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-rw-r--r--src/mesa/drivers/dri/i810/i810tex.h1
-rw-r--r--src/mesa/drivers/dri/i915/i915_texstate.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c49
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c5
-rw-r--r--src/mesa/drivers/dri/r300/compiler/memory_pool.c4
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_code.c3
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.c11
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c30
-rw-r--r--src/mesa/drivers/dri/sis/sis_context.c2
-rw-r--r--src/mesa/glapi/ARB_sync.xml4
-rw-r--r--src/mesa/main/attrib.c47
-rw-r--r--src/mesa/main/dispatch.c4
-rw-r--r--src/mesa/main/enums.c465
-rw-r--r--src/mesa/main/image.c2
-rw-r--r--src/mesa/main/texparam.c1
-rw-r--r--src/mesa/shader/program_parse.y4
-rw-r--r--src/mesa/shader/slang/slang_codegen.c7
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c49
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c2
-rw-r--r--src/mesa/x86/gen_matypes.c14
20 files changed, 390 insertions, 321 deletions
diff --git a/src/mesa/drivers/dri/i810/i810tex.h b/src/mesa/drivers/dri/i810/i810tex.h
index d9809270308..28958dcb4b2 100644
--- a/src/mesa/drivers/dri/i810/i810tex.h
+++ b/src/mesa/drivers/dri/i810/i810tex.h
@@ -29,7 +29,6 @@
#include "main/mtypes.h"
#include "main/mm.h"
-#include "i810context.h"
#include "i810_3d_reg.h"
#include "texmem.h"
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index 221bf033327..db71c009413 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -197,10 +197,11 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I915_TEXREG_MS3] |= MS3_TILE_WALK;
}
- /* We get one field with fraction bits to cover the maximum addressable (smallest
- * resolution) LOD. Use it to cover both MAX_LEVEL and MAX_LOD.
+ /* We get one field with fraction bits for the maximum addressable
+ * (lowest resolution) LOD. Use it to cover both MAX_LEVEL and
+ * MAX_LOD.
*/
- maxlod = MIN2(tObj->MaxLod, tObj->MaxLevel - tObj->BaseLevel);
+ maxlod = MIN2(tObj->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
state[I915_TEXREG_MS4] =
((((pitch / 4) - 1) << MS4_PITCH_SHIFT) |
MS4_CUBE_FACE_ENA_MASK |
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 7aca3aac8e4..9db434c5962 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -522,7 +522,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
GLubyte color_mask[4];
GLboolean color_blend;
uint32_t tiling;
- uint32_t draw_offset;
+ uint32_t draw_x;
+ uint32_t draw_y;
} key;
memset(&key, 0, sizeof(key));
@@ -564,7 +565,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
}
key.pitch = region->pitch;
key.cpp = region->cpp;
- key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */
+ key.draw_x = region->draw_x;
+ key.draw_y = region->draw_y;
} else {
key.surface_type = BRW_SURFACE_NULL;
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
@@ -572,7 +574,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.width = 1;
key.height = 1;
key.cpp = 4;
- key.draw_offset = 0;
+ key.draw_x = 0;
+ key.draw_y = 0;
}
/* _NEW_COLOR */
memcpy(key.color_mask, ctx->Color.ColorMask[0],
@@ -602,26 +605,32 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
surf.ss0.surface_format = key.surface_format;
surf.ss0.surface_type = key.surface_type;
if (key.tiling == I915_TILING_NONE) {
- surf.ss1.base_addr = key.draw_offset;
+ surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp;
} else {
- uint32_t tile_offset = key.draw_offset % 4096;
-
- surf.ss1.base_addr = key.draw_offset - tile_offset;
-
- if (brw->has_surface_tile_offset) {
- if (key.tiling == I915_TILING_X) {
- /* Note that the low bits of these fields are missing, so
- * there's the possibility of getting in trouble.
- */
- surf.ss5.x_offset = (tile_offset % 512) / key.cpp / 4;
- surf.ss5.y_offset = tile_offset / 512 / 2;
- } else {
- surf.ss5.x_offset = (tile_offset % 128) / key.cpp / 4;
- surf.ss5.y_offset = tile_offset / 128 / 2;
- }
+ uint32_t tile_base, tile_x, tile_y;
+ uint32_t pitch = key.pitch * key.cpp;
+
+ if (key.tiling == I915_TILING_X) {
+ tile_x = key.draw_x % (512 / key.cpp);
+ tile_y = key.draw_y % 8;
+ tile_base = ((key.draw_y / 8) * (8 * pitch));
+ tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096;
} else {
- assert(tile_offset == 0);
+ /* Y */
+ tile_x = key.draw_x % (128 / key.cpp);
+ tile_y = key.draw_y % 32;
+ tile_base = ((key.draw_y / 32) * (32 * pitch));
+ tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096;
}
+ assert(BRW_IS_G4X(brw) || (tile_x == 0 && tile_y == 0));
+ assert(tile_x % 4 == 0);
+ assert(tile_y % 2 == 0);
+ /* Note that the low bits of these fields are missing, so
+ * there's the possibility of getting in trouble.
+ */
+ surf.ss1.base_addr = tile_base;
+ surf.ss5.x_offset = tile_x / 4;
+ surf.ss5.y_offset = tile_y / 2;
}
if (region_bo != NULL)
surf.ss1.base_addr += region_bo->offset; /* reloc */
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index ee953cfbe78..ef5aed32f31 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -160,13 +160,14 @@ do_copy_texsubimage(struct intel_context *intel,
intelImage->mt->cpp,
src_pitch,
src->buffer,
- src->draw_offset,
+ 0,
src->tiling,
intelImage->mt->pitch,
dst_bo,
0,
intelImage->mt->region->tiling,
- x, y, image_x + dstx, image_y + dsty,
+ src->draw_x + x, src->draw_y + y,
+ image_x + dstx, image_y + dsty,
width, height,
GL_COPY)) {
UNLOCK_HARDWARE(intel);
diff --git a/src/mesa/drivers/dri/r300/compiler/memory_pool.c b/src/mesa/drivers/dri/r300/compiler/memory_pool.c
index 37aa2b65798..76c7c60d8f5 100644
--- a/src/mesa/drivers/dri/r300/compiler/memory_pool.c
+++ b/src/mesa/drivers/dri/r300/compiler/memory_pool.c
@@ -71,12 +71,14 @@ static void refill_pool(struct memory_pool * pool)
void * memory_pool_malloc(struct memory_pool * pool, unsigned int bytes)
{
if (bytes < POOL_LARGE_ALLOC) {
+ void * ptr;
+
if (pool->head + bytes > pool->end)
refill_pool(pool);
assert(pool->head + bytes <= pool->end);
- void * ptr = pool->head;
+ ptr = pool->head;
pool->head += bytes;
pool->head = (unsigned char*)(((unsigned long)pool->head + POOL_ALIGN - 1) & ~(POOL_ALIGN - 1));
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.c b/src/mesa/drivers/dri/r300/compiler/radeon_code.c
index 1a3d8bb6412..853b2becd1b 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_code.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.c
@@ -143,7 +143,8 @@ unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float da
for(index = 0; index < c->Count; ++index) {
if (c->Constants[index].Type == RC_CONSTANT_IMMEDIATE) {
- for(unsigned comp = 0; comp < c->Constants[index].Size; ++comp) {
+ unsigned comp;
+ for(comp = 0; comp < c->Constants[index].Size; ++comp) {
if (c->Constants[index].u.Immediate[comp] == data) {
*swizzle = RC_MAKE_SWIZZLE(comp, comp, comp, comp);
return index;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
index c0e7a7f7a02..41ea23ee327 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
@@ -232,12 +232,16 @@ void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_ou
void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input)
{
unsigned tempregi = rc_find_free_temporary(c);
+ struct rc_instruction * inst_rcp;
+ struct rc_instruction * inst_mul;
+ struct rc_instruction * inst_mad;
+ struct rc_instruction * inst;
c->Program.InputsRead &= ~(1 << wpos);
c->Program.InputsRead |= 1 << new_input;
/* perspective divide */
- struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions);
+ inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions);
inst_rcp->U.I.Opcode = RC_OPCODE_RCP;
inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY;
@@ -248,7 +252,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
inst_rcp->U.I.SrcReg[0].Index = new_input;
inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW;
- struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst_rcp);
+ inst_mul = rc_insert_new_instruction(c, inst_rcp);
inst_mul->U.I.Opcode = RC_OPCODE_MUL;
inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY;
@@ -263,7 +267,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW;
/* viewport transformation */
- struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_mul);
+ inst_mad = rc_insert_new_instruction(c, inst_mul);
inst_mad->U.I.Opcode = RC_OPCODE_MAD;
inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY;
@@ -282,7 +286,6 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
inst_mad->U.I.SrcReg[2].Index = inst_mad->U.I.SrcReg[1].Index;
inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO);
- struct rc_instruction * inst;
for (inst = inst_mad->Next; inst != &c->Program.Instructions; inst = inst->Next) {
const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode);
unsigned i;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
index ced66af1eb5..b5c08aea49e 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
@@ -267,9 +267,9 @@ static void transform_LIT(struct radeon_compiler* c,
temp = inst->U.I.DstReg.Index;
srctemp = srcreg(RC_FILE_TEMPORARY, temp);
- // tmp.x = max(0.0, Src.x);
- // tmp.y = max(0.0, Src.y);
- // tmp.w = clamp(Src.z, -128+eps, 128-eps);
+ /* tmp.x = max(0.0, Src.x); */
+ /* tmp.y = max(0.0, Src.y); */
+ /* tmp.w = clamp(Src.z, -128+eps, 128-eps); */
emit2(c, inst->Prev, RC_OPCODE_MAX, 0,
dstregtmpmask(temp, RC_MASK_XYW),
inst->U.I.SrcReg[0],
@@ -280,7 +280,7 @@ static void transform_LIT(struct radeon_compiler* c,
swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W),
negate(srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle)));
- // tmp.w = Pow(tmp.y, tmp.w)
+ /* tmp.w = Pow(tmp.y, tmp.w) */
emit1(c, inst->Prev, RC_OPCODE_LG2, 0,
dstregtmpmask(temp, RC_MASK_W),
swizzle(srctemp, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y));
@@ -292,14 +292,14 @@ static void transform_LIT(struct radeon_compiler* c,
dstregtmpmask(temp, RC_MASK_W),
swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W));
- // tmp.z = (tmp.x > 0) ? tmp.w : 0.0
+ /* tmp.z = (tmp.x > 0) ? tmp.w : 0.0 */
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode,
dstregtmpmask(temp, RC_MASK_Z),
negate(swizzle(srctemp, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)),
swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W),
builtin_zero);
- // tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0
+ /* tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 */
emit1(c, inst->Prev, RC_OPCODE_MOV, inst->U.I.SaturateMode,
dstregtmpmask(temp, RC_MASK_XYW),
swizzle(srctemp, RC_SWIZZLE_ONE, RC_SWIZZLE_X, RC_SWIZZLE_ONE, RC_SWIZZLE_ONE));
@@ -533,16 +533,16 @@ static void sincos_constants(struct radeon_compiler* c, unsigned int *constants)
{
static const float SinCosConsts[2][4] = {
{
- 1.273239545, // 4/PI
- -0.405284735, // -4/(PI*PI)
- 3.141592654, // PI
- 0.2225 // weight
+ 1.273239545, /* 4/PI */
+ -0.405284735, /* -4/(PI*PI) */
+ 3.141592654, /* PI */
+ 0.2225 /* weight */
},
{
0.75,
0.5,
- 0.159154943, // 1/(2*PI)
- 6.283185307 // 2*PI
+ 0.159154943, /* 1/(2*PI) */
+ 6.283185307 /* 2*PI */
}
};
int i;
@@ -602,9 +602,9 @@ int radeonTransformTrigSimple(struct radeon_compiler* c,
sincos_constants(c, constants);
if (inst->U.I.Opcode == RC_OPCODE_COS) {
- // MAD tmp.x, src, 1/(2*PI), 0.75
- // FRC tmp.x, tmp.x
- // MAD tmp.z, tmp.x, 2*PI, -PI
+ /* MAD tmp.x, src, 1/(2*PI), 0.75 */
+ /* FRC tmp.x, tmp.x */
+ /* MAD tmp.z, tmp.x, 2*PI, -PI */
emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W),
swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X),
swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z),
diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c
index f501e7ad2e9..346e8c55687 100644
--- a/src/mesa/drivers/dri/sis/sis_context.c
+++ b/src/mesa/drivers/dri/sis/sis_context.c
@@ -83,6 +83,7 @@ static struct dri_extension card_extensions[] =
{ NULL, NULL }
};
+#if 0
static struct dri_extension card_extensions_6326[] =
{
/*{ "GL_ARB_texture_border_clamp", NULL },*/
@@ -90,6 +91,7 @@ static struct dri_extension card_extensions_6326[] =
/*{ "GL_MESA_ycbcr_texture", NULL },*/
{ NULL, NULL }
};
+#endif
static const struct dri_debug_control debug_control[] =
{
diff --git a/src/mesa/glapi/ARB_sync.xml b/src/mesa/glapi/ARB_sync.xml
index 37f474980cf..4e4eebac32a 100644
--- a/src/mesa/glapi/ARB_sync.xml
+++ b/src/mesa/glapi/ARB_sync.xml
@@ -33,8 +33,10 @@
<enum name="WAIT_FAILED" value="0x911D"/>
<enum name="SYNC_FLUSH_COMMANDS_BIT" value="0x00000001"/>
- <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/>
+ <!-- Not really an enum:
+ <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/>
+ -->
<function name="FenceSync" offset="assign">
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index f5b77e82a9d..fb15a5ba478 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1077,22 +1077,39 @@ _mesa_PopAttrib(void)
_math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
for (i = 0; i < ctx->Const.MaxLights; i++) {
- const struct gl_light *l = &light->Light[i];
+ const struct gl_light *l = &light->Light[i];
_mesa_set_enable(ctx, GL_LIGHT0 + i, l->Enabled);
- _mesa_light(ctx, i, GL_AMBIENT, l->Ambient);
- _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse);
- _mesa_light(ctx, i, GL_SPECULAR, l->Specular );
- _mesa_light(ctx, i, GL_POSITION, l->EyePosition);
- _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection);
- _mesa_light(ctx, i, GL_SPOT_EXPONENT, &l->SpotExponent);
- _mesa_light(ctx, i, GL_SPOT_CUTOFF, &l->SpotCutoff);
- _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION,
- &l->ConstantAttenuation);
- _mesa_light(ctx, i, GL_LINEAR_ATTENUATION,
- &l->LinearAttenuation);
- _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION,
- &l->QuadraticAttenuation);
- }
+ _mesa_light(ctx, i, GL_AMBIENT, l->Ambient);
+ _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse);
+ _mesa_light(ctx, i, GL_SPECULAR, l->Specular );
+ _mesa_light(ctx, i, GL_POSITION, l->EyePosition);
+ _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection);
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->SpotExponent;
+ _mesa_light(ctx, i, GL_SPOT_EXPONENT, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->SpotCutoff;
+ _mesa_light(ctx, i, GL_SPOT_CUTOFF, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->ConstantAttenuation;
+ _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->LinearAttenuation;
+ _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->QuadraticAttenuation;
+ _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p);
+ }
+ }
/* light model */
_mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT,
light->Model.Ambient);
diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c
index 97d213e8e1f..eb0d1ff8a7b 100644
--- a/src/mesa/main/dispatch.c
+++ b/src/mesa/main/dispatch.c
@@ -37,8 +37,6 @@
* \author Brian Paul <[email protected]>
*/
-#ifndef GLX_USE_APPLEGL
-
#include "main/glheader.h"
#include "main/compiler.h"
#include "glapi/glapi.h"
@@ -92,5 +90,3 @@
#include "glapi/glapitemp.h"
#endif /* USE_X86_ASM */
-
-#endif /* !GLX_USE_APPLEGL */
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 73d6e6af3ec..2273138d238 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -1791,7 +1791,6 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_WRAP_S\0"
"GL_TEXTURE_WRAP_T\0"
"GL_TIMEOUT_EXPIRED\0"
- "GL_TIMEOUT_IGNORED\0"
"GL_TIME_ELAPSED_EXT\0"
"GL_TRACK_MATRIX_NV\0"
"GL_TRACK_MATRIX_TRANSFORM_NV\0"
@@ -1923,7 +1922,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1885] =
+static const enum_elt all_enums[1884] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -3680,147 +3679,146 @@ static const enum_elt all_enums[1885] =
{ 37780, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
{ 37798, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
{ 37816, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 37835, 0xFFFFFFFF }, /* GL_TIMEOUT_IGNORED */
- { 37854, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 37874, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 37893, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 37922, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 37939, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 37965, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 37995, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 38027, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 38057, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 38091, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 38107, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 38138, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 38173, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 38201, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 38233, 0x00000004 }, /* GL_TRIANGLES */
- { 38246, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 38262, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 38283, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 38301, 0x00000001 }, /* GL_TRUE */
- { 38309, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 38329, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 38352, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 38372, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 38393, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 38415, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 38437, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 38457, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 38478, 0x00009118 }, /* GL_UNSIGNALED */
- { 38492, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 38509, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 38536, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 38559, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 38575, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 38602, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 38623, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 38648, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 38672, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 38703, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 38727, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 38755, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 38778, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 38796, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 38826, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 38852, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 38882, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 38908, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 38932, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 38960, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 38988, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 39015, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 39047, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 39078, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 39092, 0x00002A20 }, /* GL_V2F */
- { 39099, 0x00002A21 }, /* GL_V3F */
- { 39106, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 39125, 0x00001F00 }, /* GL_VENDOR */
- { 39135, 0x00001F02 }, /* GL_VERSION */
- { 39146, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 39162, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 39186, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 39216, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 39247, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 39282, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 39306, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 39327, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 39350, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 39371, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 39398, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 39426, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 39454, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 39482, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 39510, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 39538, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 39566, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 39593, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 39620, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 39647, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 39674, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 39701, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 39728, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 39755, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 39782, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 39809, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 39847, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 39889, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 39920, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 39955, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 39989, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 40027, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 40058, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 40093, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 40121, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 40153, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 40183, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 40217, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 40245, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 40277, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 40297, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 40319, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 40348, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 40369, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 40398, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 40431, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 40463, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 40490, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 40521, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 40551, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 40568, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 40589, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 40616, 0x00000BA2 }, /* GL_VIEWPORT */
- { 40628, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 40644, 0x0000911D }, /* GL_WAIT_FAILED */
- { 40659, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 40679, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 40710, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 40745, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 40773, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 40798, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 40825, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 40850, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 40874, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 40893, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 40907, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 40925, 0x00001506 }, /* GL_XOR */
- { 40932, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 40951, 0x00008757 }, /* GL_YCBCR_MESA */
- { 40965, 0x00000000 }, /* GL_ZERO */
- { 40973, 0x00000D16 }, /* GL_ZOOM_X */
- { 40983, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 37835, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 37855, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 37874, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 37903, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 37920, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 37946, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 37976, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 38008, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 38038, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 38072, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 38088, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 38119, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 38154, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 38182, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 38214, 0x00000004 }, /* GL_TRIANGLES */
+ { 38227, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 38243, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 38264, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 38282, 0x00000001 }, /* GL_TRUE */
+ { 38290, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 38310, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 38333, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 38353, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 38374, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 38396, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 38418, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 38438, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 38459, 0x00009118 }, /* GL_UNSIGNALED */
+ { 38473, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 38490, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 38517, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 38540, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 38556, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 38583, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 38604, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 38629, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 38653, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 38684, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 38708, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 38736, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 38759, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 38777, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 38807, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 38833, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 38863, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 38889, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 38913, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 38941, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 38969, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 38996, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 39028, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 39059, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 39073, 0x00002A20 }, /* GL_V2F */
+ { 39080, 0x00002A21 }, /* GL_V3F */
+ { 39087, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 39106, 0x00001F00 }, /* GL_VENDOR */
+ { 39116, 0x00001F02 }, /* GL_VERSION */
+ { 39127, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 39143, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 39167, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 39197, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 39228, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 39263, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 39287, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 39308, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 39331, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 39352, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 39379, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 39407, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 39435, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 39463, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 39491, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 39519, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 39547, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 39574, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 39601, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 39628, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 39655, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 39682, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 39709, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 39736, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 39763, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 39790, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 39828, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 39870, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 39901, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 39936, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 39970, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 40008, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 40039, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 40074, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 40102, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 40134, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 40164, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 40198, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 40226, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 40258, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 40278, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 40300, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 40329, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 40350, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 40379, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 40412, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 40444, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 40471, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 40502, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 40532, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 40549, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 40570, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 40597, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 40609, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 40625, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 40640, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 40660, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 40691, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 40726, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 40754, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 40779, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 40806, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 40831, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 40855, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 40874, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 40888, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 40906, 0x00001506 }, /* GL_XOR */
+ { 40913, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 40932, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 40946, 0x00000000 }, /* GL_ZERO */
+ { 40954, 0x00000D16 }, /* GL_ZOOM_X */
+ { 40964, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1351] =
+static const unsigned reduced_enums[1350] =
{
479, /* GL_FALSE */
701, /* GL_LINES */
703, /* GL_LINE_LOOP */
710, /* GL_LINE_STRIP */
- 1770, /* GL_TRIANGLES */
- 1773, /* GL_TRIANGLE_STRIP */
- 1771, /* GL_TRIANGLE_FAN */
+ 1769, /* GL_TRIANGLES */
+ 1772, /* GL_TRIANGLE_STRIP */
+ 1770, /* GL_TRIANGLE_FAN */
1285, /* GL_QUADS */
1289, /* GL_QUAD_STRIP */
1171, /* GL_POLYGON */
@@ -3954,7 +3952,7 @@ static const unsigned reduced_enums[1351] =
1537, /* GL_STENCIL_WRITEMASK */
853, /* GL_MATRIX_MODE */
1025, /* GL_NORMALIZE */
- 1865, /* GL_VIEWPORT */
+ 1864, /* GL_VIEWPORT */
999, /* GL_MODELVIEW_STACK_DEPTH */
1263, /* GL_PROJECTION_STACK_DEPTH */
1744, /* GL_TEXTURE_STACK_DEPTH */
@@ -4016,12 +4014,12 @@ static const unsigned reduced_enums[1351] =
1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */
1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */
1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1782, /* GL_UNPACK_SWAP_BYTES */
- 1777, /* GL_UNPACK_LSB_FIRST */
- 1778, /* GL_UNPACK_ROW_LENGTH */
- 1781, /* GL_UNPACK_SKIP_ROWS */
- 1780, /* GL_UNPACK_SKIP_PIXELS */
- 1775, /* GL_UNPACK_ALIGNMENT */
+ 1781, /* GL_UNPACK_SWAP_BYTES */
+ 1776, /* GL_UNPACK_LSB_FIRST */
+ 1777, /* GL_UNPACK_ROW_LENGTH */
+ 1780, /* GL_UNPACK_SKIP_ROWS */
+ 1779, /* GL_UNPACK_SKIP_PIXELS */
+ 1774, /* GL_UNPACK_ALIGNMENT */
1099, /* GL_PACK_SWAP_BYTES */
1094, /* GL_PACK_LSB_FIRST */
1095, /* GL_PACK_ROW_LENGTH */
@@ -4034,8 +4032,8 @@ static const unsigned reduced_enums[1351] =
641, /* GL_INDEX_OFFSET */
1317, /* GL_RED_SCALE */
1315, /* GL_RED_BIAS */
- 1883, /* GL_ZOOM_X */
- 1884, /* GL_ZOOM_Y */
+ 1882, /* GL_ZOOM_X */
+ 1883, /* GL_ZOOM_Y */
603, /* GL_GREEN_SCALE */
601, /* GL_GREEN_BIAS */
93, /* GL_BLUE_SCALE */
@@ -4120,11 +4118,11 @@ static const unsigned reduced_enums[1351] =
244, /* GL_COMPILE */
245, /* GL_COMPILE_AND_EXECUTE */
120, /* GL_BYTE */
- 1784, /* GL_UNSIGNED_BYTE */
+ 1783, /* GL_UNSIGNED_BYTE */
1441, /* GL_SHORT */
- 1796, /* GL_UNSIGNED_SHORT */
+ 1795, /* GL_UNSIGNED_SHORT */
645, /* GL_INT */
- 1787, /* GL_UNSIGNED_INT */
+ 1786, /* GL_UNSIGNED_INT */
489, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
@@ -4136,7 +4134,7 @@ static const unsigned reduced_enums[1351] =
299, /* GL_COPY */
51, /* GL_AND_INVERTED */
1023, /* GL_NOOP */
- 1879, /* GL_XOR */
+ 1878, /* GL_XOR */
1086, /* GL_OR */
1024, /* GL_NOR */
470, /* GL_EQUIV */
@@ -4180,9 +4178,9 @@ static const unsigned reduced_enums[1351] =
1343, /* GL_REPLACE */
627, /* GL_INCR */
342, /* GL_DECR */
- 1811, /* GL_VENDOR */
+ 1810, /* GL_VENDOR */
1340, /* GL_RENDERER */
- 1812, /* GL_VERSION */
+ 1811, /* GL_VERSION */
474, /* GL_EXTENSIONS */
1391, /* GL_S */
1557, /* GL_T */
@@ -4215,8 +4213,8 @@ static const unsigned reduced_enums[1351] =
1178, /* GL_POLYGON_OFFSET_POINT */
1177, /* GL_POLYGON_OFFSET_LINE */
1301, /* GL_R3_G3_B2 */
- 1808, /* GL_V2F */
- 1809, /* GL_V3F */
+ 1807, /* GL_V2F */
+ 1808, /* GL_V3F */
123, /* GL_C4UB_V2F */
124, /* GL_C4UB_V3F */
121, /* GL_C3F_V3F */
@@ -4289,11 +4287,11 @@ static const unsigned reduced_enums[1351] =
951, /* GL_MINMAX_FORMAT */
953, /* GL_MINMAX_SINK */
1565, /* GL_TABLE_TOO_LARGE_EXT */
- 1786, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1798, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1800, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1793, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1788, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1785, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1797, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1799, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1792, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1787, /* GL_UNSIGNED_INT_10_10_10_2 */
1176, /* GL_POLYGON_OFFSET_FILL */
1175, /* GL_POLYGON_OFFSET_FACTOR */
1174, /* GL_POLYGON_OFFSET_BIAS */
@@ -4348,22 +4346,22 @@ static const unsigned reduced_enums[1351] =
1643, /* GL_TEXTURE_BINDING_3D */
1096, /* GL_PACK_SKIP_IMAGES */
1092, /* GL_PACK_IMAGE_HEIGHT */
- 1779, /* GL_UNPACK_SKIP_IMAGES */
- 1776, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1778, /* GL_UNPACK_SKIP_IMAGES */
+ 1775, /* GL_UNPACK_IMAGE_HEIGHT */
1635, /* GL_TEXTURE_3D */
1277, /* GL_PROXY_TEXTURE_3D */
1698, /* GL_TEXTURE_DEPTH */
1751, /* GL_TEXTURE_WRAP_R */
856, /* GL_MAX_3D_TEXTURE_SIZE */
- 1813, /* GL_VERTEX_ARRAY */
+ 1812, /* GL_VERTEX_ARRAY */
1026, /* GL_NORMAL_ARRAY */
148, /* GL_COLOR_ARRAY */
631, /* GL_INDEX_ARRAY */
1676, /* GL_TEXTURE_COORD_ARRAY */
459, /* GL_EDGE_FLAG_ARRAY */
- 1819, /* GL_VERTEX_ARRAY_SIZE */
- 1821, /* GL_VERTEX_ARRAY_TYPE */
- 1820, /* GL_VERTEX_ARRAY_STRIDE */
+ 1818, /* GL_VERTEX_ARRAY_SIZE */
+ 1820, /* GL_VERTEX_ARRAY_TYPE */
+ 1819, /* GL_VERTEX_ARRAY_STRIDE */
1031, /* GL_NORMAL_ARRAY_TYPE */
1030, /* GL_NORMAL_ARRAY_STRIDE */
152, /* GL_COLOR_ARRAY_SIZE */
@@ -4375,7 +4373,7 @@ static const unsigned reduced_enums[1351] =
1682, /* GL_TEXTURE_COORD_ARRAY_TYPE */
1681, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
463, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1818, /* GL_VERTEX_ARRAY_POINTER */
+ 1817, /* GL_VERTEX_ARRAY_POINTER */
1029, /* GL_NORMAL_ARRAY_POINTER */
151, /* GL_COLOR_ARRAY_POINTER */
634, /* GL_INDEX_ARRAY_POINTER */
@@ -4475,7 +4473,7 @@ static const unsigned reduced_enums[1351] =
306, /* GL_CULL_VERTEX_EXT */
308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1876, /* GL_WRAP_BORDER_SUN */
+ 1875, /* GL_WRAP_BORDER_SUN */
1660, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
690, /* GL_LIGHT_MODEL_COLOR_CONTROL */
1444, /* GL_SINGLE_COLOR */
@@ -4493,13 +4491,13 @@ static const unsigned reduced_enums[1351] =
580, /* GL_FRAMEBUFFER_UNDEFINED */
373, /* GL_DEPTH_STENCIL_ATTACHMENT */
630, /* GL_INDEX */
- 1785, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1801, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1802, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1799, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1797, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1794, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1792, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1784, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1800, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1801, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1798, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1796, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1793, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1791, /* GL_UNSIGNED_INT_2_10_10_10_REV */
1730, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
1731, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
1729, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
@@ -4570,10 +4568,10 @@ static const unsigned reduced_enums[1351] =
18, /* GL_ACTIVE_TEXTURE */
133, /* GL_CLIENT_ACTIVE_TEXTURE */
934, /* GL_MAX_TEXTURE_UNITS */
- 1763, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1766, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1768, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1760, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1762, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1765, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1767, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1759, /* GL_TRANSPOSE_COLOR_MATRIX */
1549, /* GL_SUBTRACT */
919, /* GL_MAX_RENDERBUFFER_SIZE */
247, /* GL_COMPRESSED_ALPHA */
@@ -4588,7 +4586,7 @@ static const unsigned reduced_enums[1351] =
1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
372, /* GL_DEPTH_STENCIL */
- 1789, /* GL_UNSIGNED_INT_24_8 */
+ 1788, /* GL_UNSIGNED_INT_24_8 */
930, /* GL_MAX_TEXTURE_LOD_BIAS */
1728, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
@@ -4641,32 +4639,32 @@ static const unsigned reduced_enums[1351] =
1072, /* GL_OPERAND1_ALPHA */
1078, /* GL_OPERAND2_ALPHA */
1084, /* GL_OPERAND3_ALPHA_NV */
- 1814, /* GL_VERTEX_ARRAY_BINDING */
+ 1813, /* GL_VERTEX_ARRAY_BINDING */
1737, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
1738, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 1880, /* GL_YCBCR_422_APPLE */
- 1803, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1805, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1879, /* GL_YCBCR_422_APPLE */
+ 1802, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1804, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
1747, /* GL_TEXTURE_STORAGE_HINT_APPLE */
1540, /* GL_STORAGE_PRIVATE_APPLE */
1539, /* GL_STORAGE_CACHED_APPLE */
1541, /* GL_STORAGE_SHARED_APPLE */
1446, /* GL_SLICE_ACCUM_SUN */
1288, /* GL_QUAD_MESH_SUN */
- 1772, /* GL_TRIANGLE_MESH_SUN */
- 1853, /* GL_VERTEX_PROGRAM_ARB */
- 1864, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1840, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1846, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1848, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1850, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 1771, /* GL_TRIANGLE_MESH_SUN */
+ 1852, /* GL_VERTEX_PROGRAM_ARB */
+ 1863, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1839, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1845, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1847, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1849, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
334, /* GL_CURRENT_VERTEX_ATTRIB */
1240, /* GL_PROGRAM_LENGTH_ARB */
1254, /* GL_PROGRAM_STRING_ARB */
998, /* GL_MODELVIEW_PROJECTION_NV */
623, /* GL_IDENTITY_NV */
670, /* GL_INVERSE_NV */
- 1765, /* GL_TRANSPOSE_NV */
+ 1764, /* GL_TRANSPOSE_NV */
671, /* GL_INVERSE_TRANSPOSE_NV */
903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
902, /* GL_MAX_PROGRAM_MATRICES_ARB */
@@ -4680,33 +4678,33 @@ static const unsigned reduced_enums[1351] =
845, /* GL_MATRIX7_NV */
318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
315, /* GL_CURRENT_MATRIX_ARB */
- 1856, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1859, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1855, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1858, /* GL_VERTEX_PROGRAM_TWO_SIDE */
1252, /* GL_PROGRAM_PARAMETER_NV */
- 1844, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1843, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
1256, /* GL_PROGRAM_TARGET_NV */
1253, /* GL_PROGRAM_RESIDENT_NV */
- 1757, /* GL_TRACK_MATRIX_NV */
- 1758, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1854, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1756, /* GL_TRACK_MATRIX_NV */
+ 1757, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1853, /* GL_VERTEX_PROGRAM_BINDING_NV */
1234, /* GL_PROGRAM_ERROR_POSITION_ARB */
356, /* GL_DEPTH_CLAMP */
- 1822, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1829, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1830, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1831, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1832, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1833, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1834, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1835, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1836, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1837, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1823, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1824, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1825, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1826, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1827, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1828, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 1821, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1828, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1829, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1830, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1831, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1832, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1833, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1834, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1835, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1836, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1822, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1823, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1824, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1825, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1826, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1827, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
@@ -4745,14 +4743,14 @@ static const unsigned reduced_enums[1351] =
269, /* GL_COMPRESSED_TEXTURE_FORMATS */
946, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1875, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1852, /* GL_VERTEX_BLEND_ARB */
+ 1874, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1851, /* GL_VERTEX_BLEND_ARB */
336, /* GL_CURRENT_WEIGHT_ARB */
- 1874, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1873, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1872, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1871, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1868, /* GL_WEIGHT_ARRAY_ARB */
+ 1873, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1872, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1871, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1870, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1867, /* GL_WEIGHT_ARRAY_ARB */
386, /* GL_DOT3_RGB */
387, /* GL_DOT3_RGBA */
263, /* GL_COMPRESSED_RGB_FXT1_3DFX */
@@ -4797,7 +4795,7 @@ static const unsigned reduced_enums[1351] =
1001, /* GL_MODULATE_ADD_ATI */
1002, /* GL_MODULATE_SIGNED_ADD_ATI */
1003, /* GL_MODULATE_SUBTRACT_ATI */
- 1881, /* GL_YCBCR_MESA */
+ 1880, /* GL_YCBCR_MESA */
1093, /* GL_PACK_INVERT_MESA */
339, /* GL_DEBUG_OBJECT_MESA */
340, /* GL_DEBUG_PRINT_MESA */
@@ -4870,7 +4868,7 @@ static const unsigned reduced_enums[1351] =
1295, /* GL_QUERY_RESULT */
1297, /* GL_QUERY_RESULT_AVAILABLE */
940, /* GL_MAX_VERTEX_ATTRIBS */
- 1842, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 1841, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
926, /* GL_MAX_TEXTURE_COORDS */
@@ -4885,7 +4883,7 @@ static const unsigned reduced_enums[1351] =
464, /* GL_ELEMENT_ARRAY_BUFFER */
54, /* GL_ARRAY_BUFFER_BINDING */
465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1816, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1815, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
149, /* GL_COLOR_ARRAY_BUFFER_BINDING */
632, /* GL_INDEX_ARRAY_BUFFER_BINDING */
@@ -4893,8 +4891,8 @@ static const unsigned reduced_enums[1351] =
460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
1420, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1869, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1838, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1868, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1837, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */
898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
@@ -4918,14 +4916,14 @@ static const unsigned reduced_enums[1351] =
899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1762, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1761, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
1308, /* GL_READ_ONLY */
- 1877, /* GL_WRITE_ONLY */
+ 1876, /* GL_WRITE_ONLY */
1310, /* GL_READ_WRITE */
102, /* GL_BUFFER_ACCESS */
105, /* GL_BUFFER_MAPPED */
107, /* GL_BUFFER_MAP_POINTER */
- 1756, /* GL_TIME_ELAPSED_EXT */
+ 1755, /* GL_TIME_ELAPSED_EXT */
808, /* GL_MATRIX0_ARB */
820, /* GL_MATRIX1_ARB */
832, /* GL_MATRIX2_ARB */
@@ -4986,7 +4984,7 @@ static const unsigned reduced_enums[1351] =
109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
537, /* GL_FRAGMENT_SHADER */
- 1862, /* GL_VERTEX_SHADER */
+ 1861, /* GL_VERTEX_SHADER */
1250, /* GL_PROGRAM_OBJECT_ARB */
1433, /* GL_SHADER_OBJECT_ARB */
882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
@@ -5024,7 +5022,7 @@ static const unsigned reduced_enums[1351] =
345, /* GL_DELETE_STATUS */
246, /* GL_COMPILE_STATUS */
715, /* GL_LINK_STATUS */
- 1810, /* GL_VALIDATE_STATUS */
+ 1809, /* GL_VALIDATE_STATUS */
644, /* GL_INFO_LOG_LENGTH */
56, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
@@ -5047,7 +5045,7 @@ static const unsigned reduced_enums[1351] =
1106, /* GL_PALETTE8_RGB5_A1_OES */
626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1795, /* GL_UNSIGNED_NORMALIZED */
+ 1794, /* GL_UNSIGNED_NORMALIZED */
1632, /* GL_TEXTURE_1D_ARRAY_EXT */
1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
1634, /* GL_TEXTURE_2D_ARRAY_EXT */
@@ -5068,7 +5066,7 @@ static const unsigned reduced_enums[1351] =
266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
1167, /* GL_POINT_SPRITE_COORD_ORIGIN */
723, /* GL_LOWER_LEFT */
- 1807, /* GL_UPPER_LEFT */
+ 1806, /* GL_UPPER_LEFT */
1513, /* GL_STENCIL_BACK_REF */
1514, /* GL_STENCIL_BACK_VALUE_MASK */
1515, /* GL_STENCIL_BACK_WRITEMASK */
@@ -5150,12 +5148,12 @@ static const unsigned reduced_enums[1351] =
1553, /* GL_SYNC_FLAGS */
1552, /* GL_SYNC_FENCE */
1555, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 1783, /* GL_UNSIGNALED */
+ 1782, /* GL_UNSIGNALED */
1442, /* GL_SIGNALED */
46, /* GL_ALREADY_SIGNALED */
1754, /* GL_TIMEOUT_EXPIRED */
270, /* GL_CONDITION_SATISFIED */
- 1867, /* GL_WAIT_FAILED */
+ 1866, /* GL_WAIT_FAILED */
471, /* GL_EVAL_BIT */
1302, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
717, /* GL_LIST_BIT */
@@ -5164,7 +5162,6 @@ static const unsigned reduced_enums[1351] =
29, /* GL_ALL_ATTRIB_BITS */
1008, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
- 1755, /* GL_TIMEOUT_IGNORED */
};
typedef int (*cfunc)(const void *, const void *);
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index a5ec11dd2a2..fc278bb8afa 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -3229,6 +3229,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
srcFormat == GL_RGBA ||
srcFormat == GL_BGRA ||
srcFormat == GL_ABGR_EXT ||
+ srcFormat == GL_DU8DV8_ATI ||
srcFormat == GL_DUDV_ATI);
ASSERT(srcType == GL_UNSIGNED_BYTE ||
@@ -3344,6 +3345,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
aComp = 0;
stride = 4;
break;
+ case GL_DU8DV8_ATI:
case GL_DUDV_ATI:
redIndex = 0;
greenIndex = 1;
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index db4c7a5edad..9e1a889bced 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -1165,6 +1165,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
return;
}
+ _mesa_lock_texture(ctx, obj);
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
*params = (GLint) obj->MagFilter;
diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y
index 3f1a350c24d..b40b216d658 100644
--- a/src/mesa/shader/program_parse.y
+++ b/src/mesa/shader/program_parse.y
@@ -2297,7 +2297,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index)
const GLint maxIndex = 1 << INST_INDEX_BITS;
const GLint minIndex = 0;
ASSERT(index >= minIndex);
+ (void) minIndex;
ASSERT(index <= maxIndex);
+ (void) maxIndex;
ASSERT(file == PROGRAM_TEMPORARY ||
file == PROGRAM_ADDRESS ||
file == PROGRAM_OUTPUT);
@@ -2338,7 +2340,9 @@ set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index,
const GLint minIndex = -(1 << INST_INDEX_BITS);
ASSERT(file < PROGRAM_FILE_MAX);
ASSERT(index >= minIndex);
+ (void) minIndex;
ASSERT(index <= maxIndex);
+ (void) maxIndex;
memset(r, 0, sizeof(*r));
r->Base.File = file;
r->Base.Index = index;
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index b62cfc36af1..372a9acdd03 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -4249,14 +4249,15 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
if (oper->children[0].type == SLANG_OPER_IDENTIFIER) {
/* Check that var is writeable */
+ const char *varName = (char *) oper->children[0].a_id;
slang_variable *var
= _slang_variable_locate(oper->children[0].locals,
oper->children[0].a_id, GL_TRUE);
if (!var) {
- slang_info_log_error(A->log, "undefined variable '%s'",
- (char *) oper->children[0].a_id);
+ slang_info_log_error(A->log, "undefined variable '%s'", varName);
return NULL;
}
+
if (var->type.qualifier == SLANG_QUAL_CONST ||
var->type.qualifier == SLANG_QUAL_ATTRIBUTE ||
var->type.qualifier == SLANG_QUAL_UNIFORM ||
@@ -4264,7 +4265,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
A->program->Target == GL_FRAGMENT_PROGRAM_ARB)) {
slang_info_log_error(A->log,
"illegal assignment to read-only variable '%s'",
- (char *) oper->children[0].a_id);
+ varName);
return NULL;
}
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 494a3a99c87..0102d8a6f7d 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -103,6 +103,17 @@ st_bufferobj_subdata(GLcontext *ctx,
ASSERT(size >= 0);
ASSERT(offset + size <= obj->Size);
+ if (!size)
+ return;
+
+ /*
+ * According to ARB_vertex_buffer_object specification, if data is null,
+ * then the contents of the buffer object's data store is undefined. We just
+ * ignore, and leave it unchanged.
+ */
+ if (!data)
+ return;
+
st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer,
offset, size, data);
}
@@ -125,6 +136,9 @@ st_bufferobj_get_subdata(GLcontext *ctx,
ASSERT(size >= 0);
ASSERT(offset + size <= obj->Size);
+ if (!size)
+ return;
+
st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer,
offset, size, data);
}
@@ -223,6 +237,13 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
/**
+ * Dummy data whose's pointer is used for zero length ranges.
+ */
+static long
+st_bufferobj_zero_length_range = 0;
+
+
+/**
* Called via glMapBufferRange().
*/
static void *
@@ -257,14 +278,26 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
assert(offset < obj->Size);
assert(offset + length <= obj->Size);
- obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
+ /*
+ * We go out of way here to hide the degenerate yet valid case of zero
+ * length range from the pipe driver.
+ */
+ if (!length) {
+ obj->Pointer = &st_bufferobj_zero_length_range;
+ }
+ else {
+ obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
+ if (obj->Pointer) {
+ obj->Pointer = (ubyte *) obj->Pointer + offset;
+ }
+ }
+
if (obj->Pointer) {
- obj->Pointer = (ubyte *) obj->Pointer + offset;
obj->Offset = offset;
obj->Length = length;
obj->AccessFlags = access;
}
-
+
return obj->Pointer;
}
@@ -282,6 +315,9 @@ st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
assert(length >= 0);
assert(offset + length <= obj->Length);
+ if (!length)
+ return;
+
pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer,
obj->Offset + offset, length);
}
@@ -296,7 +332,9 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj)
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- pipe_buffer_unmap(pipe->screen, st_obj->buffer);
+ if(obj->Length)
+ pipe_buffer_unmap(pipe->screen, st_obj->buffer);
+
obj->Pointer = NULL;
obj->Offset = 0;
obj->Length = 0;
@@ -319,6 +357,9 @@ st_copy_buffer_subdata(GLcontext *ctx,
struct st_buffer_object *dstObj = st_buffer_object(dst);
ubyte *srcPtr, *dstPtr;
+ if(!size)
+ return;
+
/* buffer should not already be mapped */
assert(!src->Pointer);
assert(!dst->Pointer);
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 6e1ecb1c502..0cec23f2b3c 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -1090,7 +1090,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
done:
_mesa_unmap_teximage_pbo(ctx, packing);
- if (stImage->pt) {
+ if (stImage->pt && texImage->Data) {
st_texture_image_unmap(ctx->st, stImage);
texImage->Data = NULL;
}
diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c
index 0d7e0f1f98b..14cfa910aaf 100644
--- a/src/mesa/x86/gen_matypes.c
+++ b/src/mesa/x86/gen_matypes.c
@@ -61,21 +61,11 @@ do { \
printf( "\n" ); \
} while (0)
-#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64)
#define OFFSET( s, t, m ) \
- printf( "#define %s\t%ld\n", s, offsetof( t, m ) );
-#else
-#define OFFSET( s, t, m ) \
- printf( "#define %s\t%d\n", s, offsetof( t, m ) );
-#endif
+ printf( "#define %s\t%lu\n", s, (unsigned long) offsetof( t, m ) );
-#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64)
-#define SIZEOF( s, t ) \
- printf( "#define %s\t%ld\n", s, sizeof(t) );
-#else
#define SIZEOF( s, t ) \
- printf( "#define %s\t%d\n", s, sizeof(t) );
-#endif
+ printf( "#define %s\t%lu\n", s, (unsigned long) sizeof(t) );
#define DEFINE( s, d ) \
printf( "#define %s\t0x%x\n", s, d );