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-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen7_misc_state.c2
2 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 2c71c087196..99d661f97b8 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -130,8 +130,6 @@ brw_update_draw_buffer(struct intel_context *intel)
return;
}
- intel->NewGLState |= _NEW_DEPTH;
-
/* The driver uses this in places that need to look up
* renderbuffers' buffer objects.
*/
diff --git a/src/mesa/drivers/dri/i965/gen7_misc_state.c b/src/mesa/drivers/dri/i965/gen7_misc_state.c
index 12b752cc846..539fc321fbb 100644
--- a/src/mesa/drivers/dri/i965/gen7_misc_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_misc_state.c
@@ -44,7 +44,7 @@ gen7_emit_depth_stencil_hiz(struct brw_context *brw,
intel_emit_depth_stall_flushes(intel);
- /* _NEW_DEPTH, _NEW_STENCIL */
+ /* _NEW_DEPTH, _NEW_STENCIL, _NEW_BUFFERS */
BEGIN_BATCH(7);
OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER << 16 | (7 - 2));
OUT_BATCH((depth_mt ? depth_mt->region->pitch - 1 : 0) |