diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_atom_framebuffer.c | 5 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_pixeltransfer.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 8 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_readpixels.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 12 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_gen_mipmap.c | 39 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_texture.c | 36 |
8 files changed, 58 insertions, 50 deletions
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index e18c0f6e0a1..8ca4335e330 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -40,6 +40,7 @@ #include "pipe/p_inlines.h" #include "cso_cache/cso_context.h" #include "util/u_rect.h" +#include "util/u_math.h" @@ -64,8 +65,8 @@ update_renderbuffer_surface(struct st_context *st, GLuint level; /* find matching mipmap level size */ for (level = 0; level <= texture->last_level; level++) { - if (texture->width[level] == rtt_width && - texture->height[level] == rtt_height) { + if (u_minify(texture->width0, level) == rtt_width && + u_minify(texture->height0, level) == rtt_height) { pipe_surface_reference(&strb->surface, NULL); diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index babfcc87b4a..4b35f59cc2f 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -145,7 +145,7 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) const GLuint gSize = ctx->PixelMaps.GtoG.Size; const GLuint bSize = ctx->PixelMaps.BtoB.Size; const GLuint aSize = ctx->PixelMaps.AtoA.Size; - const uint texSize = pt->width[0]; + const uint texSize = pt->width0; uint *dest; uint i, j; diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 60394731f79..a68a29e126e 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -601,8 +601,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, y1 = y + height * ctx->Pixel.ZoomY; draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex, - (GLfloat) width / pt->width[0], - (GLfloat) height / pt->height[0]); + (GLfloat) width / pt->width0, + (GLfloat) height / pt->height0); /* restore state */ cso_restore_rasterizer(cso); diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 65ce12ccd4f..659a6c91938 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -128,9 +128,9 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, template.target = PIPE_TEXTURE_2D; template.format = format; pf_get_block(format, &template.block); - template.width[0] = width; - template.height[0] = height; - template.depth[0] = 1; + template.width0 = width; + template.height0 = height; + template.depth0 = 1; template.last_level = 0; template.nr_samples = rb->NumSamples; if (pf_is_depth_stencil(format)) { @@ -376,7 +376,7 @@ st_render_texture(GLcontext *ctx, rb->_BaseFormat = texImage->_BaseFormat; /*printf("***** render to texture level %d: %d x %d\n", att->TextureLevel, rb->Width, rb->Height);*/ - /*printf("***** pipe texture %d x %d\n", pt->width[0], pt->height[0]);*/ + /*printf("***** pipe texture %d x %d\n", pt->width0, pt->height0);*/ pipe_texture_reference( &strb->texture, pt ); diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 772bb3bb69e..103861d6f9c 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -243,7 +243,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, GLint row, col, dy, dstStride; if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { - y = strb->texture->height[0] - y - height; + y = strb->texture->height0 - y - height; } trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index d4630a514f8..3a2337802fa 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -406,9 +406,9 @@ compress_with_blit(GLcontext * ctx, templ.target = PIPE_TEXTURE_2D; templ.format = st_mesa_format_to_pipe_format(mesa_format); pf_get_block(templ.format, &templ.block); - templ.width[0] = width; - templ.height[0] = height; - templ.depth[0] = 1; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; templ.last_level = 0; templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; src_tex = screen->texture_create(screen, &templ); @@ -1761,9 +1761,9 @@ st_finalize_texture(GLcontext *ctx, if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) || stObj->pt->format != fmt || stObj->pt->last_level < stObj->lastLevel || - stObj->pt->width[0] != firstImage->base.Width2 || - stObj->pt->height[0] != firstImage->base.Height2 || - stObj->pt->depth[0] != firstImage->base.Depth2 || + stObj->pt->width0 != firstImage->base.Width2 || + stObj->pt->height0 != firstImage->base.Height2 || + stObj->pt->depth0 != firstImage->base.Depth2 || stObj->pt->block.size != blockSize) { pipe_texture_reference(&stObj->pt, NULL); diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 16ca2771b0f..f8068fa12be 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -38,6 +38,7 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "util/u_gen_mipmap.h" +#include "util/u_math.h" #include "cso_cache/cso_cache.h" #include "cso_cache/cso_context.h" @@ -133,14 +134,14 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face, srcLevel, zslice, PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel)); dstTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face, dstLevel, zslice, PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel)); srcData = (ubyte *) screen->transfer_map(screen, srcTrans); dstData = (ubyte *) screen->transfer_map(screen, dstTrans); @@ -149,13 +150,17 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, dstStride = dstTrans->stride / dstTrans->block.size; _mesa_generate_mipmap_level(target, datatype, comps, - 0 /*border*/, - pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel], - srcData, - srcStride, /* stride in texels */ - pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel], - dstData, - dstStride); /* stride in texels */ + 0 /*border*/, + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel), + u_minify(pt->depth0, srcLevel), + srcData, + srcStride, /* stride in texels */ + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel), + u_minify(pt->depth0, dstLevel), + dstData, + dstStride); /* stride in texels */ screen->transfer_unmap(screen, srcTrans); screen->transfer_unmap(screen, dstTrans); @@ -232,9 +237,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target, oldTex->target, oldTex->format, lastLevel, - oldTex->width[0], - oldTex->height[0], - oldTex->depth[0], + oldTex->width0, + oldTex->height0, + oldTex->depth0, oldTex->tex_usage); /* The texture isn't in a "complete" state yet so set the expected @@ -269,9 +274,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target, = _mesa_get_tex_image(ctx, texObj, target, srcLevel); struct gl_texture_image *dstImage; struct st_texture_image *stImage; - uint dstWidth = pt->width[dstLevel]; - uint dstHeight = pt->height[dstLevel]; - uint dstDepth = pt->depth[dstLevel]; + uint dstWidth = u_minify(pt->width0, dstLevel); + uint dstHeight = u_minify(pt->height0, dstLevel); + uint dstDepth = u_minify(pt->depth0, dstLevel); uint border = srcImage->Border; dstImage = _mesa_get_tex_image(ctx, texObj, target, dstLevel); diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 10f13512830..dbccee86c1c 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -44,6 +44,7 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "util/u_rect.h" +#include "util/u_math.h" #define DBG if(0) printf @@ -100,9 +101,9 @@ st_texture_create(struct st_context *st, pt.target = target; pt.format = format; pt.last_level = last_level; - pt.width[0] = width0; - pt.height[0] = height0; - pt.depth[0] = depth0; + pt.width0 = width0; + pt.height0 = height0; + pt.depth0 = depth0; pf_get_block(format, &pt.block); pt.tex_usage = usage; @@ -135,9 +136,9 @@ st_texture_match_image(const struct pipe_texture *pt, /* Test if this image's size matches what's expected in the * established texture. */ - if (image->Width != pt->width[level] || - image->Height != pt->height[level] || - image->Depth != pt->depth[level]) + if (image->Width != u_minify(pt->width0, level) || + image->Height != u_minify(pt->height0, level) || + image->Depth != u_minify(pt->depth0, level)) return GL_FALSE; return GL_TRUE; @@ -265,7 +266,7 @@ st_texture_image_data(struct st_context *st, { struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; - GLuint depth = dst->depth[level]; + GLuint depth = u_minify(dst->depth0, level); GLuint i; const GLubyte *srcUB = src; struct pipe_transfer *dst_transfer; @@ -275,15 +276,16 @@ st_texture_image_data(struct st_context *st, for (i = 0; i < depth; i++) { dst_transfer = st_no_flush_get_tex_transfer(st, dst, face, level, i, PIPE_TRANSFER_WRITE, 0, 0, - dst->width[level], - dst->height[level]); + u_minify(dst->width0, level), + u_minify(dst->height0, level)); st_surface_data(pipe, dst_transfer, 0, 0, /* dstx, dsty */ srcUB, src_row_stride, 0, 0, /* source x, y */ - dst->width[level], dst->height[level]); /* width, height */ + u_minify(dst->width0, level), + u_minify(dst->height0, level)); /* width, height */ screen->tex_transfer_destroy(dst_transfer); @@ -301,9 +303,9 @@ st_texture_image_copy(struct pipe_context *pipe, GLuint face) { struct pipe_screen *screen = pipe->screen; - GLuint width = dst->width[dstLevel]; - GLuint height = dst->height[dstLevel]; - GLuint depth = dst->depth[dstLevel]; + GLuint width = u_minify(dst->width0, dstLevel); + GLuint height = u_minify(dst->height0, dstLevel); + GLuint depth = u_minify(dst->depth0, dstLevel); struct pipe_surface *src_surface; struct pipe_surface *dst_surface; GLuint i; @@ -313,13 +315,13 @@ st_texture_image_copy(struct pipe_context *pipe, /* find src texture level of needed size */ for (srcLevel = 0; srcLevel <= src->last_level; srcLevel++) { - if (src->width[srcLevel] == width && - src->height[srcLevel] == height) { + if (u_minify(src->width0, srcLevel) == width && + u_minify(src->height0, srcLevel) == height) { break; } } - assert(src->width[srcLevel] == width); - assert(src->height[srcLevel] == height); + assert(u_minify(src->width0, srcLevel) == width); + assert(u_minify(src->height0, srcLevel) == height); #if 0 { |