diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/r300/compiler/radeon_code.h | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c | 54 |
2 files changed, 60 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h index 35360aa70f0..67e6acf8b10 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h @@ -132,10 +132,10 @@ typedef enum { struct r300_fragment_program_external_state { struct { /** - * If the sampler is used as a shadow sampler, - * this field contains swizzle depending on the depth texture mode. + * This field contains swizzle for some lowering passes + * (shadow comparison, unorm->snorm conversion) */ - unsigned depth_texture_swizzle:12; + unsigned texture_swizzle:12; /** * If the sampler is used as a shadow sampler, @@ -172,6 +172,12 @@ struct r300_fragment_program_external_state { * and right before texture fetch. The scaling factor is given by * RC_STATE_R300_TEXSCALE_FACTOR. */ unsigned clamp_and_scale_before_fetch : 1; + + /** + * Fetch RGTC1_SNORM or LATC1_SNORM as UNORM and convert UNORM -> SNORM + * in the shader. + */ + unsigned convert_unorm_to_snorm:1; } unit[16]; unsigned frag_clamp:1; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c index 97225808d4d..cef448ee4e1 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c @@ -48,7 +48,7 @@ static struct rc_src_register shadow_fail_value(struct r300_fragment_program_com } reg.Swizzle = combine_swizzles(reg.Swizzle, - compiler->state.unit[tmu].depth_texture_swizzle); + compiler->state.unit[tmu].texture_swizzle); return reg; } @@ -59,7 +59,7 @@ static struct rc_src_register shadow_pass_value(struct r300_fragment_program_com reg.File = RC_FILE_NONE; reg.Swizzle = combine_swizzles(RC_SWIZZLE_1111, - compiler->state.unit[tmu].depth_texture_swizzle); + compiler->state.unit[tmu].texture_swizzle); return reg; } @@ -256,7 +256,7 @@ int radeonTransformTEX( inst_cmp->U.I.SrcReg[0].Index = tmp_sum; inst_cmp->U.I.SrcReg[0].Swizzle = combine_swizzles(RC_SWIZZLE_WWWW, - compiler->state.unit[inst->U.I.TexSrcUnit].depth_texture_swizzle); + compiler->state.unit[inst->U.I.TexSrcUnit].texture_swizzle); inst_cmp->U.I.SrcReg[pass] = shadow_pass_value(compiler, inst->U.I.TexSrcUnit); inst_cmp->U.I.SrcReg[fail] = shadow_fail_value(compiler, inst->U.I.TexSrcUnit); @@ -411,6 +411,7 @@ int radeonTransformTEX( inst->U.I.SrcReg[0].Index = temp; } + /* NPOT -> POT conversion for 3D textures. */ if (inst->U.I.Opcode != RC_OPCODE_KIL && compiler->state.unit[inst->U.I.TexSrcUnit].clamp_and_scale_before_fetch) { struct rc_instruction *inst_mov; @@ -440,6 +441,53 @@ int radeonTransformTEX( scale_texcoords(compiler, inst, RC_STATE_R300_TEXSCALE_FACTOR); } + /* Convert SNORM-encoded ATI1N sampled as UNORM to SNORM. + * Formula: dst = tex > 0.5 ? tex*2-2 : tex*2 + */ + if (inst->U.I.Opcode != RC_OPCODE_KIL && + compiler->state.unit[inst->U.I.TexSrcUnit].convert_unorm_to_snorm) { + unsigned two, two_swizzle; + struct rc_instruction *inst_mul, *inst_mad, *inst_cnd; + + two = rc_constants_add_immediate_scalar(&c->Program.Constants, 2.35, &two_swizzle); + + inst_mul = rc_insert_new_instruction(c, inst); + inst_mul->U.I.Opcode = RC_OPCODE_MUL; + inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mul->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_mul->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst_mul->U.I.SrcReg[0].Index = rc_find_free_temporary(c); /* redirected TEX output */ + inst_mul->U.I.SrcReg[1].File = RC_FILE_CONSTANT; /* 2 */ + inst_mul->U.I.SrcReg[1].Index = two; + inst_mul->U.I.SrcReg[1].Swizzle = two_swizzle; + + inst_mad = rc_insert_new_instruction(c, inst_mul); + inst_mad->U.I.Opcode = RC_OPCODE_MAD; + inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mad->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_mad->U.I.SrcReg[0] = inst_mul->U.I.SrcReg[0]; /* redirected TEX output */ + inst_mad->U.I.SrcReg[1] = inst_mul->U.I.SrcReg[1]; /* 2 */ + inst_mad->U.I.SrcReg[2] = inst_mul->U.I.SrcReg[1]; /* 2 */ + inst_mad->U.I.SrcReg[2].Negate = RC_MASK_XYZW; + + inst_cnd = rc_insert_new_instruction(c, inst_mad); + inst_cnd->U.I.Opcode = RC_OPCODE_CND; + inst_cnd->U.I.SaturateMode = inst->U.I.SaturateMode; + inst_cnd->U.I.DstReg = inst->U.I.DstReg; + inst_cnd->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst_cnd->U.I.SrcReg[0].Index = inst_mad->U.I.DstReg.Index; + inst_cnd->U.I.SrcReg[0].Swizzle = compiler->state.unit[inst->U.I.TexSrcUnit].texture_swizzle; + inst_cnd->U.I.SrcReg[1].File = RC_FILE_TEMPORARY; + inst_cnd->U.I.SrcReg[1].Index = inst_mul->U.I.DstReg.Index; + inst_cnd->U.I.SrcReg[1].Swizzle = compiler->state.unit[inst->U.I.TexSrcUnit].texture_swizzle; + inst_cnd->U.I.SrcReg[2] = inst_mul->U.I.SrcReg[0]; /* redirected TEX output */ + + inst->U.I.SaturateMode = 0; + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = inst_mul->U.I.SrcReg[0].Index; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; + } + /* Cannot write texture to output registers or with saturate (all chips), * or with masks (non-r500). */ if (inst->U.I.Opcode != RC_OPCODE_KIL && |