summaryrefslogtreecommitdiffstats
path: root/src/mesa
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/common/driverfuncs.c1
-rw-r--r--src/mesa/main/dd.h7
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c1
3 files changed, 0 insertions, 9 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index f09106b77c3..fe659a62246 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -115,7 +115,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d;
driver->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d;
driver->GetCompressedTexImage = _mesa_get_compressed_teximage;
- driver->CompressedTextureSize = _mesa_compressed_texture_size;
driver->BindTexture = NULL;
driver->NewTextureObject = _mesa_new_texture_object;
driver->DeleteTexture = _mesa_delete_texture_object;
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 64bf9cba19d..5f7c9cb6a34 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -475,13 +475,6 @@ struct dd_function_table {
struct gl_texture_object *texObj,
struct gl_texture_image *texImage);
- /**
- * Called to query number of bytes of storage needed to store the
- * specified compressed texture.
- */
- GLuint (*CompressedTextureSize)( GLcontext *ctx, GLsizei width,
- GLsizei height, GLsizei depth,
- GLuint mesaFormat );
/*@}*/
/**
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index f68620aec40..8ba7c8e53fb 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -1973,7 +1973,6 @@ st_init_texture_functions(struct dd_function_table *functions)
/* compressed texture functions */
functions->CompressedTexImage2D = st_CompressedTexImage2D;
functions->GetCompressedTexImage = st_GetCompressedTexImage;
- functions->CompressedTextureSize = _mesa_compressed_texture_size;
functions->NewTextureObject = st_NewTextureObject;
functions->NewTextureImage = st_NewTextureImage;