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-rw-r--r--src/mesa/state_tracker/st_atom_texture.c8
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c6
-rw-r--r--src/mesa/state_tracker/st_cb_texture.h3
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c3
4 files changed, 7 insertions, 13 deletions
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 2575adda8fc..217116e0a0d 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -62,7 +62,7 @@ update_textures(struct st_context *st)
if (samplersUsed & (1 << su)) {
struct gl_texture_object *texObj;
struct st_texture_object *stObj;
- GLboolean flush, retval;
+ GLboolean retval;
GLuint texUnit;
if (fprog->Base.SamplersUsed & (1 << su))
@@ -77,7 +77,7 @@ update_textures(struct st_context *st)
}
stObj = st_texture_object(texObj);
- retval = st_finalize_texture(st->ctx, st->pipe, texObj, &flush);
+ retval = st_finalize_texture(st->ctx, st->pipe, texObj);
if (!retval) {
/* out of mem */
continue;
@@ -140,9 +140,9 @@ finalize_textures(struct st_context *st)
= st->ctx->Texture.Unit[texUnit]._Current;
if (texObj) {
- GLboolean flush, retval;
+ GLboolean retval;
- retval = st_finalize_texture(st->ctx, st->pipe, texObj, &flush);
+ retval = st_finalize_texture(st->ctx, st->pipe, texObj);
if (!retval) {
/* out of mem */
st->missing_textures = GL_TRUE;
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 5021dcbcb60..ed8eb2929a6 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -1812,8 +1812,7 @@ copy_image_data_to_texture(struct st_context *st,
GLboolean
st_finalize_texture(GLcontext *ctx,
struct pipe_context *pipe,
- struct gl_texture_object *tObj,
- GLboolean *needFlush)
+ struct gl_texture_object *tObj)
{
struct st_context *st = st_context(ctx);
struct st_texture_object *stObj = st_texture_object(tObj);
@@ -1822,8 +1821,6 @@ st_finalize_texture(GLcontext *ctx,
struct st_texture_image *firstImage;
enum pipe_format firstImageFormat;
- *needFlush = GL_FALSE;
-
if (stObj->base._Complete) {
/* The texture is complete and we know exactly how many mipmap levels
* are present/needed. This is conditional because we may be called
@@ -1908,7 +1905,6 @@ st_finalize_texture(GLcontext *ctx,
*/
if (stImage && stObj->pt != stImage->pt) {
copy_image_data_to_texture(st, stObj, level, stImage);
- *needFlush = GL_TRUE;
}
}
}
diff --git a/src/mesa/state_tracker/st_cb_texture.h b/src/mesa/state_tracker/st_cb_texture.h
index f1fe0339cdd..1cd9fc3a50f 100644
--- a/src/mesa/state_tracker/st_cb_texture.h
+++ b/src/mesa/state_tracker/st_cb_texture.h
@@ -33,8 +33,7 @@
extern GLboolean
st_finalize_texture(GLcontext *ctx,
struct pipe_context *pipe,
- struct gl_texture_object *tObj,
- GLboolean *needFlush);
+ struct gl_texture_object *tObj);
extern struct gl_texture_object *
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index a015c4bb587..6b1d51b3f44 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -311,7 +311,6 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
* mipmap levels we need to generate. So allocate a new texture.
*/
struct pipe_resource *oldTex = stObj->pt;
- GLboolean needFlush;
/* create new texture with space for more levels */
stObj->pt = st_texture_create(st,
@@ -331,7 +330,7 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
/* This will copy the old texture's base image into the new texture
* which we just allocated.
*/
- st_finalize_texture(ctx, st->pipe, texObj, &needFlush);
+ st_finalize_texture(ctx, st->pipe, texObj);
/* release the old tex (will likely be freed too) */
pipe_resource_reference(&oldTex, NULL);