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-rw-r--r--src/mesa/main/image.c18
-rw-r--r--src/mesa/main/pixel.c373
-rw-r--r--src/mesa/main/pixel.h12
-rw-r--r--src/mesa/swrast/s_copypix.c12
-rw-r--r--src/mesa/swrast/s_texture.c274
-rw-r--r--src/mesa/swrast/s_texture.h9
6 files changed, 348 insertions, 350 deletions
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 648ad8fe34b..9677faeef28 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -957,7 +957,7 @@ _mesa_pack_float_rgba_span( GLcontext *ctx,
}
/* GL_COLOR_TABLE lookup */
if (transferOps & IMAGE_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba(&ctx->ColorTable, n, rgba);
+ _mesa_lookup_rgba_float(&ctx->ColorTable, n, rgba);
}
/* convolution */
if (transferOps & IMAGE_CONVOLUTION_BIT) {
@@ -977,7 +977,7 @@ _mesa_pack_float_rgba_span( GLcontext *ctx,
}
/* GL_POST_CONVOLUTION_COLOR_TABLE lookup */
if (transferOps & IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba(&ctx->PostConvolutionColorTable, n, rgba);
+ _mesa_lookup_rgba_float(&ctx->PostConvolutionColorTable, n, rgba);
}
/* color matrix transform */
if (transferOps & IMAGE_COLOR_MATRIX_BIT) {
@@ -985,7 +985,7 @@ _mesa_pack_float_rgba_span( GLcontext *ctx,
}
/* GL_POST_COLOR_MATRIX_COLOR_TABLE lookup */
if (transferOps & IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba(&ctx->PostColorMatrixColorTable, n, rgba);
+ _mesa_lookup_rgba_float(&ctx->PostColorMatrixColorTable, n, rgba);
}
/* update histogram count */
if (transferOps & IMAGE_HISTOGRAM_BIT) {
@@ -2932,7 +2932,7 @@ _mesa_unpack_chan_color_span( GLcontext *ctx,
if (transferOps) {
/* GL_COLOR_TABLE lookup */
if (transferOps & IMAGE_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba(&ctx->ColorTable, n, rgba);
+ _mesa_lookup_rgba_float(&ctx->ColorTable, n, rgba);
}
/* convolution */
if (transferOps & IMAGE_CONVOLUTION_BIT) {
@@ -2952,7 +2952,7 @@ _mesa_unpack_chan_color_span( GLcontext *ctx,
}
/* GL_POST_CONVOLUTION_COLOR_TABLE lookup */
if (transferOps & IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba(&ctx->PostConvolutionColorTable, n, rgba);
+ _mesa_lookup_rgba_float(&ctx->PostConvolutionColorTable, n, rgba);
}
/* color matrix transform */
if (transferOps & IMAGE_COLOR_MATRIX_BIT) {
@@ -2960,7 +2960,7 @@ _mesa_unpack_chan_color_span( GLcontext *ctx,
}
/* GL_POST_COLOR_MATRIX_COLOR_TABLE lookup */
if (transferOps & IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba(&ctx->PostColorMatrixColorTable, n, rgba);
+ _mesa_lookup_rgba_float(&ctx->PostColorMatrixColorTable, n, rgba);
}
/* update histogram count */
if (transferOps & IMAGE_HISTOGRAM_BIT) {
@@ -3210,7 +3210,7 @@ _mesa_unpack_float_color_span( GLcontext *ctx,
if (transferOps) {
/* GL_COLOR_TABLE lookup */
if (transferOps & IMAGE_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba(&ctx->ColorTable, n, rgba);
+ _mesa_lookup_rgba_float(&ctx->ColorTable, n, rgba);
}
/* convolution */
if (transferOps & IMAGE_CONVOLUTION_BIT) {
@@ -3230,7 +3230,7 @@ _mesa_unpack_float_color_span( GLcontext *ctx,
}
/* GL_POST_CONVOLUTION_COLOR_TABLE lookup */
if (transferOps & IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba(&ctx->PostConvolutionColorTable, n, rgba);
+ _mesa_lookup_rgba_float(&ctx->PostConvolutionColorTable, n, rgba);
}
/* color matrix transform */
if (transferOps & IMAGE_COLOR_MATRIX_BIT) {
@@ -3238,7 +3238,7 @@ _mesa_unpack_float_color_span( GLcontext *ctx,
}
/* GL_POST_COLOR_MATRIX_COLOR_TABLE lookup */
if (transferOps & IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba(&ctx->PostColorMatrixColorTable, n, rgba);
+ _mesa_lookup_rgba_float(&ctx->PostColorMatrixColorTable, n, rgba);
}
/* update histogram count */
if (transferOps & IMAGE_HISTOGRAM_BIT) {
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index f211af91703..6800170faae 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -1,9 +1,8 @@
-
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.1
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -875,13 +874,12 @@ _mesa_transform_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4])
}
-/*
- * Apply a color table lookup to an array of colors.
- * XXX merge with _swrast_texture_table_lookup in s_texture.c
+/**
+ * Apply a color table lookup to an array of floating point RGBA colors.
*/
void
-_mesa_lookup_rgba(const struct gl_color_table *table,
- GLuint n, GLfloat rgba[][4])
+_mesa_lookup_rgba_float(const struct gl_color_table *table,
+ GLuint n, GLfloat rgba[][4])
{
if (!table->Table || table->Size == 0)
return;
@@ -889,14 +887,14 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
switch (table->Format) {
case GL_INTENSITY:
/* replace RGBA with I */
- if (table->Type != GL_FLOAT) {
+ if (table->Type == GL_FLOAT) {
const GLint max = table->Size - 1;
const GLfloat scale = (GLfloat) max;
- const GLchan *lut = (const GLchan *) table->Table;
+ const GLfloat *lut = (const GLfloat *) table->Table;
GLuint i;
for (i = 0; i < n; i++) {
GLint j = IROUND(rgba[i][RCOMP] * scale);
- GLfloat c = CHAN_TO_FLOAT(lut[CLAMP(j, 0, max)]);
+ GLfloat c = lut[CLAMP(j, 0, max)];
rgba[i][RCOMP] = rgba[i][GCOMP] =
rgba[i][BCOMP] = rgba[i][ACOMP] = c;
}
@@ -904,11 +902,11 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
else {
const GLint max = table->Size - 1;
const GLfloat scale = (GLfloat) max;
- const GLfloat *lut = (const GLfloat *) table->Table;
+ const GLchan *lut = (const GLchan *) table->Table;
GLuint i;
for (i = 0; i < n; i++) {
GLint j = IROUND(rgba[i][RCOMP] * scale);
- GLfloat c = lut[CLAMP(j, 0, max)];
+ GLfloat c = CHAN_TO_FLOAT(lut[CLAMP(j, 0, max)]);
rgba[i][RCOMP] = rgba[i][GCOMP] =
rgba[i][BCOMP] = rgba[i][ACOMP] = c;
}
@@ -916,58 +914,58 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
break;
case GL_LUMINANCE:
/* replace RGB with L */
- if (table->Type != GL_FLOAT) {
+ if (table->Type == GL_FLOAT) {
const GLint max = table->Size - 1;
const GLfloat scale = (GLfloat) max;
- const GLchan *lut = (const GLchan *) table->Table;
+ const GLfloat *lut = (const GLfloat *) table->Table;
GLuint i;
for (i = 0; i < n; i++) {
GLint j = IROUND(rgba[i][RCOMP] * scale);
- GLfloat c = CHAN_TO_FLOAT(lut[CLAMP(j, 0, max)]);
+ GLfloat c = lut[CLAMP(j, 0, max)];
rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = c;
}
}
else {
const GLint max = table->Size - 1;
const GLfloat scale = (GLfloat) max;
- const GLfloat *lut = (const GLfloat *) table->Table;
+ const GLchan *lut = (const GLchan *) table->Table;
GLuint i;
for (i = 0; i < n; i++) {
GLint j = IROUND(rgba[i][RCOMP] * scale);
- GLfloat c = lut[CLAMP(j, 0, max)];
+ GLfloat c = CHAN_TO_FLOAT(lut[CLAMP(j, 0, max)]);
rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = c;
}
}
break;
case GL_ALPHA:
/* replace A with A */
- if (table->Type != GL_FLOAT) {
+ if (table->Type == GL_FLOAT) {
const GLint max = table->Size - 1;
const GLfloat scale = (GLfloat) max;
- const GLchan *lut = (const GLchan *) table->Table;
+ const GLfloat *lut = (const GLfloat *) table->Table;
GLuint i;
for (i = 0; i < n; i++) {
GLint j = IROUND(rgba[i][ACOMP] * scale);
- rgba[i][ACOMP] = CHAN_TO_FLOAT(lut[CLAMP(j, 0, max)]);
+ rgba[i][ACOMP] = lut[CLAMP(j, 0, max)];
}
}
- else {
+ else {
const GLint max = table->Size - 1;
const GLfloat scale = (GLfloat) max;
- const GLfloat *lut = (const GLfloat *) table->Table;
+ const GLchan *lut = (const GLchan *) table->Table;
GLuint i;
for (i = 0; i < n; i++) {
GLint j = IROUND(rgba[i][ACOMP] * scale);
- rgba[i][ACOMP] = lut[CLAMP(j, 0, max)];
+ rgba[i][ACOMP] = CHAN_TO_FLOAT(lut[CLAMP(j, 0, max)]);
}
}
break;
case GL_LUMINANCE_ALPHA:
/* replace RGBA with LLLA */
- if (table->Type != GL_FLOAT) {
+ if (table->Type == GL_FLOAT) {
const GLint max = table->Size - 1;
const GLfloat scale = (GLfloat) max;
- const GLchan *lut = (const GLchan *) table->Table;
+ const GLfloat *lut = (const GLfloat *) table->Table;
GLuint i;
for (i = 0; i < n; i++) {
GLint jL = IROUND(rgba[i][RCOMP] * scale);
@@ -975,8 +973,8 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
GLfloat luminance, alpha;
jL = CLAMP(jL, 0, max);
jA = CLAMP(jA, 0, max);
- luminance = CHAN_TO_FLOAT(lut[jL * 2 + 0]);
- alpha = CHAN_TO_FLOAT(lut[jA * 2 + 1]);
+ luminance = lut[jL * 2 + 0];
+ alpha = lut[jA * 2 + 1];
rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = luminance;
rgba[i][ACOMP] = alpha;;
}
@@ -984,7 +982,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
else {
const GLint max = table->Size - 1;
const GLfloat scale = (GLfloat) max;
- const GLfloat *lut = (const GLfloat *) table->Table;
+ const GLchan *lut = (const GLchan *) table->Table;
GLuint i;
for (i = 0; i < n; i++) {
GLint jL = IROUND(rgba[i][RCOMP] * scale);
@@ -992,8 +990,8 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
GLfloat luminance, alpha;
jL = CLAMP(jL, 0, max);
jA = CLAMP(jA, 0, max);
- luminance = lut[jL * 2 + 0];
- alpha = lut[jA * 2 + 1];
+ luminance = CHAN_TO_FLOAT(lut[jL * 2 + 0]);
+ alpha = CHAN_TO_FLOAT(lut[jA * 2 + 1]);
rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = luminance;
rgba[i][ACOMP] = alpha;;
}
@@ -1001,10 +999,10 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
break;
case GL_RGB:
/* replace RGB with RGB */
- if (table->Type != GL_FLOAT) {
+ if (table->Type == GL_FLOAT) {
const GLint max = table->Size - 1;
const GLfloat scale = (GLfloat) max;
- const GLchan *lut = (const GLchan *) table->Table;
+ const GLfloat *lut = (const GLfloat *) table->Table;
GLuint i;
for (i = 0; i < n; i++) {
GLint jR = IROUND(rgba[i][RCOMP] * scale);
@@ -1013,15 +1011,15 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
jR = CLAMP(jR, 0, max);
jG = CLAMP(jG, 0, max);
jB = CLAMP(jB, 0, max);
- rgba[i][RCOMP] = CHAN_TO_FLOAT(lut[jR * 3 + 0]);
- rgba[i][GCOMP] = CHAN_TO_FLOAT(lut[jG * 3 + 1]);
- rgba[i][BCOMP] = CHAN_TO_FLOAT(lut[jB * 3 + 2]);
+ rgba[i][RCOMP] = lut[jR * 3 + 0];
+ rgba[i][GCOMP] = lut[jG * 3 + 1];
+ rgba[i][BCOMP] = lut[jB * 3 + 2];
}
}
else {
const GLint max = table->Size - 1;
const GLfloat scale = (GLfloat) max;
- const GLfloat *lut = (const GLfloat *) table->Table;
+ const GLchan *lut = (const GLchan *) table->Table;
GLuint i;
for (i = 0; i < n; i++) {
GLint jR = IROUND(rgba[i][RCOMP] * scale);
@@ -1030,18 +1028,18 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
jR = CLAMP(jR, 0, max);
jG = CLAMP(jG, 0, max);
jB = CLAMP(jB, 0, max);
- rgba[i][RCOMP] = lut[jR * 3 + 0];
- rgba[i][GCOMP] = lut[jG * 3 + 1];
- rgba[i][BCOMP] = lut[jB * 3 + 2];
+ rgba[i][RCOMP] = CHAN_TO_FLOAT(lut[jR * 3 + 0]);
+ rgba[i][GCOMP] = CHAN_TO_FLOAT(lut[jG * 3 + 1]);
+ rgba[i][BCOMP] = CHAN_TO_FLOAT(lut[jB * 3 + 2]);
}
}
break;
case GL_RGBA:
/* replace RGBA with RGBA */
- if (table->Type != GL_FLOAT) {
+ if (table->Type == GL_FLOAT) {
const GLint max = table->Size - 1;
const GLfloat scale = (GLfloat) max;
- const GLchan *lut = (const GLchan *) table->Table;
+ const GLfloat *lut = (const GLfloat *) table->Table;
GLuint i;
for (i = 0; i < n; i++) {
GLint jR = IROUND(rgba[i][RCOMP] * scale);
@@ -1052,16 +1050,16 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
jG = CLAMP(jG, 0, max);
jB = CLAMP(jB, 0, max);
jA = CLAMP(jA, 0, max);
- rgba[i][RCOMP] = CHAN_TO_FLOAT(lut[jR * 4 + 0]);
- rgba[i][GCOMP] = CHAN_TO_FLOAT(lut[jG * 4 + 1]);
- rgba[i][BCOMP] = CHAN_TO_FLOAT(lut[jB * 4 + 2]);
- rgba[i][ACOMP] = CHAN_TO_FLOAT(lut[jA * 4 + 3]);
+ rgba[i][RCOMP] = lut[jR * 4 + 0];
+ rgba[i][GCOMP] = lut[jG * 4 + 1];
+ rgba[i][BCOMP] = lut[jB * 4 + 2];
+ rgba[i][ACOMP] = lut[jA * 4 + 3];
}
}
else {
const GLint max = table->Size - 1;
const GLfloat scale = (GLfloat) max;
- const GLfloat *lut = (const GLfloat *) table->Table;
+ const GLchan *lut = (const GLchan *) table->Table;
GLuint i;
for (i = 0; i < n; i++) {
GLint jR = IROUND(rgba[i][RCOMP] * scale);
@@ -1072,15 +1070,286 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
jG = CLAMP(jG, 0, max);
jB = CLAMP(jB, 0, max);
jA = CLAMP(jA, 0, max);
- rgba[i][RCOMP] = lut[jR * 4 + 0];
- rgba[i][GCOMP] = lut[jG * 4 + 1];
- rgba[i][BCOMP] = lut[jB * 4 + 2];
- rgba[i][ACOMP] = lut[jA * 4 + 3];
+ rgba[i][RCOMP] = CHAN_TO_FLOAT(lut[jR * 4 + 0]);
+ rgba[i][GCOMP] = CHAN_TO_FLOAT(lut[jG * 4 + 1]);
+ rgba[i][BCOMP] = CHAN_TO_FLOAT(lut[jB * 4 + 2]);
+ rgba[i][ACOMP] = CHAN_TO_FLOAT(lut[jA * 4 + 3]);
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "Bad format in _mesa_lookup_rgba_float");
+ return;
+ }
+}
+
+
+
+/**
+ * Apply a color table lookup to an array of GLchan RGBA colors.
+ */
+void
+_mesa_lookup_rgba_chan(const struct gl_color_table *table,
+ GLuint n, GLchan rgba[][4])
+{
+ if (!table->Table || table->Size == 0)
+ return;
+
+ switch (table->Format) {
+ case GL_INTENSITY:
+ /* replace RGBA with I */
+ if (table->Type == GL_FLOAT) {
+ const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
+ const GLfloat *lut = (const GLfloat *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLint j = IROUND((GLfloat) rgba[i][RCOMP] * scale);
+ GLchan c;
+ CLAMPED_FLOAT_TO_CHAN(c, lut[j]);
+ rgba[i][RCOMP] = rgba[i][GCOMP] =
+ rgba[i][BCOMP] = rgba[i][ACOMP] = c;
+ }
+ }
+ else {
+#if CHAN_TYPE == GL_UNSIGNED_BYTE
+ if (table->Size == 256) {
+ /* common case */
+ const GLchan *lut = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ const GLchan c = lut[rgba[i][RCOMP]];
+ rgba[i][RCOMP] = rgba[i][GCOMP] =
+ rgba[i][BCOMP] = rgba[i][ACOMP] = c;
+ }
+ }
+ else
+#endif
+ {
+ const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
+ const GLchan *lut = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLint j = IROUND((GLfloat) rgba[i][RCOMP] * scale);
+ rgba[i][RCOMP] = rgba[i][GCOMP] =
+ rgba[i][BCOMP] = rgba[i][ACOMP] = lut[j];
+ }
+ }
+ }
+ break;
+ case GL_LUMINANCE:
+ /* replace RGB with L */
+ if (table->Type == GL_FLOAT) {
+ const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
+ const GLfloat *lut = (const GLfloat *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLint j = IROUND((GLfloat) rgba[i][RCOMP] * scale);
+ GLchan c;
+ CLAMPED_FLOAT_TO_CHAN(c, lut[j]);
+ rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = c;
+ }
+ }
+ else {
+#if CHAN_TYPE == GL_UNSIGNED_BYTE
+ if (table->Size == 256) {
+ /* common case */
+ const GLchan *lut = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ const GLchan c = lut[rgba[i][RCOMP]];
+ rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = c;
+ }
+ }
+ else
+#endif
+ {
+ const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
+ const GLchan *lut = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLint j = IROUND((GLfloat) rgba[i][RCOMP] * scale);
+ rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = lut[j];
+ }
+ }
+ }
+ break;
+ case GL_ALPHA:
+ /* replace A with A */
+ if (table->Type == GL_FLOAT) {
+ const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
+ const GLfloat *lut = (const GLfloat *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLint j = IROUND((GLfloat) rgba[i][ACOMP] * scale);
+ GLchan c;
+ CLAMPED_FLOAT_TO_CHAN(c, lut[j]);
+ rgba[i][ACOMP] = c;
+ }
+ }
+ else {
+#if CHAN_TYPE == GL_UNSIGNED_BYTE
+ if (table->Size == 256) {
+ /* common case */
+ const GLchan *lut = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ rgba[i][ACOMP] = lut[rgba[i][ACOMP]];
+ }
+ }
+ else
+#endif
+ {
+ const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
+ const GLchan *lut = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLint j = IROUND((GLfloat) rgba[i][ACOMP] * scale);
+ rgba[i][ACOMP] = lut[j];
+ }
+ }
+ }
+ break;
+ case GL_LUMINANCE_ALPHA:
+ /* replace RGBA with LLLA */
+ if (table->Type == GL_FLOAT) {
+ const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
+ const GLfloat *lut = (const GLfloat *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLint jL = IROUND((GLfloat) rgba[i][RCOMP] * scale);
+ GLint jA = IROUND((GLfloat) rgba[i][ACOMP] * scale);
+ GLchan luminance, alpha;
+ CLAMPED_FLOAT_TO_CHAN(luminance, lut[jL * 2 + 0]);
+ CLAMPED_FLOAT_TO_CHAN(alpha, lut[jA * 2 + 1]);
+ rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = luminance;
+ rgba[i][ACOMP] = alpha;;
+ }
+ }
+ else {
+#if CHAN_TYPE == GL_UNSIGNED_BYTE
+ if (table->Size == 256) {
+ /* common case */
+ const GLchan *lut = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLchan l = lut[rgba[i][RCOMP] * 2 + 0];
+ GLchan a = lut[rgba[i][ACOMP] * 2 + 1];;
+ rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = l;
+ rgba[i][ACOMP] = a;
+ }
+ }
+ else
+#endif
+ {
+ const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
+ const GLchan *lut = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLint jL = IROUND((GLfloat) rgba[i][RCOMP] * scale);
+ GLint jA = IROUND((GLfloat) rgba[i][ACOMP] * scale);
+ GLchan luminance = lut[jL * 2 + 0];
+ GLchan alpha = lut[jA * 2 + 1];
+ rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = luminance;
+ rgba[i][ACOMP] = alpha;
+ }
+ }
+ }
+ break;
+ case GL_RGB:
+ /* replace RGB with RGB */
+ if (table->Type == GL_FLOAT) {
+ const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
+ const GLfloat *lut = (const GLfloat *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLint jR = IROUND((GLfloat) rgba[i][RCOMP] * scale);
+ GLint jG = IROUND((GLfloat) rgba[i][GCOMP] * scale);
+ GLint jB = IROUND((GLfloat) rgba[i][BCOMP] * scale);
+ CLAMPED_FLOAT_TO_CHAN(rgba[i][RCOMP], lut[jR * 3 + 0]);
+ CLAMPED_FLOAT_TO_CHAN(rgba[i][GCOMP], lut[jG * 3 + 1]);
+ CLAMPED_FLOAT_TO_CHAN(rgba[i][BCOMP], lut[jB * 3 + 2]);
+ }
+ }
+ else {
+#if CHAN_TYPE == GL_UNSIGNED_BYTE
+ if (table->Size == 256) {
+ /* common case */
+ const GLchan *lut = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ rgba[i][RCOMP] = lut[rgba[i][RCOMP] * 3 + 0];
+ rgba[i][GCOMP] = lut[rgba[i][GCOMP] * 3 + 1];
+ rgba[i][BCOMP] = lut[rgba[i][BCOMP] * 3 + 2];
+ }
+ }
+ else
+#endif
+ {
+ const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
+ const GLchan *lut = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLint jR = IROUND((GLfloat) rgba[i][RCOMP] * scale);
+ GLint jG = IROUND((GLfloat) rgba[i][GCOMP] * scale);
+ GLint jB = IROUND((GLfloat) rgba[i][BCOMP] * scale);
+ rgba[i][RCOMP] = lut[jR * 3 + 0];
+ rgba[i][GCOMP] = lut[jG * 3 + 1];
+ rgba[i][BCOMP] = lut[jB * 3 + 2];
+ }
+ }
+ }
+ break;
+ case GL_RGBA:
+ /* replace RGBA with RGBA */
+ if (table->Type == GL_FLOAT) {
+ const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
+ const GLfloat *lut = (const GLfloat *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLint jR = IROUND((GLfloat) rgba[i][RCOMP] * scale);
+ GLint jG = IROUND((GLfloat) rgba[i][GCOMP] * scale);
+ GLint jB = IROUND((GLfloat) rgba[i][BCOMP] * scale);
+ GLint jA = IROUND((GLfloat) rgba[i][ACOMP] * scale);
+ CLAMPED_FLOAT_TO_CHAN(rgba[i][RCOMP], lut[jR * 4 + 0]);
+ CLAMPED_FLOAT_TO_CHAN(rgba[i][GCOMP], lut[jG * 4 + 1]);
+ CLAMPED_FLOAT_TO_CHAN(rgba[i][BCOMP], lut[jB * 4 + 2]);
+ CLAMPED_FLOAT_TO_CHAN(rgba[i][ACOMP], lut[jA * 4 + 3]);
+ }
+ }
+ else {
+#if CHAN_TYPE == GL_UNSIGNED_BYTE
+ if (table->Size == 256) {
+ /* common case */
+ const GLchan *lut = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ rgba[i][RCOMP] = lut[rgba[i][RCOMP] * 4 + 0];
+ rgba[i][GCOMP] = lut[rgba[i][GCOMP] * 4 + 1];
+ rgba[i][BCOMP] = lut[rgba[i][BCOMP] * 4 + 2];
+ rgba[i][ACOMP] = lut[rgba[i][ACOMP] * 4 + 3];
+ }
+ }
+ else
+#endif
+ {
+ const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
+ const GLfloat *lut = (const GLfloat *) table->Table;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLint jR = IROUND((GLfloat) rgba[i][RCOMP] * scale);
+ GLint jG = IROUND((GLfloat) rgba[i][GCOMP] * scale);
+ GLint jB = IROUND((GLfloat) rgba[i][BCOMP] * scale);
+ GLint jA = IROUND((GLfloat) rgba[i][ACOMP] * scale);
+ CLAMPED_FLOAT_TO_CHAN(rgba[i][RCOMP], lut[jR * 4 + 0]);
+ CLAMPED_FLOAT_TO_CHAN(rgba[i][GCOMP], lut[jG * 4 + 1]);
+ CLAMPED_FLOAT_TO_CHAN(rgba[i][BCOMP], lut[jB * 4 + 2]);
+ CLAMPED_FLOAT_TO_CHAN(rgba[i][ACOMP], lut[jA * 4 + 3]);
+ }
}
}
break;
default:
- _mesa_problem(NULL, "Bad format in _mesa_lookup_rgba");
+ _mesa_problem(NULL, "Bad format in _mesa_lookup_rgba_chan");
return;
}
}
diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h
index a3efcf5666e..32696c8b668 100644
--- a/src/mesa/main/pixel.h
+++ b/src/mesa/main/pixel.h
@@ -5,9 +5,9 @@
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.1
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -94,8 +94,12 @@ _mesa_transform_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]);
extern void
-_mesa_lookup_rgba(const struct gl_color_table *table,
- GLuint n, GLfloat rgba[][4]);
+_mesa_lookup_rgba_float(const struct gl_color_table *table,
+ GLuint n, GLfloat rgba[][4]);
+
+extern void
+_mesa_lookup_rgba_chan(const struct gl_color_table *table,
+ GLuint n, GLchan rgba[][4]);
extern void
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c
index 0692adfbff9..51c2f9a6e0f 100644
--- a/src/mesa/swrast/s_copypix.c
+++ b/src/mesa/swrast/s_copypix.c
@@ -184,7 +184,7 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
}
/* GL_COLOR_TABLE lookup */
if (transferOps & IMAGE_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba(&ctx->ColorTable, width, rgba);
+ _mesa_lookup_rgba_float(&ctx->ColorTable, width, rgba);
}
}
@@ -204,7 +204,7 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
/* GL_POST_CONVOLUTION_COLOR_TABLE lookup */
if (transferOps & IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba(&ctx->PostConvolutionColorTable, width, rgba);
+ _mesa_lookup_rgba_float(&ctx->PostConvolutionColorTable, width, rgba);
}
/* color matrix */
if (transferOps & IMAGE_COLOR_MATRIX_BIT) {
@@ -212,7 +212,7 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
}
/* GL_POST_COLOR_MATRIX_COLOR_TABLE lookup */
if (transferOps & IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba(&ctx->PostColorMatrixColorTable, width, rgba);
+ _mesa_lookup_rgba_float(&ctx->PostColorMatrixColorTable, width, rgba);
}
/* update histogram count */
if (transferOps & IMAGE_HISTOGRAM_BIT) {
@@ -412,7 +412,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
}
/* GL_COLOR_TABLE lookup */
if (transferOps & IMAGE_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba(&ctx->ColorTable, width, rgbaFloat);
+ _mesa_lookup_rgba_float(&ctx->ColorTable, width, rgbaFloat);
}
/* convolution */
if (transferOps & IMAGE_CONVOLUTION_BIT) {
@@ -433,7 +433,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
}
/* GL_POST_CONVOLUTION_COLOR_TABLE lookup */
if (transferOps & IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba(&ctx->PostConvolutionColorTable, width, rgbaFloat);
+ _mesa_lookup_rgba_float(&ctx->PostConvolutionColorTable, width, rgbaFloat);
}
/* color matrix */
if (transferOps & IMAGE_COLOR_MATRIX_BIT) {
@@ -441,7 +441,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
}
/* GL_POST_COLOR_MATRIX_COLOR_TABLE lookup */
if (transferOps & IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba(&ctx->PostColorMatrixColorTable, width, rgbaFloat);
+ _mesa_lookup_rgba_float(&ctx->PostColorMatrixColorTable, width, rgbaFloat);
}
/* update histogram count */
if (transferOps & IMAGE_HISTOGRAM_BIT) {
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index 5dff9874d52..22d193381ba 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -28,6 +28,7 @@
#include "colormac.h"
#include "macros.h"
#include "imports.h"
+#include "pixel.h"
#include "texformat.h"
#include "teximage.h"
@@ -344,277 +345,6 @@ repeat_remainder(GLint a, GLint b)
#define K1BIT 32
-/*
- * Do the lookup for GL_SGI_texture_color_table.
- * XXX merge with _mesa_lookup_rgba in pixel.c
- */
-void
-_swrast_texture_table_lookup(const struct gl_color_table *table,
- GLuint n, GLchan rgba[][4])
-{
- if (!table->Table || table->Size == 0)
- return;
-
- switch (table->Format) {
- case GL_INTENSITY:
- /* replace RGBA with I */
- if (table->Type == GL_FLOAT) {
- const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
- const GLfloat *lut = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLint j = IROUND((GLfloat) rgba[i][RCOMP] * scale);
- GLchan c;
- CLAMPED_FLOAT_TO_CHAN(c, lut[j]);
- rgba[i][RCOMP] = rgba[i][GCOMP] =
- rgba[i][BCOMP] = rgba[i][ACOMP] = c;
- }
- }
- else {
-#if CHAN_TYPE == GL_UNSIGNED_BYTE
- if (table->Size == 256) {
- /* common case */
- const GLchan *lut = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- const GLchan c = lut[rgba[i][RCOMP]];
- rgba[i][RCOMP] = rgba[i][GCOMP] =
- rgba[i][BCOMP] = rgba[i][ACOMP] = c;
- }
- }
- else
-#endif
- {
- const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
- const GLchan *lut = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLint j = IROUND((GLfloat) rgba[i][RCOMP] * scale);
- rgba[i][RCOMP] = rgba[i][GCOMP] =
- rgba[i][BCOMP] = rgba[i][ACOMP] = lut[j];
- }
- }
- }
- break;
- case GL_LUMINANCE:
- /* replace RGB with L */
- if (table->Type == GL_FLOAT) {
- const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
- const GLfloat *lut = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLint j = IROUND((GLfloat) rgba[i][RCOMP] * scale);
- GLchan c;
- CLAMPED_FLOAT_TO_CHAN(c, lut[j]);
- rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = c;
- }
- }
- else {
-#if CHAN_TYPE == GL_UNSIGNED_BYTE
- if (table->Size == 256) {
- /* common case */
- const GLchan *lut = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- const GLchan c = lut[rgba[i][RCOMP]];
- rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = c;
- }
- }
- else
-#endif
- {
- const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
- const GLchan *lut = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLint j = IROUND((GLfloat) rgba[i][RCOMP] * scale);
- rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = lut[j];
- }
- }
- }
- break;
- case GL_ALPHA:
- /* replace A with A */
- if (table->Type == GL_FLOAT) {
- const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
- const GLfloat *lut = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLint j = IROUND((GLfloat) rgba[i][ACOMP] * scale);
- GLchan c;
- CLAMPED_FLOAT_TO_CHAN(c, lut[j]);
- rgba[i][ACOMP] = c;
- }
- }
- else {
-#if CHAN_TYPE == GL_UNSIGNED_BYTE
- if (table->Size == 256) {
- /* common case */
- const GLchan *lut = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- rgba[i][ACOMP] = lut[rgba[i][ACOMP]];
- }
- }
- else
-#endif
- {
- const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
- const GLchan *lut = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLint j = IROUND((GLfloat) rgba[i][ACOMP] * scale);
- rgba[i][ACOMP] = lut[j];
- }
- }
- }
- break;
- case GL_LUMINANCE_ALPHA:
- /* replace RGBA with LLLA */
- if (table->Type == GL_FLOAT) {
- const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
- const GLfloat *lut = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLint jL = IROUND((GLfloat) rgba[i][RCOMP] * scale);
- GLint jA = IROUND((GLfloat) rgba[i][ACOMP] * scale);
- GLchan luminance, alpha;
- CLAMPED_FLOAT_TO_CHAN(luminance, lut[jL * 2 + 0]);
- CLAMPED_FLOAT_TO_CHAN(alpha, lut[jA * 2 + 1]);
- rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = luminance;
- rgba[i][ACOMP] = alpha;;
- }
- }
- else {
-#if CHAN_TYPE == GL_UNSIGNED_BYTE
- if (table->Size == 256) {
- /* common case */
- const GLchan *lut = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLchan l = lut[rgba[i][RCOMP] * 2 + 0];
- GLchan a = lut[rgba[i][ACOMP] * 2 + 1];;
- rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = l;
- rgba[i][ACOMP] = a;
- }
- }
- else
-#endif
- {
- const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
- const GLchan *lut = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLint jL = IROUND((GLfloat) rgba[i][RCOMP] * scale);
- GLint jA = IROUND((GLfloat) rgba[i][ACOMP] * scale);
- GLchan luminance = lut[jL * 2 + 0];
- GLchan alpha = lut[jA * 2 + 1];
- rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = luminance;
- rgba[i][ACOMP] = alpha;
- }
- }
- }
- break;
- case GL_RGB:
- /* replace RGB with RGB */
- if (table->Type == GL_FLOAT) {
- const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
- const GLfloat *lut = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLint jR = IROUND((GLfloat) rgba[i][RCOMP] * scale);
- GLint jG = IROUND((GLfloat) rgba[i][GCOMP] * scale);
- GLint jB = IROUND((GLfloat) rgba[i][BCOMP] * scale);
- CLAMPED_FLOAT_TO_CHAN(rgba[i][RCOMP], lut[jR * 3 + 0]);
- CLAMPED_FLOAT_TO_CHAN(rgba[i][GCOMP], lut[jG * 3 + 1]);
- CLAMPED_FLOAT_TO_CHAN(rgba[i][BCOMP], lut[jB * 3 + 2]);
- }
- }
- else {
-#if CHAN_TYPE == GL_UNSIGNED_BYTE
- if (table->Size == 256) {
- /* common case */
- const GLchan *lut = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- rgba[i][RCOMP] = lut[rgba[i][RCOMP] * 3 + 0];
- rgba[i][GCOMP] = lut[rgba[i][GCOMP] * 3 + 1];
- rgba[i][BCOMP] = lut[rgba[i][BCOMP] * 3 + 2];
- }
- }
- else
-#endif
- {
- const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
- const GLchan *lut = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLint jR = IROUND((GLfloat) rgba[i][RCOMP] * scale);
- GLint jG = IROUND((GLfloat) rgba[i][GCOMP] * scale);
- GLint jB = IROUND((GLfloat) rgba[i][BCOMP] * scale);
- rgba[i][RCOMP] = lut[jR * 3 + 0];
- rgba[i][GCOMP] = lut[jG * 3 + 1];
- rgba[i][BCOMP] = lut[jB * 3 + 2];
- }
- }
- }
- break;
- case GL_RGBA:
- /* replace RGBA with RGBA */
- if (table->Type == GL_FLOAT) {
- const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
- const GLfloat *lut = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLint jR = IROUND((GLfloat) rgba[i][RCOMP] * scale);
- GLint jG = IROUND((GLfloat) rgba[i][GCOMP] * scale);
- GLint jB = IROUND((GLfloat) rgba[i][BCOMP] * scale);
- GLint jA = IROUND((GLfloat) rgba[i][ACOMP] * scale);
- CLAMPED_FLOAT_TO_CHAN(rgba[i][RCOMP], lut[jR * 4 + 0]);
- CLAMPED_FLOAT_TO_CHAN(rgba[i][GCOMP], lut[jG * 4 + 1]);
- CLAMPED_FLOAT_TO_CHAN(rgba[i][BCOMP], lut[jB * 4 + 2]);
- CLAMPED_FLOAT_TO_CHAN(rgba[i][ACOMP], lut[jA * 4 + 3]);
- }
- }
- else {
-#if CHAN_TYPE == GL_UNSIGNED_BYTE
- if (table->Size == 256) {
- /* common case */
- const GLchan *lut = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- rgba[i][RCOMP] = lut[rgba[i][RCOMP] * 4 + 0];
- rgba[i][GCOMP] = lut[rgba[i][GCOMP] * 4 + 1];
- rgba[i][BCOMP] = lut[rgba[i][BCOMP] * 4 + 2];
- rgba[i][ACOMP] = lut[rgba[i][ACOMP] * 4 + 3];
- }
- }
- else
-#endif
- {
- const GLfloat scale = (GLfloat) (table->Size - 1) / CHAN_MAXF;
- const GLfloat *lut = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < n; i++) {
- GLint jR = IROUND((GLfloat) rgba[i][RCOMP] * scale);
- GLint jG = IROUND((GLfloat) rgba[i][GCOMP] * scale);
- GLint jB = IROUND((GLfloat) rgba[i][BCOMP] * scale);
- GLint jA = IROUND((GLfloat) rgba[i][ACOMP] * scale);
- CLAMPED_FLOAT_TO_CHAN(rgba[i][RCOMP], lut[jR * 4 + 0]);
- CLAMPED_FLOAT_TO_CHAN(rgba[i][GCOMP], lut[jG * 4 + 1]);
- CLAMPED_FLOAT_TO_CHAN(rgba[i][BCOMP], lut[jB * 4 + 2]);
- CLAMPED_FLOAT_TO_CHAN(rgba[i][ACOMP], lut[jA * 4 + 3]);
- }
- }
- }
- break;
- default:
- _mesa_problem(NULL, "Bad format in _swrast_texture_table_lookup");
- return;
- }
-}
-
-
/*
* Get texture palette entry.
@@ -4208,7 +3938,7 @@ _swrast_texture_span( GLcontext *ctx, struct sw_span *span )
/* GL_SGI_texture_color_table */
if (texUnit->ColorTableEnabled) {
- _swrast_texture_table_lookup(&texUnit->ColorTable, span->end, texels);
+ _mesa_lookup_rgba_chan(&texUnit->ColorTable, span->end, texels);
}
}
}
diff --git a/src/mesa/swrast/s_texture.h b/src/mesa/swrast/s_texture.h
index b0c16083da1..698f363a1cd 100644
--- a/src/mesa/swrast/s_texture.h
+++ b/src/mesa/swrast/s_texture.h
@@ -1,9 +1,8 @@
-
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.1
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -32,10 +31,6 @@
#include "swrast.h"
-extern void
-_swrast_texture_table_lookup( const struct gl_color_table *table,
- GLuint n, GLchan rgba[][4] );
-
extern texture_sample_func
_swrast_choose_texture_sample_func( GLcontext *ctx,
const struct gl_texture_object *tObj );