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-rw-r--r--src/mesa/es/main/stubs.c108
-rw-r--r--src/mesa/es/sources.mak2
-rw-r--r--src/mesa/vbo/vbo.h24
-rw-r--r--src/mesa/vbo/vbo_exec_api.c57
4 files changed, 81 insertions, 110 deletions
diff --git a/src/mesa/es/main/stubs.c b/src/mesa/es/main/stubs.c
deleted file mode 100644
index 65866917150..00000000000
--- a/src/mesa/es/main/stubs.c
+++ /dev/null
@@ -1,108 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- **************************************************************************/
-
-
-/**
- * Temporary stubs for "missing" mesa functions.
- */
-
-
-#include "main/mtypes.h"
-#include "main/imports.h"
-#include "vbo/vbo.h"
-
-#define NEED_IMPLEMENT() do { \
- GET_CURRENT_CONTEXT(ctx); \
- _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__); \
- } while (0)
-
-
-/* silence compiler warnings */
-extern void GLAPIENTRY _vbo_Materialf(GLenum face, GLenum pname, GLfloat param);
-extern void GLAPIENTRY _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
-extern void GLAPIENTRY _mesa_ReleaseShaderCompiler(void);
-extern void GLAPIENTRY _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length);
-extern void GLAPIENTRY _vbo_VertexAttrib1f(GLuint indx, GLfloat x);
-extern void GLAPIENTRY _vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values);
-extern void GLAPIENTRY _vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
-extern void GLAPIENTRY _vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values);
-extern void GLAPIENTRY _vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
-extern void GLAPIENTRY _vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values);
-extern void GLAPIENTRY _vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values);
-
-
-void GLAPIENTRY
-_vbo_Materialf(GLenum face, GLenum pname, GLfloat param)
-{
- _vbo_Materialfv(face, pname, &param);
-}
-
-
-void GLAPIENTRY
-_vbo_VertexAttrib1f(GLuint indx, GLfloat x)
-{
- _vbo_VertexAttrib4f(indx, x, 0.0, 0.0, 1.0f);
-}
-
-
-void GLAPIENTRY
-_vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values)
-{
- _vbo_VertexAttrib4f(indx, values[0], 0.0, 0.0, 1.0f);
-}
-
-
-void GLAPIENTRY
-_vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
-{
- _vbo_VertexAttrib4f(indx, x, y, 0.0, 1.0f);
-}
-
-
-void GLAPIENTRY
-_vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values)
-{
- _vbo_VertexAttrib4f(indx, values[0], values[1], 0.0, 1.0f);
-}
-
-
-void GLAPIENTRY
-_vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
-{
- _vbo_VertexAttrib4f(indx, x, y, z, 1.0f);
-}
-
-
-void GLAPIENTRY
-_vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values)
-{
- _vbo_VertexAttrib4f(indx, values[0], values[1], values[2], 1.0f);
-}
-
-
-void GLAPIENTRY
-_vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values)
-{
- _vbo_VertexAttrib4f(indx, values[0], values[1], values[2], values[3]);
-}
diff --git a/src/mesa/es/sources.mak b/src/mesa/es/sources.mak
index 0f682f507e9..e6908feea31 100644
--- a/src/mesa/es/sources.mak
+++ b/src/mesa/es/sources.mak
@@ -10,7 +10,6 @@ LOCAL_ES1_SOURCES := \
main/es_fbo.c \
main/es_query_matrix.c \
main/es_texgen.c \
- main/stubs.c \
glapi/glapi-es1/main/enums.c
LOCAL_ES1_GALLIUM_SOURCES := \
@@ -30,7 +29,6 @@ LOCAL_ES2_SOURCES := \
main/get_es2.c \
main/es_cpaltex.c \
main/es_fbo.c \
- main/stubs.c \
glapi/glapi-es2/main/enums.c
LOCAL_ES2_GALLIUM_SOURCES := \
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
index 7a085f63c73..07d31f6ce36 100644
--- a/src/mesa/vbo/vbo.h
+++ b/src/mesa/vbo/vbo.h
@@ -139,6 +139,30 @@ void GLAPIENTRY
_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params);
void GLAPIENTRY
+_vbo_Materialf(GLenum face, GLenum pname, GLfloat param);
+
+void GLAPIENTRY
_vbo_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void GLAPIENTRY
+_vbo_VertexAttrib1f(GLuint indx, GLfloat x);
+
+void GLAPIENTRY
+_vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values);
+
+void GLAPIENTRY
+_vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
+
+void GLAPIENTRY
+_vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values);
+
+void GLAPIENTRY
+_vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+
+void GLAPIENTRY
+_vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values);
+
+void GLAPIENTRY
+_vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values);
+
#endif
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 0ccbb423831..365419d44fa 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -958,6 +958,7 @@ _vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
vbo_MultiTexCoord4f(target, s, t, r, q);
}
+
void GLAPIENTRY
_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params)
{
@@ -966,7 +967,63 @@ _vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params)
void GLAPIENTRY
+_vbo_Materialf(GLenum face, GLenum pname, GLfloat param)
+{
+ vbo_Materialfv(face, pname, &param);
+}
+
+
+void GLAPIENTRY
_vbo_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
vbo_VertexAttrib4fARB(index, x, y, z, w);
}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib1f(GLuint indx, GLfloat x)
+{
+ vbo_VertexAttrib1fARB(indx, x);
+}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values)
+{
+ vbo_VertexAttrib1fvARB(indx, values);
+}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
+{
+ vbo_VertexAttrib2fARB(indx, x, y);
+}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values)
+{
+ vbo_VertexAttrib2fvARB(indx, values);
+}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
+{
+ vbo_VertexAttrib3fARB(indx, x, y, z);
+}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values)
+{
+ vbo_VertexAttrib3fvARB(indx, values);
+}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values)
+{
+ vbo_VertexAttrib4fvARB(indx, values);
+}