diff options
Diffstat (limited to 'src/mesa')
334 files changed, 7685 insertions, 6340 deletions
diff --git a/src/mesa/Makefile b/src/mesa/Makefile index a815f46b4a1..f845d93fbd3 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -42,7 +42,7 @@ libglapi.a: $(GLAPI_OBJECTS) ###################################################################### # Device drivers -driver_subdirs: libmesa.a libglapi.a +driver_subdirs: libmesa.a libglapi.a libmesagallium.a @ (cd drivers && $(MAKE)) diff --git a/src/mesa/SConscript b/src/mesa/SConscript index f4e0b98570d..bdcfffed4ba 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -38,6 +38,7 @@ if env['platform'] != 'winddk': 'main/clear.c', 'main/clip.c', 'main/colortab.c', + 'main/condrender.c', 'main/context.c', 'main/convolve.c', 'main/cpuinfo.c', @@ -103,6 +104,7 @@ if env['platform'] != 'winddk': 'main/texstate.c', 'main/texstore.c', 'main/varray.c', + 'main/version.c', 'main/viewport.c', 'main/vtxfmt.c', ] @@ -161,6 +163,7 @@ if env['platform'] != 'winddk': 'state_tracker/st_cb_blit.c', 'state_tracker/st_cb_bufferobjects.c', 'state_tracker/st_cb_clear.c', + 'state_tracker/st_cb_condrender.c', 'state_tracker/st_cb_flush.c', 'state_tracker/st_cb_drawpixels.c', 'state_tracker/st_cb_fbo.c', diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 9b271f85e92..5c5e17820d6 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -264,11 +264,23 @@ _mesa_init_driver_state(GLcontext *ctx) ctx->Color.BlendDstRGB, ctx->Color.BlendSrcA, ctx->Color.BlendDstA); - ctx->Driver.ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + if (ctx->Driver.ColorMaskIndexed) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + ctx->Driver.ColorMaskIndexed(ctx, i, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } + } + else { + ctx->Driver.ColorMask(ctx, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode); ctx->Driver.DepthFunc(ctx, ctx->Depth.Func); diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index cd9075b3936..e500359bb78 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -107,11 +107,11 @@ struct save_state GLboolean AlphaEnabled; /** META_BLEND */ - GLboolean BlendEnabled; + GLbitfield BlendEnabled; GLboolean ColorLogicOpEnabled; /** META_COLOR_MASK */ - GLubyte ColorMask[4]; + GLubyte ColorMask[MAX_DRAW_BUFFERS][4]; /** META_DEPTH_TEST */ struct gl_depthbuffer_attrib Depth; @@ -335,19 +335,29 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_BLEND) { save->BlendEnabled = ctx->Color.BlendEnabled; - if (ctx->Color.BlendEnabled) - _mesa_set_enable(ctx, GL_BLEND, GL_FALSE); + if (ctx->Color.BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, GL_FALSE); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, GL_FALSE); + } + } save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled; if (ctx->Color.ColorLogicOpEnabled) _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE); } if (state & META_COLOR_MASK) { - COPY_4V(save->ColorMask, ctx->Color.ColorMask); - if (!ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3]) + memcpy(save->ColorMask, ctx->Color.ColorMask, + sizeof(ctx->Color.ColorMask)); + if (!ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3]) _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } @@ -500,9 +510,9 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) _mesa_LoadIdentity(); _mesa_MatrixMode(GL_PROJECTION); _mesa_LoadIdentity(); - _mesa_Ortho(0.0F, ctx->DrawBuffer->Width, - 0.0F, ctx->DrawBuffer->Height, - -1.0F, 1.0F); + _mesa_Ortho(0.0, ctx->DrawBuffer->Width, + 0.0, ctx->DrawBuffer->Height, + -1.0, 1.0); save->ClipPlanesEnabled = ctx->Transform.ClipPlanesEnabled; if (ctx->Transform.ClipPlanesEnabled) { GLuint i; @@ -566,16 +576,38 @@ _mesa_meta_end(GLcontext *ctx) } if (state & META_BLEND) { - if (ctx->Color.BlendEnabled != save->BlendEnabled) - _mesa_set_enable(ctx, GL_BLEND, save->BlendEnabled); + if (ctx->Color.BlendEnabled != save->BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, (save->BlendEnabled >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (save->BlendEnabled & 1)); + } + } if (ctx->Color.ColorLogicOpEnabled != save->ColorLogicOpEnabled) _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled); } if (state & META_COLOR_MASK) { - if (!TEST_EQ_4V(ctx->Color.ColorMask, save->ColorMask)) - _mesa_ColorMask(save->ColorMask[0], save->ColorMask[1], - save->ColorMask[2], save->ColorMask[3]); + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!TEST_EQ_4V(ctx->Color.ColorMask[i], save->ColorMask[i])) { + if (i == 0) { + _mesa_ColorMask(save->ColorMask[i][0], save->ColorMask[i][1], + save->ColorMask[i][2], save->ColorMask[i][3]); + } + else { + _mesa_ColorMaskIndexed(i, + save->ColorMask[i][0], + save->ColorMask[i][1], + save->ColorMask[i][2], + save->ColorMask[i][3]); + } + } + } } if (state & META_DEPTH_TEST) { @@ -2289,6 +2321,26 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, _mesa_set_enable(ctx, target, GL_TRUE); + /* setup vertex positions */ + { + verts[0].x = 0.0F; + verts[0].y = 0.0F; + verts[1].x = 1.0F; + verts[1].y = 0.0F; + verts[2].x = 1.0F; + verts[2].y = 1.0F; + verts[3].x = 0.0F; + verts[3].y = 1.0F; + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + /* setup projection matrix */ + _mesa_MatrixMode(GL_PROJECTION); + _mesa_LoadIdentity(); + _mesa_Ortho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0); + /* texture is already locked, unlock now */ _mesa_unlock_texture(ctx, texObj); @@ -2355,21 +2407,6 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, } } - /* setup vertex positions */ - { - verts[0].x = 0.0F; - verts[0].y = 0.0F; - verts[1].x = (GLfloat) dstWidth; - verts[1].y = 0.0F; - verts[2].x = (GLfloat) dstWidth; - verts[2].y = (GLfloat) dstHeight; - verts[3].x = 0.0F; - verts[3].y = (GLfloat) dstHeight; - - /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); - } - /* limit sampling to src level */ _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); @@ -2408,6 +2445,12 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, break; } + assert(dstWidth == ctx->DrawBuffer->Width); + assert(dstHeight == ctx->DrawBuffer->Height); + + /* setup viewport */ + _mesa_set_viewport(ctx, 0, 0, dstWidth, dstHeight); + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); } diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c index 93593403c13..62a3269d171 100644 --- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c +++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c @@ -407,10 +407,10 @@ dfbClear( GLcontext *ctx, GLbitfield mask ) #define BUFFER_BIT_MASK (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT | \ BUFFER_BIT_BACK_LEFT | BUFFER_BIT_BACK_RIGHT ) if (mask & BUFFER_BIT_MASK && - ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]) + ctx->Color.ColorMask[0][0] && + ctx->Color.ColorMask[0][1] && + ctx->Color.ColorMask[0][2] && + ctx->Color.ColorMask[0][3]) { DFBRegion clip; GLubyte a, r, g, b; diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index 547f18a009e..3649c296662 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -97,7 +97,7 @@ driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 ) * * \internal * This function calls __DriverAPIRec::UnbindContext, and then decrements - * __DRIdrawablePrivateRec::refcount which must be non-zero for a successful + * __DRIdrawableRec::refcount which must be non-zero for a successful * return. * * While casting the opaque private pointers associated with the parameters @@ -167,7 +167,7 @@ static int driBindContext(__DRIcontext *pcp, __DRIdrawable *pdp, __DRIdrawable *prp) { - __DRIscreenPrivate *psp = NULL; + __DRIscreen *psp = NULL; /* Bind the drawable to the context */ @@ -220,7 +220,7 @@ static int driBindContext(__DRIcontext *pcp, * * \param pdp pointer to the private drawable information to update. * - * This function basically updates the __DRIdrawablePrivate struct's + * This function basically updates the __DRIdrawable struct's * cliprect information by calling \c __DRIinterfaceMethods::getDrawableInfo. * This is usually called by the DRI_VALIDATE_DRAWABLE_INFO macro which * compares the __DRIdrwablePrivate pStamp and lastStamp values. If @@ -228,10 +228,10 @@ static int driBindContext(__DRIcontext *pcp, * info. */ void -__driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp) +__driUtilUpdateDrawableInfo(__DRIdrawable *pdp) { - __DRIscreenPrivate *psp = pdp->driScreenPriv; - __DRIcontextPrivate *pcp = pdp->driContextPriv; + __DRIscreen *psp = pdp->driScreenPriv; + __DRIcontext *pcp = pdp->driContextPriv; if (!pcp || ((pdp != pcp->driDrawablePriv) && (pdp != pcp->driReadablePriv))) { @@ -309,7 +309,7 @@ static void driReportDamage(__DRIdrawable *pdp, * \param drawablePrivate opaque pointer to the per-drawable private info. * * \internal - * This function calls __DRIdrawablePrivate::swapBuffers. + * This function calls __DRIdrawable::swapBuffers. * * Is called directly from glXSwapBuffers(). */ @@ -454,6 +454,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config, pdp->driScreenPriv = psp; pdp->driContextPriv = &psp->dummyContextPriv; + pdp->validBuffers = GL_FALSE; if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes, renderType == GLX_PIXMAP_BIT)) { @@ -497,7 +498,7 @@ static void dri_get_drawable(__DRIdrawable *pdp) static void dri_put_drawable(__DRIdrawable *pdp) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; if (pdp) { pdp->refcount--; @@ -560,7 +561,7 @@ driDestroyContext(__DRIcontext *pcp) * success, or \c NULL on failure. * * \internal - * This function allocates and fills a __DRIcontextPrivateRec structure. It + * This function allocates and fills a __DRIcontextRec structure. It * performs some device independent initialization and passes all the * relevent information to __DriverAPIRec::CreateContext to create the * context. @@ -841,7 +842,7 @@ const __DRIlegacyExtension driLegacyExtension = { driCreateNewContext, }; -/** Legacy DRI interface */ +/** DRI2 interface */ const __DRIdri2Extension driDRI2Extension = { { __DRI_DRI2, __DRI_DRI2_VERSION }, dri2CreateNewScreen, @@ -849,14 +850,6 @@ const __DRIdri2Extension driDRI2Extension = { dri2CreateNewContext, }; -/* This is the table of extensions that the loader will dlsym() for. */ -PUBLIC const __DRIextension *__driDriverExtensions[] = { - &driCoreExtension.base, - &driLegacyExtension.base, - &driDRI2Extension.base, - NULL -}; - static int driFrameTracking(__DRIdrawable *drawable, GLboolean enable) { @@ -871,7 +864,7 @@ driQueryFrameTracking(__DRIdrawable *dpriv, __DRIswapInfo sInfo; int status; int64_t ust; - __DRIscreenPrivate *psp = dpriv->driScreenPriv; + __DRIscreen *psp = dpriv->driScreenPriv; status = dpriv->driScreenPriv->DriverAPI.GetSwapInfo( dpriv, & sInfo ); if ( status == 0 ) { @@ -921,14 +914,14 @@ const __DRIframeTrackingExtension driFrameTrackingExtension = { * be possible to cache the sync rate? */ float -driCalculateSwapUsage( __DRIdrawablePrivate *dPriv, int64_t last_swap_ust, +driCalculateSwapUsage( __DRIdrawable *dPriv, int64_t last_swap_ust, int64_t current_ust ) { int32_t n; int32_t d; int interval; float usage = 1.0; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; if ( (*psp->systemTime->getMSCRate)(dPriv, &n, &d, dPriv->loaderPrivate) ) { interval = (dPriv->swap_interval != 0) ? dPriv->swap_interval : 1; diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h index c95a5c8299a..95df702f1ae 100644 --- a/src/mesa/drivers/dri/common/dri_util.h +++ b/src/mesa/drivers/dri/common/dri_util.h @@ -59,16 +59,12 @@ typedef struct __DRIswapInfoRec __DRIswapInfo; -/* Typedefs to avoid rewriting the world. */ -typedef struct __DRIscreenRec __DRIscreenPrivate; -typedef struct __DRIdrawableRec __DRIdrawablePrivate; -typedef struct __DRIcontextRec __DRIcontextPrivate; - /** * Extensions. */ extern const __DRIlegacyExtension driLegacyExtension; extern const __DRIcoreExtension driCoreExtension; +extern const __DRIdri2Extension driDRI2Extension; extern const __DRIextension driReadDrawableExtension; extern const __DRIcopySubBufferExtension driCopySubBufferExtension; extern const __DRIswapControlExtension driSwapControlExtension; @@ -380,6 +376,8 @@ struct __DRIdrawableRec { * GLX_MESA_swap_control. */ unsigned int swap_interval; + + GLboolean validBuffers; }; /** diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c index 4e7e92c82bc..3126ea84760 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.c +++ b/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -56,7 +56,7 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb) driRenderbuffer * driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { driRenderbuffer *drb; @@ -196,7 +196,7 @@ driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped) * gl_framebuffer object. */ void -driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv) +driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv) { struct gl_framebuffer *fb = (struct gl_framebuffer *) dPriv->driverPrivate; if (fb && (dPriv->w != fb->Width || dPriv->h != fb->Height)) { diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h index 3a5cbcdaac1..677511334d3 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.h +++ b/src/mesa/drivers/dri/common/drirenderbuffer.h @@ -43,10 +43,10 @@ typedef struct { GLint flippedPitch; GLvoid *flippedData; /* mmap'd address of buffer memory, if used */ - /* Pointer to corresponding __DRIdrawablePrivate. This is used to compute + /* Pointer to corresponding __DRIdrawable. This is used to compute * the window's position within the framebuffer. */ - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; /* XXX this is for radeon/r200 only. We should really create a new * r200Renderbuffer class, derived from this class... not a huge deal. @@ -66,14 +66,14 @@ typedef struct { extern driRenderbuffer * driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, - __DRIdrawablePrivate *dPriv); + __DRIdrawable *dPriv); extern void driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped); extern void -driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv); +driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv); #endif /* DRIRENDERBUFFER_H */ diff --git a/src/mesa/drivers/dri/common/vblank.c b/src/mesa/drivers/dri/common/vblank.c index 12aeaa108f7..49b22a2dc72 100644 --- a/src/mesa/drivers/dri/common/vblank.c +++ b/src/mesa/drivers/dri/common/vblank.c @@ -34,12 +34,12 @@ #include "vblank.h" #include "xmlpool.h" -static unsigned int msc_to_vblank(__DRIdrawablePrivate * dPriv, int64_t msc) +static unsigned int msc_to_vblank(__DRIdrawable * dPriv, int64_t msc) { return (unsigned int)(msc - dPriv->msc_base + dPriv->vblank_base); } -static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank) +static int64_t vblank_to_msc(__DRIdrawable * dPriv, unsigned int vblank) { return (int64_t)(vblank - dPriv->vblank_base + dPriv->msc_base); } @@ -64,8 +64,8 @@ static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank) * \return Zero is returned on success. A negative errno value * is returned on failure. */ -int driDrawableGetMSC32( __DRIscreenPrivate * priv, - __DRIdrawablePrivate * dPriv, +int driDrawableGetMSC32( __DRIscreen * priv, + __DRIdrawable * dPriv, int64_t * count) { drmVBlank vbl; @@ -122,7 +122,7 @@ int driDrawableGetMSC32( __DRIscreenPrivate * priv, * \return Zero on success or \c GLX_BAD_CONTEXT on failure. */ -int driWaitForMSC32( __DRIdrawablePrivate *priv, +int driWaitForMSC32( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ) { @@ -278,7 +278,7 @@ static int do_wait( drmVBlank * vbl, GLuint * vbl_seq, int fd ) */ static unsigned -driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv ) +driGetDefaultVBlankInterval( const __DRIdrawable *priv ) { if ( (priv->vblFlags & (VBLANK_FLAG_THROTTLE | VBLANK_FLAG_SYNC)) != 0 ) { return 1; @@ -295,7 +295,7 @@ driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv ) * direct rendering context. */ -void driDrawableInitVBlank( __DRIdrawablePrivate *priv ) +void driDrawableInitVBlank( __DRIdrawable *priv ) { if ( priv->swap_interval == (unsigned)-1 && !( priv->vblFlags & VBLANK_FLAG_NO_IRQ ) ) { @@ -320,7 +320,7 @@ void driDrawableInitVBlank( __DRIdrawablePrivate *priv ) */ unsigned -driGetVBlankInterval( const __DRIdrawablePrivate *priv ) +driGetVBlankInterval( const __DRIdrawable *priv ) { if ( (priv->vblFlags & VBLANK_FLAG_INTERVAL) != 0 ) { /* this must have been initialized when the drawable was first bound @@ -340,7 +340,7 @@ driGetVBlankInterval( const __DRIdrawablePrivate *priv ) */ void -driGetCurrentVBlank( __DRIdrawablePrivate *priv ) +driGetCurrentVBlank( __DRIdrawable *priv ) { drmVBlank vbl; @@ -366,7 +366,7 @@ driGetCurrentVBlank( __DRIdrawablePrivate *priv ) */ int -driWaitForVBlank( __DRIdrawablePrivate *priv, GLboolean * missed_deadline ) +driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline ) { drmVBlank vbl; unsigned original_seq; diff --git a/src/mesa/drivers/dri/common/vblank.h b/src/mesa/drivers/dri/common/vblank.h index 8b2c761a116..29d1ad8003b 100644 --- a/src/mesa/drivers/dri/common/vblank.h +++ b/src/mesa/drivers/dri/common/vblank.h @@ -44,17 +44,17 @@ #define VBLANK_FLAG_SECONDARY (1U << 8) /* Wait for secondary vblank. */ -extern int driGetMSC32( __DRIscreenPrivate * priv, int64_t * count ); -extern int driDrawableGetMSC32( __DRIscreenPrivate * priv, - __DRIdrawablePrivate * drawablePrivate, +extern int driGetMSC32( __DRIscreen * priv, int64_t * count ); +extern int driDrawableGetMSC32( __DRIscreen * priv, + __DRIdrawable * drawablePrivate, int64_t * count); -extern int driWaitForMSC32( __DRIdrawablePrivate *priv, +extern int driWaitForMSC32( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ); extern GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache ); -extern void driDrawableInitVBlank ( __DRIdrawablePrivate *priv ); -extern unsigned driGetVBlankInterval( const __DRIdrawablePrivate *priv ); -extern void driGetCurrentVBlank( __DRIdrawablePrivate *priv ); -extern int driWaitForVBlank( __DRIdrawablePrivate *priv, +extern void driDrawableInitVBlank ( __DRIdrawable *priv ); +extern unsigned driGetVBlankInterval( const __DRIdrawable *priv ); +extern void driGetCurrentVBlank( __DRIdrawable *priv ); +extern int driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline ); #undef usleep diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c index fd869b2fe7d..f37241dd69a 100644 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ b/src/mesa/drivers/dri/fb/fb_dri.c @@ -64,9 +64,9 @@ typedef struct { GLcontext *glCtx; /* Mesa context */ struct { - __DRIcontextPrivate *context; - __DRIscreenPrivate *screen; - __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */ + __DRIcontext *context; + __DRIscreen *screen; + __DRIdrawable *drawable; /* drawable bound to this ctx */ } dri; } fbContext, *fbContextPtr; @@ -313,14 +313,14 @@ fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) /* Initialize the driver specific screen private data. */ static GLboolean -fbInitDriver( __DRIscreenPrivate *sPriv ) +fbInitDriver( __DRIscreen *sPriv ) { sPriv->private = NULL; return GL_TRUE; } static void -fbDestroyScreen( __DRIscreenPrivate *sPriv ) +fbDestroyScreen( __DRIscreen *sPriv ) { } @@ -329,7 +329,7 @@ fbDestroyScreen( __DRIscreenPrivate *sPriv ) */ static GLboolean fbCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { fbContextPtr fbmesa; @@ -384,7 +384,7 @@ fbCreateContext( const __GLcontextModes *glVisual, static void -fbDestroyContext( __DRIcontextPrivate *driContextPriv ) +fbDestroyContext( __DRIcontext *driContextPriv ) { GET_CURRENT_CONTEXT(ctx); fbContextPtr fbmesa = (fbContextPtr) driContextPriv->driverPrivate; @@ -415,8 +415,8 @@ fbDestroyContext( __DRIcontextPrivate *driContextPriv ) * data. */ static GLboolean -fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +fbCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -478,7 +478,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +fbDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -488,7 +488,7 @@ fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) /* If the backbuffer is on a videocard, this is extraordinarily slow! */ static void -fbSwapBuffers( __DRIdrawablePrivate *dPriv ) +fbSwapBuffers( __DRIdrawable *dPriv ) { struct gl_framebuffer *mesa_framebuffer = (struct gl_framebuffer *)dPriv->driverPrivate; struct gl_renderbuffer * front_renderbuffer = mesa_framebuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; @@ -532,9 +532,9 @@ fbSwapBuffers( __DRIdrawablePrivate *dPriv ) * buffer `b'. */ static GLboolean -fbMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +fbMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { fbContextPtr newFbCtx = @@ -556,7 +556,7 @@ fbMakeCurrent( __DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer. */ static GLboolean -fbUnbindContext( __DRIcontextPrivate *driContextPriv ) +fbUnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } @@ -657,7 +657,7 @@ struct DRIDriverRec __driDriver = { }; static __GLcontextModes * -fbFillInModes( __DRIscreenPrivate *psp, +fbFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -745,7 +745,7 @@ fbFillInModes( __DRIscreenPrivate *psp, * with the \c __GLcontextModes that the driver can support for windows or * pbuffers. * - * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on + * \return A pointer to a \c __DRIscreen on success, or \c NULL on * failure. */ PUBLIC @@ -759,7 +759,7 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc int internal_api_version, __GLcontextModes ** driver_modes ) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; static const __DRIversion ddx_expected = { 4, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; static const __DRIversion drm_expected = { 1, 5, 0 }; @@ -785,3 +785,10 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc return (void *) psp; } + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c index eb7adf8224b..02e44bb8eed 100644 --- a/src/mesa/drivers/dri/fb/fb_egl.c +++ b/src/mesa/drivers/dri/fb/fb_egl.c @@ -84,9 +84,9 @@ typedef struct fb_context _EGLContext Base; /* base class/object */ GLcontext *glCtx; struct { - __DRIcontextPrivate *context; - __DRIscreenPrivate *screen; - __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */ + __DRIcontext *context; + __DRIscreen *screen; + __DRIdrawable *drawable; /* drawable bound to this ctx */ } dri; } fbContext, *fbContextPtr; diff --git a/src/mesa/drivers/dri/ffb/ffb_bitmap.c b/src/mesa/drivers/dri/ffb/ffb_bitmap.c index f89c0412dfe..611afddfaf5 100644 --- a/src/mesa/drivers/dri/ffb/ffb_bitmap.c +++ b/src/mesa/drivers/dri/ffb/ffb_bitmap.c @@ -46,7 +46,7 @@ ffb_bitmap(GLcontext *ctx, GLint px, GLint py, { ffbContextPtr fmesa = FFB_CONTEXT(ctx); ffb_fbcPtr ffb = fmesa->regs; - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; unsigned int ppc, pixel; GLint row, col, row_stride; const GLubyte *src; diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.c b/src/mesa/drivers/dri/ffb/ffb_clear.c index 776fb487f8d..dfe60f36f2b 100644 --- a/src/mesa/drivers/dri/ffb/ffb_clear.c +++ b/src/mesa/drivers/dri/ffb/ffb_clear.c @@ -123,7 +123,7 @@ CreatorComputePageFillFixups(struct ff_fixups *fixups, } static void -ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv) +ffb_do_clear(GLcontext *ctx, __DRIdrawable *dPriv) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); FFBDRIPtr gDRIPriv = (FFBDRIPtr) fmesa->driScreen->pDevPriv; @@ -252,7 +252,7 @@ ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv) void ffbDDClear(GLcontext *ctx, GLbitfield mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; unsigned int stcmask = BUFFER_BIT_STENCIL; #ifdef CLEAR_TRACE diff --git a/src/mesa/drivers/dri/ffb/ffb_context.h b/src/mesa/drivers/dri/ffb/ffb_context.h index 77f87d41c30..4d1d53ff59f 100644 --- a/src/mesa/drivers/dri/ffb/ffb_context.h +++ b/src/mesa/drivers/dri/ffb/ffb_context.h @@ -273,8 +273,8 @@ do { if ((STATE_MASK) & ~((FMESA)->state_dirty)) { \ unsigned int setupnewinputs; unsigned int new_gl_state; - __DRIdrawablePrivate *driDrawable; - __DRIscreenPrivate *driScreen; + __DRIdrawable *driDrawable; + __DRIscreen *driScreen; ffbScreenPrivate *ffbScreen; ffb_dri_state_t *ffb_sarea; } ffbContextRec, *ffbContextPtr; diff --git a/src/mesa/drivers/dri/ffb/ffb_depth.c b/src/mesa/drivers/dri/ffb/ffb_depth.c index 71f204d21e2..5d509ff6963 100644 --- a/src/mesa/drivers/dri/ffb/ffb_depth.c +++ b/src/mesa/drivers/dri/ffb/ffb_depth.c @@ -49,7 +49,7 @@ static void FFBWriteDepthSpan( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -110,7 +110,7 @@ static void FFBWriteDepthPixels( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; @@ -153,7 +153,7 @@ static void FFBReadDepthSpan( GLcontext *ctx, { GLuint *depth = (GLuint *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -194,7 +194,7 @@ static void FFBReadDepthPixels( GLcontext *ctx, { GLuint *depth = (GLuint *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; diff --git a/src/mesa/drivers/dri/ffb/ffb_span.c b/src/mesa/drivers/dri/ffb/ffb_span.c index 0d3d6040955..8ec33a11bc6 100644 --- a/src/mesa/drivers/dri/ffb/ffb_span.c +++ b/src/mesa/drivers/dri/ffb/ffb_span.c @@ -45,7 +45,7 @@ UNLOCK_HARDWARE(fmesa); \ #define LOCAL_VARS \ - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \ + __DRIdrawable *dPriv = fmesa->driDrawable; \ GLuint height = dPriv->h; \ GLuint p; \ char *buf; \ diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c index 5eb8f417ffb..6f8a46d1fc7 100644 --- a/src/mesa/drivers/dri/ffb/ffb_state.c +++ b/src/mesa/drivers/dri/ffb/ffb_state.c @@ -384,7 +384,7 @@ ffbDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, static void ffbCalcViewportRegs(GLcontext *ctx) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint xmin, xmax, ymin, ymax, zmin, zmax; unsigned int vcmin, vcmax; @@ -430,7 +430,7 @@ void ffbCalcViewport(GLcontext *ctx) ffbContextPtr fmesa = FFB_CONTEXT(ctx); const GLfloat *v = ctx->Viewport._WindowMap.m; GLfloat *m = fmesa->hw_viewport; - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; m[MAT_SX] = v[MAT_SX]; m[MAT_TX] = v[MAT_TX] + dPriv->x + SUBPIXEL_X; @@ -762,7 +762,7 @@ static void ffbDDLineStipple(GLcontext *ctx, GLint factor, GLushort pattern) void ffbXformAreaPattern(ffbContextPtr fmesa, const GLubyte *mask) { - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; int i, lines, xoff; lines = 0; diff --git a/src/mesa/drivers/dri/ffb/ffb_stencil.c b/src/mesa/drivers/dri/ffb/ffb_stencil.c index 921a83d2742..ce8ef43c91e 100644 --- a/src/mesa/drivers/dri/ffb/ffb_stencil.c +++ b/src/mesa/drivers/dri/ffb/ffb_stencil.c @@ -48,7 +48,7 @@ static void FFBWriteStencilSpan( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -93,7 +93,7 @@ static void FFBWriteStencilPixels( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; @@ -136,7 +136,7 @@ static void FFBReadStencilSpan( GLcontext *ctx, { GLubyte *stencil = (GLubyte *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -176,7 +176,7 @@ static void FFBReadStencilPixels( GLcontext *ctx, { GLubyte *stencil = (GLubyte *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.c b/src/mesa/drivers/dri/ffb/ffb_tris.c index d785c157181..8bf5ae498fd 100644 --- a/src/mesa/drivers/dri/ffb/ffb_tris.c +++ b/src/mesa/drivers/dri/ffb/ffb_tris.c @@ -351,8 +351,8 @@ static struct { #define LOCAL_VARS(n) \ ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \ - ffb_color color[n]; \ + __DRIdrawable *dPriv = fmesa->driDrawable; \ + ffb_color color[n] = { { 0 } }; \ (void) color; (void) dPriv; /*********************************************************************** diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c index 09cc26d09eb..88285f454e9 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c @@ -62,7 +62,7 @@ #include "drirenderbuffer.h" static GLboolean -ffbInitDriver(__DRIscreenPrivate *sPriv) +ffbInitDriver(__DRIscreen *sPriv) { ffbScreenPrivate *ffbScreen; FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv; @@ -154,7 +154,7 @@ ffbInitDriver(__DRIscreenPrivate *sPriv) static void -ffbDestroyScreen(__DRIscreenPrivate *sPriv) +ffbDestroyScreen(__DRIscreen *sPriv) { ffbScreenPrivate *ffbScreen = sPriv->private; FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv; @@ -183,12 +183,12 @@ static const struct tnl_pipeline_stage *ffb_pipeline[] = { /* Create and initialize the Mesa and driver specific context data */ static GLboolean ffbCreateContext(const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { ffbContextPtr fmesa; GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; ffbScreenPrivate *ffbScreen; char *debug; struct dd_function_table functions; @@ -306,7 +306,7 @@ ffbCreateContext(const __GLcontextModes *mesaVis, } static void -ffbDestroyContext(__DRIcontextPrivate *driContextPriv) +ffbDestroyContext(__DRIcontext *driContextPriv) { ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate; @@ -328,8 +328,8 @@ ffbDestroyContext(__DRIcontextPrivate *driContextPriv) /* Create and initialize the Mesa and driver specific pixmap buffer data */ static GLboolean -ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +ffbCreateBuffer(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -392,7 +392,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, static void -ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +ffbDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -401,7 +401,7 @@ ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) #define USE_FAST_SWAP static void -ffbSwapBuffers( __DRIdrawablePrivate *dPriv ) +ffbSwapBuffers( __DRIdrawable *dPriv ) { ffbContextPtr fmesa = (ffbContextPtr) dPriv->driContextPriv->driverPrivate; unsigned int fbc, wid, wid_reg_val, dac_db_bit; @@ -532,9 +532,9 @@ static void ffb_init_wid(ffbContextPtr fmesa, unsigned int wid) /* Force the context `c' to be the current context and associate with it buffer `b' */ static GLboolean -ffbMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +ffbMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate; @@ -581,15 +581,15 @@ ffbMakeCurrent(__DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer */ static GLboolean -ffbUnbindContext(__DRIcontextPrivate *driContextPriv) +ffbUnbindContext(__DRIcontext *driContextPriv) { return GL_TRUE; } void ffbXMesaUpdateState(ffbContextPtr fmesa) { - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; - __DRIscreenPrivate *sPriv = fmesa->driScreen; + __DRIdrawable *dPriv = fmesa->driDrawable; + __DRIscreen *sPriv = fmesa->driScreen; int stamp = dPriv->lastStamp; DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); @@ -607,7 +607,7 @@ void ffbXMesaUpdateState(ffbContextPtr fmesa) } static const __DRIconfig ** -ffbFillInModes( __DRIscreenPrivate *psp, +ffbFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -722,3 +722,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.h b/src/mesa/drivers/dri/ffb/ffb_xmesa.h index 255da4c5f84..2b1740d2219 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.h +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.h @@ -11,7 +11,7 @@ #include "ffb_fifo.h" typedef struct { - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; ffb_fbcPtr regs; ffb_dacPtr dac; volatile char *sfb8r; diff --git a/src/mesa/drivers/dri/gamma/gamma_context.c b/src/mesa/drivers/dri/gamma/gamma_context.c index b0ac299daae..bab5b69a8e4 100644 --- a/src/mesa/drivers/dri/gamma/gamma_context.c +++ b/src/mesa/drivers/dri/gamma/gamma_context.c @@ -68,11 +68,11 @@ static const struct tnl_pipeline_stage *gamma_pipeline[] = { }; GLboolean gammaCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; gammaContextPtr gmesa; gammaScreenPtr gammascrn; GLINTSAREADRIPtr saPriv=(GLINTSAREADRIPtr)(((char*)sPriv->pSAREA)+ diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h index a32ccb6007b..c386aa3007a 100644 --- a/src/mesa/drivers/dri/gamma/gamma_context.h +++ b/src/mesa/drivers/dri/gamma/gamma_context.h @@ -58,10 +58,10 @@ typedef union { #define MAX_TEXTURE_STACK 2 extern void gammaDDUpdateHWState(GLcontext *ctx); -extern gammaScreenPtr gammaCreateScreen(__DRIscreenPrivate *sPriv); -extern void gammaDestroyScreen(__DRIscreenPrivate *sPriv); +extern gammaScreenPtr gammaCreateScreen(__DRIscreen *sPriv); +extern void gammaDestroyScreen(__DRIscreen *sPriv); extern GLboolean gammaCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); #define GAMMA_UPLOAD_ALL 0xffffffff @@ -230,9 +230,9 @@ typedef void (*gamma_point_func)( gammaContextPtr, struct gamma_context { GLcontext *glCtx; /* Mesa context */ - __DRIcontextPrivate *driContext; - __DRIscreenPrivate *driScreen; - __DRIdrawablePrivate *driDrawable; + __DRIcontext *driContext; + __DRIscreen *driScreen; + __DRIdrawable *driDrawable; GLuint new_gl_state; GLuint new_state; diff --git a/src/mesa/drivers/dri/gamma/gamma_lock.c b/src/mesa/drivers/dri/gamma/gamma_lock.c index 8f2d01688c9..cd4acef24da 100644 --- a/src/mesa/drivers/dri/gamma/gamma_lock.c +++ b/src/mesa/drivers/dri/gamma/gamma_lock.c @@ -19,8 +19,8 @@ int prevLockLine = 0; */ void gammaGetLock( gammaContextPtr gmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; - __DRIscreenPrivate *sPriv = gmesa->driScreen; + __DRIdrawable *dPriv = gmesa->driDrawable; + __DRIscreen *sPriv = gmesa->driScreen; drmGetLock( gmesa->driFd, gmesa->hHWContext, flags ); diff --git a/src/mesa/drivers/dri/gamma/gamma_macros.h b/src/mesa/drivers/dri/gamma/gamma_macros.h index c15483b770c..d962dcdb566 100644 --- a/src/mesa/drivers/dri/gamma/gamma_macros.h +++ b/src/mesa/drivers/dri/gamma/gamma_macros.h @@ -245,8 +245,8 @@ do { \ #ifdef DO_VALIDATE #define VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp) \ do { \ - /*__DRIscreenPrivate *psp = gcp->driScreen;*/ \ - __DRIdrawablePrivate *pdp = gcp->driDrawable; \ + /*__DRIscreen *psp = gcp->driScreen;*/ \ + __DRIdrawable *pdp = gcp->driDrawable; \ \ if (*(pdp->pStamp) != pdp->lastStamp) { \ int old_index = pdp->index; \ @@ -301,7 +301,7 @@ do { \ #define VALIDATE_DRAWABLE_INFO(gcp) \ do { \ - __DRIscreenPrivate *psp = gcp->driScreen; \ + __DRIscreen *psp = gcp->driScreen; \ if (gcp->driDrawable) { \ DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \ VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp); \ diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.c b/src/mesa/drivers/dri/gamma/gamma_screen.c index f899ebec96d..f72a4a56969 100644 --- a/src/mesa/drivers/dri/gamma/gamma_screen.c +++ b/src/mesa/drivers/dri/gamma/gamma_screen.c @@ -29,7 +29,7 @@ #include "main/imports.h" -gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv ) +gammaScreenPtr gammaCreateScreen( __DRIscreen *sPriv ) { gammaScreenPtr gammaScreen; GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)sPriv->pDevPriv; @@ -129,7 +129,7 @@ gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ -void gammaDestroyScreen( __DRIscreenPrivate *sPriv ) +void gammaDestroyScreen( __DRIscreen *sPriv ) { gammaScreenPtr gammaScreen = (gammaScreenPtr)sPriv->private; diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.h b/src/mesa/drivers/dri/gamma/gamma_screen.h index 7f0ed6f80eb..c716ea89c29 100644 --- a/src/mesa/drivers/dri/gamma/gamma_screen.h +++ b/src/mesa/drivers/dri/gamma/gamma_screen.h @@ -11,7 +11,7 @@ typedef struct { drmBufMapPtr bufs; /* Map of DMA buffers */ - __DRIscreenPrivate *driScreen; /* Back pointer to DRI screen */ + __DRIscreen *driScreen; /* Back pointer to DRI screen */ int cpp; int frontPitch; diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c index cdaaac3f3ac..3f0b81800c5 100644 --- a/src/mesa/drivers/dri/gamma/gamma_span.c +++ b/src/mesa/drivers/dri/gamma/gamma_span.c @@ -10,8 +10,8 @@ #define LOCAL_VARS \ gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \ gammaScreenPtr gammascrn = gmesa->gammaScreen; \ - __DRIscreenPrivate *sPriv = gmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \ + __DRIscreen *sPriv = gmesa->driScreen; \ + __DRIdrawable *dPriv = gmesa->driDrawable; \ GLuint pitch = sPriv->fbWidth * gammascrn->cpp; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ @@ -24,8 +24,8 @@ /* FIXME! Depth/Stencil read/writes don't work ! */ #define LOCAL_DEPTH_VARS \ gammaScreenPtr gammascrn = gmesa->gammaScreen; \ - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \ - __DRIscreenPrivate *sPriv = gmesa->driScreen; \ + __DRIdrawable *dPriv = gmesa->driDrawable; \ + __DRIscreen *sPriv = gmesa->driScreen; \ GLuint pitch = gammascrn->depthPitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c index 59272f9bc91..47df37466d7 100644 --- a/src/mesa/drivers/dri/gamma/gamma_state.c +++ b/src/mesa/drivers/dri/gamma/gamma_state.c @@ -813,10 +813,10 @@ static void gammaUpdateMasks( GLcontext *ctx ) GLuint mask = gammaPackColor( gmesa->gammaScreen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if (gmesa->gammaScreen->cpp == 2) mask |= mask << 16; @@ -1070,7 +1070,7 @@ static void gammaDDReadBuffer( GLcontext *ctx, GLenum mode ) void gammaUpdateWindow( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; + __DRIdrawable *dPriv = gmesa->driDrawable; GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1109,7 +1109,7 @@ static void gammaDDDepthRange( GLcontext *ctx, GLclampd nearval, void gammaUpdateViewportOffset( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; + __DRIdrawable *dPriv = gmesa->driDrawable; GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c index 0dad250e4d8..694e5eba5bb 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tex.c +++ b/src/mesa/drivers/dri/gamma/gamma_tex.c @@ -145,7 +145,7 @@ static void gammaTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor ); + gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -349,7 +349,7 @@ static void gammaBindTexture( GLcontext *ctx, GLenum target, gammaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); gammaSetTexFilter( gmesa, t, tObj->MinFilter, tObj->MagFilter, bias ); - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor ); + gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); } } diff --git a/src/mesa/drivers/dri/gamma/gamma_xmesa.c b/src/mesa/drivers/dri/gamma/gamma_xmesa.c index 7b5b53589c6..e49ab5bae35 100644 --- a/src/mesa/drivers/dri/gamma/gamma_xmesa.c +++ b/src/mesa/drivers/dri/gamma/gamma_xmesa.c @@ -36,7 +36,7 @@ #include "vbo/vbo.h" static GLboolean -gammaInitDriver(__DRIscreenPrivate *sPriv) +gammaInitDriver(__DRIscreen *sPriv) { sPriv->private = (void *) gammaCreateScreen( sPriv ); @@ -49,7 +49,7 @@ gammaInitDriver(__DRIscreenPrivate *sPriv) } static void -gammaDestroyContext(__DRIcontextPrivate *driContextPriv) +gammaDestroyContext(__DRIcontext *driContextPriv) { gammaContextPtr gmesa = (gammaContextPtr)driContextPriv->driverPrivate; @@ -72,8 +72,8 @@ gammaDestroyContext(__DRIcontextPrivate *driContextPriv) static GLboolean -gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +gammaCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -94,17 +94,17 @@ gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -gammaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +gammaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void -gammaSwapBuffers( __DRIdrawablePrivate *dPriv ) +gammaSwapBuffers( __DRIdrawable *dPriv ) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { gammaContextPtr gmesa; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; GLcontext *ctx; gmesa = (gammaContextPtr) dPriv->driContextPriv->driverPrivate; @@ -127,7 +127,7 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv ) int i; int nRect = dPriv->numClipRects; drm_clip_rect_t *pRect = dPriv->pClipRects; - __DRIscreenPrivate *driScrnPriv = gmesa->driScreen; + __DRIscreen *driScrnPriv = gmesa->driScreen; GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)driScrnPriv->pDevPriv; CHECK_DMA_BUFFER(gmesa, 2); @@ -193,9 +193,9 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv ) } static GLboolean -gammaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +gammaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { GET_CURRENT_CONTEXT(ctx); @@ -232,7 +232,7 @@ newGammaCtx->new_state |= GAMMA_NEW_WINDOW; /* FIXME */ static GLboolean -gammaUnbindContext( __DRIcontextPrivate *driContextPriv ) +gammaUnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } @@ -254,12 +254,19 @@ const struct __DriverAPIRec driDriverAPI = { /* * This is the bootstrap function for the driver. * The __driCreateScreen name is the symbol that libGL.so fetches. - * Return: pointer to a __DRIscreenPrivate. + * Return: pointer to a __DRIscreen. */ void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc, int numConfigs, __GLXvisualConfig *config) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &gammaAPI); return (void *) psp; } + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c index 7311b2e7654..bd9cfe5c0f7 100644 --- a/src/mesa/drivers/dri/i810/i810context.c +++ b/src/mesa/drivers/dri/i810/i810context.c @@ -170,12 +170,12 @@ static const struct dri_debug_control debug_control[] = GLboolean i810CreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; i810ContextPtr imesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private; I810SAREAPtr saPriv = (I810SAREAPtr) (((GLubyte *)sPriv->pSAREA) + i810Screen->sarea_priv_offset); @@ -337,7 +337,7 @@ i810CreateContext( const __GLcontextModes *mesaVis, } void -i810DestroyContext(__DRIcontextPrivate *driContextPriv) +i810DestroyContext(__DRIcontext *driContextPriv) { i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; @@ -378,7 +378,7 @@ i810DestroyContext(__DRIcontextPrivate *driContextPriv) void i810XMesaSetFrontClipRects( i810ContextPtr imesa ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; imesa->numClipRects = dPriv->numClipRects; imesa->pClipRects = dPriv->pClipRects; @@ -392,7 +392,7 @@ void i810XMesaSetFrontClipRects( i810ContextPtr imesa ) void i810XMesaSetBackClipRects( i810ContextPtr imesa ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; if (imesa->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0) { @@ -430,7 +430,7 @@ static void i810XMesaWindowMoved( i810ContextPtr imesa ) GLboolean -i810UnbindContext(__DRIcontextPrivate *driContextPriv) +i810UnbindContext(__DRIcontext *driContextPriv) { i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; if (imesa) { @@ -444,9 +444,9 @@ i810UnbindContext(__DRIcontextPrivate *driContextPriv) GLboolean -i810MakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +i810MakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; @@ -504,8 +504,8 @@ i810UpdatePageFlipping( i810ContextPtr imesa ) void i810GetLock( i810ContextPtr imesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; - __DRIscreenPrivate *sPriv = imesa->driScreen; + __DRIdrawable *dPriv = imesa->driDrawable; + __DRIscreen *sPriv = imesa->driScreen; I810SAREAPtr sarea = imesa->sarea; int me = imesa->hHWContext; unsigned i; @@ -551,7 +551,7 @@ void i810GetLock( i810ContextPtr imesa, GLuint flags ) void -i810SwapBuffers( __DRIdrawablePrivate *dPriv ) +i810SwapBuffers( __DRIdrawable *dPriv ) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { i810ContextPtr imesa; diff --git a/src/mesa/drivers/dri/i810/i810context.h b/src/mesa/drivers/dri/i810/i810context.h index 4b8c71d7c6c..19529db0200 100644 --- a/src/mesa/drivers/dri/i810/i810context.h +++ b/src/mesa/drivers/dri/i810/i810context.h @@ -170,8 +170,8 @@ struct i810_context_t { drm_hw_lock_t *driHwLock; int driFd; - __DRIdrawablePrivate *driDrawable; - __DRIscreenPrivate *driScreen; + __DRIdrawable *driDrawable; + __DRIscreen *driScreen; i810ScreenPrivate *i810Screen; I810SAREAPtr sarea; }; diff --git a/src/mesa/drivers/dri/i810/i810ioctl.c b/src/mesa/drivers/dri/i810/i810ioctl.c index 3df9c2ac478..c631543d933 100644 --- a/src/mesa/drivers/dri/i810/i810ioctl.c +++ b/src/mesa/drivers/dri/i810/i810ioctl.c @@ -50,8 +50,8 @@ static drmBufPtr i810_get_buffer_ioctl( i810ContextPtr imesa ) static void i810Clear( GLcontext *ctx, GLbitfield mask ) { i810ContextPtr imesa = I810_CONTEXT( ctx ); - __DRIdrawablePrivate *dPriv = imesa->driDrawable; - const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask); + __DRIdrawable *dPriv = imesa->driDrawable; + const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask[0]); drmI810Clear clear; unsigned int i; @@ -149,7 +149,7 @@ static void i810Clear( GLcontext *ctx, GLbitfield mask ) /* * Copy the back buffer to the front buffer. */ -void i810CopyBuffer( const __DRIdrawablePrivate *dPriv ) +void i810CopyBuffer( const __DRIdrawable *dPriv ) { i810ContextPtr imesa; drm_clip_rect_t *pbox; @@ -197,7 +197,7 @@ void i810CopyBuffer( const __DRIdrawablePrivate *dPriv ) /* * XXX implement when full-screen extension is done. */ -void i810PageFlip( const __DRIdrawablePrivate *dPriv ) +void i810PageFlip( const __DRIdrawable *dPriv ) { i810ContextPtr imesa; int tmp, ret; diff --git a/src/mesa/drivers/dri/i810/i810ioctl.h b/src/mesa/drivers/dri/i810/i810ioctl.h index dfd6e210889..926e38ce51c 100644 --- a/src/mesa/drivers/dri/i810/i810ioctl.h +++ b/src/mesa/drivers/dri/i810/i810ioctl.h @@ -14,8 +14,8 @@ void i810WaitAge( i810ContextPtr imesa, int age ); void i810DmaFinish( i810ContextPtr imesa ); void i810RegetLockQuiescent( i810ContextPtr imesa ); void i810InitIoctlFuncs( struct dd_function_table *functions ); -void i810CopyBuffer( const __DRIdrawablePrivate *dpriv ); -void i810PageFlip( const __DRIdrawablePrivate *dpriv ); +void i810CopyBuffer( const __DRIdrawable *dpriv ); +void i810PageFlip( const __DRIdrawable *dpriv ); int i810_check_copy(int fd); #define I810_STATECHANGE(imesa, flag) \ diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 2f6b8631ffc..2a30782afd4 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -54,7 +54,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "GL/internal/dri_interface.h" static const __DRIconfig ** -i810FillInModes( __DRIscreenPrivate *psp, +i810FillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -255,7 +255,7 @@ i810InitScreen(__DRIscreen *sPriv) } static void -i810DestroyScreen(__DRIscreenPrivate *sPriv) +i810DestroyScreen(__DRIscreen *sPriv) { i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private; @@ -274,8 +274,8 @@ i810DestroyScreen(__DRIscreenPrivate *sPriv) * Create a buffer which corresponds to the window. */ static GLboolean -i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +i810CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -335,7 +335,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -i810DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +i810DestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -356,3 +356,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/i810/i810screen.h b/src/mesa/drivers/dri/i810/i810screen.h index b29937665af..734e2fb002d 100644 --- a/src/mesa/drivers/dri/i810/i810screen.h +++ b/src/mesa/drivers/dri/i810/i810screen.h @@ -71,7 +71,7 @@ typedef struct { int textureSize; int logTextureGranularity; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; drmBufMapPtr bufs; unsigned int sarea_priv_offset; } i810ScreenPrivate; @@ -79,21 +79,21 @@ typedef struct { extern GLboolean i810CreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); extern void -i810DestroyContext(__DRIcontextPrivate *driContextPriv); +i810DestroyContext(__DRIcontext *driContextPriv); extern GLboolean -i810UnbindContext(__DRIcontextPrivate *driContextPriv); +i810UnbindContext(__DRIcontext *driContextPriv); extern GLboolean -i810MakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv); +i810MakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); extern void -i810SwapBuffers(__DRIdrawablePrivate *driDrawPriv); +i810SwapBuffers(__DRIdrawable *driDrawPriv); #endif diff --git a/src/mesa/drivers/dri/i810/i810span.c b/src/mesa/drivers/dri/i810/i810span.c index 510723f4456..6576f6745ea 100644 --- a/src/mesa/drivers/dri/i810/i810span.c +++ b/src/mesa/drivers/dri/i810/i810span.c @@ -15,7 +15,7 @@ #define LOCAL_VARS \ i810ContextPtr imesa = I810_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ + __DRIdrawable *dPriv = imesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ @@ -27,7 +27,7 @@ #define LOCAL_DEPTH_VARS \ i810ContextPtr imesa = I810_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ + __DRIdrawable *dPriv = imesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c index 1e7a6cfe471..642245c61c8 100644 --- a/src/mesa/drivers/dri/i810/i810state.c +++ b/src/mesa/drivers/dri/i810/i810state.c @@ -641,7 +641,7 @@ static void i810Enable(GLcontext *ctx, GLenum cap, GLboolean state) void i810EmitDrawingRectangle( i810ContextPtr imesa ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; i810ScreenPrivate *i810Screen = imesa->i810Screen; int x0 = imesa->drawX; int y0 = imesa->drawY; diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c index 2f6978f5aae..e764644a6c1 100644 --- a/src/mesa/drivers/dri/i810/i810tex.c +++ b/src/mesa/drivers/dri/i810/i810tex.c @@ -210,7 +210,7 @@ i810AllocTexObj( GLcontext *ctx, struct gl_texture_object *texObj ) i810SetTexWrapping( t, texObj->WrapS, texObj->WrapT ); /*i830SetTexMaxAnisotropy( t, texObj->MaxAnisotropy );*/ i810SetTexFilter( imesa, t, texObj->MinFilter, texObj->MagFilter, bias ); - i810SetTexBorderColor( t, texObj->BorderColor ); + i810SetTexBorderColor( t, texObj->BorderColor.f ); } return t; @@ -251,7 +251,7 @@ static void i810TexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - i810SetTexBorderColor( t, tObj->BorderColor ); + i810SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/i810/i810tex.h b/src/mesa/drivers/dri/i810/i810tex.h index d9809270308..28958dcb4b2 100644 --- a/src/mesa/drivers/dri/i810/i810tex.h +++ b/src/mesa/drivers/dri/i810/i810tex.h @@ -29,7 +29,6 @@ #include "main/mtypes.h" #include "main/mm.h" -#include "i810context.h" #include "i810_3d_reg.h" #include "texmem.h" diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index 37f15aa7671..cf32476f408 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -34,7 +34,6 @@ DRIVER_SOURCES = \ intel_pixel_read.c \ intel_buffers.c \ intel_blit.c \ - intel_swapbuffers.c \ i915_tex_layout.c \ i915_texstate.c \ i915_context.c \ @@ -64,7 +63,8 @@ DRIVER_DEFINES = -I../intel -I../intel/server -DI915 \ $(shell pkg-config libdrm --atleast-version=2.3.1 \ && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") -DRI_LIB_DEPS += -ldrm_intel +INCLUDES += $(INTEL_CFLAGS) +DRI_LIB_DEPS += $(INTEL_LIBS) include ../Makefile.template diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c index 840946f908d..4cb63059884 100644 --- a/src/mesa/drivers/dri/i915/i830_context.c +++ b/src/mesa/drivers/dri/i915/i830_context.c @@ -53,7 +53,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[]; GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { struct dd_function_table functions; diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h index f73cbbf88bb..592ae539761 100644 --- a/src/mesa/drivers/dri/i915/i830_context.h +++ b/src/mesa/drivers/dri/i915/i830_context.h @@ -178,7 +178,7 @@ i830_state_draw_region(struct intel_context *intel, */ extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); /* i830_tex.c, i830_texstate.c diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 27c5aa1e085..7525f9f2e05 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -304,10 +304,10 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } /* convert border color from float to ubyte */ - CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]); state[I830_TEXREG_TM0S4] = PACK_COLOR_8888(border[3], border[0], diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 1e3c8301d8d..4471ca2bbbd 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -298,7 +298,7 @@ i830_emit_invarient_state(struct intel_context *intel) { BATCH_LOCALS; - BEGIN_BATCH(29, IGNORE_CLIPRECTS); + BEGIN_BATCH(29); OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD); OUT_BATCH(0); @@ -366,7 +366,7 @@ i830_emit_invarient_state(struct intel_context *intel) #define emit( intel, state, size ) \ - intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS ) + intel_batchbuffer_data(intel->batch, state, size ) static GLuint get_dirty(struct i830_hw_state *state) @@ -429,13 +429,9 @@ i830_emit_state(struct intel_context *intel) * It might be better to talk about explicit places where * scheduling is allowed, rather than assume that it is whenever a * batchbuffer fills up. - * - * Set the space as LOOP_CLIPRECTS now, since that's what our primitives - * will be emitted under. */ intel_batchbuffer_require_space(intel->batch, - get_state_size(state) + INTEL_PRIM_EMIT_SIZE, - LOOP_CLIPRECTS); + get_state_size(state) + INTEL_PRIM_EMIT_SIZE); count = 0; again: aper_count = 0; @@ -491,17 +487,14 @@ i830_emit_state(struct intel_context *intel) } if (dirty & I830_UPLOAD_BUFFERS) { - GLuint count = 9; + GLuint count = 15; DBG("I830_UPLOAD_BUFFERS:\n"); if (state->depth_region) count += 3; - if (intel->constant_cliprect) - count += 6; - - BEGIN_BATCH(count, IGNORE_CLIPRECTS); + BEGIN_BATCH(count); OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR0]); OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR1]); OUT_RELOC(state->draw_region->buffer, @@ -523,15 +516,13 @@ i830_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I830_DESTREG_SR1]); OUT_BATCH(state->Buffer[I830_DESTREG_SR2]); - if (intel->constant_cliprect) { - assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]); - } + assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]); ADVANCE_BATCH(); } @@ -544,7 +535,7 @@ i830_emit_state(struct intel_context *intel) if ((dirty & I830_UPLOAD_TEX(i))) { DBG("I830_UPLOAD_TEX(%d):\n", i); - BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1, IGNORE_CLIPRECTS); + BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1); OUT_BATCH(state->Tex[i][I830_TEXREG_TM0LI]); if (state->tex_buffer[i]) { @@ -673,23 +664,14 @@ i830_state_draw_region(struct intel_context *intel, } state->Buffer[I830_DESTREG_DV1] = value; - if (intel->constant_cliprect) { - state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; - state->Buffer[I830_DESTREG_DRAWRECT1] = 0; - state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ - state->Buffer[I830_DESTREG_DRAWRECT3] = - (ctx->DrawBuffer->Width & 0xffff) | - (ctx->DrawBuffer->Height << 16); - state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ - state->Buffer[I830_DESTREG_DRAWRECT5] = 0; - } else { - state->Buffer[I830_DESTREG_DRAWRECT0] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT1] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT2] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT3] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT4] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT5] = MI_NOOP; - } + state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; + state->Buffer[I830_DESTREG_DRAWRECT1] = 0; + state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ + state->Buffer[I830_DESTREG_DRAWRECT3] = + (ctx->DrawBuffer->Width & 0xffff) | + (ctx->DrawBuffer->Height << 16); + state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ + state->Buffer[I830_DESTREG_DRAWRECT5] = 0; I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS); diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 0485be2cc1f..7c7711da099 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -100,7 +100,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[]; GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { struct dd_function_table functions; diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h index 25418d5f7aa..f55b5511398 100644 --- a/src/mesa/drivers/dri/i915/i915_context.h +++ b/src/mesa/drivers/dri/i915/i915_context.h @@ -318,7 +318,7 @@ do { \ * i915_context.c */ extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); diff --git a/src/mesa/drivers/dri/i915/i915_program.c b/src/mesa/drivers/dri/i915/i915_program.c index e7908bd48fc..3902c690970 100644 --- a/src/mesa/drivers/dri/i915/i915_program.c +++ b/src/mesa/drivers/dri/i915/i915_program.c @@ -245,7 +245,7 @@ GLuint i915_emit_texld( struct i915_fragment_program *p, } else { assert(GET_UREG_TYPE(dest) != REG_TYPE_CONST); - assert(dest = UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest))); + assert(dest == UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest))); /* Can't use unsaved temps for coords, as the phase boundary would result * in the contents becoming undefined. */ diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 221bf033327..3ee4c8653a9 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -197,10 +197,11 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) state[I915_TEXREG_MS3] |= MS3_TILE_WALK; } - /* We get one field with fraction bits to cover the maximum addressable (smallest - * resolution) LOD. Use it to cover both MAX_LEVEL and MAX_LOD. + /* We get one field with fraction bits for the maximum addressable + * (lowest resolution) LOD. Use it to cover both MAX_LEVEL and + * MAX_LOD. */ - maxlod = MIN2(tObj->MaxLod, tObj->MaxLevel - tObj->BaseLevel); + maxlod = MIN2(tObj->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); state[I915_TEXREG_MS4] = ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK | @@ -347,10 +348,10 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } /* convert border color from float to ubyte */ - CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]); if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { /* GL specs that border color for depth textures is taken from the diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 9f7635a9538..266e6848c3c 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -174,7 +174,7 @@ i915_emit_invarient_state(struct intel_context *intel) { BATCH_LOCALS; - BEGIN_BATCH(17, IGNORE_CLIPRECTS); + BEGIN_BATCH(17); OUT_BATCH(_3DSTATE_AA_CMD | AA_LINE_ECAAR_WIDTH_ENABLE | @@ -220,7 +220,7 @@ i915_emit_invarient_state(struct intel_context *intel) #define emit(intel, state, size ) \ - intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS ) + intel_batchbuffer_data(intel->batch, state, size) static GLuint get_dirty(struct i915_hw_state *state) @@ -301,13 +301,9 @@ i915_emit_state(struct intel_context *intel) * It might be better to talk about explicit places where * scheduling is allowed, rather than assume that it is whenever a * batchbuffer fills up. - * - * Set the space as LOOP_CLIPRECTS now, since that's what our primitives - * will be emitted under. */ intel_batchbuffer_require_space(intel->batch, - get_state_size(state) + INTEL_PRIM_EMIT_SIZE, - LOOP_CLIPRECTS); + get_state_size(state) + INTEL_PRIM_EMIT_SIZE); count = 0; again: aper_count = 0; @@ -373,7 +369,7 @@ i915_emit_state(struct intel_context *intel) } if (dirty & I915_UPLOAD_BUFFERS) { - GLuint count = 9; + GLuint count = 15; if (INTEL_DEBUG & DEBUG_STATE) fprintf(stderr, "I915_UPLOAD_BUFFERS:\n"); @@ -381,10 +377,7 @@ i915_emit_state(struct intel_context *intel) if (state->depth_region) count += 3; - if (intel->constant_cliprect) - count += 6; - - BEGIN_BATCH(count, IGNORE_CLIPRECTS); + BEGIN_BATCH(count); OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR0]); OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR1]); OUT_RELOC(state->draw_region->buffer, @@ -406,15 +399,13 @@ i915_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I915_DESTREG_SR1]); OUT_BATCH(state->Buffer[I915_DESTREG_SR2]); - if (intel->constant_cliprect) { - assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]); - } + assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]); ADVANCE_BATCH(); } @@ -441,7 +432,7 @@ i915_emit_state(struct intel_context *intel) if (dirty & I915_UPLOAD_TEX(i)) nr++; - BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS); + BEGIN_BATCH(2 + nr * 3); OUT_BATCH(_3DSTATE_MAP_STATE | (3 * nr)); OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT); for (i = 0; i < I915_TEX_UNITS; i++) @@ -465,7 +456,7 @@ i915_emit_state(struct intel_context *intel) } ADVANCE_BATCH(); - BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS); + BEGIN_BATCH(2 + nr * 3); OUT_BATCH(_3DSTATE_SAMPLER_STATE | (3 * nr)); OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT); for (i = 0; i < I915_TEX_UNITS; i++) @@ -623,23 +614,14 @@ i915_state_draw_region(struct intel_context *intel, } state->Buffer[I915_DESTREG_DV1] = value; - if (intel->constant_cliprect) { - state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; - state->Buffer[I915_DESTREG_DRAWRECT1] = 0; - state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ - state->Buffer[I915_DESTREG_DRAWRECT3] = - (ctx->DrawBuffer->Width & 0xffff) | - (ctx->DrawBuffer->Height << 16); - state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ - state->Buffer[I915_DESTREG_DRAWRECT5] = 0; - } else { - state->Buffer[I915_DESTREG_DRAWRECT0] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT1] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT2] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT3] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT4] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT5] = MI_NOOP; - } + state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; + state->Buffer[I915_DESTREG_DRAWRECT1] = 0; + state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ + state->Buffer[I915_DESTREG_DRAWRECT3] = + (ctx->DrawBuffer->Width & 0xffff) | + (ctx->DrawBuffer->Height << 16); + state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ + state->Buffer[I915_DESTREG_DRAWRECT5] = 0; I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS); } diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c index 410052b3c2b..ec209391ab4 100644 --- a/src/mesa/drivers/dri/i915/intel_render.c +++ b/src/mesa/drivers/dri/i915/intel_render.c @@ -117,7 +117,7 @@ intelDmaPrimitive(struct intel_context *intel, GLenum prim) intel_set_prim(intel, hw_prim[prim]); } -static inline GLuint intel_get_vb_max(struct intel_context *intel) +static INLINE GLuint intel_get_vb_max(struct intel_context *intel) { GLuint ret; @@ -129,7 +129,7 @@ static inline GLuint intel_get_vb_max(struct intel_context *intel) return ret; } -static inline GLuint intel_get_current_max(struct intel_context *intel) +static INLINE GLuint intel_get_current_max(struct intel_context *intel) { if (intel->intelScreen->no_vbo) diff --git a/src/mesa/drivers/dri/i915/intel_swapbuffers.c b/src/mesa/drivers/dri/i915/intel_swapbuffers.c deleted file mode 120000 index 148d5215aa6..00000000000 --- a/src/mesa/drivers/dri/i915/intel_swapbuffers.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_swapbuffers.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index 63c5ae96dc7..e99baf8e0e6 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -89,7 +89,6 @@ intel_flush_inline_primitive(struct intel_context *intel) static void intel_start_inline(struct intel_context *intel, uint32_t prim) { - uint32_t batch_flags = LOOP_CLIPRECTS; BATCH_LOCALS; intel->vtbl.emit_state(intel); @@ -101,7 +100,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim) /* Emit a slot which will be filled with the inline primitive * command later. */ - BEGIN_BATCH(2, batch_flags); + BEGIN_BATCH(2); OUT_BATCH(0); assert((intel->batch->dirty_state & (1<<1)) == 0); @@ -252,7 +251,7 @@ void intel_flush_prim(struct intel_context *intel) #endif if (intel->gen >= 3) { - BEGIN_BATCH(5, LOOP_CLIPRECTS); + BEGIN_BATCH(5); OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(0) | I1_LOAD_S(1) | 1); assert((offset & !S0_VB_OFFSET_MASK) == 0); @@ -270,7 +269,7 @@ void intel_flush_prim(struct intel_context *intel) } else { struct i830_context *i830 = i830_context(&intel->ctx); - BEGIN_BATCH(5, LOOP_CLIPRECTS); + BEGIN_BATCH(5); OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(0) | I1_LOAD_S(2) | 1); /* S0 */ diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 7a55333e896..7758a792fde 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -24,7 +24,6 @@ DRIVER_SOURCES = \ intel_pixel_draw.c \ intel_pixel_read.c \ intel_state.c \ - intel_swapbuffers.c \ intel_syncobj.c \ intel_tex.c \ intel_tex_copy.c \ @@ -96,7 +95,8 @@ ASM_SOURCES = DRIVER_DEFINES = -I../intel -I../intel/server -DRI_LIB_DEPS += -ldrm_intel +INCLUDES += $(INTEL_CFLAGS) +DRI_LIB_DEPS += $(INTEL_LIBS) include ../Makefile.template diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index d8af2c512ba..7bb15956b56 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -77,7 +77,7 @@ static void brwInitDriverFunctions( struct dd_function_table *functions ) } GLboolean brwCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { struct dd_function_table functions; diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index ea5503e2fe1..0dd3087143f 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -679,7 +679,7 @@ void brwInitVtbl( struct brw_context *brw ); * brw_context.c */ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); /*====================================================================== diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index aadcfbe2dac..190310afbb0 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -340,7 +340,7 @@ static void emit_constant_buffer(struct brw_context *brw) struct intel_context *intel = &brw->intel; GLuint sz = brw->curbe.total_size; - BEGIN_BATCH(2, IGNORE_CLIPRECTS); + BEGIN_BATCH(2); if (sz == 0) { OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2)); OUT_BATCH(0); diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c index 9fef230507f..a8f6b993ac3 100644 --- a/src/mesa/drivers/dri/i965/brw_disasm.c +++ b/src/mesa/drivers/dri/i965/brw_disasm.c @@ -239,7 +239,7 @@ char *imm_encoding[8] = { [2] = "UW", [3] = "W", [5] = "VF", - [5] = "V", + [6] = "V", [7] = "F" }; @@ -365,6 +365,7 @@ static int format (FILE *f, char *format, ...) va_start (args, format); vsnprintf (buf, sizeof (buf) - 1, format, args); + va_end (args); string (f, buf); return 0; } diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 7ad860898fc..df281b27d5c 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -157,7 +157,7 @@ static void brw_emit_prim(struct brw_context *brw, } if (prim_packet.verts_per_instance) { intel_batchbuffer_data( brw->intel.batch, &prim_packet, - sizeof(prim_packet), LOOP_CLIPRECTS); + sizeof(prim_packet)); } if (intel->always_flush_cache) { intel_batchbuffer_emit_mi_flush(intel->batch); @@ -339,13 +339,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, * so can't access it earlier. */ - LOCK_HARDWARE(intel); - - if (!intel->constant_cliprect && intel->driDrawable->numClipRects == 0) { - UNLOCK_HARDWARE(intel); - return GL_TRUE; - } - for (i = 0; i < nr_prims; i++) { uint32_t hw_prim; @@ -356,8 +349,7 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, * an upper bound of how much we might emit in a single * brw_try_draw_prims(). */ - intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4, - LOOP_CLIPRECTS); + intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4); hw_prim = brw_set_prim(brw, prim[i].mode); @@ -404,7 +396,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, if (intel->always_flush_batch) intel_batchbuffer_flush(intel->batch); out: - UNLOCK_HARDWARE(intel); brw_state_cache_check_size(brw); diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 2c9902c90f0..c773b71507c 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -494,7 +494,7 @@ static void brw_emit_vertices(struct brw_context *brw) * a VE loads from them. */ if (brw->vb.nr_enabled == 0) { - BEGIN_BATCH(3, IGNORE_CLIPRECTS); + BEGIN_BATCH(3); OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1); OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) | BRW_VE0_VALID | @@ -514,7 +514,7 @@ static void brw_emit_vertices(struct brw_context *brw) * are interleaved or from the same VBO. TBD if this makes a * performance difference. */ - BEGIN_BATCH(1 + brw->vb.nr_enabled * 4, IGNORE_CLIPRECTS); + BEGIN_BATCH(1 + brw->vb.nr_enabled * 4); OUT_BATCH((CMD_VERTEX_BUFFER << 16) | ((1 + brw->vb.nr_enabled * 4) - 2)); @@ -537,7 +537,7 @@ static void brw_emit_vertices(struct brw_context *brw) } ADVANCE_BATCH(); - BEGIN_BATCH(1 + brw->vb.nr_enabled * 2, IGNORE_CLIPRECTS); + BEGIN_BATCH(1 + brw->vb.nr_enabled * 2); OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + brw->vb.nr_enabled * 2) - 2)); for (i = 0; i < brw->vb.nr_enabled; i++) { struct brw_vertex_element *input = brw->vb.enabled[i]; @@ -704,7 +704,7 @@ static void brw_emit_index_buffer(struct brw_context *brw) ib.header.bits.index_format = get_index_type(index_buffer->type); ib.header.bits.cut_index_enable = 0; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH( ib.header.dword ); OUT_RELOC(brw->ib.bo, I915_GEM_DOMAIN_VERTEX, 0, diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 3413c969281..8d6ac008396 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -199,7 +199,7 @@ void brw_set_src1( struct brw_instruction *insn, * in the future: */ assert (reg.address_mode == BRW_ADDRESS_DIRECT); - //assert (reg.file == BRW_GENERAL_REGISTER_FILE); + /* assert (reg.file == BRW_GENERAL_REGISTER_FILE); */ if (insn->header.access_mode == BRW_ALIGN_1) { insn->bits3.da1.src1_subreg_nr = reg.subnr; @@ -862,7 +862,7 @@ void brw_land_fwd_jump(struct brw_compile *p, jmpi = 2; assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI); - assert(jmp_insn->bits1.da1.src1_reg_file = BRW_IMMEDIATE_VALUE); + assert(jmp_insn->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE); jmp_insn->bits3.ud = jmpi * ((landing - jmp_insn) - 1); } diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index d437b1e0309..7b70f787b7b 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -78,10 +78,7 @@ static void upload_drawing_rect(struct brw_context *brw) struct intel_context *intel = &brw->intel; GLcontext *ctx = &intel->ctx; - if (!intel->constant_cliprect) - return; - - BEGIN_BATCH(4, NO_LOOP_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965); OUT_BATCH(0); /* xmin, ymin */ OUT_BATCH(((ctx->DrawBuffer->Width - 1) & 0xffff) | @@ -116,7 +113,7 @@ static void upload_binding_table_pointers(struct brw_context *brw) { struct intel_context *intel = &brw->intel; - BEGIN_BATCH(6, IGNORE_CLIPRECTS); + BEGIN_BATCH(6); OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); if (brw->vs.bind_bo != NULL) OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */ @@ -150,7 +147,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw ) { struct intel_context *intel = &brw->intel; - BEGIN_BATCH(7, IGNORE_CLIPRECTS); + BEGIN_BATCH(7); OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2)); OUT_RELOC(brw->vs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); if (brw->gs.prog_active) @@ -215,7 +212,7 @@ static void emit_depthbuffer(struct brw_context *brw) unsigned int len = (intel->is_g4x || intel->is_ironlake) ? 6 : 5; if (region == NULL) { - BEGIN_BATCH(len, IGNORE_CLIPRECTS); + BEGIN_BATCH(len); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) | (BRW_SURFACE_NULL << 29)); @@ -247,7 +244,7 @@ static void emit_depthbuffer(struct brw_context *brw) assert(region->tiling != I915_TILING_X); - BEGIN_BATCH(len, IGNORE_CLIPRECTS); + BEGIN_BATCH(len); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH(((region->pitch * region->cpp) - 1) | (format << 18) | @@ -330,7 +327,7 @@ const struct brw_tracked_state brw_polygon_stipple = { static void upload_polygon_stipple_offset(struct brw_context *brw) { - __DRIdrawablePrivate *dPriv = brw->intel.driDrawable; + __DRIdrawable *dPriv = brw->intel.driDrawable; struct brw_polygon_stipple_offset bpso; memset(&bpso, 0, sizeof(bpso)); @@ -513,7 +510,7 @@ static void upload_state_base_address( struct brw_context *brw ) * batchbuffer, so we can emit relocations inline. */ if (intel->is_ironlake) { - BEGIN_BATCH(8, IGNORE_CLIPRECTS); + BEGIN_BATCH(8); OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2)); OUT_BATCH(1); /* General state base address */ OUT_BATCH(1); /* Surface state base address */ @@ -524,7 +521,7 @@ static void upload_state_base_address( struct brw_context *brw ) OUT_BATCH(1); /* Instruction access upper bound */ ADVANCE_BATCH(); } else { - BEGIN_BATCH(6, IGNORE_CLIPRECTS); + BEGIN_BATCH(6); OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2)); OUT_BATCH(1); /* General state base address */ OUT_BATCH(1); /* Surface state base address */ diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c index a195bc32b07..5399a742449 100644 --- a/src/mesa/drivers/dri/i965/brw_queryobj.c +++ b/src/mesa/drivers/dri/i965/brw_queryobj.c @@ -188,7 +188,7 @@ brw_emit_query_begin(struct brw_context *brw) if (brw->query.active || is_empty_list(&brw->query.active_head)) return; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_PIPE_CONTROL | PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_DEPTH_COUNT); @@ -227,7 +227,7 @@ brw_emit_query_end(struct brw_context *brw) if (!brw->query.active) return; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_PIPE_CONTROL | PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_DEPTH_COUNT); diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index b129b1f1c3f..9c9d145c4b6 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -35,7 +35,7 @@ #include "brw_context.h" -static inline void +static INLINE void brw_add_validated_bo(struct brw_context *brw, dri_bo *bo) { assert(brw->state.validated_bo_count < ARRAY_SIZE(brw->state.validated_bos)); @@ -151,7 +151,7 @@ void brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo); /*********************************************************************** * brw_state_batch.c */ -#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)), IGNORE_CLIPRECTS) +#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s))) #define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) ) GLboolean brw_cached_batch_struct( struct brw_context *brw, diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c index 7821898cf9b..ed8120d617f 100644 --- a/src/mesa/drivers/dri/i965/brw_state_batch.c +++ b/src/mesa/drivers/dri/i965/brw_state_batch.c @@ -48,7 +48,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, struct header *newheader = (struct header *)data; if (brw->emit_state_always) { - intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS); + intel_batchbuffer_data(brw->intel.batch, data, sz); return GL_TRUE; } @@ -75,7 +75,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, emit: memcpy(item->header, newheader, sz); - intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS); + intel_batchbuffer_data(brw->intel.batch, data, sz); return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 7811689d6ad..f316e0cda49 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -692,7 +692,7 @@ void emit_xpd(struct brw_compile *p, { GLuint i; - assert(!(mask & WRITEMASK_W) == WRITEMASK_X); + assert((mask & WRITEMASK_W) != WRITEMASK_W); for (i = 0 ; i < 3; i++) { if (mask & (1<<i)) { @@ -1086,7 +1086,7 @@ static void emit_kil_nv( struct brw_wm_compile *c ) brw_push_insn_state(p); brw_set_mask_control(p, BRW_MASK_DISABLE); - brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK + brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */ brw_AND(p, r0uw, c->emit_mask_reg, r0uw); brw_pop_insn_state(p); } diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index f294387c808..fde83eea620 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -743,7 +743,7 @@ static void emit_kil(struct brw_wm_compile *c) struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); brw_push_insn_state(p); brw_set_mask_control(p, BRW_MASK_DISABLE); - brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK + brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */ brw_AND(p, depth, c->emit_mask_reg, depth); brw_pop_insn_state(p); } @@ -1877,10 +1877,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) else brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE); - dst_flags = inst->DstReg.WriteMask; - if (inst->SaturateMode == SATURATE_ZERO_ONE) - dst_flags |= SATURATE; - switch (inst->Opcode) { case WM_PIXELXY: emit_pixel_xy(c, dst, dst_flags); @@ -2044,6 +2040,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8); break; case OPCODE_ELSE: + assert(if_depth > 0); if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]); break; case OPCODE_ENDIF: @@ -2099,7 +2096,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) if (intel->is_ironlake) br = 2; - + + assert(loop_depth > 0); loop_depth--; inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]); /* patch all the BREAK/CONT instructions from last BGNLOOP */ diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index aa2e5195881..ad267a4e6ae 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -262,10 +262,10 @@ brw_wm_sampler_populate_key(struct brw_context *brw, dri_bo_unreference(brw->wm.sdc_bo[unit]); if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { float bordercolor[4] = { - texObj->BorderColor[0], - texObj->BorderColor[0], - texObj->BorderColor[0], - texObj->BorderColor[0] + texObj->BorderColor.f[0], + texObj->BorderColor.f[0], + texObj->BorderColor.f[0], + texObj->BorderColor.f[0] }; /* GL specs that border color for depth textures is taken from the * R channel, while the hardware uses A. Spam R into all the @@ -274,7 +274,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw, brw->wm.sdc_bo[unit] = upload_default_color(brw, bordercolor); } else { brw->wm.sdc_bo[unit] = upload_default_color(brw, - texObj->BorderColor); + texObj->BorderColor.f); } key->sampler_count = unit + 1; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 8810f2a3808..f26cfabb7df 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -511,7 +511,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, struct gl_renderbuffer *rb, unsigned int unit) { - GLcontext *ctx = &brw->intel.ctx; + struct intel_context *intel = &brw->intel;; + GLcontext *ctx = &intel->ctx; dri_bo *region_bo = NULL; struct intel_renderbuffer *irb = intel_renderbuffer(rb); struct intel_region *region = irb ? irb->region : NULL; @@ -522,7 +523,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, GLubyte color_mask[4]; GLboolean color_blend; uint32_t tiling; - uint32_t draw_offset; + uint32_t draw_x; + uint32_t draw_y; } key; memset(&key, 0, sizeof(key)); @@ -564,7 +566,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, } key.pitch = region->pitch; key.cpp = region->cpp; - key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */ + key.draw_x = region->draw_x; + key.draw_y = region->draw_y; } else { key.surface_type = BRW_SURFACE_NULL; key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; @@ -572,10 +575,11 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.width = 1; key.height = 1; key.cpp = 4; - key.draw_offset = 0; + key.draw_x = 0; + key.draw_y = 0; } /* _NEW_COLOR */ - memcpy(key.color_mask, ctx->Color.ColorMask, + memcpy(key.color_mask, ctx->Color.ColorMask[0], sizeof(key.color_mask)); /* As mentioned above, disable writes to the alpha component when the @@ -602,26 +606,32 @@ brw_update_renderbuffer_surface(struct brw_context *brw, surf.ss0.surface_format = key.surface_format; surf.ss0.surface_type = key.surface_type; if (key.tiling == I915_TILING_NONE) { - surf.ss1.base_addr = key.draw_offset; + surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp; } else { - uint32_t tile_offset = key.draw_offset % 4096; - - surf.ss1.base_addr = key.draw_offset - tile_offset; - - if (brw->has_surface_tile_offset) { - if (key.tiling == I915_TILING_X) { - /* Note that the low bits of these fields are missing, so - * there's the possibility of getting in trouble. - */ - surf.ss5.x_offset = (tile_offset % 512) / key.cpp / 4; - surf.ss5.y_offset = tile_offset / 512 / 2; - } else { - surf.ss5.x_offset = (tile_offset % 128) / key.cpp / 4; - surf.ss5.y_offset = tile_offset / 128 / 2; - } + uint32_t tile_base, tile_x, tile_y; + uint32_t pitch = key.pitch * key.cpp; + + if (key.tiling == I915_TILING_X) { + tile_x = key.draw_x % (512 / key.cpp); + tile_y = key.draw_y % 8; + tile_base = ((key.draw_y / 8) * (8 * pitch)); + tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096; } else { - assert(tile_offset == 0); + /* Y */ + tile_x = key.draw_x % (128 / key.cpp); + tile_y = key.draw_y % 32; + tile_base = ((key.draw_y / 32) * (32 * pitch)); + tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096; } + assert(intel->is_g4x || (tile_x == 0 && tile_y == 0)); + assert(tile_x % 4 == 0); + assert(tile_y % 2 == 0); + /* Note that the low bits of these fields are missing, so + * there's the possibility of getting in trouble. + */ + surf.ss1.base_addr = tile_base; + surf.ss5.x_offset = tile_x / 4; + surf.ss5.y_offset = tile_y / 2; } if (region_bo != NULL) surf.ss1.base_addr += region_bo->offset; /* reloc */ diff --git a/src/mesa/drivers/dri/i965/intel_swapbuffers.c b/src/mesa/drivers/dri/i965/intel_swapbuffers.c deleted file mode 120000 index 148d5215aa6..00000000000 --- a/src/mesa/drivers/dri/i965/intel_swapbuffers.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_swapbuffers.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 2eae9b66d87..3a4b21a844f 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -94,7 +94,6 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) batch->size = intel->maxBatchSize; batch->ptr = batch->map; batch->dirty_state = ~0; - batch->cliprect_mode = IGNORE_CLIPRECTS; } struct intel_batchbuffer * @@ -129,13 +128,10 @@ intel_batchbuffer_free(struct intel_batchbuffer *batch) /* TODO: Push this whole function into bufmgr. */ static void -do_flush_locked(struct intel_batchbuffer *batch, - GLuint used, GLboolean allow_unlock) +do_flush_locked(struct intel_batchbuffer *batch, GLuint used) { struct intel_context *intel = batch->intel; int ret = 0; - unsigned int num_cliprects = 0; - struct drm_clip_rect *cliprects = NULL; int x_off = 0, y_off = 0; if (batch->buffer) @@ -146,31 +142,7 @@ do_flush_locked(struct intel_batchbuffer *batch, batch->map = NULL; batch->ptr = NULL; - - if (batch->cliprect_mode == LOOP_CLIPRECTS) { - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); - } - /* Dispatch the batchbuffer, if it has some effect (nonzero cliprects). - * Can't short-circuit like this once we have hardware contexts, but we - * should always be in DRI2 mode by then anyway. - */ - if ((batch->cliprect_mode != LOOP_CLIPRECTS || - num_cliprects != 0) && !intel->no_hw) { - dri_bo_exec(batch->buf, used, cliprects, num_cliprects, - (x_off & 0xffff) | (y_off << 16)); - } - - if (batch->cliprect_mode == LOOP_CLIPRECTS && num_cliprects == 0) { - if (allow_unlock) { - /* If we are not doing any actual user-visible rendering, - * do a sched_yield to keep the app from pegging the cpu while - * achieving nothing. - */ - UNLOCK_HARDWARE(intel); - sched_yield(); - LOCK_HARDWARE(intel); - } - } + dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16)); if (INTEL_DEBUG & DEBUG_BATCH) { dri_bo_map(batch->buf, GL_FALSE); @@ -183,7 +155,6 @@ do_flush_locked(struct intel_batchbuffer *batch, } if (ret != 0) { - UNLOCK_HARDWARE(intel); exit(1); } intel->vtbl.new_batch(intel); @@ -201,10 +172,8 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, drm_intel_bo_reference(intel->first_post_swapbuffers_batch); } - if (used == 0) { - batch->cliprect_mode = IGNORE_CLIPRECTS; + if (used == 0) return; - } if (INTEL_DEBUG & DEBUG_BATCH) fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line, @@ -252,9 +221,7 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, /* TODO: Just pass the relocation list and dma buffer up to the * kernel. */ - LOCK_HARDWARE(intel); - do_flush_locked(batch, used, GL_FALSE); - UNLOCK_HARDWARE(intel); + do_flush_locked(batch, used); if (INTEL_DEBUG & DEBUG_SYNC) { fprintf(stderr, "waiting for idle\n"); @@ -296,11 +263,10 @@ intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, void intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, - enum cliprect_mode cliprect_mode) + const void *data, GLuint bytes) { assert((bytes & 3) == 0); - intel_batchbuffer_require_space(batch, bytes, cliprect_mode); + intel_batchbuffer_require_space(batch, bytes); __memcpy(batch->ptr, data, bytes); batch->ptr += bytes; } @@ -317,7 +283,7 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) struct intel_context *intel = batch->intel; if (intel->gen >= 4) { - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_PIPE_CONTROL | PIPE_CONTROL_INSTRUCTION_FLUSH | PIPE_CONTROL_WRITE_FLUSH | @@ -327,7 +293,7 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) OUT_BATCH(0); /* write data */ ADVANCE_BATCH(); } else { - BEGIN_BATCH(1, IGNORE_CLIPRECTS); + BEGIN_BATCH(1); OUT_BATCH(MI_FLUSH); ADVANCE_BATCH(); } diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index d4a94454dd5..b052b724d84 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -10,35 +10,6 @@ #define BATCH_SZ 16384 #define BATCH_RESERVED 16 -enum cliprect_mode { - /** - * Batchbuffer contents may be looped over per cliprect, but do not - * require it. - */ - IGNORE_CLIPRECTS, - /** - * Batchbuffer contents require looping over per cliprect at batch submit - * time. - * - * This will be upgraded to NO_LOOP_CLIPRECTS when there's a single - * constant cliprect, as in DRI2 or FBO rendering. - */ - LOOP_CLIPRECTS, - /** - * Batchbuffer contents contain drawing that should not be executed multiple - * times. - */ - NO_LOOP_CLIPRECTS, - /** - * Batchbuffer contents contain drawing that already handles cliprects, such - * as 2D drawing to front/back/depth that doesn't respect DRAWING_RECTANGLE. - * - * Equivalent behavior to NO_LOOP_CLIPRECTS, but may not persist in batch - * outside of LOCK/UNLOCK. This is upgraded to just NO_LOOP_CLIPRECTS when - * there's a constant cliprect, as in DRI2 or FBO rendering. - */ - REFERENCES_CLIPRECTS -}; struct intel_batchbuffer { @@ -51,8 +22,6 @@ struct intel_batchbuffer GLubyte *map; GLubyte *ptr; - enum cliprect_mode cliprect_mode; - GLuint size; /** Tracking of BEGIN_BATCH()/OUT_BATCH()/ADVANCE_BATCH() debugging */ @@ -85,8 +54,7 @@ void intel_batchbuffer_reset(struct intel_batchbuffer *batch); * intel_buffer_dword() calls. */ void intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, - enum cliprect_mode cliprect_mode); + const void *data, GLuint bytes); void intel_batchbuffer_release_space(struct intel_batchbuffer *batch, GLuint bytes); @@ -121,36 +89,19 @@ intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, GLuint dword) static INLINE void intel_batchbuffer_require_space(struct intel_batchbuffer *batch, - GLuint sz, - enum cliprect_mode cliprect_mode) + GLuint sz) { assert(sz < batch->size - 8); if (intel_batchbuffer_space(batch) < sz) intel_batchbuffer_flush(batch); - - if ((cliprect_mode == LOOP_CLIPRECTS || - cliprect_mode == REFERENCES_CLIPRECTS) && - batch->intel->constant_cliprect) - cliprect_mode = NO_LOOP_CLIPRECTS; - - if (cliprect_mode != IGNORE_CLIPRECTS) { - if (batch->cliprect_mode == IGNORE_CLIPRECTS) { - batch->cliprect_mode = cliprect_mode; - } else { - if (batch->cliprect_mode != cliprect_mode) { - intel_batchbuffer_flush(batch); - batch->cliprect_mode = cliprect_mode; - } - } - } } /* Here are the crusty old macros, to be removed: */ #define BATCH_LOCALS -#define BEGIN_BATCH(n, cliprect_mode) do { \ - intel_batchbuffer_require_space(intel->batch, (n)*4, cliprect_mode); \ +#define BEGIN_BATCH(n) do { \ + intel_batchbuffer_require_space(intel->batch, (n)*4); \ assert(intel->batch->emit.start_ptr == NULL); \ intel->batch->emit.total = (n) * 4; \ intel->batch->emit.start_ptr = intel->batch->ptr; \ diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index da9beba030d..55bee0084c1 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -42,134 +42,6 @@ #define FILE_DEBUG_FLAG DEBUG_BLIT -/** - * Copy the back color buffer to the front color buffer. - * Used for SwapBuffers(). - */ -void -intelCopyBuffer(const __DRIdrawablePrivate * dPriv, - const drm_clip_rect_t * rect) -{ - - struct intel_context *intel; - - DBG("%s\n", __FUNCTION__); - - assert(dPriv); - - intel = intelScreenContext(dPriv->driScreenPriv->private); - if (!intel) - return; - - /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets - * should work regardless. - */ - LOCK_HARDWARE(intel); - - if (dPriv && dPriv->numClipRects) { - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - struct intel_region *src, *dst; - int nbox = dPriv->numClipRects; - drm_clip_rect_t *pbox = dPriv->pClipRects; - int cpp; - int src_pitch, dst_pitch; - unsigned short src_x, src_y; - int BR13, CMD; - int i; - dri_bo *aper_array[3]; - - src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); - dst = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT); - - src_pitch = src->pitch * src->cpp; - dst_pitch = dst->pitch * dst->cpp; - - cpp = src->cpp; - - ASSERT(intel_fb); - ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */ - ASSERT(src); - ASSERT(dst); - ASSERT(src->cpp == dst->cpp); - - if (cpp == 2) { - BR13 = (0xCC << 16) | BR13_565; - CMD = XY_SRC_COPY_BLT_CMD; - } - else { - BR13 = (0xCC << 16) | BR13_8888; - CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; - } - - assert(src->tiling != I915_TILING_Y); - assert(dst->tiling != I915_TILING_Y); -#ifndef I915 - if (src->tiling != I915_TILING_NONE) { - CMD |= XY_SRC_TILED; - src_pitch /= 4; - } - if (dst->tiling != I915_TILING_NONE) { - CMD |= XY_DST_TILED; - dst_pitch /= 4; - } -#endif - /* do space/cliprects check before going any further */ - intel_batchbuffer_require_space(intel->batch, 8 * 4, - REFERENCES_CLIPRECTS); - again: - aper_array[0] = intel->batch->buf; - aper_array[1] = dst->buffer; - aper_array[2] = src->buffer; - - if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { - intel_batchbuffer_flush(intel->batch); - goto again; - } - - for (i = 0; i < nbox; i++, pbox++) { - drm_clip_rect_t box = *pbox; - - if (rect) { - if (!intel_intersect_cliprects(&box, &box, rect)) - continue; - } - - if (box.x1 >= box.x2 || - box.y1 >= box.y2) - continue; - - assert(box.x1 < box.x2); - assert(box.y1 < box.y2); - src_x = box.x1 - dPriv->x + dPriv->backX; - src_y = box.y1 - dPriv->y + dPriv->backY; - - BEGIN_BATCH(8, REFERENCES_CLIPRECTS); - OUT_BATCH(CMD); - OUT_BATCH(BR13 | dst_pitch); - OUT_BATCH((box.y1 << 16) | box.x1); - OUT_BATCH((box.y2 << 16) | box.x2); - - OUT_RELOC(dst->buffer, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - 0); - OUT_BATCH((src_y << 16) | src_x); - OUT_BATCH(src_pitch); - OUT_RELOC(src->buffer, - I915_GEM_DOMAIN_RENDER, 0, - 0); - ADVANCE_BATCH(); - } - - /* Flush the rendering and the batch so that the results all land on the - * screen in a timely fashion. - */ - intel_batchbuffer_emit_mi_flush(intel->batch); - intel_batchbuffer_flush(intel->batch); - } - - UNLOCK_HARDWARE(intel); -} - static GLuint translate_raster_op(GLenum logicop) { switch(logicop) { @@ -245,7 +117,6 @@ intelEmitCopyBlit(struct intel_context *intel, } while (pass < 2); if (pass >= 2) { - LOCK_HARDWARE(intel); dri_bo_map(dst_buffer, GL_TRUE); dri_bo_map(src_buffer, GL_FALSE); _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset, @@ -259,12 +130,11 @@ intelEmitCopyBlit(struct intel_context *intel, dri_bo_unmap(src_buffer); dri_bo_unmap(dst_buffer); - UNLOCK_HARDWARE(intel); return GL_TRUE; } - intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS); + intel_batchbuffer_require_space(intel->batch, 8 * 4); DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, src_buffer, src_pitch, src_offset, src_x, src_y, @@ -309,7 +179,7 @@ intelEmitCopyBlit(struct intel_context *intel, assert(dst_x < dst_x2); assert(dst_y < dst_y2); - BEGIN_BATCH(8, NO_LOOP_CLIPRECTS); + BEGIN_BATCH(8); OUT_BATCH(CMD); OUT_BATCH(BR13 | (uint16_t)dst_pitch); OUT_BATCH((dst_y << 16) | dst_x); @@ -367,8 +237,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) skipBuffers = BUFFER_BIT_STENCIL; } - LOCK_HARDWARE(intel); - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); if (num_cliprects) { GLint cx, cy, cw, ch; @@ -525,7 +393,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) assert(x1 < x2); assert(y1 < y2); - BEGIN_BATCH(6, REFERENCES_CLIPRECTS); + BEGIN_BATCH(6); OUT_BATCH(CMD); OUT_BATCH(BR13); OUT_BATCH((y1 << 16) | x1); @@ -540,8 +408,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) } } } - - UNLOCK_HARDWARE(intel); } GLboolean @@ -583,8 +449,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, intel_batchbuffer_require_space( intel->batch, (8 * 4) + (3 * 4) + - dwords * 4, - REFERENCES_CLIPRECTS ); + dwords * 4 ); opcode = XY_SETUP_BLT_CMD; if (cpp == 4) @@ -606,7 +471,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, if (dst_tiling != I915_TILING_NONE) blit_cmd |= XY_DST_TILED; - BEGIN_BATCH(8 + 3, REFERENCES_CLIPRECTS); + BEGIN_BATCH(8 + 3); OUT_BATCH(opcode); OUT_BATCH(br13); OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */ @@ -625,8 +490,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, intel_batchbuffer_data( intel->batch, src_bits, - dwords * 4, - REFERENCES_CLIPRECTS ); + dwords * 4 ); intel_batchbuffer_emit_mi_flush(intel->batch); diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h index 240cb7cd1b6..eb66fe0481d 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.h +++ b/src/mesa/drivers/dri/intel/intel_blit.h @@ -30,7 +30,7 @@ #include "intel_context.h" -extern void intelCopyBuffer(const __DRIdrawablePrivate * dpriv, +extern void intelCopyBuffer(const __DRIdrawable * dpriv, const drm_clip_rect_t * rect); extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask); diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 05643189a21..7c4b79f743a 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -102,33 +102,15 @@ intel_get_cliprects(struct intel_context *intel, unsigned int *num_cliprects, int *x_off, int *y_off) { - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - if (intel->constant_cliprect) { - /* FBO or DRI2 rendering, which can just use the fb's size. */ - intel->fboRect.x1 = 0; - intel->fboRect.y1 = 0; - intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; - intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; - - *cliprects = &intel->fboRect; - *num_cliprects = 1; - *x_off = 0; - *y_off = 0; - } else if (intel->front_cliprects || dPriv->numBackClipRects == 0) { - /* use the front clip rects */ - *cliprects = dPriv->pClipRects; - *num_cliprects = dPriv->numClipRects; - *x_off = dPriv->x; - *y_off = dPriv->y; - } - else { - /* use the back clip rects */ - *num_cliprects = dPriv->numBackClipRects; - *cliprects = dPriv->pBackClipRects; - *x_off = dPriv->backX; - *y_off = dPriv->backY; - } + intel->fboRect.x1 = 0; + intel->fboRect.y1 = 0; + intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; + intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; + + *cliprects = &intel->fboRect; + *num_cliprects = 1; + *x_off = 0; + *y_off = 0; } @@ -202,7 +184,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) || (fb->_NumColorDrawBuffers == 0)) { /* writing to 0 */ colorRegions[0] = NULL; - intel->constant_cliprect = GL_TRUE; } else if (fb->_NumColorDrawBuffers > 1) { int i; @@ -212,34 +193,23 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) irb = intel_renderbuffer(fb->_ColorDrawBuffers[i]); colorRegions[i] = irb ? irb->region : NULL; } - intel->constant_cliprect = GL_TRUE; } else { /* Get the intel_renderbuffer for the single colorbuffer we're drawing - * into, and set up cliprects if it's a DRI1 window front buffer. + * into. */ if (fb->Name == 0) { - intel->constant_cliprect = intel->driScreen->dri2.enabled; /* drawing to window system buffer */ - if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { - if (!intel->constant_cliprect && !intel->front_cliprects) - intel_batchbuffer_flush(intel->batch); - intel->front_cliprects = GL_TRUE; + if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); - } - else { - if (!intel->constant_cliprect && intel->front_cliprects) - intel_batchbuffer_flush(intel->batch); - intel->front_cliprects = GL_FALSE; + else colorRegions[0] = intel_get_rb_region(fb, BUFFER_BACK_LEFT); - } } else { /* drawing to user-created FBO */ struct intel_renderbuffer *irb; irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]); colorRegions[0] = (irb && irb->region) ? irb->region : NULL; - intel->constant_cliprect = GL_TRUE; } } @@ -291,6 +261,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); } + /* If we have a (packed) stencil buffer attached but no depth buffer, + * we still need to set up the shared depth/stencil state so we can use it. + */ + if (depthRegion == NULL && irbStencil && irbStencil->region) + depthRegion = irbStencil->region; + /* * Update depth and stencil test state */ diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index f682ee3de5b..956f2339ff0 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -68,7 +68,7 @@ static void intelClear(GLcontext *ctx, GLbitfield mask) { struct intel_context *intel = intel_context(ctx); - const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); + const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]); GLbitfield tri_mask = 0; GLbitfield blit_mask = 0; GLbitfield swrast_mask = 0; diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 02e0cc7b332..3f6634c65a7 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -55,10 +55,8 @@ #include "intel_decode.h" #include "intel_bufmgr.h" #include "intel_screen.h" -#include "intel_swapbuffers.h" #include "drirenderbuffer.h" -#include "vblank.h" #include "utils.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ @@ -72,8 +70,6 @@ int INTEL_DEBUG = (0); #define DRIVER_DATE_GEM "GEM " DRIVER_DATE -static void intel_flush(GLcontext *ctx, GLboolean needs_mi_flush); - static const GLubyte * intelGetString(GLcontext * ctx, GLenum name) { @@ -193,10 +189,11 @@ intel_bits_per_pixel(const struct intel_renderbuffer *rb) void intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) { - struct intel_framebuffer *intel_fb = drawable->driverPrivate; + struct gl_framebuffer *fb = drawable->driverPrivate; struct intel_renderbuffer *rb; struct intel_region *region, *depth_region; struct intel_context *intel = context->driverPrivate; + struct intel_renderbuffer *front_rb, *back_rb, *depth_rb, *stencil_rb; __DRIbuffer *buffers = NULL; __DRIscreen *screen; int i, count; @@ -212,26 +209,25 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) if (screen->dri2.loader && (screen->dri2.loader->base.version > 2) && (screen->dri2.loader->getBuffersWithFormat != NULL)) { - struct intel_renderbuffer *depth_rb; - struct intel_renderbuffer *stencil_rb; + + front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); + back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); + depth_rb = intel_get_renderbuffer(fb, BUFFER_DEPTH); + stencil_rb = intel_get_renderbuffer(fb, BUFFER_STENCIL); i = 0; if ((intel->is_front_buffer_rendering || intel->is_front_buffer_reading || - !intel_fb->color_rb[1]) - && intel_fb->color_rb[0]) { + !back_rb) && front_rb) { attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[0]); + attachments[i++] = intel_bits_per_pixel(front_rb); } - if (intel_fb->color_rb[1]) { + if (back_rb) { attachments[i++] = __DRI_BUFFER_BACK_LEFT; - attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[1]); + attachments[i++] = intel_bits_per_pixel(back_rb); } - depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - if ((depth_rb != NULL) && (stencil_rb != NULL)) { attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; attachments[i++] = intel_bits_per_pixel(depth_rb); @@ -252,13 +248,13 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) drawable->loaderPrivate); } else if (screen->dri2.loader) { i = 0; - if (intel_fb->color_rb[0]) + if (intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT)) attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - if (intel_fb->color_rb[1]) + if (intel_get_renderbuffer(fb, BUFFER_BACK_LEFT)) attachments[i++] = __DRI_BUFFER_BACK_LEFT; - if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH)) + if (intel_get_renderbuffer(fb, BUFFER_DEPTH)) attachments[i++] = __DRI_BUFFER_DEPTH; - if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL)) + if (intel_get_renderbuffer(fb, BUFFER_STENCIL)) attachments[i++] = __DRI_BUFFER_STENCIL; buffers = (*screen->dri2.loader->getBuffers)(drawable, @@ -291,32 +287,32 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) for (i = 0; i < count; i++) { switch (buffers[i].attachment) { case __DRI_BUFFER_FRONT_LEFT: - rb = intel_fb->color_rb[0]; + rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); region_name = "dri2 front buffer"; break; case __DRI_BUFFER_FAKE_FRONT_LEFT: - rb = intel_fb->color_rb[0]; + rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); region_name = "dri2 fake front buffer"; break; case __DRI_BUFFER_BACK_LEFT: - rb = intel_fb->color_rb[1]; + rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); region_name = "dri2 back buffer"; break; case __DRI_BUFFER_DEPTH: - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + rb = intel_get_renderbuffer(fb, BUFFER_DEPTH); region_name = "dri2 depth buffer"; break; case __DRI_BUFFER_DEPTH_STENCIL: - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + rb = intel_get_renderbuffer(fb, BUFFER_DEPTH); region_name = "dri2 depth / stencil buffer"; break; case __DRI_BUFFER_STENCIL: - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + rb = intel_get_renderbuffer(fb, BUFFER_STENCIL); region_name = "dri2 stencil buffer"; break; @@ -363,7 +359,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) intel_region_release(®ion); if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) { - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + rb = intel_get_renderbuffer(fb, BUFFER_STENCIL); if (rb != NULL) { struct intel_region *stencil_region = NULL; @@ -380,6 +376,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) } } + drawable->validBuffers = GL_TRUE; driUpdateFramebufferSize(&intel->ctx, drawable); } @@ -391,9 +388,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) void (*old_viewport)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h); - if (!driContext->driScreenPriv->dri2.enabled) - return; - if (!intel->meta.internal_viewport_call && ctx->DrawBuffer->Name == 0) { /* If we're rendering to the fake front buffer, make sure all the pending * drawing has landed on the real front buffer. Otherwise when we @@ -412,7 +406,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) old_viewport = ctx->Driver.Viewport; ctx->Driver.Viewport = NULL; intel->driDrawable = driContext->driDrawablePriv; - intelWindowMoved(intel); intel_draw_buffer(ctx, intel->ctx.DrawBuffer); ctx->Driver.Viewport = old_viewport; } @@ -467,7 +460,7 @@ intelInvalidateState(GLcontext * ctx, GLuint new_state) intel->vtbl.invalidate_state( intel, new_state ); } -static void +void intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) { struct intel_context *intel = intel_context(ctx); @@ -478,13 +471,6 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) if (intel->gen < 4) INTEL_FIREVERTICES(intel); - /* Emit a flush so that any frontbuffer rendering that might have occurred - * lands onscreen in a timely manner, even if the X Server doesn't trigger - * a flush for us. - */ - if (!intel->driScreen->dri2.enabled && needs_mi_flush) - intel_batchbuffer_emit_mi_flush(intel->batch); - if (intel->batch->map != intel->batch->ptr) intel_batchbuffer_flush(intel->batch); @@ -590,15 +576,14 @@ intelInitDriverFunctions(struct dd_function_table *functions) GLboolean intelInitContext(struct intel_context *intel, const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate, struct dd_function_table *functions) { GLcontext *ctx = &intel->ctx; GLcontext *shareCtx = (GLcontext *) sharedContextPrivate; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; - int fthrottle_mode; int bo_reuse_mode; if (!_mesa_initialize_context(&intel->ctx, mesaVis, shareCtx, @@ -610,8 +595,8 @@ intelInitContext(struct intel_context *intel, driContextPriv->driverPrivate = intel; intel->intelScreen = intelScreen; intel->driScreen = sPriv; - intel->sarea = intelScreen->sarea; intel->driContext = driContextPriv; + intel->driFd = sPriv->fd; if (IS_965(intel->intelScreen->deviceID)) { intel->gen = 4; @@ -633,11 +618,6 @@ intelInitContext(struct intel_context *intel, intel->is_g4x = GL_TRUE; } - /* Dri stuff */ - intel->hHWContext = driContextPriv->hHWContext; - intel->driFd = sPriv->fd; - intel->driHwLock = sPriv->lock; - driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, intel->driScreen->myNum, (intel->gen >= 4) ? "i965" : "i915"); @@ -740,8 +720,6 @@ intelInitContext(struct intel_context *intel, intel->RenderIndex = ~0; - fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode"); - if (intel->gen >= 4 && !intel->intelScreen->irq_active) { _mesa_printf("IRQs not active. Exiting\n"); exit(1); @@ -753,9 +731,6 @@ intelInitContext(struct intel_context *intel, if (INTEL_DEBUG & DEBUG_BUFMGR) dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE); - if (!sPriv->dri2.enabled) - intel_recreate_static_regions(intel); - intel->batch = intel_batchbuffer_alloc(intel); intel_fbo_init(intel); @@ -804,7 +779,7 @@ intelInitContext(struct intel_context *intel, } void -intelDestroyContext(__DRIcontextPrivate * driContextPriv) +intelDestroyContext(__DRIcontext * driContextPriv) { struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate; @@ -851,57 +826,6 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) */ } - /* XXX In intelMakeCurrent() below, the context's static regions are - * referenced inside the frame buffer; it's listed as a hack, - * with a comment of "XXX FBO temporary fix-ups!", but - * as long as it's there, we should release the regions here. - * The do/while loop around the block is used to allow the - * "continue" statements inside the block to exit the block, - * to avoid many layers of "if" constructs. - */ - do { - __DRIdrawablePrivate * driDrawPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb; - struct intel_renderbuffer *irbDepth, *irbStencil; - if (!driDrawPriv) { - /* We're already detached from the drawable; exit this block. */ - continue; - } - intel_fb = (struct intel_framebuffer *) driDrawPriv->driverPrivate; - if (!intel_fb) { - /* The frame buffer is already gone; exit this block. */ - continue; - } - irbDepth = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - irbStencil = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - - /* If the regions of the frame buffer still match the regions - * of the context, release them. If they've changed somehow, - * leave them alone. - */ - if (intel_fb->color_rb[0] && intel_fb->color_rb[0]->region == intel->front_region) { - intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL); - } - if (intel_fb->color_rb[1] && intel_fb->color_rb[1]->region == intel->back_region) { - intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL); - } - - if (irbDepth && irbDepth->region == intel->depth_region) { - intel_renderbuffer_set_region(irbDepth, NULL); - } - /* Usually, the stencil buffer is the same as the depth buffer; - * but they're handled separately in MakeCurrent, so we'll - * handle them separately here. - */ - if (irbStencil && irbStencil->region == intel->depth_region) { - intel_renderbuffer_set_region(irbStencil, NULL); - } - } while (0); - - intel_region_release(&intel->front_region); - intel_region_release(&intel->back_region); - intel_region_release(&intel->depth_region); - driDestroyOptionCache(&intel->optionCache); /* free the Mesa context */ @@ -913,7 +837,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) } GLboolean -intelUnbindContext(__DRIcontextPrivate * driContextPriv) +intelUnbindContext(__DRIcontext * driContextPriv) { struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate; @@ -927,11 +851,10 @@ intelUnbindContext(__DRIcontextPrivate * driContextPriv) } GLboolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) +intelMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { - __DRIscreenPrivate *psp = driDrawPriv->driScreenPriv; struct intel_context *intel; GET_CURRENT_CONTEXT(curCtx); @@ -949,41 +872,12 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, } if (driContextPriv) { - struct intel_framebuffer *intel_fb = - (struct intel_framebuffer *) driDrawPriv->driverPrivate; - GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate; + struct gl_framebuffer *fb = driDrawPriv->driverPrivate; + struct gl_framebuffer *readFb = driReadPriv->driverPrivate; - if (driContextPriv->driScreenPriv->dri2.enabled) { - intel_update_renderbuffers(driContextPriv, driDrawPriv); - if (driDrawPriv != driReadPriv) - intel_update_renderbuffers(driContextPriv, driReadPriv); - } else { - /* XXX FBO temporary fix-ups! These are released in - * intelDextroyContext(), above. Changes here should be - * reflected there. - */ - /* if the renderbuffers don't have regions, init them from the context */ - struct intel_renderbuffer *irbDepth - = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - struct intel_renderbuffer *irbStencil - = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - - if (intel_fb->color_rb[0]) { - intel_renderbuffer_set_region(intel_fb->color_rb[0], - intel->front_region); - } - if (intel_fb->color_rb[1]) { - intel_renderbuffer_set_region(intel_fb->color_rb[1], - intel->back_region); - } - - if (irbDepth) { - intel_renderbuffer_set_region(irbDepth, intel->depth_region); - } - if (irbStencil) { - intel_renderbuffer_set_region(irbStencil, intel->depth_region); - } - } + intel_update_renderbuffers(driContextPriv, driDrawPriv); + if (driDrawPriv != driReadPriv) + intel_update_renderbuffers(driContextPriv, driReadPriv); /* set GLframebuffer size to match window, if needed */ driUpdateFramebufferSize(&intel->ctx, driDrawPriv); @@ -992,37 +886,10 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, driUpdateFramebufferSize(&intel->ctx, driReadPriv); } - _mesa_make_current(&intel->ctx, &intel_fb->Base, readFb); - + _mesa_make_current(&intel->ctx, fb, readFb); intel->driReadDrawable = driReadPriv; - - if (intel->driDrawable != driDrawPriv) { - if (driDrawPriv->swap_interval == (unsigned)-1) { - int i; - - driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0) - ? driGetDefaultVBlankFlags(&intel->optionCache) - : VBLANK_FLAG_NO_IRQ; - - /* Prevent error printf if one crtc is disabled, this will - * be properly calculated in intelWindowMoved() next. - */ - driDrawPriv->vblFlags = intelFixupVblank(intel, driDrawPriv); - - (*psp->systemTime->getUST) (&intel_fb->swap_ust); - driDrawableInitVBlank(driDrawPriv); - intel_fb->vbl_waited = driDrawPriv->vblSeq; - - for (i = 0; i < 2; i++) { - if (intel_fb->color_rb[i]) - intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq; - } - } - intel->driDrawable = driDrawPriv; - intelWindowMoved(intel); - } - - intel_draw_buffer(&intel->ctx, &intel_fb->Base); + intel->driDrawable = driDrawPriv; + intel_draw_buffer(&intel->ctx, fb); } else { _mesa_make_current(NULL, NULL, NULL); @@ -1030,128 +897,3 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, return GL_TRUE; } - -static void -intelContendedLock(struct intel_context *intel, GLuint flags) -{ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - __DRIscreenPrivate *sPriv = intel->driScreen; - volatile drm_i915_sarea_t *sarea = intel->sarea; - int me = intel->hHWContext; - - drmGetLock(intel->driFd, intel->hHWContext, flags); - - if (INTEL_DEBUG & DEBUG_LOCK) - _mesa_printf("%s - got contended lock\n", __progname); - - /* If the window moved, may need to set a new cliprect now. - * - * NOTE: This releases and regains the hw lock, so all state - * checking must be done *after* this call: - */ - if (dPriv) - DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); - - if (sarea && sarea->ctxOwner != me) { - if (INTEL_DEBUG & DEBUG_BUFMGR) { - fprintf(stderr, "Lost Context: sarea->ctxOwner %x me %x\n", - sarea->ctxOwner, me); - } - sarea->ctxOwner = me; - } - - /* Drawable changed? - */ - if (dPriv && intel->lastStamp != dPriv->lastStamp) { - intelWindowMoved(intel); - intel->lastStamp = dPriv->lastStamp; - } -} - - -_glthread_DECLARE_STATIC_MUTEX(lockMutex); - -/* Lock the hardware and validate our state. - */ -void LOCK_HARDWARE( struct intel_context *intel ) -{ - __DRIdrawable *dPriv = intel->driDrawable; - __DRIscreen *sPriv = intel->driScreen; - char __ret = 0; - struct intel_framebuffer *intel_fb = NULL; - struct intel_renderbuffer *intel_rb = NULL; - - intel->locked++; - if (intel->locked >= 2) - return; - - if (!sPriv->dri2.enabled) - _glthread_LOCK_MUTEX(lockMutex); - - if (intel->driDrawable) { - intel_fb = intel->driDrawable->driverPrivate; - - if (intel_fb) - intel_rb = - intel_get_renderbuffer(&intel_fb->Base, - intel_fb->Base._ColorDrawBufferIndexes[0]); - } - - if (intel_rb && dPriv->vblFlags && - !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) && - (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) { - drmVBlank vbl; - - vbl.request.type = DRM_VBLANK_ABSOLUTE; - - if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { - vbl.request.type |= DRM_VBLANK_SECONDARY; - } - - vbl.request.sequence = intel_rb->vbl_pending; - drmWaitVBlank(intel->driFd, &vbl); - intel_fb->vbl_waited = vbl.reply.sequence; - } - - if (!sPriv->dri2.enabled) { - DRM_CAS(intel->driHwLock, intel->hHWContext, - (DRM_LOCK_HELD|intel->hHWContext), __ret); - - if (__ret) - intelContendedLock( intel, 0 ); - } - - - if (INTEL_DEBUG & DEBUG_LOCK) - _mesa_printf("%s - locked\n", __progname); -} - - -/* Unlock the hardware using the global current context - */ -void UNLOCK_HARDWARE( struct intel_context *intel ) -{ - __DRIscreen *sPriv = intel->driScreen; - - intel->locked--; - if (intel->locked > 0) - return; - - assert(intel->locked == 0); - - if (!sPriv->dri2.enabled) { - DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext); - _glthread_UNLOCK_MUTEX(lockMutex); - } - - if (INTEL_DEBUG & DEBUG_LOCK) - _mesa_printf("%s - unlocked\n", __progname); - - /** - * Nothing should be left in batch outside of LOCK/UNLOCK which references - * cliprects. - */ - if (intel->batch->cliprect_mode == REFERENCES_CLIPRECTS) - intel_batchbuffer_flush(intel->batch); -} - diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index e85886db82f..07207bfbec9 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -184,10 +184,6 @@ struct intel_context int urb_size; - struct intel_region *front_region; - struct intel_region *back_region; - struct intel_region *depth_region; - struct intel_batchbuffer *batch; drm_intel_bo *first_post_swapbuffers_batch; GLboolean no_batch_wrap; @@ -252,19 +248,6 @@ struct intel_context intel_tri_func draw_tri; /** - * Set to true if a single constant cliprect should be used in the - * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer - * flush time while the lock is held. - */ - GLboolean constant_cliprect; - - /** - * In !constant_cliprect mode, set to true if the front cliprects should be - * used instead of back. - */ - GLboolean front_cliprects; - - /** * Set if rendering has occured to the drawable's front buffer. * * This is used in the DRI2 case to detect that glFlush should also copy @@ -295,36 +278,20 @@ struct intel_context drm_clip_rect_t draw_rect; drm_clip_rect_t scissor_rect; - drm_context_t hHWContext; - drmLock *driHwLock; int driFd; - __DRIcontextPrivate *driContext; - __DRIdrawablePrivate *driDrawable; - __DRIdrawablePrivate *driReadDrawable; - __DRIscreenPrivate *driScreen; + __DRIcontext *driContext; + __DRIdrawable *driDrawable; + __DRIdrawable *driReadDrawable; + __DRIscreen *driScreen; intelScreenPrivate *intelScreen; - volatile drm_i915_sarea_t *sarea; - - GLuint lastStamp; /** * Configuration cache */ driOptionCache optionCache; - - int64_t swap_ust; - int64_t swap_missed_ust; - - GLuint swap_count; - GLuint swap_missed_count; }; -/* These are functions now: - */ -void LOCK_HARDWARE( struct intel_context *intel ); -void UNLOCK_HARDWARE( struct intel_context *intel ); - extern char *__progname; @@ -335,14 +302,14 @@ extern char *__progname; #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1)) #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0) -static inline uint32_t +static INLINE uint32_t U_FIXED(float value, uint32_t frac_bits) { value *= (1 << frac_bits); return value < 0 ? 0 : value; } -static inline uint32_t +static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits) { return value * (1 << frac_bits); @@ -439,14 +406,13 @@ extern int INTEL_DEBUG; extern GLboolean intelInitContext(struct intel_context *intel, const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate, struct dd_function_table *functions); -extern void intelGetLock(struct intel_context *intel, GLuint flags); - extern void intelFinish(GLcontext * ctx); extern void intelFlush(GLcontext * ctx); +extern void intel_flush(GLcontext * ctx, GLboolean needs_mi_flush); extern void intelInitDriverFunctions(struct dd_function_table *functions); @@ -546,7 +512,7 @@ is_power_of_two(uint32_t value) return (value & (value - 1)) == 0; } -static inline void +static INLINE void intel_bo_map_gtt_preferred(struct intel_context *intel, drm_intel_bo *bo, GLboolean write) @@ -557,7 +523,7 @@ intel_bo_map_gtt_preferred(struct intel_context *intel, drm_intel_bo_map(bo, write); } -static inline void +static INLINE void intel_bo_unmap_gtt_preferred(struct intel_context *intel, drm_intel_bo *bo) { diff --git a/src/mesa/drivers/dri/intel/intel_extensions.h b/src/mesa/drivers/dri/intel/intel_extensions.h index 1d1c97a4a9b..e78e07356e7 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.h +++ b/src/mesa/drivers/dri/intel/intel_extensions.h @@ -32,5 +32,8 @@ extern void intelInitExtensions(GLcontext *ctx); +extern void +intelFlushDrawable(__DRIdrawable *drawable); + #endif diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index fc502a87d37..d58ffd95fa6 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -222,7 +222,6 @@ static void intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, GLuint width, GLuint height) { - struct intel_framebuffer *intel_fb = (struct intel_framebuffer*)fb; int i; _mesa_resize_framebuffer(ctx, fb, width, height); @@ -233,9 +232,10 @@ intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, return; } + /* Make sure all window system renderbuffers are up to date */ - for (i = 0; i < 2; i++) { - struct gl_renderbuffer *rb = &intel_fb->color_rb[i]->Base; + for (i = BUFFER_FRONT_LEFT; i <= BUFFER_BACK_RIGHT; i++) { + struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; /* only resize if size is changing */ if (rb && (rb->Width != width || rb->Height != height)) { @@ -427,7 +427,8 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, DBG("Render to DEPTH_STENCIL texture OK\n"); } else { - DBG("Render to texture BAD FORMAT %d\n", texImage->TexFormat); + DBG("Render to texture BAD FORMAT %s\n", + _mesa_get_format_name(texImage->TexFormat)); return GL_FALSE; } @@ -590,11 +591,21 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) intel_get_renderbuffer(fb, BUFFER_STENCIL); int i; - if (stencilRb && stencilRb != depthRb) { - /* we only support combined depth/stencil buffers, not separate - * stencil buffers. - */ - fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + if (depthRb && stencilRb && stencilRb != depthRb) { + if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Type == GL_TEXTURE && + ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Type == GL_TEXTURE && + (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Texture->Name == + ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Texture->Name)) { + /* OK */ + } else { + /* we only support combined depth/stencil buffers, not separate + * stencil buffers. + */ + DBG("Only supports combined depth/stencil (found %s, %s)\n", + depthRb ? _mesa_get_format_name(depthRb->Base.Format): "NULL", + stencilRb ? _mesa_get_format_name(stencilRb->Base.Format): "NULL"); + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + } } for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { @@ -605,6 +616,7 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) continue; if (irb == NULL) { + DBG("software rendering renderbuffer\n"); fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; continue; } diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index fa43077d6a7..586dbbbb25a 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -34,27 +34,6 @@ struct intel_context; /** - * Intel framebuffer, derived from gl_framebuffer. - */ -struct intel_framebuffer -{ - struct gl_framebuffer Base; - - struct intel_renderbuffer *color_rb[2]; - - /* VBI - */ - GLuint vbl_waited; - - int64_t swap_ust; - int64_t swap_missed_ust; - - GLuint swap_count; - GLuint swap_missed_count; -}; - - -/** * Intel renderbuffer, derived from gl_renderbuffer. */ struct intel_renderbuffer @@ -62,8 +41,6 @@ struct intel_renderbuffer struct gl_renderbuffer Base; struct intel_region *region; - GLuint vbl_pending; /**< vblank sequence number of pending flip */ - uint8_t *span_cache; unsigned long span_cache_offset; }; @@ -121,7 +98,7 @@ intel_fbo_init(struct intel_context *intel); extern void -intel_flip_renderbuffers(struct intel_framebuffer *intel_fb); +intel_flip_renderbuffers(struct gl_framebuffer *fb); static INLINE struct intel_region * diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c index 993e427a992..5142f3dcd99 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.c +++ b/src/mesa/drivers/dri/intel/intel_pixel.c @@ -88,10 +88,10 @@ intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one) return GL_FALSE; } - if (!(ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3])) { + if (!(ctx->Color.ColorMask[0][0] && + ctx->Color.ColorMask[0][1] && + ctx->Color.ColorMask[0][2] && + ctx->Color.ColorMask[0][3])) { DBG("fallback due to color masking\n"); return GL_FALSE; } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index d0bcc2a3602..85e5ad2cdd4 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -32,6 +32,7 @@ #include "main/mtypes.h" #include "main/macros.h" #include "main/bufferobj.h" +#include "main/polygon.h" #include "main/pixelstore.h" #include "main/polygon.h" #include "main/state.h" @@ -165,7 +166,7 @@ static GLuint get_bitmap_rect(GLsizei width, GLsizei height, * Returns the low Y value of the vertical range given, flipped according to * whether the framebuffer is or not. */ -static inline int +static INLINE int y_flip(struct gl_framebuffer *fb, int y, int height) { if (fb->Name != 0) @@ -235,8 +236,6 @@ do_blit_bitmap( GLcontext *ctx, if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F)) return GL_FALSE; - LOCK_HARDWARE(intel); - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); if (num_cliprects != 0) { GLuint i; @@ -324,7 +323,6 @@ do_blit_bitmap( GLcontext *ctx, } } out: - UNLOCK_HARDWARE(intel); if (INTEL_DEBUG & DEBUG_SYNC) intel_batchbuffer_flush(intel->batch); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index 622aaa22d67..e002516cdd0 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -35,28 +35,33 @@ #include "intel_buffers.h" #include "intel_regions.h" #include "intel_pixel.h" +#include "intel_fbo.h" #define FILE_DEBUG_FLAG DEBUG_PIXEL static struct intel_region * copypix_src_region(struct intel_context *intel, GLenum type) { + struct intel_renderbuffer *depth; + + depth = (struct intel_renderbuffer *) + &intel->ctx.DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; + switch (type) { case GL_COLOR: return intel_readbuf_region(intel); case GL_DEPTH: - /* Don't think this is really possible execpt at 16bpp, when we have no stencil. - */ - if (intel->depth_region && intel->depth_region->cpp == 2) - return intel->depth_region; + /* Don't think this is really possible execpt at 16bpp, when we + * have no stencil. */ + if (depth && depth->region->cpp == 2) + return depth->region; case GL_STENCIL: - /* Don't think this is really possible. - */ + /* Don't think this is really possible. */ break; case GL_DEPTH_STENCIL_EXT: /* Does it matter whether it is stencil/depth or depth/stencil? */ - return intel->depth_region; + return depth->region; default: break; } @@ -83,10 +88,10 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx) ctx->Depth.Test || ctx->Fog.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Texture._EnabledUnits || ctx->FragmentProgram._Enabled || ctx->Color.BlendEnabled); @@ -134,8 +139,6 @@ do_blit_copypixels(GLcontext * ctx, intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); if (num_cliprects != 0) { GLint delta_x; @@ -214,13 +217,11 @@ do_blit_copypixels(GLcontext * ctx, ctx->Color.ColorLogicOpEnabled ? ctx->Color.LogicOp : GL_COPY)) { DBG("%s: blit failure\n", __FUNCTION__); - UNLOCK_HARDWARE(intel); return GL_FALSE; } } } out: - UNLOCK_HARDWARE(intel); intel_check_front_buffer_rendering(intel); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c index 20424e2e589..9c0fdc6067c 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_read.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c @@ -77,7 +77,7 @@ do_texture_readpixels(GLcontext * ctx, struct intel_context *intel = intel_context(ctx); intelScreenPrivate *screen = intel->intelScreen; GLint pitch = pack->RowLength ? pack->RowLength : width; - __DRIdrawablePrivate *dPriv = intel->driDrawable; + __DRIdrawable *dPriv = intel->driDrawable; int textureFormat; GLenum glTextureFormat; int destFormat, depthFormat, destPitch; @@ -105,15 +105,12 @@ do_texture_readpixels(GLcontext * ctx, return GL_FALSE; } - LOCK_HARDWARE(intel); - if (intel->driDrawable->numClipRects) { intel->vtbl.install_meta_state(intel); intel->vtbl.meta_no_depth_write(intel); intel->vtbl.meta_no_stencil_write(intel); if (!driClipRectToFramebuffer(ctx->ReadBuffer, &x, &y, &width, &height)) { - UNLOCK_HARDWARE(intel); SET_STATE(i830, state); if (INTEL_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s: cliprect failed\n", __FUNCTION__); @@ -150,7 +147,6 @@ do_texture_readpixels(GLcontext * ctx, intel->vtbl.leave_meta_state(intel); } - UNLOCK_HARDWARE(intel); intel_region_wait_fence(ctx, dest_region); /* required by GL */ return GL_TRUE; @@ -224,7 +220,6 @@ do_blit_readpixels(GLcontext * ctx, * fire with lock held to guarentee cliprects are correct. */ intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); if (intel->driReadDrawable->numClipRects) { GLboolean all = (width * height * src->cpp == dst->Base.Size && @@ -233,7 +228,7 @@ do_blit_readpixels(GLcontext * ctx, dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); - __DRIdrawablePrivate *dPriv = intel->driReadDrawable; + __DRIdrawable *dPriv = intel->driReadDrawable; int nbox = dPriv->numClipRects; drm_clip_rect_t *box = dPriv->pClipRects; drm_clip_rect_t rect; @@ -261,12 +256,10 @@ do_blit_readpixels(GLcontext * ctx, rect.y2 - src_rect.y2, rect.x2 - rect.x1, rect.y2 - rect.y1, GL_COPY)) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } } } - UNLOCK_HARDWARE(intel); if (INTEL_DEBUG & DEBUG_PIXEL) _mesa_printf("%s - DONE\n", __FUNCTION__); diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index d6b9dc44466..61aefa01b8a 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -362,14 +362,12 @@ intel_region_data(struct intel_context *intel, intel_region_cow(intel, dst); } - LOCK_HARDWARE(intel); _mesa_copy_rect(intel_region_map(intel, dst) + dst_offset, dst->cpp, dst->pitch, dstx, dsty, width, height, src, src_pitch, srcx, srcy); intel_region_unmap(intel, dst); - UNLOCK_HARDWARE(intel); } /* Copy rectangular sub-regions. Need better logic about when to @@ -485,7 +483,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region) /* Now blit from the texture buffer to the new buffer: */ - LOCK_HARDWARE(intel); ok = intelEmitCopyBlit(intel, region->cpp, region->pitch, pbo->buffer, 0, region->tiling, @@ -494,7 +491,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region) region->pitch, region->height, GL_COPY); assert(ok); - UNLOCK_HARDWARE(intel); } dri_bo * @@ -510,88 +506,3 @@ intel_region_buffer(struct intel_context *intel, return region->buffer; } - -static struct intel_region * -intel_recreate_static(struct intel_context *intel, - const char *name, - struct intel_region *region, - intelRegion *region_desc) -{ - intelScreenPrivate *intelScreen = intel->intelScreen; - int ret; - - if (region == NULL) { - region = calloc(sizeof(*region), 1); - region->refcount = 1; - _DBG("%s creating new region %p\n", __FUNCTION__, region); - } - else { - _DBG("%s %p\n", __FUNCTION__, region); - } - - if (intel->ctx.Visual.rgbBits == 24) - region->cpp = 4; - else - region->cpp = intel->ctx.Visual.rgbBits / 8; - region->pitch = intelScreen->pitch; - region->width = intelScreen->width; - region->height = intelScreen->height; - - if (region->buffer != NULL) { - dri_bo_unreference(region->buffer); - region->buffer = NULL; - } - - assert(region_desc->bo_handle != -1); - region->buffer = intel_bo_gem_create_from_name(intel->bufmgr, - name, - region_desc->bo_handle); - - ret = dri_bo_get_tiling(region->buffer, ®ion->tiling, - ®ion->bit_6_swizzle); - if (ret != 0) { - fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n", - region_desc->bo_handle, name, strerror(-ret)); - intel_region_release(®ion); - return NULL; - } - - assert(region->buffer != NULL); - - return region; -} - -/** - * Create intel_region structs to describe the static front, back, and depth - * buffers created by the xserver. - * - * Although FBO's mean we now no longer use these as render targets in - * all circumstances, they won't go away until the back and depth - * buffers become private, and the front buffer will remain even then. - * - * Note that these don't allocate video memory, just describe - * allocations alread made by the X server. - */ -void -intel_recreate_static_regions(struct intel_context *intel) -{ - intelScreenPrivate *intelScreen = intel->intelScreen; - - intel->front_region = - intel_recreate_static(intel, "front", - intel->front_region, - &intelScreen->front); - - intel->back_region = - intel_recreate_static(intel, "back", - intel->back_region, - &intelScreen->back); - - /* Still assumes front.cpp == depth.cpp. We can kill this when we move to - * private buffers. - */ - intel->depth_region = - intel_recreate_static(intel, "depth", - intel->depth_region, - &intelScreen->depth); -} diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 68e8db1de67..e240957197d 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -31,7 +31,6 @@ #include "main/renderbuffer.h" #include "utils.h" -#include "vblank.h" #include "xmlpool.h" #include "intel_batchbuffer.h" @@ -41,7 +40,6 @@ #include "intel_extensions.h" #include "intel_fbo.h" #include "intel_regions.h" -#include "intel_swapbuffers.h" #include "intel_screen.h" #include "intel_span.h" #include "intel_tex.h" @@ -57,7 +55,6 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE - DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC) /* Options correspond to DRI_CONF_BO_REUSE_DISABLED, * DRI_CONF_BO_REUSE_ALL @@ -99,157 +96,58 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_SECTION_END DRI_CONF_END; -const GLuint __driNConfigOptions = 12; +const GLuint __driNConfigOptions = 11; #ifdef USE_NEW_INTERFACE static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; #endif /*USE_NEW_INTERFACE */ -/** - * Map all the memory regions described by the screen. - * \return GL_TRUE if success, GL_FALSE if error. - */ -GLboolean -intelMapScreenRegions(__DRIscreenPrivate * sPriv) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; - - if (0) - _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle); - if (intelScreen->tex.size != 0) { - if (drmMap(sPriv->fd, - intelScreen->tex.handle, - intelScreen->tex.size, - (drmAddress *) & intelScreen->tex.map) != 0) { - intelUnmapScreenRegions(intelScreen); - return GL_FALSE; - } - } - - return GL_TRUE; -} - -void -intelUnmapScreenRegions(intelScreenPrivate * intelScreen) -{ - if (intelScreen->tex.map) { - drmUnmap(intelScreen->tex.map, intelScreen->tex.size); - intelScreen->tex.map = NULL; - } -} +static const __DRItexOffsetExtension intelTexOffsetExtension = { + { __DRI_TEX_OFFSET }, + intelSetTexOffset, +}; +static const __DRItexBufferExtension intelTexBufferExtension = { + { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, + intelSetTexBuffer, + intelSetTexBuffer2, +}; static void -intelPrintDRIInfo(intelScreenPrivate * intelScreen, - __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv) +intelDRI2Flush(__DRIdrawable *drawable) { - fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->front.size, intelScreen->front.offset, - intelScreen->pitch); - fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->back.size, intelScreen->back.offset, - intelScreen->pitch); - fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->depth.size, intelScreen->depth.offset, - intelScreen->pitch); - fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n", - intelScreen->tex.size, intelScreen->tex.offset); - fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem); -} + struct intel_context *intel = drawable->driContextPriv->driverPrivate; + if (intel->gen < 4) + INTEL_FIREVERTICES(intel); -static void -intelPrintSAREA(const drm_i915_sarea_t * sarea) -{ - fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, - sarea->height); - fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); - fprintf(stderr, - "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", - sarea->front_offset, sarea->front_size, - (unsigned) sarea->front_handle, sarea->front_tiled); - fprintf(stderr, - "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", - sarea->back_offset, sarea->back_size, - (unsigned) sarea->back_handle, sarea->back_tiled); - fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", - sarea->depth_offset, sarea->depth_size, - (unsigned) sarea->depth_handle, sarea->depth_tiled); - fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); + if (intel->batch->map != intel->batch->ptr) + intel_batchbuffer_flush(intel->batch); } - -/** - * A number of the screen parameters are obtained/computed from - * information in the SAREA. This function updates those parameters. - */ static void -intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, - drm_i915_sarea_t * sarea) +intelDRI2FlushInvalidate(__DRIdrawable *drawable) { - intelScreen->width = sarea->width; - intelScreen->height = sarea->height; - intelScreen->pitch = sarea->pitch; - - intelScreen->front.offset = sarea->front_offset; - intelScreen->front.handle = sarea->front_handle; - intelScreen->front.size = sarea->front_size; - intelScreen->front.tiled = sarea->front_tiled; - - intelScreen->back.offset = sarea->back_offset; - intelScreen->back.handle = sarea->back_handle; - intelScreen->back.size = sarea->back_size; - intelScreen->back.tiled = sarea->back_tiled; - - intelScreen->depth.offset = sarea->depth_offset; - intelScreen->depth.handle = sarea->depth_handle; - intelScreen->depth.size = sarea->depth_size; - intelScreen->depth.tiled = sarea->depth_tiled; - - if (intelScreen->driScrnPriv->ddx_version.minor >= 9) { - intelScreen->front.bo_handle = sarea->front_bo_handle; - intelScreen->back.bo_handle = sarea->back_bo_handle; - intelScreen->depth.bo_handle = sarea->depth_bo_handle; - } else { - intelScreen->front.bo_handle = -1; - intelScreen->back.bo_handle = -1; - intelScreen->depth.bo_handle = -1; - } - - intelScreen->tex.offset = sarea->tex_offset; - intelScreen->logTextureGranularity = sarea->log_tex_granularity; - intelScreen->tex.handle = sarea->tex_handle; - intelScreen->tex.size = sarea->tex_size; - - if (0) - intelPrintSAREA(sarea); + intelDRI2Flush(drawable); + drawable->validBuffers = GL_FALSE; } -static const __DRItexOffsetExtension intelTexOffsetExtension = { - { __DRI_TEX_OFFSET }, - intelSetTexOffset, -}; - -static const __DRItexBufferExtension intelTexBufferExtension = { - { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, - intelSetTexBuffer, - intelSetTexBuffer2, +static const struct __DRI2flushExtensionRec intelFlushExtension = { + { __DRI2_FLUSH, __DRI2_FLUSH_VERSION }, + intelDRI2Flush, + intelDRI2FlushInvalidate, }; static const __DRIextension *intelScreenExtensions[] = { &driReadDrawableExtension, - &driCopySubBufferExtension.base, - &driSwapControlExtension.base, - &driFrameTrackingExtension.base, - &driMediaStreamCounterExtension.base, &intelTexOffsetExtension.base, &intelTexBufferExtension.base, + &intelFlushExtension.base, NULL }; static GLboolean -intel_get_param(__DRIscreenPrivate *psp, int param, int *value) +intel_get_param(__DRIscreen *psp, int param, int *value) { int ret; struct drm_i915_getparam gp; @@ -266,68 +164,12 @@ intel_get_param(__DRIscreenPrivate *psp, int param, int *value) return GL_TRUE; } -static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) -{ - intelScreenPrivate *intelScreen; - I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; - drm_i915_sarea_t *sarea; - - if (sPriv->devPrivSize != sizeof(I830DRIRec)) { - fprintf(stderr, - "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area */ - intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate)); - if (!intelScreen) { - fprintf(stderr, "\nERROR! Allocating private area failed\n"); - return GL_FALSE; - } - /* parse information in __driConfigOptions */ - driParseOptionInfo(&intelScreen->optionCache, - __driConfigOptions, __driNConfigOptions); - - intelScreen->driScrnPriv = sPriv; - sPriv->private = (void *) intelScreen; - sarea = (drm_i915_sarea_t *) - (((GLubyte *) sPriv->pSAREA) + gDRIPriv->sarea_priv_offset); - intelScreen->sarea = sarea; - - intelScreen->deviceID = gDRIPriv->deviceID; - - intelUpdateScreenFromSAREA(intelScreen, sarea); - - if (!intelMapScreenRegions(sPriv)) { - fprintf(stderr, "\nERROR! mapping regions\n"); - _mesa_free(intelScreen); - sPriv->private = NULL; - return GL_FALSE; - } - - if (0) - intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv); - - intelScreen->drmMinor = sPriv->drm_version.minor; - - /* Determine if IRQs are active? */ - if (!intel_get_param(sPriv, I915_PARAM_IRQ_ACTIVE, - &intelScreen->irq_active)) - return GL_FALSE; - - sPriv->extensions = intelScreenExtensions; - - return GL_TRUE; -} - - static void -intelDestroyScreen(__DRIscreenPrivate * sPriv) +intelDestroyScreen(__DRIscreen * sPriv) { intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; dri_bufmgr_destroy(intelScreen->bufmgr); - intelUnmapScreenRegions(intelScreen); driDestroyOptionInfo(&intelScreen->optionCache); FREE(intelScreen); @@ -339,10 +181,12 @@ intelDestroyScreen(__DRIscreenPrivate * sPriv) * This is called when we need to set up GL rendering to a new X window. */ static GLboolean -intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, - __DRIdrawablePrivate * driDrawPriv, +intelCreateBuffer(__DRIscreen * driScrnPriv, + __DRIdrawable * driDrawPriv, const __GLcontextModes * mesaVis, GLboolean isPixmap) { + struct intel_renderbuffer *rb; + if (isPixmap) { return GL_FALSE; /* not implemented */ } @@ -351,12 +195,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, mesaVis->depthBits != 24); gl_format rgbFormat; - struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer); + struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer); - if (!intel_fb) + if (!fb) return GL_FALSE; - _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis); + _mesa_initialize_framebuffer(fb, mesaVis); if (mesaVis->redBits == 5) rgbFormat = MESA_FORMAT_RGB565; @@ -366,16 +210,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, rgbFormat = MESA_FORMAT_ARGB8888; /* setup the hardware-based renderbuffers */ - intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, - &intel_fb->color_rb[0]->Base); + rb = intel_create_renderbuffer(rgbFormat); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base); if (mesaVis->doubleBufferMode) { - intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat); - - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, - &intel_fb->color_rb[1]->Base); - + rb = intel_create_renderbuffer(rgbFormat); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base); } if (mesaVis->depthBits == 24) { @@ -384,115 +224,63 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, struct intel_renderbuffer *depthStencilRb = intel_create_renderbuffer(MESA_FORMAT_S8_Z24); /* note: bind RB to two attachment points */ - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, - &depthStencilRb->Base); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL, - &depthStencilRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base); } else { struct intel_renderbuffer *depthRb = intel_create_renderbuffer(MESA_FORMAT_X8_Z24); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, - &depthRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } } else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ struct intel_renderbuffer *depthRb = intel_create_renderbuffer(MESA_FORMAT_Z16); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } /* now add any/all software-based renderbuffers we may need */ - _mesa_add_soft_renderbuffers(&intel_fb->Base, + _mesa_add_soft_renderbuffers(fb, GL_FALSE, /* never sw color */ GL_FALSE, /* never sw depth */ swStencil, mesaVis->accumRedBits > 0, GL_FALSE, /* never sw alpha */ GL_FALSE /* never sw aux */ ); - driDrawPriv->driverPrivate = (void *) intel_fb; + driDrawPriv->driverPrivate = fb; return GL_TRUE; } } static void -intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) -{ - struct intel_framebuffer *intel_fb = driDrawPriv->driverPrivate; - struct intel_renderbuffer *depth_rb; - struct intel_renderbuffer *stencil_rb; - - if (intel_fb) { - if (intel_fb->color_rb[0]) { - intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL); - } - - if (intel_fb->color_rb[1]) { - intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL); - } - - depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - if (depth_rb) { - intel_renderbuffer_set_region(depth_rb, NULL); - } - - stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - if (stencil_rb) { - intel_renderbuffer_set_region(stencil_rb, NULL); - } - } - - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - - -/** - * Get information about previous buffer swaps. - */ -static int -intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) +intelDestroyBuffer(__DRIdrawable * driDrawPriv) { - struct intel_framebuffer *intel_fb; - - if ((dPriv == NULL) || (dPriv->driverPrivate == NULL) - || (sInfo == NULL)) { - return -1; - } - - intel_fb = dPriv->driverPrivate; - sInfo->swap_count = intel_fb->swap_count; - sInfo->swap_ust = intel_fb->swap_ust; - sInfo->swap_missed_count = intel_fb->swap_missed_count; - - sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0) - ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust) - : 0.0; - - return 0; + struct gl_framebuffer *fb = driDrawPriv->driverPrivate; + + _mesa_reference_framebuffer(&fb, NULL); } - /* There are probably better ways to do this, such as an * init-designated function to register chipids and createcontext * functions. */ extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); static GLboolean intelCreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; #ifdef I915 @@ -513,120 +301,14 @@ intelCreateContext(const __GLcontextModes * mesaVis, return GL_FALSE; } - -static __DRIconfig ** -intelFillInModes(__DRIscreenPrivate *psp, - unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer) -{ - __DRIconfig **configs; - __GLcontextModes *m; - unsigned depth_buffer_factor; - unsigned back_buffer_factor; - int i; - - /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't - * support pageflipping at all. - */ - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML - }; - - uint8_t depth_bits_array[3]; - uint8_t stencil_bits_array[3]; - uint8_t msaa_samples_array[1]; - - depth_bits_array[0] = 0; - depth_bits_array[1] = depth_bits; - depth_bits_array[2] = depth_bits; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = 0; - if (depth_bits == 24) - stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; - - stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; - - msaa_samples_array[0] = 0; - - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; - back_buffer_factor = (have_back_buffer) ? 3 : 1; - - if (pixel_bits == 16) { - configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1); - } - else { - __DRIconfig **configs_a8r8g8b8; - __DRIconfig **configs_x8r8g8b8; - - configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, - depth_bits_array, - stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1); - configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV, - depth_bits_array, - stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1); - configs = driConcatConfigs(configs_a8r8g8b8, configs_x8r8g8b8); - } - - if (configs == NULL) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, - __LINE__); - return NULL; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for (i = 0; configs[i]; i++) { - m = &configs[i]->modes; - if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { - m->visualRating = GLX_SLOW_CONFIG; - } - } - - return configs; -} - static GLboolean intel_init_bufmgr(intelScreenPrivate *intelScreen) { - int gem_kernel = 0; - struct drm_i915_getparam gp; - __DRIscreenPrivate *spriv = intelScreen->driScrnPriv; + __DRIscreen *spriv = intelScreen->driScrnPriv; int num_fences = 0; intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL; - gp.param = I915_PARAM_HAS_GEM; - gp.value = &gem_kernel; - - (void) drmCommandWriteRead(spriv->fd, DRM_I915_GETPARAM, &gp, sizeof(gp)); - - /* If we've got a new enough DDX that's initializing GEM and giving us - * object handles for the shared buffers, use that. - */ - if (!intelScreen->driScrnPriv->dri2.enabled && - intelScreen->driScrnPriv->ddx_version.minor < 9) { - fprintf(stderr, "[%s:%u] Error initializing GEM.\n", - __func__, __LINE__); - return GL_FALSE; - } - intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ); /* Otherwise, use the classic buffer manager. */ if (intelScreen->bufmgr == NULL) { @@ -645,78 +327,20 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen) /** * This is the driver specific part of the createNewScreen entry point. - * Called when using legacy DRI. - * - * \todo maybe fold this into intelInitDriver - * - * \return the __GLcontextModes supported by this driver - */ -static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp) -{ - intelScreenPrivate *intelScreen; -#ifdef I915 - static const __DRIversion ddx_expected = { 1, 5, 0 }; -#else - static const __DRIversion ddx_expected = { 1, 6, 0 }; -#endif - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 1, 5, 0 }; - I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv; - - if (!driCheckDriDdxDrmVersions2("i915", - &psp->dri_version, &dri_expected, - &psp->ddx_version, &ddx_expected, - &psp->drm_version, &drm_expected)) { - return NULL; - } - - if (!intelInitDriver(psp)) - return NULL; - - psp->extensions = intelScreenExtensions; - - intelScreen = psp->private; - if (!intel_init_bufmgr(intelScreen)) - return GL_FALSE; - - return (const __DRIconfig **) - intelFillInModes(psp, dri_priv->cpp * 8, - (dri_priv->cpp == 2) ? 16 : 24, - (dri_priv->cpp == 2) ? 0 : 8, 1); -} - -struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen) -{ - /* - * This should probably change to have the screen allocate a dummy - * context at screen creation. For now just use the current context. - */ - - GET_CURRENT_CONTEXT(ctx); - if (ctx == NULL) { - _mesa_problem(NULL, "No current context in intelScreenContext\n"); - return NULL; - } - return intel_context(ctx); -} - -/** - * This is the driver specific part of the createNewScreen entry point. * Called when using DRI2. * * \return the __GLcontextModes supported by this driver */ static const -__DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) +__DRIconfig **intelInitScreen2(__DRIscreen *psp) { intelScreenPrivate *intelScreen; GLenum fb_format[3]; GLenum fb_type[3]; - /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't - * support pageflipping at all. - */ + static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML + GLX_NONE, GLX_SWAP_UNDEFINED_OML, + GLX_SWAP_EXCHANGE_OML, GLX_SWAP_COPY_OML }; uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1]; int color; @@ -816,19 +440,19 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) } const struct __DriverAPIRec driDriverAPI = { - .InitScreen = intelInitScreen, .DestroyScreen = intelDestroyScreen, .CreateContext = intelCreateContext, .DestroyContext = intelDestroyContext, .CreateBuffer = intelCreateBuffer, .DestroyBuffer = intelDestroyBuffer, - .SwapBuffers = intelSwapBuffers, .MakeCurrent = intelMakeCurrent, .UnbindContext = intelUnbindContext, - .GetSwapInfo = intelGetSwapInfo, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .CopySubBuffer = intelCopySubBuffer, - .InitScreen2 = intelInitScreen2, }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driDRI2Extension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index 14ca0903b6c..e87e306d86b 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -66,7 +66,7 @@ typedef struct int logTextureGranularity; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; volatile drm_i915_sarea_t *sarea; @@ -88,18 +88,18 @@ typedef struct -extern GLboolean intelMapScreenRegions(__DRIscreenPrivate * sPriv); +extern GLboolean intelMapScreenRegions(__DRIscreen * sPriv); extern void intelUnmapScreenRegions(intelScreenPrivate * intelScreen); -extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv); +extern void intelDestroyContext(__DRIcontext * driContextPriv); -extern GLboolean intelUnbindContext(__DRIcontextPrivate * driContextPriv); +extern GLboolean intelUnbindContext(__DRIcontext * driContextPriv); extern GLboolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); +intelMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv); extern struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen); diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index d1681e9088a..605734d8e58 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -517,7 +517,6 @@ intelSpanRenderStart(GLcontext * ctx) GLuint i; intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) { @@ -553,8 +552,6 @@ intelSpanRenderFinish(GLcontext * ctx) intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_FALSE); if (ctx->ReadBuffer != ctx->DrawBuffer) intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE); - - UNLOCK_HARDWARE(intel); } diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.c b/src/mesa/drivers/dri/intel/intel_swapbuffers.c deleted file mode 100644 index 5ae12407187..00000000000 --- a/src/mesa/drivers/dri/intel/intel_swapbuffers.c +++ /dev/null @@ -1,248 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "intel_blit.h" -#include "intel_buffers.h" -#include "intel_swapbuffers.h" -#include "intel_fbo.h" -#include "intel_batchbuffer.h" -#include "drirenderbuffer.h" -#include "vblank.h" -#include "i915_drm.h" - - - -/* - * Correct a drawablePrivate's set of vblank flags WRT the current context. - * When considering multiple crtcs. - */ -GLuint -intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv) -{ - if (!intel->intelScreen->driScrnPriv->dri2.enabled && - intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { - volatile drm_i915_sarea_t *sarea = intel->sarea; - drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w, - .y1 = dPriv->y, .y2 = dPriv->y + dPriv->h }; - drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y, - .x2 = sarea->planeA_x + sarea->planeA_w, - .y2 = sarea->planeA_y + sarea->planeA_h }; - drm_clip_rect_t planeB_rect = { .x1 = sarea->planeB_x, .y1 = sarea->planeB_y, - .x2 = sarea->planeB_x + sarea->planeB_w, - .y2 = sarea->planeB_y + sarea->planeB_h }; - GLint areaA = driIntersectArea( drw_rect, planeA_rect ); - GLint areaB = driIntersectArea( drw_rect, planeB_rect ); - GLuint flags; - - /* Update vblank info - */ - if (areaB > areaA || (areaA == areaB && areaB > 0)) { - flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY; - } else { - flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } - - /* Do the stupid test: Is one of them actually disabled? - */ - if (sarea->planeA_w == 0 || sarea->planeA_h == 0) { - flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY; - } else if (sarea->planeB_w == 0 || sarea->planeB_h == 0) { - flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } - - return flags; - } else { - return dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } -} - - -/** - * Called from driSwapBuffers() - */ -void -intelSwapBuffers(__DRIdrawablePrivate * dPriv) -{ - __DRIscreenPrivate *psp = dPriv->driScreenPriv; - - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - GET_CURRENT_CONTEXT(ctx); - struct intel_context *intel; - - if (ctx == NULL) - return; - - intel = intel_context(ctx); - - if (ctx->Visual.doubleBufferMode) { - GLboolean missed_target; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - int64_t ust; - - _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - - /* - * The old swapping ioctl was incredibly racy, just wait for vblank - * and do the swap ourselves. - */ - driWaitForVBlank(dPriv, &missed_target); - - /* - * Update each buffer's vbl_pending so we don't get too out of - * sync - */ - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_BACK_LEFT)->vbl_pending = dPriv->vblSeq; - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_FRONT_LEFT)->vbl_pending = dPriv->vblSeq; - - intelCopyBuffer(dPriv, NULL); - - intel_fb->swap_count++; - (*psp->systemTime->getUST) (&ust); - if (missed_target) { - intel_fb->swap_missed_count++; - intel_fb->swap_missed_ust = ust - intel_fb->swap_ust; - } - - intel_fb->swap_ust = ust; - } - drmCommandNone(intel->driFd, DRM_I915_GEM_THROTTLE); - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); - } -} - - -/** - * Called from driCopySubBuffer() - */ -void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) -{ - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - struct intel_context *intel = - (struct intel_context *) dPriv->driContextPriv->driverPrivate; - GLcontext *ctx = &intel->ctx; - - if (ctx->Visual.doubleBufferMode) { - drm_clip_rect_t rect; - rect.x1 = x + dPriv->x; - rect.y1 = (dPriv->h - y - h) + dPriv->y; - rect.x2 = rect.x1 + w; - rect.y2 = rect.y1 + h; - _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - intelCopyBuffer(dPriv, &rect); - } - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); - } -} - - -/** - * This will be called whenever the currently bound window is moved/resized. - * XXX: actually, it seems to NOT be called when the window is only moved (BP). - */ -void -intelWindowMoved(struct intel_context *intel) -{ - GLcontext *ctx = &intel->ctx; - __DRIdrawablePrivate *dPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - - if (!intel->intelScreen->driScrnPriv->dri2.enabled && - intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { - GLuint flags = intelFixupVblank(intel, dPriv); - - /* Check to see if we changed pipes */ - if (flags != dPriv->vblFlags && dPriv->vblFlags && - !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ)) { - int64_t count; - drmVBlank vbl; - int i; - - /* - * Deal with page flipping - */ - vbl.request.type = DRM_VBLANK_ABSOLUTE; - - if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { - vbl.request.type |= DRM_VBLANK_SECONDARY; - } - - for (i = 0; i < 2; i++) { - if (!intel_fb->color_rb[i] || - (intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <= - (1<<23)) - continue; - - vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending; - drmWaitVBlank(intel->driFd, &vbl); - } - - /* - * Update msc_base from old pipe - */ - driDrawableGetMSC32(dPriv->driScreenPriv, dPriv, &count); - dPriv->msc_base = count; - /* - * Then get new vblank_base and vblSeq values - */ - dPriv->vblFlags = flags; - driGetCurrentVBlank(dPriv); - dPriv->vblank_base = dPriv->vblSeq; - - intel_fb->vbl_waited = dPriv->vblSeq; - - for (i = 0; i < 2; i++) { - if (intel_fb->color_rb[i]) - intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited; - } - } - } else { - dPriv->vblFlags &= ~VBLANK_FLAG_SECONDARY; - } - - /* Update Mesa's notion of window size */ - driUpdateFramebufferSize(ctx, dPriv); - intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */ - - /* Update hardware scissor */ - if (ctx->Driver.Scissor != NULL) { - ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, - ctx->Scissor.Width, ctx->Scissor.Height); - } - - /* Re-calculate viewport related state */ - if (ctx->Driver.DepthRange != NULL) - ctx->Driver.DepthRange( ctx, ctx->Viewport.Near, ctx->Viewport.Far ); -} diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.h b/src/mesa/drivers/dri/intel/intel_swapbuffers.h deleted file mode 100644 index 75bb6242ffc..00000000000 --- a/src/mesa/drivers/dri/intel/intel_swapbuffers.h +++ /dev/null @@ -1,52 +0,0 @@ - -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef INTEL_SWAPBUFFERS_H -#define INTEL_SWAPBUFFERS_H - -#include "dri_util.h" -#include "drm.h" - -struct intel_context; -struct intel_framebuffer; - - -extern void -intelSwapBuffers(__DRIdrawablePrivate * dPriv); - -extern void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); - -extern GLuint -intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv); - -extern void -intelWindowMoved(struct intel_context *intel); - - -#endif /* INTEL_SWAPBUFFERS_H */ diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 767d04d2f4b..d8e71093c47 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -109,8 +109,7 @@ do_copy_texsubimage(struct intel_context *intel, return GL_FALSE; } - // intelFlush(ctx); - LOCK_HARDWARE(intel); + /* intelFlush(ctx); */ { drm_intel_bo *dst_bo = intel_region_buffer(intel, intelImage->mt->region, @@ -132,13 +131,12 @@ do_copy_texsubimage(struct intel_context *intel, /* Can't blit to tiled buffers with non-tile-aligned offset. */ if (intelImage->mt->region->tiling == I915_TILING_Y) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } if (ctx->ReadBuffer->Name == 0) { /* reading from a window, adjust x, y */ - const __DRIdrawablePrivate *dPriv = intel->driReadDrawable; + const __DRIdrawable *dPriv = intel->driReadDrawable; y = dPriv->y + (dPriv->h - (y + height)); x += dPriv->x; @@ -160,22 +158,20 @@ do_copy_texsubimage(struct intel_context *intel, intelImage->mt->cpp, src_pitch, src->buffer, - src->draw_offset, + 0, src->tiling, intelImage->mt->pitch, dst_bo, 0, intelImage->mt->region->tiling, - x, y, image_x + dstx, image_y + dsty, + src->draw_x + x, src->draw_y + y, + image_x + dstx, image_y + dsty, width, height, GL_COPY)) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } } - UNLOCK_HARDWARE(intel); - return GL_TRUE; } diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 66d61f93ea9..6f41eafd0ef 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -235,7 +235,6 @@ try_pbo_upload(struct intel_context *intel, if (drm_intel_bo_references(intel->batch->buf, dst_buffer)) intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); { dri_bo *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ); @@ -245,11 +244,9 @@ try_pbo_upload(struct intel_context *intel, dst_stride, dst_buffer, 0, GL_FALSE, 0, 0, dst_x, dst_y, width, height, GL_COPY)) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } } - UNLOCK_HARDWARE(intel); return GL_TRUE; } @@ -469,8 +466,6 @@ intelTexImage(GLcontext * ctx, pixels, unpack, "glTexImage"); } - LOCK_HARDWARE(intel); - if (intelImage->mt) { if (pixels != NULL) { /* Flush any queued rendering with the texture before mapping. */ @@ -551,8 +546,6 @@ intelTexImage(GLcontext * ctx, intel_miptree_image_unmap(intel, intelImage->mt); texImage->Data = NULL; } - - UNLOCK_HARDWARE(intel); } @@ -732,7 +725,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv) { - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; + struct gl_framebuffer *fb = dPriv->driverPrivate; struct intel_context *intel = pDRICtx->driverPrivate; GLcontext *ctx = &intel->ctx; struct intel_texture_object *intelObj; @@ -749,9 +742,10 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, if (!intelObj) return; - intel_update_renderbuffers(pDRICtx, dPriv); + if (!dPriv->validBuffers) + intel_update_renderbuffers(pDRICtx, dPriv); - rb = intel_fb->color_rb[0]; + rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); /* If the region isn't set, then intel_update_renderbuffers was unable * to get the buffers for the drawable. */ diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index 1f682082660..7f1dc890220 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -72,8 +72,6 @@ intelTexSubimage(GLcontext * ctx, if (!pixels) return; - LOCK_HARDWARE(intel); - /* Map buffer if necessary. Need to lock to prevent other contexts * from uploading the buffer under us. */ @@ -129,8 +127,6 @@ intelTexSubimage(GLcontext * ctx, intel_miptree_image_unmap(intel, intelImage->mt); texImage->Data = NULL; } - - UNLOCK_HARDWARE(intel); } diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c index 2bca293b3c2..3b4ef7ffd82 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.c +++ b/src/mesa/drivers/dri/mach64/mach64_context.c @@ -89,11 +89,11 @@ static const struct dri_extension card_extensions[] = /* Create the device specific context. */ GLboolean mach64CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *driScreen = driContextPriv->driScreenPriv; + __DRIscreen *driScreen = driContextPriv->driScreenPriv; struct dd_function_table functions; mach64ContextPtr mmesa; mach64ScreenPtr mach64Screen; @@ -260,7 +260,7 @@ GLboolean mach64CreateContext( const __GLcontextModes *glVisual, /* Destroy the device specific context. */ -void mach64DestroyContext( __DRIcontextPrivate *driContextPriv ) +void mach64DestroyContext( __DRIcontext *driContextPriv ) { mach64ContextPtr mmesa = (mach64ContextPtr) driContextPriv->driverPrivate; @@ -307,9 +307,9 @@ void mach64DestroyContext( __DRIcontextPrivate *driContextPriv ) * buffer `b'. */ GLboolean -mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +mach64MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -352,7 +352,7 @@ mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer. */ GLboolean -mach64UnbindContext( __DRIcontextPrivate *driContextPriv ) +mach64UnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/mach64/mach64_context.h b/src/mesa/drivers/dri/mach64/mach64_context.h index 854751626d0..18fc859d013 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.h +++ b/src/mesa/drivers/dri/mach64/mach64_context.h @@ -232,9 +232,9 @@ struct mach64_context { /* Mirrors of some DRI state */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ + __DRIcontext *driContext; /* DRI context */ + __DRIscreen *driScreen; /* DRI screen */ + __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */ unsigned int lastStamp; /* mirror driDrawable->lastStamp */ @@ -274,16 +274,16 @@ struct mach64_context { extern GLboolean mach64CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); -extern void mach64DestroyContext( __DRIcontextPrivate * ); +extern void mach64DestroyContext( __DRIcontext * ); -extern GLboolean mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +extern GLboolean mach64MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); -extern GLboolean mach64UnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean mach64UnbindContext( __DRIcontext *driContextPriv ); /* ================================================================ * Byte ordering diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.c b/src/mesa/drivers/dri/mach64/mach64_ioctl.c index ef5c0625c31..03587c44fda 100644 --- a/src/mesa/drivers/dri/mach64/mach64_ioctl.c +++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.c @@ -279,7 +279,7 @@ static int mach64WaitForFrameCompletion( mach64ContextPtr mmesa ) /* Copy the back color buffer to the front color buffer. */ -void mach64CopyBuffer( __DRIdrawablePrivate *dPriv ) +void mach64CopyBuffer( __DRIdrawable *dPriv ) { mach64ContextPtr mmesa; GLint nbox, i, ret; @@ -668,7 +668,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa ) static void mach64DDClear( GLcontext *ctx, GLbitfield mask ) { mach64ContextPtr mmesa = MACH64_CONTEXT( ctx ); - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; drm_mach64_clear_t clear; GLuint flags = 0; GLint i; diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.h b/src/mesa/drivers/dri/mach64/mach64_ioctl.h index 6ef9bc0bcaf..1ffda1932f1 100644 --- a/src/mesa/drivers/dri/mach64/mach64_ioctl.h +++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.h @@ -78,7 +78,7 @@ extern void mach64FireBlitLocked( mach64ContextPtr mmesa, void *buffer, GLint offset, GLint pitch, GLint format, GLint x, GLint y, GLint width, GLint height ); -extern void mach64CopyBuffer( __DRIdrawablePrivate *dPriv ); +extern void mach64CopyBuffer( __DRIdrawable *dPriv ); #if ENABLE_PERF_BOXES extern void mach64PerformanceCounters( mach64ContextPtr mmesa ); extern void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa ); diff --git a/src/mesa/drivers/dri/mach64/mach64_lock.c b/src/mesa/drivers/dri/mach64/mach64_lock.c index d018ba41748..8653c77da57 100644 --- a/src/mesa/drivers/dri/mach64/mach64_lock.c +++ b/src/mesa/drivers/dri/mach64/mach64_lock.c @@ -51,8 +51,8 @@ int prevLockLine = 0; */ void mach64GetLock( mach64ContextPtr mmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; - __DRIscreenPrivate *sPriv = mmesa->driScreen; + __DRIdrawable *dPriv = mmesa->driDrawable; + __DRIscreen *sPriv = mmesa->driScreen; drm_mach64_sarea_t *sarea = mmesa->sarea; int i; diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index 3b19cf53333..1ed3b0b70ef 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -68,7 +68,7 @@ static const GLuint __driNConfigOptions = 2; #endif static const __DRIconfig ** -mach64FillInModes( __DRIscreenPrivate *psp, +mach64FillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -144,7 +144,7 @@ mach64FillInModes( __DRIscreenPrivate *psp, /* Create the device specific screen private data struct. */ static mach64ScreenRec * -mach64CreateScreen( __DRIscreenPrivate *sPriv ) +mach64CreateScreen( __DRIscreen *sPriv ) { mach64ScreenPtr mach64Screen; ATIDRIPtr serverInfo = (ATIDRIPtr)sPriv->pDevPriv; @@ -272,7 +272,7 @@ mach64CreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -mach64DestroyScreen( __DRIscreenPrivate *driScreen ) +mach64DestroyScreen( __DRIscreen *driScreen ) { mach64ScreenRec *mach64Screen = (mach64ScreenRec *) driScreen->private; @@ -299,8 +299,8 @@ mach64DestroyScreen( __DRIscreenPrivate *driScreen ) * data. */ static GLboolean -mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +mach64CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -370,7 +370,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +mach64DestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -378,7 +378,7 @@ mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) /* Copy the back color buffer to the front color buffer */ static void -mach64SwapBuffers(__DRIdrawablePrivate *dPriv) +mach64SwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { mach64ContextPtr mmesa; @@ -400,7 +400,7 @@ mach64SwapBuffers(__DRIdrawablePrivate *dPriv) /* Initialize the driver specific screen private data. */ static GLboolean -mach64InitDriver( __DRIscreenPrivate *driScreen ) +mach64InitDriver( __DRIscreen *driScreen ) { driScreen->private = (void *) mach64CreateScreen( driScreen ); @@ -420,7 +420,7 @@ mach64InitDriver( __DRIscreenPrivate *driScreen ) * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -mach64InitScreen(__DRIscreenPrivate *psp) +mach64InitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 6, 4, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -457,3 +457,9 @@ const struct __DriverAPIRec driDriverAPI = { .SwapBuffersMSC = NULL }; +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.h b/src/mesa/drivers/dri/mach64/mach64_screen.h index be5e29a3e58..1966809c03c 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.h +++ b/src/mesa/drivers/dri/mach64/mach64_screen.h @@ -70,7 +70,7 @@ typedef struct { drmBufMapPtr buffers; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; driOptionCache optionCache; diff --git a/src/mesa/drivers/dri/mach64/mach64_span.c b/src/mesa/drivers/dri/mach64/mach64_span.c index 500319e0e31..b4ba2a41c98 100644 --- a/src/mesa/drivers/dri/mach64/mach64_span.c +++ b/src/mesa/drivers/dri/mach64/mach64_span.c @@ -40,8 +40,8 @@ #define LOCAL_VARS \ mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = mmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \ + __DRIscreen *sPriv = mmesa->driScreen; \ + __DRIdrawable *dPriv = mmesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint height = dPriv->h; \ GLushort p; \ @@ -49,8 +49,8 @@ #define LOCAL_DEPTH_VARS \ mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \ - __DRIscreenPrivate *driScreen = mmesa->driScreen; \ + __DRIdrawable *dPriv = mmesa->driDrawable; \ + __DRIscreen *driScreen = mmesa->driScreen; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint height = dPriv->h; \ char *buf = (char *)(driScreen->pFB + drb->offset + \ diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c index 3a023187ce7..df7cbc8670e 100644 --- a/src/mesa/drivers/dri/mach64/mach64_state.c +++ b/src/mesa/drivers/dri/mach64/mach64_state.c @@ -388,7 +388,7 @@ static void mach64UpdateClipping( GLcontext *ctx ) mach64ScreenPtr mach64Screen = mmesa->mach64Screen; if ( mmesa->driDrawable ) { - __DRIdrawablePrivate *drawable = mmesa->driDrawable; + __DRIdrawable *drawable = mmesa->driDrawable; int x1 = 0; int y1 = 0; int x2 = drawable->w - 1; @@ -527,10 +527,10 @@ static void mach64UpdateMasks( GLcontext *ctx ) /* mach64 can't color mask with alpha blending enabled */ if ( !ctx->Color.BlendEnabled ) { mask = mach64PackColor( mmesa->mach64Screen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); } if ( mmesa->setup.dp_write_mask != mask ) { @@ -689,7 +689,7 @@ static void mach64DDLogicOpCode( GLcontext *ctx, GLenum opcode ) void mach64SetCliprects( GLcontext *ctx, GLenum mode ) { mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; switch ( mode ) { case GL_FRONT_LEFT: diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c index 72917ee13bf..6627d3c38a0 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tex.c +++ b/src/mesa/drivers/dri/mach64/mach64_tex.c @@ -130,7 +130,7 @@ mach64AllocTexObj( struct gl_texture_object *texObj ) mach64SetTexWrap( t, texObj->WrapS, texObj->WrapT ); mach64SetTexFilter( t, texObj->MinFilter, texObj->MagFilter ); - mach64SetTexBorderColor( t, texObj->BorderColor ); + mach64SetTexBorderColor( t, texObj->BorderColor.f ); return t; } @@ -470,7 +470,7 @@ static void mach64DDTexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: if ( t->base.bound ) FLUSH_BATCH( mmesa ); - mach64SetTexBorderColor( t, tObj->BorderColor ); + mach64SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 2c7f50c498e..f835cb8bd6b 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -108,7 +108,7 @@ int MGA_DEBUG = 0; #endif static const __DRIconfig ** -mgaFillInModes( __DRIscreenPrivate *psp, +mgaFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -190,7 +190,7 @@ const __DRIextension *mgaScreenExtensions[] = { }; static GLboolean -mgaInitDriver(__DRIscreenPrivate *sPriv) +mgaInitDriver(__DRIscreen *sPriv) { mgaScreenPrivate *mgaScreen; MGADRIPtr serverInfo = (MGADRIPtr)sPriv->pDevPriv; @@ -332,7 +332,7 @@ mgaInitDriver(__DRIscreenPrivate *sPriv) static void -mgaDestroyScreen(__DRIscreenPrivate *sPriv) +mgaDestroyScreen(__DRIscreen *sPriv) { mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *) sPriv->private; @@ -426,14 +426,14 @@ static const struct dri_debug_control debug_control[] = static GLboolean mgaCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { int i; unsigned maxlevels; GLcontext *ctx, *shareCtx; mgaContextPtr mmesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *)sPriv->private; drm_mga_sarea_t *saPriv = (drm_mga_sarea_t *)(((char*)sPriv->pSAREA)+ mgaScreen->sarea_priv_offset); @@ -645,7 +645,7 @@ mgaCreateContext( const __GLcontextModes *mesaVis, } static void -mgaDestroyContext(__DRIcontextPrivate *driContextPriv) +mgaDestroyContext(__DRIcontext *driContextPriv) { mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate; @@ -697,8 +697,8 @@ mgaDestroyContext(__DRIcontextPrivate *driContextPriv) static GLboolean -mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +mgaCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -814,13 +814,13 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -mgaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +mgaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void -mgaSwapBuffers(__DRIdrawablePrivate *dPriv) +mgaSwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { mgaContextPtr mmesa; @@ -839,7 +839,7 @@ mgaSwapBuffers(__DRIdrawablePrivate *dPriv) } static GLboolean -mgaUnbindContext(__DRIcontextPrivate *driContextPriv) +mgaUnbindContext(__DRIcontext *driContextPriv) { mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate; if (mmesa) @@ -855,9 +855,9 @@ mgaUnbindContext(__DRIcontextPrivate *driContextPriv) * But why are we doing context initialization here??? */ static GLboolean -mgaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +mgaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate; @@ -892,7 +892,7 @@ mgaMakeCurrent(__DRIcontextPrivate *driContextPriv, void mgaGetLock( mgaContextPtr mmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; drm_mga_sarea_t *sarea = mmesa->sarea; int me = mmesa->hHWContext; int i; @@ -960,7 +960,7 @@ static const __DRIconfig **mgaInitScreen(__DRIscreen *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { mgaContextPtr mmesa; @@ -998,3 +998,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.h b/src/mesa/drivers/dri/mga/mga_xmesa.h index 07c22bd5966..aee146090c0 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.h +++ b/src/mesa/drivers/dri/mga/mga_xmesa.h @@ -67,7 +67,7 @@ typedef struct mga_screen_private_s { char *texVirtual[MGA_NR_TEX_HEAPS]; - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; drmBufMapPtr bufs; drmRegion mmio; diff --git a/src/mesa/drivers/dri/mga/mgacontext.h b/src/mesa/drivers/dri/mga/mgacontext.h index 30640a29b35..41415659314 100644 --- a/src/mesa/drivers/dri/mga/mgacontext.h +++ b/src/mesa/drivers/dri/mga/mgacontext.h @@ -294,10 +294,10 @@ struct mga_context_t { drm_context_t hHWContext; drm_hw_lock_t *driHwLock; int driFd; - __DRIdrawablePrivate *driDrawable; - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driDrawable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; struct mga_screen_private_s *mgaScreen; drm_mga_sarea_t *sarea; diff --git a/src/mesa/drivers/dri/mga/mgaioctl.c b/src/mesa/drivers/dri/mga/mgaioctl.c index 4438bad9209..8ce5d802ab8 100644 --- a/src/mesa/drivers/dri/mga/mgaioctl.c +++ b/src/mesa/drivers/dri/mga/mgaioctl.c @@ -207,7 +207,7 @@ static void mgaClear( GLcontext *ctx, GLbitfield mask ) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; GLuint flags = 0; GLuint clear_color = mmesa->ClearColor; GLuint clear_depth = 0; @@ -409,7 +409,7 @@ static void mgaWaitForFrameCompletion( mgaContextPtr mmesa ) /* * Copy the back buffer to the front buffer. */ -void mgaCopyBuffer( __DRIdrawablePrivate *dPriv ) +void mgaCopyBuffer( __DRIdrawable *dPriv ) { mgaContextPtr mmesa; drm_clip_rect_t *pbox; @@ -417,7 +417,7 @@ void mgaCopyBuffer( __DRIdrawablePrivate *dPriv ) GLint ret; GLint i; GLboolean missed_target; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; assert(dPriv); assert(dPriv->driContextPriv); diff --git a/src/mesa/drivers/dri/mga/mgaioctl.h b/src/mesa/drivers/dri/mga/mgaioctl.h index dbc823de802..7a8660d2035 100644 --- a/src/mesa/drivers/dri/mga/mgaioctl.h +++ b/src/mesa/drivers/dri/mga/mgaioctl.h @@ -32,7 +32,7 @@ #include "mgacontext.h" #include "mga_xmesa.h" -void mgaCopyBuffer( __DRIdrawablePrivate *dPriv ); +void mgaCopyBuffer( __DRIdrawable *dPriv ); void mgaWaitForVBlank( mgaContextPtr mmesa ); void mgaGetILoadBufferLocked( mgaContextPtr mmesa ); diff --git a/src/mesa/drivers/dri/mga/mgapixel.c b/src/mesa/drivers/dri/mga/mgapixel.c index 977dfa0b760..69415f8a839 100644 --- a/src/mesa/drivers/dri/mga/mgapixel.c +++ b/src/mesa/drivers/dri/mga/mgapixel.c @@ -134,10 +134,10 @@ check_color_per_fragment_ops( const GLcontext *ctx ) ctx->Fog.Enabled || ctx->Scissor.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Color.ColorLogicOpEnabled || ctx->Texture._EnabledUnits ) && @@ -150,10 +150,10 @@ static GLboolean check_depth_per_fragment_ops( const GLcontext *ctx ) { return ( ctx->Current.RasterPosValid && - ctx->Color.ColorMask[RCOMP] == 0 && - ctx->Color.ColorMask[BCOMP] == 0 && - ctx->Color.ColorMask[GCOMP] == 0 && - ctx->Color.ColorMask[ACOMP] == 0 && + ctx->Color.ColorMask[0][RCOMP] == 0 && + ctx->Color.ColorMask[0][BCOMP] == 0 && + ctx->Color.ColorMask[0][GCOMP] == 0 && + ctx->Color.ColorMask[0][ACOMP] == 0 && ctx->Pixel.ZoomX == 1.0F && ( ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F ) ); } @@ -299,7 +299,7 @@ mgaTryReadPixels( GLcontext *ctx, #if 0 { - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; int nbox, retcode, i; UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT ); @@ -399,7 +399,7 @@ static void do_draw_pix( GLcontext *ctx, #if 0 mgaContextPtr mmesa = MGA_CONTEXT(ctx); drmMGABlit blit; - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; drm_clip_rect_t pbox = dPriv->pClipRects; int nbox = dPriv->numClipRects; int retcode, i; @@ -525,10 +525,10 @@ mgaTryDrawPixels( GLcontext *ctx, mmesa->mgaScreen->backOffset); planemask = mgaPackColor(cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); if (cpp == 2) planemask |= planemask << 16; diff --git a/src/mesa/drivers/dri/mga/mgaspan.c b/src/mesa/drivers/dri/mga/mgaspan.c index 2ff1cac8e24..10606c152c3 100644 --- a/src/mesa/drivers/dri/mga/mgaspan.c +++ b/src/mesa/drivers/dri/mga/mgaspan.c @@ -36,9 +36,9 @@ #define LOCAL_VARS \ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = mmesa->driScreen; \ + __DRIscreen *sPriv = mmesa->driScreen; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - const __DRIdrawablePrivate *dPriv = drb->dPriv; \ + const __DRIdrawable *dPriv = drb->dPriv; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ @@ -52,9 +52,9 @@ #define LOCAL_DEPTH_VARS \ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = mmesa->driScreen; \ + __DRIscreen *sPriv = mmesa->driScreen; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - const __DRIdrawablePrivate *dPriv = drb->dPriv; \ + const __DRIdrawable *dPriv = drb->dPriv; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c index 7c830ec0974..0253044761d 100644 --- a/src/mesa/drivers/dri/mga/mgastate.c +++ b/src/mesa/drivers/dri/mga/mgastate.c @@ -374,13 +374,11 @@ static void mgaDDColorMask(GLcontext *ctx, { mgaContextPtr mmesa = MGA_CONTEXT( ctx ); mgaScreenPrivate *mgaScreen = mmesa->mgaScreen; - - GLuint mask = mgaPackColor(mgaScreen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); if (mgaScreen->cpp == 2) mask = mask | (mask << 16); @@ -748,7 +746,7 @@ static void mgaDDLogicOp( GLcontext *ctx, GLenum opcode ) static void mga_set_cliprects(mgaContextPtr mmesa) { - __DRIdrawablePrivate *driDrawable = mmesa->driDrawable; + __DRIdrawable *driDrawable = mmesa->driDrawable; if ((mmesa->draw_buffer != MGA_FRONT) || (driDrawable->numBackClipRects == 0)) { @@ -776,8 +774,8 @@ static void mga_set_cliprects(mgaContextPtr mmesa) void mgaUpdateRects( mgaContextPtr mmesa, GLuint buffers ) { - __DRIdrawablePrivate *const driDrawable = mmesa->driDrawable; - __DRIdrawablePrivate *const driReadable = mmesa->driReadable; + __DRIdrawable *const driDrawable = mmesa->driDrawable; + __DRIdrawable *const driReadable = mmesa->driReadable; mmesa->dirty_cliprects = 0; diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c index 9163371b332..62a9317cd48 100644 --- a/src/mesa/drivers/dri/mga/mgatex.c +++ b/src/mesa/drivers/dri/mga/mgatex.c @@ -332,7 +332,7 @@ mgaAllocTexObj( struct gl_texture_object *tObj ) mgaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); mgaSetTexFilter( t, tObj->MinFilter, tObj->MagFilter ); - mgaSetTexBorderColor( t, tObj->BorderColor ); + mgaSetTexBorderColor( t, tObj->BorderColor.f ); } return( t ); @@ -461,7 +461,7 @@ mgaTexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: FLUSH_BATCH(mmesa); - mgaSetTexBorderColor(t, tObj->BorderColor); + mgaSetTexBorderColor(t, tObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c index 0b250876c54..e389e1c87b0 100644 --- a/src/mesa/drivers/dri/r128/r128_context.c +++ b/src/mesa/drivers/dri/r128/r128_context.c @@ -101,11 +101,11 @@ static const struct dri_debug_control debug_control[] = /* Create the device specific context. */ GLboolean r128CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; struct dd_function_table functions; r128ContextPtr rmesa; r128ScreenPtr r128scrn; @@ -274,7 +274,7 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual, /* Destroy the device specific context. */ -void r128DestroyContext( __DRIcontextPrivate *driContextPriv ) +void r128DestroyContext( __DRIcontext *driContextPriv ) { r128ContextPtr rmesa = (r128ContextPtr) driContextPriv->driverPrivate; @@ -325,9 +325,9 @@ void r128DestroyContext( __DRIcontextPrivate *driContextPriv ) * buffer `b'. */ GLboolean -r128MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +r128MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -364,7 +364,7 @@ r128MakeCurrent( __DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer. */ GLboolean -r128UnbindContext( __DRIcontextPrivate *driContextPriv ) +r128UnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r128/r128_context.h b/src/mesa/drivers/dri/r128/r128_context.h index 0e10209a6ad..65f845c1159 100644 --- a/src/mesa/drivers/dri/r128/r128_context.h +++ b/src/mesa/drivers/dri/r128/r128_context.h @@ -186,9 +186,9 @@ struct r128_context { /* Mirrors of some DRI state */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ + __DRIcontext *driContext; /* DRI context */ + __DRIscreen *driScreen; /* DRI screen */ + __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */ unsigned int lastStamp; /* mirror driDrawable->lastStamp */ @@ -225,16 +225,16 @@ struct r128_context { extern GLboolean r128CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); -extern void r128DestroyContext( __DRIcontextPrivate * ); +extern void r128DestroyContext( __DRIcontext * ); -extern GLboolean r128MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +extern GLboolean r128MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); -extern GLboolean r128UnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean r128UnbindContext( __DRIcontext *driContextPriv ); /* ================================================================ * Debugging: diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.c b/src/mesa/drivers/dri/r128/r128_ioctl.c index 84ac3d9f797..56758d971c3 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.c +++ b/src/mesa/drivers/dri/r128/r128_ioctl.c @@ -248,7 +248,7 @@ static int r128WaitForFrameCompletion( r128ContextPtr rmesa ) /* Copy the back color buffer to the front color buffer. */ -void r128CopyBuffer( __DRIdrawablePrivate *dPriv ) +void r128CopyBuffer( __DRIdrawable *dPriv ) { r128ContextPtr rmesa; GLint nbox, i, ret; @@ -327,7 +327,7 @@ void r128CopyBuffer( __DRIdrawablePrivate *dPriv ) #endif } -void r128PageFlip( __DRIdrawablePrivate *dPriv ) +void r128PageFlip( __DRIdrawable *dPriv ) { r128ContextPtr rmesa; GLint ret; @@ -401,7 +401,7 @@ void r128PageFlip( __DRIdrawablePrivate *dPriv ) static void r128Clear( GLcontext *ctx, GLbitfield mask ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; + __DRIdrawable *dPriv = rmesa->driDrawable; drm_r128_clear_t clear; GLuint flags = 0; GLint i; diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.h b/src/mesa/drivers/dri/r128/r128_ioctl.h index 4b0c9cdc7fe..84ace900eec 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.h +++ b/src/mesa/drivers/dri/r128/r128_ioctl.h @@ -85,8 +85,8 @@ extern void r128ReadDepthSpanLocked( r128ContextPtr rmesa, extern void r128ReadDepthPixelsLocked( r128ContextPtr rmesa, GLuint n, const GLint x[], const GLint y[] ); -extern void r128CopyBuffer( __DRIdrawablePrivate *dPriv ); -extern void r128PageFlip( __DRIdrawablePrivate *dPriv ); +extern void r128CopyBuffer( __DRIdrawable *dPriv ); +extern void r128PageFlip( __DRIdrawable *dPriv ); void r128WaitForVBlank( r128ContextPtr rmesa ); extern void r128WaitForIdleLocked( r128ContextPtr rmesa ); diff --git a/src/mesa/drivers/dri/r128/r128_lock.c b/src/mesa/drivers/dri/r128/r128_lock.c index 81488a27424..9bc3515b5aa 100644 --- a/src/mesa/drivers/dri/r128/r128_lock.c +++ b/src/mesa/drivers/dri/r128/r128_lock.c @@ -68,8 +68,8 @@ r128UpdatePageFlipping( r128ContextPtr rmesa ) */ void r128GetLock( r128ContextPtr rmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; - __DRIscreenPrivate *sPriv = rmesa->driScreen; + __DRIdrawable *dPriv = rmesa->driDrawable; + __DRIscreen *sPriv = rmesa->driScreen; drm_r128_sarea_t *sarea = rmesa->sarea; int i; diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index 9da3b5fb73d..80b265811ec 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -91,7 +91,7 @@ static const GLuint __driNConfigOptions = 3; /* Create the device specific screen private data struct. */ static r128ScreenPtr -r128CreateScreen( __DRIscreenPrivate *sPriv ) +r128CreateScreen( __DRIscreen *sPriv ) { r128ScreenPtr r128Screen; R128DRIPtr r128DRIPriv = (R128DRIPtr)sPriv->pDevPriv; @@ -236,7 +236,7 @@ r128CreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -r128DestroyScreen( __DRIscreenPrivate *sPriv ) +r128DestroyScreen( __DRIscreen *sPriv ) { r128ScreenPtr r128Screen = (r128ScreenPtr)sPriv->private; @@ -262,8 +262,8 @@ r128DestroyScreen( __DRIscreenPrivate *sPriv ) * data. */ static GLboolean -r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +r128CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -349,7 +349,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +r128DestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -357,7 +357,7 @@ r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) /* Copy the back color buffer to the front color buffer */ static void -r128SwapBuffers(__DRIdrawablePrivate *dPriv) +r128SwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { r128ContextPtr rmesa; @@ -384,7 +384,7 @@ r128SwapBuffers(__DRIdrawablePrivate *dPriv) /* Initialize the driver specific screen private data. */ static GLboolean -r128InitDriver( __DRIscreenPrivate *sPriv ) +r128InitDriver( __DRIscreen *sPriv ) { sPriv->private = (void *) r128CreateScreen( sPriv ); @@ -397,7 +397,7 @@ r128InitDriver( __DRIscreenPrivate *sPriv ) } static const __DRIconfig ** -r128FillInModes( __DRIscreenPrivate *psp, +r128FillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -478,7 +478,7 @@ r128FillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -r128InitScreen(__DRIscreenPrivate *psp) +r128InitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 4, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -517,3 +517,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/r128/r128_screen.h b/src/mesa/drivers/dri/r128/r128_screen.h index e2fa1677c9f..8d450adff34 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.h +++ b/src/mesa/drivers/dri/r128/r128_screen.h @@ -71,7 +71,7 @@ typedef struct { drmBufMapPtr buffers; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; unsigned int sarea_priv_offset; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/r128/r128_span.c b/src/mesa/drivers/dri/r128/r128_span.c index d238cc3c941..0413e5b4f12 100644 --- a/src/mesa/drivers/dri/r128/r128_span.c +++ b/src/mesa/drivers/dri/r128/r128_span.c @@ -50,8 +50,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_VARS \ r128ContextPtr rmesa = R128_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = rmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \ + __DRIscreen *sPriv = rmesa->driScreen; \ + __DRIdrawable *dPriv = rmesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint height = dPriv->h; \ GLuint p; \ @@ -60,8 +60,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_DEPTH_VARS \ r128ContextPtr rmesa = R128_CONTEXT(ctx); \ r128ScreenPtr r128scrn = rmesa->r128Screen; \ - __DRIscreenPrivate *sPriv = rmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \ + __DRIscreen *sPriv = rmesa->driScreen; \ + __DRIdrawable *dPriv = rmesa->driDrawable; \ GLuint height = dPriv->h; \ (void) r128scrn; (void) sPriv; (void) height diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c index 4ae7bf5b97d..2254a7a4ffc 100644 --- a/src/mesa/drivers/dri/r128/r128_state.c +++ b/src/mesa/drivers/dri/r128/r128_state.c @@ -572,7 +572,7 @@ static void r128UpdateClipping( GLcontext *ctx ) r128ContextPtr rmesa = R128_CONTEXT(ctx); if ( rmesa->driDrawable ) { - __DRIdrawablePrivate *drawable = rmesa->driDrawable; + __DRIdrawable *drawable = rmesa->driDrawable; int x1 = 0; int y1 = 0; int x2 = drawable->w - 1; @@ -702,10 +702,10 @@ static void r128UpdateMasks( GLcontext *ctx ) r128ContextPtr rmesa = R128_CONTEXT(ctx); GLuint mask = r128PackColor( rmesa->r128Screen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if ( rmesa->setup.plane_3d_mask_c != mask ) { rmesa->setup.plane_3d_mask_c = mask; diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c index 0a1207fb89f..f1be7cc1c4f 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.c +++ b/src/mesa/drivers/dri/r128/r128_tex.c @@ -169,7 +169,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj ) r128SetTexWrap( t, texObj->WrapS, texObj->WrapT ); r128SetTexFilter( t, texObj->MinFilter, texObj->MagFilter ); - r128SetTexBorderColor( t, texObj->BorderColor ); + r128SetTexBorderColor( t, texObj->BorderColor.f ); } return t; @@ -535,7 +535,7 @@ static void r128TexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: if ( t->base.bound ) FLUSH_BATCH( rmesa ); - r128SetTexBorderColor( t, tObj->BorderColor ); + r128SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 5f985d624d8..f34e319222d 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -274,10 +274,10 @@ static void r200_init_vtbl(radeonContextPtr radeon) /* Create the device specific rendering context. */ GLboolean r200CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private); struct dd_function_table functions; r200ContextPtr rmesa; @@ -496,7 +496,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, } -void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) +void r200DestroyContext( __DRIcontext *driContextPriv ) { int i; r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate; diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h index 246f98c6dc5..17e4d8962ea 100644 --- a/src/mesa/drivers/dri/r200/r200_context.h +++ b/src/mesa/drivers/dri/r200/r200_context.h @@ -636,14 +636,14 @@ struct r200_context { #define R200_CONTEXT(ctx) ((r200ContextPtr)(ctx->DriverCtx)) -extern void r200DestroyContext( __DRIcontextPrivate *driContextPriv ); +extern void r200DestroyContext( __DRIcontext *driContextPriv ); extern GLboolean r200CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); -extern GLboolean r200MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); -extern GLboolean r200UnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean r200MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); +extern GLboolean r200UnbindContext( __DRIcontext *driContextPriv ); /* ================================================================ * Debugging: diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index b238adb9721..66c5d3655a9 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -61,7 +61,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. static void r200KernelClear(GLcontext *ctx, GLuint flags) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLint cx, cy, cw, ch, ret; GLuint i; @@ -185,7 +185,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags) static void r200Clear( GLcontext *ctx, GLbitfield mask ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLuint flags = 0; GLuint color_mask = 0; GLuint orig_mask = mask; diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c index 95773871e02..bfb7e2a2ed3 100644 --- a/src/mesa/drivers/dri/r200/r200_pixel.c +++ b/src/mesa/drivers/dri/r200/r200_pixel.c @@ -88,10 +88,10 @@ check_color_per_fragment_ops( const GLcontext *ctx ) ctx->Fog.Enabled || ctx->Scissor.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Color.ColorLogicOpEnabled || ctx->Texture._EnabledUnits ) && @@ -214,7 +214,7 @@ r200TryReadPixels( GLcontext *ctx, } { - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawable *dPriv = rmesa->radeon.dri.drawable; driRenderbuffer *drb = (driRenderbuffer *) ctx->ReadBuffer->_ColorReadBuffer; int nbox = dPriv->numClipRects; int src_offset = drb->offset @@ -298,7 +298,7 @@ static void do_draw_pix( GLcontext *ctx, #if 0 r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); drm_clip_rect_t *box = dPriv->pClipRects; struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorDrawBuffers[0]; driRenderbuffer *drb = (driRenderbuffer *) rb; @@ -400,10 +400,10 @@ r200TryDrawPixels( GLcontext *ctx, case GL_RGBA: case GL_BGRA: planemask = radeonPackColor(cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); if (cpp == 2) planemask |= planemask << 16; diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 6d99c039ded..7fe482fe15f 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -721,10 +721,10 @@ static void r200ColorMask( GLcontext *ctx, if (!rrb) return; mask = radeonPackColor( rrb->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if (!(r && g && b && a)) @@ -1585,7 +1585,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s ) void r200UpdateWindow( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1665,7 +1665,7 @@ static void r200DepthRange( GLcontext *ctx, GLclampd nearval, void r200UpdateViewportOffset( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index a4177215537..5b87ba6ccdf 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -378,7 +378,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r200SetTexBorderColor( t, texObj->BorderColor ); + r200SetTexBorderColor( t, texObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -470,7 +470,7 @@ static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx, r200SetTexWrap( t, t->base.WrapS, t->base.WrapT, t->base.WrapR ); r200SetTexMaxAnisotropy( t, t->base.MaxAnisotropy ); r200SetTexFilter(t, t->base.MinFilter, t->base.MagFilter); - r200SetTexBorderColor(t, t->base.BorderColor); + r200SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } diff --git a/src/mesa/drivers/dri/r300/compiler/memory_pool.c b/src/mesa/drivers/dri/r300/compiler/memory_pool.c index 37aa2b65798..76c7c60d8f5 100644 --- a/src/mesa/drivers/dri/r300/compiler/memory_pool.c +++ b/src/mesa/drivers/dri/r300/compiler/memory_pool.c @@ -71,12 +71,14 @@ static void refill_pool(struct memory_pool * pool) void * memory_pool_malloc(struct memory_pool * pool, unsigned int bytes) { if (bytes < POOL_LARGE_ALLOC) { + void * ptr; + if (pool->head + bytes > pool->end) refill_pool(pool); assert(pool->head + bytes <= pool->end); - void * ptr = pool->head; + ptr = pool->head; pool->head += bytes; pool->head = (unsigned char*)(((unsigned long)pool->head + POOL_ALIGN - 1) & ~(POOL_ALIGN - 1)); diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.c b/src/mesa/drivers/dri/r300/compiler/radeon_code.c index 1a3d8bb6412..853b2becd1b 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.c @@ -143,7 +143,8 @@ unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float da for(index = 0; index < c->Count; ++index) { if (c->Constants[index].Type == RC_CONSTANT_IMMEDIATE) { - for(unsigned comp = 0; comp < c->Constants[index].Size; ++comp) { + unsigned comp; + for(comp = 0; comp < c->Constants[index].Size; ++comp) { if (c->Constants[index].u.Immediate[comp] == data) { *swizzle = RC_MAKE_SWIZZLE(comp, comp, comp, comp); return index; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h index 902b7cfa53b..6d979bbaecf 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h @@ -59,7 +59,9 @@ enum { RC_STATE_SHADOW_AMBIENT = 0, RC_STATE_R300_WINDOW_DIMENSION, - RC_STATE_R300_TEXRECT_FACTOR + RC_STATE_R300_TEXRECT_FACTOR, + RC_STATE_R300_VIEWPORT_SCALE, + RC_STATE_R300_VIEWPORT_OFFSET }; struct rc_constant { diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c index c0e7a7f7a02..272f9072d4a 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c @@ -229,15 +229,20 @@ void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_ou /** * Introduce standard code fragment to deal with fragment.position. */ -void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input) +void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input, + int full_vtransform) { unsigned tempregi = rc_find_free_temporary(c); + struct rc_instruction * inst_rcp; + struct rc_instruction * inst_mul; + struct rc_instruction * inst_mad; + struct rc_instruction * inst; c->Program.InputsRead &= ~(1 << wpos); c->Program.InputsRead |= 1 << new_input; /* perspective divide */ - struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions); + inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions); inst_rcp->U.I.Opcode = RC_OPCODE_RCP; inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY; @@ -248,7 +253,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig inst_rcp->U.I.SrcReg[0].Index = new_input; inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW; - struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst_rcp); + inst_mul = rc_insert_new_instruction(c, inst_rcp); inst_mul->U.I.Opcode = RC_OPCODE_MUL; inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY; @@ -263,7 +268,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW; /* viewport transformation */ - struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_mul); + inst_mad = rc_insert_new_instruction(c, inst_mul); inst_mad->U.I.Opcode = RC_OPCODE_MAD; inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY; @@ -275,14 +280,19 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig inst_mad->U.I.SrcReg[0].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); inst_mad->U.I.SrcReg[1].File = RC_FILE_CONSTANT; - inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0); inst_mad->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); inst_mad->U.I.SrcReg[2].File = RC_FILE_CONSTANT; - inst_mad->U.I.SrcReg[2].Index = inst_mad->U.I.SrcReg[1].Index; inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); - struct rc_instruction * inst; + if (full_vtransform) { + inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_SCALE, 0); + inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_OFFSET, 0); + } else { + inst_mad->U.I.SrcReg[1].Index = + inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0); + } + for (inst = inst_mad->Next; inst != &c->Program.Instructions; inst = inst->Next) { const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); unsigned i; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h index 87a732cd90d..731adc1af2b 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h @@ -73,7 +73,8 @@ void rc_calculate_inputs_outputs(struct radeon_compiler * c); void rc_move_input(struct radeon_compiler * c, unsigned input, struct rc_src_register new_input); void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask); void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output); -void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input); +void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input, + int full_vtransform); struct r300_fragment_program_compiler { struct radeon_compiler Base; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c index 828d0c8e28e..b2fe7f76b2f 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c @@ -49,7 +49,7 @@ struct register_info { unsigned int Used:1; unsigned int Allocated:1; - rc_register_file File:3; + unsigned int File:3; unsigned int Index:RC_REGISTER_INDEX_BITS; }; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.c b/src/mesa/drivers/dri/r300/compiler/radeon_program.c index 0dbc5380bb5..a3c41d7bd44 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.c @@ -94,10 +94,11 @@ unsigned int rc_find_free_temporary(struct radeon_compiler * c) { char used[RC_REGISTER_MAX_INDEX]; unsigned int i; + struct rc_instruction * rcinst; memset(used, 0, sizeof(used)); - for (struct rc_instruction * rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) { + for (rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) { const struct rc_sub_instruction *inst = &rcinst->U.I; const struct rc_opcode_info *opcode = rc_get_opcode_info(inst->Opcode); unsigned int k; @@ -168,8 +169,9 @@ void rc_remove_instruction(struct rc_instruction * inst) unsigned int rc_recompute_ips(struct radeon_compiler * c) { unsigned int ip = 0; + struct rc_instruction * inst; - for(struct rc_instruction * inst = c->Program.Instructions.Next; + for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { inst->IP = ip++; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h index 03592884eb2..e3188676965 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h @@ -39,7 +39,7 @@ struct radeon_compiler; struct rc_src_register { - rc_register_file File:3; + unsigned int File:3; /** Negative values may be used for relative addressing. */ signed int Index:(RC_REGISTER_INDEX_BITS+1); @@ -55,7 +55,7 @@ struct rc_src_register { }; struct rc_dst_register { - rc_register_file File:3; + unsigned int File:3; /** Negative values may be used for relative addressing. */ signed int Index:(RC_REGISTER_INDEX_BITS+1); @@ -79,20 +79,20 @@ struct rc_sub_instruction { /** * Opcode of this instruction, according to \ref rc_opcode enums. */ - rc_opcode Opcode:8; + unsigned int Opcode:8; /** * Saturate each value of the result to the range [0,1] or [-1,1], * according to \ref rc_saturate_mode enums. */ - rc_saturate_mode SaturateMode:2; + unsigned int SaturateMode:2; /** * Writing to the special register RC_SPECIAL_ALU_RESULT */ /*@{*/ - rc_write_aluresult WriteALUResult:2; - rc_compare_func ALUResultCompare:3; + unsigned int WriteALUResult:2; + unsigned int ALUResultCompare:3; /*@}*/ /** @@ -103,7 +103,7 @@ struct rc_sub_instruction { unsigned int TexSrcUnit:5; /** Source texture target, one of the \ref rc_texture_target enums */ - rc_texture_target TexSrcTarget:3; + unsigned int TexSrcTarget:3; /** True if tex instruction should do shadow comparison */ unsigned int TexShadow:1; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c index ced66af1eb5..b5c08aea49e 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c @@ -267,9 +267,9 @@ static void transform_LIT(struct radeon_compiler* c, temp = inst->U.I.DstReg.Index; srctemp = srcreg(RC_FILE_TEMPORARY, temp); - // tmp.x = max(0.0, Src.x); - // tmp.y = max(0.0, Src.y); - // tmp.w = clamp(Src.z, -128+eps, 128-eps); + /* tmp.x = max(0.0, Src.x); */ + /* tmp.y = max(0.0, Src.y); */ + /* tmp.w = clamp(Src.z, -128+eps, 128-eps); */ emit2(c, inst->Prev, RC_OPCODE_MAX, 0, dstregtmpmask(temp, RC_MASK_XYW), inst->U.I.SrcReg[0], @@ -280,7 +280,7 @@ static void transform_LIT(struct radeon_compiler* c, swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), negate(srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle))); - // tmp.w = Pow(tmp.y, tmp.w) + /* tmp.w = Pow(tmp.y, tmp.w) */ emit1(c, inst->Prev, RC_OPCODE_LG2, 0, dstregtmpmask(temp, RC_MASK_W), swizzle(srctemp, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y)); @@ -292,14 +292,14 @@ static void transform_LIT(struct radeon_compiler* c, dstregtmpmask(temp, RC_MASK_W), swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W)); - // tmp.z = (tmp.x > 0) ? tmp.w : 0.0 + /* tmp.z = (tmp.x > 0) ? tmp.w : 0.0 */ emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, dstregtmpmask(temp, RC_MASK_Z), negate(swizzle(srctemp, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)), swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), builtin_zero); - // tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 + /* tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 */ emit1(c, inst->Prev, RC_OPCODE_MOV, inst->U.I.SaturateMode, dstregtmpmask(temp, RC_MASK_XYW), swizzle(srctemp, RC_SWIZZLE_ONE, RC_SWIZZLE_X, RC_SWIZZLE_ONE, RC_SWIZZLE_ONE)); @@ -533,16 +533,16 @@ static void sincos_constants(struct radeon_compiler* c, unsigned int *constants) { static const float SinCosConsts[2][4] = { { - 1.273239545, // 4/PI - -0.405284735, // -4/(PI*PI) - 3.141592654, // PI - 0.2225 // weight + 1.273239545, /* 4/PI */ + -0.405284735, /* -4/(PI*PI) */ + 3.141592654, /* PI */ + 0.2225 /* weight */ }, { 0.75, 0.5, - 0.159154943, // 1/(2*PI) - 6.283185307 // 2*PI + 0.159154943, /* 1/(2*PI) */ + 6.283185307 /* 2*PI */ } }; int i; @@ -602,9 +602,9 @@ int radeonTransformTrigSimple(struct radeon_compiler* c, sincos_constants(c, constants); if (inst->U.I.Opcode == RC_OPCODE_COS) { - // MAD tmp.x, src, 1/(2*PI), 0.75 - // FRC tmp.x, tmp.x - // MAD tmp.z, tmp.x, 2*PI, -PI + /* MAD tmp.x, src, 1/(2*PI), 0.75 */ + /* FRC tmp.x, tmp.x */ + /* MAD tmp.z, tmp.x, 2*PI, -PI */ emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W), swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z), diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h index 16005984287..6685ade3ea8 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h @@ -52,12 +52,12 @@ struct r300_fragment_program_compiler; struct radeon_pair_instruction_source { unsigned int Used:1; - rc_register_file File:3; + unsigned int File:3; unsigned int Index:RC_REGISTER_INDEX_BITS; }; struct radeon_pair_instruction_rgb { - rc_opcode Opcode:8; + unsigned int Opcode:8; unsigned int DestIndex:RC_REGISTER_INDEX_BITS; unsigned int WriteMask:3; unsigned int OutputWriteMask:3; @@ -74,7 +74,7 @@ struct radeon_pair_instruction_rgb { }; struct radeon_pair_instruction_alpha { - rc_opcode Opcode:8; + unsigned int Opcode:8; unsigned int DestIndex:RC_REGISTER_INDEX_BITS; unsigned int WriteMask:1; unsigned int OutputWriteMask:1; @@ -95,8 +95,8 @@ struct rc_pair_instruction { struct radeon_pair_instruction_rgb RGB; struct radeon_pair_instruction_alpha Alpha; - rc_write_aluresult WriteALUResult:2; - rc_compare_func ALUResultCompare:3; + unsigned int WriteALUResult:2; + unsigned int ALUResultCompare:3; }; diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c index ea626d942dc..2eec27e900f 100644 --- a/src/mesa/drivers/dri/r300/r300_blit.c +++ b/src/mesa/drivers/dri/r300/r300_blit.c @@ -181,8 +181,6 @@ static uint32_t mesa_format_to_us_format(gl_format mesa_format) { switch(mesa_format) { - case MESA_FORMAT_S8_Z24: - case MESA_FORMAT_X8_Z24: case MESA_FORMAT_RGBA8888: // x return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, B, G, R, 0); case MESA_FORMAT_RGB565: // x @@ -216,7 +214,8 @@ static uint32_t mesa_format_to_us_format(gl_format mesa_format) return EASY_US_FORMAT(R500_OUT_FMT_C4_16, R, G, B, A, 0xf); default: - assert(!"Invalid format for US output\n"); + fprintf(stderr, "Unsupported format %s for US output\n", _mesa_get_format_name(mesa_format)); + assert(0); return 0; } } @@ -541,6 +540,19 @@ GLboolean r300_blit(struct r300_context *r300, unsigned reg_height, unsigned flip_y) { + if (_mesa_get_format_bits(src_mesaformat, GL_DEPTH_BITS) > 0) + return GL_FALSE; + + /* Make sure that colorbuffer has even width - hw limitation */ + if (dst_pitch % 2 > 0) + ++dst_pitch; + + /* Rendering to small buffer doesn't work. + * Looks like a hw limitation. + */ + if (dst_pitch < 32) + return GL_FALSE; + /* Need to clamp the region size to make sure * we don't read outside of the source buffer * or write outside of the destination buffer. @@ -562,7 +574,7 @@ GLboolean r300_blit(struct r300_context *r300, fprintf(stderr, "src: size [%d x %d], pitch %d, " "offset [%d x %d], format %s, bo %p\n", src_width, src_height, src_pitch, - src_offset, src_y_offset, + src_x_offset, src_y_offset, _mesa_get_format_name(src_mesaformat), src_bo); fprintf(stderr, "dst: pitch %d, offset[%d x %d], format %s, bo %p\n", @@ -571,6 +583,9 @@ GLboolean r300_blit(struct r300_context *r300, fprintf(stderr, "region: %d x %d\n", reg_width, reg_height); } + /* Flush is needed to make sure that source buffer has correct data */ + radeonFlush(r300->radeon.glCtx); + if (!validate_buffers(r300, src_bo, dst_bo)) return GL_FALSE; diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 3c6ec2a34a8..1f6ccf6ddca 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -463,10 +463,10 @@ static void r300InitIoctlFuncs(struct dd_function_table *functions) /* Create the device specific rendering context. */ GLboolean r300CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); struct dd_function_table functions; r300ContextPtr r300; diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 54a92a2e447..546cd8ddde3 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -543,9 +543,9 @@ struct r300_context { #define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx)) -extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv); +extern void r300DestroyContext(__DRIcontext * driContextPriv); extern GLboolean r300CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); extern void r300InitShaderFuncs(struct dd_function_table *functions); diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index 267ee81a7a6..2933d31136c 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -120,7 +120,7 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler, return; } - rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr); + rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr, GL_FALSE); } /** diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 23f81fe7901..c51285aad93 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -997,7 +997,7 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, static void r300UpdateWindow(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1050,7 +1050,7 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) void r300UpdateViewportOffset(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat) dPriv->x; GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1768,9 +1768,10 @@ static void r300ResetHwState(r300ContextPtr r300) radeon_firevertices(&r300->radeon); r300ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); r300DepthMask(ctx, ctx->Depth.Mask); @@ -2039,7 +2040,7 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, GLuint index, } case RC_STATE_R300_WINDOW_DIMENSION: { - __DRIdrawablePrivate * drawable = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable * drawable = radeon_get_drawable(&rmesa->radeon); buffer[0] = drawable->w * 0.5f; /* width*0.5 */ buffer[1] = drawable->h * 0.5f; /* height*0.5 */ buffer[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */ diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index ac3d5b1bec3..963f648cb14 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -215,7 +215,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r300SetTexBorderColor(t, texObj->BorderColor); + r300SetTexBorderColor(t, texObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: @@ -307,7 +307,7 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx, /* Initialize hardware state */ r300UpdateTexWrap(t); r300SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy); - r300SetTexBorderColor(t, t->base.BorderColor); + r300SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index 45bbc3c071e..cb549497f54 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -99,6 +99,7 @@ static const struct dri_extension card_extensions[] = { {"GL_ARB_depth_clamp", NULL}, {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, + {"GL_ARB_fragment_program_shadow", NULL}, {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, {"GL_ARB_multitexture", NULL}, {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, @@ -163,6 +164,7 @@ static const struct dri_extension gl_20_extension[] = { #else {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, #endif /* R600_ENABLE_GLSL_TEST */ + {NULL, NULL} }; static const struct tnl_pipeline_stage *r600_pipeline[] = { @@ -345,10 +347,10 @@ static void r600InitGLExtensions(GLcontext *ctx) /* Create the device specific rendering context. */ GLboolean r600CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); struct dd_function_table functions; context_t *r600; diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h index 394fd757d4b..a1b4af715e2 100644 --- a/src/mesa/drivers/dri/r600/r600_context.h +++ b/src/mesa/drivers/dri/r600/r600_context.h @@ -108,6 +108,7 @@ typedef struct StreamDesc GLint size; //number of data element GLenum type; //data element type GLsizei stride; + GLenum format; // GL_RGBA,GLBGRA struct radeon_bo *bo; GLint bo_offset; @@ -153,7 +154,7 @@ struct r600_context { #define GL_CONTEXT(context) ((GLcontext *)(context->radeon.glCtx)) extern GLboolean r600CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); #define R700_CONTEXT_STATES(context) ((R700_CHIP_CONTEXT *)(&context->hw)) diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index 9d83a64e220..f745fe3e8a6 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -305,7 +305,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r600SetTexBorderColor(t, texObj->BorderColor); + r600SetTexBorderColor(t, texObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: @@ -391,7 +391,7 @@ static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx, r600SetTexDefaultState(t); r600UpdateTexWrap(t); r600SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy); - r600SetTexBorderColor(t, t->base.BorderColor); + r600SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 2a4a6e6ee14..b8466bdd75e 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -91,7 +91,7 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, - FORMAT_COMP_X_shift, FORMAT_COMP_Z_mask); + FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, FORMAT_COMP_W_shift, FORMAT_COMP_W_mask); @@ -357,37 +357,37 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGBA_FLOAT16: SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGB_FLOAT32: /* X, Y, Z, ONE */ SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); @@ -396,11 +396,11 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); @@ -461,26 +461,26 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */ @@ -626,6 +626,31 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa return GL_TRUE; } +static GLuint r600_translate_shadow_func(GLenum func) +{ + switch (func) { + case GL_NEVER: + return SQ_TEX_DEPTH_COMPARE_NEVER; + case GL_LESS: + return SQ_TEX_DEPTH_COMPARE_LESS; + case GL_LEQUAL: + return SQ_TEX_DEPTH_COMPARE_LESSEQUAL; + case GL_GREATER: + return SQ_TEX_DEPTH_COMPARE_GREATER; + case GL_GEQUAL: + return SQ_TEX_DEPTH_COMPARE_GREATEREQUAL; + case GL_NOTEQUAL: + return SQ_TEX_DEPTH_COMPARE_NOTEQUAL; + case GL_EQUAL: + return SQ_TEX_DEPTH_COMPARE_EQUAL; + case GL_ALWAYS: + return SQ_TEX_DEPTH_COMPARE_ALWAYS; + default: + WARN_ONCE("Unknown shadow compare function! %d", func); + return 0; + } +} + void r600SetDepthTexMode(struct gl_texture_object *tObj) { radeonTexObjPtr t; @@ -706,11 +731,22 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1, TEX_HEIGHT_shift, TEX_HEIGHT_mask); + t->SQ_TEX_RESOURCE2 = get_base_teximage_offset(t) / 256; + if ((t->maxLod - t->minLod) > 0) { - t->SQ_TEX_RESOURCE3 = t->mt->levels[t->minLod].size / 256; + t->SQ_TEX_RESOURCE3 = radeon_miptree_image_offset(t->mt, 0, t->minLod + 1) / 256; SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask); } + if(texObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) + { + SETfield(t->SQ_TEX_SAMPLER0, r600_translate_shadow_func(texObj->CompareFunc), DEPTH_COMPARE_FUNCTION_shift, DEPTH_COMPARE_FUNCTION_mask); + } + else + { + CLEARfield(t->SQ_TEX_SAMPLER0, DEPTH_COMPARE_FUNCTION_mask); + } + } /** diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index e464c6191c3..0ff16b4dddc 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -891,6 +891,7 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm, GLubyte element, GLuint _signed, GLboolean normalize, + GLenum format, VTX_FETCH_METHOD * pFetchMethod) { GLuint client_size_inbyte; @@ -939,10 +940,21 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm, vfetch_instruction_ptr->m_Word0.f.src_sel_x = SQ_SEL_X; vfetch_instruction_ptr->m_Word0.f.mega_fetch_count = mega_fetch_count; - vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X; - vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y; - vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z; - vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W; + if(format == GL_BGRA) + { + vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_Z; + vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y; + vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_X; + vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W; + } + else + { + vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X; + vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y; + vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z; + vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W; + + } vfetch_instruction_ptr->m_Word1.f.use_const_fields = 1; vfetch_instruction_ptr->m_Word1.f.data_format = data_format; @@ -4385,7 +4397,10 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_L; break; default: - pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; + if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1) + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_C; + else + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; } pAsm->is_tex = GL_TRUE; @@ -4431,11 +4446,46 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->S[0].src.swizzlew = SQ_SEL_Y; } + if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1) + { + /* compare value goes to w chan ? */ + pAsm->S[0].src.swizzlew = SQ_SEL_Z; + } + if ( GL_FALSE == next_ins(pAsm) ) { return GL_FALSE; } + /* add ARB shadow ambient but clamp to 0..1 */ + if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1) + { + /* ADD_SAT dst, dst, ambient[texunit] */ + pAsm->D.dst.opcode = SQ_OP2_INST_ADD; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + pAsm->D2.dst2.SaturateMode = 1; + + pAsm->S[0].src.rtype = pAsm->D.dst.rtype; + pAsm->S[0].src.reg = pAsm->D.dst.reg; + noswizzle_PVSSRC(&(pAsm->S[0].src)); + noneg_PVSSRC(&(pAsm->S[0].src)); + + pAsm->S[1].src.rtype = SRC_REG_CONSTANT; + pAsm->S[1].src.reg = pAsm->shadow_regs[pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit]; + noswizzle_PVSSRC(&(pAsm->S[1].src)); + noneg_PVSSRC(&(pAsm->S[1].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + } + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index dbd9860f7d0..56baf5b0d91 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -487,6 +487,8 @@ typedef struct r700_AssemblerBase GLuint unVetTexBits; + GLuint shadow_regs[R700_MAX_TEXTURE_UNITS]; + } r700_AssemblerBase; //Internal use @@ -531,6 +533,7 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm, GLubyte element, GLuint _signed, GLboolean normalize, + GLenum format, VTX_FETCH_METHOD * pFetchMethod); GLboolean cleanup_vfetch_instructions(r700_AssemblerBase* pAsm); GLuint gethelpr(r700_AssemblerBase* pAsm); diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index c124e02184f..3bc2d2ba02b 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -57,14 +57,11 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) { radeonTexObj *t = r700->textures[i]; - uint32_t offset; if (t) { if (!t->image_override) { bo = t->mt->bo; - offset = get_base_teximage_offset(t); } else { bo = t->bo; - offset = 0; } if (bo) { @@ -93,7 +90,7 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2, bo, - offset, + r700->textures[i]->SQ_TEX_RESOURCE2, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3, bo, diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c index 526d3843d16..98bfdd0937c 100644 --- a/src/mesa/drivers/dri/r600/r700_clear.c +++ b/src/mesa/drivers/dri/r600/r700_clear.c @@ -49,8 +49,8 @@ static GLboolean r700ClearFast(context_t *context, GLbitfield mask) void r700Clear(GLcontext * ctx, GLbitfield mask) { context_t *context = R700_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); - const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); + const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]); GLbitfield swrast_mask = 0, tri_mask = 0; int i; struct gl_framebuffer *fb = ctx->DrawBuffer; diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c index ce2d9fdf79e..84d51e66069 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.c +++ b/src/mesa/drivers/dri/r600/r700_fragprog.c @@ -362,8 +362,11 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, { GLuint number_of_colors_exported; GLboolean z_enabled = GL_FALSE; - GLuint unBit; + GLuint unBit, shadow_unit; int i; + struct prog_instruction *inst; + gl_state_index shadow_ambient[STATE_LENGTH] + = { STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0}; //Init_Program Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) ); @@ -373,6 +376,23 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, insert_wpos_code(ctx, mesa_fp); } + /* add/map consts for ARB_shadow_ambient */ + if(mesa_fp->Base.ShadowSamplers) + { + inst = mesa_fp->Base.Instructions; + for (i = 0; i < mesa_fp->Base.NumInstructions; i++) + { + if(inst->TexShadow == 1) + { + shadow_unit = inst->TexSrcUnit; + shadow_ambient[2] = shadow_unit; + fp->r700AsmCode.shadow_regs[shadow_unit] = + _mesa_add_state_reference(mesa_fp->Base.Parameters, shadow_ambient); + } + inst++; + } + } + Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx); if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) ) diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 16b05d5cd9a..3c8cb579f9b 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -85,7 +85,7 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------ { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); GLfloat xoffset = (GLfloat) dPriv->x; GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1071,7 +1071,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1724,10 +1724,10 @@ void r700InitState(GLcontext * ctx) //------------------- r700InitSQConfig(ctx); r700ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); r700DepthMask(ctx, ctx->Depth.Mask); diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index 90fac078ff0..782f151f5ac 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -188,7 +188,8 @@ GLboolean Process_Vertex_Program_Vfetch_Instructions2( context->stream_desc[i].size, context->stream_desc[i].element, context->stream_desc[i]._signed, - context->stream_desc[i].normalize, + context->stream_desc[i].normalize, + context->stream_desc[i].format, &vtxFetchMethod); } @@ -319,6 +320,7 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, vp->aos_desc[i].size = context->stream_desc[i].size; vp->aos_desc[i].stride = context->stream_desc[i].stride; vp->aos_desc[i].type = context->stream_desc[i].type; + vp->aos_desc[i].format = context->stream_desc[i].format; } if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) @@ -395,7 +397,8 @@ void r700SelectVertexShader(GLcontext *ctx) match = GL_TRUE; for(i=0; i<context->nNumActiveAos; i++) { - if (vp->aos_desc[i].size != context->stream_desc[i].size) + if (vp->aos_desc[i].size != context->stream_desc[i].size || + vp->aos_desc[i].format != context->stream_desc[i].format) { match = GL_FALSE; break; @@ -498,6 +501,7 @@ static void r700TranslateAttrib(GLcontext *ctx, GLuint unLoc, int count, const s pStreamDesc->size = input->Size; pStreamDesc->dst_loc = context->nNumActiveAos; pStreamDesc->element = unLoc; + pStreamDesc->format = input->Format; switch (pStreamDesc->type) { //GetSurfaceFormat diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.h b/src/mesa/drivers/dri/r600/r700_vertprog.h index 00824c29d32..645c9ac84aa 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.h +++ b/src/mesa/drivers/dri/r600/r700_vertprog.h @@ -39,6 +39,7 @@ typedef struct ArrayDesc //TEMP GLint size; //number of data element GLenum type; //data element type GLsizei stride; + GLenum format; //GL_RGBA or GL_BGRA } ArrayDesc; struct r700_vertex_program diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index c0b3165ddad..e0b853bc97d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -137,7 +137,7 @@ void radeon_get_cliprects(radeonContextPtr radeon, unsigned int *num_cliprects, int *x_off, int *y_off) { - __DRIdrawablePrivate *dPriv = radeon_get_drawable(radeon); + __DRIdrawable *dPriv = radeon_get_drawable(radeon); struct radeon_framebuffer *rfb = dPriv->driverPrivate; if (radeon->constant_cliprect) { @@ -169,8 +169,8 @@ void radeon_get_cliprects(radeonContextPtr radeon, */ void radeonSetCliprects(radeonContextPtr radeon) { - __DRIdrawablePrivate *const drawable = radeon_get_drawable(radeon); - __DRIdrawablePrivate *const readable = radeon_get_readable(radeon); + __DRIdrawable *const drawable = radeon_get_drawable(radeon); + __DRIdrawable *const readable = radeon_get_readable(radeon); struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate; struct radeon_framebuffer *const read_rfb = readable->driverPrivate; int x_off, y_off; @@ -229,7 +229,7 @@ void radeonUpdateScissor( GLcontext *ctx ) } if (!rmesa->radeonScreen->kernel_mm) { /* Fix scissors for dri 1 */ - __DRIdrawablePrivate *dPriv = radeon_get_drawable(rmesa); + __DRIdrawable *dPriv = radeon_get_drawable(rmesa); x1 += dPriv->x; x2 += dPriv->x + 1; min_x += dPriv->x; @@ -428,7 +428,7 @@ static void radeon_flip_renderbuffers(struct radeon_framebuffer *rfb) /* Copy the back color buffer to the front color buffer. */ -void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, +void radeonCopyBuffer( __DRIdrawable *dPriv, const drm_clip_rect_t *rect) { radeonContextPtr rmesa; @@ -496,7 +496,7 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, UNLOCK_HARDWARE( rmesa ); } -static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_target) +static int radeonScheduleSwap(__DRIdrawable *dPriv, GLboolean *missed_target) { radeonContextPtr rmesa; @@ -519,11 +519,11 @@ static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_tar return 0; } -static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) +static GLboolean radeonPageFlip( __DRIdrawable *dPriv ) { radeonContextPtr radeon; GLint ret; - __DRIscreenPrivate *psp; + __DRIscreen *psp; struct radeon_renderbuffer *rrb; struct radeon_framebuffer *rfb; @@ -571,10 +571,10 @@ static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) /** * Swap front and back buffer. */ -void radeonSwapBuffers(__DRIdrawablePrivate * dPriv) +void radeonSwapBuffers(__DRIdrawable * dPriv) { int64_t ust; - __DRIscreenPrivate *psp; + __DRIscreen *psp; if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { radeonContextPtr radeon; @@ -615,7 +615,7 @@ void radeonSwapBuffers(__DRIdrawablePrivate * dPriv) } } -void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, +void radeonCopySubBuffer(__DRIdrawable * dPriv, int x, int y, int w, int h ) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { @@ -1130,7 +1130,7 @@ flush_front: if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2) && (screen->dri2.loader->flushFrontBuffer != NULL)) { - __DRIdrawablePrivate * drawable = radeon_get_drawable(radeon); + __DRIdrawable * drawable = radeon_get_drawable(radeon); (*screen->dri2.loader->flushFrontBuffer)(drawable, drawable->loaderPrivate); /* Only clear the dirty bit if front-buffer rendering is no longer diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index faad145cc49..f31f08edf36 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -13,10 +13,10 @@ void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h); void radeonWaitForIdleLocked(radeonContextPtr radeon); extern uint32_t radeonGetAge(radeonContextPtr radeon); -void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, +void radeonCopyBuffer( __DRIdrawable *dPriv, const drm_clip_rect_t *rect); -void radeonSwapBuffers(__DRIdrawablePrivate * dPriv); -void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, +void radeonSwapBuffers(__DRIdrawable * dPriv); +void radeonCopySubBuffer(__DRIdrawable * dPriv, int x, int y, int w, int h ); void radeonUpdatePageFlipping(radeonContextPtr rmesa); @@ -42,7 +42,7 @@ void radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb, struct radeon_bo *bo); struct radeon_renderbuffer * -radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv); +radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv); void radeon_check_front_buffer_rendering(GLcontext *ctx); static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb) diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 5c68bf5df6c..b9c29b937e5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -181,10 +181,10 @@ static void radeonInitDriverFuncs(struct dd_function_table *functions) GLboolean radeonInitContext(radeonContextPtr radeon, struct dd_function_table* functions, const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); GLcontext* ctx; GLcontext* shareCtx; @@ -291,7 +291,7 @@ static void radeon_destroy_atom_list(radeonContextPtr radeon) * Cleanup common context fields. * Called by r200DestroyContext/r300DestroyContext */ -void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) +void radeonDestroyContext(__DRIcontext *driContextPriv ) { #ifdef RADEON_BO_TRACK FILE *track; @@ -355,7 +355,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) /* Force the context `c' to be unbound from its buffer. */ -GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv) +GLboolean radeonUnbindContext(__DRIcontext * driContextPriv) { radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate; @@ -720,9 +720,9 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, /* Force the context `c' to be the current context and associate with it * buffer `b'. */ -GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) +GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { radeonContextPtr radeon; struct radeon_framebuffer *drfb; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 0739496e032..ab79d2dc0f2 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -92,7 +92,7 @@ struct radeon_renderbuffer GLuint pf_pending; /**< sequence number of pending flip */ GLuint vbl_pending; /**< vblank sequence number of pending flip */ - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; }; struct radeon_framebuffer @@ -381,8 +381,8 @@ struct radeon_store { }; struct radeon_dri_mirror { - __DRIcontextPrivate *context; /* DRI context */ - __DRIscreenPrivate *screen; /* DRI screen */ + __DRIcontext *context; /* DRI context */ + __DRIscreen *screen; /* DRI screen */ drm_context_t hwContext; drm_hw_lock_t *hwLock; @@ -523,12 +523,12 @@ struct radeon_context { #define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx)) -static inline __DRIdrawablePrivate* radeon_get_drawable(radeonContextPtr radeon) +static inline __DRIdrawable* radeon_get_drawable(radeonContextPtr radeon) { return radeon->dri.context->driDrawablePriv; } -static inline __DRIdrawablePrivate* radeon_get_readable(radeonContextPtr radeon) +static inline __DRIdrawable* radeon_get_readable(radeonContextPtr radeon) { return radeon->dri.context->driReadablePriv; } @@ -581,16 +581,16 @@ static INLINE uint32_t radeonPackFloat24(float f) GLboolean radeonInitContext(radeonContextPtr radeon, struct dd_function_table* functions, const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); void radeonCleanupContext(radeonContextPtr radeon); -GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv); +GLboolean radeonUnbindContext(__DRIcontext * driContextPriv); void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, GLboolean front_only); -GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); -extern void radeonDestroyContext(__DRIcontextPrivate * driContextPriv); +GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv); +extern void radeonDestroyContext(__DRIcontext * driContextPriv); #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 5e700be4a59..3cd305b0a25 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -208,10 +208,10 @@ static void r100_init_vtbl(radeonContextPtr radeon) */ GLboolean r100CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private); struct dd_function_table functions; r100ContextPtr rmesa; diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h index 12ab33a009c..dfedc38bfd1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_context.h @@ -451,7 +451,7 @@ struct r100_context { #define RADEON_OLD_PACKETS 1 extern GLboolean r100CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c index 45b608a1b98..bf46eb8aaba 100644 --- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c +++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c @@ -182,7 +182,7 @@ static int cs_begin(struct radeon_cs_int *cs, uint32_t tmp, *ptr; int num = (ndw > 0x3FF) ? ndw : 0x3FF; - tmp = (cs->cdw + 1 + num) & (~num); + tmp = (cs->cdw + ndw + 0x3ff) & (~0x3ff); ptr = (uint32_t*)realloc(cs->packets, 4 * tmp); if (ptr == NULL) { return -ENOMEM; diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index a536436d55f..7b1f84a7154 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -247,7 +247,7 @@ radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, * Not used for user-created renderbuffers. */ struct radeon_renderbuffer * -radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv) +radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv) { struct radeon_renderbuffer *rrb; diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index 13fd6f99719..a9d50c5d078 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -449,7 +449,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, static void radeonKernelClear(GLcontext *ctx, GLuint flags) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); drm_radeon_sarea_t *sarea = rmesa->radeon.sarea; uint32_t clear; GLint ret, i; @@ -570,7 +570,7 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags) static void radeonClear( GLcontext *ctx, GLbitfield mask ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLuint flags = 0; GLuint color_mask = 0; GLuint orig_mask = mask; diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index 7ad781ba619..9dee691938a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -58,9 +58,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) { - __DRIdrawablePrivate *const drawable = radeon_get_drawable(rmesa); - __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa); - __DRIscreenPrivate *sPriv = rmesa->dri.screen; + __DRIdrawable *const drawable = radeon_get_drawable(rmesa); + __DRIdrawable *const readable = radeon_get_readable(rmesa); + __DRIscreen *sPriv = rmesa->dri.screen; drmGetLock(rmesa->dri.fd, rmesa->dri.hwContext, flags); diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index be2d8365ef5..3080a0fcd0e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -214,10 +214,10 @@ static const GLuint __driNConfigOptions = 17; #endif -static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ); +static int getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ); static int -radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value) +radeonGetParam(__DRIscreen *sPriv, int param, void *value) { int ret; drm_radeon_getparam_t gp = { 0 }; @@ -249,7 +249,7 @@ radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value) } static const __DRIconfig ** -radeonFillInModes( __DRIscreenPrivate *psp, +radeonFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -911,7 +911,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) /* Create the device specific screen private data struct. */ static radeonScreenPtr -radeonCreateScreen( __DRIscreenPrivate *sPriv ) +radeonCreateScreen( __DRIscreen *sPriv ) { radeonScreenPtr screen; RADEONDRIPtr dri_priv = (RADEONDRIPtr)sPriv->pDevPriv; @@ -1250,7 +1250,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) } static radeonScreenPtr -radeonCreateScreen2(__DRIscreenPrivate *sPriv) +radeonCreateScreen2(__DRIscreen *sPriv) { radeonScreenPtr screen; int i; @@ -1401,7 +1401,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv) /* Destroy the device specific screen private data struct. */ static void -radeonDestroyScreen( __DRIscreenPrivate *sPriv ) +radeonDestroyScreen( __DRIscreen *sPriv ) { radeonScreenPtr screen = (radeonScreenPtr)sPriv->private; @@ -1435,7 +1435,7 @@ radeonDestroyScreen( __DRIscreenPrivate *sPriv ) /* Initialize the driver specific screen private data. */ static GLboolean -radeonInitDriver( __DRIscreenPrivate *sPriv ) +radeonInitDriver( __DRIscreen *sPriv ) { if (sPriv->dri2.enabled) { sPriv->private = (void *) radeonCreateScreen2( sPriv ); @@ -1459,8 +1459,8 @@ radeonInitDriver( __DRIscreenPrivate *sPriv ) * pbuffers. */ static GLboolean -radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +radeonCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -1559,7 +1559,7 @@ static void radeon_cleanup_renderbuffers(struct radeon_framebuffer *rfb) } void -radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +radeonDestroyBuffer(__DRIdrawable *driDrawPriv) { struct radeon_framebuffer *rfb; if (!driDrawPriv) @@ -1581,7 +1581,7 @@ radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -radeonInitScreen(__DRIscreenPrivate *psp) +radeonInitScreen(__DRIscreen *psp) { #if defined(RADEON_R100) static const char *driver_name = "Radeon"; @@ -1631,7 +1631,7 @@ radeonInitScreen(__DRIscreenPrivate *psp) * \return the __GLcontextModes supported by this driver */ static const -__DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) +__DRIconfig **radeonInitScreen2(__DRIscreen *psp) { GLenum fb_format[3]; GLenum fb_type[3]; @@ -1698,7 +1698,7 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { struct radeon_framebuffer *rfb; @@ -1751,3 +1751,10 @@ const struct __DriverAPIRec driDriverAPI = { .InitScreen2 = radeonInitScreen2, }; +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + &driDRI2Extension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h index 15744e88284..5e6d432e11d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.h +++ b/src/mesa/drivers/dri/radeon/radeon_screen.h @@ -86,7 +86,7 @@ typedef struct radeon_screen { __volatile__ uint32_t *scratch; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; unsigned int sarea_priv_offset; unsigned int gart_buffer_offset; /* offset in card memory space */ unsigned int gart_texture_offset; /* offset in card memory space */ @@ -123,5 +123,5 @@ typedef struct radeon_screen { #define IS_R600_CLASS(screen) \ ((screen->chip_flags & RADEON_CLASS_MASK) == RADEON_CLASS_R600) -extern void radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv); +extern void radeonDestroyBuffer(__DRIdrawable *driDrawPriv); #endif /* __RADEON_SCREEN_H__ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index f6c733ab209..1c9ec36daec 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -521,10 +521,10 @@ static void radeonColorMask( GLcontext *ctx, return; mask = radeonPackColor( rrb->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if ( rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] != mask ) { RADEON_STATECHANGE( rmesa, msk ); @@ -1400,7 +1400,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s ) void radeonUpdateWindow( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1455,7 +1455,7 @@ static void radeonDepthRange( GLcontext *ctx, GLclampd nearval, void radeonUpdateViewportOffset( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c index b334ea05e5b..cd02bfbcf5d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c @@ -412,6 +412,7 @@ static GLuint radeonEnsureEmitSize( GLcontext * ctx , GLuint inputs ) space_required += vbuf; else space_required += index + elts; + space_required += VB->Primitive[i].count * 3; space_required += AOS_BUFSZ(nr_aos); } space_required += SCISSOR_BUFSZ; diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index 749ab75f201..14163f13af4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -341,7 +341,7 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - radeonSetTexBorderColor( t, texObj->BorderColor ); + radeonSetTexBorderColor( t, texObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -428,7 +428,7 @@ radeonNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) radeonSetTexWrap( t, t->base.WrapS, t->base.WrapT ); radeonSetTexMaxAnisotropy( t, t->base.MaxAnisotropy ); radeonSetTexFilter( t, t->base.MinFilter, t->base.MagFilter ); - radeonSetTexBorderColor( t, t->base.BorderColor ); + radeonSetTexBorderColor( t, t->base.BorderColor.f ); return &t->base; } diff --git a/src/mesa/drivers/dri/savage/savage_init.h b/src/mesa/drivers/dri/savage/savage_init.h index abb8440fc4c..bfd3077d70c 100644 --- a/src/mesa/drivers/dri/savage/savage_init.h +++ b/src/mesa/drivers/dri/savage/savage_init.h @@ -66,7 +66,7 @@ typedef struct { unsigned int logTextureGranularity[SAVAGE_NR_TEX_HEAPS]; drmAddress texVirtual[SAVAGE_NR_TEX_HEAPS]; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; savageRegion aperture; savageRegion agpTextures; diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index d307b81e8ec..8e879ca41c0 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -168,7 +168,7 @@ PUBLIC const __DRIextension *savageScreenExtensions[] = { }; static GLboolean -savageInitDriver(__DRIscreenPrivate *sPriv) +savageInitDriver(__DRIscreen *sPriv) { savageScreenPrivate *savageScreen; SAVAGEDRIPtr gDRIPriv = (SAVAGEDRIPtr)sPriv->pDevPriv; @@ -272,7 +272,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv) /* Accessed by dlsym from dri_mesa_init.c */ static void -savageDestroyScreen(__DRIscreenPrivate *sPriv) +savageDestroyScreen(__DRIscreen *sPriv) { savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private; @@ -288,12 +288,12 @@ savageDestroyScreen(__DRIscreenPrivate *sPriv) static GLboolean savageCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; savageContextPtr imesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; struct dd_function_table functions; savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private; drm_savage_sarea_t *saPriv=(drm_savage_sarea_t *)(((char*)sPriv->pSAREA)+ @@ -546,7 +546,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, } static void -savageDestroyContext(__DRIcontextPrivate *driContextPriv) +savageDestroyContext(__DRIcontext *driContextPriv) { savageContextPtr imesa = (savageContextPtr) driContextPriv->driverPrivate; GLuint i; @@ -580,8 +580,8 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv) static GLboolean -savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +savageCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { @@ -675,13 +675,13 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, } static void -savageDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +savageDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } #if 0 -void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv) +void XMesaSwapBuffers(__DRIdrawable *driDrawPriv) { /* XXX should do swap according to the buffer, not the context! */ savageContextPtr imesa = savageCtx; @@ -694,7 +694,7 @@ void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv) void savageXMesaSetClipRects(savageContextPtr imesa) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; if ((dPriv->numBackClipRects == 0) || (imesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT)) { @@ -715,8 +715,8 @@ void savageXMesaSetClipRects(savageContextPtr imesa) static void savageXMesaWindowMoved( savageContextPtr imesa ) { - __DRIdrawablePrivate *const drawable = imesa->driDrawable; - __DRIdrawablePrivate *const readable = imesa->driReadable; + __DRIdrawable *const drawable = imesa->driDrawable; + __DRIdrawable *const readable = imesa->driReadable; if (0) fprintf(stderr, "savageXMesaWindowMoved\n\n"); @@ -731,7 +731,7 @@ static void savageXMesaWindowMoved( savageContextPtr imesa ) static GLboolean -savageUnbindContext(__DRIcontextPrivate *driContextPriv) +savageUnbindContext(__DRIcontext *driContextPriv) { savageContextPtr savage = (savageContextPtr) driContextPriv->driverPrivate; if (savage) @@ -742,7 +742,7 @@ savageUnbindContext(__DRIcontextPrivate *driContextPriv) #if 0 static GLboolean -savageOpenFullScreen(__DRIcontextPrivate *driContextPriv) +savageOpenFullScreen(__DRIcontext *driContextPriv) { @@ -761,7 +761,7 @@ savageOpenFullScreen(__DRIcontextPrivate *driContextPriv) } static GLboolean -savageCloseFullScreen(__DRIcontextPrivate *driContextPriv) +savageCloseFullScreen(__DRIcontext *driContextPriv) { if (driContextPriv) { @@ -777,9 +777,9 @@ savageCloseFullScreen(__DRIcontextPrivate *driContextPriv) #endif static GLboolean -savageMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +savageMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { savageContextPtr imesa @@ -816,9 +816,9 @@ savageMakeCurrent(__DRIcontextPrivate *driContextPriv, void savageGetLock( savageContextPtr imesa, GLuint flags ) { - __DRIdrawablePrivate *const drawable = imesa->driDrawable; - __DRIdrawablePrivate *const readable = imesa->driReadable; - __DRIscreenPrivate *sPriv = imesa->driScreen; + __DRIdrawable *const drawable = imesa->driDrawable; + __DRIdrawable *const readable = imesa->driReadable; + __DRIscreen *sPriv = imesa->driScreen; drm_savage_sarea_t *sarea = imesa->sarea; int me = imesa->hHWContext; int stamp = drawable->lastStamp; @@ -883,7 +883,7 @@ void savageGetLock( savageContextPtr imesa, GLuint flags ) } static const __DRIconfig ** -savageFillInModes( __DRIscreenPrivate *psp, +savageFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -967,7 +967,7 @@ savageFillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -savageInitScreen(__DRIscreenPrivate *psp) +savageInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 2, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -1001,3 +1001,10 @@ const struct __DriverAPIRec driDriverAPI = { savageMakeCurrent, savageUnbindContext }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h index 53a37db1cbc..ba1e6e1e1ad 100644 --- a/src/mesa/drivers/dri/savage/savagecontext.h +++ b/src/mesa/drivers/dri/savage/savagecontext.h @@ -271,10 +271,10 @@ struct savage_context_t { drm_hw_lock_t *driHwLock; GLuint driFd; - __DRIdrawablePrivate *driDrawable; - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driDrawable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; savageScreenPrivate *savageScreen; drm_savage_sarea_t *sarea; diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c index 77ab8d16e0a..d0b64e801a9 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.c +++ b/src/mesa/drivers/dri/savage/savageioctl.c @@ -360,15 +360,15 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask ) depthMask = 0; switch (imesa->savageScreen->cpp) { case 2: - colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0], - ctx->Color.ColorMask[1], - ctx->Color.ColorMask[2]); + colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0][0], + ctx->Color.ColorMask[0][1], + ctx->Color.ColorMask[0][2]); break; case 4: - colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[3], - ctx->Color.ColorMask[2], - ctx->Color.ColorMask[1], - ctx->Color.ColorMask[0]); + colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[0][3], + ctx->Color.ColorMask[0][2], + ctx->Color.ColorMask[0][1], + ctx->Color.ColorMask[0][0]); break; } @@ -433,7 +433,7 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask ) /* * Copy the back buffer to the front buffer. */ -void savageSwapBuffers( __DRIdrawablePrivate *dPriv ) +void savageSwapBuffers( __DRIdrawable *dPriv ) { savageContextPtr imesa; @@ -537,7 +537,7 @@ void savageFlushVertices( savageContextPtr imesa ) void savageFlushCmdBufLocked( savageContextPtr imesa, GLboolean discard ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; if (!imesa->dmaVtxBuf.total) discard = GL_FALSE; diff --git a/src/mesa/drivers/dri/savage/savageioctl.h b/src/mesa/drivers/dri/savage/savageioctl.h index 639605cc517..e7e80816c10 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.h +++ b/src/mesa/drivers/dri/savage/savageioctl.h @@ -39,7 +39,7 @@ void savageFlushCmdBuf( savageContextPtr imesa, GLboolean discard ); void savageDDInitIoctlFuncs( GLcontext *ctx ); -void savageSwapBuffers( __DRIdrawablePrivate *dPriv ); +void savageSwapBuffers( __DRIdrawable *dPriv ); #define WAIT_IDLE_EMPTY(imesa) do { \ if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG) \ diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c index 3bb6fbcc63c..792e166d9c7 100644 --- a/src/mesa/drivers/dri/savage/savagespan.c +++ b/src/mesa/drivers/dri/savage/savagespan.c @@ -34,7 +34,7 @@ #define LOCAL_VARS \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - __DRIdrawablePrivate *const dPriv = drb->dPriv; \ + __DRIdrawable *const dPriv = drb->dPriv; \ GLuint cpp = drb->cpp; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ @@ -44,7 +44,7 @@ #define LOCAL_DEPTH_VARS \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - __DRIdrawablePrivate *const dPriv = drb->dPriv; \ + __DRIdrawable *const dPriv = drb->dPriv; \ GLuint zpp = drb->cpp; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index 6c97bb6c702..97598f599e5 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -507,7 +507,7 @@ savageAllocTexObj( struct gl_texture_object *texObj ) savageSetTexWrapping(t,texObj->WrapS,texObj->WrapT); savageSetTexFilter(t,texObj->MinFilter,texObj->MagFilter); - savageSetTexBorderColor(t,texObj->BorderColor); + savageSetTexBorderColor(t,texObj->BorderColor.f); } return t; @@ -2044,7 +2044,7 @@ static void savageTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - savageSetTexBorderColor(t,tObj->BorderColor); + savageSetTexBorderColor(t,tObj->BorderColor.f); break; default: diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c index f501e7ad2e9..0944f4d8b4e 100644 --- a/src/mesa/drivers/dri/sis/sis_context.c +++ b/src/mesa/drivers/dri/sis/sis_context.c @@ -83,6 +83,7 @@ static struct dri_extension card_extensions[] = { NULL, NULL } }; +#if 0 static struct dri_extension card_extensions_6326[] = { /*{ "GL_ARB_texture_border_clamp", NULL },*/ @@ -90,6 +91,7 @@ static struct dri_extension card_extensions_6326[] = /*{ "GL_MESA_ycbcr_texture", NULL },*/ { NULL, NULL } }; +#endif static const struct dri_debug_control debug_control[] = { @@ -160,11 +162,11 @@ void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, GLboolean sisCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; sisContextPtr smesa; sisScreenPtr sisScreen; int i; @@ -337,7 +339,7 @@ sisCreateContext( const __GLcontextModes *glVisual, } void -sisDestroyContext ( __DRIcontextPrivate *driContextPriv ) +sisDestroyContext ( __DRIcontext *driContextPriv ) { sisContextPtr smesa = (sisContextPtr)driContextPriv->driverPrivate; @@ -365,9 +367,9 @@ sisDestroyContext ( __DRIcontextPrivate *driContextPriv ) } GLboolean -sisMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +sisMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -396,7 +398,7 @@ sisMakeCurrent( __DRIcontextPrivate *driContextPriv, } GLboolean -sisUnbindContext( __DRIcontextPrivate *driContextPriv ) +sisUnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/sis/sis_context.h b/src/mesa/drivers/dri/sis/sis_context.h index bc53cb5efa1..4179ee081a7 100644 --- a/src/mesa/drivers/dri/sis/sis_context.h +++ b/src/mesa/drivers/dri/sis/sis_context.h @@ -359,9 +359,9 @@ struct sis_context /* Mirrors of some DRI state */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ + __DRIcontext *driContext; /* DRI context */ + __DRIscreen *driScreen; /* DRI screen */ + __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */ unsigned int lastStamp; /* mirror driDrawable->lastStamp */ @@ -439,18 +439,18 @@ enum _sis_verbose { }; extern GLboolean sisCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); -extern void sisDestroyContext( __DRIcontextPrivate * ); +extern void sisDestroyContext( __DRIcontext * ); void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, GLuint width, GLuint height); -extern GLboolean sisMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +extern GLboolean sisMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); -extern GLboolean sisUnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean sisUnbindContext( __DRIcontext *driContextPriv ); void WaitEngIdle (sisContextPtr smesa); void Wait2DEngIdle (sisContextPtr smesa); diff --git a/src/mesa/drivers/dri/sis/sis_lock.c b/src/mesa/drivers/dri/sis/sis_lock.c index 806110cad4d..b8ff4e31e25 100644 --- a/src/mesa/drivers/dri/sis/sis_lock.c +++ b/src/mesa/drivers/dri/sis/sis_lock.c @@ -46,8 +46,8 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. void sisGetLock( sisContextPtr smesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = smesa->driDrawable; - __DRIscreenPrivate *sPriv = smesa->driScreen; + __DRIdrawable *dPriv = smesa->driDrawable; + __DRIscreen *sPriv = smesa->driScreen; SISSAREAPrivPtr sarea = smesa->sarea; drmGetLock( smesa->driFd, smesa->hHWContext, flags ); diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index fec91582369..d38b93ec9b8 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -65,7 +65,7 @@ static const GLuint __driNConfigOptions = 3; extern const struct dri_extension card_extensions[]; static const __DRIconfig ** -sisFillInModes(__DRIscreenPrivate *psp, int bpp) +sisFillInModes(__DRIscreen *psp, int bpp) { __DRIconfig **configs; unsigned depth_buffer_factor; @@ -117,7 +117,7 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp) /* Create the device specific screen private data struct. */ static sisScreenPtr -sisCreateScreen( __DRIscreenPrivate *sPriv ) +sisCreateScreen( __DRIscreen *sPriv ) { sisScreenPtr sisScreen; SISDRIPtr sisDRIPriv = (SISDRIPtr)sPriv->pDevPriv; @@ -172,7 +172,7 @@ sisCreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -sisDestroyScreen( __DRIscreenPrivate *sPriv ) +sisDestroyScreen( __DRIscreen *sPriv ) { sisScreenPtr sisScreen = (sisScreenPtr)sPriv->private; @@ -192,8 +192,8 @@ sisDestroyScreen( __DRIscreenPrivate *sPriv ) * data. */ static GLboolean -sisCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +sisCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -219,12 +219,12 @@ sisCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -sisDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +sisDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } -static void sisCopyBuffer( __DRIdrawablePrivate *dPriv ) +static void sisCopyBuffer( __DRIdrawable *dPriv ) { sisContextPtr smesa = (sisContextPtr)dPriv->driContextPriv->driverPrivate; int i; @@ -259,7 +259,7 @@ static void sisCopyBuffer( __DRIdrawablePrivate *dPriv ) /* Copy the back color buffer to the front color buffer */ static void -sisSwapBuffers(__DRIdrawablePrivate *dPriv) +sisSwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { sisContextPtr smesa = (sisContextPtr) dPriv->driContextPriv->driverPrivate; @@ -284,7 +284,7 @@ sisSwapBuffers(__DRIdrawablePrivate *dPriv) * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -sisInitScreen(__DRIscreenPrivate *psp) +sisInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = {0, 8, 0}; static const __DRIversion dri_expected = {4, 0, 0}; @@ -325,3 +325,10 @@ const struct __DriverAPIRec driDriverAPI = { .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/sis/sis_screen.h b/src/mesa/drivers/dri/sis/sis_screen.h index 07c29cfa098..8009fecc31f 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.h +++ b/src/mesa/drivers/dri/sis/sis_screen.h @@ -50,7 +50,7 @@ typedef struct { int cpp; unsigned int screenX, screenY; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; unsigned int sarea_priv_offset; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/sis/sis_span.c b/src/mesa/drivers/dri/sis/sis_span.c index cfbb51007d1..008b00160e8 100644 --- a/src/mesa/drivers/dri/sis/sis_span.c +++ b/src/mesa/drivers/dri/sis/sis_span.c @@ -42,7 +42,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_VARS \ sisContextPtr smesa = SIS_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = smesa->driDrawable; \ + __DRIdrawable *dPriv = smesa->driDrawable; \ struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \ GLuint pitch = srb->pitch; \ char *buf = srb->map; \ @@ -52,7 +52,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_DEPTH_VARS \ sisContextPtr smesa = SIS_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = smesa->driDrawable; \ + __DRIdrawable *dPriv = smesa->driDrawable; \ struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \ char *buf = srb->map; diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c index a507173b218..4c22a10cf7e 100644 --- a/src/mesa/drivers/dri/sis/sis_texstate.c +++ b/src/mesa/drivers/dri/sis/sis_texstate.c @@ -457,10 +457,10 @@ sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj, { GLubyte c[4]; - CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor.f[3]); current->texture[hw_unit].hwTextureBorderColor = PACK_COLOR_8888(c[3], c[0], c[1], c[2]); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c index e742d414a59..edb1875f767 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c @@ -165,12 +165,12 @@ static const struct dri_debug_control debug_control[] = }; GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { tdfxContextPtr fxMesa; GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private; TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) ((char *) sPriv->pSAREA + sizeof(drm_sarea_t)); @@ -441,7 +441,7 @@ static GLboolean tdfxInitVertexFormats( tdfxContextPtr fxMesa ) * Initialize the state in an tdfxContextPtr struct. */ static GLboolean -tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa ) +tdfxInitContext( __DRIdrawable *driDrawPriv, tdfxContextPtr fxMesa ) { /* KW: Would be nice to make one of these a member of the other. */ @@ -563,7 +563,7 @@ tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa ) void -tdfxDestroyContext( __DRIcontextPrivate *driContextPriv ) +tdfxDestroyContext( __DRIcontext *driContextPriv ) { tdfxContextPtr fxMesa = (tdfxContextPtr) driContextPriv->driverPrivate; @@ -607,7 +607,7 @@ tdfxDestroyContext( __DRIcontextPrivate *driContextPriv ) GLboolean -tdfxUnbindContext( __DRIcontextPrivate *driContextPriv ) +tdfxUnbindContext( __DRIcontext *driContextPriv ) { GET_CURRENT_CONTEXT(ctx); tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); @@ -626,9 +626,9 @@ tdfxUnbindContext( __DRIcontextPrivate *driContextPriv ) GLboolean -tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +tdfxMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) { fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)driContextPriv ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.h b/src/mesa/drivers/dri/tdfx/tdfx_context.h index 3bcb5451193..6e25cac3015 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.h @@ -892,18 +892,18 @@ struct tdfx_context { char rendererString[100]; /* stuff added for DRI */ - __DRIscreenPrivate *driScreen; - __DRIcontextPrivate *driContext; + __DRIscreen *driScreen; + __DRIcontext *driContext; /** * DRI drawable bound to this context for drawing. */ - __DRIdrawablePrivate *driDrawable; + __DRIdrawable *driDrawable; /** * DRI drawable bound to this context for reading. */ - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driReadable; drm_context_t hHWContext; drm_hw_lock_t *driHwLock; @@ -938,19 +938,19 @@ struct tdfx_context { extern GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); extern void -tdfxDestroyContext( __DRIcontextPrivate *driContextPriv ); +tdfxDestroyContext( __DRIcontext *driContextPriv ); extern GLboolean -tdfxUnbindContext( __DRIcontextPrivate *driContextPriv ); +tdfxUnbindContext( __DRIcontext *driContextPriv ); extern GLboolean -tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +tdfxMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); extern GLboolean tdfxInitGlide( tdfxContextPtr tmesa ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_dd.c b/src/mesa/drivers/dri/tdfx/tdfx_dd.c index 8472df607ae..ed8a3315492 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_dd.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_dd.c @@ -91,7 +91,7 @@ static const GLubyte *tdfxDDGetString( GLcontext *ctx, GLenum name ) else { /* unexpected result: replace spaces with hyphens */ int i; - for (i = 0; hardware[i] && (i < sizeof(hardware)); i++) { + for (i = 0; i < sizeof(hardware) && hardware[i]; i++) { if (hardware[i] == ' ' || hardware[i] == '\t') { hardware[i] = '-'; } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_lock.c b/src/mesa/drivers/dri/tdfx/tdfx_lock.c index 17cdc51ee13..4f84240104a 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_lock.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_lock.c @@ -45,10 +45,10 @@ void tdfxGetLock( tdfxContextPtr fxMesa ) { - __DRIcontextPrivate *cPriv = fxMesa->driContext; - __DRIdrawablePrivate *const drawable = cPriv->driDrawablePriv; - __DRIdrawablePrivate *const readable = cPriv->driReadablePriv; - __DRIscreenPrivate *sPriv = drawable->driScreenPriv; + __DRIcontext *cPriv = fxMesa->driContext; + __DRIdrawable *const drawable = cPriv->driDrawablePriv; + __DRIdrawable *const readable = cPriv->driReadablePriv; + __DRIscreen *sPriv = drawable->driScreenPriv; TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) (((char *) sPriv->pSAREA) + fxMesa->fxScreen->sarea_priv_offset); unsigned int stamp = drawable->lastStamp; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c index 18729d5ae08..65f0464f8a5 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c @@ -495,7 +495,7 @@ tdfx_readpixels_R5G6B5(GLcontext * ctx, GLint x, GLint y, { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); GrLfbInfo_t info; - __DRIdrawablePrivate *const readable = fxMesa->driReadable; + __DRIdrawable *const readable = fxMesa->driReadable; const GLint winX = readable->x; const GLint winY = readable->y + readable->h - 1; const GLint scrX = winX + x; @@ -553,7 +553,7 @@ tdfx_readpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y, { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); GrLfbInfo_t info; - __DRIdrawablePrivate *const readable = fxMesa->driReadable; + __DRIdrawable *const readable = fxMesa->driReadable; const GLint winX = readable->x; const GLint winY = readable->y + readable->h - 1; const GLint scrX = winX + x; @@ -611,10 +611,10 @@ tdfx_drawpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y, ctx->Fog.Enabled || ctx->Scissor.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Color.ColorLogicOpEnabled || ctx->Texture._EnabledUnits || fxMesa->Fallback) diff --git a/src/mesa/drivers/dri/tdfx/tdfx_render.c b/src/mesa/drivers/dri/tdfx/tdfx_render.c index 2cd8e12d955..979bcd45140 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_render.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_render.c @@ -76,8 +76,8 @@ static void tdfxClear( GLcontext *ctx, GLbitfield mask ) if (fxMesa->glCtx->Visual.redBits != 8) { /* can only do color masking if running in 24/32bpp on Napalm */ - if (ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP] || - ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]) { + if (ctx->Color.ColorMask[0][RCOMP] != ctx->Color.ColorMask[0][GCOMP] || + ctx->Color.ColorMask[0][GCOMP] != ctx->Color.ColorMask[0][BCOMP]) { softwareMask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)); mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT); } @@ -556,7 +556,7 @@ static void uploadTextureImages( tdfxContextPtr fxMesa ) */ void tdfxUploadClipping( tdfxContextPtr fxMesa ) { - __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; + __DRIdrawable *dPriv = fxMesa->driDrawable; assert(dPriv); @@ -721,7 +721,7 @@ void tdfxEmitHwStateLocked( tdfxContextPtr fxMesa ) fxMesa->Glide.grColorMask( fxMesa->Color.ColorMask[RCOMP] || fxMesa->Color.ColorMask[GCOMP] || fxMesa->Color.ColorMask[BCOMP], - /*fxMesa->Color.ColorMask[ACOMP]*/GL_FALSE/*[dBorca] no-no*/ ); + /*fxMesa->Color.ColorMask[0][ACOMP]*/GL_FALSE/*[dBorca] no-no*/ ); } fxMesa->dirty &= ~TDFX_UPLOAD_COLOR_MASK; } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index 2eb0024d40b..4422b5dec46 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -70,7 +70,7 @@ static const __DRIextension *tdfxExtensions[] = { static const GLuint __driNConfigOptions = 1; static GLboolean -tdfxCreateScreen( __DRIscreenPrivate *sPriv ) +tdfxCreateScreen( __DRIscreen *sPriv ) { tdfxScreenPrivate *fxScreen; TDFXDRIPtr fxDRIPriv = (TDFXDRIPtr) sPriv->pDevPriv; @@ -121,7 +121,7 @@ tdfxCreateScreen( __DRIscreenPrivate *sPriv ) static void -tdfxDestroyScreen( __DRIscreenPrivate *sPriv ) +tdfxDestroyScreen( __DRIscreen *sPriv ) { tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private; @@ -139,7 +139,7 @@ tdfxDestroyScreen( __DRIscreenPrivate *sPriv ) static GLboolean -tdfxInitDriver( __DRIscreenPrivate *sPriv ) +tdfxInitDriver( __DRIscreen *sPriv ) { if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) { fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)sPriv ); @@ -155,8 +155,8 @@ tdfxInitDriver( __DRIscreenPrivate *sPriv ) static GLboolean -tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +tdfxCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -227,14 +227,14 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -tdfxDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +tdfxDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void -tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) +tdfxSwapBuffers( __DRIdrawable *driDrawPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -253,7 +253,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) * we have to do a glFinish (per the GLX spec). */ if ( ctx ) { - __DRIdrawablePrivate *curDrawPriv; + __DRIdrawable *curDrawPriv; fxMesa = TDFX_CONTEXT(ctx); curDrawPriv = fxMesa->driContext->driDrawablePriv; @@ -341,7 +341,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) } static const __DRIconfig ** -tdfxFillInModes(__DRIscreenPrivate *psp, +tdfxFillInModes(__DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, @@ -440,3 +440,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.h b/src/mesa/drivers/dri/tdfx/tdfx_screen.h index 5a68898b369..6aa42e86674 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.h @@ -61,7 +61,7 @@ typedef struct { int textureOffset; int textureSize; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; unsigned int sarea_priv_offset; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/tdfx/tdfx_span.c b/src/mesa/drivers/dri/tdfx/tdfx_span.c index 6b38fa5a017..a17bcd952a1 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_span.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_span.c @@ -47,7 +47,7 @@ #define LOCAL_VARS \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - __DRIdrawablePrivate *const dPriv = drb->dPriv; \ + __DRIdrawable *const dPriv = drb->dPriv; \ GLuint pitch = drb->backBuffer ? info.strideInBytes \ : (drb->pitch * drb->cpp); \ const GLuint bottom = dPriv->h - 1; \ @@ -104,7 +104,7 @@ #define HW_READ_CLIPLOOP() \ do { \ - const __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; \ + const __DRIdrawable *dPriv = fxMesa->driDrawable; \ drm_clip_rect_t *rect = dPriv->pClipRects; \ int _nc = dPriv->numClipRects; \ while (_nc--) { \ diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c index cf2712720f3..cdb61a0ce05 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_state.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c @@ -621,7 +621,7 @@ static int intersect_rect( drm_clip_rect_t *out, void tdfxUpdateClipping( GLcontext *ctx ) { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; + __DRIdrawable *dPriv = fxMesa->driDrawable; if ( TDFX_DEBUG & DEBUG_VERBOSE_API ) { fprintf( stderr, "%s()\n", __FUNCTION__ ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index 0aa09e733be..e31ae97b023 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -1572,7 +1572,7 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, tdfxTexInfo *ti; tdfxMipMapLevel *mml; gl_format mesaFormat; - GLuint compressedSize; + GLuint compressedSize = 0; if (TDFX_DEBUG & DEBUG_VERBOSE_DRI) { fprintf(stderr, "tdfxCompressedTexImage2D: id=%d int 0x%x %dx%d\n", diff --git a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c index bbd2c8cfee9..3f737878ed9 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c @@ -1314,7 +1314,7 @@ SetupDoubleTexEnvVoodoo3(GLcontext *ctx, int tmu0, fxMesa->TexCombine[0].InvertRGB = FXFALSE; fxMesa->TexCombine[0].InvertAlpha = FXFALSE; - if ((baseFormat0 == GL_RGB) && (baseFormat0 == GL_LUMINANCE)) { + if ((baseFormat0 == GL_RGB) || (baseFormat0 == GL_LUMINANCE)) { fxMesa->AlphaCombine.Function = GR_COMBINE_FUNCTION_LOCAL; fxMesa->AlphaCombine.Factor = GR_COMBINE_FACTOR_NONE; fxMesa->AlphaCombine.Local = locala; diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index 0524becf3ed..d17a160271d 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -148,7 +148,7 @@ viaRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb, static void viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { const GLuint name = 0; struct gl_renderbuffer *rb = & vrb->Base; @@ -207,7 +207,7 @@ viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, static GLboolean calculate_buffer_parameters(struct via_context *vmesa, struct gl_framebuffer *fb, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { const unsigned shift = vmesa->viaScreen->bitsPerPixel / 16; const unsigned extra = 32; @@ -460,12 +460,12 @@ FreeBuffer(struct via_context *vmesa) GLboolean viaCreateContext(const __GLcontextModes *visual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { GLcontext *ctx, *shareCtx; struct via_context *vmesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; drm_via_sarea_t *saPriv = (drm_via_sarea_t *) (((GLubyte *)sPriv->pSAREA) + viaScreen->sareaPrivOffset); @@ -679,7 +679,7 @@ viaCreateContext(const __GLcontextModes *visual, } void -viaDestroyContext(__DRIcontextPrivate *driContextPriv) +viaDestroyContext(__DRIcontext *driContextPriv) { GET_CURRENT_CONTEXT(ctx); struct via_context *vmesa = @@ -729,8 +729,8 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv) void viaXMesaWindowMoved(struct via_context *vmesa) { - __DRIdrawablePrivate *const drawable = vmesa->driDrawable; - __DRIdrawablePrivate *const readable = vmesa->driReadable; + __DRIdrawable *const drawable = vmesa->driDrawable; + __DRIdrawable *const readable = vmesa->driReadable; struct via_renderbuffer * draw_buffer; struct via_renderbuffer * read_buffer; GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; @@ -813,15 +813,15 @@ void viaXMesaWindowMoved(struct via_context *vmesa) } GLboolean -viaUnbindContext(__DRIcontextPrivate *driContextPriv) +viaUnbindContext(__DRIcontext *driContextPriv) { return GL_TRUE; } GLboolean -viaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +viaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (VIA_DEBUG & DEBUG_DRI) { fprintf(stderr, "driContextPriv = %016lx\n", (unsigned long)driContextPriv); @@ -897,8 +897,8 @@ viaMakeCurrent(__DRIcontextPrivate *driContextPriv, void viaGetLock(struct via_context *vmesa, GLuint flags) { - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - __DRIscreenPrivate *sPriv = vmesa->driScreen; + __DRIdrawable *dPriv = vmesa->driDrawable; + __DRIscreen *sPriv = vmesa->driScreen; drmGetLock(vmesa->driFd, vmesa->hHWContext, flags); @@ -928,9 +928,9 @@ void viaGetLock(struct via_context *vmesa, GLuint flags) void -viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate) +viaSwapBuffers(__DRIdrawable *drawablePrivate) { - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *)drawablePrivate; + __DRIdrawable *dPriv = (__DRIdrawable *)drawablePrivate; if (dPriv && dPriv->driContextPriv && diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h index 4cc9e475c21..4e1ab3a6ca7 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.h +++ b/src/mesa/drivers/dri/unichrome/via_context.h @@ -105,7 +105,7 @@ struct via_renderbuffer { int drawW; int drawH; - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; }; @@ -294,14 +294,14 @@ struct via_context { /** * DRI drawable bound to this context for drawing. */ - __DRIdrawablePrivate *driDrawable; + __DRIdrawable *driDrawable; /** * DRI drawable bound to this context for reading. */ - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; viaScreenPrivate *viaScreen; drm_via_sarea_t *sarea; volatile GLuint* regMMIOBase; diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c index 91c94fa377d..8d4edfa3058 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.c +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -205,7 +205,7 @@ static void viaFillBuffer(struct via_context *vmesa, static void viaClear(GLcontext *ctx, GLbitfield mask) { struct via_context *vmesa = VIA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; int flag = 0; @@ -507,12 +507,12 @@ void viaWaitIdleLocked( struct via_context *vmesa, GLboolean light ) * except that WAIT_IDLE() will spin the CPU polling, while this is * IRQ driven. */ -static void viaWaitIdleVBlank( __DRIdrawablePrivate *dPriv, +static void viaWaitIdleVBlank( __DRIdrawable *dPriv, struct via_context *vmesa, GLuint value ) { GLboolean missed_target; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; VIA_FLUSH_DMA(vmesa); @@ -591,11 +591,11 @@ void viaResetPageFlippingLocked(struct via_context *vmesa) /* * Copy the back buffer to the front buffer. */ -void viaCopyBuffer(__DRIdrawablePrivate *dPriv) +void viaCopyBuffer(__DRIdrawable *dPriv) { struct via_context *vmesa = (struct via_context *)dPriv->driContextPriv->driverPrivate; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; if (VIA_DEBUG & DEBUG_IOCTL) fprintf(stderr, @@ -635,12 +635,12 @@ void viaCopyBuffer(__DRIdrawablePrivate *dPriv) } -void viaPageFlip(__DRIdrawablePrivate *dPriv) +void viaPageFlip(__DRIdrawable *dPriv) { struct via_context *vmesa = (struct via_context *)dPriv->driContextPriv->driverPrivate; struct via_renderbuffer buffer_tmp; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; VIA_FLUSH_DMA(vmesa); if (dPriv->vblFlags == VBLANK_FLAG_SYNC && diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.h b/src/mesa/drivers/dri/unichrome/via_ioctl.h index 14a833a97d0..c6b32cf0853 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.h +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.h @@ -33,8 +33,8 @@ void viaFlushDma(struct via_context *vmesa); void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags); void viaInitIoctlFuncs(GLcontext *ctx); -void viaCopyBuffer(__DRIdrawablePrivate *dpriv); -void viaPageFlip(__DRIdrawablePrivate *dpriv); +void viaCopyBuffer(__DRIdrawable *dpriv); +void viaPageFlip(__DRIdrawable *dpriv); void viaCheckDma(struct via_context *vmesa, GLuint bytes); void viaResetPageFlippingLocked(struct via_context *vmesa); void viaWaitIdle(struct via_context *vmesa, GLboolean light); diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index e0bf58ca9a2..2cfb98317da 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -90,7 +90,7 @@ static void via_free_empty_buffers( drmBufMapPtr bufs ) static GLboolean -viaInitDriver(__DRIscreenPrivate *sPriv) +viaInitDriver(__DRIscreen *sPriv) { viaScreenPrivate *viaScreen; VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; @@ -184,7 +184,7 @@ viaInitDriver(__DRIscreenPrivate *sPriv) } static void -viaDestroyScreen(__DRIscreenPrivate *sPriv) +viaDestroyScreen(__DRIscreen *sPriv) { viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; @@ -203,8 +203,8 @@ viaDestroyScreen(__DRIscreenPrivate *sPriv) static GLboolean -viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +viaCreateBuffer(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { @@ -314,13 +314,13 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, static void -viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +viaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static const __DRIconfig ** -viaFillInModes( __DRIscreenPrivate *psp, +viaFillInModes( __DRIscreen *psp, unsigned pixel_bits, GLboolean have_back_buffer ) { __DRIconfig **configs; @@ -377,7 +377,7 @@ viaFillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -viaInitScreen(__DRIscreenPrivate *psp) +viaInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { VIA_DRIDDX_VERSION_MAJOR, VIA_DRIDDX_VERSION_MINOR, @@ -405,7 +405,7 @@ viaInitScreen(__DRIscreenPrivate *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { struct via_context *vmesa; @@ -443,3 +443,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/unichrome/via_screen.h b/src/mesa/drivers/dri/unichrome/via_screen.h index c3ef722ff07..aa662e01c04 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.h +++ b/src/mesa/drivers/dri/unichrome/via_screen.h @@ -61,7 +61,7 @@ typedef struct { drmAddress agpLinearStart; GLuint agpBase; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; drmBufMapPtr bufs; unsigned int sareaPrivOffset; /*=* John Sheng [2003.12.9] Tuxracer & VQ *=*/ @@ -77,21 +77,21 @@ typedef struct { extern GLboolean viaCreateContext(const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); extern void -viaDestroyContext(__DRIcontextPrivate *driContextPriv); +viaDestroyContext(__DRIcontext *driContextPriv); extern GLboolean -viaUnbindContext(__DRIcontextPrivate *driContextPriv); +viaUnbindContext(__DRIcontext *driContextPriv); extern GLboolean -viaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv); +viaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); extern void -viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate); +viaSwapBuffers(__DRIdrawable *drawablePrivate); #endif diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c index e847164cd02..fa3cbf7a79e 100644 --- a/src/mesa/drivers/dri/unichrome/via_span.c +++ b/src/mesa/drivers/dri/unichrome/via_span.c @@ -43,7 +43,7 @@ #undef LOCAL_VARS #define LOCAL_VARS \ struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \ - __DRIdrawablePrivate *dPriv = vrb->dPriv; \ + __DRIdrawable *dPriv = vrb->dPriv; \ GLuint pitch = vrb->pitch; \ GLuint height = dPriv->h; \ GLint p = 0; \ @@ -80,7 +80,7 @@ */ #define LOCAL_DEPTH_VARS \ struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \ - __DRIdrawablePrivate *dPriv = vrb->dPriv; \ + __DRIdrawable *dPriv = vrb->dPriv; \ GLuint depth_pitch = vrb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(vrb->map) diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index 840e4e42da9..e6e5526d344 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -476,7 +476,7 @@ void viaEmitState(struct via_context *vmesa) */ if (ctx->Polygon.StippleFlag) { GLuint *stipple = &ctx->PolygonStipple[0]; - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; GLint i; @@ -722,7 +722,7 @@ static void viaColorMask(GLcontext *ctx, void viaCalcViewport(GLcontext *ctx) { struct via_context *vmesa = VIA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -891,10 +891,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx) if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { vmesa->regHTXnTB[0] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); vmesa->regHTXnTBC[0] = - PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), - FLOAT_TO_UBYTE(texObj->BorderColor[1]), - FLOAT_TO_UBYTE(texObj->BorderColor[2])); - vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[1]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[2])); + vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]); } if (texUnit0->LodBias != 0.0f) { @@ -924,10 +924,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx) if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { vmesa->regHTXnTB[1] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); vmesa->regHTXnTBC[1] = - PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), - FLOAT_TO_UBYTE(texObj->BorderColor[1]), - FLOAT_TO_UBYTE(texObj->BorderColor[2])); - vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[1]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[2])); + vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]); } @@ -1238,12 +1238,12 @@ static void viaChooseColorState(GLcontext *ctx) else vmesa->regHROP = HC_HROP_P; - vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0], - ctx->Color.ColorMask[1], - ctx->Color.ColorMask[2]); - vmesa->regHROP |= ctx->Color.ColorMask[3]; + vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0][0], + ctx->Color.ColorMask[0][1], + ctx->Color.ColorMask[0][2]); + vmesa->regHROP |= ctx->Color.ColorMask[0][3]; - if (ctx->Color.ColorMask[3]) + if (ctx->Color.ColorMask[0][3]) vmesa->regEnable |= HC_HenAW_MASK; else vmesa->regEnable &= ~HC_HenAW_MASK; diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index 8929b22af16..76c825a0904 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -301,10 +301,10 @@ static void clear(GLcontext *ctx, GLbitfield mask) /* Let swrast do all the work if the masks are not set to * clear all channels. */ - if (ctx->Color.ColorMask[0] != 0xff || - ctx->Color.ColorMask[1] != 0xff || - ctx->Color.ColorMask[2] != 0xff || - ctx->Color.ColorMask[3] != 0xff) { + if (!ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3]) { _swrast_Clear(ctx, mask); return; } diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c index d5fa6428006..7b202dfda70 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c @@ -269,7 +269,7 @@ void gld_Clear_DX7( D3DRECT d3dClearRect; // TODO: Colourmask - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; if (!gld->pDev) return; @@ -427,10 +427,10 @@ void gld_NEW_COLOR( /* // Color mask - unsupported by DX7 - if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED; - if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; - if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; - if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; + if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED; + if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; + if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; + if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; _GLD_DX7_DEV(SetRenderState(gld->pDev, D3DRENDERSTATE_COLORWRITEENABLE, dwFlags)); */ } diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c index 7afa9190cdf..7eeb9db2d15 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c @@ -269,7 +269,7 @@ void gld_Clear_DX8( D3DRECT d3dClearRect; // TODO: Colourmask - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; if (!gld->pDev) return; @@ -426,10 +426,10 @@ void gld_NEW_COLOR( _GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest)); // Color mask - if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED; - if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; - if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; - if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; + if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED; + if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; + if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; + if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; _GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags)); } diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c index c191564d6eb..0558462dea0 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c @@ -269,7 +269,7 @@ void gld_Clear_DX9( D3DRECT d3dClearRect; // TODO: Colourmask - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; if (!gld->pDev) return; @@ -424,10 +424,10 @@ void gld_NEW_COLOR( _GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest)); // Color mask - if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED; - if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; - if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; - if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; + if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED; + if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; + if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; + if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; _GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags)); } diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c index 02eea25a712..a17c2c3ffc6 100644 --- a/src/mesa/drivers/x11/glxapi.c +++ b/src/mesa/drivers/x11/glxapi.c @@ -1173,6 +1173,9 @@ _glxapi_get_extensions(void) #ifdef GLX_EXT_texture_from_pixmap "GLX_EXT_texture_from_pixmap", #endif +#ifdef GLX_INTEL_swap_event + "GLX_INTEL_swap_event", +#endif NULL }; return extensions; diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index a27d7045abe..df04e3a1011 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -381,7 +381,7 @@ clear_buffers(GLcontext *ctx, GLbitfield buffers) { if (ctx->DrawBuffer->Name == 0) { /* this is a window system framebuffer */ - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer); const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; diff --git a/src/mesa/glapi/ARB_sync.xml b/src/mesa/glapi/ARB_sync.xml index 37f474980cf..4e4eebac32a 100644 --- a/src/mesa/glapi/ARB_sync.xml +++ b/src/mesa/glapi/ARB_sync.xml @@ -33,8 +33,10 @@ <enum name="WAIT_FAILED" value="0x911D"/> <enum name="SYNC_FLUSH_COMMANDS_BIT" value="0x00000001"/> - <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/> + <!-- Not really an enum: + <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/> + --> <function name="FenceSync" offset="assign"> diff --git a/src/mesa/glapi/EXT_draw_buffers2.xml b/src/mesa/glapi/EXT_draw_buffers2.xml new file mode 100644 index 00000000000..efbe61f74ed --- /dev/null +++ b/src/mesa/glapi/EXT_draw_buffers2.xml @@ -0,0 +1,49 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_EXT_draw_buffers2" number="340"> + + <function name="ColorMaskIndexedEXT" offset="assign"> + <param name="buf" type="GLuint"/> + <param name="r" type="GLboolean"/> + <param name="g" type="GLboolean"/> + <param name="b" type="GLboolean"/> + <param name="a" type="GLboolean"/> + </function> + + <function name="GetBooleanIndexedvEXT" offset="assign"> + <param name="value" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="data" type="GLboolean *"/> + </function> + + <function name="GetIntegerIndexedvEXT" offset="assign"> + <param name="value" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="data" type="GLint *"/> + </function> + + <function name="EnableIndexedEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name="DisableIndexedEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name ="IsEnabledIndexedEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <return type="GLboolean"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index 71bef68ea5f..4db0ff1425e 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -56,10 +56,12 @@ API_XML = gl_API.xml \ ARB_sync.xml \ ARB_vertex_array_object.xml \ APPLE_vertex_array_object.xml \ + EXT_draw_buffers2.xml \ EXT_framebuffer_object.xml \ EXT_packed_depth_stencil.xml \ EXT_provoking_vertex.xml \ - EXT_texture_array.xml + EXT_texture_array.xml \ + NV_conditional_render.xml COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py diff --git a/src/mesa/glapi/NV_conditional_render.xml b/src/mesa/glapi/NV_conditional_render.xml new file mode 100644 index 00000000000..8bb31dd1fc9 --- /dev/null +++ b/src/mesa/glapi/NV_conditional_render.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_NV_condtitional_render" number="346"> + + <enum name="QUERY_WAIT_NV" value="0x8E13"/> + <enum name="QUERY_NO_WAIT_NV" value="0x8E14"/> + <enum name="QUERY_BY_REGION_WAIT_NV" value="0x8E15"/> + <enum name="QUERY_BY_REGION_NO_WAIT_NV" value="0x8E16"/> + + <function name="BeginConditionalRenderNV" offset="assign"> + <param name="query" type="GLuint"/> + <param name="mode" type="GLenum"/> + </function> + + <function name="EndConditionalRenderNV" offset="assign"> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 34c7746e1ba..75d2f3c4383 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -7962,6 +7962,8 @@ <xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <!-- Non-ARB extensions sorted by extension number. --> @@ -12242,6 +12244,9 @@ <xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + + <category name="GL_APPLE_flush_buffer_range" number="321"> <enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12"> <size name="GetBufferParameteriv" mode="get"/> diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index e36fccb354c..84e5a8270a0 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -73,7 +73,6 @@ #include "glapioffsets.h" #include "glapitable.h" - /***** BEGIN NO-OP DISPATCH *****/ static GLboolean WarnFlag = GL_FALSE; @@ -97,22 +96,19 @@ _glapi_set_warning_func( _glapi_warning_func func ) warning_func = func; } -static GLboolean -warn(void) +static int +warn(const char *func) { #if !defined(_WIN32_WCE) if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) && warning_func) { - return GL_TRUE; - } - else { - return GL_FALSE; + warning_func(NULL, "GL User Error: called without context: %s", func); } -#else - return GL_FALSE; #endif + return 0; } +#ifdef DEBUG #define KEYWORD1 static #define KEYWORD1_ALT static @@ -122,27 +118,34 @@ warn(void) #define F NULL #define DISPATCH(func, args, msg) \ - if (warn()) { \ - warning_func(NULL, "GL User Error: called without context: %s", #func); \ - } + warn(#func); #define RETURN_DISPATCH(func, args, msg) \ - if (warn()) { \ - warning_func(NULL, "GL User Error: called without context: %s", #func); \ - } \ - return 0 + return warn(#func); + +#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name + +#else + +static void +NoOpGeneric(void) +{ + if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) + && warning_func) { + warning_func(NULL, "GL User Error: calling GL function"); + } +} + +#define TABLE_ENTRY(name) (_glapi_proc) NoOpGeneric + +#endif #define DISPATCH_TABLE_NAME __glapi_noop_table #define UNUSED_TABLE_NAME __unused_noop_functions -#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name - static GLint NoOpUnused(void) { - if (warn()) { - warning_func(NULL, "GL User Error: calling extension function without a current context\n"); - } - return 0; + return warn("extension function"); } #include "glapitemp.h" @@ -237,7 +240,7 @@ PUBLIC void *_glapi_Context = NULL; * We should call this periodically from a function such as glXMakeCurrent * in order to test if multiple threads are being used. */ -void +PUBLIC void _glapi_check_multithread(void) { #if defined(THREADS) && !defined(GLX_USE_TLS) diff --git a/src/mesa/glapi/glapi_getproc.c b/src/mesa/glapi/glapi_getproc.c index ed443c12c89..1401c1cb586 100644 --- a/src/mesa/glapi/glapi_getproc.c +++ b/src/mesa/glapi/glapi_getproc.c @@ -530,7 +530,7 @@ _glapi_get_proc_offset(const char *funcName) * in the name of static functions, try generating a new API entrypoint on * the fly with assembly language. */ -_glapi_proc +PUBLIC _glapi_proc _glapi_get_proc_address(const char *funcName) { struct _glapi_function * entry; diff --git a/src/mesa/glapi/glapidispatch.h b/src/mesa/glapi/glapidispatch.h index d6ba92824a1..51ae7feaf6f 100644 --- a/src/mesa/glapi/glapidispatch.h +++ b/src/mesa/glapi/glapidispatch.h @@ -2422,6 +2422,30 @@ #define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters #define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) #define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters +#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT) +#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn) +#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters +#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT) +#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn) +#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters +#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT) +#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters +#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT) +#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters +#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT) +#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters +#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT) +#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters +#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV) +#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn) +#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters +#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV) +#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn) #define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters #define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) #define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) @@ -2449,7 +2473,7 @@ #else -#define driDispatchRemapTable_size 387 +#define driDispatchRemapTable_size 395 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2831,14 +2855,22 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define BufferParameteriAPPLE_remap_index 376 #define FlushMappedBufferRangeAPPLE_remap_index 377 #define FramebufferTextureLayerEXT_remap_index 378 -#define ProvokingVertexEXT_remap_index 379 -#define GetTexParameterPointervAPPLE_remap_index 380 -#define TextureRangeAPPLE_remap_index 381 -#define StencilFuncSeparateATI_remap_index 382 -#define ProgramEnvParameters4fvEXT_remap_index 383 -#define ProgramLocalParameters4fvEXT_remap_index 384 -#define GetQueryObjecti64vEXT_remap_index 385 -#define GetQueryObjectui64vEXT_remap_index 386 +#define ColorMaskIndexedEXT_remap_index 379 +#define DisableIndexedEXT_remap_index 380 +#define EnableIndexedEXT_remap_index 381 +#define GetBooleanIndexedvEXT_remap_index 382 +#define GetIntegerIndexedvEXT_remap_index 383 +#define IsEnabledIndexedEXT_remap_index 384 +#define BeginConditionalRenderNV_remap_index 385 +#define EndConditionalRenderNV_remap_index 386 +#define ProvokingVertexEXT_remap_index 387 +#define GetTexParameterPointervAPPLE_remap_index 388 +#define TextureRangeAPPLE_remap_index 389 +#define StencilFuncSeparateATI_remap_index 390 +#define ProgramEnvParameters4fvEXT_remap_index 391 +#define ProgramLocalParameters4fvEXT_remap_index 392 +#define GetQueryObjecti64vEXT_remap_index 393 +#define GetQueryObjectui64vEXT_remap_index 394 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3977,6 +4009,30 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) #define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) #define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters) +#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]) +#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn) +#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters) +#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index]) +#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn) +#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters) +#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index]) +#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters) +#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]) +#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters) +#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]) +#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters) +#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]) +#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters) +#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index]) +#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn) +#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters) +#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index]) +#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn) #define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) #define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) #define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 3d10260a057..c5d367f6f29 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -821,15 +821,23 @@ #define _gloffset_BufferParameteriAPPLE 784 #define _gloffset_FlushMappedBufferRangeAPPLE 785 #define _gloffset_FramebufferTextureLayerEXT 786 -#define _gloffset_ProvokingVertexEXT 787 -#define _gloffset_GetTexParameterPointervAPPLE 788 -#define _gloffset_TextureRangeAPPLE 789 -#define _gloffset_StencilFuncSeparateATI 790 -#define _gloffset_ProgramEnvParameters4fvEXT 791 -#define _gloffset_ProgramLocalParameters4fvEXT 792 -#define _gloffset_GetQueryObjecti64vEXT 793 -#define _gloffset_GetQueryObjectui64vEXT 794 -#define _gloffset_FIRST_DYNAMIC 795 +#define _gloffset_ColorMaskIndexedEXT 787 +#define _gloffset_DisableIndexedEXT 788 +#define _gloffset_EnableIndexedEXT 789 +#define _gloffset_GetBooleanIndexedvEXT 790 +#define _gloffset_GetIntegerIndexedvEXT 791 +#define _gloffset_IsEnabledIndexedEXT 792 +#define _gloffset_BeginConditionalRenderNV 793 +#define _gloffset_EndConditionalRenderNV 794 +#define _gloffset_ProvokingVertexEXT 795 +#define _gloffset_GetTexParameterPointervAPPLE 796 +#define _gloffset_TextureRangeAPPLE 797 +#define _gloffset_StencilFuncSeparateATI 798 +#define _gloffset_ProgramEnvParameters4fvEXT 799 +#define _gloffset_ProgramLocalParameters4fvEXT 800 +#define _gloffset_GetQueryObjecti64vEXT 801 +#define _gloffset_GetQueryObjectui64vEXT 802 +#define _gloffset_FIRST_DYNAMIC 803 #else @@ -1212,6 +1220,14 @@ #define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] #define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] #define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] +#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] +#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] +#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index] +#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index] +#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index] +#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index] +#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index] +#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index] #define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] #define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] #define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 4f9e53b62d6..0c5b46d04b4 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -827,14 +827,22 @@ struct _glapi_table void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 784 */ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 785 */ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 786 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 787 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 788 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 789 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 790 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 791 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 792 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 793 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 794 */ + void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 787 */ + void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 788 */ + void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 789 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 790 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 791 */ + GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 792 */ + void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 793 */ + void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 794 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 795 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 796 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 797 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 798 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 799 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 800 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 801 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 802 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 319a4ab55bd..96b2ac72682 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -5677,6 +5677,46 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); } +KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data) +{ + DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data) +{ + DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index) +{ + RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) +{ + DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) +{ + DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); +} + KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) { DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); @@ -5687,51 +5727,51 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params) { DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer) { DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6537,14 +6577,22 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_784), TABLE_ENTRY(_dispatch_stub_785), TABLE_ENTRY(FramebufferTextureLayerEXT), + TABLE_ENTRY(ColorMaskIndexedEXT), + TABLE_ENTRY(DisableIndexedEXT), + TABLE_ENTRY(EnableIndexedEXT), + TABLE_ENTRY(GetBooleanIndexedvEXT), + TABLE_ENTRY(GetIntegerIndexedvEXT), + TABLE_ENTRY(IsEnabledIndexedEXT), + TABLE_ENTRY(BeginConditionalRenderNV), + TABLE_ENTRY(EndConditionalRenderNV), TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_788), - TABLE_ENTRY(_dispatch_stub_789), - TABLE_ENTRY(_dispatch_stub_790), - TABLE_ENTRY(_dispatch_stub_791), - TABLE_ENTRY(_dispatch_stub_792), - TABLE_ENTRY(_dispatch_stub_793), - TABLE_ENTRY(_dispatch_stub_794), + TABLE_ENTRY(_dispatch_stub_796), + TABLE_ENTRY(_dispatch_stub_797), + TABLE_ENTRY(_dispatch_stub_798), + TABLE_ENTRY(_dispatch_stub_799), + TABLE_ENTRY(_dispatch_stub_800), + TABLE_ENTRY(_dispatch_stub_801), + TABLE_ENTRY(_dispatch_stub_802), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 1ad7e843370..b590a7c41d1 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -839,6 +839,14 @@ static const char gl_string_table[] = "glBufferParameteriAPPLE\0" "glFlushMappedBufferRangeAPPLE\0" "glFramebufferTextureLayerEXT\0" + "glColorMaskIndexedEXT\0" + "glDisableIndexedEXT\0" + "glEnableIndexedEXT\0" + "glGetBooleanIndexedvEXT\0" + "glGetIntegerIndexedvEXT\0" + "glIsEnabledIndexedEXT\0" + "glBeginConditionalRenderNV\0" + "glEndConditionalRenderNV\0" "glProvokingVertexEXT\0" "glGetTexParameterPointervAPPLE\0" "glTextureRangeAPPLE\0" @@ -1196,13 +1204,13 @@ static const char gl_string_table[] = #define gl_dispatch_stub_783 mgl_dispatch_stub_783 #define gl_dispatch_stub_784 mgl_dispatch_stub_784 #define gl_dispatch_stub_785 mgl_dispatch_stub_785 -#define gl_dispatch_stub_788 mgl_dispatch_stub_788 -#define gl_dispatch_stub_789 mgl_dispatch_stub_789 -#define gl_dispatch_stub_790 mgl_dispatch_stub_790 -#define gl_dispatch_stub_791 mgl_dispatch_stub_791 -#define gl_dispatch_stub_792 mgl_dispatch_stub_792 -#define gl_dispatch_stub_793 mgl_dispatch_stub_793 -#define gl_dispatch_stub_794 mgl_dispatch_stub_794 +#define gl_dispatch_stub_796 mgl_dispatch_stub_796 +#define gl_dispatch_stub_797 mgl_dispatch_stub_797 +#define gl_dispatch_stub_798 mgl_dispatch_stub_798 +#define gl_dispatch_stub_799 mgl_dispatch_stub_799 +#define gl_dispatch_stub_800 mgl_dispatch_stub_800 +#define gl_dispatch_stub_801 mgl_dispatch_stub_801 +#define gl_dispatch_stub_802 mgl_dispatch_stub_802 #endif /* USE_MGL_NAMESPACE */ @@ -1250,13 +1258,13 @@ void GLAPIENTRY gl_dispatch_stub_765(GLenum modeRGB, GLenum modeA); void GLAPIENTRY gl_dispatch_stub_783(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); void GLAPIENTRY gl_dispatch_stub_784(GLenum target, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_790(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_791(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_792(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_793(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_794(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_798(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_799(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_800(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_801(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_802(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2047,316 +2055,324 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(13784, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_BufferParameteriAPPLE), NAME_FUNC_OFFSET(13808, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_FlushMappedBufferRangeAPPLE), NAME_FUNC_OFFSET(13838, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(13888, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_GetTexParameterPointervAPPLE), - NAME_FUNC_OFFSET(13919, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_TextureRangeAPPLE), - NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13964, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13993, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(14024, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(14048, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(14073, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(14091, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(14108, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(14124, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(14149, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(14169, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(14189, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(14212, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(14235, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(14255, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(14272, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(14289, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(14304, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(14328, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(14347, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(14366, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(14382, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14401, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14424, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14440, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14456, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14483, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14510, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14530, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14549, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14568, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14598, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14628, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14658, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14688, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14707, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14730, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14755, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14780, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14807, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14835, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14862, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14890, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14919, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14948, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14974, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(15005, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(15036, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(15060, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(15083, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(15101, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(15130, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(15159, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(15174, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(15200, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(15226, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(15241, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(15253, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(15273, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(15290, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(15306, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(15325, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(15348, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(15364, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(15386, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15404, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15423, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15441, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15460, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15478, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15497, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15515, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15534, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15552, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15571, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15589, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15608, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15626, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15645, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15663, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15682, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15700, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15719, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15737, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15756, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15774, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15793, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15811, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15830, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15848, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15867, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15885, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15904, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15922, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15941, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15959, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15978, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(16001, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(16024, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(16047, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(16070, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(16093, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(16110, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(16133, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(16156, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(16179, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(16205, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(16231, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(16257, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(16281, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16308, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16334, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(16354, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(16374, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(16394, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16417, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16441, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16464, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16488, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16505, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16523, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16540, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16558, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16575, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16593, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16610, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16628, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16645, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16663, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16680, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16698, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16715, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16733, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16750, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16768, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16785, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16803, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16822, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16841, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16860, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16879, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16899, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16919, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16939, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16957, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16974, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16992, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(17009, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(17027, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(17045, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(17062, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(17080, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(17099, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(17118, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(17137, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(17159, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(17172, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(17185, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(17201, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(17217, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(17230, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(17253, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(17273, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(17292, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(17303, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(17315, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(17329, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(17342, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(17358, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(17369, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(17382, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17401, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17421, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17434, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17444, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17460, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17479, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17497, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17518, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17533, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17548, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17562, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17577, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17589, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17602, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17614, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17627, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17639, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17652, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17664, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17677, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17689, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17702, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17714, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17727, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17739, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17752, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17764, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17777, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17796, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17815, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17834, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17847, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17865, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17886, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17904, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17924, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17938, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17955, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET(17991, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(18007, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(18026, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18044, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18065, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18087, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18106, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18128, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18151, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(18170, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(18190, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(18209, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(18229, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(18248, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(18268, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(18287, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(18307, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(18326, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(18346, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(18366, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18387, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18407, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18428, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18448, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18469, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18493, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18511, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18531, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18549, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18561, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18574, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18586, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18599, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18619, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18643, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18657, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18674, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18689, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18707, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18721, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18738, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18753, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18771, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18785, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18802, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18817, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18835, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18849, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18866, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18881, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18899, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18913, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18930, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18945, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18963, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18977, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18994, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19009, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19027, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19041, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19058, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19073, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19091, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19105, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19122, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19137, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19155, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(19172, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(19192, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(19209, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19235, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19264, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(19279, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(19297, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(19316, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(19337, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(19353, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19377, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19404, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19422, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19441, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19466, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19487, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19509, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19535, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19558, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19581, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19604, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19622, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19641, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19658, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19696, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19725, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19741, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19758, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19780, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19798, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(19824, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(13867, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT), + NAME_FUNC_OFFSET(13889, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT), + NAME_FUNC_OFFSET(13909, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT), + NAME_FUNC_OFFSET(13928, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT), + NAME_FUNC_OFFSET(13952, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT), + NAME_FUNC_OFFSET(13976, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT), + NAME_FUNC_OFFSET(13998, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV), + NAME_FUNC_OFFSET(14025, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV), + NAME_FUNC_OFFSET(14050, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(14071, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_GetTexParameterPointervAPPLE), + NAME_FUNC_OFFSET(14102, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_TextureRangeAPPLE), + NAME_FUNC_OFFSET(14122, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(14147, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(14176, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(14207, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(14231, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(14256, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(14274, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(14291, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(14307, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(14332, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(14352, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(14372, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(14395, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(14418, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(14438, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(14455, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(14472, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(14487, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(14511, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(14530, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(14549, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14565, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14584, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14607, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14623, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14639, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14666, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14693, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14713, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14732, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14751, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14781, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14811, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14841, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14871, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14890, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14913, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14938, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14963, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14990, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(15018, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(15045, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(15073, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(15102, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(15131, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(15157, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(15188, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(15219, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(15243, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(15266, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(15284, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(15313, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(15342, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(15357, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(15383, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(15409, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(15424, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(15436, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(15456, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(15473, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(15489, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(15508, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(15531, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(15547, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15569, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15587, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15606, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15624, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15643, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15661, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15680, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15698, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15717, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15735, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15754, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15772, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15791, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15809, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15828, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15846, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15865, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15883, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15902, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15920, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15939, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15957, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15976, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15994, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(16013, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(16031, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(16050, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(16068, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(16087, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(16105, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(16124, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(16142, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(16161, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(16184, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(16207, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(16230, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(16253, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(16276, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(16293, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(16316, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(16339, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(16362, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(16388, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(16414, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(16440, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(16464, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16491, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16517, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(16537, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(16557, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(16577, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16600, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16624, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16647, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16671, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16688, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16706, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16723, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16741, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16758, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16776, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16793, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16811, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16828, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16846, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16863, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16881, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16898, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16916, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16933, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16951, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16968, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16986, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(17005, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(17024, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(17043, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(17062, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(17082, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(17102, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(17122, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(17140, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(17157, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(17175, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(17192, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(17210, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(17228, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(17245, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(17263, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(17282, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(17301, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(17320, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(17342, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(17355, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(17368, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(17384, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(17400, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(17413, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(17436, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(17456, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(17475, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(17486, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(17498, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(17512, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(17525, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(17541, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(17552, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(17565, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17584, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17604, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17617, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17627, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17643, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17662, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17680, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17701, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17716, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17731, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17745, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17760, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17772, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17785, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17797, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17810, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17822, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17835, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17847, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17860, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17872, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17885, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17897, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17910, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17922, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17935, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17947, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17960, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17979, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17998, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(18017, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(18030, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(18048, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(18069, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(18087, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(18107, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18121, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18138, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), + NAME_FUNC_OFFSET(18174, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(18190, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(18209, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18227, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18248, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18270, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18289, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18311, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18334, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(18353, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(18373, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(18392, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(18412, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(18431, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(18451, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(18470, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(18490, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(18509, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(18529, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(18549, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(18570, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(18590, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18611, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18631, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18652, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18676, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18694, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18714, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18732, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18744, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18757, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18769, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18782, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18802, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18826, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18840, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18857, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18872, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18890, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18904, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18921, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18936, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18954, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18968, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18985, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19000, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19018, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19032, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19049, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19064, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19082, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19096, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19113, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19128, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19146, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19160, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19177, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19192, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19210, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19224, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19241, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19256, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19274, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19288, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19305, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19320, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19338, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(19355, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(19375, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(19392, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19418, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19447, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(19462, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(19480, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(19499, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(19520, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(19536, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19560, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19587, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(19605, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(19624, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19649, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19670, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19692, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19718, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19741, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19764, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19787, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19805, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19824, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19841, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19879, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19908, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19924, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19941, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19963, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19981, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(20007, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c index 737fd4d6a84..f480edff4e8 100644 --- a/src/mesa/glapi/glthread.c +++ b/src/mesa/glapi/glthread.c @@ -69,7 +69,7 @@ */ #ifdef PTHREADS -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return (unsigned long) pthread_self(); @@ -123,7 +123,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) #define USE_LOCK_FOR_KEY /* undef this to try a version without lock for the global key... */ -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { abort(); /* XXX not implemented yet */ @@ -201,7 +201,7 @@ void InsteadOf_exit(int nCode) DWORD dwErr=GetLastError(); } -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return GetCurrentThreadId(); @@ -251,7 +251,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) */ #ifdef BEOS_THREADS -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return (unsigned long) find_thread(NULL); @@ -293,7 +293,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) * no-op functions */ -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return 0; diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 1559984f43a..c2d8a7fb972 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -51,6 +51,7 @@ #include "clear.h" #include "clip.h" #include "colortab.h" +#include "condrender.h" #include "context.h" #include "convolve.h" #include "depth.h" @@ -746,4 +747,16 @@ _mesa_init_exec_table(struct _glapi_table *exec) /* GL_ARB_vertex_array_object */ SET_BindVertexArray(exec, _mesa_BindVertexArray); SET_GenVertexArrays(exec, _mesa_GenVertexArrays); + + /* GL_EXT_draw_buffers2 */ + SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed); + SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv); + SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv); + SET_EnableIndexedEXT(exec, _mesa_EnableIndexed); + SET_DisableIndexedEXT(exec, _mesa_DisableIndexed); + SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed); + + /* GL_NV_conditional_render */ + SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender); + SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender); } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 246c5521b7d..0641b98b3b7 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -499,7 +499,17 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable) } TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST); - TEST_AND_UPDATE(ctx->Color.BlendEnabled, enable->Blend, GL_BLEND); + if (ctx->Color.BlendEnabled != enable->Blend) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, (enable->Blend >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (enable->Blend & 1)); + } + } for (i=0;i<MAX_CLIP_PLANES;i++) { const GLuint mask = 1 << i; @@ -825,7 +835,7 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate) _mesa_BindTexture(target, obj->Name); - _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor); + _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor.f); _mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT); @@ -906,6 +916,7 @@ _mesa_PopAttrib(void) case GL_COLOR_BUFFER_BIT: { const struct gl_colorbuffer_attrib *color; + color = (const struct gl_colorbuffer_attrib *) attr->data; _mesa_ClearIndex((GLfloat) color->ClearIndex); _mesa_ClearColor(color->ClearColor[0], @@ -913,10 +924,22 @@ _mesa_PopAttrib(void) color->ClearColor[2], color->ClearColor[3]); _mesa_IndexMask(color->IndexMask); - _mesa_ColorMask((GLboolean) (color->ColorMask[0] != 0), - (GLboolean) (color->ColorMask[1] != 0), - (GLboolean) (color->ColorMask[2] != 0), - (GLboolean) (color->ColorMask[3] != 0)); + if (!ctx->Extensions.EXT_draw_buffers2) { + _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0), + (GLboolean) (color->ColorMask[0][1] != 0), + (GLboolean) (color->ColorMask[0][2] != 0), + (GLboolean) (color->ColorMask[0][3] != 0)); + } + else { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_ColorMaskIndexed(i, + (GLboolean) (color->ColorMask[i][0] != 0), + (GLboolean) (color->ColorMask[i][1] != 0), + (GLboolean) (color->ColorMask[i][2] != 0), + (GLboolean) (color->ColorMask[i][3] != 0)); + } + } { /* Need to determine if more than one color output is * specified. If so, call glDrawBuffersARB, else call @@ -948,7 +971,18 @@ _mesa_PopAttrib(void) } _mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled); _mesa_AlphaFunc(color->AlphaFunc, color->AlphaRef); - _mesa_set_enable(ctx, GL_BLEND, color->BlendEnabled); + if (ctx->Color.BlendEnabled != color->BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, + (color->BlendEnabled >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1)); + } + } _mesa_BlendFuncSeparateEXT(color->BlendSrcRGB, color->BlendDstRGB, color->BlendSrcA, @@ -1043,22 +1077,39 @@ _mesa_PopAttrib(void) _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); for (i = 0; i < ctx->Const.MaxLights; i++) { - const struct gl_light *l = &light->Light[i]; + const struct gl_light *l = &light->Light[i]; _mesa_set_enable(ctx, GL_LIGHT0 + i, l->Enabled); - _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); - _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); - _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); - _mesa_light(ctx, i, GL_POSITION, l->EyePosition); - _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); - _mesa_light(ctx, i, GL_SPOT_EXPONENT, &l->SpotExponent); - _mesa_light(ctx, i, GL_SPOT_CUTOFF, &l->SpotCutoff); - _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, - &l->ConstantAttenuation); - _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, - &l->LinearAttenuation); - _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, - &l->QuadraticAttenuation); - } + _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); + _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); + _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); + _mesa_light(ctx, i, GL_POSITION, l->EyePosition); + _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); + { + GLfloat p[4] = { 0 }; + p[0] = l->SpotExponent; + _mesa_light(ctx, i, GL_SPOT_EXPONENT, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->SpotCutoff; + _mesa_light(ctx, i, GL_SPOT_CUTOFF, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->ConstantAttenuation; + _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->LinearAttenuation; + _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->QuadraticAttenuation; + _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p); + } + } /* light model */ _mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT, light->Model.Ambient); diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 830e3b2e517..b8170dd4686 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -484,6 +484,8 @@ _mesa_ColorMask( GLboolean red, GLboolean green, { GET_CURRENT_CONTEXT(ctx); GLubyte tmp[4]; + GLuint i; + GLboolean flushed; ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) @@ -497,14 +499,58 @@ _mesa_ColorMask( GLboolean red, GLboolean green, tmp[BCOMP] = blue ? 0xff : 0x0; tmp[ACOMP] = alpha ? 0xff : 0x0; - if (TEST_EQ_4UBV(tmp, ctx->Color.ColorMask)) + flushed = GL_FALSE; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) { + if (!flushed) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + } + flushed = GL_TRUE; + COPY_4UBV(ctx->Color.ColorMask[i], tmp); + } + } + + if (ctx->Driver.ColorMask) + ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); +} + + +/** + * For GL_EXT_draw_buffers2 and GL3 + */ +void GLAPIENTRY +_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha ) +{ + GLubyte tmp[4]; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n", + buf, red, green, blue, alpha); + + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf); + return; + } + + /* Shouldn't have any information about channel depth in core mesa + * -- should probably store these as the native booleans: + */ + tmp[RCOMP] = red ? 0xff : 0x0; + tmp[GCOMP] = green ? 0xff : 0x0; + tmp[BCOMP] = blue ? 0xff : 0x0; + tmp[ACOMP] = alpha ? 0xff : 0x0; + + if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf])) return; FLUSH_VERTICES(ctx, _NEW_COLOR); - COPY_4UBV(ctx->Color.ColorMask, tmp); + COPY_4UBV(ctx->Color.ColorMask[buf], tmp); - if (ctx->Driver.ColorMask) - ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); + if (ctx->Driver.ColorMaskIndexed) + ctx->Driver.ColorMaskIndexed(ctx, buf, red, green, blue, alpha); } @@ -555,16 +601,13 @@ void _mesa_init_color( GLcontext * ctx ) { /* Color buffer group */ ctx->Color.IndexMask = ~0u; - ctx->Color.ColorMask[0] = 0xff; - ctx->Color.ColorMask[1] = 0xff; - ctx->Color.ColorMask[2] = 0xff; - ctx->Color.ColorMask[3] = 0xff; + memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask)); ctx->Color.ClearIndex = 0; ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 ); ctx->Color.AlphaEnabled = GL_FALSE; ctx->Color.AlphaFunc = GL_ALWAYS; ctx->Color.AlphaRef = 0; - ctx->Color.BlendEnabled = GL_FALSE; + ctx->Color.BlendEnabled = 0x0; ctx->Color.BlendSrcRGB = GL_ONE; ctx->Color.BlendDstRGB = GL_ZERO; ctx->Color.BlendSrcA = GL_ONE; diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h index 5c0f2783a73..b4fd7470ebe 100644 --- a/src/mesa/main/blend.h +++ b/src/mesa/main/blend.h @@ -72,6 +72,10 @@ extern void GLAPIENTRY _mesa_ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); +extern void GLAPIENTRY +_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha ); + extern void GLAPIENTRY _mesa_ClampColorARB(GLenum target, GLenum clamp); diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 52c4995b0ad..9e765b21d2f 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1389,6 +1389,48 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) } +/** + * New in GL 3.2 + * This is pretty much a duplicate of GetBufferParameteriv() but the + * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system. + */ +void GLAPIENTRY +_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameteri64v(target)" ); + return; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameteri64v" ); + return; + } + + switch (pname) { + case GL_BUFFER_SIZE_ARB: + *params = bufObj->Size; + break; + case GL_BUFFER_USAGE_ARB: + *params = bufObj->Usage; + break; + case GL_BUFFER_ACCESS_ARB: + *params = simplified_access_mode(bufObj->AccessFlags); + break; + case GL_BUFFER_MAPPED_ARB: + *params = _mesa_bufferobj_mapped(bufObj); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname)"); + return; + } +} + + void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) { diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index 9f732ec0c07..2931962ac08 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -155,6 +155,9 @@ extern void GLAPIENTRY _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params); extern void GLAPIENTRY +_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params); + +extern void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params); extern void GLAPIENTRY diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c index 63388f42ee4..4a3c1116586 100644 --- a/src/mesa/main/clear.c +++ b/src/mesa/main/clear.c @@ -34,6 +34,7 @@ #include "clear.h" #include "context.h" #include "colormac.h" +#include "enums.h" #include "state.h" @@ -182,3 +183,346 @@ _mesa_Clear( GLbitfield mask ) ctx->Driver.Clear(ctx, bufferMask); } } + + +/** Returned by make_color_buffer_mask() for errors */ +#define INVALID_MASK ~0x0 + + +/** + * Convert the glClearBuffer 'drawbuffer' parameter into a bitmask of + * BUFFER_BIT_x values. + * Return INVALID_MASK if the drawbuffer value is invalid. + */ +static GLbitfield +make_color_buffer_mask(GLcontext *ctx, GLint drawbuffer) +{ + const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; + GLbitfield mask = 0x0; + + switch (drawbuffer) { + case GL_FRONT: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + break; + case GL_BACK: + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + case GL_LEFT: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + break; + case GL_RIGHT: + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + case GL_FRONT_AND_BACK: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + default: + if (drawbuffer < 0 || drawbuffer >= ctx->Const.MaxDrawBuffers) { + mask = INVALID_MASK; + } + else if (att[BUFFER_COLOR0 + drawbuffer].Renderbuffer) { + mask |= (BUFFER_BIT_COLOR0 << drawbuffer); + } + } + + return mask; +} + + + +/** + * New in GL 3.0 + * Clear signed integer color buffer or stencil buffer (not depth). + */ +void GLAPIENTRY +_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferiv()"); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_STENCIL: + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else { + /* Save current stencil clear value, set to 'value', do the + * stencil clear and restore the clear value. + * XXX in the future we may have a new ctx->Driver.ClearBuffer() + * hook instead. + */ + const GLuint clearSave = ctx->Stencil.Clear; + ctx->Stencil.Clear = *value; + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, *value); + ctx->Driver.Clear(ctx, BUFFER_BIT_STENCIL); + ctx->Stencil.Clear = clearSave; + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, clearSave); + } + break; + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + /* XXX note: we're putting the integer clear values into the + * floating point state var. This will not always work. We'll + * need a new ctx->Driver.ClearBuffer() hook.... + */ + GLfloat clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V(ctx->Color.ClearColor, value); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear unsigned integer color buffer (not depth, not stencil). + */ +void GLAPIENTRY +_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferuiv()"); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + /* XXX note: we're putting the uint clear values into the + * floating point state var. This will not always work. We'll + * need a new ctx->Driver.ClearBuffer() hook.... + */ + GLfloat clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V(ctx->Color.ClearColor, value); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferuiv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear fixed-pt or float color buffer or depth buffer (not stencil). + */ +void GLAPIENTRY +_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfv()"); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_DEPTH: + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)", + drawbuffer); + return; + } + else { + /* Save current depth clear value, set to 'value', do the + * depth clear and restore the clear value. + * XXX in the future we may have a new ctx->Driver.ClearBuffer() + * hook instead. + */ + const GLfloat clearSave = ctx->Depth.Clear; + ctx->Depth.Clear = *value; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, *value); + ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH); + ctx->Depth.Clear = clearSave; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, clearSave); + } + /* clear depth buffer to value */ + break; + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + GLfloat clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V(ctx->Color.ClearColor, value); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear depth/stencil buffer only. + */ +void GLAPIENTRY +_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfi()"); + return; + } + + if (buffer != GL_DEPTH_STENCIL) { + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfi(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } + + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfi(drawbuffer=%d)", + drawbuffer); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + { + /* save current clear values */ + const GLfloat clearDepthSave = ctx->Depth.Clear; + const GLuint clearStencilSave = ctx->Stencil.Clear; + + /* set new clear values */ + ctx->Depth.Clear = depth; + ctx->Stencil.Clear = stencil; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, depth); + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, stencil); + + /* clear buffers */ + ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); + + /* restore */ + ctx->Depth.Clear = clearDepthSave; + ctx->Stencil.Clear = clearStencilSave; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, clearDepthSave); + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, clearStencilSave); + } +} diff --git a/src/mesa/main/clear.h b/src/mesa/main/clear.h index 9a54ba14bcc..4c78eeda488 100644 --- a/src/mesa/main/clear.h +++ b/src/mesa/main/clear.h @@ -41,4 +41,17 @@ extern void GLAPIENTRY _mesa_Clear( GLbitfield mask ); +extern void GLAPIENTRY +_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); + +extern void GLAPIENTRY +_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); + +extern void GLAPIENTRY +_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); + +extern void GLAPIENTRY +_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil); + #endif diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c new file mode 100644 index 00000000000..8d9a91d5478 --- /dev/null +++ b/src/mesa/main/condrender.c @@ -0,0 +1,147 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file condrender.c + * Conditional rendering functions + * + * \author Brian Paul + */ + +#include "glheader.h" +#include "condrender.h" +#include "enums.h" +#include "queryobj.h" + + +void GLAPIENTRY +_mesa_BeginConditionalRender(GLuint queryId, GLenum mode) +{ + struct gl_query_object *q; + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->Extensions.NV_conditional_render || ctx->Query.CondRenderQuery) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); + return; + } + + ASSERT(ctx->Query.CondRenderMode == GL_NONE); + + switch (mode) { + case GL_QUERY_WAIT: + case GL_QUERY_NO_WAIT: + case GL_QUERY_BY_REGION_WAIT: + case GL_QUERY_BY_REGION_NO_WAIT: + /* OK */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glBeginConditionalRender(mode=%s)", + _mesa_lookup_enum_by_nr(mode)); + return; + } + + q = _mesa_lookup_query_object(ctx, queryId); + if (!q) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glBeginConditionalRender(bad queryId=%u)", queryId); + return; + } + ASSERT(q->Id == queryId); + + if (q->Target != GL_SAMPLES_PASSED) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); + return; + } + + ctx->Query.CondRenderQuery = q; + ctx->Query.CondRenderMode = mode; + + if (ctx->Driver.BeginConditionalRender) + ctx->Driver.BeginConditionalRender(ctx, q, mode); +} + + +void APIENTRY +_mesa_EndConditionalRender(void) +{ + GET_CURRENT_CONTEXT(ctx); + + FLUSH_VERTICES(ctx, 0x0); + + if (!ctx->Extensions.NV_conditional_render || !ctx->Query.CondRenderQuery) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glEndConditionalRender()"); + return; + } + + if (ctx->Driver.EndConditionalRender) + ctx->Driver.EndConditionalRender(ctx, ctx->Query.CondRenderQuery); + + ctx->Query.CondRenderQuery = NULL; + ctx->Query.CondRenderMode = GL_NONE; +} + + +/** + * This function is called by software rendering commands (all point, + * line triangle drawing, glClear, glDrawPixels, glCopyPixels, and + * glBitmap, glBlitFramebuffer) to determine if subsequent drawing + * commands should be + * executed or discarded depending on the current conditional + * rendering state. Ideally, this check would be implemented by the + * GPU when doing hardware rendering. XXX should this function be + * called via a new driver hook? + * + * \return GL_TRUE if we should render, GL_FALSE if we should discard + */ +GLboolean +_mesa_check_conditional_render(GLcontext *ctx) +{ + struct gl_query_object *q = ctx->Query.CondRenderQuery; + + if (!q) { + /* no query in progress - draw normally */ + return GL_TRUE; + } + + switch (ctx->Query.CondRenderMode) { + case GL_QUERY_BY_REGION_WAIT: + /* fall-through */ + case GL_QUERY_WAIT: + if (!q->Ready) { + ctx->Driver.WaitQuery(ctx, q); + } + return q->Result > 0; + case GL_QUERY_BY_REGION_NO_WAIT: + /* fall-through */ + case GL_QUERY_NO_WAIT: + return q->Ready ? (q->Result > 0) : GL_TRUE; + default: + _mesa_problem(ctx, "Bad cond render mode %s in " + " _mesa_check_conditional_render()", + _mesa_lookup_enum_by_nr(ctx->Query.CondRenderMode)); + return GL_TRUE; + } +} diff --git a/src/mesa/main/condrender.h b/src/mesa/main/condrender.h new file mode 100644 index 00000000000..d55e9805fe9 --- /dev/null +++ b/src/mesa/main/condrender.h @@ -0,0 +1,45 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef CONDRENDER_H +#define CONDRENDER_H + + +#include "glheader.h" +#include "context.h" + + +extern void GLAPIENTRY +_mesa_BeginConditionalRender(GLuint queryId, GLenum mode); + +extern void APIENTRY +_mesa_EndConditionalRender(void); + +extern GLboolean +_mesa_check_conditional_render(GLcontext *ctx); + + +#endif /* CONDRENDER_H */ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 5c20ce017f7..320c59068cc 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1015,6 +1015,9 @@ _mesa_free_context_data( GLcontext *ctx ) if (ctx->Extensions.String) _mesa_free((void *) ctx->Extensions.String); + if (ctx->VersionString) + _mesa_free(ctx->VersionString); + /* unbind the context if it's currently bound */ if (ctx == _mesa_get_current_context()) { _mesa_make_current(NULL, NULL, NULL); @@ -1374,6 +1377,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, } if (newCtx->FirstTimeCurrent) { + _mesa_compute_version(newCtx); + check_context_limits(newCtx); /* We can use this to help debug user's problems. Tell them to set diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 6dadf5c079b..e99e87d9059 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -625,6 +625,8 @@ struct dd_function_table { /** Enable and disable writing of frame buffer color components */ void (*ColorMask)(GLcontext *ctx, GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask ); + void (*ColorMaskIndexed)(GLcontext *ctx, GLuint buf, GLboolean rmask, + GLboolean gmask, GLboolean bmask, GLboolean amask); /** Cause a material color to track the current color */ void (*ColorMaterial)(GLcontext *ctx, GLenum face, GLenum mode); /** Specify whether front- or back-facing facets can be culled */ @@ -1014,6 +1016,11 @@ struct dd_function_table { GLbitfield, GLuint64); /*@}*/ #endif + + /** GL_NV_conditional_render */ + void (*BeginConditionalRender)(GLcontext *ctx, struct gl_query_object *q, + GLenum mode); + void (*EndConditionalRender)(GLcontext *ctx, struct gl_query_object *q); }; diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index 97d213e8e1f..eb0d1ff8a7b 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -37,8 +37,6 @@ * \author Brian Paul <[email protected]> */ -#ifndef GLX_USE_APPLEGL - #include "main/glheader.h" #include "main/compiler.h" #include "glapi/glapi.h" @@ -92,5 +90,3 @@ #include "glapi/glapitemp.h" #endif /* USE_X86_ASM */ - -#endif /* !GLX_USE_APPLEGL */ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index b692c335a73..21a8216254b 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -218,8 +218,13 @@ typedef enum OPCODE_CLEAR_DEPTH, OPCODE_CLEAR_INDEX, OPCODE_CLEAR_STENCIL, + OPCODE_CLEAR_BUFFER_IV, + OPCODE_CLEAR_BUFFER_UIV, + OPCODE_CLEAR_BUFFER_FV, + OPCODE_CLEAR_BUFFER_FI, OPCODE_CLIP_PLANE, OPCODE_COLOR_MASK, + OPCODE_COLOR_MASK_INDEXED, OPCODE_COLOR_MATERIAL, OPCODE_COLOR_TABLE, OPCODE_COLOR_TABLE_PARAMETER_FV, @@ -244,9 +249,11 @@ typedef enum OPCODE_DEPTH_MASK, OPCODE_DEPTH_RANGE, OPCODE_DISABLE, + OPCODE_DISABLE_INDEXED, OPCODE_DRAW_BUFFER, OPCODE_DRAW_PIXELS, OPCODE_ENABLE, + OPCODE_ENABLE_INDEXED, OPCODE_EVALMESH1, OPCODE_EVALMESH2, OPCODE_FOG, @@ -1231,6 +1238,110 @@ save_Clear(GLbitfield mask) static void GLAPIENTRY +save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].i = value[0]; + if (buffer == GL_COLOR) { + n[4].i = value[1]; + n[5].i = value[2]; + n[6].i = value[3]; + } + else { + n[4].i = 0; + n[5].i = 0; + n[6].i = 0; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].ui = value[0]; + if (buffer == GL_COLOR) { + n[4].ui = value[1]; + n[5].ui = value[2]; + n[6].ui = value[3]; + } + else { + n[4].ui = 0; + n[5].ui = 0; + n[6].ui = 0; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].f = value[0]; + if (buffer == GL_COLOR) { + n[4].f = value[1]; + n[5].f = value[2]; + n[6].f = value[3]; + } + else { + n[4].f = 0.0F; + n[5].f = 0.0F; + n[6].f = 0.0F; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].f = depth; + n[4].i = stencil; + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/ + } +} + + +static void GLAPIENTRY save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { GET_CURRENT_CONTEXT(ctx); @@ -1358,6 +1469,27 @@ save_ColorMask(GLboolean red, GLboolean green, static void GLAPIENTRY +save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5); + if (n) { + n[1].ui = buf; + n[2].b = red; + n[3].b = green; + n[4].b = blue; + n[5].b = alpha; + } + if (ctx->ExecuteFlag) { + /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/ + } +} + + +static void GLAPIENTRY save_ColorMaterial(GLenum face, GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -1916,6 +2048,23 @@ save_Disable(GLenum cap) static void GLAPIENTRY +save_DisableIndexed(GLuint index, GLenum cap) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2); + if (n) { + n[1].ui = index; + n[2].e = cap; + } + if (ctx->ExecuteFlag) { + CALL_DisableIndexedEXT(ctx->Exec, (index, cap)); + } +} + + +static void GLAPIENTRY save_DrawBuffer(GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -1974,6 +2123,24 @@ save_Enable(GLenum cap) static void GLAPIENTRY +save_EnableIndexed(GLuint index, GLenum cap) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2); + if (n) { + n[1].ui = index; + n[2].e = cap; + } + if (ctx->ExecuteFlag) { + CALL_EnableIndexedEXT(ctx->Exec, (index, cap)); + } +} + + + +static void GLAPIENTRY save_EvalMesh1(GLenum mode, GLint i1, GLint i2) { GET_CURRENT_CONTEXT(ctx); @@ -6596,6 +6763,39 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_CLEAR: CALL_Clear(ctx->Exec, (n[1].bf)); break; + case OPCODE_CLEAR_BUFFER_IV: + { + GLint value[4]; + value[0] = n[3].i; + value[1] = n[4].i; + value[2] = n[5].i; + value[3] = n[6].i; + /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_UIV: + { + GLuint value[4]; + value[0] = n[3].ui; + value[1] = n[4].ui; + value[2] = n[5].ui; + value[3] = n[6].ui; + /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_FV: + { + GLfloat value[4]; + value[0] = n[3].f; + value[1] = n[4].f; + value[2] = n[5].f; + value[3] = n[6].f; + /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_FI: + /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/ + break; case OPCODE_CLEAR_COLOR: CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); break; @@ -6624,6 +6824,10 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_COLOR_MASK: CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b)); break; + case OPCODE_COLOR_MASK_INDEXED: + CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b, + n[4].b, n[5].b)); + break; case OPCODE_COLOR_MATERIAL: CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e)); break; @@ -6766,6 +6970,9 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_DISABLE: CALL_Disable(ctx->Exec, (n[1].e)); break; + case OPCODE_DISABLE_INDEXED: + CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); + break; case OPCODE_DRAW_BUFFER: CALL_DrawBuffer(ctx->Exec, (n[1].e)); break; @@ -6781,6 +6988,9 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_ENABLE: CALL_Enable(ctx->Exec, (n[1].e)); break; + case OPCODE_ENABLE_INDEXED: + CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); + break; case OPCODE_EVALMESH1: CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i)); break; @@ -8540,6 +8750,7 @@ _mesa_init_save_table(struct _glapi_table *table) SET_ClearStencil(table, save_ClearStencil); SET_ClipPlane(table, save_ClipPlane); SET_ColorMask(table, save_ColorMask); + SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed); SET_ColorMaterial(table, save_ColorMaterial); SET_CopyPixels(table, save_CopyPixels); SET_CullFace(table, save_CullFace); @@ -8548,9 +8759,11 @@ _mesa_init_save_table(struct _glapi_table *table) SET_DepthMask(table, save_DepthMask); SET_DepthRange(table, save_DepthRange); SET_Disable(table, save_Disable); + SET_DisableIndexedEXT(table, save_DisableIndexed); SET_DrawBuffer(table, save_DrawBuffer); SET_DrawPixels(table, save_DrawPixels); SET_Enable(table, save_Enable); + SET_EnableIndexedEXT(table, save_EnableIndexed); SET_EndList(table, _mesa_EndList); SET_EvalMesh1(table, save_EvalMesh1); SET_EvalMesh2(table, save_EvalMesh2); @@ -9094,6 +9307,19 @@ _mesa_init_save_table(struct _glapi_table *table) /* 364. GL_EXT_provoking_vertex */ SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT); + + /* GL 3.0 */ +#if 0 + SET_ClearBufferiv(table, save_ClearBufferiv); + SET_ClearBufferuiv(table, save_ClearBufferuiv); + SET_ClearBufferfv(table, save_ClearBufferfv); + SET_ClearBufferfi(table, save_ClearBufferfi); +#else + (void) save_ClearBufferiv; + (void) save_ClearBufferuiv; + (void) save_ClearBufferfv; + (void) save_ClearBufferfi; +#endif } diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 12ce14c5d04..cd6e881ad2d 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -278,10 +278,13 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) ctx->Eval.AutoNormal = state; break; case GL_BLEND: - if (ctx->Color.BlendEnabled == state) - return; - FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendEnabled = state; + { + GLbitfield newEnabled = state * ((1 << ctx->Const.MaxDrawBuffers) - 1); + if (newEnabled != ctx->Color.BlendEnabled) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + ctx->Color.BlendEnabled = newEnabled; + } + } break; #if FEATURE_userclip case GL_CLIP_PLANE0: @@ -1020,6 +1023,84 @@ _mesa_Disable( GLenum cap ) } + +/** + * Enable/disable an indexed state var. + */ +void +_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state) +{ + ASSERT(state == 0 || state == 1); + switch (cap) { + case GL_BLEND: + if (!ctx->Extensions.EXT_draw_buffers2) { + goto bad_cap_error; + } + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", + state ? "glEnableIndexed" : "glDisableIndexed", index); + return; + } + if (((ctx->Color.BlendEnabled >> index) & 1) != state) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + if (state) + ctx->Color.BlendEnabled |= (1 << index); + else + ctx->Color.BlendEnabled &= ~(1 << index); + } + break; + default: + goto bad_cap_error; + } + return; + +bad_cap_error: + _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)", + state ? "glEnablei" : "glDisablei", + _mesa_lookup_enum_by_nr(cap)); +} + + +void GLAPIENTRY +_mesa_DisableIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + _mesa_set_enablei(ctx, cap, index, GL_FALSE); +} + + +void GLAPIENTRY +_mesa_EnableIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + _mesa_set_enablei(ctx, cap, index, GL_TRUE); +} + + +GLboolean GLAPIENTRY +_mesa_IsEnabledIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + switch (cap) { + case GL_BLEND: + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)", + index); + return GL_FALSE; + } + return (ctx->Color.BlendEnabled >> index) & 1; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)", + _mesa_lookup_enum_by_nr(cap)); + return GL_FALSE; + } +} + + + + #undef CHECK_EXTENSION #define CHECK_EXTENSION(EXTNAME) \ if (!ctx->Extensions.EXTNAME) { \ @@ -1066,7 +1147,7 @@ _mesa_IsEnabled( GLenum cap ) case GL_AUTO_NORMAL: return ctx->Eval.AutoNormal; case GL_BLEND: - return ctx->Color.BlendEnabled; + return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */ case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: case GL_CLIP_PLANE2: diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h index 25c90b0275a..24e3181a8ba 100644 --- a/src/mesa/main/enable.h +++ b/src/mesa/main/enable.h @@ -47,6 +47,18 @@ _mesa_Enable( GLenum cap ); extern GLboolean GLAPIENTRY _mesa_IsEnabled( GLenum cap ); +extern void +_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state); + +extern void GLAPIENTRY +_mesa_DisableIndexed( GLenum cap, GLuint index ); + +extern void GLAPIENTRY +_mesa_EnableIndexed( GLenum cap, GLuint index ); + +extern GLboolean GLAPIENTRY +_mesa_IsEnabledIndexed( GLenum cap, GLuint index ); + extern void GLAPIENTRY _mesa_EnableClientState( GLenum cap ); diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index f9f4bc78535..2273138d238 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -1326,12 +1326,16 @@ LONGSTRING static const char enum_string_table[] = "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0" "GL_QUAD_MESH_SUN\0" "GL_QUAD_STRIP\0" + "GL_QUERY_BY_REGION_NO_WAIT_NV\0" + "GL_QUERY_BY_REGION_WAIT_NV\0" "GL_QUERY_COUNTER_BITS\0" "GL_QUERY_COUNTER_BITS_ARB\0" + "GL_QUERY_NO_WAIT_NV\0" "GL_QUERY_RESULT\0" "GL_QUERY_RESULT_ARB\0" "GL_QUERY_RESULT_AVAILABLE\0" "GL_QUERY_RESULT_AVAILABLE_ARB\0" + "GL_QUERY_WAIT_NV\0" "GL_R\0" "GL_R3_G3_B2\0" "GL_RASTER_POSITION_UNCLIPPED_IBM\0" @@ -1787,7 +1791,6 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_WRAP_S\0" "GL_TEXTURE_WRAP_T\0" "GL_TIMEOUT_EXPIRED\0" - "GL_TIMEOUT_IGNORED\0" "GL_TIME_ELAPSED_EXT\0" "GL_TRACK_MATRIX_NV\0" "GL_TRACK_MATRIX_TRANSFORM_NV\0" @@ -1919,7 +1922,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1881] = +static const enum_elt all_enums[1884] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -3211,608 +3214,611 @@ static const enum_elt all_enums[1881] = { 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ { 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */ { 28484, 0x00000008 }, /* GL_QUAD_STRIP */ - { 28498, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 28520, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 28546, 0x00008866 }, /* GL_QUERY_RESULT */ - { 28562, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 28582, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 28608, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 28638, 0x00002002 }, /* GL_R */ - { 28643, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 28655, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 28688, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28703, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28723, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 28751, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28783, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28807, 0x000088B8 }, /* GL_READ_ONLY */ - { 28820, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28837, 0x000088BA }, /* GL_READ_WRITE */ - { 28851, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28869, 0x00001903 }, /* GL_RED */ - { 28876, 0x00008016 }, /* GL_REDUCE */ - { 28886, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28900, 0x00000D15 }, /* GL_RED_BIAS */ - { 28912, 0x00000D52 }, /* GL_RED_BITS */ - { 28924, 0x00000D14 }, /* GL_RED_SCALE */ - { 28937, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28955, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28977, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28998, 0x00001C00 }, /* GL_RENDER */ - { 29008, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 29024, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 29051, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 29075, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 29103, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 29129, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 29156, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 29176, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 29203, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 29226, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 29253, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 29285, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 29321, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 29346, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 29370, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 29398, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 29427, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 29449, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 29475, 0x00001F01 }, /* GL_RENDERER */ - { 29487, 0x00000C40 }, /* GL_RENDER_MODE */ - { 29502, 0x00002901 }, /* GL_REPEAT */ - { 29512, 0x00001E01 }, /* GL_REPLACE */ - { 29523, 0x00008062 }, /* GL_REPLACE_EXT */ - { 29538, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 29561, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 29579, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 29601, 0x00000102 }, /* GL_RETURN */ - { 29611, 0x00001907 }, /* GL_RGB */ - { 29618, 0x00008052 }, /* GL_RGB10 */ - { 29627, 0x00008059 }, /* GL_RGB10_A2 */ - { 29639, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 29655, 0x00008052 }, /* GL_RGB10_EXT */ - { 29668, 0x00008053 }, /* GL_RGB12 */ - { 29677, 0x00008053 }, /* GL_RGB12_EXT */ - { 29690, 0x00008054 }, /* GL_RGB16 */ - { 29699, 0x00008054 }, /* GL_RGB16_EXT */ - { 29712, 0x0000804E }, /* GL_RGB2_EXT */ - { 29724, 0x0000804F }, /* GL_RGB4 */ - { 29732, 0x0000804F }, /* GL_RGB4_EXT */ - { 29744, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 29757, 0x00008050 }, /* GL_RGB5 */ - { 29765, 0x00008057 }, /* GL_RGB5_A1 */ - { 29776, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29791, 0x00008050 }, /* GL_RGB5_EXT */ - { 29803, 0x00008051 }, /* GL_RGB8 */ - { 29811, 0x00008051 }, /* GL_RGB8_EXT */ - { 29823, 0x00001908 }, /* GL_RGBA */ - { 29831, 0x0000805A }, /* GL_RGBA12 */ - { 29841, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29855, 0x0000805B }, /* GL_RGBA16 */ - { 29865, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29879, 0x00008055 }, /* GL_RGBA2 */ - { 29888, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29901, 0x00008056 }, /* GL_RGBA4 */ - { 29910, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29929, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29942, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29956, 0x00008058 }, /* GL_RGBA8 */ - { 29965, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29978, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29993, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 30011, 0x00000C31 }, /* GL_RGBA_MODE */ - { 30024, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 30037, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 30051, 0x000083A0 }, /* GL_RGB_S3TC */ - { 30063, 0x00008573 }, /* GL_RGB_SCALE */ - { 30076, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 30093, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 30110, 0x00000407 }, /* GL_RIGHT */ - { 30119, 0x00002000 }, /* GL_S */ - { 30124, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 30138, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 30159, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 30173, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 30194, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 30208, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 30224, 0x000080A9 }, /* GL_SAMPLES */ - { 30235, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 30251, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 30266, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 30284, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 30306, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 30334, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 30366, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 30389, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 30416, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 30434, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 30457, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 30479, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 30498, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 30521, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 30547, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 30577, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 30602, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 30631, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 30646, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 30661, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 30677, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 30702, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 30742, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30786, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30819, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30849, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30881, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30911, 0x00001C02 }, /* GL_SELECT */ - { 30921, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30949, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30974, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30990, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 31017, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 31048, 0x0000150F }, /* GL_SET */ - { 31055, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 31076, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 31100, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 31115, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 31130, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 31158, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 31181, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 31211, 0x00001601 }, /* GL_SHININESS */ - { 31224, 0x00001402 }, /* GL_SHORT */ - { 31233, 0x00009119 }, /* GL_SIGNALED */ - { 31245, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 31266, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 31282, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 31302, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 31321, 0x00008C46 }, /* GL_SLUMINANCE */ - { 31335, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 31350, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 31372, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 31392, 0x00001D01 }, /* GL_SMOOTH */ - { 31402, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 31435, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 31462, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 31495, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 31522, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 31539, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 31560, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 31581, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 31596, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 31615, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 31634, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 31651, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 31672, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 31693, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 31708, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 31727, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 31746, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 31763, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 31784, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31805, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31820, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31839, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31858, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31878, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31896, 0x00001202 }, /* GL_SPECULAR */ - { 31908, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31922, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31937, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31955, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31972, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31986, 0x00008580 }, /* GL_SRC0_RGB */ - { 31998, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 32012, 0x00008581 }, /* GL_SRC1_RGB */ - { 32024, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 32038, 0x00008582 }, /* GL_SRC2_RGB */ - { 32050, 0x00000302 }, /* GL_SRC_ALPHA */ - { 32063, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 32085, 0x00000300 }, /* GL_SRC_COLOR */ - { 32098, 0x00008C40 }, /* GL_SRGB */ - { 32106, 0x00008C41 }, /* GL_SRGB8 */ - { 32115, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 32131, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 32145, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 32163, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 32182, 0x000088E6 }, /* GL_STATIC_COPY */ - { 32197, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 32216, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 32231, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 32250, 0x000088E5 }, /* GL_STATIC_READ */ - { 32265, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 32284, 0x00001802 }, /* GL_STENCIL */ - { 32295, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 32317, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 32343, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 32364, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 32389, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 32410, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 32435, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 32467, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 32503, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 32535, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 32571, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 32591, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 32618, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 32644, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 32660, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 32682, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 32705, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 32721, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 32737, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 32754, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 32772, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 32791, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 32814, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32836, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 32854, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32876, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 32894, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32916, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32937, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32964, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32991, 0x00000B97 }, /* GL_STENCIL_REF */ - { 33006, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 33022, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 33051, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 33073, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 33094, 0x00000C33 }, /* GL_STEREO */ - { 33104, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 33128, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 33153, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 33177, 0x000088E2 }, /* GL_STREAM_COPY */ - { 33192, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 33211, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 33226, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 33245, 0x000088E1 }, /* GL_STREAM_READ */ - { 33260, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 33279, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 33296, 0x000084E7 }, /* GL_SUBTRACT */ - { 33308, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 33324, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 33342, 0x00009116 }, /* GL_SYNC_FENCE */ - { 33356, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 33370, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 33397, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 33427, 0x00009114 }, /* GL_SYNC_STATUS */ - { 33442, 0x00002001 }, /* GL_T */ - { 33447, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 33462, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 33481, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 33497, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 33512, 0x00002A27 }, /* GL_T2F_V3F */ - { 33523, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 33542, 0x00002A28 }, /* GL_T4F_V4F */ - { 33553, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 33576, 0x00001702 }, /* GL_TEXTURE */ - { 33587, 0x000084C0 }, /* GL_TEXTURE0 */ - { 33599, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 33615, 0x000084C1 }, /* GL_TEXTURE1 */ - { 33627, 0x000084CA }, /* GL_TEXTURE10 */ - { 33640, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 33657, 0x000084CB }, /* GL_TEXTURE11 */ - { 33670, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 33687, 0x000084CC }, /* GL_TEXTURE12 */ - { 33700, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 33717, 0x000084CD }, /* GL_TEXTURE13 */ - { 33730, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 33747, 0x000084CE }, /* GL_TEXTURE14 */ - { 33760, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 33777, 0x000084CF }, /* GL_TEXTURE15 */ - { 33790, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 33807, 0x000084D0 }, /* GL_TEXTURE16 */ - { 33820, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 33837, 0x000084D1 }, /* GL_TEXTURE17 */ - { 33850, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 33867, 0x000084D2 }, /* GL_TEXTURE18 */ - { 33880, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 33897, 0x000084D3 }, /* GL_TEXTURE19 */ - { 33910, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 33927, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 33943, 0x000084C2 }, /* GL_TEXTURE2 */ - { 33955, 0x000084D4 }, /* GL_TEXTURE20 */ - { 33968, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 33985, 0x000084D5 }, /* GL_TEXTURE21 */ - { 33998, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 34015, 0x000084D6 }, /* GL_TEXTURE22 */ - { 34028, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 34045, 0x000084D7 }, /* GL_TEXTURE23 */ - { 34058, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 34075, 0x000084D8 }, /* GL_TEXTURE24 */ - { 34088, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 34105, 0x000084D9 }, /* GL_TEXTURE25 */ - { 34118, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 34135, 0x000084DA }, /* GL_TEXTURE26 */ - { 34148, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 34165, 0x000084DB }, /* GL_TEXTURE27 */ - { 34178, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 34195, 0x000084DC }, /* GL_TEXTURE28 */ - { 34208, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 34225, 0x000084DD }, /* GL_TEXTURE29 */ - { 34238, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 34255, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 34271, 0x000084C3 }, /* GL_TEXTURE3 */ - { 34283, 0x000084DE }, /* GL_TEXTURE30 */ - { 34296, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 34313, 0x000084DF }, /* GL_TEXTURE31 */ - { 34326, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 34343, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 34359, 0x000084C4 }, /* GL_TEXTURE4 */ - { 34371, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 34387, 0x000084C5 }, /* GL_TEXTURE5 */ - { 34399, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 34415, 0x000084C6 }, /* GL_TEXTURE6 */ - { 34427, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 34443, 0x000084C7 }, /* GL_TEXTURE7 */ - { 34455, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 34471, 0x000084C8 }, /* GL_TEXTURE8 */ - { 34483, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 34499, 0x000084C9 }, /* GL_TEXTURE9 */ - { 34511, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 34527, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 34541, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 34565, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 34579, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 34603, 0x0000806F }, /* GL_TEXTURE_3D */ - { 34617, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 34639, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 34665, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 34687, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 34709, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 34741, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 34763, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 34795, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 34817, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 34845, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 34877, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 34910, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 34942, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 34957, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 34978, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 35003, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 35021, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 35045, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 35076, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 35106, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 35136, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 35171, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 35202, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 35240, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 35267, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 35299, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 35333, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 35357, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 35385, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 35409, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 35437, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 35470, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 35494, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 35516, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 35538, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 35564, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 35598, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 35631, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 35668, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 35696, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 35728, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 35751, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 35789, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 35831, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 35862, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 35890, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 35920, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 35948, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 35968, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 35992, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 36023, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 36058, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 36089, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 36124, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 36155, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 36190, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 36221, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 36256, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 36287, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 36322, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 36353, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 36388, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 36417, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 36434, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 36456, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 36482, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 36497, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 36518, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 36538, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 36564, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 36584, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 36601, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 36618, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 36635, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 36652, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 36677, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 36699, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 36725, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 36743, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 36769, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 36795, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 36825, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 36852, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 36877, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 36897, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 36921, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 36948, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 36975, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 37002, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 37028, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 37058, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 37080, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 37098, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 37128, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 37156, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 37184, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 37212, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 37233, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 37252, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 37274, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 37293, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 37313, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 37343, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 37374, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 37399, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 37423, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 37443, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 37467, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 37487, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 37510, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 37534, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 37562, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 37592, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 37617, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 37651, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 37668, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 37686, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 37704, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 37722, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 37741, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ - { 37760, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 37780, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 37799, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 37828, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 37845, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 37871, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 37901, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 37933, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 37963, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 37997, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 38013, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 38044, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 38079, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 38107, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 38139, 0x00000004 }, /* GL_TRIANGLES */ - { 38152, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 38168, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 38189, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 38207, 0x00000001 }, /* GL_TRUE */ - { 38215, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 38235, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 38258, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 38278, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 38299, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 38321, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 38343, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 38363, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 38384, 0x00009118 }, /* GL_UNSIGNALED */ - { 38398, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 38415, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 38442, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 38465, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 38481, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 38508, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 38529, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 38554, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 38578, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 38609, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 38633, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 38661, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 38684, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 38702, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 38732, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 38758, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 38788, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 38814, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 38838, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 38866, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 38894, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 38921, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 38953, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 38984, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 38998, 0x00002A20 }, /* GL_V2F */ - { 39005, 0x00002A21 }, /* GL_V3F */ - { 39012, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 39031, 0x00001F00 }, /* GL_VENDOR */ - { 39041, 0x00001F02 }, /* GL_VERSION */ - { 39052, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 39068, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 39092, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 39122, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 39153, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 39188, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 39212, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 39233, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 39256, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 39277, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 39304, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 39332, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 39360, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 39388, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 39416, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 39444, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 39472, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 39499, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 39526, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 39553, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 39580, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 39607, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 39634, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 39661, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 39688, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 39715, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 39753, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 39795, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 39826, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 39861, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 39895, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 39933, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 39964, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 39999, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 40027, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 40059, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 40089, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 40123, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 40151, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 40183, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 40203, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 40225, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 40254, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 40275, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 40304, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 40337, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 40369, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 40396, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 40427, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 40457, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 40474, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 40495, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 40522, 0x00000BA2 }, /* GL_VIEWPORT */ - { 40534, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 40550, 0x0000911D }, /* GL_WAIT_FAILED */ - { 40565, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 40585, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 40616, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 40651, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 40679, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 40704, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 40731, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 40756, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 40780, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 40799, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 40813, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 40831, 0x00001506 }, /* GL_XOR */ - { 40838, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 40857, 0x00008757 }, /* GL_YCBCR_MESA */ - { 40871, 0x00000000 }, /* GL_ZERO */ - { 40879, 0x00000D16 }, /* GL_ZOOM_X */ - { 40889, 0x00000D17 }, /* GL_ZOOM_Y */ + { 28498, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 28528, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 28555, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28577, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28603, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 28623, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28639, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28659, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28685, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28715, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 28732, 0x00002002 }, /* GL_R */ + { 28737, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28749, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28782, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28797, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28817, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 28845, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28877, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28901, 0x000088B8 }, /* GL_READ_ONLY */ + { 28914, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28931, 0x000088BA }, /* GL_READ_WRITE */ + { 28945, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28963, 0x00001903 }, /* GL_RED */ + { 28970, 0x00008016 }, /* GL_REDUCE */ + { 28980, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28994, 0x00000D15 }, /* GL_RED_BIAS */ + { 29006, 0x00000D52 }, /* GL_RED_BITS */ + { 29018, 0x00000D14 }, /* GL_RED_SCALE */ + { 29031, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 29049, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 29071, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 29092, 0x00001C00 }, /* GL_RENDER */ + { 29102, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 29118, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 29145, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 29169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 29197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 29223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 29250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 29270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 29297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 29320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 29347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 29379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 29415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 29440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 29464, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 29492, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 29521, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 29543, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 29569, 0x00001F01 }, /* GL_RENDERER */ + { 29581, 0x00000C40 }, /* GL_RENDER_MODE */ + { 29596, 0x00002901 }, /* GL_REPEAT */ + { 29606, 0x00001E01 }, /* GL_REPLACE */ + { 29617, 0x00008062 }, /* GL_REPLACE_EXT */ + { 29632, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 29655, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 29673, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29695, 0x00000102 }, /* GL_RETURN */ + { 29705, 0x00001907 }, /* GL_RGB */ + { 29712, 0x00008052 }, /* GL_RGB10 */ + { 29721, 0x00008059 }, /* GL_RGB10_A2 */ + { 29733, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29749, 0x00008052 }, /* GL_RGB10_EXT */ + { 29762, 0x00008053 }, /* GL_RGB12 */ + { 29771, 0x00008053 }, /* GL_RGB12_EXT */ + { 29784, 0x00008054 }, /* GL_RGB16 */ + { 29793, 0x00008054 }, /* GL_RGB16_EXT */ + { 29806, 0x0000804E }, /* GL_RGB2_EXT */ + { 29818, 0x0000804F }, /* GL_RGB4 */ + { 29826, 0x0000804F }, /* GL_RGB4_EXT */ + { 29838, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29851, 0x00008050 }, /* GL_RGB5 */ + { 29859, 0x00008057 }, /* GL_RGB5_A1 */ + { 29870, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29885, 0x00008050 }, /* GL_RGB5_EXT */ + { 29897, 0x00008051 }, /* GL_RGB8 */ + { 29905, 0x00008051 }, /* GL_RGB8_EXT */ + { 29917, 0x00001908 }, /* GL_RGBA */ + { 29925, 0x0000805A }, /* GL_RGBA12 */ + { 29935, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29949, 0x0000805B }, /* GL_RGBA16 */ + { 29959, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29973, 0x00008055 }, /* GL_RGBA2 */ + { 29982, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29995, 0x00008056 }, /* GL_RGBA4 */ + { 30004, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 30023, 0x00008056 }, /* GL_RGBA4_EXT */ + { 30036, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 30050, 0x00008058 }, /* GL_RGBA8 */ + { 30059, 0x00008058 }, /* GL_RGBA8_EXT */ + { 30072, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 30087, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 30105, 0x00000C31 }, /* GL_RGBA_MODE */ + { 30118, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 30131, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 30145, 0x000083A0 }, /* GL_RGB_S3TC */ + { 30157, 0x00008573 }, /* GL_RGB_SCALE */ + { 30170, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 30187, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 30204, 0x00000407 }, /* GL_RIGHT */ + { 30213, 0x00002000 }, /* GL_S */ + { 30218, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 30232, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 30253, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 30267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 30288, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 30302, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 30318, 0x000080A9 }, /* GL_SAMPLES */ + { 30329, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 30345, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 30360, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 30378, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 30400, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 30428, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 30460, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 30483, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 30510, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 30528, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 30551, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 30573, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 30592, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 30615, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 30641, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 30671, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30696, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30725, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30740, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30755, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30771, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30796, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30836, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30880, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30913, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30943, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30975, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 31005, 0x00001C02 }, /* GL_SELECT */ + { 31015, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 31043, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 31068, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 31084, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 31111, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 31142, 0x0000150F }, /* GL_SET */ + { 31149, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 31170, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 31194, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 31209, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 31224, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 31252, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 31275, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 31305, 0x00001601 }, /* GL_SHININESS */ + { 31318, 0x00001402 }, /* GL_SHORT */ + { 31327, 0x00009119 }, /* GL_SIGNALED */ + { 31339, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 31360, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 31376, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 31396, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 31415, 0x00008C46 }, /* GL_SLUMINANCE */ + { 31429, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 31444, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 31466, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 31486, 0x00001D01 }, /* GL_SMOOTH */ + { 31496, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 31529, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 31556, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 31589, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 31616, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 31633, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 31654, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 31675, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31690, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31709, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31728, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31745, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31766, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31787, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31802, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31821, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31840, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31857, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31878, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31899, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 31914, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 31933, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31952, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31972, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 31990, 0x00001202 }, /* GL_SPECULAR */ + { 32002, 0x00002402 }, /* GL_SPHERE_MAP */ + { 32016, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 32031, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 32049, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 32066, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 32080, 0x00008580 }, /* GL_SRC0_RGB */ + { 32092, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 32106, 0x00008581 }, /* GL_SRC1_RGB */ + { 32118, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 32132, 0x00008582 }, /* GL_SRC2_RGB */ + { 32144, 0x00000302 }, /* GL_SRC_ALPHA */ + { 32157, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 32179, 0x00000300 }, /* GL_SRC_COLOR */ + { 32192, 0x00008C40 }, /* GL_SRGB */ + { 32200, 0x00008C41 }, /* GL_SRGB8 */ + { 32209, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 32225, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 32239, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 32257, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 32276, 0x000088E6 }, /* GL_STATIC_COPY */ + { 32291, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 32310, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 32325, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 32344, 0x000088E5 }, /* GL_STATIC_READ */ + { 32359, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 32378, 0x00001802 }, /* GL_STENCIL */ + { 32389, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 32411, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 32437, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 32458, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 32483, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 32504, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 32529, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 32561, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 32597, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 32629, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 32665, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 32685, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32712, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32738, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32754, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32776, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32799, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32815, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32831, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32848, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 32866, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 32885, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 32908, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 32930, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 32948, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 32970, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 32988, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 33010, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 33031, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 33058, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 33085, 0x00000B97 }, /* GL_STENCIL_REF */ + { 33100, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 33116, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 33145, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 33167, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 33188, 0x00000C33 }, /* GL_STEREO */ + { 33198, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 33222, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 33247, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 33271, 0x000088E2 }, /* GL_STREAM_COPY */ + { 33286, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 33305, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 33320, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 33339, 0x000088E1 }, /* GL_STREAM_READ */ + { 33354, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 33373, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 33390, 0x000084E7 }, /* GL_SUBTRACT */ + { 33402, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 33418, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 33436, 0x00009116 }, /* GL_SYNC_FENCE */ + { 33450, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 33464, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 33491, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 33521, 0x00009114 }, /* GL_SYNC_STATUS */ + { 33536, 0x00002001 }, /* GL_T */ + { 33541, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 33556, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 33575, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 33591, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 33606, 0x00002A27 }, /* GL_T2F_V3F */ + { 33617, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 33636, 0x00002A28 }, /* GL_T4F_V4F */ + { 33647, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 33670, 0x00001702 }, /* GL_TEXTURE */ + { 33681, 0x000084C0 }, /* GL_TEXTURE0 */ + { 33693, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 33709, 0x000084C1 }, /* GL_TEXTURE1 */ + { 33721, 0x000084CA }, /* GL_TEXTURE10 */ + { 33734, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 33751, 0x000084CB }, /* GL_TEXTURE11 */ + { 33764, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 33781, 0x000084CC }, /* GL_TEXTURE12 */ + { 33794, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 33811, 0x000084CD }, /* GL_TEXTURE13 */ + { 33824, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 33841, 0x000084CE }, /* GL_TEXTURE14 */ + { 33854, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 33871, 0x000084CF }, /* GL_TEXTURE15 */ + { 33884, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33901, 0x000084D0 }, /* GL_TEXTURE16 */ + { 33914, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 33931, 0x000084D1 }, /* GL_TEXTURE17 */ + { 33944, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 33961, 0x000084D2 }, /* GL_TEXTURE18 */ + { 33974, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 33991, 0x000084D3 }, /* GL_TEXTURE19 */ + { 34004, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 34021, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 34037, 0x000084C2 }, /* GL_TEXTURE2 */ + { 34049, 0x000084D4 }, /* GL_TEXTURE20 */ + { 34062, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 34079, 0x000084D5 }, /* GL_TEXTURE21 */ + { 34092, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 34109, 0x000084D6 }, /* GL_TEXTURE22 */ + { 34122, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 34139, 0x000084D7 }, /* GL_TEXTURE23 */ + { 34152, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 34169, 0x000084D8 }, /* GL_TEXTURE24 */ + { 34182, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 34199, 0x000084D9 }, /* GL_TEXTURE25 */ + { 34212, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 34229, 0x000084DA }, /* GL_TEXTURE26 */ + { 34242, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 34259, 0x000084DB }, /* GL_TEXTURE27 */ + { 34272, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 34289, 0x000084DC }, /* GL_TEXTURE28 */ + { 34302, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 34319, 0x000084DD }, /* GL_TEXTURE29 */ + { 34332, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 34349, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 34365, 0x000084C3 }, /* GL_TEXTURE3 */ + { 34377, 0x000084DE }, /* GL_TEXTURE30 */ + { 34390, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 34407, 0x000084DF }, /* GL_TEXTURE31 */ + { 34420, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 34437, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 34453, 0x000084C4 }, /* GL_TEXTURE4 */ + { 34465, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 34481, 0x000084C5 }, /* GL_TEXTURE5 */ + { 34493, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 34509, 0x000084C6 }, /* GL_TEXTURE6 */ + { 34521, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 34537, 0x000084C7 }, /* GL_TEXTURE7 */ + { 34549, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 34565, 0x000084C8 }, /* GL_TEXTURE8 */ + { 34577, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 34593, 0x000084C9 }, /* GL_TEXTURE9 */ + { 34605, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 34621, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 34635, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 34659, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 34673, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 34697, 0x0000806F }, /* GL_TEXTURE_3D */ + { 34711, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 34733, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 34759, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 34781, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 34803, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 34835, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 34857, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34889, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 34911, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 34939, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 34971, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 35004, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 35036, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 35051, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 35072, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 35097, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 35115, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 35139, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 35170, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 35200, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 35230, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 35265, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 35296, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 35334, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 35361, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 35393, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 35427, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 35451, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 35479, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 35503, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 35531, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 35564, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 35588, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 35610, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 35632, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 35658, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 35692, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 35725, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 35762, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 35790, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 35822, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 35845, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35883, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 35925, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 35956, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 35984, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 36014, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 36042, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 36062, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 36086, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 36117, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 36152, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 36183, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 36218, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 36249, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 36284, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 36315, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 36350, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 36381, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 36416, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 36447, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 36482, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 36511, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 36528, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 36550, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 36576, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 36591, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 36612, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 36632, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 36658, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 36678, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 36695, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 36712, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 36729, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 36746, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 36771, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 36793, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 36819, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 36837, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 36863, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 36889, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 36919, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 36946, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 36971, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 36991, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 37015, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 37042, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 37069, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 37096, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 37122, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 37152, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 37174, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 37192, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 37222, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 37250, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 37278, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 37306, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 37327, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 37346, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 37368, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 37387, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 37407, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 37437, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 37468, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 37493, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 37517, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 37537, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 37561, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 37581, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 37604, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 37628, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 37656, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 37686, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 37711, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 37745, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 37762, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 37780, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 37798, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 37816, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 37835, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 37855, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 37874, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 37903, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 37920, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 37946, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 37976, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 38008, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 38038, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 38072, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 38088, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 38119, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 38154, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 38182, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 38214, 0x00000004 }, /* GL_TRIANGLES */ + { 38227, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 38243, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 38264, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 38282, 0x00000001 }, /* GL_TRUE */ + { 38290, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 38310, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 38333, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 38353, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 38374, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 38396, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 38418, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 38438, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 38459, 0x00009118 }, /* GL_UNSIGNALED */ + { 38473, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 38490, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 38517, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 38540, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 38556, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 38583, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 38604, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 38629, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 38653, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 38684, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 38708, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 38736, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 38759, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 38777, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 38807, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 38833, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 38863, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 38889, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 38913, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 38941, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 38969, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 38996, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 39028, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 39059, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 39073, 0x00002A20 }, /* GL_V2F */ + { 39080, 0x00002A21 }, /* GL_V3F */ + { 39087, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 39106, 0x00001F00 }, /* GL_VENDOR */ + { 39116, 0x00001F02 }, /* GL_VERSION */ + { 39127, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 39143, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 39167, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 39197, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 39228, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 39263, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 39287, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 39308, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 39331, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 39352, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 39379, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 39407, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 39435, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 39463, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 39491, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 39519, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 39547, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 39574, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 39601, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 39628, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 39655, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 39682, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 39709, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 39736, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 39763, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 39790, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 39828, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 39870, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 39901, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 39936, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 39970, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 40008, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 40039, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 40074, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 40102, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 40134, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 40164, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 40198, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 40226, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 40258, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 40278, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 40300, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 40329, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 40350, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 40379, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 40412, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 40444, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 40471, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 40502, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 40532, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 40549, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 40570, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 40597, 0x00000BA2 }, /* GL_VIEWPORT */ + { 40609, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 40625, 0x0000911D }, /* GL_WAIT_FAILED */ + { 40640, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 40660, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 40691, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 40726, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 40754, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 40779, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 40806, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 40831, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 40855, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 40874, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 40888, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 40906, 0x00001506 }, /* GL_XOR */ + { 40913, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 40932, 0x00008757 }, /* GL_YCBCR_MESA */ + { 40946, 0x00000000 }, /* GL_ZERO */ + { 40954, 0x00000D16 }, /* GL_ZOOM_X */ + { 40964, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1347] = +static const unsigned reduced_enums[1350] = { 479, /* GL_FALSE */ 701, /* GL_LINES */ 703, /* GL_LINE_LOOP */ 710, /* GL_LINE_STRIP */ - 1766, /* GL_TRIANGLES */ - 1769, /* GL_TRIANGLE_STRIP */ - 1767, /* GL_TRIANGLE_FAN */ + 1769, /* GL_TRIANGLES */ + 1772, /* GL_TRIANGLE_STRIP */ + 1770, /* GL_TRIANGLE_FAN */ 1285, /* GL_QUADS */ 1289, /* GL_QUAD_STRIP */ 1171, /* GL_POLYGON */ @@ -3822,7 +3828,7 @@ static const unsigned reduced_enums[1347] = 509, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ 720, /* GL_LOAD */ - 1344, /* GL_RETURN */ + 1348, /* GL_RETURN */ 1004, /* GL_MULT */ 23, /* GL_ADD */ 1020, /* GL_NEVER */ @@ -3833,15 +3839,15 @@ static const unsigned reduced_enums[1347] = 1035, /* GL_NOTEQUAL */ 598, /* GL_GEQUAL */ 47, /* GL_ALWAYS */ - 1485, /* GL_SRC_COLOR */ + 1489, /* GL_SRC_COLOR */ 1065, /* GL_ONE_MINUS_SRC_COLOR */ - 1483, /* GL_SRC_ALPHA */ + 1487, /* GL_SRC_ALPHA */ 1064, /* GL_ONE_MINUS_SRC_ALPHA */ 448, /* GL_DST_ALPHA */ 1062, /* GL_ONE_MINUS_DST_ALPHA */ 449, /* GL_DST_COLOR */ 1063, /* GL_ONE_MINUS_DST_COLOR */ - 1484, /* GL_SRC_ALPHA_SATURATE */ + 1488, /* GL_SRC_ALPHA_SATURATE */ 586, /* GL_FRONT_LEFT */ 587, /* GL_FRONT_RIGHT */ 69, /* GL_BACK_LEFT */ @@ -3849,7 +3855,7 @@ static const unsigned reduced_enums[1347] = 583, /* GL_FRONT */ 68, /* GL_BACK */ 676, /* GL_LEFT */ - 1386, /* GL_RIGHT */ + 1390, /* GL_RIGHT */ 584, /* GL_FRONT_AND_BACK */ 63, /* GL_AUX0 */ 64, /* GL_AUX1 */ @@ -3858,8 +3864,8 @@ static const unsigned reduced_enums[1347] = 665, /* GL_INVALID_ENUM */ 669, /* GL_INVALID_VALUE */ 668, /* GL_INVALID_OPERATION */ - 1490, /* GL_STACK_OVERFLOW */ - 1491, /* GL_STACK_UNDERFLOW */ + 1494, /* GL_STACK_OVERFLOW */ + 1495, /* GL_STACK_UNDERFLOW */ 1090, /* GL_OUT_OF_MEMORY */ 666, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ @@ -3918,7 +3924,7 @@ static const unsigned reduced_enums[1347] = 692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ 693, /* GL_LIGHT_MODEL_TWO_SIDE */ 689, /* GL_LIGHT_MODEL_AMBIENT */ - 1432, /* GL_SHADE_MODEL */ + 1436, /* GL_SHADE_MODEL */ 193, /* GL_COLOR_MATERIAL_FACE */ 194, /* GL_COLOR_MATERIAL_PARAMETER */ 192, /* GL_COLOR_MATERIAL */ @@ -3935,24 +3941,24 @@ static const unsigned reduced_enums[1347] = 358, /* GL_DEPTH_CLEAR_VALUE */ 369, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1530, /* GL_STENCIL_TEST */ - 1514, /* GL_STENCIL_CLEAR_VALUE */ - 1516, /* GL_STENCIL_FUNC */ - 1532, /* GL_STENCIL_VALUE_MASK */ - 1515, /* GL_STENCIL_FAIL */ - 1527, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1528, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1529, /* GL_STENCIL_REF */ - 1533, /* GL_STENCIL_WRITEMASK */ + 1534, /* GL_STENCIL_TEST */ + 1518, /* GL_STENCIL_CLEAR_VALUE */ + 1520, /* GL_STENCIL_FUNC */ + 1536, /* GL_STENCIL_VALUE_MASK */ + 1519, /* GL_STENCIL_FAIL */ + 1531, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1532, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1533, /* GL_STENCIL_REF */ + 1537, /* GL_STENCIL_WRITEMASK */ 853, /* GL_MATRIX_MODE */ 1025, /* GL_NORMALIZE */ - 1861, /* GL_VIEWPORT */ + 1864, /* GL_VIEWPORT */ 999, /* GL_MODELVIEW_STACK_DEPTH */ 1263, /* GL_PROJECTION_STACK_DEPTH */ - 1740, /* GL_TEXTURE_STACK_DEPTH */ + 1744, /* GL_TEXTURE_STACK_DEPTH */ 997, /* GL_MODELVIEW_MATRIX */ 1262, /* GL_PROJECTION_MATRIX */ - 1723, /* GL_TEXTURE_MATRIX */ + 1727, /* GL_TEXTURE_MATRIX */ 61, /* GL_ATTRIB_STACK_DEPTH */ 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ @@ -3967,27 +3973,27 @@ static const unsigned reduced_enums[1347] = 191, /* GL_COLOR_LOGIC_OP */ 67, /* GL_AUX_BUFFERS */ 394, /* GL_DRAW_BUFFER */ - 1299, /* GL_READ_BUFFER */ - 1413, /* GL_SCISSOR_BOX */ - 1414, /* GL_SCISSOR_TEST */ + 1303, /* GL_READ_BUFFER */ + 1417, /* GL_SCISSOR_BOX */ + 1418, /* GL_SCISSOR_TEST */ 638, /* GL_INDEX_CLEAR_VALUE */ 643, /* GL_INDEX_WRITEMASK */ 188, /* GL_COLOR_CLEAR_VALUE */ 230, /* GL_COLOR_WRITEMASK */ 640, /* GL_INDEX_MODE */ - 1379, /* GL_RGBA_MODE */ + 1383, /* GL_RGBA_MODE */ 393, /* GL_DOUBLEBUFFER */ - 1534, /* GL_STEREO */ - 1337, /* GL_RENDER_MODE */ + 1538, /* GL_STEREO */ + 1341, /* GL_RENDER_MODE */ 1111, /* GL_PERSPECTIVE_CORRECTION_HINT */ 1164, /* GL_POINT_SMOOTH_HINT */ 706, /* GL_LINE_SMOOTH_HINT */ 1181, /* GL_POLYGON_SMOOTH_HINT */ 529, /* GL_FOG_HINT */ - 1704, /* GL_TEXTURE_GEN_S */ - 1705, /* GL_TEXTURE_GEN_T */ - 1703, /* GL_TEXTURE_GEN_R */ - 1702, /* GL_TEXTURE_GEN_Q */ + 1708, /* GL_TEXTURE_GEN_S */ + 1709, /* GL_TEXTURE_GEN_T */ + 1707, /* GL_TEXTURE_GEN_R */ + 1706, /* GL_TEXTURE_GEN_Q */ 1124, /* GL_PIXEL_MAP_I_TO_I */ 1130, /* GL_PIXEL_MAP_S_TO_S */ 1126, /* GL_PIXEL_MAP_I_TO_R */ @@ -4008,12 +4014,12 @@ static const unsigned reduced_enums[1347] = 1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */ 1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */ 1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1778, /* GL_UNPACK_SWAP_BYTES */ - 1773, /* GL_UNPACK_LSB_FIRST */ - 1774, /* GL_UNPACK_ROW_LENGTH */ - 1777, /* GL_UNPACK_SKIP_ROWS */ - 1776, /* GL_UNPACK_SKIP_PIXELS */ - 1771, /* GL_UNPACK_ALIGNMENT */ + 1781, /* GL_UNPACK_SWAP_BYTES */ + 1776, /* GL_UNPACK_LSB_FIRST */ + 1777, /* GL_UNPACK_ROW_LENGTH */ + 1780, /* GL_UNPACK_SKIP_ROWS */ + 1779, /* GL_UNPACK_SKIP_PIXELS */ + 1774, /* GL_UNPACK_ALIGNMENT */ 1099, /* GL_PACK_SWAP_BYTES */ 1094, /* GL_PACK_LSB_FIRST */ 1095, /* GL_PACK_ROW_LENGTH */ @@ -4024,10 +4030,10 @@ static const unsigned reduced_enums[1347] = 805, /* GL_MAP_STENCIL */ 642, /* GL_INDEX_SHIFT */ 641, /* GL_INDEX_OFFSET */ - 1313, /* GL_RED_SCALE */ - 1311, /* GL_RED_BIAS */ - 1879, /* GL_ZOOM_X */ - 1880, /* GL_ZOOM_Y */ + 1317, /* GL_RED_SCALE */ + 1315, /* GL_RED_BIAS */ + 1882, /* GL_ZOOM_X */ + 1883, /* GL_ZOOM_Y */ 603, /* GL_GREEN_SCALE */ 601, /* GL_GREEN_BIAS */ 93, /* GL_BLUE_SCALE */ @@ -4048,14 +4054,14 @@ static const unsigned reduced_enums[1347] = 933, /* GL_MAX_TEXTURE_STACK_DEPTH */ 947, /* GL_MAX_VIEWPORT_DIMS */ 859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1544, /* GL_SUBPIXEL_BITS */ + 1548, /* GL_SUBPIXEL_BITS */ 637, /* GL_INDEX_BITS */ - 1312, /* GL_RED_BITS */ + 1316, /* GL_RED_BITS */ 602, /* GL_GREEN_BITS */ 92, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ 352, /* GL_DEPTH_BITS */ - 1512, /* GL_STENCIL_BITS */ + 1516, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ @@ -4084,39 +4090,39 @@ static const unsigned reduced_enums[1347] = 748, /* GL_MAP1_GRID_SEGMENTS */ 774, /* GL_MAP2_GRID_DOMAIN */ 775, /* GL_MAP2_GRID_SEGMENTS */ - 1627, /* GL_TEXTURE_1D */ - 1629, /* GL_TEXTURE_2D */ + 1631, /* GL_TEXTURE_1D */ + 1633, /* GL_TEXTURE_2D */ 482, /* GL_FEEDBACK_BUFFER_POINTER */ 483, /* GL_FEEDBACK_BUFFER_SIZE */ 484, /* GL_FEEDBACK_BUFFER_TYPE */ - 1423, /* GL_SELECTION_BUFFER_POINTER */ - 1424, /* GL_SELECTION_BUFFER_SIZE */ - 1746, /* GL_TEXTURE_WIDTH */ - 1709, /* GL_TEXTURE_HEIGHT */ - 1664, /* GL_TEXTURE_COMPONENTS */ - 1648, /* GL_TEXTURE_BORDER_COLOR */ - 1647, /* GL_TEXTURE_BORDER */ + 1427, /* GL_SELECTION_BUFFER_POINTER */ + 1428, /* GL_SELECTION_BUFFER_SIZE */ + 1750, /* GL_TEXTURE_WIDTH */ + 1713, /* GL_TEXTURE_HEIGHT */ + 1668, /* GL_TEXTURE_COMPONENTS */ + 1652, /* GL_TEXTURE_BORDER_COLOR */ + 1651, /* GL_TEXTURE_BORDER */ 385, /* GL_DONT_CARE */ 480, /* GL_FASTEST */ 1021, /* GL_NICEST */ 48, /* GL_AMBIENT */ 382, /* GL_DIFFUSE */ - 1472, /* GL_SPECULAR */ + 1476, /* GL_SPECULAR */ 1185, /* GL_POSITION */ - 1475, /* GL_SPOT_DIRECTION */ - 1476, /* GL_SPOT_EXPONENT */ - 1474, /* GL_SPOT_CUTOFF */ + 1479, /* GL_SPOT_DIRECTION */ + 1480, /* GL_SPOT_EXPONENT */ + 1478, /* GL_SPOT_CUTOFF */ 275, /* GL_CONSTANT_ATTENUATION */ 696, /* GL_LINEAR_ATTENUATION */ 1284, /* GL_QUADRATIC_ATTENUATION */ 244, /* GL_COMPILE */ 245, /* GL_COMPILE_AND_EXECUTE */ 120, /* GL_BYTE */ - 1780, /* GL_UNSIGNED_BYTE */ - 1437, /* GL_SHORT */ - 1792, /* GL_UNSIGNED_SHORT */ + 1783, /* GL_UNSIGNED_BYTE */ + 1441, /* GL_SHORT */ + 1795, /* GL_UNSIGNED_SHORT */ 645, /* GL_INT */ - 1783, /* GL_UNSIGNED_INT */ + 1786, /* GL_UNSIGNED_INT */ 489, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ @@ -4128,7 +4134,7 @@ static const unsigned reduced_enums[1347] = 299, /* GL_COPY */ 51, /* GL_AND_INVERTED */ 1023, /* GL_NOOP */ - 1875, /* GL_XOR */ + 1878, /* GL_XOR */ 1086, /* GL_OR */ 1024, /* GL_NOR */ 470, /* GL_EQUIV */ @@ -4137,58 +4143,58 @@ static const unsigned reduced_enums[1347] = 300, /* GL_COPY_INVERTED */ 1088, /* GL_OR_INVERTED */ 1014, /* GL_NAND */ - 1428, /* GL_SET */ + 1432, /* GL_SET */ 467, /* GL_EMISSION */ - 1436, /* GL_SHININESS */ + 1440, /* GL_SHININESS */ 49, /* GL_AMBIENT_AND_DIFFUSE */ 190, /* GL_COLOR_INDEXES */ 964, /* GL_MODELVIEW */ 1261, /* GL_PROJECTION */ - 1562, /* GL_TEXTURE */ + 1566, /* GL_TEXTURE */ 147, /* GL_COLOR */ 346, /* GL_DEPTH */ - 1498, /* GL_STENCIL */ + 1502, /* GL_STENCIL */ 189, /* GL_COLOR_INDEX */ - 1517, /* GL_STENCIL_INDEX */ + 1521, /* GL_STENCIL_INDEX */ 359, /* GL_DEPTH_COMPONENT */ - 1308, /* GL_RED */ + 1312, /* GL_RED */ 600, /* GL_GREEN */ 90, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1345, /* GL_RGB */ - 1364, /* GL_RGBA */ + 1349, /* GL_RGB */ + 1368, /* GL_RGBA */ 724, /* GL_LUMINANCE */ 745, /* GL_LUMINANCE_ALPHA */ 73, /* GL_BITMAP */ 1141, /* GL_POINT */ 694, /* GL_LINE */ 485, /* GL_FILL */ - 1317, /* GL_RENDER */ + 1321, /* GL_RENDER */ 481, /* GL_FEEDBACK */ - 1422, /* GL_SELECT */ + 1426, /* GL_SELECT */ 488, /* GL_FLAT */ - 1447, /* GL_SMOOTH */ + 1451, /* GL_SMOOTH */ 673, /* GL_KEEP */ - 1339, /* GL_REPLACE */ + 1343, /* GL_REPLACE */ 627, /* GL_INCR */ 342, /* GL_DECR */ - 1807, /* GL_VENDOR */ - 1336, /* GL_RENDERER */ - 1808, /* GL_VERSION */ + 1810, /* GL_VENDOR */ + 1340, /* GL_RENDERER */ + 1811, /* GL_VERSION */ 474, /* GL_EXTENSIONS */ - 1387, /* GL_S */ - 1553, /* GL_T */ - 1296, /* GL_R */ + 1391, /* GL_S */ + 1557, /* GL_T */ + 1300, /* GL_R */ 1283, /* GL_Q */ 1000, /* GL_MODULATE */ 341, /* GL_DECAL */ - 1699, /* GL_TEXTURE_ENV_MODE */ - 1698, /* GL_TEXTURE_ENV_COLOR */ - 1697, /* GL_TEXTURE_ENV */ + 1703, /* GL_TEXTURE_ENV_MODE */ + 1702, /* GL_TEXTURE_ENV_COLOR */ + 1701, /* GL_TEXTURE_ENV */ 475, /* GL_EYE_LINEAR */ 1047, /* GL_OBJECT_LINEAR */ - 1473, /* GL_SPHERE_MAP */ - 1701, /* GL_TEXTURE_GEN_MODE */ + 1477, /* GL_SPHERE_MAP */ + 1705, /* GL_TEXTURE_GEN_MODE */ 1049, /* GL_OBJECT_PLANE */ 476, /* GL_EYE_PLANE */ 1015, /* GL_NEAREST */ @@ -4197,30 +4203,30 @@ static const unsigned reduced_enums[1347] = 700, /* GL_LINEAR_MIPMAP_NEAREST */ 1018, /* GL_NEAREST_MIPMAP_LINEAR */ 699, /* GL_LINEAR_MIPMAP_LINEAR */ - 1722, /* GL_TEXTURE_MAG_FILTER */ - 1730, /* GL_TEXTURE_MIN_FILTER */ - 1748, /* GL_TEXTURE_WRAP_S */ - 1749, /* GL_TEXTURE_WRAP_T */ + 1726, /* GL_TEXTURE_MAG_FILTER */ + 1734, /* GL_TEXTURE_MIN_FILTER */ + 1752, /* GL_TEXTURE_WRAP_S */ + 1753, /* GL_TEXTURE_WRAP_T */ 126, /* GL_CLAMP */ - 1338, /* GL_REPEAT */ + 1342, /* GL_REPEAT */ 1179, /* GL_POLYGON_OFFSET_UNITS */ 1178, /* GL_POLYGON_OFFSET_POINT */ 1177, /* GL_POLYGON_OFFSET_LINE */ - 1297, /* GL_R3_G3_B2 */ - 1804, /* GL_V2F */ - 1805, /* GL_V3F */ + 1301, /* GL_R3_G3_B2 */ + 1807, /* GL_V2F */ + 1808, /* GL_V3F */ 123, /* GL_C4UB_V2F */ 124, /* GL_C4UB_V3F */ 121, /* GL_C3F_V3F */ 1012, /* GL_N3F_V3F */ 122, /* GL_C4F_N3F_V3F */ - 1558, /* GL_T2F_V3F */ - 1560, /* GL_T4F_V4F */ - 1556, /* GL_T2F_C4UB_V3F */ - 1554, /* GL_T2F_C3F_V3F */ - 1557, /* GL_T2F_N3F_V3F */ - 1555, /* GL_T2F_C4F_N3F_V3F */ - 1559, /* GL_T4F_C4F_N3F_V4F */ + 1562, /* GL_T2F_V3F */ + 1564, /* GL_T4F_V4F */ + 1560, /* GL_T2F_C4UB_V3F */ + 1558, /* GL_T2F_C3F_V3F */ + 1561, /* GL_T2F_N3F_V3F */ + 1559, /* GL_T2F_C4F_N3F_V3F */ + 1563, /* GL_T4F_C4F_N3F_V4F */ 139, /* GL_CLIP_PLANE0 */ 140, /* GL_CLIP_PLANE1 */ 141, /* GL_CLIP_PLANE2 */ @@ -4249,11 +4255,11 @@ static const unsigned reduced_enums[1347] = 590, /* GL_FUNC_REVERSE_SUBTRACT */ 280, /* GL_CONVOLUTION_1D */ 281, /* GL_CONVOLUTION_2D */ - 1425, /* GL_SEPARABLE_2D */ + 1429, /* GL_SEPARABLE_2D */ 284, /* GL_CONVOLUTION_BORDER_MODE */ 288, /* GL_CONVOLUTION_FILTER_SCALE */ 286, /* GL_CONVOLUTION_FILTER_BIAS */ - 1309, /* GL_REDUCE */ + 1313, /* GL_REDUCE */ 290, /* GL_CONVOLUTION_FORMAT */ 294, /* GL_CONVOLUTION_WIDTH */ 292, /* GL_CONVOLUTION_HEIGHT */ @@ -4280,16 +4286,16 @@ static const unsigned reduced_enums[1347] = 949, /* GL_MINMAX */ 951, /* GL_MINMAX_FORMAT */ 953, /* GL_MINMAX_SINK */ - 1561, /* GL_TABLE_TOO_LARGE_EXT */ - 1782, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1794, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1796, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1789, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1784, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1565, /* GL_TABLE_TOO_LARGE_EXT */ + 1785, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1797, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1799, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1792, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1787, /* GL_UNSIGNED_INT_10_10_10_2 */ 1176, /* GL_POLYGON_OFFSET_FILL */ 1175, /* GL_POLYGON_OFFSET_FACTOR */ 1174, /* GL_POLYGON_OFFSET_BIAS */ - 1342, /* GL_RESCALE_NORMAL */ + 1346, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ @@ -4309,53 +4315,53 @@ static const unsigned reduced_enums[1347] = 653, /* GL_INTENSITY8 */ 647, /* GL_INTENSITY12 */ 649, /* GL_INTENSITY16 */ - 1354, /* GL_RGB2_EXT */ - 1355, /* GL_RGB4 */ - 1358, /* GL_RGB5 */ - 1362, /* GL_RGB8 */ - 1346, /* GL_RGB10 */ - 1350, /* GL_RGB12 */ - 1352, /* GL_RGB16 */ - 1369, /* GL_RGBA2 */ - 1371, /* GL_RGBA4 */ - 1359, /* GL_RGB5_A1 */ - 1375, /* GL_RGBA8 */ - 1347, /* GL_RGB10_A2 */ - 1365, /* GL_RGBA12 */ - 1367, /* GL_RGBA16 */ - 1737, /* GL_TEXTURE_RED_SIZE */ - 1707, /* GL_TEXTURE_GREEN_SIZE */ - 1645, /* GL_TEXTURE_BLUE_SIZE */ - 1632, /* GL_TEXTURE_ALPHA_SIZE */ - 1720, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1711, /* GL_TEXTURE_INTENSITY_SIZE */ - 1340, /* GL_REPLACE_EXT */ + 1358, /* GL_RGB2_EXT */ + 1359, /* GL_RGB4 */ + 1362, /* GL_RGB5 */ + 1366, /* GL_RGB8 */ + 1350, /* GL_RGB10 */ + 1354, /* GL_RGB12 */ + 1356, /* GL_RGB16 */ + 1373, /* GL_RGBA2 */ + 1375, /* GL_RGBA4 */ + 1363, /* GL_RGB5_A1 */ + 1379, /* GL_RGBA8 */ + 1351, /* GL_RGB10_A2 */ + 1369, /* GL_RGBA12 */ + 1371, /* GL_RGBA16 */ + 1741, /* GL_TEXTURE_RED_SIZE */ + 1711, /* GL_TEXTURE_GREEN_SIZE */ + 1649, /* GL_TEXTURE_BLUE_SIZE */ + 1636, /* GL_TEXTURE_ALPHA_SIZE */ + 1724, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1715, /* GL_TEXTURE_INTENSITY_SIZE */ + 1344, /* GL_REPLACE_EXT */ 1271, /* GL_PROXY_TEXTURE_1D */ 1274, /* GL_PROXY_TEXTURE_2D */ - 1744, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1732, /* GL_TEXTURE_PRIORITY */ - 1739, /* GL_TEXTURE_RESIDENT */ - 1635, /* GL_TEXTURE_BINDING_1D */ - 1637, /* GL_TEXTURE_BINDING_2D */ - 1639, /* GL_TEXTURE_BINDING_3D */ + 1748, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1736, /* GL_TEXTURE_PRIORITY */ + 1743, /* GL_TEXTURE_RESIDENT */ + 1639, /* GL_TEXTURE_BINDING_1D */ + 1641, /* GL_TEXTURE_BINDING_2D */ + 1643, /* GL_TEXTURE_BINDING_3D */ 1096, /* GL_PACK_SKIP_IMAGES */ 1092, /* GL_PACK_IMAGE_HEIGHT */ - 1775, /* GL_UNPACK_SKIP_IMAGES */ - 1772, /* GL_UNPACK_IMAGE_HEIGHT */ - 1631, /* GL_TEXTURE_3D */ + 1778, /* GL_UNPACK_SKIP_IMAGES */ + 1775, /* GL_UNPACK_IMAGE_HEIGHT */ + 1635, /* GL_TEXTURE_3D */ 1277, /* GL_PROXY_TEXTURE_3D */ - 1694, /* GL_TEXTURE_DEPTH */ - 1747, /* GL_TEXTURE_WRAP_R */ + 1698, /* GL_TEXTURE_DEPTH */ + 1751, /* GL_TEXTURE_WRAP_R */ 856, /* GL_MAX_3D_TEXTURE_SIZE */ - 1809, /* GL_VERTEX_ARRAY */ + 1812, /* GL_VERTEX_ARRAY */ 1026, /* GL_NORMAL_ARRAY */ 148, /* GL_COLOR_ARRAY */ 631, /* GL_INDEX_ARRAY */ - 1672, /* GL_TEXTURE_COORD_ARRAY */ + 1676, /* GL_TEXTURE_COORD_ARRAY */ 459, /* GL_EDGE_FLAG_ARRAY */ - 1815, /* GL_VERTEX_ARRAY_SIZE */ - 1817, /* GL_VERTEX_ARRAY_TYPE */ - 1816, /* GL_VERTEX_ARRAY_STRIDE */ + 1818, /* GL_VERTEX_ARRAY_SIZE */ + 1820, /* GL_VERTEX_ARRAY_TYPE */ + 1819, /* GL_VERTEX_ARRAY_STRIDE */ 1031, /* GL_NORMAL_ARRAY_TYPE */ 1030, /* GL_NORMAL_ARRAY_STRIDE */ 152, /* GL_COLOR_ARRAY_SIZE */ @@ -4363,24 +4369,24 @@ static const unsigned reduced_enums[1347] = 153, /* GL_COLOR_ARRAY_STRIDE */ 636, /* GL_INDEX_ARRAY_TYPE */ 635, /* GL_INDEX_ARRAY_STRIDE */ - 1676, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1678, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1677, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 1680, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1682, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1681, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 463, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1814, /* GL_VERTEX_ARRAY_POINTER */ + 1817, /* GL_VERTEX_ARRAY_POINTER */ 1029, /* GL_NORMAL_ARRAY_POINTER */ 151, /* GL_COLOR_ARRAY_POINTER */ 634, /* GL_INDEX_ARRAY_POINTER */ - 1675, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 1679, /* GL_TEXTURE_COORD_ARRAY_POINTER */ 462, /* GL_EDGE_FLAG_ARRAY_POINTER */ 1005, /* GL_MULTISAMPLE */ - 1399, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1401, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1406, /* GL_SAMPLE_COVERAGE */ - 1403, /* GL_SAMPLE_BUFFERS */ - 1394, /* GL_SAMPLES */ - 1410, /* GL_SAMPLE_COVERAGE_VALUE */ - 1408, /* GL_SAMPLE_COVERAGE_INVERT */ + 1403, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1405, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1410, /* GL_SAMPLE_COVERAGE */ + 1407, /* GL_SAMPLE_BUFFERS */ + 1398, /* GL_SAMPLES */ + 1414, /* GL_SAMPLE_COVERAGE_VALUE */ + 1412, /* GL_SAMPLE_COVERAGE_INVERT */ 195, /* GL_COLOR_MATRIX */ 197, /* GL_COLOR_MATRIX_STACK_DEPTH */ 865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ @@ -4392,9 +4398,9 @@ static const unsigned reduced_enums[1347] = 1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ 1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ 1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1655, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1659, /* GL_TEXTURE_COLOR_TABLE_SGI */ 1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1657, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 1661, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 80, /* GL_BLEND_DST_RGB */ 89, /* GL_BLEND_SRC_RGB */ 79, /* GL_BLEND_DST_ALPHA */ @@ -4419,7 +4425,7 @@ static const unsigned reduced_enums[1347] = 72, /* GL_BGRA */ 879, /* GL_MAX_ELEMENTS_VERTICES */ 878, /* GL_MAX_ELEMENTS_INDICES */ - 1710, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 1714, /* GL_TEXTURE_INDEX_SIZE_EXT */ 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ 1158, /* GL_POINT_SIZE_MIN */ 1154, /* GL_POINT_SIZE_MAX */ @@ -4427,52 +4433,52 @@ static const unsigned reduced_enums[1347] = 1144, /* GL_POINT_DISTANCE_ATTENUATION */ 127, /* GL_CLAMP_TO_BORDER */ 130, /* GL_CLAMP_TO_EDGE */ - 1731, /* GL_TEXTURE_MIN_LOD */ - 1729, /* GL_TEXTURE_MAX_LOD */ - 1634, /* GL_TEXTURE_BASE_LEVEL */ - 1728, /* GL_TEXTURE_MAX_LEVEL */ + 1735, /* GL_TEXTURE_MIN_LOD */ + 1733, /* GL_TEXTURE_MAX_LOD */ + 1638, /* GL_TEXTURE_BASE_LEVEL */ + 1732, /* GL_TEXTURE_MAX_LEVEL */ 624, /* GL_IGNORE_BORDER_HP */ 276, /* GL_CONSTANT_BORDER_HP */ - 1341, /* GL_REPLICATE_BORDER_HP */ + 1345, /* GL_REPLICATE_BORDER_HP */ 282, /* GL_CONVOLUTION_BORDER_COLOR */ 1055, /* GL_OCCLUSION_TEST_HP */ 1056, /* GL_OCCLUSION_TEST_RESULT_HP */ 697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1649, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1651, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1653, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1654, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1652, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1650, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 1653, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1655, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1657, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1658, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1656, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1654, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ 860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ 861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ 1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ 1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ 1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ 1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1718, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1719, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1717, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 1722, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1723, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1721, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ 594, /* GL_GENERATE_MIPMAP */ 595, /* GL_GENERATE_MIPMAP_HINT */ 532, /* GL_FOG_OFFSET_SGIX */ 533, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1663, /* GL_TEXTURE_COMPARE_SGIX */ - 1662, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1714, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1706, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 1667, /* GL_TEXTURE_COMPARE_SGIX */ + 1666, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1718, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1710, /* GL_TEXTURE_GEQUAL_R_SGIX */ 360, /* GL_DEPTH_COMPONENT16 */ 363, /* GL_DEPTH_COMPONENT24 */ 366, /* GL_DEPTH_COMPONENT32 */ 306, /* GL_CULL_VERTEX_EXT */ 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1872, /* GL_WRAP_BORDER_SUN */ - 1656, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 1875, /* GL_WRAP_BORDER_SUN */ + 1660, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ 690, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1440, /* GL_SINGLE_COLOR */ - 1426, /* GL_SEPARATE_SPECULAR_COLOR */ - 1435, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 1444, /* GL_SINGLE_COLOR */ + 1430, /* GL_SEPARATE_SPECULAR_COLOR */ + 1439, /* GL_SHARED_TEXTURE_PALETTE_EXT */ 543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ 544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ 551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ @@ -4485,23 +4491,23 @@ static const unsigned reduced_enums[1347] = 580, /* GL_FRAMEBUFFER_UNDEFINED */ 373, /* GL_DEPTH_STENCIL_ATTACHMENT */ 630, /* GL_INDEX */ - 1781, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1797, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1798, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1795, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1793, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1790, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1788, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1726, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1727, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1725, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 1784, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1800, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1801, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1798, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1796, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1793, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1791, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1730, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1731, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1729, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ 956, /* GL_MIRRORED_REPEAT */ - 1382, /* GL_RGB_S3TC */ - 1357, /* GL_RGB4_S3TC */ - 1380, /* GL_RGBA_S3TC */ - 1374, /* GL_RGBA4_S3TC */ - 1378, /* GL_RGBA_DXT5_S3TC */ - 1372, /* GL_RGBA4_DXT5_S3TC */ + 1386, /* GL_RGB_S3TC */ + 1361, /* GL_RGB4_S3TC */ + 1384, /* GL_RGBA_S3TC */ + 1378, /* GL_RGBA4_S3TC */ + 1382, /* GL_RGBA_DXT5_S3TC */ + 1376, /* GL_RGBA4_DXT5_S3TC */ 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ @@ -4519,54 +4525,54 @@ static const unsigned reduced_enums[1347] = 513, /* GL_FOG_COORDINATE_ARRAY */ 199, /* GL_COLOR_SUM */ 332, /* GL_CURRENT_SECONDARY_COLOR */ - 1419, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1421, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1420, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1418, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1415, /* GL_SECONDARY_COLOR_ARRAY */ + 1423, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1425, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1424, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1422, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1419, /* GL_SECONDARY_COLOR_ARRAY */ 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1563, /* GL_TEXTURE0 */ - 1565, /* GL_TEXTURE1 */ - 1587, /* GL_TEXTURE2 */ - 1609, /* GL_TEXTURE3 */ - 1615, /* GL_TEXTURE4 */ - 1617, /* GL_TEXTURE5 */ - 1619, /* GL_TEXTURE6 */ - 1621, /* GL_TEXTURE7 */ - 1623, /* GL_TEXTURE8 */ - 1625, /* GL_TEXTURE9 */ - 1566, /* GL_TEXTURE10 */ - 1568, /* GL_TEXTURE11 */ - 1570, /* GL_TEXTURE12 */ - 1572, /* GL_TEXTURE13 */ - 1574, /* GL_TEXTURE14 */ - 1576, /* GL_TEXTURE15 */ - 1578, /* GL_TEXTURE16 */ - 1580, /* GL_TEXTURE17 */ - 1582, /* GL_TEXTURE18 */ - 1584, /* GL_TEXTURE19 */ - 1588, /* GL_TEXTURE20 */ - 1590, /* GL_TEXTURE21 */ - 1592, /* GL_TEXTURE22 */ - 1594, /* GL_TEXTURE23 */ - 1596, /* GL_TEXTURE24 */ - 1598, /* GL_TEXTURE25 */ - 1600, /* GL_TEXTURE26 */ - 1602, /* GL_TEXTURE27 */ - 1604, /* GL_TEXTURE28 */ - 1606, /* GL_TEXTURE29 */ - 1610, /* GL_TEXTURE30 */ - 1612, /* GL_TEXTURE31 */ + 1567, /* GL_TEXTURE0 */ + 1569, /* GL_TEXTURE1 */ + 1591, /* GL_TEXTURE2 */ + 1613, /* GL_TEXTURE3 */ + 1619, /* GL_TEXTURE4 */ + 1621, /* GL_TEXTURE5 */ + 1623, /* GL_TEXTURE6 */ + 1625, /* GL_TEXTURE7 */ + 1627, /* GL_TEXTURE8 */ + 1629, /* GL_TEXTURE9 */ + 1570, /* GL_TEXTURE10 */ + 1572, /* GL_TEXTURE11 */ + 1574, /* GL_TEXTURE12 */ + 1576, /* GL_TEXTURE13 */ + 1578, /* GL_TEXTURE14 */ + 1580, /* GL_TEXTURE15 */ + 1582, /* GL_TEXTURE16 */ + 1584, /* GL_TEXTURE17 */ + 1586, /* GL_TEXTURE18 */ + 1588, /* GL_TEXTURE19 */ + 1592, /* GL_TEXTURE20 */ + 1594, /* GL_TEXTURE21 */ + 1596, /* GL_TEXTURE22 */ + 1598, /* GL_TEXTURE23 */ + 1600, /* GL_TEXTURE24 */ + 1602, /* GL_TEXTURE25 */ + 1604, /* GL_TEXTURE26 */ + 1606, /* GL_TEXTURE27 */ + 1608, /* GL_TEXTURE28 */ + 1610, /* GL_TEXTURE29 */ + 1614, /* GL_TEXTURE30 */ + 1616, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 133, /* GL_CLIENT_ACTIVE_TEXTURE */ 934, /* GL_MAX_TEXTURE_UNITS */ - 1759, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1762, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1764, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1756, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1545, /* GL_SUBTRACT */ + 1762, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1765, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1767, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1759, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1549, /* GL_SUBTRACT */ 919, /* GL_MAX_RENDERBUFFER_SIZE */ 247, /* GL_COMPRESSED_ALPHA */ 251, /* GL_COMPRESSED_LUMINANCE */ @@ -4574,18 +4580,18 @@ static const unsigned reduced_enums[1347] = 249, /* GL_COMPRESSED_INTENSITY */ 255, /* GL_COMPRESSED_RGB */ 256, /* GL_COMPRESSED_RGBA */ - 1670, /* GL_TEXTURE_COMPRESSION_HINT */ - 1735, /* GL_TEXTURE_RECTANGLE_ARB */ - 1642, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1674, /* GL_TEXTURE_COMPRESSION_HINT */ + 1739, /* GL_TEXTURE_RECTANGLE_ARB */ + 1646, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ 1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ 917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ 372, /* GL_DEPTH_STENCIL */ - 1785, /* GL_UNSIGNED_INT_24_8 */ + 1788, /* GL_UNSIGNED_INT_24_8 */ 930, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1724, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 1728, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ 931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1700, /* GL_TEXTURE_FILTER_CONTROL */ - 1715, /* GL_TEXTURE_LOD_BIAS */ + 1704, /* GL_TEXTURE_FILTER_CONTROL */ + 1719, /* GL_TEXTURE_LOD_BIAS */ 232, /* GL_COMBINE4 */ 924, /* GL_MAX_SHININESS_NV */ 925, /* GL_MAX_SPOT_EXPONENT_NV */ @@ -4593,15 +4599,15 @@ static const unsigned reduced_enums[1347] = 343, /* GL_DECR_WRAP */ 976, /* GL_MODELVIEW1_ARB */ 1032, /* GL_NORMAL_MAP */ - 1314, /* GL_REFLECTION_MAP */ - 1679, /* GL_TEXTURE_CUBE_MAP */ - 1640, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1687, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1681, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1689, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1683, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1318, /* GL_REFLECTION_MAP */ + 1683, /* GL_TEXTURE_CUBE_MAP */ + 1644, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1693, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1687, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1695, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1689, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ 1279, /* GL_PROXY_TEXTURE_CUBE_MAP */ 873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ 1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */ @@ -4611,20 +4617,20 @@ static const unsigned reduced_enums[1347] = 231, /* GL_COMBINE */ 238, /* GL_COMBINE_RGB */ 233, /* GL_COMBINE_ALPHA */ - 1383, /* GL_RGB_SCALE */ + 1387, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ 656, /* GL_INTERPOLATE */ 271, /* GL_CONSTANT */ 1227, /* GL_PRIMARY_COLOR */ 1224, /* GL_PREVIOUS */ - 1455, /* GL_SOURCE0_RGB */ - 1461, /* GL_SOURCE1_RGB */ - 1467, /* GL_SOURCE2_RGB */ - 1471, /* GL_SOURCE3_RGB_NV */ - 1452, /* GL_SOURCE0_ALPHA */ - 1458, /* GL_SOURCE1_ALPHA */ - 1464, /* GL_SOURCE2_ALPHA */ - 1470, /* GL_SOURCE3_ALPHA_NV */ + 1459, /* GL_SOURCE0_RGB */ + 1465, /* GL_SOURCE1_RGB */ + 1471, /* GL_SOURCE2_RGB */ + 1475, /* GL_SOURCE3_RGB_NV */ + 1456, /* GL_SOURCE0_ALPHA */ + 1462, /* GL_SOURCE1_ALPHA */ + 1468, /* GL_SOURCE2_ALPHA */ + 1474, /* GL_SOURCE3_ALPHA_NV */ 1069, /* GL_OPERAND0_RGB */ 1075, /* GL_OPERAND1_RGB */ 1081, /* GL_OPERAND2_RGB */ @@ -4633,32 +4639,32 @@ static const unsigned reduced_enums[1347] = 1072, /* GL_OPERAND1_ALPHA */ 1078, /* GL_OPERAND2_ALPHA */ 1084, /* GL_OPERAND3_ALPHA_NV */ - 1810, /* GL_VERTEX_ARRAY_BINDING */ - 1733, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1734, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 1876, /* GL_YCBCR_422_APPLE */ - 1799, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1801, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1743, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1536, /* GL_STORAGE_PRIVATE_APPLE */ - 1535, /* GL_STORAGE_CACHED_APPLE */ - 1537, /* GL_STORAGE_SHARED_APPLE */ - 1442, /* GL_SLICE_ACCUM_SUN */ + 1813, /* GL_VERTEX_ARRAY_BINDING */ + 1737, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1738, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1879, /* GL_YCBCR_422_APPLE */ + 1802, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1804, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1747, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1540, /* GL_STORAGE_PRIVATE_APPLE */ + 1539, /* GL_STORAGE_CACHED_APPLE */ + 1541, /* GL_STORAGE_SHARED_APPLE */ + 1446, /* GL_SLICE_ACCUM_SUN */ 1288, /* GL_QUAD_MESH_SUN */ - 1768, /* GL_TRIANGLE_MESH_SUN */ - 1849, /* GL_VERTEX_PROGRAM_ARB */ - 1860, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1836, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1842, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1844, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1846, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 1771, /* GL_TRIANGLE_MESH_SUN */ + 1852, /* GL_VERTEX_PROGRAM_ARB */ + 1863, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1839, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1845, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1847, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1849, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 334, /* GL_CURRENT_VERTEX_ATTRIB */ 1240, /* GL_PROGRAM_LENGTH_ARB */ 1254, /* GL_PROGRAM_STRING_ARB */ 998, /* GL_MODELVIEW_PROJECTION_NV */ 623, /* GL_IDENTITY_NV */ 670, /* GL_INVERSE_NV */ - 1761, /* GL_TRANSPOSE_NV */ + 1764, /* GL_TRANSPOSE_NV */ 671, /* GL_INVERSE_TRANSPOSE_NV */ 903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ 902, /* GL_MAX_PROGRAM_MATRICES_ARB */ @@ -4672,33 +4678,33 @@ static const unsigned reduced_enums[1347] = 845, /* GL_MATRIX7_NV */ 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 315, /* GL_CURRENT_MATRIX_ARB */ - 1852, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1855, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1855, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1858, /* GL_VERTEX_PROGRAM_TWO_SIDE */ 1252, /* GL_PROGRAM_PARAMETER_NV */ - 1840, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1843, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ 1256, /* GL_PROGRAM_TARGET_NV */ 1253, /* GL_PROGRAM_RESIDENT_NV */ - 1753, /* GL_TRACK_MATRIX_NV */ - 1754, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1850, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1756, /* GL_TRACK_MATRIX_NV */ + 1757, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1853, /* GL_VERTEX_PROGRAM_BINDING_NV */ 1234, /* GL_PROGRAM_ERROR_POSITION_ARB */ 356, /* GL_DEPTH_CLAMP */ - 1818, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1825, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1826, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1827, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1828, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1829, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1830, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1831, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1832, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1833, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1819, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1820, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1821, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1822, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1823, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1824, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 1821, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1828, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1829, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1830, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1831, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1832, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1833, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1834, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1835, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1836, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1822, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1823, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1824, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1825, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1826, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1827, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ 757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ 764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ 765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ @@ -4731,27 +4737,27 @@ static const unsigned reduced_enums[1347] = 788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ 789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ 790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1668, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1665, /* GL_TEXTURE_COMPRESSED */ + 1672, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1669, /* GL_TEXTURE_COMPRESSED */ 1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 269, /* GL_COMPRESSED_TEXTURE_FORMATS */ 946, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1871, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1848, /* GL_VERTEX_BLEND_ARB */ + 1874, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1851, /* GL_VERTEX_BLEND_ARB */ 336, /* GL_CURRENT_WEIGHT_ARB */ - 1870, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1869, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1868, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1867, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1864, /* GL_WEIGHT_ARRAY_ARB */ + 1873, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1872, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1871, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1870, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1867, /* GL_WEIGHT_ARRAY_ARB */ 386, /* GL_DOT3_RGB */ 387, /* GL_DOT3_RGBA */ 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ 1006, /* GL_MULTISAMPLE_3DFX */ - 1404, /* GL_SAMPLE_BUFFERS_3DFX */ - 1395, /* GL_SAMPLES_3DFX */ + 1408, /* GL_SAMPLE_BUFFERS_3DFX */ + 1399, /* GL_SAMPLES_3DFX */ 987, /* GL_MODELVIEW2_ARB */ 990, /* GL_MODELVIEW3_ARB */ 991, /* GL_MODELVIEW4_ARB */ @@ -4789,7 +4795,7 @@ static const unsigned reduced_enums[1347] = 1001, /* GL_MODULATE_ADD_ATI */ 1002, /* GL_MODULATE_SIGNED_ADD_ATI */ 1003, /* GL_MODULATE_SUBTRACT_ATI */ - 1877, /* GL_YCBCR_MESA */ + 1880, /* GL_YCBCR_MESA */ 1093, /* GL_PACK_INVERT_MESA */ 339, /* GL_DEBUG_OBJECT_MESA */ 340, /* GL_DEBUG_PRINT_MESA */ @@ -4804,10 +4810,10 @@ static const unsigned reduced_enums[1347] = 450, /* GL_DU8DV8_ATI */ 114, /* GL_BUMP_ENVMAP_ATI */ 118, /* GL_BUMP_TARGET_ATI */ - 1503, /* GL_STENCIL_BACK_FUNC */ - 1501, /* GL_STENCIL_BACK_FAIL */ - 1505, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1507, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 1507, /* GL_STENCIL_BACK_FUNC */ + 1505, /* GL_STENCIL_BACK_FAIL */ + 1509, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1511, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ 536, /* GL_FRAGMENT_PROGRAM_ARB */ 1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ 1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ @@ -4849,20 +4855,20 @@ static const unsigned reduced_enums[1347] = 852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ 851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ 849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1695, /* GL_TEXTURE_DEPTH_SIZE */ + 1699, /* GL_TEXTURE_DEPTH_SIZE */ 379, /* GL_DEPTH_TEXTURE_MODE */ - 1660, /* GL_TEXTURE_COMPARE_MODE */ - 1658, /* GL_TEXTURE_COMPARE_FUNC */ + 1664, /* GL_TEXTURE_COMPARE_MODE */ + 1662, /* GL_TEXTURE_COMPARE_FUNC */ 242, /* GL_COMPARE_R_TO_TEXTURE */ 1165, /* GL_POINT_SPRITE */ 296, /* GL_COORD_REPLACE */ 1169, /* GL_POINT_SPRITE_R_MODE_NV */ - 1290, /* GL_QUERY_COUNTER_BITS */ + 1292, /* GL_QUERY_COUNTER_BITS */ 323, /* GL_CURRENT_QUERY */ - 1292, /* GL_QUERY_RESULT */ - 1294, /* GL_QUERY_RESULT_AVAILABLE */ + 1295, /* GL_QUERY_RESULT */ + 1297, /* GL_QUERY_RESULT_AVAILABLE */ 940, /* GL_MAX_VERTEX_ATTRIBS */ - 1838, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 1841, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ 926, /* GL_MAX_TEXTURE_COORDS */ @@ -4870,23 +4876,23 @@ static const unsigned reduced_enums[1347] = 1236, /* GL_PROGRAM_ERROR_STRING_ARB */ 1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */ 1237, /* GL_PROGRAM_FORMAT_ARB */ - 1745, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 1749, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 354, /* GL_DEPTH_BOUNDS_TEST_EXT */ 353, /* GL_DEPTH_BOUNDS_EXT */ 53, /* GL_ARRAY_BUFFER */ 464, /* GL_ELEMENT_ARRAY_BUFFER */ 54, /* GL_ARRAY_BUFFER_BINDING */ 465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1812, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1815, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ 1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */ 632, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1673, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 1677, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ 460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1416, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 1420, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ 514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1865, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1834, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1868, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1837, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ 1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */ 898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ 1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ @@ -4910,14 +4916,14 @@ static const unsigned reduced_enums[1347] = 899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ 895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ 1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1758, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1304, /* GL_READ_ONLY */ - 1873, /* GL_WRITE_ONLY */ - 1306, /* GL_READ_WRITE */ + 1761, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1308, /* GL_READ_ONLY */ + 1876, /* GL_WRITE_ONLY */ + 1310, /* GL_READ_WRITE */ 102, /* GL_BUFFER_ACCESS */ 105, /* GL_BUFFER_MAPPED */ 107, /* GL_BUFFER_MAP_POINTER */ - 1752, /* GL_TIME_ELAPSED_EXT */ + 1755, /* GL_TIME_ELAPSED_EXT */ 808, /* GL_MATRIX0_ARB */ 820, /* GL_MATRIX1_ARB */ 832, /* GL_MATRIX2_ARB */ @@ -4950,12 +4956,12 @@ static const unsigned reduced_enums[1347] = 831, /* GL_MATRIX29_ARB */ 834, /* GL_MATRIX30_ARB */ 835, /* GL_MATRIX31_ARB */ - 1540, /* GL_STREAM_DRAW */ - 1542, /* GL_STREAM_READ */ - 1538, /* GL_STREAM_COPY */ - 1494, /* GL_STATIC_DRAW */ - 1496, /* GL_STATIC_READ */ - 1492, /* GL_STATIC_COPY */ + 1544, /* GL_STREAM_DRAW */ + 1546, /* GL_STREAM_READ */ + 1542, /* GL_STREAM_COPY */ + 1498, /* GL_STATIC_DRAW */ + 1500, /* GL_STATIC_READ */ + 1496, /* GL_STATIC_COPY */ 454, /* GL_DYNAMIC_DRAW */ 456, /* GL_DYNAMIC_READ */ 452, /* GL_DYNAMIC_COPY */ @@ -4964,30 +4970,30 @@ static const unsigned reduced_enums[1347] = 1134, /* GL_PIXEL_PACK_BUFFER_BINDING */ 1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 347, /* GL_DEPTH24_STENCIL8 */ - 1741, /* GL_TEXTURE_STENCIL_SIZE */ - 1693, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 1745, /* GL_TEXTURE_STENCIL_SIZE */ + 1697, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ 894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ 897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ 901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ 900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ 857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1531, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1535, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ 961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1397, /* GL_SAMPLES_PASSED */ + 1401, /* GL_SAMPLES_PASSED */ 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ 537, /* GL_FRAGMENT_SHADER */ - 1858, /* GL_VERTEX_SHADER */ + 1861, /* GL_VERTEX_SHADER */ 1250, /* GL_PROGRAM_OBJECT_ARB */ - 1429, /* GL_SHADER_OBJECT_ARB */ + 1433, /* GL_SHADER_OBJECT_ARB */ 882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ 944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ 938, /* GL_MAX_VARYING_FLOATS */ 942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ 867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ 1053, /* GL_OBJECT_TYPE_ARB */ - 1431, /* GL_SHADER_TYPE */ + 1435, /* GL_SHADER_TYPE */ 502, /* GL_FLOAT_VEC2 */ 504, /* GL_FLOAT_VEC3 */ 506, /* GL_FLOAT_VEC4 */ @@ -5001,12 +5007,12 @@ static const unsigned reduced_enums[1347] = 490, /* GL_FLOAT_MAT2 */ 494, /* GL_FLOAT_MAT3 */ 498, /* GL_FLOAT_MAT4 */ - 1388, /* GL_SAMPLER_1D */ - 1390, /* GL_SAMPLER_2D */ - 1392, /* GL_SAMPLER_3D */ - 1393, /* GL_SAMPLER_CUBE */ - 1389, /* GL_SAMPLER_1D_SHADOW */ - 1391, /* GL_SAMPLER_2D_SHADOW */ + 1392, /* GL_SAMPLER_1D */ + 1394, /* GL_SAMPLER_2D */ + 1396, /* GL_SAMPLER_3D */ + 1397, /* GL_SAMPLER_CUBE */ + 1393, /* GL_SAMPLER_1D_SHADOW */ + 1395, /* GL_SAMPLER_2D_SHADOW */ 492, /* GL_FLOAT_MAT2x3 */ 493, /* GL_FLOAT_MAT2x4 */ 496, /* GL_FLOAT_MAT3x2 */ @@ -5016,16 +5022,16 @@ static const unsigned reduced_enums[1347] = 345, /* GL_DELETE_STATUS */ 246, /* GL_COMPILE_STATUS */ 715, /* GL_LINK_STATUS */ - 1806, /* GL_VALIDATE_STATUS */ + 1809, /* GL_VALIDATE_STATUS */ 644, /* GL_INFO_LOG_LENGTH */ 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1430, /* GL_SHADER_SOURCE_LENGTH */ + 1434, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ 539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1433, /* GL_SHADING_LANGUAGE_VERSION */ + 1437, /* GL_SHADING_LANGUAGE_VERSION */ 322, /* GL_CURRENT_PROGRAM */ 1102, /* GL_PALETTE4_RGB8_OES */ 1104, /* GL_PALETTE4_RGBA8_OES */ @@ -5039,37 +5045,37 @@ static const unsigned reduced_enums[1347] = 1106, /* GL_PALETTE8_RGB5_A1_OES */ 626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ 625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1791, /* GL_UNSIGNED_NORMALIZED */ - 1628, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1794, /* GL_UNSIGNED_NORMALIZED */ + 1632, /* GL_TEXTURE_1D_ARRAY_EXT */ 1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1630, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1634, /* GL_TEXTURE_2D_ARRAY_EXT */ 1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1636, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1638, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1486, /* GL_SRGB */ - 1487, /* GL_SRGB8 */ - 1489, /* GL_SRGB_ALPHA */ - 1488, /* GL_SRGB8_ALPHA8 */ - 1446, /* GL_SLUMINANCE_ALPHA */ - 1445, /* GL_SLUMINANCE8_ALPHA8 */ - 1443, /* GL_SLUMINANCE */ - 1444, /* GL_SLUMINANCE8 */ + 1640, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1642, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1490, /* GL_SRGB */ + 1491, /* GL_SRGB8 */ + 1493, /* GL_SRGB_ALPHA */ + 1492, /* GL_SRGB8_ALPHA8 */ + 1450, /* GL_SLUMINANCE_ALPHA */ + 1449, /* GL_SLUMINANCE8_ALPHA8 */ + 1447, /* GL_SLUMINANCE */ + 1448, /* GL_SLUMINANCE8 */ 267, /* GL_COMPRESSED_SRGB */ 268, /* GL_COMPRESSED_SRGB_ALPHA */ 265, /* GL_COMPRESSED_SLUMINANCE */ 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ 1167, /* GL_POINT_SPRITE_COORD_ORIGIN */ 723, /* GL_LOWER_LEFT */ - 1803, /* GL_UPPER_LEFT */ - 1509, /* GL_STENCIL_BACK_REF */ - 1510, /* GL_STENCIL_BACK_VALUE_MASK */ - 1511, /* GL_STENCIL_BACK_WRITEMASK */ + 1806, /* GL_UPPER_LEFT */ + 1513, /* GL_STENCIL_BACK_REF */ + 1514, /* GL_STENCIL_BACK_VALUE_MASK */ + 1515, /* GL_STENCIL_BACK_WRITEMASK */ 444, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1320, /* GL_RENDERBUFFER_BINDING */ - 1300, /* GL_READ_FRAMEBUFFER */ + 1324, /* GL_RENDERBUFFER_BINDING */ + 1304, /* GL_READ_FRAMEBUFFER */ 443, /* GL_DRAW_FRAMEBUFFER */ - 1301, /* GL_READ_FRAMEBUFFER_BINDING */ - 1331, /* GL_RENDERBUFFER_SAMPLES */ + 1305, /* GL_READ_FRAMEBUFFER_BINDING */ + 1335, /* GL_RENDERBUFFER_SAMPLES */ 549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ 547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ 558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ @@ -5103,56 +5109,59 @@ static const unsigned reduced_enums[1347] = 166, /* GL_COLOR_ATTACHMENT14 */ 168, /* GL_COLOR_ATTACHMENT15 */ 349, /* GL_DEPTH_ATTACHMENT */ - 1499, /* GL_STENCIL_ATTACHMENT */ + 1503, /* GL_STENCIL_ATTACHMENT */ 540, /* GL_FRAMEBUFFER */ - 1318, /* GL_RENDERBUFFER */ - 1334, /* GL_RENDERBUFFER_WIDTH */ - 1326, /* GL_RENDERBUFFER_HEIGHT */ - 1328, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1526, /* GL_STENCIL_INDEX_EXT */ - 1518, /* GL_STENCIL_INDEX1 */ - 1522, /* GL_STENCIL_INDEX4 */ - 1524, /* GL_STENCIL_INDEX8 */ - 1519, /* GL_STENCIL_INDEX16 */ - 1330, /* GL_RENDERBUFFER_RED_SIZE */ - 1325, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1322, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1319, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1323, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1333, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 1322, /* GL_RENDERBUFFER */ + 1338, /* GL_RENDERBUFFER_WIDTH */ + 1330, /* GL_RENDERBUFFER_HEIGHT */ + 1332, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1530, /* GL_STENCIL_INDEX_EXT */ + 1522, /* GL_STENCIL_INDEX1 */ + 1526, /* GL_STENCIL_INDEX4 */ + 1528, /* GL_STENCIL_INDEX8 */ + 1523, /* GL_STENCIL_INDEX16 */ + 1334, /* GL_RENDERBUFFER_RED_SIZE */ + 1329, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1326, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1323, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1327, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1337, /* GL_RENDERBUFFER_STENCIL_SIZE */ 575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ 921, /* GL_MAX_SAMPLES */ + 1299, /* GL_QUERY_WAIT_NV */ + 1294, /* GL_QUERY_NO_WAIT_NV */ + 1291, /* GL_QUERY_BY_REGION_WAIT_NV */ + 1290, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ 1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ 486, /* GL_FIRST_VERTEX_CONVENTION */ 674, /* GL_LAST_VERTEX_CONVENTION */ 1264, /* GL_PROVOKING_VERTEX */ 302, /* GL_COPY_READ_BUFFER */ 303, /* GL_COPY_WRITE_BUFFER */ - 1381, /* GL_RGBA_SNORM */ - 1377, /* GL_RGBA8_SNORM */ - 1439, /* GL_SIGNED_NORMALIZED */ + 1385, /* GL_RGBA_SNORM */ + 1381, /* GL_RGBA8_SNORM */ + 1443, /* GL_SIGNED_NORMALIZED */ 923, /* GL_MAX_SERVER_WAIT_TIMEOUT */ 1052, /* GL_OBJECT_TYPE */ - 1547, /* GL_SYNC_CONDITION */ - 1552, /* GL_SYNC_STATUS */ - 1549, /* GL_SYNC_FLAGS */ - 1548, /* GL_SYNC_FENCE */ - 1551, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 1779, /* GL_UNSIGNALED */ - 1438, /* GL_SIGNALED */ + 1551, /* GL_SYNC_CONDITION */ + 1556, /* GL_SYNC_STATUS */ + 1553, /* GL_SYNC_FLAGS */ + 1552, /* GL_SYNC_FENCE */ + 1555, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 1782, /* GL_UNSIGNALED */ + 1442, /* GL_SIGNALED */ 46, /* GL_ALREADY_SIGNALED */ - 1750, /* GL_TIMEOUT_EXPIRED */ + 1754, /* GL_TIMEOUT_EXPIRED */ 270, /* GL_CONDITION_SATISFIED */ - 1863, /* GL_WAIT_FAILED */ + 1866, /* GL_WAIT_FAILED */ 471, /* GL_EVAL_BIT */ - 1298, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 1302, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ 717, /* GL_LIST_BIT */ - 1644, /* GL_TEXTURE_BIT */ - 1412, /* GL_SCISSOR_BIT */ + 1648, /* GL_TEXTURE_BIT */ + 1416, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ 1008, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ - 1751, /* GL_TIMEOUT_IGNORED */ }; typedef int (*cfunc)(const void *, const void *); diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 2138bfe40ef..5fc0b1cfde2 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -103,6 +103,7 @@ static const struct { { OFF, "GL_EXT_convolution", F(EXT_convolution) }, { ON, "GL_EXT_copy_texture", F(EXT_copy_texture) }, { OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) }, + { OFF, "GL_EXT_draw_buffers2", F(EXT_draw_buffers2) }, { ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) }, { OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) }, { OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) }, @@ -166,6 +167,7 @@ static const struct { { OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) }, { ON, "GL_MESA_window_pos", F(ARB_window_pos) }, { OFF, "GL_NV_blend_square", F(NV_blend_square) }, + { OFF, "GL_NV_conditional_render", F(NV_conditional_render) }, { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) }, { OFF, "GL_NV_fragment_program", F(NV_fragment_program) }, { OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) }, @@ -269,6 +271,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.EXT_blend_subtract = GL_TRUE; ctx->Extensions.EXT_convolution = GL_TRUE; ctx->Extensions.EXT_depth_bounds_test = GL_TRUE; + ctx->Extensions.EXT_draw_buffers2 = GL_TRUE; ctx->Extensions.EXT_fog_coord = GL_TRUE; #if FEATURE_EXT_framebuffer_object ctx->Extensions.EXT_framebuffer_object = GL_TRUE; @@ -309,6 +312,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.MESA_texture_array = GL_TRUE; ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; ctx->Extensions.NV_blend_square = GL_TRUE; + ctx->Extensions.NV_conditional_render = GL_TRUE; /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/ ctx->Extensions.NV_point_sprite = GL_TRUE; ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; @@ -523,19 +527,33 @@ _mesa_disable_extension( GLcontext *ctx, const char *name ) /** + * Check if the i-th extension is enabled. + */ +static GLboolean +extension_enabled(GLcontext *ctx, GLuint index) +{ + const GLboolean *base = (const GLboolean *) &ctx->Extensions; + if (!default_extensions[index].flag_offset || + *(base + default_extensions[index].flag_offset)) { + return GL_TRUE; + } + else { + return GL_FALSE; + } +} + + +/** * Test if the named extension is enabled in this context. */ GLboolean _mesa_extension_is_enabled( GLcontext *ctx, const char *name ) { - const GLboolean *base = (const GLboolean *) &ctx->Extensions; GLuint i; for (i = 0 ; i < Elements(default_extensions) ; i++) { if (_mesa_strcmp(default_extensions[i].name, name) == 0) { - if (!default_extensions[i].flag_offset) - return GL_TRUE; - return *(base + default_extensions[i].flag_offset); + return extension_enabled(ctx, i); } } return GL_FALSE; @@ -643,7 +661,6 @@ _mesa_init_extensions( GLcontext *ctx ) GLubyte * _mesa_make_extension_string( GLcontext *ctx ) { - const GLboolean *base = (const GLboolean *) &ctx->Extensions; const char *extraExt = get_extension_override(ctx); GLuint extStrLen = 0; char *s; @@ -651,8 +668,7 @@ _mesa_make_extension_string( GLcontext *ctx ) /* first, compute length of the extension string */ for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (!default_extensions[i].flag_offset || - *(base + default_extensions[i].flag_offset)) { + if (extension_enabled(ctx, i)) { extStrLen += (GLuint)_mesa_strlen(default_extensions[i].name) + 1; } } @@ -668,8 +684,7 @@ _mesa_make_extension_string( GLcontext *ctx ) /* second, build the extension string */ extStrLen = 0; for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (!default_extensions[i].flag_offset || - *(base + default_extensions[i].flag_offset)) { + if (extension_enabled(ctx, i)) { GLuint len = (GLuint)_mesa_strlen(default_extensions[i].name); _mesa_memcpy(s + extStrLen, default_extensions[i].name, len); extStrLen += len; @@ -688,3 +703,48 @@ _mesa_make_extension_string( GLcontext *ctx ) return (GLubyte *) s; } + + +/** + * Return number of enabled extensions. + */ +GLuint +_mesa_get_extension_count(GLcontext *ctx) +{ + GLuint i; + + /* only count once */ + if (!ctx->Extensions.Count) { + for (i = 0; i < Elements(default_extensions); i++) { + if (extension_enabled(ctx, i)) { + ctx->Extensions.Count++; + } + } + } + + if (0) + _mesa_debug(ctx, "%u of %d extensions enabled\n", ctx->Extensions.Count, + Elements(default_extensions)); + + return ctx->Extensions.Count; +} + + +/** + * Return name of i-th enabled extension + */ +const GLubyte * +_mesa_get_enabled_extension(GLcontext *ctx, GLuint index) +{ + GLuint i; + + for (i = 0; i < Elements(default_extensions); i++) { + if (extension_enabled(ctx, i)) { + if (index == 0) + return (const GLubyte *) default_extensions[i].name; + index--; + } + } + + return NULL; +} diff --git a/src/mesa/main/extensions.h b/src/mesa/main/extensions.h index 05ad859a27e..a25472440d6 100644 --- a/src/mesa/main/extensions.h +++ b/src/mesa/main/extensions.h @@ -64,6 +64,13 @@ extern void _mesa_init_extensions(GLcontext *ctx); extern GLubyte *_mesa_make_extension_string(GLcontext *ctx); +extern GLuint +_mesa_get_extension_count(GLcontext *ctx); + +extern const GLubyte * +_mesa_get_enabled_extension(GLcontext *ctx, GLuint index); + + #else /** No-op */ diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 329b7950745..5983f00e2dd 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -910,6 +910,7 @@ _mesa_test_formats(void) GLuint t = info->RedBits + info->GreenBits + info->BlueBits + info->AlphaBits; assert(t / 8 == info->BytesPerBlock); + (void) t; } } diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 3d32649bade..22cf75f79de 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -132,7 +132,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = ctx->Color.BlendEnabled; + params[0] = (ctx->Color.BlendEnabled & 1); break; case GL_BLEND_DST: params[0] = ENUM_TO_BOOLEAN(ctx->Color.BlendDstRGB); @@ -210,10 +210,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ENUM_TO_BOOLEAN(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = ctx->Polygon.CullFlag; @@ -1899,6 +1899,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(ARB_sync, "GetBooleanv"); params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = INT_TO_BOOLEAN(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = INT_TO_BOOLEAN(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = INT_TO_BOOLEAN(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); } @@ -1967,7 +1976,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = (GLfloat)(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = BOOLEAN_TO_FLOAT(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_FLOAT((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_FLOAT(ctx->Color.BlendDstRGB); @@ -2045,10 +2054,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ENUM_TO_FLOAT(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = (GLfloat)(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = (GLfloat)(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = (GLfloat)(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = (GLfloat)(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = (GLfloat)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = (GLfloat)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = (GLfloat)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = (GLfloat)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_FLOAT(ctx->Polygon.CullFlag); @@ -3734,6 +3743,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(ARB_sync, "GetFloatv"); params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = (GLfloat)(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = (GLfloat)(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = (GLfloat)(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname); } @@ -3802,7 +3820,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ctx->DrawBuffer->Visual.numAuxBuffers; break; case GL_BLEND: - params[0] = BOOLEAN_TO_INT(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_INT((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_INT(ctx->Color.BlendDstRGB); @@ -3880,10 +3898,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ENUM_TO_INT(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0; - params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0; - params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0; - params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0; + params[0] = ctx->Color.ColorMask[0][RCOMP] ? 1 : 0; + params[1] = ctx->Color.ColorMask[0][GCOMP] ? 1 : 0; + params[2] = ctx->Color.ColorMask[0][BCOMP] ? 1 : 0; + params[3] = ctx->Color.ColorMask[0][ACOMP] ? 1 : 0; break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_INT(ctx->Polygon.CullFlag); @@ -5569,6 +5587,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(ARB_sync, "GetIntegerv"); params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = _mesa_get_extension_count(ctx); + break; + case GL_MAJOR_VERSION: + params[0] = ctx->VersionMajor; + break; + case GL_MINOR_VERSION: + params[0] = ctx->VersionMinor; + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname); } @@ -5638,7 +5665,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = (GLint64)(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = BOOLEAN_TO_INT64(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_INT64((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_INT64(ctx->Color.BlendDstRGB); @@ -5716,10 +5743,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = (GLint64)(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = (GLint64)(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = (GLint64)(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = (GLint64)(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = (GLint64)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = (GLint64)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = (GLint64)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = (GLint64)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_INT64(ctx->Polygon.CullFlag); @@ -7405,6 +7432,15 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) CHECK_EXT1(ARB_sync, "GetInteger64v"); params[0] = ctx->Const.MaxServerWaitTimeout; break; + case GL_NUM_EXTENSIONS: + params[0] = (GLint64)(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = (GLint64)(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = (GLint64)(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname); } @@ -7434,3 +7470,110 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) params[i] = (GLdouble) values[i]; } +void GLAPIENTRY +_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname); + } + params[0] = INT_TO_BOOLEAN(((ctx->Color.BlendEnabled >> index) & 1)); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname); + } + params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0); + params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0); + params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0); + params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanIndexedv(pname=0x%x)", pname); + } +} + +void GLAPIENTRY +_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname); + } + params[0] = ((ctx->Color.BlendEnabled >> index) & 1); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname); + } + params[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0; + params[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0; + params[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0; + params[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerIndexedv(pname=0x%x)", pname); + } +} + +#if FEATURE_ARB_sync +void GLAPIENTRY +_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname); + } + params[0] = (GLint64)(((ctx->Color.BlendEnabled >> index) & 1)); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname); + } + params[0] = (GLint64)(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0); + params[1] = (GLint64)(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0); + params[2] = (GLint64)(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0); + params[3] = (GLint64)(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64Indexedv(pname=0x%x)", pname); + } +} +#endif /* FEATURE_ARB_sync */ + diff --git a/src/mesa/main/get.h b/src/mesa/main/get.h index 77a9a7d04b4..cc426fc0f61 100644 --- a/src/mesa/main/get.h +++ b/src/mesa/main/get.h @@ -51,11 +51,23 @@ extern void GLAPIENTRY _mesa_GetInteger64v( GLenum pname, GLint64 *params ); extern void GLAPIENTRY +_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ); + +extern void GLAPIENTRY +_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ); + +extern void GLAPIENTRY +_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ); + +extern void GLAPIENTRY _mesa_GetPointerv( GLenum pname, GLvoid **params ); extern const GLubyte * GLAPIENTRY _mesa_GetString( GLenum name ); +extern const GLubyte * GLAPIENTRY +_mesa_GetStringi(GLenum name, GLuint index); + extern GLenum GLAPIENTRY _mesa_GetError( void ); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 01170a42a72..b0beb592075 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -82,7 +82,7 @@ StateVars = [ ( "GL_AUTO_NORMAL", GLboolean, ["ctx->Eval.AutoNormal"], "", None ), ( "GL_AUX_BUFFERS", GLint, ["ctx->DrawBuffer->Visual.numAuxBuffers"], "", None ), - ( "GL_BLEND", GLboolean, ["ctx->Color.BlendEnabled"], "", None ), + ( "GL_BLEND", GLboolean, ["(ctx->Color.BlendEnabled & 1)"], "", None ), ( "GL_BLEND_DST", GLenum, ["ctx->Color.BlendDstRGB"], "", None ), ( "GL_BLEND_SRC", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ), ( "GL_BLEND_SRC_RGB_EXT", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ), @@ -126,10 +126,10 @@ StateVars = [ ( "GL_COLOR_MATERIAL_PARAMETER", GLenum, ["ctx->Light.ColorMaterialMode"], "", None ), ( "GL_COLOR_WRITEMASK", GLint, - [ "ctx->Color.ColorMask[RCOMP] ? 1 : 0", - "ctx->Color.ColorMask[GCOMP] ? 1 : 0", - "ctx->Color.ColorMask[BCOMP] ? 1 : 0", - "ctx->Color.ColorMask[ACOMP] ? 1 : 0" ], "", None ), + [ "ctx->Color.ColorMask[0][RCOMP] ? 1 : 0", + "ctx->Color.ColorMask[0][GCOMP] ? 1 : 0", + "ctx->Color.ColorMask[0][BCOMP] ? 1 : 0", + "ctx->Color.ColorMask[0][ACOMP] ? 1 : 0" ], "", None ), ( "GL_CULL_FACE", GLboolean, ["ctx->Polygon.CullFlag"], "", None ), ( "GL_CULL_FACE_MODE", GLenum, ["ctx->Polygon.CullFaceMode"], "", None ), ( "GL_CURRENT_COLOR", GLfloatN, @@ -1030,9 +1030,29 @@ StateVars = [ # GL_ARB_sync ( "GL_MAX_SERVER_WAIT_TIMEOUT", GLint64, ["ctx->Const.MaxServerWaitTimeout"], "", ["ARB_sync"] ), + + # GL3 + ( "GL_NUM_EXTENSIONS", GLint, ["_mesa_get_extension_count(ctx)"], "", None ), + ( "GL_MAJOR_VERSION", GLint, ["ctx->VersionMajor"], "", None ), + ( "GL_MINOR_VERSION", GLint, ["ctx->VersionMinor"], "", None ) +] + + +# These are queried via glGetIntegetIndexdvEXT() or glGetIntegeri_v() +IndexedStateVars = [ + ( "GL_BLEND", GLint, ["((ctx->Color.BlendEnabled >> index) & 1)"], + "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ), + ( "GL_COLOR_WRITEMASK", GLint, + [ "ctx->Color.ColorMask[index][RCOMP] ? 1 : 0", + "ctx->Color.ColorMask[index][GCOMP] ? 1 : 0", + "ctx->Color.ColorMask[index][BCOMP] ? 1 : 0", + "ctx->Color.ColorMask[index][ACOMP] ? 1 : 0" ], + "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ), + # XXX more to come... ] + def ConversionFunc(fromType, toType): """Return the name of the macro to convert between two data types.""" if fromType == toType: @@ -1059,7 +1079,7 @@ def ConversionFunc(fromType, toType): return fromStr + "_TO_" + toStr -def EmitGetFunction(stateVars, returnType): +def EmitGetFunction(stateVars, returnType, indexed): """Emit the code to implement glGetBooleanv, glGetIntegerv or glGetFloatv.""" assert (returnType == GLboolean or returnType == GLint or @@ -1068,22 +1088,35 @@ def EmitGetFunction(stateVars, returnType): strType = TypeStrings[returnType] # Capitalize first letter of return type - if returnType == GLint: - function = "GetIntegerv" - elif returnType == GLboolean: - function = "GetBooleanv" - elif returnType == GLfloat: - function = "GetFloatv" - elif returnType == GLint64: - function = "GetInteger64v" + if indexed: + if returnType == GLint: + function = "GetIntegerIndexedv" + elif returnType == GLboolean: + function = "GetBooleanIndexedv" + elif returnType == GLint64: + function = "GetInteger64Indexedv" + else: + function = "Foo" else: - abort() + if returnType == GLint: + function = "GetIntegerv" + elif returnType == GLboolean: + function = "GetBooleanv" + elif returnType == GLfloat: + function = "GetFloatv" + elif returnType == GLint64: + function = "GetInteger64v" + else: + abort() if returnType == GLint64: print "#if FEATURE_ARB_sync" print "void GLAPIENTRY" - print "_mesa_%s( GLenum pname, %s *params )" % (function, strType) + if indexed: + print "_mesa_%s( GLenum pname, GLuint index, %s *params )" % (function, strType) + else: + print "_mesa_%s( GLenum pname, %s *params )" % (function, strType) print "{" print " GET_CURRENT_CONTEXT(ctx);" print " ASSERT_OUTSIDE_BEGIN_END(ctx);" @@ -1094,13 +1127,20 @@ def EmitGetFunction(stateVars, returnType): print " if (ctx->NewState)" print " _mesa_update_state(ctx);" print "" - print " if (ctx->Driver.%s &&" % function - print " ctx->Driver.%s(ctx, pname, params))" % function - print " return;" - print "" + if indexed == 0: + print " if (ctx->Driver.%s &&" % function + print " ctx->Driver.%s(ctx, pname, params))" % function + print " return;" + print "" print " switch (pname) {" - for (name, varType, state, optionalCode, extensions) in stateVars: + for state in stateVars: + if indexed: + (name, varType, state, indexMax, extensions) = state + optionalCode = 0 + else: + (name, varType, state, optionalCode, extensions) = state + indexMax = 0 print " case " + name + ":" if extensions: if len(extensions) == 1: @@ -1116,6 +1156,11 @@ def EmitGetFunction(stateVars, returnType): assert len(extensions) == 4 print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' % (extensions[0], extensions[1], extensions[2], extensions[3], function)) + if indexMax: + print (' if (index >= %s) {' % indexMax) + print (' _mesa_error(ctx, GL_INVALID_VALUE, "gl%s(index=%%u), index", pname);' % function) + print (' }') + conversion = ConversionFunc(varType, returnType) if optionalCode: optionalCode = string.replace(optionalCode, "CONVERSION", conversion); @@ -1249,9 +1294,13 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) EmitHeader() # XXX Maybe sort the StateVars list -EmitGetFunction(StateVars, GLboolean) -EmitGetFunction(StateVars, GLfloat) -EmitGetFunction(StateVars, GLint) -EmitGetFunction(StateVars, GLint64) +EmitGetFunction(StateVars, GLboolean, 0) +EmitGetFunction(StateVars, GLfloat, 0) +EmitGetFunction(StateVars, GLint, 0) +EmitGetFunction(StateVars, GLint64, 0) EmitGetDoublev() +EmitGetFunction(IndexedStateVars, GLboolean, 1) +EmitGetFunction(IndexedStateVars, GLint, 1) +EmitGetFunction(IndexedStateVars, GLint64, 1) + diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c index 6599ed9698d..e76a790d0a0 100644 --- a/src/mesa/main/getstring.c +++ b/src/mesa/main/getstring.c @@ -33,85 +33,6 @@ /** - * Examine enabled GL extensions to determine GL version. - * \return version string - */ -static const char * -compute_version(const GLcontext *ctx) -{ - static const char *version_1_2 = "1.2 Mesa " MESA_VERSION_STRING; - static const char *version_1_3 = "1.3 Mesa " MESA_VERSION_STRING; - static const char *version_1_4 = "1.4 Mesa " MESA_VERSION_STRING; - static const char *version_1_5 = "1.5 Mesa " MESA_VERSION_STRING; - static const char *version_2_0 = "2.0 Mesa " MESA_VERSION_STRING; - static const char *version_2_1 = "2.1 Mesa " MESA_VERSION_STRING; - - const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_border_clamp && - ctx->Extensions.ARB_texture_compression && - ctx->Extensions.ARB_texture_cube_map && - ctx->Extensions.EXT_texture_env_add && - ctx->Extensions.ARB_texture_env_combine && - ctx->Extensions.ARB_texture_env_dot3); - const GLboolean ver_1_4 = (ver_1_3 && - ctx->Extensions.ARB_depth_texture && - ctx->Extensions.ARB_shadow && - ctx->Extensions.ARB_texture_env_crossbar && - ctx->Extensions.ARB_texture_mirrored_repeat && - ctx->Extensions.ARB_window_pos && - ctx->Extensions.EXT_blend_color && - ctx->Extensions.EXT_blend_func_separate && - ctx->Extensions.EXT_blend_minmax && - ctx->Extensions.EXT_blend_subtract && - ctx->Extensions.EXT_fog_coord && - ctx->Extensions.EXT_multi_draw_arrays && - ctx->Extensions.EXT_point_parameters && - ctx->Extensions.EXT_secondary_color && - ctx->Extensions.EXT_stencil_wrap && - ctx->Extensions.EXT_texture_lod_bias && - ctx->Extensions.SGIS_generate_mipmap); - const GLboolean ver_1_5 = (ver_1_4 && - ctx->Extensions.ARB_occlusion_query && - ctx->Extensions.ARB_vertex_buffer_object && - ctx->Extensions.EXT_shadow_funcs); - const GLboolean ver_2_0 = (ver_1_5 && - ctx->Extensions.ARB_draw_buffers && - ctx->Extensions.ARB_point_sprite && - ctx->Extensions.ARB_shader_objects && - ctx->Extensions.ARB_vertex_shader && - ctx->Extensions.ARB_fragment_shader && - ctx->Extensions.ARB_texture_non_power_of_two && - ctx->Extensions.EXT_blend_equation_separate && - - /* Technically, 2.0 requires the functionality - * of the EXT version. Enable 2.0 if either - * extension is available, and assume that a - * driver that only exposes the ATI extension - * will fallback to software when necessary. - */ - (ctx->Extensions.EXT_stencil_two_side - || ctx->Extensions.ATI_separate_stencil)); - const GLboolean ver_2_1 = (ver_2_0 && - ctx->Extensions.ARB_shading_language_120 && - ctx->Extensions.EXT_pixel_buffer_object && - ctx->Extensions.EXT_texture_sRGB); - if (ver_2_1) - return version_2_1; - if (ver_2_0) - return version_2_0; - if (ver_1_5) - return version_1_5; - if (ver_1_4) - return version_1_4; - if (ver_1_3) - return version_1_3; - return version_1_2; -} - - - -/** * Query string-valued state. The return value should _not_ be freed by * the caller. * @@ -149,7 +70,7 @@ _mesa_GetString( GLenum name ) case GL_RENDERER: return (const GLubyte *) renderer; case GL_VERSION: - return (const GLubyte *) compute_version(ctx); + return (const GLubyte *) ctx->VersionString; case GL_EXTENSIONS: if (!ctx->Extensions.String) ctx->Extensions.String = _mesa_make_extension_string(ctx); @@ -184,6 +105,34 @@ _mesa_GetString( GLenum name ) /** + * GL3 + */ +const GLubyte * GLAPIENTRY +_mesa_GetStringi(GLenum name, GLuint index) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!ctx) + return NULL; + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); + + switch (name) { + case GL_EXTENSIONS: + if (index >= _mesa_get_extension_count(ctx)) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index); + return (const GLubyte *) 0; + } + return _mesa_get_enabled_extension(ctx, index); + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" ); + return (const GLubyte *) 0; + } +} + + + +/** * Return pointer-valued state, such as a vertex array pointer. * * \param pname names state to be queried diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 139e56a96be..fc278bb8afa 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -33,6 +33,7 @@ #include "glheader.h" #include "colormac.h" #include "context.h" +#include "enums.h" #include "image.h" #include "imports.h" #include "macros.h" @@ -3228,6 +3229,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], srcFormat == GL_RGBA || srcFormat == GL_BGRA || srcFormat == GL_ABGR_EXT || + srcFormat == GL_DU8DV8_ATI || srcFormat == GL_DUDV_ATI); ASSERT(srcType == GL_UNSIGNED_BYTE || @@ -3343,6 +3345,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], aComp = 0; stride = 4; break; + case GL_DU8DV8_ATI: case GL_DUDV_ATI: redIndex = 0; greenIndex = 1; @@ -3351,7 +3354,8 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], stride = 2; break; default: - _mesa_problem(NULL, "bad srcFormat in extract float data"); + _mesa_problem(NULL, "bad srcFormat %s in extract float data", + _mesa_lookup_enum_by_nr(srcFormat)); return; } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index b52c84b491a..5227565f876 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -564,7 +564,7 @@ struct gl_colorbuffer_attrib GLclampf ClearColor[4]; /**< Color to use for glClear */ GLuint IndexMask; /**< Color index write mask */ - GLubyte ColorMask[4]; /**< Each flag is 0xff or 0x0 */ + GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */ GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */ @@ -581,7 +581,7 @@ struct gl_colorbuffer_attrib * \name Blending */ /*@{*/ - GLboolean BlendEnabled; /**< Blending enabled flag */ + GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */ GLenum BlendSrcRGB; /**< Blending source operator */ GLenum BlendDstRGB; /**< Blending destination operator */ GLenum BlendSrcA; /**< GL_INGR_blend_func_separate */ @@ -1217,7 +1217,11 @@ struct gl_texture_object GLuint Name; /**< the user-visible texture object ID */ GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */ GLfloat Priority; /**< in [0,1] */ - GLfloat BorderColor[4]; /**< unclamped */ + union { + GLfloat f[4]; + GLuint ui[4]; + GLint i[4]; + } BorderColor; /**< Interpreted according to texture format */ GLenum WrapS; /**< S-axis texture image wrap mode */ GLenum WrapT; /**< T-axis texture image wrap mode */ GLenum WrapR; /**< R-axis texture image wrap mode */ @@ -1899,6 +1903,10 @@ struct gl_query_state struct _mesa_HashTable *QueryObjects; struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */ struct gl_query_object *CurrentTimerObject; /* GL_EXT_timer_query */ + + /** GL_NV_conditional_render */ + struct gl_query_object *CondRenderQuery; + GLenum CondRenderMode; }; @@ -2434,6 +2442,7 @@ struct gl_extensions GLboolean EXT_compiled_vertex_array; GLboolean EXT_copy_texture; GLboolean EXT_depth_bounds_test; + GLboolean EXT_draw_buffers2; GLboolean EXT_draw_range_elements; GLboolean EXT_fog_coord; GLboolean EXT_framebuffer_blit; @@ -2491,6 +2500,7 @@ struct gl_extensions GLboolean MESA_texture_array; GLboolean MESA_texture_signed_rgba; GLboolean NV_blend_square; + GLboolean NV_conditional_render; GLboolean NV_fragment_program; GLboolean NV_fragment_program_option; GLboolean NV_light_max_exponent; @@ -2511,6 +2521,8 @@ struct gl_extensions GLboolean S3_s3tc; /** The extension string */ const GLubyte *String; + /** Number of supported extensions */ + GLuint Count; }; @@ -2852,6 +2864,10 @@ struct __GLcontextRec /** Extension information */ struct gl_extensions Extensions; + /** Version info */ + GLuint VersionMajor, VersionMinor; + char *VersionString; + /** \name State attribute stack (for glPush/PopAttrib) */ /*@{*/ GLuint AttribStackDepth; diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index f6eb4ee7e1b..387a82fc9df 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -118,15 +118,6 @@ _mesa_delete_query(GLcontext *ctx, struct gl_query_object *q) } -static struct gl_query_object * -lookup_query_object(GLcontext *ctx, GLuint id) -{ - return (struct gl_query_object *) - _mesa_HashLookup(ctx->Query.QueryObjects, id); -} - - - void _mesa_init_query_object_functions(struct dd_function_table *driver) { @@ -196,7 +187,7 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids) for (i = 0; i < n; i++) { if (ids[i] > 0) { - struct gl_query_object *q = lookup_query_object(ctx, ids[i]); + struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]); if (q) { ASSERT(!q->Active); /* should be caught earlier */ _mesa_HashRemove(ctx->Query.QueryObjects, ids[i]); @@ -213,7 +204,7 @@ _mesa_IsQueryARB(GLuint id) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - if (id && lookup_query_object(ctx, id)) + if (id && _mesa_lookup_query_object(ctx, id)) return GL_TRUE; else return GL_FALSE; @@ -260,7 +251,7 @@ _mesa_BeginQueryARB(GLenum target, GLuint id) return; } - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q) { /* create new object */ q = ctx->Driver.NewQueryObject(ctx, id); @@ -386,7 +377,7 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -426,7 +417,7 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -469,7 +460,7 @@ _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -506,7 +497,7 @@ _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h index 6cf3c76d74d..ba8b5dd0029 100644 --- a/src/mesa/main/queryobj.h +++ b/src/mesa/main/queryobj.h @@ -28,6 +28,7 @@ #include "main/mtypes.h" +#include "main/hash.h" #if FEATURE_queryobj @@ -42,6 +43,15 @@ (driver)->CheckQuery = impl ## CheckQuery; \ } while (0) + +static INLINE struct gl_query_object * +_mesa_lookup_query_object(GLcontext *ctx, GLuint id) +{ + return (struct gl_query_object *) + _mesa_HashLookup(ctx->Query.QueryObjects, id); +} + + extern void GLAPIENTRY _mesa_GenQueriesARB(GLsizei n, GLuint *ids); diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h index c80a524b4f0..fe2bebd96cc 100644 --- a/src/mesa/main/remap_helper.h +++ b/src/mesa/main/remap_helper.h @@ -605,3722 +605,3754 @@ static const char _mesa_function_pool[] = "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[4074]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4074]: BeginConditionalRenderNV (will be remapped) */ + "ii\0" + "glBeginConditionalRenderNV\0" + "\0" + /* _mesa_function_pool[4105]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[4105]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[4136]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[4135]: PointSize (offset 173) */ + /* _mesa_function_pool[4166]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[4150]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4181]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4181]: PopName (offset 200) */ + /* _mesa_function_pool[4212]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[4193]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[4224]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[4220]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[4251]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[4244]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[4275]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[4270]: VertexAttrib4NbvARB (will be remapped) */ + /* _mesa_function_pool[4301]: VertexAttrib4NbvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[4315]: GetActiveAttribARB (will be remapped) */ + /* _mesa_function_pool[4346]: GetActiveAttribARB (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[4363]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[4394]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[4378]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[4409]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[4405]: TextureRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[4436]: TextureRangeAPPLE (will be remapped) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[4430]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[4461]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[4449]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4480]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4502]: Indexub (offset 315) */ + /* _mesa_function_pool[4533]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[4515]: TexEnvi (offset 186) */ + /* _mesa_function_pool[4546]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[4530]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[4561]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[4549]: CombinerParameterfvNV (will be remapped) */ + /* _mesa_function_pool[4580]: CombinerParameterfvNV (will be remapped) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[4577]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[4608]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[4603]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[4634]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[4629]: VertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[4660]: VertexArrayRangeNV (will be remapped) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[4654]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[4685]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[4680]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[4711]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[4703]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[4734]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[4722]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[4753]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[4751]: Scaled (offset 301) */ + /* _mesa_function_pool[4782]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[4765]: Scalef (offset 302) */ + /* _mesa_function_pool[4796]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[4779]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[4810]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[4817]: MultTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[4848]: MultTransposeMatrixdARB (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[4869]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[4900]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[4885]: WindowPos2svMESA (will be remapped) */ + /* _mesa_function_pool[4916]: WindowPos2svMESA (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[4940]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[4971]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[4954]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[4985]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[4971]: CompressedTexImage1DARB (will be remapped) */ + /* _mesa_function_pool[5002]: CompressedTexImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[5029]: Rotated (offset 299) */ + /* _mesa_function_pool[5060]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[5045]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[5076]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[5069]: ReadPixels (offset 256) */ + /* _mesa_function_pool[5100]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[5091]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[5122]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[5106]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[5137]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[5135]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[5166]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[5159]: Color4iv (offset 32) */ + /* _mesa_function_pool[5190]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[5173]: TexParameterf (offset 178) */ + /* _mesa_function_pool[5204]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[5194]: TexParameteri (offset 180) */ + /* _mesa_function_pool[5225]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[5215]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[5246]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[5240]: MultiTexCoord3dARB (offset 392) */ + /* _mesa_function_pool[5271]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[5285]: MultiTexCoord2iARB (offset 388) */ + /* _mesa_function_pool[5316]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[5329]: DrawPixels (offset 257) */ + /* _mesa_function_pool[5360]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[5349]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5380]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[5409]: MultiTexCoord2svARB (offset 391) */ + /* _mesa_function_pool[5440]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[5454]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[5485]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[5481]: Uniform3iARB (will be remapped) */ + /* _mesa_function_pool[5512]: Uniform3iARB (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[5514]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[5545]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[5547]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[5578]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[5572]: WeightivARB (dynamic) */ + /* _mesa_function_pool[5603]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[5590]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[5621]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[5615]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[5646]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[5642]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[5673]: GetFinalCombinerInputParameterfvNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[5684]: GenerateMipmapEXT (will be remapped) */ + /* _mesa_function_pool[5715]: GenerateMipmapEXT (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "\0" - /* _mesa_function_pool[5724]: GenLists (offset 5) */ + /* _mesa_function_pool[5755]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[5738]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[5769]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[5773]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[5804]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[5807]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[5838]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[5834]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[5865]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[5862]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[5893]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[5897]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[5928]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[5925]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[5956]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[5945]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[5976]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[5965]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[5996]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[5985]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6016]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[6011]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[6042]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[6039]: Scissor (offset 176) */ + /* _mesa_function_pool[6070]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[6055]: Fogf (offset 153) */ + /* _mesa_function_pool[6086]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[6066]: GetCombinerOutputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[6097]: GetCombinerOutputParameterfvNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterfvNV\0" "\0" - /* _mesa_function_pool[6105]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[6136]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[6149]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[6180]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[6190]: FenceSync (will be remapped) */ + /* _mesa_function_pool[6221]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[6206]: Color4usv (offset 40) */ + /* _mesa_function_pool[6237]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[6221]: Fogi (offset 155) */ + /* _mesa_function_pool[6252]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[6232]: DepthRange (offset 288) */ + /* _mesa_function_pool[6263]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[6249]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[6280]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[6267]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[6298]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[6296]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[6327]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[6313]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[6344]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[6331]: Color4ui (offset 37) */ + /* _mesa_function_pool[6362]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[6348]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[6379]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[6367]: Color3usv (offset 24) */ + /* _mesa_function_pool[6398]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[6382]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[6413]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[6402]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[6433]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[6419]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[6450]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[6468]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[6499]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[6485]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[6516]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[6504]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[6535]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[6523]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[6554]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[6554]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[6585]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[6606]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[6637]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[6623]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[6654]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[6672]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[6703]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[6728]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[6759]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[6759]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[6790]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[6813]: Color4us (offset 39) */ + /* _mesa_function_pool[6844]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[6830]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[6861]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[6920]: Color3bv (offset 10) */ + /* _mesa_function_pool[6951]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[6934]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[6965]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[6989]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[7020]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[7035]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[7066]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[7065]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[7096]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[7102]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[7133]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[7131]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7162]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7173]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[7204]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[7226]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[7257]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[7241]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[7272]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[7263]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[7294]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[7293]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[7324]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[7340]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[7371]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[7384]: ColorTable (offset 339) */ + /* _mesa_function_pool[7415]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[7437]: IndexPointer (offset 314) */ + /* _mesa_function_pool[7468]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[7457]: Accum (offset 213) */ + /* _mesa_function_pool[7488]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[7469]: GetTexImage (offset 281) */ + /* _mesa_function_pool[7500]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[7490]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[7521]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[7522]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[7553]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[7578]: Finish (offset 216) */ + /* _mesa_function_pool[7609]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[7589]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[7620]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[7613]: ClearStencil (offset 207) */ + /* _mesa_function_pool[7644]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[7631]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[7662]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[7674]: HintPGI (dynamic) */ + /* _mesa_function_pool[7705]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[7688]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[7719]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[7746]: Color4s (offset 33) */ + /* _mesa_function_pool[7777]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[7762]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[7793]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[7787]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[7818]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[7805]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[7836]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[7822]: Vertex2d (offset 126) */ + /* _mesa_function_pool[7853]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[7837]: CullParameterdvEXT (will be remapped) */ + /* _mesa_function_pool[7868]: CullParameterdvEXT (will be remapped) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[7862]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[7893]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[7899]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7930]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7928]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[7959]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[7985]: Color4i (offset 31) */ + /* _mesa_function_pool[8016]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[8001]: Color4f (offset 29) */ + /* _mesa_function_pool[8032]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[8017]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[8048]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[8035]: Color4d (offset 27) */ + /* _mesa_function_pool[8066]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[8051]: ClearIndex (offset 205) */ + /* _mesa_function_pool[8082]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[8067]: Color4b (offset 25) */ + /* _mesa_function_pool[8098]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[8083]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[8114]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[8100]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[8131]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[8130]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[8161]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[8148]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[8179]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[8206]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[8237]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[8227]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[8258]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[8246]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[8277]: ColorMaskIndexedEXT (will be remapped) */ + "iiiii\0" + "glColorMaskIndexedEXT\0" + "\0" + /* _mesa_function_pool[8306]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[8268]: WaitSync (will be remapped) */ + /* _mesa_function_pool[8328]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[8284]: EndList (offset 1) */ + /* _mesa_function_pool[8344]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[8296]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[8356]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[8320]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[8380]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[8350]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[8410]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[8384]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[8444]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[8402]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[8462]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[8453]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[8513]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[8472]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[8532]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[8487]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[8547]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[8515]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[8575]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[8571]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[8631]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[8599]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[8659]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[8617]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[8677]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[8665]: GetCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[8725]: GetCombinerInputParameterfvNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[8704]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[8764]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[8722]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[8782]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[8774]: GetMinmax (offset 364) */ + /* _mesa_function_pool[8834]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[8808]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[8868]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[8836]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[8896]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[8882]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[8942]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[8908]: Normal3fv (offset 57) */ + /* _mesa_function_pool[8968]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[8923]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[8983]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[8950]: Color3us (offset 23) */ + /* _mesa_function_pool[9010]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[8966]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[9026]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[9001]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[9061]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[9044]: End (offset 43) */ + /* _mesa_function_pool[9104]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[9052]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[9112]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[9077]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[9137]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[9103]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[9163]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[9133]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[9193]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[9178]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[9238]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[9224]: Color3ub (offset 19) */ + /* _mesa_function_pool[9284]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[9240]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9300]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[9272]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[9332]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[9297]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[9357]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[9332]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[9392]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[9355]: Color3ui (offset 21) */ + /* _mesa_function_pool[9415]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[9371]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[9431]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[9388]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[9448]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[9434]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[9494]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[9461]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[9521]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[9497]: TexGenfv (offset 191) */ + /* _mesa_function_pool[9557]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[9513]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[9573]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[9549]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[9609]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[9592]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[9652]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[9625]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[9685]: GetIntegerIndexedvEXT (will be remapped) */ + "iip\0" + "glGetIntegerIndexedvEXT\0" + "\0" + /* _mesa_function_pool[9714]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[9671]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[9760]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[9704]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[9793]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[9728]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[9817]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[9753]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[9842]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[9806]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[9895]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[9863]: BlendEquation (offset 337) */ + /* _mesa_function_pool[9952]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[9901]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[9990]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[9926]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[10015]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[9969]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10058]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10033]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[10122]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[10077]: GetError (offset 261) */ + /* _mesa_function_pool[10166]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[10090]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[10179]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[10109]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[10198]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[10126]: Indexdv (offset 45) */ + /* _mesa_function_pool[10215]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[10139]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[10228]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[10195]: Normal3s (offset 60) */ + /* _mesa_function_pool[10284]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[10211]: PushName (offset 201) */ + /* _mesa_function_pool[10300]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[10225]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[10314]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[10270]: CullParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[10359]: CullParameterfvEXT (will be remapped) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[10295]: Normal3i (offset 58) */ + /* _mesa_function_pool[10384]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[10311]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[10400]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[10346]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[10435]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[10403]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[10492]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[10446]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[10535]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[10475]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[10564]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[10525]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[10614]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[10559]: Normal3b (offset 52) */ + /* _mesa_function_pool[10648]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[10575]: Normal3d (offset 54) */ + /* _mesa_function_pool[10664]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[10591]: Normal3f (offset 56) */ + /* _mesa_function_pool[10680]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[10607]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[10696]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[10652]: Indexi (offset 48) */ + /* _mesa_function_pool[10741]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[10664]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[10753]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[10692]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[10781]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[10713]: DeformationMap3dSGIX (dynamic) */ + /* _mesa_function_pool[10802]: DeformationMap3dSGIX (dynamic) */ "iddiiddiiddiip\0" "glDeformationMap3dSGIX\0" "\0" - /* _mesa_function_pool[10752]: DepthMask (offset 211) */ + /* _mesa_function_pool[10841]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[10767]: IsShader (will be remapped) */ + /* _mesa_function_pool[10856]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[10781]: Indexf (offset 46) */ + /* _mesa_function_pool[10870]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[10793]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[10882]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[10831]: Indexd (offset 44) */ + /* _mesa_function_pool[10920]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[10843]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[10932]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[10864]: StencilOp (offset 244) */ + /* _mesa_function_pool[10953]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[10881]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[10970]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[10903]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[10992]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[10948]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[11037]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[10964]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[11053]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[11010]: Indexs (offset 50) */ + /* _mesa_function_pool[11099]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[11022]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[11111]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[11042]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[11131]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[11064]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[11153]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[11102]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[11191]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[11134]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[11223]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[11161]: Vertex2i (offset 130) */ + /* _mesa_function_pool[11250]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[11176]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[11265]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[11193]: Vertex2f (offset 128) */ + /* _mesa_function_pool[11282]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[11208]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[11297]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11261]: Color4bv (offset 26) */ + /* _mesa_function_pool[11350]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[11275]: VertexPointer (offset 321) */ + /* _mesa_function_pool[11364]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[11297]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[11386]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[11345]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[11434]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[11370]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[11459]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[11418]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[11507]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[11442]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[11531]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[11477]: DeleteLists (offset 4) */ + /* _mesa_function_pool[11566]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[11495]: LogicOp (offset 242) */ + /* _mesa_function_pool[11584]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[11508]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[11597]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[11532]: Vertex2s (offset 132) */ + /* _mesa_function_pool[11621]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[11547]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[11636]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[11623]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[11712]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[11640]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[11729]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[11660]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[11749]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[11687]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[11776]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[11732]: IsProgram (will be remapped) */ + /* _mesa_function_pool[11821]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[11747]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[11836]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[11779]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[11868]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[11807]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[11896]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[11831]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[11920]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[11892]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[11981]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[11916]: GenTextures (offset 328) */ + /* _mesa_function_pool[12005]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[11951]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[12040]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[11968]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[12057]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[12024]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[12113]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[12063]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[12152]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[12096]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[12185]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[12118]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[12207]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[12146]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[12235]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[12164]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[12253]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[12182]: Color4ubv (offset 36) */ + /* _mesa_function_pool[12271]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[12197]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[12286]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[12213]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[12302]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[12230]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[12319]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[12254]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[12343]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[12271]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[12360]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[12326]: DepthFunc (offset 245) */ + /* _mesa_function_pool[12415]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[12341]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[12430]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[12360]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[12449]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[12389]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[12478]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[12432]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[12521]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[12476]: BlendFunc (offset 241) */ + /* _mesa_function_pool[12565]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[12492]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[12581]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[12526]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[12615]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[12555]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[12644]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[12600]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12689]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[12656]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[12745]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[12677]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[12766]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[12707]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[12796]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[12742]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[12831]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[12761]: Flush (offset 217) */ + /* _mesa_function_pool[12850]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[12771]: Color4uiv (offset 38) */ + /* _mesa_function_pool[12860]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[12786]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[12875]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[12808]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[12897]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[12826]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[12915]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[12869]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[12958]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[12893]: PushAttrib (offset 219) */ + /* _mesa_function_pool[12982]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[12909]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[12998]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[12927]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[13016]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[12969]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[13058]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[12991]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[13080]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[13011]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[13100]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13052]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[13141]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[13107]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[13196]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[13125]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[13214]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[13149]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[13238]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[13167]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[13256]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[13185]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[13274]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[13239]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[13328]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[13281]: Color4ub (offset 35) */ + /* _mesa_function_pool[13370]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[13298]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[13387]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[13318]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[13407]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[13347]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[13436]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[13365]: GetColorTable (offset 343) */ + /* _mesa_function_pool[13454]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[13425]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[13514]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[13444]: Indexiv (offset 49) */ + /* _mesa_function_pool[13533]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[13457]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[13546]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[13475]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[13564]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[13519]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[13608]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[13579]: Frustum (offset 289) */ + /* _mesa_function_pool[13668]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[13597]: GetString (offset 275) */ + /* _mesa_function_pool[13686]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[13612]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[13701]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[13638]: TexEnvf (offset 184) */ + /* _mesa_function_pool[13727]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[13653]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[13742]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[13671]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[13760]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[13701]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[13790]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[13719]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[13808]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[13764]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[13853]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[13808]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[13897]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[13851]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[13940]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[13892]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[13981]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[13920]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[14009]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[13955]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[14044]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[13973]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[14062]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[14004]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14093]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14038]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[14127]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[14063]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[14152]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[14119]: ClearAccum (offset 204) */ + /* _mesa_function_pool[14208]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[14138]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[14227]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[14154]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[14243]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[14202]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[14291]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[14248]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[14337]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[14265]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[14354]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[14292]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14381]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14319]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14408]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14356]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[14445]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[14376]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[14465]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[14397]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[14486]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[14424]: Rectd (offset 86) */ + /* _mesa_function_pool[14513]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[14438]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[14527]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[14464]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[14553]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[14501]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[14590]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[14548]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[14637]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[14567]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[14656]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[14612]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14701]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14637]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14726]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[14667]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[14756]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[14714]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[14803]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[14762]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[14851]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[14820]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[14909]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[14854]: Lightfv (offset 160) */ + /* _mesa_function_pool[14943]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[14869]: ClearDepth (offset 208) */ + /* _mesa_function_pool[14958]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[14885]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[14974]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[14905]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[14994]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[14927]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[15016]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[14970]: Color4fv (offset 30) */ + /* _mesa_function_pool[15059]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[14984]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[15073]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[15029]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15118]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15066]: ColorPointer (offset 308) */ + /* _mesa_function_pool[15155]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[15087]: Rects (offset 92) */ + /* _mesa_function_pool[15176]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[15101]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[15190]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[15135]: Lightiv (offset 162) */ + /* _mesa_function_pool[15224]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[15150]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[15239]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[15194]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[15283]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[15242]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[15331]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[15267]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[15356]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[15291]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[15380]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[15336]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[15425]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[15379]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[15468]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[15405]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[15494]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[15431]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[15520]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[15449]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[15538]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[15492]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[15581]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[15546]: Rectdv (offset 87) */ + /* _mesa_function_pool[15635]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[15559]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[15648]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[15585]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[15674]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15644]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[15733]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[15672]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[15761]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[15717]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[15806]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[15744]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[15833]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[15771]: Materialiv (offset 172) */ + /* _mesa_function_pool[15860]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[15789]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[15878]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[15811]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15900]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15846]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[15935]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[15892]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[15981]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[15945]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[16034]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[15991]: PolygonMode (offset 174) */ + /* _mesa_function_pool[16080]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[16009]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[16098]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[16073]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[16162]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[16100]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[16189]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[16127]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[16216]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[16155]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[16244]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[16193]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[16282]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[16211]: DisableClientState (offset 309) */ + /* _mesa_function_pool[16300]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[16235]: TexGeni (offset 192) */ + /* _mesa_function_pool[16324]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[16250]: TexGenf (offset 190) */ + /* _mesa_function_pool[16339]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[16265]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[16354]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[16298]: TexGend (offset 188) */ + /* _mesa_function_pool[16387]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[16313]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[16402]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[16340]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[16429]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[16363]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[16452]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[16382]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[16471]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[16409]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[16498]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[16463]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[16552]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[16487]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[16576]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[16513]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[16602]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[16542]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[16631]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[16566]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[16655]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[16613]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[16702]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[16663]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[16752]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[16684]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[16773]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[16711]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[16800]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[16745]: Color4sv (offset 34) */ + /* _mesa_function_pool[16834]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[16759]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[16848]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[16789]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[16878]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[16821]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[16910]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[16856]: PixelZoom (offset 246) */ + /* _mesa_function_pool[16945]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[16872]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[16961]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[16905]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[16994]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[16963]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[17052]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[17019]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[17108]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[17049]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[17138]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[17069]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[17158]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[17088]: Color3dv (offset 12) */ + /* _mesa_function_pool[17177]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[17102]: IsTexture (offset 330) */ + /* _mesa_function_pool[17191]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[17132]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[17221]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[17155]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[17244]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[17196]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[17285]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[17231]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[17320]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[17250]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[17339]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[17289]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[17378]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[17319]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[17408]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[17351]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[17440]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[17380]: GetMapdv (offset 266) */ + /* _mesa_function_pool[17469]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[17396]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[17485]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[17438]: PixelStoref (offset 249) */ + /* _mesa_function_pool[17527]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[17456]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[17545]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[17482]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17571]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[17531]: PixelStorei (offset 250) */ + /* _mesa_function_pool[17620]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[17549]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[17638]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[17594]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[17683]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[17628]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[17717]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[17652]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[17741]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[17691]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[17780]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[17720]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[17809]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[17738]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[17827]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[17781]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[17870]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[17801]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[17890]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[17869]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[17958]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[17924]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[18013]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[17962]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[18051]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[17996]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[18085]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[18044]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[18133]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[18072]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[18161]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[18125]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[18214]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[18146]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[18235]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[18173]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[18262]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[18205]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[18294]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[18229]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[18318]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[18255]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[18344]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[18277]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[18366]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[18295]: TexImage1D (offset 182) */ + /* _mesa_function_pool[18384]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[18318]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[18407]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[18345]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[18434]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[18395]: Color3s (offset 17) */ + /* _mesa_function_pool[18484]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[18410]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[18499]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[18444]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[18533]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[18497]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[18586]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[18516]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[18605]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[18540]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[18629]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[18584]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[18673]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[18607]: Color3i (offset 15) */ + /* _mesa_function_pool[18696]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[18622]: FrontFace (offset 157) */ + /* _mesa_function_pool[18711]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[18637]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[18726]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[18655]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[18744]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[18703]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[18792]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[18721]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[18810]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[18764]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[18853]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[18814]: Color3b (offset 9) */ + /* _mesa_function_pool[18903]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[18829]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[18918]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[18873]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[18962]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[18897]: Color3f (offset 13) */ + /* _mesa_function_pool[18986]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[18912]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[19001]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[18932]: Color3d (offset 11) */ + /* _mesa_function_pool[19021]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[18947]: Normal3dv (offset 55) */ + /* _mesa_function_pool[19036]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[18962]: Lightf (offset 159) */ + /* _mesa_function_pool[19051]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[18976]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[19065]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[19002]: MatrixMode (offset 293) */ + /* _mesa_function_pool[19091]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[19018]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[19107]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[19039]: Lighti (offset 161) */ + /* _mesa_function_pool[19128]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[19053]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[19142]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[19084]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[19173]: GetBooleanIndexedvEXT (will be remapped) */ + "iip\0" + "glGetBooleanIndexedvEXT\0" + "\0" + /* _mesa_function_pool[19202]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[19169]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[19287]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[19204]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[19322]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[19249]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[19367]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[19284]: GetDoublev (offset 260) */ + /* _mesa_function_pool[19402]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[19301]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[19419]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[19318]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[19436]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[19335]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19453]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[19378]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[19496]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[19409]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[19527]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[19464]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[19582]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[19490]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[19608]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[19535]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[19653]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[19562]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[19680]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[19584]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[19702]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[19611]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[19729]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[19640]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[19758]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[19663]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[19781]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[19682]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[19800]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[19709]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[19827]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[19727]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[19845]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[19772]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[19890]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[19815]: ClearColor (offset 206) */ + /* _mesa_function_pool[19933]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[19834]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[19952]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[19853]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[19971]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[19902]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[20020]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[19929]: TexEnviv (offset 187) */ + /* _mesa_function_pool[20047]: IsEnabledIndexedEXT (will be remapped) */ + "ii\0" + "glIsEnabledIndexedEXT\0" + "\0" + /* _mesa_function_pool[20073]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[19945]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[20089]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[19993]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[20137]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[20013]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[20157]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[20061]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[20205]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[20085]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[20229]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[20126]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[20270]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[20158]: CreateShader (will be remapped) */ + /* _mesa_function_pool[20302]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[20176]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[20320]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[20268]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[20412]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[20299]: Bitmap (offset 8) */ + /* _mesa_function_pool[20443]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[20317]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[20461]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[20362]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[20506]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[20393]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[20537]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[20429]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[20573]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[20472]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[20616]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[20504]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[20648]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[20519]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[20663]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[20537]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[20681]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[20577]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[20721]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[20604]: DetachShader (will be remapped) */ + /* _mesa_function_pool[20748]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[20623]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[20767]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[20671]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[20815]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[20706]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[20850]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[20733]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[20877]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[20757]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[20901]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[20791]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[20935]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[20843]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[20987]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[20862]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[21006]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[20893]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[21037]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[20931]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[21075]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[20951]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21095]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[21022]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[21166]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[21044]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[21188]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[21064]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[21208]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[21118]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[21262]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[21171]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[21315]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[21216]: Map1d (offset 220) */ + /* _mesa_function_pool[21360]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[21232]: Map1f (offset 221) */ + /* _mesa_function_pool[21376]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[21248]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[21392]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[21307]: ArrayElement (offset 306) */ + /* _mesa_function_pool[21451]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[21343]: TexImage2D (offset 183) */ + /* _mesa_function_pool[21487]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[21367]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[21511]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[21388]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[21532]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[21419]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[21563]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[21458]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[21602]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[21480]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[21624]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[21534]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[21678]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[21555]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[21699]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[21601]: PushMatrix (offset 298) */ + /* _mesa_function_pool[21745]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[21616]: Fogiv (offset 156) */ + /* _mesa_function_pool[21760]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[21628]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[21772]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[21645]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[21789]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[21681]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[21825]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[21702]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[21846]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[21729]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[21873]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[21753]: Rotatef (offset 300) */ + /* _mesa_function_pool[21897]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[21769]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[21913]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[21811]: Vertex3i (offset 138) */ + /* _mesa_function_pool[21955]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[21827]: Vertex3f (offset 136) */ + /* _mesa_function_pool[21971]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[21843]: Clear (offset 203) */ + /* _mesa_function_pool[21987]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[21854]: Vertex3d (offset 134) */ + /* _mesa_function_pool[21998]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[21870]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[22014]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[21897]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[22041]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[21931]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[22075]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[21947]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[22091]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[22003]: Ortho (offset 296) */ + /* _mesa_function_pool[22147]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[22019]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[22163]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[22040]: ListBase (offset 6) */ + /* _mesa_function_pool[22184]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[22054]: Vertex3s (offset 140) */ + /* _mesa_function_pool[22198]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[22070]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[22214]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[22126]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[22270]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[22218]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[22362]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[22275]: ShadeModel (offset 177) */ + /* _mesa_function_pool[22419]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[22291]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[22435]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[22317]: Rectiv (offset 91) */ + /* _mesa_function_pool[22461]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[22330]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[22474]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[22368]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[22512]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[22395]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[22539]: EndConditionalRenderNV (will be remapped) */ + "\0" + "glEndConditionalRenderNV\0" + "\0" + /* _mesa_function_pool[22566]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[22418]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[22589]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[22437]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[22608]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[22456]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[22627]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[22476]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[22647]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[22522]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[22693]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[22537]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[22708]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[22582]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[22753]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[22627]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[22798]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[22673]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[22844]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[22688]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[22859]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[22736]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[22907]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[22771]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[22942]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[22814]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[22985]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[22831]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[23002]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[22874]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[23045]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[22921]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[23092]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[23009]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[23180]: DisableIndexedEXT (will be remapped) */ + "ii\0" + "glDisableIndexedEXT\0" + "\0" + /* _mesa_function_pool[23204]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[23054]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[23249]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[23086]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[23281]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[23101]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[23296]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[23127]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[23322]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[23152]: LineWidth (offset 168) */ + /* _mesa_function_pool[23347]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[23167]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[23362]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[23198]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[23393]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[23236]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[23431]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[23256]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[23451]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[23277]: TexGendv (offset 189) */ + /* _mesa_function_pool[23472]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[23293]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[23488]: EnableIndexedEXT (will be remapped) */ + "ii\0" + "glEnableIndexedEXT\0" + "\0" + /* _mesa_function_pool[23511]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[23318]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[23536]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[23339]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[23557]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[23373]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[23591]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[23400]: EnableClientState (offset 313) */ + /* _mesa_function_pool[23618]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[23423]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[23641]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[23449]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[23667]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[23513]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[23731]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[23539]: MultiModeDrawArraysIBM (will be remapped) */ + /* _mesa_function_pool[23757]: MultiModeDrawArraysIBM (will be remapped) */ "pppii\0" "glMultiModeDrawArraysIBM\0" "\0" - /* _mesa_function_pool[23571]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[23789]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[23615]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[23833]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[23646]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[23864]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[23683]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[23901]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[23704]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[23922]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[23726]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[23944]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[23747]: CallList (offset 2) */ + /* _mesa_function_pool[23965]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[23761]: Materialfv (offset 170) */ + /* _mesa_function_pool[23979]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[23779]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[23997]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[23796]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[24014]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[23828]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[24046]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[23873]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[24091]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[23921]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[24139]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[23966]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24184]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[23984]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[24202]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[24037]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[24255]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[24068]: Color3iv (offset 16) */ + /* _mesa_function_pool[24286]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[24082]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[24300]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[24116]: DrawElements (offset 311) */ + /* _mesa_function_pool[24334]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[24137]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[24355]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[24163]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[24381]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[24200]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[24418]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[24260]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[24478]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[24303]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[24521]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[24358]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[24576]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[24381]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[24599]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[24454]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[24672]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[24477]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[24695]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[24508]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[24726]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24545]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[24763]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[24562]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[24780]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[24578]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[24796]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[24598]: PopMatrix (offset 297) */ + /* _mesa_function_pool[24816]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[24612]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[24830]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[24631]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24849]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[24651]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[24869]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[24700]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[24918]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[24746]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[24964]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[24765]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[24983]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[24791]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[25009]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[24834]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[25052]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24879]: Map2d (offset 222) */ + /* _mesa_function_pool[25097]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[24899]: Map2f (offset 223) */ + /* _mesa_function_pool[25117]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[24919]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[25137]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[24944]: Vertex4s (offset 148) */ + /* _mesa_function_pool[25162]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[24961]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[25179]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[24990]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[25208]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[25015]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[25233]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[25038]: Vertex4f (offset 144) */ + /* _mesa_function_pool[25256]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[25055]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[25273]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[25072]: Vertex4d (offset 142) */ + /* _mesa_function_pool[25290]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[25089]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[25307]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[25107]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[25325]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[25133]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[25351]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[25189]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[25407]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[25208]: Vertex4i (offset 146) */ + /* _mesa_function_pool[25426]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[25225]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[25443]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[25256]: GetHistogram (offset 361) */ + /* _mesa_function_pool[25474]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[25296]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[25514]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[25322]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[25540]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[25353]: Materialf (offset 169) */ + /* _mesa_function_pool[25571]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[25370]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[25588]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[25415]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[25633]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[25440]: Materiali (offset 171) */ + /* _mesa_function_pool[25658]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[25457]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[25675]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[25483]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[25701]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[25518]: Indexsv (offset 51) */ + /* _mesa_function_pool[25736]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[25531]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[25749]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[25576]: LightModelfv (offset 164) */ + /* _mesa_function_pool[25794]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[25595]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[25813]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[25612]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[25830]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[25645]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[25863]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[25663]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[25881]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[25700]: Translated (offset 303) */ + /* _mesa_function_pool[25918]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[25718]: Translatef (offset 304) */ + /* _mesa_function_pool[25936]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[25736]: StencilMask (offset 209) */ + /* _mesa_function_pool[25954]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[25753]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[25971]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[25773]: GetLightiv (offset 265) */ + /* _mesa_function_pool[25991]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[25791]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[26009]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[25817]: IsList (offset 287) */ + /* _mesa_function_pool[26035]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[25829]: IsSync (will be remapped) */ + /* _mesa_function_pool[26047]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[25841]: RenderMode (offset 196) */ + /* _mesa_function_pool[26059]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[25857]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[26075]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[25890]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[26108]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[25942]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[26160]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[25979]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[26197]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[26007]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[26225]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[26049]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[26267]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[26092]: LoadName (offset 198) */ + /* _mesa_function_pool[26310]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[26106]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[26324]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[26133]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[26351]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[26151]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[26369]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[26185]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[26403]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[26236]: CullFace (offset 152) */ + /* _mesa_function_pool[26454]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[26250]: BindTexture (offset 307) */ + /* _mesa_function_pool[26468]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[26285]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[26503]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[26312]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[26530]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[26358]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[26576]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[26384]: StencilFunc (offset 243) */ + /* _mesa_function_pool[26602]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[26403]: CopyPixels (offset 255) */ + /* _mesa_function_pool[26621]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[26423]: Rectsv (offset 93) */ + /* _mesa_function_pool[26641]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[26436]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[26654]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[26463]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[26681]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[26521]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[26739]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[26547]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[26765]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[26610]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[26828]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[26665]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[26883]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[26692]: NormalPointer (offset 318) */ + /* _mesa_function_pool[26910]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[26713]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[26931]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[26735]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[26953]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[26763]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[26981]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[26787]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[27005]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[26832]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[27050]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[26851]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[27069]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[26878]: ClipPlane (offset 150) */ + /* _mesa_function_pool[27096]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[26894]: Recti (offset 90) */ + /* _mesa_function_pool[27112]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[26908]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[27126]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[26947]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[27165]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[26976]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[27194]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[27015]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[27233]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[27037]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[27255]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[27058]: Rectf (offset 88) */ + /* _mesa_function_pool[27276]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[27072]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[27290]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[27095]: Indexfv (offset 47) */ + /* _mesa_function_pool[27313]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[27108]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[27326]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[27154]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[27372]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[27206]: GetPointerv (offset 329) */ + /* _mesa_function_pool[27424]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[27241]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[27459]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[27261]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[27479]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[27288]: IndexMask (offset 212) */ + /* _mesa_function_pool[27506]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[27303]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[27521]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[27340]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[27558]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[27383]: GetFloatv (offset 262) */ + /* _mesa_function_pool[27601]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[27399]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[27617]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[27425]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[27643]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[27444]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[27662]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[27466]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[27684]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[27485]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[27703]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[27502]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[27720]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[27529]: PopAttrib (offset 218) */ + /* _mesa_function_pool[27747]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[27543]: Fogfv (offset 154) */ + /* _mesa_function_pool[27761]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[27555]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[27773]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[27589]: InitNames (offset 197) */ + /* _mesa_function_pool[27807]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[27603]: Normal3sv (offset 61) */ + /* _mesa_function_pool[27821]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[27618]: Minmax (offset 368) */ + /* _mesa_function_pool[27836]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[27644]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[27862]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[27663]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[27881]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[27682]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[27900]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[27714]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[27932]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[27736]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[27954]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[27766]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[27984]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[27786]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[28004]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[27804]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[28022]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[27841]: Hint (offset 158) */ + /* _mesa_function_pool[28059]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[27852]: Color4dv (offset 28) */ + /* _mesa_function_pool[28070]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[27866]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[28084]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[27909]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[28127]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[27938]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[28156]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[27993]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[28211]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[28043]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[28261]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[28061]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[28279]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[28112]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[28330]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[28159]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[28377]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[28183]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[28401]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[28214]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[28432]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[28229]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[28447]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[28264]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[28482]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[28281]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[28499]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[28301]: Begin (offset 7) */ + /* _mesa_function_pool[28519]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[28312]: LightModeli (offset 165) */ + /* _mesa_function_pool[28530]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[28330]: Rectfv (offset 89) */ + /* _mesa_function_pool[28548]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[28343]: LightModelf (offset 163) */ + /* _mesa_function_pool[28561]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[28361]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[28579]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[28386]: GetLightfv (offset 264) */ + /* _mesa_function_pool[28604]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[28404]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[28622]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[28440]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[28658]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[28466]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[28684]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[28489]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[28707]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[28528]: Disable (offset 214) */ + /* _mesa_function_pool[28746]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[28541]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[28759]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[28586]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[28804]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[28652]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[28870]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[28680]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[28898]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[28707]: DrawArrays (offset 310) */ + /* _mesa_function_pool[28925]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[28741]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[28959]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[28760]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[28978]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[28802]: ColorMask (offset 210) */ + /* _mesa_function_pool[29020]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[28820]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[29038]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[28845]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[29063]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[28864]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[29082]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[28894]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[29112]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[28927]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[29145]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[28949]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[29167]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[28967]: Enable (offset 215) */ + /* _mesa_function_pool[29185]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[28979]: LineStipple (offset 167) */ + /* _mesa_function_pool[29197]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[28997]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[29215]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[29023]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[29241]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[29053]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[29271]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[29080]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[29298]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[29134]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[29352]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[29177]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[29395]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[29210]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[29428]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[29236]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[29454]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[29251]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[29469]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[29282]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[29500]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[29303]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[29521]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[29333]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[29551]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[29373]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[29591]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[29410]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[29628]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[29434]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[29652]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[29459]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[29677]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[29480]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[29698]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4334,392 +4366,400 @@ static const struct { GLint remap_index; } MESA_remap_table_functions[] = { { 1461, AttachShader_remap_index }, - { 8704, CreateProgram_remap_index }, - { 20158, CreateShader_remap_index }, - { 22418, DeleteProgram_remap_index }, - { 16193, DeleteShader_remap_index }, - { 20604, DetachShader_remap_index }, - { 15717, GetAttachedShaders_remap_index }, - { 4244, GetProgramInfoLog_remap_index }, + { 8764, CreateProgram_remap_index }, + { 20302, CreateShader_remap_index }, + { 22589, DeleteProgram_remap_index }, + { 16282, DeleteShader_remap_index }, + { 20748, DetachShader_remap_index }, + { 15806, GetAttachedShaders_remap_index }, + { 4275, GetProgramInfoLog_remap_index }, { 361, GetProgramiv_remap_index }, - { 5547, GetShaderInfoLog_remap_index }, - { 27425, GetShaderiv_remap_index }, - { 11732, IsProgram_remap_index }, - { 10767, IsShader_remap_index }, - { 8808, StencilFuncSeparate_remap_index }, + { 5578, GetShaderInfoLog_remap_index }, + { 27643, GetShaderiv_remap_index }, + { 11821, IsProgram_remap_index }, + { 10856, IsShader_remap_index }, + { 8868, StencilFuncSeparate_remap_index }, { 3487, StencilMaskSeparate_remap_index }, - { 6623, StencilOpSeparate_remap_index }, - { 19535, UniformMatrix2x3fv_remap_index }, + { 6654, StencilOpSeparate_remap_index }, + { 19653, UniformMatrix2x3fv_remap_index }, { 2615, UniformMatrix2x4fv_remap_index }, - { 29053, UniformMatrix3x2fv_remap_index }, - { 26851, UniformMatrix3x4fv_remap_index }, - { 14265, UniformMatrix4x2fv_remap_index }, + { 29271, UniformMatrix3x2fv_remap_index }, + { 27069, UniformMatrix3x4fv_remap_index }, + { 14354, UniformMatrix4x2fv_remap_index }, { 2937, UniformMatrix4x3fv_remap_index }, - { 8722, LoadTransposeMatrixdARB_remap_index }, - { 27154, LoadTransposeMatrixfARB_remap_index }, - { 4817, MultTransposeMatrixdARB_remap_index }, - { 20791, MultTransposeMatrixfARB_remap_index }, + { 8782, LoadTransposeMatrixdARB_remap_index }, + { 27372, LoadTransposeMatrixfARB_remap_index }, + { 4848, MultTransposeMatrixdARB_remap_index }, + { 20935, MultTransposeMatrixfARB_remap_index }, { 172, SampleCoverageARB_remap_index }, - { 4971, CompressedTexImage1DARB_remap_index }, - { 21248, CompressedTexImage2DARB_remap_index }, + { 5002, CompressedTexImage1DARB_remap_index }, + { 21392, CompressedTexImage2DARB_remap_index }, { 3550, CompressedTexImage3DARB_remap_index }, - { 16009, CompressedTexSubImage1DARB_remap_index }, + { 16098, CompressedTexSubImage1DARB_remap_index }, { 1880, CompressedTexSubImage2DARB_remap_index }, - { 17801, CompressedTexSubImage3DARB_remap_index }, - { 25133, GetCompressedTexImageARB_remap_index }, + { 17890, CompressedTexSubImage3DARB_remap_index }, + { 25351, GetCompressedTexImageARB_remap_index }, { 3395, DisableVertexAttribArrayARB_remap_index }, - { 26463, EnableVertexAttribArrayARB_remap_index }, - { 28229, GetProgramEnvParameterdvARB_remap_index }, - { 20671, GetProgramEnvParameterfvARB_remap_index }, - { 24163, GetProgramLocalParameterdvARB_remap_index }, - { 7065, GetProgramLocalParameterfvARB_remap_index }, - { 16100, GetProgramStringARB_remap_index }, - { 24358, GetProgramivARB_remap_index }, - { 17996, GetVertexAttribdvARB_remap_index }, - { 14154, GetVertexAttribfvARB_remap_index }, - { 8617, GetVertexAttribivARB_remap_index }, - { 16905, ProgramEnvParameter4dARB_remap_index }, - { 22218, ProgramEnvParameter4dvARB_remap_index }, - { 14762, ProgramEnvParameter4fARB_remap_index }, - { 7928, ProgramEnvParameter4fvARB_remap_index }, + { 26681, EnableVertexAttribArrayARB_remap_index }, + { 28447, GetProgramEnvParameterdvARB_remap_index }, + { 20815, GetProgramEnvParameterfvARB_remap_index }, + { 24381, GetProgramLocalParameterdvARB_remap_index }, + { 7096, GetProgramLocalParameterfvARB_remap_index }, + { 16189, GetProgramStringARB_remap_index }, + { 24576, GetProgramivARB_remap_index }, + { 18085, GetVertexAttribdvARB_remap_index }, + { 14243, GetVertexAttribfvARB_remap_index }, + { 8677, GetVertexAttribivARB_remap_index }, + { 16994, ProgramEnvParameter4dARB_remap_index }, + { 22362, ProgramEnvParameter4dvARB_remap_index }, + { 14851, ProgramEnvParameter4fARB_remap_index }, + { 7959, ProgramEnvParameter4fvARB_remap_index }, { 3513, ProgramLocalParameter4dARB_remap_index }, - 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{ 12230, WindowPos4fMESA_remap_index }, - { 27015, WindowPos4fvMESA_remap_index }, - { 26763, WindowPos4iMESA_remap_index }, - { 10881, WindowPos4ivMESA_remap_index }, - { 16542, WindowPos4sMESA_remap_index }, + { 13141, WindowPos3fvMESA_remap_index }, + { 21208, WindowPos3iMESA_remap_index }, + { 26828, WindowPos3ivMESA_remap_index }, + { 16498, WindowPos3sMESA_remap_index }, + { 28156, WindowPos3svMESA_remap_index }, + { 9793, WindowPos4dMESA_remap_index }, + { 14994, WindowPos4dvMESA_remap_index }, + { 12319, WindowPos4fMESA_remap_index }, + { 27233, WindowPos4fvMESA_remap_index }, + { 26981, WindowPos4iMESA_remap_index }, + { 10970, WindowPos4ivMESA_remap_index }, + { 16631, WindowPos4sMESA_remap_index }, { 2857, WindowPos4svMESA_remap_index }, - { 23539, MultiModeDrawArraysIBM_remap_index }, - { 25483, MultiModeDrawElementsIBM_remap_index }, - { 10692, DeleteFencesNV_remap_index }, - { 24612, FinishFenceNV_remap_index }, + { 23757, MultiModeDrawArraysIBM_remap_index }, + { 25701, MultiModeDrawElementsIBM_remap_index }, + { 10781, DeleteFencesNV_remap_index }, + { 24830, FinishFenceNV_remap_index }, { 3287, GenFencesNV_remap_index }, - { 14885, GetFenceivNV_remap_index }, - { 7226, IsFenceNV_remap_index }, - { 11951, SetFenceNV_remap_index }, + { 14974, GetFenceivNV_remap_index }, + { 7257, IsFenceNV_remap_index }, + { 12040, SetFenceNV_remap_index }, { 3744, TestFenceNV_remap_index }, - { 27909, AreProgramsResidentNV_remap_index }, - { 27303, BindProgramNV_remap_index }, - { 22771, DeleteProgramsNV_remap_index }, - { 18873, ExecuteProgramNV_remap_index }, - { 29373, GenProgramsNV_remap_index }, - { 20472, GetProgramParameterdvNV_remap_index }, - { 9240, GetProgramParameterfvNV_remap_index }, - { 23101, GetProgramStringNV_remap_index }, - { 21458, GetProgramivNV_remap_index }, - { 20706, GetTrackMatrixivNV_remap_index }, - { 22921, GetVertexAttribPointervNV_remap_index }, - { 21702, GetVertexAttribdvNV_remap_index }, - { 16382, GetVertexAttribfvNV_remap_index }, - { 16073, GetVertexAttribivNV_remap_index }, - { 16789, IsProgramNV_remap_index }, - { 8246, LoadProgramNV_remap_index }, - { 24477, ProgramParameters4dvNV_remap_index }, - { 21388, ProgramParameters4fvNV_remap_index }, - { 18173, RequestResidentProgramsNV_remap_index }, - { 19562, TrackMatrixNV_remap_index }, - { 28466, VertexAttrib1dNV_remap_index }, - { 11892, VertexAttrib1dvNV_remap_index }, - { 25015, VertexAttrib1fNV_remap_index }, + { 28127, AreProgramsResidentNV_remap_index }, + { 27521, BindProgramNV_remap_index }, + { 22942, DeleteProgramsNV_remap_index }, + { 18962, ExecuteProgramNV_remap_index }, + { 29591, GenProgramsNV_remap_index }, + { 20616, GetProgramParameterdvNV_remap_index }, + { 9300, GetProgramParameterfvNV_remap_index }, + { 23296, GetProgramStringNV_remap_index }, + { 21602, GetProgramivNV_remap_index }, + { 20850, GetTrackMatrixivNV_remap_index }, + { 23092, GetVertexAttribPointervNV_remap_index }, + { 21846, GetVertexAttribdvNV_remap_index }, + { 16471, GetVertexAttribfvNV_remap_index }, + { 16162, GetVertexAttribivNV_remap_index }, + { 16878, IsProgramNV_remap_index }, + { 8306, LoadProgramNV_remap_index }, + { 24695, ProgramParameters4dvNV_remap_index }, + { 21532, ProgramParameters4fvNV_remap_index }, + { 18262, RequestResidentProgramsNV_remap_index }, + { 19680, TrackMatrixNV_remap_index }, + { 28684, VertexAttrib1dNV_remap_index }, + { 11981, VertexAttrib1dvNV_remap_index }, + { 25233, VertexAttrib1fNV_remap_index }, { 2245, VertexAttrib1fvNV_remap_index }, - { 27072, VertexAttrib1sNV_remap_index }, - { 13125, VertexAttrib1svNV_remap_index }, - { 4220, VertexAttrib2dNV_remap_index }, - { 11807, VertexAttrib2dvNV_remap_index }, - { 17628, VertexAttrib2fNV_remap_index }, - { 11418, VertexAttrib2fvNV_remap_index }, - { 5045, VertexAttrib2sNV_remap_index }, - { 16463, VertexAttrib2svNV_remap_index }, - { 9901, VertexAttrib3dNV_remap_index }, - { 28159, VertexAttrib3dvNV_remap_index }, - { 9052, VertexAttrib3fNV_remap_index }, - { 21729, VertexAttrib3fvNV_remap_index }, - { 24990, VertexAttrib3sNV_remap_index }, - { 20733, VertexAttrib3svNV_remap_index }, - { 25457, VertexAttrib4dNV_remap_index }, - { 29410, VertexAttrib4dvNV_remap_index }, + { 27290, VertexAttrib1sNV_remap_index }, + { 13214, VertexAttrib1svNV_remap_index }, + { 4251, VertexAttrib2dNV_remap_index }, + { 11896, VertexAttrib2dvNV_remap_index }, + { 17717, VertexAttrib2fNV_remap_index }, + { 11507, VertexAttrib2fvNV_remap_index }, + { 5076, VertexAttrib2sNV_remap_index }, + { 16552, VertexAttrib2svNV_remap_index }, + { 9990, VertexAttrib3dNV_remap_index }, + { 28377, VertexAttrib3dvNV_remap_index }, + { 9112, VertexAttrib3fNV_remap_index }, + { 21873, VertexAttrib3fvNV_remap_index }, + { 25208, VertexAttrib3sNV_remap_index }, + { 20877, VertexAttrib3svNV_remap_index }, + { 25675, VertexAttrib4dNV_remap_index }, + { 29628, VertexAttrib4dvNV_remap_index }, { 3945, VertexAttrib4fNV_remap_index }, - { 8296, VertexAttrib4fvNV_remap_index }, - { 23423, VertexAttrib4sNV_remap_index }, + { 8356, VertexAttrib4fvNV_remap_index }, + { 23641, VertexAttrib4sNV_remap_index }, { 1293, VertexAttrib4svNV_remap_index }, - { 4378, VertexAttrib4ubNV_remap_index }, + { 4409, VertexAttrib4ubNV_remap_index }, { 734, VertexAttrib4ubvNV_remap_index }, - { 19053, VertexAttribPointerNV_remap_index }, + { 19142, VertexAttribPointerNV_remap_index }, { 2097, VertexAttribs1dvNV_remap_index }, - { 16487, VertexAttribs1fvNV_remap_index }, - { 29210, VertexAttribs1svNV_remap_index }, - { 9077, VertexAttribs2dvNV_remap_index }, - { 22291, VertexAttribs2fvNV_remap_index }, - { 15405, VertexAttribs2svNV_remap_index }, - { 4577, VertexAttribs3dvNV_remap_index }, + { 16576, VertexAttribs1fvNV_remap_index }, + { 29428, VertexAttribs1svNV_remap_index }, + { 9137, VertexAttribs2dvNV_remap_index }, + { 22435, VertexAttribs2fvNV_remap_index }, + { 15494, VertexAttribs2svNV_remap_index }, + { 4608, VertexAttribs3dvNV_remap_index }, { 1977, VertexAttribs3fvNV_remap_index }, - { 26358, VertexAttribs3svNV_remap_index }, - { 23513, VertexAttribs4dvNV_remap_index }, - { 4603, VertexAttribs4fvNV_remap_index }, - { 28997, VertexAttribs4svNV_remap_index }, - { 26106, VertexAttribs4ubvNV_remap_index }, - { 23615, GetTexBumpParameterfvATI_remap_index }, - { 29251, GetTexBumpParameterivATI_remap_index }, - { 16127, TexBumpParameterfvATI_remap_index }, - { 18044, TexBumpParameterivATI_remap_index }, - { 13671, AlphaFragmentOp1ATI_remap_index }, - { 9592, AlphaFragmentOp2ATI_remap_index }, - { 21645, AlphaFragmentOp3ATI_remap_index }, - { 26285, BeginFragmentShaderATI_remap_index }, - { 27502, BindFragmentShaderATI_remap_index }, - { 20862, ColorFragmentOp1ATI_remap_index }, + { 26576, VertexAttribs3svNV_remap_index }, + { 23731, VertexAttribs4dvNV_remap_index }, + { 4634, VertexAttribs4fvNV_remap_index }, + { 29215, VertexAttribs4svNV_remap_index }, + { 26324, VertexAttribs4ubvNV_remap_index }, + { 23833, GetTexBumpParameterfvATI_remap_index }, + { 29469, GetTexBumpParameterivATI_remap_index }, + { 16216, TexBumpParameterfvATI_remap_index }, + { 18133, TexBumpParameterivATI_remap_index }, + { 13760, AlphaFragmentOp1ATI_remap_index }, + { 9652, AlphaFragmentOp2ATI_remap_index }, + { 21789, AlphaFragmentOp3ATI_remap_index }, + { 26503, BeginFragmentShaderATI_remap_index }, + { 27720, BindFragmentShaderATI_remap_index }, + { 21006, ColorFragmentOp1ATI_remap_index }, { 3823, ColorFragmentOp2ATI_remap_index }, - { 27804, ColorFragmentOp3ATI_remap_index }, - { 4722, DeleteFragmentShaderATI_remap_index }, - { 29434, EndFragmentShaderATI_remap_index }, - { 28680, GenFragmentShadersATI_remap_index }, - { 22395, PassTexCoordATI_remap_index }, - { 5965, SampleMapATI_remap_index }, - { 5738, SetFragmentShaderConstantATI_remap_index }, + { 28022, ColorFragmentOp3ATI_remap_index }, + { 4753, DeleteFragmentShaderATI_remap_index }, + { 29652, EndFragmentShaderATI_remap_index }, + { 28898, GenFragmentShadersATI_remap_index }, + { 22566, PassTexCoordATI_remap_index }, + { 5996, SampleMapATI_remap_index }, + { 5769, SetFragmentShaderConstantATI_remap_index }, { 319, PointParameteriNV_remap_index }, - { 12432, PointParameterivNV_remap_index }, - { 25296, ActiveStencilFaceEXT_remap_index }, - { 24137, BindVertexArrayAPPLE_remap_index }, + { 12521, PointParameterivNV_remap_index }, + { 25514, ActiveStencilFaceEXT_remap_index }, + { 24355, BindVertexArrayAPPLE_remap_index }, { 2522, DeleteVertexArraysAPPLE_remap_index }, - { 15744, GenVertexArraysAPPLE_remap_index }, - { 20537, IsVertexArrayAPPLE_remap_index }, + { 15833, GenVertexArraysAPPLE_remap_index }, + { 20681, IsVertexArrayAPPLE_remap_index }, { 775, GetProgramNamedParameterdvNV_remap_index }, { 3128, GetProgramNamedParameterfvNV_remap_index }, - { 23646, ProgramNamedParameter4dNV_remap_index }, - { 12707, ProgramNamedParameter4dvNV_remap_index }, - { 7862, ProgramNamedParameter4fNV_remap_index }, - { 10311, ProgramNamedParameter4fvNV_remap_index }, - { 21367, DepthBoundsEXT_remap_index }, + { 23864, ProgramNamedParameter4dNV_remap_index }, + { 12796, ProgramNamedParameter4dvNV_remap_index }, + { 7893, ProgramNamedParameter4fNV_remap_index }, + { 10400, ProgramNamedParameter4fvNV_remap_index }, + { 21511, DepthBoundsEXT_remap_index }, { 1043, BlendEquationSeparateEXT_remap_index }, - { 12826, BindFramebufferEXT_remap_index }, - { 22582, BindRenderbufferEXT_remap_index }, - { 8515, CheckFramebufferStatusEXT_remap_index }, - { 19853, DeleteFramebuffersEXT_remap_index }, - { 28061, DeleteRenderbuffersEXT_remap_index }, - { 11831, FramebufferRenderbufferEXT_remap_index }, - { 11968, FramebufferTexture1DEXT_remap_index }, - { 10139, FramebufferTexture2DEXT_remap_index }, - { 9806, FramebufferTexture3DEXT_remap_index }, - { 20429, GenFramebuffersEXT_remap_index }, - { 15291, GenRenderbuffersEXT_remap_index }, - { 5684, GenerateMipmapEXT_remap_index }, - { 19084, GetFramebufferAttachmentParameterivEXT_remap_index }, - { 28586, GetRenderbufferParameterivEXT_remap_index }, - { 17924, IsFramebufferEXT_remap_index }, - { 29333, IsRenderbufferEXT_remap_index }, - { 7173, RenderbufferStorageEXT_remap_index }, + { 12915, BindFramebufferEXT_remap_index }, + { 22753, BindRenderbufferEXT_remap_index }, + { 8575, CheckFramebufferStatusEXT_remap_index }, + { 19971, DeleteFramebuffersEXT_remap_index }, + { 28279, DeleteRenderbuffersEXT_remap_index }, + { 11920, FramebufferRenderbufferEXT_remap_index }, + { 12057, FramebufferTexture1DEXT_remap_index }, + { 10228, FramebufferTexture2DEXT_remap_index }, + { 9895, FramebufferTexture3DEXT_remap_index }, + { 20573, GenFramebuffersEXT_remap_index }, + { 15380, GenRenderbuffersEXT_remap_index }, + { 5715, GenerateMipmapEXT_remap_index }, + { 19202, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 28804, GetRenderbufferParameterivEXT_remap_index }, + { 18013, IsFramebufferEXT_remap_index }, + { 29551, IsRenderbufferEXT_remap_index }, + { 7204, RenderbufferStorageEXT_remap_index }, { 651, BlitFramebufferEXT_remap_index }, - { 12526, BufferParameteriAPPLE_remap_index }, - { 16821, FlushMappedBufferRangeAPPLE_remap_index }, + { 12615, BufferParameteriAPPLE_remap_index }, + { 16910, FlushMappedBufferRangeAPPLE_remap_index }, { 2701, FramebufferTextureLayerEXT_remap_index }, - { 26007, ProvokingVertexEXT_remap_index }, - { 9461, GetTexParameterPointervAPPLE_remap_index }, - { 4405, TextureRangeAPPLE_remap_index }, - { 25322, StencilFuncSeparateATI_remap_index }, - { 15811, ProgramEnvParameters4fvEXT_remap_index }, - { 15029, ProgramLocalParameters4fvEXT_remap_index }, - { 12360, GetQueryObjecti64vEXT_remap_index }, - { 9103, GetQueryObjectui64vEXT_remap_index }, + { 8277, ColorMaskIndexedEXT_remap_index }, + { 23180, DisableIndexedEXT_remap_index }, + { 23488, EnableIndexedEXT_remap_index }, + { 19173, GetBooleanIndexedvEXT_remap_index }, + { 9685, GetIntegerIndexedvEXT_remap_index }, + { 20047, IsEnabledIndexedEXT_remap_index }, + { 4074, BeginConditionalRenderNV_remap_index }, + { 22539, EndConditionalRenderNV_remap_index }, + { 26225, ProvokingVertexEXT_remap_index }, + { 9521, GetTexParameterPointervAPPLE_remap_index }, + { 4436, TextureRangeAPPLE_remap_index }, + { 25540, StencilFuncSeparateATI_remap_index }, + { 15900, ProgramEnvParameters4fvEXT_remap_index }, + { 15118, ProgramLocalParameters4fvEXT_remap_index }, + { 12449, GetQueryObjecti64vEXT_remap_index }, + { 9163, GetQueryObjectui64vEXT_remap_index }, { -1, -1 } }; @@ -4728,108 +4768,108 @@ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ { 2440, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 9863, _gloffset_BlendEquation }, + { 9952, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 14927, _gloffset_ColorSubTable }, - { 27993, _gloffset_CopyColorSubTable }, + { 15016, _gloffset_ColorSubTable }, + { 28211, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, { 3624, _gloffset_GetConvolutionParameteriv }, - { 7522, _gloffset_ConvolutionFilter2D }, - { 7688, _gloffset_ConvolutionParameteriv }, - { 8148, _gloffset_ConvolutionParameterfv }, - { 18072, _gloffset_GetSeparableFilter }, - { 21118, _gloffset_SeparableFilter2D }, - { 21947, _gloffset_ConvolutionParameteri }, - { 22070, _gloffset_ConvolutionParameterf }, - { 23449, _gloffset_GetConvolutionParameterfv }, - { 24303, _gloffset_GetConvolutionFilter }, - { 26547, _gloffset_CopyConvolutionFilter2D }, + { 7553, _gloffset_ConvolutionFilter2D }, + { 7719, _gloffset_ConvolutionParameteriv }, + { 8179, _gloffset_ConvolutionParameterfv }, + { 18161, _gloffset_GetSeparableFilter }, + { 21262, _gloffset_SeparableFilter2D }, + { 22091, _gloffset_ConvolutionParameteri }, + { 22214, _gloffset_ConvolutionParameterf }, + { 23667, _gloffset_GetConvolutionParameterfv }, + { 24521, _gloffset_GetConvolutionFilter }, + { 26765, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 13185, _gloffset_CopyTexSubImage3D }, - { 14667, _gloffset_CopyTexImage2D }, - { 21555, _gloffset_CopyTexImage1D }, - { 23984, _gloffset_CopyTexSubImage2D }, - { 26185, _gloffset_CopyTexSubImage1D }, + { 13274, _gloffset_CopyTexSubImage3D }, + { 14756, _gloffset_CopyTexImage2D }, + { 21699, _gloffset_CopyTexImage1D }, + { 24202, _gloffset_CopyTexSubImage2D }, + { 26403, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 8402, _gloffset_DrawRangeElements }, + { 8462, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, - { 8774, _gloffset_GetMinmax }, - { 13519, _gloffset_GetHistogramParameterfv }, - { 21480, _gloffset_GetMinmaxParameteriv }, - { 23339, _gloffset_ResetMinmax }, - { 24200, _gloffset_GetHistogramParameteriv }, - { 25256, _gloffset_GetHistogram }, - { 27618, _gloffset_Minmax }, - { 29080, _gloffset_GetMinmaxParameterfv }, + { 8834, _gloffset_GetMinmax }, + { 13608, _gloffset_GetHistogramParameterfv }, + { 21624, _gloffset_GetMinmaxParameteriv }, + { 23557, _gloffset_ResetMinmax }, + { 24418, _gloffset_GetHistogramParameteriv }, + { 25474, _gloffset_GetHistogram }, + { 27836, _gloffset_Minmax }, + { 29298, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 6105, _gloffset_TexSubImage1D }, - { 9388, _gloffset_TexSubImage2D }, + { 6136, _gloffset_TexSubImage1D }, + { 9448, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ { 1658, _gloffset_TexImage3D }, - { 19945, _gloffset_TexSubImage3D }, + { 20089, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ { 2964, _gloffset_PrioritizeTextures }, - { 6554, _gloffset_AreTexturesResident }, - { 11916, _gloffset_GenTextures }, - { 13851, _gloffset_DeleteTextures }, - { 17102, _gloffset_IsTexture }, - { 26250, _gloffset_BindTexture }, + { 6585, _gloffset_AreTexturesResident }, + { 12005, _gloffset_GenTextures }, + { 13940, _gloffset_DeleteTextures }, + { 17191, _gloffset_IsTexture }, + { 26468, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 21307, _gloffset_ArrayElement }, - { 27206, _gloffset_GetPointerv }, - { 28707, _gloffset_DrawArrays }, + { 21451, _gloffset_ArrayElement }, + { 27424, _gloffset_GetPointerv }, + { 28925, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 6672, _gloffset_ColorTableParameteriv }, - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 13475, _gloffset_CopyColorTable }, - { 16963, _gloffset_ColorTableParameterfv }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 6703, _gloffset_ColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 13564, _gloffset_CopyColorTable }, + { 17052, _gloffset_ColorTableParameterfv }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, { 3761, _gloffset_MultiTexCoord1fvARB }, - { 5240, _gloffset_MultiTexCoord3dARB }, - { 5285, _gloffset_MultiTexCoord2iARB }, - { 5409, _gloffset_MultiTexCoord2svARB }, - { 7340, _gloffset_MultiTexCoord2fARB }, - { 9133, _gloffset_MultiTexCoord3fvARB }, - { 9625, _gloffset_MultiTexCoord4sARB }, - { 10225, _gloffset_MultiTexCoord2dvARB }, - { 10607, _gloffset_MultiTexCoord1svARB }, - { 10903, _gloffset_MultiTexCoord3svARB }, - { 10964, _gloffset_MultiTexCoord4iARB }, - { 11687, _gloffset_MultiTexCoord3iARB }, - { 12389, _gloffset_MultiTexCoord1dARB }, - { 12555, _gloffset_MultiTexCoord3dvARB }, - { 13719, _gloffset_MultiTexCoord3ivARB }, - { 13764, _gloffset_MultiTexCoord2sARB }, - { 14984, _gloffset_MultiTexCoord4ivARB }, - { 16613, _gloffset_ClientActiveTextureARB }, - { 18829, _gloffset_MultiTexCoord2dARB }, - { 19204, _gloffset_MultiTexCoord4dvARB }, - { 19490, _gloffset_MultiTexCoord4fvARB }, - { 20317, _gloffset_MultiTexCoord3fARB }, - { 22627, _gloffset_MultiTexCoord4dARB }, - { 22831, _gloffset_MultiTexCoord1sARB }, - { 23009, _gloffset_MultiTexCoord1dvARB }, - { 23828, _gloffset_MultiTexCoord1ivARB }, - { 23921, _gloffset_MultiTexCoord2ivARB }, - { 24260, _gloffset_MultiTexCoord1iARB }, - { 25531, _gloffset_MultiTexCoord4svARB }, - { 26049, _gloffset_MultiTexCoord1fARB }, - { 26312, _gloffset_MultiTexCoord4fARB }, - { 28541, _gloffset_MultiTexCoord2fvARB }, + { 5271, _gloffset_MultiTexCoord3dARB }, + { 5316, _gloffset_MultiTexCoord2iARB }, + { 5440, _gloffset_MultiTexCoord2svARB }, + { 7371, _gloffset_MultiTexCoord2fARB }, + { 9193, _gloffset_MultiTexCoord3fvARB }, + { 9714, _gloffset_MultiTexCoord4sARB }, + { 10314, _gloffset_MultiTexCoord2dvARB }, + { 10696, _gloffset_MultiTexCoord1svARB }, + { 10992, _gloffset_MultiTexCoord3svARB }, + { 11053, _gloffset_MultiTexCoord4iARB }, + { 11776, _gloffset_MultiTexCoord3iARB }, + { 12478, _gloffset_MultiTexCoord1dARB }, + { 12644, _gloffset_MultiTexCoord3dvARB }, + { 13808, _gloffset_MultiTexCoord3ivARB }, + { 13853, _gloffset_MultiTexCoord2sARB }, + { 15073, _gloffset_MultiTexCoord4ivARB }, + { 16702, _gloffset_ClientActiveTextureARB }, + { 18918, _gloffset_MultiTexCoord2dARB }, + { 19322, _gloffset_MultiTexCoord4dvARB }, + { 19608, _gloffset_MultiTexCoord4fvARB }, + { 20461, _gloffset_MultiTexCoord3fARB }, + { 22798, _gloffset_MultiTexCoord4dARB }, + { 23002, _gloffset_MultiTexCoord1sARB }, + { 23204, _gloffset_MultiTexCoord1dvARB }, + { 24046, _gloffset_MultiTexCoord1ivARB }, + { 24139, _gloffset_MultiTexCoord2ivARB }, + { 24478, _gloffset_MultiTexCoord1iARB }, + { 25749, _gloffset_MultiTexCoord4svARB }, + { 26267, _gloffset_MultiTexCoord1fARB }, + { 26530, _gloffset_MultiTexCoord4fARB }, + { 28759, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -4837,7 +4877,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 8206, -1 }, /* TbufferMask3DFX */ + { 8237, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -4901,10 +4941,10 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { { 3339, -1 }, /* MatrixIndexusvARB */ - { 11508, -1 }, /* MatrixIndexuivARB */ - { 12677, -1 }, /* MatrixIndexPointerARB */ - { 17351, -1 }, /* CurrentPaletteMatrixARB */ - { 20061, -1 }, /* MatrixIndexubvARB */ + { 11597, -1 }, /* MatrixIndexuivARB */ + { 12766, -1 }, /* MatrixIndexPointerARB */ + { 17440, -1 }, /* CurrentPaletteMatrixARB */ + { 20205, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -4975,15 +5015,15 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { #if defined(need_GL_ARB_vertex_blend) static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { { 2226, -1 }, /* WeightubvARB */ - { 5572, -1 }, /* WeightivARB */ - { 9728, -1 }, /* WeightPointerARB */ - { 12146, -1 }, /* WeightfvARB */ - { 15431, -1 }, /* WeightbvARB */ - { 18497, -1 }, /* WeightusvARB */ - { 21044, -1 }, /* VertexBlendARB */ - { 26133, -1 }, /* WeightsvARB */ - { 28043, -1 }, /* WeightdvARB */ - { 28741, -1 }, /* WeightuivARB */ + { 5603, -1 }, /* WeightivARB */ + { 9817, -1 }, /* WeightPointerARB */ + { 12235, -1 }, /* WeightfvARB */ + { 15520, -1 }, /* WeightbvARB */ + { 18586, -1 }, /* WeightusvARB */ + { 21188, -1 }, /* VertexBlendARB */ + { 26351, -1 }, /* WeightsvARB */ + { 28261, -1 }, /* WeightdvARB */ + { 28959, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5074,15 +5114,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 9863, _gloffset_BlendEquation }, + { 9952, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 14927, _gloffset_ColorSubTable }, - { 27993, _gloffset_CopyColorSubTable }, + { 15016, _gloffset_ColorSubTable }, + { 28211, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5099,55 +5139,55 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = { { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, { 3624, _gloffset_GetConvolutionParameteriv }, - { 7522, _gloffset_ConvolutionFilter2D }, - { 7688, _gloffset_ConvolutionParameteriv }, - { 8148, _gloffset_ConvolutionParameterfv }, - { 18072, _gloffset_GetSeparableFilter }, - { 21118, _gloffset_SeparableFilter2D }, - { 21947, _gloffset_ConvolutionParameteri }, - { 22070, _gloffset_ConvolutionParameterf }, - { 23449, _gloffset_GetConvolutionParameterfv }, - { 24303, _gloffset_GetConvolutionFilter }, - { 26547, _gloffset_CopyConvolutionFilter2D }, + { 7553, _gloffset_ConvolutionFilter2D }, + { 7719, _gloffset_ConvolutionParameteriv }, + { 8179, _gloffset_ConvolutionParameterfv }, + { 18161, _gloffset_GetSeparableFilter }, + { 21262, _gloffset_SeparableFilter2D }, + { 22091, _gloffset_ConvolutionParameteri }, + { 22214, _gloffset_ConvolutionParameterf }, + { 23667, _gloffset_GetConvolutionParameterfv }, + { 24521, _gloffset_GetConvolutionFilter }, + { 26765, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 9272, -1 }, /* TangentPointerEXT */ - { 11022, -1 }, /* Binormal3ivEXT */ - { 11640, -1 }, /* Tangent3sEXT */ - { 12742, -1 }, /* Tangent3fvEXT */ - { 16363, -1 }, /* Tangent3dvEXT */ - { 17049, -1 }, /* Binormal3bvEXT */ - { 18125, -1 }, /* Binormal3dEXT */ - { 19993, -1 }, /* Tangent3fEXT */ - { 22019, -1 }, /* Binormal3sEXT */ - { 22437, -1 }, /* Tangent3ivEXT */ - { 22456, -1 }, /* Tangent3dEXT */ - { 23236, -1 }, /* Binormal3svEXT */ - { 23726, -1 }, /* Binormal3fEXT */ - { 24578, -1 }, /* Binormal3dvEXT */ - { 25753, -1 }, /* Tangent3iEXT */ - { 26832, -1 }, /* Tangent3bvEXT */ - { 27241, -1 }, /* Tangent3bEXT */ - { 27766, -1 }, /* Binormal3fvEXT */ - { 28440, -1 }, /* BinormalPointerEXT */ - { 28845, -1 }, /* Tangent3svEXT */ - { 29282, -1 }, /* Binormal3bEXT */ - { 29459, -1 }, /* Binormal3iEXT */ + { 9332, -1 }, /* TangentPointerEXT */ + { 11111, -1 }, /* Binormal3ivEXT */ + { 11729, -1 }, /* Tangent3sEXT */ + { 12831, -1 }, /* Tangent3fvEXT */ + { 16452, -1 }, /* Tangent3dvEXT */ + { 17138, -1 }, /* Binormal3bvEXT */ + { 18214, -1 }, /* Binormal3dEXT */ + { 20137, -1 }, /* Tangent3fEXT */ + { 22163, -1 }, /* Binormal3sEXT */ + { 22608, -1 }, /* Tangent3ivEXT */ + { 22627, -1 }, /* Tangent3dEXT */ + { 23431, -1 }, /* Binormal3svEXT */ + { 23944, -1 }, /* Binormal3fEXT */ + { 24796, -1 }, /* Binormal3dvEXT */ + { 25971, -1 }, /* Tangent3iEXT */ + { 27050, -1 }, /* Tangent3bvEXT */ + { 27459, -1 }, /* Tangent3bEXT */ + { 27984, -1 }, /* Binormal3fvEXT */ + { 28658, -1 }, /* BinormalPointerEXT */ + { 29063, -1 }, /* Tangent3svEXT */ + { 29500, -1 }, /* Binormal3bEXT */ + { 29677, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 13185, _gloffset_CopyTexSubImage3D }, - { 14667, _gloffset_CopyTexImage2D }, - { 21555, _gloffset_CopyTexImage1D }, - { 23984, _gloffset_CopyTexSubImage2D }, - { 26185, _gloffset_CopyTexSubImage1D }, + { 13274, _gloffset_CopyTexSubImage3D }, + { 14756, _gloffset_CopyTexImage2D }, + { 21699, _gloffset_CopyTexImage1D }, + { 24202, _gloffset_CopyTexSubImage2D }, + { 26403, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif @@ -5166,9 +5206,16 @@ static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = { }; #endif +#if defined(need_GL_EXT_draw_buffers2) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 8402, _gloffset_DrawRangeElements }, + { 8462, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -5212,37 +5259,37 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] static const struct gl_function_remap GL_EXT_histogram_functions[] = { { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, - { 8774, _gloffset_GetMinmax }, - { 13519, _gloffset_GetHistogramParameterfv }, - { 21480, _gloffset_GetMinmaxParameteriv }, - { 23339, _gloffset_ResetMinmax }, - { 24200, _gloffset_GetHistogramParameteriv }, - { 25256, _gloffset_GetHistogram }, - { 27618, _gloffset_Minmax }, - { 29080, _gloffset_GetMinmaxParameterfv }, + { 8834, _gloffset_GetMinmax }, + { 13608, _gloffset_GetHistogramParameterfv }, + { 21624, _gloffset_GetMinmaxParameteriv }, + { 23557, _gloffset_ResetMinmax }, + { 24418, _gloffset_GetHistogramParameteriv }, + { 25474, _gloffset_GetHistogram }, + { 27836, _gloffset_Minmax }, + { 29298, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 10090, -1 }, /* IndexFuncEXT */ + { 10179, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 18584, -1 }, /* IndexMaterialEXT */ + { 18673, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 23256, -1 }, /* ApplyTextureEXT */ - { 23293, -1 }, /* TextureMaterialEXT */ - { 23318, -1 }, /* TextureLightEXT */ + { 23451, -1 }, /* ApplyTextureEXT */ + { 23511, -1 }, /* TextureMaterialEXT */ + { 23536, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5263,20 +5310,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 9513, -1 }, /* PixelTransformParameterfvEXT */ - { 19169, -1 }, /* PixelTransformParameterfEXT */ - { 19249, -1 }, /* PixelTransformParameteriEXT */ - { 28404, -1 }, /* PixelTransformParameterivEXT */ + { 9573, -1 }, /* PixelTransformParameterfvEXT */ + { 19287, -1 }, /* PixelTransformParameterfEXT */ + { 19367, -1 }, /* PixelTransformParameteriEXT */ + { 28622, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -5318,8 +5365,8 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 6105, _gloffset_TexSubImage1D }, - { 9388, _gloffset_TexSubImage2D }, + { 6136, _gloffset_TexSubImage1D }, + { 9448, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif @@ -5327,7 +5374,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = { #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { { 1658, _gloffset_TexImage3D }, - { 19945, _gloffset_TexSubImage3D }, + { 20089, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -5342,18 +5389,18 @@ static const struct gl_function_remap GL_EXT_texture_array_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { { 2964, _gloffset_PrioritizeTextures }, - { 6554, _gloffset_AreTexturesResident }, - { 11916, _gloffset_GenTextures }, - { 13851, _gloffset_DeleteTextures }, - { 17102, _gloffset_IsTexture }, - { 26250, _gloffset_BindTexture }, + { 6585, _gloffset_AreTexturesResident }, + { 12005, _gloffset_GenTextures }, + { 13940, _gloffset_DeleteTextures }, + { 17191, _gloffset_IsTexture }, + { 26468, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 12096, -1 }, /* TextureNormalEXT */ + { 12185, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -5368,18 +5415,18 @@ static const struct gl_function_remap GL_EXT_timer_query_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 21307, _gloffset_ArrayElement }, - { 27206, _gloffset_GetPointerv }, - { 28707, _gloffset_DrawArrays }, + { 21451, _gloffset_ArrayElement }, + { 27424, _gloffset_GetPointerv }, + { 28925, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 17132, -1 }, /* VertexWeightfvEXT */ - { 23704, -1 }, /* VertexWeightfEXT */ - { 25225, -1 }, /* VertexWeightPointerEXT */ + { 17221, -1 }, /* VertexWeightfvEXT */ + { 23922, -1 }, /* VertexWeightfEXT */ + { 25443, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif @@ -5388,10 +5435,10 @@ static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { static const struct gl_function_remap GL_HP_image_transform_functions[] = { { 2157, -1 }, /* GetImageTransformParameterfvHP */ { 3305, -1 }, /* ImageTransformParameterfHP */ - { 8966, -1 }, /* ImageTransformParameterfvHP */ - { 10525, -1 }, /* ImageTransformParameteriHP */ - { 10793, -1 }, /* GetImageTransformParameterivHP */ - { 17196, -1 }, /* ImageTransformParameterivHP */ + { 9026, -1 }, /* ImageTransformParameterfvHP */ + { 10614, -1 }, /* ImageTransformParameteriHP */ + { 10882, -1 }, /* GetImageTransformParameterivHP */ + { 17285, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -5406,13 +5453,13 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = #if defined(need_GL_IBM_vertex_array_lists) static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { { 3857, -1 }, /* SecondaryColorPointerListIBM */ - { 5106, -1 }, /* NormalPointerListIBM */ - { 6728, -1 }, /* FogCoordPointerListIBM */ - { 7035, -1 }, /* VertexPointerListIBM */ - { 10446, -1 }, /* ColorPointerListIBM */ - { 11747, -1 }, /* TexCoordPointerListIBM */ - { 12118, -1 }, /* IndexPointerListIBM */ - { 29023, -1 }, /* EdgeFlagPointerListIBM */ + { 5137, -1 }, /* NormalPointerListIBM */ + { 6759, -1 }, /* FogCoordPointerListIBM */ + { 7066, -1 }, /* VertexPointerListIBM */ + { 10535, -1 }, /* ColorPointerListIBM */ + { 11836, -1 }, /* TexCoordPointerListIBM */ + { 12207, -1 }, /* IndexPointerListIBM */ + { 29241, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -5426,10 +5473,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 11134, -1 }, /* VertexPointervINTEL */ - { 13612, -1 }, /* ColorPointervINTEL */ - { 26521, -1 }, /* NormalPointervINTEL */ - { 26947, -1 }, /* TexCoordPointervINTEL */ + { 11223, -1 }, /* VertexPointervINTEL */ + { 13701, -1 }, /* ColorPointervINTEL */ + { 26739, -1 }, /* NormalPointervINTEL */ + { 27165, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -5446,7 +5493,7 @@ static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { { 1522, -1 }, /* GetDebugLogLengthMESA */ { 3063, -1 }, /* ClearDebugLogMESA */ { 4018, -1 }, /* GetDebugLogMESA */ - { 27399, -1 }, /* CreateDebugObjectMESA */ + { 27617, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -5458,17 +5505,24 @@ static const struct gl_function_remap GL_MESA_window_pos_functions[] = { }; #endif +#if defined(need_GL_NV_condtitional_render) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 5773, -1 }, /* GetMapAttribParameterivNV */ - { 7490, -1 }, /* MapControlPointsNV */ - { 7589, -1 }, /* MapParameterfvNV */ - { 9371, -1 }, /* EvalMapsNV */ - { 15101, -1 }, /* GetMapAttribParameterfvNV */ - { 15267, -1 }, /* MapParameterivNV */ - { 21870, -1 }, /* GetMapParameterivNV */ - { 22368, -1 }, /* GetMapParameterfvNV */ - { 25857, -1 }, /* GetMapControlPointsNV */ + { 5804, -1 }, /* GetMapAttribParameterivNV */ + { 7521, -1 }, /* MapControlPointsNV */ + { 7620, -1 }, /* MapParameterfvNV */ + { 9431, -1 }, /* EvalMapsNV */ + { 15190, -1 }, /* GetMapAttribParameterfvNV */ + { 15356, -1 }, /* MapParameterivNV */ + { 22014, -1 }, /* GetMapParameterivNV */ + { 22512, -1 }, /* GetMapParameterfvNV */ + { 26075, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -5503,8 +5557,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 14004, -1 }, /* CombinerStageParameterfvNV */ - { 14319, -1 }, /* GetCombinerStageParameterfvNV */ + { 14093, -1 }, /* CombinerStageParameterfvNV */ + { 14408, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -5525,23 +5579,23 @@ static const struct gl_function_remap GL_NV_vertex_program_functions[] = { #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 7674, -1 }, /* HintPGI */ + { 7705, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 14292, -1 }, /* GetDetailTexFuncSGIS */ - { 14612, -1 }, /* DetailTexFuncSGIS */ + { 14381, -1 }, /* GetDetailTexFuncSGIS */ + { 14701, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 23966, -1 }, /* FogFuncSGIS */ - { 24631, -1 }, /* GetFogFuncSGIS */ + { 24184, -1 }, /* FogFuncSGIS */ + { 24849, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -5569,8 +5623,8 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 5834, -1 }, /* GetSharpenTexFuncSGIS */ - { 19464, -1 }, /* SharpenTexFuncSGIS */ + { 5865, -1 }, /* GetSharpenTexFuncSGIS */ + { 19582, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif @@ -5578,22 +5632,22 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { { 894, -1 }, /* TexImage4DSGIS */ - { 13920, -1 }, /* TexSubImage4DSGIS */ + { 14009, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 13318, -1 }, /* TextureColorMaskSGIS */ + { 13407, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 6011, -1 }, /* GetTexFilterFuncSGIS */ - { 14438, -1 }, /* TexFilterFuncSGIS */ + { 6042, -1 }, /* GetTexFilterFuncSGIS */ + { 14527, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif @@ -5602,17 +5656,17 @@ static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { static const struct gl_function_remap GL_SGIX_async_functions[] = { { 3014, -1 }, /* AsyncMarkerSGIX */ { 3997, -1 }, /* FinishAsyncSGIX */ - { 4703, -1 }, /* PollAsyncSGIX */ - { 19611, -1 }, /* DeleteAsyncMarkersSGIX */ - { 19640, -1 }, /* IsAsyncMarkerSGIX */ - { 28820, -1 }, /* GenAsyncMarkersSGIX */ + { 4734, -1 }, /* PollAsyncSGIX */ + { 19729, -1 }, /* DeleteAsyncMarkersSGIX */ + { 19758, -1 }, /* IsAsyncMarkerSGIX */ + { 29038, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 6382, -1 }, /* FlushRasterSGIX */ + { 6413, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif @@ -5621,36 +5675,36 @@ static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { { 2410, -1 }, /* FragmentMaterialfvSGIX */ { 2906, -1 }, /* FragmentLightModelivSGIX */ - { 4654, -1 }, /* FragmentLightiSGIX */ - { 5514, -1 }, /* GetFragmentMaterialfvSGIX */ - { 7102, -1 }, /* FragmentMaterialfSGIX */ - { 7263, -1 }, /* GetFragmentLightivSGIX */ - { 8100, -1 }, /* FragmentLightModeliSGIX */ - { 9434, -1 }, /* FragmentLightivSGIX */ - { 9671, -1 }, /* GetFragmentMaterialivSGIX */ - { 17019, -1 }, /* FragmentLightModelfSGIX */ - { 17319, -1 }, /* FragmentColorMaterialSGIX */ - { 17691, -1 }, /* FragmentMaterialiSGIX */ - { 18912, -1 }, /* LightEnviSGIX */ - { 20268, -1 }, /* FragmentLightModelfvSGIX */ - { 20577, -1 }, /* FragmentLightfvSGIX */ - { 25107, -1 }, /* FragmentLightfSGIX */ - { 27736, -1 }, /* GetFragmentLightfvSGIX */ - { 29303, -1 }, /* FragmentMaterialivSGIX */ + { 4685, -1 }, /* FragmentLightiSGIX */ + { 5545, -1 }, /* GetFragmentMaterialfvSGIX */ + { 7133, -1 }, /* FragmentMaterialfSGIX */ + { 7294, -1 }, /* GetFragmentLightivSGIX */ + { 8131, -1 }, /* FragmentLightModeliSGIX */ + { 9494, -1 }, /* FragmentLightivSGIX */ + { 9760, -1 }, /* GetFragmentMaterialivSGIX */ + { 17108, -1 }, /* FragmentLightModelfSGIX */ + { 17408, -1 }, /* FragmentColorMaterialSGIX */ + { 17780, -1 }, /* FragmentMaterialiSGIX */ + { 19001, -1 }, /* LightEnviSGIX */ + { 20412, -1 }, /* FragmentLightModelfvSGIX */ + { 20721, -1 }, /* FragmentLightfvSGIX */ + { 25325, -1 }, /* FragmentLightfSGIX */ + { 27954, -1 }, /* GetFragmentLightfvSGIX */ + { 29521, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 19663, -1 }, /* FrameZoomSGIX */ + { 19781, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 25415, -1 }, /* IglooInterfaceSGIX */ + { 25633, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif @@ -5658,11 +5712,11 @@ static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { #if defined(need_GL_SGIX_instruments) static const struct gl_function_remap GL_SGIX_instruments_functions[] = { { 2573, -1 }, /* ReadInstrumentsSGIX */ - { 5590, -1 }, /* PollInstrumentsSGIX */ - { 9332, -1 }, /* GetInstrumentsSGIX */ - { 11345, -1 }, /* StartInstrumentsSGIX */ - { 14038, -1 }, /* StopInstrumentsSGIX */ - { 15644, -1 }, /* InstrumentsBufferSGIX */ + { 5621, -1 }, /* PollInstrumentsSGIX */ + { 9392, -1 }, /* GetInstrumentsSGIX */ + { 11434, -1 }, /* StartInstrumentsSGIX */ + { 14127, -1 }, /* StopInstrumentsSGIX */ + { 15733, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif @@ -5671,10 +5725,10 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = { static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { { 1125, -1 }, /* ListParameterfSGIX */ { 2763, -1 }, /* GetListParameterfvSGIX */ - { 15559, -1 }, /* ListParameteriSGIX */ - { 16313, -1 }, /* ListParameterfvSGIX */ - { 18318, -1 }, /* ListParameterivSGIX */ - { 28864, -1 }, /* GetListParameterivSGIX */ + { 15648, -1 }, /* ListParameteriSGIX */ + { 16402, -1 }, /* ListParameterfvSGIX */ + { 18407, -1 }, /* ListParameterivSGIX */ + { 29082, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -5689,53 +5743,53 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { { 3251, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 10713, -1 }, /* DeformationMap3dSGIX */ - { 14138, -1 }, /* DeformSGIX */ - { 21419, -1 }, /* DeformationMap3fSGIX */ + { 10802, -1 }, /* DeformationMap3dSGIX */ + { 14227, -1 }, /* DeformSGIX */ + { 21563, -1 }, /* DeformationMap3fSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 12869, -1 }, /* ReferencePlaneSGIX */ + { 12958, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 8487, -1 }, /* SpriteParameterfvSGIX */ - { 18146, -1 }, /* SpriteParameteriSGIX */ - { 23373, -1 }, /* SpriteParameterfSGIX */ - { 25979, -1 }, /* SpriteParameterivSGIX */ + { 8547, -1 }, /* SpriteParameterfvSGIX */ + { 18235, -1 }, /* SpriteParameteriSGIX */ + { 23591, -1 }, /* SpriteParameterfSGIX */ + { 26197, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 18205, -1 }, /* TagSampleBufferSGIX */ + { 18294, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 6672, _gloffset_ColorTableParameteriv }, - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 13475, _gloffset_CopyColorTable }, - { 16963, _gloffset_ColorTableParameterfv }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 6703, _gloffset_ColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 13564, _gloffset_CopyColorTable }, + { 17052, _gloffset_ColorTableParameterfv }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 27714, -1 }, /* FinishTextureSUNX */ + { 27932, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif @@ -5743,20 +5797,20 @@ static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { #if defined(need_GL_SUN_global_alpha) static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { { 3035, -1 }, /* GlobalAlphaFactorubSUN */ - { 4193, -1 }, /* GlobalAlphaFactoriSUN */ - { 5615, -1 }, /* GlobalAlphaFactordSUN */ - { 8571, -1 }, /* GlobalAlphaFactoruiSUN */ - { 8923, -1 }, /* GlobalAlphaFactorbSUN */ - { 11660, -1 }, /* GlobalAlphaFactorfSUN */ - { 11779, -1 }, /* GlobalAlphaFactorusSUN */ - { 19902, -1 }, /* GlobalAlphaFactorsSUN */ + { 4224, -1 }, /* GlobalAlphaFactoriSUN */ + { 5646, -1 }, /* GlobalAlphaFactordSUN */ + { 8631, -1 }, /* GlobalAlphaFactoruiSUN */ + { 8983, -1 }, /* GlobalAlphaFactorbSUN */ + { 11749, -1 }, /* GlobalAlphaFactorfSUN */ + { 11868, -1 }, /* GlobalAlphaFactorusSUN */ + { 20020, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 25791, -1 }, /* DrawMeshArraysSUN */ + { 26009, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif @@ -5764,12 +5818,12 @@ static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { #if defined(need_GL_SUN_triangle_list) static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { { 3971, -1 }, /* ReplacementCodeubSUN */ - { 5454, -1 }, /* ReplacementCodeubvSUN */ - { 16684, -1 }, /* ReplacementCodeusvSUN */ - { 16872, -1 }, /* ReplacementCodePointerSUN */ - { 18229, -1 }, /* ReplacementCodeusSUN */ - { 18976, -1 }, /* ReplacementCodeuiSUN */ - { 26436, -1 }, /* ReplacementCodeuivSUN */ + { 5485, -1 }, /* ReplacementCodeubvSUN */ + { 16773, -1 }, /* ReplacementCodeusvSUN */ + { 16961, -1 }, /* ReplacementCodePointerSUN */ + { 18318, -1 }, /* ReplacementCodeusSUN */ + { 19065, -1 }, /* ReplacementCodeuiSUN */ + { 26654, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif @@ -5783,39 +5837,39 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { { 1833, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ { 2346, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ { 2642, -1 }, /* Color4ubVertex3fvSUN */ - { 4074, -1 }, /* Color4ubVertex3fSUN */ - { 4150, -1 }, /* TexCoord2fVertex3fSUN */ - { 4449, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ - { 4779, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 5349, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 6419, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 7131, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 7899, -1 }, /* Color3fVertex3fSUN */ - { 8882, -1 }, /* Color3fVertex3fvSUN */ - { 9297, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 9969, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 11208, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 12600, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 13011, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 14063, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 14397, -1 }, /* Color4ubVertex2fvSUN */ - { 14637, -1 }, /* Normal3fVertex3fSUN */ - { 15585, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 15846, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 16513, -1 }, /* TexCoord2fVertex3fvSUN */ - { 17289, -1 }, /* Color4ubVertex2fSUN */ - { 17482, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 19335, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 19682, -1 }, /* Normal3fVertex3fvSUN */ - { 20085, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 20951, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 21171, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 22874, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 24082, -1 }, /* TexCoord4fVertex4fSUN */ - { 24508, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 24834, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 24961, -1 }, /* TexCoord4fVertex4fvSUN */ - { 25663, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 4105, -1 }, /* Color4ubVertex3fSUN */ + { 4181, -1 }, /* TexCoord2fVertex3fSUN */ + { 4480, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 4810, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 5380, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 6450, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 7162, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 7930, -1 }, /* Color3fVertex3fSUN */ + { 8942, -1 }, /* Color3fVertex3fvSUN */ + { 9357, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 10058, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 11297, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 12689, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 13100, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 14152, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 14486, -1 }, /* Color4ubVertex2fvSUN */ + { 14726, -1 }, /* Normal3fVertex3fSUN */ + { 15674, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 15935, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 16602, -1 }, /* TexCoord2fVertex3fvSUN */ + { 17378, -1 }, /* Color4ubVertex2fSUN */ + { 17571, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 19453, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 19800, -1 }, /* Normal3fVertex3fvSUN */ + { 20229, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 21095, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 21315, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 23045, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 24300, -1 }, /* TexCoord4fVertex4fSUN */ + { 24726, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 25052, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 25179, -1 }, /* TexCoord4fVertex4fvSUN */ + { 25881, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -5826,37 +5880,37 @@ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, { 3761, _gloffset_MultiTexCoord1fvARB }, - { 5240, _gloffset_MultiTexCoord3dARB }, - { 5285, _gloffset_MultiTexCoord2iARB }, - { 5409, _gloffset_MultiTexCoord2svARB }, - { 7340, _gloffset_MultiTexCoord2fARB }, - { 9133, _gloffset_MultiTexCoord3fvARB }, - { 9625, _gloffset_MultiTexCoord4sARB }, - { 10225, _gloffset_MultiTexCoord2dvARB }, - { 10607, _gloffset_MultiTexCoord1svARB }, - { 10903, _gloffset_MultiTexCoord3svARB }, - { 10964, _gloffset_MultiTexCoord4iARB }, - { 11687, _gloffset_MultiTexCoord3iARB }, - { 12389, _gloffset_MultiTexCoord1dARB }, - { 12555, _gloffset_MultiTexCoord3dvARB }, - { 13719, _gloffset_MultiTexCoord3ivARB }, - { 13764, _gloffset_MultiTexCoord2sARB }, - { 14984, _gloffset_MultiTexCoord4ivARB }, - { 16613, _gloffset_ClientActiveTextureARB }, - { 18829, _gloffset_MultiTexCoord2dARB }, - { 19204, _gloffset_MultiTexCoord4dvARB }, - { 19490, _gloffset_MultiTexCoord4fvARB }, - { 20317, _gloffset_MultiTexCoord3fARB }, - { 22627, _gloffset_MultiTexCoord4dARB }, - { 22831, _gloffset_MultiTexCoord1sARB }, - { 23009, _gloffset_MultiTexCoord1dvARB }, - { 23828, _gloffset_MultiTexCoord1ivARB }, - { 23921, _gloffset_MultiTexCoord2ivARB }, - { 24260, _gloffset_MultiTexCoord1iARB }, - { 25531, _gloffset_MultiTexCoord4svARB }, - { 26049, _gloffset_MultiTexCoord1fARB }, - { 26312, _gloffset_MultiTexCoord4fARB }, - { 28541, _gloffset_MultiTexCoord2fvARB }, + { 5271, _gloffset_MultiTexCoord3dARB }, + { 5316, _gloffset_MultiTexCoord2iARB }, + { 5440, _gloffset_MultiTexCoord2svARB }, + { 7371, _gloffset_MultiTexCoord2fARB }, + { 9193, _gloffset_MultiTexCoord3fvARB }, + { 9714, _gloffset_MultiTexCoord4sARB }, + { 10314, _gloffset_MultiTexCoord2dvARB }, + { 10696, _gloffset_MultiTexCoord1svARB }, + { 10992, _gloffset_MultiTexCoord3svARB }, + { 11053, _gloffset_MultiTexCoord4iARB }, + { 11776, _gloffset_MultiTexCoord3iARB }, + { 12478, _gloffset_MultiTexCoord1dARB }, + { 12644, _gloffset_MultiTexCoord3dvARB }, + { 13808, _gloffset_MultiTexCoord3ivARB }, + { 13853, _gloffset_MultiTexCoord2sARB }, + { 15073, _gloffset_MultiTexCoord4ivARB }, + { 16702, _gloffset_ClientActiveTextureARB }, + { 18918, _gloffset_MultiTexCoord2dARB }, + { 19322, _gloffset_MultiTexCoord4dvARB }, + { 19608, _gloffset_MultiTexCoord4fvARB }, + { 20461, _gloffset_MultiTexCoord3fARB }, + { 22798, _gloffset_MultiTexCoord4dARB }, + { 23002, _gloffset_MultiTexCoord1sARB }, + { 23204, _gloffset_MultiTexCoord1dvARB }, + { 24046, _gloffset_MultiTexCoord1ivARB }, + { 24139, _gloffset_MultiTexCoord2ivARB }, + { 24478, _gloffset_MultiTexCoord1iARB }, + { 25749, _gloffset_MultiTexCoord4svARB }, + { 26267, _gloffset_MultiTexCoord1fARB }, + { 26530, _gloffset_MultiTexCoord4fARB }, + { 28759, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index bd7cc8d2780..d786c41d2eb 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -103,7 +103,7 @@ get_tex_color_index(GLcontext *ctx, GLuint dimensions, for (img = 0; img < depth; img++) { for (row = 0; row < height; row++) { - GLuint indexRow[MAX_WIDTH]; + GLuint indexRow[MAX_WIDTH] = { 0 }; void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, width, height, format, type, img, row, 0); diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 09fe7b85ba0..7f0a246025a 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -228,10 +228,10 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, dest->Target = src->Target; dest->Name = src->Name; dest->Priority = src->Priority; - dest->BorderColor[0] = src->BorderColor[0]; - dest->BorderColor[1] = src->BorderColor[1]; - dest->BorderColor[2] = src->BorderColor[2]; - dest->BorderColor[3] = src->BorderColor[3]; + dest->BorderColor.f[0] = src->BorderColor.f[0]; + dest->BorderColor.f[1] = src->BorderColor.f[1]; + dest->BorderColor.f[2] = src->BorderColor.f[2]; + dest->BorderColor.f[3] = src->BorderColor.f[3]; dest->WrapS = src->WrapS; dest->WrapT = src->WrapT; dest->WrapR = src->WrapR; diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index db4c7a5edad..d917e21e744 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -78,17 +78,19 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) /** * Get current texture object for given target. - * Return NULL if any error. + * Return NULL if any error (and record the error). * Note that this is different from _mesa_select_tex_object() in that proxy * targets are not accepted. + * Only the glGetTexLevelParameter() functions accept proxy targets. */ static struct gl_texture_object * -get_texobj(GLcontext *ctx, GLenum target) +get_texobj(GLcontext *ctx, GLenum target, GLboolean get) { struct gl_texture_unit *texUnit; if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)"); + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl%sTexParameter(current unit)", get ? "Get" : ""); return NULL; } @@ -125,7 +127,8 @@ get_texobj(GLcontext *ctx, GLenum target) ; } - _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)"); + _mesa_error(ctx, GL_INVALID_ENUM, + "gl%sTexParameter(target)", get ? "Get" : ""); return NULL; } @@ -508,10 +511,10 @@ set_tex_parameterf(GLcontext *ctx, case GL_TEXTURE_BORDER_COLOR: flush(ctx, texObj); - texObj->BorderColor[RCOMP] = params[0]; - texObj->BorderColor[GCOMP] = params[1]; - texObj->BorderColor[BCOMP] = params[2]; - texObj->BorderColor[ACOMP] = params[3]; + texObj->BorderColor.f[RCOMP] = params[0]; + texObj->BorderColor.f[GCOMP] = params[1]; + texObj->BorderColor.f[BCOMP] = params[2]; + texObj->BorderColor.f[ACOMP] = params[3]; return GL_TRUE; default: @@ -529,7 +532,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -577,7 +580,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -635,7 +638,7 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -679,7 +682,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -728,6 +731,68 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) } +/** + * Set tex parameter to integer value(s). Primarily intended to set + * integer-valued texture border color (for integer-valued textures). + * New in GL 3.0. + */ +void GLAPIENTRY +_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_FALSE); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + /* set the integer-valued border color */ + COPY_4V(texObj->BorderColor.i, params); + break; + default: + _mesa_TexParameteriv(target, pname, params); + break; + } + /* XXX no driver hook for TexParameterIiv() yet */ +} + + +/** + * Set tex parameter to unsigned integer value(s). Primarily intended to set + * uint-valued texture border color (for integer-valued textures). + * New in GL 3.0 + */ +void GLAPIENTRY +_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_FALSE); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + /* set the unsigned integer-valued border color */ + COPY_4V(texObj->BorderColor.ui, params); + break; + default: + _mesa_TexParameteriv(target, pname, (const GLint *) params); + break; + } + /* XXX no driver hook for TexParameterIuiv() yet */ +} + + + + void GLAPIENTRY _mesa_GetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ) @@ -978,25 +1043,14 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, void GLAPIENTRY _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *obj; GLboolean error = GL_FALSE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameterfv(current unit)"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)"); + obj = get_texobj(ctx, target, GL_TRUE); + if (!obj) return; - } _mesa_lock_texture(ctx, obj); switch (pname) { @@ -1016,10 +1070,10 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) *params = ENUM_TO_FLOAT(obj->WrapR); break; case GL_TEXTURE_BORDER_COLOR: - params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); break; case GL_TEXTURE_RESIDENT: { @@ -1145,26 +1199,16 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *obj; GLboolean error = GL_FALSE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameteriv(current unit)"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)"); - return; - } + obj = get_texobj(ctx, target, GL_TRUE); + if (!obj) + return; + _mesa_lock_texture(ctx, obj); switch (pname) { case GL_TEXTURE_MAG_FILTER: *params = (GLint) obj->MagFilter; @@ -1184,10 +1228,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) case GL_TEXTURE_BORDER_COLOR: { GLfloat b[4]; - b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); params[0] = FLOAT_TO_INT(b[0]); params[1] = FLOAT_TO_INT(b[1]); params[2] = FLOAT_TO_INT(b[2]); @@ -1315,3 +1359,53 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) _mesa_unlock_texture(ctx, obj); } + + +/** New in GL 3.0 */ +void GLAPIENTRY +_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_TRUE); + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + COPY_4V(params, texObj->BorderColor.i); + break; + default: + _mesa_GetTexParameteriv(target, pname, params); + } +} + + +/** New in GL 3.0 */ +void GLAPIENTRY +_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_TRUE); + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + COPY_4V(params, texObj->BorderColor.i); + break; + default: + { + GLint ip[4]; + _mesa_GetTexParameteriv(target, pname, ip); + params[0] = ip[0]; + if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT || + pname == GL_TEXTURE_CROP_RECT_OES) { + params[1] = ip[1]; + params[2] = ip[2]; + params[3] = ip[3]; + } + } + } +} diff --git a/src/mesa/main/texparam.h b/src/mesa/main/texparam.h index 454b96350ee..19b4116c0b6 100644 --- a/src/mesa/main/texparam.h +++ b/src/mesa/main/texparam.h @@ -44,6 +44,11 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ); extern void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ); +extern void GLAPIENTRY +_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params); + +extern void GLAPIENTRY +_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params); extern void GLAPIENTRY @@ -60,4 +65,11 @@ extern void GLAPIENTRY _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ); +extern void GLAPIENTRY +_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params); + +extern void GLAPIENTRY +_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params); + + #endif /* TEXPARAM_H */ diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c new file mode 100644 index 00000000000..9d23c577bd1 --- /dev/null +++ b/src/mesa/main/version.c @@ -0,0 +1,130 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2010 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "context.h" +#include "version.h" + + + +/** + * Examine enabled GL extensions to determine GL version. + * Return major and minor version numbers. + */ +static void +compute_version(const GLcontext *ctx, GLuint *major, GLuint *minor) +{ + const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && + ctx->Extensions.ARB_multitexture && + ctx->Extensions.ARB_texture_border_clamp && + ctx->Extensions.ARB_texture_compression && + ctx->Extensions.ARB_texture_cube_map && + ctx->Extensions.EXT_texture_env_add && + ctx->Extensions.ARB_texture_env_combine && + ctx->Extensions.ARB_texture_env_dot3); + const GLboolean ver_1_4 = (ver_1_3 && + ctx->Extensions.ARB_depth_texture && + ctx->Extensions.ARB_shadow && + ctx->Extensions.ARB_texture_env_crossbar && + ctx->Extensions.ARB_texture_mirrored_repeat && + ctx->Extensions.ARB_window_pos && + ctx->Extensions.EXT_blend_color && + ctx->Extensions.EXT_blend_func_separate && + ctx->Extensions.EXT_blend_minmax && + ctx->Extensions.EXT_blend_subtract && + ctx->Extensions.EXT_fog_coord && + ctx->Extensions.EXT_multi_draw_arrays && + ctx->Extensions.EXT_point_parameters && + ctx->Extensions.EXT_secondary_color && + ctx->Extensions.EXT_stencil_wrap && + ctx->Extensions.EXT_texture_lod_bias && + ctx->Extensions.SGIS_generate_mipmap); + const GLboolean ver_1_5 = (ver_1_4 && + ctx->Extensions.ARB_occlusion_query && + ctx->Extensions.ARB_vertex_buffer_object && + ctx->Extensions.EXT_shadow_funcs); + const GLboolean ver_2_0 = (ver_1_5 && + ctx->Extensions.ARB_draw_buffers && + ctx->Extensions.ARB_point_sprite && + ctx->Extensions.ARB_shader_objects && + ctx->Extensions.ARB_vertex_shader && + ctx->Extensions.ARB_fragment_shader && + ctx->Extensions.ARB_texture_non_power_of_two && + ctx->Extensions.EXT_blend_equation_separate && + + /* Technically, 2.0 requires the functionality + * of the EXT version. Enable 2.0 if either + * extension is available, and assume that a + * driver that only exposes the ATI extension + * will fallback to software when necessary. + */ + (ctx->Extensions.EXT_stencil_two_side + || ctx->Extensions.ATI_separate_stencil)); + const GLboolean ver_2_1 = (ver_2_0 && + ctx->Extensions.ARB_shading_language_120 && + ctx->Extensions.EXT_pixel_buffer_object && + ctx->Extensions.EXT_texture_sRGB); + if (ver_2_1) { + *major = 2; + *minor = 1; + } + else if (ver_2_0) { + *major = 2; + *minor = 0; + } + else if (ver_1_5) { + *major = 1; + *minor = 5; + } + else if (ver_1_4) { + *major = 1; + *minor = 4; + } + else if (ver_1_3) { + *major = 1; + *minor = 3; + } + else { + *major = 1; + *minor = 2; + } +} + + +/** + * Set the context's VersionMajor, VersionMinor, VersionString fields. + * This should only be called once as part of context initialization. + */ +void +_mesa_compute_version(GLcontext *ctx) +{ + static const int max = 100; + + compute_version(ctx, &ctx->VersionMajor, &ctx->VersionMinor); + + ctx->VersionString = (char *) _mesa_malloc(max); + if (ctx->VersionString) { + _mesa_snprintf(ctx->VersionString, max, "%u.%u Mesa " MESA_VERSION_STRING, + ctx->VersionMajor, ctx->VersionMinor); + } +} diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index dc55cb7ccc9..d521569f8d3 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -28,6 +28,9 @@ #define VERSION_H +#include "mtypes.h" + + /* Mesa version */ #define MESA_MAJOR 7 #define MESA_MINOR 8 @@ -50,4 +53,8 @@ #define OPENGL_VERSION_CODE OPENGL_VERSION(OPENGL_MAJOR, OPENGL_MINOR, OPENGL_PATCH) +extern void +_mesa_compute_version(GLcontext *ctx); + + #endif /* VERSION_H */ diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c index b739a6aa07c..8ee7c930626 100644 --- a/src/mesa/shader/nvfragparse.c +++ b/src/mesa/shader/nvfragparse.c @@ -642,7 +642,7 @@ Parse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4]) else { /* 4-component swizzle (vector) */ GLint k; - for (k = 0; token[k] && k < 4; k++) { + for (k = 0; k < 4 && token[k]; k++) { if (token[k] == 'x') swizzle[k] = 0; else if (token[k] == 'y') diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 4fe351251e8..ce411731b22 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -111,7 +111,6 @@ remove_instructions(struct gl_program *prog, const GLboolean *removeFlags) if (removeCount > 0) { GLint removeStart = removeEnd - removeCount + 1; _mesa_delete_instructions(prog, removeStart, removeCount); - removeStart = removeCount = 0; /* reset removal info */ } return totalRemoved; } @@ -578,7 +577,7 @@ _mesa_remove_extra_moves(struct gl_program *prog) /* get pointer to previous instruction */ prevI = i - 1; - while (removeInst[prevI] && prevI > 0) + while (prevI > 0 && removeInst[prevI]) prevI--; prevInst = prog->Instructions + prevI; diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index f22492e029e..5822510701b 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -230,9 +230,8 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList, * Add a new unnamed constant to the parameter list. This will be used * when a fragment/vertex program contains something like this: * MOV r, { 0, 1, 2, 3 }; - * We'll search the parameter list for an existing instance of the - * constant. If swizzleOut is non-null, we'll try swizzling when - * looking for a match. + * If swizzleOut is non-null we'll search the parameter list for an + * existing instance of the constant which matches with a swizzle. * * \param paramList the parameter list * \param values four float values @@ -248,7 +247,8 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, ASSERT(size >= 1); ASSERT(size <= 4); - if (_mesa_lookup_parameter_constant(paramList, values, + if (swizzleOut && + _mesa_lookup_parameter_constant(paramList, values, size, &pos, swizzleOut)) { return pos; } diff --git a/src/mesa/shader/prog_parameter_layout.c b/src/mesa/shader/prog_parameter_layout.c index 1c37b3a7a5a..a8885738321 100644 --- a/src/mesa/shader/prog_parameter_layout.c +++ b/src/mesa/shader/prog_parameter_layout.c @@ -72,14 +72,11 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src, unsigned first, unsigned count) { const int base = dst->NumParameters; - unsigned i; - unsigned j; - + unsigned i, j; for (i = first; i < (first + count); i++) { struct gl_program_parameter *curr = & src->Parameters[i]; - if (curr->Type == PROGRAM_CONSTANT) { j = dst->NumParameters; } else { @@ -93,10 +90,15 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src, assert(j == dst->NumParameters); + /* copy src parameter [i] to dest parameter [j] */ memcpy(& dst->Parameters[j], curr, sizeof(dst->Parameters[j])); memcpy(dst->ParameterValues[j], src->ParameterValues[i], sizeof(GLfloat) * 4); + + /* Pointer to the string name was copied. Null-out src param name + * to prevent double free later. + */ curr->Name = NULL; dst->NumParameters++; @@ -117,11 +119,9 @@ _mesa_layout_parameters(struct asm_parser_state *state) struct asm_instruction *inst; unsigned i; - layout = _mesa_new_parameter_list_sized(state->prog->Parameters->NumParameters); - /* PASS 1: Move any parameters that are accessed indirectly from the * original parameter list to the new parameter list. */ @@ -155,7 +155,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) } } - /* PASS 2: Move any parameters that are not accessed indirectly from the * original parameter list to the new parameter list. */ @@ -165,7 +164,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) const int idx = inst->SrcReg[i].Base.Index; unsigned swizzle = SWIZZLE_NOOP; - /* All relative addressed operands were processed on the first * pass. Just skip them here. */ @@ -173,7 +171,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) continue; } - if ((inst->SrcReg[i].Base.File <= PROGRAM_VARYING ) || (inst->SrcReg[i].Base.File >= PROGRAM_WRITE_ONLY)) { continue; @@ -209,7 +206,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) } } - _mesa_free_parameter_list(state->prog->Parameters); state->prog->Parameters = layout; diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 52c102cbaa3..9f9789e010c 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -821,8 +821,10 @@ _mesa_print_program(const struct gl_program *prog) /** - * Return binary representation of value (as a string). + * Return binary representation of 64-bit value (as a string). * Insert a comma to separate each group of 8 bits. + * Note we return a pointer to local static storage so this is not + * re-entrant, etc. * XXX move to imports.[ch] if useful elsewhere. */ static const char * @@ -831,7 +833,7 @@ binary(GLbitfield64 val) static char buf[80]; GLint i, len = 0; for (i = 63; i >= 0; --i) { - if (val & (1 << i)) + if (val & (1ULL << i)) buf[len++] = '1'; else if (len > 0 || i == 0) buf[len++] = '0'; @@ -855,7 +857,7 @@ _mesa_fprint_program_parameters(FILE *f, _mesa_fprintf(f, "InputsRead: 0x%x (0b%s)\n", prog->InputsRead, binary(prog->InputsRead)); - _mesa_fprintf(f, "OutputsWritten: 0x%x (0b%s)\n", + _mesa_fprintf(f, "OutputsWritten: 0x%llx (0b%s)\n", prog->OutputsWritten, binary(prog->OutputsWritten)); _mesa_fprintf(f, "NumInstructions=%d\n", prog->NumInstructions); _mesa_fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries); diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c index d4f84294884..b12dcee9dfa 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/shader/program_parse.tab.c @@ -123,7 +123,8 @@ static int initialize_symbol_from_param(struct gl_program *prog, struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]); static int initialize_symbol_from_const(struct gl_program *prog, - struct asm_symbol *param_var, const struct asm_vector *vec); + struct asm_symbol *param_var, const struct asm_vector *vec, + GLboolean allowSwizzle); static int yyparse(struct asm_parser_state *state); @@ -145,6 +146,9 @@ static void init_src_reg(struct asm_src_register *r); static void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index); +static void set_src_reg_swz(struct asm_src_register *r, + gl_register_file file, GLint index, GLuint swizzle); + static void asm_instruction_set_operands(struct asm_instruction *inst, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); @@ -185,7 +189,7 @@ static struct asm_instruction *asm_instruction_copy_ctor( /* Line 189 of yacc.c */ -#line 189 "program_parse.tab.c" +#line 193 "program_parse.tab.c" /* Enabling traces. */ #ifndef YYDEBUG @@ -327,7 +331,7 @@ typedef union YYSTYPE { /* Line 214 of yacc.c */ -#line 122 "program_parse.y" +#line 126 "program_parse.y" struct asm_instruction *inst; struct asm_symbol *sym; @@ -356,7 +360,7 @@ typedef union YYSTYPE /* Line 214 of yacc.c */ -#line 360 "program_parse.tab.c" +#line 364 "program_parse.tab.c" } YYSTYPE; # define YYSTYPE_IS_TRIVIAL 1 # define yystype YYSTYPE /* obsolescent; will be withdrawn */ @@ -380,14 +384,14 @@ typedef struct YYLTYPE /* Copy the second part of user declarations. */ /* Line 264 of yacc.c */ -#line 267 "program_parse.y" +#line 271 "program_parse.y" extern int yylex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param, void *yyscanner); /* Line 264 of yacc.c */ -#line 391 "program_parse.tab.c" +#line 395 "program_parse.tab.c" #ifdef short # undef short @@ -788,35 +792,35 @@ static const yytype_int16 yyrhs[] = /* YYRLINE[YYN] -- source line where rule number YYN was defined. */ static const yytype_uint16 yyrline[] = { - 0, 274, 274, 277, 285, 297, 298, 301, 325, 326, - 329, 344, 347, 352, 359, 360, 361, 362, 363, 364, - 365, 368, 369, 370, 373, 379, 385, 391, 398, 404, - 411, 455, 460, 470, 514, 520, 521, 522, 523, 524, - 525, 526, 527, 528, 529, 530, 531, 534, 546, 554, - 571, 578, 595, 606, 626, 651, 658, 691, 698, 713, - 768, 809, 818, 839, 848, 852, 881, 900, 900, 902, - 909, 921, 922, 923, 926, 940, 954, 974, 985, 997, - 999, 1000, 1001, 1002, 1005, 1005, 1005, 1005, 1006, 1009, - 1013, 1018, 1025, 1032, 1039, 1062, 1085, 1086, 1087, 1088, - 1089, 1090, 1093, 1112, 1116, 1122, 1126, 1130, 1134, 1143, - 1152, 1156, 1161, 1167, 1178, 1178, 1179, 1181, 1185, 1189, - 1193, 1199, 1199, 1201, 1218, 1243, 1246, 1257, 1263, 1269, - 1270, 1277, 1283, 1289, 1297, 1303, 1309, 1317, 1323, 1329, - 1337, 1338, 1341, 1342, 1343, 1344, 1345, 1346, 1347, 1348, - 1349, 1350, 1351, 1354, 1363, 1367, 1371, 1377, 1386, 1390, - 1394, 1403, 1407, 1413, 1419, 1426, 1431, 1439, 1449, 1451, - 1459, 1465, 1469, 1473, 1479, 1490, 1499, 1503, 1508, 1512, - 1516, 1520, 1526, 1533, 1537, 1543, 1551, 1562, 1569, 1573, - 1579, 1589, 1600, 1604, 1622, 1631, 1634, 1640, 1644, 1648, - 1654, 1665, 1670, 1675, 1680, 1685, 1690, 1698, 1701, 1706, - 1719, 1727, 1738, 1746, 1746, 1748, 1748, 1750, 1760, 1765, - 1772, 1782, 1791, 1796, 1803, 1813, 1823, 1835, 1835, 1836, - 1836, 1838, 1848, 1856, 1866, 1874, 1882, 1891, 1902, 1906, - 1912, 1913, 1914, 1917, 1917, 1920, 1955, 1959, 1959, 1962, - 1969, 1978, 1992, 2001, 2010, 2014, 2023, 2032, 2043, 2050, - 2055, 2064, 2076, 2079, 2088, 2099, 2100, 2101, 2104, 2105, - 2106, 2109, 2110, 2113, 2114, 2117, 2118, 2121, 2132, 2143, - 2154, 2180, 2181 + 0, 278, 278, 281, 289, 301, 302, 305, 329, 330, + 333, 348, 351, 356, 363, 364, 365, 366, 367, 368, + 369, 372, 373, 374, 377, 383, 389, 395, 402, 408, + 415, 459, 464, 474, 518, 524, 525, 526, 527, 528, + 529, 530, 531, 532, 533, 534, 535, 538, 550, 558, + 575, 582, 601, 612, 632, 657, 664, 697, 704, 719, + 774, 817, 826, 847, 857, 861, 890, 909, 909, 911, + 918, 930, 931, 932, 935, 949, 963, 983, 994, 1006, + 1008, 1009, 1010, 1011, 1014, 1014, 1014, 1014, 1015, 1018, + 1022, 1027, 1034, 1041, 1048, 1071, 1094, 1095, 1096, 1097, + 1098, 1099, 1102, 1121, 1125, 1131, 1135, 1139, 1143, 1152, + 1161, 1165, 1170, 1176, 1187, 1187, 1188, 1190, 1194, 1198, + 1202, 1208, 1208, 1210, 1228, 1254, 1257, 1268, 1274, 1280, + 1281, 1288, 1294, 1300, 1308, 1314, 1320, 1328, 1334, 1340, + 1348, 1349, 1352, 1353, 1354, 1355, 1356, 1357, 1358, 1359, + 1360, 1361, 1362, 1365, 1374, 1378, 1382, 1388, 1397, 1401, + 1405, 1414, 1418, 1424, 1430, 1437, 1442, 1450, 1460, 1462, + 1470, 1476, 1480, 1484, 1490, 1501, 1510, 1514, 1519, 1523, + 1527, 1531, 1537, 1544, 1548, 1554, 1562, 1573, 1580, 1584, + 1590, 1600, 1611, 1615, 1633, 1642, 1645, 1651, 1655, 1659, + 1665, 1676, 1681, 1686, 1691, 1696, 1701, 1709, 1712, 1717, + 1730, 1738, 1749, 1757, 1757, 1759, 1759, 1761, 1771, 1776, + 1783, 1793, 1802, 1807, 1814, 1824, 1834, 1846, 1846, 1847, + 1847, 1849, 1859, 1867, 1877, 1885, 1893, 1902, 1913, 1917, + 1923, 1924, 1925, 1928, 1928, 1931, 1966, 1970, 1970, 1973, + 1980, 1989, 2003, 2012, 2021, 2025, 2034, 2043, 2054, 2061, + 2066, 2075, 2087, 2090, 2099, 2110, 2111, 2112, 2115, 2116, + 2117, 2120, 2121, 2124, 2125, 2128, 2129, 2132, 2143, 2154, + 2165, 2191, 2192 }; #endif @@ -2125,7 +2129,7 @@ yyreduce: case 3: /* Line 1455 of yacc.c */ -#line 278 "program_parse.y" +#line 282 "program_parse.y" { if (state->prog->Target != GL_VERTEX_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid fragment program header"); @@ -2138,7 +2142,7 @@ yyreduce: case 4: /* Line 1455 of yacc.c */ -#line 286 "program_parse.y" +#line 290 "program_parse.y" { if (state->prog->Target != GL_FRAGMENT_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex program header"); @@ -2153,7 +2157,7 @@ yyreduce: case 7: /* Line 1455 of yacc.c */ -#line 302 "program_parse.y" +#line 306 "program_parse.y" { int valid = 0; @@ -2180,7 +2184,7 @@ yyreduce: case 10: /* Line 1455 of yacc.c */ -#line 330 "program_parse.y" +#line 334 "program_parse.y" { if ((yyvsp[(1) - (2)].inst) != NULL) { if (state->inst_tail == NULL) { @@ -2200,7 +2204,7 @@ yyreduce: case 12: /* Line 1455 of yacc.c */ -#line 348 "program_parse.y" +#line 352 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumAluInstructions++; @@ -2210,7 +2214,7 @@ yyreduce: case 13: /* Line 1455 of yacc.c */ -#line 353 "program_parse.y" +#line 357 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumTexInstructions++; @@ -2220,7 +2224,7 @@ yyreduce: case 24: /* Line 1455 of yacc.c */ -#line 374 "program_parse.y" +#line 378 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_ARL, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2229,7 +2233,7 @@ yyreduce: case 25: /* Line 1455 of yacc.c */ -#line 380 "program_parse.y" +#line 384 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2238,7 +2242,7 @@ yyreduce: case 26: /* Line 1455 of yacc.c */ -#line 386 "program_parse.y" +#line 390 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2247,7 +2251,7 @@ yyreduce: case 27: /* Line 1455 of yacc.c */ -#line 392 "program_parse.y" +#line 396 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} @@ -2256,7 +2260,7 @@ yyreduce: case 28: /* Line 1455 of yacc.c */ -#line 399 "program_parse.y" +#line 403 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} @@ -2265,7 +2269,7 @@ yyreduce: case 29: /* Line 1455 of yacc.c */ -#line 406 "program_parse.y" +#line 410 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg)); ;} @@ -2274,7 +2278,7 @@ yyreduce: case 30: /* Line 1455 of yacc.c */ -#line 412 "program_parse.y" +#line 416 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL); if ((yyval.inst) != NULL) { @@ -2321,7 +2325,7 @@ yyreduce: case 31: /* Line 1455 of yacc.c */ -#line 456 "program_parse.y" +#line 460 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL, NULL, & (yyvsp[(2) - (2)].src_reg), NULL, NULL); state->fragment.UsesKill = 1; @@ -2331,7 +2335,7 @@ yyreduce: case 32: /* Line 1455 of yacc.c */ -#line 461 "program_parse.y" +#line 465 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL); (yyval.inst)->Base.DstReg.CondMask = (yyvsp[(2) - (2)].dst_reg).CondMask; @@ -2344,7 +2348,7 @@ yyreduce: case 33: /* Line 1455 of yacc.c */ -#line 471 "program_parse.y" +#line 475 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (12)].temp_inst), & (yyvsp[(2) - (12)].dst_reg), & (yyvsp[(4) - (12)].src_reg), & (yyvsp[(6) - (12)].src_reg), & (yyvsp[(8) - (12)].src_reg)); if ((yyval.inst) != NULL) { @@ -2391,7 +2395,7 @@ yyreduce: case 34: /* Line 1455 of yacc.c */ -#line 515 "program_parse.y" +#line 519 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} @@ -2400,91 +2404,91 @@ yyreduce: case 35: /* Line 1455 of yacc.c */ -#line 520 "program_parse.y" +#line 524 "program_parse.y" { (yyval.integer) = TEXTURE_1D_INDEX; ;} break; case 36: /* Line 1455 of yacc.c */ -#line 521 "program_parse.y" +#line 525 "program_parse.y" { (yyval.integer) = TEXTURE_2D_INDEX; ;} break; case 37: /* Line 1455 of yacc.c */ -#line 522 "program_parse.y" +#line 526 "program_parse.y" { (yyval.integer) = TEXTURE_3D_INDEX; ;} break; case 38: /* Line 1455 of yacc.c */ -#line 523 "program_parse.y" +#line 527 "program_parse.y" { (yyval.integer) = TEXTURE_CUBE_INDEX; ;} break; case 39: /* Line 1455 of yacc.c */ -#line 524 "program_parse.y" +#line 528 "program_parse.y" { (yyval.integer) = TEXTURE_RECT_INDEX; ;} break; case 40: /* Line 1455 of yacc.c */ -#line 525 "program_parse.y" +#line 529 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_INDEX; ;} break; case 41: /* Line 1455 of yacc.c */ -#line 526 "program_parse.y" +#line 530 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_INDEX; ;} break; case 42: /* Line 1455 of yacc.c */ -#line 527 "program_parse.y" +#line 531 "program_parse.y" { (yyval.integer) = -TEXTURE_RECT_INDEX; ;} break; case 43: /* Line 1455 of yacc.c */ -#line 528 "program_parse.y" +#line 532 "program_parse.y" { (yyval.integer) = TEXTURE_1D_ARRAY_INDEX; ;} break; case 44: /* Line 1455 of yacc.c */ -#line 529 "program_parse.y" +#line 533 "program_parse.y" { (yyval.integer) = TEXTURE_2D_ARRAY_INDEX; ;} break; case 45: /* Line 1455 of yacc.c */ -#line 530 "program_parse.y" +#line 534 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_ARRAY_INDEX; ;} break; case 46: /* Line 1455 of yacc.c */ -#line 531 "program_parse.y" +#line 535 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_ARRAY_INDEX; ;} break; case 47: /* Line 1455 of yacc.c */ -#line 535 "program_parse.y" +#line 539 "program_parse.y" { /* FIXME: Is this correct? Should the extenedSwizzle be applied * FIXME: to the existing swizzle? @@ -2499,7 +2503,7 @@ yyreduce: case 48: /* Line 1455 of yacc.c */ -#line 547 "program_parse.y" +#line 551 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (2)].src_reg); @@ -2512,7 +2516,7 @@ yyreduce: case 49: /* Line 1455 of yacc.c */ -#line 555 "program_parse.y" +#line 559 "program_parse.y" { (yyval.src_reg) = (yyvsp[(3) - (4)].src_reg); @@ -2532,7 +2536,7 @@ yyreduce: case 50: /* Line 1455 of yacc.c */ -#line 572 "program_parse.y" +#line 576 "program_parse.y" { (yyval.src_reg) = (yyvsp[(1) - (2)].src_reg); @@ -2544,7 +2548,7 @@ yyreduce: case 51: /* Line 1455 of yacc.c */ -#line 579 "program_parse.y" +#line 583 "program_parse.y" { struct asm_symbol temp_sym; @@ -2555,16 +2559,18 @@ yyreduce: memset(& temp_sym, 0, sizeof(temp_sym)); temp_sym.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector), GL_TRUE); - set_src_reg(& (yyval.src_reg), PROGRAM_CONSTANT, temp_sym.param_binding_begin); + set_src_reg_swz(& (yyval.src_reg), PROGRAM_CONSTANT, + temp_sym.param_binding_begin, + temp_sym.param_binding_swizzle); ;} break; case 52: /* Line 1455 of yacc.c */ -#line 596 "program_parse.y" +#line 602 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (3)].src_reg); @@ -2580,7 +2586,7 @@ yyreduce: case 53: /* Line 1455 of yacc.c */ -#line 607 "program_parse.y" +#line 613 "program_parse.y" { (yyval.src_reg) = (yyvsp[(3) - (5)].src_reg); @@ -2602,7 +2608,7 @@ yyreduce: case 54: /* Line 1455 of yacc.c */ -#line 627 "program_parse.y" +#line 633 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (3)].dst_reg); (yyval.dst_reg).WriteMask = (yyvsp[(2) - (3)].swiz_mask).mask; @@ -2630,7 +2636,7 @@ yyreduce: case 55: /* Line 1455 of yacc.c */ -#line 652 "program_parse.y" +#line 658 "program_parse.y" { set_dst_reg(& (yyval.dst_reg), PROGRAM_ADDRESS, 0); (yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask; @@ -2640,7 +2646,7 @@ yyreduce: case 56: /* Line 1455 of yacc.c */ -#line 659 "program_parse.y" +#line 665 "program_parse.y" { const unsigned xyzw_valid = ((yyvsp[(1) - (7)].ext_swizzle).xyzw_valid << 0) @@ -2676,7 +2682,7 @@ yyreduce: case 57: /* Line 1455 of yacc.c */ -#line 692 "program_parse.y" +#line 698 "program_parse.y" { (yyval.ext_swizzle) = (yyvsp[(2) - (2)].ext_swizzle); (yyval.ext_swizzle).negate = ((yyvsp[(1) - (2)].negate)) ? 1 : 0; @@ -2686,7 +2692,7 @@ yyreduce: case 58: /* Line 1455 of yacc.c */ -#line 699 "program_parse.y" +#line 705 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) != 0) && ((yyvsp[(1) - (1)].integer) != 1)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector"); @@ -2706,7 +2712,7 @@ yyreduce: case 59: /* Line 1455 of yacc.c */ -#line 714 "program_parse.y" +#line 720 "program_parse.y" { char s; @@ -2764,7 +2770,7 @@ yyreduce: case 60: /* Line 1455 of yacc.c */ -#line 769 "program_parse.y" +#line 775 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2789,7 +2795,9 @@ yyreduce: set_src_reg(& (yyval.src_reg), PROGRAM_TEMPORARY, s->temp_binding); break; case at_param: - set_src_reg(& (yyval.src_reg), s->param_binding_type, s->param_binding_begin); + set_src_reg_swz(& (yyval.src_reg), s->param_binding_type, + s->param_binding_begin, + s->param_binding_swizzle); break; case at_attrib: set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, s->attrib_binding); @@ -2810,7 +2818,7 @@ yyreduce: case 61: /* Line 1455 of yacc.c */ -#line 810 "program_parse.y" +#line 818 "program_parse.y" { set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, (yyvsp[(1) - (1)].attrib)); state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index); @@ -2824,7 +2832,7 @@ yyreduce: case 62: /* Line 1455 of yacc.c */ -#line 819 "program_parse.y" +#line 827 "program_parse.y" { if (! (yyvsp[(3) - (4)].src_reg).Base.RelAddr && ((unsigned) (yyvsp[(3) - (4)].src_reg).Base.Index >= (yyvsp[(1) - (4)].sym)->param_binding_length)) { @@ -2850,19 +2858,20 @@ yyreduce: case 63: /* Line 1455 of yacc.c */ -#line 840 "program_parse.y" +#line 848 "program_parse.y" { gl_register_file file = ((yyvsp[(1) - (1)].temp_sym).name != NULL) ? (yyvsp[(1) - (1)].temp_sym).param_binding_type : PROGRAM_CONSTANT; - set_src_reg(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin); + set_src_reg_swz(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin, + (yyvsp[(1) - (1)].temp_sym).param_binding_swizzle); ;} break; case 64: /* Line 1455 of yacc.c */ -#line 849 "program_parse.y" +#line 858 "program_parse.y" { set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, (yyvsp[(1) - (1)].result)); ;} @@ -2871,7 +2880,7 @@ yyreduce: case 65: /* Line 1455 of yacc.c */ -#line 853 "program_parse.y" +#line 862 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2903,7 +2912,7 @@ yyreduce: case 66: /* Line 1455 of yacc.c */ -#line 882 "program_parse.y" +#line 891 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2925,7 +2934,7 @@ yyreduce: case 69: /* Line 1455 of yacc.c */ -#line 903 "program_parse.y" +#line 912 "program_parse.y" { init_src_reg(& (yyval.src_reg)); (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].integer); @@ -2935,7 +2944,7 @@ yyreduce: case 70: /* Line 1455 of yacc.c */ -#line 910 "program_parse.y" +#line 919 "program_parse.y" { /* FINISHME: Add support for multiple address registers. */ @@ -2950,28 +2959,28 @@ yyreduce: case 71: /* Line 1455 of yacc.c */ -#line 921 "program_parse.y" +#line 930 "program_parse.y" { (yyval.integer) = 0; ;} break; case 72: /* Line 1455 of yacc.c */ -#line 922 "program_parse.y" +#line 931 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 73: /* Line 1455 of yacc.c */ -#line 923 "program_parse.y" +#line 932 "program_parse.y" { (yyval.integer) = -(yyvsp[(2) - (2)].integer); ;} break; case 74: /* Line 1455 of yacc.c */ -#line 927 "program_parse.y" +#line 936 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 63)) { char s[100]; @@ -2988,7 +2997,7 @@ yyreduce: case 75: /* Line 1455 of yacc.c */ -#line 941 "program_parse.y" +#line 950 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 64)) { char s[100]; @@ -3005,7 +3014,7 @@ yyreduce: case 76: /* Line 1455 of yacc.c */ -#line 955 "program_parse.y" +#line 964 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -3028,7 +3037,7 @@ yyreduce: case 77: /* Line 1455 of yacc.c */ -#line 975 "program_parse.y" +#line 984 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, "invalid address component selector"); @@ -3042,7 +3051,7 @@ yyreduce: case 78: /* Line 1455 of yacc.c */ -#line 986 "program_parse.y" +#line 995 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, @@ -3057,21 +3066,21 @@ yyreduce: case 83: /* Line 1455 of yacc.c */ -#line 1002 "program_parse.y" +#line 1011 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 88: /* Line 1455 of yacc.c */ -#line 1006 "program_parse.y" +#line 1015 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 89: /* Line 1455 of yacc.c */ -#line 1010 "program_parse.y" +#line 1019 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); ;} @@ -3080,7 +3089,7 @@ yyreduce: case 90: /* Line 1455 of yacc.c */ -#line 1014 "program_parse.y" +#line 1023 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); ;} @@ -3089,7 +3098,7 @@ yyreduce: case 91: /* Line 1455 of yacc.c */ -#line 1018 "program_parse.y" +#line 1027 "program_parse.y" { (yyval.dst_reg).CondMask = COND_TR; (yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP; @@ -3100,7 +3109,7 @@ yyreduce: case 92: /* Line 1455 of yacc.c */ -#line 1026 "program_parse.y" +#line 1035 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; @@ -3110,7 +3119,7 @@ yyreduce: case 93: /* Line 1455 of yacc.c */ -#line 1033 "program_parse.y" +#line 1042 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; @@ -3120,7 +3129,7 @@ yyreduce: case 94: /* Line 1455 of yacc.c */ -#line 1040 "program_parse.y" +#line 1049 "program_parse.y" { const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { @@ -3146,7 +3155,7 @@ yyreduce: case 95: /* Line 1455 of yacc.c */ -#line 1063 "program_parse.y" +#line 1072 "program_parse.y" { const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { @@ -3172,7 +3181,7 @@ yyreduce: case 102: /* Line 1455 of yacc.c */ -#line 1094 "program_parse.y" +#line 1103 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (4)].string), at_attrib, & (yylsp[(2) - (4)])); @@ -3194,7 +3203,7 @@ yyreduce: case 103: /* Line 1455 of yacc.c */ -#line 1113 "program_parse.y" +#line 1122 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} @@ -3203,7 +3212,7 @@ yyreduce: case 104: /* Line 1455 of yacc.c */ -#line 1117 "program_parse.y" +#line 1126 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} @@ -3212,7 +3221,7 @@ yyreduce: case 105: /* Line 1455 of yacc.c */ -#line 1123 "program_parse.y" +#line 1132 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_POS; ;} @@ -3221,7 +3230,7 @@ yyreduce: case 106: /* Line 1455 of yacc.c */ -#line 1127 "program_parse.y" +#line 1136 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_WEIGHT; ;} @@ -3230,7 +3239,7 @@ yyreduce: case 107: /* Line 1455 of yacc.c */ -#line 1131 "program_parse.y" +#line 1140 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_NORMAL; ;} @@ -3239,7 +3248,7 @@ yyreduce: case 108: /* Line 1455 of yacc.c */ -#line 1135 "program_parse.y" +#line 1144 "program_parse.y" { if (!state->ctx->Extensions.EXT_secondary_color) { yyerror(& (yylsp[(2) - (2)]), state, "GL_EXT_secondary_color not supported"); @@ -3253,7 +3262,7 @@ yyreduce: case 109: /* Line 1455 of yacc.c */ -#line 1144 "program_parse.y" +#line 1153 "program_parse.y" { if (!state->ctx->Extensions.EXT_fog_coord) { yyerror(& (yylsp[(1) - (1)]), state, "GL_EXT_fog_coord not supported"); @@ -3267,7 +3276,7 @@ yyreduce: case 110: /* Line 1455 of yacc.c */ -#line 1153 "program_parse.y" +#line 1162 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} @@ -3276,7 +3285,7 @@ yyreduce: case 111: /* Line 1455 of yacc.c */ -#line 1157 "program_parse.y" +#line 1166 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; @@ -3286,7 +3295,7 @@ yyreduce: case 112: /* Line 1455 of yacc.c */ -#line 1162 "program_parse.y" +#line 1171 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer); ;} @@ -3295,7 +3304,7 @@ yyreduce: case 113: /* Line 1455 of yacc.c */ -#line 1168 "program_parse.y" +#line 1177 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex attribute reference"); @@ -3309,7 +3318,7 @@ yyreduce: case 117: /* Line 1455 of yacc.c */ -#line 1182 "program_parse.y" +#line 1191 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_WPOS; ;} @@ -3318,7 +3327,7 @@ yyreduce: case 118: /* Line 1455 of yacc.c */ -#line 1186 "program_parse.y" +#line 1195 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer); ;} @@ -3327,7 +3336,7 @@ yyreduce: case 119: /* Line 1455 of yacc.c */ -#line 1190 "program_parse.y" +#line 1199 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_FOGC; ;} @@ -3336,7 +3345,7 @@ yyreduce: case 120: /* Line 1455 of yacc.c */ -#line 1194 "program_parse.y" +#line 1203 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} @@ -3345,7 +3354,7 @@ yyreduce: case 123: /* Line 1455 of yacc.c */ -#line 1202 "program_parse.y" +#line 1211 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (3)].string), at_param, & (yylsp[(2) - (3)])); @@ -3357,6 +3366,7 @@ yyreduce: s->param_binding_type = (yyvsp[(3) - (3)].temp_sym).param_binding_type; s->param_binding_begin = (yyvsp[(3) - (3)].temp_sym).param_binding_begin; s->param_binding_length = (yyvsp[(3) - (3)].temp_sym).param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 0; } ;} @@ -3365,7 +3375,7 @@ yyreduce: case 124: /* Line 1455 of yacc.c */ -#line 1219 "program_parse.y" +#line 1229 "program_parse.y" { if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) { free((yyvsp[(2) - (6)].string)); @@ -3383,6 +3393,7 @@ yyreduce: s->param_binding_type = (yyvsp[(6) - (6)].temp_sym).param_binding_type; s->param_binding_begin = (yyvsp[(6) - (6)].temp_sym).param_binding_begin; s->param_binding_length = (yyvsp[(6) - (6)].temp_sym).param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 1; } } @@ -3392,7 +3403,7 @@ yyreduce: case 125: /* Line 1455 of yacc.c */ -#line 1243 "program_parse.y" +#line 1254 "program_parse.y" { (yyval.integer) = 0; ;} @@ -3401,7 +3412,7 @@ yyreduce: case 126: /* Line 1455 of yacc.c */ -#line 1247 "program_parse.y" +#line 1258 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size"); @@ -3415,7 +3426,7 @@ yyreduce: case 127: /* Line 1455 of yacc.c */ -#line 1258 "program_parse.y" +#line 1269 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym); ;} @@ -3424,7 +3435,7 @@ yyreduce: case 128: /* Line 1455 of yacc.c */ -#line 1264 "program_parse.y" +#line 1275 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym); ;} @@ -3433,7 +3444,7 @@ yyreduce: case 130: /* Line 1455 of yacc.c */ -#line 1271 "program_parse.y" +#line 1282 "program_parse.y" { (yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length; (yyval.temp_sym) = (yyvsp[(1) - (3)].temp_sym); @@ -3443,7 +3454,7 @@ yyreduce: case 131: /* Line 1455 of yacc.c */ -#line 1278 "program_parse.y" +#line 1289 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3454,7 +3465,7 @@ yyreduce: case 132: /* Line 1455 of yacc.c */ -#line 1284 "program_parse.y" +#line 1295 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3465,18 +3476,18 @@ yyreduce: case 133: /* Line 1455 of yacc.c */ -#line 1290 "program_parse.y" +#line 1301 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE); ;} break; case 134: /* Line 1455 of yacc.c */ -#line 1298 "program_parse.y" +#line 1309 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3487,7 +3498,7 @@ yyreduce: case 135: /* Line 1455 of yacc.c */ -#line 1304 "program_parse.y" +#line 1315 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3498,18 +3509,18 @@ yyreduce: case 136: /* Line 1455 of yacc.c */ -#line 1310 "program_parse.y" +#line 1321 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE); ;} break; case 137: /* Line 1455 of yacc.c */ -#line 1318 "program_parse.y" +#line 1329 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3520,7 +3531,7 @@ yyreduce: case 138: /* Line 1455 of yacc.c */ -#line 1324 "program_parse.y" +#line 1335 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3531,109 +3542,109 @@ yyreduce: case 139: /* Line 1455 of yacc.c */ -#line 1330 "program_parse.y" +#line 1341 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_FALSE); ;} break; case 140: /* Line 1455 of yacc.c */ -#line 1337 "program_parse.y" +#line 1348 "program_parse.y" { memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;} break; case 141: /* Line 1455 of yacc.c */ -#line 1338 "program_parse.y" +#line 1349 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 142: /* Line 1455 of yacc.c */ -#line 1341 "program_parse.y" +#line 1352 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 143: /* Line 1455 of yacc.c */ -#line 1342 "program_parse.y" +#line 1353 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 144: /* Line 1455 of yacc.c */ -#line 1343 "program_parse.y" +#line 1354 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 145: /* Line 1455 of yacc.c */ -#line 1344 "program_parse.y" +#line 1355 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 146: /* Line 1455 of yacc.c */ -#line 1345 "program_parse.y" +#line 1356 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 147: /* Line 1455 of yacc.c */ -#line 1346 "program_parse.y" +#line 1357 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 148: /* Line 1455 of yacc.c */ -#line 1347 "program_parse.y" +#line 1358 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 149: /* Line 1455 of yacc.c */ -#line 1348 "program_parse.y" +#line 1359 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 150: /* Line 1455 of yacc.c */ -#line 1349 "program_parse.y" +#line 1360 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 151: /* Line 1455 of yacc.c */ -#line 1350 "program_parse.y" +#line 1361 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 152: /* Line 1455 of yacc.c */ -#line 1351 "program_parse.y" +#line 1362 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 153: /* Line 1455 of yacc.c */ -#line 1355 "program_parse.y" +#line 1366 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_MATERIAL; @@ -3645,7 +3656,7 @@ yyreduce: case 154: /* Line 1455 of yacc.c */ -#line 1364 "program_parse.y" +#line 1375 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -3654,7 +3665,7 @@ yyreduce: case 155: /* Line 1455 of yacc.c */ -#line 1368 "program_parse.y" +#line 1379 "program_parse.y" { (yyval.integer) = STATE_EMISSION; ;} @@ -3663,7 +3674,7 @@ yyreduce: case 156: /* Line 1455 of yacc.c */ -#line 1372 "program_parse.y" +#line 1383 "program_parse.y" { (yyval.integer) = STATE_SHININESS; ;} @@ -3672,7 +3683,7 @@ yyreduce: case 157: /* Line 1455 of yacc.c */ -#line 1378 "program_parse.y" +#line 1389 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHT; @@ -3684,7 +3695,7 @@ yyreduce: case 158: /* Line 1455 of yacc.c */ -#line 1387 "program_parse.y" +#line 1398 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -3693,7 +3704,7 @@ yyreduce: case 159: /* Line 1455 of yacc.c */ -#line 1391 "program_parse.y" +#line 1402 "program_parse.y" { (yyval.integer) = STATE_POSITION; ;} @@ -3702,7 +3713,7 @@ yyreduce: case 160: /* Line 1455 of yacc.c */ -#line 1395 "program_parse.y" +#line 1406 "program_parse.y" { if (!state->ctx->Extensions.EXT_point_parameters) { yyerror(& (yylsp[(1) - (1)]), state, "GL_ARB_point_parameters not supported"); @@ -3716,7 +3727,7 @@ yyreduce: case 161: /* Line 1455 of yacc.c */ -#line 1404 "program_parse.y" +#line 1415 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} @@ -3725,7 +3736,7 @@ yyreduce: case 162: /* Line 1455 of yacc.c */ -#line 1408 "program_parse.y" +#line 1419 "program_parse.y" { (yyval.integer) = STATE_HALF_VECTOR; ;} @@ -3734,7 +3745,7 @@ yyreduce: case 163: /* Line 1455 of yacc.c */ -#line 1414 "program_parse.y" +#line 1425 "program_parse.y" { (yyval.integer) = STATE_SPOT_DIRECTION; ;} @@ -3743,7 +3754,7 @@ yyreduce: case 164: /* Line 1455 of yacc.c */ -#line 1420 "program_parse.y" +#line 1431 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (2)].state)[1]; @@ -3753,7 +3764,7 @@ yyreduce: case 165: /* Line 1455 of yacc.c */ -#line 1427 "program_parse.y" +#line 1438 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_AMBIENT; @@ -3763,7 +3774,7 @@ yyreduce: case 166: /* Line 1455 of yacc.c */ -#line 1432 "program_parse.y" +#line 1443 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_SCENECOLOR; @@ -3774,7 +3785,7 @@ yyreduce: case 167: /* Line 1455 of yacc.c */ -#line 1440 "program_parse.y" +#line 1451 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTPROD; @@ -3787,7 +3798,7 @@ yyreduce: case 169: /* Line 1455 of yacc.c */ -#line 1452 "program_parse.y" +#line 1463 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(3) - (3)].integer); @@ -3798,7 +3809,7 @@ yyreduce: case 170: /* Line 1455 of yacc.c */ -#line 1460 "program_parse.y" +#line 1471 "program_parse.y" { (yyval.integer) = STATE_TEXENV_COLOR; ;} @@ -3807,7 +3818,7 @@ yyreduce: case 171: /* Line 1455 of yacc.c */ -#line 1466 "program_parse.y" +#line 1477 "program_parse.y" { (yyval.integer) = STATE_AMBIENT; ;} @@ -3816,7 +3827,7 @@ yyreduce: case 172: /* Line 1455 of yacc.c */ -#line 1470 "program_parse.y" +#line 1481 "program_parse.y" { (yyval.integer) = STATE_DIFFUSE; ;} @@ -3825,7 +3836,7 @@ yyreduce: case 173: /* Line 1455 of yacc.c */ -#line 1474 "program_parse.y" +#line 1485 "program_parse.y" { (yyval.integer) = STATE_SPECULAR; ;} @@ -3834,7 +3845,7 @@ yyreduce: case 174: /* Line 1455 of yacc.c */ -#line 1480 "program_parse.y" +#line 1491 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) { yyerror(& (yylsp[(1) - (1)]), state, "invalid light selector"); @@ -3848,7 +3859,7 @@ yyreduce: case 175: /* Line 1455 of yacc.c */ -#line 1491 "program_parse.y" +#line 1502 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_TEXGEN; @@ -3860,7 +3871,7 @@ yyreduce: case 176: /* Line 1455 of yacc.c */ -#line 1500 "program_parse.y" +#line 1511 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S; ;} @@ -3869,7 +3880,7 @@ yyreduce: case 177: /* Line 1455 of yacc.c */ -#line 1504 "program_parse.y" +#line 1515 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_OBJECT_S; ;} @@ -3878,7 +3889,7 @@ yyreduce: case 178: /* Line 1455 of yacc.c */ -#line 1509 "program_parse.y" +#line 1520 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S; ;} @@ -3887,7 +3898,7 @@ yyreduce: case 179: /* Line 1455 of yacc.c */ -#line 1513 "program_parse.y" +#line 1524 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S; ;} @@ -3896,7 +3907,7 @@ yyreduce: case 180: /* Line 1455 of yacc.c */ -#line 1517 "program_parse.y" +#line 1528 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S; ;} @@ -3905,7 +3916,7 @@ yyreduce: case 181: /* Line 1455 of yacc.c */ -#line 1521 "program_parse.y" +#line 1532 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S; ;} @@ -3914,7 +3925,7 @@ yyreduce: case 182: /* Line 1455 of yacc.c */ -#line 1527 "program_parse.y" +#line 1538 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); @@ -3924,7 +3935,7 @@ yyreduce: case 183: /* Line 1455 of yacc.c */ -#line 1534 "program_parse.y" +#line 1545 "program_parse.y" { (yyval.integer) = STATE_FOG_COLOR; ;} @@ -3933,7 +3944,7 @@ yyreduce: case 184: /* Line 1455 of yacc.c */ -#line 1538 "program_parse.y" +#line 1549 "program_parse.y" { (yyval.integer) = STATE_FOG_PARAMS; ;} @@ -3942,7 +3953,7 @@ yyreduce: case 185: /* Line 1455 of yacc.c */ -#line 1544 "program_parse.y" +#line 1555 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_CLIPPLANE; @@ -3953,7 +3964,7 @@ yyreduce: case 186: /* Line 1455 of yacc.c */ -#line 1552 "program_parse.y" +#line 1563 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) { yyerror(& (yylsp[(1) - (1)]), state, "invalid clip plane selector"); @@ -3967,7 +3978,7 @@ yyreduce: case 187: /* Line 1455 of yacc.c */ -#line 1563 "program_parse.y" +#line 1574 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); @@ -3977,7 +3988,7 @@ yyreduce: case 188: /* Line 1455 of yacc.c */ -#line 1570 "program_parse.y" +#line 1581 "program_parse.y" { (yyval.integer) = STATE_POINT_SIZE; ;} @@ -3986,7 +3997,7 @@ yyreduce: case 189: /* Line 1455 of yacc.c */ -#line 1574 "program_parse.y" +#line 1585 "program_parse.y" { (yyval.integer) = STATE_POINT_ATTENUATION; ;} @@ -3995,7 +4006,7 @@ yyreduce: case 190: /* Line 1455 of yacc.c */ -#line 1580 "program_parse.y" +#line 1591 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (5)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (5)].state)[1]; @@ -4008,7 +4019,7 @@ yyreduce: case 191: /* Line 1455 of yacc.c */ -#line 1590 "program_parse.y" +#line 1601 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (2)].state)[1]; @@ -4021,7 +4032,7 @@ yyreduce: case 192: /* Line 1455 of yacc.c */ -#line 1600 "program_parse.y" +#line 1611 "program_parse.y" { (yyval.state)[2] = 0; (yyval.state)[3] = 3; @@ -4031,7 +4042,7 @@ yyreduce: case 193: /* Line 1455 of yacc.c */ -#line 1605 "program_parse.y" +#line 1616 "program_parse.y" { /* It seems logical that the matrix row range specifier would have * to specify a range or more than one row (i.e., $5 > $3). @@ -4052,7 +4063,7 @@ yyreduce: case 194: /* Line 1455 of yacc.c */ -#line 1623 "program_parse.y" +#line 1634 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (3)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (3)].state)[1]; @@ -4063,7 +4074,7 @@ yyreduce: case 195: /* Line 1455 of yacc.c */ -#line 1631 "program_parse.y" +#line 1642 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4072,7 +4083,7 @@ yyreduce: case 196: /* Line 1455 of yacc.c */ -#line 1635 "program_parse.y" +#line 1646 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -4081,7 +4092,7 @@ yyreduce: case 197: /* Line 1455 of yacc.c */ -#line 1641 "program_parse.y" +#line 1652 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVERSE; ;} @@ -4090,7 +4101,7 @@ yyreduce: case 198: /* Line 1455 of yacc.c */ -#line 1645 "program_parse.y" +#line 1656 "program_parse.y" { (yyval.integer) = STATE_MATRIX_TRANSPOSE; ;} @@ -4099,7 +4110,7 @@ yyreduce: case 199: /* Line 1455 of yacc.c */ -#line 1649 "program_parse.y" +#line 1660 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVTRANS; ;} @@ -4108,7 +4119,7 @@ yyreduce: case 200: /* Line 1455 of yacc.c */ -#line 1655 "program_parse.y" +#line 1666 "program_parse.y" { if ((yyvsp[(1) - (1)].integer) > 3) { yyerror(& (yylsp[(1) - (1)]), state, "invalid matrix row reference"); @@ -4122,7 +4133,7 @@ yyreduce: case 201: /* Line 1455 of yacc.c */ -#line 1666 "program_parse.y" +#line 1677 "program_parse.y" { (yyval.state)[0] = STATE_MODELVIEW_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); @@ -4132,7 +4143,7 @@ yyreduce: case 202: /* Line 1455 of yacc.c */ -#line 1671 "program_parse.y" +#line 1682 "program_parse.y" { (yyval.state)[0] = STATE_PROJECTION_MATRIX; (yyval.state)[1] = 0; @@ -4142,7 +4153,7 @@ yyreduce: case 203: /* Line 1455 of yacc.c */ -#line 1676 "program_parse.y" +#line 1687 "program_parse.y" { (yyval.state)[0] = STATE_MVP_MATRIX; (yyval.state)[1] = 0; @@ -4152,7 +4163,7 @@ yyreduce: case 204: /* Line 1455 of yacc.c */ -#line 1681 "program_parse.y" +#line 1692 "program_parse.y" { (yyval.state)[0] = STATE_TEXTURE_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); @@ -4162,7 +4173,7 @@ yyreduce: case 205: /* Line 1455 of yacc.c */ -#line 1686 "program_parse.y" +#line 1697 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; @@ -4172,7 +4183,7 @@ yyreduce: case 206: /* Line 1455 of yacc.c */ -#line 1691 "program_parse.y" +#line 1702 "program_parse.y" { (yyval.state)[0] = STATE_PROGRAM_MATRIX; (yyval.state)[1] = (yyvsp[(3) - (4)].integer); @@ -4182,7 +4193,7 @@ yyreduce: case 207: /* Line 1455 of yacc.c */ -#line 1698 "program_parse.y" +#line 1709 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4191,7 +4202,7 @@ yyreduce: case 208: /* Line 1455 of yacc.c */ -#line 1702 "program_parse.y" +#line 1713 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} @@ -4200,7 +4211,7 @@ yyreduce: case 209: /* Line 1455 of yacc.c */ -#line 1707 "program_parse.y" +#line 1718 "program_parse.y" { /* Since GL_ARB_vertex_blend isn't supported, only modelview matrix * zero is valid. @@ -4217,7 +4228,7 @@ yyreduce: case 210: /* Line 1455 of yacc.c */ -#line 1720 "program_parse.y" +#line 1731 "program_parse.y" { /* Since GL_ARB_matrix_palette isn't supported, just let any value * through here. The error will be generated later. @@ -4229,7 +4240,7 @@ yyreduce: case 211: /* Line 1455 of yacc.c */ -#line 1728 "program_parse.y" +#line 1739 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) { yyerror(& (yylsp[(1) - (1)]), state, "invalid program matrix selector"); @@ -4243,7 +4254,7 @@ yyreduce: case 212: /* Line 1455 of yacc.c */ -#line 1739 "program_parse.y" +#line 1750 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_DEPTH_RANGE; @@ -4253,7 +4264,7 @@ yyreduce: case 217: /* Line 1455 of yacc.c */ -#line 1751 "program_parse.y" +#line 1762 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4266,7 +4277,7 @@ yyreduce: case 218: /* Line 1455 of yacc.c */ -#line 1761 "program_parse.y" +#line 1772 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); @@ -4276,7 +4287,7 @@ yyreduce: case 219: /* Line 1455 of yacc.c */ -#line 1766 "program_parse.y" +#line 1777 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); @@ -4286,7 +4297,7 @@ yyreduce: case 220: /* Line 1455 of yacc.c */ -#line 1773 "program_parse.y" +#line 1784 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4299,7 +4310,7 @@ yyreduce: case 221: /* Line 1455 of yacc.c */ -#line 1783 "program_parse.y" +#line 1794 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4312,7 +4323,7 @@ yyreduce: case 222: /* Line 1455 of yacc.c */ -#line 1792 "program_parse.y" +#line 1803 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); @@ -4322,7 +4333,7 @@ yyreduce: case 223: /* Line 1455 of yacc.c */ -#line 1797 "program_parse.y" +#line 1808 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); @@ -4332,7 +4343,7 @@ yyreduce: case 224: /* Line 1455 of yacc.c */ -#line 1804 "program_parse.y" +#line 1815 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4345,7 +4356,7 @@ yyreduce: case 225: /* Line 1455 of yacc.c */ -#line 1814 "program_parse.y" +#line 1825 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid environment parameter reference"); @@ -4358,7 +4369,7 @@ yyreduce: case 226: /* Line 1455 of yacc.c */ -#line 1824 "program_parse.y" +#line 1835 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid local parameter reference"); @@ -4371,7 +4382,7 @@ yyreduce: case 231: /* Line 1455 of yacc.c */ -#line 1839 "program_parse.y" +#line 1850 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4384,7 +4395,7 @@ yyreduce: case 232: /* Line 1455 of yacc.c */ -#line 1849 "program_parse.y" +#line 1860 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4397,7 +4408,7 @@ yyreduce: case 233: /* Line 1455 of yacc.c */ -#line 1857 "program_parse.y" +#line 1868 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (float) (yyvsp[(1) - (1)].integer); @@ -4410,7 +4421,7 @@ yyreduce: case 234: /* Line 1455 of yacc.c */ -#line 1867 "program_parse.y" +#line 1878 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (3)].real); @@ -4423,7 +4434,7 @@ yyreduce: case 235: /* Line 1455 of yacc.c */ -#line 1875 "program_parse.y" +#line 1886 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (5)].real); @@ -4436,7 +4447,7 @@ yyreduce: case 236: /* Line 1455 of yacc.c */ -#line 1884 "program_parse.y" +#line 1895 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (7)].real); @@ -4449,7 +4460,7 @@ yyreduce: case 237: /* Line 1455 of yacc.c */ -#line 1893 "program_parse.y" +#line 1904 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (9)].real); @@ -4462,7 +4473,7 @@ yyreduce: case 238: /* Line 1455 of yacc.c */ -#line 1903 "program_parse.y" +#line 1914 "program_parse.y" { (yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real); ;} @@ -4471,7 +4482,7 @@ yyreduce: case 239: /* Line 1455 of yacc.c */ -#line 1907 "program_parse.y" +#line 1918 "program_parse.y" { (yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer)); ;} @@ -4480,35 +4491,35 @@ yyreduce: case 240: /* Line 1455 of yacc.c */ -#line 1912 "program_parse.y" +#line 1923 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 241: /* Line 1455 of yacc.c */ -#line 1913 "program_parse.y" +#line 1924 "program_parse.y" { (yyval.negate) = TRUE; ;} break; case 242: /* Line 1455 of yacc.c */ -#line 1914 "program_parse.y" +#line 1925 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 243: /* Line 1455 of yacc.c */ -#line 1917 "program_parse.y" +#line 1928 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 245: /* Line 1455 of yacc.c */ -#line 1921 "program_parse.y" +#line 1932 "program_parse.y" { /* NV_fragment_program_option defines the size qualifiers in a * fairly broken way. "SHORT" or "LONG" can optionally be used @@ -4547,7 +4558,7 @@ yyreduce: case 246: /* Line 1455 of yacc.c */ -#line 1955 "program_parse.y" +#line 1966 "program_parse.y" { ;} break; @@ -4555,14 +4566,14 @@ yyreduce: case 247: /* Line 1455 of yacc.c */ -#line 1959 "program_parse.y" +#line 1970 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; case 249: /* Line 1455 of yacc.c */ -#line 1963 "program_parse.y" +#line 1974 "program_parse.y" { if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) { free((yyvsp[(3) - (3)].string)); @@ -4574,7 +4585,7 @@ yyreduce: case 250: /* Line 1455 of yacc.c */ -#line 1970 "program_parse.y" +#line 1981 "program_parse.y" { if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) { free((yyvsp[(1) - (1)].string)); @@ -4586,7 +4597,7 @@ yyreduce: case 251: /* Line 1455 of yacc.c */ -#line 1979 "program_parse.y" +#line 1990 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(3) - (5)].string), at_output, & (yylsp[(3) - (5)])); @@ -4603,7 +4614,7 @@ yyreduce: case 252: /* Line 1455 of yacc.c */ -#line 1993 "program_parse.y" +#line 2004 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_HPOS; @@ -4617,7 +4628,7 @@ yyreduce: case 253: /* Line 1455 of yacc.c */ -#line 2002 "program_parse.y" +#line 2013 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_FOGC; @@ -4631,7 +4642,7 @@ yyreduce: case 254: /* Line 1455 of yacc.c */ -#line 2011 "program_parse.y" +#line 2022 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (2)].result); ;} @@ -4640,7 +4651,7 @@ yyreduce: case 255: /* Line 1455 of yacc.c */ -#line 2015 "program_parse.y" +#line 2026 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_PSIZ; @@ -4654,7 +4665,7 @@ yyreduce: case 256: /* Line 1455 of yacc.c */ -#line 2024 "program_parse.y" +#line 2035 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_TEX0 + (yyvsp[(3) - (3)].integer); @@ -4668,7 +4679,7 @@ yyreduce: case 257: /* Line 1455 of yacc.c */ -#line 2033 "program_parse.y" +#line 2044 "program_parse.y" { if (state->mode == ARB_fragment) { (yyval.result) = FRAG_RESULT_DEPTH; @@ -4682,7 +4693,7 @@ yyreduce: case 258: /* Line 1455 of yacc.c */ -#line 2044 "program_parse.y" +#line 2055 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer); ;} @@ -4691,7 +4702,7 @@ yyreduce: case 259: /* Line 1455 of yacc.c */ -#line 2050 "program_parse.y" +#line 2061 "program_parse.y" { (yyval.integer) = (state->mode == ARB_vertex) ? VERT_RESULT_COL0 @@ -4702,7 +4713,7 @@ yyreduce: case 260: /* Line 1455 of yacc.c */ -#line 2056 "program_parse.y" +#line 2067 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_COL0; @@ -4716,7 +4727,7 @@ yyreduce: case 261: /* Line 1455 of yacc.c */ -#line 2065 "program_parse.y" +#line 2076 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_BFC0; @@ -4730,7 +4741,7 @@ yyreduce: case 262: /* Line 1455 of yacc.c */ -#line 2076 "program_parse.y" +#line 2087 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4739,7 +4750,7 @@ yyreduce: case 263: /* Line 1455 of yacc.c */ -#line 2080 "program_parse.y" +#line 2091 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 0; @@ -4753,7 +4764,7 @@ yyreduce: case 264: /* Line 1455 of yacc.c */ -#line 2089 "program_parse.y" +#line 2100 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 1; @@ -4767,91 +4778,91 @@ yyreduce: case 265: /* Line 1455 of yacc.c */ -#line 2099 "program_parse.y" +#line 2110 "program_parse.y" { (yyval.integer) = 0; ;} break; case 266: /* Line 1455 of yacc.c */ -#line 2100 "program_parse.y" +#line 2111 "program_parse.y" { (yyval.integer) = 0; ;} break; case 267: /* Line 1455 of yacc.c */ -#line 2101 "program_parse.y" +#line 2112 "program_parse.y" { (yyval.integer) = 1; ;} break; case 268: /* Line 1455 of yacc.c */ -#line 2104 "program_parse.y" +#line 2115 "program_parse.y" { (yyval.integer) = 0; ;} break; case 269: /* Line 1455 of yacc.c */ -#line 2105 "program_parse.y" +#line 2116 "program_parse.y" { (yyval.integer) = 0; ;} break; case 270: /* Line 1455 of yacc.c */ -#line 2106 "program_parse.y" +#line 2117 "program_parse.y" { (yyval.integer) = 1; ;} break; case 271: /* Line 1455 of yacc.c */ -#line 2109 "program_parse.y" +#line 2120 "program_parse.y" { (yyval.integer) = 0; ;} break; case 272: /* Line 1455 of yacc.c */ -#line 2110 "program_parse.y" +#line 2121 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 273: /* Line 1455 of yacc.c */ -#line 2113 "program_parse.y" +#line 2124 "program_parse.y" { (yyval.integer) = 0; ;} break; case 274: /* Line 1455 of yacc.c */ -#line 2114 "program_parse.y" +#line 2125 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 275: /* Line 1455 of yacc.c */ -#line 2117 "program_parse.y" +#line 2128 "program_parse.y" { (yyval.integer) = 0; ;} break; case 276: /* Line 1455 of yacc.c */ -#line 2118 "program_parse.y" +#line 2129 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 277: /* Line 1455 of yacc.c */ -#line 2122 "program_parse.y" +#line 2133 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture coordinate unit selector"); @@ -4865,7 +4876,7 @@ yyreduce: case 278: /* Line 1455 of yacc.c */ -#line 2133 "program_parse.y" +#line 2144 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture image unit selector"); @@ -4879,7 +4890,7 @@ yyreduce: case 279: /* Line 1455 of yacc.c */ -#line 2144 "program_parse.y" +#line 2155 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture unit selector"); @@ -4893,7 +4904,7 @@ yyreduce: case 280: /* Line 1455 of yacc.c */ -#line 2155 "program_parse.y" +#line 2166 "program_parse.y" { struct asm_symbol *exist = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(2) - (4)].string)); @@ -4922,7 +4933,7 @@ yyreduce: /* Line 1455 of yacc.c */ -#line 4926 "program_parse.tab.c" +#line 4937 "program_parse.tab.c" default: break; } YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); @@ -5141,7 +5152,7 @@ yyreturn: /* Line 1675 of yacc.c */ -#line 2184 "program_parse.y" +#line 2195 "program_parse.y" void @@ -5248,7 +5259,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) const GLint maxIndex = 1 << INST_INDEX_BITS; const GLint minIndex = 0; ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); + (void) maxIndex; ASSERT(file == PROGRAM_TEMPORARY || file == PROGRAM_ADDRESS || file == PROGRAM_OUTPUT); @@ -5271,19 +5284,31 @@ init_src_reg(struct asm_src_register *r) } -/** Like init_src_reg() but set the File and Index fields. */ +/** Like init_src_reg() but set the File and Index fields. + * \return GL_TRUE if a valid src register, GL_FALSE otherwise + */ void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index) { + set_src_reg_swz(r, file, index, SWIZZLE_XYZW); +} + + +void +set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index, + GLuint swizzle) +{ const GLint maxIndex = (1 << INST_INDEX_BITS) - 1; const GLint minIndex = -(1 << INST_INDEX_BITS); + ASSERT(file < PROGRAM_FILE_MAX); ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); - ASSERT(file < PROGRAM_FILE_MAX); + (void) maxIndex; memset(r, 0, sizeof(*r)); r->Base.File = file; r->Base.Index = index; - r->Base.Swizzle = SWIZZLE_NOOP; + r->Base.Swizzle = swizzle; r->Symbol = NULL; } @@ -5415,15 +5440,20 @@ initialize_symbol_from_state(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } + param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -5447,9 +5477,12 @@ initialize_symbol_from_param(struct gl_program *prog, assert((state_tokens[1] == STATE_ENV) || (state_tokens[1] == STATE_LOCAL)); + /* + * The param type is STATE_VAR. The program parameter entry will + * effectively be a pointer into the LOCAL or ENV parameter array. + */ param_var->type = at_param; - param_var->param_binding_type = (state_tokens[1] == STATE_ENV) - ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM; + param_var->param_binding_type = PROGRAM_STATE_VAR; /* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements, * we need to unroll it and call add_state_reference() for each row @@ -5463,15 +5496,19 @@ initialize_symbol_from_param(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -5479,20 +5516,34 @@ initialize_symbol_from_param(struct gl_program *prog, } +/** + * Put a float/vector constant/literal into the parameter list. + * \param param_var returns info about the parameter/constant's location, + * binding, type, etc. + * \param vec the vector/constant to add + * \param allowSwizzle if true, try to consolidate constants which only differ + * by a swizzle. We don't want to do this when building + * arrays of constants that may be indexed indirectly. + * \return index of the constant in the parameter list. + */ int initialize_symbol_from_const(struct gl_program *prog, struct asm_symbol *param_var, - const struct asm_vector *vec) + const struct asm_vector *vec, + GLboolean allowSwizzle) { - const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT, - NULL, vec->count, GL_NONE, vec->data, - NULL, 0x0); + unsigned swizzle; + const int idx = _mesa_add_unnamed_constant(prog->Parameters, + vec->data, vec->count, + allowSwizzle ? &swizzle : NULL); param_var->type = at_param; param_var->param_binding_type = PROGRAM_CONSTANT; - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW; + } param_var->param_binding_length++; return idx; diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h index 406100c859c..045241d9e77 100644 --- a/src/mesa/shader/program_parse.tab.h +++ b/src/mesa/shader/program_parse.tab.h @@ -154,7 +154,7 @@ typedef union YYSTYPE { /* Line 1676 of yacc.c */ -#line 122 "program_parse.y" +#line 126 "program_parse.y" struct asm_instruction *inst; struct asm_symbol *sym; diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index 8ca6f9805b8..5c5d8d75908 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -52,7 +52,8 @@ static int initialize_symbol_from_param(struct gl_program *prog, struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]); static int initialize_symbol_from_const(struct gl_program *prog, - struct asm_symbol *param_var, const struct asm_vector *vec); + struct asm_symbol *param_var, const struct asm_vector *vec, + GLboolean allowSwizzle); static int yyparse(struct asm_parser_state *state); @@ -74,6 +75,9 @@ static void init_src_reg(struct asm_src_register *r); static void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index); +static void set_src_reg_swz(struct asm_src_register *r, + gl_register_file file, GLint index, GLuint swizzle); + static void asm_instruction_set_operands(struct asm_instruction *inst, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); @@ -586,9 +590,11 @@ scalarUse: srcReg scalarSuffix memset(& temp_sym, 0, sizeof(temp_sym)); temp_sym.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & temp_sym, & $1); + initialize_symbol_from_const(state->prog, & temp_sym, & $1, GL_TRUE); - set_src_reg(& $$, PROGRAM_CONSTANT, temp_sym.param_binding_begin); + set_src_reg_swz(& $$, PROGRAM_CONSTANT, + temp_sym.param_binding_begin, + temp_sym.param_binding_swizzle); } ; @@ -790,7 +796,9 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */ set_src_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding); break; case at_param: - set_src_reg(& $$, s->param_binding_type, s->param_binding_begin); + set_src_reg_swz(& $$, s->param_binding_type, + s->param_binding_begin, + s->param_binding_swizzle); break; case at_attrib: set_src_reg(& $$, PROGRAM_INPUT, s->attrib_binding); @@ -841,7 +849,8 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */ gl_register_file file = ($1.name != NULL) ? $1.param_binding_type : PROGRAM_CONSTANT; - set_src_reg(& $$, file, $1.param_binding_begin); + set_src_reg_swz(& $$, file, $1.param_binding_begin, + $1.param_binding_swizzle); } ; @@ -1210,6 +1219,7 @@ PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit s->param_binding_type = $3.param_binding_type; s->param_binding_begin = $3.param_binding_begin; s->param_binding_length = $3.param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 0; } } @@ -1233,6 +1243,7 @@ PARAM_multipleStmt: PARAM IDENTIFIER '[' optArraySize ']' paramMultipleInit s->param_binding_type = $6.param_binding_type; s->param_binding_begin = $6.param_binding_begin; s->param_binding_length = $6.param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 1; } } @@ -1290,7 +1301,7 @@ paramSingleItemDecl: stateSingleItem { memset(& $$, 0, sizeof($$)); $$.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & $$, & $1); + initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE); } ; @@ -1310,7 +1321,7 @@ paramSingleItemUse: stateSingleItem { memset(& $$, 0, sizeof($$)); $$.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & $$, & $1); + initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE); } ; @@ -1330,7 +1341,7 @@ paramMultipleItem: stateMultipleItem { memset(& $$, 0, sizeof($$)); $$.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & $$, & $1); + initialize_symbol_from_const(state->prog, & $$, & $1, GL_FALSE); } ; @@ -2287,7 +2298,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) const GLint maxIndex = 1 << INST_INDEX_BITS; const GLint minIndex = 0; ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); + (void) maxIndex; ASSERT(file == PROGRAM_TEMPORARY || file == PROGRAM_ADDRESS || file == PROGRAM_OUTPUT); @@ -2310,19 +2323,31 @@ init_src_reg(struct asm_src_register *r) } -/** Like init_src_reg() but set the File and Index fields. */ +/** Like init_src_reg() but set the File and Index fields. + * \return GL_TRUE if a valid src register, GL_FALSE otherwise + */ void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index) { + set_src_reg_swz(r, file, index, SWIZZLE_XYZW); +} + + +void +set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index, + GLuint swizzle) +{ const GLint maxIndex = (1 << INST_INDEX_BITS) - 1; const GLint minIndex = -(1 << INST_INDEX_BITS); + ASSERT(file < PROGRAM_FILE_MAX); ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); - ASSERT(file < PROGRAM_FILE_MAX); + (void) maxIndex; memset(r, 0, sizeof(*r)); r->Base.File = file; r->Base.Index = index; - r->Base.Swizzle = SWIZZLE_NOOP; + r->Base.Swizzle = swizzle; r->Symbol = NULL; } @@ -2454,15 +2479,20 @@ initialize_symbol_from_state(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } + param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -2486,9 +2516,12 @@ initialize_symbol_from_param(struct gl_program *prog, assert((state_tokens[1] == STATE_ENV) || (state_tokens[1] == STATE_LOCAL)); + /* + * The param type is STATE_VAR. The program parameter entry will + * effectively be a pointer into the LOCAL or ENV parameter array. + */ param_var->type = at_param; - param_var->param_binding_type = (state_tokens[1] == STATE_ENV) - ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM; + param_var->param_binding_type = PROGRAM_STATE_VAR; /* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements, * we need to unroll it and call add_state_reference() for each row @@ -2502,15 +2535,19 @@ initialize_symbol_from_param(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -2518,20 +2555,34 @@ initialize_symbol_from_param(struct gl_program *prog, } +/** + * Put a float/vector constant/literal into the parameter list. + * \param param_var returns info about the parameter/constant's location, + * binding, type, etc. + * \param vec the vector/constant to add + * \param allowSwizzle if true, try to consolidate constants which only differ + * by a swizzle. We don't want to do this when building + * arrays of constants that may be indexed indirectly. + * \return index of the constant in the parameter list. + */ int initialize_symbol_from_const(struct gl_program *prog, struct asm_symbol *param_var, - const struct asm_vector *vec) + const struct asm_vector *vec, + GLboolean allowSwizzle) { - const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT, - NULL, vec->count, GL_NONE, vec->data, - NULL, 0x0); + unsigned swizzle; + const int idx = _mesa_add_unnamed_constant(prog->Parameters, + vec->data, vec->count, + allowSwizzle ? &swizzle : NULL); param_var->type = at_param; param_var->param_binding_type = PROGRAM_CONSTANT; - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW; + } param_var->param_binding_length++; return idx; diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h index c170948f73a..69396ca2c0f 100644 --- a/src/mesa/shader/program_parser.h +++ b/src/mesa/shader/program_parser.h @@ -56,6 +56,12 @@ struct asm_symbol { */ unsigned param_binding_begin; + /** + * Constants put into the parameter list may be swizzled. This + * field contain's the symbol's swizzle. (SWIZZLE_X/Y/Z/W) + */ + unsigned param_binding_swizzle; + /* This is how many entries in the the program_parameter_list we take up * with our state tokens or constants. Note that this is _not_ the same as * the number of param registers we eventually use. diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index ee5a50ca82e..372a9acdd03 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -3763,6 +3763,14 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, #endif } + if (var->type.qualifier == SLANG_QUAL_UNIFORM && + !A->allow_uniform_initializers) { + slang_info_log_error(A->log, + "initializer for uniform %s not allowed", + varName); + return NULL; + } + /* IR for the variable we're initializing */ varRef = new_var(A, var); if (!varRef) { @@ -4241,14 +4249,15 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) if (oper->children[0].type == SLANG_OPER_IDENTIFIER) { /* Check that var is writeable */ + const char *varName = (char *) oper->children[0].a_id; slang_variable *var = _slang_variable_locate(oper->children[0].locals, oper->children[0].a_id, GL_TRUE); if (!var) { - slang_info_log_error(A->log, "undefined variable '%s'", - (char *) oper->children[0].a_id); + slang_info_log_error(A->log, "undefined variable '%s'", varName); return NULL; } + if (var->type.qualifier == SLANG_QUAL_CONST || var->type.qualifier == SLANG_QUAL_ATTRIBUTE || var->type.qualifier == SLANG_QUAL_UNIFORM || @@ -4256,7 +4265,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) A->program->Target == GL_FRAGMENT_PROGRAM_ARB)) { slang_info_log_error(A->log, "illegal assignment to read-only variable '%s'", - (char *) oper->children[0].a_id); + varName); return NULL; } diff --git a/src/mesa/shader/slang/slang_codegen.h b/src/mesa/shader/slang/slang_codegen.h index ee3be55a459..461633fe346 100644 --- a/src/mesa/shader/slang/slang_codegen.h +++ b/src/mesa/shader/slang/slang_codegen.h @@ -42,6 +42,7 @@ typedef struct slang_assemble_ctx_ struct gl_sl_pragmas *pragmas; slang_var_table *vartable; slang_info_log *log; + GLboolean allow_uniform_initializers; /* current loop stack */ const slang_operation *LoopOperStack[MAX_LOOP_DEPTH]; diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index f60ad9ee385..6499cfcb2fe 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -2143,6 +2143,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, if (C->global_scope) { slang_assemble_ctx A; memset(&A, 0, sizeof(slang_assemble_ctx)); + A.allow_uniform_initializers = C->version > 110; A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; @@ -2162,6 +2163,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, if (var->initializer != NULL) { slang_assemble_ctx A; memset(&A, 0, sizeof(slang_assemble_ctx)); + A.allow_uniform_initializers = C->version > 110; A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; @@ -2519,6 +2521,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, A.vartable = o.vartable; A.EmitContReturn = ctx->Shader.EmitContReturn; A.log = C->L; + A.allow_uniform_initializers = C->version > 110; /* main() takes no parameters */ if (mainFunc->param_count > 0) { diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/shader/slang/slang_compile_operation.c index be73094ca04..3a15d9d3ab5 100644 --- a/src/mesa/shader/slang/slang_compile_operation.c +++ b/src/mesa/shader/slang/slang_compile_operation.c @@ -46,6 +46,7 @@ slang_operation_construct(slang_operation * oper) oper->literal_size = 1; oper->array_constructor = GL_FALSE; oper->a_id = SLANG_ATOM_NULL; + oper->a_obj = SLANG_ATOM_NULL; oper->locals = _slang_variable_scope_new(NULL); if (oper->locals == NULL) return GL_FALSE; diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index a7a3b9a7f97..a4d09c75bb6 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -15,6 +15,7 @@ MAIN_SOURCES = \ main/clear.c \ main/clip.c \ main/colortab.c \ + main/condrender.c \ main/context.c \ main/convolve.c \ main/cpuinfo.c \ @@ -80,6 +81,7 @@ MAIN_SOURCES = \ main/texstate.c \ main/texstore.c \ main/varray.c \ + main/version.c \ main/viewport.c \ main/vtxfmt.c @@ -190,6 +192,7 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_blit.c \ state_tracker/st_cb_bufferobjects.c \ state_tracker/st_cb_clear.c \ + state_tracker/st_cb_condrender.c \ state_tracker/st_cb_flush.c \ state_tracker/st_cb_drawpixels.c \ state_tracker/st_cb_fbo.c \ @@ -201,7 +204,6 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_strings.c \ state_tracker/st_cb_texture.c \ state_tracker/st_cb_viewport.c \ - state_tracker/st_api.c \ state_tracker/st_context.c \ state_tracker/st_debug.c \ state_tracker/st_draw.c \ diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 731ff2b823f..9b0f8027ebb 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -1014,21 +1014,29 @@ gl_dispatch_functions_start: GL_STUB(gl_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE) HIDDEN(gl_dispatch_stub_785) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) + GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT) + GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT) + GL_STUB(glEnableIndexedEXT, _gloffset_EnableIndexedEXT) + GL_STUB(glGetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT) + GL_STUB(glGetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT) + GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT) + GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV) + GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV) GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) - GL_STUB(gl_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE) - HIDDEN(gl_dispatch_stub_788) - GL_STUB(gl_dispatch_stub_789, _gloffset_TextureRangeAPPLE) - HIDDEN(gl_dispatch_stub_789) - GL_STUB(gl_dispatch_stub_790, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_790) - GL_STUB(gl_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT) - HIDDEN(gl_dispatch_stub_791) - GL_STUB(gl_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT) - HIDDEN(gl_dispatch_stub_792) - GL_STUB(gl_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT) - HIDDEN(gl_dispatch_stub_793) - GL_STUB(gl_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT) - HIDDEN(gl_dispatch_stub_794) + GL_STUB(gl_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE) + HIDDEN(gl_dispatch_stub_796) + GL_STUB(gl_dispatch_stub_797, _gloffset_TextureRangeAPPLE) + HIDDEN(gl_dispatch_stub_797) + GL_STUB(gl_dispatch_stub_798, _gloffset_StencilFuncSeparateATI) + HIDDEN(gl_dispatch_stub_798) + GL_STUB(gl_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT) + HIDDEN(gl_dispatch_stub_799) + GL_STUB(gl_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_800) + GL_STUB(gl_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_801) + GL_STUB(gl_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_802) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c index 35c09c3e08f..43e62c29f3e 100644 --- a/src/mesa/state_tracker/st_atom_blend.c +++ b/src/mesa/state_tracker/st_atom_blend.c @@ -200,13 +200,13 @@ update_blend( struct st_context *st ) } /* Colormask - maybe reverse these bits? */ - if (st->ctx->Color.ColorMask[0]) + if (st->ctx->Color.ColorMask[0][0]) blend->colormask |= PIPE_MASK_R; - if (st->ctx->Color.ColorMask[1]) + if (st->ctx->Color.ColorMask[0][1]) blend->colormask |= PIPE_MASK_G; - if (st->ctx->Color.ColorMask[2]) + if (st->ctx->Color.ColorMask[0][2]) blend->colormask |= PIPE_MASK_B; - if (st->ctx->Color.ColorMask[3]) + if (st->ctx->Color.ColorMask[0][3]) blend->colormask |= PIPE_MASK_A; if (st->ctx->Color.DitherFlag) diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index d6e3a3e5610..7b84a86ba48 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -208,15 +208,11 @@ update_samplers(struct st_context *st) assert(sampler->min_lod <= sampler->max_lod); } - xlate_border_color(texobj->BorderColor, + xlate_border_color(texobj->BorderColor.f, teximg ? teximg->_BaseFormat : GL_RGBA, sampler->border_color); sampler->max_anisotropy = texobj->MaxAnisotropy; - if (sampler->max_anisotropy > 1.0) { - sampler->min_img_filter = PIPE_TEX_FILTER_ANISO; - sampler->mag_img_filter = PIPE_TEX_FILTER_ANISO; - } /* only care about ARB_shadow, not SGI shadow */ if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) { diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index 46c8cbb3098..176f3ea68d7 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -35,8 +35,6 @@ * Brian Paul */ - - #include "main/imports.h" #include "main/mtypes.h" #include "main/macros.h" @@ -57,9 +55,7 @@ - - -/* +/** * Translate fragment program if needed. */ static void @@ -155,8 +151,10 @@ find_translated_vp(struct st_context *st, } - - +/** + * Return pointer to a pass-through fragment shader. + * This shader is used when a texture is missing/incomplete. + */ static void * get_passthrough_fs(struct st_context *st) { @@ -168,6 +166,11 @@ get_passthrough_fs(struct st_context *st) return st->passthrough_fs; } + +/** + * Update fragment program state/atom. This involves translating the + * Mesa fragment program into a gallium fragment program and binding it. + */ static void update_fp( struct st_context *st ) { @@ -191,6 +194,7 @@ update_fp( struct st_context *st ) } } + const struct st_tracked_state st_update_fp = { "st_update_fp", /* name */ { /* dirty */ @@ -202,7 +206,10 @@ const struct st_tracked_state st_update_fp = { - +/** + * Update vertex program state/atom. This involves translating the + * Mesa vertex program into a gallium fragment program and binding it. + */ static void update_vp( struct st_context *st ) { diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index a6b9765452a..da7b97d3253 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -229,7 +229,7 @@ accum_return(GLcontext *ctx, GLfloat value, { struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; - const GLubyte *colormask = ctx->Color.ColorMask; + const GLubyte *colormask = ctx->Color.ColorMask[0]; enum pipe_transfer_usage usage; struct pipe_transfer *color_trans; size_t stride = acc_strb->stride; diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 63196afba9c..0102d8a6f7d 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -103,6 +103,17 @@ st_bufferobj_subdata(GLcontext *ctx, ASSERT(size >= 0); ASSERT(offset + size <= obj->Size); + if (!size) + return; + + /* + * According to ARB_vertex_buffer_object specification, if data is null, + * then the contents of the buffer object's data store is undefined. We just + * ignore, and leave it unchanged. + */ + if (!data) + return; + st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, offset, size, data); } @@ -125,6 +136,9 @@ st_bufferobj_get_subdata(GLcontext *ctx, ASSERT(size >= 0); ASSERT(offset + size <= obj->Size); + if (!size) + return; + st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer, offset, size, data); } @@ -170,15 +184,19 @@ st_bufferobj_data(GLcontext *ctx, pipe_buffer_reference( &st_obj->buffer, NULL ); - st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size ); + if (size != 0) { + st_obj->buffer = pipe_buffer_create(pipe->screen, 32, buffer_usage, size); + + if (!st_obj->buffer) { + return GL_FALSE; + } - if (!st_obj->buffer) { - return GL_FALSE; + if (data) + st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0, + size, data); + return GL_TRUE; } - if (data) - st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0, - size, data); return GL_TRUE; } @@ -219,6 +237,13 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, /** + * Dummy data whose's pointer is used for zero length ranges. + */ +static long +st_bufferobj_zero_length_range = 0; + + +/** * Called via glMapBufferRange(). */ static void * @@ -253,14 +278,26 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target, assert(offset < obj->Size); assert(offset + length <= obj->Size); - obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); + /* + * We go out of way here to hide the degenerate yet valid case of zero + * length range from the pipe driver. + */ + if (!length) { + obj->Pointer = &st_bufferobj_zero_length_range; + } + else { + obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); + if (obj->Pointer) { + obj->Pointer = (ubyte *) obj->Pointer + offset; + } + } + if (obj->Pointer) { - obj->Pointer = (ubyte *) obj->Pointer + offset; obj->Offset = offset; obj->Length = length; obj->AccessFlags = access; } - + return obj->Pointer; } @@ -278,6 +315,9 @@ st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target, assert(length >= 0); assert(offset + length <= obj->Length); + if (!length) + return; + pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer, obj->Offset + offset, length); } @@ -292,7 +332,9 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj) struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); - pipe_buffer_unmap(pipe->screen, st_obj->buffer); + if(obj->Length) + pipe_buffer_unmap(pipe->screen, st_obj->buffer); + obj->Pointer = NULL; obj->Offset = 0; obj->Length = 0; @@ -315,6 +357,9 @@ st_copy_buffer_subdata(GLcontext *ctx, struct st_buffer_object *dstObj = st_buffer_object(dst); ubyte *srcPtr, *dstPtr; + if(!size) + return; + /* buffer should not already be mapped */ assert(!src->Pointer); assert(!dst->Pointer); diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 72b30e7c043..192d765f453 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -232,13 +232,13 @@ clear_with_quad(GLcontext *ctx, blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; if (color) { - if (ctx->Color.ColorMask[0]) + if (ctx->Color.ColorMask[0][0]) blend.colormask |= PIPE_MASK_R; - if (ctx->Color.ColorMask[1]) + if (ctx->Color.ColorMask[0][1]) blend.colormask |= PIPE_MASK_G; - if (ctx->Color.ColorMask[2]) + if (ctx->Color.ColorMask[0][2]) blend.colormask |= PIPE_MASK_B; - if (ctx->Color.ColorMask[3]) + if (ctx->Color.ColorMask[0][3]) blend.colormask |= PIPE_MASK_A; if (st->ctx->Color.DitherFlag) blend.dither = 1; @@ -300,10 +300,10 @@ check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) ctx->Scissor.Height < rb->Height)) return TRUE; - if (!ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3]) + if (!ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3]) return TRUE; return FALSE; diff --git a/src/mesa/state_tracker/st_cb_condrender.c b/src/mesa/state_tracker/st_cb_condrender.c new file mode 100644 index 00000000000..780b40c2065 --- /dev/null +++ b/src/mesa/state_tracker/st_cb_condrender.c @@ -0,0 +1,95 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * glBegin/EndCondtionalRender functions + * + * \author Brian Paul + */ + + +#include "main/imports.h" +#include "main/context.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "st_context.h" +#include "st_cb_queryobj.h" +#include "st_cb_condrender.h" + + +/** + * Called via ctx->Driver.BeginConditionalRender() + */ +static void +st_BeginConditionalRender(GLcontext *ctx, struct gl_query_object *q, + GLenum mode) +{ + struct st_query_object *stq = st_query_object(q); + struct pipe_context *pipe = ctx->st->pipe; + uint m; + + switch (mode) { + case GL_QUERY_WAIT: + m = PIPE_RENDER_COND_WAIT; + break; + case GL_QUERY_NO_WAIT: + m = PIPE_RENDER_COND_NO_WAIT; + break; + case GL_QUERY_BY_REGION_WAIT: + m = PIPE_RENDER_COND_BY_REGION_WAIT; + break; + case GL_QUERY_BY_REGION_NO_WAIT: + m = PIPE_RENDER_COND_BY_REGION_NO_WAIT; + break; + default: + assert(0 && "bad mode in st_BeginConditionalRender"); + } + + pipe->render_condition(pipe, stq->pq, m); +} + + +/** + * Called via ctx->Driver.BeginConditionalRender() + */ +static void +st_EndConditionalRender(GLcontext *ctx, struct gl_query_object *q) +{ + struct pipe_context *pipe = ctx->st->pipe; + (void) q; + pipe->render_condition(pipe, NULL, 0); +} + + + +void st_init_cond_render_functions(struct dd_function_table *functions) +{ + functions->BeginConditionalRender = st_BeginConditionalRender; + functions->EndConditionalRender = st_EndConditionalRender; +} diff --git a/src/mesa/state_tracker/st_api.c b/src/mesa/state_tracker/st_cb_condrender.h index fc0e9a23164..891f1cbcd8c 100644 --- a/src/mesa/state_tracker/st_api.c +++ b/src/mesa/state_tracker/st_cb_condrender.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,16 +18,18 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ +#ifndef ST_CB_CONDRENDER_H +#define ST_CB_CONDRENDER_H -/** - * Just a global symbol for EGL to look for to identify the supported - * graphics API. - */ -int st_api_OpenGL = 1; + +extern void st_init_cond_render_functions(struct dd_function_table *functions); + + +#endif diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c index dcf4c38eb61..10629e92254 100644 --- a/src/mesa/state_tracker/st_cb_queryobj.c +++ b/src/mesa/state_tracker/st_cb_queryobj.c @@ -44,23 +44,6 @@ #include "st_public.h" -struct st_query_object -{ - struct gl_query_object base; - struct pipe_query *pq; -}; - - -/** - * Cast wrapper - */ -static struct st_query_object * -st_query_object(struct gl_query_object *q) -{ - return (struct st_query_object *) q; -} - - static struct gl_query_object * st_NewQueryObject(GLcontext *ctx, GLuint id) { diff --git a/src/mesa/state_tracker/st_cb_queryobj.h b/src/mesa/state_tracker/st_cb_queryobj.h index 9220a212b60..fa256b71824 100644 --- a/src/mesa/state_tracker/st_cb_queryobj.h +++ b/src/mesa/state_tracker/st_cb_queryobj.h @@ -29,6 +29,27 @@ #define ST_CB_QUERYOBJ_H +/** + * Subclass of gl_query_object + */ +struct st_query_object +{ + struct gl_query_object base; + struct pipe_query *pq; +}; + + +/** + * Cast wrapper + */ +static INLINE struct st_query_object * +st_query_object(struct gl_query_object *q) +{ + return (struct st_query_object *) q; +} + + + extern void st_init_query_functions(struct dd_function_table *functions); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 6e1ecb1c502..f01053cdacc 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -680,7 +680,22 @@ st_TexImage(GLcontext * ctx, * conversion and copy: */ if (compressed_src) { - memcpy(texImage->Data, pixels, imageSize); + const GLuint srcImageStride = _mesa_format_row_stride(texImage->TexFormat, width); + if(dstRowStride == srcImageStride) + memcpy(texImage->Data, pixels, imageSize); + else + { + char *dst = texImage->Data; + const char *src = pixels; + int i; + + for(i = 0; i < height; ++i) + { + memcpy(dst, src, srcImageStride); + dst += dstRowStride; + src += srcImageStride; + } + } } else { const GLuint srcImageStride = @@ -1090,7 +1105,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, done: _mesa_unmap_teximage_pbo(ctx, packing); - if (stImage->pt) { + if (stImage->pt && texImage->Data) { st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; } diff --git a/src/mesa/state_tracker/st_cb_viewport.c b/src/mesa/state_tracker/st_cb_viewport.c index 75b0a219ce3..ab11c5b4fe0 100644 --- a/src/mesa/state_tracker/st_cb_viewport.c +++ b/src/mesa/state_tracker/st_cb_viewport.c @@ -42,8 +42,8 @@ static void st_viewport(GLcontext * ctx, GLint x, GLint y, { struct st_context *st = ctx->st; - if (st->pipe->winsys && st->pipe->winsys->update_buffer) - st->pipe->winsys->update_buffer( st->pipe->winsys, + if (st->pipe->screen && st->pipe->screen->update_buffer) + st->pipe->screen->update_buffer( st->pipe->screen, st->pipe->priv ); } diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 893fa8f7ddf..45bb6b3cb7e 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -43,6 +43,7 @@ #include "st_cb_blit.h" #include "st_cb_bufferobjects.h" #include "st_cb_clear.h" +#include "st_cb_condrender.h" #if FEATURE_drawpix #include "st_cb_drawpixels.h" #include "st_cb_rasterpos.h" @@ -337,6 +338,7 @@ void st_init_driver_functions(struct dd_function_table *functions) #if FEATURE_queryobj st_init_query_functions(functions); #endif + st_init_cond_render_functions(functions); st_init_readpixels_functions(functions); st_init_texture_functions(functions); st_init_flush_functions(functions); diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index e54f21be600..b0d5b993a77 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -365,6 +365,7 @@ setup_interleaved_attribs(GLcontext *ctx, velements[attr].src_offset = (unsigned) (arrays[mesaAttr]->Ptr - offset0); + velements[attr].instance_divisor = 0; velements[attr].vertex_buffer_index = 0; velements[attr].nr_components = arrays[mesaAttr]->Size; velements[attr].src_format = @@ -454,6 +455,7 @@ setup_non_interleaved_attribs(GLcontext *ctx, /* common-case setup */ vbuffer[attr].stride = stride; /* in bytes */ vbuffer[attr].max_index = max_index; + velements[attr].instance_divisor = 0; velements[attr].vertex_buffer_index = attr; velements[attr].nr_components = arrays[mesaAttr]->Size; velements[attr].src_format @@ -522,7 +524,6 @@ st_draw_vbo(GLcontext *ctx, struct pipe_context *pipe = ctx->st->pipe; const struct st_vertex_program *vp; const struct st_vp_varient *vpv; - const struct pipe_shader_state *vs; struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS]; GLuint attr; struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; @@ -550,7 +551,6 @@ st_draw_vbo(GLcontext *ctx, /* must get these after state validation! */ vp = ctx->st->vp; vpv = ctx->st->vp_varient; - vs = &vpv->state; #if 0 if (MESA_VERBOSE & VERBOSE_GLSL) { diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index 187e836c386..a05d6dd06bd 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -177,6 +177,7 @@ st_feedback_draw_vbo(GLcontext *ctx, /* common-case setup */ vbuffers[attr].stride = arrays[mesaAttr]->StrideB; /* in bytes */ vbuffers[attr].max_index = max_index; + velements[attr].instance_divisor = 0; velements[attr].vertex_buffer_index = attr; velements[attr].nr_components = arrays[mesaAttr]->Size; velements[attr].src_format = @@ -241,7 +242,8 @@ st_feedback_draw_vbo(GLcontext *ctx, mapped_constants = pipe_buffer_map(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX], PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_constant_buffer(st->draw, mapped_constants, + draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, + mapped_constants, st->state.constants[PIPE_SHADER_VERTEX]->size); diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index ef3cbc53ee0..35e08749df7 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -306,4 +306,8 @@ void st_init_extensions(struct st_context *st) /* we support always support GL_EXT_framebuffer_blit */ ctx->Extensions.ARB_framebuffer_object = GL_TRUE; } + + if (st->pipe->render_condition) { + ctx->Extensions.NV_conditional_render = GL_TRUE; + } } diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index a06621d2b73..d00b67a279e 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -93,7 +93,8 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) if (format == PIPE_FORMAT_A1R5G5B5_UNORM || format == PIPE_FORMAT_R5G6B5_UNORM) { pinfo->datatype = GL_UNSIGNED_SHORT; } - else if (format == PIPE_FORMAT_S8Z24_UNORM) { + else if (format == PIPE_FORMAT_S8Z24_UNORM || + format == PIPE_FORMAT_Z24S8_UNORM) { pinfo->datatype = GL_UNSIGNED_INT_24_8; } else { @@ -285,6 +286,8 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat) return MESA_FORMAT_ARGB8888; case PIPE_FORMAT_X8R8G8B8_UNORM: return MESA_FORMAT_XRGB8888; + case PIPE_FORMAT_B8G8R8A8_UNORM: + return MESA_FORMAT_ARGB8888_REV; case PIPE_FORMAT_A1R5G5B5_UNORM: return MESA_FORMAT_ARGB1555; case PIPE_FORMAT_A4R4G4B4_UNORM: diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 5c9be46a776..e788008dfe1 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -160,13 +160,14 @@ dst_register( struct st_translate *t, static struct ureg_src src_register( struct st_translate *t, gl_register_file file, - GLuint index ) + GLint index ) { switch( file ) { case PROGRAM_UNDEFINED: return ureg_src_undef(); case PROGRAM_TEMPORARY: + ASSERT(index >= 0); if (ureg_dst_is_undef(t->temps[index])) t->temps[index] = ureg_DECL_temporary( t->ureg ); return ureg_src(t->temps[index]); @@ -174,9 +175,15 @@ src_register( struct st_translate *t, case PROGRAM_STATE_VAR: case PROGRAM_NAMED_PARAM: case PROGRAM_ENV_PARAM: + case PROGRAM_LOCAL_PARAM: case PROGRAM_UNIFORM: - case PROGRAM_CONSTANT: /* ie, immediate */ + ASSERT(index >= 0); return t->constants[index]; + case PROGRAM_CONSTANT: /* ie, immediate */ + if (index < 0) + return ureg_DECL_constant( t->ureg, 0 ); + else + return t->constants[index]; case PROGRAM_INPUT: return t->inputs[t->inputMapping[index]]; @@ -263,9 +270,14 @@ translate_src( struct st_translate *t, if (SrcReg->Abs) src = ureg_abs(src); - if (SrcReg->RelAddr) + if (SrcReg->RelAddr) { src = ureg_src_indirect( src, ureg_src(t->address[0])); - + /* If SrcReg->Index was negative, it was set to zero in + * src_register(). Reassign it now. + */ + src.Index = SrcReg->Index; + } + return src; } @@ -859,6 +871,7 @@ st_translate_mesa_program( for (i = 0; i < program->Parameters->NumParameters; i++) { switch (program->Parameters->Parameters[i].Type) { case PROGRAM_ENV_PARAM: + case PROGRAM_LOCAL_PARAM: case PROGRAM_STATE_VAR: case PROGRAM_NAMED_PARAM: case PROGRAM_UNIFORM: diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 6a869fae904..5c87e47ca3d 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -44,7 +44,6 @@ #include "st_debug.h" #include "st_context.h" -#include "st_atom.h" #include "st_program.h" #include "st_mesa_to_tgsi.h" #include "cso_cache/cso_context.h" diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index a5fdac32d1f..98c19817c87 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -56,15 +56,19 @@ struct pipe_surface; struct pipe_texture; +PUBLIC struct st_context *st_create_context(struct pipe_context *pipe, const __GLcontextModes *visual, struct st_context *share); +PUBLIC void st_destroy_context( struct st_context *st ); +PUBLIC void st_copy_context_state(struct st_context *dst, struct st_context *src, uint mask); +PUBLIC struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, @@ -72,50 +76,67 @@ struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual, uint width, uint height, void *privateData); +PUBLIC void st_resize_framebuffer( struct st_framebuffer *stfb, uint width, uint height ); +PUBLIC void st_set_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf); +PUBLIC void st_get_framebuffer_dimensions( struct st_framebuffer *stfb, uint *width, uint *height); +PUBLIC int st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surface); +PUBLIC int st_get_framebuffer_texture(struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **texture); +PUBLIC void *st_framebuffer_private( struct st_framebuffer *stfb ); +PUBLIC void st_unreference_framebuffer( struct st_framebuffer *stfb ); +PUBLIC GLboolean st_make_current(struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read); +PUBLIC struct st_context *st_get_current(void); +PUBLIC void st_flush( struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence ); +PUBLIC void st_finish( struct st_context *st ); +PUBLIC void st_notify_swapbuffers(struct st_framebuffer *stfb); +PUBLIC void st_swapbuffers(struct st_framebuffer *stfb, struct pipe_surface **front_left, struct pipe_surface **front_right); +PUBLIC int st_bind_texture_surface(struct pipe_surface *ps, int target, int level, enum pipe_format format); +PUBLIC int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level); /** Redirect rendering into stfb's surface to a texture image */ +PUBLIC int st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex, int target, int format, int level); /** Undo surface-to-texture binding */ +PUBLIC int st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, int target, int format, int level); @@ -123,6 +144,7 @@ int st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, /** Generic function type */ typedef void (*st_proc)(); +PUBLIC st_proc st_get_proc_address(const char *procname); diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 8a3e4cd3ac3..b210ac91873 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -35,7 +35,6 @@ #include "main/texfetch.h" #include "main/teximage.h" #include "main/texobj.h" -#include "main/texstore.h" #undef Elements /* fix re-defined macro warning */ diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c index c6c7dbf5cf0..cf53f01b7c1 100644 --- a/src/mesa/swrast/s_accum.c +++ b/src/mesa/swrast/s_accum.c @@ -27,7 +27,6 @@ #include "main/context.h" #include "main/macros.h" #include "main/imports.h" -#include "main/fbobject.h" #include "s_accum.h" #include "s_context.h" @@ -436,10 +435,6 @@ accum_return(GLcontext *ctx, GLfloat value, struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer; const GLboolean directAccess = (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL); - const GLboolean masking = (!ctx->Color.ColorMask[RCOMP] || - !ctx->Color.ColorMask[GCOMP] || - !ctx->Color.ColorMask[BCOMP] || - !ctx->Color.ColorMask[ACOMP]); static GLchan multTable[32768]; static GLfloat prevMult = 0.0; @@ -527,8 +522,12 @@ accum_return(GLcontext *ctx, GLfloat value, /* store colors */ for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) { struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer]; + const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] || + !ctx->Color.ColorMask[buffer][GCOMP] || + !ctx->Color.ColorMask[buffer][BCOMP] || + !ctx->Color.ColorMask[buffer][ACOMP]); if (masking) { - _swrast_mask_rgba_span(ctx, rb, &span); + _swrast_mask_rgba_span(ctx, rb, &span, buffer); } rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL); } diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c index e88ff191239..353e9999d61 100644 --- a/src/mesa/swrast/s_atifragshader.c +++ b/src/mesa/swrast/s_atifragshader.c @@ -23,7 +23,6 @@ #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "shader/program.h" #include "shader/atifragshader.h" #include "swrast/s_atifragshader.h" diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c index 3dbdf2a61a8..59e26e9ea31 100644 --- a/src/mesa/swrast/s_bitmap.c +++ b/src/mesa/swrast/s_bitmap.c @@ -30,9 +30,9 @@ #include "main/glheader.h" #include "main/bufferobj.h" +#include "main/condrender.h" #include "main/image.h" #include "main/macros.h" -#include "main/pixel.h" #include "s_context.h" #include "s_span.h" @@ -56,6 +56,9 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, ASSERT(ctx->RenderMode == GL_RENDER); + if (!_mesa_check_conditional_render(ctx)) + return; /* don't draw */ + bitmap = (const GLubyte *) _mesa_map_pbo_source(ctx, unpack, bitmap); if (!bitmap) return; diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c index 8303e4debc7..f73ac78ae26 100644 --- a/src/mesa/swrast/s_blit.c +++ b/src/mesa/swrast/s_blit.c @@ -24,6 +24,7 @@ #include "main/glheader.h" +#include "main/condrender.h" #include "main/image.h" #include "main/macros.h" #include "s_context.h" @@ -567,6 +568,9 @@ _swrast_BlitFramebuffer(GLcontext *ctx, }; GLint i; + if (!_mesa_check_conditional_render(ctx)) + return; /* don't clear */ + if (!ctx->DrawBuffer->_NumColorDrawBuffers) return; diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c index 002718ded85..21167a64b3d 100644 --- a/src/mesa/swrast/s_clear.c +++ b/src/mesa/swrast/s_clear.c @@ -24,6 +24,7 @@ #include "main/glheader.h" #include "main/colormac.h" +#include "main/condrender.h" #include "main/formats.h" #include "main/macros.h" #include "main/imports.h" @@ -40,7 +41,8 @@ * Clear the color buffer when glColorMask is in effect. */ static void -clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) +clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint buf) { const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; @@ -95,7 +97,7 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) for (i = 0; i < height; i++) { span.x = x; span.y = y + i; - _swrast_mask_rgba_span(ctx, rb, &span); + _swrast_mask_rgba_span(ctx, rb, &span, buf); /* write masked row */ rb->PutRow(ctx, rb, width, x, y + i, span.array->rgba, NULL); } @@ -145,7 +147,7 @@ clear_ci_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) * Clear an rgba color buffer without channel masking. */ static void -clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) +clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint buf) { const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; @@ -158,10 +160,10 @@ clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) ASSERT(ctx->Visual.rgbMode); - ASSERT(ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]); + ASSERT(ctx->Color.ColorMask[buf][0] && + ctx->Color.ColorMask[buf][1] && + ctx->Color.ColorMask[buf][2] && + ctx->Color.ColorMask[buf][3]); ASSERT(rb->PutMonoRow); @@ -246,43 +248,24 @@ clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_color_buffers(GLcontext *ctx) { - GLboolean masking; GLuint buf; - if (ctx->Visual.rgbMode) { - if (ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]) { - masking = GL_FALSE; - } - else { - masking = GL_TRUE; - } - } - else { - struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; - const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1; - if ((ctx->Color.IndexMask & indexMask) == indexMask) { - masking = GL_FALSE; - } - else { - masking = GL_TRUE; - } - } - for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf]; if (ctx->Visual.rgbMode) { - if (masking) { - clear_rgba_buffer_with_masking(ctx, rb); + if (ctx->Color.ColorMask[buf][0] == 0 || + ctx->Color.ColorMask[buf][1] == 0 || + ctx->Color.ColorMask[buf][2] == 0 || + ctx->Color.ColorMask[buf][3] == 0) { + clear_rgba_buffer_with_masking(ctx, rb, buf); } else { - clear_rgba_buffer(ctx, rb); + clear_rgba_buffer(ctx, rb, buf); } } else { - if (masking) { + const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1; + if ((ctx->Color.IndexMask & indexMask) != indexMask) { clear_ci_buffer_with_masking(ctx, rb); } else { @@ -318,6 +301,9 @@ _swrast_Clear(GLcontext *ctx, GLbitfield buffers) } #endif + if (!_mesa_check_conditional_render(ctx)) + return; /* don't clear */ + swrast_render_start(ctx); /* do software clearing here */ diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index abf00085651..f9092c215a7 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -55,6 +55,7 @@ _swrast_update_rasterflags( GLcontext *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); GLbitfield rasterMask = 0; + GLuint i; if (ctx->Color.AlphaEnabled) rasterMask |= ALPHATEST_BIT; if (ctx->Color.BlendEnabled) rasterMask |= BLEND_BIT; @@ -63,8 +64,15 @@ _swrast_update_rasterflags( GLcontext *ctx ) if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT; if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT; if (ctx->Visual.rgbMode) { - const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask); - if (colorMask != 0xffffffff) rasterMask |= MASKING_BIT; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!ctx->Color.ColorMask[i][0] || + !ctx->Color.ColorMask[i][1] || + !ctx->Color.ColorMask[i][2] || + !ctx->Color.ColorMask[i][3]) { + rasterMask |= MASKING_BIT; + break; + } + } if (ctx->Color._LogicOpEnabled) rasterMask |= LOGIC_OP_BIT; if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT; } @@ -92,13 +100,23 @@ _swrast_update_rasterflags( GLcontext *ctx ) /* more than one color buffer designated for writing (or zero buffers) */ rasterMask |= MULTI_DRAW_BIT; } - else if (ctx->Visual.rgbMode && *((GLuint *) ctx->Color.ColorMask) == 0) { - rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */ - } else if (!ctx->Visual.rgbMode && ctx->Color.IndexMask==0) { rasterMask |= MULTI_DRAW_BIT; /* all color index bits disabled */ } + if (ctx->Visual.rgbMode) { + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (ctx->Color.ColorMask[i][0] + + ctx->Color.ColorMask[i][1] + + ctx->Color.ColorMask[i][2] + + ctx->Color.ColorMask[i][3] == 0) { + rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */ + break; + } + } + } + + if (ctx->FragmentProgram._Current) { rasterMask |= FRAGPROG_BIT; } diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index 5ecfb1e90a9..e881d1be30c 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -26,12 +26,11 @@ #include "main/glheader.h" #include "main/context.h" #include "main/colormac.h" +#include "main/condrender.h" #include "main/convolve.h" -#include "main/histogram.h" #include "main/image.h" #include "main/macros.h" #include "main/imports.h" -#include "main/pixel.h" #include "s_context.h" #include "s_depth.h" @@ -901,6 +900,9 @@ _swrast_CopyPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); swrast_render_start(ctx); + if (!_mesa_check_conditional_render(ctx)) + return; /* don't copy */ + if (swrast->NewState) _swrast_validate_derived( ctx ); diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index c37a54eb3eb..0b6bb7e3ec9 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -28,7 +28,6 @@ #include "main/formats.h" #include "main/macros.h" #include "main/imports.h" -#include "main/fbobject.h" #include "s_depth.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 6970b2e9cb5..248d6cc1c04 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -25,12 +25,12 @@ #include "main/glheader.h" #include "main/bufferobj.h" +#include "main/condrender.h" #include "main/context.h" #include "main/convolve.h" #include "main/image.h" #include "main/macros.h" #include "main/imports.h" -#include "main/pixel.h" #include "main/state.h" #include "s_context.h" @@ -831,6 +831,9 @@ _swrast_DrawPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); GLboolean save_vp_override = ctx->VertexProgram._Overriden; + if (!_mesa_check_conditional_render(ctx)) + return; /* don't draw */ + /* We are creating fragments directly, without going through vertex * programs. * diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c index 47ed25ee100..2e6066983d5 100644 --- a/src/mesa/swrast/s_feedback.c +++ b/src/mesa/swrast/s_feedback.c @@ -25,7 +25,6 @@ #include "main/glheader.h" #include "main/colormac.h" #include "main/context.h" -#include "main/enums.h" #include "main/feedback.h" #include "main/macros.h" diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index a22d34415d5..9ac33a26a65 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -25,7 +25,6 @@ #include "main/glheader.h" #include "main/colormac.h" #include "main/context.h" -#include "main/texstate.h" #include "shader/prog_instruction.h" #include "s_fragprog.h" diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c index 23cb9b57eff..5411229d700 100644 --- a/src/mesa/swrast/s_lines.c +++ b/src/mesa/swrast/s_lines.c @@ -29,7 +29,6 @@ #include "main/macros.h" #include "s_aaline.h" #include "s_context.h" -#include "s_depth.h" #include "s_feedback.h" #include "s_lines.h" #include "s_span.h" diff --git a/src/mesa/swrast/s_masking.c b/src/mesa/swrast/s_masking.c index df779b07392..69c2feb6da8 100644 --- a/src/mesa/swrast/s_masking.c +++ b/src/mesa/swrast/s_masking.c @@ -41,7 +41,7 @@ */ void _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, - SWspan *span) + SWspan *span, GLuint buf) { const GLuint n = span->end; void *rbPixels; @@ -58,7 +58,7 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, */ if (span->array->ChanType == GL_UNSIGNED_BYTE) { /* treat 4xGLubyte as 1xGLuint */ - const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask); + const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask[buf]); const GLuint dstMask = ~srcMask; const GLuint *dst = (const GLuint *) rbPixels; GLuint *src = (GLuint *) span->array->rgba8; @@ -70,10 +70,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, else if (span->array->ChanType == GL_UNSIGNED_SHORT) { /* 2-byte components */ /* XXX try to use 64-bit arithmetic someday */ - const GLushort rMask = ctx->Color.ColorMask[RCOMP] ? 0xffff : 0x0; - const GLushort gMask = ctx->Color.ColorMask[GCOMP] ? 0xffff : 0x0; - const GLushort bMask = ctx->Color.ColorMask[BCOMP] ? 0xffff : 0x0; - const GLushort aMask = ctx->Color.ColorMask[ACOMP] ? 0xffff : 0x0; + const GLushort rMask = ctx->Color.ColorMask[buf][RCOMP] ? 0xffff : 0x0; + const GLushort gMask = ctx->Color.ColorMask[buf][GCOMP] ? 0xffff : 0x0; + const GLushort bMask = ctx->Color.ColorMask[buf][BCOMP] ? 0xffff : 0x0; + const GLushort aMask = ctx->Color.ColorMask[buf][ACOMP] ? 0xffff : 0x0; const GLushort (*dst)[4] = (const GLushort (*)[4]) rbPixels; GLushort (*src)[4] = span->array->rgba16; GLuint i; @@ -86,10 +86,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, } else { /* 4-byte components */ - const GLuint rMask = ctx->Color.ColorMask[RCOMP] ? ~0x0 : 0x0; - const GLuint gMask = ctx->Color.ColorMask[GCOMP] ? ~0x0 : 0x0; - const GLuint bMask = ctx->Color.ColorMask[BCOMP] ? ~0x0 : 0x0; - const GLuint aMask = ctx->Color.ColorMask[ACOMP] ? ~0x0 : 0x0; + const GLuint rMask = ctx->Color.ColorMask[buf][RCOMP] ? ~0x0 : 0x0; + const GLuint gMask = ctx->Color.ColorMask[buf][GCOMP] ? ~0x0 : 0x0; + const GLuint bMask = ctx->Color.ColorMask[buf][BCOMP] ? ~0x0 : 0x0; + const GLuint aMask = ctx->Color.ColorMask[buf][ACOMP] ? ~0x0 : 0x0; const GLuint (*dst)[4] = (const GLuint (*)[4]) rbPixels; GLuint (*src)[4] = (GLuint (*)[4]) span->array->attribs[FRAG_ATTRIB_COL0]; GLuint i; diff --git a/src/mesa/swrast/s_masking.h b/src/mesa/swrast/s_masking.h index 3260ca34e32..fed47f8cfbe 100644 --- a/src/mesa/swrast/s_masking.h +++ b/src/mesa/swrast/s_masking.h @@ -32,7 +32,7 @@ extern void _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, - SWspan *span); + SWspan *span, GLuint buf); extern void diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index 50ec2063a55..6b955429e94 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -27,7 +27,6 @@ #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "main/texstate.h" #include "s_context.h" #include "s_feedback.h" #include "s_points.h" diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index 44a11cd6dd2..94fb974eab0 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -33,7 +33,6 @@ #include "main/image.h" #include "main/macros.h" #include "main/imports.h" -#include "main/pixel.h" #include "main/state.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index d36c8132f63..4ea9547cd92 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1278,7 +1278,7 @@ void _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) { const SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLuint colorMask = *((GLuint *) ctx->Color.ColorMask); + const GLuint *colorMask = (GLuint *) ctx->Color.ColorMask; const GLbitfield origInterpMask = span->interpMask; const GLbitfield origArrayMask = span->arrayMask; const GLbitfield origArrayAttribs = span->arrayAttribs; @@ -1389,7 +1389,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) /* We had to wait until now to check for glColorMask(0,0,0,0) because of * the occlusion test. */ - if (colorMask == 0x0) { + if (fb->_NumColorDrawBuffers == 1 && colorMask[0] == 0x0) { /* no colors to write */ goto end; } @@ -1479,12 +1479,12 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) if (ctx->Color._LogicOpEnabled) { _swrast_logicop_rgba_span(ctx, rb, span); } - else if (ctx->Color.BlendEnabled) { + else if ((ctx->Color.BlendEnabled >> buf) & 1) { _swrast_blend_span(ctx, rb, span); } - if (colorMask != 0xffffffff) { - _swrast_mask_rgba_span(ctx, rb, span); + if (colorMask[buf] != 0xffffffff) { + _swrast_mask_rgba_span(ctx, rb, span, buf); } if (span->arrayMask & SPAN_XY) { @@ -1766,9 +1766,7 @@ _swrast_get_row(GLcontext *ctx, struct gl_renderbuffer *rb, /** - * Get RGBA pixels from the given renderbuffer. Put the pixel colors into - * the span's specular color arrays. The specular color arrays should no - * longer be needed by time this function is called. + * Get RGBA pixels from the given renderbuffer. * Used by blending, logicop and masking functions. * \return pointer to the colors we read. */ @@ -1779,10 +1777,8 @@ _swrast_get_dest_rgba(GLcontext *ctx, struct gl_renderbuffer *rb, const GLuint pixelSize = RGBA_PIXEL_SIZE(span->array->ChanType); void *rbPixels; - /* - * Point rbPixels to a temporary space (use specular color arrays). - */ - rbPixels = span->array->attribs[FRAG_ATTRIB_COL1]; + /* Point rbPixels to a temporary space */ + rbPixels = span->array->attribs[FRAG_ATTRIB_MAX - 1]; /* Get destination values from renderbuffer */ if (span->arrayMask & SPAN_XY) { diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index 889164b9861..594b71a03c6 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -29,7 +29,6 @@ #include "main/colormac.h" #include "main/image.h" #include "main/imports.h" -#include "main/pixel.h" #include "shader/prog_instruction.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 0bb988e3ef9..76b65cc755e 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -747,28 +747,28 @@ get_border_color(const struct gl_texture_object *tObj, { switch (img->_BaseFormat) { case GL_RGB: - rgba[0] = tObj->BorderColor[0]; - rgba[1] = tObj->BorderColor[1]; - rgba[2] = tObj->BorderColor[2]; + rgba[0] = tObj->BorderColor.f[0]; + rgba[1] = tObj->BorderColor.f[1]; + rgba[2] = tObj->BorderColor.f[2]; rgba[3] = 1.0F; break; case GL_ALPHA: rgba[0] = rgba[1] = rgba[2] = 0.0; - rgba[3] = tObj->BorderColor[3]; + rgba[3] = tObj->BorderColor.f[3]; break; case GL_LUMINANCE: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0]; + rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; rgba[3] = 1.0; break; case GL_LUMINANCE_ALPHA: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0]; - rgba[3] = tObj->BorderColor[3]; + rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; + rgba[3] = tObj->BorderColor.f[3]; break; case GL_INTENSITY: - rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor[0]; + rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor.f[0]; break; default: - COPY_4V(rgba, tObj->BorderColor); + COPY_4V(rgba, tObj->BorderColor.f); } } @@ -2331,7 +2331,7 @@ sample_2d_array_linear(GLcontext *ctx, array = clamp_rect_coord_nearest(tObj->WrapR, texcoord[2], depth); if (array < 0 || array >= depth) { - COPY_4V(rgba, tObj->BorderColor); + COPY_4V(rgba, tObj->BorderColor.f); } else { if (img->Border) { @@ -3002,7 +3002,7 @@ sample_depth_texture( GLcontext *ctx, img->FetchTexelf(img, col, row, slice, &depthSample); } else { - depthSample = tObj->BorderColor[0]; + depthSample = tObj->BorderColor.f[0]; } result = shadow_compare(function, texcoords[i][compare_coord], @@ -3053,21 +3053,21 @@ sample_depth_texture( GLcontext *ctx, } if (slice < 0 || slice >= (GLint) depth) { - depth00 = tObj->BorderColor[0]; - depth01 = tObj->BorderColor[0]; - depth10 = tObj->BorderColor[0]; - depth11 = tObj->BorderColor[0]; + depth00 = tObj->BorderColor.f[0]; + depth01 = tObj->BorderColor.f[0]; + depth10 = tObj->BorderColor.f[0]; + depth11 = tObj->BorderColor.f[0]; } else { /* get four depth samples from the texture */ if (useBorderTexel & (I0BIT | J0BIT)) { - depth00 = tObj->BorderColor[0]; + depth00 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j0, slice, &depth00); } if (useBorderTexel & (I1BIT | J0BIT)) { - depth10 = tObj->BorderColor[0]; + depth10 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j0, slice, &depth10); @@ -3075,13 +3075,13 @@ sample_depth_texture( GLcontext *ctx, if (tObj->Target != GL_TEXTURE_1D_ARRAY_EXT) { if (useBorderTexel & (I0BIT | J1BIT)) { - depth01 = tObj->BorderColor[0]; + depth01 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j1, slice, &depth01); } if (useBorderTexel & (I1BIT | J1BIT)) { - depth11 = tObj->BorderColor[0]; + depth11 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j1, slice, &depth11); diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 5bec6066967..11184b72ce3 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1030,10 +1030,10 @@ _swrast_choose_triangle( GLcontext *ctx ) ctx->Depth.Func == GL_LESS && !ctx->Stencil._Enabled) { if ((rgbmode && - ctx->Color.ColorMask[0] == 0 && - ctx->Color.ColorMask[1] == 0 && - ctx->Color.ColorMask[2] == 0 && - ctx->Color.ColorMask[3] == 0) + ctx->Color.ColorMask[0][0] == 0 && + ctx->Color.ColorMask[0][1] == 0 && + ctx->Color.ColorMask[0][2] == 0 && + ctx->Color.ColorMask[0][3] == 0) || (!rgbmode && ctx->Color.IndexMask == 0)) { USE(occlusion_zless_triangle); diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index db21b4589de..5a14e595a04 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -38,7 +38,6 @@ #include "tnl.h" #include "t_context.h" #include "t_pipeline.h" -#include "t_vp_build.h" #include "vbo/vbo.h" diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 1c7c733883c..38757a0e288 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -26,17 +26,14 @@ */ #include "main/glheader.h" +#include "main/condrender.h" #include "main/context.h" #include "main/imports.h" -#include "main/state.h" #include "main/mtypes.h" #include "main/macros.h" #include "main/enums.h" #include "t_context.h" -#include "t_pipeline.h" -#include "t_vp_build.h" -#include "t_vertex.h" #include "tnl.h" @@ -386,6 +383,9 @@ void _tnl_draw_prims( GLcontext *ctx, GLuint max_basevertex = prim->basevertex; GLuint i; + if (!_mesa_check_conditional_render(ctx)) + return; /* don't draw */ + for (i = 1; i < nr_prims; i++) max_basevertex = MAX2(max_basevertex, prim[i].basevertex); diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c index 01b30babb48..946b29e250f 100644 --- a/src/mesa/tnl/t_pipeline.c +++ b/src/mesa/tnl/t_pipeline.c @@ -28,7 +28,6 @@ #include "main/glheader.h" #include "main/context.h" #include "main/imports.h" -#include "main/state.h" #include "main/mtypes.h" #include "t_context.h" diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c index 99b67874556..13b84a7d77b 100644 --- a/src/mesa/tnl/t_rasterpos.c +++ b/src/mesa/tnl/t_rasterpos.c @@ -29,7 +29,6 @@ #include "main/feedback.h" #include "main/light.h" #include "main/macros.h" -#include "main/rastpos.h" #include "main/simple_list.h" #include "main/mtypes.h" diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index c289cdfbaac..5396548666f 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -40,7 +40,6 @@ #include "shader/prog_statevars.h" #include "shader/prog_execute.h" #include "swrast/s_context.h" -#include "swrast/s_texfilter.h" #include "tnl/tnl.h" #include "tnl/t_context.h" @@ -390,6 +389,13 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) #endif COPY_4V(store->results[attr].data[i], machine.Outputs[attr]); } + + /* FOGC is a special case. Fragment shader expects (f,0,0,1) */ + if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) { + store->results[VERT_RESULT_FOGC].data[i][1] = 0.0; + store->results[VERT_RESULT_FOGC].data[i][2] = 0.0; + store->results[VERT_RESULT_FOGC].data[i][3] = 1.0; + } #ifdef NAN_CHECK ASSERT(machine.Outputs[0][3] != 0.0F); #endif diff --git a/src/mesa/vbo/vbo_exec.c b/src/mesa/vbo/vbo_exec.c index e168a89ea5e..a057befed0a 100644 --- a/src/mesa/vbo/vbo_exec.c +++ b/src/mesa/vbo/vbo_exec.c @@ -28,9 +28,6 @@ #include "main/api_arrayelt.h" #include "main/glheader.h" -#include "main/imports.h" -#include "main/context.h" -#include "main/macros.h" #include "main/mtypes.h" #include "main/vtxfmt.h" diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 6de8f059b79..2c82f7c9c5c 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -35,7 +35,6 @@ #include "main/bufferobj.h" #include "main/enums.h" #include "main/macros.h" -#include "glapi/dispatch.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 4f43856016c..d7dbbceb1b7 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -30,7 +30,6 @@ #include "main/context.h" #include "main/enums.h" #include "main/state.h" -#include "main/macros.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c index 9757c3d9f61..10f705cf844 100644 --- a/src/mesa/vbo/vbo_save.c +++ b/src/mesa/vbo/vbo_save.c @@ -28,8 +28,6 @@ #include "main/mtypes.h" #include "main/bufferobj.h" -#include "main/dlist.h" -#include "main/vtxfmt.h" #include "main/imports.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c index b7a74e4535a..f13a16e3b51 100644 --- a/src/mesa/vbo/vbo_save_loopback.c +++ b/src/mesa/vbo/vbo_save_loopback.c @@ -29,7 +29,6 @@ #include "main/glheader.h" #include "main/enums.h" #include "main/imports.h" -#include "main/macros.h" #include "main/mtypes.h" #include "glapi/dispatch.h" #include "glapi/glapi.h" diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index c45190b9dd3..2ca111217ce 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -34,7 +34,6 @@ #include "main/imports.h" #include "main/image.h" #include "main/macros.h" -#include "main/enums.h" #include "main/mtypes.h" #include "vbo_split.h" @@ -221,8 +220,6 @@ begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag ) { struct _mesa_prim *prim = ©->dstprim[copy->dstprim_nr]; -/* _mesa_printf("begin %s (%d)\n", _mesa_lookup_prim_by_nr(mode), begin_flag); */ - prim->mode = mode; prim->begin = begin_flag; } diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index 134cff7ca46..bc83b5a0bd5 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -29800,16 +29800,24 @@ GL_PREFIX(FramebufferTextureLayerEXT): .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) .p2align 4,,15 - .globl GL_PREFIX(ProvokingVertexEXT) - .type GL_PREFIX(ProvokingVertexEXT), @function -GL_PREFIX(ProvokingVertexEXT): + .globl GL_PREFIX(ColorMaskIndexedEXT) + .type GL_PREFIX(ColorMaskIndexedEXT), @function +GL_PREFIX(ColorMaskIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 6296(%rax), %r11 jmp *%r11 @@ -29821,18 +29829,25 @@ GL_PREFIX(ProvokingVertexEXT): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 6296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) + .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_788) - .type GL_PREFIX(_dispatch_stub_788), @function - HIDDEN(GL_PREFIX(_dispatch_stub_788)) -GL_PREFIX(_dispatch_stub_788): + .globl GL_PREFIX(DisableIndexedEXT) + .type GL_PREFIX(DisableIndexedEXT), @function +GL_PREFIX(DisableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6304(%rax), %r11 @@ -29840,9 +29855,9 @@ GL_PREFIX(_dispatch_stub_788): #elif defined(PTHREADS) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6304(%rax), %r11 @@ -29856,21 +29871,20 @@ GL_PREFIX(_dispatch_stub_788): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788) + .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_789) - .type GL_PREFIX(_dispatch_stub_789), @function - HIDDEN(GL_PREFIX(_dispatch_stub_789)) -GL_PREFIX(_dispatch_stub_789): + .globl GL_PREFIX(EnableIndexedEXT) + .type GL_PREFIX(EnableIndexedEXT), @function +GL_PREFIX(EnableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6312(%rax), %r11 @@ -29878,9 +29892,9 @@ GL_PREFIX(_dispatch_stub_789): #elif defined(PTHREADS) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6312(%rax), %r11 @@ -29894,21 +29908,20 @@ GL_PREFIX(_dispatch_stub_789): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789) + .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_790) - .type GL_PREFIX(_dispatch_stub_790), @function - HIDDEN(GL_PREFIX(_dispatch_stub_790)) -GL_PREFIX(_dispatch_stub_790): + .globl GL_PREFIX(GetBooleanIndexedvEXT) + .type GL_PREFIX(GetBooleanIndexedvEXT), @function +GL_PREFIX(GetBooleanIndexedvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6320(%rax), %r11 @@ -29917,6 +29930,289 @@ GL_PREFIX(_dispatch_stub_790): pushq %rdi pushq %rsi pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetIntegerIndexedvEXT) + .type GL_PREFIX(GetIntegerIndexedvEXT), @function +GL_PREFIX(GetIntegerIndexedvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IsEnabledIndexedEXT) + .type GL_PREFIX(IsEnabledIndexedEXT), @function +GL_PREFIX(IsEnabledIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BeginConditionalRenderNV) + .type GL_PREFIX(BeginConditionalRenderNV), @function +GL_PREFIX(BeginConditionalRenderNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV) + + .p2align 4,,15 + .globl GL_PREFIX(EndConditionalRenderNV) + .type GL_PREFIX(EndConditionalRenderNV), @function +GL_PREFIX(EndConditionalRenderNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 6352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6352(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 6352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProvokingVertexEXT) + .type GL_PREFIX(ProvokingVertexEXT), @function +GL_PREFIX(ProvokingVertexEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_796) + .type GL_PREFIX(_dispatch_stub_796), @function + HIDDEN(GL_PREFIX(_dispatch_stub_796)) +GL_PREFIX(_dispatch_stub_796): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6368(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_796), .-GL_PREFIX(_dispatch_stub_796) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_797) + .type GL_PREFIX(_dispatch_stub_797), @function + HIDDEN(GL_PREFIX(_dispatch_stub_797)) +GL_PREFIX(_dispatch_stub_797): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_798) + .type GL_PREFIX(_dispatch_stub_798), @function + HIDDEN(GL_PREFIX(_dispatch_stub_798)) +GL_PREFIX(_dispatch_stub_798): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT @@ -29925,13 +30221,13 @@ GL_PREFIX(_dispatch_stub_790): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6320(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29945,19 +30241,19 @@ GL_PREFIX(_dispatch_stub_790): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790) + .size GL_PREFIX(_dispatch_stub_798), .-GL_PREFIX(_dispatch_stub_798) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_791) - .type GL_PREFIX(_dispatch_stub_791), @function - HIDDEN(GL_PREFIX(_dispatch_stub_791)) -GL_PREFIX(_dispatch_stub_791): + .globl GL_PREFIX(_dispatch_stub_799) + .type GL_PREFIX(_dispatch_stub_799), @function + HIDDEN(GL_PREFIX(_dispatch_stub_799)) +GL_PREFIX(_dispatch_stub_799): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29971,13 +30267,13 @@ GL_PREFIX(_dispatch_stub_791): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29991,19 +30287,19 @@ GL_PREFIX(_dispatch_stub_791): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_791), .-GL_PREFIX(_dispatch_stub_791) + .size GL_PREFIX(_dispatch_stub_799), .-GL_PREFIX(_dispatch_stub_799) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_792) - .type GL_PREFIX(_dispatch_stub_792), @function - HIDDEN(GL_PREFIX(_dispatch_stub_792)) -GL_PREFIX(_dispatch_stub_792): + .globl GL_PREFIX(_dispatch_stub_800) + .type GL_PREFIX(_dispatch_stub_800), @function + HIDDEN(GL_PREFIX(_dispatch_stub_800)) +GL_PREFIX(_dispatch_stub_800): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30017,13 +30313,13 @@ GL_PREFIX(_dispatch_stub_792): popq %rdx popq %rsi popq %rdi - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30037,19 +30333,19 @@ GL_PREFIX(_dispatch_stub_792): popq %rdx popq %rsi popq %rdi - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_792), .-GL_PREFIX(_dispatch_stub_792) + .size GL_PREFIX(_dispatch_stub_800), .-GL_PREFIX(_dispatch_stub_800) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_793) - .type GL_PREFIX(_dispatch_stub_793), @function - HIDDEN(GL_PREFIX(_dispatch_stub_793)) -GL_PREFIX(_dispatch_stub_793): + .globl GL_PREFIX(_dispatch_stub_801) + .type GL_PREFIX(_dispatch_stub_801), @function + HIDDEN(GL_PREFIX(_dispatch_stub_801)) +GL_PREFIX(_dispatch_stub_801): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30059,13 +30355,13 @@ GL_PREFIX(_dispatch_stub_793): popq %rdx popq %rsi popq %rdi - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30075,19 +30371,19 @@ GL_PREFIX(_dispatch_stub_793): popq %rdx popq %rsi popq %rdi - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_793), .-GL_PREFIX(_dispatch_stub_793) + .size GL_PREFIX(_dispatch_stub_801), .-GL_PREFIX(_dispatch_stub_801) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_794) - .type GL_PREFIX(_dispatch_stub_794), @function - HIDDEN(GL_PREFIX(_dispatch_stub_794)) -GL_PREFIX(_dispatch_stub_794): + .globl GL_PREFIX(_dispatch_stub_802) + .type GL_PREFIX(_dispatch_stub_802), @function + HIDDEN(GL_PREFIX(_dispatch_stub_802)) +GL_PREFIX(_dispatch_stub_802): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30097,13 +30393,13 @@ GL_PREFIX(_dispatch_stub_794): popq %rdx popq %rsi popq %rdi - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30113,10 +30409,10 @@ GL_PREFIX(_dispatch_stub_794): popq %rdx popq %rsi popq %rdi - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_794), .-GL_PREFIX(_dispatch_stub_794) + .size GL_PREFIX(_dispatch_stub_802), .-GL_PREFIX(_dispatch_stub_802) .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index 0d7e0f1f98b..14cfa910aaf 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -61,21 +61,11 @@ do { \ printf( "\n" ); \ } while (0) -#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64) #define OFFSET( s, t, m ) \ - printf( "#define %s\t%ld\n", s, offsetof( t, m ) ); -#else -#define OFFSET( s, t, m ) \ - printf( "#define %s\t%d\n", s, offsetof( t, m ) ); -#endif + printf( "#define %s\t%lu\n", s, (unsigned long) offsetof( t, m ) ); -#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64) -#define SIZEOF( s, t ) \ - printf( "#define %s\t%ld\n", s, sizeof(t) ); -#else #define SIZEOF( s, t ) \ - printf( "#define %s\t%d\n", s, sizeof(t) ); -#endif + printf( "#define %s\t%lu\n", s, (unsigned long) sizeof(t) ); #define DEFINE( s, d ) \ printf( "#define %s\t0x%x\n", s, d ); diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 0da924c37f2..6668852514c 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -968,21 +968,29 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_785@12) HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) + GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20) + GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8) + GL_STUB(EnableIndexedEXT, _gloffset_EnableIndexedEXT, EnableIndexedEXT@8) + GL_STUB(GetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12) + GL_STUB(GetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12) + GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8) + GL_STUB(BeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV, BeginConditionalRenderNV@8) + GL_STUB(EndConditionalRenderNV, _gloffset_EndConditionalRenderNV, EndConditionalRenderNV@0) GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_788@12) - HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@12)) - GL_STUB(_dispatch_stub_789, _gloffset_TextureRangeAPPLE, _dispatch_stub_789@12) - HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@12)) - GL_STUB(_dispatch_stub_790, _gloffset_StencilFuncSeparateATI, _dispatch_stub_790@16) - HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@16)) - GL_STUB(_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_791@16) - HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@16)) - GL_STUB(_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_792@16) - HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16)) - GL_STUB(_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_793@12) - HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@12)) - GL_STUB(_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_794@12) - HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12)) + GL_STUB(_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_796@12) + HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12)) + GL_STUB(_dispatch_stub_797, _gloffset_TextureRangeAPPLE, _dispatch_stub_797@12) + HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12)) + GL_STUB(_dispatch_stub_798, _gloffset_StencilFuncSeparateATI, _dispatch_stub_798@16) + HIDDEN(GL_PREFIX(_dispatch_stub_798, _dispatch_stub_798@16)) + GL_STUB(_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_799@16) + HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@16)) + GL_STUB(_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_800@16) + HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@16)) + GL_STUB(_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_801@12) + HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@12)) + GL_STUB(_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_802@12) + HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) diff --git a/src/mesa/x86/x86_xform.c b/src/mesa/x86/x86_xform.c index 52f6b25d817..c834e2b468b 100644 --- a/src/mesa/x86/x86_xform.c +++ b/src/mesa/x86/x86_xform.c @@ -30,7 +30,6 @@ #include "main/glheader.h" #include "main/context.h" #include "math/m_xform.h" -#include "tnl/t_context.h" #include "x86_xform.h" #include "common_x86_asm.h" |