diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/bufferobj.c | 12 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 4 | ||||
-rw-r--r-- | src/mesa/vbo/vbo.h | 3 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_minmax_index.c | 168 |
4 files changed, 186 insertions, 1 deletions
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 2fcad6501ae..3d93cf826b2 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -458,6 +458,7 @@ _mesa_delete_buffer_object(struct gl_context *ctx, { (void) ctx; + vbo_delete_minmax_cache(bufObj); _mesa_align_free(bufObj->Data); /* assign strange values here to help w/ debugging */ @@ -1528,6 +1529,7 @@ _mesa_buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj, bufObj->Written = GL_TRUE; bufObj->Immutable = GL_TRUE; + bufObj->MinMaxCacheDirty = true; assert(ctx->Driver.BufferData); if (!ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW, @@ -1641,6 +1643,7 @@ _mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj, FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT); bufObj->Written = GL_TRUE; + bufObj->MinMaxCacheDirty = true; #ifdef VBO_DEBUG printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n", @@ -1753,6 +1756,7 @@ _mesa_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj, } bufObj->Written = GL_TRUE; + bufObj->MinMaxCacheDirty = true; assert(ctx->Driver.BufferSubData); ctx->Driver.BufferSubData(ctx, offset, size, data, bufObj); @@ -1872,6 +1876,8 @@ _mesa_clear_buffer_sub_data(struct gl_context *ctx, if (size == 0) return; + bufObj->MinMaxCacheDirty = true; + if (data == NULL) { /* clear to zeros, per the spec */ ctx->Driver.ClearBufferSubData(ctx, offset, size, @@ -2285,6 +2291,8 @@ _mesa_copy_buffer_sub_data(struct gl_context *ctx, } } + dst->MinMaxCacheDirty = true; + ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size); } @@ -2489,8 +2497,10 @@ _mesa_map_buffer_range(struct gl_context *ctx, assert(bufObj->Mappings[MAP_USER].AccessFlags == access); } - if (access & GL_MAP_WRITE_BIT) + if (access & GL_MAP_WRITE_BIT) { bufObj->Written = GL_TRUE; + bufObj->MinMaxCacheDirty = true; + } #ifdef VBO_DEBUG if (strstr(func, "Range") == NULL) { /* If not MapRange */ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 4446d94b407..28aa781790b 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1282,6 +1282,10 @@ struct gl_buffer_object GLuint NumMapBufferWriteCalls; struct gl_buffer_mapping Mappings[MAP_COUNT]; + + /** Memoization of min/max index computations for static index buffers */ + struct hash_table *MinMaxCache; + bool MinMaxCacheDirty; }; diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index 0b8b6a9de56..6494aa518a2 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -181,6 +181,9 @@ vbo_sizeof_ib_type(GLenum type) } void +vbo_delete_minmax_cache(struct gl_buffer_object *bufferObj); + +void vbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prim, const struct _mesa_index_buffer *ib, GLuint *min_index, GLuint *max_index, GLuint nr_prims); diff --git a/src/mesa/vbo/vbo_minmax_index.c b/src/mesa/vbo/vbo_minmax_index.c index b43ed983676..1aabab3434f 100644 --- a/src/mesa/vbo/vbo_minmax_index.c +++ b/src/mesa/vbo/vbo_minmax_index.c @@ -32,6 +32,167 @@ #include "main/macros.h" #include "main/sse_minmax.h" #include "x86/common_x86_asm.h" +#include "util/hash_table.h" + + +struct minmax_cache_key { + GLintptr offset; + GLuint count; + GLenum type; +}; + + +struct minmax_cache_entry { + struct minmax_cache_key key; + GLuint min; + GLuint max; +}; + + +static uint32_t +vbo_minmax_cache_hash(const struct minmax_cache_key *key) +{ + return _mesa_hash_data(key, sizeof(*key)); +} + + +static bool +vbo_minmax_cache_key_equal(const struct minmax_cache_key *a, + const struct minmax_cache_key *b) +{ + return (a->offset == b->offset) && (a->count == b->count) && (a->type == b->type); +} + + +static void +vbo_minmax_cache_delete_entry(struct hash_entry *entry) +{ + free(entry->data); +} + + +static GLboolean +vbo_use_minmax_cache(struct gl_buffer_object *bufferObj) +{ + if (bufferObj->UsageHistory & (USAGE_TEXTURE_BUFFER | + USAGE_ATOMIC_COUNTER_BUFFER | + USAGE_SHADER_STORAGE_BUFFER | + USAGE_TRANSFORM_FEEDBACK_BUFFER | + USAGE_PIXEL_PACK_BUFFER)) + return GL_FALSE; + + if ((bufferObj->Mappings[MAP_USER].AccessFlags & + (GL_MAP_PERSISTENT_BIT | GL_MAP_WRITE_BIT)) == + (GL_MAP_PERSISTENT_BIT | GL_MAP_WRITE_BIT)) + return GL_FALSE; + + return GL_TRUE; +} + + +void +vbo_delete_minmax_cache(struct gl_buffer_object *bufferObj) +{ + _mesa_hash_table_destroy(bufferObj->MinMaxCache, vbo_minmax_cache_delete_entry); + bufferObj->MinMaxCache = NULL; +} + + +static GLboolean +vbo_get_minmax_cached(struct gl_buffer_object *bufferObj, + GLenum type, GLintptr offset, GLuint count, + GLuint *min_index, GLuint *max_index) +{ + GLboolean found = GL_FALSE; + struct minmax_cache_key key; + uint32_t hash; + struct hash_entry *result; + + if (!bufferObj->MinMaxCache) + return GL_FALSE; + if (!vbo_use_minmax_cache(bufferObj)) + return GL_FALSE; + + mtx_lock(&bufferObj->Mutex); + + if (bufferObj->MinMaxCacheDirty) { + _mesa_hash_table_clear(bufferObj->MinMaxCache, vbo_minmax_cache_delete_entry); + bufferObj->MinMaxCacheDirty = false; + goto out; + } + + key.type = type; + key.offset = offset; + key.count = count; + hash = vbo_minmax_cache_hash(&key); + result = _mesa_hash_table_search_pre_hashed(bufferObj->MinMaxCache, hash, &key); + if (result) { + struct minmax_cache_entry *entry = result->data; + *min_index = entry->min; + *max_index = entry->max; + found = GL_TRUE; + } + +out: + mtx_unlock(&bufferObj->Mutex); + return found; +} + + +static void +vbo_minmax_cache_store(struct gl_context *ctx, + struct gl_buffer_object *bufferObj, + GLenum type, GLintptr offset, GLuint count, + GLuint min, GLuint max) +{ + struct minmax_cache_entry *entry; + struct hash_entry *table_entry; + uint32_t hash; + + if (!vbo_use_minmax_cache(bufferObj)) + return; + + mtx_lock(&bufferObj->Mutex); + + if (!bufferObj->MinMaxCache) { + bufferObj->MinMaxCache = + _mesa_hash_table_create(NULL, + (uint32_t (*)(const void *))vbo_minmax_cache_hash, + (bool (*)(const void *, const void *))vbo_minmax_cache_key_equal); + if (!bufferObj->MinMaxCache) + goto out; + } + + entry = MALLOC_STRUCT(minmax_cache_entry); + if (!entry) + goto out; + + entry->key.offset = offset; + entry->key.count = count; + entry->key.type = type; + entry->min = min; + entry->max = max; + hash = vbo_minmax_cache_hash(&entry->key); + + table_entry = _mesa_hash_table_search_pre_hashed(bufferObj->MinMaxCache, + hash, &entry->key); + if (table_entry) { + /* It seems like this could happen when two contexts are rendering using + * the same buffer object from multiple threads. + */ + _mesa_debug(ctx, "duplicate entry in minmax cache\n"); + free(entry); + goto out; + } + + table_entry = _mesa_hash_table_insert_pre_hashed(bufferObj->MinMaxCache, + hash, &entry->key, entry); + if (!table_entry) + free(entry); + +out: + mtx_unlock(&bufferObj->Mutex); +} /** @@ -56,6 +217,11 @@ vbo_get_minmax_index(struct gl_context *ctx, indices = (char *) ib->ptr + prim->start * index_size; if (_mesa_is_bufferobj(ib->obj)) { GLsizeiptr size = MIN2(count * index_size, ib->obj->Size); + + if (vbo_get_minmax_cached(ib->obj, ib->type, (GLintptr) indices, count, + min_index, max_index)) + return; + indices = ctx->Driver.MapBufferRange(ctx, (GLintptr) indices, size, GL_MAP_READ_BIT, ib->obj, MAP_INTERNAL); @@ -139,6 +305,8 @@ vbo_get_minmax_index(struct gl_context *ctx, } if (_mesa_is_bufferobj(ib->obj)) { + vbo_minmax_cache_store(ctx, ib->obj, ib->type, prim->start, count, + *min_index, *max_index); ctx->Driver.UnmapBuffer(ctx, ib->obj, MAP_INTERNAL); } } |