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-rw-r--r--src/mesa/shader/prog_execute.c36
1 files changed, 34 insertions, 2 deletions
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index a63298ba7d6..828a90db441 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -1316,6 +1316,12 @@ _mesa_execute_program(GLcontext * ctx,
result[2] = (a[2] == b[2]) ? 1.0F : 0.0F;
result[3] = (a[3] == b[3]) ? 1.0F : 0.0F;
store_vector4(inst, machine, result);
+ if (DEBUG_PROG) {
+ printf("SEQ (%g %g %g %g) = (%g %g %g %g) == (%g %g %g %g)\n",
+ result[0], result[1], result[2], result[3],
+ a[0], a[1], a[2], a[3],
+ b[0], b[1], b[2], b[3]);
+ }
}
break;
case OPCODE_SFL: /* set false, operands ignored */
@@ -1334,6 +1340,12 @@ _mesa_execute_program(GLcontext * ctx,
result[2] = (a[2] >= b[2]) ? 1.0F : 0.0F;
result[3] = (a[3] >= b[3]) ? 1.0F : 0.0F;
store_vector4(inst, machine, result);
+ if (DEBUG_PROG) {
+ printf("SGE (%g %g %g %g) = (%g %g %g %g) >= (%g %g %g %g)\n",
+ result[0], result[1], result[2], result[3],
+ a[0], a[1], a[2], a[3],
+ b[0], b[1], b[2], b[3]);
+ }
}
break;
case OPCODE_SGT: /* set on greater */
@@ -1347,8 +1359,10 @@ _mesa_execute_program(GLcontext * ctx,
result[3] = (a[3] > b[3]) ? 1.0F : 0.0F;
store_vector4(inst, machine, result);
if (DEBUG_PROG) {
- printf("SGT %g %g %g %g\n",
- result[0], result[1], result[2], result[3]);
+ printf("SGT (%g %g %g %g) = (%g %g %g %g) > (%g %g %g %g)\n",
+ result[0], result[1], result[2], result[3],
+ a[0], a[1], a[2], a[3],
+ b[0], b[1], b[2], b[3]);
}
}
break;
@@ -1371,6 +1385,12 @@ _mesa_execute_program(GLcontext * ctx,
result[2] = (a[2] <= b[2]) ? 1.0F : 0.0F;
result[3] = (a[3] <= b[3]) ? 1.0F : 0.0F;
store_vector4(inst, machine, result);
+ if (DEBUG_PROG) {
+ printf("SLE (%g %g %g %g) = (%g %g %g %g) <= (%g %g %g %g)\n",
+ result[0], result[1], result[2], result[3],
+ a[0], a[1], a[2], a[3],
+ b[0], b[1], b[2], b[3]);
+ }
}
break;
case OPCODE_SLT: /* set on less */
@@ -1383,6 +1403,12 @@ _mesa_execute_program(GLcontext * ctx,
result[2] = (a[2] < b[2]) ? 1.0F : 0.0F;
result[3] = (a[3] < b[3]) ? 1.0F : 0.0F;
store_vector4(inst, machine, result);
+ if (DEBUG_PROG) {
+ printf("SLT (%g %g %g %g) = (%g %g %g %g) < (%g %g %g %g)\n",
+ result[0], result[1], result[2], result[3],
+ a[0], a[1], a[2], a[3],
+ b[0], b[1], b[2], b[3]);
+ }
}
break;
case OPCODE_SNE: /* set on not equal */
@@ -1395,6 +1421,12 @@ _mesa_execute_program(GLcontext * ctx,
result[2] = (a[2] != b[2]) ? 1.0F : 0.0F;
result[3] = (a[3] != b[3]) ? 1.0F : 0.0F;
store_vector4(inst, machine, result);
+ if (DEBUG_PROG) {
+ printf("SNE (%g %g %g %g) = (%g %g %g %g) != (%g %g %g %g)\n",
+ result[0], result[1], result[2], result[3],
+ a[0], a[1], a[2], a[3],
+ b[0], b[1], b[2], b[3]);
+ }
}
break;
case OPCODE_STR: /* set true, operands ignored */