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-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_code.h12
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c54
2 files changed, 60 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
index 35360aa70f0..67e6acf8b10 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
@@ -132,10 +132,10 @@ typedef enum {
struct r300_fragment_program_external_state {
struct {
/**
- * If the sampler is used as a shadow sampler,
- * this field contains swizzle depending on the depth texture mode.
+ * This field contains swizzle for some lowering passes
+ * (shadow comparison, unorm->snorm conversion)
*/
- unsigned depth_texture_swizzle:12;
+ unsigned texture_swizzle:12;
/**
* If the sampler is used as a shadow sampler,
@@ -172,6 +172,12 @@ struct r300_fragment_program_external_state {
* and right before texture fetch. The scaling factor is given by
* RC_STATE_R300_TEXSCALE_FACTOR. */
unsigned clamp_and_scale_before_fetch : 1;
+
+ /**
+ * Fetch RGTC1_SNORM or LATC1_SNORM as UNORM and convert UNORM -> SNORM
+ * in the shader.
+ */
+ unsigned convert_unorm_to_snorm:1;
} unit[16];
unsigned frag_clamp:1;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
index 97225808d4d..cef448ee4e1 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
@@ -48,7 +48,7 @@ static struct rc_src_register shadow_fail_value(struct r300_fragment_program_com
}
reg.Swizzle = combine_swizzles(reg.Swizzle,
- compiler->state.unit[tmu].depth_texture_swizzle);
+ compiler->state.unit[tmu].texture_swizzle);
return reg;
}
@@ -59,7 +59,7 @@ static struct rc_src_register shadow_pass_value(struct r300_fragment_program_com
reg.File = RC_FILE_NONE;
reg.Swizzle = combine_swizzles(RC_SWIZZLE_1111,
- compiler->state.unit[tmu].depth_texture_swizzle);
+ compiler->state.unit[tmu].texture_swizzle);
return reg;
}
@@ -256,7 +256,7 @@ int radeonTransformTEX(
inst_cmp->U.I.SrcReg[0].Index = tmp_sum;
inst_cmp->U.I.SrcReg[0].Swizzle =
combine_swizzles(RC_SWIZZLE_WWWW,
- compiler->state.unit[inst->U.I.TexSrcUnit].depth_texture_swizzle);
+ compiler->state.unit[inst->U.I.TexSrcUnit].texture_swizzle);
inst_cmp->U.I.SrcReg[pass] = shadow_pass_value(compiler, inst->U.I.TexSrcUnit);
inst_cmp->U.I.SrcReg[fail] = shadow_fail_value(compiler, inst->U.I.TexSrcUnit);
@@ -411,6 +411,7 @@ int radeonTransformTEX(
inst->U.I.SrcReg[0].Index = temp;
}
+ /* NPOT -> POT conversion for 3D textures. */
if (inst->U.I.Opcode != RC_OPCODE_KIL &&
compiler->state.unit[inst->U.I.TexSrcUnit].clamp_and_scale_before_fetch) {
struct rc_instruction *inst_mov;
@@ -440,6 +441,53 @@ int radeonTransformTEX(
scale_texcoords(compiler, inst, RC_STATE_R300_TEXSCALE_FACTOR);
}
+ /* Convert SNORM-encoded ATI1N sampled as UNORM to SNORM.
+ * Formula: dst = tex > 0.5 ? tex*2-2 : tex*2
+ */
+ if (inst->U.I.Opcode != RC_OPCODE_KIL &&
+ compiler->state.unit[inst->U.I.TexSrcUnit].convert_unorm_to_snorm) {
+ unsigned two, two_swizzle;
+ struct rc_instruction *inst_mul, *inst_mad, *inst_cnd;
+
+ two = rc_constants_add_immediate_scalar(&c->Program.Constants, 2.35, &two_swizzle);
+
+ inst_mul = rc_insert_new_instruction(c, inst);
+ inst_mul->U.I.Opcode = RC_OPCODE_MUL;
+ inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_mul->U.I.DstReg.Index = rc_find_free_temporary(c);
+ inst_mul->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
+ inst_mul->U.I.SrcReg[0].Index = rc_find_free_temporary(c); /* redirected TEX output */
+ inst_mul->U.I.SrcReg[1].File = RC_FILE_CONSTANT; /* 2 */
+ inst_mul->U.I.SrcReg[1].Index = two;
+ inst_mul->U.I.SrcReg[1].Swizzle = two_swizzle;
+
+ inst_mad = rc_insert_new_instruction(c, inst_mul);
+ inst_mad->U.I.Opcode = RC_OPCODE_MAD;
+ inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_mad->U.I.DstReg.Index = rc_find_free_temporary(c);
+ inst_mad->U.I.SrcReg[0] = inst_mul->U.I.SrcReg[0]; /* redirected TEX output */
+ inst_mad->U.I.SrcReg[1] = inst_mul->U.I.SrcReg[1]; /* 2 */
+ inst_mad->U.I.SrcReg[2] = inst_mul->U.I.SrcReg[1]; /* 2 */
+ inst_mad->U.I.SrcReg[2].Negate = RC_MASK_XYZW;
+
+ inst_cnd = rc_insert_new_instruction(c, inst_mad);
+ inst_cnd->U.I.Opcode = RC_OPCODE_CND;
+ inst_cnd->U.I.SaturateMode = inst->U.I.SaturateMode;
+ inst_cnd->U.I.DstReg = inst->U.I.DstReg;
+ inst_cnd->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
+ inst_cnd->U.I.SrcReg[0].Index = inst_mad->U.I.DstReg.Index;
+ inst_cnd->U.I.SrcReg[0].Swizzle = compiler->state.unit[inst->U.I.TexSrcUnit].texture_swizzle;
+ inst_cnd->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
+ inst_cnd->U.I.SrcReg[1].Index = inst_mul->U.I.DstReg.Index;
+ inst_cnd->U.I.SrcReg[1].Swizzle = compiler->state.unit[inst->U.I.TexSrcUnit].texture_swizzle;
+ inst_cnd->U.I.SrcReg[2] = inst_mul->U.I.SrcReg[0]; /* redirected TEX output */
+
+ inst->U.I.SaturateMode = 0;
+ inst->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst->U.I.DstReg.Index = inst_mul->U.I.SrcReg[0].Index;
+ inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
+ }
+
/* Cannot write texture to output registers or with saturate (all chips),
* or with masks (non-r500). */
if (inst->U.I.Opcode != RC_OPCODE_KIL &&