset(dest, bld, j), offset(src, bld, j),
indirect, brw_imm_ud(read_size));
- } else {
- bld.emit(SHADER_OPCODE_MOV_INDIRECT,
- subscript(offset(dest, bld, j), BRW_REGISTER_TYPE_UD, 0),
- offset(src, bld, j),
- indirect, brw_imm_ud(read_size));
-
- bld.emit(SHADER_OPCODE_MOV_INDIRECT,
- subscript(offset(dest, bld, j), BRW_REGISTER_TYPE_UD, 1),
- offset(src, bld, j),
- indirect_chv_high_32bit, brw_imm_ud(read_size));
+ }
+ } else {
+ const unsigned num_mov_indirects =
+ type_sz(dest.type) / type_sz(BRW_REGISTER_TYPE_UD);
+ /* We read a little bit less per MOV INDIRECT, as they are now
+ * 32-bits ones instead of 64-bit. Fix read_size then.
+ */
+ const unsigned read_size_32bit = read_size -
+ (num_mov_indirects - 1) * type_sz(BRW_REGISTER_TYPE_UD);
+ for (unsigned j = 0; j < instr->num_components; j++) {
+ for (unsigned i = 0; i < num_mov_indirects; i++) {
+ bld.emit(SHADER_OPCODE_MOV_INDIRECT,
+ subscript(offset(dest, bld, j), BRW_REGISTER_TYPE_UD, i),
+ subscript(offset(src, bld, j), BRW_REGISTER_TYPE_UD, i),
+ indirect, brw_imm_ud(read_size_32bit));
+ }
}
}
}