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-rw-r--r--src/mesa/drivers/dri/i915/intel_screen.c36
1 files changed, 0 insertions, 36 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_screen.c b/src/mesa/drivers/dri/i915/intel_screen.c
index e2e5c4224d7..6881346e5cb 100644
--- a/src/mesa/drivers/dri/i915/intel_screen.c
+++ b/src/mesa/drivers/dri/i915/intel_screen.c
@@ -335,42 +335,6 @@ void *__driCreateScreen(struct DRIDriverRec *driver,
#endif /* !defined(DRI_NEW_INTERFACE_ONLY) */
-/* This function is called by libGL.so as soon as libGL.so is loaded.
- * This is where we'd register new extension functions with the dispatcher.
- *
- * Note: Most of these are probably already registered - just doing
- * this for the benefit of old libGL.so's out there.
- */
-#include "glapioffsets.h"
-
-void __driRegisterExtensions( void )
-{
- int i;
- static struct { const char *name; int offset; } funcs[] = {
- { "glSecondaryColor3bEXT", _gloffset_SecondaryColor3bEXT },
- { "glSecondaryColor3dEXT", _gloffset_SecondaryColor3dEXT },
- { "glSecondaryColor3fEXT", _gloffset_SecondaryColor3fEXT },
- { "glSecondaryColor3iEXT", _gloffset_SecondaryColor3iEXT },
- { "glSecondaryColor3sEXT", _gloffset_SecondaryColor3sEXT },
- { "glSecondaryColor3ubEXT", _gloffset_SecondaryColor3ubEXT },
- { "glSecondaryColor3uiEXT", _gloffset_SecondaryColor3uiEXT },
- { "glSecondaryColor3usEXT", _gloffset_SecondaryColor3usEXT },
- { "glSecondaryColor3bvEXT", _gloffset_SecondaryColor3bvEXT },
- { "glSecondaryColor3dvEXT", _gloffset_SecondaryColor3dvEXT },
- { "glSecondaryColor3fvEXT", _gloffset_SecondaryColor3fvEXT },
- { "glSecondaryColor3ivEXT", _gloffset_SecondaryColor3ivEXT },
- { "glSecondaryColor3svEXT", _gloffset_SecondaryColor3svEXT },
- { "glSecondaryColor3ubvEXT", _gloffset_SecondaryColor3ubvEXT },
- { "glSecondaryColor3uivEXT", _gloffset_SecondaryColor3uivEXT },
- { "glSecondaryColor3usvEXT", _gloffset_SecondaryColor3usvEXT },
- { "glSecondaryColorPointerEXT", _gloffset_SecondaryColorPointerEXT }
- };
-
- for (i = 0 ; i < sizeof(funcs) / sizeof(*funcs) ; i++ )
- _glapi_add_entrypoint( funcs[i].name, funcs[i].offset );
-}
-
-
#ifdef USE_NEW_INTERFACE
static __GLcontextModes * fill_in_modes( __GLcontextModes * modes,
unsigned pixel_bits,