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-rw-r--r--src/mesa/main/blend.c19
-rw-r--r--src/mesa/main/blend.h6
-rw-r--r--src/mesa/main/framebuffer.c2
-rw-r--r--src/mesa/main/get.c8
-rw-r--r--src/mesa/main/texenv.c2
-rw-r--r--src/mesa/main/texparam.c2
-rw-r--r--src/mesa/program/prog_statevars.c4
7 files changed, 23 insertions, 20 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index ee76b475943..2342555a95d 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -778,7 +778,7 @@ _mesa_ClampColor(GLenum target, GLenum clamp)
}
FLUSH_VERTICES(ctx, _NEW_FRAG_CLAMP);
ctx->Color.ClampFragmentColor = clamp;
- _mesa_update_clamp_fragment_color(ctx);
+ _mesa_update_clamp_fragment_color(ctx, ctx->DrawBuffer);
break;
case GL_CLAMP_READ_COLOR_ARB:
ctx->Color.ClampReadColor = clamp;
@@ -807,10 +807,10 @@ get_clamp_color(const struct gl_framebuffer *fb, GLenum clamp)
}
GLboolean
-_mesa_get_clamp_fragment_color(const struct gl_context *ctx)
+_mesa_get_clamp_fragment_color(const struct gl_context *ctx,
+ const struct gl_framebuffer *drawFb)
{
- return get_clamp_color(ctx->DrawBuffer,
- ctx->Color.ClampFragmentColor);
+ return get_clamp_color(drawFb, ctx->Color.ClampFragmentColor);
}
GLboolean
@@ -830,19 +830,20 @@ _mesa_get_clamp_read_color(const struct gl_context *ctx)
* Update the ctx->Color._ClampFragmentColor field
*/
void
-_mesa_update_clamp_fragment_color(struct gl_context *ctx)
+_mesa_update_clamp_fragment_color(struct gl_context *ctx,
+ const struct gl_framebuffer *drawFb)
{
- struct gl_framebuffer *fb = ctx->DrawBuffer;
-
/* Don't clamp if:
* - there is no colorbuffer
* - all colorbuffers are unsigned normalized, so clamping has no effect
* - there is an integer colorbuffer
*/
- if (!fb || !fb->_HasSNormOrFloatColorBuffer || fb->_IntegerColor)
+ if (!drawFb || !drawFb->_HasSNormOrFloatColorBuffer ||
+ drawFb->_IntegerColor)
ctx->Color._ClampFragmentColor = GL_FALSE;
else
- ctx->Color._ClampFragmentColor = _mesa_get_clamp_fragment_color(ctx);
+ ctx->Color._ClampFragmentColor =
+ _mesa_get_clamp_fragment_color(ctx, drawFb);
}
/**
diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h
index 9c1ef7e8592..58e66736ddc 100644
--- a/src/mesa/main/blend.h
+++ b/src/mesa/main/blend.h
@@ -102,7 +102,8 @@ extern void GLAPIENTRY
_mesa_ClampColor(GLenum target, GLenum clamp);
extern GLboolean
-_mesa_get_clamp_fragment_color(const struct gl_context *ctx);
+_mesa_get_clamp_fragment_color(const struct gl_context *ctx,
+ const struct gl_framebuffer *drawFb);
extern GLboolean
_mesa_get_clamp_vertex_color(const struct gl_context *ctx,
@@ -112,7 +113,8 @@ extern GLboolean
_mesa_get_clamp_read_color(const struct gl_context *ctx);
extern void
-_mesa_update_clamp_fragment_color(struct gl_context *ctx);
+_mesa_update_clamp_fragment_color(struct gl_context *ctx,
+ const struct gl_framebuffer *drawFb);
extern void
_mesa_update_clamp_vertex_color(struct gl_context *ctx,
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 36a953988eb..5c409db2572 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -692,7 +692,7 @@ _mesa_update_framebuffer(struct gl_context *ctx,
update_framebuffer(ctx, readFb);
_mesa_update_clamp_vertex_color(ctx, drawFb);
- _mesa_update_clamp_fragment_color(ctx);
+ _mesa_update_clamp_fragment_color(ctx, drawFb);
}
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 09be715f911..8a6c81aff87 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -909,13 +909,13 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
break;
case GL_FOG_COLOR:
- if (_mesa_get_clamp_fragment_color(ctx))
+ if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer))
COPY_4FV(v->value_float_4, ctx->Fog.Color);
else
COPY_4FV(v->value_float_4, ctx->Fog.ColorUnclamped);
break;
case GL_COLOR_CLEAR_VALUE:
- if (_mesa_get_clamp_fragment_color(ctx)) {
+ if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer)) {
v->value_float_4[0] = CLAMP(ctx->Color.ClearColor.f[0], 0.0F, 1.0F);
v->value_float_4[1] = CLAMP(ctx->Color.ClearColor.f[1], 0.0F, 1.0F);
v->value_float_4[2] = CLAMP(ctx->Color.ClearColor.f[2], 0.0F, 1.0F);
@@ -924,13 +924,13 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
COPY_4FV(v->value_float_4, ctx->Color.ClearColor.f);
break;
case GL_BLEND_COLOR_EXT:
- if (_mesa_get_clamp_fragment_color(ctx))
+ if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer))
COPY_4FV(v->value_float_4, ctx->Color.BlendColor);
else
COPY_4FV(v->value_float_4, ctx->Color.BlendColorUnclamped);
break;
case GL_ALPHA_TEST_REF:
- if (_mesa_get_clamp_fragment_color(ctx))
+ if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer))
v->value_float = ctx->Color.AlphaRef;
else
v->value_float = ctx->Color.AlphaRefUnclamped;
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
index ec521e6c6e5..3edafc0f776 100644
--- a/src/mesa/main/texenv.c
+++ b/src/mesa/main/texenv.c
@@ -646,7 +646,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
if (pname == GL_TEXTURE_ENV_COLOR) {
if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
_mesa_update_state(ctx);
- if (_mesa_get_clamp_fragment_color(ctx))
+ if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer))
COPY_4FV( params, texUnit->EnvColor );
else
COPY_4FV( params, texUnit->EnvColorUnclamped );
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index b5d42d3047f..d74134f41b1 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -1709,7 +1709,7 @@ get_tex_parameterfv(struct gl_context *ctx,
if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
_mesa_update_state_locked(ctx);
- if (_mesa_get_clamp_fragment_color(ctx)) {
+ if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer)) {
params[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
params[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
params[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index 0c0c87faa28..bdb335e4ba3 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -244,14 +244,14 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
{
/* state[1] is the texture unit */
const GLuint unit = (GLuint) state[1];
- if (_mesa_get_clamp_fragment_color(ctx))
+ if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer))
COPY_4V(value, ctx->Texture.Unit[unit].EnvColor);
else
COPY_4V(value, ctx->Texture.Unit[unit].EnvColorUnclamped);
}
return;
case STATE_FOG_COLOR:
- if (_mesa_get_clamp_fragment_color(ctx))
+ if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer))
COPY_4V(value, ctx->Fog.Color);
else
COPY_4V(value, ctx->Fog.ColorUnclamped);