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-rw-r--r--src/mesa/SConscript1
-rw-r--r--src/mesa/drivers/common/driverfuncs.c8
-rw-r--r--src/mesa/drivers/common/meta.c997
-rw-r--r--src/mesa/drivers/common/meta.h11
-rw-r--r--src/mesa/drivers/dri/common/dri_metaops.c246
-rw-r--r--src/mesa/drivers/dri/common/dri_metaops.h22
-rw-r--r--src/mesa/drivers/dri/common/extension_helper.h1446
-rw-r--r--src/mesa/drivers/dri/i915/Makefile1
l---------src/mesa/drivers/dri/i915/intel_syncobj.c1
-rw-r--r--src/mesa/drivers/dri/i965/Makefile1
-rw-r--r--src/mesa/drivers/dri/i965/brw_cc.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_state.c11
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c14
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs_state.c5
-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_structs.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c18
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass1.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_state.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c13
l---------src/mesa/drivers/dri/i965/intel_syncobj.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.c105
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.h1
-rw-r--r--src/mesa/drivers/dri/intel/intel_chipset.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c22
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h8
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.c5
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c35
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c173
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_read.c11
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c7
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c50
-rw-r--r--src/mesa/drivers/dri/intel/intel_syncobj.c132
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c12
-rw-r--r--src/mesa/drivers/dri/r200/r200_cmdbuf.c10
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.h6
-rw-r--r--src/mesa/drivers/dri/r200/r200_ioctl.h1
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c17
-rw-r--r--src/mesa/drivers/dri/r200/r200_state_init.c13
-rw-r--r--src/mesa/drivers/dri/r200/r200_tcl.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_texstate.c2
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_code.h3
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.c14
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h5
-rw-r--r--src/mesa/drivers/dri/r300/r300_reg.h8
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c43
-rw-r--r--src/mesa/drivers/dri/r600/r600_cmdbuf.c12
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.c3
-rw-r--r--src/mesa/drivers/dri/r600/r600_texstate.c65
-rw-r--r--src/mesa/drivers/dri/r600/r700_chip.c209
-rw-r--r--src/mesa/drivers/dri/r600/r700_render.c7
-rw-r--r--src/mesa/drivers/dri/r600/r700_state.c165
-rw-r--r--src/mesa/drivers/dri/r600/r700_state.h3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_buffer_objects.c9
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.c63
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.h1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.h7
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_debug.c10
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_debug.h62
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c16
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h5
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_queryobj.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c16
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state_init.c12
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c4
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_state.c5
-rw-r--r--src/mesa/drivers/dri/savage/savage_xmesa.c13
-rw-r--r--src/mesa/drivers/dri/savage/savagecontext.h1
-rw-r--r--src/mesa/drivers/dri/swrast/swrast.c6
-rw-r--r--src/mesa/drivers/x11/xm_api.c13
-rw-r--r--src/mesa/drivers/x11/xm_dd.c30
-rw-r--r--src/mesa/drivers/x11/xmesaP.h4
-rw-r--r--src/mesa/glapi/ARB_depth_clamp.xml12
-rw-r--r--src/mesa/glapi/ARB_draw_elements_base_vertex.xml40
-rw-r--r--src/mesa/glapi/ARB_sync.xml82
-rw-r--r--src/mesa/glapi/Makefile2
-rw-r--r--src/mesa/glapi/dispatch.h508
-rw-r--r--src/mesa/glapi/extension_helper.py2
-rw-r--r--src/mesa/glapi/gl_API.xml6
-rw-r--r--src/mesa/glapi/glapioffsets.h458
-rw-r--r--src/mesa/glapi/glapitable.h446
-rw-r--r--src/mesa/glapi/glapitemp.h294
-rw-r--r--src/mesa/glapi/glprocs.h1196
-rw-r--r--src/mesa/main/api_exec.c15
-rw-r--r--src/mesa/main/api_noop.c93
-rw-r--r--src/mesa/main/api_noop.h11
-rw-r--r--src/mesa/main/api_validate.c108
-rw-r--r--src/mesa/main/api_validate.h4
-rw-r--r--src/mesa/main/attrib.c7
-rw-r--r--src/mesa/main/bufferobj.c185
-rw-r--r--src/mesa/main/bufferobj.h41
-rw-r--r--src/mesa/main/colortab.c62
-rw-r--r--src/mesa/main/context.c12
-rw-r--r--src/mesa/main/convolve.c185
-rw-r--r--src/mesa/main/dd.h43
-rw-r--r--src/mesa/main/dlist.c17
-rw-r--r--src/mesa/main/drawpix.c41
-rw-r--r--src/mesa/main/enable.c14
-rw-r--r--src/mesa/main/enums.c6232
-rw-r--r--src/mesa/main/extensions.c9
-rw-r--r--src/mesa/main/ffvertex_prog.c5
-rw-r--r--src/mesa/main/get.c1867
-rw-r--r--src/mesa/main/get.h3
-rw-r--r--src/mesa/main/get_gen.py33
-rw-r--r--src/mesa/main/histogram.c63
-rw-r--r--src/mesa/main/image.c101
-rw-r--r--src/mesa/main/image.h10
-rw-r--r--src/mesa/main/imports.h1
-rw-r--r--src/mesa/main/macros.h3
-rw-r--r--src/mesa/main/mfeatures.h1
-rw-r--r--src/mesa/main/mtypes.h30
-rw-r--r--src/mesa/main/pixel.c239
-rw-r--r--src/mesa/main/polygon.c75
-rw-r--r--src/mesa/main/shared.c19
-rw-r--r--src/mesa/main/simple_list.h5
-rw-r--r--src/mesa/main/syncobj.c409
-rw-r--r--src/mesa/main/syncobj.h70
-rw-r--r--src/mesa/main/texenvprogram.c254
-rw-r--r--src/mesa/main/texstate.c9
-rw-r--r--src/mesa/main/varray.c18
-rw-r--r--src/mesa/main/varray.h15
-rw-r--r--src/mesa/main/version.h6
-rw-r--r--src/mesa/main/vtxfmt.c4
-rw-r--r--src/mesa/main/vtxfmt_tmp.h53
-rw-r--r--src/mesa/math/m_clip_tmp.h44
-rw-r--r--src/mesa/math/m_debug_clip.c31
-rw-r--r--src/mesa/math/m_xform.h6
-rw-r--r--src/mesa/shader/lex.yy.c355
-rw-r--r--src/mesa/shader/prog_execute.c5
-rw-r--r--src/mesa/shader/program_lexer.l9
-rw-r--r--src/mesa/shader/program_parse.tab.c457
-rw-r--r--src/mesa/shader/program_parse.tab.h6
-rw-r--r--src/mesa/shader/program_parse.y17
-rw-r--r--src/mesa/sources.mak1
-rw-r--r--src/mesa/sparc/clip.S3
-rw-r--r--src/mesa/sparc/glapi_sparc.S158
-rw-r--r--src/mesa/sparc/sparc.c6
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c67
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c9
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c14
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c6
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c73
-rw-r--r--src/mesa/swrast/s_bitmap.c4
-rw-r--r--src/mesa/swrast/s_context.c3
-rw-r--r--src/mesa/swrast/s_depth.c27
-rw-r--r--src/mesa/swrast/s_depth.h2
-rw-r--r--src/mesa/swrast/s_drawpix.c67
-rw-r--r--src/mesa/swrast/s_readpix.c4
-rw-r--r--src/mesa/swrast/s_span.c3
-rw-r--r--src/mesa/swrast/s_triangle.c2
-rw-r--r--src/mesa/tnl/t_context.h4
-rw-r--r--src/mesa/tnl/t_draw.c58
-rw-r--r--src/mesa/tnl/t_rasterpos.c25
-rw-r--r--src/mesa/tnl/t_vb_program.c8
-rw-r--r--src/mesa/tnl/t_vb_vertex.c24
-rw-r--r--src/mesa/vbo/vbo.h1
-rw-r--r--src/mesa/vbo/vbo_exec_array.c282
-rw-r--r--src/mesa/vbo/vbo_rebase.c15
-rw-r--r--src/mesa/vbo/vbo_save_api.c41
-rw-r--r--src/mesa/vbo/vbo_split.c8
-rw-r--r--src/mesa/vbo/vbo_split_copy.c52
-rw-r--r--src/mesa/x86-64/glapi_x86-64.S2524
-rw-r--r--src/mesa/x86/glapi_x86.S158
-rw-r--r--src/mesa/x86/x86_xform.c9
173 files changed, 13396 insertions, 8888 deletions
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index 6617c9dbe54..cad56763208 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -84,6 +84,7 @@ if env['platform'] != 'winddk':
'main/shared.c',
'main/state.c',
'main/stencil.c',
+ 'main/syncobj.c',
'main/texcompress.c',
'main/texcompress_s3tc.c',
'main/texcompress_fxt1.c',
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index 3b397fef7de..a9f3c8e7271 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -45,6 +45,9 @@
#include "main/fbobject.h"
#include "main/texrender.h"
#endif
+#if FEATURE_ARB_sync
+#include "main/syncobj.h"
+#endif
#include "shader/program.h"
#include "shader/prog_execute.h"
@@ -200,6 +203,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->GetDoublev = NULL;
driver->GetFloatv = NULL;
driver->GetIntegerv = NULL;
+ driver->GetInteger64v = NULL;
driver->GetPointerv = NULL;
/* buffer objects */
@@ -208,6 +212,10 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
/* query objects */
_mesa_init_query_object_functions(driver);
+#if FEATURE_ARB_sync
+ _mesa_init_sync_object_functions(driver);
+#endif
+
#if FEATURE_EXT_framebuffer_object
driver->NewFramebuffer = _mesa_new_framebuffer;
driver->NewRenderbuffer = _mesa_new_soft_renderbuffer;
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 02194a39b47..0b9781027e7 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -37,12 +37,16 @@
#include "main/arrayobj.h"
#include "main/blend.h"
#include "main/bufferobj.h"
+#include "main/buffers.h"
#include "main/depth.h"
#include "main/enable.h"
+#include "main/fbobject.h"
#include "main/image.h"
#include "main/macros.h"
#include "main/matrix.h"
+#include "main/mipmap.h"
#include "main/polygon.h"
+#include "main/readpix.h"
#include "main/scissor.h"
#include "main/shaders.h"
#include "main/stencil.h"
@@ -54,6 +58,7 @@
#include "main/varray.h"
#include "main/viewport.h"
#include "shader/program.h"
+#include "shader/arbprogram.h"
#include "swrast/swrast.h"
#include "drivers/common/meta.h"
@@ -82,8 +87,8 @@ struct save_state
/** META_FOG */
GLboolean Fog;
- /** META_PIXELSTORE */
- /* XXX / TO-DO */
+ /** META_PIXEL_STORE */
+ struct gl_pixelstore_attrib Pack, Unpack;
/** META_RASTERIZATION */
GLenum FrontPolygonMode, BackPolygonMode;
@@ -136,13 +141,31 @@ struct save_state
/**
+ * Temporary texture used for glBlitFramebuffer, glDrawPixels, etc.
+ * This is currently shared by all the meta ops. But we could create a
+ * separate one for each of glDrawPixel, glBlitFramebuffer, glCopyPixels, etc.
+ */
+struct temp_texture
+{
+ GLuint TexObj;
+ GLenum Target; /**< GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE */
+ GLsizei MinSize; /**< Min texture size to allocate */
+ GLsizei MaxSize; /**< Max possible texture size */
+ GLboolean NPOT; /**< Non-power of two size OK? */
+ GLsizei Width, Height; /**< Current texture size */
+ GLenum IntFormat;
+ GLfloat Sright, Ttop; /**< right, top texcoords */
+};
+
+
+/**
* State for glBlitFramebufer()
*/
struct blit_state
{
GLuint ArrayObj;
GLuint VBO;
- GLfloat verts[4][4]; /** four verts of X,Y,S,T */
+ GLuint DepthFP;
};
@@ -153,7 +176,6 @@ struct clear_state
{
GLuint ArrayObj;
GLuint VBO;
- GLfloat verts[4][7]; /** four verts of X,Y,Z,R,G,B,A */
};
@@ -164,7 +186,6 @@ struct copypix_state
{
GLuint ArrayObj;
GLuint VBO;
- GLfloat verts[4][5]; /** four verts of X,Y,Z,S,T */
};
@@ -175,24 +196,31 @@ struct drawpix_state
{
GLuint ArrayObj;
GLuint VBO;
- GLfloat verts[4][5]; /** four verts of X,Y,Z,S,T */
+
+ GLuint StencilFP; /**< Fragment program for drawing stencil images */
+ GLuint DepthFP; /**< Fragment program for drawing depth images */
};
/**
- * Temporary texture used for glBlitFramebuffer, glDrawPixels, etc.
- * This is currently shared by all the meta ops. But we could create a
- * separate one for each of glDrawPixel, glBlitFramebuffer, glCopyPixels, etc.
+ * State for glBitmap()
*/
-struct temp_texture
+struct bitmap_state
{
- GLuint TexObj;
- GLenum Target; /**< GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE */
- GLsizei MaxSize; /**< Max possible texture size */
- GLboolean NPOT; /**< Non-power of two size OK? */
- GLsizei Width, Height; /**< Current texture size */
- GLenum IntFormat;
- GLfloat Sright, Ttop; /**< right, top texcoords */
+ GLuint ArrayObj;
+ GLuint VBO;
+ struct temp_texture Tex; /**< separate texture from other meta ops */
+};
+
+
+/**
+ * State for _mesa_meta_generate_mipmap()
+ */
+struct gen_mipmap_state
+{
+ GLuint ArrayObj;
+ GLuint VBO;
+ GLuint FBO;
};
@@ -209,11 +237,8 @@ struct gl_meta_state
struct clear_state Clear; /**< For _mesa_meta_clear() */
struct copypix_state CopyPix; /**< For _mesa_meta_copy_pixels() */
struct drawpix_state DrawPix; /**< For _mesa_meta_draw_pixels() */
-
- /* other possible meta-ops:
- * glBitmap()
- * glGenerateMipmap()
- */
+ struct bitmap_state Bitmap; /**< For _mesa_meta_bitmap() */
+ struct gen_mipmap_state Mipmap; /**< For _mesa_meta_generate_mipmap() */
};
@@ -239,28 +264,37 @@ _mesa_meta_free(GLcontext *ctx)
{
struct gl_meta_state *meta = ctx->Meta;
- if (meta->TempTex.TexObj) {
+ if (_mesa_get_current_context()) {
+ /* if there's no current context, these textures, buffers, etc should
+ * still get freed by _mesa_free_context_data().
+ */
+
+ /* the temporary texture */
_mesa_DeleteTextures(1, &meta->TempTex.TexObj);
- }
- if (meta->Blit.VBO) {
+ /* glBlitFramebuffer */
_mesa_DeleteBuffersARB(1, & meta->Blit.VBO);
_mesa_DeleteVertexArraysAPPLE(1, &meta->Blit.ArrayObj);
- }
+ _mesa_DeletePrograms(1, &meta->Blit.DepthFP);
- if (meta->Clear.VBO) {
+ /* glClear */
_mesa_DeleteBuffersARB(1, & meta->Clear.VBO);
_mesa_DeleteVertexArraysAPPLE(1, &meta->Clear.ArrayObj);
- }
- if (meta->CopyPix.VBO) {
+ /* glCopyPixels */
_mesa_DeleteBuffersARB(1, & meta->CopyPix.VBO);
_mesa_DeleteVertexArraysAPPLE(1, &meta->CopyPix.ArrayObj);
- }
- if (meta->DrawPix.VBO) {
+ /* glDrawPixels */
_mesa_DeleteBuffersARB(1, & meta->DrawPix.VBO);
_mesa_DeleteVertexArraysAPPLE(1, &meta->DrawPix.ArrayObj);
+ _mesa_DeletePrograms(1, &meta->DrawPix.DepthFP);
+ _mesa_DeletePrograms(1, &meta->DrawPix.StencilFP);
+
+ /* glBitmap */
+ _mesa_DeleteBuffersARB(1, & meta->Bitmap.VBO);
+ _mesa_DeleteVertexArraysAPPLE(1, &meta->Bitmap.ArrayObj);
+ _mesa_DeleteTextures(1, &meta->Bitmap.Tex.TexObj);
}
_mesa_free(ctx->Meta);
@@ -285,16 +319,16 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
if (state & META_ALPHA_TEST) {
save->AlphaEnabled = ctx->Color.AlphaEnabled;
if (ctx->Color.AlphaEnabled)
- _mesa_Disable(GL_ALPHA_TEST);
+ _mesa_set_enable(ctx, GL_ALPHA_TEST, GL_FALSE);
}
if (state & META_BLEND) {
save->BlendEnabled = ctx->Color.BlendEnabled;
if (ctx->Color.BlendEnabled)
- _mesa_Disable(GL_BLEND);
+ _mesa_set_enable(ctx, GL_BLEND, GL_FALSE);
save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled;
if (ctx->Color.ColorLogicOpEnabled)
- _mesa_Disable(GL_COLOR_LOGIC_OP);
+ _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE);
}
if (state & META_COLOR_MASK) {
@@ -309,7 +343,7 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
if (state & META_DEPTH_TEST) {
save->Depth = ctx->Depth; /* struct copy */
if (ctx->Depth.Test)
- _mesa_Disable(GL_DEPTH_TEST);
+ _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_FALSE);
}
if (state & META_FOG) {
@@ -318,6 +352,13 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
_mesa_set_enable(ctx, GL_FOG, GL_FALSE);
}
+ if (state & META_PIXEL_STORE) {
+ save->Pack = ctx->Pack;
+ save->Unpack = ctx->Unpack;
+ ctx->Pack = ctx->DefaultPacking;
+ ctx->Unpack = ctx->DefaultPacking;
+ }
+
if (state & META_RASTERIZATION) {
save->FrontPolygonMode = ctx->Polygon.FrontMode;
save->BackPolygonMode = ctx->Polygon.BackMode;
@@ -359,7 +400,7 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
if (state & META_STENCIL_TEST) {
save->Stencil = ctx->Stencil; /* struct copy */
if (ctx->Stencil.Enabled)
- _mesa_Disable(GL_STENCIL_TEST);
+ _mesa_set_enable(ctx, GL_STENCIL_TEST, GL_FALSE);
/* NOTE: other stencil state not reset */
}
@@ -370,6 +411,11 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
save->ClientActiveUnit = ctx->Array.ActiveTexture;
save->EnvMode = ctx->Texture.Unit[0].EnvMode;
+ if (ctx->Texture._EnabledUnits |
+ ctx->Texture._EnabledCoordUnits |
+ ctx->Texture._TexGenEnabled |
+ ctx->Texture._TexMatEnabled) {
+
/* Disable all texture units */
for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled;
@@ -388,6 +434,7 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
_mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, GL_FALSE);
}
}
+ }
/* save current texture objects for unit[0] only */
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
@@ -508,6 +555,11 @@ _mesa_meta_end(GLcontext *ctx)
_mesa_set_enable(ctx, GL_FOG, save->Fog);
}
+ if (state & META_PIXEL_STORE) {
+ ctx->Pack = save->Pack;
+ ctx->Unpack = save->Unpack;
+ }
+
if (state & META_RASTERIZATION) {
_mesa_PolygonMode(GL_FRONT, save->FrontPolygonMode);
_mesa_PolygonMode(GL_BACK, save->BackPolygonMode);
@@ -682,8 +734,35 @@ _mesa_meta_end(GLcontext *ctx)
/**
- * Return pointer to temp_texture info. This does some one-time init
- * if needed.
+ * One-time init for a temp_texture object.
+ * Choose tex target, compute max tex size, etc.
+ */
+static void
+init_temp_texture(GLcontext *ctx, struct temp_texture *tex)
+{
+ /* prefer texture rectangle */
+ if (ctx->Extensions.NV_texture_rectangle) {
+ tex->Target = GL_TEXTURE_RECTANGLE;
+ tex->MaxSize = ctx->Const.MaxTextureRectSize;
+ tex->NPOT = GL_TRUE;
+ }
+ else {
+ /* use 2D texture, NPOT if possible */
+ tex->Target = GL_TEXTURE_2D;
+ tex->MaxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ tex->NPOT = ctx->Extensions.ARB_texture_non_power_of_two;
+ }
+ tex->MinSize = 16; /* 16 x 16 at least */
+ assert(tex->MaxSize > 0);
+
+ _mesa_GenTextures(1, &tex->TexObj);
+ _mesa_BindTexture(tex->Target, tex->TexObj);
+}
+
+
+/**
+ * Return pointer to temp_texture info for non-bitmap ops.
+ * This does some one-time init if needed.
*/
static struct temp_texture *
get_temp_texture(GLcontext *ctx)
@@ -691,24 +770,25 @@ get_temp_texture(GLcontext *ctx)
struct temp_texture *tex = &ctx->Meta->TempTex;
if (!tex->TexObj) {
- /* do one-time init */
+ init_temp_texture(ctx, tex);
+ }
+
+ return tex;
+}
- /* prefer texture rectangle */
- if (0*ctx->Extensions.NV_texture_rectangle) {
- tex->Target = GL_TEXTURE_RECTANGLE;
- tex->MaxSize = ctx->Const.MaxTextureRectSize;
- tex->NPOT = GL_TRUE;
- }
- else {
- /* use 2D texture, NPOT if possible */
- tex->Target = GL_TEXTURE_2D;
- tex->MaxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- tex->NPOT = 0*ctx->Extensions.ARB_texture_non_power_of_two;
- }
- assert(tex->MaxSize > 0);
- _mesa_GenTextures(1, &tex->TexObj);
- _mesa_BindTexture(tex->Target, tex->TexObj);
+/**
+ * Return pointer to temp_texture info for _mesa_meta_bitmap().
+ * We use a separate texture for bitmaps to reduce texture
+ * allocation/deallocation.
+ */
+static struct temp_texture *
+get_bitmap_temp_texture(GLcontext *ctx)
+{
+ struct temp_texture *tex = &ctx->Meta->Bitmap.Tex;
+
+ if (!tex->TexObj) {
+ init_temp_texture(ctx, tex);
}
return tex;
@@ -730,6 +810,9 @@ alloc_texture(struct temp_texture *tex,
{
GLboolean newTex = GL_FALSE;
+ ASSERT(width <= tex->MaxSize);
+ ASSERT(height <= tex->MaxSize);
+
if (width > tex->Width ||
height > tex->Height ||
intFormat != tex->IntFormat) {
@@ -737,13 +820,13 @@ alloc_texture(struct temp_texture *tex,
if (tex->NPOT) {
/* use non-power of two size */
- tex->Width = width;
- tex->Height = height;
+ tex->Width = MAX2(tex->MinSize, width);
+ tex->Height = MAX2(tex->MinSize, height);
}
else {
/* find power of two size */
GLsizei w, h;
- w = h = 16;
+ w = h = tex->MinSize;
while (w < width)
w *= 2;
while (h < height)
@@ -855,6 +938,38 @@ setup_drawpix_texture(struct temp_texture *tex,
/**
+ * One-time init for drawing depth pixels.
+ */
+static void
+init_blit_depth_pixels(GLcontext *ctx)
+{
+ static const char *program =
+ "!!ARBfp1.0\n"
+ "TEX result.depth, fragment.texcoord[0], texture[0], %s; \n"
+ "END \n";
+ char program2[200];
+ struct blit_state *blit = &ctx->Meta->Blit;
+ struct temp_texture *tex = get_temp_texture(ctx);
+ const char *texTarget;
+
+ assert(blit->DepthFP == 0);
+
+ /* replace %s with "RECT" or "2D" */
+ assert(strlen(program) + 4 < sizeof(program2));
+ if (tex->Target == GL_TEXTURE_RECTANGLE)
+ texTarget = "RECT";
+ else
+ texTarget = "2D";
+ _mesa_snprintf(program2, sizeof(program2), program, texTarget);
+
+ _mesa_GenPrograms(1, &blit->DepthFP);
+ _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP);
+ _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(program2), (const GLubyte *) program2);
+}
+
+
+/**
* Meta implementation of ctx->Driver.BlitFramebuffer() in terms
* of texture mapping and polygon rendering.
*/
@@ -873,6 +988,7 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx,
const GLint srcH = abs(srcY1 - srcY0);
const GLboolean srcFlipX = srcX1 < srcX0;
const GLboolean srcFlipY = srcY1 < srcY0;
+ GLfloat verts[4][4]; /* four verts of X,Y,S,T */
GLboolean newTex;
if (srcW > maxTexSize || srcH > maxTexSize) {
@@ -907,13 +1023,13 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx,
/* create vertex array buffer */
_mesa_GenBuffersARB(1, &blit->VBO);
_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, blit->VBO);
- _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(blit->verts),
- blit->verts, GL_STREAM_DRAW_ARB);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts),
+ NULL, GL_DYNAMIC_DRAW_ARB);
/* setup vertex arrays */
- _mesa_VertexPointer(2, GL_FLOAT, 4 * sizeof(GLfloat),
- (void*) (0 * sizeof(GLfloat)));
- _mesa_TexCoordPointer(2, GL_FLOAT, 4 * sizeof(GLfloat),
+ _mesa_VertexPointer(2, GL_FLOAT, sizeof(verts[0]),
+ (void *) (0 * sizeof(GLfloat)));
+ _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]),
(void *) (2 * sizeof(GLfloat)));
_mesa_EnableClientState(GL_VERTEX_ARRAY);
_mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
@@ -927,30 +1043,29 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx,
/* vertex positions/texcoords (after texture allocation!) */
{
- blit->verts[0][0] = (GLfloat) dstX0;
- blit->verts[0][1] = (GLfloat) dstY0;
- blit->verts[1][0] = (GLfloat) dstX1;
- blit->verts[1][1] = (GLfloat) dstY0;
- blit->verts[2][0] = (GLfloat) dstX1;
- blit->verts[2][1] = (GLfloat) dstY1;
- blit->verts[3][0] = (GLfloat) dstX0;
- blit->verts[3][1] = (GLfloat) dstY1;
-
- blit->verts[0][2] = 0.0F;
- blit->verts[0][3] = 0.0F;
- blit->verts[1][2] = tex->Sright;
- blit->verts[1][3] = 0.0F;
- blit->verts[2][2] = tex->Sright;
- blit->verts[2][3] = tex->Ttop;
- blit->verts[3][2] = 0.0F;
- blit->verts[3][3] = tex->Ttop;
+ verts[0][0] = (GLfloat) dstX0;
+ verts[0][1] = (GLfloat) dstY0;
+ verts[1][0] = (GLfloat) dstX1;
+ verts[1][1] = (GLfloat) dstY0;
+ verts[2][0] = (GLfloat) dstX1;
+ verts[2][1] = (GLfloat) dstY1;
+ verts[3][0] = (GLfloat) dstX0;
+ verts[3][1] = (GLfloat) dstY1;
+
+ verts[0][2] = 0.0F;
+ verts[0][3] = 0.0F;
+ verts[1][2] = tex->Sright;
+ verts[1][3] = 0.0F;
+ verts[2][2] = tex->Sright;
+ verts[2][3] = tex->Ttop;
+ verts[3][2] = 0.0F;
+ verts[3][3] = tex->Ttop;
/* upload new vertex data */
- _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0,
- sizeof(blit->verts), blit->verts);
+ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
}
- _mesa_Enable(tex->Target);
+ _mesa_set_enable(ctx, tex->Target, GL_TRUE);
if (mask & GL_COLOR_BUFFER_BIT) {
setup_copypix_texture(tex, newTex, srcX, srcY, srcW, srcH,
@@ -958,19 +1073,45 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx,
_mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
mask &= ~GL_COLOR_BUFFER_BIT;
}
+
if (mask & GL_DEPTH_BUFFER_BIT) {
- /* XXX todo (need fragment shader) */
+ GLuint *tmp = (GLuint *) _mesa_malloc(srcW * srcH * sizeof(GLuint));
+ if (tmp) {
+ if (!blit->DepthFP)
+ init_blit_depth_pixels(ctx);
+
+ /* maybe change tex format here */
+ newTex = alloc_texture(tex, srcW, srcH, GL_DEPTH_COMPONENT);
+
+ _mesa_ReadPixels(srcX, srcY, srcW, srcH,
+ GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp);
+
+ setup_drawpix_texture(tex, newTex, GL_DEPTH_COMPONENT, srcW, srcH,
+ GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp);
+
+ _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP);
+ _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE);
+ _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
+ _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_TRUE);
+ _mesa_DepthFunc(GL_ALWAYS);
+ _mesa_DepthMask(GL_TRUE);
+
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ mask &= ~GL_DEPTH_BUFFER_BIT;
+
+ _mesa_free(tmp);
+ }
}
+
if (mask & GL_STENCIL_BUFFER_BIT) {
/* XXX can't easily do stencil */
}
- _mesa_Disable(tex->Target);
+ _mesa_set_enable(ctx, tex->Target, GL_FALSE);
_mesa_meta_end(ctx);
- /* XXX, TO-DO: try to handle these cases above! */
- if (mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) {
+ if (mask) {
_swrast_BlitFramebuffer(ctx, srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1, mask, filter);
}
@@ -984,9 +1125,16 @@ void
_mesa_meta_clear(GLcontext *ctx, GLbitfield buffers)
{
struct clear_state *clear = &ctx->Meta->Clear;
+ GLfloat verts[4][7]; /* four verts of X,Y,Z,R,G,B,A */
+ /* save all state but scissor, pixel pack/unpack */
+ GLbitfield metaSave = META_ALL - META_SCISSOR - META_PIXEL_STORE;
- /* only scissor and color mask effects clearing */
- _mesa_meta_begin(ctx, ~(META_SCISSOR | META_COLOR_MASK));
+ if (buffers & BUFFER_BITS_COLOR) {
+ /* if clearing color buffers, don't save/restore colormask */
+ metaSave -= META_COLOR_MASK;
+ }
+
+ _mesa_meta_begin(ctx, metaSave);
if (clear->ArrayObj == 0) {
/* one-time setup */
@@ -998,12 +1146,13 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers)
/* create vertex array buffer */
_mesa_GenBuffersARB(1, &clear->VBO);
_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO);
- _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(clear->verts),
- clear->verts, GL_STREAM_DRAW_ARB);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts),
+ NULL, GL_DYNAMIC_DRAW_ARB);
/* setup vertex arrays */
- _mesa_VertexPointer(3, GL_FLOAT, 7 * sizeof(GLfloat), (void *) 0);
- _mesa_ColorPointer(4, GL_FLOAT, 7 * sizeof(GLfloat),
+ _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]),
+ (void *) (0 * sizeof(GLfloat)));
+ _mesa_ColorPointer(4, GL_FLOAT, sizeof(verts[0]),
(void *) (3 * sizeof(GLfloat)));
_mesa_EnableClientState(GL_VERTEX_ARRAY);
_mesa_EnableClientState(GL_COLOR_ARRAY);
@@ -1018,6 +1167,7 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers)
/* leave colormask, glDrawBuffer state as-is */
}
else {
+ ASSERT(metaSave & META_COLOR_MASK);
_mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
}
@@ -1053,27 +1203,26 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers)
const GLfloat z = 1.0 - 2.0 * ctx->Depth.Clear;
GLuint i;
- clear->verts[0][0] = x0;
- clear->verts[0][1] = y0;
- clear->verts[0][2] = z;
- clear->verts[1][0] = x1;
- clear->verts[1][1] = y0;
- clear->verts[1][2] = z;
- clear->verts[2][0] = x1;
- clear->verts[2][1] = y1;
- clear->verts[2][2] = z;
- clear->verts[3][0] = x0;
- clear->verts[3][1] = y1;
- clear->verts[3][2] = z;
+ verts[0][0] = x0;
+ verts[0][1] = y0;
+ verts[0][2] = z;
+ verts[1][0] = x1;
+ verts[1][1] = y0;
+ verts[1][2] = z;
+ verts[2][0] = x1;
+ verts[2][1] = y1;
+ verts[2][2] = z;
+ verts[3][0] = x0;
+ verts[3][1] = y1;
+ verts[3][2] = z;
/* vertex colors */
for (i = 0; i < 4; i++) {
- COPY_4FV(&clear->verts[i][3], ctx->Color.ClearColor);
+ COPY_4FV(&verts[i][3], ctx->Color.ClearColor);
}
/* upload new vertex data */
- _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0,
- sizeof(clear->verts), clear->verts);
+ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
}
/* draw quad */
@@ -1094,6 +1243,7 @@ _mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY,
{
struct copypix_state *copypix = &ctx->Meta->CopyPix;
struct temp_texture *tex = get_temp_texture(ctx);
+ GLfloat verts[4][5]; /* four verts of X,Y,Z,S,T */
GLboolean newTex;
GLenum intFormat = GL_RGBA;
@@ -1127,13 +1277,13 @@ _mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY,
/* create vertex array buffer */
_mesa_GenBuffersARB(1, &copypix->VBO);
_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, copypix->VBO);
- _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(copypix->verts),
- copypix->verts, GL_STREAM_DRAW_ARB);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts),
+ NULL, GL_DYNAMIC_DRAW_ARB);
/* setup vertex arrays */
- _mesa_VertexPointer(3, GL_FLOAT, sizeof(copypix->verts[0]),
- (void*) (0 * sizeof(GLfloat)));
- _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(copypix->verts[0]),
+ _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]),
+ (void *) (0 * sizeof(GLfloat)));
+ _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]),
(void *) (3 * sizeof(GLfloat)));
_mesa_EnableClientState(GL_VERTEX_ARRAY);
_mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
@@ -1153,42 +1303,41 @@ _mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY,
const GLfloat dstY1 = dstY + height * ctx->Pixel.ZoomY;
const GLfloat z = ctx->Current.RasterPos[2];
- copypix->verts[0][0] = dstX0;
- copypix->verts[0][1] = dstY0;
- copypix->verts[0][2] = z;
- copypix->verts[0][3] = 0.0F;
- copypix->verts[0][4] = 0.0F;
- copypix->verts[1][0] = dstX1;
- copypix->verts[1][1] = dstY0;
- copypix->verts[1][2] = z;
- copypix->verts[1][3] = tex->Sright;
- copypix->verts[1][4] = 0.0F;
- copypix->verts[2][0] = dstX1;
- copypix->verts[2][1] = dstY1;
- copypix->verts[2][2] = z;
- copypix->verts[2][3] = tex->Sright;
- copypix->verts[2][4] = tex->Ttop;
- copypix->verts[3][0] = dstX0;
- copypix->verts[3][1] = dstY1;
- copypix->verts[3][2] = z;
- copypix->verts[3][3] = 0.0F;
- copypix->verts[3][4] = tex->Ttop;
+ verts[0][0] = dstX0;
+ verts[0][1] = dstY0;
+ verts[0][2] = z;
+ verts[0][3] = 0.0F;
+ verts[0][4] = 0.0F;
+ verts[1][0] = dstX1;
+ verts[1][1] = dstY0;
+ verts[1][2] = z;
+ verts[1][3] = tex->Sright;
+ verts[1][4] = 0.0F;
+ verts[2][0] = dstX1;
+ verts[2][1] = dstY1;
+ verts[2][2] = z;
+ verts[2][3] = tex->Sright;
+ verts[2][4] = tex->Ttop;
+ verts[3][0] = dstX0;
+ verts[3][1] = dstY1;
+ verts[3][2] = z;
+ verts[3][3] = 0.0F;
+ verts[3][4] = tex->Ttop;
/* upload new vertex data */
- _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0,
- sizeof(copypix->verts), copypix->verts);
+ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
}
/* Alloc/setup texture */
setup_copypix_texture(tex, newTex, srcX, srcY, width, height,
GL_RGBA, GL_NEAREST);
- _mesa_Enable(tex->Target);
+ _mesa_set_enable(ctx, tex->Target, GL_TRUE);
/* draw textured quad */
_mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
- _mesa_Disable(tex->Target);
+ _mesa_set_enable(ctx, tex->Target, GL_FALSE);
_mesa_meta_end(ctx);
}
@@ -1235,6 +1384,104 @@ tiled_draw_pixels(GLcontext *ctx,
/**
+ * One-time init for drawing stencil pixels.
+ */
+static void
+init_draw_stencil_pixels(GLcontext *ctx)
+{
+ /* This program is run eight times, once for each stencil bit.
+ * The stencil values to draw are found in an 8-bit alpha texture.
+ * We read the texture/stencil value and test if bit 'b' is set.
+ * If the bit is not set, use KIL to kill the fragment.
+ * Finally, we use the stencil test to update the stencil buffer.
+ *
+ * The basic algorithm for checking if a bit is set is:
+ * if (is_odd(value / (1 << bit)))
+ * result is one (or non-zero).
+ * else
+ * result is zero.
+ * The program parameter contains three values:
+ * parm.x = 255 / (1 << bit)
+ * parm.y = 0.5
+ * parm.z = 0.0
+ */
+ static const char *program =
+ "!!ARBfp1.0\n"
+ "PARAM parm = program.local[0]; \n"
+ "TEMP t; \n"
+ "TEX t, fragment.texcoord[0], texture[0], %s; \n" /* NOTE %s here! */
+ "# t = t * 255 / bit \n"
+ "MUL t.x, t.a, parm.x; \n"
+ "# t = (int) t \n"
+ "FRC t.y, t.x; \n"
+ "SUB t.x, t.x, t.y; \n"
+ "# t = t * 0.5 \n"
+ "MUL t.x, t.x, parm.y; \n"
+ "# t = fract(t.x) \n"
+ "FRC t.x, t.x; # if t.x != 0, then the bit is set \n"
+ "# t.x = (t.x == 0 ? 1 : 0) \n"
+ "SGE t.x, -t.x, parm.z; \n"
+ "KIL -t.x; \n"
+ "# for debug only \n"
+ "#MOV result.color, t.x; \n"
+ "END \n";
+ char program2[1000];
+ struct drawpix_state *drawpix = &ctx->Meta->DrawPix;
+ struct temp_texture *tex = get_temp_texture(ctx);
+ const char *texTarget;
+
+ assert(drawpix->StencilFP == 0);
+
+ /* replace %s with "RECT" or "2D" */
+ assert(strlen(program) + 4 < sizeof(program2));
+ if (tex->Target == GL_TEXTURE_RECTANGLE)
+ texTarget = "RECT";
+ else
+ texTarget = "2D";
+ _mesa_snprintf(program2, sizeof(program2), program, texTarget);
+
+ _mesa_GenPrograms(1, &drawpix->StencilFP);
+ _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->StencilFP);
+ _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(program2), (const GLubyte *) program2);
+}
+
+
+/**
+ * One-time init for drawing depth pixels.
+ */
+static void
+init_draw_depth_pixels(GLcontext *ctx)
+{
+ static const char *program =
+ "!!ARBfp1.0\n"
+ "PARAM color = program.local[0]; \n"
+ "TEX result.depth, fragment.texcoord[0], texture[0], %s; \n"
+ "MOV result.color, color; \n"
+ "END \n";
+ char program2[200];
+ struct drawpix_state *drawpix = &ctx->Meta->DrawPix;
+ struct temp_texture *tex = get_temp_texture(ctx);
+ const char *texTarget;
+
+ assert(drawpix->DepthFP == 0);
+
+ /* replace %s with "RECT" or "2D" */
+ assert(strlen(program) + 4 < sizeof(program2));
+ if (tex->Target == GL_TEXTURE_RECTANGLE)
+ texTarget = "RECT";
+ else
+ texTarget = "2D";
+ _mesa_snprintf(program2, sizeof(program2), program, texTarget);
+
+ _mesa_GenPrograms(1, &drawpix->DepthFP);
+ _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->DepthFP);
+ _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(program2), (const GLubyte *) program2);
+}
+
+
+/**
* Meta implementation of ctx->Driver.DrawPixels() in terms
* of texture mapping and polygon rendering.
*/
@@ -1248,8 +1495,11 @@ _mesa_meta_draw_pixels(GLcontext *ctx,
struct drawpix_state *drawpix = &ctx->Meta->DrawPix;
struct temp_texture *tex = get_temp_texture(ctx);
const struct gl_pixelstore_attrib unpackSave = ctx->Unpack;
+ const GLuint origStencilMask = ctx->Stencil.WriteMask[0];
+ GLfloat verts[4][5]; /* four verts of X,Y,Z,S,T */
GLenum texIntFormat;
GLboolean fallback, newTex;
+ GLbitfield metaExtraSave = 0x0;
/*
* Determine if we can do the glDrawPixels with texture mapping.
@@ -1261,7 +1511,43 @@ _mesa_meta_draw_pixels(GLcontext *ctx,
}
if (_mesa_is_color_format(format)) {
- texIntFormat = GL_RGBA;
+ /* use more compact format when possible */
+ /* XXX disable special case for GL_LUMINANCE for now to work around
+ * apparent i965 driver bug (see bug #23670).
+ */
+ if (/*format == GL_LUMINANCE ||*/ format == GL_LUMINANCE_ALPHA)
+ texIntFormat = format;
+ else
+ texIntFormat = GL_RGBA;
+ }
+ else if (_mesa_is_stencil_format(format)) {
+ if (ctx->Extensions.ARB_fragment_program &&
+ ctx->Pixel.IndexShift == 0 &&
+ ctx->Pixel.IndexOffset == 0 &&
+ type == GL_UNSIGNED_BYTE) {
+ /* We'll store stencil as alpha. This only works for GLubyte
+ * image data because of how incoming values are mapped to alpha
+ * in [0,1].
+ */
+ texIntFormat = GL_ALPHA;
+ metaExtraSave = (META_COLOR_MASK |
+ META_DEPTH_TEST |
+ META_SHADER |
+ META_STENCIL_TEST);
+ }
+ else {
+ fallback = GL_TRUE;
+ }
+ }
+ else if (_mesa_is_depth_format(format)) {
+ if (ctx->Extensions.ARB_depth_texture &&
+ ctx->Extensions.ARB_fragment_program) {
+ texIntFormat = GL_DEPTH_COMPONENT;
+ metaExtraSave = (META_SHADER);
+ }
+ else {
+ fallback = GL_TRUE;
+ }
}
else {
fallback = GL_TRUE;
@@ -1290,7 +1576,8 @@ _mesa_meta_draw_pixels(GLcontext *ctx,
META_TEXTURE |
META_TRANSFORM |
META_VERTEX |
- META_VIEWPORT));
+ META_VIEWPORT |
+ metaExtraSave));
if (drawpix->ArrayObj == 0) {
/* one-time setup */
@@ -1302,13 +1589,13 @@ _mesa_meta_draw_pixels(GLcontext *ctx,
/* create vertex array buffer */
_mesa_GenBuffersARB(1, &drawpix->VBO);
_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, drawpix->VBO);
- _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(drawpix->verts),
- drawpix->verts, GL_STREAM_DRAW_ARB);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts),
+ NULL, GL_DYNAMIC_DRAW_ARB);
/* setup vertex arrays */
- _mesa_VertexPointer(3, GL_FLOAT, sizeof(drawpix->verts[0]),
- (void*) (0 * sizeof(GLfloat)));
- _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(drawpix->verts[0]),
+ _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]),
+ (void *) (0 * sizeof(GLfloat)));
+ _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]),
(void *) (3 * sizeof(GLfloat)));
_mesa_EnableClientState(GL_VERTEX_ARRAY);
_mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
@@ -1328,47 +1615,415 @@ _mesa_meta_draw_pixels(GLcontext *ctx,
const GLfloat y1 = y + height * ctx->Pixel.ZoomY;
const GLfloat z = ctx->Current.RasterPos[2];
- drawpix->verts[0][0] = x0;
- drawpix->verts[0][1] = y0;
- drawpix->verts[0][2] = z;
- drawpix->verts[0][3] = 0.0F;
- drawpix->verts[0][4] = 0.0F;
- drawpix->verts[1][0] = x1;
- drawpix->verts[1][1] = y0;
- drawpix->verts[1][2] = z;
- drawpix->verts[1][3] = tex->Sright;
- drawpix->verts[1][4] = 0.0F;
- drawpix->verts[2][0] = x1;
- drawpix->verts[2][1] = y1;
- drawpix->verts[2][2] = z;
- drawpix->verts[2][3] = tex->Sright;
- drawpix->verts[2][4] = tex->Ttop;
- drawpix->verts[3][0] = x0;
- drawpix->verts[3][1] = y1;
- drawpix->verts[3][2] = z;
- drawpix->verts[3][3] = 0.0F;
- drawpix->verts[3][4] = tex->Ttop;
+ verts[0][0] = x0;
+ verts[0][1] = y0;
+ verts[0][2] = z;
+ verts[0][3] = 0.0F;
+ verts[0][4] = 0.0F;
+ verts[1][0] = x1;
+ verts[1][1] = y0;
+ verts[1][2] = z;
+ verts[1][3] = tex->Sright;
+ verts[1][4] = 0.0F;
+ verts[2][0] = x1;
+ verts[2][1] = y1;
+ verts[2][2] = z;
+ verts[2][3] = tex->Sright;
+ verts[2][4] = tex->Ttop;
+ verts[3][0] = x0;
+ verts[3][1] = y1;
+ verts[3][2] = z;
+ verts[3][3] = 0.0F;
+ verts[3][4] = tex->Ttop;
/* upload new vertex data */
- _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0,
- sizeof(drawpix->verts), drawpix->verts);
+ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
}
/* set given unpack params */
ctx->Unpack = *unpack;
- setup_drawpix_texture(tex, newTex, texIntFormat, width, height,
- format, type, pixels);
+ _mesa_set_enable(ctx, tex->Target, GL_TRUE);
+
+ if (_mesa_is_stencil_format(format)) {
+ /* Drawing stencil */
+ GLint bit;
+
+ if (!drawpix->StencilFP)
+ init_draw_stencil_pixels(ctx);
+
+ setup_drawpix_texture(tex, newTex, texIntFormat, width, height,
+ GL_ALPHA, type, pixels);
+
+ _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
+
+ _mesa_set_enable(ctx, GL_STENCIL_TEST, GL_TRUE);
+
+ /* set all stencil bits to 0 */
+ _mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
+ _mesa_StencilFunc(GL_ALWAYS, 0, 255);
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ /* set stencil bits to 1 where needed */
+ _mesa_StencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
+
+ _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->StencilFP);
+ _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE);
+
+ for (bit = 0; bit < ctx->Visual.stencilBits; bit++) {
+ const GLuint mask = 1 << bit;
+ if (mask & origStencilMask) {
+ _mesa_StencilFunc(GL_ALWAYS, mask, mask);
+ _mesa_StencilMask(mask);
+
+ _mesa_ProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 0,
+ 255.0 / mask, 0.5, 0.0, 0.0);
+
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ }
+ }
+ }
+ else if (_mesa_is_depth_format(format)) {
+ /* Drawing depth */
+ if (!drawpix->DepthFP)
+ init_draw_depth_pixels(ctx);
+
+ _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->DepthFP);
+ _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE);
+
+ /* polygon color = current raster color */
+ _mesa_ProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, 0,
+ ctx->Current.RasterColor);
+
+ setup_drawpix_texture(tex, newTex, texIntFormat, width, height,
+ format, type, pixels);
+
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ }
+ else {
+ /* Drawing RGBA */
+ setup_drawpix_texture(tex, newTex, texIntFormat, width, height,
+ format, type, pixels);
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ }
+
+ _mesa_set_enable(ctx, tex->Target, GL_FALSE);
/* restore unpack params */
ctx->Unpack = unpackSave;
- _mesa_Enable(tex->Target);
+ _mesa_meta_end(ctx);
+}
- /* draw textured quad */
- _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
- _mesa_Disable(tex->Target);
+/**
+ * Do glBitmap with a alpha texture quad. Use the alpha test to
+ * cull the 'off' bits. If alpha test is already enabled, fall back
+ * to swrast (should be a rare case).
+ * A bitmap cache as in the gallium/mesa state tracker would
+ * improve performance a lot.
+ */
+void
+_mesa_meta_bitmap(GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLubyte *bitmap1)
+{
+ struct bitmap_state *bitmap = &ctx->Meta->Bitmap;
+ struct temp_texture *tex = get_bitmap_temp_texture(ctx);
+ const GLenum texIntFormat = GL_ALPHA;
+ const struct gl_pixelstore_attrib unpackSave = *unpack;
+ GLfloat verts[4][9]; /* four verts of X,Y,Z,S,T,R,G,B,A */
+ GLboolean newTex;
+ GLubyte *bitmap8;
+
+ /*
+ * Check if swrast fallback is needed.
+ */
+ if (ctx->_ImageTransferState ||
+ ctx->Color.AlphaEnabled ||
+ ctx->Fog.Enabled ||
+ ctx->Texture._EnabledUnits ||
+ width > tex->MaxSize ||
+ height > tex->MaxSize) {
+ _swrast_Bitmap(ctx, x, y, width, height, unpack, bitmap1);
+ return;
+ }
+
+ /* Most GL state applies to glBitmap (like blending, stencil, etc),
+ * but a there's a few things we need to override:
+ */
+ _mesa_meta_begin(ctx, (META_ALPHA_TEST |
+ META_PIXEL_STORE |
+ META_RASTERIZATION |
+ META_SHADER |
+ META_TEXTURE |
+ META_TRANSFORM |
+ META_VERTEX |
+ META_VIEWPORT));
+
+ if (bitmap->ArrayObj == 0) {
+ /* one-time setup */
+
+ /* create vertex array object */
+ _mesa_GenVertexArraysAPPLE(1, &bitmap->ArrayObj);
+ _mesa_BindVertexArrayAPPLE(bitmap->ArrayObj);
+
+ /* create vertex array buffer */
+ _mesa_GenBuffersARB(1, &bitmap->VBO);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, bitmap->VBO);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts),
+ NULL, GL_DYNAMIC_DRAW_ARB);
+
+ /* setup vertex arrays */
+ _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]),
+ (void *) (0 * sizeof(GLfloat)));
+ _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]),
+ (void *) (3 * sizeof(GLfloat)));
+ _mesa_ColorPointer(4, GL_FLOAT, sizeof(verts[0]),
+ (void *) (5 * sizeof(GLfloat)));
+
+ _mesa_EnableClientState(GL_VERTEX_ARRAY);
+ _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
+ _mesa_EnableClientState(GL_COLOR_ARRAY);
+ }
+ else {
+ _mesa_BindVertexArray(bitmap->ArrayObj);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, bitmap->VBO);
+ }
+
+ newTex = alloc_texture(tex, width, height, texIntFormat);
+
+ /* vertex positions, texcoords, colors (after texture allocation!) */
+ {
+ const GLfloat x0 = (GLfloat) x;
+ const GLfloat y0 = (GLfloat) y;
+ const GLfloat x1 = (GLfloat) (x + width);
+ const GLfloat y1 = (GLfloat) (y + height);
+ const GLfloat z = ctx->Current.RasterPos[2];
+ GLuint i;
+
+ verts[0][0] = x0;
+ verts[0][1] = y0;
+ verts[0][2] = z;
+ verts[0][3] = 0.0F;
+ verts[0][4] = 0.0F;
+ verts[1][0] = x1;
+ verts[1][1] = y0;
+ verts[1][2] = z;
+ verts[1][3] = tex->Sright;
+ verts[1][4] = 0.0F;
+ verts[2][0] = x1;
+ verts[2][1] = y1;
+ verts[2][2] = z;
+ verts[2][3] = tex->Sright;
+ verts[2][4] = tex->Ttop;
+ verts[3][0] = x0;
+ verts[3][1] = y1;
+ verts[3][2] = z;
+ verts[3][3] = 0.0F;
+ verts[3][4] = tex->Ttop;
+
+ for (i = 0; i < 4; i++) {
+ verts[i][5] = ctx->Current.RasterColor[0];
+ verts[i][6] = ctx->Current.RasterColor[1];
+ verts[i][7] = ctx->Current.RasterColor[2];
+ verts[i][8] = ctx->Current.RasterColor[3];
+ }
+
+ /* upload new vertex data */
+ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
+ }
+
+ bitmap1 = _mesa_map_pbo_source(ctx, &unpackSave, bitmap1);
+ if (!bitmap1)
+ return;
+
+ bitmap8 = (GLubyte *) _mesa_calloc(width * height);
+ if (bitmap8) {
+ _mesa_expand_bitmap(width, height, &unpackSave, bitmap1,
+ bitmap8, width, 0xff);
+
+ _mesa_set_enable(ctx, tex->Target, GL_TRUE);
+
+ _mesa_set_enable(ctx, GL_ALPHA_TEST, GL_TRUE);
+ _mesa_AlphaFunc(GL_GREATER, 0.0);
+
+ setup_drawpix_texture(tex, newTex, texIntFormat, width, height,
+ GL_ALPHA, GL_UNSIGNED_BYTE, bitmap8);
+
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ _mesa_set_enable(ctx, tex->Target, GL_FALSE);
+
+ _mesa_free(bitmap8);
+ }
+
+ _mesa_unmap_pbo_source(ctx, &unpackSave);
_mesa_meta_end(ctx);
}
+
+
+void
+_mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj)
+{
+ struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap;
+ struct { GLfloat x, y, s, t, r; } verts[4];
+ const GLuint baseLevel = texObj->BaseLevel;
+ const GLuint maxLevel = texObj->MaxLevel;
+ const GLenum minFilterSave = texObj->MinFilter;
+ const GLenum magFilterSave = texObj->MagFilter;
+ const GLuint fboSave = ctx->DrawBuffer->Name;
+ GLenum faceTarget;
+ GLuint level;
+ GLuint border = 0;
+
+ /* check for fallbacks */
+ if (!ctx->Extensions.EXT_framebuffer_object) {
+ _mesa_generate_mipmap(ctx, target, texObj);
+ return;
+ }
+
+ if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) {
+ faceTarget = target;
+ target = GL_TEXTURE_CUBE_MAP;
+ }
+ else {
+ faceTarget = target;
+ }
+
+ _mesa_meta_begin(ctx, META_ALL);
+
+ if (mipmap->ArrayObj == 0) {
+ /* one-time setup */
+
+ /* create vertex array object */
+ _mesa_GenVertexArraysAPPLE(1, &mipmap->ArrayObj);
+ _mesa_BindVertexArrayAPPLE(mipmap->ArrayObj);
+
+ /* create vertex array buffer */
+ _mesa_GenBuffersARB(1, &mipmap->VBO);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts),
+ NULL, GL_DYNAMIC_DRAW_ARB);
+
+ /* setup vertex arrays */
+ _mesa_VertexPointer(2, GL_FLOAT, sizeof(verts[0]),
+ (void *) (0 * sizeof(GLfloat)));
+ _mesa_TexCoordPointer(3, GL_FLOAT, sizeof(verts[0]),
+ (void *) (2 * sizeof(GLfloat)));
+
+ _mesa_EnableClientState(GL_VERTEX_ARRAY);
+ _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
+ }
+ else {
+ _mesa_BindVertexArray(mipmap->ArrayObj);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO);
+ }
+
+ if (!mipmap->FBO) {
+ /* Bind the new renderbuffer to the color attachment point. */
+ _mesa_GenFramebuffersEXT(1, &mipmap->FBO);
+ }
+
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO);
+
+ _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ _mesa_set_enable(ctx, target, GL_TRUE);
+
+ /* setup texcoords once (XXX what about border?) */
+ switch (faceTarget) {
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ break;
+ case GL_TEXTURE_2D:
+ verts[0].s = 0.0F;
+ verts[0].t = 0.0F;
+ verts[0].r = 0.0F;
+ verts[1].s = 1.0F;
+ verts[1].t = 0.0F;
+ verts[1].r = 0.0F;
+ verts[2].s = 1.0F;
+ verts[2].t = 1.0F;
+ verts[2].r = 0.0F;
+ verts[3].s = 0.0F;
+ verts[3].t = 1.0F;
+ verts[3].r = 0.0F;
+ break;
+ }
+
+
+ for (level = baseLevel + 1; level <= maxLevel; level++) {
+ const struct gl_texture_image *srcImage;
+ const GLuint srcLevel = level - 1;
+ GLsizei srcWidth, srcHeight;
+ GLsizei newWidth, newHeight;
+ GLenum status;
+
+ srcImage = _mesa_select_tex_image(ctx, texObj, target, srcLevel);
+ assert(srcImage->Border == 0); /* XXX we can fix this */
+
+ srcWidth = srcImage->Width - 2 * border;
+ srcHeight = srcImage->Height - 2 * border;
+
+ newWidth = MAX2(1, srcWidth / 2) + 2 * border;
+ newHeight = MAX2(1, srcHeight / 2) + 2 * border;
+
+ if (newWidth == srcImage->Width && newHeight == srcImage->Height) {
+ break;
+ }
+
+ /* Create empty image */
+ _mesa_TexImage2D(GL_TEXTURE_2D, level, srcImage->InternalFormat,
+ newWidth, newHeight, border,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+
+ /* vertex positions */
+ {
+ verts[0].x = 0.0F;
+ verts[0].y = 0.0F;
+ verts[1].x = (GLfloat) newWidth;
+ verts[1].y = 0.0F;
+ verts[2].x = (GLfloat) newWidth;
+ verts[2].y = (GLfloat) newHeight;
+ verts[3].x = 0.0F;
+ verts[3].y = (GLfloat) newHeight;
+
+ /* upload new vertex data */
+ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
+ }
+
+ /* limit sampling to src level */
+ _mesa_TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, srcLevel);
+ _mesa_TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, srcLevel);
+
+ /* Set to draw into the current level */
+ _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ target,
+ texObj->Name,
+ level);
+
+ /* Choose to render to the color attachment. */
+ _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+
+ status = _mesa_CheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
+ if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ abort();
+ break;
+ }
+
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ }
+
+ _mesa_meta_end(ctx);
+
+ _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave);
+ _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave);
+
+ /* restore (XXX add to meta_begin/end()? */
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboSave);
+}
diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
index a9c5f980432..171ad27f265 100644
--- a/src/mesa/drivers/common/meta.h
+++ b/src/mesa/drivers/common/meta.h
@@ -45,6 +45,7 @@
#define META_TEXTURE 0x400
#define META_VERTEX 0x800
#define META_VIEWPORT 0x1000
+#define META_PIXEL_STORE 0x2000
#define META_ALL ~0x0
/*@}*/
@@ -76,5 +77,15 @@ _mesa_meta_draw_pixels(GLcontext *ctx,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels);
+extern void
+_mesa_meta_bitmap(GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLubyte *bitmap);
+
+extern void
+_mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj);
+
#endif /* META_H */
diff --git a/src/mesa/drivers/dri/common/dri_metaops.c b/src/mesa/drivers/dri/common/dri_metaops.c
index cdbea344951..c7bea07dc97 100644
--- a/src/mesa/drivers/dri/common/dri_metaops.c
+++ b/src/mesa/drivers/dri/common/dri_metaops.c
@@ -287,250 +287,6 @@ meta_restore_texcoords(struct dri_metaops *meta)
}
-/**
- * Perform glClear where mask contains only color, depth, and/or stencil.
- *
- * The implementation is based on calling into Mesa to set GL state and
- * performing normal triangle rendering. The intent of this path is to
- * have as generic a path as possible, so that any driver could make use of
- * it.
- */
-
-/**
- * Per-context one-time init of things for intl_clear_tris().
- * Basically set up a private array object for vertex/color arrays.
- */
-static void
-meta_init_clear(struct dri_metaops *meta)
-{
- GLcontext *ctx = meta->ctx;
- struct gl_array_object *arraySave = NULL;
- const GLuint arrayBuffer = ctx->Array.ArrayBufferObj->Name;
- const GLuint elementBuffer = ctx->Array.ElementArrayBufferObj->Name;
-
- /* create new array object */
- meta->clear.arrayObj = _mesa_new_array_object(ctx, ~0);
-
- /* save current array object, bind new one */
- _mesa_reference_array_object(ctx, &arraySave, ctx->Array.ArrayObj);
- ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= _NEW_ARRAY_ALL;
- _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, meta->clear.arrayObj);
-
- /* one-time setup of vertex arrays (pos, color) */
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
- _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
- _mesa_ColorPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), meta->clear.color);
- _mesa_VertexPointer(3, GL_FLOAT, 3 * sizeof(GLfloat), meta->clear.vertices);
- _mesa_Enable(GL_COLOR_ARRAY);
- _mesa_Enable(GL_VERTEX_ARRAY);
-
- /* restore original array object */
- ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= _NEW_ARRAY_ALL;
- _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, arraySave);
- _mesa_reference_array_object(ctx, &arraySave, NULL);
-
- /* restore original buffer objects */
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, arrayBuffer);
- _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuffer);
-}
-
-
-
-/**
- * Perform glClear where mask contains only color, depth, and/or stencil.
- *
- * The implementation is based on calling into Mesa to set GL state and
- * performing normal triangle rendering. The intent of this path is to
- * have as generic a path as possible, so that any driver could make use of
- * it.
- */
-void
-meta_clear_tris(struct dri_metaops *meta, GLbitfield mask)
-{
- GLcontext *ctx = meta->ctx;
- GLfloat dst_z;
- struct gl_framebuffer *fb = ctx->DrawBuffer;
- int i;
- GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE;
- GLuint saved_shader_program = 0;
- unsigned int saved_active_texture;
- struct gl_array_object *arraySave = NULL;
- GLfloat saved_near, saved_far;
-
- if (!meta->clear.arrayObj)
- meta_init_clear(meta);
-
- assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH |
- BUFFER_BIT_STENCIL)) == 0);
-
- _mesa_PushAttrib(GL_COLOR_BUFFER_BIT |
- GL_DEPTH_BUFFER_BIT |
- GL_ENABLE_BIT |
- GL_POLYGON_BIT |
- GL_STENCIL_BUFFER_BIT |
- GL_TRANSFORM_BIT |
- GL_CURRENT_BIT);
- saved_active_texture = ctx->Texture.CurrentUnit;
-
- /* Disable existing GL state we don't want to apply to a clear. */
- _mesa_Disable(GL_ALPHA_TEST);
- _mesa_Disable(GL_BLEND);
- _mesa_Disable(GL_CULL_FACE);
- _mesa_Disable(GL_FOG);
- _mesa_Disable(GL_POLYGON_SMOOTH);
- _mesa_Disable(GL_POLYGON_STIPPLE);
- _mesa_Disable(GL_POLYGON_OFFSET_FILL);
- _mesa_Disable(GL_LIGHTING);
- _mesa_Disable(GL_CLIP_PLANE0);
- _mesa_Disable(GL_CLIP_PLANE1);
- _mesa_Disable(GL_CLIP_PLANE2);
- _mesa_Disable(GL_CLIP_PLANE3);
- _mesa_Disable(GL_CLIP_PLANE4);
- _mesa_Disable(GL_CLIP_PLANE5);
- _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- if (ctx->Extensions.ARB_fragment_program && ctx->FragmentProgram.Enabled) {
- saved_fp_enable = GL_TRUE;
- _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB);
- }
- if (ctx->Extensions.ARB_vertex_program && ctx->VertexProgram.Enabled) {
- saved_vp_enable = GL_TRUE;
- _mesa_Disable(GL_VERTEX_PROGRAM_ARB);
- }
- if (ctx->Extensions.ARB_shader_objects && ctx->Shader.CurrentProgram) {
- saved_shader_program = ctx->Shader.CurrentProgram->Name;
- _mesa_UseProgramObjectARB(0);
- }
-
- if (ctx->Texture._EnabledUnits != 0) {
- int i;
-
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- _mesa_ActiveTextureARB(GL_TEXTURE0 + i);
- _mesa_Disable(GL_TEXTURE_1D);
- _mesa_Disable(GL_TEXTURE_2D);
- _mesa_Disable(GL_TEXTURE_3D);
- if (ctx->Extensions.ARB_texture_cube_map)
- _mesa_Disable(GL_TEXTURE_CUBE_MAP_ARB);
- if (ctx->Extensions.NV_texture_rectangle)
- _mesa_Disable(GL_TEXTURE_RECTANGLE_NV);
- if (ctx->Extensions.MESA_texture_array) {
- _mesa_Disable(GL_TEXTURE_1D_ARRAY_EXT);
- _mesa_Disable(GL_TEXTURE_2D_ARRAY_EXT);
- }
- }
- }
-
- /* save current array object, bind our private one */
- _mesa_reference_array_object(ctx, &arraySave, ctx->Array.ArrayObj);
- ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= _NEW_ARRAY_ALL;
- _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, meta->clear.arrayObj);
-
- meta_set_passthrough_transform(meta);
-
- for (i = 0; i < 4; i++) {
- COPY_4FV(meta->clear.color[i], ctx->Color.ClearColor);
- }
-
- /* convert clear Z from [0,1] to NDC coord in [-1,1] */
- dst_z = -1.0 + 2.0 * ctx->Depth.Clear;
-
- /* The ClearDepth value is unaffected by DepthRange, so do a default
- * mapping.
- */
- saved_near = ctx->Viewport.Near;
- saved_far = ctx->Viewport.Far;
- _mesa_DepthRange(0.0, 1.0);
-
- /* Prepare the vertices, which are the same regardless of which buffer we're
- * drawing to.
- */
- meta->clear.vertices[0][0] = fb->_Xmin;
- meta->clear.vertices[0][1] = fb->_Ymin;
- meta->clear.vertices[0][2] = dst_z;
- meta->clear.vertices[1][0] = fb->_Xmax;
- meta->clear.vertices[1][1] = fb->_Ymin;
- meta->clear.vertices[1][2] = dst_z;
- meta->clear.vertices[2][0] = fb->_Xmax;
- meta->clear.vertices[2][1] = fb->_Ymax;
- meta->clear.vertices[2][2] = dst_z;
- meta->clear.vertices[3][0] = fb->_Xmin;
- meta->clear.vertices[3][1] = fb->_Ymax;
- meta->clear.vertices[3][2] = dst_z;
-
- while (mask != 0) {
- GLuint this_mask = 0;
- GLuint color_bit;
-
- color_bit = _mesa_ffs(mask & TRI_CLEAR_COLOR_BITS);
- if (color_bit != 0)
- this_mask |= (1 << (color_bit - 1));
-
- /* Clear depth/stencil in the same pass as color. */
- this_mask |= (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL));
-
- /* Select the current color buffer and use the color write mask if
- * we have one, otherwise don't write any color channels.
- */
- if (this_mask & BUFFER_BIT_FRONT_LEFT)
- _mesa_DrawBuffer(GL_FRONT_LEFT);
- else if (this_mask & BUFFER_BIT_BACK_LEFT)
- _mesa_DrawBuffer(GL_BACK_LEFT);
- else if (color_bit != 0)
- _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0 +
- (color_bit - BUFFER_COLOR0 - 1));
- else
- _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
-
- /* Control writing of the depth clear value to depth. */
- if (this_mask & BUFFER_BIT_DEPTH) {
- _mesa_DepthFunc(GL_ALWAYS);
- _mesa_Enable(GL_DEPTH_TEST);
- } else {
- _mesa_Disable(GL_DEPTH_TEST);
- _mesa_DepthMask(GL_FALSE);
- }
-
- /* Control writing of the stencil clear value to stencil. */
- if (this_mask & BUFFER_BIT_STENCIL) {
- _mesa_Enable(GL_STENCIL_TEST);
- _mesa_StencilOpSeparate(GL_FRONT_AND_BACK,
- GL_REPLACE, GL_REPLACE, GL_REPLACE);
- _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS,
- ctx->Stencil.Clear & 0x7fffffff,
- ctx->Stencil.WriteMask[0]);
- } else {
- _mesa_Disable(GL_STENCIL_TEST);
- }
-
- _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- mask &= ~this_mask;
- }
-
- meta_restore_transform(meta);
-
- _mesa_ActiveTextureARB(GL_TEXTURE0 + saved_active_texture);
- if (saved_fp_enable)
- _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB);
- if (saved_vp_enable)
- _mesa_Enable(GL_VERTEX_PROGRAM_ARB);
-
- if (saved_shader_program)
- _mesa_UseProgramObjectARB(saved_shader_program);
-
- _mesa_DepthRange(saved_near, saved_far);
- _mesa_PopAttrib();
-
- /* restore current array object */
- ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= _NEW_ARRAY_ALL;
- _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, arraySave);
- _mesa_reference_array_object(ctx, &arraySave, NULL);
-}
-
void meta_init_metaops(GLcontext *ctx, struct dri_metaops *meta)
{
meta->ctx = ctx;
@@ -538,7 +294,5 @@ void meta_init_metaops(GLcontext *ctx, struct dri_metaops *meta)
void meta_destroy_metaops(struct dri_metaops *meta)
{
- if (meta->clear.arrayObj)
- _mesa_delete_array_object(meta->ctx, meta->clear.arrayObj);
}
diff --git a/src/mesa/drivers/dri/common/dri_metaops.h b/src/mesa/drivers/dri/common/dri_metaops.h
index bb4079d5353..2487145326b 100644
--- a/src/mesa/drivers/dri/common/dri_metaops.h
+++ b/src/mesa/drivers/dri/common/dri_metaops.h
@@ -25,25 +25,10 @@
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
+
#ifndef DRI_METAOPS_H
#define DRI_METAOPS_H
-#define TRI_CLEAR_COLOR_BITS (BUFFER_BIT_BACK_LEFT | \
- BUFFER_BIT_FRONT_LEFT | \
- BUFFER_BIT_COLOR0 | \
- BUFFER_BIT_COLOR1 | \
- BUFFER_BIT_COLOR2 | \
- BUFFER_BIT_COLOR3 | \
- BUFFER_BIT_COLOR4 | \
- BUFFER_BIT_COLOR5 | \
- BUFFER_BIT_COLOR6 | \
- BUFFER_BIT_COLOR7)
-
-struct dri_meta_clear {
- struct gl_array_object *arrayObj;
- GLfloat vertices[4][3];
- GLfloat color[4][4];
-};
struct dri_metaops {
GLcontext *ctx;
@@ -69,8 +54,6 @@ struct dri_metaops {
GLint saved_vp_x, saved_vp_y;
GLsizei saved_vp_width, saved_vp_height;
GLenum saved_matrix_mode;
-
- struct dri_meta_clear clear;
};
@@ -91,9 +74,8 @@ void meta_restore_fragment_program(struct dri_metaops *meta);
void meta_set_default_texrect(struct dri_metaops *meta);
void meta_restore_texcoords(struct dri_metaops *meta);
-void meta_clear_tris(struct dri_metaops *meta, GLbitfield mask);
void meta_init_metaops(GLcontext *ctx, struct dri_metaops *meta);
void meta_destroy_metaops(struct dri_metaops *meta);
-#endif
+#endif
diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h
index 08a97bb1110..2c89a9f58a9 100644
--- a/src/mesa/drivers/dri/common/extension_helper.h
+++ b/src/mesa/drivers/dri/common/extension_helper.h
@@ -33,7 +33,7 @@
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char UniformMatrix3fvARB_names[] =
+static const char UniformMatrix3fvARB_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix3fv\0"
"glUniformMatrix3fvARB\0"
@@ -41,7 +41,7 @@ static const char UniformMatrix3fvARB_names[] =
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_multisample)
-static const char SampleCoverageARB_names[] =
+static const char SampleCoverageARB_names[] =
"fi\0" /* Parameter signature */
"glSampleCoverage\0"
"glSampleCoverageARB\0"
@@ -49,7 +49,7 @@ static const char SampleCoverageARB_names[] =
#endif
#if defined(need_GL_EXT_convolution)
-static const char ConvolutionFilter1D_names[] =
+static const char ConvolutionFilter1D_names[] =
"iiiiip\0" /* Parameter signature */
"glConvolutionFilter1D\0"
"glConvolutionFilter1DEXT\0"
@@ -57,7 +57,7 @@ static const char ConvolutionFilter1D_names[] =
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char BeginQueryARB_names[] =
+static const char BeginQueryARB_names[] =
"ii\0" /* Parameter signature */
"glBeginQuery\0"
"glBeginQueryARB\0"
@@ -65,7 +65,7 @@ static const char BeginQueryARB_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite)
-static const char PointParameteriNV_names[] =
+static const char PointParameteriNV_names[] =
"ii\0" /* Parameter signature */
"glPointParameteri\0"
"glPointParameteriNV\0"
@@ -73,14 +73,14 @@ static const char PointParameteriNV_names[] =
#endif
#if defined(need_GL_VERSION_2_0)
-static const char GetProgramiv_names[] =
+static const char GetProgramiv_names[] =
"iip\0" /* Parameter signature */
"glGetProgramiv\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3sARB_names[] =
+static const char MultiTexCoord3sARB_names[] =
"iiii\0" /* Parameter signature */
"glMultiTexCoord3s\0"
"glMultiTexCoord3sARB\0"
@@ -88,7 +88,7 @@ static const char MultiTexCoord3sARB_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3iEXT_names[] =
+static const char SecondaryColor3iEXT_names[] =
"iii\0" /* Parameter signature */
"glSecondaryColor3i\0"
"glSecondaryColor3iEXT\0"
@@ -96,7 +96,7 @@ static const char SecondaryColor3iEXT_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3fMESA_names[] =
+static const char WindowPos3fMESA_names[] =
"fff\0" /* Parameter signature */
"glWindowPos3f\0"
"glWindowPos3fARB\0"
@@ -105,14 +105,14 @@ static const char WindowPos3fMESA_names[] =
#endif
#if defined(need_GL_SGIS_pixel_texture)
-static const char PixelTexGenParameterfvSGIS_names[] =
+static const char PixelTexGenParameterfvSGIS_names[] =
"ip\0" /* Parameter signature */
"glPixelTexGenParameterfvSGIS\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char ActiveTextureARB_names[] =
+static const char ActiveTextureARB_names[] =
"i\0" /* Parameter signature */
"glActiveTexture\0"
"glActiveTextureARB\0"
@@ -120,7 +120,7 @@ static const char ActiveTextureARB_names[] =
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_blit)
-static const char BlitFramebufferEXT_names[] =
+static const char BlitFramebufferEXT_names[] =
"iiiiiiiiii\0" /* Parameter signature */
"glBlitFramebuffer\0"
"glBlitFramebufferEXT\0"
@@ -128,21 +128,21 @@ static const char BlitFramebufferEXT_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4ubvNV_names[] =
+static const char VertexAttrib4ubvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4ubvNV\0"
"";
#endif
#if defined(need_GL_NV_fragment_program)
-static const char GetProgramNamedParameterdvNV_names[] =
+static const char GetProgramNamedParameterdvNV_names[] =
"iipp\0" /* Parameter signature */
"glGetProgramNamedParameterdvNV\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
-static const char Histogram_names[] =
+static const char Histogram_names[] =
"iiii\0" /* Parameter signature */
"glHistogram\0"
"glHistogramEXT\0"
@@ -150,14 +150,14 @@ static const char Histogram_names[] =
#endif
#if defined(need_GL_SGIS_texture4D)
-static const char TexImage4DSGIS_names[] =
+static const char TexImage4DSGIS_names[] =
"iiiiiiiiiip\0" /* Parameter signature */
"glTexImage4DSGIS\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2dvMESA_names[] =
+static const char WindowPos2dvMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos2dv\0"
"glWindowPos2dvARB\0"
@@ -166,14 +166,14 @@ static const char WindowPos2dvMESA_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiColor3fVertex3fvSUN_names[] =
+static const char ReplacementCodeuiColor3fVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glReplacementCodeuiColor3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_EXT_blend_equation_separate) || defined(need_GL_ATI_blend_equation_separate)
-static const char BlendEquationSeparateEXT_names[] =
+static const char BlendEquationSeparateEXT_names[] =
"ii\0" /* Parameter signature */
"glBlendEquationSeparate\0"
"glBlendEquationSeparateEXT\0"
@@ -182,14 +182,14 @@ static const char BlendEquationSeparateEXT_names[] =
#endif
#if defined(need_GL_SGIX_list_priority)
-static const char ListParameterfSGIX_names[] =
+static const char ListParameterfSGIX_names[] =
"iif\0" /* Parameter signature */
"glListParameterfSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3bEXT_names[] =
+static const char SecondaryColor3bEXT_names[] =
"iii\0" /* Parameter signature */
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
@@ -197,21 +197,21 @@ static const char SecondaryColor3bEXT_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char TexCoord4fColor4fNormal3fVertex4fvSUN_names[] =
+static const char TexCoord4fColor4fNormal3fVertex4fvSUN_names[] =
"pppp\0" /* Parameter signature */
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4svNV_names[] =
+static const char VertexAttrib4svNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4svNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char GetBufferSubDataARB_names[] =
+static const char GetBufferSubDataARB_names[] =
"iiip\0" /* Parameter signature */
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
@@ -219,7 +219,7 @@ static const char GetBufferSubDataARB_names[] =
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char BufferSubDataARB_names[] =
+static const char BufferSubDataARB_names[] =
"iiip\0" /* Parameter signature */
"glBufferSubData\0"
"glBufferSubDataARB\0"
@@ -227,21 +227,21 @@ static const char BufferSubDataARB_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fColor4ubVertex3fvSUN_names[] =
+static const char TexCoord2fColor4ubVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glTexCoord2fColor4ubVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
-static const char AttachShader_names[] =
+static const char AttachShader_names[] =
"ii\0" /* Parameter signature */
"glAttachShader\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib2fARB_names[] =
+static const char VertexAttrib2fARB_names[] =
"iff\0" /* Parameter signature */
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
@@ -249,14 +249,14 @@ static const char VertexAttrib2fARB_names[] =
#endif
#if defined(need_GL_MESA_shader_debug)
-static const char GetDebugLogLengthMESA_names[] =
+static const char GetDebugLogLengthMESA_names[] =
"iii\0" /* Parameter signature */
"glGetDebugLogLengthMESA\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib3fARB_names[] =
+static const char VertexAttrib3fARB_names[] =
"ifff\0" /* Parameter signature */
"glVertexAttrib3f\0"
"glVertexAttrib3fARB\0"
@@ -264,7 +264,7 @@ static const char VertexAttrib3fARB_names[] =
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char GetQueryivARB_names[] =
+static const char GetQueryivARB_names[] =
"iip\0" /* Parameter signature */
"glGetQueryiv\0"
"glGetQueryivARB\0"
@@ -272,7 +272,7 @@ static const char GetQueryivARB_names[] =
#endif
#if defined(need_GL_EXT_texture3D)
-static const char TexImage3D_names[] =
+static const char TexImage3D_names[] =
"iiiiiiiiip\0" /* Parameter signature */
"glTexImage3D\0"
"glTexImage3DEXT\0"
@@ -280,14 +280,14 @@ static const char TexImage3D_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiVertex3fvSUN_names[] =
+static const char ReplacementCodeuiVertex3fvSUN_names[] =
"pp\0" /* Parameter signature */
"glReplacementCodeuiVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char GetQueryObjectivARB_names[] =
+static const char GetQueryObjectivARB_names[] =
"iip\0" /* Parameter signature */
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
@@ -295,14 +295,14 @@ static const char GetQueryObjectivARB_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiTexCoord2fVertex3fvSUN_names[] =
+static const char ReplacementCodeuiTexCoord2fVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
-static const char CompressedTexSubImage2DARB_names[] =
+static const char CompressedTexSubImage2DARB_names[] =
"iiiiiiiip\0" /* Parameter signature */
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
@@ -310,14 +310,21 @@ static const char CompressedTexSubImage2DARB_names[] =
#endif
#if defined(need_GL_NV_register_combiners)
-static const char CombinerOutputNV_names[] =
+static const char CombinerOutputNV_names[] =
"iiiiiiiiii\0" /* Parameter signature */
"glCombinerOutputNV\0"
"";
#endif
+#if defined(need_GL_NV_vertex_program)
+static const char VertexAttribs3fvNV_names[] =
+ "iip\0" /* Parameter signature */
+ "glVertexAttribs3fvNV\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform2fARB_names[] =
+static const char Uniform2fARB_names[] =
"iff\0" /* Parameter signature */
"glUniform2f\0"
"glUniform2fARB\0"
@@ -325,7 +332,7 @@ static const char Uniform2fARB_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib1svARB_names[] =
+static const char VertexAttrib1svARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
@@ -333,14 +340,14 @@ static const char VertexAttrib1svARB_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs1dvNV_names[] =
+static const char VertexAttribs1dvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs1dvNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform2ivARB_names[] =
+static const char Uniform2ivARB_names[] =
"iip\0" /* Parameter signature */
"glUniform2iv\0"
"glUniform2ivARB\0"
@@ -348,28 +355,28 @@ static const char Uniform2ivARB_names[] =
#endif
#if defined(need_GL_HP_image_transform)
-static const char GetImageTransformParameterfvHP_names[] =
+static const char GetImageTransformParameterfvHP_names[] =
"iip\0" /* Parameter signature */
"glGetImageTransformParameterfvHP\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
-static const char WeightubvARB_names[] =
+static const char WeightubvARB_names[] =
"ip\0" /* Parameter signature */
"glWeightubvARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib1fvNV_names[] =
+static const char VertexAttrib1fvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib1fvNV\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
-static const char CopyConvolutionFilter1D_names[] =
+static const char CopyConvolutionFilter1D_names[] =
"iiiii\0" /* Parameter signature */
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
@@ -377,21 +384,28 @@ static const char CopyConvolutionFilter1D_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiNormal3fVertex3fSUN_names[] =
+static const char ReplacementCodeuiNormal3fVertex3fSUN_names[] =
"iffffff\0" /* Parameter signature */
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"";
#endif
+#if defined(need_GL_ARB_sync)
+static const char DeleteSync_names[] =
+ "i\0" /* Parameter signature */
+ "glDeleteSync\0"
+ "";
+#endif
+
#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentMaterialfvSGIX_names[] =
+static const char FragmentMaterialfvSGIX_names[] =
"iip\0" /* Parameter signature */
"glFragmentMaterialfvSGIX\0"
"";
#endif
#if defined(need_GL_EXT_blend_color)
-static const char BlendColor_names[] =
+static const char BlendColor_names[] =
"ffff\0" /* Parameter signature */
"glBlendColor\0"
"glBlendColorEXT\0"
@@ -399,7 +413,7 @@ static const char BlendColor_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char UniformMatrix4fvARB_names[] =
+static const char UniformMatrix4fvARB_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
@@ -407,7 +421,7 @@ static const char UniformMatrix4fvARB_names[] =
#endif
#if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object)
-static const char DeleteVertexArraysAPPLE_names[] =
+static const char DeleteVertexArraysAPPLE_names[] =
"ip\0" /* Parameter signature */
"glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
@@ -415,28 +429,28 @@ static const char DeleteVertexArraysAPPLE_names[] =
#endif
#if defined(need_GL_SGIX_instruments)
-static const char ReadInstrumentsSGIX_names[] =
+static const char ReadInstrumentsSGIX_names[] =
"i\0" /* Parameter signature */
"glReadInstrumentsSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_1)
-static const char UniformMatrix2x4fv_names[] =
+static const char UniformMatrix2x4fv_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix2x4fv\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char Color4ubVertex3fvSUN_names[] =
+static const char Color4ubVertex3fvSUN_names[] =
"pp\0" /* Parameter signature */
"glColor4ubVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_texture_array)
-static const char FramebufferTextureLayerEXT_names[] =
+static const char FramebufferTextureLayerEXT_names[] =
"iiiii\0" /* Parameter signature */
"glFramebufferTextureLayer\0"
"glFramebufferTextureLayerEXT\0"
@@ -444,14 +458,14 @@ static const char FramebufferTextureLayerEXT_names[] =
#endif
#if defined(need_GL_SGIX_list_priority)
-static const char GetListParameterfvSGIX_names[] =
+static const char GetListParameterfvSGIX_names[] =
"iip\0" /* Parameter signature */
"glGetListParameterfvSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4NusvARB_names[] =
+static const char VertexAttrib4NusvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
@@ -459,35 +473,35 @@ static const char VertexAttrib4NusvARB_names[] =
#endif
#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4svMESA_names[] =
+static const char WindowPos4svMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos4svMESA\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
-static const char CreateProgramObjectARB_names[] =
+static const char CreateProgramObjectARB_names[] =
"\0" /* Parameter signature */
"glCreateProgramObjectARB\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightModelivSGIX_names[] =
+static const char FragmentLightModelivSGIX_names[] =
"ip\0" /* Parameter signature */
"glFragmentLightModelivSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_1)
-static const char UniformMatrix4x3fv_names[] =
+static const char UniformMatrix4x3fv_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix4x3fv\0"
"";
#endif
#if defined(need_GL_EXT_texture_object)
-static const char PrioritizeTextures_names[] =
+static const char PrioritizeTextures_names[] =
"ipp\0" /* Parameter signature */
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
@@ -495,28 +509,28 @@ static const char PrioritizeTextures_names[] =
#endif
#if defined(need_GL_SGIX_async)
-static const char AsyncMarkerSGIX_names[] =
+static const char AsyncMarkerSGIX_names[] =
"i\0" /* Parameter signature */
"glAsyncMarkerSGIX\0"
"";
#endif
#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactorubSUN_names[] =
+static const char GlobalAlphaFactorubSUN_names[] =
"i\0" /* Parameter signature */
"glGlobalAlphaFactorubSUN\0"
"";
#endif
#if defined(need_GL_MESA_shader_debug)
-static const char ClearDebugLogMESA_names[] =
+static const char ClearDebugLogMESA_names[] =
"iii\0" /* Parameter signature */
"glClearDebugLogMESA\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
-static const char ResetHistogram_names[] =
+static const char ResetHistogram_names[] =
"i\0" /* Parameter signature */
"glResetHistogram\0"
"glResetHistogramEXT\0"
@@ -524,14 +538,14 @@ static const char ResetHistogram_names[] =
#endif
#if defined(need_GL_NV_fragment_program)
-static const char GetProgramNamedParameterfvNV_names[] =
+static const char GetProgramNamedParameterfvNV_names[] =
"iipp\0" /* Parameter signature */
"glGetProgramNamedParameterfvNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters)
-static const char PointParameterfEXT_names[] =
+static const char PointParameterfEXT_names[] =
"if\0" /* Parameter signature */
"glPointParameterf\0"
"glPointParameterfARB\0"
@@ -541,35 +555,42 @@ static const char PointParameterfEXT_names[] =
#endif
#if defined(need_GL_SGIX_polynomial_ffd)
-static const char LoadIdentityDeformationMapSGIX_names[] =
+static const char LoadIdentityDeformationMapSGIX_names[] =
"i\0" /* Parameter signature */
"glLoadIdentityDeformationMapSGIX\0"
"";
#endif
#if defined(need_GL_NV_fence)
-static const char GenFencesNV_names[] =
+static const char GenFencesNV_names[] =
"ip\0" /* Parameter signature */
"glGenFencesNV\0"
"";
#endif
#if defined(need_GL_HP_image_transform)
-static const char ImageTransformParameterfHP_names[] =
+static const char ImageTransformParameterfHP_names[] =
"iif\0" /* Parameter signature */
"glImageTransformParameterfHP\0"
"";
#endif
#if defined(need_GL_ARB_matrix_palette)
-static const char MatrixIndexusvARB_names[] =
+static const char MatrixIndexusvARB_names[] =
"ip\0" /* Parameter signature */
"glMatrixIndexusvARB\0"
"";
#endif
+#if defined(need_GL_ARB_draw_elements_base_vertex)
+static const char DrawElementsBaseVertex_names[] =
+ "iiipi\0" /* Parameter signature */
+ "glDrawElementsBaseVertex\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char DisableVertexAttribArrayARB_names[] =
+static const char DisableVertexAttribArrayARB_names[] =
"i\0" /* Parameter signature */
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
@@ -577,21 +598,21 @@ static const char DisableVertexAttribArrayARB_names[] =
#endif
#if defined(need_GL_VERSION_2_0)
-static const char StencilMaskSeparate_names[] =
+static const char StencilMaskSeparate_names[] =
"ii\0" /* Parameter signature */
"glStencilMaskSeparate\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
-static const char ProgramLocalParameter4dARB_names[] =
+static const char ProgramLocalParameter4dARB_names[] =
"iidddd\0" /* Parameter signature */
"glProgramLocalParameter4dARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
-static const char CompressedTexImage3DARB_names[] =
+static const char CompressedTexImage3DARB_names[] =
"iiiiiiiip\0" /* Parameter signature */
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
@@ -599,7 +620,7 @@ static const char CompressedTexImage3DARB_names[] =
#endif
#if defined(need_GL_EXT_convolution)
-static const char GetConvolutionParameteriv_names[] =
+static const char GetConvolutionParameteriv_names[] =
"iip\0" /* Parameter signature */
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
@@ -607,7 +628,7 @@ static const char GetConvolutionParameteriv_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib1fARB_names[] =
+static const char VertexAttrib1fARB_names[] =
"if\0" /* Parameter signature */
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
@@ -615,14 +636,14 @@ static const char VertexAttrib1fARB_names[] =
#endif
#if defined(need_GL_NV_fence)
-static const char TestFenceNV_names[] =
+static const char TestFenceNV_names[] =
"i\0" /* Parameter signature */
"glTestFenceNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1fvARB_names[] =
+static const char MultiTexCoord1fvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
@@ -630,56 +651,56 @@ static const char MultiTexCoord1fvARB_names[] =
#endif
#if defined(need_GL_ATI_fragment_shader)
-static const char ColorFragmentOp2ATI_names[] =
+static const char ColorFragmentOp2ATI_names[] =
"iiiiiiiiii\0" /* Parameter signature */
"glColorFragmentOp2ATI\0"
"";
#endif
#if defined(need_GL_IBM_vertex_array_lists)
-static const char SecondaryColorPointerListIBM_names[] =
+static const char SecondaryColorPointerListIBM_names[] =
"iiipi\0" /* Parameter signature */
"glSecondaryColorPointerListIBM\0"
"";
#endif
#if defined(need_GL_SGIS_pixel_texture)
-static const char GetPixelTexGenParameterivSGIS_names[] =
+static const char GetPixelTexGenParameterivSGIS_names[] =
"ip\0" /* Parameter signature */
"glGetPixelTexGenParameterivSGIS\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4fNV_names[] =
+static const char VertexAttrib4fNV_names[] =
"iffff\0" /* Parameter signature */
"glVertexAttrib4fNV\0"
"";
#endif
#if defined(need_GL_SUN_triangle_list)
-static const char ReplacementCodeubSUN_names[] =
+static const char ReplacementCodeubSUN_names[] =
"i\0" /* Parameter signature */
"glReplacementCodeubSUN\0"
"";
#endif
#if defined(need_GL_SGIX_async)
-static const char FinishAsyncSGIX_names[] =
+static const char FinishAsyncSGIX_names[] =
"p\0" /* Parameter signature */
"glFinishAsyncSGIX\0"
"";
#endif
#if defined(need_GL_MESA_shader_debug)
-static const char GetDebugLogMESA_names[] =
+static const char GetDebugLogMESA_names[] =
"iiiipp\0" /* Parameter signature */
"glGetDebugLogMESA\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
-static const char FogCoorddEXT_names[] =
+static const char FogCoorddEXT_names[] =
"d\0" /* Parameter signature */
"glFogCoordd\0"
"glFogCoorddEXT\0"
@@ -687,14 +708,14 @@ static const char FogCoorddEXT_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char Color4ubVertex3fSUN_names[] =
+static const char Color4ubVertex3fSUN_names[] =
"iiiifff\0" /* Parameter signature */
"glColor4ubVertex3fSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
-static const char FogCoordfEXT_names[] =
+static const char FogCoordfEXT_names[] =
"f\0" /* Parameter signature */
"glFogCoordf\0"
"glFogCoordfEXT\0"
@@ -702,35 +723,35 @@ static const char FogCoordfEXT_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fVertex3fSUN_names[] =
+static const char TexCoord2fVertex3fSUN_names[] =
"fffff\0" /* Parameter signature */
"glTexCoord2fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactoriSUN_names[] =
+static const char GlobalAlphaFactoriSUN_names[] =
"i\0" /* Parameter signature */
"glGlobalAlphaFactoriSUN\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib2dNV_names[] =
+static const char VertexAttrib2dNV_names[] =
"idd\0" /* Parameter signature */
"glVertexAttrib2dNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
-static const char GetProgramInfoLog_names[] =
+static const char GetProgramInfoLog_names[] =
"iipp\0" /* Parameter signature */
"glGetProgramInfoLog\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4NbvARB_names[] =
+static const char VertexAttrib4NbvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
@@ -738,7 +759,7 @@ static const char VertexAttrib4NbvARB_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader)
-static const char GetActiveAttribARB_names[] =
+static const char GetActiveAttribARB_names[] =
"iiipppp\0" /* Parameter signature */
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
@@ -746,91 +767,91 @@ static const char GetActiveAttribARB_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4ubNV_names[] =
+static const char VertexAttrib4ubNV_names[] =
"iiiii\0" /* Parameter signature */
"glVertexAttrib4ubNV\0"
"";
#endif
#if defined(need_GL_APPLE_texture_range)
-static const char TextureRangeAPPLE_names[] =
+static const char TextureRangeAPPLE_names[] =
"iip\0" /* Parameter signature */
"glTextureRangeAPPLE\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fColor4fNormal3fVertex3fSUN_names[] =
+static const char TexCoord2fColor4fNormal3fVertex3fSUN_names[] =
"ffffffffffff\0" /* Parameter signature */
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
-static const char CombinerParameterfvNV_names[] =
+static const char CombinerParameterfvNV_names[] =
"ip\0" /* Parameter signature */
"glCombinerParameterfvNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs3dvNV_names[] =
+static const char VertexAttribs3dvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs3dvNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs4fvNV_names[] =
+static const char VertexAttribs4fvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs4fvNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_array_range)
-static const char VertexArrayRangeNV_names[] =
+static const char VertexArrayRangeNV_names[] =
"ip\0" /* Parameter signature */
"glVertexArrayRangeNV\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightiSGIX_names[] =
+static const char FragmentLightiSGIX_names[] =
"iii\0" /* Parameter signature */
"glFragmentLightiSGIX\0"
"";
#endif
#if defined(need_GL_EXT_polygon_offset)
-static const char PolygonOffsetEXT_names[] =
+static const char PolygonOffsetEXT_names[] =
"ff\0" /* Parameter signature */
"glPolygonOffsetEXT\0"
"";
#endif
#if defined(need_GL_SGIX_async)
-static const char PollAsyncSGIX_names[] =
+static const char PollAsyncSGIX_names[] =
"p\0" /* Parameter signature */
"glPollAsyncSGIX\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
-static const char DeleteFragmentShaderATI_names[] =
+static const char DeleteFragmentShaderATI_names[] =
"i\0" /* Parameter signature */
"glDeleteFragmentShaderATI\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fNormal3fVertex3fvSUN_names[] =
+static const char TexCoord2fNormal3fVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glTexCoord2fNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix)
-static const char MultTransposeMatrixdARB_names[] =
+static const char MultTransposeMatrixdARB_names[] =
"p\0" /* Parameter signature */
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
@@ -838,7 +859,7 @@ static const char MultTransposeMatrixdARB_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2svMESA_names[] =
+static const char WindowPos2svMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
@@ -847,7 +868,7 @@ static const char WindowPos2svMESA_names[] =
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
-static const char CompressedTexImage1DARB_names[] =
+static const char CompressedTexImage1DARB_names[] =
"iiiiiip\0" /* Parameter signature */
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
@@ -855,35 +876,35 @@ static const char CompressedTexImage1DARB_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib2sNV_names[] =
+static const char VertexAttrib2sNV_names[] =
"iii\0" /* Parameter signature */
"glVertexAttrib2sNV\0"
"";
#endif
#if defined(need_GL_IBM_vertex_array_lists)
-static const char NormalPointerListIBM_names[] =
+static const char NormalPointerListIBM_names[] =
"iipi\0" /* Parameter signature */
"glNormalPointerListIBM\0"
"";
#endif
#if defined(need_GL_EXT_vertex_array)
-static const char IndexPointerEXT_names[] =
+static const char IndexPointerEXT_names[] =
"iiip\0" /* Parameter signature */
"glIndexPointerEXT\0"
"";
#endif
#if defined(need_GL_EXT_vertex_array)
-static const char NormalPointerEXT_names[] =
+static const char NormalPointerEXT_names[] =
"iiip\0" /* Parameter signature */
"glNormalPointerEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3dARB_names[] =
+static const char MultiTexCoord3dARB_names[] =
"iddd\0" /* Parameter signature */
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
@@ -891,7 +912,7 @@ static const char MultiTexCoord3dARB_names[] =
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2iARB_names[] =
+static const char MultiTexCoord2iARB_names[] =
"iii\0" /* Parameter signature */
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
@@ -899,14 +920,14 @@ static const char MultiTexCoord2iARB_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names[] =
+static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names[] =
"iffffffff\0" /* Parameter signature */
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2svARB_names[] =
+static const char MultiTexCoord2svARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
@@ -914,14 +935,14 @@ static const char MultiTexCoord2svARB_names[] =
#endif
#if defined(need_GL_SUN_triangle_list)
-static const char ReplacementCodeubvSUN_names[] =
+static const char ReplacementCodeubvSUN_names[] =
"p\0" /* Parameter signature */
"glReplacementCodeubvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform3iARB_names[] =
+static const char Uniform3iARB_names[] =
"iiii\0" /* Parameter signature */
"glUniform3i\0"
"glUniform3iARB\0"
@@ -929,49 +950,49 @@ static const char Uniform3iARB_names[] =
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char GetFragmentMaterialfvSGIX_names[] =
+static const char GetFragmentMaterialfvSGIX_names[] =
"iip\0" /* Parameter signature */
"glGetFragmentMaterialfvSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
-static const char GetShaderInfoLog_names[] =
+static const char GetShaderInfoLog_names[] =
"iipp\0" /* Parameter signature */
"glGetShaderInfoLog\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
-static const char WeightivARB_names[] =
+static const char WeightivARB_names[] =
"ip\0" /* Parameter signature */
"glWeightivARB\0"
"";
#endif
#if defined(need_GL_SGIX_instruments)
-static const char PollInstrumentsSGIX_names[] =
+static const char PollInstrumentsSGIX_names[] =
"p\0" /* Parameter signature */
"glPollInstrumentsSGIX\0"
"";
#endif
#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactordSUN_names[] =
+static const char GlobalAlphaFactordSUN_names[] =
"d\0" /* Parameter signature */
"glGlobalAlphaFactordSUN\0"
"";
#endif
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs3fvNV_names[] =
+#if defined(need_GL_NV_register_combiners)
+static const char GetFinalCombinerInputParameterfvNV_names[] =
"iip\0" /* Parameter signature */
- "glVertexAttribs3fvNV\0"
+ "glGetFinalCombinerInputParameterfvNV\0"
"";
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char GenerateMipmapEXT_names[] =
+static const char GenerateMipmapEXT_names[] =
"i\0" /* Parameter signature */
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
@@ -979,35 +1000,35 @@ static const char GenerateMipmapEXT_names[] =
#endif
#if defined(need_GL_ATI_fragment_shader)
-static const char SetFragmentShaderConstantATI_names[] =
+static const char SetFragmentShaderConstantATI_names[] =
"ip\0" /* Parameter signature */
"glSetFragmentShaderConstantATI\0"
"";
#endif
#if defined(need_GL_NV_evaluators)
-static const char GetMapAttribParameterivNV_names[] =
+static const char GetMapAttribParameterivNV_names[] =
"iiip\0" /* Parameter signature */
"glGetMapAttribParameterivNV\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
-static const char CreateShaderObjectARB_names[] =
+static const char CreateShaderObjectARB_names[] =
"i\0" /* Parameter signature */
"glCreateShaderObjectARB\0"
"";
#endif
#if defined(need_GL_SGIS_sharpen_texture)
-static const char GetSharpenTexFuncSGIS_names[] =
+static const char GetSharpenTexFuncSGIS_names[] =
"ip\0" /* Parameter signature */
"glGetSharpenTexFuncSGIS\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char BufferDataARB_names[] =
+static const char BufferDataARB_names[] =
"iipi\0" /* Parameter signature */
"glBufferData\0"
"glBufferDataARB\0"
@@ -1015,42 +1036,42 @@ static const char BufferDataARB_names[] =
#endif
#if defined(need_GL_NV_vertex_array_range)
-static const char FlushVertexArrayRangeNV_names[] =
+static const char FlushVertexArrayRangeNV_names[] =
"\0" /* Parameter signature */
"glFlushVertexArrayRangeNV\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
-static const char SampleMapATI_names[] =
+static const char SampleMapATI_names[] =
"iii\0" /* Parameter signature */
"glSampleMapATI\0"
"";
#endif
#if defined(need_GL_EXT_vertex_array)
-static const char VertexPointerEXT_names[] =
+static const char VertexPointerEXT_names[] =
"iiiip\0" /* Parameter signature */
"glVertexPointerEXT\0"
"";
#endif
#if defined(need_GL_SGIS_texture_filter4)
-static const char GetTexFilterFuncSGIS_names[] =
+static const char GetTexFilterFuncSGIS_names[] =
"iip\0" /* Parameter signature */
"glGetTexFilterFuncSGIS\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
-static const char GetCombinerOutputParameterfvNV_names[] =
+static const char GetCombinerOutputParameterfvNV_names[] =
"iiip\0" /* Parameter signature */
"glGetCombinerOutputParameterfvNV\0"
"";
#endif
#if defined(need_GL_EXT_subtexture)
-static const char TexSubImage1D_names[] =
+static const char TexSubImage1D_names[] =
"iiiiiip\0" /* Parameter signature */
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
@@ -1058,36 +1079,43 @@ static const char TexSubImage1D_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib1sARB_names[] =
+static const char VertexAttrib1sARB_names[] =
"ii\0" /* Parameter signature */
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"";
#endif
+#if defined(need_GL_ARB_sync)
+static const char FenceSync_names[] =
+ "ii\0" /* Parameter signature */
+ "glFenceSync\0"
+ "";
+#endif
+
#if defined(need_GL_NV_register_combiners)
-static const char FinalCombinerInputNV_names[] =
+static const char FinalCombinerInputNV_names[] =
"iiii\0" /* Parameter signature */
"glFinalCombinerInputNV\0"
"";
#endif
#if defined(need_GL_SGIX_flush_raster)
-static const char FlushRasterSGIX_names[] =
+static const char FlushRasterSGIX_names[] =
"\0" /* Parameter signature */
"glFlushRasterSGIX\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiTexCoord2fVertex3fSUN_names[] =
+static const char ReplacementCodeuiTexCoord2fVertex3fSUN_names[] =
"ifffff\0" /* Parameter signature */
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform1fARB_names[] =
+static const char Uniform1fARB_names[] =
"if\0" /* Parameter signature */
"glUniform1f\0"
"glUniform1fARB\0"
@@ -1095,7 +1123,7 @@ static const char Uniform1fARB_names[] =
#endif
#if defined(need_GL_EXT_texture_object)
-static const char AreTexturesResident_names[] =
+static const char AreTexturesResident_names[] =
"ipp\0" /* Parameter signature */
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
@@ -1103,7 +1131,7 @@ static const char AreTexturesResident_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ATI_separate_stencil)
-static const char StencilOpSeparate_names[] =
+static const char StencilOpSeparate_names[] =
"iiii\0" /* Parameter signature */
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
@@ -1111,7 +1139,7 @@ static const char StencilOpSeparate_names[] =
#endif
#if defined(need_GL_SGI_color_table)
-static const char ColorTableParameteriv_names[] =
+static const char ColorTableParameteriv_names[] =
"iip\0" /* Parameter signature */
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
@@ -1119,14 +1147,14 @@ static const char ColorTableParameteriv_names[] =
#endif
#if defined(need_GL_IBM_vertex_array_lists)
-static const char FogCoordPointerListIBM_names[] =
+static const char FogCoordPointerListIBM_names[] =
"iipi\0" /* Parameter signature */
"glFogCoordPointerListIBM\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3dMESA_names[] =
+static const char WindowPos3dMESA_names[] =
"ddd\0" /* Parameter signature */
"glWindowPos3d\0"
"glWindowPos3dARB\0"
@@ -1135,7 +1163,7 @@ static const char WindowPos3dMESA_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters)
-static const char PointParameterfvEXT_names[] =
+static const char PointParameterfvEXT_names[] =
"ip\0" /* Parameter signature */
"glPointParameterfv\0"
"glPointParameterfvARB\0"
@@ -1145,7 +1173,7 @@ static const char PointParameterfvEXT_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2fvMESA_names[] =
+static const char WindowPos2fvMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
@@ -1154,7 +1182,7 @@ static const char WindowPos2fvMESA_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3bvEXT_names[] =
+static const char SecondaryColor3bvEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
@@ -1162,35 +1190,35 @@ static const char SecondaryColor3bvEXT_names[] =
#endif
#if defined(need_GL_IBM_vertex_array_lists)
-static const char VertexPointerListIBM_names[] =
+static const char VertexPointerListIBM_names[] =
"iiipi\0" /* Parameter signature */
"glVertexPointerListIBM\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
-static const char GetProgramLocalParameterfvARB_names[] =
+static const char GetProgramLocalParameterfvARB_names[] =
"iip\0" /* Parameter signature */
"glGetProgramLocalParameterfvARB\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentMaterialfSGIX_names[] =
+static const char FragmentMaterialfSGIX_names[] =
"iif\0" /* Parameter signature */
"glFragmentMaterialfSGIX\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fNormal3fVertex3fSUN_names[] =
+static const char TexCoord2fNormal3fVertex3fSUN_names[] =
"ffffffff\0" /* Parameter signature */
"glTexCoord2fNormal3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char RenderbufferStorageEXT_names[] =
+static const char RenderbufferStorageEXT_names[] =
"iiii\0" /* Parameter signature */
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
@@ -1198,28 +1226,28 @@ static const char RenderbufferStorageEXT_names[] =
#endif
#if defined(need_GL_NV_fence)
-static const char IsFenceNV_names[] =
+static const char IsFenceNV_names[] =
"i\0" /* Parameter signature */
"glIsFenceNV\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
-static const char AttachObjectARB_names[] =
+static const char AttachObjectARB_names[] =
"ii\0" /* Parameter signature */
"glAttachObjectARB\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char GetFragmentLightivSGIX_names[] =
+static const char GetFragmentLightivSGIX_names[] =
"iip\0" /* Parameter signature */
"glGetFragmentLightivSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char UniformMatrix2fvARB_names[] =
+static const char UniformMatrix2fvARB_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
@@ -1227,7 +1255,7 @@ static const char UniformMatrix2fvARB_names[] =
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2fARB_names[] =
+static const char MultiTexCoord2fARB_names[] =
"iff\0" /* Parameter signature */
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
@@ -1235,7 +1263,7 @@ static const char MultiTexCoord2fARB_names[] =
#endif
#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture)
-static const char ColorTable_names[] =
+static const char ColorTable_names[] =
"iiiiip\0" /* Parameter signature */
"glColorTable\0"
"glColorTableSGI\0"
@@ -1244,14 +1272,14 @@ static const char ColorTable_names[] =
#endif
#if defined(need_GL_NV_evaluators)
-static const char MapControlPointsNV_names[] =
+static const char MapControlPointsNV_names[] =
"iiiiiiiip\0" /* Parameter signature */
"glMapControlPointsNV\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
-static const char ConvolutionFilter2D_names[] =
+static const char ConvolutionFilter2D_names[] =
"iiiiiip\0" /* Parameter signature */
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
@@ -1259,14 +1287,14 @@ static const char ConvolutionFilter2D_names[] =
#endif
#if defined(need_GL_NV_evaluators)
-static const char MapParameterfvNV_names[] =
+static const char MapParameterfvNV_names[] =
"iip\0" /* Parameter signature */
"glMapParameterfvNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib3dvARB_names[] =
+static const char VertexAttrib3dvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
@@ -1274,14 +1302,14 @@ static const char VertexAttrib3dvARB_names[] =
#endif
#if defined(need_GL_PGI_misc_hints)
-static const char HintPGI_names[] =
+static const char HintPGI_names[] =
"ii\0" /* Parameter signature */
"glHintPGI\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
-static const char ConvolutionParameteriv_names[] =
+static const char ConvolutionParameteriv_names[] =
"iip\0" /* Parameter signature */
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
@@ -1289,28 +1317,28 @@ static const char ConvolutionParameteriv_names[] =
#endif
#if defined(need_GL_EXT_cull_vertex)
-static const char CullParameterdvEXT_names[] =
+static const char CullParameterdvEXT_names[] =
"ip\0" /* Parameter signature */
"glCullParameterdvEXT\0"
"";
#endif
#if defined(need_GL_NV_fragment_program)
-static const char ProgramNamedParameter4fNV_names[] =
+static const char ProgramNamedParameter4fNV_names[] =
"iipffff\0" /* Parameter signature */
"glProgramNamedParameter4fNV\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char Color3fVertex3fSUN_names[] =
+static const char Color3fVertex3fSUN_names[] =
"ffffff\0" /* Parameter signature */
"glColor3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char ProgramEnvParameter4fvARB_names[] =
+static const char ProgramEnvParameter4fvARB_names[] =
"iip\0" /* Parameter signature */
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
@@ -1318,14 +1346,14 @@ static const char ProgramEnvParameter4fvARB_names[] =
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightModeliSGIX_names[] =
+static const char FragmentLightModeliSGIX_names[] =
"ii\0" /* Parameter signature */
"glFragmentLightModeliSGIX\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
-static const char ConvolutionParameterfv_names[] =
+static const char ConvolutionParameterfv_names[] =
"iip\0" /* Parameter signature */
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
@@ -1333,35 +1361,42 @@ static const char ConvolutionParameterfv_names[] =
#endif
#if defined(need_GL_3DFX_tbuffer)
-static const char TbufferMask3DFX_names[] =
+static const char TbufferMask3DFX_names[] =
"i\0" /* Parameter signature */
"glTbufferMask3DFX\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char LoadProgramNV_names[] =
+static const char LoadProgramNV_names[] =
"iiip\0" /* Parameter signature */
"glLoadProgramNV\0"
"";
#endif
+#if defined(need_GL_ARB_sync)
+static const char WaitSync_names[] =
+ "iii\0" /* Parameter signature */
+ "glWaitSync\0"
+ "";
+#endif
+
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4fvNV_names[] =
+static const char VertexAttrib4fvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4fvNV\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
-static const char GetAttachedObjectsARB_names[] =
+static const char GetAttachedObjectsARB_names[] =
"iipp\0" /* Parameter signature */
"glGetAttachedObjectsARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform3fvARB_names[] =
+static const char Uniform3fvARB_names[] =
"iip\0" /* Parameter signature */
"glUniform3fv\0"
"glUniform3fvARB\0"
@@ -1369,7 +1404,7 @@ static const char Uniform3fvARB_names[] =
#endif
#if defined(need_GL_EXT_draw_range_elements)
-static const char DrawRangeElements_names[] =
+static const char DrawRangeElements_names[] =
"iiiiip\0" /* Parameter signature */
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
@@ -1377,14 +1412,14 @@ static const char DrawRangeElements_names[] =
#endif
#if defined(need_GL_SGIX_sprite)
-static const char SpriteParameterfvSGIX_names[] =
+static const char SpriteParameterfvSGIX_names[] =
"ip\0" /* Parameter signature */
"glSpriteParameterfvSGIX\0"
"";
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char CheckFramebufferStatusEXT_names[] =
+static const char CheckFramebufferStatusEXT_names[] =
"i\0" /* Parameter signature */
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
@@ -1392,21 +1427,21 @@ static const char CheckFramebufferStatusEXT_names[] =
#endif
#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactoruiSUN_names[] =
+static const char GlobalAlphaFactoruiSUN_names[] =
"i\0" /* Parameter signature */
"glGlobalAlphaFactoruiSUN\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
-static const char GetHandleARB_names[] =
+static const char GetHandleARB_names[] =
"i\0" /* Parameter signature */
"glGetHandleARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char GetVertexAttribivARB_names[] =
+static const char GetVertexAttribivARB_names[] =
"iip\0" /* Parameter signature */
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
@@ -1414,21 +1449,21 @@ static const char GetVertexAttribivARB_names[] =
#endif
#if defined(need_GL_NV_register_combiners)
-static const char GetCombinerInputParameterfvNV_names[] =
+static const char GetCombinerInputParameterfvNV_names[] =
"iiiip\0" /* Parameter signature */
"glGetCombinerInputParameterfvNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
-static const char CreateProgram_names[] =
+static const char CreateProgram_names[] =
"\0" /* Parameter signature */
"glCreateProgram\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix)
-static const char LoadTransposeMatrixdARB_names[] =
+static const char LoadTransposeMatrixdARB_names[] =
"p\0" /* Parameter signature */
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
@@ -1436,7 +1471,7 @@ static const char LoadTransposeMatrixdARB_names[] =
#endif
#if defined(need_GL_EXT_histogram)
-static const char GetMinmax_names[] =
+static const char GetMinmax_names[] =
"iiiip\0" /* Parameter signature */
"glGetMinmax\0"
"glGetMinmaxEXT\0"
@@ -1444,14 +1479,14 @@ static const char GetMinmax_names[] =
#endif
#if defined(need_GL_VERSION_2_0)
-static const char StencilFuncSeparate_names[] =
+static const char StencilFuncSeparate_names[] =
"iiii\0" /* Parameter signature */
"glStencilFuncSeparate\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3sEXT_names[] =
+static const char SecondaryColor3sEXT_names[] =
"iii\0" /* Parameter signature */
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
@@ -1459,28 +1494,28 @@ static const char SecondaryColor3sEXT_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char Color3fVertex3fvSUN_names[] =
+static const char Color3fVertex3fvSUN_names[] =
"pp\0" /* Parameter signature */
"glColor3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactorbSUN_names[] =
+static const char GlobalAlphaFactorbSUN_names[] =
"i\0" /* Parameter signature */
"glGlobalAlphaFactorbSUN\0"
"";
#endif
#if defined(need_GL_HP_image_transform)
-static const char ImageTransformParameterfvHP_names[] =
+static const char ImageTransformParameterfvHP_names[] =
"iip\0" /* Parameter signature */
"glImageTransformParameterfvHP\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4ivARB_names[] =
+static const char VertexAttrib4ivARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
@@ -1488,28 +1523,28 @@ static const char VertexAttrib4ivARB_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib3fNV_names[] =
+static const char VertexAttrib3fNV_names[] =
"ifff\0" /* Parameter signature */
"glVertexAttrib3fNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs2dvNV_names[] =
+static const char VertexAttribs2dvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs2dvNV\0"
"";
#endif
#if defined(need_GL_EXT_timer_query)
-static const char GetQueryObjectui64vEXT_names[] =
+static const char GetQueryObjectui64vEXT_names[] =
"iip\0" /* Parameter signature */
"glGetQueryObjectui64vEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3fvARB_names[] =
+static const char MultiTexCoord3fvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
@@ -1517,7 +1552,7 @@ static const char MultiTexCoord3fvARB_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3dEXT_names[] =
+static const char SecondaryColor3dEXT_names[] =
"ddd\0" /* Parameter signature */
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
@@ -1525,42 +1560,42 @@ static const char SecondaryColor3dEXT_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char GetProgramParameterfvNV_names[] =
+static const char GetProgramParameterfvNV_names[] =
"iiip\0" /* Parameter signature */
"glGetProgramParameterfvNV\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char TangentPointerEXT_names[] =
+static const char TangentPointerEXT_names[] =
"iip\0" /* Parameter signature */
"glTangentPointerEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char Color4fNormal3fVertex3fvSUN_names[] =
+static const char Color4fNormal3fVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glColor4fNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_SGIX_instruments)
-static const char GetInstrumentsSGIX_names[] =
+static const char GetInstrumentsSGIX_names[] =
"\0" /* Parameter signature */
"glGetInstrumentsSGIX\0"
"";
#endif
#if defined(need_GL_NV_evaluators)
-static const char EvalMapsNV_names[] =
+static const char EvalMapsNV_names[] =
"ii\0" /* Parameter signature */
"glEvalMapsNV\0"
"";
#endif
#if defined(need_GL_EXT_subtexture)
-static const char TexSubImage2D_names[] =
+static const char TexSubImage2D_names[] =
"iiiiiiiip\0" /* Parameter signature */
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
@@ -1568,28 +1603,28 @@ static const char TexSubImage2D_names[] =
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightivSGIX_names[] =
+static const char FragmentLightivSGIX_names[] =
"iip\0" /* Parameter signature */
"glFragmentLightivSGIX\0"
"";
#endif
#if defined(need_GL_APPLE_texture_range)
-static const char GetTexParameterPointervAPPLE_names[] =
+static const char GetTexParameterPointervAPPLE_names[] =
"iip\0" /* Parameter signature */
"glGetTexParameterPointervAPPLE\0"
"";
#endif
#if defined(need_GL_EXT_pixel_transform)
-static const char PixelTransformParameterfvEXT_names[] =
+static const char PixelTransformParameterfvEXT_names[] =
"iip\0" /* Parameter signature */
"glPixelTransformParameterfvEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4bvARB_names[] =
+static const char VertexAttrib4bvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
@@ -1597,14 +1632,14 @@ static const char VertexAttrib4bvARB_names[] =
#endif
#if defined(need_GL_ATI_fragment_shader)
-static const char AlphaFragmentOp2ATI_names[] =
+static const char AlphaFragmentOp2ATI_names[] =
"iiiiiiiii\0" /* Parameter signature */
"glAlphaFragmentOp2ATI\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4sARB_names[] =
+static const char MultiTexCoord4sARB_names[] =
"iiiii\0" /* Parameter signature */
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
@@ -1612,28 +1647,28 @@ static const char MultiTexCoord4sARB_names[] =
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char GetFragmentMaterialivSGIX_names[] =
+static const char GetFragmentMaterialivSGIX_names[] =
"iip\0" /* Parameter signature */
"glGetFragmentMaterialivSGIX\0"
"";
#endif
#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4dMESA_names[] =
+static const char WindowPos4dMESA_names[] =
"dddd\0" /* Parameter signature */
"glWindowPos4dMESA\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
-static const char WeightPointerARB_names[] =
+static const char WeightPointerARB_names[] =
"iiip\0" /* Parameter signature */
"glWeightPointerARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2dMESA_names[] =
+static const char WindowPos2dMESA_names[] =
"dd\0" /* Parameter signature */
"glWindowPos2d\0"
"glWindowPos2dARB\0"
@@ -1642,7 +1677,7 @@ static const char WindowPos2dMESA_names[] =
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char FramebufferTexture3DEXT_names[] =
+static const char FramebufferTexture3DEXT_names[] =
"iiiiii\0" /* Parameter signature */
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
@@ -1650,7 +1685,7 @@ static const char FramebufferTexture3DEXT_names[] =
#endif
#if defined(need_GL_EXT_blend_minmax)
-static const char BlendEquation_names[] =
+static const char BlendEquation_names[] =
"i\0" /* Parameter signature */
"glBlendEquation\0"
"glBlendEquationEXT\0"
@@ -1658,14 +1693,14 @@ static const char BlendEquation_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib3dNV_names[] =
+static const char VertexAttrib3dNV_names[] =
"iddd\0" /* Parameter signature */
"glVertexAttrib3dNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib3dARB_names[] =
+static const char VertexAttrib3dARB_names[] =
"iddd\0" /* Parameter signature */
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
@@ -1673,14 +1708,14 @@ static const char VertexAttrib3dARB_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names[] =
+static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names[] =
"ppppp\0" /* Parameter signature */
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4fARB_names[] =
+static const char VertexAttrib4fARB_names[] =
"iffff\0" /* Parameter signature */
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
@@ -1688,14 +1723,14 @@ static const char VertexAttrib4fARB_names[] =
#endif
#if defined(need_GL_EXT_index_func)
-static const char IndexFuncEXT_names[] =
+static const char IndexFuncEXT_names[] =
"if\0" /* Parameter signature */
"glIndexFuncEXT\0"
"";
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char FramebufferTexture2DEXT_names[] =
+static const char FramebufferTexture2DEXT_names[] =
"iiiii\0" /* Parameter signature */
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
@@ -1703,7 +1738,7 @@ static const char FramebufferTexture2DEXT_names[] =
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2dvARB_names[] =
+static const char MultiTexCoord2dvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
@@ -1711,21 +1746,21 @@ static const char MultiTexCoord2dvARB_names[] =
#endif
#if defined(need_GL_EXT_cull_vertex)
-static const char CullParameterfvEXT_names[] =
+static const char CullParameterfvEXT_names[] =
"ip\0" /* Parameter signature */
"glCullParameterfvEXT\0"
"";
#endif
#if defined(need_GL_NV_fragment_program)
-static const char ProgramNamedParameter4fvNV_names[] =
+static const char ProgramNamedParameter4fvNV_names[] =
"iipp\0" /* Parameter signature */
"glProgramNamedParameter4fvNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColorPointerEXT_names[] =
+static const char SecondaryColorPointerEXT_names[] =
"iiip\0" /* Parameter signature */
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
@@ -1733,7 +1768,7 @@ static const char SecondaryColorPointerEXT_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4fvARB_names[] =
+static const char VertexAttrib4fvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
@@ -1741,14 +1776,14 @@ static const char VertexAttrib4fvARB_names[] =
#endif
#if defined(need_GL_IBM_vertex_array_lists)
-static const char ColorPointerListIBM_names[] =
+static const char ColorPointerListIBM_names[] =
"iiipi\0" /* Parameter signature */
"glColorPointerListIBM\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char GetActiveUniformARB_names[] =
+static const char GetActiveUniformARB_names[] =
"iiipppp\0" /* Parameter signature */
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
@@ -1756,14 +1791,14 @@ static const char GetActiveUniformARB_names[] =
#endif
#if defined(need_GL_HP_image_transform)
-static const char ImageTransformParameteriHP_names[] =
+static const char ImageTransformParameteriHP_names[] =
"iii\0" /* Parameter signature */
"glImageTransformParameteriHP\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1svARB_names[] =
+static const char MultiTexCoord1svARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
@@ -1771,7 +1806,7 @@ static const char MultiTexCoord1svARB_names[] =
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char EndQueryARB_names[] =
+static const char EndQueryARB_names[] =
"i\0" /* Parameter signature */
"glEndQuery\0"
"glEndQueryARB\0"
@@ -1779,42 +1814,42 @@ static const char EndQueryARB_names[] =
#endif
#if defined(need_GL_NV_fence)
-static const char DeleteFencesNV_names[] =
+static const char DeleteFencesNV_names[] =
"ip\0" /* Parameter signature */
"glDeleteFencesNV\0"
"";
#endif
#if defined(need_GL_SGIX_polynomial_ffd)
-static const char DeformationMap3dSGIX_names[] =
+static const char DeformationMap3dSGIX_names[] =
"iddiiddiiddiip\0" /* Parameter signature */
"glDeformationMap3dSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
-static const char IsShader_names[] =
+static const char IsShader_names[] =
"i\0" /* Parameter signature */
"glIsShader\0"
"";
#endif
#if defined(need_GL_HP_image_transform)
-static const char GetImageTransformParameterivHP_names[] =
+static const char GetImageTransformParameterivHP_names[] =
"iip\0" /* Parameter signature */
"glGetImageTransformParameterivHP\0"
"";
#endif
#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4ivMESA_names[] =
+static const char WindowPos4ivMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos4ivMESA\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3svARB_names[] =
+static const char MultiTexCoord3svARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
@@ -1822,7 +1857,7 @@ static const char MultiTexCoord3svARB_names[] =
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4iARB_names[] =
+static const char MultiTexCoord4iARB_names[] =
"iiiii\0" /* Parameter signature */
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
@@ -1830,21 +1865,21 @@ static const char MultiTexCoord4iARB_names[] =
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3ivEXT_names[] =
+static const char Binormal3ivEXT_names[] =
"p\0" /* Parameter signature */
"glBinormal3ivEXT\0"
"";
#endif
#if defined(need_GL_MESA_resize_buffers)
-static const char ResizeBuffersMESA_names[] =
+static const char ResizeBuffersMESA_names[] =
"\0" /* Parameter signature */
"glResizeBuffersMESA\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char GetUniformivARB_names[] =
+static const char GetUniformivARB_names[] =
"iip\0" /* Parameter signature */
"glGetUniformiv\0"
"glGetUniformivARB\0"
@@ -1852,28 +1887,28 @@ static const char GetUniformivARB_names[] =
#endif
#if defined(need_GL_SGIS_pixel_texture)
-static const char PixelTexGenParameteriSGIS_names[] =
+static const char PixelTexGenParameteriSGIS_names[] =
"ii\0" /* Parameter signature */
"glPixelTexGenParameteriSGIS\0"
"";
#endif
#if defined(need_GL_INTEL_parallel_arrays)
-static const char VertexPointervINTEL_names[] =
+static const char VertexPointervINTEL_names[] =
"iip\0" /* Parameter signature */
"glVertexPointervINTEL\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names[] =
+static const char ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names[] =
"pppp\0" /* Parameter signature */
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3uiEXT_names[] =
+static const char SecondaryColor3uiEXT_names[] =
"iii\0" /* Parameter signature */
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
@@ -1881,14 +1916,14 @@ static const char SecondaryColor3uiEXT_names[] =
#endif
#if defined(need_GL_SGIX_instruments)
-static const char StartInstrumentsSGIX_names[] =
+static const char StartInstrumentsSGIX_names[] =
"\0" /* Parameter signature */
"glStartInstrumentsSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3usvEXT_names[] =
+static const char SecondaryColor3usvEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
@@ -1896,49 +1931,49 @@ static const char SecondaryColor3usvEXT_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib2fvNV_names[] =
+static const char VertexAttrib2fvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib2fvNV\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
-static const char ProgramLocalParameter4dvARB_names[] =
+static const char ProgramLocalParameter4dvARB_names[] =
"iip\0" /* Parameter signature */
"glProgramLocalParameter4dvARB\0"
"";
#endif
#if defined(need_GL_ARB_matrix_palette)
-static const char MatrixIndexuivARB_names[] =
+static const char MatrixIndexuivARB_names[] =
"ip\0" /* Parameter signature */
"glMatrixIndexuivARB\0"
"";
#endif
#if defined(need_GL_ARB_framebuffer_object)
-static const char RenderbufferStorageMultisample_names[] =
+static const char RenderbufferStorageMultisample_names[] =
"iiiii\0" /* Parameter signature */
"glRenderbufferStorageMultisample\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3sEXT_names[] =
+static const char Tangent3sEXT_names[] =
"iii\0" /* Parameter signature */
"glTangent3sEXT\0"
"";
#endif
#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactorfSUN_names[] =
+static const char GlobalAlphaFactorfSUN_names[] =
"f\0" /* Parameter signature */
"glGlobalAlphaFactorfSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3iARB_names[] =
+static const char MultiTexCoord3iARB_names[] =
"iiii\0" /* Parameter signature */
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
@@ -1946,35 +1981,35 @@ static const char MultiTexCoord3iARB_names[] =
#endif
#if defined(need_GL_VERSION_2_0)
-static const char IsProgram_names[] =
+static const char IsProgram_names[] =
"i\0" /* Parameter signature */
"glIsProgram\0"
"";
#endif
#if defined(need_GL_IBM_vertex_array_lists)
-static const char TexCoordPointerListIBM_names[] =
+static const char TexCoordPointerListIBM_names[] =
"iiipi\0" /* Parameter signature */
"glTexCoordPointerListIBM\0"
"";
#endif
#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactorusSUN_names[] =
+static const char GlobalAlphaFactorusSUN_names[] =
"i\0" /* Parameter signature */
"glGlobalAlphaFactorusSUN\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib2dvNV_names[] =
+static const char VertexAttrib2dvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib2dvNV\0"
"";
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char FramebufferRenderbufferEXT_names[] =
+static const char FramebufferRenderbufferEXT_names[] =
"iiii\0" /* Parameter signature */
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
@@ -1982,14 +2017,14 @@ static const char FramebufferRenderbufferEXT_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib1dvNV_names[] =
+static const char VertexAttrib1dvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib1dvNV\0"
"";
#endif
#if defined(need_GL_EXT_texture_object)
-static const char GenTextures_names[] =
+static const char GenTextures_names[] =
"ip\0" /* Parameter signature */
"glGenTextures\0"
"glGenTexturesEXT\0"
@@ -1997,14 +2032,14 @@ static const char GenTextures_names[] =
#endif
#if defined(need_GL_NV_fence)
-static const char SetFenceNV_names[] =
+static const char SetFenceNV_names[] =
"ii\0" /* Parameter signature */
"glSetFenceNV\0"
"";
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char FramebufferTexture1DEXT_names[] =
+static const char FramebufferTexture1DEXT_names[] =
"iiiii\0" /* Parameter signature */
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
@@ -2012,49 +2047,49 @@ static const char FramebufferTexture1DEXT_names[] =
#endif
#if defined(need_GL_NV_register_combiners)
-static const char GetCombinerOutputParameterivNV_names[] =
+static const char GetCombinerOutputParameterivNV_names[] =
"iiip\0" /* Parameter signature */
"glGetCombinerOutputParameterivNV\0"
"";
#endif
#if defined(need_GL_SGIS_pixel_texture)
-static const char PixelTexGenParameterivSGIS_names[] =
+static const char PixelTexGenParameterivSGIS_names[] =
"ip\0" /* Parameter signature */
"glPixelTexGenParameterivSGIS\0"
"";
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
-static const char TextureNormalEXT_names[] =
+static const char TextureNormalEXT_names[] =
"i\0" /* Parameter signature */
"glTextureNormalEXT\0"
"";
#endif
#if defined(need_GL_IBM_vertex_array_lists)
-static const char IndexPointerListIBM_names[] =
+static const char IndexPointerListIBM_names[] =
"iipi\0" /* Parameter signature */
"glIndexPointerListIBM\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
-static const char WeightfvARB_names[] =
+static const char WeightfvARB_names[] =
"ip\0" /* Parameter signature */
"glWeightfvARB\0"
"";
#endif
#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4fMESA_names[] =
+static const char WindowPos4fMESA_names[] =
"ffff\0" /* Parameter signature */
"glWindowPos4fMESA\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3dvMESA_names[] =
+static const char WindowPos3dvMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
@@ -2063,14 +2098,14 @@ static const char WindowPos3dvMESA_names[] =
#endif
#if defined(need_GL_EXT_timer_query)
-static const char GetQueryObjecti64vEXT_names[] =
+static const char GetQueryObjecti64vEXT_names[] =
"iip\0" /* Parameter signature */
"glGetQueryObjecti64vEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1dARB_names[] =
+static const char MultiTexCoord1dARB_names[] =
"id\0" /* Parameter signature */
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
@@ -2078,7 +2113,7 @@ static const char MultiTexCoord1dARB_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite)
-static const char PointParameterivNV_names[] =
+static const char PointParameterivNV_names[] =
"ip\0" /* Parameter signature */
"glPointParameteriv\0"
"glPointParameterivNV\0"
@@ -2086,7 +2121,7 @@ static const char PointParameterivNV_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform2fvARB_names[] =
+static const char Uniform2fvARB_names[] =
"iip\0" /* Parameter signature */
"glUniform2fv\0"
"glUniform2fvARB\0"
@@ -2094,14 +2129,14 @@ static const char Uniform2fvARB_names[] =
#endif
#if defined(need_GL_APPLE_flush_buffer_range)
-static const char BufferParameteriAPPLE_names[] =
+static const char BufferParameteriAPPLE_names[] =
"iii\0" /* Parameter signature */
"glBufferParameteriAPPLE\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3dvARB_names[] =
+static const char MultiTexCoord3dvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
@@ -2109,49 +2144,49 @@ static const char MultiTexCoord3dvARB_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names[] =
+static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names[] =
"pppp\0" /* Parameter signature */
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
-static const char DeleteObjectARB_names[] =
+static const char DeleteObjectARB_names[] =
"i\0" /* Parameter signature */
"glDeleteObjectARB\0"
"";
#endif
#if defined(need_GL_ARB_matrix_palette)
-static const char MatrixIndexPointerARB_names[] =
+static const char MatrixIndexPointerARB_names[] =
"iiip\0" /* Parameter signature */
"glMatrixIndexPointerARB\0"
"";
#endif
#if defined(need_GL_NV_fragment_program)
-static const char ProgramNamedParameter4dvNV_names[] =
+static const char ProgramNamedParameter4dvNV_names[] =
"iipp\0" /* Parameter signature */
"glProgramNamedParameter4dvNV\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3fvEXT_names[] =
+static const char Tangent3fvEXT_names[] =
"p\0" /* Parameter signature */
"glTangent3fvEXT\0"
"";
#endif
#if defined(need_GL_ARB_vertex_array_object)
-static const char GenVertexArrays_names[] =
+static const char GenVertexArrays_names[] =
"ip\0" /* Parameter signature */
"glGenVertexArrays\0"
"";
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char BindFramebufferEXT_names[] =
+static const char BindFramebufferEXT_names[] =
"ii\0" /* Parameter signature */
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
@@ -2159,14 +2194,14 @@ static const char BindFramebufferEXT_names[] =
#endif
#if defined(need_GL_SGIX_reference_plane)
-static const char ReferencePlaneSGIX_names[] =
+static const char ReferencePlaneSGIX_names[] =
"p\0" /* Parameter signature */
"glReferencePlaneSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char ValidateProgramARB_names[] =
+static const char ValidateProgramARB_names[] =
"i\0" /* Parameter signature */
"glValidateProgram\0"
"glValidateProgramARB\0"
@@ -2174,21 +2209,21 @@ static const char ValidateProgramARB_names[] =
#endif
#if defined(need_GL_EXT_compiled_vertex_array)
-static const char UnlockArraysEXT_names[] =
+static const char UnlockArraysEXT_names[] =
"\0" /* Parameter signature */
"glUnlockArraysEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fColor3fVertex3fSUN_names[] =
+static const char TexCoord2fColor3fVertex3fSUN_names[] =
"ffffffff\0" /* Parameter signature */
"glTexCoord2fColor3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3fvMESA_names[] =
+static const char WindowPos3fvMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
@@ -2197,14 +2232,14 @@ static const char WindowPos3fvMESA_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib1svNV_names[] =
+static const char VertexAttrib1svNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib1svNV\0"
"";
#endif
#if defined(need_GL_EXT_copy_texture)
-static const char CopyTexSubImage3D_names[] =
+static const char CopyTexSubImage3D_names[] =
"iiiiiiiii\0" /* Parameter signature */
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
@@ -2212,22 +2247,29 @@ static const char CopyTexSubImage3D_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib2dARB_names[] =
+static const char VertexAttrib2dARB_names[] =
"idd\0" /* Parameter signature */
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"";
#endif
+#if defined(need_GL_ARB_sync)
+static const char GetInteger64v_names[] =
+ "ip\0" /* Parameter signature */
+ "glGetInteger64v\0"
+ "";
+#endif
+
#if defined(need_GL_SGIS_texture_color_mask)
-static const char TextureColorMaskSGIS_names[] =
+static const char TextureColorMaskSGIS_names[] =
"iiii\0" /* Parameter signature */
"glTextureColorMaskSGIS\0"
"";
#endif
#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture)
-static const char GetColorTable_names[] =
+static const char GetColorTable_names[] =
"iiip\0" /* Parameter signature */
"glGetColorTable\0"
"glGetColorTableSGI\0"
@@ -2236,7 +2278,7 @@ static const char GetColorTable_names[] =
#endif
#if defined(need_GL_SGI_color_table)
-static const char CopyColorTable_names[] =
+static const char CopyColorTable_names[] =
"iiiii\0" /* Parameter signature */
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
@@ -2244,7 +2286,7 @@ static const char CopyColorTable_names[] =
#endif
#if defined(need_GL_EXT_histogram)
-static const char GetHistogramParameterfv_names[] =
+static const char GetHistogramParameterfv_names[] =
"iip\0" /* Parameter signature */
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
@@ -2252,21 +2294,21 @@ static const char GetHistogramParameterfv_names[] =
#endif
#if defined(need_GL_INTEL_parallel_arrays)
-static const char ColorPointervINTEL_names[] =
+static const char ColorPointervINTEL_names[] =
"iip\0" /* Parameter signature */
"glColorPointervINTEL\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
-static const char AlphaFragmentOp1ATI_names[] =
+static const char AlphaFragmentOp1ATI_names[] =
"iiiiii\0" /* Parameter signature */
"glAlphaFragmentOp1ATI\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3ivARB_names[] =
+static const char MultiTexCoord3ivARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
@@ -2274,7 +2316,7 @@ static const char MultiTexCoord3ivARB_names[] =
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2sARB_names[] =
+static const char MultiTexCoord2sARB_names[] =
"iii\0" /* Parameter signature */
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
@@ -2282,7 +2324,7 @@ static const char MultiTexCoord2sARB_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib1dvARB_names[] =
+static const char VertexAttrib1dvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
@@ -2290,7 +2332,7 @@ static const char VertexAttrib1dvARB_names[] =
#endif
#if defined(need_GL_EXT_texture_object)
-static const char DeleteTextures_names[] =
+static const char DeleteTextures_names[] =
"ip\0" /* Parameter signature */
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
@@ -2298,49 +2340,49 @@ static const char DeleteTextures_names[] =
#endif
#if defined(need_GL_EXT_vertex_array)
-static const char TexCoordPointerEXT_names[] =
+static const char TexCoordPointerEXT_names[] =
"iiiip\0" /* Parameter signature */
"glTexCoordPointerEXT\0"
"";
#endif
#if defined(need_GL_SGIS_texture4D)
-static const char TexSubImage4DSGIS_names[] =
+static const char TexSubImage4DSGIS_names[] =
"iiiiiiiiiiiip\0" /* Parameter signature */
"glTexSubImage4DSGIS\0"
"";
#endif
#if defined(need_GL_NV_register_combiners2)
-static const char CombinerStageParameterfvNV_names[] =
+static const char CombinerStageParameterfvNV_names[] =
"iip\0" /* Parameter signature */
"glCombinerStageParameterfvNV\0"
"";
#endif
#if defined(need_GL_SGIX_instruments)
-static const char StopInstrumentsSGIX_names[] =
+static const char StopInstrumentsSGIX_names[] =
"i\0" /* Parameter signature */
"glStopInstrumentsSGIX\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char TexCoord4fColor4fNormal3fVertex4fSUN_names[] =
+static const char TexCoord4fColor4fNormal3fVertex4fSUN_names[] =
"fffffffffffffff\0" /* Parameter signature */
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"";
#endif
#if defined(need_GL_SGIX_polynomial_ffd)
-static const char DeformSGIX_names[] =
+static const char DeformSGIX_names[] =
"i\0" /* Parameter signature */
"glDeformSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char GetVertexAttribfvARB_names[] =
+static const char GetVertexAttribfvARB_names[] =
"iip\0" /* Parameter signature */
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
@@ -2348,7 +2390,7 @@ static const char GetVertexAttribfvARB_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3ivEXT_names[] =
+static const char SecondaryColor3ivEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
@@ -2356,49 +2398,49 @@ static const char SecondaryColor3ivEXT_names[] =
#endif
#if defined(need_GL_VERSION_2_1)
-static const char UniformMatrix4x2fv_names[] =
+static const char UniformMatrix4x2fv_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix4x2fv\0"
"";
#endif
#if defined(need_GL_SGIS_detail_texture)
-static const char GetDetailTexFuncSGIS_names[] =
+static const char GetDetailTexFuncSGIS_names[] =
"ip\0" /* Parameter signature */
"glGetDetailTexFuncSGIS\0"
"";
#endif
#if defined(need_GL_NV_register_combiners2)
-static const char GetCombinerStageParameterfvNV_names[] =
+static const char GetCombinerStageParameterfvNV_names[] =
"iip\0" /* Parameter signature */
"glGetCombinerStageParameterfvNV\0"
"";
#endif
#if defined(need_GL_ARB_vertex_array_object)
-static const char BindVertexArray_names[] =
+static const char BindVertexArray_names[] =
"i\0" /* Parameter signature */
"glBindVertexArray\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char Color4ubVertex2fvSUN_names[] =
+static const char Color4ubVertex2fvSUN_names[] =
"pp\0" /* Parameter signature */
"glColor4ubVertex2fvSUN\0"
"";
#endif
#if defined(need_GL_SGIS_texture_filter4)
-static const char TexFilterFuncSGIS_names[] =
+static const char TexFilterFuncSGIS_names[] =
"iiip\0" /* Parameter signature */
"glTexFilterFuncSGIS\0"
"";
#endif
#if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample)
-static const char SampleMaskSGIS_names[] =
+static const char SampleMaskSGIS_names[] =
"fi\0" /* Parameter signature */
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
@@ -2406,7 +2448,7 @@ static const char SampleMaskSGIS_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader)
-static const char GetAttribLocationARB_names[] =
+static const char GetAttribLocationARB_names[] =
"ip\0" /* Parameter signature */
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
@@ -2414,7 +2456,7 @@ static const char GetAttribLocationARB_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4ubvARB_names[] =
+static const char VertexAttrib4ubvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
@@ -2422,21 +2464,21 @@ static const char VertexAttrib4ubvARB_names[] =
#endif
#if defined(need_GL_SGIS_detail_texture)
-static const char DetailTexFuncSGIS_names[] =
+static const char DetailTexFuncSGIS_names[] =
"iip\0" /* Parameter signature */
"glDetailTexFuncSGIS\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char Normal3fVertex3fSUN_names[] =
+static const char Normal3fVertex3fSUN_names[] =
"ffffff\0" /* Parameter signature */
"glNormal3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_EXT_copy_texture)
-static const char CopyTexImage2D_names[] =
+static const char CopyTexImage2D_names[] =
"iiiiiiii\0" /* Parameter signature */
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
@@ -2444,7 +2486,7 @@ static const char CopyTexImage2D_names[] =
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char GetBufferPointervARB_names[] =
+static const char GetBufferPointervARB_names[] =
"iip\0" /* Parameter signature */
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
@@ -2452,7 +2494,7 @@ static const char GetBufferPointervARB_names[] =
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char ProgramEnvParameter4fARB_names[] =
+static const char ProgramEnvParameter4fARB_names[] =
"iiffff\0" /* Parameter signature */
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
@@ -2460,7 +2502,7 @@ static const char ProgramEnvParameter4fARB_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform3ivARB_names[] =
+static const char Uniform3ivARB_names[] =
"iip\0" /* Parameter signature */
"glUniform3iv\0"
"glUniform3ivARB\0"
@@ -2468,21 +2510,21 @@ static const char Uniform3ivARB_names[] =
#endif
#if defined(need_GL_NV_fence)
-static const char GetFenceivNV_names[] =
+static const char GetFenceivNV_names[] =
"iip\0" /* Parameter signature */
"glGetFenceivNV\0"
"";
#endif
#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4dvMESA_names[] =
+static const char WindowPos4dvMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos4dvMESA\0"
"";
#endif
#if defined(need_GL_EXT_color_subtable)
-static const char ColorSubTable_names[] =
+static const char ColorSubTable_names[] =
"iiiiip\0" /* Parameter signature */
"glColorSubTable\0"
"glColorSubTableEXT\0"
@@ -2490,7 +2532,7 @@ static const char ColorSubTable_names[] =
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4ivARB_names[] =
+static const char MultiTexCoord4ivARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
@@ -2498,21 +2540,21 @@ static const char MultiTexCoord4ivARB_names[] =
#endif
#if defined(need_GL_EXT_gpu_program_parameters)
-static const char ProgramLocalParameters4fvEXT_names[] =
+static const char ProgramLocalParameters4fvEXT_names[] =
"iiip\0" /* Parameter signature */
"glProgramLocalParameters4fvEXT\0"
"";
#endif
#if defined(need_GL_NV_evaluators)
-static const char GetMapAttribParameterfvNV_names[] =
+static const char GetMapAttribParameterfvNV_names[] =
"iiip\0" /* Parameter signature */
"glGetMapAttribParameterfvNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4sARB_names[] =
+static const char VertexAttrib4sARB_names[] =
"iiiii\0" /* Parameter signature */
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
@@ -2520,7 +2562,7 @@ static const char VertexAttrib4sARB_names[] =
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char GetQueryObjectuivARB_names[] =
+static const char GetQueryObjectuivARB_names[] =
"iip\0" /* Parameter signature */
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
@@ -2528,14 +2570,14 @@ static const char GetQueryObjectuivARB_names[] =
#endif
#if defined(need_GL_NV_evaluators)
-static const char MapParameterivNV_names[] =
+static const char MapParameterivNV_names[] =
"iip\0" /* Parameter signature */
"glMapParameterivNV\0"
"";
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char GenRenderbuffersEXT_names[] =
+static const char GenRenderbuffersEXT_names[] =
"ip\0" /* Parameter signature */
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
@@ -2543,7 +2585,7 @@ static const char GenRenderbuffersEXT_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib2dvARB_names[] =
+static const char VertexAttrib2dvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
@@ -2551,28 +2593,28 @@ static const char VertexAttrib2dvARB_names[] =
#endif
#if defined(need_GL_EXT_vertex_array)
-static const char EdgeFlagPointerEXT_names[] =
+static const char EdgeFlagPointerEXT_names[] =
"iip\0" /* Parameter signature */
"glEdgeFlagPointerEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs2svNV_names[] =
+static const char VertexAttribs2svNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs2svNV\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
-static const char WeightbvARB_names[] =
+static const char WeightbvARB_names[] =
"ip\0" /* Parameter signature */
"glWeightbvARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib2fvARB_names[] =
+static const char VertexAttrib2fvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
@@ -2580,7 +2622,7 @@ static const char VertexAttrib2fvARB_names[] =
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char GetBufferParameterivARB_names[] =
+static const char GetBufferParameterivARB_names[] =
"iip\0" /* Parameter signature */
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
@@ -2588,28 +2630,28 @@ static const char GetBufferParameterivARB_names[] =
#endif
#if defined(need_GL_SGIX_list_priority)
-static const char ListParameteriSGIX_names[] =
+static const char ListParameteriSGIX_names[] =
"iii\0" /* Parameter signature */
"glListParameteriSGIX\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiColor4fNormal3fVertex3fSUN_names[] =
+static const char ReplacementCodeuiColor4fNormal3fVertex3fSUN_names[] =
"iffffffffff\0" /* Parameter signature */
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_SGIX_instruments)
-static const char InstrumentsBufferSGIX_names[] =
+static const char InstrumentsBufferSGIX_names[] =
"ip\0" /* Parameter signature */
"glInstrumentsBufferSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4NivARB_names[] =
+static const char VertexAttrib4NivARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
@@ -2617,35 +2659,35 @@ static const char VertexAttrib4NivARB_names[] =
#endif
#if defined(need_GL_VERSION_2_0)
-static const char GetAttachedShaders_names[] =
+static const char GetAttachedShaders_names[] =
"iipp\0" /* Parameter signature */
"glGetAttachedShaders\0"
"";
#endif
#if defined(need_GL_APPLE_vertex_array_object)
-static const char GenVertexArraysAPPLE_names[] =
+static const char GenVertexArraysAPPLE_names[] =
"ip\0" /* Parameter signature */
"glGenVertexArraysAPPLE\0"
"";
#endif
#if defined(need_GL_EXT_gpu_program_parameters)
-static const char ProgramEnvParameters4fvEXT_names[] =
+static const char ProgramEnvParameters4fvEXT_names[] =
"iiip\0" /* Parameter signature */
"glProgramEnvParameters4fvEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] =
+static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] =
"pppp\0" /* Parameter signature */
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2iMESA_names[] =
+static const char WindowPos2iMESA_names[] =
"ii\0" /* Parameter signature */
"glWindowPos2i\0"
"glWindowPos2iARB\0"
@@ -2654,7 +2696,7 @@ static const char WindowPos2iMESA_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3fvEXT_names[] =
+static const char SecondaryColor3fvEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
@@ -2662,7 +2704,7 @@ static const char SecondaryColor3fvEXT_names[] =
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
-static const char CompressedTexSubImage1DARB_names[] =
+static const char CompressedTexSubImage1DARB_names[] =
"iiiiiip\0" /* Parameter signature */
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
@@ -2670,28 +2712,28 @@ static const char CompressedTexSubImage1DARB_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char GetVertexAttribivNV_names[] =
+static const char GetVertexAttribivNV_names[] =
"iip\0" /* Parameter signature */
"glGetVertexAttribivNV\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
-static const char GetProgramStringARB_names[] =
+static const char GetProgramStringARB_names[] =
"iip\0" /* Parameter signature */
"glGetProgramStringARB\0"
"";
#endif
#if defined(need_GL_ATI_envmap_bumpmap)
-static const char TexBumpParameterfvATI_names[] =
+static const char TexBumpParameterfvATI_names[] =
"ip\0" /* Parameter signature */
"glTexBumpParameterfvATI\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char CompileShaderARB_names[] =
+static const char CompileShaderARB_names[] =
"i\0" /* Parameter signature */
"glCompileShader\0"
"glCompileShaderARB\0"
@@ -2699,14 +2741,14 @@ static const char CompileShaderARB_names[] =
#endif
#if defined(need_GL_VERSION_2_0)
-static const char DeleteShader_names[] =
+static const char DeleteShader_names[] =
"i\0" /* Parameter signature */
"glDeleteShader\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform3fARB_names[] =
+static const char Uniform3fARB_names[] =
"ifff\0" /* Parameter signature */
"glUniform3f\0"
"glUniform3fARB\0"
@@ -2714,28 +2756,28 @@ static const char Uniform3fARB_names[] =
#endif
#if defined(need_GL_SGIX_list_priority)
-static const char ListParameterfvSGIX_names[] =
+static const char ListParameterfvSGIX_names[] =
"iip\0" /* Parameter signature */
"glListParameterfvSGIX\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3dvEXT_names[] =
+static const char Tangent3dvEXT_names[] =
"p\0" /* Parameter signature */
"glTangent3dvEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char GetVertexAttribfvNV_names[] =
+static const char GetVertexAttribfvNV_names[] =
"iip\0" /* Parameter signature */
"glGetVertexAttribfvNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3sMESA_names[] =
+static const char WindowPos3sMESA_names[] =
"iii\0" /* Parameter signature */
"glWindowPos3s\0"
"glWindowPos3sARB\0"
@@ -2744,35 +2786,35 @@ static const char WindowPos3sMESA_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib2svNV_names[] =
+static const char VertexAttrib2svNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib2svNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs1fvNV_names[] =
+static const char VertexAttribs1fvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs1fvNV\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fVertex3fvSUN_names[] =
+static const char TexCoord2fVertex3fvSUN_names[] =
"pp\0" /* Parameter signature */
"glTexCoord2fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4sMESA_names[] =
+static const char WindowPos4sMESA_names[] =
"iiii\0" /* Parameter signature */
"glWindowPos4sMESA\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4NuivARB_names[] =
+static const char VertexAttrib4NuivARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
@@ -2780,7 +2822,7 @@ static const char VertexAttrib4NuivARB_names[] =
#endif
#if defined(need_GL_VERSION_1_3)
-static const char ClientActiveTextureARB_names[] =
+static const char ClientActiveTextureARB_names[] =
"i\0" /* Parameter signature */
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
@@ -2788,21 +2830,21 @@ static const char ClientActiveTextureARB_names[] =
#endif
#if defined(need_GL_SGIX_pixel_texture)
-static const char PixelTexGenSGIX_names[] =
+static const char PixelTexGenSGIX_names[] =
"i\0" /* Parameter signature */
"glPixelTexGenSGIX\0"
"";
#endif
#if defined(need_GL_SUN_triangle_list)
-static const char ReplacementCodeusvSUN_names[] =
+static const char ReplacementCodeusvSUN_names[] =
"p\0" /* Parameter signature */
"glReplacementCodeusvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform4fARB_names[] =
+static const char Uniform4fARB_names[] =
"iffff\0" /* Parameter signature */
"glUniform4f\0"
"glUniform4fARB\0"
@@ -2810,14 +2852,14 @@ static const char Uniform4fARB_names[] =
#endif
#if defined(need_GL_ARB_map_buffer_range)
-static const char FlushMappedBufferRange_names[] =
+static const char FlushMappedBufferRange_names[] =
"iii\0" /* Parameter signature */
"glFlushMappedBufferRange\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char IsProgramNV_names[] =
+static const char IsProgramNV_names[] =
"i\0" /* Parameter signature */
"glIsProgramARB\0"
"glIsProgramNV\0"
@@ -2825,21 +2867,21 @@ static const char IsProgramNV_names[] =
#endif
#if defined(need_GL_APPLE_flush_buffer_range)
-static const char FlushMappedBufferRangeAPPLE_names[] =
+static const char FlushMappedBufferRangeAPPLE_names[] =
"iii\0" /* Parameter signature */
"glFlushMappedBufferRangeAPPLE\0"
"";
#endif
#if defined(need_GL_SUN_triangle_list)
-static const char ReplacementCodePointerSUN_names[] =
+static const char ReplacementCodePointerSUN_names[] =
"iip\0" /* Parameter signature */
"glReplacementCodePointerSUN\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char ProgramEnvParameter4dARB_names[] =
+static const char ProgramEnvParameter4dARB_names[] =
"iidddd\0" /* Parameter signature */
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
@@ -2847,7 +2889,7 @@ static const char ProgramEnvParameter4dARB_names[] =
#endif
#if defined(need_GL_SGI_color_table)
-static const char ColorTableParameterfv_names[] =
+static const char ColorTableParameterfv_names[] =
"iip\0" /* Parameter signature */
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
@@ -2855,21 +2897,21 @@ static const char ColorTableParameterfv_names[] =
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightModelfSGIX_names[] =
+static const char FragmentLightModelfSGIX_names[] =
"if\0" /* Parameter signature */
"glFragmentLightModelfSGIX\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3bvEXT_names[] =
+static const char Binormal3bvEXT_names[] =
"p\0" /* Parameter signature */
"glBinormal3bvEXT\0"
"";
#endif
#if defined(need_GL_EXT_texture_object)
-static const char IsTexture_names[] =
+static const char IsTexture_names[] =
"i\0" /* Parameter signature */
"glIsTexture\0"
"glIsTextureEXT\0"
@@ -2877,14 +2919,14 @@ static const char IsTexture_names[] =
#endif
#if defined(need_GL_EXT_vertex_weighting)
-static const char VertexWeightfvEXT_names[] =
+static const char VertexWeightfvEXT_names[] =
"p\0" /* Parameter signature */
"glVertexWeightfvEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib1dARB_names[] =
+static const char VertexAttrib1dARB_names[] =
"id\0" /* Parameter signature */
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
@@ -2892,14 +2934,14 @@ static const char VertexAttrib1dARB_names[] =
#endif
#if defined(need_GL_HP_image_transform)
-static const char ImageTransformParameterivHP_names[] =
+static const char ImageTransformParameterivHP_names[] =
"iip\0" /* Parameter signature */
"glImageTransformParameterivHP\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char DeleteQueriesARB_names[] =
+static const char DeleteQueriesARB_names[] =
"ip\0" /* Parameter signature */
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
@@ -2907,28 +2949,28 @@ static const char DeleteQueriesARB_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char Color4ubVertex2fSUN_names[] =
+static const char Color4ubVertex2fSUN_names[] =
"iiiiff\0" /* Parameter signature */
"glColor4ubVertex2fSUN\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentColorMaterialSGIX_names[] =
+static const char FragmentColorMaterialSGIX_names[] =
"ii\0" /* Parameter signature */
"glFragmentColorMaterialSGIX\0"
"";
#endif
#if defined(need_GL_ARB_matrix_palette)
-static const char CurrentPaletteMatrixARB_names[] =
+static const char CurrentPaletteMatrixARB_names[] =
"i\0" /* Parameter signature */
"glCurrentPaletteMatrixARB\0"
"";
#endif
#if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample)
-static const char SamplePatternSGIS_names[] =
+static const char SamplePatternSGIS_names[] =
"i\0" /* Parameter signature */
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
@@ -2936,7 +2978,7 @@ static const char SamplePatternSGIS_names[] =
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char IsQueryARB_names[] =
+static const char IsQueryARB_names[] =
"i\0" /* Parameter signature */
"glIsQuery\0"
"glIsQueryARB\0"
@@ -2944,14 +2986,14 @@ static const char IsQueryARB_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] =
+static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] =
"iiiiifff\0" /* Parameter signature */
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4usvARB_names[] =
+static const char VertexAttrib4usvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
@@ -2959,7 +3001,7 @@ static const char VertexAttrib4usvARB_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char LinkProgramARB_names[] =
+static const char LinkProgramARB_names[] =
"i\0" /* Parameter signature */
"glLinkProgram\0"
"glLinkProgramARB\0"
@@ -2967,14 +3009,14 @@ static const char LinkProgramARB_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib2fNV_names[] =
+static const char VertexAttrib2fNV_names[] =
"iff\0" /* Parameter signature */
"glVertexAttrib2fNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char ShaderSourceARB_names[] =
+static const char ShaderSourceARB_names[] =
"iipp\0" /* Parameter signature */
"glShaderSource\0"
"glShaderSourceARB\0"
@@ -2982,14 +3024,14 @@ static const char ShaderSourceARB_names[] =
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentMaterialiSGIX_names[] =
+static const char FragmentMaterialiSGIX_names[] =
"iii\0" /* Parameter signature */
"glFragmentMaterialiSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib3svARB_names[] =
+static const char VertexAttrib3svARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
@@ -2997,7 +3039,7 @@ static const char VertexAttrib3svARB_names[] =
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
-static const char CompressedTexSubImage3DARB_names[] =
+static const char CompressedTexSubImage3DARB_names[] =
"iiiiiiiiiip\0" /* Parameter signature */
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
@@ -3005,7 +3047,7 @@ static const char CompressedTexSubImage3DARB_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2ivMESA_names[] =
+static const char WindowPos2ivMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
@@ -3014,7 +3056,7 @@ static const char WindowPos2ivMESA_names[] =
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char IsFramebufferEXT_names[] =
+static const char IsFramebufferEXT_names[] =
"i\0" /* Parameter signature */
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
@@ -3022,7 +3064,7 @@ static const char IsFramebufferEXT_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform4ivARB_names[] =
+static const char Uniform4ivARB_names[] =
"iip\0" /* Parameter signature */
"glUniform4iv\0"
"glUniform4ivARB\0"
@@ -3030,7 +3072,7 @@ static const char Uniform4ivARB_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char GetVertexAttribdvARB_names[] =
+static const char GetVertexAttribdvARB_names[] =
"iip\0" /* Parameter signature */
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
@@ -3038,14 +3080,14 @@ static const char GetVertexAttribdvARB_names[] =
#endif
#if defined(need_GL_ATI_envmap_bumpmap)
-static const char TexBumpParameterivATI_names[] =
+static const char TexBumpParameterivATI_names[] =
"ip\0" /* Parameter signature */
"glTexBumpParameterivATI\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
-static const char GetSeparableFilter_names[] =
+static const char GetSeparableFilter_names[] =
"iiippp\0" /* Parameter signature */
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
@@ -3053,49 +3095,49 @@ static const char GetSeparableFilter_names[] =
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3dEXT_names[] =
+static const char Binormal3dEXT_names[] =
"ddd\0" /* Parameter signature */
"glBinormal3dEXT\0"
"";
#endif
#if defined(need_GL_SGIX_sprite)
-static const char SpriteParameteriSGIX_names[] =
+static const char SpriteParameteriSGIX_names[] =
"ii\0" /* Parameter signature */
"glSpriteParameteriSGIX\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char RequestResidentProgramsNV_names[] =
+static const char RequestResidentProgramsNV_names[] =
"ip\0" /* Parameter signature */
"glRequestResidentProgramsNV\0"
"";
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
-static const char TagSampleBufferSGIX_names[] =
+static const char TagSampleBufferSGIX_names[] =
"\0" /* Parameter signature */
"glTagSampleBufferSGIX\0"
"";
#endif
#if defined(need_GL_SUN_triangle_list)
-static const char ReplacementCodeusSUN_names[] =
+static const char ReplacementCodeusSUN_names[] =
"i\0" /* Parameter signature */
"glReplacementCodeusSUN\0"
"";
#endif
#if defined(need_GL_SGIX_list_priority)
-static const char ListParameterivSGIX_names[] =
+static const char ListParameterivSGIX_names[] =
"iip\0" /* Parameter signature */
"glListParameterivSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays)
-static const char MultiDrawElementsEXT_names[] =
+static const char MultiDrawElementsEXT_names[] =
"ipipi\0" /* Parameter signature */
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
@@ -3103,7 +3145,7 @@ static const char MultiDrawElementsEXT_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform1ivARB_names[] =
+static const char Uniform1ivARB_names[] =
"iip\0" /* Parameter signature */
"glUniform1iv\0"
"glUniform1ivARB\0"
@@ -3111,7 +3153,7 @@ static const char Uniform1ivARB_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2sMESA_names[] =
+static const char WindowPos2sMESA_names[] =
"ii\0" /* Parameter signature */
"glWindowPos2s\0"
"glWindowPos2sARB\0"
@@ -3120,14 +3162,14 @@ static const char WindowPos2sMESA_names[] =
#endif
#if defined(need_GL_ARB_vertex_blend)
-static const char WeightusvARB_names[] =
+static const char WeightusvARB_names[] =
"ip\0" /* Parameter signature */
"glWeightusvARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
-static const char FogCoordPointerEXT_names[] =
+static const char FogCoordPointerEXT_names[] =
"iip\0" /* Parameter signature */
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
@@ -3135,14 +3177,14 @@ static const char FogCoordPointerEXT_names[] =
#endif
#if defined(need_GL_EXT_index_material)
-static const char IndexMaterialEXT_names[] =
+static const char IndexMaterialEXT_names[] =
"ii\0" /* Parameter signature */
"glIndexMaterialEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3ubvEXT_names[] =
+static const char SecondaryColor3ubvEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
@@ -3150,7 +3192,7 @@ static const char SecondaryColor3ubvEXT_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4dvARB_names[] =
+static const char VertexAttrib4dvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
@@ -3158,7 +3200,7 @@ static const char VertexAttrib4dvARB_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader)
-static const char BindAttribLocationARB_names[] =
+static const char BindAttribLocationARB_names[] =
"iip\0" /* Parameter signature */
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
@@ -3166,7 +3208,7 @@ static const char BindAttribLocationARB_names[] =
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2dARB_names[] =
+static const char MultiTexCoord2dARB_names[] =
"idd\0" /* Parameter signature */
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
@@ -3174,35 +3216,35 @@ static const char MultiTexCoord2dARB_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char ExecuteProgramNV_names[] =
+static const char ExecuteProgramNV_names[] =
"iip\0" /* Parameter signature */
"glExecuteProgramNV\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char LightEnviSGIX_names[] =
+static const char LightEnviSGIX_names[] =
"ii\0" /* Parameter signature */
"glLightEnviSGIX\0"
"";
#endif
#if defined(need_GL_SUN_triangle_list)
-static const char ReplacementCodeuiSUN_names[] =
+static const char ReplacementCodeuiSUN_names[] =
"i\0" /* Parameter signature */
"glReplacementCodeuiSUN\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribPointerNV_names[] =
+static const char VertexAttribPointerNV_names[] =
"iiiip\0" /* Parameter signature */
"glVertexAttribPointerNV\0"
"";
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char GetFramebufferAttachmentParameterivEXT_names[] =
+static const char GetFramebufferAttachmentParameterivEXT_names[] =
"iiip\0" /* Parameter signature */
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
@@ -3210,14 +3252,14 @@ static const char GetFramebufferAttachmentParameterivEXT_names[] =
#endif
#if defined(need_GL_EXT_pixel_transform)
-static const char PixelTransformParameterfEXT_names[] =
+static const char PixelTransformParameterfEXT_names[] =
"iif\0" /* Parameter signature */
"glPixelTransformParameterfEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4dvARB_names[] =
+static const char MultiTexCoord4dvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
@@ -3225,21 +3267,21 @@ static const char MultiTexCoord4dvARB_names[] =
#endif
#if defined(need_GL_EXT_pixel_transform)
-static const char PixelTransformParameteriEXT_names[] =
+static const char PixelTransformParameteriEXT_names[] =
"iii\0" /* Parameter signature */
"glPixelTransformParameteriEXT\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fColor4ubVertex3fSUN_names[] =
+static const char TexCoord2fColor4ubVertex3fSUN_names[] =
"ffiiiifff\0" /* Parameter signature */
"glTexCoord2fColor4ubVertex3fSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform1iARB_names[] =
+static const char Uniform1iARB_names[] =
"ii\0" /* Parameter signature */
"glUniform1i\0"
"glUniform1iARB\0"
@@ -3247,7 +3289,7 @@ static const char Uniform1iARB_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttribPointerARB_names[] =
+static const char VertexAttribPointerARB_names[] =
"iiiiip\0" /* Parameter signature */
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
@@ -3255,14 +3297,14 @@ static const char VertexAttribPointerARB_names[] =
#endif
#if defined(need_GL_SGIS_sharpen_texture)
-static const char SharpenTexFuncSGIS_names[] =
+static const char SharpenTexFuncSGIS_names[] =
"iip\0" /* Parameter signature */
"glSharpenTexFuncSGIS\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4fvARB_names[] =
+static const char MultiTexCoord4fvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
@@ -3270,56 +3312,56 @@ static const char MultiTexCoord4fvARB_names[] =
#endif
#if defined(need_GL_VERSION_2_1)
-static const char UniformMatrix2x3fv_names[] =
+static const char UniformMatrix2x3fv_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix2x3fv\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char TrackMatrixNV_names[] =
+static const char TrackMatrixNV_names[] =
"iiii\0" /* Parameter signature */
"glTrackMatrixNV\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
-static const char CombinerParameteriNV_names[] =
+static const char CombinerParameteriNV_names[] =
"ii\0" /* Parameter signature */
"glCombinerParameteriNV\0"
"";
#endif
#if defined(need_GL_SGIX_async)
-static const char DeleteAsyncMarkersSGIX_names[] =
+static const char DeleteAsyncMarkersSGIX_names[] =
"ii\0" /* Parameter signature */
"glDeleteAsyncMarkersSGIX\0"
"";
#endif
#if defined(need_GL_SGIX_async)
-static const char IsAsyncMarkerSGIX_names[] =
+static const char IsAsyncMarkerSGIX_names[] =
"i\0" /* Parameter signature */
"glIsAsyncMarkerSGIX\0"
"";
#endif
#if defined(need_GL_SGIX_framezoom)
-static const char FrameZoomSGIX_names[] =
+static const char FrameZoomSGIX_names[] =
"i\0" /* Parameter signature */
"glFrameZoomSGIX\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char Normal3fVertex3fvSUN_names[] =
+static const char Normal3fVertex3fvSUN_names[] =
"pp\0" /* Parameter signature */
"glNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4NsvARB_names[] =
+static const char VertexAttrib4NsvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
@@ -3327,15 +3369,22 @@ static const char VertexAttrib4NsvARB_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib3fvARB_names[] =
+static const char VertexAttrib3fvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"";
#endif
+#if defined(need_GL_ARB_sync)
+static const char GetSynciv_names[] =
+ "iiipp\0" /* Parameter signature */
+ "glGetSynciv\0"
+ "";
+#endif
+
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char DeleteFramebuffersEXT_names[] =
+static const char DeleteFramebuffersEXT_names[] =
"ip\0" /* Parameter signature */
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
@@ -3343,14 +3392,14 @@ static const char DeleteFramebuffersEXT_names[] =
#endif
#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactorsSUN_names[] =
+static const char GlobalAlphaFactorsSUN_names[] =
"i\0" /* Parameter signature */
"glGlobalAlphaFactorsSUN\0"
"";
#endif
#if defined(need_GL_EXT_texture3D)
-static const char TexSubImage3D_names[] =
+static const char TexSubImage3D_names[] =
"iiiiiiiiiip\0" /* Parameter signature */
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
@@ -3358,14 +3407,14 @@ static const char TexSubImage3D_names[] =
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3fEXT_names[] =
+static const char Tangent3fEXT_names[] =
"fff\0" /* Parameter signature */
"glTangent3fEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3uivEXT_names[] =
+static const char SecondaryColor3uivEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
@@ -3373,35 +3422,35 @@ static const char SecondaryColor3uivEXT_names[] =
#endif
#if defined(need_GL_ARB_matrix_palette)
-static const char MatrixIndexubvARB_names[] =
+static const char MatrixIndexubvARB_names[] =
"ip\0" /* Parameter signature */
"glMatrixIndexubvARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char Color4fNormal3fVertex3fSUN_names[] =
+static const char Color4fNormal3fVertex3fSUN_names[] =
"ffffffffff\0" /* Parameter signature */
"glColor4fNormal3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_SGIS_pixel_texture)
-static const char PixelTexGenParameterfSGIS_names[] =
+static const char PixelTexGenParameterfSGIS_names[] =
"if\0" /* Parameter signature */
"glPixelTexGenParameterfSGIS\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
-static const char CreateShader_names[] =
+static const char CreateShader_names[] =
"i\0" /* Parameter signature */
"glCreateShader\0"
"";
#endif
#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture)
-static const char GetColorTableParameterfv_names[] =
+static const char GetColorTableParameterfv_names[] =
"iip\0" /* Parameter signature */
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
@@ -3410,14 +3459,14 @@ static const char GetColorTableParameterfv_names[] =
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightModelfvSGIX_names[] =
+static const char FragmentLightModelfvSGIX_names[] =
"ip\0" /* Parameter signature */
"glFragmentLightModelfvSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3fARB_names[] =
+static const char MultiTexCoord3fARB_names[] =
"ifff\0" /* Parameter signature */
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
@@ -3425,14 +3474,14 @@ static const char MultiTexCoord3fARB_names[] =
#endif
#if defined(need_GL_SGIS_pixel_texture)
-static const char GetPixelTexGenParameterfvSGIS_names[] =
+static const char GetPixelTexGenParameterfvSGIS_names[] =
"ip\0" /* Parameter signature */
"glGetPixelTexGenParameterfvSGIS\0"
"";
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char GenFramebuffersEXT_names[] =
+static const char GenFramebuffersEXT_names[] =
"ip\0" /* Parameter signature */
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
@@ -3440,14 +3489,14 @@ static const char GenFramebuffersEXT_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char GetProgramParameterdvNV_names[] =
+static const char GetProgramParameterdvNV_names[] =
"iiip\0" /* Parameter signature */
"glGetProgramParameterdvNV\0"
"";
#endif
#if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object)
-static const char IsVertexArrayAPPLE_names[] =
+static const char IsVertexArrayAPPLE_names[] =
"i\0" /* Parameter signature */
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
@@ -3455,21 +3504,21 @@ static const char IsVertexArrayAPPLE_names[] =
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightfvSGIX_names[] =
+static const char FragmentLightfvSGIX_names[] =
"iip\0" /* Parameter signature */
"glFragmentLightfvSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
-static const char DetachShader_names[] =
+static const char DetachShader_names[] =
"ii\0" /* Parameter signature */
"glDetachShader\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4NubARB_names[] =
+static const char VertexAttrib4NubARB_names[] =
"iiiii\0" /* Parameter signature */
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
@@ -3477,28 +3526,28 @@ static const char VertexAttrib4NubARB_names[] =
#endif
#if defined(need_GL_ARB_vertex_program)
-static const char GetProgramEnvParameterfvARB_names[] =
+static const char GetProgramEnvParameterfvARB_names[] =
"iip\0" /* Parameter signature */
"glGetProgramEnvParameterfvARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char GetTrackMatrixivNV_names[] =
+static const char GetTrackMatrixivNV_names[] =
"iiip\0" /* Parameter signature */
"glGetTrackMatrixivNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib3svNV_names[] =
+static const char VertexAttrib3svNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib3svNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform4fvARB_names[] =
+static const char Uniform4fvARB_names[] =
"iip\0" /* Parameter signature */
"glUniform4fv\0"
"glUniform4fvARB\0"
@@ -3506,7 +3555,7 @@ static const char Uniform4fvARB_names[] =
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix)
-static const char MultTransposeMatrixfARB_names[] =
+static const char MultTransposeMatrixfARB_names[] =
"p\0" /* Parameter signature */
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
@@ -3514,14 +3563,14 @@ static const char MultTransposeMatrixfARB_names[] =
#endif
#if defined(need_GL_ATI_fragment_shader)
-static const char ColorFragmentOp1ATI_names[] =
+static const char ColorFragmentOp1ATI_names[] =
"iiiiiii\0" /* Parameter signature */
"glColorFragmentOp1ATI\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char GetUniformfvARB_names[] =
+static const char GetUniformfvARB_names[] =
"iip\0" /* Parameter signature */
"glGetUniformfv\0"
"glGetUniformfvARB\0"
@@ -3529,28 +3578,28 @@ static const char GetUniformfvARB_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names[] =
+static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names[] =
"iffffffffffff\0" /* Parameter signature */
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
-static const char DetachObjectARB_names[] =
+static const char DetachObjectARB_names[] =
"ii\0" /* Parameter signature */
"glDetachObjectARB\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
-static const char VertexBlendARB_names[] =
+static const char VertexBlendARB_names[] =
"i\0" /* Parameter signature */
"glVertexBlendARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3iMESA_names[] =
+static const char WindowPos3iMESA_names[] =
"iii\0" /* Parameter signature */
"glWindowPos3i\0"
"glWindowPos3iARB\0"
@@ -3559,7 +3608,7 @@ static const char WindowPos3iMESA_names[] =
#endif
#if defined(need_GL_EXT_convolution)
-static const char SeparableFilter2D_names[] =
+static const char SeparableFilter2D_names[] =
"iiiiiipp\0" /* Parameter signature */
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
@@ -3567,14 +3616,14 @@ static const char SeparableFilter2D_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiColor4ubVertex3fvSUN_names[] =
+static const char ReplacementCodeuiColor4ubVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
-static const char CompressedTexImage2DARB_names[] =
+static const char CompressedTexImage2DARB_names[] =
"iiiiiiip\0" /* Parameter signature */
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
@@ -3582,7 +3631,7 @@ static const char CompressedTexImage2DARB_names[] =
#endif
#if defined(need_GL_EXT_vertex_array)
-static const char ArrayElement_names[] =
+static const char ArrayElement_names[] =
"i\0" /* Parameter signature */
"glArrayElement\0"
"glArrayElementEXT\0"
@@ -3590,35 +3639,35 @@ static const char ArrayElement_names[] =
#endif
#if defined(need_GL_EXT_depth_bounds_test)
-static const char DepthBoundsEXT_names[] =
+static const char DepthBoundsEXT_names[] =
"dd\0" /* Parameter signature */
"glDepthBoundsEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char ProgramParameters4fvNV_names[] =
+static const char ProgramParameters4fvNV_names[] =
"iiip\0" /* Parameter signature */
"glProgramParameters4fvNV\0"
"";
#endif
#if defined(need_GL_SGIX_polynomial_ffd)
-static const char DeformationMap3fSGIX_names[] =
+static const char DeformationMap3fSGIX_names[] =
"iffiiffiiffiip\0" /* Parameter signature */
"glDeformationMap3fSGIX\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char GetProgramivNV_names[] =
+static const char GetProgramivNV_names[] =
"iip\0" /* Parameter signature */
"glGetProgramivNV\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
-static const char GetMinmaxParameteriv_names[] =
+static const char GetMinmaxParameteriv_names[] =
"iip\0" /* Parameter signature */
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
@@ -3626,7 +3675,7 @@ static const char GetMinmaxParameteriv_names[] =
#endif
#if defined(need_GL_EXT_copy_texture)
-static const char CopyTexImage1D_names[] =
+static const char CopyTexImage1D_names[] =
"iiiiiii\0" /* Parameter signature */
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
@@ -3634,42 +3683,42 @@ static const char CopyTexImage1D_names[] =
#endif
#if defined(need_GL_ATI_fragment_shader)
-static const char AlphaFragmentOp3ATI_names[] =
+static const char AlphaFragmentOp3ATI_names[] =
"iiiiiiiiiiii\0" /* Parameter signature */
"glAlphaFragmentOp3ATI\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char GetVertexAttribdvNV_names[] =
+static const char GetVertexAttribdvNV_names[] =
"iip\0" /* Parameter signature */
"glGetVertexAttribdvNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib3fvNV_names[] =
+static const char VertexAttrib3fvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib3fvNV\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
-static const char GetFinalCombinerInputParameterivNV_names[] =
+static const char GetFinalCombinerInputParameterivNV_names[] =
"iip\0" /* Parameter signature */
"glGetFinalCombinerInputParameterivNV\0"
"";
#endif
#if defined(need_GL_NV_evaluators)
-static const char GetMapParameterivNV_names[] =
+static const char GetMapParameterivNV_names[] =
"iip\0" /* Parameter signature */
"glGetMapParameterivNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform4iARB_names[] =
+static const char Uniform4iARB_names[] =
"iiiii\0" /* Parameter signature */
"glUniform4i\0"
"glUniform4iARB\0"
@@ -3677,7 +3726,7 @@ static const char Uniform4iARB_names[] =
#endif
#if defined(need_GL_EXT_convolution)
-static const char ConvolutionParameteri_names[] =
+static const char ConvolutionParameteri_names[] =
"iii\0" /* Parameter signature */
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
@@ -3685,14 +3734,14 @@ static const char ConvolutionParameteri_names[] =
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3sEXT_names[] =
+static const char Binormal3sEXT_names[] =
"iii\0" /* Parameter signature */
"glBinormal3sEXT\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
-static const char ConvolutionParameterf_names[] =
+static const char ConvolutionParameterf_names[] =
"iif\0" /* Parameter signature */
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
@@ -3700,7 +3749,7 @@ static const char ConvolutionParameterf_names[] =
#endif
#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture)
-static const char GetColorTableParameteriv_names[] =
+static const char GetColorTableParameteriv_names[] =
"iip\0" /* Parameter signature */
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
@@ -3709,7 +3758,7 @@ static const char GetColorTableParameteriv_names[] =
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char ProgramEnvParameter4dvARB_names[] =
+static const char ProgramEnvParameter4dvARB_names[] =
"iip\0" /* Parameter signature */
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
@@ -3717,14 +3766,14 @@ static const char ProgramEnvParameter4dvARB_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs2fvNV_names[] =
+static const char VertexAttribs2fvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs2fvNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char UseProgramObjectARB_names[] =
+static const char UseProgramObjectARB_names[] =
"i\0" /* Parameter signature */
"glUseProgram\0"
"glUseProgramObjectARB\0"
@@ -3732,42 +3781,42 @@ static const char UseProgramObjectARB_names[] =
#endif
#if defined(need_GL_NV_evaluators)
-static const char GetMapParameterfvNV_names[] =
+static const char GetMapParameterfvNV_names[] =
"iip\0" /* Parameter signature */
"glGetMapParameterfvNV\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
-static const char PassTexCoordATI_names[] =
+static const char PassTexCoordATI_names[] =
"iii\0" /* Parameter signature */
"glPassTexCoordATI\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
-static const char DeleteProgram_names[] =
+static const char DeleteProgram_names[] =
"i\0" /* Parameter signature */
"glDeleteProgram\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3ivEXT_names[] =
+static const char Tangent3ivEXT_names[] =
"p\0" /* Parameter signature */
"glTangent3ivEXT\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3dEXT_names[] =
+static const char Tangent3dEXT_names[] =
"ddd\0" /* Parameter signature */
"glTangent3dEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3dvEXT_names[] =
+static const char SecondaryColor3dvEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
@@ -3775,7 +3824,7 @@ static const char SecondaryColor3dvEXT_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays)
-static const char MultiDrawArraysEXT_names[] =
+static const char MultiDrawArraysEXT_names[] =
"ippi\0" /* Parameter signature */
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
@@ -3783,7 +3832,7 @@ static const char MultiDrawArraysEXT_names[] =
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char BindRenderbufferEXT_names[] =
+static const char BindRenderbufferEXT_names[] =
"ii\0" /* Parameter signature */
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
@@ -3791,7 +3840,7 @@ static const char BindRenderbufferEXT_names[] =
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4dARB_names[] =
+static const char MultiTexCoord4dARB_names[] =
"idddd\0" /* Parameter signature */
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
@@ -3799,7 +3848,7 @@ static const char MultiTexCoord4dARB_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3usEXT_names[] =
+static const char SecondaryColor3usEXT_names[] =
"iii\0" /* Parameter signature */
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
@@ -3807,14 +3856,14 @@ static const char SecondaryColor3usEXT_names[] =
#endif
#if defined(need_GL_ARB_vertex_program)
-static const char ProgramLocalParameter4fvARB_names[] =
+static const char ProgramLocalParameter4fvARB_names[] =
"iip\0" /* Parameter signature */
"glProgramLocalParameter4fvARB\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char DeleteProgramsNV_names[] =
+static const char DeleteProgramsNV_names[] =
"ip\0" /* Parameter signature */
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
@@ -3822,7 +3871,7 @@ static const char DeleteProgramsNV_names[] =
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1sARB_names[] =
+static const char MultiTexCoord1sARB_names[] =
"ii\0" /* Parameter signature */
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
@@ -3830,14 +3879,14 @@ static const char MultiTexCoord1sARB_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiColor3fVertex3fSUN_names[] =
+static const char ReplacementCodeuiColor3fVertex3fSUN_names[] =
"iffffff\0" /* Parameter signature */
"glReplacementCodeuiColor3fVertex3fSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char GetVertexAttribPointervNV_names[] =
+static const char GetVertexAttribPointervNV_names[] =
"iip\0" /* Parameter signature */
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
@@ -3846,7 +3895,7 @@ static const char GetVertexAttribPointervNV_names[] =
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1dvARB_names[] =
+static const char MultiTexCoord1dvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
@@ -3854,7 +3903,7 @@ static const char MultiTexCoord1dvARB_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform2iARB_names[] =
+static const char Uniform2iARB_names[] =
"iii\0" /* Parameter signature */
"glUniform2i\0"
"glUniform2iARB\0"
@@ -3862,57 +3911,64 @@ static const char Uniform2iARB_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char GetProgramStringNV_names[] =
+static const char GetProgramStringNV_names[] =
"iip\0" /* Parameter signature */
"glGetProgramStringNV\0"
"";
#endif
#if defined(need_GL_EXT_vertex_array)
-static const char ColorPointerEXT_names[] =
+static const char ColorPointerEXT_names[] =
"iiiip\0" /* Parameter signature */
"glColorPointerEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char MapBufferARB_names[] =
+static const char MapBufferARB_names[] =
"ii\0" /* Parameter signature */
"glMapBuffer\0"
"glMapBufferARB\0"
"";
#endif
+#if defined(need_GL_ARB_draw_elements_base_vertex)
+static const char MultiDrawElementsBaseVertex_names[] =
+ "ipipip\0" /* Parameter signature */
+ "glMultiDrawElementsBaseVertex\0"
+ "";
+#endif
+
#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3svEXT_names[] =
+static const char Binormal3svEXT_names[] =
"p\0" /* Parameter signature */
"glBinormal3svEXT\0"
"";
#endif
#if defined(need_GL_EXT_light_texture)
-static const char ApplyTextureEXT_names[] =
+static const char ApplyTextureEXT_names[] =
"i\0" /* Parameter signature */
"glApplyTextureEXT\0"
"";
#endif
#if defined(need_GL_EXT_light_texture)
-static const char TextureMaterialEXT_names[] =
+static const char TextureMaterialEXT_names[] =
"ii\0" /* Parameter signature */
"glTextureMaterialEXT\0"
"";
#endif
#if defined(need_GL_EXT_light_texture)
-static const char TextureLightEXT_names[] =
+static const char TextureLightEXT_names[] =
"i\0" /* Parameter signature */
"glTextureLightEXT\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
-static const char ResetMinmax_names[] =
+static const char ResetMinmax_names[] =
"i\0" /* Parameter signature */
"glResetMinmax\0"
"glResetMinmaxEXT\0"
@@ -3920,21 +3976,21 @@ static const char ResetMinmax_names[] =
#endif
#if defined(need_GL_SGIX_sprite)
-static const char SpriteParameterfSGIX_names[] =
+static const char SpriteParameterfSGIX_names[] =
"if\0" /* Parameter signature */
"glSpriteParameterfSGIX\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4sNV_names[] =
+static const char VertexAttrib4sNV_names[] =
"iiiii\0" /* Parameter signature */
"glVertexAttrib4sNV\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
-static const char GetConvolutionParameterfv_names[] =
+static const char GetConvolutionParameterfv_names[] =
"iip\0" /* Parameter signature */
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
@@ -3942,21 +3998,21 @@ static const char GetConvolutionParameterfv_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs4dvNV_names[] =
+static const char VertexAttribs4dvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs4dvNV\0"
"";
#endif
#if defined(need_GL_IBM_multimode_draw_arrays)
-static const char MultiModeDrawArraysIBM_names[] =
+static const char MultiModeDrawArraysIBM_names[] =
"pppii\0" /* Parameter signature */
"glMultiModeDrawArraysIBM\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4dARB_names[] =
+static const char VertexAttrib4dARB_names[] =
"idddd\0" /* Parameter signature */
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
@@ -3964,35 +4020,35 @@ static const char VertexAttrib4dARB_names[] =
#endif
#if defined(need_GL_ATI_envmap_bumpmap)
-static const char GetTexBumpParameterfvATI_names[] =
+static const char GetTexBumpParameterfvATI_names[] =
"ip\0" /* Parameter signature */
"glGetTexBumpParameterfvATI\0"
"";
#endif
#if defined(need_GL_NV_fragment_program)
-static const char ProgramNamedParameter4dNV_names[] =
+static const char ProgramNamedParameter4dNV_names[] =
"iipdddd\0" /* Parameter signature */
"glProgramNamedParameter4dNV\0"
"";
#endif
#if defined(need_GL_EXT_vertex_weighting)
-static const char VertexWeightfEXT_names[] =
+static const char VertexWeightfEXT_names[] =
"f\0" /* Parameter signature */
"glVertexWeightfEXT\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3fEXT_names[] =
+static const char Binormal3fEXT_names[] =
"fff\0" /* Parameter signature */
"glBinormal3fEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
-static const char FogCoordfvEXT_names[] =
+static const char FogCoordfvEXT_names[] =
"p\0" /* Parameter signature */
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
@@ -4000,7 +4056,7 @@ static const char FogCoordfvEXT_names[] =
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1ivARB_names[] =
+static const char MultiTexCoord1ivARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
@@ -4008,7 +4064,7 @@ static const char MultiTexCoord1ivARB_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3ubEXT_names[] =
+static const char SecondaryColor3ubEXT_names[] =
"iii\0" /* Parameter signature */
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
@@ -4016,7 +4072,7 @@ static const char SecondaryColor3ubEXT_names[] =
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2ivARB_names[] =
+static const char MultiTexCoord2ivARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
@@ -4024,14 +4080,14 @@ static const char MultiTexCoord2ivARB_names[] =
#endif
#if defined(need_GL_SGIS_fog_function)
-static const char FogFuncSGIS_names[] =
+static const char FogFuncSGIS_names[] =
"ip\0" /* Parameter signature */
"glFogFuncSGIS\0"
"";
#endif
#if defined(need_GL_EXT_copy_texture)
-static const char CopyTexSubImage2D_names[] =
+static const char CopyTexSubImage2D_names[] =
"iiiiiiii\0" /* Parameter signature */
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
@@ -4039,35 +4095,35 @@ static const char CopyTexSubImage2D_names[] =
#endif
#if defined(need_GL_ARB_shader_objects)
-static const char GetObjectParameterivARB_names[] =
+static const char GetObjectParameterivARB_names[] =
"iip\0" /* Parameter signature */
"glGetObjectParameterivARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char TexCoord4fVertex4fSUN_names[] =
+static const char TexCoord4fVertex4fSUN_names[] =
"ffffffff\0" /* Parameter signature */
"glTexCoord4fVertex4fSUN\0"
"";
#endif
#if defined(need_GL_APPLE_vertex_array_object)
-static const char BindVertexArrayAPPLE_names[] =
+static const char BindVertexArrayAPPLE_names[] =
"i\0" /* Parameter signature */
"glBindVertexArrayAPPLE\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
-static const char GetProgramLocalParameterdvARB_names[] =
+static const char GetProgramLocalParameterdvARB_names[] =
"iip\0" /* Parameter signature */
"glGetProgramLocalParameterdvARB\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
-static const char GetHistogramParameteriv_names[] =
+static const char GetHistogramParameteriv_names[] =
"iip\0" /* Parameter signature */
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
@@ -4075,7 +4131,7 @@ static const char GetHistogramParameteriv_names[] =
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1iARB_names[] =
+static const char MultiTexCoord1iARB_names[] =
"ii\0" /* Parameter signature */
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
@@ -4083,7 +4139,7 @@ static const char MultiTexCoord1iARB_names[] =
#endif
#if defined(need_GL_EXT_convolution)
-static const char GetConvolutionFilter_names[] =
+static const char GetConvolutionFilter_names[] =
"iiip\0" /* Parameter signature */
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
@@ -4091,14 +4147,14 @@ static const char GetConvolutionFilter_names[] =
#endif
#if defined(need_GL_ARB_vertex_program)
-static const char GetProgramivARB_names[] =
+static const char GetProgramivARB_names[] =
"iip\0" /* Parameter signature */
"glGetProgramivARB\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_blend_func_separate) || defined(need_GL_INGR_blend_func_separate)
-static const char BlendFuncSeparateEXT_names[] =
+static const char BlendFuncSeparateEXT_names[] =
"iiii\0" /* Parameter signature */
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
@@ -4107,49 +4163,49 @@ static const char BlendFuncSeparateEXT_names[] =
#endif
#if defined(need_GL_ARB_map_buffer_range)
-static const char MapBufferRange_names[] =
+static const char MapBufferRange_names[] =
"iiii\0" /* Parameter signature */
"glMapBufferRange\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char ProgramParameters4dvNV_names[] =
+static const char ProgramParameters4dvNV_names[] =
"iiip\0" /* Parameter signature */
"glProgramParameters4dvNV\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fColor3fVertex3fvSUN_names[] =
+static const char TexCoord2fColor3fVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glTexCoord2fColor3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3dvEXT_names[] =
+static const char Binormal3dvEXT_names[] =
"p\0" /* Parameter signature */
"glBinormal3dvEXT\0"
"";
#endif
#if defined(need_GL_NV_fence)
-static const char FinishFenceNV_names[] =
+static const char FinishFenceNV_names[] =
"i\0" /* Parameter signature */
"glFinishFenceNV\0"
"";
#endif
#if defined(need_GL_SGIS_fog_function)
-static const char GetFogFuncSGIS_names[] =
+static const char GetFogFuncSGIS_names[] =
"p\0" /* Parameter signature */
"glGetFogFuncSGIS\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char GetUniformLocationARB_names[] =
+static const char GetUniformLocationARB_names[] =
"ip\0" /* Parameter signature */
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
@@ -4157,7 +4213,7 @@ static const char GetUniformLocationARB_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3fEXT_names[] =
+static const char SecondaryColor3fEXT_names[] =
"fff\0" /* Parameter signature */
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
@@ -4165,14 +4221,14 @@ static const char SecondaryColor3fEXT_names[] =
#endif
#if defined(need_GL_NV_register_combiners)
-static const char CombinerInputNV_names[] =
+static const char CombinerInputNV_names[] =
"iiiiii\0" /* Parameter signature */
"glCombinerInputNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib3sARB_names[] =
+static const char VertexAttrib3sARB_names[] =
"iiii\0" /* Parameter signature */
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
@@ -4180,49 +4236,49 @@ static const char VertexAttrib3sARB_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] =
+static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] =
"ppp\0" /* Parameter signature */
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
-static const char ProgramStringARB_names[] =
+static const char ProgramStringARB_names[] =
"iiip\0" /* Parameter signature */
"glProgramStringARB\0"
"";
#endif
#if defined(need_GL_SUN_vertex)
-static const char TexCoord4fVertex4fvSUN_names[] =
+static const char TexCoord4fVertex4fvSUN_names[] =
"pp\0" /* Parameter signature */
"glTexCoord4fVertex4fvSUN\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib3sNV_names[] =
+static const char VertexAttrib3sNV_names[] =
"iiii\0" /* Parameter signature */
"glVertexAttrib3sNV\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib1fNV_names[] =
+static const char VertexAttrib1fNV_names[] =
"if\0" /* Parameter signature */
"glVertexAttrib1fNV\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightfSGIX_names[] =
+static const char FragmentLightfSGIX_names[] =
"iif\0" /* Parameter signature */
"glFragmentLightfSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
-static const char GetCompressedTexImageARB_names[] =
+static const char GetCompressedTexImageARB_names[] =
"iip\0" /* Parameter signature */
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
@@ -4230,14 +4286,14 @@ static const char GetCompressedTexImageARB_names[] =
#endif
#if defined(need_GL_EXT_vertex_weighting)
-static const char VertexWeightPointerEXT_names[] =
+static const char VertexWeightPointerEXT_names[] =
"iiip\0" /* Parameter signature */
"glVertexWeightPointerEXT\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
-static const char GetHistogram_names[] =
+static const char GetHistogram_names[] =
"iiiip\0" /* Parameter signature */
"glGetHistogram\0"
"glGetHistogramEXT\0"
@@ -4245,21 +4301,21 @@ static const char GetHistogram_names[] =
#endif
#if defined(need_GL_EXT_stencil_two_side)
-static const char ActiveStencilFaceEXT_names[] =
+static const char ActiveStencilFaceEXT_names[] =
"i\0" /* Parameter signature */
"glActiveStencilFaceEXT\0"
"";
#endif
#if defined(need_GL_ATI_separate_stencil)
-static const char StencilFuncSeparateATI_names[] =
+static const char StencilFuncSeparateATI_names[] =
"iiii\0" /* Parameter signature */
"glStencilFuncSeparateATI\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char GetShaderSourceARB_names[] =
+static const char GetShaderSourceARB_names[] =
"iipp\0" /* Parameter signature */
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
@@ -4267,28 +4323,28 @@ static const char GetShaderSourceARB_names[] =
#endif
#if defined(need_GL_SGIX_igloo_interface)
-static const char IglooInterfaceSGIX_names[] =
+static const char IglooInterfaceSGIX_names[] =
"ip\0" /* Parameter signature */
"glIglooInterfaceSGIX\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4dNV_names[] =
+static const char VertexAttrib4dNV_names[] =
"idddd\0" /* Parameter signature */
"glVertexAttrib4dNV\0"
"";
#endif
#if defined(need_GL_IBM_multimode_draw_arrays)
-static const char MultiModeDrawElementsIBM_names[] =
+static const char MultiModeDrawElementsIBM_names[] =
"ppipii\0" /* Parameter signature */
"glMultiModeDrawElementsIBM\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4svARB_names[] =
+static const char MultiTexCoord4svARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
@@ -4296,7 +4352,7 @@ static const char MultiTexCoord4svARB_names[] =
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char GenQueriesARB_names[] =
+static const char GenQueriesARB_names[] =
"ip\0" /* Parameter signature */
"glGenQueries\0"
"glGenQueriesARB\0"
@@ -4304,35 +4360,42 @@ static const char GenQueriesARB_names[] =
#endif
#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiVertex3fSUN_names[] =
+static const char ReplacementCodeuiVertex3fSUN_names[] =
"ifff\0" /* Parameter signature */
"glReplacementCodeuiVertex3fSUN\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3iEXT_names[] =
+static const char Tangent3iEXT_names[] =
"iii\0" /* Parameter signature */
"glTangent3iEXT\0"
"";
#endif
#if defined(need_GL_SUN_mesh_array)
-static const char DrawMeshArraysSUN_names[] =
+static const char DrawMeshArraysSUN_names[] =
"iiii\0" /* Parameter signature */
"glDrawMeshArraysSUN\0"
"";
#endif
+#if defined(need_GL_ARB_sync)
+static const char IsSync_names[] =
+ "i\0" /* Parameter signature */
+ "glIsSync\0"
+ "";
+#endif
+
#if defined(need_GL_NV_evaluators)
-static const char GetMapControlPointsNV_names[] =
+static const char GetMapControlPointsNV_names[] =
"iiiiiip\0" /* Parameter signature */
"glGetMapControlPointsNV\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_draw_buffers) || defined(need_GL_ATI_draw_buffers)
-static const char DrawBuffersARB_names[] =
+static const char DrawBuffersARB_names[] =
"ip\0" /* Parameter signature */
"glDrawBuffers\0"
"glDrawBuffersARB\0"
@@ -4341,28 +4404,28 @@ static const char DrawBuffersARB_names[] =
#endif
#if defined(need_GL_ARB_vertex_program)
-static const char ProgramLocalParameter4fARB_names[] =
+static const char ProgramLocalParameter4fARB_names[] =
"iiffff\0" /* Parameter signature */
"glProgramLocalParameter4fARB\0"
"";
#endif
#if defined(need_GL_SGIX_sprite)
-static const char SpriteParameterivSGIX_names[] =
+static const char SpriteParameterivSGIX_names[] =
"ip\0" /* Parameter signature */
"glSpriteParameterivSGIX\0"
"";
#endif
#if defined(need_GL_EXT_provoking_vertex)
-static const char ProvokingVertexEXT_names[] =
+static const char ProvokingVertexEXT_names[] =
"i\0" /* Parameter signature */
"glProvokingVertexEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1fARB_names[] =
+static const char MultiTexCoord1fARB_names[] =
"if\0" /* Parameter signature */
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
@@ -4370,21 +4433,21 @@ static const char MultiTexCoord1fARB_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs4ubvNV_names[] =
+static const char VertexAttribs4ubvNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs4ubvNV\0"
"";
#endif
#if defined(need_GL_ARB_vertex_blend)
-static const char WeightsvARB_names[] =
+static const char WeightsvARB_names[] =
"ip\0" /* Parameter signature */
"glWeightsvARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform1fvARB_names[] =
+static const char Uniform1fvARB_names[] =
"iip\0" /* Parameter signature */
"glUniform1fv\0"
"glUniform1fvARB\0"
@@ -4392,7 +4455,7 @@ static const char Uniform1fvARB_names[] =
#endif
#if defined(need_GL_EXT_copy_texture)
-static const char CopyTexSubImage1D_names[] =
+static const char CopyTexSubImage1D_names[] =
"iiiiii\0" /* Parameter signature */
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
@@ -4400,7 +4463,7 @@ static const char CopyTexSubImage1D_names[] =
#endif
#if defined(need_GL_EXT_texture_object)
-static const char BindTexture_names[] =
+static const char BindTexture_names[] =
"ii\0" /* Parameter signature */
"glBindTexture\0"
"glBindTextureEXT\0"
@@ -4408,14 +4471,14 @@ static const char BindTexture_names[] =
#endif
#if defined(need_GL_ATI_fragment_shader)
-static const char BeginFragmentShaderATI_names[] =
+static const char BeginFragmentShaderATI_names[] =
"\0" /* Parameter signature */
"glBeginFragmentShaderATI\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4fARB_names[] =
+static const char MultiTexCoord4fARB_names[] =
"iffff\0" /* Parameter signature */
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
@@ -4423,21 +4486,21 @@ static const char MultiTexCoord4fARB_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs3svNV_names[] =
+static const char VertexAttribs3svNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs3svNV\0"
"";
#endif
#if defined(need_GL_SUN_triangle_list)
-static const char ReplacementCodeuivSUN_names[] =
+static const char ReplacementCodeuivSUN_names[] =
"p\0" /* Parameter signature */
"glReplacementCodeuivSUN\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char EnableVertexAttribArrayARB_names[] =
+static const char EnableVertexAttribArrayARB_names[] =
"i\0" /* Parameter signature */
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
@@ -4445,14 +4508,14 @@ static const char EnableVertexAttribArrayARB_names[] =
#endif
#if defined(need_GL_INTEL_parallel_arrays)
-static const char NormalPointervINTEL_names[] =
+static const char NormalPointervINTEL_names[] =
"ip\0" /* Parameter signature */
"glNormalPointervINTEL\0"
"";
#endif
#if defined(need_GL_EXT_convolution)
-static const char CopyConvolutionFilter2D_names[] =
+static const char CopyConvolutionFilter2D_names[] =
"iiiiii\0" /* Parameter signature */
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
@@ -4460,7 +4523,7 @@ static const char CopyConvolutionFilter2D_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3ivMESA_names[] =
+static const char WindowPos3ivMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
@@ -4469,14 +4532,14 @@ static const char WindowPos3ivMESA_names[] =
#endif
#if defined(need_GL_ARB_copy_buffer)
-static const char CopyBufferSubData_names[] =
+static const char CopyBufferSubData_names[] =
"iiiii\0" /* Parameter signature */
"glCopyBufferSubData\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char IsBufferARB_names[] =
+static const char IsBufferARB_names[] =
"i\0" /* Parameter signature */
"glIsBuffer\0"
"glIsBufferARB\0"
@@ -4484,14 +4547,14 @@ static const char IsBufferARB_names[] =
#endif
#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4iMESA_names[] =
+static const char WindowPos4iMESA_names[] =
"iiii\0" /* Parameter signature */
"glWindowPos4iMESA\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4uivARB_names[] =
+static const char VertexAttrib4uivARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
@@ -4499,35 +4562,35 @@ static const char VertexAttrib4uivARB_names[] =
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3bvEXT_names[] =
+static const char Tangent3bvEXT_names[] =
"p\0" /* Parameter signature */
"glTangent3bvEXT\0"
"";
#endif
#if defined(need_GL_VERSION_2_1)
-static const char UniformMatrix3x4fv_names[] =
+static const char UniformMatrix3x4fv_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix3x4fv\0"
"";
#endif
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3fvEXT_names[] =
- "p\0" /* Parameter signature */
- "glBinormal3fvEXT\0"
+#if defined(need_GL_ARB_draw_elements_base_vertex)
+static const char DrawRangeElementsBaseVertex_names[] =
+ "iiiiipi\0" /* Parameter signature */
+ "glDrawRangeElementsBaseVertex\0"
"";
#endif
#if defined(need_GL_INTEL_parallel_arrays)
-static const char TexCoordPointervINTEL_names[] =
+static const char TexCoordPointervINTEL_names[] =
"iip\0" /* Parameter signature */
"glTexCoordPointervINTEL\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char DeleteBuffersARB_names[] =
+static const char DeleteBuffersARB_names[] =
"ip\0" /* Parameter signature */
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
@@ -4535,21 +4598,21 @@ static const char DeleteBuffersARB_names[] =
#endif
#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4fvMESA_names[] =
+static const char WindowPos4fvMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos4fvMESA\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib1sNV_names[] =
+static const char VertexAttrib1sNV_names[] =
"ii\0" /* Parameter signature */
"glVertexAttrib1sNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3svEXT_names[] =
+static const char SecondaryColor3svEXT_names[] =
"p\0" /* Parameter signature */
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
@@ -4557,7 +4620,7 @@ static const char SecondaryColor3svEXT_names[] =
#endif
#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix)
-static const char LoadTransposeMatrixfARB_names[] =
+static const char LoadTransposeMatrixfARB_names[] =
"p\0" /* Parameter signature */
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
@@ -4565,7 +4628,7 @@ static const char LoadTransposeMatrixfARB_names[] =
#endif
#if defined(need_GL_EXT_vertex_array)
-static const char GetPointerv_names[] =
+static const char GetPointerv_names[] =
"ip\0" /* Parameter signature */
"glGetPointerv\0"
"glGetPointervEXT\0"
@@ -4573,21 +4636,21 @@ static const char GetPointerv_names[] =
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3bEXT_names[] =
+static const char Tangent3bEXT_names[] =
"iii\0" /* Parameter signature */
"glTangent3bEXT\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
-static const char CombinerParameterfNV_names[] =
+static const char CombinerParameterfNV_names[] =
"if\0" /* Parameter signature */
"glCombinerParameterfNV\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char BindProgramNV_names[] =
+static const char BindProgramNV_names[] =
"ii\0" /* Parameter signature */
"glBindProgramARB\0"
"glBindProgramNV\0"
@@ -4595,7 +4658,7 @@ static const char BindProgramNV_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4svARB_names[] =
+static const char VertexAttrib4svARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
@@ -4603,28 +4666,35 @@ static const char VertexAttrib4svARB_names[] =
#endif
#if defined(need_GL_MESA_shader_debug)
-static const char CreateDebugObjectMESA_names[] =
+static const char CreateDebugObjectMESA_names[] =
"\0" /* Parameter signature */
"glCreateDebugObjectMESA\0"
"";
#endif
#if defined(need_GL_VERSION_2_0)
-static const char GetShaderiv_names[] =
+static const char GetShaderiv_names[] =
"iip\0" /* Parameter signature */
"glGetShaderiv\0"
"";
#endif
+#if defined(need_GL_ARB_sync)
+static const char ClientWaitSync_names[] =
+ "iii\0" /* Parameter signature */
+ "glClientWaitSync\0"
+ "";
+#endif
+
#if defined(need_GL_ATI_fragment_shader)
-static const char BindFragmentShaderATI_names[] =
+static const char BindFragmentShaderATI_names[] =
"i\0" /* Parameter signature */
"glBindFragmentShaderATI\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char UnmapBufferARB_names[] =
+static const char UnmapBufferARB_names[] =
"i\0" /* Parameter signature */
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
@@ -4632,7 +4702,7 @@ static const char UnmapBufferARB_names[] =
#endif
#if defined(need_GL_EXT_histogram)
-static const char Minmax_names[] =
+static const char Minmax_names[] =
"iii\0" /* Parameter signature */
"glMinmax\0"
"glMinmaxEXT\0"
@@ -4640,7 +4710,7 @@ static const char Minmax_names[] =
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
-static const char FogCoorddvEXT_names[] =
+static const char FogCoorddvEXT_names[] =
"p\0" /* Parameter signature */
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
@@ -4648,35 +4718,35 @@ static const char FogCoorddvEXT_names[] =
#endif
#if defined(need_GL_SUNX_constant_data)
-static const char FinishTextureSUNX_names[] =
+static const char FinishTextureSUNX_names[] =
"\0" /* Parameter signature */
"glFinishTextureSUNX\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char GetFragmentLightfvSGIX_names[] =
+static const char GetFragmentLightfvSGIX_names[] =
"iip\0" /* Parameter signature */
"glGetFragmentLightfvSGIX\0"
"";
#endif
-#if defined(need_GL_NV_register_combiners)
-static const char GetFinalCombinerInputParameterfvNV_names[] =
- "iip\0" /* Parameter signature */
- "glGetFinalCombinerInputParameterfvNV\0"
+#if defined(need_GL_EXT_coordinate_frame)
+static const char Binormal3fvEXT_names[] =
+ "p\0" /* Parameter signature */
+ "glBinormal3fvEXT\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
-static const char ColorFragmentOp3ATI_names[] =
+static const char ColorFragmentOp3ATI_names[] =
"iiiiiiiiiiiii\0" /* Parameter signature */
"glColorFragmentOp3ATI\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib2svARB_names[] =
+static const char VertexAttrib2svARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
@@ -4684,14 +4754,14 @@ static const char VertexAttrib2svARB_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char AreProgramsResidentNV_names[] =
+static const char AreProgramsResidentNV_names[] =
"ipp\0" /* Parameter signature */
"glAreProgramsResidentNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3svMESA_names[] =
+static const char WindowPos3svMESA_names[] =
"p\0" /* Parameter signature */
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
@@ -4700,7 +4770,7 @@ static const char WindowPos3svMESA_names[] =
#endif
#if defined(need_GL_EXT_color_subtable)
-static const char CopyColorSubTable_names[] =
+static const char CopyColorSubTable_names[] =
"iiiii\0" /* Parameter signature */
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
@@ -4708,14 +4778,14 @@ static const char CopyColorSubTable_names[] =
#endif
#if defined(need_GL_ARB_vertex_blend)
-static const char WeightdvARB_names[] =
+static const char WeightdvARB_names[] =
"ip\0" /* Parameter signature */
"glWeightdvARB\0"
"";
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char DeleteRenderbuffersEXT_names[] =
+static const char DeleteRenderbuffersEXT_names[] =
"ip\0" /* Parameter signature */
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
@@ -4723,7 +4793,7 @@ static const char DeleteRenderbuffersEXT_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4NubvARB_names[] =
+static const char VertexAttrib4NubvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
@@ -4731,63 +4801,63 @@ static const char VertexAttrib4NubvARB_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib3dvNV_names[] =
+static const char VertexAttrib3dvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib3dvNV\0"
"";
#endif
#if defined(need_GL_ARB_shader_objects)
-static const char GetObjectParameterfvARB_names[] =
+static const char GetObjectParameterfvARB_names[] =
"iip\0" /* Parameter signature */
"glGetObjectParameterfvARB\0"
"";
#endif
#if defined(need_GL_ARB_vertex_program)
-static const char GetProgramEnvParameterdvARB_names[] =
+static const char GetProgramEnvParameterdvARB_names[] =
"iip\0" /* Parameter signature */
"glGetProgramEnvParameterdvARB\0"
"";
#endif
#if defined(need_GL_EXT_compiled_vertex_array)
-static const char LockArraysEXT_names[] =
+static const char LockArraysEXT_names[] =
"ii\0" /* Parameter signature */
"glLockArraysEXT\0"
"";
#endif
#if defined(need_GL_EXT_pixel_transform)
-static const char PixelTransformParameterivEXT_names[] =
+static const char PixelTransformParameterivEXT_names[] =
"iip\0" /* Parameter signature */
"glPixelTransformParameterivEXT\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char BinormalPointerEXT_names[] =
+static const char BinormalPointerEXT_names[] =
"iip\0" /* Parameter signature */
"glBinormalPointerEXT\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib1dNV_names[] =
+static const char VertexAttrib1dNV_names[] =
"id\0" /* Parameter signature */
"glVertexAttrib1dNV\0"
"";
#endif
#if defined(need_GL_NV_register_combiners)
-static const char GetCombinerInputParameterivNV_names[] =
+static const char GetCombinerInputParameterivNV_names[] =
"iiiip\0" /* Parameter signature */
"glGetCombinerInputParameterivNV\0"
"";
#endif
#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2fvARB_names[] =
+static const char MultiTexCoord2fvARB_names[] =
"ip\0" /* Parameter signature */
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
@@ -4795,7 +4865,7 @@ static const char MultiTexCoord2fvARB_names[] =
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char GetRenderbufferParameterivEXT_names[] =
+static const char GetRenderbufferParameterivEXT_names[] =
"iip\0" /* Parameter signature */
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
@@ -4803,21 +4873,21 @@ static const char GetRenderbufferParameterivEXT_names[] =
#endif
#if defined(need_GL_NV_register_combiners)
-static const char CombinerParameterivNV_names[] =
+static const char CombinerParameterivNV_names[] =
"ip\0" /* Parameter signature */
"glCombinerParameterivNV\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
-static const char GenFragmentShadersATI_names[] =
+static const char GenFragmentShadersATI_names[] =
"i\0" /* Parameter signature */
"glGenFragmentShadersATI\0"
"";
#endif
#if defined(need_GL_EXT_vertex_array)
-static const char DrawArrays_names[] =
+static const char DrawArrays_names[] =
"iii\0" /* Parameter signature */
"glDrawArrays\0"
"glDrawArraysEXT\0"
@@ -4825,14 +4895,14 @@ static const char DrawArrays_names[] =
#endif
#if defined(need_GL_ARB_vertex_blend)
-static const char WeightuivARB_names[] =
+static const char WeightuivARB_names[] =
"ip\0" /* Parameter signature */
"glWeightuivARB\0"
"";
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib2sARB_names[] =
+static const char VertexAttrib2sARB_names[] =
"iii\0" /* Parameter signature */
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
@@ -4840,28 +4910,28 @@ static const char VertexAttrib2sARB_names[] =
#endif
#if defined(need_GL_SGIX_async)
-static const char GenAsyncMarkersSGIX_names[] =
+static const char GenAsyncMarkersSGIX_names[] =
"i\0" /* Parameter signature */
"glGenAsyncMarkersSGIX\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3svEXT_names[] =
+static const char Tangent3svEXT_names[] =
"p\0" /* Parameter signature */
"glTangent3svEXT\0"
"";
#endif
#if defined(need_GL_SGIX_list_priority)
-static const char GetListParameterivSGIX_names[] =
+static const char GetListParameterivSGIX_names[] =
"iip\0" /* Parameter signature */
"glGetListParameterivSGIX\0"
"";
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char BindBufferARB_names[] =
+static const char BindBufferARB_names[] =
"ii\0" /* Parameter signature */
"glBindBuffer\0"
"glBindBufferARB\0"
@@ -4869,35 +4939,35 @@ static const char BindBufferARB_names[] =
#endif
#if defined(need_GL_ARB_shader_objects)
-static const char GetInfoLogARB_names[] =
+static const char GetInfoLogARB_names[] =
"iipp\0" /* Parameter signature */
"glGetInfoLogARB\0"
"";
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs4svNV_names[] =
+static const char VertexAttribs4svNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs4svNV\0"
"";
#endif
#if defined(need_GL_IBM_vertex_array_lists)
-static const char EdgeFlagPointerListIBM_names[] =
+static const char EdgeFlagPointerListIBM_names[] =
"ipi\0" /* Parameter signature */
"glEdgeFlagPointerListIBM\0"
"";
#endif
#if defined(need_GL_VERSION_2_1)
-static const char UniformMatrix3x2fv_names[] =
+static const char UniformMatrix3x2fv_names[] =
"iiip\0" /* Parameter signature */
"glUniformMatrix3x2fv\0"
"";
#endif
#if defined(need_GL_EXT_histogram)
-static const char GetMinmaxParameterfv_names[] =
+static const char GetMinmaxParameterfv_names[] =
"iip\0" /* Parameter signature */
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
@@ -4905,7 +4975,7 @@ static const char GetMinmaxParameterfv_names[] =
#endif
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib1fvARB_names[] =
+static const char VertexAttrib1fvARB_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
@@ -4913,7 +4983,7 @@ static const char VertexAttrib1fvARB_names[] =
#endif
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char GenBuffersARB_names[] =
+static const char GenBuffersARB_names[] =
"ip\0" /* Parameter signature */
"glGenBuffers\0"
"glGenBuffersARB\0"
@@ -4921,35 +4991,35 @@ static const char GenBuffersARB_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs1svNV_names[] =
+static const char VertexAttribs1svNV_names[] =
"iip\0" /* Parameter signature */
"glVertexAttribs1svNV\0"
"";
#endif
#if defined(need_GL_ATI_envmap_bumpmap)
-static const char GetTexBumpParameterivATI_names[] =
+static const char GetTexBumpParameterivATI_names[] =
"ip\0" /* Parameter signature */
"glGetTexBumpParameterivATI\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3bEXT_names[] =
+static const char Binormal3bEXT_names[] =
"iii\0" /* Parameter signature */
"glBinormal3bEXT\0"
"";
#endif
#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentMaterialivSGIX_names[] =
+static const char FragmentMaterialivSGIX_names[] =
"iip\0" /* Parameter signature */
"glFragmentMaterialivSGIX\0"
"";
#endif
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char IsRenderbufferEXT_names[] =
+static const char IsRenderbufferEXT_names[] =
"i\0" /* Parameter signature */
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
@@ -4957,7 +5027,7 @@ static const char IsRenderbufferEXT_names[] =
#endif
#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char GenProgramsNV_names[] =
+static const char GenProgramsNV_names[] =
"ip\0" /* Parameter signature */
"glGenProgramsARB\0"
"glGenProgramsNV\0"
@@ -4965,28 +5035,28 @@ static const char GenProgramsNV_names[] =
#endif
#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4dvNV_names[] =
+static const char VertexAttrib4dvNV_names[] =
"ip\0" /* Parameter signature */
"glVertexAttrib4dvNV\0"
"";
#endif
#if defined(need_GL_ATI_fragment_shader)
-static const char EndFragmentShaderATI_names[] =
+static const char EndFragmentShaderATI_names[] =
"\0" /* Parameter signature */
"glEndFragmentShaderATI\0"
"";
#endif
#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3iEXT_names[] =
+static const char Binormal3iEXT_names[] =
"iii\0" /* Parameter signature */
"glBinormal3iEXT\0"
"";
#endif
#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2fMESA_names[] =
+static const char WindowPos2fMESA_names[] =
"ff\0" /* Parameter signature */
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -5041,6 +5111,15 @@ static const struct dri_extension_function GL_ARB_draw_buffers_functions[] = {
};
#endif
+#if defined(need_GL_ARB_draw_elements_base_vertex)
+static const struct dri_extension_function GL_ARB_draw_elements_base_vertex_functions[] = {
+ { DrawElementsBaseVertex_names, DrawElementsBaseVertex_remap_index, -1 },
+ { MultiDrawElementsBaseVertex_names, MultiDrawElementsBaseVertex_remap_index, -1 },
+ { DrawRangeElementsBaseVertex_names, DrawRangeElementsBaseVertex_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_ARB_framebuffer_object)
static const struct dri_extension_function GL_ARB_framebuffer_object_functions[] = {
{ BlitFramebufferEXT_names, BlitFramebufferEXT_remap_index, -1 },
@@ -5160,6 +5239,19 @@ static const struct dri_extension_function GL_ARB_shader_objects_functions[] = {
};
#endif
+#if defined(need_GL_ARB_sync)
+static const struct dri_extension_function GL_ARB_sync_functions[] = {
+ { DeleteSync_names, DeleteSync_remap_index, -1 },
+ { FenceSync_names, FenceSync_remap_index, -1 },
+ { WaitSync_names, WaitSync_remap_index, -1 },
+ { GetInteger64v_names, GetInteger64v_remap_index, -1 },
+ { GetSynciv_names, GetSynciv_remap_index, -1 },
+ { IsSync_names, IsSync_remap_index, -1 },
+ { ClientWaitSync_names, ClientWaitSync_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_ARB_texture_compression)
static const struct dri_extension_function GL_ARB_texture_compression_functions[] = {
{ CompressedTexSubImage2DARB_names, CompressedTexSubImage2DARB_remap_index, -1 },
@@ -5458,8 +5550,8 @@ static const struct dri_extension_function GL_EXT_coordinate_frame_functions[] =
{ Binormal3dvEXT_names, Binormal3dvEXT_remap_index, -1 },
{ Tangent3iEXT_names, Tangent3iEXT_remap_index, -1 },
{ Tangent3bvEXT_names, Tangent3bvEXT_remap_index, -1 },
- { Binormal3fvEXT_names, Binormal3fvEXT_remap_index, -1 },
{ Tangent3bEXT_names, Tangent3bEXT_remap_index, -1 },
+ { Binormal3fvEXT_names, Binormal3fvEXT_remap_index, -1 },
{ BinormalPointerEXT_names, BinormalPointerEXT_remap_index, -1 },
{ Tangent3svEXT_names, Tangent3svEXT_remap_index, -1 },
{ Binormal3bEXT_names, Binormal3bEXT_remap_index, -1 },
@@ -5901,6 +5993,7 @@ static const struct dri_extension_function GL_NV_point_sprite_functions[] = {
static const struct dri_extension_function GL_NV_register_combiners_functions[] = {
{ CombinerOutputNV_names, CombinerOutputNV_remap_index, -1 },
{ CombinerParameterfvNV_names, CombinerParameterfvNV_remap_index, -1 },
+ { GetFinalCombinerInputParameterfvNV_names, GetFinalCombinerInputParameterfvNV_remap_index, -1 },
{ GetCombinerOutputParameterfvNV_names, GetCombinerOutputParameterfvNV_remap_index, -1 },
{ FinalCombinerInputNV_names, FinalCombinerInputNV_remap_index, -1 },
{ GetCombinerInputParameterfvNV_names, GetCombinerInputParameterfvNV_remap_index, -1 },
@@ -5909,7 +6002,6 @@ static const struct dri_extension_function GL_NV_register_combiners_functions[]
{ GetFinalCombinerInputParameterivNV_names, GetFinalCombinerInputParameterivNV_remap_index, -1 },
{ CombinerInputNV_names, CombinerInputNV_remap_index, -1 },
{ CombinerParameterfNV_names, CombinerParameterfNV_remap_index, -1 },
- { GetFinalCombinerInputParameterfvNV_names, GetFinalCombinerInputParameterfvNV_remap_index, -1 },
{ GetCombinerInputParameterivNV_names, GetCombinerInputParameterivNV_remap_index, -1 },
{ CombinerParameterivNV_names, CombinerParameterivNV_remap_index, -1 },
{ NULL, 0, 0 }
@@ -5936,6 +6028,7 @@ static const struct dri_extension_function GL_NV_vertex_array_range_functions[]
static const struct dri_extension_function GL_NV_vertex_program_functions[] = {
{ VertexAttrib4ubvNV_names, VertexAttrib4ubvNV_remap_index, -1 },
{ VertexAttrib4svNV_names, VertexAttrib4svNV_remap_index, -1 },
+ { VertexAttribs3fvNV_names, VertexAttribs3fvNV_remap_index, -1 },
{ VertexAttribs1dvNV_names, VertexAttribs1dvNV_remap_index, -1 },
{ VertexAttrib1fvNV_names, VertexAttrib1fvNV_remap_index, -1 },
{ VertexAttrib4fNV_names, VertexAttrib4fNV_remap_index, -1 },
@@ -5944,7 +6037,6 @@ static const struct dri_extension_function GL_NV_vertex_program_functions[] = {
{ VertexAttribs3dvNV_names, VertexAttribs3dvNV_remap_index, -1 },
{ VertexAttribs4fvNV_names, VertexAttribs4fvNV_remap_index, -1 },
{ VertexAttrib2sNV_names, VertexAttrib2sNV_remap_index, -1 },
- { VertexAttribs3fvNV_names, VertexAttribs3fvNV_remap_index, -1 },
{ ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, -1 },
{ LoadProgramNV_names, LoadProgramNV_remap_index, -1 },
{ VertexAttrib4fvNV_names, VertexAttrib4fvNV_remap_index, -1 },
diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile
index beaf9a4b129..9d049dea8fe 100644
--- a/src/mesa/drivers/dri/i915/Makefile
+++ b/src/mesa/drivers/dri/i915/Makefile
@@ -51,6 +51,7 @@ DRIVER_SOURCES = \
intel_screen.c \
intel_span.c \
intel_state.c \
+ intel_syncobj.c \
intel_tris.c \
intel_fbo.c
diff --git a/src/mesa/drivers/dri/i915/intel_syncobj.c b/src/mesa/drivers/dri/i915/intel_syncobj.c
new file mode 120000
index 00000000000..0b2e56ab246
--- /dev/null
+++ b/src/mesa/drivers/dri/i915/intel_syncobj.c
@@ -0,0 +1 @@
+../intel/intel_syncobj.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index 128afb56866..6e9a9a29a39 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -26,6 +26,7 @@ DRIVER_SOURCES = \
intel_pixel_read.c \
intel_state.c \
intel_swapbuffers.c \
+ intel_syncobj.c \
intel_tex.c \
intel_tex_copy.c \
intel_tex_format.c \
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c
index c724218cf56..1088a7a6070 100644
--- a/src/mesa/drivers/dri/i965/brw_cc.c
+++ b/src/mesa/drivers/dri/i965/brw_cc.c
@@ -39,12 +39,14 @@
static void prepare_cc_vp( struct brw_context *brw )
{
+ GLcontext *ctx = &brw->intel.ctx;
struct brw_cc_viewport ccv;
memset(&ccv, 0, sizeof(ccv));
- ccv.min_depth = 0.0;
- ccv.max_depth = 1.0;
+ /* _NEW_VIEWPORT */
+ ccv.min_depth = ctx->Viewport.Near;
+ ccv.max_depth = ctx->Viewport.Far;
dri_bo_unreference(brw->cc.vp_bo);
brw->cc.vp_bo = brw_cache_data( &brw->cache, BRW_CC_VP, &ccv, NULL, 0 );
@@ -52,7 +54,7 @@ static void prepare_cc_vp( struct brw_context *brw )
const struct brw_tracked_state brw_cc_vp = {
.dirty = {
- .mesa = 0,
+ .mesa = _NEW_VIEWPORT,
.brw = BRW_NEW_CONTEXT,
.cache = 0
},
diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c
index 5762c9577c6..234b3744bfc 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_state.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_state.c
@@ -43,11 +43,14 @@ struct brw_clip_unit_key {
unsigned int curbe_offset;
unsigned int nr_urb_entries, urb_size;
+
+ GLboolean depth_clamp;
};
static void
clip_unit_populate_key(struct brw_context *brw, struct brw_clip_unit_key *key)
{
+ GLcontext *ctx = &brw->intel.ctx;
memset(key, 0, sizeof(*key));
/* CACHE_NEW_CLIP_PROG */
@@ -62,6 +65,9 @@ clip_unit_populate_key(struct brw_context *brw, struct brw_clip_unit_key *key)
/* BRW_NEW_URB_FENCE */
key->nr_urb_entries = brw->urb.nr_clip_entries;
key->urb_size = brw->urb.vsize;
+
+ /* _NEW_TRANSOFORM */
+ key->depth_clamp = ctx->Transform.DepthClamp;
}
static dri_bo *
@@ -117,7 +123,8 @@ clip_unit_create_from_key(struct brw_context *brw,
clip.clip5.userclip_enable_flags = 0x7f;
clip.clip5.userclip_must_clip = 1;
clip.clip5.guard_band_enable = 0;
- clip.clip5.viewport_z_clip_enable = 1;
+ if (!key->depth_clamp)
+ clip.clip5.viewport_z_clip_enable = 1;
clip.clip5.viewport_xy_clip_enable = 1;
clip.clip5.vertex_position_space = BRW_CLIP_NDCSPACE;
clip.clip5.api_mode = BRW_CLIP_API_OGL;
@@ -168,7 +175,7 @@ static void upload_clip_unit( struct brw_context *brw )
const struct brw_tracked_state brw_clip_unit = {
.dirty = {
- .mesa = 0,
+ .mesa = _NEW_TRANSFORM,
.brw = (BRW_NEW_CURBE_OFFSETS |
BRW_NEW_URB_FENCE),
.cache = CACHE_NEW_CLIP_PROG
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index e76e9fdcc86..3c5b8483197 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -167,8 +167,6 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
brw_draw_init( brw );
- vbo_use_buffer_objects(ctx);
-
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 26a64d65280..a5209ac41be 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -390,6 +390,8 @@ struct brw_cached_batch_item {
struct brw_vertex_element {
const struct gl_client_array *glarray;
+ /** The corresponding Mesa vertex attribute */
+ gl_vert_attrib attrib;
/** Size of a complete element */
GLuint element_size;
/** Number of uploaded elements for this input. */
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 682094ff139..44bb7bd5882 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -25,13 +25,15 @@
*
**************************************************************************/
-#include <stdlib.h>
#include "main/glheader.h"
#include "main/context.h"
#include "main/state.h"
-#include "main/api_validate.h"
#include "main/enums.h"
+#include "tnl/tnl.h"
+#include "vbo/vbo_context.h"
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
#include "brw_draw.h"
#include "brw_defines.h"
@@ -42,11 +44,6 @@
#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
-#include "tnl/tnl.h"
-#include "vbo/vbo_context.h"
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-
#define FILE_DEBUG_FLAG DEBUG_BATCH
static GLuint prim_to_hw_prim[GL_POLYGON+1] = {
@@ -145,7 +142,7 @@ static void brw_emit_prim(struct brw_context *brw,
prim_packet.start_vert_location += brw->ib.start_vertex_offset;
prim_packet.instance_count = 1;
prim_packet.start_instance_location = 0;
- prim_packet.base_vert_location = 0;
+ prim_packet.base_vert_location = prim->basevertex;
/* Can't wrap here, since we rely on the validated state. */
brw->no_batch_wrap = GL_TRUE;
@@ -187,6 +184,7 @@ static void brw_merge_inputs( struct brw_context *brw,
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
brw->vb.inputs[i].glarray = arrays[i];
+ brw->vb.inputs[i].attrib = (gl_vert_attrib) i;
if (arrays[i]->StrideB != 0)
brw->vb.info.sizes[i/16] |= (brw->vb.inputs[i].glarray->Size - 1) <<
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index d49fb0fd951..765ae5a2fe5 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -25,9 +25,9 @@
*
**************************************************************************/
-#include <stdlib.h>
#include "main/glheader.h"
+#include "main/bufferobj.h"
#include "main/context.h"
#include "main/state.h"
#include "main/api_validate.h"
@@ -384,7 +384,7 @@ static void brw_prepare_vertices(struct brw_context *brw)
input->element_size = get_size(input->glarray->Type) * input->glarray->Size;
- if (input->glarray->BufferObj->Name != 0) {
+ if (_mesa_is_bufferobj(input->glarray->BufferObj)) {
struct intel_buffer_object *intel_buffer =
intel_buffer_object(input->glarray->BufferObj);
@@ -423,7 +423,7 @@ static void brw_prepare_vertices(struct brw_context *brw)
/* Queue the buffer object up to be uploaded in the next pass,
* when we've decided if we're doing interleaved or not.
*/
- if (i == 0) {
+ if (input->attrib == VERT_ATTRIB_POS) {
/* Position array not properly enabled:
*/
if (input->glarray->StrideB == 0) {
@@ -623,7 +623,7 @@ static void brw_prepare_indices(struct brw_context *brw)
/* Turn into a proper VBO:
*/
- if (!bufferobj->Name) {
+ if (!_mesa_is_bufferobj(bufferobj)) {
brw->ib.start_vertex_offset = 0;
/* Get new bufferobj, offset:
diff --git a/src/mesa/drivers/dri/i965/brw_gs_state.c b/src/mesa/drivers/dri/i965/brw_gs_state.c
index a761c03153c..ed9d2ffe605 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_state.c
@@ -93,7 +93,10 @@ gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key)
gs.thread4.nr_urb_entries = key->nr_urb_entries;
gs.thread4.urb_entry_allocation_size = key->urb_size - 1;
- gs.thread4.max_threads = 0; /* Hardware requirement */
+ if (key->nr_urb_entries >= 8)
+ gs.thread4.max_threads = 1;
+ else
+ gs.thread4.max_threads = 0;
if (BRW_IS_IGDNG(brw))
gs.thread4.rendering_enable = 1;
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 85a7706404f..ea718575484 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -172,6 +172,7 @@ static void prepare_psp_urb_cbs(struct brw_context *brw)
brw_add_validated_bo(brw, brw->vs.state_bo);
brw_add_validated_bo(brw, brw->gs.state_bo);
brw_add_validated_bo(brw, brw->clip.state_bo);
+ brw_add_validated_bo(brw, brw->sf.state_bo);
brw_add_validated_bo(brw, brw->wm.state_bo);
brw_add_validated_bo(brw, brw->cc.state_bo);
}
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index a6de09207b7..66d4127271a 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -442,8 +442,8 @@ struct brw_urb_fence
{
GLuint sf_fence:10;
GLuint vf_fence:10;
- GLuint cs_fence:10;
- GLuint pad:2;
+ GLuint cs_fence:11;
+ GLuint pad:1;
} bits1;
};
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 108e19cdbcf..584fdbdfc37 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -1208,7 +1208,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
MIN2(c->nr_outputs + 1 + len_vertext_header, (BRW_MAX_MRF-1)), /* msg len */
0, /* response len */
eot, /* eot */
- 1, /* writes complete */
+ eot, /* writes complete */
0, /* urb destination offset */
BRW_URB_SWIZZLE_INTERLEAVE);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index 268f7965c00..981864323ec 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -908,6 +908,20 @@ static void emit_kil( struct brw_wm_compile *c,
}
}
+/* KIL_NV kills the pixels that are currently executing, not based on a test
+ * of the arguments.
+ */
+static void emit_kil_nv( struct brw_wm_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_AND(p, r0uw, c->emit_mask_reg, r0uw);
+ brw_pop_insn_state(p);
+}
static void fire_fb_write( struct brw_wm_compile *c,
GLuint base_reg,
@@ -1387,6 +1401,10 @@ void brw_wm_emit( struct brw_wm_compile *c )
emit_kil(c, args[0]);
break;
+ case OPCODE_KIL_NV:
+ emit_kil_nv(c);
+ break;
+
default:
_mesa_printf("Unsupported opcode %i (%s) in fragment shader\n",
inst->opcode, inst->opcode < MAX_OPCODE ?
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
index 3436a247170..9c68bfd78b2 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
@@ -270,6 +270,7 @@ void brw_wm_pass1( struct brw_wm_compile *c )
case OPCODE_DST:
case WM_FRONTFACING:
+ case OPCODE_KIL_NV:
default:
break;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 39f8c6d522b..361f91292be 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -107,6 +107,12 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
/* as far as we can tell */
key->computes_depth =
(fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) != 0;
+ /* BRW_NEW_DEPTH_BUFFER
+ * Override for NULL depthbuffer case, required by the Pixel Shader Computed
+ * Depth field.
+ */
+ if (brw->state.depth_region == NULL)
+ key->computes_depth = 0;
/* _NEW_COLOR */
key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled;
@@ -300,6 +306,7 @@ const struct brw_tracked_state brw_wm_unit = {
.brw = (BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_CURBE_OFFSETS |
+ BRW_NEW_DEPTH_BUFFER |
BRW_NEW_NR_WM_SURFACES),
.cache = (CACHE_NEW_WM_PROG |
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 096f74394eb..51539ac1e73 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -545,15 +545,20 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
irb->texformat->MesaFormat);
}
key.tiling = region->tiling;
- key.width = region->width;
- key.height = region->height;
+ if (brw->intel.intelScreen->driScrnPriv->dri2.enabled) {
+ key.width = rb->Width;
+ key.height = rb->Height;
+ } else {
+ key.width = region->width;
+ key.height = region->height;
+ }
key.pitch = region->pitch;
key.cpp = region->cpp;
key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */
} else {
key.surface_type = BRW_SURFACE_NULL;
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- key.tiling = 0;
+ key.tiling = I915_TILING_X;
key.width = 1;
key.height = 1;
key.cpp = 4;
@@ -629,7 +634,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
drm_intel_bo_emit_reloc(brw->wm.surf_bo[unit],
offsetof(struct brw_surface_state, ss1),
region_bo,
- surf.ss1.base_addr,
+ surf.ss1.base_addr - region_bo->offset,
I915_GEM_DOMAIN_RENDER,
I915_GEM_DOMAIN_RENDER);
}
diff --git a/src/mesa/drivers/dri/i965/intel_syncobj.c b/src/mesa/drivers/dri/i965/intel_syncobj.c
new file mode 120000
index 00000000000..0b2e56ab246
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_syncobj.c
@@ -0,0 +1 @@
+../intel/intel_syncobj.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 0c5be4c7989..43141c509c7 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -26,9 +26,6 @@
**************************************************************************/
-#include <stdio.h>
-#include <errno.h>
-
#include "main/mtypes.h"
#include "main/context.h"
#include "main/enums.h"
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index 6f7077e17f4..c55c5c426e0 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -130,9 +130,10 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj)
* Allocate space for and store data in a buffer object. Any data that was
* previously stored in the buffer object is lost. If data is NULL,
* memory will be allocated, but no copy will occur.
- * Called via glBufferDataARB().
+ * Called via ctx->Driver.BufferData().
+ * \return GL_TRUE for success, GL_FALSE if out of memory
*/
-static void
+static GLboolean
intel_bufferobj_data(GLcontext * ctx,
GLenum target,
GLsizeiptrARB size,
@@ -167,15 +168,19 @@ intel_bufferobj_data(GLcontext * ctx,
if (intel_obj->sys_buffer != NULL) {
if (data != NULL)
memcpy(intel_obj->sys_buffer, data, size);
- return;
+ return GL_TRUE;
}
}
#endif
intel_bufferobj_alloc_buffer(intel, intel_obj);
+ if (!intel_obj->buffer)
+ return GL_FALSE;
if (data != NULL)
dri_bo_subdata(intel_obj->buffer, 0, size, data);
}
+
+ return GL_TRUE;
}
@@ -267,6 +272,9 @@ intel_bufferobj_map(GLcontext * ctx,
}
obj->Pointer = intel_obj->buffer->virtual;
+ obj->Length = obj->Size;
+ obj->Offset = 0;
+
return obj->Pointer;
}
@@ -288,7 +296,7 @@ intel_bufferobj_map(GLcontext * ctx,
*/
static void *
intel_bufferobj_map_range(GLcontext * ctx,
- GLenum target, GLsizei offset, GLsizeiptr length,
+ GLenum target, GLintptr offset, GLsizeiptr length,
GLbitfield access, struct gl_buffer_object *obj)
{
struct intel_context *intel = intel_context(ctx);
@@ -296,6 +304,13 @@ intel_bufferobj_map_range(GLcontext * ctx,
assert(intel_obj);
+ /* _mesa_MapBufferRange (GL entrypoint) sets these, but the vbo module also
+ * internally uses our functions directly.
+ */
+ obj->Offset = offset;
+ obj->Length = length;
+ obj->AccessFlags = access;
+
if (intel_obj->sys_buffer) {
obj->Pointer = intel_obj->sys_buffer + offset;
return obj->Pointer;
@@ -308,16 +323,9 @@ intel_bufferobj_map_range(GLcontext * ctx,
* the batchbuffer so that GEM knows about the buffer access for later
* syncing.
*/
- if ((access & GL_MAP_WRITE_BIT) && !(access & GL_MAP_UNSYNCHRONIZED_BIT))
+ if (!(access & GL_MAP_UNSYNCHRONIZED_BIT))
intelFlush(ctx);
- /* _mesa_MapBufferRange (GL entrypoint) sets these, but the vbo module also
- * internally uses our functions directly.
- */
- obj->Offset = offset;
- obj->Length = length;
- obj->AccessFlags = access;
-
if (intel_obj->buffer == NULL) {
obj->Pointer = NULL;
return NULL;
@@ -341,19 +349,24 @@ intel_bufferobj_map_range(GLcontext * ctx,
*/
if ((access & GL_MAP_INVALIDATE_RANGE_BIT) &&
drm_intel_bo_busy(intel_obj->buffer)) {
- intel_obj->range_map_bo = drm_intel_bo_alloc(intel->bufmgr,
- "range map",
- length, 64);
- if (!(access & GL_MAP_READ_BIT) &&
- intel->intelScreen->kernel_exec_fencing) {
- drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo);
- intel_obj->mapped_gtt = GL_TRUE;
+ if (access & GL_MAP_FLUSH_EXPLICIT_BIT) {
+ intel_obj->range_map_buffer = _mesa_malloc(length);
+ obj->Pointer = intel_obj->range_map_buffer;
} else {
- drm_intel_bo_map(intel_obj->range_map_bo,
- (access & GL_MAP_WRITE_BIT) != 0);
- intel_obj->mapped_gtt = GL_FALSE;
+ intel_obj->range_map_bo = drm_intel_bo_alloc(intel->bufmgr,
+ "range map",
+ length, 64);
+ if (!(access & GL_MAP_READ_BIT) &&
+ intel->intelScreen->kernel_exec_fencing) {
+ drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo);
+ intel_obj->mapped_gtt = GL_TRUE;
+ } else {
+ drm_intel_bo_map(intel_obj->range_map_bo,
+ (access & GL_MAP_WRITE_BIT) != 0);
+ intel_obj->mapped_gtt = GL_FALSE;
+ }
+ obj->Pointer = intel_obj->range_map_bo->virtual;
}
- obj->Pointer = intel_obj->range_map_bo->virtual;
return obj->Pointer;
}
@@ -370,6 +383,38 @@ intel_bufferobj_map_range(GLcontext * ctx,
return obj->Pointer;
}
+/* Ideally we'd use a BO to avoid taking up cache space for the temporary
+ * data, but FlushMappedBufferRange may be followed by further writes to
+ * the pointer, so we would have to re-map after emitting our blit, which
+ * would defeat the point.
+ */
+static void
+intel_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
+ GLintptr offset, GLsizeiptr length,
+ struct gl_buffer_object *obj)
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
+ drm_intel_bo *temp_bo;
+
+ /* Unless we're in the range map using a temporary system buffer,
+ * there's no work to do.
+ */
+ if (intel_obj->range_map_buffer == NULL)
+ return;
+
+ temp_bo = drm_intel_bo_alloc(intel->bufmgr, "range map flush", length, 64);
+
+ drm_intel_bo_subdata(temp_bo, 0, length, intel_obj->range_map_buffer);
+
+ intel_emit_linear_blit(intel,
+ intel_obj->buffer, obj->Offset + offset,
+ temp_bo, 0,
+ length);
+
+ drm_intel_bo_unreference(temp_bo);
+}
+
/**
* Called via glUnmapBuffer().
@@ -385,6 +430,15 @@ intel_bufferobj_unmap(GLcontext * ctx,
assert(obj->Pointer);
if (intel_obj->sys_buffer != NULL) {
/* always keep the mapping around. */
+ } else if (intel_obj->range_map_buffer != NULL) {
+ /* Since we've emitted some blits to buffers that will (likely) be used
+ * in rendering operations in other cache domains in this batch, emit a
+ * flush. Once again, we wish for a domain tracker in libdrm to cover
+ * usage inside of a batchbuffer.
+ */
+ intel_batchbuffer_emit_mi_flush(intel->batch);
+ free(intel_obj->range_map_buffer);
+ intel_obj->range_map_buffer = NULL;
} else if (intel_obj->range_map_bo != NULL) {
if (intel_obj->mapped_gtt) {
drm_intel_gem_bo_unmap_gtt(intel_obj->range_map_bo);
@@ -392,10 +446,6 @@ intel_bufferobj_unmap(GLcontext * ctx,
drm_intel_bo_unmap(intel_obj->range_map_bo);
}
- /* We ignore the FLUSH_EXPLICIT bit and the calls associated with it.
- * It would be a small win to support that, but for now we just copy
- * the whole mapped range into place.
- */
intel_emit_linear_blit(intel,
intel_obj->buffer, obj->Offset,
intel_obj->range_map_bo, 0,
@@ -525,6 +575,7 @@ intelInitBufferObjectFuncs(struct dd_function_table *functions)
functions->GetBufferSubData = intel_bufferobj_get_subdata;
functions->MapBuffer = intel_bufferobj_map;
functions->MapBufferRange = intel_bufferobj_map_range;
+ functions->FlushMappedBufferRange = intel_bufferobj_flush_mapped_range;
functions->UnmapBuffer = intel_bufferobj_unmap;
functions->CopyBufferSubData = intel_bufferobj_copy_subdata;
}
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.h b/src/mesa/drivers/dri/intel/intel_buffer_objects.h
index 06a8ab9824c..bf3e08a3201 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.h
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.h
@@ -50,6 +50,7 @@ struct intel_buffer_object
buffer object? */
drm_intel_bo *range_map_bo;
+ void *range_map_buffer;
unsigned int range_map_offset;
GLsizei range_map_size;
diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h
index 3c38f1676c9..3dc8653a735 100644
--- a/src/mesa/drivers/dri/intel/intel_chipset.h
+++ b/src/mesa/drivers/dri/intel/intel_chipset.h
@@ -66,6 +66,7 @@
#define PCI_CHIP_Q45_G 0x2E12
#define PCI_CHIP_G45_G 0x2E22
#define PCI_CHIP_G41_G 0x2E32
+#define PCI_CHIP_B43_G 0x2E42
#define PCI_CHIP_ILD_G 0x0042
#define PCI_CHIP_ILM_G 0x0046
@@ -83,7 +84,8 @@
#define IS_G45(devid) (devid == PCI_CHIP_IGD_E_G || \
devid == PCI_CHIP_Q45_G || \
devid == PCI_CHIP_G45_G || \
- devid == PCI_CHIP_G41_G)
+ devid == PCI_CHIP_G41_G || \
+ devid == PCI_CHIP_B43_G)
#define IS_GM45(devid) (devid == PCI_CHIP_GM45_GM)
#define IS_G4X(devid) (IS_G45(devid) || IS_GM45(devid))
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index 630d2adab87..bce23724b38 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -27,25 +27,9 @@
**************************************************************************/
#include "main/glheader.h"
-#include "main/enums.h"
-#include "main/image.h"
#include "main/mtypes.h"
-#include "main/arrayobj.h"
-#include "main/attrib.h"
-#include "main/blend.h"
-#include "main/bufferobj.h"
-#include "main/buffers.h"
-#include "main/depth.h"
-#include "main/enable.h"
-#include "main/macros.h"
-#include "main/matrix.h"
-#include "main/polygon.h"
-#include "main/texstate.h"
-#include "main/shaders.h"
-#include "main/stencil.h"
-#include "main/varray.h"
-#include "glapi/dispatch.h"
#include "swrast/swrast.h"
+#include "drivers/common/meta.h"
#include "intel_context.h"
#include "intel_blit.h"
@@ -140,7 +124,7 @@ intelClear(GLcontext *ctx, GLbitfield mask)
* buffer with it.
*/
if (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) {
- int color_bit = _mesa_ffs(mask & TRI_CLEAR_COLOR_BITS);
+ int color_bit = _mesa_ffs(mask & BUFFER_BITS_COLOR);
if (color_bit != 0) {
tri_mask |= blit_mask & (1 << (color_bit - 1));
blit_mask &= ~(1 << (color_bit - 1));
@@ -186,7 +170,7 @@ intelClear(GLcontext *ctx, GLbitfield mask)
}
DBG("\n");
}
- meta_clear_tris(&intel->meta, tri_mask);
+ _mesa_meta_clear(&intel->ctx, tri_mask);
}
if (swrast_mask) {
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 46f1a7f7205..7e21b94acc4 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -162,6 +162,9 @@ intelGetString(GLcontext * ctx, GLenum name)
case PCI_CHIP_G41_G:
chipset = "Intel(R) G41";
break;
+ case PCI_CHIP_B43_G:
+ chipset = "Intel(R) B43";
+ break;
case PCI_CHIP_ILD_G:
chipset = "Intel(R) IGDNG_D";
break;
@@ -598,6 +601,7 @@ intelInitDriverFunctions(struct dd_function_table *functions)
intelInitBufferFuncs(functions);
intelInitPixelFuncs(functions);
intelInitBufferObjectFuncs(functions);
+ intel_init_syncobj_functions(functions);
}
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 0d9db5eb1da..03e7cf39d68 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -80,6 +80,12 @@ extern void intelFallback(struct intel_context *intel, GLuint bit,
#define INTEL_MAX_FIXUP 64
+struct intel_sync_object {
+ struct gl_sync_object Base;
+
+ /** Batch associated with this sync object */
+ drm_intel_bo *bo;
+};
/**
* intel_context is derived from Mesa's context class: GLcontext.
@@ -470,6 +476,8 @@ extern void intelFlush(GLcontext * ctx);
extern void intelInitDriverFunctions(struct dd_function_table *functions);
+void intel_init_syncobj_functions(struct dd_function_table *functions);
+
/* ================================================================
* intel_state.c:
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 7aee70f0a8f..5431cf90a1b 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -31,11 +31,13 @@
#define need_GL_ARB_copy_buffer
+#define need_GL_ARB_draw_elements_base_vertex
#define need_GL_ARB_framebuffer_object
#define need_GL_ARB_map_buffer_range
#define need_GL_ARB_occlusion_query
#define need_GL_ARB_point_parameters
#define need_GL_ARB_shader_objects
+#define need_GL_ARB_sync
#define need_GL_ARB_vertex_array_object
#define need_GL_ARB_vertex_program
#define need_GL_ARB_vertex_shader
@@ -72,11 +74,13 @@
*/
static const struct dri_extension card_extensions[] = {
{ "GL_ARB_copy_buffer", GL_ARB_copy_buffer_functions },
+ { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions },
{ "GL_ARB_half_float_pixel", NULL },
{ "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions },
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
{ "GL_ARB_point_sprite", NULL },
+ { "GL_ARB_sync", GL_ARB_sync_functions },
{ "GL_ARB_texture_border_clamp", NULL },
{ "GL_ARB_texture_cube_map", NULL },
{ "GL_ARB_texture_env_add", NULL },
@@ -137,6 +141,7 @@ static const struct dri_extension i915_extensions[] = {
/** i965-only extensions */
static const struct dri_extension brw_extensions[] = {
+ { "GL_ARB_depth_clamp", NULL },
{ "GL_ARB_depth_texture", NULL },
{ "GL_ARB_fragment_program", NULL },
{ "GL_ARB_fragment_program_shadow", NULL },
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 540e7620a9d..9a0bcc07a5b 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -93,19 +93,12 @@ static const GLubyte *map_pbo( GLcontext *ctx,
return ADD_POINTERS(buf, bitmap);
}
-static GLboolean test_bit( const GLubyte *src,
- GLuint bit )
+static GLboolean test_bit( const GLubyte *src, GLuint bit )
{
return (src[bit/8] & (1<<(bit % 8))) ? 1 : 0;
}
-static GLboolean test_msb_bit(const GLubyte *src, GLuint bit)
-{
- return (src[bit/8] & (1<<(7 - (bit % 8)))) ? 1 : 0;
-}
-
-static void set_bit( GLubyte *dest,
- GLuint bit )
+static void set_bit( GLubyte *dest, GLuint bit )
{
dest[bit/8] |= 1 << (bit % 8);
}
@@ -216,7 +209,7 @@ do_blit_bitmap( GLcontext *ctx,
if (!dst)
return GL_FALSE;
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
bitmap = map_pbo(ctx, width, height, unpack, bitmap);
if (bitmap == NULL)
return GL_TRUE; /* even though this is an error, we're done */
@@ -336,7 +329,7 @@ out:
if (INTEL_DEBUG & DEBUG_SYNC)
intel_batchbuffer_flush(intel->batch);
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* done with PBO so unmap it now */
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
@@ -365,9 +358,7 @@ intel_texture_bitmap(GLcontext * ctx,
GLuint texname;
GLfloat vertices[4][4];
GLint old_active_texture;
- GLubyte *unpacked_bitmap;
GLubyte *a8_bitmap;
- int x, y;
GLfloat dst_z;
/* We need a fragment program for the KIL effect */
@@ -427,23 +418,17 @@ intel_texture_bitmap(GLcontext * ctx,
return GL_FALSE;
}
- /* Convert the A1 bitmap to an A8 format suitable for glTexImage */
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
bitmap = map_pbo(ctx, width, height, unpack, bitmap);
if (bitmap == NULL)
return GL_TRUE; /* even though this is an error, we're done */
}
- unpacked_bitmap = _mesa_unpack_bitmap(width, height, bitmap,
- unpack);
+
+ /* Convert the A1 bitmap to an A8 format suitable for glTexImage */
a8_bitmap = _mesa_calloc(width * height);
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- if (test_msb_bit(unpacked_bitmap, ALIGN(width, 8) * y + x))
- a8_bitmap[y * width + x] = 0xff;
- }
- }
- _mesa_free(unpacked_bitmap);
- if (unpack->BufferObj->Name) {
+ _mesa_expand_bitmap(width, height, unpack, bitmap, a8_bitmap, width, 0xff);
+
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* done with PBO so unmap it now */
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index ca796b36559..07ca8f7ddb5 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -26,18 +26,13 @@
**************************************************************************/
#include "main/glheader.h"
-#include "main/enums.h"
#include "main/image.h"
#include "main/state.h"
#include "main/mtypes.h"
-#include "main/macros.h"
#include "drivers/common/meta.h"
-#include "intel_screen.h"
#include "intel_context.h"
-#include "intel_batchbuffer.h"
#include "intel_buffers.h"
-#include "intel_blit.h"
#include "intel_regions.h"
#include "intel_pixel.h"
@@ -244,5 +239,6 @@ intelCopyPixels(GLcontext * ctx,
if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
return;
+ /* this will use swrast if needed */
_mesa_meta_copy_pixels(ctx, srcx, srcy, width, height, destx, desty, type);
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index a6b6824164a..7fbb89fd6aa 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -29,8 +29,6 @@
#include "main/enums.h"
#include "main/image.h"
#include "main/mtypes.h"
-#include "main/macros.h"
-#include "main/bufferobj.h"
#include "main/teximage.h"
#include "main/texenv.h"
#include "main/texobj.h"
@@ -41,163 +39,22 @@
#include "main/enable.h"
#include "main/buffers.h"
#include "main/fbobject.h"
-#include "main/renderbuffer.h"
#include "main/depth.h"
#include "main/hash.h"
#include "main/blend.h"
-#include "main/viewport.h"
-#include "glapi/dispatch.h"
#include "swrast/swrast.h"
+#include "drivers/common/meta.h"
-#include "intel_screen.h"
#include "intel_context.h"
#include "intel_batchbuffer.h"
#include "intel_blit.h"
#include "intel_buffers.h"
#include "intel_regions.h"
#include "intel_pixel.h"
-#include "intel_buffer_objects.h"
#include "intel_fbo.h"
-static GLboolean
-intel_texture_drawpixels(GLcontext * ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format,
- GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels)
-{
- struct intel_context *intel = intel_context(ctx);
- GLuint texname;
- GLfloat vertices[4][4];
- GLfloat z;
- GLint old_active_texture;
- GLenum internalFormat;
-
- /* We're going to mess with texturing with no regard to existing texture
- * state, so if there is some set up we have to bail.
- */
- if (ctx->Texture._EnabledUnits != 0) {
- if (INTEL_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "glDrawPixels() fallback: texturing enabled\n");
- return GL_FALSE;
- }
-
- /* Can't do textured DrawPixels with a fragment program, unless we were
- * to generate a new program that sampled our texture and put the results
- * in the fragment color before the user's program started.
- */
- if (ctx->FragmentProgram.Enabled) {
- if (INTEL_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "glDrawPixels() fallback: fragment program enabled\n");
- return GL_FALSE;
- }
-
- /* We don't have a way to generate fragments with stencil values which
- * will set the resulting stencil value.
- */
- if (format == GL_STENCIL_INDEX || format == GL_DEPTH_STENCIL)
- return GL_FALSE;
-
- /* Check that we can load in a texture this big. */
- if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) ||
- height > (1 << (ctx->Const.MaxTextureLevels - 1))) {
- if (INTEL_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "glDrawPixels() fallback: bitmap too large (%dx%d)\n",
- width, height);
- return GL_FALSE;
- }
-
- /* To do DEPTH_COMPONENT, we would need to change our setup to not draw to
- * the color buffer, and sample the texture values into the fragment depth
- * in a program.
- */
- if (format == GL_DEPTH_COMPONENT) {
- if (INTEL_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr,
- "glDrawPixels() fallback: format == GL_DEPTH_COMPONENT\n");
- return GL_FALSE;
- }
-
- if (!ctx->Extensions.ARB_texture_non_power_of_two &&
- (!is_power_of_two(width) || !is_power_of_two(height))) {
- if (INTEL_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr,
- "glDrawPixels() fallback: NPOT texture\n");
- return GL_FALSE;
- }
-
- _mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT |
- GL_CURRENT_BIT | GL_VIEWPORT_BIT);
- _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
-
- /* XXX: pixel store stuff */
- _mesa_Disable(GL_POLYGON_STIPPLE);
-
- old_active_texture = ctx->Texture.CurrentUnit;
- _mesa_ActiveTextureARB(GL_TEXTURE0_ARB);
- _mesa_Enable(GL_TEXTURE_2D);
- _mesa_GenTextures(1, &texname);
- _mesa_BindTexture(GL_TEXTURE_2D, texname);
- _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- _mesa_TexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- if (type == GL_ALPHA)
- internalFormat = GL_ALPHA;
- else
- internalFormat = GL_RGBA;
- _mesa_TexImage2D(GL_TEXTURE_2D, 0, internalFormat, width, height, 0, format,
- type, pixels);
-
- meta_set_passthrough_transform(&intel->meta);
-
- /* convert rasterpos Z from [0,1] to NDC coord in [-1,1] */
- z = -1.0 + 2.0 * ctx->Current.RasterPos[2];
-
- /* RasterPos[2] already takes into account the DepthRange mapping. */
- _mesa_DepthRange(0.0, 1.0);
-
- /* Create the vertex buffer based on the current raster pos. The x and y
- * we're handed are ctx->Current.RasterPos[0,1] rounded to integers.
- * We also apply the depth. However, the W component is already multiplied
- * into ctx->Current.RasterPos[0,1,2] and we can ignore it at this point.
- */
- vertices[0][0] = x;
- vertices[0][1] = y;
- vertices[0][2] = z;
- vertices[0][3] = 1.0;
- vertices[1][0] = x + width * ctx->Pixel.ZoomX;
- vertices[1][1] = y;
- vertices[1][2] = z;
- vertices[1][3] = 1.0;
- vertices[2][0] = x + width * ctx->Pixel.ZoomX;
- vertices[2][1] = y + height * ctx->Pixel.ZoomY;
- vertices[2][2] = z;
- vertices[2][3] = 1.0;
- vertices[3][0] = x;
- vertices[3][1] = y + height * ctx->Pixel.ZoomY;
- vertices[3][2] = z;
- vertices[3][3] = 1.0;
-
- _mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices);
- _mesa_Enable(GL_VERTEX_ARRAY);
- meta_set_default_texrect(&intel->meta);
-
- _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- meta_restore_texcoords(&intel->meta);
- meta_restore_transform(&intel->meta);
-
- _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture);
- _mesa_PopClientAttrib();
- _mesa_PopAttrib();
-
- _mesa_DeleteTextures(1, &texname);
-
- return GL_TRUE;
-}
+/** XXX compare perf of this vs. _mesa_meta_draw_pixels(STENCIL) */
static GLboolean
intel_stencil_drawpixels(GLcontext * ctx,
GLint x, GLint y,
@@ -404,17 +261,25 @@ intelDrawPixels(GLcontext * ctx,
const struct gl_pixelstore_attrib *unpack,
const GLvoid * pixels)
{
- if (intel_texture_drawpixels(ctx, x, y, width, height, format, type,
- unpack, pixels))
- return;
-
+#if 0
+ /* XXX this function doesn't seem to work reliably even when all
+ * the pre-requisite conditions are met.
+ * Note that this function is never hit with conform.
+ * Fall back to swrast because even the _mesa_meta_draw_pixels() approach
+ * isn't working because of an apparent stencil bug.
+ */
if (intel_stencil_drawpixels(ctx, x, y, width, height, format, type,
unpack, pixels))
return;
+#else
+ (void) intel_stencil_drawpixels; /* silence warning */
+ if (format == GL_STENCIL_INDEX) {
+ _swrast_DrawPixels(ctx, x, y, width, height, format, type,
+ unpack, pixels);
+ return;
+ }
+#endif
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
-
- _swrast_DrawPixels(ctx, x, y, width, height, format, type,
- unpack, pixels);
+ _mesa_meta_draw_pixels(ctx, x, y, width, height, format, type,
+ unpack, pixels);
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c
index 8713463ace2..bc67f6242a1 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c
@@ -180,16 +180,7 @@ do_blit_readpixels(GLcontext * ctx,
if (!src)
return GL_FALSE;
- if (pack->BufferObj->Name) {
- /* XXX This validation should be done by core mesa:
- */
- if (!_mesa_validate_pbo_access(2, pack, width, height, 1,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels");
- return GL_TRUE;
- }
- }
- else {
+ if (!_mesa_is_bufferobj(pack->BufferObj)) {
/* PBO only for now:
*/
if (INTEL_DEBUG & DEBUG_PIXEL)
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index 068a3f33797..a86c66a8443 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -196,6 +196,13 @@ intel_region_alloc(struct intel_context *intel,
else
height = ALIGN(height, 2);
+ /* If we're untiled, we have to align to 2 rows high because the
+ * data port accesses 2x2 blocks even if the bottom row isn't to be
+ * rendered, so failure to align means we could walk off the end of the
+ * GTT and fault.
+ */
+ height = ALIGN(height, 2);
+
if (expect_accelerated_upload) {
buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region",
pitch * cpp * height, 64);
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 8df49908806..1e739434577 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -444,23 +444,32 @@ intel_renderbuffer_unmap(struct intel_context *intel,
* _ColorReadBuffer, _DepthBuffer or _StencilBuffer fields.
*/
static void
-intel_map_unmap_buffers(struct intel_context *intel, GLboolean map)
+intel_map_unmap_framebuffer(struct intel_context *intel,
+ struct gl_framebuffer *fb,
+ GLboolean map)
{
GLcontext *ctx = &intel->ctx;
GLuint i, j;
- /* color draw buffers */
- for (j = 0; j < ctx->DrawBuffer->_NumColorDrawBuffers; j++) {
+ /* color buffers */
+ if (fb == ctx->DrawBuffer) {
+ for (j = 0; j < fb->_NumColorDrawBuffers; j++) {
+ if (map)
+ intel_renderbuffer_map(intel, fb->_ColorDrawBuffers[j]);
+ else
+ intel_renderbuffer_unmap(intel, fb->_ColorDrawBuffers[j]);
+ }
+ } else {
if (map)
- intel_renderbuffer_map(intel, ctx->DrawBuffer->_ColorDrawBuffers[j]);
+ intel_renderbuffer_map(intel, fb->_ColorReadBuffer);
else
- intel_renderbuffer_unmap(intel, ctx->DrawBuffer->_ColorDrawBuffers[j]);
+ intel_renderbuffer_unmap(intel, fb->_ColorReadBuffer);
}
/* check for render to textures */
for (i = 0; i < BUFFER_COUNT; i++) {
struct gl_renderbuffer_attachment *att =
- ctx->DrawBuffer->Attachment + i;
+ fb->Attachment + i;
struct gl_texture_object *tex = att->Texture;
if (tex) {
/* render to texture */
@@ -472,34 +481,26 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map)
}
}
- /* color read buffers */
- if (map)
- intel_renderbuffer_map(intel, ctx->ReadBuffer->_ColorReadBuffer);
- else
- intel_renderbuffer_unmap(intel, ctx->ReadBuffer->_ColorReadBuffer);
-
/* depth buffer (Note wrapper!) */
- if (ctx->DrawBuffer->_DepthBuffer) {
+ if (fb->_DepthBuffer) {
if (map)
- intel_renderbuffer_map(intel, ctx->DrawBuffer->_DepthBuffer->Wrapped);
+ intel_renderbuffer_map(intel, fb->_DepthBuffer->Wrapped);
else
intel_renderbuffer_unmap(intel,
- ctx->DrawBuffer->_DepthBuffer->Wrapped);
+ fb->_DepthBuffer->Wrapped);
}
/* stencil buffer (Note wrapper!) */
- if (ctx->DrawBuffer->_StencilBuffer) {
+ if (fb->_StencilBuffer) {
if (map)
intel_renderbuffer_map(intel,
- ctx->DrawBuffer->_StencilBuffer->Wrapped);
+ fb->_StencilBuffer->Wrapped);
else
intel_renderbuffer_unmap(intel,
- ctx->DrawBuffer->_StencilBuffer->Wrapped);
+ fb->_StencilBuffer->Wrapped);
}
}
-
-
/**
* Prepare for software rendering. Map current read/draw framebuffers'
* renderbuffes and all currently bound texture objects.
@@ -522,7 +523,8 @@ intelSpanRenderStart(GLcontext * ctx)
}
}
- intel_map_unmap_buffers(intel, GL_TRUE);
+ intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_TRUE);
+ intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_TRUE);
}
/**
@@ -544,7 +546,8 @@ intelSpanRenderFinish(GLcontext * ctx)
}
}
- intel_map_unmap_buffers(intel, GL_FALSE);
+ intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_FALSE);
+ intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE);
UNLOCK_HARDWARE(intel);
}
@@ -711,6 +714,9 @@ intel_set_span_functions(struct intel_context *intel,
intel_YTile_InitStencilPointers_z24_s8(rb);
break;
}
+ } else {
+ _mesa_problem(NULL,
+ "Unexpected ActualFormat in intelSetSpanFunctions");
}
break;
default:
diff --git a/src/mesa/drivers/dri/intel/intel_syncobj.c b/src/mesa/drivers/dri/intel/intel_syncobj.c
new file mode 100644
index 00000000000..1286fe929bc
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_syncobj.c
@@ -0,0 +1,132 @@
+/*
+ * Copyright © 2008 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <[email protected]>
+ *
+ */
+
+/** @file intel_syncobj.c
+ *
+ * Support for ARB_sync
+ *
+ * ARB_sync is implemented by flushing the current batchbuffer and keeping a
+ * reference on it. We can then check for completion or wait for compeltion
+ * using the normal buffer object mechanisms. This does mean that if an
+ * application is using many sync objects, it will emit small batchbuffers
+ * which may end up being a significant overhead. In other tests of removing
+ * gratuitous batchbuffer syncs in Mesa, it hasn't appeared to be a significant
+ * performance bottleneck, though.
+ */
+
+#include "main/simple_list.h"
+#include "main/imports.h"
+
+#include "intel_context.h"
+#include "intel_batchbuffer.h"
+#include "intel_reg.h"
+
+static struct gl_sync_object *
+intel_new_sync_object(GLcontext *ctx, GLuint id)
+{
+ struct intel_sync_object *sync;
+
+ sync = _mesa_calloc(sizeof(struct intel_sync_object));
+
+ return &sync->Base;
+}
+
+static void
+intel_delete_sync_object(GLcontext *ctx, struct gl_sync_object *s)
+{
+ struct intel_sync_object *sync = (struct intel_sync_object *)s;
+
+ drm_intel_bo_unreference(sync->bo);
+ _mesa_free(sync);
+}
+
+static void
+intel_fence_sync(GLcontext *ctx, struct gl_sync_object *s,
+ GLenum condition, GLbitfield flags)
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_sync_object *sync = (struct intel_sync_object *)s;
+
+ assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE);
+ intel_batchbuffer_emit_mi_flush(intel->batch);
+
+ sync->bo = intel->batch->buf;
+ drm_intel_bo_reference(sync->bo);
+
+ intelFlush(ctx);
+}
+
+/* We ignore the user-supplied timeout. This is weaselly -- we're allowed to
+ * round to an implementation-dependent accuracy, and right now our
+ * implementation "rounds" to the wait-forever value.
+ *
+ * The fix would be a new kernel function to do the GTT transition with a
+ * timeout.
+ */
+static void intel_client_wait_sync(GLcontext *ctx, struct gl_sync_object *s,
+ GLbitfield flags, GLuint64 timeout)
+{
+ struct intel_sync_object *sync = (struct intel_sync_object *)s;
+
+ if (sync->bo) {
+ drm_intel_bo_wait_rendering(sync->bo);
+ s->StatusFlag = 1;
+ drm_intel_bo_unreference(sync->bo);
+ sync->bo = NULL;
+ }
+}
+
+/* We have nothing to do for WaitSync. Our GL command stream is sequential,
+ * so given that the sync object has already flushed the batchbuffer,
+ * any batchbuffers coming after this waitsync will naturally not occur until
+ * the previous one is done.
+ */
+static void intel_server_wait_sync(GLcontext *ctx, struct gl_sync_object *s,
+ GLbitfield flags, GLuint64 timeout)
+{
+}
+
+static void intel_check_sync(GLcontext *ctx, struct gl_sync_object *s)
+{
+ struct intel_sync_object *sync = (struct intel_sync_object *)s;
+
+ if (sync->bo && drm_intel_bo_busy(sync->bo)) {
+ drm_intel_bo_unreference(sync->bo);
+ sync->bo = NULL;
+ s->StatusFlag = 1;
+ }
+}
+
+void intel_init_syncobj_functions(struct dd_function_table *functions)
+{
+ functions->NewSyncObject = intel_new_sync_object;
+ functions->DeleteSyncObject = intel_delete_sync_object;
+ functions->FenceSync = intel_fence_sync;
+ functions->CheckSync = intel_check_sync;
+ functions->ClientWaitSync = intel_client_wait_sync;
+ functions->ServerWaitSync = intel_server_wait_sync;
+}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index c5f52208376..a206fe6805b 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -1,15 +1,11 @@
-#include <stdlib.h>
-#include <stdio.h>
-
#include "main/glheader.h"
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/enums.h"
-#include "main/colortab.h"
+#include "main/bufferobj.h"
#include "main/convolve.h"
#include "main/context.h"
-#include "main/simple_list.h"
#include "main/texcompress.h"
#include "main/texformat.h"
#include "main/texgetimage.h"
@@ -206,7 +202,7 @@ try_pbo_upload(struct intel_context *intel,
GLuint src_offset, src_stride;
GLuint dst_offset, dst_stride;
- if (unpack->BufferObj->Name == 0 ||
+ if (!_mesa_is_bufferobj(unpack->BufferObj) ||
intel->ctx._ImageTransferState ||
unpack->SkipPixels || unpack->SkipRows) {
DBG("%s: failure 1\n", __FUNCTION__);
@@ -264,7 +260,7 @@ try_pbo_zcopy(struct intel_context *intel,
GLuint src_offset, src_stride;
GLuint dst_offset, dst_stride;
- if (unpack->BufferObj->Name == 0 ||
+ if (!_mesa_is_bufferobj(unpack->BufferObj) ||
intel->ctx._ImageTransferState ||
unpack->SkipPixels || unpack->SkipRows) {
DBG("%s: failure 1\n", __FUNCTION__);
@@ -427,7 +423,7 @@ intelTexImage(GLcontext * ctx,
*/
if (dims <= 2 &&
intelImage->mt &&
- unpack->BufferObj->Name != 0 &&
+ _mesa_is_bufferobj(unpack->BufferObj) &&
check_pbo_format(internalFormat, format,
type, intelImage->base.TexFormat)) {
diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c
index 7d0df5519d1..1d1bea6f5f7 100644
--- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c
+++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c
@@ -225,7 +225,17 @@ GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa,
return retval;
}
+void r200EmitMaxVtxIndex(r200ContextPtr rmesa, int count)
+{
+ BATCH_LOCALS(&rmesa->radeon);
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH(CP_PACKET0(R200_SE_VF_MAX_VTX_INDX, 0));
+ OUT_BATCH(count);
+ END_BATCH();
+ }
+}
void r200EmitVertexAOS( r200ContextPtr rmesa,
GLuint vertex_size,
diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h
index c5dccf0a75a..246f98c6dc5 100644
--- a/src/mesa/drivers/dri/r200/r200_context.h
+++ b/src/mesa/drivers/dri/r200/r200_context.h
@@ -479,6 +479,11 @@ struct r200_texture_state {
#define R200_QUERYOBJ_DATA_0 1
#define R200_QUERYOBJ_CMDSIZE 2
+#define STP_CMD_0 0
+#define STP_DATA_0 1
+#define STP_CMD_1 2
+#define STP_STATE_SIZE 35
+
struct r200_hw_state {
/* Hardware state, stored as cmdbuf commands:
* -- Need to doublebuffer for
@@ -521,6 +526,7 @@ struct r200_hw_state {
struct radeon_state_atom atf;
struct radeon_state_atom spr;
struct radeon_state_atom ptp;
+ struct radeon_state_atom stp;
};
struct r200_state {
diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.h b/src/mesa/drivers/dri/r200/r200_ioctl.h
index 9f06d23b384..8d51aefa042 100644
--- a/src/mesa/drivers/dri/r200/r200_ioctl.h
+++ b/src/mesa/drivers/dri/r200/r200_ioctl.h
@@ -44,6 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "drm.h"
#include "radeon_drm.h"
+extern void r200EmitMaxVtxIndex(r200ContextPtr rmesa, int count);
extern void r200EmitVertexAOS( r200ContextPtr rmesa,
GLuint vertex_size,
struct radeon_bo *bo,
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index fea7681c8a0..76852e315c1 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -2466,6 +2466,21 @@ static void r200WrapRunPipeline( GLcontext *ctx )
}
+static void r200PolygonStipple( GLcontext *ctx, const GLubyte *mask )
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ GLint i;
+
+ radeon_firevertices(&r200->radeon);
+
+ R200_STATECHANGE(r200, stp);
+
+ /* Must flip pattern upside down.
+ */
+ for ( i = 31 ; i >= 0; i--) {
+ r200->hw.stp.cmd[3 + i] = ((GLuint *) mask)[i];
+ }
+}
/* Initialize the driver's state functions.
*/
void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 )
@@ -2503,7 +2518,7 @@ void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 )
functions->PolygonMode = r200PolygonMode;
functions->PolygonOffset = r200PolygonOffset;
if (dri2)
- functions->PolygonStipple = radeonPolygonStipple;
+ functions->PolygonStipple = r200PolygonStipple;
else
functions->PolygonStipple = radeonPolygonStipplePreKMS;
functions->PointParameterfv = r200PointParameter;
diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c
index 4c484d067ee..7697306d889 100644
--- a/src/mesa/drivers/dri/r200/r200_state_init.c
+++ b/src/mesa/drivers/dri/r200/r200_state_init.c
@@ -271,7 +271,7 @@ CHECK( pix_zero, !ctx->ATIFragmentShader._Enabled, 0 )
CHECK( afs_pass1, (ctx->ATIFragmentShader._Enabled && (ctx->ATIFragmentShader.Current->NumPasses > 1)), 0 )
CHECK( afs, ctx->ATIFragmentShader._Enabled, 0 )
CHECK( tex_cube, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT, 3 + 3*5 - CUBE_STATE_SIZE )
-CHECK( tex_cube_cs, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT, 2 + 2*5 - CUBE_STATE_SIZE )
+CHECK( tex_cube_cs, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT, 2 + 4*5 - CUBE_STATE_SIZE )
TCL_CHECK( tcl_fog, ctx->Fog.Enabled, 0 )
TCL_CHECK( tcl_fog_add4, ctx->Fog.Enabled, 4 )
TCL_CHECK( tcl, GL_TRUE, 0 )
@@ -764,7 +764,7 @@ static void cube_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
for (j = 1; j <= 5; j++) {
OUT_BATCH(CP_PACKET0(R200_PP_CUBIC_OFFSET_F1_0 + (24*i) + (4 * (j-1)), 0));
OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset,
- RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
}
}
END_BATCH();
@@ -885,6 +885,10 @@ void r200InitState( r200ContextPtr rmesa )
}
}
}
+ /* polygon stipple is done with irq for non-kms */
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 );
+ }
for (i = 0; i < 6; i++)
if (rmesa->radeon.radeonScreen->kernel_mm)
@@ -1117,6 +1121,11 @@ void r200InitState( r200ContextPtr rmesa )
rmesa->hw.sci.cmd[SCI_CMD_2] = CP_PACKET0(R200_RE_WIDTH_HEIGHT, 0);
if (rmesa->radeon.radeonScreen->kernel_mm) {
+
+ rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0);
+ rmesa->hw.stp.cmd[STP_DATA_0] = 0;
+ rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31);
+
rmesa->hw.mtl[0].emit = mtl_emit;
rmesa->hw.mtl[1].emit = mtl_emit;
diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c
index 348294cefcd..c702910ef21 100644
--- a/src/mesa/drivers/dri/r200/r200_tcl.c
+++ b/src/mesa/drivers/dri/r200/r200_tcl.c
@@ -161,6 +161,7 @@ static GLushort *r200AllocElts( r200ContextPtr rmesa, GLuint nr )
r200EmitAOS( rmesa,
rmesa->radeon.tcl.aos_count, 0 );
+ r200EmitMaxVtxIndex(rmesa, rmesa->radeon.tcl.aos[0].count);
return r200AllocEltsOpenEnded( rmesa, rmesa->tcl.hw_primitive, nr );
}
}
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 90da44bc019..c94834752ed 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -1084,6 +1084,8 @@ static void disable_tex_obj_state( r200ContextPtr rmesa,
R200_STATECHANGE( rmesa, vtx );
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] &= ~(7 << (unit * 3));
+ R200_STATECHANGE( rmesa, ctx );
+ rmesa->hw.ctx.cmd[CTX_PP_CNTL] &= ~(R200_TEX_0_ENABLE << unit);
if (rmesa->radeon.TclFallback & (R200_TCL_FALLBACK_TEXGEN_0<<unit)) {
TCL_FALLBACK( rmesa->radeon.glCtx, (R200_TCL_FALLBACK_TEXGEN_0<<unit), GL_FALSE);
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
index 0806fb1b5c6..3e88554ba19 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
@@ -203,4 +203,5 @@ struct r300_vertex_program_code {
void r300_vertex_program_dump(struct r300_vertex_program_code * vs);
-#endif /* RADEON_CODE_H */ \ No newline at end of file
+#endif /* RADEON_CODE_H */
+
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
index 0fe32a5443a..da5b7ba642f 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
@@ -684,11 +684,7 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.rb3d_dither_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_DITHER_CTL, 9);
ALLOC_STATE(rb3d_aaresolve_ctl, always, 2, 0);
r300->hw.rb3d_aaresolve_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_AARESOLVE_CTL, 1);
- if ((r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) ||
- ( !r300->radeon.radeonScreen->kernel_mm && (
- (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS400) ||
- (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV410) ||
- (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420) ) ) ) {
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV350) {
ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0);
} else {
ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, never, 3, 0);
@@ -697,6 +693,14 @@ void r300InitCmdBuf(r300ContextPtr r300)
ALLOC_STATE(zs, always, R300_ZS_CMDSIZE, 0);
r300->hw.zs.cmd[R300_ZS_CMD_0] =
cmdpacket0(r300->radeon.radeonScreen, R300_ZB_CNTL, 3);
+ if (is_r500) {
+ if (r300->radeon.radeonScreen->kernel_mm)
+ ALLOC_STATE(zsb, always, R300_ZSB_CMDSIZE, 0);
+ else
+ ALLOC_STATE(zsb, never, R300_ZSB_CMDSIZE, 0);
+ r300->hw.zsb.cmd[R300_ZSB_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R500_ZB_STENCILREFMASK_BF, 1);
+ }
ALLOC_STATE(zstencil_format, always, 5, 0);
r300->hw.zstencil_format.cmd[0] =
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 2ea1b826de9..6fcf209af66 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -84,6 +84,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_fog_coord
#define need_GL_EXT_gpu_program_parameters
+#define need_GL_EXT_provoking_vertex
#define need_GL_EXT_secondary_color
#define need_GL_EXT_stencil_two_side
#define need_GL_ATI_separate_stencil
@@ -116,6 +117,7 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_packed_depth_stencil", NULL},
{"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions},
+ {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions },
{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
{"GL_EXT_shadow_funcs", NULL},
{"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index 1dadcc0a697..518d5cdbf4f 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -234,6 +234,10 @@ typedef struct r300_context *r300ContextPtr;
#define R300_ZS_CNTL_2 3
#define R300_ZS_CMDSIZE 4
+#define R300_ZSB_CMD_0 0
+#define R300_ZSB_CNTL_0 1
+#define R300_ZSB_CMDSIZE 2
+
#define R300_ZB_CMD_0 0
#define R300_ZB_OFFSET 1
#define R300_ZB_PITCH 2
@@ -343,6 +347,7 @@ struct r300_hw_state {
struct radeon_state_atom rb3d_aaresolve_ctl; /* (4E88) */
struct radeon_state_atom rb3d_discard_src_pixel_lte_threshold; /* (4E88) I saw it only written on RV350 hardware.. */
struct radeon_state_atom zs; /* zstencil control (4F00) */
+ struct radeon_state_atom zsb; /* zstencil bf */
struct radeon_state_atom zstencil_format;
struct radeon_state_atom zb; /* z buffer (4F20) */
struct radeon_state_atom zb_depthclearvalue; /* (4F28) */
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index 39b4b61a105..b9ccd098dc8 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -1022,15 +1022,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \
R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \
R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \
- R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \
- R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST )
+ R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD)
/** TODO: might be candidate for removal, the GOURAUD stuff also looks buggy to me */
# define R300_RE_SHADE_MODEL_FLAT ( \
R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \
R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \
R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \
- R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \
- R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST )
+ R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD)
/* Specifies red & green components of fill color -- S312 format -- Backwards comp. */
#define R300_GA_SOLID_RG 0x427c
@@ -2315,6 +2313,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_Z_WRITE_ENABLE (1 << 2)
# define R300_Z_SIGNED_COMPARE (1 << 3)
# define R300_STENCIL_FRONT_BACK (1 << 4)
+# define R400_ZSIGNED_MAGNITUDE (1 << 5)
+# define R500_STENCIL_REFMASK_FRONT_BACK (1 << 6)
#define R300_ZB_ZSTENCILCNTL 0x4f04
/* functions */
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 9301543d389..3060f49aaf8 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -590,7 +590,9 @@ static void r300SetDepthState(GLcontext * ctx)
r300ContextPtr r300 = R300_CONTEXT(ctx);
R300_STATECHANGE(r300, zs);
- r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_STENCIL_ENABLE|R300_STENCIL_FRONT_BACK;
+ r300->hw.zs.cmd[R300_ZS_CNTL_0] &= (R300_STENCIL_ENABLE |
+ R300_STENCIL_FRONT_BACK |
+ R500_STENCIL_REFMASK_FRONT_BACK);
r300->hw.zs.cmd[R300_ZS_CNTL_1] &= ~(R300_ZS_MASK << R300_Z_FUNC_SHIFT);
if (ctx->Depth.Test) {
@@ -604,11 +606,16 @@ static void r300SetDepthState(GLcontext * ctx)
static void r300CatchStencilFallback(GLcontext *ctx)
{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
const unsigned back = ctx->Stencil._BackFace;
- if (ctx->Stencil._Enabled && (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back]
- || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back]
- || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back])) {
+ if (rmesa->radeon.radeonScreen->kernel_mm &&
+ (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)) {
+ r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_FALSE);
+ } else if (ctx->Stencil._Enabled &&
+ (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back]
+ || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back]
+ || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back])) {
r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_TRUE);
} else {
r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_FALSE);
@@ -915,11 +922,24 @@ static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face,
rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |=
(flag << R300_S_BACK_FUNC_SHIFT);
rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |= refmask;
+
+ if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ rmesa->hw.zs.cmd[R300_ZS_CNTL_0] |= R500_STENCIL_REFMASK_FRONT_BACK;
+ R300_STATECHANGE(rmesa, zsb);
+ refmask = ((ctx->Stencil.Ref[back] & 0xff) << R300_STENCILREF_SHIFT)
+ | ((ctx->Stencil.ValueMask[back] & 0xff) << R300_STENCILMASK_SHIFT);
+
+ rmesa->hw.zsb.cmd[R300_ZSB_CNTL_0] &=
+ ~((R300_STENCILREF_MASK << R300_STENCILREF_SHIFT) |
+ (R300_STENCILREF_MASK << R300_STENCILMASK_SHIFT));
+ rmesa->hw.zsb.cmd[R300_ZSB_CNTL_0] |= refmask;
+ }
}
static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ const unsigned back = ctx->Stencil._BackFace;
r300CatchStencilFallback(ctx);
@@ -931,6 +951,13 @@ static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask)
(ctx->Stencil.
WriteMask[0] & R300_STENCILREF_MASK) <<
R300_STENCILWRITEMASK_SHIFT;
+ if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ R300_STATECHANGE(rmesa, zsb);
+ rmesa->hw.zsb.cmd[R300_ZSB_CNTL_0] |=
+ (ctx->Stencil.
+ WriteMask[back] & R300_STENCILREF_MASK) <<
+ R300_STENCILWRITEMASK_SHIFT;
+ }
}
static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
@@ -2253,6 +2280,14 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
R300_STATECHANGE(r300, zb);
}
+ if (new_state & (_NEW_LIGHT)) {
+ R300_STATECHANGE(r300, shade2);
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION)
+ r300->hw.shade2.cmd[1] |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
+ else
+ r300->hw.shade2.cmd[1] &= ~R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
+ }
+
r300->radeon.NewGLState |= new_state;
}
diff --git a/src/mesa/drivers/dri/r600/r600_cmdbuf.c b/src/mesa/drivers/dri/r600/r600_cmdbuf.c
index 65930ff589f..3cfe03a45f7 100644
--- a/src/mesa/drivers/dri/r600/r600_cmdbuf.c
+++ b/src/mesa/drivers/dri/r600/r600_cmdbuf.c
@@ -192,9 +192,9 @@ static int r600_cs_begin(struct radeon_cs *cs,
if (cs->cdw + ndw > cs->ndw) {
uint32_t tmp, *ptr;
- int num = (ndw > 0x3FF) ? ndw : 0x3FF;
+ int num = (ndw > 0x400) ? ndw : 0x400;
- tmp = (cs->cdw + 1 + num) & (~num);
+ tmp = (cs->cdw + num + 0x3FF) & (~0x3FF);
ptr = (uint32_t*)realloc(cs->packets, 4 * tmp);
if (ptr == NULL) {
return -ENOMEM;
@@ -229,6 +229,14 @@ static int r600_cs_end(struct radeon_cs *cs,
return -EPIPE;
}
+ if (cs->cdw > cs->ndw) {
+ fprintf(stderr, "CS section overflow at (%s,%s,%d) cdw %d ndw %d\n",
+ cs->section_file, cs->section_func, cs->section_line,cs->cdw,cs->ndw);
+ fprintf(stderr, "CS section end at (%s,%s,%d)\n",
+ file, func, line);
+ assert(0);
+ }
+
return 0;
}
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index 251c124cbf4..07a7bcf11f1 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -85,6 +85,7 @@ int hw_tcl_on = 1;
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_fog_coord
#define need_GL_EXT_gpu_program_parameters
+#define need_GL_EXT_provoking_vertex
#define need_GL_EXT_secondary_color
#define need_GL_EXT_stencil_two_side
#define need_GL_ATI_separate_stencil
@@ -117,6 +118,7 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_packed_depth_stencil", NULL},
{"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions},
+ {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions },
{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
{"GL_EXT_shadow_funcs", NULL},
{"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
@@ -128,6 +130,7 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_texture_lod_bias", NULL},
{"GL_EXT_texture_mirror_clamp", NULL},
{"GL_EXT_texture_rectangle", NULL},
+ {"GL_EXT_texture_sRGB", NULL},
{"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions},
{"GL_ATI_texture_env_combine3", NULL},
{"GL_ATI_texture_mirror_once", NULL},
diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c
index 237eaa8249b..7d7e77d355b 100644
--- a/src/mesa/drivers/dri/r600/r600_texstate.c
+++ b/src/mesa/drivers/dri/r600/r600_texstate.c
@@ -49,6 +49,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r700_state.h"
#include "radeon_mipmap_tree.h"
#include "r600_tex.h"
+#include "r700_fragprog.h"
+#include "r700_vertprog.h"
void r600UpdateTextureState(GLcontext * ctx);
@@ -67,7 +69,7 @@ void r600UpdateTextureState(GLcontext * ctx)
for (unit = 0; unit < R700_MAX_TEXTURE_UNITS; unit++) {
texUnit = &ctx->Texture.Unit[unit];
t = radeon_tex_obj(ctx->Texture.Unit[unit]._Current);
-
+ r700->textures[unit] = NULL;
if (texUnit->_ReallyEnabled) {
if (!t)
continue;
@@ -529,6 +531,49 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo
return GL_FALSE;
}
break;
+ /* EXT_texture_sRGB */
+ case MESA_FORMAT_SRGBA8:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit);
+ break;
+ case MESA_FORMAT_SLA8:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit);
+ break;
+ case MESA_FORMAT_SL8: /* X, X, X, ONE */
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit);
+ break;
default:
/* Not supported format */
return GL_FALSE;
@@ -563,6 +608,11 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
int firstlevel = t->mt ? t->mt->firstLevel : 0;
GLuint uTexelPitch, row_align;
+ if (rmesa->radeon.radeonScreen->driScreen->dri2.enabled &&
+ t->image_override &&
+ t->bo)
+ return;
+
firstImage = t->base.Image[0][firstlevel];
if (!t->image_override) {
@@ -647,6 +697,7 @@ GLboolean r600ValidateBuffers(GLcontext * ctx)
{
context_t *rmesa = R700_CONTEXT(ctx);
struct radeon_renderbuffer *rrb;
+ struct radeon_bo *pbo;
int i;
int ret;
@@ -688,6 +739,18 @@ GLboolean r600ValidateBuffers(GLcontext * ctx)
RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
}
+ pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(ctx);
+ if (pbo) {
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, pbo,
+ RADEON_GEM_DOMAIN_GTT, 0);
+ }
+
+ pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(ctx);
+ if (pbo) {
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, pbo,
+ RADEON_GEM_DOMAIN_GTT, 0);
+ }
+
ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs, first_elem(&rmesa->radeon.dma.reserved)->bo, RADEON_GEM_DOMAIN_GTT, 0);
if (ret)
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c
index 4fc624ed0b9..312cacffda3 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.c
+++ b/src/mesa/drivers/dri/r600/r700_chip.c
@@ -52,38 +52,40 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) {
- radeonTexObj *t = r700->textures[i];
- if (t) {
- if (!t->image_override)
- bo = t->mt->bo;
- else
- bo = t->bo;
- if (bo) {
-
- r700SyncSurf(context, bo,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM,
- 0, TC_ACTION_ENA_bit);
-
- BEGIN_BATCH_NO_AUTOSTATE(9 + 4);
- R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
- R600_OUT_BATCH(i * 7);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE2);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE3);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE4);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE5);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6);
- R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2,
- bo,
- 0,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
- R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3,
- bo,
- r700->textures[i]->SQ_TEX_RESOURCE3,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
- END_BATCH();
- COMMIT_BATCH();
+ if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ radeonTexObj *t = r700->textures[i];
+ if (t) {
+ if (!t->image_override)
+ bo = t->mt->bo;
+ else
+ bo = t->bo;
+ if (bo) {
+
+ r700SyncSurf(context, bo,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM,
+ 0, TC_ACTION_ENA_bit);
+
+ BEGIN_BATCH_NO_AUTOSTATE(9 + 4);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
+ R600_OUT_BATCH(i * 7);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE2);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE3);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE4);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE5);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6);
+ R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2,
+ bo,
+ 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3,
+ bo,
+ r700->textures[i]->SQ_TEX_RESOURCE3,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ END_BATCH();
+ COMMIT_BATCH();
+ }
}
}
}
@@ -98,16 +100,18 @@ static void r700SendTexSamplerState(GLcontext *ctx, struct radeon_state_atom *at
radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) {
- radeonTexObj *t = r700->textures[i];
- if (t) {
- BEGIN_BATCH_NO_AUTOSTATE(5);
- R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3));
- R600_OUT_BATCH(i * 3);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2);
- END_BATCH();
- COMMIT_BATCH();
+ if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ radeonTexObj *t = r700->textures[i];
+ if (t) {
+ BEGIN_BATCH_NO_AUTOSTATE(5);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3));
+ R600_OUT_BATCH(i * 3);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2);
+ END_BATCH();
+ COMMIT_BATCH();
+ }
}
}
}
@@ -121,16 +125,18 @@ static void r700SendTexBorderColorState(GLcontext *ctx, struct radeon_state_atom
radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) {
- radeonTexObj *t = r700->textures[i];
- if (t) {
- BEGIN_BATCH_NO_AUTOSTATE(2 + 4);
- R600_OUT_BATCH_REGSEQ((TD_PS_SAMPLER0_BORDER_RED + (i * 16)), 4);
- R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_RED);
- R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_GREEN);
- R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_BLUE);
- R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_ALPHA);
- END_BATCH();
- COMMIT_BATCH();
+ if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ radeonTexObj *t = r700->textures[i];
+ if (t) {
+ BEGIN_BATCH_NO_AUTOSTATE(2 + 4);
+ R600_OUT_BATCH_REGSEQ((TD_PS_SAMPLER0_BORDER_RED + (i * 16)), 4);
+ R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_RED);
+ R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_GREEN);
+ R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_BLUE);
+ R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_ALPHA);
+ END_BATCH();
+ COMMIT_BATCH();
+ }
}
}
}
@@ -265,6 +271,93 @@ static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom)
}
}
+static void r700SetRenderTarget(context_t *context, int id)
+{
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ struct radeon_renderbuffer *rrb;
+ unsigned int nPitchInPixel;
+
+ rrb = radeon_get_colorbuffer(&context->radeon);
+ if (!rrb || !rrb->bo) {
+ return;
+ }
+
+ R600_STATECHANGE(context, cb_target);
+
+ /* color buffer */
+ r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset;
+
+ nPitchInPixel = rrb->pitch/rrb->cpp;
+ SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1,
+ PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
+ SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
+ SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask);
+ r700->render_target[id].CB_COLOR0_BASE.u32All = 0;
+ SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask);
+ SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL,
+ CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask);
+ if(4 == rrb->cpp)
+ {
+ SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_8_8_8_8,
+ CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask);
+ SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT, COMP_SWAP_shift, COMP_SWAP_mask);
+ }
+ else
+ {
+ SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_5_6_5,
+ CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask);
+ SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT_REV,
+ COMP_SWAP_shift, COMP_SWAP_mask);
+ }
+ SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, SOURCE_FORMAT_bit);
+ SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit);
+ SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+
+ r700->render_target[id].enabled = GL_TRUE;
+}
+
+static void r700SetDepthTarget(context_t *context)
+{
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ struct radeon_renderbuffer *rrb;
+ unsigned int nPitchInPixel;
+
+ rrb = radeon_get_depthbuffer(&context->radeon);
+ if (!rrb)
+ return;
+
+ R600_STATECHANGE(context, db_target);
+
+ /* depth buf */
+ r700->DB_DEPTH_SIZE.u32All = 0;
+ r700->DB_DEPTH_BASE.u32All = 0;
+ r700->DB_DEPTH_INFO.u32All = 0;
+ r700->DB_DEPTH_VIEW.u32All = 0;
+
+ nPitchInPixel = rrb->pitch/rrb->cpp;
+
+ SETfield(r700->DB_DEPTH_SIZE.u32All, (nPitchInPixel/8)-1,
+ PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
+ SETfield(r700->DB_DEPTH_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
+ SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); /* size in pixel / 64 - 1 */
+
+ if(4 == rrb->cpp)
+ {
+ SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_8_24,
+ DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask);
+ }
+ else
+ {
+ SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_16,
+ DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask);
+ }
+ SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_2D_TILED_THIN1,
+ DB_DEPTH_INFO__ARRAY_MODE_shift, DB_DEPTH_INFO__ARRAY_MODE_mask);
+ /* r700->DB_PREFETCH_LIMIT.bits.DEPTH_HEIGHT_TILE_MAX = (context->currentDraw->h >> 3) - 1; */ /* z buffer sie may much bigger than what need, so use actual used h. */
+}
+
static void r700SendDepthTargetState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
@@ -279,6 +372,8 @@ static void r700SendDepthTargetState(GLcontext *ctx, struct radeon_state_atom *a
return;
}
+ r700SetDepthTarget(context);
+
BEGIN_BATCH_NO_AUTOSTATE(8 + 2);
R600_OUT_BATCH_REGSEQ(DB_DEPTH_SIZE, 2);
R600_OUT_BATCH(r700->DB_DEPTH_SIZE.u32All);
@@ -319,6 +414,8 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom *
return;
}
+ r700SetRenderTarget(context, 0);
+
if (id > R700_MAX_RENDER_TARGETS)
return;
@@ -1085,9 +1182,11 @@ static int check_tx(GLcontext *ctx, struct radeon_state_atom *atom)
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) {
- radeonTexObj *t = r700->textures[i];
- if (t)
- count++;
+ if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ radeonTexObj *t = r700->textures[i];
+ if (t)
+ count++;
+ }
}
radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count);
return count * 31;
diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c
index e1bbbfef35f..3566bf3ca78 100644
--- a/src/mesa/drivers/dri/r600/r700_render.c
+++ b/src/mesa/drivers/dri/r600/r700_render.c
@@ -257,6 +257,8 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim
uint32_t vgt_index_type = 0;
uint32_t vgt_primitive_type = 0;
uint32_t vgt_num_indices = 0;
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *vb = &tnl->vb;
type = r700PrimitiveType(prim);
num_indices = r700NumVerts(end - start, prim);
@@ -300,7 +302,10 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim
R600_OUT_BATCH(vgt_draw_initiator);
for (i = start; i < (start + num_indices); i++) {
- R600_OUT_BATCH(i);
+ if(vb->Elts)
+ R600_OUT_BATCH(vb->Elts[i]);
+ else
+ R600_OUT_BATCH(i);
}
END_BATCH();
COMMIT_BATCH();
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index 91cb492ce6a..e91aa43118f 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -60,13 +60,6 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
static void r700UpdatePolygonMode(GLcontext * ctx);
static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
static void r700SetStencilState(GLcontext * ctx, GLboolean state);
-static void r700SetRenderTarget(context_t *context, int id);
-static void r700SetDepthTarget(context_t *context);
-
-void r700SetDefaultStates(context_t *context) //--------------------
-{
-
-}
void r700UpdateShaders (GLcontext * ctx) //----------------------------------
{
@@ -133,21 +126,6 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------
radeonUpdateScissor(ctx);
}
-/**
- * Tell the card where to render (offset, pitch).
- * Effected by glDrawBuffer, etc
- */
-void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //---------------------
-{
- context_t *context = R700_CONTEXT(ctx);
-
- R600_STATECHANGE(context, cb_target);
- R600_STATECHANGE(context, db_target);
-
- r700SetRenderTarget(context, 0);
- r700SetDepthTarget(context);
-}
-
void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state) //--------------------
{
struct r700_fragment_program *fp =
@@ -179,21 +157,29 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //-----------
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
_swrast_InvalidateState(ctx, new_state);
- _swsetup_InvalidateState(ctx, new_state);
- _vbo_InvalidateState(ctx, new_state);
- _tnl_InvalidateState(ctx, new_state);
- _ae_invalidate_state(ctx, new_state);
-
- if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL))
- {
- _mesa_update_framebuffer(ctx);
- /* this updates the DrawBuffer's Width/Height if it's a FBO */
- _mesa_update_draw_buffer_bounds(ctx);
+ _swsetup_InvalidateState(ctx, new_state);
+ _vbo_InvalidateState(ctx, new_state);
+ _tnl_InvalidateState(ctx, new_state);
+ _ae_invalidate_state(ctx, new_state);
+
+ if (new_state & _NEW_BUFFERS) {
+ _mesa_update_framebuffer(ctx);
+ /* this updates the DrawBuffer's Width/Height if it's a FBO */
+ _mesa_update_draw_buffer_bounds(ctx);
+
+ R600_STATECHANGE(context, cb_target);
+ R600_STATECHANGE(context, db_target);
+ }
- r700UpdateDrawBuffer(ctx);
- }
+ if (new_state & (_NEW_LIGHT)) {
+ R600_STATECHANGE(context, su);
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION)
+ SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
+ else
+ CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
+ }
- r700UpdateStateParameters(ctx, new_state);
+ r700UpdateStateParameters(ctx, new_state);
R600_STATECHANGE(context, cl);
R600_STATECHANGE(context, spi);
@@ -1294,8 +1280,8 @@ void r700SetScissor(context_t *context) //---------------
if (context->radeon.radeonScreen->driScreen->dri2.enabled) {
x1 = 0;
y1 = 0;
- x2 = rrb->base.Width - 1;
- y2 = rrb->base.Height - 1;
+ x2 = rrb->base.Width;
+ y2 = rrb->base.Height;
} else {
x1 = rrb->dPriv->x;
y1 = rrb->dPriv->y;
@@ -1373,107 +1359,6 @@ void r700SetScissor(context_t *context) //---------------
r700->viewport[id].enabled = GL_TRUE;
}
-static void r700SetRenderTarget(context_t *context, int id)
-{
- R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
-
- struct radeon_renderbuffer *rrb;
- unsigned int nPitchInPixel;
-
- rrb = radeon_get_colorbuffer(&context->radeon);
- if (!rrb || !rrb->bo) {
- return;
- }
-
- R600_STATECHANGE(context, cb_target);
- R600_STATECHANGE(context, cb);
-
- /* screen/window/view */
- SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask);
-
- /* color buffer */
- r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset;
-
- nPitchInPixel = rrb->pitch/rrb->cpp;
- SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1,
- PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
- SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
- SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask);
- r700->render_target[id].CB_COLOR0_BASE.u32All = 0;
- SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask);
- SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL,
- CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask);
- if(4 == rrb->cpp)
- {
- SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_8_8_8_8,
- CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask);
- SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT, COMP_SWAP_shift, COMP_SWAP_mask);
- }
- else
- {
- SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_5_6_5,
- CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask);
- SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT_REV,
- COMP_SWAP_shift, COMP_SWAP_mask);
- }
- SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, SOURCE_FORMAT_bit);
- SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit);
- SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
-
- r700->render_target[id].enabled = GL_TRUE;
-}
-
-static void r700SetDepthTarget(context_t *context)
-{
- R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
-
- struct radeon_renderbuffer *rrb;
- unsigned int nPitchInPixel;
-
- rrb = radeon_get_depthbuffer(&context->radeon);
- if (!rrb)
- return;
-
- R600_STATECHANGE(context, db_target);
-
- /* depth buf */
- r700->DB_DEPTH_SIZE.u32All = 0;
- r700->DB_DEPTH_BASE.u32All = 0;
- r700->DB_DEPTH_INFO.u32All = 0;
- r700->DB_DEPTH_VIEW.u32All = 0;
-
- nPitchInPixel = rrb->pitch/rrb->cpp;
-
- SETfield(r700->DB_DEPTH_SIZE.u32All, (nPitchInPixel/8)-1,
- PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
- SETfield(r700->DB_DEPTH_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
- SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); /* size in pixel / 64 - 1 */
-
- if(4 == rrb->cpp)
- {
- switch (GL_CONTEXT(context)->Visual.depthBits)
- {
- case 16:
- case 24:
- SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_8_24,
- DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask);
- break;
- default:
- fprintf(stderr, "Error: Unsupported depth %d... exiting\n",
- GL_CONTEXT(context)->Visual.depthBits);
- _mesa_exit(-1);
- }
- }
- else
- {
- SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_16,
- DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask);
- }
- SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_2D_TILED_THIN1,
- DB_DEPTH_INFO__ARRAY_MODE_shift, DB_DEPTH_INFO__ARRAY_MODE_mask);
- /* r700->DB_PREFETCH_LIMIT.bits.DEPTH_HEIGHT_TILE_MAX = (context->currentDraw->h >> 3) - 1; */ /* z buffer sie may much bigger than what need, so use actual used h. */
-}
-
static void r700InitSQConfig(GLcontext * ctx)
{
context_t *context = R700_CONTEXT(ctx);
@@ -1676,6 +1561,7 @@ void r700InitState(GLcontext * ctx) //-------------------
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ int id = 0;
radeon_firevertices(&context->radeon);
@@ -1869,6 +1755,9 @@ void r700InitState(GLcontext * ctx) //-------------------
/* Set up color compare mask */
r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF;
+ /* screen/window/view */
+ SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask);
+
context->radeon.hw.all_dirty = GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r600/r700_state.h b/src/mesa/drivers/dri/r600/r700_state.h
index 30eb54e8b0a..0f53d5b4c59 100644
--- a/src/mesa/drivers/dri/r600/r700_state.h
+++ b/src/mesa/drivers/dri/r600/r700_state.h
@@ -37,13 +37,10 @@ extern void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state);
extern void r700UpdateShaders (GLcontext * ctx);
extern void r700UpdateViewportOffset(GLcontext * ctx);
-extern void r700UpdateDrawBuffer (GLcontext * ctx);
extern void r700InitState (GLcontext * ctx);
extern void r700InitStateFuncs (struct dd_function_table *functions);
-extern void r700SetDefaultStates(context_t * context);
-
extern void r700SetScissor(context_t *context);
#endif /* _R600_SCREEN_H */
diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
index e8ae51e6eab..a24b6dac265 100644
--- a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
+++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
@@ -78,9 +78,10 @@ radeonDeleteBufferObject(GLcontext * ctx,
* Allocate space for and store data in a buffer object. Any data that was
* previously stored in the buffer object is lost. If data is NULL,
* memory will be allocated, but no copy will occur.
- * Called via glBufferDataARB().
+ * Called via ctx->Driver.BufferData().
+ * \return GL_TRUE for success, GL_FALSE if out of memory
*/
-static void
+static GLboolean
radeonBufferData(GLcontext * ctx,
GLenum target,
GLsizeiptrARB size,
@@ -107,6 +108,9 @@ radeonBufferData(GLcontext * ctx,
RADEON_GEM_DOMAIN_GTT,
0);
+ if (!radeon_obj->bo)
+ return GL_FALSE;
+
if (data != NULL) {
radeon_bo_map(radeon_obj->bo, GL_TRUE);
@@ -115,6 +119,7 @@ radeonBufferData(GLcontext * ctx,
radeon_bo_unmap(radeon_obj->bo);
}
}
+ return GL_TRUE;
}
/**
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index aaa5165bc82..a4c7b40798a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -45,44 +45,17 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/glheader.h"
#include "main/imports.h"
#include "main/context.h"
-#include "main/arrayobj.h"
-#include "main/api_arrayelt.h"
#include "main/enums.h"
-#include "main/colormac.h"
-#include "main/light.h"
#include "main/framebuffer.h"
-#include "main/simple_list.h"
#include "main/renderbuffer.h"
-#include "swrast/swrast.h"
-#include "vbo/vbo.h"
-#include "tnl/tnl.h"
-#include "tnl/t_pipeline.h"
-#include "swrast_setup/swrast_setup.h"
-
-#include "main/blend.h"
-#include "main/bufferobj.h"
-#include "main/buffers.h"
-#include "main/depth.h"
-#include "main/polygon.h"
-#include "main/shaders.h"
-#include "main/texstate.h"
-#include "main/varray.h"
-#include "glapi/dispatch.h"
-#include "swrast/swrast.h"
-#include "main/stencil.h"
-#include "main/matrix.h"
-#include "main/attrib.h"
-#include "main/enable.h"
-#include "main/viewport.h"
-
-#include "dri_util.h"
+#include "drivers/common/meta.h"
+
#include "vblank.h"
#include "radeon_common.h"
#include "radeon_bocs_wrapper.h"
#include "radeon_lock.h"
#include "radeon_drm.h"
-#include "radeon_mipmap_tree.h"
#include "radeon_queryobj.h"
/**
@@ -312,31 +285,6 @@ void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask )
UNLOCK_HARDWARE( radeon );
}
-void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask )
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
- GLint i;
- BATCH_LOCALS(radeon);
-
- radeon_firevertices(radeon);
-
- BEGIN_BATCH_NO_AUTOSTATE(35);
-
- OUT_BATCH(CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0));
- OUT_BATCH(0x00000000);
-
- OUT_BATCH(CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31));
-
- /* Must flip pattern upside down.
- */
- for ( i = 31 ; i >= 0; i--) {
- OUT_BATCH(((GLuint *) mask)[i]);
- }
-
- END_BATCH();
-}
-
-
/* ================================================================
* SwapBuffers with client-side throttling
@@ -1286,7 +1234,9 @@ int rcommonFlushCmdBuf(radeonContextPtr rmesa, const char *caller)
UNLOCK_HARDWARE(rmesa);
if (ret) {
- fprintf(stderr, "drmRadeonCmdBuffer: %d\n", ret);
+ fprintf(stderr, "drmRadeonCmdBuffer: %d. Kernel failed to "
+ "parse or rejected command stream. See dmesg "
+ "for more info.\n", ret);
_mesa_exit(ret);
}
@@ -1395,6 +1345,5 @@ void rcommonBeginBatch(radeonContextPtr rmesa, int n,
void radeonUserClear(GLcontext *ctx, GLuint mask)
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- meta_clear_tris(&rmesa->meta, mask);
+ _mesa_meta_clear(ctx, mask);
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h
index ba983e5ab6c..f3201911ac6 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common.h
@@ -10,7 +10,6 @@ void radeonRecalcScissorRects(radeonContextPtr radeon);
void radeonSetCliprects(radeonContextPtr radeon);
void radeonUpdateScissor( GLcontext *ctx );
void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h);
-void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask );
void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask );
void radeonWaitForIdleLocked(radeonContextPtr radeon);
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h
index 572acbb0069..4e2c52c835c 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_context.h
@@ -299,6 +299,11 @@ struct radeon_texture_state {
#define R100_QUERYOBJ_DATA_0 1
#define R100_QUERYOBJ_CMDSIZE 2
+#define STP_CMD_0 0
+#define STP_DATA_0 1
+#define STP_CMD_1 2
+#define STP_STATE_SIZE 35
+
struct r100_hw_state {
/* Hardware state, stored as cmdbuf commands:
* -- Need to doublebuffer for
@@ -323,7 +328,7 @@ struct r100_hw_state {
struct radeon_state_atom fog;
struct radeon_state_atom glt;
struct radeon_state_atom txr[3]; /* for NPOT */
-
+ struct radeon_state_atom stp;
};
diff --git a/src/mesa/drivers/dri/radeon/radeon_debug.c b/src/mesa/drivers/dri/radeon/radeon_debug.c
index a1ed39683f1..3b6f0038037 100644
--- a/src/mesa/drivers/dri/radeon/radeon_debug.c
+++ b/src/mesa/drivers/dri/radeon/radeon_debug.c
@@ -32,6 +32,9 @@
#include "radeon_debug.h"
#include "radeon_common_context.h"
+#include <stdarg.h>
+#include <stdio.h>
+
static const struct dri_debug_control debug_control[] = {
{"fall", RADEON_FALLBACKS},
{"tex", RADEON_TEXTURE},
@@ -85,10 +88,10 @@ void _radeon_debug_remove_indent(void)
}
}
-extern void _radeon_print(const radeon_debug_type_t type,
+void _radeon_print(const radeon_debug_type_t type,
const radeon_debug_level_t level,
const char* message,
- va_list values)
+ ...)
{
GET_CURRENT_CONTEXT(ctx);
if (ctx) {
@@ -97,5 +100,8 @@ extern void _radeon_print(const radeon_debug_type_t type,
if (radeon->debug.indent_depth)
fprintf(stderr, "%s", radeon->debug.indent);
}
+ va_list values;
+ va_start( values, message );
vfprintf(stderr, message, values);
+ va_end( values );
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_debug.h b/src/mesa/drivers/dri/radeon/radeon_debug.h
index 3e1481dfa18..2a8302293b2 100644
--- a/src/mesa/drivers/dri/radeon/radeon_debug.h
+++ b/src/mesa/drivers/dri/radeon/radeon_debug.h
@@ -30,8 +30,7 @@
#ifndef RADEON_DEBUG_H_INCLUDED
#define RADEON_DEBUG_H_INCLUDED
-#include <stdarg.h>
-#include <stdio.h>
+#include <stdlib.h>
typedef enum radeon_debug_levels {
RADEON_CRITICAL = 0, /* Only errors */
@@ -88,7 +87,7 @@ extern radeon_debug_type_t radeon_enabled_debug_types;
static inline int radeon_is_debug_enabled(const radeon_debug_type_t type,
const radeon_debug_level_t level)
{
- return RADEON_DEBUG_LEVEL <= level
+ return RADEON_DEBUG_LEVEL >= level
&& (type & radeon_enabled_debug_types);
}
/*
@@ -102,57 +101,36 @@ static inline int radeon_is_debug_enabled(const radeon_debug_type_t type,
extern void _radeon_print(const radeon_debug_type_t type,
const radeon_debug_level_t level,
const char* message,
- va_list values);
-/**
- * Format attribute requires declaration for setting it. Don't ask me why!
- */
-static inline void radeon_print(const radeon_debug_type_t type,
- const radeon_debug_level_t level,
- const char* message,
- ...) __attribute__((format(printf,3,4)));
-
+ ...) __attribute__((format(printf,3,4)));
/**
* Print out debug message if channel specified by type is enabled
* and compile time debugging level is at least as high as level parameter
*/
-static inline void radeon_print(const radeon_debug_type_t type,
- const radeon_debug_level_t level,
- const char* message,
- ...)
-{
- /* Compile out if level of message is too high */
- if (radeon_is_debug_enabled(type, level)) {
-
- va_list values;
- va_start( values, message );
- _radeon_print(type, level, message, values);
- va_end( values );
- }
-}
+#define radeon_print(type, level, message, ...) do { \
+ const radeon_debug_level_t _debug_level = (level); \
+ const radeon_debug_type_t _debug_type = (type); \
+ /* Compile out if level of message is too high */ \
+ if (radeon_is_debug_enabled(type, level)) { \
+ _radeon_print(_debug_type, _debug_level, \
+ (message), ## __VA_ARGS__); \
+ } \
+} while(0)
-static inline void radeon_error(const char* message, ...) __attribute__((format(printf,1,2)));
/**
* printf style function for writing error messages.
*/
-static inline void radeon_error(const char* message, ...)
-{
- va_list values;
- va_start( values, message );
- radeon_print(RADEON_GENERAL, RADEON_CRITICAL, message, values);
- va_end( values );
-}
+#define radeon_error(message, ...) do { \
+ radeon_print(RADEON_GENERAL, RADEON_CRITICAL, \
+ (message), ## __VA_ARGS__); \
+} while(0)
-static inline void radeon_warning(const char* message, ...) __attribute__((format(printf,1,2)));
/**
* printf style function for writing warnings.
*/
-static inline void radeon_warning(const char* message, ...)
-{
- va_list values;
- va_start( values, message );
- radeon_print(RADEON_GENERAL, RADEON_IMPORTANT, message, values);
- va_end( values );
-}
+#define radeon_warning(message, ...) do { \
+ radeon_print(RADEON_GENERAL, RADEON_IMPORTANT, \
+ (message), ## __VA_ARGS__); \
+} while(0)
extern void radeon_init_debug(void);
extern void _radeon_debug_add_indent(void);
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index d9f17cfc58c..38db305e2a7 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -190,13 +190,14 @@ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_
* Create a new mipmap tree, calculate its layout and allocate memory.
*/
radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t,
- GLenum target, GLuint firstLevel, GLuint lastLevel,
+ GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel,
GLuint width0, GLuint height0, GLuint depth0,
GLuint bpp, GLuint tilebits, GLuint compressed)
{
radeon_mipmap_tree *mt = CALLOC_STRUCT(_radeon_mipmap_tree);
mt->radeon = rmesa;
+ mt->internal_format = internal_format;
mt->refcount = 1;
mt->t = t;
mt->target = target;
@@ -318,8 +319,8 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
if (face >= mt->faces || level < mt->firstLevel || level > mt->lastLevel)
return GL_FALSE;
- if ((!texImage->IsCompressed && mt->compressed) ||
- (texImage->IsCompressed && !mt->compressed))
+ if (texImage->InternalFormat != mt->internal_format ||
+ texImage->IsCompressed != mt->compressed)
return GL_FALSE;
if (!texImage->IsCompressed &&
@@ -369,9 +370,9 @@ GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_textu
* given image in the given position.
*/
void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
- struct gl_texture_image *texImage, GLuint face, GLuint level)
+ radeon_texture_image *image, GLuint face, GLuint level)
{
- GLuint compressed = texImage->IsCompressed ? texImage->TexFormat->MesaFormat : 0;
+ GLuint compressed = image->base.IsCompressed ? image->base.TexFormat->MesaFormat : 0;
GLuint numfaces = 1;
GLuint firstLevel, lastLevel;
@@ -385,9 +386,10 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
return;
t->mt = radeon_miptree_create(rmesa, t, t->base.Target,
+ image->base.InternalFormat,
firstLevel, lastLevel,
- texImage->Width, texImage->Height, texImage->Depth,
- texImage->TexFormat->TexelBytes, t->tile_bits, compressed);
+ image->base.Width, image->base.Height, image->base.Depth,
+ image->base.TexFormat->TexelBytes, t->tile_bits, compressed);
}
/* Although we use the image_offset[] array to store relative offsets
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
index 7ece688493d..db28252da37 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
@@ -67,6 +67,7 @@ struct _radeon_mipmap_tree {
GLuint totalsize; /** total size of the miptree, in bytes */
GLenum target; /** GL_TEXTURE_xxx */
+ GLenum internal_format;
GLuint faces; /** # of faces: 6 for cubemaps, 1 otherwise */
GLuint firstLevel; /** First mip level stored in this mipmap tree */
GLuint lastLevel; /** Last mip level stored in this mipmap tree */
@@ -83,7 +84,7 @@ struct _radeon_mipmap_tree {
};
radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t,
- GLenum target, GLuint firstLevel, GLuint lastLevel,
+ GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel,
GLuint width0, GLuint height0, GLuint depth0,
GLuint bpp, GLuint tilebits, GLuint compressed);
void radeon_miptree_reference(radeon_mipmap_tree *mt);
@@ -93,7 +94,7 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
struct gl_texture_image *texImage, GLuint face, GLuint level);
GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj);
void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
- struct gl_texture_image *texImage, GLuint face, GLuint level);
+ radeon_texture_image *texImage, GLuint face, GLuint level);
GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt,
GLuint face, GLuint level);
void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets);
diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.c b/src/mesa/drivers/dri/radeon/radeon_queryobj.c
index ed5ebd18e40..b79d864ba29 100644
--- a/src/mesa/drivers/dri/radeon/radeon_queryobj.c
+++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.c
@@ -133,6 +133,7 @@ static void radeonBeginQuery(GLcontext *ctx, struct gl_query_object *q)
radeon->query.current = query;
radeon->query.queryobj.dirty = GL_TRUE;
+ radeon->hw.is_dirty = GL_TRUE;
insert_at_tail(&radeon->query.not_flushed_head, query);
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index daee3b85d9c..5ffb55db5ef 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -1690,6 +1690,8 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp)
driInitSingleExtension( NULL, NV_vp_extension );
driInitSingleExtension( NULL, ATI_fs_extension );
driInitExtensions( NULL, point_extensions, GL_FALSE );
+#elif (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600))
+ driInitSingleExtension( NULL, gl_20_extension );
#endif
if (!radeonInitDriver(psp)) {
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index c8cc7f9bcf4..4d0d35ee0cd 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -2197,6 +2197,22 @@ static void radeonWrapRunPipeline( GLcontext *ctx )
}
}
+static void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask )
+{
+ r100ContextPtr r100 = R100_CONTEXT(ctx);
+ GLint i;
+
+ radeon_firevertices(&r100->radeon);
+
+ RADEON_STATECHANGE(r100, stp);
+
+ /* Must flip pattern upside down.
+ */
+ for ( i = 31 ; i >= 0; i--) {
+ r100->hw.stp.cmd[3 + i] = ((GLuint *) mask)[i];
+ }
+}
+
/* Initialize the driver's state functions.
* Many of the ctx->Driver functions might have been initialized to
diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c
index d014fb5c061..f3ad0dd17af 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state_init.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c
@@ -573,7 +573,7 @@ static void cube_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
for (j = 0; j < 5; j++) {
OUT_BATCH(CP_PACKET0(base_reg + (4 * j), 0));
OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset,
- RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
}
END_BATCH();
}
@@ -781,6 +781,10 @@ void radeonInitState( r100ContextPtr rmesa )
ALLOC_STATE( ucp[5], tcl_ucp5, UCP_STATE_SIZE, "UCP/userclip-5", 1 );
}
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 );
+ }
+
for (i = 0; i < 3; i++) {
if (rmesa->radeon.radeonScreen->kernel_mm)
rmesa->hw.tex[i].emit = tex_emit_cs;
@@ -873,6 +877,10 @@ void radeonInitState( r100ContextPtr rmesa )
}
if (rmesa->radeon.radeonScreen->kernel_mm) {
+ rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0);
+ rmesa->hw.stp.cmd[STP_DATA_0] = 0;
+ rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31);
+
rmesa->hw.grd.emit = scl_emit;
rmesa->hw.fog.emit = vec_emit;
rmesa->hw.glt.emit = vec_emit;
@@ -1143,7 +1151,7 @@ void radeonInitState( r100ContextPtr rmesa )
rmesa->hw.eye.cmd[EYE_Y] = 0;
rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE;
rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE;
-
+
if (rmesa->radeon.radeonScreen->kernel_mm) {
radeon_init_query_stateobj(&rmesa->radeon, R100_QUERYOBJ_CMDSIZE);
rmesa->radeon.query.queryobj.cmd[R100_QUERYOBJ_CMD_0] = CP_PACKET0(RADEON_RB3D_ZPASS_DATA, 0);
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index 181b23c3966..fad3d1cedaf 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -579,7 +579,7 @@ static void radeon_teximage(
}
if (!t->mt)
- radeon_try_alloc_miptree(rmesa, t, texImage, face, level);
+ radeon_try_alloc_miptree(rmesa, t, image, face, level);
if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) {
radeon_mipmap_level *lvl;
image->mt = t->mt;
@@ -966,7 +966,7 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
if (!t->mt) {
if (RADEON_DEBUG & RADEON_TEXTURE)
fprintf(stderr, " Allocate new miptree\n");
- radeon_try_alloc_miptree(rmesa, t, &baseimage->base, 0, texObj->BaseLevel);
+ radeon_try_alloc_miptree(rmesa, t, baseimage, 0, texObj->BaseLevel);
if (!t->mt) {
_mesa_problem(ctx, "radeon_validate_texture failed to alloc miptree");
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/s3v/s3v_state.c b/src/mesa/drivers/dri/s3v/s3v_state.c
index c71c89a3e1b..561f42c705f 100644
--- a/src/mesa/drivers/dri/s3v/s3v_state.c
+++ b/src/mesa/drivers/dri/s3v/s3v_state.c
@@ -2,7 +2,6 @@
* Author: Max Lingua <[email protected]>
*/
-#include <X11/Xlibint.h>
#include "s3v_context.h"
#include "s3v_macros.h"
#include "s3v_dri.h"
@@ -24,7 +23,7 @@
static void s3vUpdateAlphaMode( GLcontext *ctx )
{
s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- CARD32 cmd = vmesa->CMD;
+ uint32_t cmd = vmesa->CMD;
cmd &= ~ALPHA_BLEND_MASK;
if ( ctx->Color.BlendEnabled ) {
@@ -173,7 +172,7 @@ static void s3vDDClear( GLcontext *ctx, GLbitfield mask )
static void s3vUpdateZMode( GLcontext *ctx )
{
s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- CARD32 cmd = vmesa->CMD;
+ uint32_t cmd = vmesa->CMD;
DEBUG(("Depth.Test = %i\n", ctx->Depth.Test));
DEBUG(("CMD was = 0x%x ", cmd));
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c
index a94f1c076ca..931ceff0a81 100644
--- a/src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/src/mesa/drivers/dri/savage/savage_xmesa.c
@@ -23,7 +23,6 @@
*/
-#include <X11/Xlibint.h>
#include <stdio.h>
#include "main/context.h"
@@ -180,7 +179,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv)
}
/* Allocate the private area */
- savageScreen = (savageScreenPrivate *)Xmalloc(sizeof(savageScreenPrivate));
+ savageScreen = (savageScreenPrivate *)_mesa_malloc(sizeof(savageScreenPrivate));
if (!savageScreen)
return GL_FALSE;
@@ -227,7 +226,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv)
savageScreen->agpTextures.handle,
savageScreen->agpTextures.size,
(drmAddress *)&(savageScreen->agpTextures.map)) != 0) {
- Xfree(savageScreen);
+ _mesa_free(savageScreen);
sPriv->private = NULL;
return GL_FALSE;
}
@@ -247,7 +246,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv)
savageScreen->aperture.size,
(drmAddress *)&savageScreen->aperture.map) != 0)
{
- Xfree(savageScreen);
+ _mesa_free(savageScreen);
sPriv->private = NULL;
return GL_FALSE;
}
@@ -283,7 +282,7 @@ savageDestroyScreen(__DRIscreenPrivate *sPriv)
/* free all option information */
driDestroyOptionInfo (&savageScreen->optionCache);
- Xfree(savageScreen);
+ _mesa_free(savageScreen);
sPriv->private = NULL;
}
@@ -301,7 +300,7 @@ savageCreateContext( const __GLcontextModes *mesaVis,
savageScreen->sarea_priv_offset);
int textureSize[SAVAGE_NR_TEX_HEAPS];
int i;
- imesa = (savageContextPtr)Xcalloc(sizeof(savageContext), 1);
+ imesa = (savageContextPtr)_mesa_calloc(sizeof(savageContext));
if (!imesa) {
return GL_FALSE;
}
@@ -318,7 +317,7 @@ savageCreateContext( const __GLcontextModes *mesaVis,
shareCtx = NULL;
ctx = _mesa_create_context(mesaVis, shareCtx, &functions, imesa);
if (!ctx) {
- Xfree(imesa);
+ _mesa_free(imesa);
return GL_FALSE;
}
driContextPriv->driverPrivate = imesa;
diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h
index fd6399d6a6f..53a37db1cbc 100644
--- a/src/mesa/drivers/dri/savage/savagecontext.h
+++ b/src/mesa/drivers/dri/savage/savagecontext.h
@@ -31,7 +31,6 @@ typedef struct savage_context_t savageContext;
typedef struct savage_context_t *savageContextPtr;
typedef struct savage_texture_object_t *savageTextureObjectPtr;
-#include <X11/Xlibint.h>
#include "dri_util.h"
#include "main/mtypes.h"
#include "xf86drm.h"
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index d8de5cca808..b36cd0274a8 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -62,9 +62,11 @@
#define need_GL_SGI_color_table
/* sw extensions not associated with some GL version */
+#define need_GL_ARB_draw_elements_base_vertex
#define need_GL_ARB_shader_objects
#define need_GL_ARB_vertex_array_object
#define need_GL_ARB_vertex_program
+#define need_GL_ARB_sync
#define need_GL_APPLE_vertex_array_object
#define need_GL_ATI_fragment_shader
#define need_GL_ATI_separate_stencil
@@ -94,9 +96,12 @@ const struct dri_extension card_extensions[] =
{ "GL_EXT_histogram", GL_EXT_histogram_functions },
{ "GL_SGI_color_table", GL_SGI_color_table_functions },
+ { "GL_ARB_depth_clamp", NULL },
+ { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
{ "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions },
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
+ { "GL_ARB_sync", GL_ARB_sync_functions },
{ "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
{ "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
{ "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
@@ -107,6 +112,7 @@ const struct dri_extension card_extensions[] =
{ "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions },
{ "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions },
{ "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions },
+ { "GL_NV_depth_clamp", NULL },
{ "GL_NV_vertex_program", GL_NV_vertex_program_functions },
{ "GL_NV_fragment_program", GL_NV_fragment_program_functions },
{ "GL_NV_fragment_program_option", NULL },
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index 6ae5b6fd580..662c61ae7e7 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -79,6 +79,7 @@
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
#include "drivers/common/driverfuncs.h"
+#include "drivers/common/meta.h"
/**
* Global X driver lock
@@ -1316,7 +1317,9 @@ xmesa_convert_from_x_visual_type( int visualType )
#define need_GL_SGI_color_table
/* sw extensions not associated with some GL version */
+#define need_GL_ARB_draw_elements_base_vertex
#define need_GL_ARB_shader_objects
+#define need_GL_ARB_sync
#define need_GL_ARB_vertex_program
#define need_GL_APPLE_vertex_array_object
#define need_GL_ATI_fragment_shader
@@ -1345,7 +1348,10 @@ const struct dri_extension card_extensions[] =
{ "GL_EXT_histogram", GL_EXT_histogram_functions },
{ "GL_SGI_color_table", GL_SGI_color_table_functions },
+ { "GL_ARB_depth_clamp", NULL },
+ { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
+ { "GL_ARB_sync", GL_ARB_sync_functions },
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
{ "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
{ "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
@@ -1355,6 +1361,7 @@ const struct dri_extension card_extensions[] =
{ "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
{ "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions },
{ "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions },
+ { "GL_NV_depth_clamp", NULL },
{ "GL_NV_vertex_program", GL_NV_vertex_program_functions },
{ "GL_NV_fragment_program", GL_NV_fragment_program_functions },
{ NULL, NULL }
@@ -1641,6 +1648,9 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
xmesa_register_swrast_functions( mesaCtx );
_swsetup_Wakeup(mesaCtx);
+ if (TEST_META_FUNCS)
+ _mesa_meta_init(mesaCtx);
+
return c;
}
@@ -1655,6 +1665,9 @@ void XMesaDestroyContext( XMesaContext c )
FXdestroyContext( XMESA_BUFFER(mesaCtx->DrawBuffer) );
#endif
+ if (TEST_META_FUNCS)
+ _mesa_meta_free( mesaCtx );
+
_swsetup_DestroyContext( mesaCtx );
_swrast_DestroyContext( mesaCtx );
_tnl_DestroyContext( mesaCtx );
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index 9a01465bdf9..4e9c001cc76 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -51,6 +51,7 @@
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
+#include "drivers/common/meta.h"
#include "xmesaP.h"
@@ -1147,19 +1148,28 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
driver->IndexMask = index_mask;
driver->ColorMask = color_mask;
driver->Enable = enable;
- driver->Clear = clear_buffers;
driver->Viewport = xmesa_viewport;
-#ifndef XFree86Server
- driver->CopyPixels = xmesa_CopyPixels;
- if (xmvisual->undithered_pf == PF_8R8G8B &&
- xmvisual->dithered_pf == PF_8R8G8B &&
- xmvisual->BitsPerPixel == 32) {
- driver->DrawPixels = xmesa_DrawPixels_8R8G8B;
- }
- else if (xmvisual->undithered_pf == PF_5R6G5B) {
- driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
+ if (TEST_META_FUNCS) {
+ driver->Clear = _mesa_meta_clear;
+ driver->CopyPixels = _mesa_meta_copy_pixels;
+ driver->BlitFramebuffer = _mesa_meta_blit_framebuffer;
+ driver->DrawPixels = _mesa_meta_draw_pixels;
+ driver->Bitmap = _mesa_meta_bitmap;
}
+ else {
+ driver->Clear = clear_buffers;
+#ifndef XFree86Server
+ driver->CopyPixels = xmesa_CopyPixels;
+ if (xmvisual->undithered_pf == PF_8R8G8B &&
+ xmvisual->dithered_pf == PF_8R8G8B &&
+ xmvisual->BitsPerPixel == 32) {
+ driver->DrawPixels = xmesa_DrawPixels_8R8G8B;
+ }
+ else if (xmvisual->undithered_pf == PF_5R6G5B) {
+ driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
+ }
#endif
+ }
driver->TestProxyTexImage = test_proxy_teximage;
#if ENABLE_EXT_texure_compression_s3tc
driver->ChooseTextureFormat = choose_tex_format;
diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
index 65e747d7b9d..25db55862e6 100644
--- a/src/mesa/drivers/x11/xmesaP.h
+++ b/src/mesa/drivers/x11/xmesaP.h
@@ -581,4 +581,8 @@ extern void xmesa_register_swrast_functions( GLcontext *ctx );
#define ENABLE_EXT_timer_query 0 /* may not have 64-bit GLuint64EXT */
#endif
+
+#define TEST_META_FUNCS 0
+
+
#endif
diff --git a/src/mesa/glapi/ARB_depth_clamp.xml b/src/mesa/glapi/ARB_depth_clamp.xml
new file mode 100644
index 00000000000..157c9a86b12
--- /dev/null
+++ b/src/mesa/glapi/ARB_depth_clamp.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_ARB_depth_clamp" number="61">
+ <enum name="DEPTH_CLAMP" count="1" value="0x864F">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/ARB_draw_elements_base_vertex.xml b/src/mesa/glapi/ARB_draw_elements_base_vertex.xml
new file mode 100644
index 00000000000..f4067f4c8dd
--- /dev/null
+++ b/src/mesa/glapi/ARB_draw_elements_base_vertex.xml
@@ -0,0 +1,40 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_ARB_draw_elements_base_vertex" number="62">
+
+ <function name="DrawElementsBaseVertex" offset="assign">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <param name="basevertex" type="GLint"/>
+ </function>
+
+ <function name="DrawRangeElementsBaseVertex" offset="assign">
+ <param name="mode" type="GLenum"/>
+ <param name="start" type="GLuint"/>
+ <param name="end" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <param name="basevertex" type="GLint"/>
+ </function>
+
+ <function name="MultiDrawElementsBaseVertex" offset="assign">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="const GLsizei *"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid **"/>
+ <param name="primcount" type="GLsizei"/>
+ <param name="basevertex" type="const GLint *"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/ARB_sync.xml b/src/mesa/glapi/ARB_sync.xml
new file mode 100644
index 00000000000..37f474980cf
--- /dev/null
+++ b/src/mesa/glapi/ARB_sync.xml
@@ -0,0 +1,82 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+<category name="GL_ARB_sync" number="61">
+ <type name="int64" size="8" glx_name="CARD64"/>
+ <type name="uint64" size="8" unsigned="true" glx_name="CARD64"/>
+ <type name="sync" size="8" unsigned="true" glx_name="CARD64"/>
+
+ <enum name="MAX_SERVER_WAIT_TIMEOUT" count="1" value="0x9111">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="OBJECT_TYPE" count="1" value="0x9112">
+ <size name="GetSynciv" mode="get"/>
+ </enum>
+ <enum name="SYNC_CONDITION" count="1" value="0x9113">
+ <size name="GetSynciv" mode="get"/>
+ </enum>
+ <enum name="SYNC_STATUS" count="1" value="0x9114">
+ <size name="GetSynciv" mode="get"/>
+ </enum>
+ <enum name="SYNC_FLAGS" count="1" value="0x9115">
+ <size name="GetSynciv" mode="get"/>
+ </enum>
+
+ <enum name="SYNC_FENCE" value="0x9116"/>
+ <enum name="SYNC_GPU_COMMANDS_COMPLETE" value="0x9117"/>
+ <enum name="UNSIGNALED" value="0x9118"/>
+ <enum name="SIGNALED" value="0x9119"/>
+ <enum name="ALREADY_SIGNALED" value="0x911A"/>
+ <enum name="TIMEOUT_EXPIRED" value="0x911B"/>
+ <enum name="CONDITION_SATISFIED" value="0x911C"/>
+ <enum name="WAIT_FAILED" value="0x911D"/>
+
+ <enum name="SYNC_FLUSH_COMMANDS_BIT" value="0x00000001"/>
+ <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/>
+
+
+
+ <function name="FenceSync" offset="assign">
+ <param name="condition" type="GLenum"/>
+ <param name="flags" type="GLbitfield"/>
+ <return type="GLsync"/>
+ </function>
+
+ <function name="IsSync" offset="assign">
+ <param name="sync" type="GLsync"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="DeleteSync" offset="assign">
+ <param name="sync" type="GLsync"/>
+ </function>
+
+ <function name="ClientWaitSync" offset="assign">
+ <param name="sync" type="GLsync"/>
+ <param name="flags" type="GLbitfield"/>
+ <param name="timeout" type="GLuint64"/>
+ <return type="GLenum"/>
+ </function>
+
+ <function name="WaitSync" offset="assign">
+ <param name="sync" type="GLsync"/>
+ <param name="flags" type="GLbitfield"/>
+ <param name="timeout" type="GLuint64"/>
+ </function>
+
+ <function name="GetInteger64v" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint64 *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetSynciv" offset="assign">
+ <param name="sync" type="GLsync"/>
+ <param name="pname" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="values" type="GLint *" output="true" variable_param="pname"/>
+ </function>
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile
index f706309b565..22f65b74c29 100644
--- a/src/mesa/glapi/Makefile
+++ b/src/mesa/glapi/Makefile
@@ -48,9 +48,11 @@ SERVER_OUTPUTS = \
API_XML = gl_API.xml \
EXT_framebuffer_object.xml \
ARB_copy_buffer.xml \
+ ARB_depth_clamp.xml \
ARB_framebuffer_object.xml \
ARB_map_buffer_range.xml \
ARB_seamless_cube_map.xml \
+ ARB_sync.xml \
ARB_vertex_array_object.xml \
APPLE_vertex_array_object.xml \
EXT_provoking_vertex.xml
diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h
index 2f5cc55f005..efbd56fa712 100644
--- a/src/mesa/glapi/dispatch.h
+++ b/src/mesa/glapi/dispatch.h
@@ -1761,6 +1761,36 @@
#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters
#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData)
#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn)
+#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters
+#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync)
+#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn)
+#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters
+#define GET_DeleteSync(disp) ((disp)->DeleteSync)
+#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn)
+#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters
+#define GET_FenceSync(disp) ((disp)->FenceSync)
+#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn)
+#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters
+#define GET_GetInteger64v(disp) ((disp)->GetInteger64v)
+#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn)
+#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters
+#define GET_GetSynciv(disp) ((disp)->GetSynciv)
+#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn)
+#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters
+#define GET_IsSync(disp) ((disp)->IsSync)
+#define SET_IsSync(disp, fn) ((disp)->IsSync = fn)
+#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters
+#define GET_WaitSync(disp) ((disp)->WaitSync)
+#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn)
+#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters
+#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex)
+#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn)
+#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters
+#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex)
+#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn)
+#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters
+#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex)
+#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn)
#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters
#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT)
#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn)
@@ -2418,7 +2448,7 @@
#else
-#define driDispatchRemapTable_size 377
+#define driDispatchRemapTable_size 387
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -2580,224 +2610,234 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define BindVertexArray_remap_index 156
#define GenVertexArrays_remap_index 157
#define CopyBufferSubData_remap_index 158
-#define PolygonOffsetEXT_remap_index 159
-#define GetPixelTexGenParameterfvSGIS_remap_index 160
-#define GetPixelTexGenParameterivSGIS_remap_index 161
-#define PixelTexGenParameterfSGIS_remap_index 162
-#define PixelTexGenParameterfvSGIS_remap_index 163
-#define PixelTexGenParameteriSGIS_remap_index 164
-#define PixelTexGenParameterivSGIS_remap_index 165
-#define SampleMaskSGIS_remap_index 166
-#define SamplePatternSGIS_remap_index 167
-#define ColorPointerEXT_remap_index 168
-#define EdgeFlagPointerEXT_remap_index 169
-#define IndexPointerEXT_remap_index 170
-#define NormalPointerEXT_remap_index 171
-#define TexCoordPointerEXT_remap_index 172
-#define VertexPointerEXT_remap_index 173
-#define PointParameterfEXT_remap_index 174
-#define PointParameterfvEXT_remap_index 175
-#define LockArraysEXT_remap_index 176
-#define UnlockArraysEXT_remap_index 177
-#define CullParameterdvEXT_remap_index 178
-#define CullParameterfvEXT_remap_index 179
-#define SecondaryColor3bEXT_remap_index 180
-#define SecondaryColor3bvEXT_remap_index 181
-#define SecondaryColor3dEXT_remap_index 182
-#define SecondaryColor3dvEXT_remap_index 183
-#define SecondaryColor3fEXT_remap_index 184
-#define SecondaryColor3fvEXT_remap_index 185
-#define SecondaryColor3iEXT_remap_index 186
-#define SecondaryColor3ivEXT_remap_index 187
-#define SecondaryColor3sEXT_remap_index 188
-#define SecondaryColor3svEXT_remap_index 189
-#define SecondaryColor3ubEXT_remap_index 190
-#define SecondaryColor3ubvEXT_remap_index 191
-#define SecondaryColor3uiEXT_remap_index 192
-#define SecondaryColor3uivEXT_remap_index 193
-#define SecondaryColor3usEXT_remap_index 194
-#define SecondaryColor3usvEXT_remap_index 195
-#define SecondaryColorPointerEXT_remap_index 196
-#define MultiDrawArraysEXT_remap_index 197
-#define MultiDrawElementsEXT_remap_index 198
-#define FogCoordPointerEXT_remap_index 199
-#define FogCoorddEXT_remap_index 200
-#define FogCoorddvEXT_remap_index 201
-#define FogCoordfEXT_remap_index 202
-#define FogCoordfvEXT_remap_index 203
-#define PixelTexGenSGIX_remap_index 204
-#define BlendFuncSeparateEXT_remap_index 205
-#define FlushVertexArrayRangeNV_remap_index 206
-#define VertexArrayRangeNV_remap_index 207
-#define CombinerInputNV_remap_index 208
-#define CombinerOutputNV_remap_index 209
-#define CombinerParameterfNV_remap_index 210
-#define CombinerParameterfvNV_remap_index 211
-#define CombinerParameteriNV_remap_index 212
-#define CombinerParameterivNV_remap_index 213
-#define FinalCombinerInputNV_remap_index 214
-#define GetCombinerInputParameterfvNV_remap_index 215
-#define GetCombinerInputParameterivNV_remap_index 216
-#define GetCombinerOutputParameterfvNV_remap_index 217
-#define GetCombinerOutputParameterivNV_remap_index 218
-#define GetFinalCombinerInputParameterfvNV_remap_index 219
-#define GetFinalCombinerInputParameterivNV_remap_index 220
-#define ResizeBuffersMESA_remap_index 221
-#define WindowPos2dMESA_remap_index 222
-#define WindowPos2dvMESA_remap_index 223
-#define WindowPos2fMESA_remap_index 224
-#define WindowPos2fvMESA_remap_index 225
-#define WindowPos2iMESA_remap_index 226
-#define WindowPos2ivMESA_remap_index 227
-#define WindowPos2sMESA_remap_index 228
-#define WindowPos2svMESA_remap_index 229
-#define WindowPos3dMESA_remap_index 230
-#define WindowPos3dvMESA_remap_index 231
-#define WindowPos3fMESA_remap_index 232
-#define WindowPos3fvMESA_remap_index 233
-#define WindowPos3iMESA_remap_index 234
-#define WindowPos3ivMESA_remap_index 235
-#define WindowPos3sMESA_remap_index 236
-#define WindowPos3svMESA_remap_index 237
-#define WindowPos4dMESA_remap_index 238
-#define WindowPos4dvMESA_remap_index 239
-#define WindowPos4fMESA_remap_index 240
-#define WindowPos4fvMESA_remap_index 241
-#define WindowPos4iMESA_remap_index 242
-#define WindowPos4ivMESA_remap_index 243
-#define WindowPos4sMESA_remap_index 244
-#define WindowPos4svMESA_remap_index 245
-#define MultiModeDrawArraysIBM_remap_index 246
-#define MultiModeDrawElementsIBM_remap_index 247
-#define DeleteFencesNV_remap_index 248
-#define FinishFenceNV_remap_index 249
-#define GenFencesNV_remap_index 250
-#define GetFenceivNV_remap_index 251
-#define IsFenceNV_remap_index 252
-#define SetFenceNV_remap_index 253
-#define TestFenceNV_remap_index 254
-#define AreProgramsResidentNV_remap_index 255
-#define BindProgramNV_remap_index 256
-#define DeleteProgramsNV_remap_index 257
-#define ExecuteProgramNV_remap_index 258
-#define GenProgramsNV_remap_index 259
-#define GetProgramParameterdvNV_remap_index 260
-#define GetProgramParameterfvNV_remap_index 261
-#define GetProgramStringNV_remap_index 262
-#define GetProgramivNV_remap_index 263
-#define GetTrackMatrixivNV_remap_index 264
-#define GetVertexAttribPointervNV_remap_index 265
-#define GetVertexAttribdvNV_remap_index 266
-#define GetVertexAttribfvNV_remap_index 267
-#define GetVertexAttribivNV_remap_index 268
-#define IsProgramNV_remap_index 269
-#define LoadProgramNV_remap_index 270
-#define ProgramParameters4dvNV_remap_index 271
-#define ProgramParameters4fvNV_remap_index 272
-#define RequestResidentProgramsNV_remap_index 273
-#define TrackMatrixNV_remap_index 274
-#define VertexAttrib1dNV_remap_index 275
-#define VertexAttrib1dvNV_remap_index 276
-#define VertexAttrib1fNV_remap_index 277
-#define VertexAttrib1fvNV_remap_index 278
-#define VertexAttrib1sNV_remap_index 279
-#define VertexAttrib1svNV_remap_index 280
-#define VertexAttrib2dNV_remap_index 281
-#define VertexAttrib2dvNV_remap_index 282
-#define VertexAttrib2fNV_remap_index 283
-#define VertexAttrib2fvNV_remap_index 284
-#define VertexAttrib2sNV_remap_index 285
-#define VertexAttrib2svNV_remap_index 286
-#define VertexAttrib3dNV_remap_index 287
-#define VertexAttrib3dvNV_remap_index 288
-#define VertexAttrib3fNV_remap_index 289
-#define VertexAttrib3fvNV_remap_index 290
-#define VertexAttrib3sNV_remap_index 291
-#define VertexAttrib3svNV_remap_index 292
-#define VertexAttrib4dNV_remap_index 293
-#define VertexAttrib4dvNV_remap_index 294
-#define VertexAttrib4fNV_remap_index 295
-#define VertexAttrib4fvNV_remap_index 296
-#define VertexAttrib4sNV_remap_index 297
-#define VertexAttrib4svNV_remap_index 298
-#define VertexAttrib4ubNV_remap_index 299
-#define VertexAttrib4ubvNV_remap_index 300
-#define VertexAttribPointerNV_remap_index 301
-#define VertexAttribs1dvNV_remap_index 302
-#define VertexAttribs1fvNV_remap_index 303
-#define VertexAttribs1svNV_remap_index 304
-#define VertexAttribs2dvNV_remap_index 305
-#define VertexAttribs2fvNV_remap_index 306
-#define VertexAttribs2svNV_remap_index 307
-#define VertexAttribs3dvNV_remap_index 308
-#define VertexAttribs3fvNV_remap_index 309
-#define VertexAttribs3svNV_remap_index 310
-#define VertexAttribs4dvNV_remap_index 311
-#define VertexAttribs4fvNV_remap_index 312
-#define VertexAttribs4svNV_remap_index 313
-#define VertexAttribs4ubvNV_remap_index 314
-#define GetTexBumpParameterfvATI_remap_index 315
-#define GetTexBumpParameterivATI_remap_index 316
-#define TexBumpParameterfvATI_remap_index 317
-#define TexBumpParameterivATI_remap_index 318
-#define AlphaFragmentOp1ATI_remap_index 319
-#define AlphaFragmentOp2ATI_remap_index 320
-#define AlphaFragmentOp3ATI_remap_index 321
-#define BeginFragmentShaderATI_remap_index 322
-#define BindFragmentShaderATI_remap_index 323
-#define ColorFragmentOp1ATI_remap_index 324
-#define ColorFragmentOp2ATI_remap_index 325
-#define ColorFragmentOp3ATI_remap_index 326
-#define DeleteFragmentShaderATI_remap_index 327
-#define EndFragmentShaderATI_remap_index 328
-#define GenFragmentShadersATI_remap_index 329
-#define PassTexCoordATI_remap_index 330
-#define SampleMapATI_remap_index 331
-#define SetFragmentShaderConstantATI_remap_index 332
-#define PointParameteriNV_remap_index 333
-#define PointParameterivNV_remap_index 334
-#define ActiveStencilFaceEXT_remap_index 335
-#define BindVertexArrayAPPLE_remap_index 336
-#define DeleteVertexArraysAPPLE_remap_index 337
-#define GenVertexArraysAPPLE_remap_index 338
-#define IsVertexArrayAPPLE_remap_index 339
-#define GetProgramNamedParameterdvNV_remap_index 340
-#define GetProgramNamedParameterfvNV_remap_index 341
-#define ProgramNamedParameter4dNV_remap_index 342
-#define ProgramNamedParameter4dvNV_remap_index 343
-#define ProgramNamedParameter4fNV_remap_index 344
-#define ProgramNamedParameter4fvNV_remap_index 345
-#define DepthBoundsEXT_remap_index 346
-#define BlendEquationSeparateEXT_remap_index 347
-#define BindFramebufferEXT_remap_index 348
-#define BindRenderbufferEXT_remap_index 349
-#define CheckFramebufferStatusEXT_remap_index 350
-#define DeleteFramebuffersEXT_remap_index 351
-#define DeleteRenderbuffersEXT_remap_index 352
-#define FramebufferRenderbufferEXT_remap_index 353
-#define FramebufferTexture1DEXT_remap_index 354
-#define FramebufferTexture2DEXT_remap_index 355
-#define FramebufferTexture3DEXT_remap_index 356
-#define GenFramebuffersEXT_remap_index 357
-#define GenRenderbuffersEXT_remap_index 358
-#define GenerateMipmapEXT_remap_index 359
-#define GetFramebufferAttachmentParameterivEXT_remap_index 360
-#define GetRenderbufferParameterivEXT_remap_index 361
-#define IsFramebufferEXT_remap_index 362
-#define IsRenderbufferEXT_remap_index 363
-#define RenderbufferStorageEXT_remap_index 364
-#define BlitFramebufferEXT_remap_index 365
-#define BufferParameteriAPPLE_remap_index 366
-#define FlushMappedBufferRangeAPPLE_remap_index 367
-#define FramebufferTextureLayerEXT_remap_index 368
-#define ProvokingVertexEXT_remap_index 369
-#define GetTexParameterPointervAPPLE_remap_index 370
-#define TextureRangeAPPLE_remap_index 371
-#define StencilFuncSeparateATI_remap_index 372
-#define ProgramEnvParameters4fvEXT_remap_index 373
-#define ProgramLocalParameters4fvEXT_remap_index 374
-#define GetQueryObjecti64vEXT_remap_index 375
-#define GetQueryObjectui64vEXT_remap_index 376
+#define ClientWaitSync_remap_index 159
+#define DeleteSync_remap_index 160
+#define FenceSync_remap_index 161
+#define GetInteger64v_remap_index 162
+#define GetSynciv_remap_index 163
+#define IsSync_remap_index 164
+#define WaitSync_remap_index 165
+#define DrawElementsBaseVertex_remap_index 166
+#define DrawRangeElementsBaseVertex_remap_index 167
+#define MultiDrawElementsBaseVertex_remap_index 168
+#define PolygonOffsetEXT_remap_index 169
+#define GetPixelTexGenParameterfvSGIS_remap_index 170
+#define GetPixelTexGenParameterivSGIS_remap_index 171
+#define PixelTexGenParameterfSGIS_remap_index 172
+#define PixelTexGenParameterfvSGIS_remap_index 173
+#define PixelTexGenParameteriSGIS_remap_index 174
+#define PixelTexGenParameterivSGIS_remap_index 175
+#define SampleMaskSGIS_remap_index 176
+#define SamplePatternSGIS_remap_index 177
+#define ColorPointerEXT_remap_index 178
+#define EdgeFlagPointerEXT_remap_index 179
+#define IndexPointerEXT_remap_index 180
+#define NormalPointerEXT_remap_index 181
+#define TexCoordPointerEXT_remap_index 182
+#define VertexPointerEXT_remap_index 183
+#define PointParameterfEXT_remap_index 184
+#define PointParameterfvEXT_remap_index 185
+#define LockArraysEXT_remap_index 186
+#define UnlockArraysEXT_remap_index 187
+#define CullParameterdvEXT_remap_index 188
+#define CullParameterfvEXT_remap_index 189
+#define SecondaryColor3bEXT_remap_index 190
+#define SecondaryColor3bvEXT_remap_index 191
+#define SecondaryColor3dEXT_remap_index 192
+#define SecondaryColor3dvEXT_remap_index 193
+#define SecondaryColor3fEXT_remap_index 194
+#define SecondaryColor3fvEXT_remap_index 195
+#define SecondaryColor3iEXT_remap_index 196
+#define SecondaryColor3ivEXT_remap_index 197
+#define SecondaryColor3sEXT_remap_index 198
+#define SecondaryColor3svEXT_remap_index 199
+#define SecondaryColor3ubEXT_remap_index 200
+#define SecondaryColor3ubvEXT_remap_index 201
+#define SecondaryColor3uiEXT_remap_index 202
+#define SecondaryColor3uivEXT_remap_index 203
+#define SecondaryColor3usEXT_remap_index 204
+#define SecondaryColor3usvEXT_remap_index 205
+#define SecondaryColorPointerEXT_remap_index 206
+#define MultiDrawArraysEXT_remap_index 207
+#define MultiDrawElementsEXT_remap_index 208
+#define FogCoordPointerEXT_remap_index 209
+#define FogCoorddEXT_remap_index 210
+#define FogCoorddvEXT_remap_index 211
+#define FogCoordfEXT_remap_index 212
+#define FogCoordfvEXT_remap_index 213
+#define PixelTexGenSGIX_remap_index 214
+#define BlendFuncSeparateEXT_remap_index 215
+#define FlushVertexArrayRangeNV_remap_index 216
+#define VertexArrayRangeNV_remap_index 217
+#define CombinerInputNV_remap_index 218
+#define CombinerOutputNV_remap_index 219
+#define CombinerParameterfNV_remap_index 220
+#define CombinerParameterfvNV_remap_index 221
+#define CombinerParameteriNV_remap_index 222
+#define CombinerParameterivNV_remap_index 223
+#define FinalCombinerInputNV_remap_index 224
+#define GetCombinerInputParameterfvNV_remap_index 225
+#define GetCombinerInputParameterivNV_remap_index 226
+#define GetCombinerOutputParameterfvNV_remap_index 227
+#define GetCombinerOutputParameterivNV_remap_index 228
+#define GetFinalCombinerInputParameterfvNV_remap_index 229
+#define GetFinalCombinerInputParameterivNV_remap_index 230
+#define ResizeBuffersMESA_remap_index 231
+#define WindowPos2dMESA_remap_index 232
+#define WindowPos2dvMESA_remap_index 233
+#define WindowPos2fMESA_remap_index 234
+#define WindowPos2fvMESA_remap_index 235
+#define WindowPos2iMESA_remap_index 236
+#define WindowPos2ivMESA_remap_index 237
+#define WindowPos2sMESA_remap_index 238
+#define WindowPos2svMESA_remap_index 239
+#define WindowPos3dMESA_remap_index 240
+#define WindowPos3dvMESA_remap_index 241
+#define WindowPos3fMESA_remap_index 242
+#define WindowPos3fvMESA_remap_index 243
+#define WindowPos3iMESA_remap_index 244
+#define WindowPos3ivMESA_remap_index 245
+#define WindowPos3sMESA_remap_index 246
+#define WindowPos3svMESA_remap_index 247
+#define WindowPos4dMESA_remap_index 248
+#define WindowPos4dvMESA_remap_index 249
+#define WindowPos4fMESA_remap_index 250
+#define WindowPos4fvMESA_remap_index 251
+#define WindowPos4iMESA_remap_index 252
+#define WindowPos4ivMESA_remap_index 253
+#define WindowPos4sMESA_remap_index 254
+#define WindowPos4svMESA_remap_index 255
+#define MultiModeDrawArraysIBM_remap_index 256
+#define MultiModeDrawElementsIBM_remap_index 257
+#define DeleteFencesNV_remap_index 258
+#define FinishFenceNV_remap_index 259
+#define GenFencesNV_remap_index 260
+#define GetFenceivNV_remap_index 261
+#define IsFenceNV_remap_index 262
+#define SetFenceNV_remap_index 263
+#define TestFenceNV_remap_index 264
+#define AreProgramsResidentNV_remap_index 265
+#define BindProgramNV_remap_index 266
+#define DeleteProgramsNV_remap_index 267
+#define ExecuteProgramNV_remap_index 268
+#define GenProgramsNV_remap_index 269
+#define GetProgramParameterdvNV_remap_index 270
+#define GetProgramParameterfvNV_remap_index 271
+#define GetProgramStringNV_remap_index 272
+#define GetProgramivNV_remap_index 273
+#define GetTrackMatrixivNV_remap_index 274
+#define GetVertexAttribPointervNV_remap_index 275
+#define GetVertexAttribdvNV_remap_index 276
+#define GetVertexAttribfvNV_remap_index 277
+#define GetVertexAttribivNV_remap_index 278
+#define IsProgramNV_remap_index 279
+#define LoadProgramNV_remap_index 280
+#define ProgramParameters4dvNV_remap_index 281
+#define ProgramParameters4fvNV_remap_index 282
+#define RequestResidentProgramsNV_remap_index 283
+#define TrackMatrixNV_remap_index 284
+#define VertexAttrib1dNV_remap_index 285
+#define VertexAttrib1dvNV_remap_index 286
+#define VertexAttrib1fNV_remap_index 287
+#define VertexAttrib1fvNV_remap_index 288
+#define VertexAttrib1sNV_remap_index 289
+#define VertexAttrib1svNV_remap_index 290
+#define VertexAttrib2dNV_remap_index 291
+#define VertexAttrib2dvNV_remap_index 292
+#define VertexAttrib2fNV_remap_index 293
+#define VertexAttrib2fvNV_remap_index 294
+#define VertexAttrib2sNV_remap_index 295
+#define VertexAttrib2svNV_remap_index 296
+#define VertexAttrib3dNV_remap_index 297
+#define VertexAttrib3dvNV_remap_index 298
+#define VertexAttrib3fNV_remap_index 299
+#define VertexAttrib3fvNV_remap_index 300
+#define VertexAttrib3sNV_remap_index 301
+#define VertexAttrib3svNV_remap_index 302
+#define VertexAttrib4dNV_remap_index 303
+#define VertexAttrib4dvNV_remap_index 304
+#define VertexAttrib4fNV_remap_index 305
+#define VertexAttrib4fvNV_remap_index 306
+#define VertexAttrib4sNV_remap_index 307
+#define VertexAttrib4svNV_remap_index 308
+#define VertexAttrib4ubNV_remap_index 309
+#define VertexAttrib4ubvNV_remap_index 310
+#define VertexAttribPointerNV_remap_index 311
+#define VertexAttribs1dvNV_remap_index 312
+#define VertexAttribs1fvNV_remap_index 313
+#define VertexAttribs1svNV_remap_index 314
+#define VertexAttribs2dvNV_remap_index 315
+#define VertexAttribs2fvNV_remap_index 316
+#define VertexAttribs2svNV_remap_index 317
+#define VertexAttribs3dvNV_remap_index 318
+#define VertexAttribs3fvNV_remap_index 319
+#define VertexAttribs3svNV_remap_index 320
+#define VertexAttribs4dvNV_remap_index 321
+#define VertexAttribs4fvNV_remap_index 322
+#define VertexAttribs4svNV_remap_index 323
+#define VertexAttribs4ubvNV_remap_index 324
+#define GetTexBumpParameterfvATI_remap_index 325
+#define GetTexBumpParameterivATI_remap_index 326
+#define TexBumpParameterfvATI_remap_index 327
+#define TexBumpParameterivATI_remap_index 328
+#define AlphaFragmentOp1ATI_remap_index 329
+#define AlphaFragmentOp2ATI_remap_index 330
+#define AlphaFragmentOp3ATI_remap_index 331
+#define BeginFragmentShaderATI_remap_index 332
+#define BindFragmentShaderATI_remap_index 333
+#define ColorFragmentOp1ATI_remap_index 334
+#define ColorFragmentOp2ATI_remap_index 335
+#define ColorFragmentOp3ATI_remap_index 336
+#define DeleteFragmentShaderATI_remap_index 337
+#define EndFragmentShaderATI_remap_index 338
+#define GenFragmentShadersATI_remap_index 339
+#define PassTexCoordATI_remap_index 340
+#define SampleMapATI_remap_index 341
+#define SetFragmentShaderConstantATI_remap_index 342
+#define PointParameteriNV_remap_index 343
+#define PointParameterivNV_remap_index 344
+#define ActiveStencilFaceEXT_remap_index 345
+#define BindVertexArrayAPPLE_remap_index 346
+#define DeleteVertexArraysAPPLE_remap_index 347
+#define GenVertexArraysAPPLE_remap_index 348
+#define IsVertexArrayAPPLE_remap_index 349
+#define GetProgramNamedParameterdvNV_remap_index 350
+#define GetProgramNamedParameterfvNV_remap_index 351
+#define ProgramNamedParameter4dNV_remap_index 352
+#define ProgramNamedParameter4dvNV_remap_index 353
+#define ProgramNamedParameter4fNV_remap_index 354
+#define ProgramNamedParameter4fvNV_remap_index 355
+#define DepthBoundsEXT_remap_index 356
+#define BlendEquationSeparateEXT_remap_index 357
+#define BindFramebufferEXT_remap_index 358
+#define BindRenderbufferEXT_remap_index 359
+#define CheckFramebufferStatusEXT_remap_index 360
+#define DeleteFramebuffersEXT_remap_index 361
+#define DeleteRenderbuffersEXT_remap_index 362
+#define FramebufferRenderbufferEXT_remap_index 363
+#define FramebufferTexture1DEXT_remap_index 364
+#define FramebufferTexture2DEXT_remap_index 365
+#define FramebufferTexture3DEXT_remap_index 366
+#define GenFramebuffersEXT_remap_index 367
+#define GenRenderbuffersEXT_remap_index 368
+#define GenerateMipmapEXT_remap_index 369
+#define GetFramebufferAttachmentParameterivEXT_remap_index 370
+#define GetRenderbufferParameterivEXT_remap_index 371
+#define IsFramebufferEXT_remap_index 372
+#define IsRenderbufferEXT_remap_index 373
+#define RenderbufferStorageEXT_remap_index 374
+#define BlitFramebufferEXT_remap_index 375
+#define BufferParameteriAPPLE_remap_index 376
+#define FlushMappedBufferRangeAPPLE_remap_index 377
+#define FramebufferTextureLayerEXT_remap_index 378
+#define ProvokingVertexEXT_remap_index 379
+#define GetTexParameterPointervAPPLE_remap_index 380
+#define TextureRangeAPPLE_remap_index 381
+#define StencilFuncSeparateATI_remap_index 382
+#define ProgramEnvParameters4fvEXT_remap_index 383
+#define ProgramLocalParameters4fvEXT_remap_index 384
+#define GetQueryObjecti64vEXT_remap_index 385
+#define GetQueryObjectui64vEXT_remap_index 386
#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
@@ -3276,6 +3316,36 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters)
#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index])
#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn)
+#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters)
+#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index])
+#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn)
+#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters)
+#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index])
+#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn)
+#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters)
+#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index])
+#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn)
+#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters)
+#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index])
+#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn)
+#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters)
+#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index])
+#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn)
+#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters)
+#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index])
+#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn)
+#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters)
+#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index])
+#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn)
+#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters)
+#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index])
+#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn)
+#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters)
+#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index])
+#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn)
+#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters)
+#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index])
+#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn)
#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters)
#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index])
#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn)
diff --git a/src/mesa/glapi/extension_helper.py b/src/mesa/glapi/extension_helper.py
index 64f64a2fd86..83471d89f50 100644
--- a/src/mesa/glapi/extension_helper.py
+++ b/src/mesa/glapi/extension_helper.py
@@ -170,7 +170,7 @@ class PrintGlExtensionGlue(gl_XML.gl_print_base):
condition = condition_for_function(f, abi, 0)
if len(condition):
print '#if %s' % (string.join(condition, " || "))
- print 'static const char %s_names[] = ' % (f.name)
+ print 'static const char %s_names[] =' % (f.name)
parameter_signature = ''
for p in f.parameterIterator():
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index d2fcc6dc1f2..da4be14707e 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -7950,12 +7950,18 @@
<xi:include href="ARB_copy_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="ARB_depth_clamp.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<xi:include href="ARB_map_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="ARB_sync.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<xi:include href="ARB_seamless_cube_map.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- Non-ARB extensions sorted by extension number. -->
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index 01fd6f71584..a3807744fff 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -599,225 +599,235 @@
#define _gloffset_BindVertexArray 564
#define _gloffset_GenVertexArrays 565
#define _gloffset_CopyBufferSubData 566
-#define _gloffset_PolygonOffsetEXT 567
-#define _gloffset_GetPixelTexGenParameterfvSGIS 568
-#define _gloffset_GetPixelTexGenParameterivSGIS 569
-#define _gloffset_PixelTexGenParameterfSGIS 570
-#define _gloffset_PixelTexGenParameterfvSGIS 571
-#define _gloffset_PixelTexGenParameteriSGIS 572
-#define _gloffset_PixelTexGenParameterivSGIS 573
-#define _gloffset_SampleMaskSGIS 574
-#define _gloffset_SamplePatternSGIS 575
-#define _gloffset_ColorPointerEXT 576
-#define _gloffset_EdgeFlagPointerEXT 577
-#define _gloffset_IndexPointerEXT 578
-#define _gloffset_NormalPointerEXT 579
-#define _gloffset_TexCoordPointerEXT 580
-#define _gloffset_VertexPointerEXT 581
-#define _gloffset_PointParameterfEXT 582
-#define _gloffset_PointParameterfvEXT 583
-#define _gloffset_LockArraysEXT 584
-#define _gloffset_UnlockArraysEXT 585
-#define _gloffset_CullParameterdvEXT 586
-#define _gloffset_CullParameterfvEXT 587
-#define _gloffset_SecondaryColor3bEXT 588
-#define _gloffset_SecondaryColor3bvEXT 589
-#define _gloffset_SecondaryColor3dEXT 590
-#define _gloffset_SecondaryColor3dvEXT 591
-#define _gloffset_SecondaryColor3fEXT 592
-#define _gloffset_SecondaryColor3fvEXT 593
-#define _gloffset_SecondaryColor3iEXT 594
-#define _gloffset_SecondaryColor3ivEXT 595
-#define _gloffset_SecondaryColor3sEXT 596
-#define _gloffset_SecondaryColor3svEXT 597
-#define _gloffset_SecondaryColor3ubEXT 598
-#define _gloffset_SecondaryColor3ubvEXT 599
-#define _gloffset_SecondaryColor3uiEXT 600
-#define _gloffset_SecondaryColor3uivEXT 601
-#define _gloffset_SecondaryColor3usEXT 602
-#define _gloffset_SecondaryColor3usvEXT 603
-#define _gloffset_SecondaryColorPointerEXT 604
-#define _gloffset_MultiDrawArraysEXT 605
-#define _gloffset_MultiDrawElementsEXT 606
-#define _gloffset_FogCoordPointerEXT 607
-#define _gloffset_FogCoorddEXT 608
-#define _gloffset_FogCoorddvEXT 609
-#define _gloffset_FogCoordfEXT 610
-#define _gloffset_FogCoordfvEXT 611
-#define _gloffset_PixelTexGenSGIX 612
-#define _gloffset_BlendFuncSeparateEXT 613
-#define _gloffset_FlushVertexArrayRangeNV 614
-#define _gloffset_VertexArrayRangeNV 615
-#define _gloffset_CombinerInputNV 616
-#define _gloffset_CombinerOutputNV 617
-#define _gloffset_CombinerParameterfNV 618
-#define _gloffset_CombinerParameterfvNV 619
-#define _gloffset_CombinerParameteriNV 620
-#define _gloffset_CombinerParameterivNV 621
-#define _gloffset_FinalCombinerInputNV 622
-#define _gloffset_GetCombinerInputParameterfvNV 623
-#define _gloffset_GetCombinerInputParameterivNV 624
-#define _gloffset_GetCombinerOutputParameterfvNV 625
-#define _gloffset_GetCombinerOutputParameterivNV 626
-#define _gloffset_GetFinalCombinerInputParameterfvNV 627
-#define _gloffset_GetFinalCombinerInputParameterivNV 628
-#define _gloffset_ResizeBuffersMESA 629
-#define _gloffset_WindowPos2dMESA 630
-#define _gloffset_WindowPos2dvMESA 631
-#define _gloffset_WindowPos2fMESA 632
-#define _gloffset_WindowPos2fvMESA 633
-#define _gloffset_WindowPos2iMESA 634
-#define _gloffset_WindowPos2ivMESA 635
-#define _gloffset_WindowPos2sMESA 636
-#define _gloffset_WindowPos2svMESA 637
-#define _gloffset_WindowPos3dMESA 638
-#define _gloffset_WindowPos3dvMESA 639
-#define _gloffset_WindowPos3fMESA 640
-#define _gloffset_WindowPos3fvMESA 641
-#define _gloffset_WindowPos3iMESA 642
-#define _gloffset_WindowPos3ivMESA 643
-#define _gloffset_WindowPos3sMESA 644
-#define _gloffset_WindowPos3svMESA 645
-#define _gloffset_WindowPos4dMESA 646
-#define _gloffset_WindowPos4dvMESA 647
-#define _gloffset_WindowPos4fMESA 648
-#define _gloffset_WindowPos4fvMESA 649
-#define _gloffset_WindowPos4iMESA 650
-#define _gloffset_WindowPos4ivMESA 651
-#define _gloffset_WindowPos4sMESA 652
-#define _gloffset_WindowPos4svMESA 653
-#define _gloffset_MultiModeDrawArraysIBM 654
-#define _gloffset_MultiModeDrawElementsIBM 655
-#define _gloffset_DeleteFencesNV 656
-#define _gloffset_FinishFenceNV 657
-#define _gloffset_GenFencesNV 658
-#define _gloffset_GetFenceivNV 659
-#define _gloffset_IsFenceNV 660
-#define _gloffset_SetFenceNV 661
-#define _gloffset_TestFenceNV 662
-#define _gloffset_AreProgramsResidentNV 663
-#define _gloffset_BindProgramNV 664
-#define _gloffset_DeleteProgramsNV 665
-#define _gloffset_ExecuteProgramNV 666
-#define _gloffset_GenProgramsNV 667
-#define _gloffset_GetProgramParameterdvNV 668
-#define _gloffset_GetProgramParameterfvNV 669
-#define _gloffset_GetProgramStringNV 670
-#define _gloffset_GetProgramivNV 671
-#define _gloffset_GetTrackMatrixivNV 672
-#define _gloffset_GetVertexAttribPointervNV 673
-#define _gloffset_GetVertexAttribdvNV 674
-#define _gloffset_GetVertexAttribfvNV 675
-#define _gloffset_GetVertexAttribivNV 676
-#define _gloffset_IsProgramNV 677
-#define _gloffset_LoadProgramNV 678
-#define _gloffset_ProgramParameters4dvNV 679
-#define _gloffset_ProgramParameters4fvNV 680
-#define _gloffset_RequestResidentProgramsNV 681
-#define _gloffset_TrackMatrixNV 682
-#define _gloffset_VertexAttrib1dNV 683
-#define _gloffset_VertexAttrib1dvNV 684
-#define _gloffset_VertexAttrib1fNV 685
-#define _gloffset_VertexAttrib1fvNV 686
-#define _gloffset_VertexAttrib1sNV 687
-#define _gloffset_VertexAttrib1svNV 688
-#define _gloffset_VertexAttrib2dNV 689
-#define _gloffset_VertexAttrib2dvNV 690
-#define _gloffset_VertexAttrib2fNV 691
-#define _gloffset_VertexAttrib2fvNV 692
-#define _gloffset_VertexAttrib2sNV 693
-#define _gloffset_VertexAttrib2svNV 694
-#define _gloffset_VertexAttrib3dNV 695
-#define _gloffset_VertexAttrib3dvNV 696
-#define _gloffset_VertexAttrib3fNV 697
-#define _gloffset_VertexAttrib3fvNV 698
-#define _gloffset_VertexAttrib3sNV 699
-#define _gloffset_VertexAttrib3svNV 700
-#define _gloffset_VertexAttrib4dNV 701
-#define _gloffset_VertexAttrib4dvNV 702
-#define _gloffset_VertexAttrib4fNV 703
-#define _gloffset_VertexAttrib4fvNV 704
-#define _gloffset_VertexAttrib4sNV 705
-#define _gloffset_VertexAttrib4svNV 706
-#define _gloffset_VertexAttrib4ubNV 707
-#define _gloffset_VertexAttrib4ubvNV 708
-#define _gloffset_VertexAttribPointerNV 709
-#define _gloffset_VertexAttribs1dvNV 710
-#define _gloffset_VertexAttribs1fvNV 711
-#define _gloffset_VertexAttribs1svNV 712
-#define _gloffset_VertexAttribs2dvNV 713
-#define _gloffset_VertexAttribs2fvNV 714
-#define _gloffset_VertexAttribs2svNV 715
-#define _gloffset_VertexAttribs3dvNV 716
-#define _gloffset_VertexAttribs3fvNV 717
-#define _gloffset_VertexAttribs3svNV 718
-#define _gloffset_VertexAttribs4dvNV 719
-#define _gloffset_VertexAttribs4fvNV 720
-#define _gloffset_VertexAttribs4svNV 721
-#define _gloffset_VertexAttribs4ubvNV 722
-#define _gloffset_GetTexBumpParameterfvATI 723
-#define _gloffset_GetTexBumpParameterivATI 724
-#define _gloffset_TexBumpParameterfvATI 725
-#define _gloffset_TexBumpParameterivATI 726
-#define _gloffset_AlphaFragmentOp1ATI 727
-#define _gloffset_AlphaFragmentOp2ATI 728
-#define _gloffset_AlphaFragmentOp3ATI 729
-#define _gloffset_BeginFragmentShaderATI 730
-#define _gloffset_BindFragmentShaderATI 731
-#define _gloffset_ColorFragmentOp1ATI 732
-#define _gloffset_ColorFragmentOp2ATI 733
-#define _gloffset_ColorFragmentOp3ATI 734
-#define _gloffset_DeleteFragmentShaderATI 735
-#define _gloffset_EndFragmentShaderATI 736
-#define _gloffset_GenFragmentShadersATI 737
-#define _gloffset_PassTexCoordATI 738
-#define _gloffset_SampleMapATI 739
-#define _gloffset_SetFragmentShaderConstantATI 740
-#define _gloffset_PointParameteriNV 741
-#define _gloffset_PointParameterivNV 742
-#define _gloffset_ActiveStencilFaceEXT 743
-#define _gloffset_BindVertexArrayAPPLE 744
-#define _gloffset_DeleteVertexArraysAPPLE 745
-#define _gloffset_GenVertexArraysAPPLE 746
-#define _gloffset_IsVertexArrayAPPLE 747
-#define _gloffset_GetProgramNamedParameterdvNV 748
-#define _gloffset_GetProgramNamedParameterfvNV 749
-#define _gloffset_ProgramNamedParameter4dNV 750
-#define _gloffset_ProgramNamedParameter4dvNV 751
-#define _gloffset_ProgramNamedParameter4fNV 752
-#define _gloffset_ProgramNamedParameter4fvNV 753
-#define _gloffset_DepthBoundsEXT 754
-#define _gloffset_BlendEquationSeparateEXT 755
-#define _gloffset_BindFramebufferEXT 756
-#define _gloffset_BindRenderbufferEXT 757
-#define _gloffset_CheckFramebufferStatusEXT 758
-#define _gloffset_DeleteFramebuffersEXT 759
-#define _gloffset_DeleteRenderbuffersEXT 760
-#define _gloffset_FramebufferRenderbufferEXT 761
-#define _gloffset_FramebufferTexture1DEXT 762
-#define _gloffset_FramebufferTexture2DEXT 763
-#define _gloffset_FramebufferTexture3DEXT 764
-#define _gloffset_GenFramebuffersEXT 765
-#define _gloffset_GenRenderbuffersEXT 766
-#define _gloffset_GenerateMipmapEXT 767
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 768
-#define _gloffset_GetRenderbufferParameterivEXT 769
-#define _gloffset_IsFramebufferEXT 770
-#define _gloffset_IsRenderbufferEXT 771
-#define _gloffset_RenderbufferStorageEXT 772
-#define _gloffset_BlitFramebufferEXT 773
-#define _gloffset_BufferParameteriAPPLE 774
-#define _gloffset_FlushMappedBufferRangeAPPLE 775
-#define _gloffset_FramebufferTextureLayerEXT 776
-#define _gloffset_ProvokingVertexEXT 777
-#define _gloffset_GetTexParameterPointervAPPLE 778
-#define _gloffset_TextureRangeAPPLE 779
-#define _gloffset_StencilFuncSeparateATI 780
-#define _gloffset_ProgramEnvParameters4fvEXT 781
-#define _gloffset_ProgramLocalParameters4fvEXT 782
-#define _gloffset_GetQueryObjecti64vEXT 783
-#define _gloffset_GetQueryObjectui64vEXT 784
-#define _gloffset_FIRST_DYNAMIC 785
+#define _gloffset_ClientWaitSync 567
+#define _gloffset_DeleteSync 568
+#define _gloffset_FenceSync 569
+#define _gloffset_GetInteger64v 570
+#define _gloffset_GetSynciv 571
+#define _gloffset_IsSync 572
+#define _gloffset_WaitSync 573
+#define _gloffset_DrawElementsBaseVertex 574
+#define _gloffset_DrawRangeElementsBaseVertex 575
+#define _gloffset_MultiDrawElementsBaseVertex 576
+#define _gloffset_PolygonOffsetEXT 577
+#define _gloffset_GetPixelTexGenParameterfvSGIS 578
+#define _gloffset_GetPixelTexGenParameterivSGIS 579
+#define _gloffset_PixelTexGenParameterfSGIS 580
+#define _gloffset_PixelTexGenParameterfvSGIS 581
+#define _gloffset_PixelTexGenParameteriSGIS 582
+#define _gloffset_PixelTexGenParameterivSGIS 583
+#define _gloffset_SampleMaskSGIS 584
+#define _gloffset_SamplePatternSGIS 585
+#define _gloffset_ColorPointerEXT 586
+#define _gloffset_EdgeFlagPointerEXT 587
+#define _gloffset_IndexPointerEXT 588
+#define _gloffset_NormalPointerEXT 589
+#define _gloffset_TexCoordPointerEXT 590
+#define _gloffset_VertexPointerEXT 591
+#define _gloffset_PointParameterfEXT 592
+#define _gloffset_PointParameterfvEXT 593
+#define _gloffset_LockArraysEXT 594
+#define _gloffset_UnlockArraysEXT 595
+#define _gloffset_CullParameterdvEXT 596
+#define _gloffset_CullParameterfvEXT 597
+#define _gloffset_SecondaryColor3bEXT 598
+#define _gloffset_SecondaryColor3bvEXT 599
+#define _gloffset_SecondaryColor3dEXT 600
+#define _gloffset_SecondaryColor3dvEXT 601
+#define _gloffset_SecondaryColor3fEXT 602
+#define _gloffset_SecondaryColor3fvEXT 603
+#define _gloffset_SecondaryColor3iEXT 604
+#define _gloffset_SecondaryColor3ivEXT 605
+#define _gloffset_SecondaryColor3sEXT 606
+#define _gloffset_SecondaryColor3svEXT 607
+#define _gloffset_SecondaryColor3ubEXT 608
+#define _gloffset_SecondaryColor3ubvEXT 609
+#define _gloffset_SecondaryColor3uiEXT 610
+#define _gloffset_SecondaryColor3uivEXT 611
+#define _gloffset_SecondaryColor3usEXT 612
+#define _gloffset_SecondaryColor3usvEXT 613
+#define _gloffset_SecondaryColorPointerEXT 614
+#define _gloffset_MultiDrawArraysEXT 615
+#define _gloffset_MultiDrawElementsEXT 616
+#define _gloffset_FogCoordPointerEXT 617
+#define _gloffset_FogCoorddEXT 618
+#define _gloffset_FogCoorddvEXT 619
+#define _gloffset_FogCoordfEXT 620
+#define _gloffset_FogCoordfvEXT 621
+#define _gloffset_PixelTexGenSGIX 622
+#define _gloffset_BlendFuncSeparateEXT 623
+#define _gloffset_FlushVertexArrayRangeNV 624
+#define _gloffset_VertexArrayRangeNV 625
+#define _gloffset_CombinerInputNV 626
+#define _gloffset_CombinerOutputNV 627
+#define _gloffset_CombinerParameterfNV 628
+#define _gloffset_CombinerParameterfvNV 629
+#define _gloffset_CombinerParameteriNV 630
+#define _gloffset_CombinerParameterivNV 631
+#define _gloffset_FinalCombinerInputNV 632
+#define _gloffset_GetCombinerInputParameterfvNV 633
+#define _gloffset_GetCombinerInputParameterivNV 634
+#define _gloffset_GetCombinerOutputParameterfvNV 635
+#define _gloffset_GetCombinerOutputParameterivNV 636
+#define _gloffset_GetFinalCombinerInputParameterfvNV 637
+#define _gloffset_GetFinalCombinerInputParameterivNV 638
+#define _gloffset_ResizeBuffersMESA 639
+#define _gloffset_WindowPos2dMESA 640
+#define _gloffset_WindowPos2dvMESA 641
+#define _gloffset_WindowPos2fMESA 642
+#define _gloffset_WindowPos2fvMESA 643
+#define _gloffset_WindowPos2iMESA 644
+#define _gloffset_WindowPos2ivMESA 645
+#define _gloffset_WindowPos2sMESA 646
+#define _gloffset_WindowPos2svMESA 647
+#define _gloffset_WindowPos3dMESA 648
+#define _gloffset_WindowPos3dvMESA 649
+#define _gloffset_WindowPos3fMESA 650
+#define _gloffset_WindowPos3fvMESA 651
+#define _gloffset_WindowPos3iMESA 652
+#define _gloffset_WindowPos3ivMESA 653
+#define _gloffset_WindowPos3sMESA 654
+#define _gloffset_WindowPos3svMESA 655
+#define _gloffset_WindowPos4dMESA 656
+#define _gloffset_WindowPos4dvMESA 657
+#define _gloffset_WindowPos4fMESA 658
+#define _gloffset_WindowPos4fvMESA 659
+#define _gloffset_WindowPos4iMESA 660
+#define _gloffset_WindowPos4ivMESA 661
+#define _gloffset_WindowPos4sMESA 662
+#define _gloffset_WindowPos4svMESA 663
+#define _gloffset_MultiModeDrawArraysIBM 664
+#define _gloffset_MultiModeDrawElementsIBM 665
+#define _gloffset_DeleteFencesNV 666
+#define _gloffset_FinishFenceNV 667
+#define _gloffset_GenFencesNV 668
+#define _gloffset_GetFenceivNV 669
+#define _gloffset_IsFenceNV 670
+#define _gloffset_SetFenceNV 671
+#define _gloffset_TestFenceNV 672
+#define _gloffset_AreProgramsResidentNV 673
+#define _gloffset_BindProgramNV 674
+#define _gloffset_DeleteProgramsNV 675
+#define _gloffset_ExecuteProgramNV 676
+#define _gloffset_GenProgramsNV 677
+#define _gloffset_GetProgramParameterdvNV 678
+#define _gloffset_GetProgramParameterfvNV 679
+#define _gloffset_GetProgramStringNV 680
+#define _gloffset_GetProgramivNV 681
+#define _gloffset_GetTrackMatrixivNV 682
+#define _gloffset_GetVertexAttribPointervNV 683
+#define _gloffset_GetVertexAttribdvNV 684
+#define _gloffset_GetVertexAttribfvNV 685
+#define _gloffset_GetVertexAttribivNV 686
+#define _gloffset_IsProgramNV 687
+#define _gloffset_LoadProgramNV 688
+#define _gloffset_ProgramParameters4dvNV 689
+#define _gloffset_ProgramParameters4fvNV 690
+#define _gloffset_RequestResidentProgramsNV 691
+#define _gloffset_TrackMatrixNV 692
+#define _gloffset_VertexAttrib1dNV 693
+#define _gloffset_VertexAttrib1dvNV 694
+#define _gloffset_VertexAttrib1fNV 695
+#define _gloffset_VertexAttrib1fvNV 696
+#define _gloffset_VertexAttrib1sNV 697
+#define _gloffset_VertexAttrib1svNV 698
+#define _gloffset_VertexAttrib2dNV 699
+#define _gloffset_VertexAttrib2dvNV 700
+#define _gloffset_VertexAttrib2fNV 701
+#define _gloffset_VertexAttrib2fvNV 702
+#define _gloffset_VertexAttrib2sNV 703
+#define _gloffset_VertexAttrib2svNV 704
+#define _gloffset_VertexAttrib3dNV 705
+#define _gloffset_VertexAttrib3dvNV 706
+#define _gloffset_VertexAttrib3fNV 707
+#define _gloffset_VertexAttrib3fvNV 708
+#define _gloffset_VertexAttrib3sNV 709
+#define _gloffset_VertexAttrib3svNV 710
+#define _gloffset_VertexAttrib4dNV 711
+#define _gloffset_VertexAttrib4dvNV 712
+#define _gloffset_VertexAttrib4fNV 713
+#define _gloffset_VertexAttrib4fvNV 714
+#define _gloffset_VertexAttrib4sNV 715
+#define _gloffset_VertexAttrib4svNV 716
+#define _gloffset_VertexAttrib4ubNV 717
+#define _gloffset_VertexAttrib4ubvNV 718
+#define _gloffset_VertexAttribPointerNV 719
+#define _gloffset_VertexAttribs1dvNV 720
+#define _gloffset_VertexAttribs1fvNV 721
+#define _gloffset_VertexAttribs1svNV 722
+#define _gloffset_VertexAttribs2dvNV 723
+#define _gloffset_VertexAttribs2fvNV 724
+#define _gloffset_VertexAttribs2svNV 725
+#define _gloffset_VertexAttribs3dvNV 726
+#define _gloffset_VertexAttribs3fvNV 727
+#define _gloffset_VertexAttribs3svNV 728
+#define _gloffset_VertexAttribs4dvNV 729
+#define _gloffset_VertexAttribs4fvNV 730
+#define _gloffset_VertexAttribs4svNV 731
+#define _gloffset_VertexAttribs4ubvNV 732
+#define _gloffset_GetTexBumpParameterfvATI 733
+#define _gloffset_GetTexBumpParameterivATI 734
+#define _gloffset_TexBumpParameterfvATI 735
+#define _gloffset_TexBumpParameterivATI 736
+#define _gloffset_AlphaFragmentOp1ATI 737
+#define _gloffset_AlphaFragmentOp2ATI 738
+#define _gloffset_AlphaFragmentOp3ATI 739
+#define _gloffset_BeginFragmentShaderATI 740
+#define _gloffset_BindFragmentShaderATI 741
+#define _gloffset_ColorFragmentOp1ATI 742
+#define _gloffset_ColorFragmentOp2ATI 743
+#define _gloffset_ColorFragmentOp3ATI 744
+#define _gloffset_DeleteFragmentShaderATI 745
+#define _gloffset_EndFragmentShaderATI 746
+#define _gloffset_GenFragmentShadersATI 747
+#define _gloffset_PassTexCoordATI 748
+#define _gloffset_SampleMapATI 749
+#define _gloffset_SetFragmentShaderConstantATI 750
+#define _gloffset_PointParameteriNV 751
+#define _gloffset_PointParameterivNV 752
+#define _gloffset_ActiveStencilFaceEXT 753
+#define _gloffset_BindVertexArrayAPPLE 754
+#define _gloffset_DeleteVertexArraysAPPLE 755
+#define _gloffset_GenVertexArraysAPPLE 756
+#define _gloffset_IsVertexArrayAPPLE 757
+#define _gloffset_GetProgramNamedParameterdvNV 758
+#define _gloffset_GetProgramNamedParameterfvNV 759
+#define _gloffset_ProgramNamedParameter4dNV 760
+#define _gloffset_ProgramNamedParameter4dvNV 761
+#define _gloffset_ProgramNamedParameter4fNV 762
+#define _gloffset_ProgramNamedParameter4fvNV 763
+#define _gloffset_DepthBoundsEXT 764
+#define _gloffset_BlendEquationSeparateEXT 765
+#define _gloffset_BindFramebufferEXT 766
+#define _gloffset_BindRenderbufferEXT 767
+#define _gloffset_CheckFramebufferStatusEXT 768
+#define _gloffset_DeleteFramebuffersEXT 769
+#define _gloffset_DeleteRenderbuffersEXT 770
+#define _gloffset_FramebufferRenderbufferEXT 771
+#define _gloffset_FramebufferTexture1DEXT 772
+#define _gloffset_FramebufferTexture2DEXT 773
+#define _gloffset_FramebufferTexture3DEXT 774
+#define _gloffset_GenFramebuffersEXT 775
+#define _gloffset_GenRenderbuffersEXT 776
+#define _gloffset_GenerateMipmapEXT 777
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 778
+#define _gloffset_GetRenderbufferParameterivEXT 779
+#define _gloffset_IsFramebufferEXT 780
+#define _gloffset_IsRenderbufferEXT 781
+#define _gloffset_RenderbufferStorageEXT 782
+#define _gloffset_BlitFramebufferEXT 783
+#define _gloffset_BufferParameteriAPPLE 784
+#define _gloffset_FlushMappedBufferRangeAPPLE 785
+#define _gloffset_FramebufferTextureLayerEXT 786
+#define _gloffset_ProvokingVertexEXT 787
+#define _gloffset_GetTexParameterPointervAPPLE 788
+#define _gloffset_TextureRangeAPPLE 789
+#define _gloffset_StencilFuncSeparateATI 790
+#define _gloffset_ProgramEnvParameters4fvEXT 791
+#define _gloffset_ProgramLocalParameters4fvEXT 792
+#define _gloffset_GetQueryObjecti64vEXT 793
+#define _gloffset_GetQueryObjectui64vEXT 794
+#define _gloffset_FIRST_DYNAMIC 795
#else
@@ -980,6 +990,16 @@
#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index]
#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index]
#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index]
+#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index]
+#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index]
+#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index]
+#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index]
+#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index]
+#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index]
+#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index]
+#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index]
+#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]
+#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]
#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index c23e9a63cf9..4f9e53b62d6 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -607,224 +607,234 @@ struct _glapi_table
void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 564 */
void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 565 */
void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 566 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 567 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 568 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 569 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 570 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 571 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 572 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 573 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 574 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 575 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 576 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 577 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 578 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 579 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 580 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 581 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 582 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 583 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 584 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 585 */
- void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 586 */
- void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 587 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 588 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 589 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 590 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 591 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 592 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 593 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 594 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 595 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 596 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 597 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 598 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 599 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 600 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 601 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 602 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 603 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 604 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 605 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 606 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 607 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 608 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 609 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 610 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 611 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 612 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 613 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 614 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 615 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 616 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 617 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 618 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 619 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 620 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 621 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 622 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 623 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 624 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 625 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 626 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 627 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 628 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 629 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 630 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 631 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 632 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 633 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 634 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 635 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 636 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 637 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 638 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 639 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 640 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 641 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 642 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 643 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 644 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 645 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 646 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 647 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 648 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 649 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 650 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 651 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 652 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 653 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 654 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 655 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 656 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 657 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 658 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 659 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 660 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 661 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 662 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 663 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 664 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 665 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 666 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 667 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 668 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 669 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 670 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 671 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 672 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 673 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 674 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 675 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 676 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 677 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 678 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 679 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 680 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 681 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 682 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 683 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 684 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 685 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 686 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 687 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 688 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 689 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 690 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 691 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 692 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 693 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 694 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 695 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 696 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 697 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 698 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 699 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 700 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 701 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 702 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 703 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 704 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 705 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 706 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 707 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 708 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 709 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 710 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 711 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 712 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 713 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 714 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 715 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 716 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 717 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 718 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 719 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 720 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 721 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 722 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 723 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 724 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 725 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 726 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 727 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 728 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 729 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 730 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 731 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 732 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 733 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 734 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 735 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 736 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 737 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 738 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 739 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 740 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 741 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 742 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 743 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 744 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 745 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 746 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 747 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 748 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 749 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 750 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 751 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 752 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 753 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 754 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 755 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 756 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 757 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 758 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 759 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 760 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 761 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 762 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 763 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 764 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 765 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 766 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 767 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 768 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 769 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 770 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 771 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 772 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 773 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 774 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 775 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 776 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 777 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 778 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 779 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 780 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 781 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 782 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 783 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 784 */
+ GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 567 */
+ void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 568 */
+ GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 569 */
+ void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 570 */
+ void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 571 */
+ GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 572 */
+ void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 573 */
+ void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 574 */
+ void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 575 */
+ void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 576 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 577 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 578 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 579 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 580 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 581 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 582 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 583 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 584 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 585 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 586 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 587 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 588 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 589 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 590 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 591 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 592 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 593 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 594 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 595 */
+ void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 596 */
+ void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 597 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 598 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 599 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 600 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 601 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 602 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 603 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 604 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 605 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 606 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 607 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 608 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 609 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 610 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 611 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 612 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 613 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 614 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 615 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 616 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 617 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 618 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 619 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 620 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 621 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 622 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 623 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 624 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 625 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 626 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 627 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 628 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 629 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 630 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 631 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 632 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 633 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 634 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 635 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 636 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 637 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 638 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 639 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 640 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 641 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 642 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 643 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 644 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 645 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 646 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 647 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 648 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 649 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 650 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 651 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 652 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 653 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 654 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 655 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 656 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 657 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 658 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 659 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 660 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 661 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 662 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 663 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 664 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 665 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 666 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 667 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 668 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 669 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 670 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 671 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 672 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 673 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 674 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 675 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 676 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 677 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 678 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 679 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 680 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 681 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 682 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 683 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 684 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 685 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 686 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 687 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 688 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 689 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 690 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 691 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 692 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 693 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 694 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 695 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 696 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 697 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 698 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 699 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 700 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 701 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 702 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 703 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 704 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 705 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 706 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 707 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 708 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 709 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 710 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 711 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 712 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 713 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 714 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 715 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 716 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 717 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 718 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 719 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 720 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 721 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 722 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 723 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 724 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 725 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 726 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 727 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 728 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 729 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 730 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 731 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 732 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 733 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 734 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 735 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 736 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 737 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 738 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 739 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 740 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 741 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 742 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 743 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 744 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 745 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 746 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 747 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 748 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 749 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 750 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 751 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 752 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 753 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 754 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 755 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 756 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 757 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 758 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 759 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 760 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 761 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 762 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 763 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 764 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 765 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 766 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 767 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 768 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 769 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 770 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 771 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 772 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 773 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 774 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 775 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 776 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 777 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 778 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 779 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 780 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 781 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 782 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 783 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 784 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 785 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 786 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 787 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 788 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 789 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 790 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 791 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 792 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 793 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 794 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 68e7a9a4f0c..3da0f631435 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -4036,63 +4036,113 @@ KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTa
DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size));
}
+KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync)
+{
+ DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync));
+}
+
+KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags)
+{
+ RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params)
+{
+ DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
+{
+ DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync)
+{
+ RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
+{
+ DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
+{
+ DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex)
+{
+ DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex));
+}
+
KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
{
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, GLfloat * params)
{
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint * params)
{
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, GLfloat param)
{
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, const GLfloat * params)
{
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_572)(GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_572)(GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLint param)
{
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_573)(GLenum pname, const GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_573)(GLenum pname, const GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLint * params)
{
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_574)(GLclampf value, GLboolean invert);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_584)(GLclampf value, GLboolean invert);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_574)(GLclampf value, GLboolean invert)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_584)(GLclampf value, GLboolean invert)
{
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pattern);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_585)(GLenum pattern);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pattern)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_585)(GLenum pattern)
{
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
}
@@ -4142,9 +4192,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param)
{
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
}
@@ -4164,9 +4214,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params)
{
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
@@ -4181,16 +4231,16 @@ KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_586)(GLenum pname, GLdouble * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLenum pname, GLdouble * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_586)(GLenum pname, GLdouble * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLenum pname, GLdouble * params)
{
DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_587)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_587)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pname, GLfloat * params)
{
DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
@@ -4435,9 +4485,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum mode);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_622)(GLenum mode);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum mode)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_622)(GLenum mode)
{
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
}
@@ -4452,9 +4502,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_623)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_623)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
@@ -4819,65 +4869,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLsizei n, const GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLsizei n, const GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLsizei n, const GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLsizei n, const GLuint * fences)
{
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence)
{
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_658)(GLsizei n, GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLsizei n, GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_658)(GLsizei n, GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLsizei n, GLuint * fences)
{
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_659)(GLuint fence, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_659)(GLuint fence, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence, GLenum pname, GLint * params)
{
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_660)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_670)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_660)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_670)(GLuint fence)
{
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(GLuint fence, GLenum condition);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_671)(GLuint fence, GLenum condition);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(GLuint fence, GLenum condition)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_671)(GLuint fence, GLenum condition)
{
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_662)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_672)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_662)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_672)(GLuint fence)
{
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
}
@@ -5322,16 +5372,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_743)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_743)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLenum face)
{
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_744)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_754)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_744)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_754)(GLuint array)
{
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
}
@@ -5341,16 +5391,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLsizei n, const GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLsizei n, const GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLsizei n, const GLuint * arrays)
{
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_756)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_756)(GLsizei n, GLuint * arrays)
{
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
@@ -5360,9 +5410,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_747)(GLuint array);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_757)(GLuint array);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_747)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_757)(GLuint array)
{
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
}
@@ -5397,9 +5447,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len,
DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_754)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_754)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLclampd zmin, GLclampd zmax)
{
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
}
@@ -5409,9 +5459,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum modeRGB, GLenum modeA)
{
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
}
@@ -5591,23 +5641,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum target, GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum target, GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum target, GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum target, GLenum pname, GLint param)
{
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLintptr offset, GLsizeiptr size);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLintptr offset, GLsizeiptr size);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLintptr offset, GLsizeiptr size)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLintptr offset, GLsizeiptr size)
{
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
}
@@ -5627,51 +5677,51 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer)
{
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6257,15 +6307,25 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(BindVertexArray),
TABLE_ENTRY(GenVertexArrays),
TABLE_ENTRY(CopyBufferSubData),
+ TABLE_ENTRY(ClientWaitSync),
+ TABLE_ENTRY(DeleteSync),
+ TABLE_ENTRY(FenceSync),
+ TABLE_ENTRY(GetInteger64v),
+ TABLE_ENTRY(GetSynciv),
+ TABLE_ENTRY(IsSync),
+ TABLE_ENTRY(WaitSync),
+ TABLE_ENTRY(DrawElementsBaseVertex),
+ TABLE_ENTRY(DrawRangeElementsBaseVertex),
+ TABLE_ENTRY(MultiDrawElementsBaseVertex),
TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_568),
- TABLE_ENTRY(_dispatch_stub_569),
- TABLE_ENTRY(_dispatch_stub_570),
- TABLE_ENTRY(_dispatch_stub_571),
- TABLE_ENTRY(_dispatch_stub_572),
- TABLE_ENTRY(_dispatch_stub_573),
- TABLE_ENTRY(_dispatch_stub_574),
- TABLE_ENTRY(_dispatch_stub_575),
+ TABLE_ENTRY(_dispatch_stub_578),
+ TABLE_ENTRY(_dispatch_stub_579),
+ TABLE_ENTRY(_dispatch_stub_580),
+ TABLE_ENTRY(_dispatch_stub_581),
+ TABLE_ENTRY(_dispatch_stub_582),
+ TABLE_ENTRY(_dispatch_stub_583),
+ TABLE_ENTRY(_dispatch_stub_584),
+ TABLE_ENTRY(_dispatch_stub_585),
TABLE_ENTRY(ColorPointerEXT),
TABLE_ENTRY(EdgeFlagPointerEXT),
TABLE_ENTRY(IndexPointerEXT),
@@ -6276,8 +6336,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(PointParameterfvEXT),
TABLE_ENTRY(LockArraysEXT),
TABLE_ENTRY(UnlockArraysEXT),
- TABLE_ENTRY(_dispatch_stub_586),
- TABLE_ENTRY(_dispatch_stub_587),
+ TABLE_ENTRY(_dispatch_stub_596),
+ TABLE_ENTRY(_dispatch_stub_597),
TABLE_ENTRY(SecondaryColor3bEXT),
TABLE_ENTRY(SecondaryColor3bvEXT),
TABLE_ENTRY(SecondaryColor3dEXT),
@@ -6302,7 +6362,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(FogCoorddvEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_612),
+ TABLE_ENTRY(_dispatch_stub_622),
TABLE_ENTRY(BlendFuncSeparateEXT),
TABLE_ENTRY(FlushVertexArrayRangeNV),
TABLE_ENTRY(VertexArrayRangeNV),
@@ -6344,15 +6404,15 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(WindowPos4ivMESA),
TABLE_ENTRY(WindowPos4sMESA),
TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_654),
- TABLE_ENTRY(_dispatch_stub_655),
- TABLE_ENTRY(_dispatch_stub_656),
- TABLE_ENTRY(_dispatch_stub_657),
- TABLE_ENTRY(_dispatch_stub_658),
- TABLE_ENTRY(_dispatch_stub_659),
- TABLE_ENTRY(_dispatch_stub_660),
- TABLE_ENTRY(_dispatch_stub_661),
- TABLE_ENTRY(_dispatch_stub_662),
+ TABLE_ENTRY(_dispatch_stub_664),
+ TABLE_ENTRY(_dispatch_stub_665),
+ TABLE_ENTRY(_dispatch_stub_666),
+ TABLE_ENTRY(_dispatch_stub_667),
+ TABLE_ENTRY(_dispatch_stub_668),
+ TABLE_ENTRY(_dispatch_stub_669),
+ TABLE_ENTRY(_dispatch_stub_670),
+ TABLE_ENTRY(_dispatch_stub_671),
+ TABLE_ENTRY(_dispatch_stub_672),
TABLE_ENTRY(AreProgramsResidentNV),
TABLE_ENTRY(BindProgramNV),
TABLE_ENTRY(DeleteProgramsNV),
@@ -6433,19 +6493,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_743),
- TABLE_ENTRY(_dispatch_stub_744),
- TABLE_ENTRY(_dispatch_stub_745),
- TABLE_ENTRY(_dispatch_stub_746),
- TABLE_ENTRY(_dispatch_stub_747),
+ TABLE_ENTRY(_dispatch_stub_753),
+ TABLE_ENTRY(_dispatch_stub_754),
+ TABLE_ENTRY(_dispatch_stub_755),
+ TABLE_ENTRY(_dispatch_stub_756),
+ TABLE_ENTRY(_dispatch_stub_757),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
TABLE_ENTRY(ProgramNamedParameter4dvNV),
TABLE_ENTRY(ProgramNamedParameter4fNV),
TABLE_ENTRY(ProgramNamedParameter4fvNV),
- TABLE_ENTRY(_dispatch_stub_754),
- TABLE_ENTRY(_dispatch_stub_755),
+ TABLE_ENTRY(_dispatch_stub_764),
+ TABLE_ENTRY(_dispatch_stub_765),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -6463,18 +6523,18 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_773),
- TABLE_ENTRY(_dispatch_stub_774),
- TABLE_ENTRY(_dispatch_stub_775),
- TABLE_ENTRY(FramebufferTextureLayerEXT),
- TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_778),
- TABLE_ENTRY(_dispatch_stub_779),
- TABLE_ENTRY(_dispatch_stub_780),
- TABLE_ENTRY(_dispatch_stub_781),
- TABLE_ENTRY(_dispatch_stub_782),
TABLE_ENTRY(_dispatch_stub_783),
TABLE_ENTRY(_dispatch_stub_784),
+ TABLE_ENTRY(_dispatch_stub_785),
+ TABLE_ENTRY(FramebufferTextureLayerEXT),
+ TABLE_ENTRY(ProvokingVertexEXT),
+ TABLE_ENTRY(_dispatch_stub_788),
+ TABLE_ENTRY(_dispatch_stub_789),
+ TABLE_ENTRY(_dispatch_stub_790),
+ TABLE_ENTRY(_dispatch_stub_791),
+ TABLE_ENTRY(_dispatch_stub_792),
+ TABLE_ENTRY(_dispatch_stub_793),
+ TABLE_ENTRY(_dispatch_stub_794),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index 21e96a93251..fc0fcd331a3 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -619,6 +619,16 @@ static const char gl_string_table[] =
"glBindVertexArray\0"
"glGenVertexArrays\0"
"glCopyBufferSubData\0"
+ "glClientWaitSync\0"
+ "glDeleteSync\0"
+ "glFenceSync\0"
+ "glGetInteger64v\0"
+ "glGetSynciv\0"
+ "glIsSync\0"
+ "glWaitSync\0"
+ "glDrawElementsBaseVertex\0"
+ "glDrawRangeElementsBaseVertex\0"
+ "glMultiDrawElementsBaseVertex\0"
"glPolygonOffsetEXT\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
@@ -1154,43 +1164,43 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_568 mgl_dispatch_stub_568
-#define gl_dispatch_stub_569 mgl_dispatch_stub_569
-#define gl_dispatch_stub_570 mgl_dispatch_stub_570
-#define gl_dispatch_stub_571 mgl_dispatch_stub_571
-#define gl_dispatch_stub_572 mgl_dispatch_stub_572
-#define gl_dispatch_stub_573 mgl_dispatch_stub_573
-#define gl_dispatch_stub_574 mgl_dispatch_stub_574
-#define gl_dispatch_stub_575 mgl_dispatch_stub_575
-#define gl_dispatch_stub_586 mgl_dispatch_stub_586
-#define gl_dispatch_stub_587 mgl_dispatch_stub_587
-#define gl_dispatch_stub_612 mgl_dispatch_stub_612
-#define gl_dispatch_stub_654 mgl_dispatch_stub_654
-#define gl_dispatch_stub_655 mgl_dispatch_stub_655
-#define gl_dispatch_stub_656 mgl_dispatch_stub_656
-#define gl_dispatch_stub_657 mgl_dispatch_stub_657
-#define gl_dispatch_stub_658 mgl_dispatch_stub_658
-#define gl_dispatch_stub_659 mgl_dispatch_stub_659
-#define gl_dispatch_stub_660 mgl_dispatch_stub_660
-#define gl_dispatch_stub_661 mgl_dispatch_stub_661
-#define gl_dispatch_stub_662 mgl_dispatch_stub_662
-#define gl_dispatch_stub_743 mgl_dispatch_stub_743
-#define gl_dispatch_stub_744 mgl_dispatch_stub_744
-#define gl_dispatch_stub_745 mgl_dispatch_stub_745
-#define gl_dispatch_stub_746 mgl_dispatch_stub_746
-#define gl_dispatch_stub_747 mgl_dispatch_stub_747
+#define gl_dispatch_stub_578 mgl_dispatch_stub_578
+#define gl_dispatch_stub_579 mgl_dispatch_stub_579
+#define gl_dispatch_stub_580 mgl_dispatch_stub_580
+#define gl_dispatch_stub_581 mgl_dispatch_stub_581
+#define gl_dispatch_stub_582 mgl_dispatch_stub_582
+#define gl_dispatch_stub_583 mgl_dispatch_stub_583
+#define gl_dispatch_stub_584 mgl_dispatch_stub_584
+#define gl_dispatch_stub_585 mgl_dispatch_stub_585
+#define gl_dispatch_stub_596 mgl_dispatch_stub_596
+#define gl_dispatch_stub_597 mgl_dispatch_stub_597
+#define gl_dispatch_stub_622 mgl_dispatch_stub_622
+#define gl_dispatch_stub_664 mgl_dispatch_stub_664
+#define gl_dispatch_stub_665 mgl_dispatch_stub_665
+#define gl_dispatch_stub_666 mgl_dispatch_stub_666
+#define gl_dispatch_stub_667 mgl_dispatch_stub_667
+#define gl_dispatch_stub_668 mgl_dispatch_stub_668
+#define gl_dispatch_stub_669 mgl_dispatch_stub_669
+#define gl_dispatch_stub_670 mgl_dispatch_stub_670
+#define gl_dispatch_stub_671 mgl_dispatch_stub_671
+#define gl_dispatch_stub_672 mgl_dispatch_stub_672
+#define gl_dispatch_stub_753 mgl_dispatch_stub_753
#define gl_dispatch_stub_754 mgl_dispatch_stub_754
#define gl_dispatch_stub_755 mgl_dispatch_stub_755
-#define gl_dispatch_stub_773 mgl_dispatch_stub_773
-#define gl_dispatch_stub_774 mgl_dispatch_stub_774
-#define gl_dispatch_stub_775 mgl_dispatch_stub_775
-#define gl_dispatch_stub_778 mgl_dispatch_stub_778
-#define gl_dispatch_stub_779 mgl_dispatch_stub_779
-#define gl_dispatch_stub_780 mgl_dispatch_stub_780
-#define gl_dispatch_stub_781 mgl_dispatch_stub_781
-#define gl_dispatch_stub_782 mgl_dispatch_stub_782
+#define gl_dispatch_stub_756 mgl_dispatch_stub_756
+#define gl_dispatch_stub_757 mgl_dispatch_stub_757
+#define gl_dispatch_stub_764 mgl_dispatch_stub_764
+#define gl_dispatch_stub_765 mgl_dispatch_stub_765
#define gl_dispatch_stub_783 mgl_dispatch_stub_783
#define gl_dispatch_stub_784 mgl_dispatch_stub_784
+#define gl_dispatch_stub_785 mgl_dispatch_stub_785
+#define gl_dispatch_stub_788 mgl_dispatch_stub_788
+#define gl_dispatch_stub_789 mgl_dispatch_stub_789
+#define gl_dispatch_stub_790 mgl_dispatch_stub_790
+#define gl_dispatch_stub_791 mgl_dispatch_stub_791
+#define gl_dispatch_stub_792 mgl_dispatch_stub_792
+#define gl_dispatch_stub_793 mgl_dispatch_stub_793
+#define gl_dispatch_stub_794 mgl_dispatch_stub_794
#endif /* USE_MGL_NAMESPACE */
@@ -1208,43 +1218,43 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_569(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_570(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_571(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_572(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_573(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_574(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_575(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_586(GLenum pname, GLdouble * params);
-void GLAPIENTRY gl_dispatch_stub_587(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_612(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_654(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_655(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_656(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_657(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_658(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_659(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_660(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_661(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_662(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_743(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_744(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_745(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_746(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_747(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_754(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_755(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_773(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_774(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_775(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_778(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_779(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_780(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_781(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_782(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_783(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_784(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_578(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_579(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_580(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_581(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_583(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_584(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_585(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_596(GLenum pname, GLdouble * params);
+void GLAPIENTRY gl_dispatch_stub_597(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_622(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_664(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_665(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_666(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_667(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_668(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_669(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_670(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_671(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_672(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_753(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_754(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_755(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_756(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_757(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_764(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_765(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_783(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_784(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_790(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_791(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_792(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_793(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_794(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1815,524 +1825,534 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 9026, glBindVertexArray, glBindVertexArray, NULL, _gloffset_BindVertexArray),
NAME_FUNC_OFFSET( 9044, glGenVertexArrays, glGenVertexArrays, NULL, _gloffset_GenVertexArrays),
NAME_FUNC_OFFSET( 9062, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData),
- NAME_FUNC_OFFSET( 9082, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
- NAME_FUNC_OFFSET( 9101, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9133, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9165, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_PixelTexGenParameterfSGIS),
- NAME_FUNC_OFFSET( 9193, gl_dispatch_stub_571, gl_dispatch_stub_571, NULL, _gloffset_PixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9222, gl_dispatch_stub_572, gl_dispatch_stub_572, NULL, _gloffset_PixelTexGenParameteriSGIS),
- NAME_FUNC_OFFSET( 9250, gl_dispatch_stub_573, gl_dispatch_stub_573, NULL, _gloffset_PixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9279, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET( 9296, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET( 9316, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
- NAME_FUNC_OFFSET( 9334, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
- NAME_FUNC_OFFSET( 9355, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
- NAME_FUNC_OFFSET( 9373, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
- NAME_FUNC_OFFSET( 9392, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
- NAME_FUNC_OFFSET( 9413, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
- NAME_FUNC_OFFSET( 9432, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET( 9453, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET( 9475, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
- NAME_FUNC_OFFSET( 9491, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
- NAME_FUNC_OFFSET( 9509, gl_dispatch_stub_586, gl_dispatch_stub_586, NULL, _gloffset_CullParameterdvEXT),
- NAME_FUNC_OFFSET( 9530, gl_dispatch_stub_587, gl_dispatch_stub_587, NULL, _gloffset_CullParameterfvEXT),
- NAME_FUNC_OFFSET( 9551, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET( 9573, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET( 9596, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET( 9618, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET( 9641, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET( 9663, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET( 9686, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET( 9708, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET( 9731, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET( 9753, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET( 9776, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET( 9799, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET( 9823, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET( 9846, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET( 9870, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET( 9893, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET( 9917, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET( 9944, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET( 9965, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET( 9988, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(10009, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(10024, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(10040, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(10055, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(10071, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, _gloffset_PixelTexGenSGIX),
- NAME_FUNC_OFFSET(10089, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(10112, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
- NAME_FUNC_OFFSET(10138, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
- NAME_FUNC_OFFSET(10159, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
- NAME_FUNC_OFFSET(10177, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
- NAME_FUNC_OFFSET(10196, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
- NAME_FUNC_OFFSET(10219, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
- NAME_FUNC_OFFSET(10243, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
- NAME_FUNC_OFFSET(10266, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
- NAME_FUNC_OFFSET(10290, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
- NAME_FUNC_OFFSET(10313, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10345, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10377, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
- NAME_FUNC_OFFSET(10410, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
- NAME_FUNC_OFFSET(10443, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10480, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10517, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
- NAME_FUNC_OFFSET(10537, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(10555, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(10574, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(10592, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(10611, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(10629, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(10648, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(10666, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(10685, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(10703, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(10722, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(10740, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(10759, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(10777, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(10796, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(10814, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(10833, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
- NAME_FUNC_OFFSET(10851, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
- NAME_FUNC_OFFSET(10870, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
- NAME_FUNC_OFFSET(10888, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
- NAME_FUNC_OFFSET(10907, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
- NAME_FUNC_OFFSET(10925, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
- NAME_FUNC_OFFSET(10944, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
- NAME_FUNC_OFFSET(10962, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
- NAME_FUNC_OFFSET(10981, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_MultiModeDrawArraysIBM),
- NAME_FUNC_OFFSET(11006, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_MultiModeDrawElementsIBM),
- NAME_FUNC_OFFSET(11033, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_DeleteFencesNV),
- NAME_FUNC_OFFSET(11050, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_FinishFenceNV),
- NAME_FUNC_OFFSET(11066, gl_dispatch_stub_658, gl_dispatch_stub_658, NULL, _gloffset_GenFencesNV),
- NAME_FUNC_OFFSET(11080, gl_dispatch_stub_659, gl_dispatch_stub_659, NULL, _gloffset_GetFenceivNV),
- NAME_FUNC_OFFSET(11095, gl_dispatch_stub_660, gl_dispatch_stub_660, NULL, _gloffset_IsFenceNV),
- NAME_FUNC_OFFSET(11107, gl_dispatch_stub_661, gl_dispatch_stub_661, NULL, _gloffset_SetFenceNV),
- NAME_FUNC_OFFSET(11120, gl_dispatch_stub_662, gl_dispatch_stub_662, NULL, _gloffset_TestFenceNV),
- NAME_FUNC_OFFSET(11134, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
- NAME_FUNC_OFFSET(11158, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(11174, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(11193, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
- NAME_FUNC_OFFSET(11212, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(11228, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
- NAME_FUNC_OFFSET(11254, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
- NAME_FUNC_OFFSET(11280, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
- NAME_FUNC_OFFSET(11301, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
- NAME_FUNC_OFFSET(11318, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
- NAME_FUNC_OFFSET(11339, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(11367, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
- NAME_FUNC_OFFSET(11389, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
- NAME_FUNC_OFFSET(11411, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
- NAME_FUNC_OFFSET(11433, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(11447, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
- NAME_FUNC_OFFSET(11463, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
- NAME_FUNC_OFFSET(11488, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
- NAME_FUNC_OFFSET(11513, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
- NAME_FUNC_OFFSET(11541, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
- NAME_FUNC_OFFSET(11557, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
- NAME_FUNC_OFFSET(11576, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
- NAME_FUNC_OFFSET(11596, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
- NAME_FUNC_OFFSET(11615, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
- NAME_FUNC_OFFSET(11635, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
- NAME_FUNC_OFFSET(11654, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
- NAME_FUNC_OFFSET(11674, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
- NAME_FUNC_OFFSET(11693, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
- NAME_FUNC_OFFSET(11713, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
- NAME_FUNC_OFFSET(11732, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
- NAME_FUNC_OFFSET(11752, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
- NAME_FUNC_OFFSET(11771, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
- NAME_FUNC_OFFSET(11791, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
- NAME_FUNC_OFFSET(11810, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
- NAME_FUNC_OFFSET(11830, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
- NAME_FUNC_OFFSET(11849, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
- NAME_FUNC_OFFSET(11869, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
- NAME_FUNC_OFFSET(11888, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
- NAME_FUNC_OFFSET(11908, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
- NAME_FUNC_OFFSET(11927, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
- NAME_FUNC_OFFSET(11947, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
- NAME_FUNC_OFFSET(11966, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
- NAME_FUNC_OFFSET(11986, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
- NAME_FUNC_OFFSET(12005, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
- NAME_FUNC_OFFSET(12025, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
- NAME_FUNC_OFFSET(12045, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
- NAME_FUNC_OFFSET(12066, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
- NAME_FUNC_OFFSET(12090, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
- NAME_FUNC_OFFSET(12111, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
- NAME_FUNC_OFFSET(12132, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
- NAME_FUNC_OFFSET(12153, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
- NAME_FUNC_OFFSET(12174, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
- NAME_FUNC_OFFSET(12195, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
- NAME_FUNC_OFFSET(12216, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
- NAME_FUNC_OFFSET(12237, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
- NAME_FUNC_OFFSET(12258, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
- NAME_FUNC_OFFSET(12279, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
- NAME_FUNC_OFFSET(12300, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
- NAME_FUNC_OFFSET(12321, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
- NAME_FUNC_OFFSET(12342, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
- NAME_FUNC_OFFSET(12364, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12391, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
- NAME_FUNC_OFFSET(12418, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12442, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
- NAME_FUNC_OFFSET(12466, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
- NAME_FUNC_OFFSET(12488, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
- NAME_FUNC_OFFSET(12510, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
- NAME_FUNC_OFFSET(12532, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
- NAME_FUNC_OFFSET(12557, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
- NAME_FUNC_OFFSET(12581, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
- NAME_FUNC_OFFSET(12603, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
- NAME_FUNC_OFFSET(12625, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
- NAME_FUNC_OFFSET(12647, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
- NAME_FUNC_OFFSET(12673, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
- NAME_FUNC_OFFSET(12696, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
- NAME_FUNC_OFFSET(12720, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
- NAME_FUNC_OFFSET(12738, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
- NAME_FUNC_OFFSET(12753, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
- NAME_FUNC_OFFSET(12784, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(12804, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(12825, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_ActiveStencilFaceEXT),
- NAME_FUNC_OFFSET(12848, gl_dispatch_stub_744, gl_dispatch_stub_744, NULL, _gloffset_BindVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12871, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12897, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_GenVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12920, gl_dispatch_stub_747, gl_dispatch_stub_747, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12941, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
- NAME_FUNC_OFFSET(12972, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
- NAME_FUNC_OFFSET(13003, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
- NAME_FUNC_OFFSET(13031, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
- NAME_FUNC_OFFSET(13060, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
- NAME_FUNC_OFFSET(13088, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
- NAME_FUNC_OFFSET(13117, gl_dispatch_stub_754, gl_dispatch_stub_754, NULL, _gloffset_DepthBoundsEXT),
- NAME_FUNC_OFFSET(13134, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(13161, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(13182, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(13204, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(13232, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(13256, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(13281, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(13310, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(13336, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(13362, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(13388, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(13409, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(13431, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(13451, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(13492, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(13524, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(13543, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(13563, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(13588, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(13609, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_BufferParameteriAPPLE),
- NAME_FUNC_OFFSET(13633, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_FlushMappedBufferRangeAPPLE),
- NAME_FUNC_OFFSET(13663, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13692, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
- NAME_FUNC_OFFSET(13713, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, _gloffset_GetTexParameterPointervAPPLE),
- NAME_FUNC_OFFSET(13744, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, _gloffset_TextureRangeAPPLE),
- NAME_FUNC_OFFSET(13764, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13789, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13818, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(13849, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(13873, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(13898, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(13916, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(13933, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(13949, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(13974, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(13994, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(14014, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(14037, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(14060, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(14080, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(14097, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(14114, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(14129, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(14153, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(14172, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(14191, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(14207, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(14226, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(14249, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14265, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14281, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(14308, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14335, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14355, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14374, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14393, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14423, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14453, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14483, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14513, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14532, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14555, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14580, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14605, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14632, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14660, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14687, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14715, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14744, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14773, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14799, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(14830, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(14861, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(14885, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(14908, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(14926, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(14955, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(14984, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(14999, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(15025, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(15051, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(15066, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(15078, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(15098, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(15115, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(15131, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(15150, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(15173, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(15189, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(15211, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(15229, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(15248, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(15266, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(15285, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(15303, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(15322, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15340, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15359, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15377, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15396, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15414, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15433, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15451, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15470, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15488, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15507, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15525, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15544, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15562, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15581, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15599, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15618, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15636, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15655, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15673, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15692, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15710, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15729, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15747, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15766, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15784, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15803, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(15826, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15849, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15872, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15895, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15918, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(15935, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(15958, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(15981, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(16004, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(16030, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(16056, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(16082, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(16106, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(16133, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(16159, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(16179, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(16199, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(16219, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(16242, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(16266, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(16289, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(16313, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(16330, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(16348, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16365, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16383, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16400, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16418, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16435, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16453, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16470, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16488, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16505, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16523, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16540, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16558, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16575, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16593, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16610, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16628, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16647, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16666, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16685, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16704, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16724, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16744, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16764, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16782, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16799, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16817, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(16834, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(16852, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(16870, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(16887, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(16905, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(16924, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(16943, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(16962, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(16984, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(16997, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(17010, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(17026, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(17042, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(17055, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(17078, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(17098, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(17117, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(17128, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(17140, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(17154, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(17167, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(17183, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(17194, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(17207, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(17226, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(17246, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(17259, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(17269, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(17285, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(17304, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(17322, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(17343, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(17358, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17373, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17387, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17402, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17414, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17427, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17439, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17452, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17464, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17477, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17489, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17502, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17514, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17527, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17539, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17552, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17564, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17577, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17589, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17602, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17621, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17640, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17659, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17672, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17690, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17711, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17729, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17749, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17763, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17780, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17796, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17815, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17833, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17854, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17876, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17895, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17917, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17940, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(17959, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(17979, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(17998, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(18018, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(18037, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(18057, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(18076, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(18096, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(18115, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(18135, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(18155, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(18176, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(18196, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(18217, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(18237, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(18258, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(18282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(18300, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(18320, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(18338, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(18350, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18363, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18375, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18388, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18408, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18432, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18446, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18463, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18478, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18496, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18510, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18527, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18542, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18560, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18574, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18591, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18606, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18624, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18638, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18655, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18670, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18688, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18702, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18719, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18734, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18752, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18766, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18783, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18798, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18816, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18830, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18847, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18862, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18880, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18894, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18911, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18926, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18944, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(18961, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(18981, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(18998, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(19024, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(19053, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(19068, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(19086, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(19105, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(19126, gl_dispatch_stub_747, gl_dispatch_stub_747, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(19142, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(19166, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(19193, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(19211, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(19230, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(19255, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(19276, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(19298, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(19324, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(19347, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(19370, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(19393, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(19411, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(19430, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(19447, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(19485, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(19514, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(19530, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(19547, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(19569, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(19587, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET( 9082, glClientWaitSync, glClientWaitSync, NULL, _gloffset_ClientWaitSync),
+ NAME_FUNC_OFFSET( 9099, glDeleteSync, glDeleteSync, NULL, _gloffset_DeleteSync),
+ NAME_FUNC_OFFSET( 9112, glFenceSync, glFenceSync, NULL, _gloffset_FenceSync),
+ NAME_FUNC_OFFSET( 9124, glGetInteger64v, glGetInteger64v, NULL, _gloffset_GetInteger64v),
+ NAME_FUNC_OFFSET( 9140, glGetSynciv, glGetSynciv, NULL, _gloffset_GetSynciv),
+ NAME_FUNC_OFFSET( 9152, glIsSync, glIsSync, NULL, _gloffset_IsSync),
+ NAME_FUNC_OFFSET( 9161, glWaitSync, glWaitSync, NULL, _gloffset_WaitSync),
+ NAME_FUNC_OFFSET( 9172, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, _gloffset_DrawElementsBaseVertex),
+ NAME_FUNC_OFFSET( 9197, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, _gloffset_DrawRangeElementsBaseVertex),
+ NAME_FUNC_OFFSET( 9227, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, _gloffset_MultiDrawElementsBaseVertex),
+ NAME_FUNC_OFFSET( 9257, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
+ NAME_FUNC_OFFSET( 9276, gl_dispatch_stub_578, gl_dispatch_stub_578, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9308, gl_dispatch_stub_579, gl_dispatch_stub_579, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9340, gl_dispatch_stub_580, gl_dispatch_stub_580, NULL, _gloffset_PixelTexGenParameterfSGIS),
+ NAME_FUNC_OFFSET( 9368, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_PixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9397, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_PixelTexGenParameteriSGIS),
+ NAME_FUNC_OFFSET( 9425, gl_dispatch_stub_583, gl_dispatch_stub_583, NULL, _gloffset_PixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9454, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET( 9471, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET( 9491, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
+ NAME_FUNC_OFFSET( 9509, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
+ NAME_FUNC_OFFSET( 9530, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
+ NAME_FUNC_OFFSET( 9548, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
+ NAME_FUNC_OFFSET( 9567, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
+ NAME_FUNC_OFFSET( 9588, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
+ NAME_FUNC_OFFSET( 9607, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET( 9628, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET( 9650, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
+ NAME_FUNC_OFFSET( 9666, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
+ NAME_FUNC_OFFSET( 9684, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_CullParameterdvEXT),
+ NAME_FUNC_OFFSET( 9705, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_CullParameterfvEXT),
+ NAME_FUNC_OFFSET( 9726, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET( 9748, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET( 9771, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET( 9793, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET( 9816, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET( 9838, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET( 9861, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET( 9883, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET( 9906, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET( 9928, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET( 9951, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET( 9974, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET( 9998, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(10021, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(10045, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(10068, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(10092, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(10119, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(10140, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(10163, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(10184, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(10199, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(10215, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(10230, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(10246, gl_dispatch_stub_622, gl_dispatch_stub_622, NULL, _gloffset_PixelTexGenSGIX),
+ NAME_FUNC_OFFSET(10264, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(10287, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10313, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10334, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
+ NAME_FUNC_OFFSET(10352, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
+ NAME_FUNC_OFFSET(10371, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
+ NAME_FUNC_OFFSET(10394, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
+ NAME_FUNC_OFFSET(10418, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
+ NAME_FUNC_OFFSET(10441, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
+ NAME_FUNC_OFFSET(10465, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
+ NAME_FUNC_OFFSET(10488, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10520, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10552, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
+ NAME_FUNC_OFFSET(10585, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
+ NAME_FUNC_OFFSET(10618, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10655, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10692, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
+ NAME_FUNC_OFFSET(10712, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(10730, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(10749, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(10767, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(10786, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(10804, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(10823, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(10841, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(10860, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(10878, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(10897, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(10915, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(10934, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(10952, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(10971, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(10989, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(11008, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
+ NAME_FUNC_OFFSET(11026, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
+ NAME_FUNC_OFFSET(11045, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
+ NAME_FUNC_OFFSET(11063, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
+ NAME_FUNC_OFFSET(11082, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
+ NAME_FUNC_OFFSET(11100, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
+ NAME_FUNC_OFFSET(11119, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
+ NAME_FUNC_OFFSET(11137, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
+ NAME_FUNC_OFFSET(11156, gl_dispatch_stub_664, gl_dispatch_stub_664, NULL, _gloffset_MultiModeDrawArraysIBM),
+ NAME_FUNC_OFFSET(11181, gl_dispatch_stub_665, gl_dispatch_stub_665, NULL, _gloffset_MultiModeDrawElementsIBM),
+ NAME_FUNC_OFFSET(11208, gl_dispatch_stub_666, gl_dispatch_stub_666, NULL, _gloffset_DeleteFencesNV),
+ NAME_FUNC_OFFSET(11225, gl_dispatch_stub_667, gl_dispatch_stub_667, NULL, _gloffset_FinishFenceNV),
+ NAME_FUNC_OFFSET(11241, gl_dispatch_stub_668, gl_dispatch_stub_668, NULL, _gloffset_GenFencesNV),
+ NAME_FUNC_OFFSET(11255, gl_dispatch_stub_669, gl_dispatch_stub_669, NULL, _gloffset_GetFenceivNV),
+ NAME_FUNC_OFFSET(11270, gl_dispatch_stub_670, gl_dispatch_stub_670, NULL, _gloffset_IsFenceNV),
+ NAME_FUNC_OFFSET(11282, gl_dispatch_stub_671, gl_dispatch_stub_671, NULL, _gloffset_SetFenceNV),
+ NAME_FUNC_OFFSET(11295, gl_dispatch_stub_672, gl_dispatch_stub_672, NULL, _gloffset_TestFenceNV),
+ NAME_FUNC_OFFSET(11309, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
+ NAME_FUNC_OFFSET(11333, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(11349, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(11368, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
+ NAME_FUNC_OFFSET(11387, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(11403, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
+ NAME_FUNC_OFFSET(11429, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
+ NAME_FUNC_OFFSET(11455, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
+ NAME_FUNC_OFFSET(11476, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
+ NAME_FUNC_OFFSET(11493, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
+ NAME_FUNC_OFFSET(11514, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(11542, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
+ NAME_FUNC_OFFSET(11564, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
+ NAME_FUNC_OFFSET(11586, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
+ NAME_FUNC_OFFSET(11608, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(11622, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
+ NAME_FUNC_OFFSET(11638, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
+ NAME_FUNC_OFFSET(11663, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
+ NAME_FUNC_OFFSET(11688, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
+ NAME_FUNC_OFFSET(11716, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
+ NAME_FUNC_OFFSET(11732, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
+ NAME_FUNC_OFFSET(11751, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
+ NAME_FUNC_OFFSET(11771, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
+ NAME_FUNC_OFFSET(11790, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
+ NAME_FUNC_OFFSET(11810, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
+ NAME_FUNC_OFFSET(11829, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
+ NAME_FUNC_OFFSET(11849, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
+ NAME_FUNC_OFFSET(11868, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
+ NAME_FUNC_OFFSET(11888, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
+ NAME_FUNC_OFFSET(11907, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
+ NAME_FUNC_OFFSET(11927, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
+ NAME_FUNC_OFFSET(11946, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
+ NAME_FUNC_OFFSET(11966, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
+ NAME_FUNC_OFFSET(11985, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
+ NAME_FUNC_OFFSET(12005, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
+ NAME_FUNC_OFFSET(12024, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
+ NAME_FUNC_OFFSET(12044, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
+ NAME_FUNC_OFFSET(12063, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
+ NAME_FUNC_OFFSET(12083, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
+ NAME_FUNC_OFFSET(12102, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
+ NAME_FUNC_OFFSET(12122, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
+ NAME_FUNC_OFFSET(12141, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
+ NAME_FUNC_OFFSET(12161, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
+ NAME_FUNC_OFFSET(12180, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
+ NAME_FUNC_OFFSET(12200, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
+ NAME_FUNC_OFFSET(12220, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
+ NAME_FUNC_OFFSET(12241, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
+ NAME_FUNC_OFFSET(12265, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
+ NAME_FUNC_OFFSET(12286, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
+ NAME_FUNC_OFFSET(12307, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
+ NAME_FUNC_OFFSET(12328, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
+ NAME_FUNC_OFFSET(12349, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
+ NAME_FUNC_OFFSET(12370, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
+ NAME_FUNC_OFFSET(12391, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
+ NAME_FUNC_OFFSET(12412, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
+ NAME_FUNC_OFFSET(12433, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
+ NAME_FUNC_OFFSET(12454, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
+ NAME_FUNC_OFFSET(12475, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
+ NAME_FUNC_OFFSET(12496, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
+ NAME_FUNC_OFFSET(12517, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
+ NAME_FUNC_OFFSET(12539, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12566, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12593, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12617, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12641, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12663, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12685, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12707, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
+ NAME_FUNC_OFFSET(12732, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
+ NAME_FUNC_OFFSET(12756, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12778, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12800, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12822, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
+ NAME_FUNC_OFFSET(12848, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
+ NAME_FUNC_OFFSET(12871, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
+ NAME_FUNC_OFFSET(12895, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
+ NAME_FUNC_OFFSET(12913, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
+ NAME_FUNC_OFFSET(12928, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
+ NAME_FUNC_OFFSET(12959, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(12979, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(13000, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_ActiveStencilFaceEXT),
+ NAME_FUNC_OFFSET(13023, gl_dispatch_stub_754, gl_dispatch_stub_754, NULL, _gloffset_BindVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(13046, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(13072, gl_dispatch_stub_756, gl_dispatch_stub_756, NULL, _gloffset_GenVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(13095, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(13116, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
+ NAME_FUNC_OFFSET(13147, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
+ NAME_FUNC_OFFSET(13178, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
+ NAME_FUNC_OFFSET(13206, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
+ NAME_FUNC_OFFSET(13235, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
+ NAME_FUNC_OFFSET(13263, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
+ NAME_FUNC_OFFSET(13292, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_DepthBoundsEXT),
+ NAME_FUNC_OFFSET(13309, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(13336, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(13357, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(13379, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(13407, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(13431, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13456, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(13485, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(13511, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(13537, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(13563, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(13584, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13606, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(13626, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(13667, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(13699, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(13718, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(13738, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(13763, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(13784, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_BufferParameteriAPPLE),
+ NAME_FUNC_OFFSET(13808, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_FlushMappedBufferRangeAPPLE),
+ NAME_FUNC_OFFSET(13838, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(13867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+ NAME_FUNC_OFFSET(13888, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_GetTexParameterPointervAPPLE),
+ NAME_FUNC_OFFSET(13919, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_TextureRangeAPPLE),
+ NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(13964, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(13993, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(14024, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(14048, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(14073, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(14091, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(14108, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(14124, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(14149, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(14169, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(14189, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(14212, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(14235, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(14255, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(14272, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(14289, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(14304, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(14328, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(14347, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(14366, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(14382, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(14401, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(14424, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14440, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14456, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(14483, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(14510, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(14530, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14549, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14568, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14598, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14628, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14658, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14688, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14707, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14730, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14755, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14780, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14807, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14835, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(14862, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14890, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14919, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14948, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(14974, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(15005, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(15036, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(15060, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(15083, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(15101, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(15130, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(15159, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(15174, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(15200, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(15226, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(15241, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(15253, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(15273, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(15290, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(15306, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(15325, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(15348, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(15364, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(15386, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(15404, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(15423, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(15441, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(15460, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(15478, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(15497, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(15515, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(15534, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(15552, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(15571, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(15589, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(15608, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15626, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15645, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15663, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15682, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15700, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15719, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15737, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15756, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15774, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15793, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15811, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(15830, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(15848, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(15867, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(15885, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(15904, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(15922, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(15941, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(15959, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(15978, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET(16001, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(16024, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(16047, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(16070, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(16093, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(16110, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(16133, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(16156, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(16179, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(16205, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(16231, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(16257, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(16281, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16308, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16334, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(16354, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(16374, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(16394, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET(16417, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET(16441, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET(16464, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET(16488, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(16505, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(16523, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(16540, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(16558, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(16575, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(16593, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(16610, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(16628, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(16645, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(16663, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(16680, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(16698, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(16715, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(16733, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16750, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16768, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16785, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16803, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(16822, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(16841, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(16860, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(16879, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(16899, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(16919, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(16939, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(16957, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(16974, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(16992, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(17009, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(17027, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(17045, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(17062, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(17080, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(17099, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(17118, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(17137, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(17159, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(17172, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(17185, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(17201, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(17217, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(17230, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(17253, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(17273, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(17292, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(17303, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(17315, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(17329, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(17342, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(17358, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(17369, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(17382, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(17401, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(17421, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(17434, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(17444, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(17460, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(17479, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(17497, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(17518, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(17533, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(17548, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(17562, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(17577, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(17589, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(17602, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17614, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17627, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17639, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17652, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17664, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17677, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17689, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17702, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17714, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17727, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17739, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17752, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17764, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17777, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17796, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17815, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(17834, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(17847, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(17865, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(17886, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(17904, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(17924, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17938, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17955, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(17971, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(17990, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(18008, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(18029, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(18051, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18070, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18092, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18115, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(18134, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(18154, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(18173, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(18193, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(18212, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(18232, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(18251, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(18271, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(18290, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(18310, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(18330, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(18351, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(18371, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(18392, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(18412, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(18433, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(18457, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(18475, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(18495, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(18513, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(18525, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(18538, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(18550, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(18563, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18583, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18607, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18621, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18638, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18653, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18671, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18685, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18702, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18717, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18735, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18749, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18766, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18781, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18799, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18813, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18830, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18845, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18863, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18877, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18894, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18909, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18927, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18941, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18958, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18973, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18991, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(19005, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(19022, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(19037, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(19055, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(19069, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(19086, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(19101, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(19119, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(19136, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(19156, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(19173, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(19199, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(19228, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(19243, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(19261, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(19280, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(19301, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(19317, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19341, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19368, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(19386, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(19405, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(19430, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(19451, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19473, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(19499, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(19522, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(19545, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(19568, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(19586, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19605, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(19622, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(19660, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(19689, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(19705, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(19722, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(19744, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(19762, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 199550b35d3..02550ae1088 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -129,6 +129,9 @@
#if FEATURE_ARB_shader_objects
#include "shaders.h"
#endif
+#if FEATURE_ARB_sync
+#include "syncobj.h"
+#endif
#include "debug.h"
#include "glapi/dispatch.h"
@@ -529,7 +532,6 @@ _mesa_init_exec_table(struct _glapi_table *exec)
/* 148. GL_EXT_multi_draw_arrays */
#if _HAVE_FULL_GL
SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
- SET_MultiDrawElementsEXT(exec, _mesa_MultiDrawElementsEXT);
#endif
/* 173. GL_INGR_blend_func_separate */
@@ -824,6 +826,17 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB);
#endif /* FEATURE_ARB_vertex_shader */
+ /* GL_ARB_sync */
+#if FEATURE_ARB_sync
+ SET_IsSync(exec, _mesa_IsSync);
+ SET_DeleteSync(exec, _mesa_DeleteSync);
+ SET_FenceSync(exec, _mesa_FenceSync);
+ SET_ClientWaitSync(exec, _mesa_ClientWaitSync);
+ SET_WaitSync(exec, _mesa_WaitSync);
+ SET_GetInteger64v(exec, _mesa_GetInteger64v);
+ SET_GetSynciv(exec, _mesa_GetSynciv);
+#endif
+
/* GL_ATI_fragment_shader */
#if FEATURE_ATI_fragment_shader
SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI);
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c
index 66f9c4e6bdb..0b669e7e7fc 100644
--- a/src/mesa/main/api_noop.c
+++ b/src/mesa/main/api_noop.c
@@ -731,7 +731,7 @@ _mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type,
GET_CURRENT_CONTEXT(ctx);
GLint i;
- if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices ))
+ if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 ))
return;
CALL_Begin(GET_DISPATCH(), (mode));
@@ -757,6 +757,43 @@ _mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type,
CALL_End(GET_DISPATCH(), ());
}
+static void GLAPIENTRY
+_mesa_noop_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices, GLint basevertex)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+
+ if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices,
+ basevertex ))
+ return;
+
+ CALL_Begin(GET_DISPATCH(), (mode));
+
+ switch (type) {
+ case GL_UNSIGNED_BYTE:
+ for (i = 0 ; i < count ; i++)
+ CALL_ArrayElement(GET_DISPATCH(), ( ((GLubyte *)indices)[i] +
+ basevertex));
+ break;
+ case GL_UNSIGNED_SHORT:
+ for (i = 0 ; i < count ; i++)
+ CALL_ArrayElement(GET_DISPATCH(), ( ((GLushort *)indices)[i] +
+ basevertex ));
+ break;
+ case GL_UNSIGNED_INT:
+ for (i = 0 ; i < count ; i++)
+ CALL_ArrayElement(GET_DISPATCH(), ( ((GLuint *)indices)[i] +
+ basevertex ));
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glDrawElementsBaseVertex(type)" );
+ break;
+ }
+
+ CALL_End(GET_DISPATCH(), ());
+}
+
static void GLAPIENTRY
_mesa_noop_DrawRangeElements(GLenum mode,
@@ -768,10 +805,58 @@ _mesa_noop_DrawRangeElements(GLenum mode,
if (_mesa_validate_DrawRangeElements( ctx, mode,
start, end,
- count, type, indices ))
+ count, type, indices, 0 ))
CALL_DrawElements(GET_DISPATCH(), (mode, count, type, indices));
}
+/* GL_EXT_multi_draw_arrays */
+void GLAPIENTRY
+_mesa_noop_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount)
+{
+ GLsizei i;
+
+ for (i = 0; i < primcount; i++) {
+ if (count[i] > 0) {
+ CALL_DrawElements(GET_DISPATCH(), (mode, count[i], type, indices[i]));
+ }
+ }
+}
+
+static void GLAPIENTRY
+_mesa_noop_DrawRangeElementsBaseVertex(GLenum mode,
+ GLuint start, GLuint end,
+ GLsizei count, GLenum type,
+ const GLvoid *indices, GLint basevertex)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (_mesa_validate_DrawRangeElements( ctx, mode,
+ start, end,
+ count, type, indices, basevertex ))
+ CALL_DrawElementsBaseVertex(GET_DISPATCH(), (mode, count, type, indices,
+ basevertex));
+}
+
+/* GL_EXT_multi_draw_arrays */
+void GLAPIENTRY
+_mesa_noop_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count,
+ GLenum type,
+ const GLvoid **indices,
+ GLsizei primcount,
+ const GLint *basevertex)
+{
+ GLsizei i;
+
+ for (i = 0; i < primcount; i++) {
+ if (count[i] > 0) {
+ CALL_DrawElementsBaseVertex(GET_DISPATCH(), (mode, count[i], type,
+ indices[i],
+ basevertex[i]));
+ }
+ }
+}
+
/*
* Eval Mesh
*/
@@ -980,6 +1065,10 @@ _mesa_noop_vtxfmt_init( GLvertexformat *vfmt )
vfmt->DrawArrays = _mesa_noop_DrawArrays;
vfmt->DrawElements = _mesa_noop_DrawElements;
vfmt->DrawRangeElements = _mesa_noop_DrawRangeElements;
+ vfmt->MultiDrawElementsEXT = _mesa_noop_MultiDrawElements;
+ vfmt->DrawElementsBaseVertex = _mesa_noop_DrawElementsBaseVertex;
+ vfmt->DrawRangeElementsBaseVertex = _mesa_noop_DrawRangeElementsBaseVertex;
+ vfmt->MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex;
vfmt->EvalMesh1 = _mesa_noop_EvalMesh1;
vfmt->EvalMesh2 = _mesa_noop_EvalMesh2;
}
diff --git a/src/mesa/main/api_noop.h b/src/mesa/main/api_noop.h
index 8bf46608001..1150984d64b 100644
--- a/src/mesa/main/api_noop.h
+++ b/src/mesa/main/api_noop.h
@@ -40,6 +40,17 @@ _mesa_noop_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
extern void GLAPIENTRY
_mesa_noop_Materialfv(GLenum face, GLenum pname, const GLfloat *param);
+extern void GLAPIENTRY
+_mesa_noop_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount);
+
+extern void GLAPIENTRY
+_mesa_noop_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count,
+ GLenum type,
+ const GLvoid **indices,
+ GLsizei primcount,
+ const GLint *basevertex);
+
extern void
_mesa_noop_vtxfmt_init(GLvertexformat *vfmt);
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 2df4f173893..4a1448deee6 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -29,7 +29,7 @@
#include "imports.h"
#include "mtypes.h"
#include "state.h"
-
+#include "vbo/vbo.h"
/**
@@ -52,51 +52,6 @@ index_bytes(GLenum type, GLsizei count)
/**
- * Find the max index in the given element/index buffer
- */
-static GLuint
-max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
- const void *indices,
- struct gl_buffer_object *elementBuf)
-{
- const GLubyte *map = NULL;
- GLuint max = 0;
- GLuint i;
-
- if (_mesa_is_bufferobj(elementBuf)) {
- /* elements are in a user-defined buffer object. need to map it */
- map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER,
- GL_READ_ONLY, elementBuf);
- /* Actual address is the sum of pointers */
- indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices);
- }
-
- if (type == GL_UNSIGNED_INT) {
- for (i = 0; i < count; i++)
- if (((GLuint *) indices)[i] > max)
- max = ((GLuint *) indices)[i];
- }
- else if (type == GL_UNSIGNED_SHORT) {
- for (i = 0; i < count; i++)
- if (((GLushort *) indices)[i] > max)
- max = ((GLushort *) indices)[i];
- }
- else {
- ASSERT(type == GL_UNSIGNED_BYTE);
- for (i = 0; i < count; i++)
- if (((GLubyte *) indices)[i] > max)
- max = ((GLubyte *) indices)[i];
- }
-
- if (map) {
- ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuf);
- }
-
- return max;
-}
-
-
-/**
* Check if OK to draw arrays/elements.
*/
static GLboolean
@@ -124,6 +79,40 @@ check_valid_to_render(GLcontext *ctx, const char *function)
return GL_TRUE;
}
+static GLboolean
+check_index_bounds(GLcontext *ctx, GLsizei count, GLenum type,
+ const GLvoid *indices, GLint basevertex)
+{
+ struct _mesa_prim prim;
+ struct _mesa_index_buffer ib;
+ GLuint min, max;
+
+ /* Only the X Server needs to do this -- otherwise, accessing outside
+ * array/BO bounds allows application termination.
+ */
+ if (!ctx->Const.CheckArrayBounds)
+ return GL_TRUE;
+
+ memset(&prim, 0, sizeof(prim));
+ prim.count = count;
+
+ memset(&ib, 0, sizeof(ib));
+ ib.type = type;
+ ib.ptr = indices;
+ ib.obj = ctx->Array.ElementArrayBufferObj;
+
+ vbo_get_minmax_index(ctx, &prim, &ib, &min, &max);
+
+ if (min + basevertex < 0 ||
+ max + basevertex > ctx->Array.ArrayObj->_MaxElement) {
+ /* the max element is out of bounds of one or more enabled arrays */
+ _mesa_warning(ctx, "glDrawElements() index=%u is "
+ "out of bounds (max=%u)", max, ctx->Array.ArrayObj->_MaxElement);
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
/**
* Error checking for glDrawElements(). Includes parameter checking
@@ -133,7 +122,7 @@ check_valid_to_render(GLcontext *ctx, const char *function)
GLboolean
_mesa_validate_DrawElements(GLcontext *ctx,
GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices)
+ const GLvoid *indices, GLint basevertex)
{
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
@@ -177,17 +166,8 @@ _mesa_validate_DrawElements(GLcontext *ctx,
return GL_FALSE;
}
- if (ctx->Const.CheckArrayBounds) {
- /* find max array index */
- GLuint max = max_buffer_index(ctx, count, type, indices,
- ctx->Array.ElementArrayBufferObj);
- if (max >= ctx->Array.ArrayObj->_MaxElement) {
- /* the max element is out of bounds of one or more enabled arrays */
- _mesa_warning(ctx, "glDrawElements() index=%u is "
- "out of bounds (max=%u)", max, ctx->Array.ArrayObj->_MaxElement);
- return GL_FALSE;
- }
- }
+ if (!check_index_bounds(ctx, count, type, indices, basevertex))
+ return GL_FALSE;
return GL_TRUE;
}
@@ -202,7 +182,7 @@ GLboolean
_mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
GLuint start, GLuint end,
GLsizei count, GLenum type,
- const GLvoid *indices)
+ const GLvoid *indices, GLint basevertex)
{
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
@@ -250,14 +230,8 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
return GL_FALSE;
}
- if (ctx->Const.CheckArrayBounds) {
- GLuint max = max_buffer_index(ctx, count, type, indices,
- ctx->Array.ElementArrayBufferObj);
- if (max >= ctx->Array.ArrayObj->_MaxElement) {
- /* the max element is out of bounds of one or more enabled arrays */
- return GL_FALSE;
- }
- }
+ if (!check_index_bounds(ctx, count, type, indices, basevertex))
+ return GL_FALSE;
return GL_TRUE;
}
diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h
index 10f0c34e663..1d3ae157d73 100644
--- a/src/mesa/main/api_validate.h
+++ b/src/mesa/main/api_validate.h
@@ -37,13 +37,13 @@ _mesa_validate_DrawArrays(GLcontext *ctx,
extern GLboolean
_mesa_validate_DrawElements(GLcontext *ctx,
GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices);
+ const GLvoid *indices, GLint basevertex);
extern GLboolean
_mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
GLuint start, GLuint end,
GLsizei count, GLenum type,
- const GLvoid *indices);
+ const GLvoid *indices, GLint basevertex);
#endif
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index ab99ca1c642..0fb8fa3bba2 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -74,6 +74,7 @@ struct gl_enable_attrib
GLboolean Convolution2D;
GLboolean Separable2D;
GLboolean CullFace;
+ GLboolean DepthClamp;
GLboolean DepthTest;
GLboolean Dither;
GLboolean Fog;
@@ -265,6 +266,7 @@ _mesa_PushAttrib(GLbitfield mask)
attr->Convolution2D = ctx->Pixel.Convolution2DEnabled;
attr->Separable2D = ctx->Pixel.Separable2DEnabled;
attr->CullFace = ctx->Polygon.CullFlag;
+ attr->DepthClamp = ctx->Transform.DepthClamp;
attr->DepthTest = ctx->Depth.Test;
attr->Dither = ctx->Color.DitherFlag;
attr->Fog = ctx->Fog.Enabled;
@@ -514,6 +516,8 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable)
enable->ColorTable[COLORTABLE_POSTCOLORMATRIX],
GL_POST_COLOR_MATRIX_COLOR_TABLE);
TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE);
+ TEST_AND_UPDATE(ctx->Transform.DepthClamp, enable->DepthClamp,
+ GL_DEPTH_CLAMP);
TEST_AND_UPDATE(ctx->Depth.Test, enable->DepthTest, GL_DEPTH_TEST);
TEST_AND_UPDATE(ctx->Color.DitherFlag, enable->Dither, GL_DITHER);
TEST_AND_UPDATE(ctx->Pixel.Convolution1DEnabled, enable->Convolution1D,
@@ -1221,6 +1225,9 @@ _mesa_PopAttrib(void)
if (xform->RescaleNormals != ctx->Transform.RescaleNormals)
_mesa_set_enable(ctx, GL_RESCALE_NORMAL_EXT,
ctx->Transform.RescaleNormals);
+ if (xform->DepthClamp != ctx->Transform.DepthClamp)
+ _mesa_set_enable(ctx, GL_DEPTH_CLAMP,
+ ctx->Transform.DepthClamp);
}
break;
case GL_TEXTURE_BIT:
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index ebca798635d..b95e00af5bb 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -314,9 +314,10 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
* \param usage Hints about how the data will be used.
* \param bufObj Object to be used.
*
+ * \return GL_TRUE for success, GL_FALSE for failure
* \sa glBufferDataARB, dd_function_table::BufferData.
*/
-static void
+static GLboolean
_mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
const GLvoid * data, GLenum usage,
struct gl_buffer_object * bufObj )
@@ -334,6 +335,11 @@ _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
if (data) {
_mesa_memcpy( bufObj->Data, data, size );
}
+
+ return GL_TRUE;
+ }
+ else {
+ return GL_FALSE;
}
}
@@ -652,6 +658,8 @@ _mesa_update_default_objects_buffer_objects(GLcontext *ctx)
* currently mapped. Whoever calls this function should check for that.
* Remember, we can't use a PBO when it's mapped!
*
+ * If we're not using a PBO, this is a no-op.
+ *
* \param width width of image to read/write
* \param height height of image to read/write
* \param depth depth of image to read/write
@@ -670,7 +678,8 @@ _mesa_validate_pbo_access(GLuint dimensions,
GLvoid *start, *end;
const GLubyte *sizeAddr; /* buffer size, cast to a pointer */
- ASSERT(_mesa_is_bufferobj(pack->BufferObj));
+ if (!_mesa_is_bufferobj(pack->BufferObj))
+ return GL_TRUE; /* no PBO, OK */
if (pack->BufferObj->Size == 0)
/* no buffer! */
@@ -702,17 +711,18 @@ _mesa_validate_pbo_access(GLuint dimensions,
/**
- * If the source of glBitmap data is a PBO, check that we won't read out
- * of buffer bounds, then map the buffer.
- * If not sourcing from a PBO, just return the bitmap pointer.
- * This is a helper function for (some) drivers.
- * Return NULL if error.
- * If non-null return, must call _mesa_unmap_bitmap_pbo() when done.
+ * For commands that read from a PBO (glDrawPixels, glTexImage,
+ * glPolygonStipple, etc), if we're reading from a PBO, map it read-only
+ * and return the pointer into the PBO. If we're not reading from a
+ * PBO, return \p src as-is.
+ * If non-null return, must call _mesa_unmap_pbo_source() when done.
+ *
+ * \return NULL if error, else pointer to start of data
*/
-const GLubyte *
-_mesa_map_bitmap_pbo(GLcontext *ctx,
+const GLvoid *
+_mesa_map_pbo_source(GLcontext *ctx,
const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap)
+ const GLvoid *src)
{
const GLubyte *buf;
@@ -724,11 +734,11 @@ _mesa_map_bitmap_pbo(GLcontext *ctx,
if (!buf)
return NULL;
- buf = ADD_POINTERS(buf, bitmap);
+ buf = ADD_POINTERS(buf, src);
}
else {
/* unpack from normal memory */
- buf = bitmap;
+ buf = src;
}
return buf;
@@ -736,56 +746,54 @@ _mesa_map_bitmap_pbo(GLcontext *ctx,
/**
- * Counterpart to _mesa_map_bitmap_pbo()
- * This is a helper function for (some) drivers.
- */
-void
-_mesa_unmap_bitmap_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *unpack)
-{
- if (_mesa_is_bufferobj(unpack->BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- unpack->BufferObj);
- }
-}
-
-
-/**
- * \sa _mesa_map_bitmap_pbo
+ * Combine PBO-read validation and mapping.
+ * If any GL errors are detected, they'll be recorded and NULL returned.
+ * \sa _mesa_validate_pbo_access
+ * \sa _mesa_map_pbo_source
+ * A call to this function should have a matching call to
+ * _mesa_unmap_pbo_source().
*/
const GLvoid *
-_mesa_map_drawpix_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels)
+_mesa_map_validate_pbo_source(GLcontext *ctx,
+ GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *ptr,
+ const char *where)
{
- const GLvoid *buf;
+ ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
- if (_mesa_is_bufferobj(unpack->BufferObj)) {
- /* unpack from PBO */
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- unpack->BufferObj);
- if (!buf)
- return NULL;
+ if (!_mesa_is_bufferobj(unpack->BufferObj)) {
+ /* non-PBO access: no validation to be done */
+ return ptr;
+ }
- buf = ADD_POINTERS(buf, pixels);
+ if (!_mesa_validate_pbo_access(dimensions, unpack,
+ width, height, depth, format, type, ptr)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(out of bounds PBO access)", where);
+ return NULL;
}
- else {
- /* unpack from normal memory */
- buf = pixels;
+
+ if (_mesa_bufferobj_mapped(unpack->BufferObj)) {
+ /* buffer is already mapped - that's an error */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
+ return NULL;
}
- return buf;
+ ptr = _mesa_map_pbo_source(ctx, unpack, ptr);
+ return ptr;
}
/**
- * \sa _mesa_unmap_bitmap_pbo
+ * Counterpart to _mesa_map_pbo_source()
*/
void
-_mesa_unmap_drawpix_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *unpack)
+_mesa_unmap_pbo_source(GLcontext *ctx,
+ const struct gl_pixelstore_attrib *unpack)
{
+ ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(unpack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
@@ -794,14 +802,17 @@ _mesa_unmap_drawpix_pbo(GLcontext *ctx,
/**
- * If PBO is bound, map the buffer, return dest pointer in mapped buffer.
- * Call _mesa_unmap_readpix_pbo() when finished
- * \return NULL if error
+ * For commands that write to a PBO (glReadPixels, glGetColorTable, etc),
+ * if we're writing to a PBO, map it write-only and return the pointer
+ * into the PBO. If we're not writing to a PBO, return \p dst as-is.
+ * If non-null return, must call _mesa_unmap_pbo_dest() when done.
+ *
+ * \return NULL if error, else pointer to start of data
*/
void *
-_mesa_map_readpix_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *pack,
- GLvoid *dest)
+_mesa_map_pbo_dest(GLcontext *ctx,
+ const struct gl_pixelstore_attrib *pack,
+ GLvoid *dest)
{
void *buf;
@@ -825,12 +836,54 @@ _mesa_map_readpix_pbo(GLcontext *ctx,
/**
- * Counterpart to _mesa_map_readpix_pbo()
+ * Combine PBO-write validation and mapping.
+ * If any GL errors are detected, they'll be recorded and NULL returned.
+ * \sa _mesa_validate_pbo_access
+ * \sa _mesa_map_pbo_dest
+ * A call to this function should have a matching call to
+ * _mesa_unmap_pbo_dest().
+ */
+GLvoid *
+_mesa_map_validate_pbo_dest(GLcontext *ctx,
+ GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, GLvoid *ptr,
+ const char *where)
+{
+ ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
+
+ if (!_mesa_is_bufferobj(unpack->BufferObj)) {
+ /* non-PBO access: no validation to be done */
+ return ptr;
+ }
+
+ if (!_mesa_validate_pbo_access(dimensions, unpack,
+ width, height, depth, format, type, ptr)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(out of bounds PBO access)", where);
+ return NULL;
+ }
+
+ if (_mesa_bufferobj_mapped(unpack->BufferObj)) {
+ /* buffer is already mapped - that's an error */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
+ return NULL;
+ }
+
+ ptr = _mesa_map_pbo_dest(ctx, unpack, ptr);
+ return ptr;
+}
+
+
+/**
+ * Counterpart to _mesa_map_pbo_dest()
*/
void
-_mesa_unmap_readpix_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *pack)
+_mesa_unmap_pbo_dest(GLcontext *ctx,
+ const struct gl_pixelstore_attrib *pack)
{
+ ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(pack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj);
}
@@ -1107,8 +1160,6 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
- ASSERT(ctx->Driver.BufferData);
-
bufObj->Written = GL_TRUE;
#ifdef VBO_DEBUG
@@ -1119,8 +1170,11 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
#ifdef BOUNDS_CHECK
size += 100;
#endif
- /* Give the buffer object to the driver! <data> may be null! */
- ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj );
+
+ ASSERT(ctx->Driver.BufferData);
+ if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB(access)");
+ }
}
@@ -1209,9 +1263,9 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
map = ctx->Driver.MapBuffer( ctx, target, access, bufObj );
if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
+ return NULL;
}
-
- if (map) {
+ else {
/* The driver callback should have set these fields.
* This is important because other modules (like VBO) might call
* the driver function directly.
@@ -1538,7 +1592,10 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
ASSERT(ctx->Driver.MapBufferRange);
map = ctx->Driver.MapBufferRange(ctx, target, offset, length,
access, bufObj);
- if (map) {
+ if (!map) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
+ }
+ else {
/* The driver callback should have set all these fields.
* This is important because other modules (like VBO) might call
* the driver function directly.
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index decb44a65e6..9f732ec0c07 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -81,32 +81,39 @@ _mesa_validate_pbo_access(GLuint dimensions,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *ptr);
-extern const GLubyte *
-_mesa_map_bitmap_pbo(GLcontext *ctx,
+extern const GLvoid *
+_mesa_map_pbo_source(GLcontext *ctx,
const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap);
-
-extern void
-_mesa_unmap_bitmap_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *unpack);
+ const GLvoid *src);
extern const GLvoid *
-_mesa_map_drawpix_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels);
+_mesa_map_validate_pbo_source(GLcontext *ctx,
+ GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *ptr,
+ const char *where);
extern void
-_mesa_unmap_drawpix_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *unpack);
+_mesa_unmap_pbo_source(GLcontext *ctx,
+ const struct gl_pixelstore_attrib *unpack);
extern void *
-_mesa_map_readpix_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *pack,
- GLvoid *dest);
+_mesa_map_pbo_dest(GLcontext *ctx,
+ const struct gl_pixelstore_attrib *pack,
+ GLvoid *dest);
+
+extern GLvoid *
+_mesa_map_validate_pbo_dest(GLcontext *ctx,
+ GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, GLvoid *ptr,
+ const char *where);
extern void
-_mesa_unmap_readpix_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *pack);
+_mesa_unmap_pbo_dest(GLcontext *ctx,
+ const struct gl_pixelstore_attrib *pack);
extern void
diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c
index 36304065eb7..5a7de5f2098 100644
--- a/src/mesa/main/colortab.c
+++ b/src/mesa/main/colortab.c
@@ -179,26 +179,12 @@ store_colortable_entries(GLcontext *ctx, struct gl_color_table *table,
GLfloat bScale, GLfloat bBias,
GLfloat aScale, GLfloat aBias)
{
- if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
- /* Get/unpack the color table data from a PBO */
- GLubyte *buf;
- if (!_mesa_validate_pbo_access(1, &ctx->Unpack, count, 1, 1,
- format, type, data)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glColor[Sub]Table(bad PBO access)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- ctx->Unpack.BufferObj);
- if (!buf) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glColor[Sub]Table(PBO mapped)");
- return;
- }
- data = ADD_POINTERS(buf, data);
- }
-
+ data = _mesa_map_validate_pbo_source(ctx,
+ 1, &ctx->Unpack, count, 1, 1,
+ format, type, data,
+ "glColor[Sub]Table");
+ if (!data)
+ return;
{
/* convert user-provided data to GLfloat values */
@@ -279,10 +265,7 @@ store_colortable_entries(GLcontext *ctx, struct gl_color_table *table,
}
}
- if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- ctx->Unpack.BufferObj);
- }
+ _mesa_unmap_pbo_source(ctx, &ctx->Unpack);
}
@@ -696,34 +679,17 @@ _mesa_GetColorTable( GLenum target, GLenum format,
return;
}
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* pack color table into PBO */
- GLubyte *buf;
- if (!_mesa_validate_pbo_access(1, &ctx->Pack, table->Size, 1, 1,
- format, type, data)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetColorTable(invalid PBO access)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB,
- ctx->Pack.BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetColorTable(PBO is mapped)");
- return;
- }
- data = ADD_POINTERS(buf, data);
- }
+ data = _mesa_map_validate_pbo_dest(ctx,
+ 1, &ctx->Pack, table->Size, 1, 1,
+ format, type, data,
+ "glGetColorTable");
+ if (!data)
+ return;
_mesa_pack_rgba_span_float(ctx, table->Size, rgba,
format, type, data, &ctx->Pack, 0x0);
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- ctx->Pack.BufferObj);
- }
+ _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
}
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 4651760d784..f6d4ac45957 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -129,6 +129,9 @@
#if FEATURE_ARB_occlusion_query
#include "queryobj.h"
#endif
+#if FEATURE_ARB_sync
+#include "syncobj.h"
+#endif
#if FEATURE_drawpix
#include "rastpos.h"
#endif
@@ -592,6 +595,9 @@ _mesa_init_constants(GLcontext *ctx)
/* GL_ARB_framebuffer_object */
ctx->Const.MaxSamples = 0;
+ /* GL_ARB_sync */
+ ctx->Const.MaxServerWaitTimeout = (GLuint64) ~0;
+
/* GL_ATI_envmap_bumpmap */
ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS;
@@ -715,6 +721,9 @@ init_attrib_groups(GLcontext *ctx)
#if FEATURE_ARB_occlusion_query
_mesa_init_query( ctx );
#endif
+#if FEATURE_ARB_sync
+ _mesa_init_sync( ctx );
+#endif
#if FEATURE_drawpix
_mesa_init_rastpos( ctx );
#endif
@@ -1014,6 +1023,9 @@ _mesa_free_context_data( GLcontext *ctx )
#if FEATURE_ARB_occlusion_query
_mesa_free_query_data(ctx);
#endif
+#if FEATURE_ARB_sync
+ _mesa_free_sync_data(ctx);
+#endif
_mesa_free_varray_data(ctx);
_mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj);
diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c
index 69dba72ed38..70951112a18 100644
--- a/src/mesa/main/convolve.c
+++ b/src/mesa/main/convolve.c
@@ -144,39 +144,19 @@ _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, G
ctx->Convolution1D.Width = width;
ctx->Convolution1D.Height = 1;
- if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
- /* unpack filter from PBO */
- GLubyte *buf;
- if (!_mesa_validate_pbo_access(1, &ctx->Unpack, width, 1, 1,
- format, type, image)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glConvolutionFilter1D(invalid PBO access)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- ctx->Unpack.BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glConvolutionFilter1D(PBO is mapped)");
- return;
- }
- image = ADD_POINTERS(buf, image);
- }
- else if (!image) {
+ image = _mesa_map_validate_pbo_source(ctx,
+ 1, &ctx->Unpack, width, 1, 1,
+ format, type, image,
+ "glConvolutionFilter1D");
+ if (!image)
return;
- }
_mesa_unpack_color_span_float(ctx, width, GL_RGBA,
ctx->Convolution1D.Filter,
format, type, image, &ctx->Unpack,
0); /* transferOps */
- if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- ctx->Unpack.BufferObj);
- }
+ _mesa_unmap_pbo_source(ctx, &ctx->Unpack);
_mesa_scale_and_bias_rgba(width,
(GLfloat (*)[4]) ctx->Convolution1D.Filter,
@@ -242,29 +222,12 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G
ctx->Convolution2D.Width = width;
ctx->Convolution2D.Height = height;
- if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
- /* unpack filter from PBO */
- GLubyte *buf;
- if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1,
- format, type, image)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glConvolutionFilter2D(invalid PBO access)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- ctx->Unpack.BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glConvolutionFilter2D(PBO is mapped)");
- return;
- }
- image = ADD_POINTERS(buf, image);
- }
- else if (!image) {
+ image = _mesa_map_validate_pbo_source(ctx,
+ 2, &ctx->Unpack, width, height, 1,
+ format, type, image,
+ "glConvolutionFilter2D");
+ if (!image)
return;
- }
/* Unpack filter image. We always store filters in RGBA format. */
for (i = 0; i < height; i++) {
@@ -276,10 +239,7 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G
0); /* transferOps */
}
- if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- ctx->Unpack.BufferObj);
- }
+ _mesa_unmap_pbo_source(ctx, &ctx->Unpack);
_mesa_scale_and_bias_rgba(width * height,
(GLfloat (*)[4]) ctx->Convolution2D.Filter,
@@ -598,27 +558,12 @@ _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
return;
}
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* Pack the filter into a PBO */
- GLubyte *buf;
- if (!_mesa_validate_pbo_access(2, &ctx->Pack,
- filter->Width, filter->Height,
- 1, format, type, image)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetConvolutionFilter(invalid PBO access)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB,
- ctx->Pack.BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetConvolutionFilter(PBO is mapped)");
- return;
- }
- image = ADD_POINTERS(image, buf);
- }
+ image = _mesa_map_validate_pbo_dest(ctx, 2, &ctx->Pack,
+ filter->Width, filter->Height, 1,
+ format, type, image,
+ "glGetConvolutionFilter");
+ if (!image)
+ return;
for (row = 0; row < filter->Height; row++) {
GLvoid *dst = _mesa_image_address2d(&ctx->Pack, image, filter->Width,
@@ -629,10 +574,7 @@ _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
format, type, dst, &ctx->Pack, 0x0);
}
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- ctx->Pack.BufferObj);
- }
+ _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
}
@@ -802,59 +744,35 @@ _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
filter = &ctx->Separable2D;
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* Pack filter into PBO */
- GLubyte *buf;
- if (!_mesa_validate_pbo_access(1, &ctx->Pack, filter->Width, 1, 1,
- format, type, row)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetSeparableFilter(invalid PBO access, width)");
- return;
- }
- if (!_mesa_validate_pbo_access(1, &ctx->Pack, filter->Height, 1, 1,
- format, type, column)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetSeparableFilter(invalid PBO access, height)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB,
- ctx->Pack.BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetSeparableFilter(PBO is mapped)");
- return;
- }
- row = ADD_POINTERS(buf, row);
- column = ADD_POINTERS(buf, column);
- }
-
- /* Row filter */
+ /* Get row filter */
+ row = _mesa_map_validate_pbo_dest(ctx, 1, &ctx->Pack,
+ filter->Width, 1, 1,
+ format, type, row,
+ "glGetConvolutionFilter");
if (row) {
GLvoid *dst = _mesa_image_address1d(&ctx->Pack, row, filter->Width,
format, type, 0);
_mesa_pack_rgba_span_float(ctx, filter->Width,
(GLfloat (*)[4]) filter->Filter,
format, type, dst, &ctx->Pack, 0x0);
+ _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
}
- /* Column filter */
+ /* get column filter */
+ column = _mesa_map_validate_pbo_dest(ctx, 1, &ctx->Pack,
+ filter->Height, 1, 1,
+ format, type, column,
+ "glGetConvolutionFilter");
if (column) {
GLvoid *dst = _mesa_image_address1d(&ctx->Pack, column, filter->Height,
format, type, 0);
GLfloat (*src)[4] = (GLfloat (*)[4]) (filter->Filter + colStart);
_mesa_pack_rgba_span_float(ctx, filter->Height, src,
format, type, dst, &ctx->Pack, 0x0);
+ _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
}
(void) span; /* unused at this time */
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* Pack filter into PBO */
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- ctx->Unpack.BufferObj);
- }
}
@@ -905,41 +823,16 @@ _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLs
ctx->Separable2D.Width = width;
ctx->Separable2D.Height = height;
- if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
- /* unpack filter from PBO */
- GLubyte *buf;
- if (!_mesa_validate_pbo_access(1, &ctx->Unpack, width, 1, 1,
- format, type, row)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glSeparableFilter2D(invalid PBO access, width)");
- return;
- }
- if (!_mesa_validate_pbo_access(1, &ctx->Unpack, height, 1, 1,
- format, type, column)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glSeparableFilter2D(invalid PBO access, height)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- ctx->Unpack.BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glSeparableFilter2D(PBO is mapped)");
- return;
- }
- row = ADD_POINTERS(buf, row);
- column = ADD_POINTERS(buf, column);
- }
-
/* unpack row filter */
+ row = _mesa_map_validate_pbo_source(ctx, 1, &ctx->Unpack,
+ width, 1, 1,
+ format, type, row,
+ "glSeparableFilter2D");
if (row) {
_mesa_unpack_color_span_float(ctx, width, GL_RGBA,
ctx->Separable2D.Filter,
format, type, row, &ctx->Unpack,
- 0); /* transferOps */
-
+ 0x0); /* transferOps */
_mesa_scale_and_bias_rgba(width,
(GLfloat (*)[4]) ctx->Separable2D.Filter,
ctx->Pixel.ConvolutionFilterScale[2][0],
@@ -950,9 +843,14 @@ _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLs
ctx->Pixel.ConvolutionFilterBias[2][1],
ctx->Pixel.ConvolutionFilterBias[2][2],
ctx->Pixel.ConvolutionFilterBias[2][3]);
+ _mesa_unmap_pbo_source(ctx, &ctx->Unpack);
}
/* unpack column filter */
+ column = _mesa_map_validate_pbo_source(ctx, 1, &ctx->Unpack,
+ height, 1, 1,
+ format, type, column,
+ "glSeparableFilter2D");
if (column) {
_mesa_unpack_color_span_float(ctx, height, GL_RGBA,
&ctx->Separable2D.Filter[colStart],
@@ -969,6 +867,7 @@ _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLs
ctx->Pixel.ConvolutionFilterBias[2][1],
ctx->Pixel.ConvolutionFilterBias[2][2],
ctx->Pixel.ConvolutionFilterBias[2][3]);
+ _mesa_unmap_pbo_source(ctx, &ctx->Unpack);
}
if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 1d92e510a4d..ce5e1586266 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -766,6 +766,8 @@ struct dd_function_table {
/** Return the value or values of a selected parameter */
GLboolean (*GetIntegerv)(GLcontext *ctx, GLenum pname, GLint *result);
/** Return the value or values of a selected parameter */
+ GLboolean (*GetInteger64v)(GLcontext *ctx, GLenum pname, GLint64 *result);
+ /** Return the value or values of a selected parameter */
GLboolean (*GetPointerv)(GLcontext *ctx, GLenum pname, GLvoid **result);
/*@}*/
@@ -783,9 +785,9 @@ struct dd_function_table {
void (*DeleteBuffer)( GLcontext *ctx, struct gl_buffer_object *obj );
- void (*BufferData)( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
- const GLvoid *data, GLenum usage,
- struct gl_buffer_object *obj );
+ GLboolean (*BufferData)( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
+ const GLvoid *data, GLenum usage,
+ struct gl_buffer_object *obj );
void (*BufferSubData)( GLcontext *ctx, GLenum target, GLintptrARB offset,
GLsizeiptrARB size, const GLvoid *data,
@@ -1042,6 +1044,22 @@ struct dd_function_table {
*/
void (*EndCallList)( GLcontext *ctx );
+
+#if FEATURE_ARB_sync
+ /**
+ * \name GL_ARB_sync interfaces
+ */
+ /*@{*/
+ struct gl_sync_object * (*NewSyncObject)(GLcontext *, GLenum);
+ void (*FenceSync)(GLcontext *, struct gl_sync_object *, GLenum, GLbitfield);
+ void (*DeleteSyncObject)(GLcontext *, struct gl_sync_object *);
+ void (*CheckSync)(GLcontext *, struct gl_sync_object *);
+ void (*ClientWaitSync)(GLcontext *, struct gl_sync_object *,
+ GLbitfield, GLuint64);
+ void (*ServerWaitSync)(GLcontext *, struct gl_sync_object *,
+ GLbitfield, GLuint64);
+ /*@}*/
+#endif
};
@@ -1150,6 +1168,25 @@ typedef struct {
void (GLAPIENTRYP DrawRangeElements)( GLenum mode, GLuint start,
GLuint end, GLsizei count,
GLenum type, const GLvoid *indices );
+ void (GLAPIENTRYP MultiDrawElementsEXT)( GLenum mode, const GLsizei *count,
+ GLenum type,
+ const GLvoid **indices,
+ GLsizei primcount);
+ void (GLAPIENTRYP DrawElementsBaseVertex)( GLenum mode, GLsizei count,
+ GLenum type,
+ const GLvoid *indices,
+ GLint basevertex );
+ void (GLAPIENTRYP DrawRangeElementsBaseVertex)( GLenum mode, GLuint start,
+ GLuint end, GLsizei count,
+ GLenum type,
+ const GLvoid *indices,
+ GLint basevertex);
+ void (GLAPIENTRYP MultiDrawElementsBaseVertex)( GLenum mode,
+ const GLsizei *count,
+ GLenum type,
+ const GLvoid **indices,
+ GLsizei primcount,
+ const GLint *basevertex);
/*@}*/
/**
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 9b68b3e1162..d721f699fd1 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -7751,18 +7751,6 @@ exec_MultiDrawArraysEXT(GLenum mode, GLint * first,
CALL_MultiDrawArraysEXT(ctx->Exec, (mode, first, count, primcount));
}
-/* GL_EXT_multi_draw_arrays */
-static void GLAPIENTRY
-exec_MultiDrawElementsEXT(GLenum mode, const GLsizei * count,
- GLenum type, const GLvoid ** indices,
- GLsizei primcount)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_MultiDrawElementsEXT(ctx->Exec,
- (mode, count, type, indices, primcount));
-}
-
/* GL_IBM_multimode_draw_arrays */
static void GLAPIENTRY
exec_MultiModeDrawArraysIBM(const GLenum * mode, const GLint * first,
@@ -8108,7 +8096,6 @@ _mesa_init_dlist_table(struct _glapi_table *table)
/* 148. GL_EXT_multi_draw_arrays */
SET_MultiDrawArraysEXT(table, exec_MultiDrawArraysEXT);
- SET_MultiDrawElementsEXT(table, exec_MultiDrawElementsEXT);
/* 149. GL_EXT_fog_coord */
SET_FogCoordPointerEXT(table, exec_FogCoordPointerEXT);
@@ -8723,6 +8710,10 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt)
vfmt->DrawArrays = 0;
vfmt->DrawElements = 0;
vfmt->DrawRangeElements = 0;
+ vfmt->MultiDrawElemementsEXT = 0;
+ vfmt->DrawElementsBaseVertex = 0;
+ vfmt->DrawRangeElementsBaseVertex = 0;
+ vfmt->MultiDrawElemementsBaseVertex = 0;
#endif
}
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index 67311f71a26..aef6585641e 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -264,27 +264,30 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
if (ctx->RenderMode == GL_RENDER) {
/* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */
- const GLfloat epsilon = 0.0001F;
- GLint x = IFLOOR(ctx->Current.RasterPos[0] + epsilon - xorig);
- GLint y = IFLOOR(ctx->Current.RasterPos[1] + epsilon - yorig);
-
- if (ctx->Unpack.BufferObj->Name) {
- /* unpack from PBO */
- if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1,
- GL_COLOR_INDEX, GL_BITMAP,
- (GLvoid *) bitmap)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBitmap(invalid PBO access)");
- return;
- }
- if (_mesa_bufferobj_mapped(ctx->Unpack.BufferObj)) {
- /* buffer is mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)");
- return;
+ if (width > 0 && height > 0) {
+ const GLfloat epsilon = 0.0001F;
+ GLint x = IFLOOR(ctx->Current.RasterPos[0] + epsilon - xorig);
+ GLint y = IFLOOR(ctx->Current.RasterPos[1] + epsilon - yorig);
+
+ if (ctx->Unpack.BufferObj->Name) {
+ /* unpack from PBO */
+ if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1,
+ GL_COLOR_INDEX, GL_BITMAP,
+ (GLvoid *) bitmap)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBitmap(invalid PBO access)");
+ return;
+ }
+ if (_mesa_bufferobj_mapped(ctx->Unpack.BufferObj)) {
+ /* buffer is mapped - that's an error */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBitmap(PBO is mapped)");
+ return;
+ }
}
- }
- ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap );
+ ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap );
+ }
}
#if _HAVE_FULL_GL
else if (ctx->RenderMode == GL_FEEDBACK) {
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 4bc54771e97..4c1f46102d1 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -36,7 +36,6 @@
#include "simple_list.h"
#include "mtypes.h"
#include "enums.h"
-#include "math/m_matrix.h"
#include "api_arrayelt.h"
@@ -947,6 +946,14 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
ctx->Depth.BoundsTest = state;
break;
+ case GL_DEPTH_CLAMP:
+ if (ctx->Transform.DepthClamp == state)
+ return;
+ CHECK_EXTENSION(ARB_depth_clamp, cap);
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
+ ctx->Transform.DepthClamp = state;
+ break;
+
#if FEATURE_ATI_fragment_shader
case GL_FRAGMENT_SHADER_ATI:
CHECK_EXTENSION(ATI_fragment_shader, cap);
@@ -1395,6 +1402,11 @@ _mesa_IsEnabled( GLenum cap )
CHECK_EXTENSION(EXT_depth_bounds_test);
return ctx->Depth.BoundsTest;
+ /* GL_ARB_depth_clamp */
+ case GL_DEPTH_CLAMP:
+ CHECK_EXTENSION(ARB_depth_clamp);
+ return ctx->Transform.DepthClamp;
+
#if FEATURE_ATI_fragment_shader
case GL_FRAGMENT_SHADER_ATI:
CHECK_EXTENSION(ATI_fragment_shader);
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index ad40bb6e784..2d1594eb7a2 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -82,6 +82,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ALPHA_TEST\0"
"GL_ALPHA_TEST_FUNC\0"
"GL_ALPHA_TEST_REF\0"
+ "GL_ALREADY_SIGNALED\0"
"GL_ALWAYS\0"
"GL_AMBIENT\0"
"GL_AMBIENT_AND_DIFFUSE\0"
@@ -305,6 +306,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_COMPRESSED_SRGB\0"
"GL_COMPRESSED_SRGB_ALPHA\0"
"GL_COMPRESSED_TEXTURE_FORMATS\0"
+ "GL_CONDITION_SATISFIED\0"
"GL_CONSTANT\0"
"GL_CONSTANT_ALPHA\0"
"GL_CONSTANT_ALPHA_EXT\0"
@@ -389,6 +391,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_DEPTH_BOUNDS_EXT\0"
"GL_DEPTH_BOUNDS_TEST_EXT\0"
"GL_DEPTH_BUFFER_BIT\0"
+ "GL_DEPTH_CLAMP\0"
"GL_DEPTH_CLAMP_NV\0"
"GL_DEPTH_CLEAR_VALUE\0"
"GL_DEPTH_COMPONENT\0"
@@ -944,6 +947,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0"
"GL_MAX_RENDERBUFFER_SIZE_EXT\0"
"GL_MAX_SAMPLES\0"
+ "GL_MAX_SERVER_WAIT_TIMEOUT\0"
"GL_MAX_SHININESS_NV\0"
"GL_MAX_SPOT_EXPONENT_NV\0"
"GL_MAX_TEXTURE_COORDS\0"
@@ -1072,6 +1076,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_OBJECT_PLANE\0"
"GL_OBJECT_SHADER_SOURCE_LENGTH_ARB\0"
"GL_OBJECT_SUBTYPE_ARB\0"
+ "GL_OBJECT_TYPE\0"
"GL_OBJECT_TYPE_ARB\0"
"GL_OBJECT_VALIDATE_STATUS_ARB\0"
"GL_OCCLUSION_TEST_HP\0"
@@ -1452,6 +1457,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_SHARED_TEXTURE_PALETTE_EXT\0"
"GL_SHININESS\0"
"GL_SHORT\0"
+ "GL_SIGNALED\0"
"GL_SIGNED_NORMALIZED\0"
"GL_SINGLE_COLOR\0"
"GL_SINGLE_COLOR_EXT\0"
@@ -1556,6 +1562,12 @@ LONGSTRING static const char enum_string_table[] =
"GL_SUBPIXEL_BITS\0"
"GL_SUBTRACT\0"
"GL_SUBTRACT_ARB\0"
+ "GL_SYNC_CONDITION\0"
+ "GL_SYNC_FENCE\0"
+ "GL_SYNC_FLAGS\0"
+ "GL_SYNC_FLUSH_COMMANDS_BIT\0"
+ "GL_SYNC_GPU_COMMANDS_COMPLETE\0"
+ "GL_SYNC_STATUS\0"
"GL_T\0"
"GL_T2F_C3F_V3F\0"
"GL_T2F_C4F_N3F_V3F\0"
@@ -1752,6 +1764,8 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_WRAP_R\0"
"GL_TEXTURE_WRAP_S\0"
"GL_TEXTURE_WRAP_T\0"
+ "GL_TIMEOUT_EXPIRED\0"
+ "GL_TIMEOUT_IGNORED\0"
"GL_TIME_ELAPSED_EXT\0"
"GL_TRACK_MATRIX_NV\0"
"GL_TRACK_MATRIX_TRANSFORM_NV\0"
@@ -1779,6 +1793,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_UNPACK_SKIP_PIXELS\0"
"GL_UNPACK_SKIP_ROWS\0"
"GL_UNPACK_SWAP_BYTES\0"
+ "GL_UNSIGNALED\0"
"GL_UNSIGNED_BYTE\0"
"GL_UNSIGNED_BYTE_2_3_3_REV\0"
"GL_UNSIGNED_BYTE_3_3_2\0"
@@ -1861,6 +1876,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_VERTEX_STATE_PROGRAM_NV\0"
"GL_VIEWPORT\0"
"GL_VIEWPORT_BIT\0"
+ "GL_WAIT_FAILED\0"
"GL_WEIGHT_ARRAY_ARB\0"
"GL_WEIGHT_ARRAY_BUFFER_BINDING\0"
"GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0"
@@ -1880,7 +1896,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1842] =
+static const enum_elt all_enums[1858] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -1928,3139 +1944,3169 @@ static const enum_elt all_enums[1842] =
{ 728, 0x00000BC0 }, /* GL_ALPHA_TEST */
{ 742, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
{ 761, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
- { 779, 0x00000207 }, /* GL_ALWAYS */
- { 789, 0x00001200 }, /* GL_AMBIENT */
- { 800, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
- { 823, 0x00001501 }, /* GL_AND */
- { 830, 0x00001504 }, /* GL_AND_INVERTED */
- { 846, 0x00001502 }, /* GL_AND_REVERSE */
- { 861, 0x00008892 }, /* GL_ARRAY_BUFFER */
- { 877, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
- { 901, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
- { 929, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
- { 949, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
- { 976, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
- { 1000, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
- { 1026, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
- { 1050, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
- { 1072, 0x00000D80 }, /* GL_AUTO_NORMAL */
- { 1087, 0x00000409 }, /* GL_AUX0 */
- { 1095, 0x0000040A }, /* GL_AUX1 */
- { 1103, 0x0000040B }, /* GL_AUX2 */
- { 1111, 0x0000040C }, /* GL_AUX3 */
- { 1119, 0x00000C00 }, /* GL_AUX_BUFFERS */
- { 1134, 0x00000405 }, /* GL_BACK */
- { 1142, 0x00000402 }, /* GL_BACK_LEFT */
- { 1155, 0x00000403 }, /* GL_BACK_RIGHT */
- { 1169, 0x000080E0 }, /* GL_BGR */
- { 1176, 0x000080E1 }, /* GL_BGRA */
- { 1184, 0x00001A00 }, /* GL_BITMAP */
- { 1194, 0x00000704 }, /* GL_BITMAP_TOKEN */
- { 1210, 0x00000BE2 }, /* GL_BLEND */
- { 1219, 0x00008005 }, /* GL_BLEND_COLOR */
- { 1234, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
- { 1253, 0x00000BE0 }, /* GL_BLEND_DST */
- { 1266, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
- { 1285, 0x000080C8 }, /* GL_BLEND_DST_RGB */
- { 1302, 0x00008009 }, /* GL_BLEND_EQUATION */
- { 1320, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
- { 1344, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
- { 1372, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
- { 1394, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */
- { 1416, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
- { 1442, 0x00000BE1 }, /* GL_BLEND_SRC */
- { 1455, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
- { 1474, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
- { 1491, 0x00001905 }, /* GL_BLUE */
- { 1499, 0x00000D1B }, /* GL_BLUE_BIAS */
- { 1512, 0x00000D54 }, /* GL_BLUE_BITS */
- { 1525, 0x00000D1A }, /* GL_BLUE_SCALE */
- { 1539, 0x00008B56 }, /* GL_BOOL */
- { 1547, 0x00008B56 }, /* GL_BOOL_ARB */
- { 1559, 0x00008B57 }, /* GL_BOOL_VEC2 */
- { 1572, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
- { 1589, 0x00008B58 }, /* GL_BOOL_VEC3 */
- { 1602, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
- { 1619, 0x00008B59 }, /* GL_BOOL_VEC4 */
- { 1632, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
- { 1649, 0x000088BB }, /* GL_BUFFER_ACCESS */
- { 1666, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
- { 1687, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- { 1718, 0x000088BC }, /* GL_BUFFER_MAPPED */
- { 1735, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
- { 1756, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
- { 1778, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
- { 1804, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
- { 1838, 0x00008764 }, /* GL_BUFFER_SIZE */
- { 1853, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
- { 1872, 0x00008765 }, /* GL_BUFFER_USAGE */
- { 1888, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
- { 1908, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
- { 1927, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
- { 1953, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
- { 1976, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
- { 2004, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
- { 2023, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
- { 2045, 0x00001400 }, /* GL_BYTE */
- { 2053, 0x00002A24 }, /* GL_C3F_V3F */
- { 2064, 0x00002A26 }, /* GL_C4F_N3F_V3F */
- { 2079, 0x00002A22 }, /* GL_C4UB_V2F */
- { 2091, 0x00002A23 }, /* GL_C4UB_V3F */
- { 2103, 0x00000901 }, /* GL_CCW */
- { 2110, 0x00002900 }, /* GL_CLAMP */
- { 2119, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
- { 2138, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
- { 2161, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
- { 2185, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
- { 2202, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
- { 2224, 0x00001500 }, /* GL_CLEAR */
- { 2233, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
- { 2258, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
- { 2287, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
- { 2313, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- { 2342, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
- { 2368, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
- { 2395, 0x00003000 }, /* GL_CLIP_PLANE0 */
- { 2410, 0x00003001 }, /* GL_CLIP_PLANE1 */
- { 2425, 0x00003002 }, /* GL_CLIP_PLANE2 */
- { 2440, 0x00003003 }, /* GL_CLIP_PLANE3 */
- { 2455, 0x00003004 }, /* GL_CLIP_PLANE4 */
- { 2470, 0x00003005 }, /* GL_CLIP_PLANE5 */
- { 2485, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- { 2518, 0x00000A00 }, /* GL_COEFF */
- { 2527, 0x00001800 }, /* GL_COLOR */
- { 2536, 0x00008076 }, /* GL_COLOR_ARRAY */
- { 2551, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- { 2581, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 2615, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
- { 2638, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
- { 2658, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
- { 2680, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
- { 2700, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
- { 2721, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
- { 2746, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
- { 2767, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
- { 2789, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
- { 2815, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
- { 2837, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
- { 2863, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
- { 2885, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
- { 2911, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
- { 2933, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
- { 2959, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
- { 2981, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
- { 3007, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
- { 3029, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
- { 3055, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
- { 3080, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
- { 3101, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
- { 3126, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
- { 3147, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
- { 3172, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
- { 3193, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
- { 3218, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
- { 3239, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
- { 3264, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
- { 3285, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
- { 3310, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
- { 3331, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
- { 3356, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
- { 3377, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
- { 3402, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
- { 3423, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
- { 3448, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
- { 3468, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
- { 3489, 0x00001900 }, /* GL_COLOR_INDEX */
- { 3504, 0x00001603 }, /* GL_COLOR_INDEXES */
- { 3521, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
- { 3539, 0x00000B57 }, /* GL_COLOR_MATERIAL */
- { 3557, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
- { 3580, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
- { 3608, 0x000080B1 }, /* GL_COLOR_MATRIX */
- { 3624, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
- { 3644, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
- { 3672, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 3704, 0x00008458 }, /* GL_COLOR_SUM */
- { 3717, 0x00008458 }, /* GL_COLOR_SUM_ARB */
- { 3734, 0x000080D0 }, /* GL_COLOR_TABLE */
- { 3749, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
- { 3775, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
- { 3805, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
- { 3835, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
- { 3855, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
- { 3879, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
- { 3904, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
- { 3933, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
- { 3962, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
- { 3984, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
- { 4010, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
- { 4036, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
- { 4062, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
- { 4092, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
- { 4122, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- { 4152, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
- { 4186, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
- { 4220, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- { 4250, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
- { 4284, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
- { 4318, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
- { 4342, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
- { 4370, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
- { 4398, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
- { 4419, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
- { 4444, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
- { 4465, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
- { 4490, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
- { 4515, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
- { 4534, 0x00008570 }, /* GL_COMBINE */
- { 4545, 0x00008503 }, /* GL_COMBINE4 */
- { 4557, 0x00008572 }, /* GL_COMBINE_ALPHA */
- { 4574, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
- { 4595, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
- { 4616, 0x00008570 }, /* GL_COMBINE_ARB */
- { 4631, 0x00008570 }, /* GL_COMBINE_EXT */
- { 4646, 0x00008571 }, /* GL_COMBINE_RGB */
- { 4661, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
- { 4680, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
- { 4699, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
- { 4735, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
- { 4759, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
- { 4787, 0x00001300 }, /* GL_COMPILE */
- { 4798, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
- { 4821, 0x00008B81 }, /* GL_COMPILE_STATUS */
- { 4839, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
- { 4859, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
- { 4883, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
- { 4907, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
- { 4935, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
- { 4959, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- { 4989, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
- { 5023, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
- { 5051, 0x000084ED }, /* GL_COMPRESSED_RGB */
- { 5069, 0x000084EE }, /* GL_COMPRESSED_RGBA */
- { 5088, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
- { 5111, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- { 5140, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- { 5173, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- { 5206, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- { 5239, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
- { 5261, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- { 5289, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- { 5321, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
- { 5346, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- { 5377, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
- { 5396, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
- { 5421, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
- { 5451, 0x00008576 }, /* GL_CONSTANT */
- { 5463, 0x00008003 }, /* GL_CONSTANT_ALPHA */
- { 5481, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
- { 5503, 0x00008576 }, /* GL_CONSTANT_ARB */
- { 5519, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
- { 5543, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
- { 5565, 0x00008001 }, /* GL_CONSTANT_COLOR */
- { 5583, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
- { 5605, 0x00008576 }, /* GL_CONSTANT_EXT */
- { 5621, 0x00008010 }, /* GL_CONVOLUTION_1D */
- { 5639, 0x00008011 }, /* GL_CONVOLUTION_2D */
- { 5657, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
- { 5685, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
- { 5716, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
- { 5743, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
- { 5774, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
- { 5801, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
- { 5832, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
- { 5860, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
- { 5892, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
- { 5914, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
- { 5940, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
- { 5962, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
- { 5988, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
- { 6009, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
- { 6034, 0x00008862 }, /* GL_COORD_REPLACE */
- { 6051, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
- { 6072, 0x00008862 }, /* GL_COORD_REPLACE_NV */
- { 6092, 0x00001503 }, /* GL_COPY */
- { 6100, 0x0000150C }, /* GL_COPY_INVERTED */
- { 6117, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 6137, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
- { 6157, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
- { 6178, 0x00000B44 }, /* GL_CULL_FACE */
- { 6191, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 6209, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 6228, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 6260, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 6295, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 6316, 0x00000001 }, /* GL_CURRENT_BIT */
- { 6331, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 6348, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 6369, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 6395, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 6412, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 6434, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 6462, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 6483, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 6517, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 6550, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 6568, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 6598, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 6617, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 6634, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 6655, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 6679, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 6706, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 6730, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 6757, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 6790, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 6824, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 6857, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 6884, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 6910, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 6935, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 6964, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 6986, 0x00000900 }, /* GL_CW */
- { 6992, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 7013, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 7034, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 7054, 0x00002101 }, /* GL_DECAL */
- { 7063, 0x00001E03 }, /* GL_DECR */
- { 7071, 0x00008508 }, /* GL_DECR_WRAP */
- { 7084, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 7101, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 7118, 0x00001801 }, /* GL_DEPTH */
- { 7127, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 7147, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 7167, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 7191, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 7205, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 7219, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 7239, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 7264, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 7284, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 7302, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 7323, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 7342, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 7363, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 7388, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 7414, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 7435, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 7460, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 7486, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 7507, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 7532, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 7558, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 7572, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 7587, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 7602, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 7619, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 7647, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 7667, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 7695, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 7723, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 7737, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 7759, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 7785, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 7804, 0x00001201 }, /* GL_DIFFUSE */
- { 7815, 0x00000BD0 }, /* GL_DITHER */
- { 7825, 0x00000A02 }, /* GL_DOMAIN */
- { 7835, 0x00001100 }, /* GL_DONT_CARE */
- { 7848, 0x000086AE }, /* GL_DOT3_RGB */
- { 7860, 0x000086AF }, /* GL_DOT3_RGBA */
- { 7873, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 7890, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 7907, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 7923, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 7939, 0x0000140A }, /* GL_DOUBLE */
- { 7949, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 7965, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 7980, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 7996, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 8016, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 8036, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 8052, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 8069, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 8090, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 8111, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 8128, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 8149, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 8170, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 8187, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 8208, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 8229, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 8246, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 8267, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 8288, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 8305, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 8326, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 8347, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 8364, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 8385, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 8406, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 8426, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 8446, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 8462, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 8482, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 8502, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 8518, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 8538, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 8558, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 8574, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 8594, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 8614, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 8630, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 8650, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 8670, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 8686, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 8706, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 8726, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 8742, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 8762, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 8782, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 8798, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 8818, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 8838, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 8854, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 8874, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 8894, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 8914, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 8946, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 8970, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 8990, 0x00000304 }, /* GL_DST_ALPHA */
- { 9003, 0x00000306 }, /* GL_DST_COLOR */
- { 9016, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 9030, 0x00008779 }, /* GL_DUDV_ATI */
- { 9042, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 9058, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 9078, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 9094, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 9114, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 9130, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 9150, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 9163, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 9182, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 9216, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 9254, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 9281, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 9307, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 9331, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 9363, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 9399, 0x00001600 }, /* GL_EMISSION */
- { 9411, 0x00002000 }, /* GL_ENABLE_BIT */
- { 9425, 0x00000202 }, /* GL_EQUAL */
- { 9434, 0x00001509 }, /* GL_EQUIV */
- { 9443, 0x00010000 }, /* GL_EVAL_BIT */
- { 9455, 0x00000800 }, /* GL_EXP */
- { 9462, 0x00000801 }, /* GL_EXP2 */
- { 9470, 0x00001F03 }, /* GL_EXTENSIONS */
- { 9484, 0x00002400 }, /* GL_EYE_LINEAR */
- { 9498, 0x00002502 }, /* GL_EYE_PLANE */
- { 9511, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 9536, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 9553, 0x00000000 }, /* GL_FALSE */
- { 9562, 0x00001101 }, /* GL_FASTEST */
- { 9573, 0x00001C01 }, /* GL_FEEDBACK */
- { 9585, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 9612, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 9636, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 9660, 0x00001B02 }, /* GL_FILL */
- { 9668, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- { 9699, 0x00001D00 }, /* GL_FLAT */
- { 9707, 0x00001406 }, /* GL_FLOAT */
- { 9716, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 9730, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 9748, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 9764, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 9780, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 9794, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 9812, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 9828, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 9844, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 9858, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 9876, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 9892, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 9908, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 9922, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 9940, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 9954, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 9972, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 9986, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 10004, 0x00000B60 }, /* GL_FOG */
- { 10011, 0x00000080 }, /* GL_FOG_BIT */
- { 10022, 0x00000B66 }, /* GL_FOG_COLOR */
- { 10035, 0x00008451 }, /* GL_FOG_COORD */
- { 10048, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 10066, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 10090, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 10129, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 10172, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 10204, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 10235, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 10264, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 10289, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 10308, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 10342, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 10369, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 10395, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 10419, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 10436, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 10451, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 10475, 0x00000B64 }, /* GL_FOG_END */
- { 10486, 0x00000C54 }, /* GL_FOG_HINT */
- { 10498, 0x00000B61 }, /* GL_FOG_INDEX */
- { 10511, 0x00000B65 }, /* GL_FOG_MODE */
- { 10523, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 10542, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 10567, 0x00000B63 }, /* GL_FOG_START */
- { 10580, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 10598, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 10622, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 10641, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 10664, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 10699, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 10714, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 10751, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 10787, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 10828, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 10869, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 10906, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 10943, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 10981, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 11023, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 11061, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 11103, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 11138, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 11177, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 11226, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 11274, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 11326, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 11366, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 11410, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 11450, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 11494, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 11521, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 11545, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 11573, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 11596, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 11615, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 11652, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 11693, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 11734, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 11776, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 11827, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 11865, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 11910, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 11959, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 11997, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 12039, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 12071, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 12096, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 12123, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 12154, 0x00000404 }, /* GL_FRONT */
- { 12163, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 12181, 0x00000B46 }, /* GL_FRONT_FACE */
- { 12195, 0x00000400 }, /* GL_FRONT_LEFT */
- { 12209, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 12224, 0x00008006 }, /* GL_FUNC_ADD */
- { 12236, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 12252, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 12277, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 12306, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 12323, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 12344, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 12363, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 12387, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 12416, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 12440, 0x00000206 }, /* GL_GEQUAL */
- { 12450, 0x00000204 }, /* GL_GREATER */
- { 12461, 0x00001904 }, /* GL_GREEN */
- { 12470, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 12484, 0x00000D53 }, /* GL_GREEN_BITS */
- { 12498, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12513, 0x00008000 }, /* GL_HINT_BIT */
- { 12525, 0x00008024 }, /* GL_HISTOGRAM */
- { 12538, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12562, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12590, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12613, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12640, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12657, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12677, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 12701, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 12725, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 12753, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 12781, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 12813, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 12835, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 12861, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 12879, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 12901, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 12920, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 12943, 0x0000862A }, /* GL_IDENTITY_NV */
- { 12958, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 12978, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 13018, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 13056, 0x00001E02 }, /* GL_INCR */
- { 13064, 0x00008507 }, /* GL_INCR_WRAP */
- { 13077, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 13094, 0x00008222 }, /* GL_INDEX */
- { 13103, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 13118, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13148, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13182, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13205, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13227, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13247, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13261, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13282, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13300, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13314, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13330, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13345, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13364, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13383, 0x00001404 }, /* GL_INT */
- { 13390, 0x00008049 }, /* GL_INTENSITY */
- { 13403, 0x0000804C }, /* GL_INTENSITY12 */
- { 13418, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13437, 0x0000804D }, /* GL_INTENSITY16 */
- { 13452, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13471, 0x0000804A }, /* GL_INTENSITY4 */
- { 13485, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13503, 0x0000804B }, /* GL_INTENSITY8 */
- { 13517, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13535, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13552, 0x00008575 }, /* GL_INTERPOLATE */
- { 13567, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13586, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13605, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13617, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13633, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13645, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13661, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13673, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13689, 0x00000500 }, /* GL_INVALID_ENUM */
- { 13705, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 13738, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 13775, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 13796, 0x00000501 }, /* GL_INVALID_VALUE */
- { 13813, 0x0000862B }, /* GL_INVERSE_NV */
- { 13827, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 13851, 0x0000150A }, /* GL_INVERT */
- { 13861, 0x00001E00 }, /* GL_KEEP */
- { 13869, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 13899, 0x00000406 }, /* GL_LEFT */
- { 13907, 0x00000203 }, /* GL_LEQUAL */
- { 13917, 0x00000201 }, /* GL_LESS */
- { 13925, 0x00004000 }, /* GL_LIGHT0 */
- { 13935, 0x00004001 }, /* GL_LIGHT1 */
- { 13945, 0x00004002 }, /* GL_LIGHT2 */
- { 13955, 0x00004003 }, /* GL_LIGHT3 */
- { 13965, 0x00004004 }, /* GL_LIGHT4 */
- { 13975, 0x00004005 }, /* GL_LIGHT5 */
- { 13985, 0x00004006 }, /* GL_LIGHT6 */
- { 13995, 0x00004007 }, /* GL_LIGHT7 */
- { 14005, 0x00000B50 }, /* GL_LIGHTING */
- { 14017, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 14033, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 14056, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 14085, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 14118, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 14146, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14170, 0x00001B01 }, /* GL_LINE */
- { 14178, 0x00002601 }, /* GL_LINEAR */
- { 14188, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14210, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14240, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14271, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14295, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14320, 0x00000001 }, /* GL_LINES */
- { 14329, 0x00000004 }, /* GL_LINE_BIT */
- { 14341, 0x00000002 }, /* GL_LINE_LOOP */
- { 14354, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14374, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14389, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14409, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14425, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14449, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14472, 0x00000003 }, /* GL_LINE_STRIP */
- { 14486, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14500, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14514, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14540, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14560, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14575, 0x00000B32 }, /* GL_LIST_BASE */
- { 14588, 0x00020000 }, /* GL_LIST_BIT */
- { 14600, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14614, 0x00000B30 }, /* GL_LIST_MODE */
- { 14627, 0x00000101 }, /* GL_LOAD */
- { 14635, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14647, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14664, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 14678, 0x00001909 }, /* GL_LUMINANCE */
- { 14691, 0x00008041 }, /* GL_LUMINANCE12 */
- { 14706, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 14729, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 14756, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 14778, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 14804, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 14823, 0x00008042 }, /* GL_LUMINANCE16 */
- { 14838, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 14861, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 14888, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 14907, 0x0000803F }, /* GL_LUMINANCE4 */
- { 14921, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 14942, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 14967, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 14985, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 15006, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 15031, 0x00008040 }, /* GL_LUMINANCE8 */
- { 15045, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 15066, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 15091, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 15109, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 15128, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 15144, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 15164, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15186, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15200, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15215, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15239, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15263, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15287, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15311, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15328, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15345, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15373, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15402, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15431, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15460, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15489, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15518, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15547, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15575, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15603, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15631, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15659, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 15687, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 15715, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 15743, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 15771, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 15799, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 15815, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 15835, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 15857, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 15871, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 15886, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 15910, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 15934, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 15958, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 15982, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 15999, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 16016, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 16044, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 16073, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 16102, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 16131, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 16160, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16189, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16218, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16246, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16274, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16302, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16330, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16358, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16386, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16414, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16442, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16470, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16483, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 16509, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 16538, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 16566, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 16582, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16597, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 16623, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 16640, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16655, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16669, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 16685, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 16701, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 16717, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 16733, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 16749, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 16765, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 16781, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 16797, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 16813, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 16829, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 16844, 0x00008631 }, /* GL_MATRIX1_NV */
- { 16858, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 16874, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 16890, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 16906, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 16922, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 16938, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 16954, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 16970, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 16986, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 17002, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 17018, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 17033, 0x00008632 }, /* GL_MATRIX2_NV */
- { 17047, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 17063, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 17079, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 17094, 0x00008633 }, /* GL_MATRIX3_NV */
- { 17108, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 17123, 0x00008634 }, /* GL_MATRIX4_NV */
- { 17137, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 17152, 0x00008635 }, /* GL_MATRIX5_NV */
- { 17166, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 17181, 0x00008636 }, /* GL_MATRIX6_NV */
- { 17195, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 17210, 0x00008637 }, /* GL_MATRIX7_NV */
- { 17224, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 17239, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 17254, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 17280, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17314, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17345, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17378, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17409, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17424, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17446, 0x00008008 }, /* GL_MAX */
- { 17453, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17476, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17508, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17534, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17567, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17593, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17627, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17646, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 17675, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 17707, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 17743, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 17779, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 17819, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 17845, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 17875, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 17900, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 17929, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 17958, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 17991, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 18011, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 18035, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 18059, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 18083, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 18108, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 18126, 0x00008008 }, /* GL_MAX_EXT */
- { 18137, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 18172, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 18211, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 18225, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 18245, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 18283, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18312, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18336, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18364, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18387, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18424, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18460, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18487, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18516, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18550, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18586, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18613, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18645, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 18681, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 18710, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 18739, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 18767, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 18805, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 18849, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 18892, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 18926, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 18965, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 19002, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 19040, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 19083, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 19126, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 19156, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 19187, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 19223, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 19259, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 19289, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19323, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19356, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19385, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19400, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19420, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19444, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19466, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19492, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19519, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19550, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19574, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 19608, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 19628, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 19655, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 19676, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 19701, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 19726, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 19761, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 19783, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19809, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 19831, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 19857, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 19891, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 19929, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 19962, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 19999, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 20023, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 20044, 0x00008007 }, /* GL_MIN */
- { 20051, 0x0000802E }, /* GL_MINMAX */
- { 20061, 0x0000802E }, /* GL_MINMAX_EXT */
- { 20075, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 20092, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 20113, 0x00008030 }, /* GL_MINMAX_SINK */
- { 20128, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 20147, 0x00008007 }, /* GL_MIN_EXT */
- { 20158, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 20177, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 20200, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 20223, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 20243, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 20263, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 20293, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20321, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20349, 0x00001700 }, /* GL_MODELVIEW */
- { 20362, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20380, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20399, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20418, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20437, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20456, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20475, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20494, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20513, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20532, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20551, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20570, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 20588, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 20607, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 20626, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 20645, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 20664, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 20683, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 20702, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 20721, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 20740, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 20759, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 20778, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 20796, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 20815, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 20834, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 20852, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 20870, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 20888, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 20906, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 20924, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 20942, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 20960, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 20980, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 21007, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 21032, 0x00002100 }, /* GL_MODULATE */
- { 21044, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 21064, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 21091, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 21116, 0x00000103 }, /* GL_MULT */
- { 21124, 0x0000809D }, /* GL_MULTISAMPLE */
- { 21139, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 21159, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 21178, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 21197, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 21221, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 21244, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 21274, 0x00002A25 }, /* GL_N3F_V3F */
- { 21285, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 21305, 0x0000150E }, /* GL_NAND */
- { 21313, 0x00002600 }, /* GL_NEAREST */
- { 21324, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21355, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21387, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21412, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21438, 0x00000200 }, /* GL_NEVER */
- { 21447, 0x00001102 }, /* GL_NICEST */
- { 21457, 0x00000000 }, /* GL_NONE */
- { 21465, 0x00001505 }, /* GL_NOOP */
- { 21473, 0x00001508 }, /* GL_NOR */
- { 21480, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21493, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21509, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21540, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21575, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 21599, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 21622, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 21643, 0x00008511 }, /* GL_NORMAL_MAP */
- { 21657, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 21675, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 21692, 0x00000205 }, /* GL_NOTEQUAL */
- { 21704, 0x00000000 }, /* GL_NO_ERROR */
- { 21716, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 21750, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 21788, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 21820, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 21862, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 21892, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 21932, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 21963, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 21992, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 22020, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 22050, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 22067, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 22093, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 22109, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 22144, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 22166, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 22185, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 22215, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 22236, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 22264, 0x00000001 }, /* GL_ONE */
- { 22271, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 22299, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22331, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22359, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22391, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22414, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22437, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22460, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22483, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22501, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22523, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22545, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22561, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 22581, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 22601, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 22619, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 22641, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 22663, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 22679, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 22699, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 22719, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 22737, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 22759, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 22781, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 22797, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 22817, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 22837, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 22858, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 22877, 0x00001507 }, /* GL_OR */
- { 22883, 0x00000A01 }, /* GL_ORDER */
- { 22892, 0x0000150D }, /* GL_OR_INVERTED */
- { 22907, 0x0000150B }, /* GL_OR_REVERSE */
- { 22921, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 22938, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 22956, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 22977, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 22997, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 23015, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 23034, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 23054, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 23074, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 23092, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 23111, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 23136, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 23160, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 23181, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 23203, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 23225, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 23250, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 23274, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 23295, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23317, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23339, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23361, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23392, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23412, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23437, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23457, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23482, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23502, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23527, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23547, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 23572, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 23592, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 23617, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 23637, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 23662, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 23682, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 23707, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 23727, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 23752, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 23772, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 23797, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 23817, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 23842, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 23860, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 23881, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 23910, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 23943, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 23968, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 23991, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 24022, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 24057, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 24084, 0x00001B00 }, /* GL_POINT */
- { 24093, 0x00000000 }, /* GL_POINTS */
- { 24103, 0x00000002 }, /* GL_POINT_BIT */
- { 24116, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 24146, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 24180, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 24214, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 24249, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 24278, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24311, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24344, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24378, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24392, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24418, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24436, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24458, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24480, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24503, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24521, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24543, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 24565, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 24588, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 24608, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 24624, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 24645, 0x00008861 }, /* GL_POINT_SPRITE */
- { 24661, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 24681, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 24710, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 24729, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 24755, 0x00000701 }, /* GL_POINT_TOKEN */
- { 24770, 0x00000009 }, /* GL_POLYGON */
- { 24781, 0x00000008 }, /* GL_POLYGON_BIT */
- { 24796, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 24812, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 24835, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 24860, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 24883, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 24906, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 24930, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 24954, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 24972, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 24995, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 25014, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 25037, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 25054, 0x00001203 }, /* GL_POSITION */
- { 25066, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 25098, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 25134, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 25167, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 25204, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 25235, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 25270, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 25302, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25338, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25371, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25403, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25439, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25472, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25509, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25539, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 25573, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 25604, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 25639, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 25670, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 25705, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 25737, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 25773, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 25803, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 25837, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 25868, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 25903, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 25935, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 25966, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 26001, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 26033, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 26069, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 26098, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 26131, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 26161, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 26195, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 26234, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 26267, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 26307, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26341, 0x00008578 }, /* GL_PREVIOUS */
- { 26353, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26369, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26385, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26402, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26423, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26444, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26477, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26509, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26532, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26555, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 26585, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 26614, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 26642, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 26664, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 26692, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 26720, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 26742, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 26763, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 26803, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 26842, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 26872, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 26907, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 26940, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 26974, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 27013, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 27052, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 27074, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 27100, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 27124, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 27147, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 27169, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 27190, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 27211, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 27238, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 27270, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 27302, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27337, 0x00001701 }, /* GL_PROJECTION */
- { 27351, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27372, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27398, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 27422, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27443, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27462, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27485, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27524, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 27562, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 27582, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 27612, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 27636, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 27656, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 27686, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 27710, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 27730, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 27763, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 27789, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 27819, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 27850, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 27880, 0x00002003 }, /* GL_Q */
- { 27885, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 27910, 0x00000007 }, /* GL_QUADS */
- { 27919, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 27967, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 27984, 0x00000008 }, /* GL_QUAD_STRIP */
- { 27998, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 28020, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 28046, 0x00008866 }, /* GL_QUERY_RESULT */
- { 28062, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 28082, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 28108, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 28138, 0x00002002 }, /* GL_R */
- { 28143, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 28155, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 28188, 0x00000C02 }, /* GL_READ_BUFFER */
- { 28203, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 28223, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 28255, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 28279, 0x000088B8 }, /* GL_READ_ONLY */
- { 28292, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 28309, 0x000088BA }, /* GL_READ_WRITE */
- { 28323, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 28341, 0x00001903 }, /* GL_RED */
- { 28348, 0x00008016 }, /* GL_REDUCE */
- { 28358, 0x00008016 }, /* GL_REDUCE_EXT */
- { 28372, 0x00000D15 }, /* GL_RED_BIAS */
- { 28384, 0x00000D52 }, /* GL_RED_BITS */
- { 28396, 0x00000D14 }, /* GL_RED_SCALE */
- { 28409, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28427, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28449, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28470, 0x00001C00 }, /* GL_RENDER */
- { 28480, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 28496, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 28523, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 28551, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 28577, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 28604, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 28624, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 28651, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 28674, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 28701, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 28733, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 28769, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 28794, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 28818, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 28847, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 28869, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 28895, 0x00001F01 }, /* GL_RENDERER */
- { 28907, 0x00000C40 }, /* GL_RENDER_MODE */
- { 28922, 0x00002901 }, /* GL_REPEAT */
- { 28932, 0x00001E01 }, /* GL_REPLACE */
- { 28943, 0x00008062 }, /* GL_REPLACE_EXT */
- { 28958, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 28981, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 28999, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 29021, 0x00000102 }, /* GL_RETURN */
- { 29031, 0x00001907 }, /* GL_RGB */
- { 29038, 0x00008052 }, /* GL_RGB10 */
- { 29047, 0x00008059 }, /* GL_RGB10_A2 */
- { 29059, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 29075, 0x00008052 }, /* GL_RGB10_EXT */
- { 29088, 0x00008053 }, /* GL_RGB12 */
- { 29097, 0x00008053 }, /* GL_RGB12_EXT */
- { 29110, 0x00008054 }, /* GL_RGB16 */
- { 29119, 0x00008054 }, /* GL_RGB16_EXT */
- { 29132, 0x0000804E }, /* GL_RGB2_EXT */
- { 29144, 0x0000804F }, /* GL_RGB4 */
- { 29152, 0x0000804F }, /* GL_RGB4_EXT */
- { 29164, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 29177, 0x00008050 }, /* GL_RGB5 */
- { 29185, 0x00008057 }, /* GL_RGB5_A1 */
- { 29196, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 29211, 0x00008050 }, /* GL_RGB5_EXT */
- { 29223, 0x00008051 }, /* GL_RGB8 */
- { 29231, 0x00008051 }, /* GL_RGB8_EXT */
- { 29243, 0x00001908 }, /* GL_RGBA */
- { 29251, 0x0000805A }, /* GL_RGBA12 */
- { 29261, 0x0000805A }, /* GL_RGBA12_EXT */
- { 29275, 0x0000805B }, /* GL_RGBA16 */
- { 29285, 0x0000805B }, /* GL_RGBA16_EXT */
- { 29299, 0x00008055 }, /* GL_RGBA2 */
- { 29308, 0x00008055 }, /* GL_RGBA2_EXT */
- { 29321, 0x00008056 }, /* GL_RGBA4 */
- { 29330, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 29349, 0x00008056 }, /* GL_RGBA4_EXT */
- { 29362, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 29376, 0x00008058 }, /* GL_RGBA8 */
- { 29385, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29398, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 29413, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 29431, 0x00000C31 }, /* GL_RGBA_MODE */
- { 29444, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 29457, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 29471, 0x000083A0 }, /* GL_RGB_S3TC */
- { 29483, 0x00008573 }, /* GL_RGB_SCALE */
- { 29496, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 29513, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 29530, 0x00000407 }, /* GL_RIGHT */
- { 29539, 0x00002000 }, /* GL_S */
- { 29544, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 29558, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 29579, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 29593, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 29614, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 29628, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 29644, 0x000080A9 }, /* GL_SAMPLES */
- { 29655, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 29671, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 29686, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 29704, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 29726, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 29754, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 29786, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 29809, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 29836, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 29854, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 29877, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 29899, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 29918, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 29941, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 29967, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 29997, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 30022, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 30051, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 30066, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 30081, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 30097, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 30122, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 30162, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 30206, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 30239, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 30269, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 30301, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 30331, 0x00001C02 }, /* GL_SELECT */
- { 30341, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 30369, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30394, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30410, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 30437, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 30468, 0x0000150F }, /* GL_SET */
- { 30475, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 30496, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 30520, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 30535, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 30550, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 30578, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 30601, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 30631, 0x00001601 }, /* GL_SHININESS */
- { 30644, 0x00001402 }, /* GL_SHORT */
- { 30653, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 30674, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 30690, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 30710, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 30729, 0x00008C46 }, /* GL_SLUMINANCE */
- { 30743, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 30758, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 30780, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 30800, 0x00001D01 }, /* GL_SMOOTH */
- { 30810, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 30843, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 30870, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 30903, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 30930, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 30947, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 30968, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 30989, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 31004, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 31023, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 31042, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 31059, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 31080, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 31101, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 31116, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 31135, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 31154, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 31171, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 31192, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 31213, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 31228, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 31247, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 31266, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 31286, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 31304, 0x00001202 }, /* GL_SPECULAR */
- { 31316, 0x00002402 }, /* GL_SPHERE_MAP */
- { 31330, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 31345, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 31363, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 31380, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 31394, 0x00008580 }, /* GL_SRC0_RGB */
- { 31406, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 31420, 0x00008581 }, /* GL_SRC1_RGB */
- { 31432, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 31446, 0x00008582 }, /* GL_SRC2_RGB */
- { 31458, 0x00000302 }, /* GL_SRC_ALPHA */
- { 31471, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 31493, 0x00000300 }, /* GL_SRC_COLOR */
- { 31506, 0x00008C40 }, /* GL_SRGB */
- { 31514, 0x00008C41 }, /* GL_SRGB8 */
- { 31523, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 31539, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 31553, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 31571, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 31590, 0x000088E6 }, /* GL_STATIC_COPY */
- { 31605, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 31624, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 31639, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 31658, 0x000088E5 }, /* GL_STATIC_READ */
- { 31673, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 31692, 0x00001802 }, /* GL_STENCIL */
- { 31703, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 31725, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 31751, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 31772, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 31797, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 31818, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 31843, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 31875, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 31911, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 31943, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 31979, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 31999, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 32026, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 32052, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 32068, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 32090, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 32113, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 32129, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 32145, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 32162, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 32185, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 32207, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 32229, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 32251, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 32272, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 32299, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 32326, 0x00000B97 }, /* GL_STENCIL_REF */
- { 32341, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 32357, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 32386, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 32408, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 32429, 0x00000C33 }, /* GL_STEREO */
- { 32439, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 32463, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 32488, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 32512, 0x000088E2 }, /* GL_STREAM_COPY */
- { 32527, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 32546, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 32561, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 32580, 0x000088E1 }, /* GL_STREAM_READ */
- { 32595, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 32614, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 32631, 0x000084E7 }, /* GL_SUBTRACT */
- { 32643, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 32659, 0x00002001 }, /* GL_T */
- { 32664, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 32679, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 32698, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 32714, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 32729, 0x00002A27 }, /* GL_T2F_V3F */
- { 32740, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 32759, 0x00002A28 }, /* GL_T4F_V4F */
- { 32770, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 32793, 0x00001702 }, /* GL_TEXTURE */
- { 32804, 0x000084C0 }, /* GL_TEXTURE0 */
- { 32816, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 32832, 0x000084C1 }, /* GL_TEXTURE1 */
- { 32844, 0x000084CA }, /* GL_TEXTURE10 */
- { 32857, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 32874, 0x000084CB }, /* GL_TEXTURE11 */
- { 32887, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 32904, 0x000084CC }, /* GL_TEXTURE12 */
- { 32917, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 32934, 0x000084CD }, /* GL_TEXTURE13 */
- { 32947, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 32964, 0x000084CE }, /* GL_TEXTURE14 */
- { 32977, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 32994, 0x000084CF }, /* GL_TEXTURE15 */
- { 33007, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 33024, 0x000084D0 }, /* GL_TEXTURE16 */
- { 33037, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 33054, 0x000084D1 }, /* GL_TEXTURE17 */
- { 33067, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 33084, 0x000084D2 }, /* GL_TEXTURE18 */
- { 33097, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 33114, 0x000084D3 }, /* GL_TEXTURE19 */
- { 33127, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 33144, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 33160, 0x000084C2 }, /* GL_TEXTURE2 */
- { 33172, 0x000084D4 }, /* GL_TEXTURE20 */
- { 33185, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 33202, 0x000084D5 }, /* GL_TEXTURE21 */
- { 33215, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 33232, 0x000084D6 }, /* GL_TEXTURE22 */
- { 33245, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 33262, 0x000084D7 }, /* GL_TEXTURE23 */
- { 33275, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 33292, 0x000084D8 }, /* GL_TEXTURE24 */
- { 33305, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 33322, 0x000084D9 }, /* GL_TEXTURE25 */
- { 33335, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 33352, 0x000084DA }, /* GL_TEXTURE26 */
- { 33365, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 33382, 0x000084DB }, /* GL_TEXTURE27 */
- { 33395, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 33412, 0x000084DC }, /* GL_TEXTURE28 */
- { 33425, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 33442, 0x000084DD }, /* GL_TEXTURE29 */
- { 33455, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 33472, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 33488, 0x000084C3 }, /* GL_TEXTURE3 */
- { 33500, 0x000084DE }, /* GL_TEXTURE30 */
- { 33513, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 33530, 0x000084DF }, /* GL_TEXTURE31 */
- { 33543, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 33560, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 33576, 0x000084C4 }, /* GL_TEXTURE4 */
- { 33588, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 33604, 0x000084C5 }, /* GL_TEXTURE5 */
- { 33616, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 33632, 0x000084C6 }, /* GL_TEXTURE6 */
- { 33644, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 33660, 0x000084C7 }, /* GL_TEXTURE7 */
- { 33672, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 33688, 0x000084C8 }, /* GL_TEXTURE8 */
- { 33700, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 33716, 0x000084C9 }, /* GL_TEXTURE9 */
- { 33728, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 33744, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 33758, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 33782, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 33796, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 33820, 0x0000806F }, /* GL_TEXTURE_3D */
- { 33834, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 33856, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 33882, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 33904, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 33926, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 33958, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 33980, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 34012, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 34034, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 34062, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 34094, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 34127, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 34159, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 34174, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 34195, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 34220, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 34238, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 34262, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 34293, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 34323, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 34353, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 34388, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 34419, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 34457, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 34484, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 34516, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 34550, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 34574, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 34602, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 34626, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 34654, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 34687, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 34711, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 34733, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 34755, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 34781, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 34815, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 34848, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 34885, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 34913, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 34945, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 34968, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 35006, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 35048, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 35079, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 35107, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 35137, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 35165, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 35185, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 35209, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 35240, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 35275, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 35306, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 35341, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 35372, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 35407, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 35438, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 35473, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 35504, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 35539, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 35570, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 35605, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 35634, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 35651, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 35673, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 35699, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 35714, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 35735, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 35755, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 35781, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 35801, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 35818, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 35835, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 35852, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 35869, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 35894, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 35916, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 35942, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 35960, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 35986, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 36012, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 36042, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 36069, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 36094, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 36114, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 36138, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 36165, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 36192, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 36219, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 36245, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 36275, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 36297, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 36315, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 36345, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 36373, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 36401, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 36429, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 36450, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 36469, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 36491, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 36510, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 36530, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 36560, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 36591, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 36616, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 36640, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 36660, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 36684, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 36704, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 36727, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 36751, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 36781, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 36806, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 36840, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 36857, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 36875, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 36893, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 36911, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 36931, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 36950, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 36979, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 36996, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 37022, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 37052, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 37084, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 37114, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 37148, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 37164, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 37195, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 37230, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 37258, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 37290, 0x00000004 }, /* GL_TRIANGLES */
- { 37303, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 37319, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 37340, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 37358, 0x00000001 }, /* GL_TRUE */
- { 37366, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 37386, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 37409, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 37429, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 37450, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 37472, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 37494, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 37514, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 37535, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 37552, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 37579, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 37602, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 37618, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 37645, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 37666, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 37690, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 37721, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 37745, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 37773, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 37796, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 37814, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 37844, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 37870, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 37900, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 37926, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 37950, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 37978, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 38006, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 38033, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 38065, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 38096, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 38110, 0x00002A20 }, /* GL_V2F */
- { 38117, 0x00002A21 }, /* GL_V3F */
- { 38124, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 38143, 0x00001F00 }, /* GL_VENDOR */
- { 38153, 0x00001F02 }, /* GL_VERSION */
- { 38164, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 38180, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 38204, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 38234, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 38265, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 38300, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 38324, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 38345, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 38368, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 38389, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 38416, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 38444, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 38472, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 38500, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 38528, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 38556, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 38584, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 38611, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 38638, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 38665, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 38692, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 38719, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 38746, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 38773, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 38800, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 38827, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 38865, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 38907, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 38938, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 38973, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 39007, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 39045, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 39076, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 39111, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 39139, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 39171, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 39201, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 39235, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 39263, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 39295, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 39315, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 39337, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 39366, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 39387, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 39416, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 39449, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 39481, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 39508, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 39539, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 39569, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 39586, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 39607, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 39634, 0x00000BA2 }, /* GL_VIEWPORT */
- { 39646, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 39662, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 39682, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 39713, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 39748, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 39776, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 39801, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 39828, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 39853, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 39877, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 39896, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 39910, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 39928, 0x00001506 }, /* GL_XOR */
- { 39935, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 39954, 0x00008757 }, /* GL_YCBCR_MESA */
- { 39968, 0x00000000 }, /* GL_ZERO */
- { 39976, 0x00000D16 }, /* GL_ZOOM_X */
- { 39986, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 779, 0x0000911A }, /* GL_ALREADY_SIGNALED */
+ { 799, 0x00000207 }, /* GL_ALWAYS */
+ { 809, 0x00001200 }, /* GL_AMBIENT */
+ { 820, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
+ { 843, 0x00001501 }, /* GL_AND */
+ { 850, 0x00001504 }, /* GL_AND_INVERTED */
+ { 866, 0x00001502 }, /* GL_AND_REVERSE */
+ { 881, 0x00008892 }, /* GL_ARRAY_BUFFER */
+ { 897, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
+ { 921, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
+ { 949, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
+ { 969, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
+ { 996, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
+ { 1020, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
+ { 1046, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
+ { 1070, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
+ { 1092, 0x00000D80 }, /* GL_AUTO_NORMAL */
+ { 1107, 0x00000409 }, /* GL_AUX0 */
+ { 1115, 0x0000040A }, /* GL_AUX1 */
+ { 1123, 0x0000040B }, /* GL_AUX2 */
+ { 1131, 0x0000040C }, /* GL_AUX3 */
+ { 1139, 0x00000C00 }, /* GL_AUX_BUFFERS */
+ { 1154, 0x00000405 }, /* GL_BACK */
+ { 1162, 0x00000402 }, /* GL_BACK_LEFT */
+ { 1175, 0x00000403 }, /* GL_BACK_RIGHT */
+ { 1189, 0x000080E0 }, /* GL_BGR */
+ { 1196, 0x000080E1 }, /* GL_BGRA */
+ { 1204, 0x00001A00 }, /* GL_BITMAP */
+ { 1214, 0x00000704 }, /* GL_BITMAP_TOKEN */
+ { 1230, 0x00000BE2 }, /* GL_BLEND */
+ { 1239, 0x00008005 }, /* GL_BLEND_COLOR */
+ { 1254, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
+ { 1273, 0x00000BE0 }, /* GL_BLEND_DST */
+ { 1286, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
+ { 1305, 0x000080C8 }, /* GL_BLEND_DST_RGB */
+ { 1322, 0x00008009 }, /* GL_BLEND_EQUATION */
+ { 1340, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
+ { 1364, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
+ { 1392, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
+ { 1414, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */
+ { 1436, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
+ { 1462, 0x00000BE1 }, /* GL_BLEND_SRC */
+ { 1475, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
+ { 1494, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
+ { 1511, 0x00001905 }, /* GL_BLUE */
+ { 1519, 0x00000D1B }, /* GL_BLUE_BIAS */
+ { 1532, 0x00000D54 }, /* GL_BLUE_BITS */
+ { 1545, 0x00000D1A }, /* GL_BLUE_SCALE */
+ { 1559, 0x00008B56 }, /* GL_BOOL */
+ { 1567, 0x00008B56 }, /* GL_BOOL_ARB */
+ { 1579, 0x00008B57 }, /* GL_BOOL_VEC2 */
+ { 1592, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
+ { 1609, 0x00008B58 }, /* GL_BOOL_VEC3 */
+ { 1622, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
+ { 1639, 0x00008B59 }, /* GL_BOOL_VEC4 */
+ { 1652, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
+ { 1669, 0x000088BB }, /* GL_BUFFER_ACCESS */
+ { 1686, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
+ { 1707, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ { 1738, 0x000088BC }, /* GL_BUFFER_MAPPED */
+ { 1755, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
+ { 1776, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
+ { 1798, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
+ { 1824, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ { 1858, 0x00008764 }, /* GL_BUFFER_SIZE */
+ { 1873, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
+ { 1892, 0x00008765 }, /* GL_BUFFER_USAGE */
+ { 1908, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
+ { 1928, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
+ { 1947, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ { 1973, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
+ { 1996, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ { 2024, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
+ { 2043, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
+ { 2065, 0x00001400 }, /* GL_BYTE */
+ { 2073, 0x00002A24 }, /* GL_C3F_V3F */
+ { 2084, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+ { 2099, 0x00002A22 }, /* GL_C4UB_V2F */
+ { 2111, 0x00002A23 }, /* GL_C4UB_V3F */
+ { 2123, 0x00000901 }, /* GL_CCW */
+ { 2130, 0x00002900 }, /* GL_CLAMP */
+ { 2139, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 2158, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 2181, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 2205, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 2222, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 2244, 0x00001500 }, /* GL_CLEAR */
+ { 2253, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 2278, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 2307, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 2333, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 2362, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 2388, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 2415, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 2430, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 2445, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 2460, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 2475, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 2490, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 2505, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 2538, 0x00000A00 }, /* GL_COEFF */
+ { 2547, 0x00001800 }, /* GL_COLOR */
+ { 2556, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 2571, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 2601, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 2635, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 2658, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 2678, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 2700, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 2720, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
+ { 2741, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 2766, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
+ { 2787, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
+ { 2809, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 2835, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
+ { 2857, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 2883, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
+ { 2905, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 2931, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
+ { 2953, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 2979, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
+ { 3001, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 3027, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
+ { 3049, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 3075, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 3100, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
+ { 3121, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 3146, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
+ { 3167, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 3192, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
+ { 3213, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 3238, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
+ { 3259, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 3284, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
+ { 3305, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 3330, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
+ { 3351, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 3376, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
+ { 3397, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 3422, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
+ { 3443, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 3468, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 3488, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 3509, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 3524, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 3541, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 3559, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 3577, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 3600, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 3628, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 3644, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 3664, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 3692, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 3724, 0x00008458 }, /* GL_COLOR_SUM */
+ { 3737, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 3754, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 3769, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 3795, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 3825, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
+ { 3855, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 3875, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
+ { 3899, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 3924, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 3953, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
+ { 3982, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 4004, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 4030, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
+ { 4056, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 4082, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 4112, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
+ { 4142, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 4172, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 4206, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
+ { 4240, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 4270, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 4304, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
+ { 4338, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 4362, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 4390, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
+ { 4418, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 4439, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
+ { 4464, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 4485, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 4510, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
+ { 4535, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 4554, 0x00008570 }, /* GL_COMBINE */
+ { 4565, 0x00008503 }, /* GL_COMBINE4 */
+ { 4577, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 4594, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 4615, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 4636, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 4651, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 4666, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 4681, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 4700, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 4719, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
+ { 4755, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 4779, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 4807, 0x00001300 }, /* GL_COMPILE */
+ { 4818, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 4841, 0x00008B81 }, /* GL_COMPILE_STATUS */
+ { 4859, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 4879, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 4903, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 4927, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 4955, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 4979, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 5009, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 5043, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 5071, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 5089, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 5108, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 5131, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 5160, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 5193, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 5226, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 5259, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 5281, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 5309, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 5341, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
+ { 5366, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ { 5397, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
+ { 5416, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
+ { 5441, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 5471, 0x0000911C }, /* GL_CONDITION_SATISFIED */
+ { 5494, 0x00008576 }, /* GL_CONSTANT */
+ { 5506, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 5524, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 5546, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 5562, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 5586, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 5608, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 5626, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 5648, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 5664, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 5682, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 5700, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 5728, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 5759, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 5786, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 5817, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 5844, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 5875, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 5903, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 5935, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 5957, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 5983, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 6005, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 6031, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 6052, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 6077, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 6094, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 6115, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 6135, 0x00001503 }, /* GL_COPY */
+ { 6143, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 6160, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 6180, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
+ { 6200, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
+ { 6221, 0x00000B44 }, /* GL_CULL_FACE */
+ { 6234, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 6252, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 6271, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 6303, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 6338, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 6359, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 6374, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 6391, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 6412, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 6438, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 6455, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 6477, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 6505, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 6526, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 6560, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 6593, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 6611, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 6641, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 6660, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 6677, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 6698, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 6722, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 6749, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 6773, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 6800, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 6833, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 6867, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 6900, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 6927, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 6953, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 6978, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 7007, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 7029, 0x00000900 }, /* GL_CW */
+ { 7035, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 7056, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 7077, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 7097, 0x00002101 }, /* GL_DECAL */
+ { 7106, 0x00001E03 }, /* GL_DECR */
+ { 7114, 0x00008508 }, /* GL_DECR_WRAP */
+ { 7127, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 7144, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 7161, 0x00001801 }, /* GL_DEPTH */
+ { 7170, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 7190, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 7210, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 7234, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 7248, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 7262, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 7282, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 7307, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 7327, 0x0000864F }, /* GL_DEPTH_CLAMP */
+ { 7342, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 7360, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 7381, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 7400, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 7421, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 7446, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 7472, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 7493, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 7518, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 7544, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 7565, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 7590, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 7616, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 7630, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 7645, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 7660, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 7677, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 7705, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 7725, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 7753, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 7781, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 7795, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 7817, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 7843, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 7862, 0x00001201 }, /* GL_DIFFUSE */
+ { 7873, 0x00000BD0 }, /* GL_DITHER */
+ { 7883, 0x00000A02 }, /* GL_DOMAIN */
+ { 7893, 0x00001100 }, /* GL_DONT_CARE */
+ { 7906, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7918, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7931, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7948, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 7965, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 7981, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 7997, 0x0000140A }, /* GL_DOUBLE */
+ { 8007, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 8023, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 8038, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 8054, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 8074, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 8094, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 8110, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 8127, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 8148, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 8169, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 8186, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 8207, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 8228, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 8245, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 8266, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 8287, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 8304, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 8325, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 8346, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 8363, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 8384, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 8405, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 8422, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 8443, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 8464, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 8484, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 8504, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 8520, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 8540, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 8560, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 8576, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 8596, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 8616, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 8632, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 8652, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 8672, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 8688, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 8708, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 8728, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 8744, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 8764, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 8784, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 8800, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 8820, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 8840, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 8856, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 8876, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 8896, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8912, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8932, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8952, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 8972, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 9004, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 9028, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 9048, 0x00000304 }, /* GL_DST_ALPHA */
+ { 9061, 0x00000306 }, /* GL_DST_COLOR */
+ { 9074, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 9088, 0x00008779 }, /* GL_DUDV_ATI */
+ { 9100, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 9116, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 9136, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 9152, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 9172, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 9188, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 9208, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 9221, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 9240, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 9274, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 9312, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 9339, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 9365, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 9389, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 9421, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 9457, 0x00001600 }, /* GL_EMISSION */
+ { 9469, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 9483, 0x00000202 }, /* GL_EQUAL */
+ { 9492, 0x00001509 }, /* GL_EQUIV */
+ { 9501, 0x00010000 }, /* GL_EVAL_BIT */
+ { 9513, 0x00000800 }, /* GL_EXP */
+ { 9520, 0x00000801 }, /* GL_EXP2 */
+ { 9528, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 9542, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 9556, 0x00002502 }, /* GL_EYE_PLANE */
+ { 9569, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 9594, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 9611, 0x00000000 }, /* GL_FALSE */
+ { 9620, 0x00001101 }, /* GL_FASTEST */
+ { 9631, 0x00001C01 }, /* GL_FEEDBACK */
+ { 9643, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 9670, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 9694, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 9718, 0x00001B02 }, /* GL_FILL */
+ { 9726, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ { 9757, 0x00001D00 }, /* GL_FLAT */
+ { 9765, 0x00001406 }, /* GL_FLOAT */
+ { 9774, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 9788, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 9806, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 9822, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 9838, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 9852, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 9870, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 9886, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 9902, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 9916, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 9934, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 9950, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 9966, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 9980, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 9998, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 10012, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 10030, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 10044, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 10062, 0x00000B60 }, /* GL_FOG */
+ { 10069, 0x00000080 }, /* GL_FOG_BIT */
+ { 10080, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 10093, 0x00008451 }, /* GL_FOG_COORD */
+ { 10106, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 10124, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 10148, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 10187, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 10230, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 10262, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 10293, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 10322, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 10347, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 10366, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 10400, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 10427, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 10453, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 10477, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 10494, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 10509, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 10533, 0x00000B64 }, /* GL_FOG_END */
+ { 10544, 0x00000C54 }, /* GL_FOG_HINT */
+ { 10556, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 10569, 0x00000B65 }, /* GL_FOG_MODE */
+ { 10581, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 10600, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 10625, 0x00000B63 }, /* GL_FOG_START */
+ { 10638, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 10656, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 10680, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 10699, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 10722, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 10757, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 10772, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 10809, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 10845, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 10886, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 10927, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 10964, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 11001, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 11039, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 11081, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 11119, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 11161, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 11196, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 11235, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 11284, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 11332, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 11384, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 11424, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 11468, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 11508, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 11552, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 11579, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 11603, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 11631, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 11654, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 11673, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 11710, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 11751, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 11792, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 11834, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 11885, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 11923, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 11968, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 12017, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 12055, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 12097, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 12129, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 12154, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 12181, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 12212, 0x00000404 }, /* GL_FRONT */
+ { 12221, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 12239, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 12253, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 12267, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 12282, 0x00008006 }, /* GL_FUNC_ADD */
+ { 12294, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 12310, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 12335, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 12364, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 12381, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 12402, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 12421, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 12445, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 12474, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 12498, 0x00000206 }, /* GL_GEQUAL */
+ { 12508, 0x00000204 }, /* GL_GREATER */
+ { 12519, 0x00001904 }, /* GL_GREEN */
+ { 12528, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 12542, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 12556, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 12571, 0x00008000 }, /* GL_HINT_BIT */
+ { 12583, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12596, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12620, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12648, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12671, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12698, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12715, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12735, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 12759, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 12783, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 12811, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 12839, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 12871, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 12893, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 12919, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 12937, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 12959, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 12978, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 13001, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 13016, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 13036, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 13076, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 13114, 0x00001E02 }, /* GL_INCR */
+ { 13122, 0x00008507 }, /* GL_INCR_WRAP */
+ { 13135, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 13152, 0x00008222 }, /* GL_INDEX */
+ { 13161, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13176, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13206, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13240, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13263, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13285, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13305, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13319, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13340, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13358, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13372, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13388, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13403, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13422, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13441, 0x00001404 }, /* GL_INT */
+ { 13448, 0x00008049 }, /* GL_INTENSITY */
+ { 13461, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13476, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13495, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13510, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13529, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13543, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13561, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13575, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13593, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13610, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13625, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13644, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13663, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13675, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13691, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13703, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13719, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13731, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 13747, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 13763, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 13796, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 13833, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 13854, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 13871, 0x0000862B }, /* GL_INVERSE_NV */
+ { 13885, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 13909, 0x0000150A }, /* GL_INVERT */
+ { 13919, 0x00001E00 }, /* GL_KEEP */
+ { 13927, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 13957, 0x00000406 }, /* GL_LEFT */
+ { 13965, 0x00000203 }, /* GL_LEQUAL */
+ { 13975, 0x00000201 }, /* GL_LESS */
+ { 13983, 0x00004000 }, /* GL_LIGHT0 */
+ { 13993, 0x00004001 }, /* GL_LIGHT1 */
+ { 14003, 0x00004002 }, /* GL_LIGHT2 */
+ { 14013, 0x00004003 }, /* GL_LIGHT3 */
+ { 14023, 0x00004004 }, /* GL_LIGHT4 */
+ { 14033, 0x00004005 }, /* GL_LIGHT5 */
+ { 14043, 0x00004006 }, /* GL_LIGHT6 */
+ { 14053, 0x00004007 }, /* GL_LIGHT7 */
+ { 14063, 0x00000B50 }, /* GL_LIGHTING */
+ { 14075, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 14091, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 14114, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 14143, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 14176, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14204, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14228, 0x00001B01 }, /* GL_LINE */
+ { 14236, 0x00002601 }, /* GL_LINEAR */
+ { 14246, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14268, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14298, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14329, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14353, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14378, 0x00000001 }, /* GL_LINES */
+ { 14387, 0x00000004 }, /* GL_LINE_BIT */
+ { 14399, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14412, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14432, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14447, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14467, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14483, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14507, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14530, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14544, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14558, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14572, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14598, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14618, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14633, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14646, 0x00020000 }, /* GL_LIST_BIT */
+ { 14658, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14672, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14685, 0x00000101 }, /* GL_LOAD */
+ { 14693, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14705, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 14722, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 14736, 0x00001909 }, /* GL_LUMINANCE */
+ { 14749, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 14764, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 14787, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 14814, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 14836, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 14862, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 14881, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 14896, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 14919, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 14946, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 14965, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 14979, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 15000, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 15025, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 15043, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 15064, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 15089, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 15103, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 15124, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 15149, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 15167, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15186, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15202, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15222, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15244, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15258, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15273, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15297, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15321, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15345, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15369, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15386, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15403, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15431, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15460, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15489, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15518, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15547, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15576, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15605, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15633, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15661, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15689, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15717, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 15745, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 15773, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 15801, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 15829, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 15857, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 15873, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 15893, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 15915, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 15929, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 15944, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 15968, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 15992, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 16016, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 16040, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 16057, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 16074, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 16102, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 16131, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 16160, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16189, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16218, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16247, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16276, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16304, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16332, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16360, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16388, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16416, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16444, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16472, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16500, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16528, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16541, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 16567, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 16596, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 16624, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 16640, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16655, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 16681, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 16698, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16713, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 16727, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 16743, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 16759, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 16775, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 16791, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 16807, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 16823, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 16839, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 16855, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 16871, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 16887, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 16902, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 16916, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 16932, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 16948, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 16964, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 16980, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 16996, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 17012, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 17028, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 17044, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 17060, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 17076, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 17091, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 17105, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 17121, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 17137, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 17152, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 17166, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 17181, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 17195, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 17210, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 17224, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 17239, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 17253, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 17268, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 17282, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 17297, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 17312, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17338, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17372, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17403, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17436, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17467, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17482, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17504, 0x00008008 }, /* GL_MAX */
+ { 17511, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17534, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17566, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17592, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17625, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17651, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17685, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17704, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 17733, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 17765, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 17801, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 17837, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 17877, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 17903, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 17933, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 17958, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 17987, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 18016, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 18049, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 18069, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 18093, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 18117, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 18141, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 18166, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 18184, 0x00008008 }, /* GL_MAX_EXT */
+ { 18195, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 18230, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 18269, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 18283, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 18303, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18341, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18370, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18394, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18422, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18445, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18482, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18518, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18545, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18574, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18608, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18644, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18671, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 18703, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 18739, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 18768, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 18797, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 18825, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 18863, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 18907, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 18950, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 18984, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 19023, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 19060, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 19098, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 19141, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 19184, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 19214, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 19245, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 19281, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 19317, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19347, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19381, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19414, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19443, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19458, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 19485, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19505, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19529, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19551, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19577, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19604, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19635, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 19659, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 19693, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 19713, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 19740, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 19761, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 19786, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 19811, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 19846, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 19868, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 19894, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 19916, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 19942, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 19976, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 20014, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 20047, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 20084, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 20108, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 20129, 0x00008007 }, /* GL_MIN */
+ { 20136, 0x0000802E }, /* GL_MINMAX */
+ { 20146, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 20160, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 20177, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 20198, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 20213, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 20232, 0x00008007 }, /* GL_MIN_EXT */
+ { 20243, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 20262, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 20285, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 20308, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 20328, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 20348, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20378, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20406, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20434, 0x00001700 }, /* GL_MODELVIEW */
+ { 20447, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20465, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20484, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20503, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20522, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20541, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20560, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20579, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20598, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20617, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20636, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 20655, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 20673, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 20692, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 20711, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 20730, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 20749, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 20768, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 20787, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 20806, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 20825, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 20844, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 20863, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 20881, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 20900, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 20919, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 20937, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 20955, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 20973, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 20991, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 21009, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 21027, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 21045, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 21065, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 21092, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 21117, 0x00002100 }, /* GL_MODULATE */
+ { 21129, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 21149, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 21176, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 21201, 0x00000103 }, /* GL_MULT */
+ { 21209, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 21224, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 21244, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 21263, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 21282, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 21306, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 21329, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21359, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21370, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21390, 0x0000150E }, /* GL_NAND */
+ { 21398, 0x00002600 }, /* GL_NEAREST */
+ { 21409, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21440, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21472, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21497, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21523, 0x00000200 }, /* GL_NEVER */
+ { 21532, 0x00001102 }, /* GL_NICEST */
+ { 21542, 0x00000000 }, /* GL_NONE */
+ { 21550, 0x00001505 }, /* GL_NOOP */
+ { 21558, 0x00001508 }, /* GL_NOR */
+ { 21565, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21578, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21594, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21625, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 21660, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 21684, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 21707, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 21728, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 21742, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 21760, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 21777, 0x00000205 }, /* GL_NOTEQUAL */
+ { 21789, 0x00000000 }, /* GL_NO_ERROR */
+ { 21801, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 21835, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 21873, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 21905, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 21947, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 21977, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 22017, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 22048, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 22077, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 22105, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 22135, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 22152, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 22178, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 22194, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 22229, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 22251, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 22266, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 22285, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 22315, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 22336, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 22364, 0x00000001 }, /* GL_ONE */
+ { 22371, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22399, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22431, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22459, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22491, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22514, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22537, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22560, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22583, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22601, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22623, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22645, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 22661, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 22681, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 22701, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 22719, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 22741, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 22763, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 22779, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 22799, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 22819, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 22837, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 22859, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 22881, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 22897, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 22917, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 22937, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 22958, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 22977, 0x00001507 }, /* GL_OR */
+ { 22983, 0x00000A01 }, /* GL_ORDER */
+ { 22992, 0x0000150D }, /* GL_OR_INVERTED */
+ { 23007, 0x0000150B }, /* GL_OR_REVERSE */
+ { 23021, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 23038, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 23056, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 23077, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 23097, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 23115, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 23134, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 23154, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 23174, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 23192, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 23211, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 23236, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 23260, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 23281, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 23303, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 23325, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 23350, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23374, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23395, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23417, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23439, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23461, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23492, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23512, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23537, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23557, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23582, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23602, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23627, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23647, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 23672, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 23692, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 23717, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 23737, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 23762, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 23782, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 23807, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 23827, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 23852, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 23872, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 23897, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 23917, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 23942, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 23960, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 23981, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 24010, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 24043, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 24068, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 24091, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 24122, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 24157, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 24184, 0x00001B00 }, /* GL_POINT */
+ { 24193, 0x00000000 }, /* GL_POINTS */
+ { 24203, 0x00000002 }, /* GL_POINT_BIT */
+ { 24216, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 24246, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 24280, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 24314, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 24349, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24378, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24411, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24444, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24478, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24492, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24518, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24536, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24558, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24580, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24603, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24621, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24643, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 24665, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 24688, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 24708, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 24724, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 24745, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 24761, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 24781, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 24810, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 24829, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 24855, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 24870, 0x00000009 }, /* GL_POLYGON */
+ { 24881, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 24896, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 24912, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 24935, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 24960, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 24983, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 25006, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 25030, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 25054, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 25072, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 25095, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 25114, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 25137, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 25154, 0x00001203 }, /* GL_POSITION */
+ { 25166, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 25198, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 25234, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 25267, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 25304, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 25335, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25370, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25402, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25438, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25471, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25503, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25539, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25572, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25609, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25639, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 25673, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 25704, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 25739, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 25770, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 25805, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 25837, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 25873, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 25903, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 25937, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 25968, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 26003, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 26035, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 26066, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 26101, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 26133, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 26169, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 26198, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 26231, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 26261, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 26295, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 26334, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 26367, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26407, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26441, 0x00008578 }, /* GL_PREVIOUS */
+ { 26453, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26469, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26485, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26502, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26523, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26544, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26577, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26609, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26632, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 26655, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 26685, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 26714, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 26742, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 26764, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 26792, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 26820, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 26842, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 26863, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 26903, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 26942, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 26972, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 27007, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 27040, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 27074, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 27113, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 27152, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 27174, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 27200, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 27224, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 27247, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 27269, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 27290, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 27311, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 27338, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27370, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27402, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27437, 0x00001701 }, /* GL_PROJECTION */
+ { 27451, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27472, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27498, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 27522, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27543, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27562, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27585, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27624, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 27662, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 27682, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 27712, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 27736, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 27756, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 27786, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 27810, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 27830, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 27863, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 27889, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 27919, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 27950, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 27980, 0x00002003 }, /* GL_Q */
+ { 27985, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 28010, 0x00000007 }, /* GL_QUADS */
+ { 28019, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 28067, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 28084, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 28098, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 28120, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 28146, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 28162, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 28182, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 28208, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 28238, 0x00002002 }, /* GL_R */
+ { 28243, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 28255, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 28288, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 28303, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 28323, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 28355, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 28379, 0x000088B8 }, /* GL_READ_ONLY */
+ { 28392, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 28409, 0x000088BA }, /* GL_READ_WRITE */
+ { 28423, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28441, 0x00001903 }, /* GL_RED */
+ { 28448, 0x00008016 }, /* GL_REDUCE */
+ { 28458, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28472, 0x00000D15 }, /* GL_RED_BIAS */
+ { 28484, 0x00000D52 }, /* GL_RED_BITS */
+ { 28496, 0x00000D14 }, /* GL_RED_SCALE */
+ { 28509, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 28527, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 28549, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 28570, 0x00001C00 }, /* GL_RENDER */
+ { 28580, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 28596, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 28623, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 28651, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 28677, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 28704, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 28724, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 28751, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 28774, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 28801, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 28833, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 28869, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 28894, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 28918, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 28947, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 28969, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 28995, 0x00001F01 }, /* GL_RENDERER */
+ { 29007, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 29022, 0x00002901 }, /* GL_REPEAT */
+ { 29032, 0x00001E01 }, /* GL_REPLACE */
+ { 29043, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 29058, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 29081, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 29099, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 29121, 0x00000102 }, /* GL_RETURN */
+ { 29131, 0x00001907 }, /* GL_RGB */
+ { 29138, 0x00008052 }, /* GL_RGB10 */
+ { 29147, 0x00008059 }, /* GL_RGB10_A2 */
+ { 29159, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 29175, 0x00008052 }, /* GL_RGB10_EXT */
+ { 29188, 0x00008053 }, /* GL_RGB12 */
+ { 29197, 0x00008053 }, /* GL_RGB12_EXT */
+ { 29210, 0x00008054 }, /* GL_RGB16 */
+ { 29219, 0x00008054 }, /* GL_RGB16_EXT */
+ { 29232, 0x0000804E }, /* GL_RGB2_EXT */
+ { 29244, 0x0000804F }, /* GL_RGB4 */
+ { 29252, 0x0000804F }, /* GL_RGB4_EXT */
+ { 29264, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 29277, 0x00008050 }, /* GL_RGB5 */
+ { 29285, 0x00008057 }, /* GL_RGB5_A1 */
+ { 29296, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 29311, 0x00008050 }, /* GL_RGB5_EXT */
+ { 29323, 0x00008051 }, /* GL_RGB8 */
+ { 29331, 0x00008051 }, /* GL_RGB8_EXT */
+ { 29343, 0x00001908 }, /* GL_RGBA */
+ { 29351, 0x0000805A }, /* GL_RGBA12 */
+ { 29361, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 29375, 0x0000805B }, /* GL_RGBA16 */
+ { 29385, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 29399, 0x00008055 }, /* GL_RGBA2 */
+ { 29408, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 29421, 0x00008056 }, /* GL_RGBA4 */
+ { 29430, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 29449, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 29462, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 29476, 0x00008058 }, /* GL_RGBA8 */
+ { 29485, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 29498, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 29513, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 29531, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 29544, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 29557, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 29571, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 29583, 0x00008573 }, /* GL_RGB_SCALE */
+ { 29596, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 29613, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 29630, 0x00000407 }, /* GL_RIGHT */
+ { 29639, 0x00002000 }, /* GL_S */
+ { 29644, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 29658, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 29679, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 29693, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 29714, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 29728, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 29744, 0x000080A9 }, /* GL_SAMPLES */
+ { 29755, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 29771, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 29786, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 29804, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 29826, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 29854, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 29886, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 29909, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 29936, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 29954, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 29977, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 29999, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 30018, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 30041, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 30067, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 30097, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 30122, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 30151, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 30166, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 30181, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 30197, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 30222, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 30262, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 30306, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 30339, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 30369, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 30401, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 30431, 0x00001C02 }, /* GL_SELECT */
+ { 30441, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 30469, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 30494, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 30510, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 30537, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 30568, 0x0000150F }, /* GL_SET */
+ { 30575, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 30596, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 30620, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 30635, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 30650, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 30678, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 30701, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 30731, 0x00001601 }, /* GL_SHININESS */
+ { 30744, 0x00001402 }, /* GL_SHORT */
+ { 30753, 0x00009119 }, /* GL_SIGNALED */
+ { 30765, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 30786, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 30802, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 30822, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 30841, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 30855, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 30870, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 30892, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 30912, 0x00001D01 }, /* GL_SMOOTH */
+ { 30922, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 30955, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 30982, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 31015, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 31042, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 31059, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 31080, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 31101, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 31116, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 31135, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 31154, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 31171, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 31192, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 31213, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 31228, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 31247, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 31266, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 31283, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 31304, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 31325, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 31340, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 31359, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 31378, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 31398, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 31416, 0x00001202 }, /* GL_SPECULAR */
+ { 31428, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 31442, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 31457, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 31475, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 31492, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 31506, 0x00008580 }, /* GL_SRC0_RGB */
+ { 31518, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 31532, 0x00008581 }, /* GL_SRC1_RGB */
+ { 31544, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 31558, 0x00008582 }, /* GL_SRC2_RGB */
+ { 31570, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 31583, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 31605, 0x00000300 }, /* GL_SRC_COLOR */
+ { 31618, 0x00008C40 }, /* GL_SRGB */
+ { 31626, 0x00008C41 }, /* GL_SRGB8 */
+ { 31635, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 31651, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 31665, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 31683, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 31702, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 31717, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 31736, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 31751, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 31770, 0x000088E5 }, /* GL_STATIC_READ */
+ { 31785, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 31804, 0x00001802 }, /* GL_STENCIL */
+ { 31815, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 31837, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 31863, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 31884, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 31909, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 31930, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 31955, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 31987, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 32023, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 32055, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 32091, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 32111, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 32138, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 32164, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 32180, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 32202, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 32225, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 32241, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 32257, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 32274, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 32297, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 32319, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 32341, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 32363, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 32384, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 32411, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 32438, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 32453, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 32469, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 32498, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 32520, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 32541, 0x00000C33 }, /* GL_STEREO */
+ { 32551, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 32575, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 32600, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 32624, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 32639, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 32658, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 32673, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 32692, 0x000088E1 }, /* GL_STREAM_READ */
+ { 32707, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 32726, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 32743, 0x000084E7 }, /* GL_SUBTRACT */
+ { 32755, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 32771, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 32789, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 32803, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 32817, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 32844, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 32874, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 32889, 0x00002001 }, /* GL_T */
+ { 32894, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 32909, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 32928, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 32944, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 32959, 0x00002A27 }, /* GL_T2F_V3F */
+ { 32970, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 32989, 0x00002A28 }, /* GL_T4F_V4F */
+ { 33000, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 33023, 0x00001702 }, /* GL_TEXTURE */
+ { 33034, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 33046, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 33062, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 33074, 0x000084CA }, /* GL_TEXTURE10 */
+ { 33087, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 33104, 0x000084CB }, /* GL_TEXTURE11 */
+ { 33117, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 33134, 0x000084CC }, /* GL_TEXTURE12 */
+ { 33147, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 33164, 0x000084CD }, /* GL_TEXTURE13 */
+ { 33177, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 33194, 0x000084CE }, /* GL_TEXTURE14 */
+ { 33207, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 33224, 0x000084CF }, /* GL_TEXTURE15 */
+ { 33237, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 33254, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 33267, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 33284, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 33297, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 33314, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 33327, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 33344, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 33357, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 33374, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 33390, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 33402, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 33415, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 33432, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 33445, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 33462, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 33475, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 33492, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 33505, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 33522, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 33535, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 33552, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 33565, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 33582, 0x000084DA }, /* GL_TEXTURE26 */
+ { 33595, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 33612, 0x000084DB }, /* GL_TEXTURE27 */
+ { 33625, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 33642, 0x000084DC }, /* GL_TEXTURE28 */
+ { 33655, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 33672, 0x000084DD }, /* GL_TEXTURE29 */
+ { 33685, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 33702, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 33718, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 33730, 0x000084DE }, /* GL_TEXTURE30 */
+ { 33743, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 33760, 0x000084DF }, /* GL_TEXTURE31 */
+ { 33773, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 33790, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 33806, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 33818, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 33834, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 33846, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 33862, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 33874, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 33890, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 33902, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 33918, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 33930, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 33946, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 33958, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 33974, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 33988, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 34012, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 34026, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 34050, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 34064, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 34086, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 34112, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 34134, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 34156, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 34188, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 34210, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 34242, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 34264, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 34292, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 34324, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 34357, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 34389, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 34404, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 34425, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 34450, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 34468, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 34492, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 34523, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 34553, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 34583, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 34618, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 34649, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 34687, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 34714, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 34746, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 34780, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 34804, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 34832, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 34856, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 34884, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 34917, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 34941, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 34963, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 34985, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 35011, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 35045, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 35078, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 35115, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 35143, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 35175, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 35198, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 35236, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 35278, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 35309, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 35337, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 35367, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 35395, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 35415, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 35439, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 35470, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 35505, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 35536, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 35571, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 35602, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 35637, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 35668, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 35703, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 35734, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 35769, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 35800, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 35835, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 35864, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 35881, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 35903, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 35929, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 35944, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 35965, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 35985, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 36011, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 36031, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 36048, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 36065, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 36082, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 36099, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 36124, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 36146, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 36172, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 36190, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 36216, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 36242, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 36272, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 36299, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 36324, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 36344, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 36368, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 36395, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 36422, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 36449, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 36475, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 36505, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 36527, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 36545, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 36575, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 36603, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 36631, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 36659, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 36680, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 36699, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 36721, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 36740, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 36760, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 36790, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 36821, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 36846, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 36870, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 36890, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 36914, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 36934, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 36957, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 36981, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 37011, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 37036, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 37070, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 37087, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 37105, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 37123, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 37141, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 37160, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */
+ { 37179, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 37199, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 37218, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 37247, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 37264, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 37290, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 37320, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 37352, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 37382, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 37416, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 37432, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 37463, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 37498, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 37526, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 37558, 0x00000004 }, /* GL_TRIANGLES */
+ { 37571, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 37587, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 37608, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 37626, 0x00000001 }, /* GL_TRUE */
+ { 37634, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 37654, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 37677, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 37697, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 37718, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 37740, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 37762, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 37782, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 37803, 0x00009118 }, /* GL_UNSIGNALED */
+ { 37817, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 37834, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 37861, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 37884, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 37900, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 37927, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 37948, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 37972, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 38003, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 38027, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 38055, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 38078, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 38096, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 38126, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 38152, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 38182, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 38208, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 38232, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 38260, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 38288, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 38315, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 38347, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 38378, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 38392, 0x00002A20 }, /* GL_V2F */
+ { 38399, 0x00002A21 }, /* GL_V3F */
+ { 38406, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 38425, 0x00001F00 }, /* GL_VENDOR */
+ { 38435, 0x00001F02 }, /* GL_VERSION */
+ { 38446, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 38462, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 38486, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 38516, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 38547, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 38582, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 38606, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 38627, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 38650, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 38671, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 38698, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 38726, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 38754, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 38782, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 38810, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 38838, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 38866, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 38893, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 38920, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 38947, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 38974, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 39001, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 39028, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 39055, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 39082, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 39109, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 39147, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 39189, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 39220, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 39255, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 39289, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 39327, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 39358, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 39393, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 39421, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 39453, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 39483, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 39517, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 39545, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 39577, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 39597, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 39619, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 39648, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 39669, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 39698, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 39731, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 39763, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 39790, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 39821, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 39851, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 39868, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 39889, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 39916, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 39928, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 39944, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 39959, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 39979, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 40010, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 40045, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 40073, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 40098, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 40125, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 40150, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 40174, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 40193, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 40207, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 40225, 0x00001506 }, /* GL_XOR */
+ { 40232, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 40251, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 40265, 0x00000000 }, /* GL_ZERO */
+ { 40273, 0x00000D16 }, /* GL_ZOOM_X */
+ { 40283, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1333] =
+static const unsigned reduced_enums[1347] =
{
- 473, /* GL_FALSE */
- 689, /* GL_LINES */
- 691, /* GL_LINE_LOOP */
- 698, /* GL_LINE_STRIP */
- 1730, /* GL_TRIANGLES */
- 1733, /* GL_TRIANGLE_STRIP */
- 1731, /* GL_TRIANGLE_FAN */
- 1267, /* GL_QUADS */
- 1270, /* GL_QUAD_STRIP */
- 1154, /* GL_POLYGON */
- 1166, /* GL_POLYGON_STIPPLE_BIT */
- 1115, /* GL_PIXEL_MODE_BIT */
- 676, /* GL_LIGHTING_BIT */
- 502, /* GL_FOG_BIT */
+ 476, /* GL_FALSE */
+ 692, /* GL_LINES */
+ 694, /* GL_LINE_LOOP */
+ 701, /* GL_LINE_STRIP */
+ 1744, /* GL_TRIANGLES */
+ 1747, /* GL_TRIANGLE_STRIP */
+ 1745, /* GL_TRIANGLE_FAN */
+ 1272, /* GL_QUADS */
+ 1275, /* GL_QUAD_STRIP */
+ 1159, /* GL_POLYGON */
+ 1171, /* GL_POLYGON_STIPPLE_BIT */
+ 1120, /* GL_PIXEL_MODE_BIT */
+ 679, /* GL_LIGHTING_BIT */
+ 505, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 708, /* GL_LOAD */
- 1322, /* GL_RETURN */
- 988, /* GL_MULT */
+ 711, /* GL_LOAD */
+ 1327, /* GL_RETURN */
+ 992, /* GL_MULT */
23, /* GL_ADD */
- 1004, /* GL_NEVER */
- 666, /* GL_LESS */
- 463, /* GL_EQUAL */
- 665, /* GL_LEQUAL */
- 588, /* GL_GREATER */
- 1019, /* GL_NOTEQUAL */
- 587, /* GL_GEQUAL */
- 46, /* GL_ALWAYS */
- 1462, /* GL_SRC_COLOR */
- 1048, /* GL_ONE_MINUS_SRC_COLOR */
- 1460, /* GL_SRC_ALPHA */
- 1047, /* GL_ONE_MINUS_SRC_ALPHA */
- 442, /* GL_DST_ALPHA */
- 1045, /* GL_ONE_MINUS_DST_ALPHA */
- 443, /* GL_DST_COLOR */
- 1046, /* GL_ONE_MINUS_DST_COLOR */
- 1461, /* GL_SRC_ALPHA_SATURATE */
- 575, /* GL_FRONT_LEFT */
- 576, /* GL_FRONT_RIGHT */
- 68, /* GL_BACK_LEFT */
- 69, /* GL_BACK_RIGHT */
- 572, /* GL_FRONT */
- 67, /* GL_BACK */
- 664, /* GL_LEFT */
- 1364, /* GL_RIGHT */
- 573, /* GL_FRONT_AND_BACK */
- 62, /* GL_AUX0 */
- 63, /* GL_AUX1 */
- 64, /* GL_AUX2 */
- 65, /* GL_AUX3 */
- 654, /* GL_INVALID_ENUM */
- 658, /* GL_INVALID_VALUE */
- 657, /* GL_INVALID_OPERATION */
- 1467, /* GL_STACK_OVERFLOW */
- 1468, /* GL_STACK_UNDERFLOW */
- 1073, /* GL_OUT_OF_MEMORY */
- 655, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 1008, /* GL_NEVER */
+ 669, /* GL_LESS */
+ 466, /* GL_EQUAL */
+ 668, /* GL_LEQUAL */
+ 591, /* GL_GREATER */
+ 1023, /* GL_NOTEQUAL */
+ 590, /* GL_GEQUAL */
+ 47, /* GL_ALWAYS */
+ 1468, /* GL_SRC_COLOR */
+ 1053, /* GL_ONE_MINUS_SRC_COLOR */
+ 1466, /* GL_SRC_ALPHA */
+ 1052, /* GL_ONE_MINUS_SRC_ALPHA */
+ 445, /* GL_DST_ALPHA */
+ 1050, /* GL_ONE_MINUS_DST_ALPHA */
+ 446, /* GL_DST_COLOR */
+ 1051, /* GL_ONE_MINUS_DST_COLOR */
+ 1467, /* GL_SRC_ALPHA_SATURATE */
+ 578, /* GL_FRONT_LEFT */
+ 579, /* GL_FRONT_RIGHT */
+ 69, /* GL_BACK_LEFT */
+ 70, /* GL_BACK_RIGHT */
+ 575, /* GL_FRONT */
+ 68, /* GL_BACK */
+ 667, /* GL_LEFT */
+ 1369, /* GL_RIGHT */
+ 576, /* GL_FRONT_AND_BACK */
+ 63, /* GL_AUX0 */
+ 64, /* GL_AUX1 */
+ 65, /* GL_AUX2 */
+ 66, /* GL_AUX3 */
+ 657, /* GL_INVALID_ENUM */
+ 661, /* GL_INVALID_VALUE */
+ 660, /* GL_INVALID_OPERATION */
+ 1473, /* GL_STACK_OVERFLOW */
+ 1474, /* GL_STACK_UNDERFLOW */
+ 1078, /* GL_OUT_OF_MEMORY */
+ 658, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1093, /* GL_PASS_THROUGH_TOKEN */
- 1153, /* GL_POINT_TOKEN */
- 699, /* GL_LINE_TOKEN */
- 1167, /* GL_POLYGON_TOKEN */
- 73, /* GL_BITMAP_TOKEN */
- 441, /* GL_DRAW_PIXEL_TOKEN */
- 299, /* GL_COPY_PIXEL_TOKEN */
- 692, /* GL_LINE_RESET_TOKEN */
- 466, /* GL_EXP */
- 467, /* GL_EXP2 */
- 335, /* GL_CW */
- 124, /* GL_CCW */
- 145, /* GL_COEFF */
- 1070, /* GL_ORDER */
- 379, /* GL_DOMAIN */
- 309, /* GL_CURRENT_COLOR */
- 312, /* GL_CURRENT_INDEX */
- 318, /* GL_CURRENT_NORMAL */
- 331, /* GL_CURRENT_TEXTURE_COORDS */
- 323, /* GL_CURRENT_RASTER_COLOR */
- 325, /* GL_CURRENT_RASTER_INDEX */
- 329, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 326, /* GL_CURRENT_RASTER_POSITION */
- 327, /* GL_CURRENT_RASTER_POSITION_VALID */
- 324, /* GL_CURRENT_RASTER_DISTANCE */
- 1146, /* GL_POINT_SMOOTH */
- 1135, /* GL_POINT_SIZE */
- 1145, /* GL_POINT_SIZE_RANGE */
- 1136, /* GL_POINT_SIZE_GRANULARITY */
- 693, /* GL_LINE_SMOOTH */
- 700, /* GL_LINE_WIDTH */
- 702, /* GL_LINE_WIDTH_RANGE */
- 701, /* GL_LINE_WIDTH_GRANULARITY */
- 695, /* GL_LINE_STIPPLE */
- 696, /* GL_LINE_STIPPLE_PATTERN */
- 697, /* GL_LINE_STIPPLE_REPEAT */
- 707, /* GL_LIST_MODE */
- 872, /* GL_MAX_LIST_NESTING */
- 704, /* GL_LIST_BASE */
- 706, /* GL_LIST_INDEX */
- 1156, /* GL_POLYGON_MODE */
- 1163, /* GL_POLYGON_SMOOTH */
- 1165, /* GL_POLYGON_STIPPLE */
- 452, /* GL_EDGE_FLAG */
- 302, /* GL_CULL_FACE */
- 303, /* GL_CULL_FACE_MODE */
- 574, /* GL_FRONT_FACE */
- 675, /* GL_LIGHTING */
- 680, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 681, /* GL_LIGHT_MODEL_TWO_SIDE */
- 677, /* GL_LIGHT_MODEL_AMBIENT */
- 1410, /* GL_SHADE_MODEL */
- 192, /* GL_COLOR_MATERIAL_FACE */
- 193, /* GL_COLOR_MATERIAL_PARAMETER */
- 191, /* GL_COLOR_MATERIAL */
- 501, /* GL_FOG */
- 523, /* GL_FOG_INDEX */
- 519, /* GL_FOG_DENSITY */
- 527, /* GL_FOG_START */
- 521, /* GL_FOG_END */
- 524, /* GL_FOG_MODE */
- 503, /* GL_FOG_COLOR */
- 366, /* GL_DEPTH_RANGE */
- 373, /* GL_DEPTH_TEST */
- 376, /* GL_DEPTH_WRITEMASK */
- 354, /* GL_DEPTH_CLEAR_VALUE */
- 365, /* GL_DEPTH_FUNC */
+ 1098, /* GL_PASS_THROUGH_TOKEN */
+ 1158, /* GL_POINT_TOKEN */
+ 702, /* GL_LINE_TOKEN */
+ 1172, /* GL_POLYGON_TOKEN */
+ 74, /* GL_BITMAP_TOKEN */
+ 444, /* GL_DRAW_PIXEL_TOKEN */
+ 301, /* GL_COPY_PIXEL_TOKEN */
+ 695, /* GL_LINE_RESET_TOKEN */
+ 469, /* GL_EXP */
+ 470, /* GL_EXP2 */
+ 337, /* GL_CW */
+ 125, /* GL_CCW */
+ 146, /* GL_COEFF */
+ 1075, /* GL_ORDER */
+ 382, /* GL_DOMAIN */
+ 311, /* GL_CURRENT_COLOR */
+ 314, /* GL_CURRENT_INDEX */
+ 320, /* GL_CURRENT_NORMAL */
+ 333, /* GL_CURRENT_TEXTURE_COORDS */
+ 325, /* GL_CURRENT_RASTER_COLOR */
+ 327, /* GL_CURRENT_RASTER_INDEX */
+ 331, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 328, /* GL_CURRENT_RASTER_POSITION */
+ 329, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 326, /* GL_CURRENT_RASTER_DISTANCE */
+ 1151, /* GL_POINT_SMOOTH */
+ 1140, /* GL_POINT_SIZE */
+ 1150, /* GL_POINT_SIZE_RANGE */
+ 1141, /* GL_POINT_SIZE_GRANULARITY */
+ 696, /* GL_LINE_SMOOTH */
+ 703, /* GL_LINE_WIDTH */
+ 705, /* GL_LINE_WIDTH_RANGE */
+ 704, /* GL_LINE_WIDTH_GRANULARITY */
+ 698, /* GL_LINE_STIPPLE */
+ 699, /* GL_LINE_STIPPLE_PATTERN */
+ 700, /* GL_LINE_STIPPLE_REPEAT */
+ 710, /* GL_LIST_MODE */
+ 875, /* GL_MAX_LIST_NESTING */
+ 707, /* GL_LIST_BASE */
+ 709, /* GL_LIST_INDEX */
+ 1161, /* GL_POLYGON_MODE */
+ 1168, /* GL_POLYGON_SMOOTH */
+ 1170, /* GL_POLYGON_STIPPLE */
+ 455, /* GL_EDGE_FLAG */
+ 304, /* GL_CULL_FACE */
+ 305, /* GL_CULL_FACE_MODE */
+ 577, /* GL_FRONT_FACE */
+ 678, /* GL_LIGHTING */
+ 683, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 684, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 680, /* GL_LIGHT_MODEL_AMBIENT */
+ 1415, /* GL_SHADE_MODEL */
+ 193, /* GL_COLOR_MATERIAL_FACE */
+ 194, /* GL_COLOR_MATERIAL_PARAMETER */
+ 192, /* GL_COLOR_MATERIAL */
+ 504, /* GL_FOG */
+ 526, /* GL_FOG_INDEX */
+ 522, /* GL_FOG_DENSITY */
+ 530, /* GL_FOG_START */
+ 524, /* GL_FOG_END */
+ 527, /* GL_FOG_MODE */
+ 506, /* GL_FOG_COLOR */
+ 369, /* GL_DEPTH_RANGE */
+ 376, /* GL_DEPTH_TEST */
+ 379, /* GL_DEPTH_WRITEMASK */
+ 357, /* GL_DEPTH_CLEAR_VALUE */
+ 368, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1503, /* GL_STENCIL_TEST */
- 1491, /* GL_STENCIL_CLEAR_VALUE */
- 1493, /* GL_STENCIL_FUNC */
- 1505, /* GL_STENCIL_VALUE_MASK */
- 1492, /* GL_STENCIL_FAIL */
- 1500, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1501, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1502, /* GL_STENCIL_REF */
- 1506, /* GL_STENCIL_WRITEMASK */
- 841, /* GL_MATRIX_MODE */
- 1009, /* GL_NORMALIZE */
- 1823, /* GL_VIEWPORT */
- 983, /* GL_MODELVIEW_STACK_DEPTH */
- 1246, /* GL_PROJECTION_STACK_DEPTH */
- 1707, /* GL_TEXTURE_STACK_DEPTH */
- 981, /* GL_MODELVIEW_MATRIX */
- 1245, /* GL_PROJECTION_MATRIX */
- 1690, /* GL_TEXTURE_MATRIX */
- 60, /* GL_ATTRIB_STACK_DEPTH */
- 135, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 1509, /* GL_STENCIL_TEST */
+ 1497, /* GL_STENCIL_CLEAR_VALUE */
+ 1499, /* GL_STENCIL_FUNC */
+ 1511, /* GL_STENCIL_VALUE_MASK */
+ 1498, /* GL_STENCIL_FAIL */
+ 1506, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1507, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1508, /* GL_STENCIL_REF */
+ 1512, /* GL_STENCIL_WRITEMASK */
+ 844, /* GL_MATRIX_MODE */
+ 1013, /* GL_NORMALIZE */
+ 1838, /* GL_VIEWPORT */
+ 987, /* GL_MODELVIEW_STACK_DEPTH */
+ 1251, /* GL_PROJECTION_STACK_DEPTH */
+ 1719, /* GL_TEXTURE_STACK_DEPTH */
+ 985, /* GL_MODELVIEW_MATRIX */
+ 1250, /* GL_PROJECTION_MATRIX */
+ 1702, /* GL_TEXTURE_MATRIX */
+ 61, /* GL_ATTRIB_STACK_DEPTH */
+ 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
44, /* GL_ALPHA_TEST_FUNC */
45, /* GL_ALPHA_TEST_REF */
- 378, /* GL_DITHER */
- 77, /* GL_BLEND_DST */
- 86, /* GL_BLEND_SRC */
- 74, /* GL_BLEND */
- 710, /* GL_LOGIC_OP_MODE */
- 628, /* GL_INDEX_LOGIC_OP */
- 190, /* GL_COLOR_LOGIC_OP */
- 66, /* GL_AUX_BUFFERS */
- 389, /* GL_DRAW_BUFFER */
- 1280, /* GL_READ_BUFFER */
- 1391, /* GL_SCISSOR_BOX */
- 1392, /* GL_SCISSOR_TEST */
- 627, /* GL_INDEX_CLEAR_VALUE */
- 632, /* GL_INDEX_WRITEMASK */
- 187, /* GL_COLOR_CLEAR_VALUE */
- 229, /* GL_COLOR_WRITEMASK */
- 629, /* GL_INDEX_MODE */
- 1357, /* GL_RGBA_MODE */
- 388, /* GL_DOUBLEBUFFER */
- 1507, /* GL_STEREO */
- 1315, /* GL_RENDER_MODE */
- 1094, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1147, /* GL_POINT_SMOOTH_HINT */
- 694, /* GL_LINE_SMOOTH_HINT */
- 1164, /* GL_POLYGON_SMOOTH_HINT */
- 522, /* GL_FOG_HINT */
- 1671, /* GL_TEXTURE_GEN_S */
- 1672, /* GL_TEXTURE_GEN_T */
- 1670, /* GL_TEXTURE_GEN_R */
- 1669, /* GL_TEXTURE_GEN_Q */
- 1107, /* GL_PIXEL_MAP_I_TO_I */
- 1113, /* GL_PIXEL_MAP_S_TO_S */
- 1109, /* GL_PIXEL_MAP_I_TO_R */
- 1105, /* GL_PIXEL_MAP_I_TO_G */
- 1103, /* GL_PIXEL_MAP_I_TO_B */
- 1101, /* GL_PIXEL_MAP_I_TO_A */
- 1111, /* GL_PIXEL_MAP_R_TO_R */
- 1099, /* GL_PIXEL_MAP_G_TO_G */
- 1097, /* GL_PIXEL_MAP_B_TO_B */
- 1095, /* GL_PIXEL_MAP_A_TO_A */
- 1108, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1114, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1110, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1106, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1104, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1102, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1112, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1100, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1098, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1096, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1742, /* GL_UNPACK_SWAP_BYTES */
- 1737, /* GL_UNPACK_LSB_FIRST */
- 1738, /* GL_UNPACK_ROW_LENGTH */
- 1741, /* GL_UNPACK_SKIP_ROWS */
- 1740, /* GL_UNPACK_SKIP_PIXELS */
- 1735, /* GL_UNPACK_ALIGNMENT */
- 1082, /* GL_PACK_SWAP_BYTES */
- 1077, /* GL_PACK_LSB_FIRST */
- 1078, /* GL_PACK_ROW_LENGTH */
- 1081, /* GL_PACK_SKIP_ROWS */
- 1080, /* GL_PACK_SKIP_PIXELS */
- 1074, /* GL_PACK_ALIGNMENT */
- 788, /* GL_MAP_COLOR */
- 793, /* GL_MAP_STENCIL */
- 631, /* GL_INDEX_SHIFT */
- 630, /* GL_INDEX_OFFSET */
- 1293, /* GL_RED_SCALE */
- 1291, /* GL_RED_BIAS */
- 1840, /* GL_ZOOM_X */
- 1841, /* GL_ZOOM_Y */
- 592, /* GL_GREEN_SCALE */
- 590, /* GL_GREEN_BIAS */
- 92, /* GL_BLUE_SCALE */
- 90, /* GL_BLUE_BIAS */
+ 381, /* GL_DITHER */
+ 78, /* GL_BLEND_DST */
+ 87, /* GL_BLEND_SRC */
+ 75, /* GL_BLEND */
+ 713, /* GL_LOGIC_OP_MODE */
+ 631, /* GL_INDEX_LOGIC_OP */
+ 191, /* GL_COLOR_LOGIC_OP */
+ 67, /* GL_AUX_BUFFERS */
+ 392, /* GL_DRAW_BUFFER */
+ 1285, /* GL_READ_BUFFER */
+ 1396, /* GL_SCISSOR_BOX */
+ 1397, /* GL_SCISSOR_TEST */
+ 630, /* GL_INDEX_CLEAR_VALUE */
+ 635, /* GL_INDEX_WRITEMASK */
+ 188, /* GL_COLOR_CLEAR_VALUE */
+ 230, /* GL_COLOR_WRITEMASK */
+ 632, /* GL_INDEX_MODE */
+ 1362, /* GL_RGBA_MODE */
+ 391, /* GL_DOUBLEBUFFER */
+ 1513, /* GL_STEREO */
+ 1320, /* GL_RENDER_MODE */
+ 1099, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1152, /* GL_POINT_SMOOTH_HINT */
+ 697, /* GL_LINE_SMOOTH_HINT */
+ 1169, /* GL_POLYGON_SMOOTH_HINT */
+ 525, /* GL_FOG_HINT */
+ 1683, /* GL_TEXTURE_GEN_S */
+ 1684, /* GL_TEXTURE_GEN_T */
+ 1682, /* GL_TEXTURE_GEN_R */
+ 1681, /* GL_TEXTURE_GEN_Q */
+ 1112, /* GL_PIXEL_MAP_I_TO_I */
+ 1118, /* GL_PIXEL_MAP_S_TO_S */
+ 1114, /* GL_PIXEL_MAP_I_TO_R */
+ 1110, /* GL_PIXEL_MAP_I_TO_G */
+ 1108, /* GL_PIXEL_MAP_I_TO_B */
+ 1106, /* GL_PIXEL_MAP_I_TO_A */
+ 1116, /* GL_PIXEL_MAP_R_TO_R */
+ 1104, /* GL_PIXEL_MAP_G_TO_G */
+ 1102, /* GL_PIXEL_MAP_B_TO_B */
+ 1100, /* GL_PIXEL_MAP_A_TO_A */
+ 1113, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1119, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1115, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1111, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1109, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1107, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1117, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1105, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1103, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1101, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1756, /* GL_UNPACK_SWAP_BYTES */
+ 1751, /* GL_UNPACK_LSB_FIRST */
+ 1752, /* GL_UNPACK_ROW_LENGTH */
+ 1755, /* GL_UNPACK_SKIP_ROWS */
+ 1754, /* GL_UNPACK_SKIP_PIXELS */
+ 1749, /* GL_UNPACK_ALIGNMENT */
+ 1087, /* GL_PACK_SWAP_BYTES */
+ 1082, /* GL_PACK_LSB_FIRST */
+ 1083, /* GL_PACK_ROW_LENGTH */
+ 1086, /* GL_PACK_SKIP_ROWS */
+ 1085, /* GL_PACK_SKIP_PIXELS */
+ 1079, /* GL_PACK_ALIGNMENT */
+ 791, /* GL_MAP_COLOR */
+ 796, /* GL_MAP_STENCIL */
+ 634, /* GL_INDEX_SHIFT */
+ 633, /* GL_INDEX_OFFSET */
+ 1298, /* GL_RED_SCALE */
+ 1296, /* GL_RED_BIAS */
+ 1856, /* GL_ZOOM_X */
+ 1857, /* GL_ZOOM_Y */
+ 595, /* GL_GREEN_SCALE */
+ 593, /* GL_GREEN_BIAS */
+ 93, /* GL_BLUE_SCALE */
+ 91, /* GL_BLUE_BIAS */
42, /* GL_ALPHA_SCALE */
40, /* GL_ALPHA_BIAS */
- 367, /* GL_DEPTH_SCALE */
- 348, /* GL_DEPTH_BIAS */
- 867, /* GL_MAX_EVAL_ORDER */
- 871, /* GL_MAX_LIGHTS */
- 850, /* GL_MAX_CLIP_PLANES */
- 916, /* GL_MAX_TEXTURE_SIZE */
- 877, /* GL_MAX_PIXEL_MAP_TABLE */
- 846, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 874, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 875, /* GL_MAX_NAME_STACK_DEPTH */
- 903, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 917, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 931, /* GL_MAX_VIEWPORT_DIMS */
- 847, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1517, /* GL_SUBPIXEL_BITS */
- 626, /* GL_INDEX_BITS */
- 1292, /* GL_RED_BITS */
- 591, /* GL_GREEN_BITS */
- 91, /* GL_BLUE_BITS */
+ 370, /* GL_DEPTH_SCALE */
+ 350, /* GL_DEPTH_BIAS */
+ 870, /* GL_MAX_EVAL_ORDER */
+ 874, /* GL_MAX_LIGHTS */
+ 853, /* GL_MAX_CLIP_PLANES */
+ 920, /* GL_MAX_TEXTURE_SIZE */
+ 880, /* GL_MAX_PIXEL_MAP_TABLE */
+ 849, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 877, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 878, /* GL_MAX_NAME_STACK_DEPTH */
+ 906, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 921, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 935, /* GL_MAX_VIEWPORT_DIMS */
+ 850, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1523, /* GL_SUBPIXEL_BITS */
+ 629, /* GL_INDEX_BITS */
+ 1297, /* GL_RED_BITS */
+ 594, /* GL_GREEN_BITS */
+ 92, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
- 349, /* GL_DEPTH_BITS */
- 1489, /* GL_STENCIL_BITS */
+ 351, /* GL_DEPTH_BITS */
+ 1495, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 997, /* GL_NAME_STACK_DEPTH */
- 61, /* GL_AUTO_NORMAL */
- 734, /* GL_MAP1_COLOR_4 */
- 737, /* GL_MAP1_INDEX */
- 738, /* GL_MAP1_NORMAL */
- 739, /* GL_MAP1_TEXTURE_COORD_1 */
- 740, /* GL_MAP1_TEXTURE_COORD_2 */
- 741, /* GL_MAP1_TEXTURE_COORD_3 */
- 742, /* GL_MAP1_TEXTURE_COORD_4 */
- 743, /* GL_MAP1_VERTEX_3 */
- 744, /* GL_MAP1_VERTEX_4 */
- 761, /* GL_MAP2_COLOR_4 */
- 764, /* GL_MAP2_INDEX */
- 765, /* GL_MAP2_NORMAL */
- 766, /* GL_MAP2_TEXTURE_COORD_1 */
- 767, /* GL_MAP2_TEXTURE_COORD_2 */
- 768, /* GL_MAP2_TEXTURE_COORD_3 */
- 769, /* GL_MAP2_TEXTURE_COORD_4 */
- 770, /* GL_MAP2_VERTEX_3 */
- 771, /* GL_MAP2_VERTEX_4 */
- 735, /* GL_MAP1_GRID_DOMAIN */
- 736, /* GL_MAP1_GRID_SEGMENTS */
- 762, /* GL_MAP2_GRID_DOMAIN */
- 763, /* GL_MAP2_GRID_SEGMENTS */
- 1594, /* GL_TEXTURE_1D */
- 1596, /* GL_TEXTURE_2D */
- 476, /* GL_FEEDBACK_BUFFER_POINTER */
- 477, /* GL_FEEDBACK_BUFFER_SIZE */
- 478, /* GL_FEEDBACK_BUFFER_TYPE */
- 1401, /* GL_SELECTION_BUFFER_POINTER */
- 1402, /* GL_SELECTION_BUFFER_SIZE */
- 1712, /* GL_TEXTURE_WIDTH */
- 1676, /* GL_TEXTURE_HEIGHT */
- 1631, /* GL_TEXTURE_COMPONENTS */
- 1615, /* GL_TEXTURE_BORDER_COLOR */
- 1614, /* GL_TEXTURE_BORDER */
- 380, /* GL_DONT_CARE */
- 474, /* GL_FASTEST */
- 1005, /* GL_NICEST */
- 47, /* GL_AMBIENT */
- 377, /* GL_DIFFUSE */
- 1449, /* GL_SPECULAR */
- 1168, /* GL_POSITION */
- 1452, /* GL_SPOT_DIRECTION */
- 1453, /* GL_SPOT_EXPONENT */
- 1451, /* GL_SPOT_CUTOFF */
- 273, /* GL_CONSTANT_ATTENUATION */
- 684, /* GL_LINEAR_ATTENUATION */
- 1266, /* GL_QUADRATIC_ATTENUATION */
- 243, /* GL_COMPILE */
- 244, /* GL_COMPILE_AND_EXECUTE */
- 119, /* GL_BYTE */
- 1743, /* GL_UNSIGNED_BYTE */
- 1415, /* GL_SHORT */
- 1754, /* GL_UNSIGNED_SHORT */
- 634, /* GL_INT */
- 1746, /* GL_UNSIGNED_INT */
- 482, /* GL_FLOAT */
+ 1001, /* GL_NAME_STACK_DEPTH */
+ 62, /* GL_AUTO_NORMAL */
+ 737, /* GL_MAP1_COLOR_4 */
+ 740, /* GL_MAP1_INDEX */
+ 741, /* GL_MAP1_NORMAL */
+ 742, /* GL_MAP1_TEXTURE_COORD_1 */
+ 743, /* GL_MAP1_TEXTURE_COORD_2 */
+ 744, /* GL_MAP1_TEXTURE_COORD_3 */
+ 745, /* GL_MAP1_TEXTURE_COORD_4 */
+ 746, /* GL_MAP1_VERTEX_3 */
+ 747, /* GL_MAP1_VERTEX_4 */
+ 764, /* GL_MAP2_COLOR_4 */
+ 767, /* GL_MAP2_INDEX */
+ 768, /* GL_MAP2_NORMAL */
+ 769, /* GL_MAP2_TEXTURE_COORD_1 */
+ 770, /* GL_MAP2_TEXTURE_COORD_2 */
+ 771, /* GL_MAP2_TEXTURE_COORD_3 */
+ 772, /* GL_MAP2_TEXTURE_COORD_4 */
+ 773, /* GL_MAP2_VERTEX_3 */
+ 774, /* GL_MAP2_VERTEX_4 */
+ 738, /* GL_MAP1_GRID_DOMAIN */
+ 739, /* GL_MAP1_GRID_SEGMENTS */
+ 765, /* GL_MAP2_GRID_DOMAIN */
+ 766, /* GL_MAP2_GRID_SEGMENTS */
+ 1606, /* GL_TEXTURE_1D */
+ 1608, /* GL_TEXTURE_2D */
+ 479, /* GL_FEEDBACK_BUFFER_POINTER */
+ 480, /* GL_FEEDBACK_BUFFER_SIZE */
+ 481, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1406, /* GL_SELECTION_BUFFER_POINTER */
+ 1407, /* GL_SELECTION_BUFFER_SIZE */
+ 1724, /* GL_TEXTURE_WIDTH */
+ 1688, /* GL_TEXTURE_HEIGHT */
+ 1643, /* GL_TEXTURE_COMPONENTS */
+ 1627, /* GL_TEXTURE_BORDER_COLOR */
+ 1626, /* GL_TEXTURE_BORDER */
+ 383, /* GL_DONT_CARE */
+ 477, /* GL_FASTEST */
+ 1009, /* GL_NICEST */
+ 48, /* GL_AMBIENT */
+ 380, /* GL_DIFFUSE */
+ 1455, /* GL_SPECULAR */
+ 1173, /* GL_POSITION */
+ 1458, /* GL_SPOT_DIRECTION */
+ 1459, /* GL_SPOT_EXPONENT */
+ 1457, /* GL_SPOT_CUTOFF */
+ 275, /* GL_CONSTANT_ATTENUATION */
+ 687, /* GL_LINEAR_ATTENUATION */
+ 1271, /* GL_QUADRATIC_ATTENUATION */
+ 244, /* GL_COMPILE */
+ 245, /* GL_COMPILE_AND_EXECUTE */
+ 120, /* GL_BYTE */
+ 1758, /* GL_UNSIGNED_BYTE */
+ 1420, /* GL_SHORT */
+ 1769, /* GL_UNSIGNED_SHORT */
+ 637, /* GL_INT */
+ 1761, /* GL_UNSIGNED_INT */
+ 485, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 387, /* GL_DOUBLE */
- 131, /* GL_CLEAR */
- 49, /* GL_AND */
- 51, /* GL_AND_REVERSE */
- 297, /* GL_COPY */
- 50, /* GL_AND_INVERTED */
- 1007, /* GL_NOOP */
- 1836, /* GL_XOR */
- 1069, /* GL_OR */
- 1008, /* GL_NOR */
- 464, /* GL_EQUIV */
- 661, /* GL_INVERT */
- 1072, /* GL_OR_REVERSE */
- 298, /* GL_COPY_INVERTED */
- 1071, /* GL_OR_INVERTED */
- 998, /* GL_NAND */
- 1406, /* GL_SET */
- 461, /* GL_EMISSION */
- 1414, /* GL_SHININESS */
- 48, /* GL_AMBIENT_AND_DIFFUSE */
- 189, /* GL_COLOR_INDEXES */
- 948, /* GL_MODELVIEW */
- 1244, /* GL_PROJECTION */
- 1529, /* GL_TEXTURE */
- 146, /* GL_COLOR */
- 344, /* GL_DEPTH */
- 1475, /* GL_STENCIL */
- 188, /* GL_COLOR_INDEX */
- 1494, /* GL_STENCIL_INDEX */
- 355, /* GL_DEPTH_COMPONENT */
- 1288, /* GL_RED */
- 589, /* GL_GREEN */
- 89, /* GL_BLUE */
+ 390, /* GL_DOUBLE */
+ 132, /* GL_CLEAR */
+ 50, /* GL_AND */
+ 52, /* GL_AND_REVERSE */
+ 299, /* GL_COPY */
+ 51, /* GL_AND_INVERTED */
+ 1011, /* GL_NOOP */
+ 1852, /* GL_XOR */
+ 1074, /* GL_OR */
+ 1012, /* GL_NOR */
+ 467, /* GL_EQUIV */
+ 664, /* GL_INVERT */
+ 1077, /* GL_OR_REVERSE */
+ 300, /* GL_COPY_INVERTED */
+ 1076, /* GL_OR_INVERTED */
+ 1002, /* GL_NAND */
+ 1411, /* GL_SET */
+ 464, /* GL_EMISSION */
+ 1419, /* GL_SHININESS */
+ 49, /* GL_AMBIENT_AND_DIFFUSE */
+ 190, /* GL_COLOR_INDEXES */
+ 952, /* GL_MODELVIEW */
+ 1249, /* GL_PROJECTION */
+ 1541, /* GL_TEXTURE */
+ 147, /* GL_COLOR */
+ 346, /* GL_DEPTH */
+ 1481, /* GL_STENCIL */
+ 189, /* GL_COLOR_INDEX */
+ 1500, /* GL_STENCIL_INDEX */
+ 358, /* GL_DEPTH_COMPONENT */
+ 1293, /* GL_RED */
+ 592, /* GL_GREEN */
+ 90, /* GL_BLUE */
31, /* GL_ALPHA */
- 1323, /* GL_RGB */
- 1342, /* GL_RGBA */
- 712, /* GL_LUMINANCE */
- 733, /* GL_LUMINANCE_ALPHA */
- 72, /* GL_BITMAP */
- 1124, /* GL_POINT */
- 682, /* GL_LINE */
- 479, /* GL_FILL */
- 1297, /* GL_RENDER */
- 475, /* GL_FEEDBACK */
- 1400, /* GL_SELECT */
- 481, /* GL_FLAT */
- 1424, /* GL_SMOOTH */
- 662, /* GL_KEEP */
- 1317, /* GL_REPLACE */
- 616, /* GL_INCR */
- 340, /* GL_DECR */
- 1769, /* GL_VENDOR */
- 1314, /* GL_RENDERER */
- 1770, /* GL_VERSION */
- 468, /* GL_EXTENSIONS */
- 1365, /* GL_S */
- 1520, /* GL_T */
- 1277, /* GL_R */
- 1265, /* GL_Q */
- 984, /* GL_MODULATE */
- 339, /* GL_DECAL */
- 1666, /* GL_TEXTURE_ENV_MODE */
- 1665, /* GL_TEXTURE_ENV_COLOR */
- 1664, /* GL_TEXTURE_ENV */
- 469, /* GL_EYE_LINEAR */
- 1031, /* GL_OBJECT_LINEAR */
- 1450, /* GL_SPHERE_MAP */
- 1668, /* GL_TEXTURE_GEN_MODE */
- 1033, /* GL_OBJECT_PLANE */
- 470, /* GL_EYE_PLANE */
- 999, /* GL_NEAREST */
- 683, /* GL_LINEAR */
- 1003, /* GL_NEAREST_MIPMAP_NEAREST */
- 688, /* GL_LINEAR_MIPMAP_NEAREST */
- 1002, /* GL_NEAREST_MIPMAP_LINEAR */
- 687, /* GL_LINEAR_MIPMAP_LINEAR */
- 1689, /* GL_TEXTURE_MAG_FILTER */
- 1697, /* GL_TEXTURE_MIN_FILTER */
- 1714, /* GL_TEXTURE_WRAP_S */
- 1715, /* GL_TEXTURE_WRAP_T */
- 125, /* GL_CLAMP */
- 1316, /* GL_REPEAT */
- 1162, /* GL_POLYGON_OFFSET_UNITS */
- 1161, /* GL_POLYGON_OFFSET_POINT */
- 1160, /* GL_POLYGON_OFFSET_LINE */
- 1278, /* GL_R3_G3_B2 */
- 1766, /* GL_V2F */
- 1767, /* GL_V3F */
- 122, /* GL_C4UB_V2F */
- 123, /* GL_C4UB_V3F */
- 120, /* GL_C3F_V3F */
- 996, /* GL_N3F_V3F */
- 121, /* GL_C4F_N3F_V3F */
- 1525, /* GL_T2F_V3F */
- 1527, /* GL_T4F_V4F */
- 1523, /* GL_T2F_C4UB_V3F */
- 1521, /* GL_T2F_C3F_V3F */
- 1524, /* GL_T2F_N3F_V3F */
- 1522, /* GL_T2F_C4F_N3F_V3F */
- 1526, /* GL_T4F_C4F_N3F_V4F */
- 138, /* GL_CLIP_PLANE0 */
- 139, /* GL_CLIP_PLANE1 */
- 140, /* GL_CLIP_PLANE2 */
- 141, /* GL_CLIP_PLANE3 */
- 142, /* GL_CLIP_PLANE4 */
- 143, /* GL_CLIP_PLANE5 */
- 667, /* GL_LIGHT0 */
- 668, /* GL_LIGHT1 */
- 669, /* GL_LIGHT2 */
- 670, /* GL_LIGHT3 */
- 671, /* GL_LIGHT4 */
- 672, /* GL_LIGHT5 */
- 673, /* GL_LIGHT6 */
- 674, /* GL_LIGHT7 */
- 593, /* GL_HINT_BIT */
- 275, /* GL_CONSTANT_COLOR */
- 1043, /* GL_ONE_MINUS_CONSTANT_COLOR */
- 270, /* GL_CONSTANT_ALPHA */
- 1041, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- 75, /* GL_BLEND_COLOR */
- 577, /* GL_FUNC_ADD */
- 932, /* GL_MIN */
- 843, /* GL_MAX */
- 80, /* GL_BLEND_EQUATION */
- 581, /* GL_FUNC_SUBTRACT */
- 579, /* GL_FUNC_REVERSE_SUBTRACT */
- 278, /* GL_CONVOLUTION_1D */
- 279, /* GL_CONVOLUTION_2D */
- 1403, /* GL_SEPARABLE_2D */
- 282, /* GL_CONVOLUTION_BORDER_MODE */
- 286, /* GL_CONVOLUTION_FILTER_SCALE */
- 284, /* GL_CONVOLUTION_FILTER_BIAS */
- 1289, /* GL_REDUCE */
- 288, /* GL_CONVOLUTION_FORMAT */
- 292, /* GL_CONVOLUTION_WIDTH */
- 290, /* GL_CONVOLUTION_HEIGHT */
- 858, /* GL_MAX_CONVOLUTION_WIDTH */
- 856, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1201, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1197, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1192, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1188, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1199, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1195, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1190, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1186, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 594, /* GL_HISTOGRAM */
- 1249, /* GL_PROXY_HISTOGRAM */
- 610, /* GL_HISTOGRAM_WIDTH */
- 600, /* GL_HISTOGRAM_FORMAT */
- 606, /* GL_HISTOGRAM_RED_SIZE */
- 602, /* GL_HISTOGRAM_GREEN_SIZE */
- 597, /* GL_HISTOGRAM_BLUE_SIZE */
- 595, /* GL_HISTOGRAM_ALPHA_SIZE */
- 604, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 608, /* GL_HISTOGRAM_SINK */
- 933, /* GL_MINMAX */
- 935, /* GL_MINMAX_FORMAT */
- 937, /* GL_MINMAX_SINK */
- 1528, /* GL_TABLE_TOO_LARGE_EXT */
- 1745, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1756, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1758, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1751, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1747, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1159, /* GL_POLYGON_OFFSET_FILL */
- 1158, /* GL_POLYGON_OFFSET_FACTOR */
- 1157, /* GL_POLYGON_OFFSET_BIAS */
- 1320, /* GL_RESCALE_NORMAL */
+ 1328, /* GL_RGB */
+ 1347, /* GL_RGBA */
+ 715, /* GL_LUMINANCE */
+ 736, /* GL_LUMINANCE_ALPHA */
+ 73, /* GL_BITMAP */
+ 1129, /* GL_POINT */
+ 685, /* GL_LINE */
+ 482, /* GL_FILL */
+ 1302, /* GL_RENDER */
+ 478, /* GL_FEEDBACK */
+ 1405, /* GL_SELECT */
+ 484, /* GL_FLAT */
+ 1430, /* GL_SMOOTH */
+ 665, /* GL_KEEP */
+ 1322, /* GL_REPLACE */
+ 619, /* GL_INCR */
+ 342, /* GL_DECR */
+ 1784, /* GL_VENDOR */
+ 1319, /* GL_RENDERER */
+ 1785, /* GL_VERSION */
+ 471, /* GL_EXTENSIONS */
+ 1370, /* GL_S */
+ 1532, /* GL_T */
+ 1282, /* GL_R */
+ 1270, /* GL_Q */
+ 988, /* GL_MODULATE */
+ 341, /* GL_DECAL */
+ 1678, /* GL_TEXTURE_ENV_MODE */
+ 1677, /* GL_TEXTURE_ENV_COLOR */
+ 1676, /* GL_TEXTURE_ENV */
+ 472, /* GL_EYE_LINEAR */
+ 1035, /* GL_OBJECT_LINEAR */
+ 1456, /* GL_SPHERE_MAP */
+ 1680, /* GL_TEXTURE_GEN_MODE */
+ 1037, /* GL_OBJECT_PLANE */
+ 473, /* GL_EYE_PLANE */
+ 1003, /* GL_NEAREST */
+ 686, /* GL_LINEAR */
+ 1007, /* GL_NEAREST_MIPMAP_NEAREST */
+ 691, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1006, /* GL_NEAREST_MIPMAP_LINEAR */
+ 690, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1701, /* GL_TEXTURE_MAG_FILTER */
+ 1709, /* GL_TEXTURE_MIN_FILTER */
+ 1726, /* GL_TEXTURE_WRAP_S */
+ 1727, /* GL_TEXTURE_WRAP_T */
+ 126, /* GL_CLAMP */
+ 1321, /* GL_REPEAT */
+ 1167, /* GL_POLYGON_OFFSET_UNITS */
+ 1166, /* GL_POLYGON_OFFSET_POINT */
+ 1165, /* GL_POLYGON_OFFSET_LINE */
+ 1283, /* GL_R3_G3_B2 */
+ 1781, /* GL_V2F */
+ 1782, /* GL_V3F */
+ 123, /* GL_C4UB_V2F */
+ 124, /* GL_C4UB_V3F */
+ 121, /* GL_C3F_V3F */
+ 1000, /* GL_N3F_V3F */
+ 122, /* GL_C4F_N3F_V3F */
+ 1537, /* GL_T2F_V3F */
+ 1539, /* GL_T4F_V4F */
+ 1535, /* GL_T2F_C4UB_V3F */
+ 1533, /* GL_T2F_C3F_V3F */
+ 1536, /* GL_T2F_N3F_V3F */
+ 1534, /* GL_T2F_C4F_N3F_V3F */
+ 1538, /* GL_T4F_C4F_N3F_V4F */
+ 139, /* GL_CLIP_PLANE0 */
+ 140, /* GL_CLIP_PLANE1 */
+ 141, /* GL_CLIP_PLANE2 */
+ 142, /* GL_CLIP_PLANE3 */
+ 143, /* GL_CLIP_PLANE4 */
+ 144, /* GL_CLIP_PLANE5 */
+ 670, /* GL_LIGHT0 */
+ 671, /* GL_LIGHT1 */
+ 672, /* GL_LIGHT2 */
+ 673, /* GL_LIGHT3 */
+ 674, /* GL_LIGHT4 */
+ 675, /* GL_LIGHT5 */
+ 676, /* GL_LIGHT6 */
+ 677, /* GL_LIGHT7 */
+ 596, /* GL_HINT_BIT */
+ 277, /* GL_CONSTANT_COLOR */
+ 1048, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 272, /* GL_CONSTANT_ALPHA */
+ 1046, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 76, /* GL_BLEND_COLOR */
+ 580, /* GL_FUNC_ADD */
+ 936, /* GL_MIN */
+ 846, /* GL_MAX */
+ 81, /* GL_BLEND_EQUATION */
+ 584, /* GL_FUNC_SUBTRACT */
+ 582, /* GL_FUNC_REVERSE_SUBTRACT */
+ 280, /* GL_CONVOLUTION_1D */
+ 281, /* GL_CONVOLUTION_2D */
+ 1408, /* GL_SEPARABLE_2D */
+ 284, /* GL_CONVOLUTION_BORDER_MODE */
+ 288, /* GL_CONVOLUTION_FILTER_SCALE */
+ 286, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1294, /* GL_REDUCE */
+ 290, /* GL_CONVOLUTION_FORMAT */
+ 294, /* GL_CONVOLUTION_WIDTH */
+ 292, /* GL_CONVOLUTION_HEIGHT */
+ 861, /* GL_MAX_CONVOLUTION_WIDTH */
+ 859, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1206, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1202, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1197, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1193, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1204, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1200, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1195, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1191, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 597, /* GL_HISTOGRAM */
+ 1254, /* GL_PROXY_HISTOGRAM */
+ 613, /* GL_HISTOGRAM_WIDTH */
+ 603, /* GL_HISTOGRAM_FORMAT */
+ 609, /* GL_HISTOGRAM_RED_SIZE */
+ 605, /* GL_HISTOGRAM_GREEN_SIZE */
+ 600, /* GL_HISTOGRAM_BLUE_SIZE */
+ 598, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 607, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 611, /* GL_HISTOGRAM_SINK */
+ 937, /* GL_MINMAX */
+ 939, /* GL_MINMAX_FORMAT */
+ 941, /* GL_MINMAX_SINK */
+ 1540, /* GL_TABLE_TOO_LARGE_EXT */
+ 1760, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1771, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1773, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1766, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1762, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1164, /* GL_POLYGON_OFFSET_FILL */
+ 1163, /* GL_POLYGON_OFFSET_FACTOR */
+ 1162, /* GL_POLYGON_OFFSET_BIAS */
+ 1325, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 723, /* GL_LUMINANCE4 */
- 729, /* GL_LUMINANCE8 */
- 713, /* GL_LUMINANCE12 */
- 719, /* GL_LUMINANCE16 */
- 724, /* GL_LUMINANCE4_ALPHA4 */
- 727, /* GL_LUMINANCE6_ALPHA2 */
- 730, /* GL_LUMINANCE8_ALPHA8 */
- 716, /* GL_LUMINANCE12_ALPHA4 */
- 714, /* GL_LUMINANCE12_ALPHA12 */
- 720, /* GL_LUMINANCE16_ALPHA16 */
- 635, /* GL_INTENSITY */
- 640, /* GL_INTENSITY4 */
- 642, /* GL_INTENSITY8 */
- 636, /* GL_INTENSITY12 */
- 638, /* GL_INTENSITY16 */
- 1332, /* GL_RGB2_EXT */
- 1333, /* GL_RGB4 */
- 1336, /* GL_RGB5 */
- 1340, /* GL_RGB8 */
- 1324, /* GL_RGB10 */
- 1328, /* GL_RGB12 */
- 1330, /* GL_RGB16 */
- 1347, /* GL_RGBA2 */
- 1349, /* GL_RGBA4 */
- 1337, /* GL_RGB5_A1 */
- 1353, /* GL_RGBA8 */
- 1325, /* GL_RGB10_A2 */
- 1343, /* GL_RGBA12 */
- 1345, /* GL_RGBA16 */
- 1704, /* GL_TEXTURE_RED_SIZE */
- 1674, /* GL_TEXTURE_GREEN_SIZE */
- 1612, /* GL_TEXTURE_BLUE_SIZE */
- 1599, /* GL_TEXTURE_ALPHA_SIZE */
- 1687, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1678, /* GL_TEXTURE_INTENSITY_SIZE */
- 1318, /* GL_REPLACE_EXT */
- 1253, /* GL_PROXY_TEXTURE_1D */
- 1256, /* GL_PROXY_TEXTURE_2D */
- 1710, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1699, /* GL_TEXTURE_PRIORITY */
- 1706, /* GL_TEXTURE_RESIDENT */
- 1602, /* GL_TEXTURE_BINDING_1D */
- 1604, /* GL_TEXTURE_BINDING_2D */
- 1606, /* GL_TEXTURE_BINDING_3D */
- 1079, /* GL_PACK_SKIP_IMAGES */
- 1075, /* GL_PACK_IMAGE_HEIGHT */
- 1739, /* GL_UNPACK_SKIP_IMAGES */
- 1736, /* GL_UNPACK_IMAGE_HEIGHT */
- 1598, /* GL_TEXTURE_3D */
- 1259, /* GL_PROXY_TEXTURE_3D */
- 1661, /* GL_TEXTURE_DEPTH */
- 1713, /* GL_TEXTURE_WRAP_R */
- 844, /* GL_MAX_3D_TEXTURE_SIZE */
- 1771, /* GL_VERTEX_ARRAY */
- 1010, /* GL_NORMAL_ARRAY */
- 147, /* GL_COLOR_ARRAY */
- 620, /* GL_INDEX_ARRAY */
- 1639, /* GL_TEXTURE_COORD_ARRAY */
- 453, /* GL_EDGE_FLAG_ARRAY */
- 1777, /* GL_VERTEX_ARRAY_SIZE */
- 1779, /* GL_VERTEX_ARRAY_TYPE */
- 1778, /* GL_VERTEX_ARRAY_STRIDE */
- 1015, /* GL_NORMAL_ARRAY_TYPE */
- 1014, /* GL_NORMAL_ARRAY_STRIDE */
- 151, /* GL_COLOR_ARRAY_SIZE */
- 153, /* GL_COLOR_ARRAY_TYPE */
- 152, /* GL_COLOR_ARRAY_STRIDE */
- 625, /* GL_INDEX_ARRAY_TYPE */
- 624, /* GL_INDEX_ARRAY_STRIDE */
- 1643, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1645, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1644, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 457, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1776, /* GL_VERTEX_ARRAY_POINTER */
- 1013, /* GL_NORMAL_ARRAY_POINTER */
- 150, /* GL_COLOR_ARRAY_POINTER */
- 623, /* GL_INDEX_ARRAY_POINTER */
- 1642, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 456, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 989, /* GL_MULTISAMPLE */
- 1377, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1379, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1384, /* GL_SAMPLE_COVERAGE */
- 1381, /* GL_SAMPLE_BUFFERS */
- 1372, /* GL_SAMPLES */
- 1388, /* GL_SAMPLE_COVERAGE_VALUE */
- 1386, /* GL_SAMPLE_COVERAGE_INVERT */
- 194, /* GL_COLOR_MATRIX */
- 196, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 852, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1184, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1180, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1175, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1171, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1182, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1178, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1173, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1169, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1622, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1260, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1624, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- 79, /* GL_BLEND_DST_RGB */
- 88, /* GL_BLEND_SRC_RGB */
- 78, /* GL_BLEND_DST_ALPHA */
- 87, /* GL_BLEND_SRC_ALPHA */
- 200, /* GL_COLOR_TABLE */
- 1194, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1177, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1248, /* GL_PROXY_COLOR_TABLE */
- 1252, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1251, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- 224, /* GL_COLOR_TABLE_SCALE */
- 204, /* GL_COLOR_TABLE_BIAS */
- 209, /* GL_COLOR_TABLE_FORMAT */
- 226, /* GL_COLOR_TABLE_WIDTH */
- 221, /* GL_COLOR_TABLE_RED_SIZE */
- 212, /* GL_COLOR_TABLE_GREEN_SIZE */
- 206, /* GL_COLOR_TABLE_BLUE_SIZE */
- 201, /* GL_COLOR_TABLE_ALPHA_SIZE */
- 218, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- 215, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- 70, /* GL_BGR */
- 71, /* GL_BGRA */
- 866, /* GL_MAX_ELEMENTS_VERTICES */
- 865, /* GL_MAX_ELEMENTS_INDICES */
- 1677, /* GL_TEXTURE_INDEX_SIZE_EXT */
- 144, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1141, /* GL_POINT_SIZE_MIN */
- 1137, /* GL_POINT_SIZE_MAX */
- 1131, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1127, /* GL_POINT_DISTANCE_ATTENUATION */
- 126, /* GL_CLAMP_TO_BORDER */
- 129, /* GL_CLAMP_TO_EDGE */
- 1698, /* GL_TEXTURE_MIN_LOD */
- 1696, /* GL_TEXTURE_MAX_LOD */
- 1601, /* GL_TEXTURE_BASE_LEVEL */
- 1695, /* GL_TEXTURE_MAX_LEVEL */
- 613, /* GL_IGNORE_BORDER_HP */
- 274, /* GL_CONSTANT_BORDER_HP */
- 1319, /* GL_REPLICATE_BORDER_HP */
- 280, /* GL_CONVOLUTION_BORDER_COLOR */
- 1038, /* GL_OCCLUSION_TEST_HP */
- 1039, /* GL_OCCLUSION_TEST_RESULT_HP */
- 685, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1616, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1618, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1620, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1621, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1619, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1617, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 848, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 849, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1204, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1206, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1203, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1205, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1685, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1686, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1684, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 583, /* GL_GENERATE_MIPMAP */
- 584, /* GL_GENERATE_MIPMAP_HINT */
- 525, /* GL_FOG_OFFSET_SGIX */
- 526, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1630, /* GL_TEXTURE_COMPARE_SGIX */
- 1629, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1681, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1673, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 356, /* GL_DEPTH_COMPONENT16 */
- 359, /* GL_DEPTH_COMPONENT24 */
- 362, /* GL_DEPTH_COMPONENT32 */
- 304, /* GL_CULL_VERTEX_EXT */
- 306, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 305, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1833, /* GL_WRAP_BORDER_SUN */
- 1623, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 678, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1417, /* GL_SINGLE_COLOR */
- 1404, /* GL_SEPARATE_SPECULAR_COLOR */
- 1413, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 536, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 537, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 544, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 539, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 535, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 534, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 538, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 545, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 556, /* GL_FRAMEBUFFER_DEFAULT */
- 569, /* GL_FRAMEBUFFER_UNDEFINED */
- 369, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 619, /* GL_INDEX */
- 1744, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1759, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1760, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1757, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1755, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1752, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1750, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1693, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1694, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1692, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 940, /* GL_MIRRORED_REPEAT */
- 1360, /* GL_RGB_S3TC */
- 1335, /* GL_RGB4_S3TC */
- 1358, /* GL_RGBA_S3TC */
- 1352, /* GL_RGBA4_S3TC */
- 1356, /* GL_RGBA_DXT5_S3TC */
- 1350, /* GL_RGBA4_DXT5_S3TC */
- 263, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- 258, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- 259, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- 260, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1001, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1000, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 686, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 512, /* GL_FOG_COORDINATE_SOURCE */
- 504, /* GL_FOG_COORD */
- 528, /* GL_FRAGMENT_DEPTH */
- 310, /* GL_CURRENT_FOG_COORD */
- 511, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 510, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 509, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 506, /* GL_FOG_COORDINATE_ARRAY */
- 198, /* GL_COLOR_SUM */
- 330, /* GL_CURRENT_SECONDARY_COLOR */
- 1397, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1399, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1398, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1396, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1393, /* GL_SECONDARY_COLOR_ARRAY */
- 328, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 726, /* GL_LUMINANCE4 */
+ 732, /* GL_LUMINANCE8 */
+ 716, /* GL_LUMINANCE12 */
+ 722, /* GL_LUMINANCE16 */
+ 727, /* GL_LUMINANCE4_ALPHA4 */
+ 730, /* GL_LUMINANCE6_ALPHA2 */
+ 733, /* GL_LUMINANCE8_ALPHA8 */
+ 719, /* GL_LUMINANCE12_ALPHA4 */
+ 717, /* GL_LUMINANCE12_ALPHA12 */
+ 723, /* GL_LUMINANCE16_ALPHA16 */
+ 638, /* GL_INTENSITY */
+ 643, /* GL_INTENSITY4 */
+ 645, /* GL_INTENSITY8 */
+ 639, /* GL_INTENSITY12 */
+ 641, /* GL_INTENSITY16 */
+ 1337, /* GL_RGB2_EXT */
+ 1338, /* GL_RGB4 */
+ 1341, /* GL_RGB5 */
+ 1345, /* GL_RGB8 */
+ 1329, /* GL_RGB10 */
+ 1333, /* GL_RGB12 */
+ 1335, /* GL_RGB16 */
+ 1352, /* GL_RGBA2 */
+ 1354, /* GL_RGBA4 */
+ 1342, /* GL_RGB5_A1 */
+ 1358, /* GL_RGBA8 */
+ 1330, /* GL_RGB10_A2 */
+ 1348, /* GL_RGBA12 */
+ 1350, /* GL_RGBA16 */
+ 1716, /* GL_TEXTURE_RED_SIZE */
+ 1686, /* GL_TEXTURE_GREEN_SIZE */
+ 1624, /* GL_TEXTURE_BLUE_SIZE */
+ 1611, /* GL_TEXTURE_ALPHA_SIZE */
+ 1699, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1690, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1323, /* GL_REPLACE_EXT */
+ 1258, /* GL_PROXY_TEXTURE_1D */
+ 1261, /* GL_PROXY_TEXTURE_2D */
+ 1722, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1711, /* GL_TEXTURE_PRIORITY */
+ 1718, /* GL_TEXTURE_RESIDENT */
+ 1614, /* GL_TEXTURE_BINDING_1D */
+ 1616, /* GL_TEXTURE_BINDING_2D */
+ 1618, /* GL_TEXTURE_BINDING_3D */
+ 1084, /* GL_PACK_SKIP_IMAGES */
+ 1080, /* GL_PACK_IMAGE_HEIGHT */
+ 1753, /* GL_UNPACK_SKIP_IMAGES */
+ 1750, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1610, /* GL_TEXTURE_3D */
+ 1264, /* GL_PROXY_TEXTURE_3D */
+ 1673, /* GL_TEXTURE_DEPTH */
+ 1725, /* GL_TEXTURE_WRAP_R */
+ 847, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1786, /* GL_VERTEX_ARRAY */
+ 1014, /* GL_NORMAL_ARRAY */
+ 148, /* GL_COLOR_ARRAY */
+ 623, /* GL_INDEX_ARRAY */
+ 1651, /* GL_TEXTURE_COORD_ARRAY */
+ 456, /* GL_EDGE_FLAG_ARRAY */
+ 1792, /* GL_VERTEX_ARRAY_SIZE */
+ 1794, /* GL_VERTEX_ARRAY_TYPE */
+ 1793, /* GL_VERTEX_ARRAY_STRIDE */
+ 1019, /* GL_NORMAL_ARRAY_TYPE */
+ 1018, /* GL_NORMAL_ARRAY_STRIDE */
+ 152, /* GL_COLOR_ARRAY_SIZE */
+ 154, /* GL_COLOR_ARRAY_TYPE */
+ 153, /* GL_COLOR_ARRAY_STRIDE */
+ 628, /* GL_INDEX_ARRAY_TYPE */
+ 627, /* GL_INDEX_ARRAY_STRIDE */
+ 1655, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1657, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1656, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 460, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1791, /* GL_VERTEX_ARRAY_POINTER */
+ 1017, /* GL_NORMAL_ARRAY_POINTER */
+ 151, /* GL_COLOR_ARRAY_POINTER */
+ 626, /* GL_INDEX_ARRAY_POINTER */
+ 1654, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 459, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 993, /* GL_MULTISAMPLE */
+ 1382, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1384, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1389, /* GL_SAMPLE_COVERAGE */
+ 1386, /* GL_SAMPLE_BUFFERS */
+ 1377, /* GL_SAMPLES */
+ 1393, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1391, /* GL_SAMPLE_COVERAGE_INVERT */
+ 195, /* GL_COLOR_MATRIX */
+ 197, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 855, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1189, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1185, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1180, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1176, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1187, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1183, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1178, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1174, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1634, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1265, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1636, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 80, /* GL_BLEND_DST_RGB */
+ 89, /* GL_BLEND_SRC_RGB */
+ 79, /* GL_BLEND_DST_ALPHA */
+ 88, /* GL_BLEND_SRC_ALPHA */
+ 201, /* GL_COLOR_TABLE */
+ 1199, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1182, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1253, /* GL_PROXY_COLOR_TABLE */
+ 1257, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1256, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 225, /* GL_COLOR_TABLE_SCALE */
+ 205, /* GL_COLOR_TABLE_BIAS */
+ 210, /* GL_COLOR_TABLE_FORMAT */
+ 227, /* GL_COLOR_TABLE_WIDTH */
+ 222, /* GL_COLOR_TABLE_RED_SIZE */
+ 213, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 207, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 202, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 219, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 216, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 71, /* GL_BGR */
+ 72, /* GL_BGRA */
+ 869, /* GL_MAX_ELEMENTS_VERTICES */
+ 868, /* GL_MAX_ELEMENTS_INDICES */
+ 1689, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 1146, /* GL_POINT_SIZE_MIN */
+ 1142, /* GL_POINT_SIZE_MAX */
+ 1136, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1132, /* GL_POINT_DISTANCE_ATTENUATION */
+ 127, /* GL_CLAMP_TO_BORDER */
+ 130, /* GL_CLAMP_TO_EDGE */
+ 1710, /* GL_TEXTURE_MIN_LOD */
+ 1708, /* GL_TEXTURE_MAX_LOD */
+ 1613, /* GL_TEXTURE_BASE_LEVEL */
+ 1707, /* GL_TEXTURE_MAX_LEVEL */
+ 616, /* GL_IGNORE_BORDER_HP */
+ 276, /* GL_CONSTANT_BORDER_HP */
+ 1324, /* GL_REPLICATE_BORDER_HP */
+ 282, /* GL_CONVOLUTION_BORDER_COLOR */
+ 1043, /* GL_OCCLUSION_TEST_HP */
+ 1044, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 688, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1628, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1630, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1632, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1633, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1631, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1629, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 851, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 852, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1209, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1211, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1208, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1210, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1697, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1698, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1696, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 586, /* GL_GENERATE_MIPMAP */
+ 587, /* GL_GENERATE_MIPMAP_HINT */
+ 528, /* GL_FOG_OFFSET_SGIX */
+ 529, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1642, /* GL_TEXTURE_COMPARE_SGIX */
+ 1641, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1693, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1685, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 359, /* GL_DEPTH_COMPONENT16 */
+ 362, /* GL_DEPTH_COMPONENT24 */
+ 365, /* GL_DEPTH_COMPONENT32 */
+ 306, /* GL_CULL_VERTEX_EXT */
+ 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1849, /* GL_WRAP_BORDER_SUN */
+ 1635, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 681, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1423, /* GL_SINGLE_COLOR */
+ 1409, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1418, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 539, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 540, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 547, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 542, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 538, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 537, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 541, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 548, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 559, /* GL_FRAMEBUFFER_DEFAULT */
+ 572, /* GL_FRAMEBUFFER_UNDEFINED */
+ 372, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 622, /* GL_INDEX */
+ 1759, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1774, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1775, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1772, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1770, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1767, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1765, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1705, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1706, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1704, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 944, /* GL_MIRRORED_REPEAT */
+ 1365, /* GL_RGB_S3TC */
+ 1340, /* GL_RGB4_S3TC */
+ 1363, /* GL_RGBA_S3TC */
+ 1357, /* GL_RGBA4_S3TC */
+ 1361, /* GL_RGBA_DXT5_S3TC */
+ 1355, /* GL_RGBA4_DXT5_S3TC */
+ 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 1005, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1004, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 689, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 515, /* GL_FOG_COORDINATE_SOURCE */
+ 507, /* GL_FOG_COORD */
+ 531, /* GL_FRAGMENT_DEPTH */
+ 312, /* GL_CURRENT_FOG_COORD */
+ 514, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 513, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 512, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 509, /* GL_FOG_COORDINATE_ARRAY */
+ 199, /* GL_COLOR_SUM */
+ 332, /* GL_CURRENT_SECONDARY_COLOR */
+ 1402, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1404, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1403, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1401, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1398, /* GL_SECONDARY_COLOR_ARRAY */
+ 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1530, /* GL_TEXTURE0 */
- 1532, /* GL_TEXTURE1 */
- 1554, /* GL_TEXTURE2 */
- 1576, /* GL_TEXTURE3 */
- 1582, /* GL_TEXTURE4 */
- 1584, /* GL_TEXTURE5 */
- 1586, /* GL_TEXTURE6 */
- 1588, /* GL_TEXTURE7 */
- 1590, /* GL_TEXTURE8 */
- 1592, /* GL_TEXTURE9 */
- 1533, /* GL_TEXTURE10 */
- 1535, /* GL_TEXTURE11 */
- 1537, /* GL_TEXTURE12 */
- 1539, /* GL_TEXTURE13 */
- 1541, /* GL_TEXTURE14 */
- 1543, /* GL_TEXTURE15 */
- 1545, /* GL_TEXTURE16 */
- 1547, /* GL_TEXTURE17 */
- 1549, /* GL_TEXTURE18 */
- 1551, /* GL_TEXTURE19 */
- 1555, /* GL_TEXTURE20 */
- 1557, /* GL_TEXTURE21 */
- 1559, /* GL_TEXTURE22 */
- 1561, /* GL_TEXTURE23 */
- 1563, /* GL_TEXTURE24 */
- 1565, /* GL_TEXTURE25 */
- 1567, /* GL_TEXTURE26 */
- 1569, /* GL_TEXTURE27 */
- 1571, /* GL_TEXTURE28 */
- 1573, /* GL_TEXTURE29 */
- 1577, /* GL_TEXTURE30 */
- 1579, /* GL_TEXTURE31 */
+ 1542, /* GL_TEXTURE0 */
+ 1544, /* GL_TEXTURE1 */
+ 1566, /* GL_TEXTURE2 */
+ 1588, /* GL_TEXTURE3 */
+ 1594, /* GL_TEXTURE4 */
+ 1596, /* GL_TEXTURE5 */
+ 1598, /* GL_TEXTURE6 */
+ 1600, /* GL_TEXTURE7 */
+ 1602, /* GL_TEXTURE8 */
+ 1604, /* GL_TEXTURE9 */
+ 1545, /* GL_TEXTURE10 */
+ 1547, /* GL_TEXTURE11 */
+ 1549, /* GL_TEXTURE12 */
+ 1551, /* GL_TEXTURE13 */
+ 1553, /* GL_TEXTURE14 */
+ 1555, /* GL_TEXTURE15 */
+ 1557, /* GL_TEXTURE16 */
+ 1559, /* GL_TEXTURE17 */
+ 1561, /* GL_TEXTURE18 */
+ 1563, /* GL_TEXTURE19 */
+ 1567, /* GL_TEXTURE20 */
+ 1569, /* GL_TEXTURE21 */
+ 1571, /* GL_TEXTURE22 */
+ 1573, /* GL_TEXTURE23 */
+ 1575, /* GL_TEXTURE24 */
+ 1577, /* GL_TEXTURE25 */
+ 1579, /* GL_TEXTURE26 */
+ 1581, /* GL_TEXTURE27 */
+ 1583, /* GL_TEXTURE28 */
+ 1585, /* GL_TEXTURE29 */
+ 1589, /* GL_TEXTURE30 */
+ 1591, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
- 132, /* GL_CLIENT_ACTIVE_TEXTURE */
- 918, /* GL_MAX_TEXTURE_UNITS */
- 1723, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1726, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1728, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1720, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1518, /* GL_SUBTRACT */
- 906, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- 246, /* GL_COMPRESSED_ALPHA */
- 250, /* GL_COMPRESSED_LUMINANCE */
- 251, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- 248, /* GL_COMPRESSED_INTENSITY */
- 254, /* GL_COMPRESSED_RGB */
- 255, /* GL_COMPRESSED_RGBA */
- 1637, /* GL_TEXTURE_COMPRESSION_HINT */
- 1702, /* GL_TEXTURE_RECTANGLE_ARB */
- 1609, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1263, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 904, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 368, /* GL_DEPTH_STENCIL */
- 1748, /* GL_UNSIGNED_INT_24_8 */
- 914, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1691, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 915, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1667, /* GL_TEXTURE_FILTER_CONTROL */
- 1682, /* GL_TEXTURE_LOD_BIAS */
- 231, /* GL_COMBINE4 */
- 908, /* GL_MAX_SHININESS_NV */
- 909, /* GL_MAX_SPOT_EXPONENT_NV */
- 617, /* GL_INCR_WRAP */
- 341, /* GL_DECR_WRAP */
- 960, /* GL_MODELVIEW1_ARB */
- 1016, /* GL_NORMAL_MAP */
- 1294, /* GL_REFLECTION_MAP */
- 1646, /* GL_TEXTURE_CUBE_MAP */
- 1607, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1654, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1648, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1656, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1650, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1658, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1652, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1261, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 860, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 995, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 520, /* GL_FOG_DISTANCE_MODE_NV */
- 472, /* GL_EYE_RADIAL_NV */
- 471, /* GL_EYE_PLANE_ABSOLUTE_NV */
- 230, /* GL_COMBINE */
- 237, /* GL_COMBINE_RGB */
- 232, /* GL_COMBINE_ALPHA */
- 1361, /* GL_RGB_SCALE */
+ 133, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 922, /* GL_MAX_TEXTURE_UNITS */
+ 1737, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1740, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1742, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1734, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1524, /* GL_SUBTRACT */
+ 909, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 247, /* GL_COMPRESSED_ALPHA */
+ 251, /* GL_COMPRESSED_LUMINANCE */
+ 252, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 249, /* GL_COMPRESSED_INTENSITY */
+ 255, /* GL_COMPRESSED_RGB */
+ 256, /* GL_COMPRESSED_RGBA */
+ 1649, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1714, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1621, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1268, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 907, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 371, /* GL_DEPTH_STENCIL */
+ 1763, /* GL_UNSIGNED_INT_24_8 */
+ 918, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1703, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 919, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1679, /* GL_TEXTURE_FILTER_CONTROL */
+ 1694, /* GL_TEXTURE_LOD_BIAS */
+ 232, /* GL_COMBINE4 */
+ 912, /* GL_MAX_SHININESS_NV */
+ 913, /* GL_MAX_SPOT_EXPONENT_NV */
+ 620, /* GL_INCR_WRAP */
+ 343, /* GL_DECR_WRAP */
+ 964, /* GL_MODELVIEW1_ARB */
+ 1020, /* GL_NORMAL_MAP */
+ 1299, /* GL_REFLECTION_MAP */
+ 1658, /* GL_TEXTURE_CUBE_MAP */
+ 1619, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1666, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1660, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1668, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1662, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1670, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1664, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1266, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 863, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 999, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 523, /* GL_FOG_DISTANCE_MODE_NV */
+ 475, /* GL_EYE_RADIAL_NV */
+ 474, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 231, /* GL_COMBINE */
+ 238, /* GL_COMBINE_RGB */
+ 233, /* GL_COMBINE_ALPHA */
+ 1366, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 645, /* GL_INTERPOLATE */
- 269, /* GL_CONSTANT */
- 1210, /* GL_PRIMARY_COLOR */
- 1207, /* GL_PREVIOUS */
- 1432, /* GL_SOURCE0_RGB */
- 1438, /* GL_SOURCE1_RGB */
- 1444, /* GL_SOURCE2_RGB */
- 1448, /* GL_SOURCE3_RGB_NV */
- 1429, /* GL_SOURCE0_ALPHA */
- 1435, /* GL_SOURCE1_ALPHA */
- 1441, /* GL_SOURCE2_ALPHA */
- 1447, /* GL_SOURCE3_ALPHA_NV */
- 1052, /* GL_OPERAND0_RGB */
- 1058, /* GL_OPERAND1_RGB */
- 1064, /* GL_OPERAND2_RGB */
- 1068, /* GL_OPERAND3_RGB_NV */
- 1049, /* GL_OPERAND0_ALPHA */
- 1055, /* GL_OPERAND1_ALPHA */
- 1061, /* GL_OPERAND2_ALPHA */
- 1067, /* GL_OPERAND3_ALPHA_NV */
- 1772, /* GL_VERTEX_ARRAY_BINDING */
- 1700, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 1701, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 1837, /* GL_YCBCR_422_APPLE */
- 1761, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1763, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1709, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1509, /* GL_STORAGE_PRIVATE_APPLE */
- 1508, /* GL_STORAGE_CACHED_APPLE */
- 1510, /* GL_STORAGE_SHARED_APPLE */
- 1419, /* GL_SLICE_ACCUM_SUN */
- 1269, /* GL_QUAD_MESH_SUN */
- 1732, /* GL_TRIANGLE_MESH_SUN */
- 1811, /* GL_VERTEX_PROGRAM_ARB */
- 1822, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1798, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1804, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1806, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1808, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 332, /* GL_CURRENT_VERTEX_ATTRIB */
- 1223, /* GL_PROGRAM_LENGTH_ARB */
- 1237, /* GL_PROGRAM_STRING_ARB */
- 982, /* GL_MODELVIEW_PROJECTION_NV */
- 612, /* GL_IDENTITY_NV */
- 659, /* GL_INVERSE_NV */
- 1725, /* GL_TRANSPOSE_NV */
- 660, /* GL_INVERSE_TRANSPOSE_NV */
- 890, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 889, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 797, /* GL_MATRIX0_NV */
- 809, /* GL_MATRIX1_NV */
- 821, /* GL_MATRIX2_NV */
- 825, /* GL_MATRIX3_NV */
- 827, /* GL_MATRIX4_NV */
- 829, /* GL_MATRIX5_NV */
- 831, /* GL_MATRIX6_NV */
- 833, /* GL_MATRIX7_NV */
- 316, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 313, /* GL_CURRENT_MATRIX_ARB */
- 1814, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1817, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1235, /* GL_PROGRAM_PARAMETER_NV */
- 1802, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1239, /* GL_PROGRAM_TARGET_NV */
- 1236, /* GL_PROGRAM_RESIDENT_NV */
- 1717, /* GL_TRACK_MATRIX_NV */
- 1718, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1812, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1217, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 353, /* GL_DEPTH_CLAMP_NV */
- 1780, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1787, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1788, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1789, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1790, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1791, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1792, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1793, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1794, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1795, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1781, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1782, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1783, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1784, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1785, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1786, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 745, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 752, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 753, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 754, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 755, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 756, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 757, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 758, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 759, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 760, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 746, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 747, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 748, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 749, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 750, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 751, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 772, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 779, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 780, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 781, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 782, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 783, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 784, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1216, /* GL_PROGRAM_BINDING_ARB */
- 786, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 787, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 773, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 774, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 775, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 776, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 777, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 778, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1635, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1632, /* GL_TEXTURE_COMPRESSED */
- 1021, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- 268, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 930, /* GL_MAX_VERTEX_UNITS_ARB */
+ 648, /* GL_INTERPOLATE */
+ 271, /* GL_CONSTANT */
+ 1215, /* GL_PRIMARY_COLOR */
+ 1212, /* GL_PREVIOUS */
+ 1438, /* GL_SOURCE0_RGB */
+ 1444, /* GL_SOURCE1_RGB */
+ 1450, /* GL_SOURCE2_RGB */
+ 1454, /* GL_SOURCE3_RGB_NV */
+ 1435, /* GL_SOURCE0_ALPHA */
+ 1441, /* GL_SOURCE1_ALPHA */
+ 1447, /* GL_SOURCE2_ALPHA */
+ 1453, /* GL_SOURCE3_ALPHA_NV */
+ 1057, /* GL_OPERAND0_RGB */
+ 1063, /* GL_OPERAND1_RGB */
+ 1069, /* GL_OPERAND2_RGB */
+ 1073, /* GL_OPERAND3_RGB_NV */
+ 1054, /* GL_OPERAND0_ALPHA */
+ 1060, /* GL_OPERAND1_ALPHA */
+ 1066, /* GL_OPERAND2_ALPHA */
+ 1072, /* GL_OPERAND3_ALPHA_NV */
+ 1787, /* GL_VERTEX_ARRAY_BINDING */
+ 1712, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 1713, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 1853, /* GL_YCBCR_422_APPLE */
+ 1776, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1778, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1721, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1515, /* GL_STORAGE_PRIVATE_APPLE */
+ 1514, /* GL_STORAGE_CACHED_APPLE */
+ 1516, /* GL_STORAGE_SHARED_APPLE */
+ 1425, /* GL_SLICE_ACCUM_SUN */
+ 1274, /* GL_QUAD_MESH_SUN */
+ 1746, /* GL_TRIANGLE_MESH_SUN */
+ 1826, /* GL_VERTEX_PROGRAM_ARB */
+ 1837, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1813, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1819, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1821, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1823, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 334, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1228, /* GL_PROGRAM_LENGTH_ARB */
+ 1242, /* GL_PROGRAM_STRING_ARB */
+ 986, /* GL_MODELVIEW_PROJECTION_NV */
+ 615, /* GL_IDENTITY_NV */
+ 662, /* GL_INVERSE_NV */
+ 1739, /* GL_TRANSPOSE_NV */
+ 663, /* GL_INVERSE_TRANSPOSE_NV */
+ 893, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 892, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 800, /* GL_MATRIX0_NV */
+ 812, /* GL_MATRIX1_NV */
+ 824, /* GL_MATRIX2_NV */
+ 828, /* GL_MATRIX3_NV */
+ 830, /* GL_MATRIX4_NV */
+ 832, /* GL_MATRIX5_NV */
+ 834, /* GL_MATRIX6_NV */
+ 836, /* GL_MATRIX7_NV */
+ 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 315, /* GL_CURRENT_MATRIX_ARB */
+ 1829, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1832, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1240, /* GL_PROGRAM_PARAMETER_NV */
+ 1817, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1244, /* GL_PROGRAM_TARGET_NV */
+ 1241, /* GL_PROGRAM_RESIDENT_NV */
+ 1731, /* GL_TRACK_MATRIX_NV */
+ 1732, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1827, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1222, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 355, /* GL_DEPTH_CLAMP */
+ 1795, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1802, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1803, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1804, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1805, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1806, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1807, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1808, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1809, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1810, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1796, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1797, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1798, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1799, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1800, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1801, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 748, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 755, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 756, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 757, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 758, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 759, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 760, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 761, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 762, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 763, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 749, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 750, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 751, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 752, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 753, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 754, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 775, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 782, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 783, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 784, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 785, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 786, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 787, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1221, /* GL_PROGRAM_BINDING_ARB */
+ 789, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 790, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 776, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 777, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 778, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 779, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 780, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 781, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1647, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1644, /* GL_TEXTURE_COMPRESSED */
+ 1025, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 269, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 934, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1832, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1810, /* GL_VERTEX_BLEND_ARB */
- 334, /* GL_CURRENT_WEIGHT_ARB */
- 1831, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1830, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1829, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1828, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1825, /* GL_WEIGHT_ARRAY_ARB */
- 381, /* GL_DOT3_RGB */
- 382, /* GL_DOT3_RGBA */
- 262, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- 257, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 990, /* GL_MULTISAMPLE_3DFX */
- 1382, /* GL_SAMPLE_BUFFERS_3DFX */
- 1373, /* GL_SAMPLES_3DFX */
- 971, /* GL_MODELVIEW2_ARB */
- 974, /* GL_MODELVIEW3_ARB */
- 975, /* GL_MODELVIEW4_ARB */
- 976, /* GL_MODELVIEW5_ARB */
- 977, /* GL_MODELVIEW6_ARB */
- 978, /* GL_MODELVIEW7_ARB */
- 979, /* GL_MODELVIEW8_ARB */
- 980, /* GL_MODELVIEW9_ARB */
- 950, /* GL_MODELVIEW10_ARB */
- 951, /* GL_MODELVIEW11_ARB */
- 952, /* GL_MODELVIEW12_ARB */
- 953, /* GL_MODELVIEW13_ARB */
- 954, /* GL_MODELVIEW14_ARB */
- 955, /* GL_MODELVIEW15_ARB */
- 956, /* GL_MODELVIEW16_ARB */
- 957, /* GL_MODELVIEW17_ARB */
- 958, /* GL_MODELVIEW18_ARB */
- 959, /* GL_MODELVIEW19_ARB */
- 961, /* GL_MODELVIEW20_ARB */
- 962, /* GL_MODELVIEW21_ARB */
- 963, /* GL_MODELVIEW22_ARB */
- 964, /* GL_MODELVIEW23_ARB */
- 965, /* GL_MODELVIEW24_ARB */
- 966, /* GL_MODELVIEW25_ARB */
- 967, /* GL_MODELVIEW26_ARB */
- 968, /* GL_MODELVIEW27_ARB */
- 969, /* GL_MODELVIEW28_ARB */
- 970, /* GL_MODELVIEW29_ARB */
- 972, /* GL_MODELVIEW30_ARB */
- 973, /* GL_MODELVIEW31_ARB */
- 386, /* GL_DOT3_RGB_EXT */
- 384, /* GL_DOT3_RGBA_EXT */
- 944, /* GL_MIRROR_CLAMP_EXT */
- 947, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 985, /* GL_MODULATE_ADD_ATI */
- 986, /* GL_MODULATE_SIGNED_ADD_ATI */
- 987, /* GL_MODULATE_SUBTRACT_ATI */
- 1838, /* GL_YCBCR_MESA */
- 1076, /* GL_PACK_INVERT_MESA */
- 337, /* GL_DEBUG_OBJECT_MESA */
- 338, /* GL_DEBUG_PRINT_MESA */
- 336, /* GL_DEBUG_ASSERT_MESA */
- 109, /* GL_BUFFER_SIZE */
- 111, /* GL_BUFFER_USAGE */
- 115, /* GL_BUMP_ROT_MATRIX_ATI */
- 116, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
- 114, /* GL_BUMP_NUM_TEX_UNITS_ATI */
- 118, /* GL_BUMP_TEX_UNITS_ATI */
- 445, /* GL_DUDV_ATI */
- 444, /* GL_DU8DV8_ATI */
- 113, /* GL_BUMP_ENVMAP_ATI */
- 117, /* GL_BUMP_TARGET_ATI */
- 1480, /* GL_STENCIL_BACK_FUNC */
- 1478, /* GL_STENCIL_BACK_FAIL */
- 1482, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1484, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 529, /* GL_FRAGMENT_PROGRAM_ARB */
- 1214, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1242, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1241, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1226, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1232, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1231, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 879, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 902, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 901, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 892, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 898, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 897, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 862, /* GL_MAX_DRAW_BUFFERS */
- 390, /* GL_DRAW_BUFFER0 */
- 393, /* GL_DRAW_BUFFER1 */
- 414, /* GL_DRAW_BUFFER2 */
- 417, /* GL_DRAW_BUFFER3 */
- 420, /* GL_DRAW_BUFFER4 */
- 423, /* GL_DRAW_BUFFER5 */
- 426, /* GL_DRAW_BUFFER6 */
- 429, /* GL_DRAW_BUFFER7 */
- 432, /* GL_DRAW_BUFFER8 */
- 435, /* GL_DRAW_BUFFER9 */
- 394, /* GL_DRAW_BUFFER10 */
- 397, /* GL_DRAW_BUFFER11 */
- 400, /* GL_DRAW_BUFFER12 */
- 403, /* GL_DRAW_BUFFER13 */
- 406, /* GL_DRAW_BUFFER14 */
- 409, /* GL_DRAW_BUFFER15 */
- 81, /* GL_BLEND_EQUATION_ALPHA */
- 842, /* GL_MATRIX_PALETTE_ARB */
- 873, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 876, /* GL_MAX_PALETTE_MATRICES_ARB */
- 319, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 836, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 314, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 838, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 840, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 839, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 837, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1662, /* GL_TEXTURE_DEPTH_SIZE */
- 374, /* GL_DEPTH_TEXTURE_MODE */
- 1627, /* GL_TEXTURE_COMPARE_MODE */
- 1625, /* GL_TEXTURE_COMPARE_FUNC */
- 241, /* GL_COMPARE_R_TO_TEXTURE */
- 1148, /* GL_POINT_SPRITE */
- 294, /* GL_COORD_REPLACE */
- 1152, /* GL_POINT_SPRITE_R_MODE_NV */
- 1271, /* GL_QUERY_COUNTER_BITS */
- 321, /* GL_CURRENT_QUERY */
- 1273, /* GL_QUERY_RESULT */
- 1275, /* GL_QUERY_RESULT_AVAILABLE */
- 924, /* GL_MAX_VERTEX_ATTRIBS */
- 1800, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 372, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 371, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 910, /* GL_MAX_TEXTURE_COORDS */
- 912, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1219, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1221, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1220, /* GL_PROGRAM_FORMAT_ARB */
- 1711, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 351, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 350, /* GL_DEPTH_BOUNDS_EXT */
- 52, /* GL_ARRAY_BUFFER */
- 458, /* GL_ELEMENT_ARRAY_BUFFER */
- 53, /* GL_ARRAY_BUFFER_BINDING */
- 459, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1774, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1011, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- 148, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 621, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1640, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 454, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1394, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 507, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1826, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1796, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1222, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 885, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1228, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 894, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1240, /* GL_PROGRAM_TEMPORARIES_ARB */
- 900, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1230, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 896, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1234, /* GL_PROGRAM_PARAMETERS_ARB */
- 899, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1229, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 895, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1215, /* GL_PROGRAM_ATTRIBS_ARB */
- 880, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1227, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 893, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1213, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 878, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1225, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 891, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 886, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 882, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1243, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1722, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1284, /* GL_READ_ONLY */
- 1834, /* GL_WRITE_ONLY */
- 1286, /* GL_READ_WRITE */
- 101, /* GL_BUFFER_ACCESS */
- 104, /* GL_BUFFER_MAPPED */
- 106, /* GL_BUFFER_MAP_POINTER */
- 1716, /* GL_TIME_ELAPSED_EXT */
- 796, /* GL_MATRIX0_ARB */
- 808, /* GL_MATRIX1_ARB */
- 820, /* GL_MATRIX2_ARB */
- 824, /* GL_MATRIX3_ARB */
- 826, /* GL_MATRIX4_ARB */
- 828, /* GL_MATRIX5_ARB */
- 830, /* GL_MATRIX6_ARB */
- 832, /* GL_MATRIX7_ARB */
- 834, /* GL_MATRIX8_ARB */
- 835, /* GL_MATRIX9_ARB */
- 798, /* GL_MATRIX10_ARB */
- 799, /* GL_MATRIX11_ARB */
- 800, /* GL_MATRIX12_ARB */
- 801, /* GL_MATRIX13_ARB */
- 802, /* GL_MATRIX14_ARB */
- 803, /* GL_MATRIX15_ARB */
- 804, /* GL_MATRIX16_ARB */
- 805, /* GL_MATRIX17_ARB */
- 806, /* GL_MATRIX18_ARB */
- 807, /* GL_MATRIX19_ARB */
- 810, /* GL_MATRIX20_ARB */
- 811, /* GL_MATRIX21_ARB */
- 812, /* GL_MATRIX22_ARB */
- 813, /* GL_MATRIX23_ARB */
- 814, /* GL_MATRIX24_ARB */
- 815, /* GL_MATRIX25_ARB */
- 816, /* GL_MATRIX26_ARB */
- 817, /* GL_MATRIX27_ARB */
- 818, /* GL_MATRIX28_ARB */
- 819, /* GL_MATRIX29_ARB */
- 822, /* GL_MATRIX30_ARB */
- 823, /* GL_MATRIX31_ARB */
- 1513, /* GL_STREAM_DRAW */
- 1515, /* GL_STREAM_READ */
- 1511, /* GL_STREAM_COPY */
- 1471, /* GL_STATIC_DRAW */
- 1473, /* GL_STATIC_READ */
- 1469, /* GL_STATIC_COPY */
- 448, /* GL_DYNAMIC_DRAW */
- 450, /* GL_DYNAMIC_READ */
- 446, /* GL_DYNAMIC_COPY */
- 1116, /* GL_PIXEL_PACK_BUFFER */
- 1120, /* GL_PIXEL_UNPACK_BUFFER */
- 1117, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1121, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- 345, /* GL_DEPTH24_STENCIL8 */
- 1708, /* GL_TEXTURE_STENCIL_SIZE */
- 1660, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 881, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 884, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 888, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 887, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 845, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1504, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1848, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1825, /* GL_VERTEX_BLEND_ARB */
+ 336, /* GL_CURRENT_WEIGHT_ARB */
+ 1847, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1846, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1845, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1844, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1841, /* GL_WEIGHT_ARRAY_ARB */
+ 384, /* GL_DOT3_RGB */
+ 385, /* GL_DOT3_RGBA */
+ 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 994, /* GL_MULTISAMPLE_3DFX */
+ 1387, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1378, /* GL_SAMPLES_3DFX */
+ 975, /* GL_MODELVIEW2_ARB */
+ 978, /* GL_MODELVIEW3_ARB */
+ 979, /* GL_MODELVIEW4_ARB */
+ 980, /* GL_MODELVIEW5_ARB */
+ 981, /* GL_MODELVIEW6_ARB */
+ 982, /* GL_MODELVIEW7_ARB */
+ 983, /* GL_MODELVIEW8_ARB */
+ 984, /* GL_MODELVIEW9_ARB */
+ 954, /* GL_MODELVIEW10_ARB */
+ 955, /* GL_MODELVIEW11_ARB */
+ 956, /* GL_MODELVIEW12_ARB */
+ 957, /* GL_MODELVIEW13_ARB */
+ 958, /* GL_MODELVIEW14_ARB */
+ 959, /* GL_MODELVIEW15_ARB */
+ 960, /* GL_MODELVIEW16_ARB */
+ 961, /* GL_MODELVIEW17_ARB */
+ 962, /* GL_MODELVIEW18_ARB */
+ 963, /* GL_MODELVIEW19_ARB */
+ 965, /* GL_MODELVIEW20_ARB */
+ 966, /* GL_MODELVIEW21_ARB */
+ 967, /* GL_MODELVIEW22_ARB */
+ 968, /* GL_MODELVIEW23_ARB */
+ 969, /* GL_MODELVIEW24_ARB */
+ 970, /* GL_MODELVIEW25_ARB */
+ 971, /* GL_MODELVIEW26_ARB */
+ 972, /* GL_MODELVIEW27_ARB */
+ 973, /* GL_MODELVIEW28_ARB */
+ 974, /* GL_MODELVIEW29_ARB */
+ 976, /* GL_MODELVIEW30_ARB */
+ 977, /* GL_MODELVIEW31_ARB */
+ 389, /* GL_DOT3_RGB_EXT */
+ 387, /* GL_DOT3_RGBA_EXT */
+ 948, /* GL_MIRROR_CLAMP_EXT */
+ 951, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 989, /* GL_MODULATE_ADD_ATI */
+ 990, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 991, /* GL_MODULATE_SUBTRACT_ATI */
+ 1854, /* GL_YCBCR_MESA */
+ 1081, /* GL_PACK_INVERT_MESA */
+ 339, /* GL_DEBUG_OBJECT_MESA */
+ 340, /* GL_DEBUG_PRINT_MESA */
+ 338, /* GL_DEBUG_ASSERT_MESA */
+ 110, /* GL_BUFFER_SIZE */
+ 112, /* GL_BUFFER_USAGE */
+ 116, /* GL_BUMP_ROT_MATRIX_ATI */
+ 117, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ 115, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ 119, /* GL_BUMP_TEX_UNITS_ATI */
+ 448, /* GL_DUDV_ATI */
+ 447, /* GL_DU8DV8_ATI */
+ 114, /* GL_BUMP_ENVMAP_ATI */
+ 118, /* GL_BUMP_TARGET_ATI */
+ 1486, /* GL_STENCIL_BACK_FUNC */
+ 1484, /* GL_STENCIL_BACK_FAIL */
+ 1488, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1490, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 532, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1219, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1247, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1246, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1231, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1237, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1236, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 882, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 905, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 904, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 895, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 901, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 900, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 865, /* GL_MAX_DRAW_BUFFERS */
+ 393, /* GL_DRAW_BUFFER0 */
+ 396, /* GL_DRAW_BUFFER1 */
+ 417, /* GL_DRAW_BUFFER2 */
+ 420, /* GL_DRAW_BUFFER3 */
+ 423, /* GL_DRAW_BUFFER4 */
+ 426, /* GL_DRAW_BUFFER5 */
+ 429, /* GL_DRAW_BUFFER6 */
+ 432, /* GL_DRAW_BUFFER7 */
+ 435, /* GL_DRAW_BUFFER8 */
+ 438, /* GL_DRAW_BUFFER9 */
+ 397, /* GL_DRAW_BUFFER10 */
+ 400, /* GL_DRAW_BUFFER11 */
+ 403, /* GL_DRAW_BUFFER12 */
+ 406, /* GL_DRAW_BUFFER13 */
+ 409, /* GL_DRAW_BUFFER14 */
+ 412, /* GL_DRAW_BUFFER15 */
+ 82, /* GL_BLEND_EQUATION_ALPHA */
+ 845, /* GL_MATRIX_PALETTE_ARB */
+ 876, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 879, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 321, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 839, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 316, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 841, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 843, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 842, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 840, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1674, /* GL_TEXTURE_DEPTH_SIZE */
+ 377, /* GL_DEPTH_TEXTURE_MODE */
+ 1639, /* GL_TEXTURE_COMPARE_MODE */
+ 1637, /* GL_TEXTURE_COMPARE_FUNC */
+ 242, /* GL_COMPARE_R_TO_TEXTURE */
+ 1153, /* GL_POINT_SPRITE */
+ 296, /* GL_COORD_REPLACE */
+ 1157, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1276, /* GL_QUERY_COUNTER_BITS */
+ 323, /* GL_CURRENT_QUERY */
+ 1278, /* GL_QUERY_RESULT */
+ 1280, /* GL_QUERY_RESULT_AVAILABLE */
+ 928, /* GL_MAX_VERTEX_ATTRIBS */
+ 1815, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 375, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 374, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 914, /* GL_MAX_TEXTURE_COORDS */
+ 916, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1224, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1226, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1225, /* GL_PROGRAM_FORMAT_ARB */
+ 1723, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 353, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 352, /* GL_DEPTH_BOUNDS_EXT */
+ 53, /* GL_ARRAY_BUFFER */
+ 461, /* GL_ELEMENT_ARRAY_BUFFER */
+ 54, /* GL_ARRAY_BUFFER_BINDING */
+ 462, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1789, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1015, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 624, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1652, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 457, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1399, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 510, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1842, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1811, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1227, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 888, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1233, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 897, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1245, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 903, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1235, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 899, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1239, /* GL_PROGRAM_PARAMETERS_ARB */
+ 902, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1234, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 898, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1220, /* GL_PROGRAM_ATTRIBS_ARB */
+ 883, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1232, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 896, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1218, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 881, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1230, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 894, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 889, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 885, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1248, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1736, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1289, /* GL_READ_ONLY */
+ 1850, /* GL_WRITE_ONLY */
+ 1291, /* GL_READ_WRITE */
+ 102, /* GL_BUFFER_ACCESS */
+ 105, /* GL_BUFFER_MAPPED */
+ 107, /* GL_BUFFER_MAP_POINTER */
+ 1730, /* GL_TIME_ELAPSED_EXT */
+ 799, /* GL_MATRIX0_ARB */
+ 811, /* GL_MATRIX1_ARB */
+ 823, /* GL_MATRIX2_ARB */
+ 827, /* GL_MATRIX3_ARB */
+ 829, /* GL_MATRIX4_ARB */
+ 831, /* GL_MATRIX5_ARB */
+ 833, /* GL_MATRIX6_ARB */
+ 835, /* GL_MATRIX7_ARB */
+ 837, /* GL_MATRIX8_ARB */
+ 838, /* GL_MATRIX9_ARB */
+ 801, /* GL_MATRIX10_ARB */
+ 802, /* GL_MATRIX11_ARB */
+ 803, /* GL_MATRIX12_ARB */
+ 804, /* GL_MATRIX13_ARB */
+ 805, /* GL_MATRIX14_ARB */
+ 806, /* GL_MATRIX15_ARB */
+ 807, /* GL_MATRIX16_ARB */
+ 808, /* GL_MATRIX17_ARB */
+ 809, /* GL_MATRIX18_ARB */
+ 810, /* GL_MATRIX19_ARB */
+ 813, /* GL_MATRIX20_ARB */
+ 814, /* GL_MATRIX21_ARB */
+ 815, /* GL_MATRIX22_ARB */
+ 816, /* GL_MATRIX23_ARB */
+ 817, /* GL_MATRIX24_ARB */
+ 818, /* GL_MATRIX25_ARB */
+ 819, /* GL_MATRIX26_ARB */
+ 820, /* GL_MATRIX27_ARB */
+ 821, /* GL_MATRIX28_ARB */
+ 822, /* GL_MATRIX29_ARB */
+ 825, /* GL_MATRIX30_ARB */
+ 826, /* GL_MATRIX31_ARB */
+ 1519, /* GL_STREAM_DRAW */
+ 1521, /* GL_STREAM_READ */
+ 1517, /* GL_STREAM_COPY */
+ 1477, /* GL_STATIC_DRAW */
+ 1479, /* GL_STATIC_READ */
+ 1475, /* GL_STATIC_COPY */
+ 451, /* GL_DYNAMIC_DRAW */
+ 453, /* GL_DYNAMIC_READ */
+ 449, /* GL_DYNAMIC_COPY */
+ 1121, /* GL_PIXEL_PACK_BUFFER */
+ 1125, /* GL_PIXEL_UNPACK_BUFFER */
+ 1122, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1126, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 347, /* GL_DEPTH24_STENCIL8 */
+ 1720, /* GL_TEXTURE_STENCIL_SIZE */
+ 1672, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 884, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 887, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 891, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 890, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 848, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1510, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 945, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1375, /* GL_SAMPLES_PASSED */
- 108, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
- 103, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 530, /* GL_FRAGMENT_SHADER */
- 1820, /* GL_VERTEX_SHADER */
- 1233, /* GL_PROGRAM_OBJECT_ARB */
- 1407, /* GL_SHADER_OBJECT_ARB */
- 869, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 928, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 922, /* GL_MAX_VARYING_FLOATS */
- 926, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 854, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1036, /* GL_OBJECT_TYPE_ARB */
- 1409, /* GL_SHADER_TYPE */
- 495, /* GL_FLOAT_VEC2 */
- 497, /* GL_FLOAT_VEC3 */
- 499, /* GL_FLOAT_VEC4 */
- 648, /* GL_INT_VEC2 */
- 650, /* GL_INT_VEC3 */
- 652, /* GL_INT_VEC4 */
- 93, /* GL_BOOL */
- 95, /* GL_BOOL_VEC2 */
- 97, /* GL_BOOL_VEC3 */
- 99, /* GL_BOOL_VEC4 */
- 483, /* GL_FLOAT_MAT2 */
- 487, /* GL_FLOAT_MAT3 */
- 491, /* GL_FLOAT_MAT4 */
- 1366, /* GL_SAMPLER_1D */
- 1368, /* GL_SAMPLER_2D */
- 1370, /* GL_SAMPLER_3D */
- 1371, /* GL_SAMPLER_CUBE */
- 1367, /* GL_SAMPLER_1D_SHADOW */
- 1369, /* GL_SAMPLER_2D_SHADOW */
- 485, /* GL_FLOAT_MAT2x3 */
- 486, /* GL_FLOAT_MAT2x4 */
- 489, /* GL_FLOAT_MAT3x2 */
- 490, /* GL_FLOAT_MAT3x4 */
- 493, /* GL_FLOAT_MAT4x2 */
- 494, /* GL_FLOAT_MAT4x3 */
- 343, /* GL_DELETE_STATUS */
- 245, /* GL_COMPILE_STATUS */
- 703, /* GL_LINK_STATUS */
- 1768, /* GL_VALIDATE_STATUS */
- 633, /* GL_INFO_LOG_LENGTH */
- 55, /* GL_ATTACHED_SHADERS */
+ 949, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1380, /* GL_SAMPLES_PASSED */
+ 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ 533, /* GL_FRAGMENT_SHADER */
+ 1835, /* GL_VERTEX_SHADER */
+ 1238, /* GL_PROGRAM_OBJECT_ARB */
+ 1412, /* GL_SHADER_OBJECT_ARB */
+ 872, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 932, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 926, /* GL_MAX_VARYING_FLOATS */
+ 930, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 857, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1041, /* GL_OBJECT_TYPE_ARB */
+ 1414, /* GL_SHADER_TYPE */
+ 498, /* GL_FLOAT_VEC2 */
+ 500, /* GL_FLOAT_VEC3 */
+ 502, /* GL_FLOAT_VEC4 */
+ 651, /* GL_INT_VEC2 */
+ 653, /* GL_INT_VEC3 */
+ 655, /* GL_INT_VEC4 */
+ 94, /* GL_BOOL */
+ 96, /* GL_BOOL_VEC2 */
+ 98, /* GL_BOOL_VEC3 */
+ 100, /* GL_BOOL_VEC4 */
+ 486, /* GL_FLOAT_MAT2 */
+ 490, /* GL_FLOAT_MAT3 */
+ 494, /* GL_FLOAT_MAT4 */
+ 1371, /* GL_SAMPLER_1D */
+ 1373, /* GL_SAMPLER_2D */
+ 1375, /* GL_SAMPLER_3D */
+ 1376, /* GL_SAMPLER_CUBE */
+ 1372, /* GL_SAMPLER_1D_SHADOW */
+ 1374, /* GL_SAMPLER_2D_SHADOW */
+ 488, /* GL_FLOAT_MAT2x3 */
+ 489, /* GL_FLOAT_MAT2x4 */
+ 492, /* GL_FLOAT_MAT3x2 */
+ 493, /* GL_FLOAT_MAT3x4 */
+ 496, /* GL_FLOAT_MAT4x2 */
+ 497, /* GL_FLOAT_MAT4x3 */
+ 345, /* GL_DELETE_STATUS */
+ 246, /* GL_COMPILE_STATUS */
+ 706, /* GL_LINK_STATUS */
+ 1783, /* GL_VALIDATE_STATUS */
+ 636, /* GL_INFO_LOG_LENGTH */
+ 56, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1408, /* GL_SHADER_SOURCE_LENGTH */
+ 1413, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 532, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1411, /* GL_SHADING_LANGUAGE_VERSION */
- 320, /* GL_CURRENT_PROGRAM */
- 1085, /* GL_PALETTE4_RGB8_OES */
- 1087, /* GL_PALETTE4_RGBA8_OES */
- 1083, /* GL_PALETTE4_R5_G6_B5_OES */
- 1086, /* GL_PALETTE4_RGBA4_OES */
- 1084, /* GL_PALETTE4_RGB5_A1_OES */
- 1090, /* GL_PALETTE8_RGB8_OES */
- 1092, /* GL_PALETTE8_RGBA8_OES */
- 1088, /* GL_PALETTE8_R5_G6_B5_OES */
- 1091, /* GL_PALETTE8_RGBA4_OES */
- 1089, /* GL_PALETTE8_RGB5_A1_OES */
- 615, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 614, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1753, /* GL_UNSIGNED_NORMALIZED */
- 1595, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1254, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1597, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1257, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1603, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1605, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1463, /* GL_SRGB */
- 1464, /* GL_SRGB8 */
- 1466, /* GL_SRGB_ALPHA */
- 1465, /* GL_SRGB8_ALPHA8 */
- 1423, /* GL_SLUMINANCE_ALPHA */
- 1422, /* GL_SLUMINANCE8_ALPHA8 */
- 1420, /* GL_SLUMINANCE */
- 1421, /* GL_SLUMINANCE8 */
- 266, /* GL_COMPRESSED_SRGB */
- 267, /* GL_COMPRESSED_SRGB_ALPHA */
- 264, /* GL_COMPRESSED_SLUMINANCE */
- 265, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1150, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 711, /* GL_LOWER_LEFT */
- 1765, /* GL_UPPER_LEFT */
- 1486, /* GL_STENCIL_BACK_REF */
- 1487, /* GL_STENCIL_BACK_VALUE_MASK */
- 1488, /* GL_STENCIL_BACK_WRITEMASK */
- 439, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1300, /* GL_RENDERBUFFER_BINDING_EXT */
- 1281, /* GL_READ_FRAMEBUFFER */
- 438, /* GL_DRAW_FRAMEBUFFER */
- 1282, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 1310, /* GL_RENDERBUFFER_SAMPLES */
- 542, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 540, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 554, /* GL_FRAMEBUFFER_COMPLETE */
- 558, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 564, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 562, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 560, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 563, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 561, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 567, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 570, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 568, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 851, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- 154, /* GL_COLOR_ATTACHMENT0 */
- 156, /* GL_COLOR_ATTACHMENT1 */
- 170, /* GL_COLOR_ATTACHMENT2 */
- 172, /* GL_COLOR_ATTACHMENT3 */
- 174, /* GL_COLOR_ATTACHMENT4 */
- 176, /* GL_COLOR_ATTACHMENT5 */
- 178, /* GL_COLOR_ATTACHMENT6 */
- 180, /* GL_COLOR_ATTACHMENT7 */
- 182, /* GL_COLOR_ATTACHMENT8 */
- 184, /* GL_COLOR_ATTACHMENT9 */
- 157, /* GL_COLOR_ATTACHMENT10 */
- 159, /* GL_COLOR_ATTACHMENT11 */
- 161, /* GL_COLOR_ATTACHMENT12 */
- 163, /* GL_COLOR_ATTACHMENT13 */
- 165, /* GL_COLOR_ATTACHMENT14 */
- 167, /* GL_COLOR_ATTACHMENT15 */
- 346, /* GL_DEPTH_ATTACHMENT */
- 1476, /* GL_STENCIL_ATTACHMENT */
- 533, /* GL_FRAMEBUFFER */
- 1298, /* GL_RENDERBUFFER */
- 1312, /* GL_RENDERBUFFER_WIDTH */
- 1305, /* GL_RENDERBUFFER_HEIGHT */
- 1307, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1499, /* GL_STENCIL_INDEX_EXT */
- 1496, /* GL_STENCIL_INDEX1_EXT */
- 1497, /* GL_STENCIL_INDEX4_EXT */
- 1498, /* GL_STENCIL_INDEX8_EXT */
- 1495, /* GL_STENCIL_INDEX16_EXT */
- 1309, /* GL_RENDERBUFFER_RED_SIZE */
- 1304, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1301, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1299, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1302, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1311, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 566, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 907, /* GL_MAX_SAMPLES */
- 1268, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- 480, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- 663, /* GL_LAST_VERTEX_CONVENTION_EXT */
- 1247, /* GL_PROVOKING_VERTEX_EXT */
- 300, /* GL_COPY_READ_BUFFER */
- 301, /* GL_COPY_WRITE_BUFFER */
- 1359, /* GL_RGBA_SNORM */
- 1355, /* GL_RGBA8_SNORM */
- 1416, /* GL_SIGNED_NORMALIZED */
- 465, /* GL_EVAL_BIT */
- 1279, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 705, /* GL_LIST_BIT */
- 1611, /* GL_TEXTURE_BIT */
- 1390, /* GL_SCISSOR_BIT */
+ 535, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1416, /* GL_SHADING_LANGUAGE_VERSION */
+ 322, /* GL_CURRENT_PROGRAM */
+ 1090, /* GL_PALETTE4_RGB8_OES */
+ 1092, /* GL_PALETTE4_RGBA8_OES */
+ 1088, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1091, /* GL_PALETTE4_RGBA4_OES */
+ 1089, /* GL_PALETTE4_RGB5_A1_OES */
+ 1095, /* GL_PALETTE8_RGB8_OES */
+ 1097, /* GL_PALETTE8_RGBA8_OES */
+ 1093, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1096, /* GL_PALETTE8_RGBA4_OES */
+ 1094, /* GL_PALETTE8_RGB5_A1_OES */
+ 618, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 617, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1768, /* GL_UNSIGNED_NORMALIZED */
+ 1607, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1259, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1609, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1262, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1615, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1617, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1469, /* GL_SRGB */
+ 1470, /* GL_SRGB8 */
+ 1472, /* GL_SRGB_ALPHA */
+ 1471, /* GL_SRGB8_ALPHA8 */
+ 1429, /* GL_SLUMINANCE_ALPHA */
+ 1428, /* GL_SLUMINANCE8_ALPHA8 */
+ 1426, /* GL_SLUMINANCE */
+ 1427, /* GL_SLUMINANCE8 */
+ 267, /* GL_COMPRESSED_SRGB */
+ 268, /* GL_COMPRESSED_SRGB_ALPHA */
+ 265, /* GL_COMPRESSED_SLUMINANCE */
+ 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ 1155, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 714, /* GL_LOWER_LEFT */
+ 1780, /* GL_UPPER_LEFT */
+ 1492, /* GL_STENCIL_BACK_REF */
+ 1493, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1494, /* GL_STENCIL_BACK_WRITEMASK */
+ 442, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ 1305, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1286, /* GL_READ_FRAMEBUFFER */
+ 441, /* GL_DRAW_FRAMEBUFFER */
+ 1287, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 1315, /* GL_RENDERBUFFER_SAMPLES */
+ 545, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 543, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 554, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 550, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 552, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 557, /* GL_FRAMEBUFFER_COMPLETE */
+ 561, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 567, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 565, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 563, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 566, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 564, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 570, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 573, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 571, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 854, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 155, /* GL_COLOR_ATTACHMENT0 */
+ 157, /* GL_COLOR_ATTACHMENT1 */
+ 171, /* GL_COLOR_ATTACHMENT2 */
+ 173, /* GL_COLOR_ATTACHMENT3 */
+ 175, /* GL_COLOR_ATTACHMENT4 */
+ 177, /* GL_COLOR_ATTACHMENT5 */
+ 179, /* GL_COLOR_ATTACHMENT6 */
+ 181, /* GL_COLOR_ATTACHMENT7 */
+ 183, /* GL_COLOR_ATTACHMENT8 */
+ 185, /* GL_COLOR_ATTACHMENT9 */
+ 158, /* GL_COLOR_ATTACHMENT10 */
+ 160, /* GL_COLOR_ATTACHMENT11 */
+ 162, /* GL_COLOR_ATTACHMENT12 */
+ 164, /* GL_COLOR_ATTACHMENT13 */
+ 166, /* GL_COLOR_ATTACHMENT14 */
+ 168, /* GL_COLOR_ATTACHMENT15 */
+ 348, /* GL_DEPTH_ATTACHMENT */
+ 1482, /* GL_STENCIL_ATTACHMENT */
+ 536, /* GL_FRAMEBUFFER */
+ 1303, /* GL_RENDERBUFFER */
+ 1317, /* GL_RENDERBUFFER_WIDTH */
+ 1310, /* GL_RENDERBUFFER_HEIGHT */
+ 1312, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1505, /* GL_STENCIL_INDEX_EXT */
+ 1502, /* GL_STENCIL_INDEX1_EXT */
+ 1503, /* GL_STENCIL_INDEX4_EXT */
+ 1504, /* GL_STENCIL_INDEX8_EXT */
+ 1501, /* GL_STENCIL_INDEX16_EXT */
+ 1314, /* GL_RENDERBUFFER_RED_SIZE */
+ 1309, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1306, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1304, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1307, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1316, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 569, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 910, /* GL_MAX_SAMPLES */
+ 1273, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ 483, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ 666, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ 1252, /* GL_PROVOKING_VERTEX_EXT */
+ 302, /* GL_COPY_READ_BUFFER */
+ 303, /* GL_COPY_WRITE_BUFFER */
+ 1364, /* GL_RGBA_SNORM */
+ 1360, /* GL_RGBA8_SNORM */
+ 1422, /* GL_SIGNED_NORMALIZED */
+ 911, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1040, /* GL_OBJECT_TYPE */
+ 1526, /* GL_SYNC_CONDITION */
+ 1531, /* GL_SYNC_STATUS */
+ 1528, /* GL_SYNC_FLAGS */
+ 1527, /* GL_SYNC_FENCE */
+ 1530, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 1757, /* GL_UNSIGNALED */
+ 1421, /* GL_SIGNALED */
+ 46, /* GL_ALREADY_SIGNALED */
+ 1728, /* GL_TIMEOUT_EXPIRED */
+ 270, /* GL_CONDITION_SATISFIED */
+ 1840, /* GL_WAIT_FAILED */
+ 468, /* GL_EVAL_BIT */
+ 1284, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 708, /* GL_LIST_BIT */
+ 1623, /* GL_TEXTURE_BIT */
+ 1395, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 992, /* GL_MULTISAMPLE_BIT */
+ 996, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ 1729, /* GL_TIMEOUT_IGNORED */
};
typedef int (*cfunc)(const void *, const void *);
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index c6f5068685b..73adb0e2176 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -47,7 +47,9 @@ static const struct {
} default_extensions[] = {
{ OFF, "GL_ARB_copy_buffer", F(ARB_copy_buffer) },
{ OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) },
+ { OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) },
{ ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) },
+ { OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) },
{ OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) },
{ OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) },
{ OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) },
@@ -67,6 +69,7 @@ static const struct {
{ OFF, "GL_ARB_shading_language_120", F(ARB_shading_language_120) },
{ OFF, "GL_ARB_shadow", F(ARB_shadow) },
{ OFF, "GL_ARB_shadow_ambient", F(ARB_shadow_ambient) },
+ { OFF, "GL_ARB_sync", F(ARB_sync) },
{ OFF, "GL_ARB_texture_border_clamp", F(ARB_texture_border_clamp) },
{ ON, "GL_ARB_texture_compression", F(ARB_texture_compression) },
{ OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) },
@@ -161,6 +164,7 @@ static const struct {
{ OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) },
{ ON, "GL_MESA_window_pos", F(ARB_window_pos) },
{ OFF, "GL_NV_blend_square", F(NV_blend_square) },
+ { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) },
{ OFF, "GL_NV_fragment_program", F(NV_fragment_program) },
{ OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) },
{ ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) },
@@ -192,8 +196,10 @@ void
_mesa_enable_sw_extensions(GLcontext *ctx)
{
ctx->Extensions.ARB_copy_buffer = GL_TRUE;
+ ctx->Extensions.ARB_depth_clamp = GL_TRUE;
ctx->Extensions.ARB_depth_texture = GL_TRUE;
/*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
+ ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
#if FEATURE_ARB_fragment_program
ctx->Extensions.ARB_fragment_program = GL_TRUE;
ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE;
@@ -241,6 +247,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
#if FEATURE_ARB_vertex_buffer_object
/*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
#endif
+#if FEATURE_ARB_sync
+ ctx->Extensions.ARB_sync = GL_TRUE;
+#endif
ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE;
#if FEATURE_ATI_fragment_shader
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 8e21a27f897..356476e35a5 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -46,6 +46,9 @@
#include "shader/prog_statevars.h"
+/** Max of number of lights and texture coord units */
+#define NUM_UNITS MAX2(MAX_TEXTURE_COORD_UNITS, MAX_LIGHTS)
+
struct state_key {
unsigned light_color_material_mask:12;
unsigned light_global_enabled:1;
@@ -77,7 +80,7 @@ struct state_key {
unsigned texgen_mode1:4;
unsigned texgen_mode2:4;
unsigned texgen_mode3:4;
- } unit[8];
+ } unit[NUM_UNITS];
};
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index d0c9cea00c7..a6e004a8166 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -19,9 +19,15 @@
#define INT_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE )
+#define INT64_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE )
+#define INT64_TO_INT(I) ( (GLint)((I > INT_MAX) ? INT_MAX : ((I < INT_MIN) ? INT_MIN : (I))) )
+
#define BOOLEAN_TO_INT(B) ( (GLint) (B) )
+#define BOOLEAN_TO_INT64(B) ( (GLint64) (B) )
#define BOOLEAN_TO_FLOAT(B) ( (B) ? 1.0F : 0.0F )
+#define ENUM_TO_INT64(E) ( (GLint64) (E) )
+
/*
* Check if named extension is enabled, if not generate error and return.
@@ -1716,6 +1722,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = FLOAT_TO_BOOLEAN(ctx->Depth.BoundsMin);
params[1] = FLOAT_TO_BOOLEAN(ctx->Depth.BoundsMax);
break;
+ case GL_DEPTH_CLAMP:
+ CHECK_EXT1(ARB_depth_clamp, "GetBooleanv");
+ params[0] = ctx->Transform.DepthClamp;
+ break;
case GL_MAX_DRAW_BUFFERS_ARB:
params[0] = INT_TO_BOOLEAN(ctx->Const.MaxDrawBuffers);
break;
@@ -1884,6 +1894,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(ARB_seamless_cube_map, "GetBooleanv");
params[0] = ctx->Texture.CubeMapSeamless;
break;
+ case GL_MAX_SERVER_WAIT_TIMEOUT:
+ CHECK_EXT1(ARB_sync, "GetBooleanv");
+ params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
}
@@ -3543,6 +3557,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ctx->Depth.BoundsMin;
params[1] = ctx->Depth.BoundsMax;
break;
+ case GL_DEPTH_CLAMP:
+ CHECK_EXT1(ARB_depth_clamp, "GetFloatv");
+ params[0] = BOOLEAN_TO_FLOAT(ctx->Transform.DepthClamp);
+ break;
case GL_MAX_DRAW_BUFFERS_ARB:
params[0] = (GLfloat)(ctx->Const.MaxDrawBuffers);
break;
@@ -3711,6 +3729,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(ARB_seamless_cube_map, "GetFloatv");
params[0] = BOOLEAN_TO_FLOAT(ctx->Texture.CubeMapSeamless);
break;
+ case GL_MAX_SERVER_WAIT_TIMEOUT:
+ CHECK_EXT1(ARB_sync, "GetFloatv");
+ params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname);
}
@@ -5370,6 +5392,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = IROUND(ctx->Depth.BoundsMin);
params[1] = IROUND(ctx->Depth.BoundsMax);
break;
+ case GL_DEPTH_CLAMP:
+ CHECK_EXT1(ARB_depth_clamp, "GetIntegerv");
+ params[0] = BOOLEAN_TO_INT(ctx->Transform.DepthClamp);
+ break;
case GL_MAX_DRAW_BUFFERS_ARB:
params[0] = ctx->Const.MaxDrawBuffers;
break;
@@ -5538,11 +5564,1852 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(ARB_seamless_cube_map, "GetIntegerv");
params[0] = BOOLEAN_TO_INT(ctx->Texture.CubeMapSeamless);
break;
+ case GL_MAX_SERVER_WAIT_TIMEOUT:
+ CHECK_EXT1(ARB_sync, "GetIntegerv");
+ params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);
}
}
+#if FEATURE_ARB_sync
+void GLAPIENTRY
+_mesa_GetInteger64v( GLenum pname, GLint64 *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!params)
+ return;
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ if (ctx->Driver.GetInteger64v &&
+ ctx->Driver.GetInteger64v(ctx, pname, params))
+ return;
+
+ switch (pname) {
+ case GL_ACCUM_RED_BITS:
+ params[0] = ctx->DrawBuffer->Visual.accumRedBits;
+ break;
+ case GL_ACCUM_GREEN_BITS:
+ params[0] = ctx->DrawBuffer->Visual.accumGreenBits;
+ break;
+ case GL_ACCUM_BLUE_BITS:
+ params[0] = ctx->DrawBuffer->Visual.accumBlueBits;
+ break;
+ case GL_ACCUM_ALPHA_BITS:
+ params[0] = ctx->DrawBuffer->Visual.accumAlphaBits;
+ break;
+ case GL_ACCUM_CLEAR_VALUE:
+ params[0] = FLOAT_TO_INT64(ctx->Accum.ClearColor[0]);
+ params[1] = FLOAT_TO_INT64(ctx->Accum.ClearColor[1]);
+ params[2] = FLOAT_TO_INT64(ctx->Accum.ClearColor[2]);
+ params[3] = FLOAT_TO_INT64(ctx->Accum.ClearColor[3]);
+ break;
+ case GL_ALPHA_BIAS:
+ params[0] = IROUND64(ctx->Pixel.AlphaBias);
+ break;
+ case GL_ALPHA_BITS:
+ params[0] = ctx->DrawBuffer->Visual.alphaBits;
+ break;
+ case GL_ALPHA_SCALE:
+ params[0] = IROUND64(ctx->Pixel.AlphaScale);
+ break;
+ case GL_ALPHA_TEST:
+ params[0] = BOOLEAN_TO_INT64(ctx->Color.AlphaEnabled);
+ break;
+ case GL_ALPHA_TEST_FUNC:
+ params[0] = ENUM_TO_INT64(ctx->Color.AlphaFunc);
+ break;
+ case GL_ALPHA_TEST_REF:
+ params[0] = FLOAT_TO_INT64(ctx->Color.AlphaRef);
+ break;
+ case GL_ATTRIB_STACK_DEPTH:
+ params[0] = ctx->AttribStackDepth;
+ break;
+ case GL_AUTO_NORMAL:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.AutoNormal);
+ break;
+ case GL_AUX_BUFFERS:
+ params[0] = ctx->DrawBuffer->Visual.numAuxBuffers;
+ break;
+ case GL_BLEND:
+ params[0] = BOOLEAN_TO_INT64(ctx->Color.BlendEnabled);
+ break;
+ case GL_BLEND_DST:
+ params[0] = ENUM_TO_INT64(ctx->Color.BlendDstRGB);
+ break;
+ case GL_BLEND_SRC:
+ params[0] = ENUM_TO_INT64(ctx->Color.BlendSrcRGB);
+ break;
+ case GL_BLEND_SRC_RGB_EXT:
+ params[0] = ENUM_TO_INT64(ctx->Color.BlendSrcRGB);
+ break;
+ case GL_BLEND_DST_RGB_EXT:
+ params[0] = ENUM_TO_INT64(ctx->Color.BlendDstRGB);
+ break;
+ case GL_BLEND_SRC_ALPHA_EXT:
+ params[0] = ENUM_TO_INT64(ctx->Color.BlendSrcA);
+ break;
+ case GL_BLEND_DST_ALPHA_EXT:
+ params[0] = ENUM_TO_INT64(ctx->Color.BlendDstA);
+ break;
+ case GL_BLEND_EQUATION:
+ params[0] = ENUM_TO_INT64(ctx->Color.BlendEquationRGB );
+ break;
+ case GL_BLEND_EQUATION_ALPHA_EXT:
+ params[0] = ENUM_TO_INT64(ctx->Color.BlendEquationA );
+ break;
+ case GL_BLEND_COLOR_EXT:
+ params[0] = FLOAT_TO_INT64(ctx->Color.BlendColor[0]);
+ params[1] = FLOAT_TO_INT64(ctx->Color.BlendColor[1]);
+ params[2] = FLOAT_TO_INT64(ctx->Color.BlendColor[2]);
+ params[3] = FLOAT_TO_INT64(ctx->Color.BlendColor[3]);
+ break;
+ case GL_BLUE_BIAS:
+ params[0] = IROUND64(ctx->Pixel.BlueBias);
+ break;
+ case GL_BLUE_BITS:
+ params[0] = ctx->DrawBuffer->Visual.blueBits;
+ break;
+ case GL_BLUE_SCALE:
+ params[0] = IROUND64(ctx->Pixel.BlueScale);
+ break;
+ case GL_CLIENT_ATTRIB_STACK_DEPTH:
+ params[0] = ctx->ClientAttribStackDepth;
+ break;
+ case GL_CLIP_PLANE0:
+ params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 0) & 1);
+ break;
+ case GL_CLIP_PLANE1:
+ params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 1) & 1);
+ break;
+ case GL_CLIP_PLANE2:
+ params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 2) & 1);
+ break;
+ case GL_CLIP_PLANE3:
+ params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 3) & 1);
+ break;
+ case GL_CLIP_PLANE4:
+ params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 4) & 1);
+ break;
+ case GL_CLIP_PLANE5:
+ params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 5) & 1);
+ break;
+ case GL_COLOR_CLEAR_VALUE:
+ params[0] = FLOAT_TO_INT64(ctx->Color.ClearColor[0]);
+ params[1] = FLOAT_TO_INT64(ctx->Color.ClearColor[1]);
+ params[2] = FLOAT_TO_INT64(ctx->Color.ClearColor[2]);
+ params[3] = FLOAT_TO_INT64(ctx->Color.ClearColor[3]);
+ break;
+ case GL_COLOR_MATERIAL:
+ params[0] = BOOLEAN_TO_INT64(ctx->Light.ColorMaterialEnabled);
+ break;
+ case GL_COLOR_MATERIAL_FACE:
+ params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialFace);
+ break;
+ case GL_COLOR_MATERIAL_PARAMETER:
+ params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialMode);
+ break;
+ case GL_COLOR_WRITEMASK:
+ params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0;
+ params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0;
+ params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0;
+ params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0;
+ break;
+ case GL_CULL_FACE:
+ params[0] = BOOLEAN_TO_INT64(ctx->Polygon.CullFlag);
+ break;
+ case GL_CULL_FACE_MODE:
+ params[0] = ENUM_TO_INT64(ctx->Polygon.CullFaceMode);
+ break;
+ case GL_CURRENT_COLOR:
+ {
+ FLUSH_CURRENT(ctx, 0);
+ params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]);
+ params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]);
+ params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]);
+ params[3] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]);
+ }
+ break;
+ case GL_CURRENT_INDEX:
+ {
+ FLUSH_CURRENT(ctx, 0);
+ params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]);
+ }
+ break;
+ case GL_CURRENT_NORMAL:
+ {
+ FLUSH_CURRENT(ctx, 0);
+ params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]);
+ params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]);
+ params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]);
+ }
+ break;
+ case GL_CURRENT_RASTER_COLOR:
+ params[0] = FLOAT_TO_INT64(ctx->Current.RasterColor[0]);
+ params[1] = FLOAT_TO_INT64(ctx->Current.RasterColor[1]);
+ params[2] = FLOAT_TO_INT64(ctx->Current.RasterColor[2]);
+ params[3] = FLOAT_TO_INT64(ctx->Current.RasterColor[3]);
+ break;
+ case GL_CURRENT_RASTER_DISTANCE:
+ params[0] = IROUND64(ctx->Current.RasterDistance);
+ break;
+ case GL_CURRENT_RASTER_INDEX:
+ params[0] = IROUND64(ctx->Current.RasterIndex);
+ break;
+ case GL_CURRENT_RASTER_POSITION:
+ params[0] = IROUND64(ctx->Current.RasterPos[0]);
+ params[1] = IROUND64(ctx->Current.RasterPos[1]);
+ params[2] = IROUND64(ctx->Current.RasterPos[2]);
+ params[3] = IROUND64(ctx->Current.RasterPos[3]);
+ break;
+ case GL_CURRENT_RASTER_SECONDARY_COLOR:
+ params[0] = FLOAT_TO_INT64(ctx->Current.RasterSecondaryColor[0]);
+ params[1] = FLOAT_TO_INT64(ctx->Current.RasterSecondaryColor[1]);
+ params[2] = FLOAT_TO_INT64(ctx->Current.RasterSecondaryColor[2]);
+ params[3] = FLOAT_TO_INT64(ctx->Current.RasterSecondaryColor[3]);
+ break;
+ case GL_CURRENT_RASTER_TEXTURE_COORDS:
+ {
+ const GLuint texUnit = ctx->Texture.CurrentUnit;
+ params[0] = IROUND64(ctx->Current.RasterTexCoords[texUnit][0]);
+ params[1] = IROUND64(ctx->Current.RasterTexCoords[texUnit][1]);
+ params[2] = IROUND64(ctx->Current.RasterTexCoords[texUnit][2]);
+ params[3] = IROUND64(ctx->Current.RasterTexCoords[texUnit][3]);
+ }
+ break;
+ case GL_CURRENT_RASTER_POSITION_VALID:
+ params[0] = BOOLEAN_TO_INT64(ctx->Current.RasterPosValid);
+ break;
+ case GL_CURRENT_TEXTURE_COORDS:
+ {
+ const GLuint texUnit = ctx->Texture.CurrentUnit;
+ FLUSH_CURRENT(ctx, 0);
+ params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]);
+ params[1] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]);
+ params[2] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]);
+ params[3] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]);
+ }
+ break;
+ case GL_DEPTH_BIAS:
+ params[0] = IROUND64(ctx->Pixel.DepthBias);
+ break;
+ case GL_DEPTH_BITS:
+ params[0] = ctx->DrawBuffer->Visual.depthBits;
+ break;
+ case GL_DEPTH_CLEAR_VALUE:
+ params[0] = FLOAT_TO_INT64(((GLfloat) ctx->Depth.Clear));
+ break;
+ case GL_DEPTH_FUNC:
+ params[0] = ENUM_TO_INT64(ctx->Depth.Func);
+ break;
+ case GL_DEPTH_RANGE:
+ params[0] = FLOAT_TO_INT64(ctx->Viewport.Near);
+ params[1] = FLOAT_TO_INT64(ctx->Viewport.Far);
+ break;
+ case GL_DEPTH_SCALE:
+ params[0] = IROUND64(ctx->Pixel.DepthScale);
+ break;
+ case GL_DEPTH_TEST:
+ params[0] = BOOLEAN_TO_INT64(ctx->Depth.Test);
+ break;
+ case GL_DEPTH_WRITEMASK:
+ params[0] = BOOLEAN_TO_INT64(ctx->Depth.Mask);
+ break;
+ case GL_DITHER:
+ params[0] = BOOLEAN_TO_INT64(ctx->Color.DitherFlag);
+ break;
+ case GL_DOUBLEBUFFER:
+ params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.doubleBufferMode);
+ break;
+ case GL_DRAW_BUFFER:
+ params[0] = ENUM_TO_INT64(ctx->DrawBuffer->ColorDrawBuffer[0]);
+ break;
+ case GL_EDGE_FLAG:
+ {
+ FLUSH_CURRENT(ctx, 0);
+ params[0] = BOOLEAN_TO_INT64((ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0));
+ }
+ break;
+ case GL_FEEDBACK_BUFFER_SIZE:
+ params[0] = ctx->Feedback.BufferSize;
+ break;
+ case GL_FEEDBACK_BUFFER_TYPE:
+ params[0] = ENUM_TO_INT64(ctx->Feedback.Type);
+ break;
+ case GL_FOG:
+ params[0] = BOOLEAN_TO_INT64(ctx->Fog.Enabled);
+ break;
+ case GL_FOG_COLOR:
+ params[0] = FLOAT_TO_INT64(ctx->Fog.Color[0]);
+ params[1] = FLOAT_TO_INT64(ctx->Fog.Color[1]);
+ params[2] = FLOAT_TO_INT64(ctx->Fog.Color[2]);
+ params[3] = FLOAT_TO_INT64(ctx->Fog.Color[3]);
+ break;
+ case GL_FOG_DENSITY:
+ params[0] = IROUND64(ctx->Fog.Density);
+ break;
+ case GL_FOG_END:
+ params[0] = IROUND64(ctx->Fog.End);
+ break;
+ case GL_FOG_HINT:
+ params[0] = ENUM_TO_INT64(ctx->Hint.Fog);
+ break;
+ case GL_FOG_INDEX:
+ params[0] = IROUND64(ctx->Fog.Index);
+ break;
+ case GL_FOG_MODE:
+ params[0] = ENUM_TO_INT64(ctx->Fog.Mode);
+ break;
+ case GL_FOG_START:
+ params[0] = IROUND64(ctx->Fog.Start);
+ break;
+ case GL_FRONT_FACE:
+ params[0] = ENUM_TO_INT64(ctx->Polygon.FrontFace);
+ break;
+ case GL_GREEN_BIAS:
+ params[0] = IROUND64(ctx->Pixel.GreenBias);
+ break;
+ case GL_GREEN_BITS:
+ params[0] = ctx->DrawBuffer->Visual.greenBits;
+ break;
+ case GL_GREEN_SCALE:
+ params[0] = IROUND64(ctx->Pixel.GreenScale);
+ break;
+ case GL_INDEX_BITS:
+ params[0] = ctx->DrawBuffer->Visual.indexBits;
+ break;
+ case GL_INDEX_CLEAR_VALUE:
+ params[0] = ctx->Color.ClearIndex;
+ break;
+ case GL_INDEX_MODE:
+ params[0] = BOOLEAN_TO_INT64(!ctx->DrawBuffer->Visual.rgbMode);
+ break;
+ case GL_INDEX_OFFSET:
+ params[0] = ctx->Pixel.IndexOffset;
+ break;
+ case GL_INDEX_SHIFT:
+ params[0] = ctx->Pixel.IndexShift;
+ break;
+ case GL_INDEX_WRITEMASK:
+ params[0] = ctx->Color.IndexMask;
+ break;
+ case GL_LIGHT0:
+ params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[0].Enabled);
+ break;
+ case GL_LIGHT1:
+ params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[1].Enabled);
+ break;
+ case GL_LIGHT2:
+ params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[2].Enabled);
+ break;
+ case GL_LIGHT3:
+ params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[3].Enabled);
+ break;
+ case GL_LIGHT4:
+ params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[4].Enabled);
+ break;
+ case GL_LIGHT5:
+ params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[5].Enabled);
+ break;
+ case GL_LIGHT6:
+ params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[6].Enabled);
+ break;
+ case GL_LIGHT7:
+ params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[7].Enabled);
+ break;
+ case GL_LIGHTING:
+ params[0] = BOOLEAN_TO_INT64(ctx->Light.Enabled);
+ break;
+ case GL_LIGHT_MODEL_AMBIENT:
+ params[0] = FLOAT_TO_INT64(ctx->Light.Model.Ambient[0]);
+ params[1] = FLOAT_TO_INT64(ctx->Light.Model.Ambient[1]);
+ params[2] = FLOAT_TO_INT64(ctx->Light.Model.Ambient[2]);
+ params[3] = FLOAT_TO_INT64(ctx->Light.Model.Ambient[3]);
+ break;
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+ params[0] = ENUM_TO_INT64(ctx->Light.Model.ColorControl);
+ break;
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ params[0] = BOOLEAN_TO_INT64(ctx->Light.Model.LocalViewer);
+ break;
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ params[0] = BOOLEAN_TO_INT64(ctx->Light.Model.TwoSide);
+ break;
+ case GL_LINE_SMOOTH:
+ params[0] = BOOLEAN_TO_INT64(ctx->Line.SmoothFlag);
+ break;
+ case GL_LINE_SMOOTH_HINT:
+ params[0] = ENUM_TO_INT64(ctx->Hint.LineSmooth);
+ break;
+ case GL_LINE_STIPPLE:
+ params[0] = BOOLEAN_TO_INT64(ctx->Line.StippleFlag);
+ break;
+ case GL_LINE_STIPPLE_PATTERN:
+ params[0] = ctx->Line.StipplePattern;
+ break;
+ case GL_LINE_STIPPLE_REPEAT:
+ params[0] = ctx->Line.StippleFactor;
+ break;
+ case GL_LINE_WIDTH:
+ params[0] = IROUND64(ctx->Line.Width);
+ break;
+ case GL_LINE_WIDTH_GRANULARITY:
+ params[0] = IROUND64(ctx->Const.LineWidthGranularity);
+ break;
+ case GL_LINE_WIDTH_RANGE:
+ params[0] = IROUND64(ctx->Const.MinLineWidthAA);
+ params[1] = IROUND64(ctx->Const.MaxLineWidthAA);
+ break;
+ case GL_ALIASED_LINE_WIDTH_RANGE:
+ params[0] = IROUND64(ctx->Const.MinLineWidth);
+ params[1] = IROUND64(ctx->Const.MaxLineWidth);
+ break;
+ case GL_LIST_BASE:
+ params[0] = ctx->List.ListBase;
+ break;
+ case GL_LIST_INDEX:
+ params[0] = (ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0);
+ break;
+ case GL_LIST_MODE:
+ {
+ GLenum mode;
+ if (!ctx->CompileFlag)
+ mode = 0;
+ else if (ctx->ExecuteFlag)
+ mode = GL_COMPILE_AND_EXECUTE;
+ else
+ mode = GL_COMPILE;
+ params[0] = ENUM_TO_INT64(mode);
+ }
+ break;
+ case GL_INDEX_LOGIC_OP:
+ params[0] = BOOLEAN_TO_INT64(ctx->Color.IndexLogicOpEnabled);
+ break;
+ case GL_COLOR_LOGIC_OP:
+ params[0] = BOOLEAN_TO_INT64(ctx->Color.ColorLogicOpEnabled);
+ break;
+ case GL_LOGIC_OP_MODE:
+ params[0] = ENUM_TO_INT64(ctx->Color.LogicOp);
+ break;
+ case GL_MAP1_COLOR_4:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Color4);
+ break;
+ case GL_MAP1_GRID_DOMAIN:
+ params[0] = IROUND64(ctx->Eval.MapGrid1u1);
+ params[1] = IROUND64(ctx->Eval.MapGrid1u2);
+ break;
+ case GL_MAP1_GRID_SEGMENTS:
+ params[0] = ctx->Eval.MapGrid1un;
+ break;
+ case GL_MAP1_INDEX:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Index);
+ break;
+ case GL_MAP1_NORMAL:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Normal);
+ break;
+ case GL_MAP1_TEXTURE_COORD_1:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1TextureCoord1);
+ break;
+ case GL_MAP1_TEXTURE_COORD_2:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1TextureCoord2);
+ break;
+ case GL_MAP1_TEXTURE_COORD_3:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1TextureCoord3);
+ break;
+ case GL_MAP1_TEXTURE_COORD_4:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1TextureCoord4);
+ break;
+ case GL_MAP1_VERTEX_3:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Vertex3);
+ break;
+ case GL_MAP1_VERTEX_4:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Vertex4);
+ break;
+ case GL_MAP2_COLOR_4:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2Color4);
+ break;
+ case GL_MAP2_GRID_DOMAIN:
+ params[0] = IROUND64(ctx->Eval.MapGrid2u1);
+ params[1] = IROUND64(ctx->Eval.MapGrid2u2);
+ params[2] = IROUND64(ctx->Eval.MapGrid2v1);
+ params[3] = IROUND64(ctx->Eval.MapGrid2v2);
+ break;
+ case GL_MAP2_GRID_SEGMENTS:
+ params[0] = ctx->Eval.MapGrid2un;
+ params[1] = ctx->Eval.MapGrid2vn;
+ break;
+ case GL_MAP2_INDEX:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2Index);
+ break;
+ case GL_MAP2_NORMAL:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2Normal);
+ break;
+ case GL_MAP2_TEXTURE_COORD_1:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2TextureCoord1);
+ break;
+ case GL_MAP2_TEXTURE_COORD_2:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2TextureCoord2);
+ break;
+ case GL_MAP2_TEXTURE_COORD_3:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2TextureCoord3);
+ break;
+ case GL_MAP2_TEXTURE_COORD_4:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2TextureCoord4);
+ break;
+ case GL_MAP2_VERTEX_3:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2Vertex3);
+ break;
+ case GL_MAP2_VERTEX_4:
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2Vertex4);
+ break;
+ case GL_MAP_COLOR:
+ params[0] = BOOLEAN_TO_INT64(ctx->Pixel.MapColorFlag);
+ break;
+ case GL_MAP_STENCIL:
+ params[0] = BOOLEAN_TO_INT64(ctx->Pixel.MapStencilFlag);
+ break;
+ case GL_MATRIX_MODE:
+ params[0] = ENUM_TO_INT64(ctx->Transform.MatrixMode);
+ break;
+ case GL_MAX_ATTRIB_STACK_DEPTH:
+ params[0] = MAX_ATTRIB_STACK_DEPTH;
+ break;
+ case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
+ params[0] = MAX_CLIENT_ATTRIB_STACK_DEPTH;
+ break;
+ case GL_MAX_CLIP_PLANES:
+ params[0] = ctx->Const.MaxClipPlanes;
+ break;
+ case GL_MAX_ELEMENTS_VERTICES:
+ params[0] = ctx->Const.MaxArrayLockSize;
+ break;
+ case GL_MAX_ELEMENTS_INDICES:
+ params[0] = ctx->Const.MaxArrayLockSize;
+ break;
+ case GL_MAX_EVAL_ORDER:
+ params[0] = MAX_EVAL_ORDER;
+ break;
+ case GL_MAX_LIGHTS:
+ params[0] = ctx->Const.MaxLights;
+ break;
+ case GL_MAX_LIST_NESTING:
+ params[0] = MAX_LIST_NESTING;
+ break;
+ case GL_MAX_MODELVIEW_STACK_DEPTH:
+ params[0] = MAX_MODELVIEW_STACK_DEPTH;
+ break;
+ case GL_MAX_NAME_STACK_DEPTH:
+ params[0] = MAX_NAME_STACK_DEPTH;
+ break;
+ case GL_MAX_PIXEL_MAP_TABLE:
+ params[0] = MAX_PIXEL_MAP_TABLE;
+ break;
+ case GL_MAX_PROJECTION_STACK_DEPTH:
+ params[0] = MAX_PROJECTION_STACK_DEPTH;
+ break;
+ case GL_MAX_TEXTURE_SIZE:
+ params[0] = 1 << (ctx->Const.MaxTextureLevels - 1);
+ break;
+ case GL_MAX_3D_TEXTURE_SIZE:
+ params[0] = 1 << (ctx->Const.Max3DTextureLevels - 1);
+ break;
+ case GL_MAX_TEXTURE_STACK_DEPTH:
+ params[0] = MAX_TEXTURE_STACK_DEPTH;
+ break;
+ case GL_MAX_VIEWPORT_DIMS:
+ params[0] = ctx->Const.MaxViewportWidth;
+ params[1] = ctx->Const.MaxViewportHeight;
+ break;
+ case GL_MODELVIEW_MATRIX:
+ {
+ const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m;
+ params[0] = IROUND64(matrix[0]);
+ params[1] = IROUND64(matrix[1]);
+ params[2] = IROUND64(matrix[2]);
+ params[3] = IROUND64(matrix[3]);
+ params[4] = IROUND64(matrix[4]);
+ params[5] = IROUND64(matrix[5]);
+ params[6] = IROUND64(matrix[6]);
+ params[7] = IROUND64(matrix[7]);
+ params[8] = IROUND64(matrix[8]);
+ params[9] = IROUND64(matrix[9]);
+ params[10] = IROUND64(matrix[10]);
+ params[11] = IROUND64(matrix[11]);
+ params[12] = IROUND64(matrix[12]);
+ params[13] = IROUND64(matrix[13]);
+ params[14] = IROUND64(matrix[14]);
+ params[15] = IROUND64(matrix[15]);
+ }
+ break;
+ case GL_MODELVIEW_STACK_DEPTH:
+ params[0] = ctx->ModelviewMatrixStack.Depth + 1;
+ break;
+ case GL_NAME_STACK_DEPTH:
+ params[0] = ctx->Select.NameStackDepth;
+ break;
+ case GL_NORMALIZE:
+ params[0] = BOOLEAN_TO_INT64(ctx->Transform.Normalize);
+ break;
+ case GL_PACK_ALIGNMENT:
+ params[0] = ctx->Pack.Alignment;
+ break;
+ case GL_PACK_LSB_FIRST:
+ params[0] = BOOLEAN_TO_INT64(ctx->Pack.LsbFirst);
+ break;
+ case GL_PACK_ROW_LENGTH:
+ params[0] = ctx->Pack.RowLength;
+ break;
+ case GL_PACK_SKIP_PIXELS:
+ params[0] = ctx->Pack.SkipPixels;
+ break;
+ case GL_PACK_SKIP_ROWS:
+ params[0] = ctx->Pack.SkipRows;
+ break;
+ case GL_PACK_SWAP_BYTES:
+ params[0] = BOOLEAN_TO_INT64(ctx->Pack.SwapBytes);
+ break;
+ case GL_PACK_SKIP_IMAGES_EXT:
+ params[0] = ctx->Pack.SkipImages;
+ break;
+ case GL_PACK_IMAGE_HEIGHT_EXT:
+ params[0] = ctx->Pack.ImageHeight;
+ break;
+ case GL_PACK_INVERT_MESA:
+ params[0] = BOOLEAN_TO_INT64(ctx->Pack.Invert);
+ break;
+ case GL_PERSPECTIVE_CORRECTION_HINT:
+ params[0] = ENUM_TO_INT64(ctx->Hint.PerspectiveCorrection);
+ break;
+ case GL_PIXEL_MAP_A_TO_A_SIZE:
+ params[0] = ctx->PixelMaps.AtoA.Size;
+ break;
+ case GL_PIXEL_MAP_B_TO_B_SIZE:
+ params[0] = ctx->PixelMaps.BtoB.Size;
+ break;
+ case GL_PIXEL_MAP_G_TO_G_SIZE:
+ params[0] = ctx->PixelMaps.GtoG.Size;
+ break;
+ case GL_PIXEL_MAP_I_TO_A_SIZE:
+ params[0] = ctx->PixelMaps.ItoA.Size;
+ break;
+ case GL_PIXEL_MAP_I_TO_B_SIZE:
+ params[0] = ctx->PixelMaps.ItoB.Size;
+ break;
+ case GL_PIXEL_MAP_I_TO_G_SIZE:
+ params[0] = ctx->PixelMaps.ItoG.Size;
+ break;
+ case GL_PIXEL_MAP_I_TO_I_SIZE:
+ params[0] = ctx->PixelMaps.ItoI.Size;
+ break;
+ case GL_PIXEL_MAP_I_TO_R_SIZE:
+ params[0] = ctx->PixelMaps.ItoR.Size;
+ break;
+ case GL_PIXEL_MAP_R_TO_R_SIZE:
+ params[0] = ctx->PixelMaps.RtoR.Size;
+ break;
+ case GL_PIXEL_MAP_S_TO_S_SIZE:
+ params[0] = ctx->PixelMaps.StoS.Size;
+ break;
+ case GL_POINT_SIZE:
+ params[0] = IROUND64(ctx->Point.Size);
+ break;
+ case GL_POINT_SIZE_GRANULARITY:
+ params[0] = IROUND64(ctx->Const.PointSizeGranularity);
+ break;
+ case GL_POINT_SIZE_RANGE:
+ params[0] = IROUND64(ctx->Const.MinPointSizeAA);
+ params[1] = IROUND64(ctx->Const.MaxPointSizeAA);
+ break;
+ case GL_ALIASED_POINT_SIZE_RANGE:
+ params[0] = IROUND64(ctx->Const.MinPointSize);
+ params[1] = IROUND64(ctx->Const.MaxPointSize);
+ break;
+ case GL_POINT_SMOOTH:
+ params[0] = BOOLEAN_TO_INT64(ctx->Point.SmoothFlag);
+ break;
+ case GL_POINT_SMOOTH_HINT:
+ params[0] = ENUM_TO_INT64(ctx->Hint.PointSmooth);
+ break;
+ case GL_POINT_SIZE_MIN_EXT:
+ params[0] = IROUND64(ctx->Point.MinSize);
+ break;
+ case GL_POINT_SIZE_MAX_EXT:
+ params[0] = IROUND64(ctx->Point.MaxSize);
+ break;
+ case GL_POINT_FADE_THRESHOLD_SIZE_EXT:
+ params[0] = IROUND64(ctx->Point.Threshold);
+ break;
+ case GL_DISTANCE_ATTENUATION_EXT:
+ params[0] = IROUND64(ctx->Point.Params[0]);
+ params[1] = IROUND64(ctx->Point.Params[1]);
+ params[2] = IROUND64(ctx->Point.Params[2]);
+ break;
+ case GL_POLYGON_MODE:
+ params[0] = ENUM_TO_INT64(ctx->Polygon.FrontMode);
+ params[1] = ENUM_TO_INT64(ctx->Polygon.BackMode);
+ break;
+ case GL_POLYGON_OFFSET_BIAS_EXT:
+ params[0] = IROUND64(ctx->Polygon.OffsetUnits);
+ break;
+ case GL_POLYGON_OFFSET_FACTOR:
+ params[0] = IROUND64(ctx->Polygon.OffsetFactor );
+ break;
+ case GL_POLYGON_OFFSET_UNITS:
+ params[0] = IROUND64(ctx->Polygon.OffsetUnits );
+ break;
+ case GL_POLYGON_OFFSET_POINT:
+ params[0] = BOOLEAN_TO_INT64(ctx->Polygon.OffsetPoint);
+ break;
+ case GL_POLYGON_OFFSET_LINE:
+ params[0] = BOOLEAN_TO_INT64(ctx->Polygon.OffsetLine);
+ break;
+ case GL_POLYGON_OFFSET_FILL:
+ params[0] = BOOLEAN_TO_INT64(ctx->Polygon.OffsetFill);
+ break;
+ case GL_POLYGON_SMOOTH:
+ params[0] = BOOLEAN_TO_INT64(ctx->Polygon.SmoothFlag);
+ break;
+ case GL_POLYGON_SMOOTH_HINT:
+ params[0] = ENUM_TO_INT64(ctx->Hint.PolygonSmooth);
+ break;
+ case GL_POLYGON_STIPPLE:
+ params[0] = BOOLEAN_TO_INT64(ctx->Polygon.StippleFlag);
+ break;
+ case GL_PROJECTION_MATRIX:
+ {
+ const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m;
+ params[0] = IROUND64(matrix[0]);
+ params[1] = IROUND64(matrix[1]);
+ params[2] = IROUND64(matrix[2]);
+ params[3] = IROUND64(matrix[3]);
+ params[4] = IROUND64(matrix[4]);
+ params[5] = IROUND64(matrix[5]);
+ params[6] = IROUND64(matrix[6]);
+ params[7] = IROUND64(matrix[7]);
+ params[8] = IROUND64(matrix[8]);
+ params[9] = IROUND64(matrix[9]);
+ params[10] = IROUND64(matrix[10]);
+ params[11] = IROUND64(matrix[11]);
+ params[12] = IROUND64(matrix[12]);
+ params[13] = IROUND64(matrix[13]);
+ params[14] = IROUND64(matrix[14]);
+ params[15] = IROUND64(matrix[15]);
+ }
+ break;
+ case GL_PROJECTION_STACK_DEPTH:
+ params[0] = ctx->ProjectionMatrixStack.Depth + 1;
+ break;
+ case GL_READ_BUFFER:
+ params[0] = ENUM_TO_INT64(ctx->ReadBuffer->ColorReadBuffer);
+ break;
+ case GL_RED_BIAS:
+ params[0] = IROUND64(ctx->Pixel.RedBias);
+ break;
+ case GL_RED_BITS:
+ params[0] = ctx->DrawBuffer->Visual.redBits;
+ break;
+ case GL_RED_SCALE:
+ params[0] = IROUND64(ctx->Pixel.RedScale);
+ break;
+ case GL_RENDER_MODE:
+ params[0] = ENUM_TO_INT64(ctx->RenderMode);
+ break;
+ case GL_RESCALE_NORMAL:
+ params[0] = BOOLEAN_TO_INT64(ctx->Transform.RescaleNormals);
+ break;
+ case GL_RGBA_MODE:
+ params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.rgbMode);
+ break;
+ case GL_SCISSOR_BOX:
+ params[0] = ctx->Scissor.X;
+ params[1] = ctx->Scissor.Y;
+ params[2] = ctx->Scissor.Width;
+ params[3] = ctx->Scissor.Height;
+ break;
+ case GL_SCISSOR_TEST:
+ params[0] = BOOLEAN_TO_INT64(ctx->Scissor.Enabled);
+ break;
+ case GL_SELECTION_BUFFER_SIZE:
+ params[0] = ctx->Select.BufferSize;
+ break;
+ case GL_SHADE_MODEL:
+ params[0] = ENUM_TO_INT64(ctx->Light.ShadeModel);
+ break;
+ case GL_SHARED_TEXTURE_PALETTE_EXT:
+ params[0] = BOOLEAN_TO_INT64(ctx->Texture.SharedPalette);
+ break;
+ case GL_STENCIL_BITS:
+ params[0] = ctx->DrawBuffer->Visual.stencilBits;
+ break;
+ case GL_STENCIL_CLEAR_VALUE:
+ params[0] = ctx->Stencil.Clear;
+ break;
+ case GL_STENCIL_FAIL:
+ params[0] = ENUM_TO_INT64(ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]);
+ break;
+ case GL_STENCIL_FUNC:
+ params[0] = ENUM_TO_INT64(ctx->Stencil.Function[ctx->Stencil.ActiveFace]);
+ break;
+ case GL_STENCIL_PASS_DEPTH_FAIL:
+ params[0] = ENUM_TO_INT64(ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]);
+ break;
+ case GL_STENCIL_PASS_DEPTH_PASS:
+ params[0] = ENUM_TO_INT64(ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]);
+ break;
+ case GL_STENCIL_REF:
+ params[0] = ctx->Stencil.Ref[ctx->Stencil.ActiveFace];
+ break;
+ case GL_STENCIL_TEST:
+ params[0] = BOOLEAN_TO_INT64(ctx->Stencil.Enabled);
+ break;
+ case GL_STENCIL_VALUE_MASK:
+ params[0] = ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace];
+ break;
+ case GL_STENCIL_WRITEMASK:
+ params[0] = ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace];
+ break;
+ case GL_STEREO:
+ params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.stereoMode);
+ break;
+ case GL_SUBPIXEL_BITS:
+ params[0] = ctx->Const.SubPixelBits;
+ break;
+ case GL_TEXTURE_1D:
+ params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_1D));
+ break;
+ case GL_TEXTURE_2D:
+ params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_2D));
+ break;
+ case GL_TEXTURE_3D:
+ params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_3D));
+ break;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ CHECK_EXT1(MESA_texture_array, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT));
+ break;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ CHECK_EXT1(MESA_texture_array, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT));
+ break;
+ case GL_TEXTURE_BINDING_1D:
+ params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name;
+ break;
+ case GL_TEXTURE_BINDING_2D:
+ params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name;
+ break;
+ case GL_TEXTURE_BINDING_3D:
+ params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name;
+ break;
+ case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
+ CHECK_EXT1(MESA_texture_array, "GetInteger64v");
+ params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name;
+ break;
+ case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
+ CHECK_EXT1(MESA_texture_array, "GetInteger64v");
+ params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name;
+ break;
+ case GL_TEXTURE_GEN_S:
+ params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
+ break;
+ case GL_TEXTURE_GEN_T:
+ params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & T_BIT) ? 1 : 0));
+ break;
+ case GL_TEXTURE_GEN_R:
+ params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & R_BIT) ? 1 : 0));
+ break;
+ case GL_TEXTURE_GEN_Q:
+ params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & Q_BIT) ? 1 : 0));
+ break;
+ case GL_TEXTURE_MATRIX:
+ {
+ const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;
+ params[0] = IROUND64(matrix[0]);
+ params[1] = IROUND64(matrix[1]);
+ params[2] = IROUND64(matrix[2]);
+ params[3] = IROUND64(matrix[3]);
+ params[4] = IROUND64(matrix[4]);
+ params[5] = IROUND64(matrix[5]);
+ params[6] = IROUND64(matrix[6]);
+ params[7] = IROUND64(matrix[7]);
+ params[8] = IROUND64(matrix[8]);
+ params[9] = IROUND64(matrix[9]);
+ params[10] = IROUND64(matrix[10]);
+ params[11] = IROUND64(matrix[11]);
+ params[12] = IROUND64(matrix[12]);
+ params[13] = IROUND64(matrix[13]);
+ params[14] = IROUND64(matrix[14]);
+ params[15] = IROUND64(matrix[15]);
+ }
+ break;
+ case GL_TEXTURE_STACK_DEPTH:
+ params[0] = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1;
+ break;
+ case GL_UNPACK_ALIGNMENT:
+ params[0] = ctx->Unpack.Alignment;
+ break;
+ case GL_UNPACK_LSB_FIRST:
+ params[0] = BOOLEAN_TO_INT64(ctx->Unpack.LsbFirst);
+ break;
+ case GL_UNPACK_ROW_LENGTH:
+ params[0] = ctx->Unpack.RowLength;
+ break;
+ case GL_UNPACK_SKIP_PIXELS:
+ params[0] = ctx->Unpack.SkipPixels;
+ break;
+ case GL_UNPACK_SKIP_ROWS:
+ params[0] = ctx->Unpack.SkipRows;
+ break;
+ case GL_UNPACK_SWAP_BYTES:
+ params[0] = BOOLEAN_TO_INT64(ctx->Unpack.SwapBytes);
+ break;
+ case GL_UNPACK_SKIP_IMAGES_EXT:
+ params[0] = ctx->Unpack.SkipImages;
+ break;
+ case GL_UNPACK_IMAGE_HEIGHT_EXT:
+ params[0] = ctx->Unpack.ImageHeight;
+ break;
+ case GL_UNPACK_CLIENT_STORAGE_APPLE:
+ params[0] = BOOLEAN_TO_INT64(ctx->Unpack.ClientStorage);
+ break;
+ case GL_VIEWPORT:
+ params[0] = ctx->Viewport.X;
+ params[1] = ctx->Viewport.Y;
+ params[2] = ctx->Viewport.Width;
+ params[3] = ctx->Viewport.Height;
+ break;
+ case GL_ZOOM_X:
+ params[0] = IROUND64(ctx->Pixel.ZoomX);
+ break;
+ case GL_ZOOM_Y:
+ params[0] = IROUND64(ctx->Pixel.ZoomY);
+ break;
+ case GL_VERTEX_ARRAY:
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Vertex.Enabled);
+ break;
+ case GL_VERTEX_ARRAY_SIZE:
+ params[0] = ctx->Array.ArrayObj->Vertex.Size;
+ break;
+ case GL_VERTEX_ARRAY_TYPE:
+ params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Vertex.Type);
+ break;
+ case GL_VERTEX_ARRAY_STRIDE:
+ params[0] = ctx->Array.ArrayObj->Vertex.Stride;
+ break;
+ case GL_VERTEX_ARRAY_COUNT_EXT:
+ params[0] = 0;
+ break;
+ case GL_NORMAL_ARRAY:
+ params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Normal.Enabled);
+ break;
+ case GL_NORMAL_ARRAY_TYPE:
+ params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Normal.Type);
+ break;
+ case GL_NORMAL_ARRAY_STRIDE:
+ params[0] = ctx->Array.ArrayObj->Normal.Stride;
+ break;
+ case GL_NORMAL_ARRAY_COUNT_EXT:
+ params[0] = 0;
+ break;
+ case GL_COLOR_ARRAY:
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Color.Enabled);
+ break;
+ case GL_COLOR_ARRAY_SIZE:
+ params[0] = ctx->Array.ArrayObj->Color.Size;
+ break;
+ case GL_COLOR_ARRAY_TYPE:
+ params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Color.Type);
+ break;
+ case GL_COLOR_ARRAY_STRIDE:
+ params[0] = ctx->Array.ArrayObj->Color.Stride;
+ break;
+ case GL_COLOR_ARRAY_COUNT_EXT:
+ params[0] = 0;
+ break;
+ case GL_INDEX_ARRAY:
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Index.Enabled);
+ break;
+ case GL_INDEX_ARRAY_TYPE:
+ params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Index.Type);
+ break;
+ case GL_INDEX_ARRAY_STRIDE:
+ params[0] = ctx->Array.ArrayObj->Index.Stride;
+ break;
+ case GL_INDEX_ARRAY_COUNT_EXT:
+ params[0] = 0;
+ break;
+ case GL_TEXTURE_COORD_ARRAY:
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled);
+ break;
+ case GL_TEXTURE_COORD_ARRAY_SIZE:
+ params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size;
+ break;
+ case GL_TEXTURE_COORD_ARRAY_TYPE:
+ params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Type);
+ break;
+ case GL_TEXTURE_COORD_ARRAY_STRIDE:
+ params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride;
+ break;
+ case GL_TEXTURE_COORD_ARRAY_COUNT_EXT:
+ params[0] = 0;
+ break;
+ case GL_EDGE_FLAG_ARRAY:
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->EdgeFlag.Enabled);
+ break;
+ case GL_EDGE_FLAG_ARRAY_STRIDE:
+ params[0] = ctx->Array.ArrayObj->EdgeFlag.Stride;
+ break;
+ case GL_EDGE_FLAG_ARRAY_COUNT_EXT:
+ params[0] = 0;
+ break;
+ case GL_MAX_TEXTURE_UNITS_ARB:
+ CHECK_EXT1(ARB_multitexture, "GetInteger64v");
+ params[0] = ctx->Const.MaxTextureUnits;
+ break;
+ case GL_ACTIVE_TEXTURE_ARB:
+ CHECK_EXT1(ARB_multitexture, "GetInteger64v");
+ params[0] = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit;
+ break;
+ case GL_CLIENT_ACTIVE_TEXTURE_ARB:
+ CHECK_EXT1(ARB_multitexture, "GetInteger64v");
+ params[0] = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture;
+ break;
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB));
+ break;
+ case GL_TEXTURE_BINDING_CUBE_MAP_ARB:
+ CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v");
+ params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name;
+ break;
+ case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:
+ CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v");
+ params[0] = (1 << (ctx->Const.MaxCubeTextureLevels - 1));
+ break;
+ case GL_TEXTURE_COMPRESSION_HINT_ARB:
+ params[0] = ctx->Hint.TextureCompression;
+ break;
+ case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:
+ params[0] = _mesa_get_compressed_formats(ctx, NULL, GL_FALSE);
+ break;
+ case GL_COMPRESSED_TEXTURE_FORMATS_ARB:
+ {
+ GLint formats[100];
+ GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE);
+ ASSERT(n <= 100);
+ for (i = 0; i < n; i++)
+ params[i] = ENUM_TO_INT64(formats[i]);
+ }
+ break;
+ case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
+ CHECK_EXT1(EXT_compiled_vertex_array, "GetInteger64v");
+ params[0] = ctx->Array.LockFirst;
+ break;
+ case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT:
+ CHECK_EXT1(EXT_compiled_vertex_array, "GetInteger64v");
+ params[0] = ctx->Array.LockCount;
+ break;
+ case GL_TRANSPOSE_COLOR_MATRIX_ARB:
+ {
+ const GLfloat *matrix = ctx->ColorMatrixStack.Top->m;
+ params[0] = IROUND64(matrix[0]);
+ params[1] = IROUND64(matrix[4]);
+ params[2] = IROUND64(matrix[8]);
+ params[3] = IROUND64(matrix[12]);
+ params[4] = IROUND64(matrix[1]);
+ params[5] = IROUND64(matrix[5]);
+ params[6] = IROUND64(matrix[9]);
+ params[7] = IROUND64(matrix[13]);
+ params[8] = IROUND64(matrix[2]);
+ params[9] = IROUND64(matrix[6]);
+ params[10] = IROUND64(matrix[10]);
+ params[11] = IROUND64(matrix[14]);
+ params[12] = IROUND64(matrix[3]);
+ params[13] = IROUND64(matrix[7]);
+ params[14] = IROUND64(matrix[11]);
+ params[15] = IROUND64(matrix[15]);
+ }
+ break;
+ case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB:
+ {
+ const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m;
+ params[0] = IROUND64(matrix[0]);
+ params[1] = IROUND64(matrix[4]);
+ params[2] = IROUND64(matrix[8]);
+ params[3] = IROUND64(matrix[12]);
+ params[4] = IROUND64(matrix[1]);
+ params[5] = IROUND64(matrix[5]);
+ params[6] = IROUND64(matrix[9]);
+ params[7] = IROUND64(matrix[13]);
+ params[8] = IROUND64(matrix[2]);
+ params[9] = IROUND64(matrix[6]);
+ params[10] = IROUND64(matrix[10]);
+ params[11] = IROUND64(matrix[14]);
+ params[12] = IROUND64(matrix[3]);
+ params[13] = IROUND64(matrix[7]);
+ params[14] = IROUND64(matrix[11]);
+ params[15] = IROUND64(matrix[15]);
+ }
+ break;
+ case GL_TRANSPOSE_PROJECTION_MATRIX_ARB:
+ {
+ const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m;
+ params[0] = IROUND64(matrix[0]);
+ params[1] = IROUND64(matrix[4]);
+ params[2] = IROUND64(matrix[8]);
+ params[3] = IROUND64(matrix[12]);
+ params[4] = IROUND64(matrix[1]);
+ params[5] = IROUND64(matrix[5]);
+ params[6] = IROUND64(matrix[9]);
+ params[7] = IROUND64(matrix[13]);
+ params[8] = IROUND64(matrix[2]);
+ params[9] = IROUND64(matrix[6]);
+ params[10] = IROUND64(matrix[10]);
+ params[11] = IROUND64(matrix[14]);
+ params[12] = IROUND64(matrix[3]);
+ params[13] = IROUND64(matrix[7]);
+ params[14] = IROUND64(matrix[11]);
+ params[15] = IROUND64(matrix[15]);
+ }
+ break;
+ case GL_TRANSPOSE_TEXTURE_MATRIX_ARB:
+ {
+ const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;
+ params[0] = IROUND64(matrix[0]);
+ params[1] = IROUND64(matrix[4]);
+ params[2] = IROUND64(matrix[8]);
+ params[3] = IROUND64(matrix[12]);
+ params[4] = IROUND64(matrix[1]);
+ params[5] = IROUND64(matrix[5]);
+ params[6] = IROUND64(matrix[9]);
+ params[7] = IROUND64(matrix[13]);
+ params[8] = IROUND64(matrix[2]);
+ params[9] = IROUND64(matrix[6]);
+ params[10] = IROUND64(matrix[10]);
+ params[11] = IROUND64(matrix[14]);
+ params[12] = IROUND64(matrix[3]);
+ params[13] = IROUND64(matrix[7]);
+ params[14] = IROUND64(matrix[11]);
+ params[15] = IROUND64(matrix[15]);
+ }
+ break;
+ case GL_COLOR_MATRIX_SGI:
+ {
+ const GLfloat *matrix = ctx->ColorMatrixStack.Top->m;
+ params[0] = IROUND64(matrix[0]);
+ params[1] = IROUND64(matrix[1]);
+ params[2] = IROUND64(matrix[2]);
+ params[3] = IROUND64(matrix[3]);
+ params[4] = IROUND64(matrix[4]);
+ params[5] = IROUND64(matrix[5]);
+ params[6] = IROUND64(matrix[6]);
+ params[7] = IROUND64(matrix[7]);
+ params[8] = IROUND64(matrix[8]);
+ params[9] = IROUND64(matrix[9]);
+ params[10] = IROUND64(matrix[10]);
+ params[11] = IROUND64(matrix[11]);
+ params[12] = IROUND64(matrix[12]);
+ params[13] = IROUND64(matrix[13]);
+ params[14] = IROUND64(matrix[14]);
+ params[15] = IROUND64(matrix[15]);
+ }
+ break;
+ case GL_COLOR_MATRIX_STACK_DEPTH_SGI:
+ params[0] = ctx->ColorMatrixStack.Depth + 1;
+ break;
+ case GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI:
+ params[0] = MAX_COLOR_STACK_DEPTH;
+ break;
+ case GL_POST_COLOR_MATRIX_RED_SCALE_SGI:
+ params[0] = IROUND64(ctx->Pixel.PostColorMatrixScale[0]);
+ break;
+ case GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI:
+ params[0] = IROUND64(ctx->Pixel.PostColorMatrixScale[1]);
+ break;
+ case GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI:
+ params[0] = IROUND64(ctx->Pixel.PostColorMatrixScale[2]);
+ break;
+ case GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI:
+ params[0] = IROUND64(ctx->Pixel.PostColorMatrixScale[3]);
+ break;
+ case GL_POST_COLOR_MATRIX_RED_BIAS_SGI:
+ params[0] = IROUND64(ctx->Pixel.PostColorMatrixBias[0]);
+ break;
+ case GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI:
+ params[0] = IROUND64(ctx->Pixel.PostColorMatrixBias[1]);
+ break;
+ case GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI:
+ params[0] = IROUND64(ctx->Pixel.PostColorMatrixBias[2]);
+ break;
+ case GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI:
+ params[0] = IROUND64(ctx->Pixel.PostColorMatrixBias[3]);
+ break;
+ case GL_CONVOLUTION_1D_EXT:
+ CHECK_EXT1(EXT_convolution, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Pixel.Convolution1DEnabled);
+ break;
+ case GL_CONVOLUTION_2D_EXT:
+ CHECK_EXT1(EXT_convolution, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Pixel.Convolution2DEnabled);
+ break;
+ case GL_SEPARABLE_2D_EXT:
+ CHECK_EXT1(EXT_convolution, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Pixel.Separable2DEnabled);
+ break;
+ case GL_POST_CONVOLUTION_RED_SCALE_EXT:
+ CHECK_EXT1(EXT_convolution, "GetInteger64v");
+ params[0] = IROUND64(ctx->Pixel.PostConvolutionScale[0]);
+ break;
+ case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:
+ CHECK_EXT1(EXT_convolution, "GetInteger64v");
+ params[0] = IROUND64(ctx->Pixel.PostConvolutionScale[1]);
+ break;
+ case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:
+ CHECK_EXT1(EXT_convolution, "GetInteger64v");
+ params[0] = IROUND64(ctx->Pixel.PostConvolutionScale[2]);
+ break;
+ case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:
+ CHECK_EXT1(EXT_convolution, "GetInteger64v");
+ params[0] = IROUND64(ctx->Pixel.PostConvolutionScale[3]);
+ break;
+ case GL_POST_CONVOLUTION_RED_BIAS_EXT:
+ CHECK_EXT1(EXT_convolution, "GetInteger64v");
+ params[0] = IROUND64(ctx->Pixel.PostConvolutionBias[0]);
+ break;
+ case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:
+ CHECK_EXT1(EXT_convolution, "GetInteger64v");
+ params[0] = IROUND64(ctx->Pixel.PostConvolutionBias[1]);
+ break;
+ case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:
+ CHECK_EXT1(EXT_convolution, "GetInteger64v");
+ params[0] = IROUND64(ctx->Pixel.PostConvolutionBias[2]);
+ break;
+ case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:
+ CHECK_EXT1(EXT_convolution, "GetInteger64v");
+ params[0] = IROUND64(ctx->Pixel.PostConvolutionBias[3]);
+ break;
+ case GL_HISTOGRAM:
+ CHECK_EXT1(EXT_histogram, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Pixel.HistogramEnabled);
+ break;
+ case GL_MINMAX:
+ CHECK_EXT1(EXT_histogram, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Pixel.MinMaxEnabled);
+ break;
+ case GL_COLOR_TABLE_SGI:
+ CHECK_EXT1(SGI_color_table, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION]);
+ break;
+ case GL_POST_CONVOLUTION_COLOR_TABLE_SGI:
+ CHECK_EXT1(SGI_color_table, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION]);
+ break;
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI:
+ CHECK_EXT1(SGI_color_table, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX]);
+ break;
+ case GL_TEXTURE_COLOR_TABLE_SGI:
+ CHECK_EXT1(SGI_texture_color_table, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled);
+ break;
+ case GL_COLOR_SUM_EXT:
+ CHECK_EXT2(EXT_secondary_color, ARB_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Fog.ColorSumEnabled);
+ break;
+ case GL_CURRENT_SECONDARY_COLOR_EXT:
+ CHECK_EXT1(EXT_secondary_color, "GetInteger64v");
+ {
+ FLUSH_CURRENT(ctx, 0);
+ params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]);
+ params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]);
+ params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]);
+ params[3] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]);
+ }
+ break;
+ case GL_SECONDARY_COLOR_ARRAY_EXT:
+ CHECK_EXT1(EXT_secondary_color, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->SecondaryColor.Enabled);
+ break;
+ case GL_SECONDARY_COLOR_ARRAY_TYPE_EXT:
+ CHECK_EXT1(EXT_secondary_color, "GetInteger64v");
+ params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->SecondaryColor.Type);
+ break;
+ case GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT:
+ CHECK_EXT1(EXT_secondary_color, "GetInteger64v");
+ params[0] = ctx->Array.ArrayObj->SecondaryColor.Stride;
+ break;
+ case GL_SECONDARY_COLOR_ARRAY_SIZE_EXT:
+ CHECK_EXT1(EXT_secondary_color, "GetInteger64v");
+ params[0] = ctx->Array.ArrayObj->SecondaryColor.Size;
+ break;
+ case GL_CURRENT_FOG_COORDINATE_EXT:
+ CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
+ {
+ FLUSH_CURRENT(ctx, 0);
+ params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]);
+ }
+ break;
+ case GL_FOG_COORDINATE_ARRAY_EXT:
+ CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->FogCoord.Enabled);
+ break;
+ case GL_FOG_COORDINATE_ARRAY_TYPE_EXT:
+ CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
+ params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->FogCoord.Type);
+ break;
+ case GL_FOG_COORDINATE_ARRAY_STRIDE_EXT:
+ CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
+ params[0] = ctx->Array.ArrayObj->FogCoord.Stride;
+ break;
+ case GL_FOG_COORDINATE_SOURCE_EXT:
+ CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
+ params[0] = ENUM_TO_INT64(ctx->Fog.FogCoordinateSource);
+ break;
+ case GL_MAX_TEXTURE_LOD_BIAS_EXT:
+ CHECK_EXT1(EXT_texture_lod_bias, "GetInteger64v");
+ params[0] = IROUND64(ctx->Const.MaxTextureLodBias);
+ break;
+ case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
+ CHECK_EXT1(EXT_texture_filter_anisotropic, "GetInteger64v");
+ params[0] = IROUND64(ctx->Const.MaxTextureMaxAnisotropy);
+ break;
+ case GL_MULTISAMPLE_ARB:
+ params[0] = BOOLEAN_TO_INT64(ctx->Multisample.Enabled);
+ break;
+ case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
+ params[0] = BOOLEAN_TO_INT64(ctx->Multisample.SampleAlphaToCoverage);
+ break;
+ case GL_SAMPLE_ALPHA_TO_ONE_ARB:
+ params[0] = BOOLEAN_TO_INT64(ctx->Multisample.SampleAlphaToOne);
+ break;
+ case GL_SAMPLE_COVERAGE_ARB:
+ params[0] = BOOLEAN_TO_INT64(ctx->Multisample.SampleCoverage);
+ break;
+ case GL_SAMPLE_COVERAGE_VALUE_ARB:
+ params[0] = IROUND64(ctx->Multisample.SampleCoverageValue);
+ break;
+ case GL_SAMPLE_COVERAGE_INVERT_ARB:
+ params[0] = BOOLEAN_TO_INT64(ctx->Multisample.SampleCoverageInvert);
+ break;
+ case GL_SAMPLE_BUFFERS_ARB:
+ params[0] = ctx->DrawBuffer->Visual.sampleBuffers;
+ break;
+ case GL_SAMPLES_ARB:
+ params[0] = ctx->DrawBuffer->Visual.samples;
+ break;
+ case GL_RASTER_POSITION_UNCLIPPED_IBM:
+ CHECK_EXT1(IBM_rasterpos_clip, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Transform.RasterPositionUnclipped);
+ break;
+ case GL_POINT_SPRITE_NV:
+ CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Point.PointSprite);
+ break;
+ case GL_POINT_SPRITE_R_MODE_NV:
+ CHECK_EXT1(NV_point_sprite, "GetInteger64v");
+ params[0] = ENUM_TO_INT64(ctx->Point.SpriteRMode);
+ break;
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetInteger64v");
+ params[0] = ENUM_TO_INT64(ctx->Point.SpriteOrigin);
+ break;
+ case GL_GENERATE_MIPMAP_HINT_SGIS:
+ CHECK_EXT1(SGIS_generate_mipmap, "GetInteger64v");
+ params[0] = ENUM_TO_INT64(ctx->Hint.GenerateMipmap);
+ break;
+ case GL_VERTEX_PROGRAM_BINDING_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = (ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY0_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[0].Enabled);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY1_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[1].Enabled);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY2_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[2].Enabled);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY3_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[3].Enabled);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[4].Enabled);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY5_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[5].Enabled);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY6_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[6].Enabled);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY7_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[7].Enabled);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY8_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[8].Enabled);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY9_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[9].Enabled);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY10_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[10].Enabled);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY11_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[11].Enabled);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY12_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[12].Enabled);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY13_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[13].Enabled);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY14_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[14].Enabled);
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY15_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[15].Enabled);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB0_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[0]);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB1_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[1]);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB2_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[2]);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB3_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[3]);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB4_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[4]);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB5_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[5]);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB6_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[6]);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB7_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[7]);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB8_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[8]);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB9_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[9]);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB10_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[10]);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB11_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[11]);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB12_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[12]);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB13_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[13]);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB14_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[14]);
+ break;
+ case GL_MAP1_VERTEX_ATTRIB15_4_NV:
+ CHECK_EXT1(NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[15]);
+ break;
+ case GL_FRAGMENT_PROGRAM_NV:
+ CHECK_EXT1(NV_fragment_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->FragmentProgram.Enabled);
+ break;
+ case GL_FRAGMENT_PROGRAM_BINDING_NV:
+ CHECK_EXT1(NV_fragment_program, "GetInteger64v");
+ params[0] = ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0;
+ break;
+ case GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV:
+ CHECK_EXT1(NV_fragment_program, "GetInteger64v");
+ params[0] = MAX_NV_FRAGMENT_PROGRAM_PARAMS;
+ break;
+ case GL_TEXTURE_RECTANGLE_NV:
+ CHECK_EXT1(NV_texture_rectangle, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_RECTANGLE_NV));
+ break;
+ case GL_TEXTURE_BINDING_RECTANGLE_NV:
+ CHECK_EXT1(NV_texture_rectangle, "GetInteger64v");
+ params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name;
+ break;
+ case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:
+ CHECK_EXT1(NV_texture_rectangle, "GetInteger64v");
+ params[0] = ctx->Const.MaxTextureRectSize;
+ break;
+ case GL_STENCIL_TEST_TWO_SIDE_EXT:
+ CHECK_EXT1(EXT_stencil_two_side, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Stencil.TestTwoSide);
+ break;
+ case GL_ACTIVE_STENCIL_FACE_EXT:
+ CHECK_EXT1(EXT_stencil_two_side, "GetInteger64v");
+ params[0] = ENUM_TO_INT64(ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT);
+ break;
+ case GL_MAX_SHININESS_NV:
+ CHECK_EXT1(NV_light_max_exponent, "GetInteger64v");
+ params[0] = IROUND64(ctx->Const.MaxShininess);
+ break;
+ case GL_MAX_SPOT_EXPONENT_NV:
+ CHECK_EXT1(NV_light_max_exponent, "GetInteger64v");
+ params[0] = IROUND64(ctx->Const.MaxSpotExponent);
+ break;
+ case GL_ARRAY_BUFFER_BINDING_ARB:
+ params[0] = ctx->Array.ArrayBufferObj->Name;
+ break;
+ case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
+ params[0] = ctx->Array.ArrayObj->Vertex.BufferObj->Name;
+ break;
+ case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
+ params[0] = ctx->Array.ArrayObj->Normal.BufferObj->Name;
+ break;
+ case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ params[0] = ctx->Array.ArrayObj->Color.BufferObj->Name;
+ break;
+ case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
+ params[0] = ctx->Array.ArrayObj->Index.BufferObj->Name;
+ break;
+ case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
+ params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name;
+ break;
+ case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
+ params[0] = ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name;
+ break;
+ case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ params[0] = ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name;
+ break;
+ case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
+ params[0] = ctx->Array.ArrayObj->FogCoord.BufferObj->Name;
+ break;
+ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
+ params[0] = ctx->Array.ElementArrayBufferObj->Name;
+ break;
+ case GL_PIXEL_PACK_BUFFER_BINDING_EXT:
+ CHECK_EXT1(EXT_pixel_buffer_object, "GetInteger64v");
+ params[0] = ctx->Pack.BufferObj->Name;
+ break;
+ case GL_PIXEL_UNPACK_BUFFER_BINDING_EXT:
+ CHECK_EXT1(EXT_pixel_buffer_object, "GetInteger64v");
+ params[0] = ctx->Unpack.BufferObj->Name;
+ break;
+ case GL_VERTEX_PROGRAM_ARB:
+ CHECK_EXT2(ARB_vertex_program, NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->VertexProgram.Enabled);
+ break;
+ case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
+ CHECK_EXT2(ARB_vertex_program, NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->VertexProgram.PointSizeEnabled);
+ break;
+ case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
+ CHECK_EXT2(ARB_vertex_program, NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->VertexProgram.TwoSideEnabled);
+ break;
+ case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
+ CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v");
+ params[0] = ctx->Const.MaxProgramMatrixStackDepth;
+ break;
+ case GL_MAX_PROGRAM_MATRICES_ARB:
+ CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v");
+ params[0] = ctx->Const.MaxProgramMatrices;
+ break;
+ case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
+ CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->CurrentStack->Depth + 1);
+ break;
+ case GL_CURRENT_MATRIX_ARB:
+ CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_fragment_program, "GetInteger64v");
+ {
+ const GLfloat *matrix = ctx->CurrentStack->Top->m;
+ params[0] = IROUND64(matrix[0]);
+ params[1] = IROUND64(matrix[1]);
+ params[2] = IROUND64(matrix[2]);
+ params[3] = IROUND64(matrix[3]);
+ params[4] = IROUND64(matrix[4]);
+ params[5] = IROUND64(matrix[5]);
+ params[6] = IROUND64(matrix[6]);
+ params[7] = IROUND64(matrix[7]);
+ params[8] = IROUND64(matrix[8]);
+ params[9] = IROUND64(matrix[9]);
+ params[10] = IROUND64(matrix[10]);
+ params[11] = IROUND64(matrix[11]);
+ params[12] = IROUND64(matrix[12]);
+ params[13] = IROUND64(matrix[13]);
+ params[14] = IROUND64(matrix[14]);
+ params[15] = IROUND64(matrix[15]);
+ }
+ break;
+ case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
+ CHECK_EXT2(ARB_vertex_program, ARB_fragment_program, "GetInteger64v");
+ {
+ const GLfloat *matrix = ctx->CurrentStack->Top->m;
+ params[0] = IROUND64(matrix[0]);
+ params[1] = IROUND64(matrix[4]);
+ params[2] = IROUND64(matrix[8]);
+ params[3] = IROUND64(matrix[12]);
+ params[4] = IROUND64(matrix[1]);
+ params[5] = IROUND64(matrix[5]);
+ params[6] = IROUND64(matrix[9]);
+ params[7] = IROUND64(matrix[13]);
+ params[8] = IROUND64(matrix[2]);
+ params[9] = IROUND64(matrix[6]);
+ params[10] = IROUND64(matrix[10]);
+ params[11] = IROUND64(matrix[14]);
+ params[12] = IROUND64(matrix[3]);
+ params[13] = IROUND64(matrix[7]);
+ params[14] = IROUND64(matrix[11]);
+ params[15] = IROUND64(matrix[15]);
+ }
+ break;
+ case GL_MAX_VERTEX_ATTRIBS_ARB:
+ CHECK_EXT1(ARB_vertex_program, "GetInteger64v");
+ params[0] = ctx->Const.VertexProgram.MaxAttribs;
+ break;
+ case GL_PROGRAM_ERROR_POSITION_ARB:
+ CHECK_EXT4(NV_vertex_program, ARB_vertex_program, NV_fragment_program, ARB_fragment_program, "GetInteger64v");
+ params[0] = ctx->Program.ErrorPos;
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ CHECK_EXT1(ARB_fragment_program, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->FragmentProgram.Enabled);
+ break;
+ case GL_MAX_TEXTURE_COORDS_ARB:
+ CHECK_EXT2(ARB_fragment_program, NV_fragment_program, "GetInteger64v");
+ params[0] = ctx->Const.MaxTextureCoordUnits;
+ break;
+ case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
+ CHECK_EXT2(ARB_fragment_program, NV_fragment_program, "GetInteger64v");
+ params[0] = ctx->Const.MaxTextureImageUnits;
+ break;
+ case GL_DEPTH_BOUNDS_TEST_EXT:
+ CHECK_EXT1(EXT_depth_bounds_test, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Depth.BoundsTest);
+ break;
+ case GL_DEPTH_BOUNDS_EXT:
+ CHECK_EXT1(EXT_depth_bounds_test, "GetInteger64v");
+ params[0] = IROUND64(ctx->Depth.BoundsMin);
+ params[1] = IROUND64(ctx->Depth.BoundsMax);
+ break;
+ case GL_DEPTH_CLAMP:
+ CHECK_EXT1(ARB_depth_clamp, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Transform.DepthClamp);
+ break;
+ case GL_MAX_DRAW_BUFFERS_ARB:
+ params[0] = ctx->Const.MaxDrawBuffers;
+ break;
+ case GL_DRAW_BUFFER0_ARB:
+ params[0] = ENUM_TO_INT64(ctx->DrawBuffer->ColorDrawBuffer[0]);
+ break;
+ case GL_DRAW_BUFFER1_ARB:
+ {
+ GLenum buffer;
+ if (pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGet(GL_DRAW_BUFFERx_ARB)");
+ return;
+ }
+ buffer = ctx->DrawBuffer->ColorDrawBuffer[1];
+ params[0] = ENUM_TO_INT64(buffer);
+ }
+ break;
+ case GL_DRAW_BUFFER2_ARB:
+ {
+ GLenum buffer;
+ if (pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGet(GL_DRAW_BUFFERx_ARB)");
+ return;
+ }
+ buffer = ctx->DrawBuffer->ColorDrawBuffer[2];
+ params[0] = ENUM_TO_INT64(buffer);
+ }
+ break;
+ case GL_DRAW_BUFFER3_ARB:
+ {
+ GLenum buffer;
+ if (pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGet(GL_DRAW_BUFFERx_ARB)");
+ return;
+ }
+ buffer = ctx->DrawBuffer->ColorDrawBuffer[3];
+ params[0] = ENUM_TO_INT64(buffer);
+ }
+ break;
+ case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
+ CHECK_EXT1(OES_read_format, "GetInteger64v");
+ params[0] = ctx->Const.ColorReadType;
+ break;
+ case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
+ CHECK_EXT1(OES_read_format, "GetInteger64v");
+ params[0] = ctx->Const.ColorReadFormat;
+ break;
+ case GL_NUM_FRAGMENT_REGISTERS_ATI:
+ CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
+ params[0] = 6;
+ break;
+ case GL_NUM_FRAGMENT_CONSTANTS_ATI:
+ CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
+ params[0] = 8;
+ break;
+ case GL_NUM_PASSES_ATI:
+ CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
+ params[0] = 2;
+ break;
+ case GL_NUM_INSTRUCTIONS_PER_PASS_ATI:
+ CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
+ params[0] = 8;
+ break;
+ case GL_NUM_INSTRUCTIONS_TOTAL_ATI:
+ CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
+ params[0] = 16;
+ break;
+ case GL_COLOR_ALPHA_PAIRING_ATI:
+ CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(GL_TRUE);
+ break;
+ case GL_NUM_LOOPBACK_COMPONENTS_ATI:
+ CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
+ params[0] = 3;
+ break;
+ case GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI:
+ CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
+ params[0] = 3;
+ break;
+ case GL_STENCIL_BACK_FUNC:
+ params[0] = ENUM_TO_INT64(ctx->Stencil.Function[1]);
+ break;
+ case GL_STENCIL_BACK_VALUE_MASK:
+ params[0] = ctx->Stencil.ValueMask[1];
+ break;
+ case GL_STENCIL_BACK_WRITEMASK:
+ params[0] = ctx->Stencil.WriteMask[1];
+ break;
+ case GL_STENCIL_BACK_REF:
+ params[0] = ctx->Stencil.Ref[1];
+ break;
+ case GL_STENCIL_BACK_FAIL:
+ params[0] = ENUM_TO_INT64(ctx->Stencil.FailFunc[1]);
+ break;
+ case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
+ params[0] = ENUM_TO_INT64(ctx->Stencil.ZFailFunc[1]);
+ break;
+ case GL_STENCIL_BACK_PASS_DEPTH_PASS:
+ params[0] = ENUM_TO_INT64(ctx->Stencil.ZPassFunc[1]);
+ break;
+ case GL_FRAMEBUFFER_BINDING_EXT:
+ CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v");
+ params[0] = ctx->DrawBuffer->Name;
+ break;
+ case GL_RENDERBUFFER_BINDING_EXT:
+ CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v");
+ params[0] = ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0;
+ break;
+ case GL_MAX_COLOR_ATTACHMENTS_EXT:
+ CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v");
+ params[0] = ctx->Const.MaxColorAttachments;
+ break;
+ case GL_MAX_RENDERBUFFER_SIZE_EXT:
+ CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v");
+ params[0] = ctx->Const.MaxRenderbufferSize;
+ break;
+ case GL_READ_FRAMEBUFFER_BINDING_EXT:
+ CHECK_EXT1(EXT_framebuffer_blit, "GetInteger64v");
+ params[0] = ctx->ReadBuffer->Name;
+ break;
+ case GL_PROVOKING_VERTEX_EXT:
+ CHECK_EXT1(EXT_provoking_vertex, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Light.ProvokingVertex);
+ break;
+ case GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT:
+ CHECK_EXT1(EXT_provoking_vertex, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Const.QuadsFollowProvokingVertexConvention);
+ break;
+ case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB:
+ CHECK_EXT1(ARB_fragment_shader, "GetInteger64v");
+ params[0] = ctx->Const.FragmentProgram.MaxUniformComponents;
+ break;
+ case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
+ CHECK_EXT1(ARB_fragment_shader, "GetInteger64v");
+ params[0] = ENUM_TO_INT64(ctx->Hint.FragmentShaderDerivative);
+ break;
+ case GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB:
+ CHECK_EXT1(ARB_vertex_shader, "GetInteger64v");
+ params[0] = ctx->Const.VertexProgram.MaxUniformComponents;
+ break;
+ case GL_MAX_VARYING_FLOATS_ARB:
+ CHECK_EXT1(ARB_vertex_shader, "GetInteger64v");
+ params[0] = ctx->Const.MaxVarying * 4;
+ break;
+ case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB:
+ CHECK_EXT1(ARB_vertex_shader, "GetInteger64v");
+ params[0] = ctx->Const.MaxVertexTextureImageUnits;
+ break;
+ case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
+ CHECK_EXT1(ARB_vertex_shader, "GetInteger64v");
+ params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
+ break;
+ case GL_CURRENT_PROGRAM:
+ CHECK_EXT1(ARB_shader_objects, "GetInteger64v");
+ params[0] = ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0;
+ break;
+ case GL_MAX_SAMPLES:
+ CHECK_EXT1(ARB_framebuffer_object, "GetInteger64v");
+ params[0] = ctx->Const.MaxSamples;
+ break;
+ case GL_VERTEX_ARRAY_BINDING_APPLE:
+ CHECK_EXT1(APPLE_vertex_array_object, "GetInteger64v");
+ params[0] = ctx->Array.ArrayObj->Name;
+ break;
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ CHECK_EXT1(ARB_seamless_cube_map, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->Texture.CubeMapSeamless);
+ break;
+ case GL_MAX_SERVER_WAIT_TIMEOUT:
+ CHECK_EXT1(ARB_sync, "GetInteger64v");
+ params[0] = ctx->Const.MaxServerWaitTimeout;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname);
+ }
+}
+#endif /* FEATURE_ARB_sync */
+
void GLAPIENTRY
_mesa_GetDoublev( GLenum pname, GLdouble *params )
diff --git a/src/mesa/main/get.h b/src/mesa/main/get.h
index 9b47b230a98..77a9a7d04b4 100644
--- a/src/mesa/main/get.h
+++ b/src/mesa/main/get.h
@@ -48,6 +48,9 @@ extern void GLAPIENTRY
_mesa_GetIntegerv( GLenum pname, GLint *params );
extern void GLAPIENTRY
+_mesa_GetInteger64v( GLenum pname, GLint64 *params );
+
+extern void GLAPIENTRY
_mesa_GetPointerv( GLenum pname, GLvoid **params );
extern const GLubyte * GLAPIENTRY
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 97dc7850201..364d8c55c45 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -35,6 +35,7 @@ GLfloat = 3
GLdouble = 4
GLboolean = 5
GLfloatN = 6 # A normalized value, such as a color or depth range
+GLint64 = 7
TypeStrings = {
@@ -42,7 +43,8 @@ TypeStrings = {
GLenum : "GLenum",
GLfloat : "GLfloat",
GLdouble : "GLdouble",
- GLboolean : "GLboolean"
+ GLboolean : "GLboolean",
+ GLint64 : "GLint64"
}
@@ -903,6 +905,10 @@ StateVars = [
["ctx->Depth.BoundsMin", "ctx->Depth.BoundsMax"],
"", ["EXT_depth_bounds_test"] ),
+ # GL_ARB_depth_clamp
+ ( "GL_DEPTH_CLAMP", GLboolean, ["ctx->Transform.DepthClamp"], "",
+ ["ARB_depth_clamp"] ),
+
# GL_ARB_draw_buffers
( "GL_MAX_DRAW_BUFFERS_ARB", GLint,
["ctx->Const.MaxDrawBuffers"], "", None ),
@@ -1020,6 +1026,10 @@ StateVars = [
# GL_ARB_seamless_cube_map
( "GL_TEXTURE_CUBE_MAP_SEAMLESS", GLboolean, ["ctx->Texture.CubeMapSeamless"], "",
["ARB_seamless_cube_map"] ),
+
+ # GL_ARB_sync
+ ( "GL_MAX_SERVER_WAIT_TIMEOUT", GLint64, ["ctx->Const.MaxServerWaitTimeout"], "",
+ ["ARB_sync"] ),
]
@@ -1029,10 +1039,16 @@ def ConversionFunc(fromType, toType):
return ""
elif fromType == GLfloat and toType == GLint:
return "IROUND"
+ elif fromType == GLfloat and toType == GLint64:
+ return "IROUND64"
elif fromType == GLfloatN and toType == GLfloat:
return ""
elif fromType == GLint and toType == GLfloat: # but not GLfloatN!
return "(GLfloat)"
+ elif fromType == GLint and toType == GLint64:
+ return ""
+ elif fromType == GLint64 and toType == GLfloat: # but not GLfloatN!
+ return "(GLfloat)"
else:
if fromType == GLfloatN:
fromType = GLfloat
@@ -1047,6 +1063,7 @@ def EmitGetFunction(stateVars, returnType):
"""Emit the code to implement glGetBooleanv, glGetIntegerv or glGetFloatv."""
assert (returnType == GLboolean or
returnType == GLint or
+ returnType == GLint64 or
returnType == GLfloat)
strType = TypeStrings[returnType]
@@ -1057,9 +1074,14 @@ def EmitGetFunction(stateVars, returnType):
function = "GetBooleanv"
elif returnType == GLfloat:
function = "GetFloatv"
+ elif returnType == GLint64:
+ function = "GetInteger64v"
else:
abort()
+ if returnType == GLint64:
+ print "#if FEATURE_ARB_sync"
+
print "void GLAPIENTRY"
print "_mesa_%s( GLenum pname, %s *params )" % (function, strType)
print "{"
@@ -1113,6 +1135,8 @@ def EmitGetFunction(stateVars, returnType):
print ' _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(pname=0x%%x)", pname);' % function
print " }"
print "}"
+ if returnType == GLint64:
+ print "#endif /* FEATURE_ARB_sync */"
print ""
return
@@ -1141,9 +1165,15 @@ def EmitHeader():
#define INT_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE )
+#define INT64_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE )
+#define INT64_TO_INT(I) ( (GLint)((I > INT_MAX) ? INT_MAX : ((I < INT_MIN) ? INT_MIN : (I))) )
+
#define BOOLEAN_TO_INT(B) ( (GLint) (B) )
+#define BOOLEAN_TO_INT64(B) ( (GLint64) (B) )
#define BOOLEAN_TO_FLOAT(B) ( (B) ? 1.0F : 0.0F )
+#define ENUM_TO_INT64(E) ( (GLint64) (E) )
+
/*
* Check if named extension is enabled, if not generate error and return.
@@ -1221,5 +1251,6 @@ EmitHeader()
EmitGetFunction(StateVars, GLboolean)
EmitGetFunction(StateVars, GLfloat)
EmitGetFunction(StateVars, GLint)
+EmitGetFunction(StateVars, GLint64)
EmitGetDoublev()
diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c
index 726a50d3b1b..ceb0d5a6a86 100644
--- a/src/mesa/main/histogram.c
+++ b/src/mesa/main/histogram.c
@@ -649,29 +649,11 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvo
return;
}
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* pack min/max values into a PBO */
- GLubyte *buf;
- if (!_mesa_validate_pbo_access(1, &ctx->Pack, 2, 1, 1,
- format, type, values)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetMinMax(invalid PBO access)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB,
- ctx->Pack.BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION,"glGetMinMax(PBO is mapped)");
- return;
- }
- values = ADD_POINTERS(buf, values);
- }
- else if (!values) {
- /* not an error */
+
+ values = _mesa_map_validate_pbo_dest(ctx, 1, &ctx->Pack, 2, 1, 1,
+ format, type, values, "glGetMinmax");
+ if (!values)
return;
- }
{
GLfloat minmax[2][4];
@@ -687,10 +669,7 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvo
format, type, values, &ctx->Pack, 0x0);
}
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- ctx->Pack.BufferObj);
- }
+ _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
if (reset) {
_mesa_ResetMinmax(GL_MINMAX);
@@ -733,38 +712,18 @@ _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, G
return;
}
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* pack min/max values into a PBO */
- GLubyte *buf;
- if (!_mesa_validate_pbo_access(1, &ctx->Pack, ctx->Histogram.Width, 1, 1,
- format, type, values)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetHistogram(invalid PBO access)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB,
- ctx->Pack.BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx,GL_INVALID_OPERATION,"glGetHistogram(PBO is mapped)");
- return;
- }
- values = ADD_POINTERS(buf, values);
- }
- else if (!values) {
- /* not an error */
+ values = _mesa_map_validate_pbo_dest(ctx, 1, &ctx->Pack,
+ ctx->Histogram.Width, 1, 1,
+ format, type, values,
+ "glGetHistogram");
+ if (!values)
return;
- }
pack_histogram(ctx, ctx->Histogram.Width,
(CONST GLuint (*)[4]) ctx->Histogram.Count,
format, type, values, &ctx->Pack);
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- ctx->Pack.BufferObj);
- }
+ _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
if (reset) {
GLuint i;
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index d77c593ac7c..baecbab0a35 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -689,6 +689,22 @@ _mesa_is_depth_format(GLenum format)
/**
+ * Test if the given image format is a stencil format.
+ */
+GLboolean
+_mesa_is_stencil_format(GLenum format)
+{
+ switch (format) {
+ case GL_STENCIL_INDEX:
+ case GL_DEPTH_STENCIL:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
* Test if the given image format is a YCbCr format.
*/
GLboolean
@@ -1243,6 +1259,91 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source,
}
+/**
+ * "Expand" a bitmap from 1-bit per pixel to 8-bits per pixel.
+ * This is typically used to convert a bitmap into a GLubyte/pixel texture.
+ * "On" bits will set texels to \p onValue.
+ * "Off" bits will not modify texels.
+ * \param width src bitmap width in pixels
+ * \param height src bitmap height in pixels
+ * \param unpack bitmap unpacking state
+ * \param bitmap the src bitmap data
+ * \param destBuffer start of dest buffer
+ * \param destStride row stride in dest buffer
+ * \param onValue if bit is 1, set destBuffer pixel to this value
+ */
+void
+_mesa_expand_bitmap(GLsizei width, GLsizei height,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLubyte *bitmap,
+ GLubyte *destBuffer, GLint destStride,
+ GLubyte onValue)
+{
+ const GLubyte *srcRow = (const GLubyte *)
+ _mesa_image_address2d(unpack, bitmap, width, height,
+ GL_COLOR_INDEX, GL_BITMAP, 0, 0);
+ const GLint srcStride = _mesa_image_row_stride(unpack, width,
+ GL_COLOR_INDEX, GL_BITMAP);
+ GLint row, col;
+
+#define SET_PIXEL(COL, ROW) \
+ destBuffer[(ROW) * destStride + (COL)] = onValue;
+
+ for (row = 0; row < height; row++) {
+ const GLubyte *src = srcRow;
+
+ if (unpack->LsbFirst) {
+ /* Lsb first */
+ GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
+ for (col = 0; col < width; col++) {
+
+ if (*src & mask) {
+ SET_PIXEL(col, row);
+ }
+
+ if (mask == 128U) {
+ src++;
+ mask = 1U;
+ }
+ else {
+ mask = mask << 1;
+ }
+ }
+
+ /* get ready for next row */
+ if (mask != 1)
+ src++;
+ }
+ else {
+ /* Msb first */
+ GLubyte mask = 128U >> (unpack->SkipPixels & 0x7);
+ for (col = 0; col < width; col++) {
+
+ if (*src & mask) {
+ SET_PIXEL(col, row);
+ }
+
+ if (mask == 1U) {
+ src++;
+ mask = 128U;
+ }
+ else {
+ mask = mask >> 1;
+ }
+ }
+
+ /* get ready for next row */
+ if (mask != 128)
+ src++;
+ }
+
+ srcRow += srcStride;
+ } /* row */
+
+#undef SET_PIXEL
+}
+
+
/**********************************************************************/
/***** Pixel processing functions ******/
/**********************************************************************/
diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h
index 20459a5f1e1..72717d67873 100644
--- a/src/mesa/main/image.h
+++ b/src/mesa/main/image.h
@@ -64,6 +64,9 @@ extern GLboolean
_mesa_is_depth_format(GLenum format);
extern GLboolean
+_mesa_is_stencil_format(GLenum format);
+
+extern GLboolean
_mesa_is_ycbcr_format(GLenum format);
extern GLboolean
@@ -131,6 +134,13 @@ extern void
_mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source,
GLubyte *dest, const struct gl_pixelstore_attrib *packing );
+extern void
+_mesa_expand_bitmap(GLsizei width, GLsizei height,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLubyte *bitmap,
+ GLubyte *destBuffer, GLint destStride,
+ GLubyte onValue);
+
/** \name Pixel processing functions */
/*@{*/
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index fb85f0862c6..7d4012a8560 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -291,6 +291,7 @@ long iround(float f);
#define IROUND(f) ((int) (((f) >= 0.0F) ? ((f) + 0.5F) : ((f) - 0.5F)))
#endif
+#define IROUND64(f) ((GLint64) (((f) >= 0.0F) ? ((f) + 0.5F) : ((f) - 0.5F)))
/***
*** IROUND_POS: return (as an integer) positive float rounded to nearest int
diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h
index 4ca7957ffad..3d9a1aba98d 100644
--- a/src/mesa/main/macros.h
+++ b/src/mesa/main/macros.h
@@ -99,6 +99,9 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
/* a close approximation: */
#define FLOAT_TO_INT(X) ( (GLint) (2147483647.0 * (X)) )
+/** Convert GLfloat in [-1.0,1.0] to GLint64 in [-(1<<63),(1 << 63) -1] */
+#define FLOAT_TO_INT64(X) ( (GLint64) (9223372036854775807.0 * (double)(X)) )
+
/** Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0], texture/fb data */
#define INT_TO_FLOAT_TEX(I) ((I) == -2147483648 ? -1.0F : (I) * (1.0F/2147483647.0))
diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h
index ef973314e35..e23cdb1f426 100644
--- a/src/mesa/main/mfeatures.h
+++ b/src/mesa/main/mfeatures.h
@@ -70,6 +70,7 @@
#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects
+#define FEATURE_ARB_sync _HAVE_FULL_GL
#define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL
#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index a99a25597f4..823c6dc29c6 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -40,6 +40,7 @@
#include "main/mfeatures.h"
#include "glapi/glapi.h"
#include "math/m_matrix.h" /* GLmatrix */
+#include "main/simple_list.h" /* struct simple_node */
/**
@@ -1481,6 +1482,7 @@ struct gl_transform_attrib
GLboolean Normalize; /**< Normalize all normals? */
GLboolean RescaleNormals; /**< GL_EXT_rescale_normal */
GLboolean RasterPositionUnclipped; /**< GL_IBM_rasterpos_clip */
+ GLboolean DepthClamp; /**< GL_ARB_depth_clamp */
GLboolean CullVertexFlag; /**< True if GL_CULL_VERTEX_EXT is enabled */
GLfloat CullEyePos[4];
@@ -1986,6 +1988,21 @@ struct gl_query_state
};
+/** Sync object state */
+struct gl_sync_object {
+ struct simple_node link;
+ GLenum Type; /**< GL_SYNC_FENCE */
+ GLuint Name; /**< Fence name */
+ GLint RefCount; /**< Reference count */
+ GLboolean DeletePending; /**< Object was deleted while there were still
+ * live references (e.g., sync not yet finished)
+ */
+ GLenum SyncCondition;
+ GLbitfield Flags; /**< Flags passed to glFenceSync */
+ GLuint StatusFlag:1; /**< Has the sync object been signaled? */
+};
+
+
/** Set by #pragma directives */
struct gl_sl_pragmas
{
@@ -2131,6 +2148,10 @@ struct gl_shared_state
struct _mesa_HashTable *FrameBuffers;
#endif
+#if FEATURE_ARB_sync
+ struct simple_node SyncObjects;
+#endif
+
void *DriverData; /**< Device driver shared state */
};
@@ -2435,6 +2456,12 @@ struct gl_constants
GLbitfield SupportedBumpUnits; /**> units supporting GL_ATI_envmap_bumpmap as targets */
+ /**
+ * Maximum amount of time, measured in nanseconds, that the server can wait.
+ */
+ GLuint64 MaxServerWaitTimeout;
+
+
/**< GL_EXT_provoking_vertex */
GLboolean QuadsFollowProvokingVertexConvention;
};
@@ -2449,7 +2476,9 @@ struct gl_extensions
GLboolean dummy; /* don't remove this! */
GLboolean ARB_copy_buffer;
GLboolean ARB_depth_texture;
+ GLboolean ARB_depth_clamp;
GLboolean ARB_draw_buffers;
+ GLboolean ARB_draw_elements_base_vertex;
GLboolean ARB_fragment_program;
GLboolean ARB_fragment_program_shadow;
GLboolean ARB_fragment_shader;
@@ -2467,6 +2496,7 @@ struct gl_extensions
GLboolean ARB_shading_language_120;
GLboolean ARB_shadow;
GLboolean ARB_shadow_ambient; /* or GL_ARB_shadow_ambient */
+ GLboolean ARB_sync;
GLboolean ARB_texture_border_clamp;
GLboolean ARB_texture_compression;
GLboolean ARB_texture_cube_map;
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index 25f55a422fa..fcef6dfd422 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -136,6 +136,33 @@ store_pixelmap(GLcontext *ctx, GLenum map, GLsizei mapsize,
}
+/**
+ * Convenience wrapper for _mesa_validate_pbo_access() for gl[Get]PixelMap().
+ */
+static GLboolean
+validate_pbo_access(GLcontext *ctx, struct gl_pixelstore_attrib *pack,
+ GLsizei mapsize, GLenum format, GLenum type,
+ const GLvoid *ptr)
+{
+ GLboolean ok;
+
+ /* Note, need to use DefaultPacking and Unpack's buffer object */
+ ctx->DefaultPacking.BufferObj = pack->BufferObj;
+
+ ok = _mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1,
+ format, type, ptr);
+
+ /* restore */
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
+
+ if (!ok) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glPixelMap(invalid PBO access)");
+ }
+ return ok;
+}
+
+
void GLAPIENTRY
_mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
{
@@ -158,40 +185,23 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
FLUSH_VERTICES(ctx, _NEW_PIXEL);
- if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
- /* unpack pixelmap from PBO */
- GLubyte *buf;
- /* Note, need to use DefaultPacking and Unpack's buffer object */
- ctx->DefaultPacking.BufferObj = ctx->Unpack.BufferObj;
- if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1,
- GL_INTENSITY, GL_FLOAT, values)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glPixelMapfv(invalid PBO access)");
- return;
- }
- /* restore */
- ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- ctx->Unpack.BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
+ if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize,
+ GL_INTENSITY, GL_FLOAT, values)) {
+ return;
+ }
+
+ values = (const GLfloat *) _mesa_map_pbo_source(ctx, &ctx->Unpack, values);
+ if (!values) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glPixelMapfv(PBO is mapped)");
- return;
}
- values = (const GLfloat *) ADD_POINTERS(buf, values);
- }
- else if (!values) {
return;
}
store_pixelmap(ctx, map, mapsize, values);
- if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- ctx->Unpack.BufferObj);
- }
+ _mesa_unmap_pbo_source(ctx, &ctx->Unpack);
}
@@ -217,31 +227,17 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
FLUSH_VERTICES(ctx, _NEW_PIXEL);
- if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
- /* unpack pixelmap from PBO */
- GLubyte *buf;
- /* Note, need to use DefaultPacking and Unpack's buffer object */
- ctx->DefaultPacking.BufferObj = ctx->Unpack.BufferObj;
- if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1,
- GL_INTENSITY, GL_UNSIGNED_INT, values)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glPixelMapuiv(invalid PBO access)");
- return;
- }
- /* restore */
- ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- ctx->Unpack.BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
+ if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize,
+ GL_INTENSITY, GL_UNSIGNED_INT, values)) {
+ return;
+ }
+
+ values = (const GLuint *) _mesa_map_pbo_source(ctx, &ctx->Unpack, values);
+ if (!values) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glPixelMapuiv(PBO is mapped)");
- return;
}
- values = (const GLuint *) ADD_POINTERS(buf, values);
- }
- else if (!values) {
return;
}
@@ -259,10 +255,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
}
}
- if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- ctx->Unpack.BufferObj);
- }
+ _mesa_unmap_pbo_source(ctx, &ctx->Unpack);
store_pixelmap(ctx, map, mapsize, fvalues);
}
@@ -290,32 +283,17 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
FLUSH_VERTICES(ctx, _NEW_PIXEL);
- if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
- /* unpack pixelmap from PBO */
- GLubyte *buf;
- /* Note, need to use DefaultPacking and Unpack's buffer object */
- ctx->DefaultPacking.BufferObj = ctx->Unpack.BufferObj;
- if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1,
- GL_INTENSITY, GL_UNSIGNED_SHORT,
- values)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glPixelMapusv(invalid PBO access)");
- return;
- }
- /* restore */
- ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- ctx->Unpack.BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
+ if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize,
+ GL_INTENSITY, GL_UNSIGNED_SHORT, values)) {
+ return;
+ }
+
+ values = (const GLushort *) _mesa_map_pbo_source(ctx, &ctx->Unpack, values);
+ if (!values) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glPixelMapusv(PBO is mapped)");
- return;
}
- values = (const GLushort *) ADD_POINTERS(buf, values);
- }
- else if (!values) {
return;
}
@@ -333,10 +311,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
}
}
- if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- ctx->Unpack.BufferObj);
- }
+ _mesa_unmap_pbo_source(ctx, &ctx->Unpack);
store_pixelmap(ctx, map, mapsize, fvalues);
}
@@ -359,31 +334,17 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values )
mapsize = pm->Size;
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* pack pixelmap into PBO */
- GLubyte *buf;
- /* Note, need to use DefaultPacking and Pack's buffer object */
- ctx->DefaultPacking.BufferObj = ctx->Pack.BufferObj;
- if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1,
- GL_INTENSITY, GL_FLOAT, values)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetPixelMapfv(invalid PBO access)");
- return;
- }
- /* restore */
- ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB,
- ctx->Pack.BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
+ if (!validate_pbo_access(ctx, &ctx->Pack, mapsize,
+ GL_INTENSITY, GL_FLOAT, values)) {
+ return;
+ }
+
+ values = (GLfloat *) _mesa_map_pbo_dest(ctx, &ctx->Pack, values);
+ if (!values) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetPixelMapfv(PBO is mapped)");
- return;
}
- values = (GLfloat *) ADD_POINTERS(buf, values);
- }
- else if (!values) {
return;
}
@@ -397,10 +358,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values )
MEMCPY(values, pm->Map, mapsize * sizeof(GLfloat));
}
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- ctx->Pack.BufferObj);
- }
+ _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
}
@@ -420,31 +378,17 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values )
}
mapsize = pm->Size;
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* pack pixelmap into PBO */
- GLubyte *buf;
- /* Note, need to use DefaultPacking and Pack's buffer object */
- ctx->DefaultPacking.BufferObj = ctx->Pack.BufferObj;
- if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1,
- GL_INTENSITY, GL_UNSIGNED_INT, values)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetPixelMapuiv(invalid PBO access)");
- return;
- }
- /* restore */
- ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB,
- ctx->Pack.BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
+ if (!validate_pbo_access(ctx, &ctx->Pack, mapsize,
+ GL_INTENSITY, GL_UNSIGNED_INT, values)) {
+ return;
+ }
+
+ values = (GLuint *) _mesa_map_pbo_dest(ctx, &ctx->Pack, values);
+ if (!values) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetPixelMapuiv(PBO is mapped)");
- return;
}
- values = (GLuint *) ADD_POINTERS(buf, values);
- }
- else if (!values) {
return;
}
@@ -458,10 +402,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values )
}
}
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- ctx->Pack.BufferObj);
- }
+ _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
}
@@ -481,32 +422,17 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values )
}
mapsize = pm ? pm->Size : 0;
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* pack pixelmap into PBO */
- GLubyte *buf;
- /* Note, need to use DefaultPacking and Pack's buffer object */
- ctx->DefaultPacking.BufferObj = ctx->Pack.BufferObj;
- if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1,
- GL_INTENSITY, GL_UNSIGNED_SHORT,
- values)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetPixelMapusv(invalid PBO access)");
- return;
- }
- /* restore */
- ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB,
- ctx->Pack.BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
+ if (!validate_pbo_access(ctx, &ctx->Pack, mapsize,
+ GL_INTENSITY, GL_UNSIGNED_SHORT, values)) {
+ return;
+ }
+
+ values = (GLushort *) _mesa_map_pbo_dest(ctx, &ctx->Pack, values);
+ if (!values) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetPixelMapusv(PBO is mapped)");
- return;
}
- values = (GLushort *) ADD_POINTERS(buf, values);
- }
- else if (!values) {
return;
}
@@ -528,10 +454,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values )
}
}
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- ctx->Pack.BufferObj);
- }
+ _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
}
diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c
index d11c9424d5e..376a87a3967 100644
--- a/src/mesa/main/polygon.c
+++ b/src/mesa/main/polygon.c
@@ -193,32 +193,16 @@ _mesa_PolygonMode( GLenum face, GLenum mode )
void
_mesa_polygon_stipple(GLcontext *ctx, const GLubyte *pattern)
{
- if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
- /* Get/unpack the stipple pattern from a PBO */
- GLubyte *buf;
- if (!_mesa_validate_pbo_access(2, &ctx->Unpack, 32, 32, 1,
- GL_COLOR_INDEX, GL_BITMAP, pattern)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glPolygonStipple(bad PBO access)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- ctx->Unpack.BufferObj);
- if (!buf) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glPolygonStipple(PBO mapped)");
- return;
- }
- buf = ADD_POINTERS(buf, pattern);
- _mesa_unpack_polygon_stipple(buf, ctx->PolygonStipple, &ctx->Unpack);
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- ctx->Unpack.BufferObj);
- }
- else {
- /* Get/unpack the stipple pattern from user memory */
- _mesa_unpack_polygon_stipple(pattern, ctx->PolygonStipple, &ctx->Unpack);
- }
+ pattern = _mesa_map_validate_pbo_source(ctx, 2,
+ &ctx->Unpack, 32, 32, 1,
+ GL_COLOR_INDEX, GL_BITMAP, pattern,
+ "glPolygonStipple");
+ if (!pattern)
+ return;
+
+ _mesa_unpack_polygon_stipple(pattern, ctx->PolygonStipple, &ctx->Unpack);
+
+ _mesa_unmap_pbo_source(ctx, &ctx->Unpack);
}
@@ -255,35 +239,16 @@ _mesa_GetPolygonStipple( GLubyte *dest )
if (MESA_VERBOSE&VERBOSE_API)
_mesa_debug(ctx, "glGetPolygonStipple\n");
- /* XXX someday we may put this code into a separate function and call
- * it with ctx->Driver.GetPolygonStipple().
- */
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* Put/pack the stipple pattern into a PBO */
- GLubyte *buf;
- if (!_mesa_validate_pbo_access(2, &ctx->Pack, 32, 32, 1,
- GL_COLOR_INDEX, GL_BITMAP, dest)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetPolygonStipple(bad PBO access)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB,
- ctx->Pack.BufferObj);
- if (!buf) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetPolygonStipple(PBO mapped)");
- return;
- }
- buf = ADD_POINTERS(buf, dest);
- _mesa_pack_polygon_stipple(ctx->PolygonStipple, buf, &ctx->Pack);
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- ctx->Pack.BufferObj);
- }
- else {
- /* Put/pack the stipple pattern into user memory */
- _mesa_pack_polygon_stipple(ctx->PolygonStipple, dest, &ctx->Pack);
- }
+ dest = _mesa_map_validate_pbo_dest(ctx, 2,
+ &ctx->Pack, 32, 32, 1,
+ GL_COLOR_INDEX, GL_BITMAP, dest,
+ "glGetPolygonStipple");
+ if (!dest)
+ return;
+
+ _mesa_pack_polygon_stipple(ctx->PolygonStipple, dest, &ctx->Pack);
+
+ _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
}
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 93bbccd3c7f..643ad3354e7 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -43,7 +43,9 @@
#if FEATURE_ATI_fragment_shader
#include "shader/atifragshader.h"
#endif
-
+#if FEATURE_ARB_sync
+#include "syncobj.h"
+#endif
/**
* Allocate and initialize a shared context state structure.
@@ -127,6 +129,10 @@ _mesa_alloc_shared_state(GLcontext *ctx)
shared->RenderBuffers = _mesa_NewHashTable();
#endif
+#if FEATURE_ARB_sync
+ make_empty_list(& shared->SyncObjects);
+#endif
+
return shared;
}
@@ -336,6 +342,17 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
ctx->Driver.DeleteBuffer(ctx, shared->NullBufferObj);
#endif
+#if FEATURE_ARB_sync
+ {
+ struct simple_node *node;
+ struct simple_node *temp;
+
+ foreach_s(node, temp, & shared->SyncObjects) {
+ _mesa_unref_sync_object(ctx, (struct gl_sync_object *) node);
+ }
+ }
+#endif
+
/*
* Free texture objects (after FBOs since some textures might have
* been bound to FBOs).
diff --git a/src/mesa/main/simple_list.h b/src/mesa/main/simple_list.h
index 63475f6f740..ff7f8882382 100644
--- a/src/mesa/main/simple_list.h
+++ b/src/mesa/main/simple_list.h
@@ -37,6 +37,11 @@
#ifndef _SIMPLE_LIST_H
#define _SIMPLE_LIST_H
+struct simple_node {
+ struct simple_node *next;
+ struct simple_node *prev;
+};
+
/**
* Remove an element from list.
*
diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c
new file mode 100644
index 00000000000..ac3f9eb1752
--- /dev/null
+++ b/src/mesa/main/syncobj.c
@@ -0,0 +1,409 @@
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file syncobj.c
+ * Sync object management.
+ *
+ * Unlike textures and other objects that are shared between contexts, sync
+ * objects are not bound to the context. As a result, the reference counting
+ * and delete behavior of sync objects is slightly different. References to
+ * sync objects are added:
+ *
+ * - By \c glFencSynce. This sets the initial reference count to 1.
+ * - At the start of \c glClientWaitSync. The reference is held for the
+ * duration of the wait call.
+ *
+ * References are removed:
+ *
+ * - By \c glDeleteSync.
+ * - At the end of \c glClientWaitSync.
+ *
+ * Additionally, drivers may call \c _mesa_ref_sync_object and
+ * \c _mesa_unref_sync_object as needed to implement \c ServerWaitSync.
+ *
+ * As with shader objects, sync object names become invalid as soon as
+ * \c glDeleteSync is called. For this reason \c glDeleteSync sets the
+ * \c DeletePending flag. All functions validate object handles by testing
+ * this flag.
+ *
+ * \note
+ * Only \c GL_ARB_sync objects are shared between contexts. If support is ever
+ * added for either \c GL_NV_fence or \c GL_APPLE_fence different semantics
+ * will need to be implemented.
+ *
+ * \author Ian Romanick <[email protected]>
+ */
+
+#include "glheader.h"
+#include "imports.h"
+#include "context.h"
+#include "macros.h"
+
+#if FEATURE_ARB_sync
+#include "syncobj.h"
+
+static struct gl_sync_object *
+_mesa_new_sync_object(GLcontext *ctx, GLenum type)
+{
+ struct gl_sync_object *s = MALLOC_STRUCT(gl_sync_object);
+ (void) ctx;
+ (void) type;
+
+ return s;
+}
+
+
+static void
+_mesa_delete_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj)
+{
+ (void) ctx;
+ _mesa_free(syncObj);
+}
+
+
+static void
+_mesa_fence_sync(GLcontext *ctx, struct gl_sync_object *syncObj,
+ GLenum condition, GLbitfield flags)
+{
+ (void) ctx;
+ (void) condition;
+ (void) flags;
+
+ syncObj->StatusFlag = 1;
+}
+
+
+static void
+_mesa_check_sync(GLcontext *ctx, struct gl_sync_object *syncObj)
+{
+ (void) ctx;
+ (void) syncObj;
+
+ /* No-op for software rendering. Hardware drivers will need to determine
+ * whether the state of the sync object has changed.
+ */
+}
+
+
+static void
+_mesa_wait_sync(GLcontext *ctx, struct gl_sync_object *syncObj,
+ GLbitfield flags, GLuint64 timeout)
+{
+ (void) ctx;
+ (void) syncObj;
+ (void) flags;
+ (void) timeout;
+
+ /* No-op for software rendering. Hardware drivers will need to wait until
+ * the state of the sync object changes or the timeout expires.
+ */
+}
+
+
+void
+_mesa_init_sync_object_functions(struct dd_function_table *driver)
+{
+ driver->NewSyncObject = _mesa_new_sync_object;
+ driver->FenceSync = _mesa_fence_sync;
+ driver->DeleteSyncObject = _mesa_delete_sync_object;
+ driver->CheckSync = _mesa_check_sync;
+
+ /* Use the same no-op wait function for both.
+ */
+ driver->ClientWaitSync = _mesa_wait_sync;
+ driver->ServerWaitSync = _mesa_wait_sync;
+}
+
+
+/**
+ * Allocate/init the context state related to sync objects.
+ */
+void
+_mesa_init_sync(GLcontext *ctx)
+{
+ (void) ctx;
+}
+
+
+/**
+ * Free the context state related to sync objects.
+ */
+void
+_mesa_free_sync_data(GLcontext *ctx)
+{
+ (void) ctx;
+}
+
+
+static int
+_mesa_validate_sync(struct gl_sync_object *syncObj)
+{
+ return (syncObj != NULL)
+ && (syncObj->Type == GL_SYNC_FENCE)
+ && !syncObj->DeletePending;
+}
+
+
+void
+_mesa_ref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj)
+{
+ _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ syncObj->RefCount++;
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+}
+
+
+void
+_mesa_unref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj)
+{
+ _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ syncObj->RefCount--;
+ if (syncObj->RefCount == 0) {
+ remove_from_list(& syncObj->link);
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+
+ ctx->Driver.DeleteSyncObject(ctx, syncObj);
+ } else {
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ }
+}
+
+
+GLboolean GLAPIENTRY
+_mesa_IsSync(GLsync sync)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync;
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
+
+ return _mesa_validate_sync(syncObj) ? GL_TRUE : GL_FALSE;
+}
+
+
+void GLAPIENTRY
+_mesa_DeleteSync(GLsync sync)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ /* From the GL_ARB_sync spec:
+ *
+ * DeleteSync will silently ignore a <sync> value of zero. An
+ * INVALID_VALUE error is generated if <sync> is neither zero nor the
+ * name of a sync object.
+ */
+ if (sync == 0) {
+ return;
+ }
+
+ if (!_mesa_validate_sync(syncObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteSync");
+ return;
+ }
+
+ /* If there are no client-waits or server-waits pending on this sync, delete
+ * the underlying object.
+ */
+ syncObj->DeletePending = GL_TRUE;
+ _mesa_unref_sync_object(ctx, syncObj);
+}
+
+
+GLsync GLAPIENTRY
+_mesa_FenceSync(GLenum condition, GLbitfield flags)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_sync_object *syncObj;
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
+
+ if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glFenceSync(condition=0x%x)",
+ condition);
+ return 0;
+ }
+
+ if (flags != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glFenceSync(flags=0x%x)",
+ condition);
+ return 0;
+ }
+
+ syncObj = ctx->Driver.NewSyncObject(ctx, GL_SYNC_FENCE);
+ if (syncObj != NULL) {
+ syncObj->Type = GL_SYNC_FENCE;
+ /* The name is not currently used, and it is never visible to
+ * applications. If sync support is extended to provide support for
+ * NV_fence, this field will be used. We'll also need to add an object
+ * ID hashtable.
+ */
+ syncObj->Name = 1;
+ syncObj->RefCount = 1;
+ syncObj->DeletePending = GL_FALSE;
+ syncObj->SyncCondition = condition;
+ syncObj->Flags = flags;
+ syncObj->StatusFlag = 0;
+
+ ctx->Driver.FenceSync(ctx, syncObj, condition, flags);
+
+ _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ insert_at_tail(& ctx->Shared->SyncObjects, & syncObj->link);
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+
+ return (GLsync) syncObj;
+ }
+
+ return NULL;
+}
+
+
+GLenum GLAPIENTRY
+_mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync;
+ GLenum ret;
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_WAIT_FAILED);
+
+ if (!_mesa_validate_sync(syncObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClientWaitSync");
+ return GL_WAIT_FAILED;
+ }
+
+ if ((flags & ~GL_SYNC_FLUSH_COMMANDS_BIT) != 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClientWaitSync(flags=0x%x)", flags);
+ return GL_WAIT_FAILED;
+ }
+
+ _mesa_ref_sync_object(ctx, syncObj);
+
+ /* From the GL_ARB_sync spec:
+ *
+ * ClientWaitSync returns one of four status values. A return value of
+ * ALREADY_SIGNALED indicates that <sync> was signaled at the time
+ * ClientWaitSync was called. ALREADY_SIGNALED will always be returned
+ * if <sync> was signaled, even if the value of <timeout> is zero.
+ */
+ ctx->Driver.CheckSync(ctx, syncObj);
+ if (syncObj->StatusFlag) {
+ ret = GL_ALREADY_SIGNALED;
+ } else {
+ ctx->Driver.ClientWaitSync(ctx, syncObj, flags, timeout);
+
+ ret = syncObj->StatusFlag ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED;
+ }
+
+ _mesa_unref_sync_object(ctx, syncObj);
+ return ret;
+}
+
+
+void GLAPIENTRY
+_mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!_mesa_validate_sync(syncObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glWaitSync");
+ return;
+ }
+
+ if (flags != 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glWaitSync(flags=0x%x)", flags);
+ return;
+ }
+
+ /* From the GL_ARB_sync spec:
+ *
+ * If the value of <timeout> is zero, then WaitSync does nothing.
+ */
+ if (timeout == 0) {
+ return;
+ }
+
+ ctx->Driver.ServerWaitSync(ctx, syncObj, flags, timeout);
+}
+
+
+void GLAPIENTRY
+_mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length,
+ GLint *values)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync;
+ GLsizei size = 0;
+ GLint v[1];
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!_mesa_validate_sync(syncObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetSynciv");
+ return;
+ }
+
+ switch (pname) {
+ case GL_OBJECT_TYPE:
+ v[0] = syncObj->Type;
+ size = 1;
+ break;
+
+ case GL_SYNC_CONDITION:
+ v[0] = syncObj->SyncCondition;
+ size = 1;
+ break;
+
+ case GL_SYNC_STATUS:
+ /* Update the state of the sync by dipping into the driver. Note that
+ * this call won't block. It just updates state in the common object
+ * data from the current driver state.
+ */
+ ctx->Driver.CheckSync(ctx, syncObj);
+
+ v[0] = (syncObj->StatusFlag) ? GL_SIGNALED : GL_UNSIGNALED;
+ size = 1;
+ break;
+
+ case GL_SYNC_FLAGS:
+ v[0] = syncObj->Flags;
+ size = 1;
+ break;
+
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetSynciv(pname=0x%x)\n", pname);
+ return;
+ }
+
+ if (size > 0) {
+ const GLsizei copy_count = MIN2(size, bufSize);
+
+ _mesa_memcpy(values, v, sizeof(GLint) * copy_count);
+ }
+
+ if (length != NULL) {
+ *length = size;
+ }
+}
+
+#endif /* FEATURE_ARB_sync */
diff --git a/src/mesa/main/syncobj.h b/src/mesa/main/syncobj.h
new file mode 100644
index 00000000000..f23fa281e20
--- /dev/null
+++ b/src/mesa/main/syncobj.h
@@ -0,0 +1,70 @@
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file syncobj.h
+ * Sync object management.
+ *
+ * \author Ian Romanick <[email protected]>
+ */
+
+#ifndef SYNCOBJ_H
+#define SYNCOBJ_H
+
+#include "context.h"
+
+extern void
+_mesa_init_sync_object_functions(struct dd_function_table *driver);
+
+extern void
+_mesa_init_sync(GLcontext *);
+
+extern void
+_mesa_free_sync_data(GLcontext *);
+
+extern void
+_mesa_ref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj);
+
+extern void
+_mesa_unref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj);
+
+extern GLboolean GLAPIENTRY
+_mesa_IsSync(GLsync sync);
+
+extern void GLAPIENTRY
+_mesa_DeleteSync(GLsync sync);
+
+extern GLsync GLAPIENTRY
+_mesa_FenceSync(GLenum condition, GLbitfield flags);
+
+extern GLenum GLAPIENTRY
+_mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
+
+extern void GLAPIENTRY
+_mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
+
+extern void GLAPIENTRY
+_mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length,
+ GLint *values);
+
+#endif /* SYNCOBJ_H */
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 3e5d65c8755..2f3e47e69ec 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -27,8 +27,7 @@
**************************************************************************/
#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
+#include "imports.h"
#include "shader/program.h"
#include "shader/prog_parameter.h"
#include "shader/prog_cache.h"
@@ -83,8 +82,13 @@ texenv_doing_secondary_color(GLcontext *ctx)
#define DISASSEM (MESA_VERBOSE & VERBOSE_DISASSEM)
struct mode_opt {
- GLuint Source:4;
- GLuint Operand:3;
+#ifdef __GNUC__
+ __extension__ GLubyte Source:4; /**< SRC_x */
+ __extension__ GLubyte Operand:3; /**< OPR_x */
+#else
+ GLubyte Source; /**< SRC_x */
+ GLubyte Operand; /**< OPR_x */
+#endif
};
struct state_key {
@@ -92,24 +96,26 @@ struct state_key {
GLuint enabled_units:8;
GLuint separate_specular:1;
GLuint fog_enabled:1;
- GLuint fog_mode:2;
+ GLuint fog_mode:2; /**< FOG_x */
GLuint inputs_available:12;
+ /* NOTE: This array of structs must be last! (see "keySize" below) */
struct {
GLuint enabled:1;
- GLuint source_index:3; /* one of TEXTURE_1D/2D/3D/CUBE/RECT_INDEX */
+ GLuint source_index:3; /**< TEXTURE_x_INDEX */
GLuint shadow:1;
GLuint ScaleShiftRGB:2;
GLuint ScaleShiftA:2;
- GLuint NumArgsRGB:3;
- GLuint ModeRGB:5;
- struct mode_opt OptRGB[MAX_COMBINER_TERMS];
+ GLuint NumArgsRGB:3; /**< up to MAX_COMBINER_TERMS */
+ GLuint ModeRGB:5; /**< MODE_x */
- GLuint NumArgsA:3;
- GLuint ModeA:5;
+ GLuint NumArgsA:3; /**< up to MAX_COMBINER_TERMS */
+ GLuint ModeA:5; /**< MODE_x */
+
+ struct mode_opt OptRGB[MAX_COMBINER_TERMS];
struct mode_opt OptA[MAX_COMBINER_TERMS];
- } unit[8];
+ } unit[MAX_TEXTURE_UNITS];
};
#define FOG_LINEAR 0
@@ -240,25 +246,51 @@ static GLuint translate_mode( GLenum envMode, GLenum mode )
}
}
-#define TEXTURE_UNKNOWN_INDEX 7
-static GLuint translate_tex_src_bit( GLbitfield bit )
+
+/**
+ * Do we need to clamp the results of the given texture env/combine mode?
+ * If the inputs to the mode are in [0,1] we don't always have to clamp
+ * the results.
+ */
+static GLboolean
+need_saturate( GLuint mode )
{
- /* make sure number of switch cases is correct */
- assert(NUM_TEXTURE_TARGETS == 7);
- switch (bit) {
- case TEXTURE_1D_BIT: return TEXTURE_1D_INDEX;
- case TEXTURE_2D_BIT: return TEXTURE_2D_INDEX;
- case TEXTURE_RECT_BIT: return TEXTURE_RECT_INDEX;
- case TEXTURE_3D_BIT: return TEXTURE_3D_INDEX;
- case TEXTURE_CUBE_BIT: return TEXTURE_CUBE_INDEX;
- case TEXTURE_1D_ARRAY_BIT: return TEXTURE_1D_ARRAY_INDEX;
- case TEXTURE_2D_ARRAY_BIT: return TEXTURE_2D_ARRAY_INDEX;
+ switch (mode) {
+ case MODE_REPLACE:
+ case MODE_MODULATE:
+ case MODE_INTERPOLATE:
+ return GL_FALSE;
+ case MODE_ADD:
+ case MODE_ADD_SIGNED:
+ case MODE_SUBTRACT:
+ case MODE_DOT3_RGB:
+ case MODE_DOT3_RGB_EXT:
+ case MODE_DOT3_RGBA:
+ case MODE_DOT3_RGBA_EXT:
+ case MODE_MODULATE_ADD_ATI:
+ case MODE_MODULATE_SIGNED_ADD_ATI:
+ case MODE_MODULATE_SUBTRACT_ATI:
+ case MODE_ADD_PRODUCTS:
+ case MODE_ADD_PRODUCTS_SIGNED:
+ case MODE_BUMP_ENVMAP_ATI:
+ return GL_TRUE;
default:
assert(0);
- return TEXTURE_UNKNOWN_INDEX;
}
}
+
+
+/**
+ * Translate TEXTURE_x_BIT to TEXTURE_x_INDEX.
+ */
+static GLuint translate_tex_src_bit( GLbitfield bit )
+{
+ ASSERT(bit);
+ return _mesa_ffs(bit) - 1;
+}
+
+
#define VERT_BIT_TEX_ANY (0xff << VERT_ATTRIB_TEX0)
#define VERT_RESULT_TEX_ANY (0xff << VERT_RESULT_TEX0)
@@ -371,55 +403,55 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx )
* Examine current texture environment state and generate a unique
* key to identify it.
*/
-static void make_state_key( GLcontext *ctx, struct state_key *key )
+static GLuint make_state_key( GLcontext *ctx, struct state_key *key )
{
GLuint i, j;
GLbitfield inputs_referenced = FRAG_BIT_COL0;
- GLbitfield inputs_available = get_fp_input_mask( ctx );
+ const GLbitfield inputs_available = get_fp_input_mask( ctx );
+ GLuint keySize;
memset(key, 0, sizeof(*key));
/* _NEW_TEXTURE */
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
+ const struct gl_texture_object *texObj = texUnit->_Current;
+ const struct gl_tex_env_combine_state *comb = texUnit->_CurrentCombine;
GLenum format;
if (!texUnit->_ReallyEnabled || !texUnit->Enabled)
continue;
- format = texUnit->_Current->Image[0][texUnit->_Current->BaseLevel]->_BaseFormat;
+ format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat;
key->unit[i].enabled = 1;
key->enabled_units |= (1<<i);
- key->nr_enabled_units = i+1;
+ key->nr_enabled_units = i + 1;
inputs_referenced |= FRAG_BIT_TEX(i);
- key->unit[i].source_index =
- translate_tex_src_bit(texUnit->_ReallyEnabled);
- key->unit[i].shadow = ((texUnit->_Current->CompareMode == GL_COMPARE_R_TO_TEXTURE) &&
+ key->unit[i].source_index =
+ translate_tex_src_bit(texUnit->_ReallyEnabled);
+
+ key->unit[i].shadow = ((texObj->CompareMode == GL_COMPARE_R_TO_TEXTURE) &&
((format == GL_DEPTH_COMPONENT) ||
(format == GL_DEPTH_STENCIL_EXT)));
- key->unit[i].NumArgsRGB = texUnit->_CurrentCombine->_NumArgsRGB;
- key->unit[i].NumArgsA = texUnit->_CurrentCombine->_NumArgsA;
+ key->unit[i].NumArgsRGB = comb->_NumArgsRGB;
+ key->unit[i].NumArgsA = comb->_NumArgsA;
key->unit[i].ModeRGB =
- translate_mode(texUnit->EnvMode, texUnit->_CurrentCombine->ModeRGB);
+ translate_mode(texUnit->EnvMode, comb->ModeRGB);
key->unit[i].ModeA =
- translate_mode(texUnit->EnvMode, texUnit->_CurrentCombine->ModeA);
+ translate_mode(texUnit->EnvMode, comb->ModeA);
- key->unit[i].ScaleShiftRGB = texUnit->_CurrentCombine->ScaleShiftRGB;
- key->unit[i].ScaleShiftA = texUnit->_CurrentCombine->ScaleShiftA;
+ key->unit[i].ScaleShiftRGB = comb->ScaleShiftRGB;
+ key->unit[i].ScaleShiftA = comb->ScaleShiftA;
for (j = 0; j < MAX_COMBINER_TERMS; j++) {
- key->unit[i].OptRGB[j].Operand =
- translate_operand(texUnit->_CurrentCombine->OperandRGB[j]);
- key->unit[i].OptA[j].Operand =
- translate_operand(texUnit->_CurrentCombine->OperandA[j]);
- key->unit[i].OptRGB[j].Source =
- translate_source(texUnit->_CurrentCombine->SourceRGB[j]);
- key->unit[i].OptA[j].Source =
- translate_source(texUnit->_CurrentCombine->SourceA[j]);
+ key->unit[i].OptRGB[j].Operand = translate_operand(comb->OperandRGB[j]);
+ key->unit[i].OptA[j].Operand = translate_operand(comb->OperandA[j]);
+ key->unit[i].OptRGB[j].Source = translate_source(comb->SourceRGB[j]);
+ key->unit[i].OptA[j].Source = translate_source(comb->SourceA[j]);
}
if (key->unit[i].ModeRGB == MODE_BUMP_ENVMAP_ATI) {
@@ -447,8 +479,15 @@ static void make_state_key( GLcontext *ctx, struct state_key *key )
}
key->inputs_available = (inputs_available & inputs_referenced);
+
+ /* compute size of state key, ignoring unused texture units */
+ keySize = sizeof(*key) - sizeof(key->unit)
+ + key->nr_enabled_units * sizeof(key->unit[0]);
+
+ return keySize;
}
+
/**
* Use uregs to represent registers internally, translate to Mesa's
* expected formats on emit.
@@ -466,10 +505,8 @@ struct ureg {
GLuint file:4;
GLuint idx:8;
GLuint negatebase:1;
- GLuint abs:1;
- GLuint negateabs:1;
GLuint swz:12;
- GLuint pad:5;
+ GLuint pad:7;
};
static const struct ureg undef = {
@@ -477,8 +514,6 @@ static const struct ureg undef = {
~0,
0,
0,
- 0,
- 0,
0
};
@@ -487,7 +522,6 @@ static const struct ureg undef = {
*/
struct texenv_fragment_program {
struct gl_fragment_program *program;
- GLcontext *ctx;
struct state_key *state;
GLbitfield alu_temps; /**< Track texture indirections, see spec. */
@@ -524,8 +558,6 @@ static struct ureg make_ureg(GLuint file, GLuint idx)
reg.file = file;
reg.idx = idx;
reg.negatebase = 0;
- reg.abs = 0;
- reg.negateabs = 0;
reg.swz = SWIZZLE_NOOP;
reg.pad = 0;
return reg;
@@ -691,7 +723,7 @@ static void emit_arg( struct prog_src_register *reg,
reg->Index = ureg.idx;
reg->Swizzle = ureg.swz;
reg->Negate = ureg.negatebase ? NEGATE_XYZW : NEGATE_NONE;
- reg->Abs = ureg.abs;
+ reg->Abs = GL_FALSE;
}
static void emit_dst( struct prog_dst_register *dst,
@@ -714,7 +746,7 @@ emit_op(struct texenv_fragment_program *p,
struct ureg src1,
struct ureg src2 )
{
- GLuint nr = p->program->Base.NumInstructions++;
+ const GLuint nr = p->program->Base.NumInstructions++;
struct prog_instruction *inst = &p->program->Base.Instructions[nr];
assert(nr < MAX_INSTRUCTIONS);
@@ -952,17 +984,22 @@ static struct ureg emit_combine_source( struct texenv_fragment_program *p,
}
}
+/**
+ * Check if the RGB and Alpha sources and operands match for the given
+ * texture unit's combinder state. When the RGB and A sources and
+ * operands match, we can emit fewer instructions.
+ */
static GLboolean args_match( const struct state_key *key, GLuint unit )
{
- GLuint i, nr = key->unit[unit].NumArgsRGB;
+ GLuint i, numArgs = key->unit[unit].NumArgsRGB;
- for (i = 0 ; i < nr ; i++) {
+ for (i = 0; i < numArgs; i++) {
if (key->unit[unit].OptA[i].Source != key->unit[unit].OptRGB[i].Source)
return GL_FALSE;
- switch(key->unit[unit].OptA[i].Operand) {
+ switch (key->unit[unit].OptA[i].Operand) {
case OPR_SRC_ALPHA:
- switch(key->unit[unit].OptRGB[i].Operand) {
+ switch (key->unit[unit].OptRGB[i].Operand) {
case OPR_SRC_COLOR:
case OPR_SRC_ALPHA:
break;
@@ -971,7 +1008,7 @@ static GLboolean args_match( const struct state_key *key, GLuint unit )
}
break;
case OPR_ONE_MINUS_SRC_ALPHA:
- switch(key->unit[unit].OptRGB[i].Operand) {
+ switch (key->unit[unit].OptRGB[i].Operand) {
case OPR_ONE_MINUS_SRC_COLOR:
case OPR_ONE_MINUS_SRC_ALPHA:
break;
@@ -1113,7 +1150,7 @@ static struct ureg
emit_texenv(struct texenv_fragment_program *p, GLuint unit)
{
const struct state_key *key = p->state;
- GLboolean saturate;
+ GLboolean rgb_saturate, alpha_saturate;
GLuint rgb_shift, alpha_shift;
struct ureg out, dest;
@@ -1143,7 +1180,19 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit)
/* If we'll do rgb/alpha shifting don't saturate in emit_combine().
* We don't want to clamp twice.
*/
- saturate = !(rgb_shift || alpha_shift);
+ if (rgb_shift)
+ rgb_saturate = GL_FALSE; /* saturate after rgb shift */
+ else if (need_saturate(key->unit[unit].ModeRGB))
+ rgb_saturate = GL_TRUE;
+ else
+ rgb_saturate = GL_FALSE;
+
+ if (alpha_shift)
+ alpha_saturate = GL_FALSE; /* saturate after alpha shift */
+ else if (need_saturate(key->unit[unit].ModeA))
+ alpha_saturate = GL_TRUE;
+ else
+ alpha_saturate = GL_FALSE;
/* If this is the very last calculation, emit direct to output reg:
*/
@@ -1159,7 +1208,7 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit)
*/
if (key->unit[unit].ModeRGB == key->unit[unit].ModeA &&
args_match(key, unit)) {
- out = emit_combine( p, dest, WRITEMASK_XYZW, saturate,
+ out = emit_combine( p, dest, WRITEMASK_XYZW, rgb_saturate,
unit,
key->unit[unit].NumArgsRGB,
key->unit[unit].ModeRGB,
@@ -1167,7 +1216,7 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit)
}
else if (key->unit[unit].ModeRGB == MODE_DOT3_RGBA_EXT ||
key->unit[unit].ModeRGB == MODE_DOT3_RGBA) {
- out = emit_combine( p, dest, WRITEMASK_XYZW, saturate,
+ out = emit_combine( p, dest, WRITEMASK_XYZW, rgb_saturate,
unit,
key->unit[unit].NumArgsRGB,
key->unit[unit].ModeRGB,
@@ -1177,12 +1226,12 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit)
/* Need to do something to stop from re-emitting identical
* argument calculations here:
*/
- out = emit_combine( p, dest, WRITEMASK_XYZ, saturate,
+ out = emit_combine( p, dest, WRITEMASK_XYZ, rgb_saturate,
unit,
key->unit[unit].NumArgsRGB,
key->unit[unit].ModeRGB,
key->unit[unit].OptRGB);
- out = emit_combine( p, dest, WRITEMASK_W, saturate,
+ out = emit_combine( p, dest, WRITEMASK_W, alpha_saturate,
unit,
key->unit[unit].NumArgsA,
key->unit[unit].ModeA,
@@ -1193,8 +1242,7 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit)
*/
if (alpha_shift || rgb_shift) {
struct ureg shift;
-
- saturate = GL_TRUE; /* always saturate at this point */
+ GLboolean saturate = GL_TRUE; /* always saturate at this point */
if (rgb_shift == alpha_shift) {
shift = register_scalar_const(p, (GLfloat)(1<<rgb_shift));
@@ -1220,7 +1268,7 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit)
static void load_texture( struct texenv_fragment_program *p, GLuint unit )
{
if (is_undef(p->src_texture[unit])) {
- GLuint texTarget = p->state->unit[unit].source_index;
+ const GLuint texTarget = p->state->unit[unit].source_index;
struct ureg texcoord;
struct ureg tmp = get_tex_temp( p );
@@ -1232,9 +1280,6 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit )
texcoord = p->texcoord_tex[unit];
}
- if (texTarget == TEXTURE_UNKNOWN_INDEX)
- program_error(p, "TexSrcBit");
-
/* TODO: Use D0_MASK_XY where possible.
*/
if (p->state->unit[unit].enabled) {
@@ -1293,7 +1338,7 @@ static GLboolean load_texenv_source( struct texenv_fragment_program *p,
* Generate instructions for loading all texture source terms.
*/
static GLboolean
-load_texunit_sources( struct texenv_fragment_program *p, int unit )
+load_texunit_sources( struct texenv_fragment_program *p, GLuint unit )
{
const struct state_key *key = p->state;
GLuint i;
@@ -1313,7 +1358,7 @@ load_texunit_sources( struct texenv_fragment_program *p, int unit )
* Generate instructions for loading bump map textures.
*/
static GLboolean
-load_texunit_bumpmap( struct texenv_fragment_program *p, int unit )
+load_texunit_bumpmap( struct texenv_fragment_program *p, GLuint unit )
{
const struct state_key *key = p->state;
GLuint bumpedUnitNr = key->unit[unit].OptRGB[1].Source - SRC_TEXTURE0;
@@ -1329,17 +1374,20 @@ load_texunit_bumpmap( struct texenv_fragment_program *p, int unit )
texcDst = get_tex_temp( p );
p->texcoord_tex[bumpedUnitNr] = texcDst;
- /* apply rot matrix and add coords to be available in next phase */
- /* dest = (Arg0.xxxx * rotMat0 + Arg1) + (Arg0.yyyy * rotMat1) */
- /* note only 2 coords are affected the rest are left unchanged (mul by 0) */
+ /* Apply rot matrix and add coords to be available in next phase.
+ * dest = (Arg0.xxxx * rotMat0 + Arg1) + (Arg0.yyyy * rotMat1)
+ * note only 2 coords are affected the rest are left unchanged (mul by 0)
+ */
emit_arith( p, OPCODE_MAD, texcDst, WRITEMASK_XYZW, 0,
swizzle1(bumpMapRes, SWIZZLE_X), rotMat0, texcSrc );
emit_arith( p, OPCODE_MAD, texcDst, WRITEMASK_XYZW, 0,
swizzle1(bumpMapRes, SWIZZLE_Y), rotMat1, texcDst );
- /* move 0,0,0,1 into bumpmap src if someone (crossbar) is foolish
- enough to access this later, should optimize away */
- emit_arith( p, OPCODE_MOV, bumpMapRes, WRITEMASK_XYZW, 0, constdudvcolor, undef, undef );
+ /* Move 0,0,0,1 into bumpmap src if someone (crossbar) is foolish
+ * enough to access this later, should optimize away.
+ */
+ emit_arith( p, OPCODE_MOV, bumpMapRes, WRITEMASK_XYZW, 0,
+ constdudvcolor, undef, undef );
return GL_TRUE;
}
@@ -1358,7 +1406,6 @@ create_new_program(GLcontext *ctx, struct state_key *key,
struct ureg cf, out;
_mesa_memset(&p, 0, sizeof(p));
- p.ctx = ctx;
p.state = key;
p.program = program;
@@ -1367,17 +1414,17 @@ create_new_program(GLcontext *ctx, struct state_key *key,
*/
p.program->Base.Instructions = instBuffer;
p.program->Base.Target = GL_FRAGMENT_PROGRAM_ARB;
- p.program->Base.NumTexIndirections = 1;
+ p.program->Base.String = NULL;
+ p.program->Base.NumTexIndirections = 1; /* is this right? */
p.program->Base.NumTexInstructions = 0;
p.program->Base.NumAluInstructions = 0;
- p.program->Base.String = NULL;
- p.program->Base.NumInstructions =
- p.program->Base.NumTemporaries =
- p.program->Base.NumParameters =
- p.program->Base.NumAttributes = p.program->Base.NumAddressRegs = 0;
+ p.program->Base.NumInstructions = 0;
+ p.program->Base.NumTemporaries = 0;
+ p.program->Base.NumParameters = 0;
+ p.program->Base.NumAttributes = 0;
+ p.program->Base.NumAddressRegs = 0;
p.program->Base.Parameters = _mesa_new_parameter_list();
-
- p.program->Base.InputsRead = 0;
+ p.program->Base.InputsRead = 0x0;
p.program->Base.OutputsWritten = 1 << FRAG_RESULT_COLOR;
for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
@@ -1394,10 +1441,12 @@ create_new_program(GLcontext *ctx, struct state_key *key,
release_temps(ctx, &p);
if (key->enabled_units) {
- GLboolean needbumpstage = GL_FALSE;
+ GLboolean needbumpstage = GL_FALSE;
+
/* Zeroth pass - bump map textures first */
- for (unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++)
- if (key->unit[unit].enabled && key->unit[unit].ModeRGB == MODE_BUMP_ENVMAP_ATI) {
+ for (unit = 0; unit < key->nr_enabled_units; unit++)
+ if (key->unit[unit].enabled &&
+ key->unit[unit].ModeRGB == MODE_BUMP_ENVMAP_ATI) {
needbumpstage = GL_TRUE;
load_texunit_bumpmap( &p, unit );
}
@@ -1408,7 +1457,7 @@ create_new_program(GLcontext *ctx, struct state_key *key,
* all referenced texture sources and emit texld instructions
* for each:
*/
- for (unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++)
+ for (unit = 0; unit < key->nr_enabled_units; unit++)
if (key->unit[unit].enabled) {
load_texunit_sources( &p, unit );
p.last_tex_stage = unit;
@@ -1416,8 +1465,8 @@ create_new_program(GLcontext *ctx, struct state_key *key,
/* Second pass - emit combine instructions to build final color:
*/
- for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++)
- if (key->enabled_units & (1<<unit)) {
+ for (unit = 0; unit < key->nr_enabled_units; unit++)
+ if (key->unit[unit].enabled) {
p.src_previous = emit_texenv( &p, unit );
reserve_temp(&p, p.src_previous); /* don't re-use this temp reg */
release_temps(ctx, &p); /* release all temps */
@@ -1450,9 +1499,11 @@ create_new_program(GLcontext *ctx, struct state_key *key,
* a reduced value and not what is expected in FogOption
*/
p.program->FogOption = ctx->Fog.Mode;
- p.program->Base.InputsRead |= FRAG_BIT_FOGC; /* XXX new */
- } else
+ p.program->Base.InputsRead |= FRAG_BIT_FOGC;
+ }
+ else {
p.program->FogOption = GL_NONE;
+ }
if (p.program->Base.NumTexIndirections > ctx->Const.FragmentProgram.MaxTexIndirections)
program_error(&p, "Exceeded max nr indirect texture lookups");
@@ -1505,12 +1556,13 @@ _mesa_get_fixed_func_fragment_program(GLcontext *ctx)
{
struct gl_fragment_program *prog;
struct state_key key;
+ GLuint keySize;
- make_state_key(ctx, &key);
+ keySize = make_state_key(ctx, &key);
prog = (struct gl_fragment_program *)
_mesa_search_program_cache(ctx->FragmentProgram.Cache,
- &key, sizeof(key));
+ &key, keySize);
if (!prog) {
prog = (struct gl_fragment_program *)
@@ -1519,7 +1571,7 @@ _mesa_get_fixed_func_fragment_program(GLcontext *ctx)
create_new_program(ctx, &key, prog);
_mesa_program_cache_insert(ctx, ctx->FragmentProgram.Cache,
- &key, sizeof(key), &prog->Base);
+ &key, keySize, &prog->Base);
}
return prog;
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 6e0c0c688a1..861c5f37c4e 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -729,14 +729,7 @@ init_texture_unit( GLcontext *ctx, GLuint unit )
ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 );
ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 );
ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->GenS.ObjectPlane, 1.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->GenT.ObjectPlane, 0.0, 1.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->GenR.ObjectPlane, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->GenQ.ObjectPlane, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->GenS.EyePlane, 1.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 );
+
/* no mention of this in spec, but maybe id matrix expected? */
ASSIGN_4V( texUnit->RotMatrix, 1.0, 0.0, 0.0, 1.0 );
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index be1c03cec2a..6cd2a2f4f64 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1038,24 +1038,6 @@ _mesa_MultiDrawArraysEXT( GLenum mode, GLint *first,
}
-/* GL_EXT_multi_draw_arrays */
-void GLAPIENTRY
-_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- for (i = 0; i < primcount; i++) {
- if (count[i] > 0) {
- CALL_DrawElements(ctx->Exec, (mode, count[i], type, indices[i]));
- }
- }
-}
-
-
/* GL_IBM_multimode_draw_arrays */
void GLAPIENTRY
_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index becc67c29d3..ef790c504ea 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -129,6 +129,11 @@ extern void GLAPIENTRY
_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
const GLvoid **indices, GLsizei primcount );
+extern void GLAPIENTRY
+_mesa_MultiDrawElementsBaseVertex( GLenum mode,
+ const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount,
+ const GLint *basevertex);
extern void GLAPIENTRY
_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
@@ -159,6 +164,16 @@ extern void GLAPIENTRY
_mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
GLenum type, const GLvoid *indices);
+extern void GLAPIENTRY
+_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices, GLint basevertex);
+
+extern void GLAPIENTRY
+_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
+ GLsizei count, GLenum type,
+ const GLvoid *indices,
+ GLint basevertex);
+
extern void
_mesa_copy_client_array(GLcontext *ctx,
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index d4d3dd1a94e..0cae1860a33 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.6
+ * Version: 7.7
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
@@ -30,9 +30,9 @@
/* Mesa version */
#define MESA_MAJOR 7
-#define MESA_MINOR 6
+#define MESA_MINOR 7
#define MESA_PATCH 0
-#define MESA_VERSION_STRING "7.6-devel"
+#define MESA_VERSION_STRING "7.7-devel"
/* To make version comparison easy */
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index 1f807dc3dc3..91412f138a5 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -133,6 +133,10 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
SET_DrawArrays(tab, vfmt->DrawArrays);
SET_DrawElements(tab, vfmt->DrawElements);
SET_DrawRangeElements(tab, vfmt->DrawRangeElements);
+ SET_MultiDrawElementsEXT(tab, vfmt->MultiDrawElementsEXT);
+ SET_DrawElementsBaseVertex(tab, vfmt->DrawElementsBaseVertex);
+ SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex);
+ SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex);
SET_EvalMesh1(tab, vfmt->EvalMesh1);
SET_EvalMesh2(tab, vfmt->EvalMesh2);
ASSERT(tab->EvalMesh2);
diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h
index 6f5d01e40f2..d56a2bb95ea 100644
--- a/src/mesa/main/vtxfmt_tmp.h
+++ b/src/mesa/main/vtxfmt_tmp.h
@@ -335,6 +335,17 @@ static void GLAPIENTRY TAG(DrawElements)( GLenum mode, GLsizei count, GLenum typ
CALL_DrawElements(GET_DISPATCH(), ( mode, count, type, indices ));
}
+static void GLAPIENTRY TAG(MultiDrawElementsEXT)( GLenum mode,
+ const GLsizei *count,
+ GLenum type,
+ const GLvoid **indices,
+ GLsizei primcount)
+{
+ PRE_LOOPBACK( MultiDrawElementsEXT );
+ CALL_MultiDrawElementsEXT(GET_DISPATCH(), ( mode, count, type, indices,
+ primcount ));
+}
+
static void GLAPIENTRY TAG(DrawRangeElements)( GLenum mode, GLuint start,
GLuint end, GLsizei count,
GLenum type, const GLvoid *indices )
@@ -343,6 +354,44 @@ static void GLAPIENTRY TAG(DrawRangeElements)( GLenum mode, GLuint start,
CALL_DrawRangeElements(GET_DISPATCH(), ( mode, start, end, count, type, indices ));
}
+static void GLAPIENTRY TAG(DrawElementsBaseVertex)( GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const GLvoid *indices,
+ GLint basevertex)
+{
+ PRE_LOOPBACK( DrawElementsBaseVertex );
+ CALL_DrawElementsBaseVertex(GET_DISPATCH(), ( mode, count, type,
+ indices, basevertex ));
+}
+
+static void GLAPIENTRY TAG(DrawRangeElementsBaseVertex)( GLenum mode,
+ GLuint start,
+ GLuint end,
+ GLsizei count,
+ GLenum type,
+ const GLvoid *indices,
+ GLint basevertex)
+{
+ PRE_LOOPBACK( DrawRangeElementsBaseVertex );
+ CALL_DrawRangeElementsBaseVertex(GET_DISPATCH(), ( mode, start, end,
+ count, type, indices,
+ basevertex ));
+}
+
+static void GLAPIENTRY TAG(MultiDrawElementsBaseVertex)( GLenum mode,
+ const GLsizei *count,
+ GLenum type,
+ const GLvoid **indices,
+ GLsizei primcount,
+ const GLint *basevertex)
+{
+ PRE_LOOPBACK( MultiDrawElementsBaseVertex );
+ CALL_MultiDrawElementsBaseVertex(GET_DISPATCH(), ( mode, count, type,
+ indices,
+ primcount, basevertex ));
+}
+
static void GLAPIENTRY TAG(EvalMesh1)( GLenum mode, GLint i1, GLint i2 )
{
PRE_LOOPBACK( EvalMesh1 );
@@ -522,6 +571,10 @@ static GLvertexformat TAG(vtxfmt) = {
TAG(DrawArrays),
TAG(DrawElements),
TAG(DrawRangeElements),
+ TAG(MultiDrawElementsEXT),
+ TAG(DrawElementsBaseVertex),
+ TAG(DrawRangeElementsBaseVertex),
+ TAG(MultiDrawElementsBaseVertex),
TAG(EvalMesh1),
TAG(EvalMesh2)
};
diff --git a/src/mesa/math/m_clip_tmp.h b/src/mesa/math/m_clip_tmp.h
index f3a589be051..2e30964057c 100644
--- a/src/mesa/math/m_clip_tmp.h
+++ b/src/mesa/math/m_clip_tmp.h
@@ -44,7 +44,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
- GLubyte *andMask )
+ GLubyte *andMask,
+ GLboolean viewport_z_clip )
{
const GLuint stride = clip_vec->stride;
const GLfloat *from = (GLfloat *)clip_vec->start;
@@ -66,16 +67,20 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec,
mask |= (((cw < -cx) << CLIP_LEFT_SHIFT));
mask |= (((cw < cy) << CLIP_TOP_SHIFT));
mask |= (((cw < -cy) << CLIP_BOTTOM_SHIFT));
- mask |= (((cw < cz) << CLIP_FAR_SHIFT));
- mask |= (((cw < -cz) << CLIP_NEAR_SHIFT));
+ if (viewport_z_clip) {
+ mask |= (((cw < cz) << CLIP_FAR_SHIFT));
+ mask |= (((cw < -cz) << CLIP_NEAR_SHIFT));
+ }
#else /* !defined(macintosh)) */
GLubyte mask = 0;
if (-cx + cw < 0) mask |= CLIP_RIGHT_BIT;
if ( cx + cw < 0) mask |= CLIP_LEFT_BIT;
if (-cy + cw < 0) mask |= CLIP_TOP_BIT;
if ( cy + cw < 0) mask |= CLIP_BOTTOM_BIT;
- if (-cz + cw < 0) mask |= CLIP_FAR_BIT;
- if ( cz + cw < 0) mask |= CLIP_NEAR_BIT;
+ if (viewport_z_clip) {
+ if (-cz + cw < 0) mask |= CLIP_FAR_BIT;
+ if ( cz + cw < 0) mask |= CLIP_NEAR_BIT;
+ }
#endif /* defined(macintosh) */
clipMask[i] = mask;
@@ -119,7 +124,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
- GLubyte *andMask )
+ GLubyte *andMask,
+ GLboolean viewport_z_clip )
{
const GLuint stride = clip_vec->stride;
const GLuint count = clip_vec->count;
@@ -141,16 +147,20 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec,
mask |= (((cw < -cx) << CLIP_LEFT_SHIFT));
mask |= (((cw < cy) << CLIP_TOP_SHIFT));
mask |= (((cw < -cy) << CLIP_BOTTOM_SHIFT));
- mask |= (((cw < cz) << CLIP_FAR_SHIFT));
- mask |= (((cw < -cz) << CLIP_NEAR_SHIFT));
+ if (viewport_z_clip) {
+ mask |= (((cw < cz) << CLIP_FAR_SHIFT));
+ mask |= (((cw < -cz) << CLIP_NEAR_SHIFT));
+ }
#else /* !defined(macintosh)) */
GLubyte mask = 0;
if (-cx + cw < 0) mask |= CLIP_RIGHT_BIT;
if ( cx + cw < 0) mask |= CLIP_LEFT_BIT;
if (-cy + cw < 0) mask |= CLIP_TOP_BIT;
if ( cy + cw < 0) mask |= CLIP_BOTTOM_BIT;
- if (-cz + cw < 0) mask |= CLIP_FAR_BIT;
- if ( cz + cw < 0) mask |= CLIP_NEAR_BIT;
+ if (viewport_z_clip) {
+ if (-cz + cw < 0) mask |= CLIP_FAR_BIT;
+ if ( cz + cw < 0) mask |= CLIP_NEAR_BIT;
+ }
#endif /* defined(macintosh) */
clipMask[i] = mask;
@@ -171,7 +181,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
- GLubyte *andMask )
+ GLubyte *andMask,
+ GLboolean viewport_z_clip )
{
const GLuint stride = clip_vec->stride;
const GLuint count = clip_vec->count;
@@ -187,8 +198,10 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec,
else if (cx < -1.0) mask |= CLIP_LEFT_BIT;
if (cy > 1.0) mask |= CLIP_TOP_BIT;
else if (cy < -1.0) mask |= CLIP_BOTTOM_BIT;
- if (cz > 1.0) mask |= CLIP_FAR_BIT;
- else if (cz < -1.0) mask |= CLIP_NEAR_BIT;
+ if (viewport_z_clip) {
+ if (cz > 1.0) mask |= CLIP_FAR_BIT;
+ else if (cz < -1.0) mask |= CLIP_NEAR_BIT;
+ }
clipMask[i] = mask;
tmpOrMask |= mask;
tmpAndMask &= mask;
@@ -204,7 +217,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
- GLubyte *andMask )
+ GLubyte *andMask,
+ GLboolean viewport_z_clip )
{
const GLuint stride = clip_vec->stride;
const GLuint count = clip_vec->count;
@@ -231,7 +245,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec,
}
-static void TAG(init_c_cliptest)( void )
+void TAG(init_c_cliptest)( void )
{
_mesa_clip_tab[4] = TAG(cliptest_points4);
_mesa_clip_tab[3] = TAG(cliptest_points3);
diff --git a/src/mesa/math/m_debug_clip.c b/src/mesa/math/m_debug_clip.c
index 460fed4a754..95ae5a347da 100644
--- a/src/mesa/math/m_debug_clip.c
+++ b/src/mesa/math/m_debug_clip.c
@@ -67,7 +67,8 @@ static GLvector4f *ref_cliptest_points4( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
- GLubyte *andMask )
+ GLubyte *andMask,
+ GLboolean viewport_z_clip )
{
const GLuint stride = clip_vec->stride;
const GLuint count = clip_vec->count;
@@ -87,8 +88,10 @@ static GLvector4f *ref_cliptest_points4( GLvector4f *clip_vec,
if ( cx + cw < 0 ) mask |= CLIP_LEFT_BIT;
if ( -cy + cw < 0 ) mask |= CLIP_TOP_BIT;
if ( cy + cw < 0 ) mask |= CLIP_BOTTOM_BIT;
- if ( -cz + cw < 0 ) mask |= CLIP_FAR_BIT;
- if ( cz + cw < 0 ) mask |= CLIP_NEAR_BIT;
+ if (viewport_z_clip) {
+ if ( -cz + cw < 0 ) mask |= CLIP_FAR_BIT;
+ if ( cz + cw < 0 ) mask |= CLIP_NEAR_BIT;
+ }
clipMask[i] = mask;
if ( mask ) {
c++;
@@ -122,7 +125,8 @@ static GLvector4f *ref_cliptest_points3( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
- GLubyte *andMask )
+ GLubyte *andMask,
+ GLboolean viewport_z_clip )
{
const GLuint stride = clip_vec->stride;
const GLuint count = clip_vec->count;
@@ -138,8 +142,10 @@ static GLvector4f *ref_cliptest_points3( GLvector4f *clip_vec,
else if ( cx < -1.0 ) mask |= CLIP_LEFT_BIT;
if ( cy > 1.0 ) mask |= CLIP_TOP_BIT;
else if ( cy < -1.0 ) mask |= CLIP_BOTTOM_BIT;
- if ( cz > 1.0 ) mask |= CLIP_FAR_BIT;
- else if ( cz < -1.0 ) mask |= CLIP_NEAR_BIT;
+ if (viewport_z_clip) {
+ if ( cz > 1.0 ) mask |= CLIP_FAR_BIT;
+ else if ( cz < -1.0 ) mask |= CLIP_NEAR_BIT;
+ }
clipMask[i] = mask;
tmpOrMask |= mask;
tmpAndMask &= mask;
@@ -154,7 +160,8 @@ static GLvector4f * ref_cliptest_points2( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
- GLubyte *andMask )
+ GLubyte *andMask,
+ GLboolean viewport_z_clip )
{
const GLuint stride = clip_vec->stride;
const GLuint count = clip_vec->count;
@@ -163,6 +170,9 @@ static GLvector4f * ref_cliptest_points2( GLvector4f *clip_vec,
GLubyte tmpOrMask = *orMask;
GLubyte tmpAndMask = *andMask;
GLuint i;
+
+ (void) viewport_z_clip;
+
for ( i = 0 ; i < count ; i++, STRIDE_F(from, stride) ) {
const GLfloat cx = from[0], cy = from[1];
GLubyte mask = 0;
@@ -208,6 +218,7 @@ static int test_cliptest_function( clip_func func, int np,
#ifdef RUN_DEBUG_BENCHMARK
int cycle_i; /* the counter for the benchmarks we run */
#endif
+ GLboolean viewport_z_clip = GL_TRUE;
(void) cycles;
@@ -247,15 +258,15 @@ static int test_cliptest_function( clip_func func, int np,
dco = rco = 0;
dca = rca = CLIP_FRUSTUM_BITS;
- ref_cliptest[psize]( source, ref, rm, &rco, &rca );
+ ref_cliptest[psize]( source, ref, rm, &rco, &rca, viewport_z_clip );
if ( mesa_profile ) {
BEGIN_RACE( *cycles );
- func( source, dest, dm, &dco, &dca );
+ func( source, dest, dm, &dco, &dca, viewport_z_clip );
END_RACE( *cycles );
}
else {
- func( source, dest, dm, &dco, &dca );
+ func( source, dest, dm, &dco, &dca, viewport_z_clip );
}
if ( dco != rco ) {
diff --git a/src/mesa/math/m_xform.h b/src/mesa/math/m_xform.h
index 7ef76e0b926..33421ad1c0a 100644
--- a/src/mesa/math/m_xform.h
+++ b/src/mesa/math/m_xform.h
@@ -43,7 +43,8 @@
extern void
_math_init_transformation(void);
-
+extern void
+init_c_cliptest(void);
/* KW: Clip functions now do projective divide as well. The projected
* coordinates are very useful to us because they let us cull
@@ -102,7 +103,8 @@ typedef GLvector4f * (_XFORMAPIP clip_func)( GLvector4f *vClip,
GLvector4f *vProj,
GLubyte clipMask[],
GLubyte *orMask,
- GLubyte *andMask );
+ GLubyte *andMask,
+ GLboolean viewport_z_clip );
typedef void (*dotprod_func)( GLfloat *out,
GLuint out_stride,
diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c
index ba3512365e7..3c4e97b650a 100644
--- a/src/mesa/shader/lex.yy.c
+++ b/src/mesa/shader/lex.yy.c
@@ -1036,6 +1036,7 @@ static yyconst flex_int16_t yy_chk[1352] =
*/
#include "main/glheader.h"
#include "prog_instruction.h"
+#include "prog_statevars.h"
#include "symbol_table.h"
#include "program_parser.h"
@@ -1048,6 +1049,10 @@ static yyconst flex_int16_t yy_chk[1352] =
#define require_rect (yyextra->option.TexRect)
#define require_texarray (yyextra->option.TexArray)
+#ifndef HAVE_UNISTD_H
+#define YY_NO_UNISTD_H
+#endif
+
#define return_token_or_IDENTIFIER(condition, token) \
do { \
if (condition) { \
@@ -1148,7 +1153,7 @@ handle_ident(struct asm_parser_state *state, const char *text, YYSTYPE *lval)
} while(0);
#define YY_EXTRA_TYPE struct asm_parser_state *
-#line 1152 "lex.yy.c"
+#line 1157 "lex.yy.c"
#define INITIAL 0
@@ -1394,10 +1399,10 @@ YY_DECL
register int yy_act;
struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-#line 151 "program_lexer.l"
+#line 156 "program_lexer.l"
-#line 1401 "lex.yy.c"
+#line 1406 "lex.yy.c"
yylval = yylval_param;
@@ -1486,17 +1491,17 @@ do_action: /* This label is used only to access EOF actions. */
case 1:
YY_RULE_SETUP
-#line 153 "program_lexer.l"
+#line 158 "program_lexer.l"
{ return ARBvp_10; }
YY_BREAK
case 2:
YY_RULE_SETUP
-#line 154 "program_lexer.l"
+#line 159 "program_lexer.l"
{ return ARBfp_10; }
YY_BREAK
case 3:
YY_RULE_SETUP
-#line 155 "program_lexer.l"
+#line 160 "program_lexer.l"
{
yylval->integer = at_address;
return_token_or_IDENTIFIER(require_ARB_vp, ADDRESS);
@@ -1504,682 +1509,682 @@ YY_RULE_SETUP
YY_BREAK
case 4:
YY_RULE_SETUP
-#line 159 "program_lexer.l"
+#line 164 "program_lexer.l"
{ return ALIAS; }
YY_BREAK
case 5:
YY_RULE_SETUP
-#line 160 "program_lexer.l"
+#line 165 "program_lexer.l"
{ return ATTRIB; }
YY_BREAK
case 6:
YY_RULE_SETUP
-#line 161 "program_lexer.l"
+#line 166 "program_lexer.l"
{ return END; }
YY_BREAK
case 7:
YY_RULE_SETUP
-#line 162 "program_lexer.l"
+#line 167 "program_lexer.l"
{ return OPTION; }
YY_BREAK
case 8:
YY_RULE_SETUP
-#line 163 "program_lexer.l"
+#line 168 "program_lexer.l"
{ return OUTPUT; }
YY_BREAK
case 9:
YY_RULE_SETUP
-#line 164 "program_lexer.l"
+#line 169 "program_lexer.l"
{ return PARAM; }
YY_BREAK
case 10:
YY_RULE_SETUP
-#line 165 "program_lexer.l"
+#line 170 "program_lexer.l"
{ yylval->integer = at_temp; return TEMP; }
YY_BREAK
case 11:
YY_RULE_SETUP
-#line 167 "program_lexer.l"
+#line 172 "program_lexer.l"
{ return_opcode( 1, VECTOR_OP, ABS, 3); }
YY_BREAK
case 12:
YY_RULE_SETUP
-#line 168 "program_lexer.l"
+#line 173 "program_lexer.l"
{ return_opcode( 1, BIN_OP, ADD, 3); }
YY_BREAK
case 13:
YY_RULE_SETUP
-#line 169 "program_lexer.l"
+#line 174 "program_lexer.l"
{ return_opcode(require_ARB_vp, ARL, ARL, 3); }
YY_BREAK
case 14:
YY_RULE_SETUP
-#line 171 "program_lexer.l"
+#line 176 "program_lexer.l"
{ return_opcode(require_ARB_fp, TRI_OP, CMP, 3); }
YY_BREAK
case 15:
YY_RULE_SETUP
-#line 172 "program_lexer.l"
+#line 177 "program_lexer.l"
{ return_opcode(require_ARB_fp, SCALAR_OP, COS, 3); }
YY_BREAK
case 16:
YY_RULE_SETUP
-#line 174 "program_lexer.l"
+#line 179 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, DDX, 3); }
YY_BREAK
case 17:
YY_RULE_SETUP
-#line 175 "program_lexer.l"
+#line 180 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, DDY, 3); }
YY_BREAK
case 18:
YY_RULE_SETUP
-#line 176 "program_lexer.l"
+#line 181 "program_lexer.l"
{ return_opcode( 1, BIN_OP, DP3, 3); }
YY_BREAK
case 19:
YY_RULE_SETUP
-#line 177 "program_lexer.l"
+#line 182 "program_lexer.l"
{ return_opcode( 1, BIN_OP, DP4, 3); }
YY_BREAK
case 20:
YY_RULE_SETUP
-#line 178 "program_lexer.l"
+#line 183 "program_lexer.l"
{ return_opcode( 1, BIN_OP, DPH, 3); }
YY_BREAK
case 21:
YY_RULE_SETUP
-#line 179 "program_lexer.l"
+#line 184 "program_lexer.l"
{ return_opcode( 1, BIN_OP, DST, 3); }
YY_BREAK
case 22:
YY_RULE_SETUP
-#line 181 "program_lexer.l"
+#line 186 "program_lexer.l"
{ return_opcode( 1, SCALAR_OP, EX2, 3); }
YY_BREAK
case 23:
YY_RULE_SETUP
-#line 182 "program_lexer.l"
+#line 187 "program_lexer.l"
{ return_opcode(require_ARB_vp, SCALAR_OP, EXP, 3); }
YY_BREAK
case 24:
YY_RULE_SETUP
-#line 184 "program_lexer.l"
+#line 189 "program_lexer.l"
{ return_opcode( 1, VECTOR_OP, FLR, 3); }
YY_BREAK
case 25:
YY_RULE_SETUP
-#line 185 "program_lexer.l"
+#line 190 "program_lexer.l"
{ return_opcode( 1, VECTOR_OP, FRC, 3); }
YY_BREAK
case 26:
YY_RULE_SETUP
-#line 187 "program_lexer.l"
+#line 192 "program_lexer.l"
{ return_opcode(require_ARB_fp, KIL, KIL, 3); }
YY_BREAK
case 27:
YY_RULE_SETUP
-#line 189 "program_lexer.l"
+#line 194 "program_lexer.l"
{ return_opcode( 1, VECTOR_OP, LIT, 3); }
YY_BREAK
case 28:
YY_RULE_SETUP
-#line 190 "program_lexer.l"
+#line 195 "program_lexer.l"
{ return_opcode( 1, SCALAR_OP, LG2, 3); }
YY_BREAK
case 29:
YY_RULE_SETUP
-#line 191 "program_lexer.l"
+#line 196 "program_lexer.l"
{ return_opcode(require_ARB_vp, SCALAR_OP, LOG, 3); }
YY_BREAK
case 30:
YY_RULE_SETUP
-#line 192 "program_lexer.l"
+#line 197 "program_lexer.l"
{ return_opcode(require_ARB_fp, TRI_OP, LRP, 3); }
YY_BREAK
case 31:
YY_RULE_SETUP
-#line 194 "program_lexer.l"
+#line 199 "program_lexer.l"
{ return_opcode( 1, TRI_OP, MAD, 3); }
YY_BREAK
case 32:
YY_RULE_SETUP
-#line 195 "program_lexer.l"
+#line 200 "program_lexer.l"
{ return_opcode( 1, BIN_OP, MAX, 3); }
YY_BREAK
case 33:
YY_RULE_SETUP
-#line 196 "program_lexer.l"
+#line 201 "program_lexer.l"
{ return_opcode( 1, BIN_OP, MIN, 3); }
YY_BREAK
case 34:
YY_RULE_SETUP
-#line 197 "program_lexer.l"
+#line 202 "program_lexer.l"
{ return_opcode( 1, VECTOR_OP, MOV, 3); }
YY_BREAK
case 35:
YY_RULE_SETUP
-#line 198 "program_lexer.l"
+#line 203 "program_lexer.l"
{ return_opcode( 1, BIN_OP, MUL, 3); }
YY_BREAK
case 36:
YY_RULE_SETUP
-#line 200 "program_lexer.l"
+#line 205 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK2H, 4); }
YY_BREAK
case 37:
YY_RULE_SETUP
-#line 201 "program_lexer.l"
+#line 206 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK2US, 5); }
YY_BREAK
case 38:
YY_RULE_SETUP
-#line 202 "program_lexer.l"
+#line 207 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK4B, 4); }
YY_BREAK
case 39:
YY_RULE_SETUP
-#line 203 "program_lexer.l"
+#line 208 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK4UB, 5); }
YY_BREAK
case 40:
YY_RULE_SETUP
-#line 204 "program_lexer.l"
+#line 209 "program_lexer.l"
{ return_opcode( 1, BINSC_OP, POW, 3); }
YY_BREAK
case 41:
YY_RULE_SETUP
-#line 206 "program_lexer.l"
+#line 211 "program_lexer.l"
{ return_opcode( 1, SCALAR_OP, RCP, 3); }
YY_BREAK
case 42:
YY_RULE_SETUP
-#line 207 "program_lexer.l"
+#line 212 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, RFL, 3); }
YY_BREAK
case 43:
YY_RULE_SETUP
-#line 208 "program_lexer.l"
+#line 213 "program_lexer.l"
{ return_opcode( 1, SCALAR_OP, RSQ, 3); }
YY_BREAK
case 44:
YY_RULE_SETUP
-#line 210 "program_lexer.l"
+#line 215 "program_lexer.l"
{ return_opcode(require_ARB_fp, SCALAR_OP, SCS, 3); }
YY_BREAK
case 45:
YY_RULE_SETUP
-#line 211 "program_lexer.l"
+#line 216 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SEQ, 3); }
YY_BREAK
case 46:
YY_RULE_SETUP
-#line 212 "program_lexer.l"
+#line 217 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SFL, 3); }
YY_BREAK
case 47:
YY_RULE_SETUP
-#line 213 "program_lexer.l"
+#line 218 "program_lexer.l"
{ return_opcode( 1, BIN_OP, SGE, 3); }
YY_BREAK
case 48:
YY_RULE_SETUP
-#line 214 "program_lexer.l"
+#line 219 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SGT, 3); }
YY_BREAK
case 49:
YY_RULE_SETUP
-#line 215 "program_lexer.l"
+#line 220 "program_lexer.l"
{ return_opcode(require_ARB_fp, SCALAR_OP, SIN, 3); }
YY_BREAK
case 50:
YY_RULE_SETUP
-#line 216 "program_lexer.l"
+#line 221 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SLE, 3); }
YY_BREAK
case 51:
YY_RULE_SETUP
-#line 217 "program_lexer.l"
+#line 222 "program_lexer.l"
{ return_opcode( 1, BIN_OP, SLT, 3); }
YY_BREAK
case 52:
YY_RULE_SETUP
-#line 218 "program_lexer.l"
+#line 223 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SNE, 3); }
YY_BREAK
case 53:
YY_RULE_SETUP
-#line 219 "program_lexer.l"
+#line 224 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, STR, 3); }
YY_BREAK
case 54:
YY_RULE_SETUP
-#line 220 "program_lexer.l"
+#line 225 "program_lexer.l"
{ return_opcode( 1, BIN_OP, SUB, 3); }
YY_BREAK
case 55:
YY_RULE_SETUP
-#line 221 "program_lexer.l"
+#line 226 "program_lexer.l"
{ return_opcode( 1, SWZ, SWZ, 3); }
YY_BREAK
case 56:
YY_RULE_SETUP
-#line 223 "program_lexer.l"
+#line 228 "program_lexer.l"
{ return_opcode(require_ARB_fp, SAMPLE_OP, TEX, 3); }
YY_BREAK
case 57:
YY_RULE_SETUP
-#line 224 "program_lexer.l"
+#line 229 "program_lexer.l"
{ return_opcode(require_ARB_fp, SAMPLE_OP, TXB, 3); }
YY_BREAK
case 58:
YY_RULE_SETUP
-#line 225 "program_lexer.l"
+#line 230 "program_lexer.l"
{ return_opcode(require_NV_fp, TXD_OP, TXD, 3); }
YY_BREAK
case 59:
YY_RULE_SETUP
-#line 226 "program_lexer.l"
+#line 231 "program_lexer.l"
{ return_opcode(require_ARB_fp, SAMPLE_OP, TXP, 3); }
YY_BREAK
case 60:
YY_RULE_SETUP
-#line 228 "program_lexer.l"
+#line 233 "program_lexer.l"
{ return_opcode(require_NV_fp, SCALAR_OP, UP2H, 4); }
YY_BREAK
case 61:
YY_RULE_SETUP
-#line 229 "program_lexer.l"
+#line 234 "program_lexer.l"
{ return_opcode(require_NV_fp, SCALAR_OP, UP2US, 5); }
YY_BREAK
case 62:
YY_RULE_SETUP
-#line 231 "program_lexer.l"
+#line 236 "program_lexer.l"
{ return_opcode(require_NV_fp, TRI_OP, X2D, 3); }
YY_BREAK
case 63:
YY_RULE_SETUP
-#line 232 "program_lexer.l"
+#line 237 "program_lexer.l"
{ return_opcode( 1, BIN_OP, XPD, 3); }
YY_BREAK
case 64:
YY_RULE_SETUP
-#line 234 "program_lexer.l"
+#line 239 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); }
YY_BREAK
case 65:
YY_RULE_SETUP
-#line 235 "program_lexer.l"
+#line 240 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, FRAGMENT); }
YY_BREAK
case 66:
YY_RULE_SETUP
-#line 236 "program_lexer.l"
+#line 241 "program_lexer.l"
{ return PROGRAM; }
YY_BREAK
case 67:
YY_RULE_SETUP
-#line 237 "program_lexer.l"
+#line 242 "program_lexer.l"
{ return STATE; }
YY_BREAK
case 68:
YY_RULE_SETUP
-#line 238 "program_lexer.l"
+#line 243 "program_lexer.l"
{ return RESULT; }
YY_BREAK
case 69:
YY_RULE_SETUP
-#line 240 "program_lexer.l"
+#line 245 "program_lexer.l"
{ return AMBIENT; }
YY_BREAK
case 70:
YY_RULE_SETUP
-#line 241 "program_lexer.l"
+#line 246 "program_lexer.l"
{ return ATTENUATION; }
YY_BREAK
case 71:
YY_RULE_SETUP
-#line 242 "program_lexer.l"
+#line 247 "program_lexer.l"
{ return BACK; }
YY_BREAK
case 72:
YY_RULE_SETUP
-#line 243 "program_lexer.l"
+#line 248 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, CLIP); }
YY_BREAK
case 73:
YY_RULE_SETUP
-#line 244 "program_lexer.l"
+#line 249 "program_lexer.l"
{ return COLOR; }
YY_BREAK
case 74:
YY_RULE_SETUP
-#line 245 "program_lexer.l"
+#line 250 "program_lexer.l"
{ return_token_or_DOT(require_ARB_fp, DEPTH); }
YY_BREAK
case 75:
YY_RULE_SETUP
-#line 246 "program_lexer.l"
+#line 251 "program_lexer.l"
{ return DIFFUSE; }
YY_BREAK
case 76:
YY_RULE_SETUP
-#line 247 "program_lexer.l"
+#line 252 "program_lexer.l"
{ return DIRECTION; }
YY_BREAK
case 77:
YY_RULE_SETUP
-#line 248 "program_lexer.l"
+#line 253 "program_lexer.l"
{ return EMISSION; }
YY_BREAK
case 78:
YY_RULE_SETUP
-#line 249 "program_lexer.l"
+#line 254 "program_lexer.l"
{ return ENV; }
YY_BREAK
case 79:
YY_RULE_SETUP
-#line 250 "program_lexer.l"
+#line 255 "program_lexer.l"
{ return EYE; }
YY_BREAK
case 80:
YY_RULE_SETUP
-#line 251 "program_lexer.l"
+#line 256 "program_lexer.l"
{ return FOGCOORD; }
YY_BREAK
case 81:
YY_RULE_SETUP
-#line 252 "program_lexer.l"
+#line 257 "program_lexer.l"
{ return FOG; }
YY_BREAK
case 82:
YY_RULE_SETUP
-#line 253 "program_lexer.l"
+#line 258 "program_lexer.l"
{ return FRONT; }
YY_BREAK
case 83:
YY_RULE_SETUP
-#line 254 "program_lexer.l"
+#line 259 "program_lexer.l"
{ return HALF; }
YY_BREAK
case 84:
YY_RULE_SETUP
-#line 255 "program_lexer.l"
+#line 260 "program_lexer.l"
{ return INVERSE; }
YY_BREAK
case 85:
YY_RULE_SETUP
-#line 256 "program_lexer.l"
+#line 261 "program_lexer.l"
{ return INVTRANS; }
YY_BREAK
case 86:
YY_RULE_SETUP
-#line 257 "program_lexer.l"
+#line 262 "program_lexer.l"
{ return LIGHT; }
YY_BREAK
case 87:
YY_RULE_SETUP
-#line 258 "program_lexer.l"
+#line 263 "program_lexer.l"
{ return LIGHTMODEL; }
YY_BREAK
case 88:
YY_RULE_SETUP
-#line 259 "program_lexer.l"
+#line 264 "program_lexer.l"
{ return LIGHTPROD; }
YY_BREAK
case 89:
YY_RULE_SETUP
-#line 260 "program_lexer.l"
+#line 265 "program_lexer.l"
{ return LOCAL; }
YY_BREAK
case 90:
YY_RULE_SETUP
-#line 261 "program_lexer.l"
+#line 266 "program_lexer.l"
{ return MATERIAL; }
YY_BREAK
case 91:
YY_RULE_SETUP
-#line 262 "program_lexer.l"
+#line 267 "program_lexer.l"
{ return MAT_PROGRAM; }
YY_BREAK
case 92:
YY_RULE_SETUP
-#line 263 "program_lexer.l"
+#line 268 "program_lexer.l"
{ return MATRIX; }
YY_BREAK
case 93:
YY_RULE_SETUP
-#line 264 "program_lexer.l"
+#line 269 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, MATRIXINDEX); }
YY_BREAK
case 94:
YY_RULE_SETUP
-#line 265 "program_lexer.l"
+#line 270 "program_lexer.l"
{ return MODELVIEW; }
YY_BREAK
case 95:
YY_RULE_SETUP
-#line 266 "program_lexer.l"
+#line 271 "program_lexer.l"
{ return MVP; }
YY_BREAK
case 96:
YY_RULE_SETUP
-#line 267 "program_lexer.l"
+#line 272 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, NORMAL); }
YY_BREAK
case 97:
YY_RULE_SETUP
-#line 268 "program_lexer.l"
+#line 273 "program_lexer.l"
{ return OBJECT; }
YY_BREAK
case 98:
YY_RULE_SETUP
-#line 269 "program_lexer.l"
+#line 274 "program_lexer.l"
{ return PALETTE; }
YY_BREAK
case 99:
YY_RULE_SETUP
-#line 270 "program_lexer.l"
+#line 275 "program_lexer.l"
{ return PARAMS; }
YY_BREAK
case 100:
YY_RULE_SETUP
-#line 271 "program_lexer.l"
+#line 276 "program_lexer.l"
{ return PLANE; }
YY_BREAK
case 101:
YY_RULE_SETUP
-#line 272 "program_lexer.l"
-{ return_token_or_DOT(require_ARB_vp, POINT); }
+#line 277 "program_lexer.l"
+{ return_token_or_DOT(require_ARB_vp, POINT_TOK); }
YY_BREAK
case 102:
YY_RULE_SETUP
-#line 273 "program_lexer.l"
+#line 278 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, POINTSIZE); }
YY_BREAK
case 103:
YY_RULE_SETUP
-#line 274 "program_lexer.l"
+#line 279 "program_lexer.l"
{ return POSITION; }
YY_BREAK
case 104:
YY_RULE_SETUP
-#line 275 "program_lexer.l"
+#line 280 "program_lexer.l"
{ return PRIMARY; }
YY_BREAK
case 105:
YY_RULE_SETUP
-#line 276 "program_lexer.l"
+#line 281 "program_lexer.l"
{ return PROJECTION; }
YY_BREAK
case 106:
YY_RULE_SETUP
-#line 277 "program_lexer.l"
+#line 282 "program_lexer.l"
{ return_token_or_DOT(require_ARB_fp, RANGE); }
YY_BREAK
case 107:
YY_RULE_SETUP
-#line 278 "program_lexer.l"
+#line 283 "program_lexer.l"
{ return ROW; }
YY_BREAK
case 108:
YY_RULE_SETUP
-#line 279 "program_lexer.l"
+#line 284 "program_lexer.l"
{ return SCENECOLOR; }
YY_BREAK
case 109:
YY_RULE_SETUP
-#line 280 "program_lexer.l"
+#line 285 "program_lexer.l"
{ return SECONDARY; }
YY_BREAK
case 110:
YY_RULE_SETUP
-#line 281 "program_lexer.l"
+#line 286 "program_lexer.l"
{ return SHININESS; }
YY_BREAK
case 111:
YY_RULE_SETUP
-#line 282 "program_lexer.l"
-{ return_token_or_DOT(require_ARB_vp, SIZE); }
+#line 287 "program_lexer.l"
+{ return_token_or_DOT(require_ARB_vp, SIZE_TOK); }
YY_BREAK
case 112:
YY_RULE_SETUP
-#line 283 "program_lexer.l"
+#line 288 "program_lexer.l"
{ return SPECULAR; }
YY_BREAK
case 113:
YY_RULE_SETUP
-#line 284 "program_lexer.l"
+#line 289 "program_lexer.l"
{ return SPOT; }
YY_BREAK
case 114:
YY_RULE_SETUP
-#line 285 "program_lexer.l"
+#line 290 "program_lexer.l"
{ return TEXCOORD; }
YY_BREAK
case 115:
YY_RULE_SETUP
-#line 286 "program_lexer.l"
+#line 291 "program_lexer.l"
{ return_token_or_DOT(require_ARB_fp, TEXENV); }
YY_BREAK
case 116:
YY_RULE_SETUP
-#line 287 "program_lexer.l"
+#line 292 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN); }
YY_BREAK
case 117:
YY_RULE_SETUP
-#line 288 "program_lexer.l"
+#line 293 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN_Q); }
YY_BREAK
case 118:
YY_RULE_SETUP
-#line 289 "program_lexer.l"
+#line 294 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN_S); }
YY_BREAK
case 119:
YY_RULE_SETUP
-#line 290 "program_lexer.l"
+#line 295 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN_T); }
YY_BREAK
case 120:
YY_RULE_SETUP
-#line 291 "program_lexer.l"
+#line 296 "program_lexer.l"
{ return TEXTURE; }
YY_BREAK
case 121:
YY_RULE_SETUP
-#line 292 "program_lexer.l"
+#line 297 "program_lexer.l"
{ return TRANSPOSE; }
YY_BREAK
case 122:
YY_RULE_SETUP
-#line 293 "program_lexer.l"
+#line 298 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, VTXATTRIB); }
YY_BREAK
case 123:
YY_RULE_SETUP
-#line 294 "program_lexer.l"
+#line 299 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, WEIGHT); }
YY_BREAK
case 124:
YY_RULE_SETUP
-#line 296 "program_lexer.l"
+#line 301 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEXTURE_UNIT); }
YY_BREAK
case 125:
YY_RULE_SETUP
-#line 297 "program_lexer.l"
+#line 302 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_1D); }
YY_BREAK
case 126:
YY_RULE_SETUP
-#line 298 "program_lexer.l"
+#line 303 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_2D); }
YY_BREAK
case 127:
YY_RULE_SETUP
-#line 299 "program_lexer.l"
+#line 304 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_3D); }
YY_BREAK
case 128:
YY_RULE_SETUP
-#line 300 "program_lexer.l"
+#line 305 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_CUBE); }
YY_BREAK
case 129:
YY_RULE_SETUP
-#line 301 "program_lexer.l"
+#line 306 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_rect, TEX_RECT); }
YY_BREAK
case 130:
YY_RULE_SETUP
-#line 302 "program_lexer.l"
+#line 307 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW1D); }
YY_BREAK
case 131:
YY_RULE_SETUP
-#line 303 "program_lexer.l"
+#line 308 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW2D); }
YY_BREAK
case 132:
YY_RULE_SETUP
-#line 304 "program_lexer.l"
+#line 309 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_rect, TEX_SHADOWRECT); }
YY_BREAK
case 133:
YY_RULE_SETUP
-#line 305 "program_lexer.l"
+#line 310 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY1D); }
YY_BREAK
case 134:
YY_RULE_SETUP
-#line 306 "program_lexer.l"
+#line 311 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY2D); }
YY_BREAK
case 135:
YY_RULE_SETUP
-#line 307 "program_lexer.l"
+#line 312 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); }
YY_BREAK
case 136:
YY_RULE_SETUP
-#line 308 "program_lexer.l"
+#line 313 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); }
YY_BREAK
case 137:
YY_RULE_SETUP
-#line 310 "program_lexer.l"
+#line 315 "program_lexer.l"
{ return handle_ident(yyextra, yytext, yylval); }
YY_BREAK
case 138:
YY_RULE_SETUP
-#line 312 "program_lexer.l"
+#line 317 "program_lexer.l"
{ return DOT_DOT; }
YY_BREAK
case 139:
YY_RULE_SETUP
-#line 314 "program_lexer.l"
+#line 319 "program_lexer.l"
{
yylval->integer = strtol(yytext, NULL, 10);
return INTEGER;
@@ -2187,7 +2192,7 @@ YY_RULE_SETUP
YY_BREAK
case 140:
YY_RULE_SETUP
-#line 318 "program_lexer.l"
+#line 323 "program_lexer.l"
{
yylval->real = strtod(yytext, NULL);
return REAL;
@@ -2199,7 +2204,7 @@ case 141:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 322 "program_lexer.l"
+#line 327 "program_lexer.l"
{
yylval->real = strtod(yytext, NULL);
return REAL;
@@ -2207,7 +2212,7 @@ YY_RULE_SETUP
YY_BREAK
case 142:
YY_RULE_SETUP
-#line 326 "program_lexer.l"
+#line 331 "program_lexer.l"
{
yylval->real = strtod(yytext, NULL);
return REAL;
@@ -2215,7 +2220,7 @@ YY_RULE_SETUP
YY_BREAK
case 143:
YY_RULE_SETUP
-#line 330 "program_lexer.l"
+#line 335 "program_lexer.l"
{
yylval->real = strtod(yytext, NULL);
return REAL;
@@ -2223,7 +2228,7 @@ YY_RULE_SETUP
YY_BREAK
case 144:
YY_RULE_SETUP
-#line 335 "program_lexer.l"
+#line 340 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_NOOP;
yylval->swiz_mask.mask = WRITEMASK_XYZW;
@@ -2232,7 +2237,7 @@ YY_RULE_SETUP
YY_BREAK
case 145:
YY_RULE_SETUP
-#line 341 "program_lexer.l"
+#line 346 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XY
@@ -2242,7 +2247,7 @@ YY_RULE_SETUP
YY_BREAK
case 146:
YY_RULE_SETUP
-#line 347 "program_lexer.l"
+#line 352 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XZW;
@@ -2251,7 +2256,7 @@ YY_RULE_SETUP
YY_BREAK
case 147:
YY_RULE_SETUP
-#line 352 "program_lexer.l"
+#line 357 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_YZW;
@@ -2260,7 +2265,7 @@ YY_RULE_SETUP
YY_BREAK
case 148:
YY_RULE_SETUP
-#line 358 "program_lexer.l"
+#line 363 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_X
@@ -2270,7 +2275,7 @@ YY_RULE_SETUP
YY_BREAK
case 149:
YY_RULE_SETUP
-#line 364 "program_lexer.l"
+#line 369 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_Y
@@ -2280,7 +2285,7 @@ YY_RULE_SETUP
YY_BREAK
case 150:
YY_RULE_SETUP
-#line 370 "program_lexer.l"
+#line 375 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_ZW;
@@ -2289,7 +2294,7 @@ YY_RULE_SETUP
YY_BREAK
case 151:
YY_RULE_SETUP
-#line 376 "program_lexer.l"
+#line 381 "program_lexer.l"
{
const unsigned s = swiz_from_char(yytext[1]);
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s);
@@ -2299,7 +2304,7 @@ YY_RULE_SETUP
YY_BREAK
case 152:
YY_RULE_SETUP
-#line 383 "program_lexer.l"
+#line 388 "program_lexer.l"
{
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]),
swiz_from_char(yytext[2]),
@@ -2311,7 +2316,7 @@ YY_RULE_SETUP
YY_BREAK
case 153:
YY_RULE_SETUP
-#line 392 "program_lexer.l"
+#line 397 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_NOOP;
yylval->swiz_mask.mask = WRITEMASK_XYZW;
@@ -2320,7 +2325,7 @@ YY_RULE_SETUP
YY_BREAK
case 154:
YY_RULE_SETUP
-#line 398 "program_lexer.l"
+#line 403 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XY
@@ -2330,7 +2335,7 @@ YY_RULE_SETUP
YY_BREAK
case 155:
YY_RULE_SETUP
-#line 404 "program_lexer.l"
+#line 409 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XZW;
@@ -2339,7 +2344,7 @@ YY_RULE_SETUP
YY_BREAK
case 156:
YY_RULE_SETUP
-#line 409 "program_lexer.l"
+#line 414 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_YZW;
@@ -2348,7 +2353,7 @@ YY_RULE_SETUP
YY_BREAK
case 157:
YY_RULE_SETUP
-#line 415 "program_lexer.l"
+#line 420 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_X
@@ -2358,7 +2363,7 @@ YY_RULE_SETUP
YY_BREAK
case 158:
YY_RULE_SETUP
-#line 421 "program_lexer.l"
+#line 426 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_Y
@@ -2368,7 +2373,7 @@ YY_RULE_SETUP
YY_BREAK
case 159:
YY_RULE_SETUP
-#line 427 "program_lexer.l"
+#line 432 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_ZW;
@@ -2377,7 +2382,7 @@ YY_RULE_SETUP
YY_BREAK
case 160:
YY_RULE_SETUP
-#line 433 "program_lexer.l"
+#line 438 "program_lexer.l"
{
const unsigned s = swiz_from_char(yytext[1]);
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s);
@@ -2387,7 +2392,7 @@ YY_RULE_SETUP
YY_BREAK
case 161:
YY_RULE_SETUP
-#line 441 "program_lexer.l"
+#line 446 "program_lexer.l"
{
if (require_ARB_vp) {
return TEXGEN_R;
@@ -2401,7 +2406,7 @@ YY_RULE_SETUP
YY_BREAK
case 162:
YY_RULE_SETUP
-#line 452 "program_lexer.l"
+#line 457 "program_lexer.l"
{
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]),
swiz_from_char(yytext[2]),
@@ -2413,13 +2418,13 @@ YY_RULE_SETUP
YY_BREAK
case 163:
YY_RULE_SETUP
-#line 461 "program_lexer.l"
+#line 466 "program_lexer.l"
{ return DOT; }
YY_BREAK
case 164:
/* rule 164 can match eol */
YY_RULE_SETUP
-#line 463 "program_lexer.l"
+#line 468 "program_lexer.l"
{
yylloc->first_line++;
yylloc->first_column = 1;
@@ -2430,7 +2435,7 @@ YY_RULE_SETUP
YY_BREAK
case 165:
YY_RULE_SETUP
-#line 470 "program_lexer.l"
+#line 475 "program_lexer.l"
/* eat whitespace */ ;
YY_BREAK
case 166:
@@ -2438,20 +2443,20 @@ case 166:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 471 "program_lexer.l"
+#line 476 "program_lexer.l"
/* eat comments */ ;
YY_BREAK
case 167:
YY_RULE_SETUP
-#line 472 "program_lexer.l"
+#line 477 "program_lexer.l"
{ return yytext[0]; }
YY_BREAK
case 168:
YY_RULE_SETUP
-#line 473 "program_lexer.l"
+#line 478 "program_lexer.l"
ECHO;
YY_BREAK
-#line 2455 "lex.yy.c"
+#line 2460 "lex.yy.c"
case YY_STATE_EOF(INITIAL):
yyterminate();
@@ -3626,7 +3631,7 @@ void yyfree (void * ptr , yyscan_t yyscanner)
#define YYTABLES_NAME "yytables"
-#line 473 "program_lexer.l"
+#line 478 "program_lexer.l"
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index f4beb9a78b6..c8a762f8ff7 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -922,6 +922,11 @@ _mesa_execute_program(GLcontext * ctx,
{
GLfloat a[4];
fetch_vector4(&inst->SrcReg[0], machine, a);
+ if (DEBUG_PROG) {
+ printf("KIL if (%g %g %g %g) <= 0.0\n",
+ a[0], a[1], a[2], a[3]);
+ }
+
if (a[0] < 0.0F || a[1] < 0.0F || a[2] < 0.0F || a[3] < 0.0F) {
return GL_FALSE;
}
diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l
index a0d1af1e07a..750c6acf42c 100644
--- a/src/mesa/shader/program_lexer.l
+++ b/src/mesa/shader/program_lexer.l
@@ -23,6 +23,7 @@
*/
#include "main/glheader.h"
#include "prog_instruction.h"
+#include "prog_statevars.h"
#include "symbol_table.h"
#include "program_parser.h"
@@ -35,6 +36,10 @@
#define require_rect (yyextra->option.TexRect)
#define require_texarray (yyextra->option.TexArray)
+#ifndef HAVE_UNISTD_H
+#define YY_NO_UNISTD_H
+#endif
+
#define return_token_or_IDENTIFIER(condition, token) \
do { \
if (condition) { \
@@ -269,7 +274,7 @@ result { return RESULT; }
{dot}palette { return PALETTE; }
{dot}params { return PARAMS; }
{dot}plane { return PLANE; }
-{dot}point { return_token_or_DOT(require_ARB_vp, POINT); }
+{dot}point { return_token_or_DOT(require_ARB_vp, POINT_TOK); }
{dot}pointsize { return_token_or_DOT(require_ARB_vp, POINTSIZE); }
{dot}position { return POSITION; }
{dot}primary { return PRIMARY; }
@@ -279,7 +284,7 @@ result { return RESULT; }
{dot}scenecolor { return SCENECOLOR; }
{dot}secondary { return SECONDARY; }
{dot}shininess { return SHININESS; }
-{dot}size { return_token_or_DOT(require_ARB_vp, SIZE); }
+{dot}size { return_token_or_DOT(require_ARB_vp, SIZE_TOK); }
{dot}specular { return SPECULAR; }
{dot}spot { return SPOT; }
{dot}texcoord { return TEXCOORD; }
diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c
index 33195c0b165..c51b4d2f282 100644
--- a/src/mesa/shader/program_parse.tab.c
+++ b/src/mesa/shader/program_parse.tab.c
@@ -261,7 +261,7 @@ static struct asm_instruction *asm_instruction_copy_ctor(
PALETTE = 310,
PARAMS = 311,
PLANE = 312,
- POINT = 313,
+ POINT_TOK = 313,
POINTSIZE = 314,
POSITION = 315,
PRIMARY = 316,
@@ -273,7 +273,7 @@ static struct asm_instruction *asm_instruction_copy_ctor(
SCENECOLOR = 322,
SECONDARY = 323,
SHININESS = 324,
- SIZE = 325,
+ SIZE_TOK = 325,
SPECULAR = 326,
SPOT = 327,
STATE = 328,
@@ -335,7 +335,7 @@ typedef union YYSTYPE
unsigned attrib;
int integer;
float real;
- unsigned state[5];
+ gl_state_index state[STATE_LENGTH];
int negate;
struct asm_vector vector;
gl_inst_opcode opcode;
@@ -607,7 +607,7 @@ union yyalloc
/* YYNRULES -- Number of rules. */
#define YYNRULES 282
/* YYNRULES -- Number of states. */
-#define YYNSTATES 473
+#define YYNSTATES 475
/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */
#define YYUNDEFTOK 2
@@ -683,15 +683,15 @@ static const yytype_uint16 yyprhs[] =
485, 487, 489, 491, 493, 495, 500, 502, 504, 506,
508, 510, 512, 515, 517, 519, 525, 527, 530, 532,
534, 540, 543, 544, 551, 555, 556, 558, 560, 562,
- 564, 566, 569, 571, 573, 576, 581, 586, 587, 589,
- 591, 593, 595, 598, 600, 602, 604, 606, 612, 614,
- 618, 624, 630, 632, 636, 642, 644, 646, 648, 650,
- 652, 654, 656, 658, 660, 664, 670, 678, 688, 691,
- 694, 696, 698, 699, 700, 705, 707, 708, 709, 713,
- 717, 719, 725, 728, 731, 734, 737, 741, 744, 748,
- 749, 751, 753, 754, 756, 758, 759, 761, 763, 764,
- 766, 768, 769, 773, 774, 778, 779, 783, 785, 787,
- 789, 794, 796
+ 564, 566, 569, 571, 573, 576, 581, 586, 587, 591,
+ 593, 595, 597, 600, 602, 604, 606, 608, 614, 616,
+ 620, 626, 632, 634, 638, 644, 646, 648, 650, 652,
+ 654, 656, 658, 660, 662, 666, 672, 680, 690, 693,
+ 696, 698, 700, 701, 702, 707, 709, 710, 711, 715,
+ 719, 721, 727, 730, 733, 736, 739, 743, 746, 750,
+ 751, 753, 755, 756, 758, 760, 761, 763, 765, 766,
+ 768, 770, 771, 775, 776, 780, 781, 785, 787, 789,
+ 791, 796, 798
};
/* YYRHS -- A `-1'-separated list of the rules' RHS. */
@@ -755,28 +755,28 @@ static const yytype_int16 yyrhs[] =
-1, 49, 219, 216, -1, -1, 217, -1, 41, -1,
82, -1, 42, -1, 23, -1, 51, 220, -1, 63,
-1, 52, -1, 81, 255, -1, 55, 111, 222, 112,
- -1, 48, 111, 223, 112, -1, -1, 221, -1, 23,
- -1, 23, -1, 23, -1, 30, 64, -1, 229, -1,
- 232, -1, 227, -1, 230, -1, 62, 34, 111, 228,
- 112, -1, 233, -1, 233, 106, 233, -1, 62, 34,
- 111, 233, 112, -1, 62, 46, 111, 231, 112, -1,
- 234, -1, 234, 106, 234, -1, 62, 46, 111, 234,
- 112, -1, 23, -1, 23, -1, 237, -1, 239, -1,
- 238, -1, 239, -1, 240, -1, 24, -1, 23, -1,
- 118, 240, 119, -1, 118, 240, 109, 240, 119, -1,
- 118, 240, 109, 240, 109, 240, 119, -1, 118, 240,
- 109, 240, 109, 240, 109, 240, 119, -1, 241, 24,
- -1, 241, 23, -1, 113, -1, 114, -1, -1, -1,
- 244, 11, 243, 247, -1, 262, -1, -1, -1, 5,
- 246, 247, -1, 247, 109, 99, -1, 99, -1, 244,
- 9, 99, 117, 249, -1, 65, 60, -1, 65, 37,
- -1, 65, 250, -1, 65, 59, -1, 65, 74, 255,
- -1, 65, 30, -1, 29, 251, 252, -1, -1, 39,
- -1, 27, -1, -1, 61, -1, 68, -1, -1, 39,
- -1, 27, -1, -1, 61, -1, 68, -1, -1, 111,
- 258, 112, -1, -1, 111, 259, 112, -1, -1, 111,
- 260, 112, -1, 23, -1, 23, -1, 23, -1, 6,
- 99, 117, 100, -1, 99, -1, 100, -1
+ -1, 48, 111, 223, 112, -1, -1, 111, 221, 112,
+ -1, 23, -1, 23, -1, 23, -1, 30, 64, -1,
+ 229, -1, 232, -1, 227, -1, 230, -1, 62, 34,
+ 111, 228, 112, -1, 233, -1, 233, 106, 233, -1,
+ 62, 34, 111, 233, 112, -1, 62, 46, 111, 231,
+ 112, -1, 234, -1, 234, 106, 234, -1, 62, 46,
+ 111, 234, 112, -1, 23, -1, 23, -1, 237, -1,
+ 239, -1, 238, -1, 239, -1, 240, -1, 24, -1,
+ 23, -1, 118, 240, 119, -1, 118, 240, 109, 240,
+ 119, -1, 118, 240, 109, 240, 109, 240, 119, -1,
+ 118, 240, 109, 240, 109, 240, 109, 240, 119, -1,
+ 241, 24, -1, 241, 23, -1, 113, -1, 114, -1,
+ -1, -1, 244, 11, 243, 247, -1, 262, -1, -1,
+ -1, 5, 246, 247, -1, 247, 109, 99, -1, 99,
+ -1, 244, 9, 99, 117, 249, -1, 65, 60, -1,
+ 65, 37, -1, 65, 250, -1, 65, 59, -1, 65,
+ 74, 255, -1, 65, 30, -1, 29, 251, 252, -1,
+ -1, 39, -1, 27, -1, -1, 61, -1, 68, -1,
+ -1, 39, -1, 27, -1, -1, 61, -1, 68, -1,
+ -1, 111, 258, 112, -1, -1, 111, 259, 112, -1,
+ -1, 111, 260, 112, -1, 23, -1, 23, -1, 23,
+ -1, 6, 99, 117, 100, -1, 99, -1, 100, -1
};
/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
@@ -827,9 +827,9 @@ static const char *const yytname[] =
"ENV", "EYE", "FOG", "FOGCOORD", "FRAGMENT", "FRONT", "HALF", "INVERSE",
"INVTRANS", "LIGHT", "LIGHTMODEL", "LIGHTPROD", "LOCAL", "MATERIAL",
"MAT_PROGRAM", "MATRIX", "MATRIXINDEX", "MODELVIEW", "MVP", "NORMAL",
- "OBJECT", "PALETTE", "PARAMS", "PLANE", "POINT", "POINTSIZE", "POSITION",
- "PRIMARY", "PROGRAM", "PROJECTION", "RANGE", "RESULT", "ROW",
- "SCENECOLOR", "SECONDARY", "SHININESS", "SIZE", "SPECULAR", "SPOT",
+ "OBJECT", "PALETTE", "PARAMS", "PLANE", "POINT_TOK", "POINTSIZE",
+ "POSITION", "PRIMARY", "PROGRAM", "PROJECTION", "RANGE", "RESULT", "ROW",
+ "SCENECOLOR", "SECONDARY", "SHININESS", "SIZE_TOK", "SPECULAR", "SPOT",
"STATE", "TEXCOORD", "TEXENV", "TEXGEN", "TEXGEN_Q", "TEXGEN_R",
"TEXGEN_S", "TEXGEN_T", "TEXTURE", "TRANSPOSE", "TEXTURE_UNIT", "TEX_1D",
"TEX_2D", "TEX_3D", "TEX_CUBE", "TEX_RECT", "TEX_SHADOW1D",
@@ -960,7 +960,7 @@ static const yytype_uint8 yyr2[] =
1, 1, 1, 1, 1, 4, 1, 1, 1, 1,
1, 1, 2, 1, 1, 5, 1, 2, 1, 1,
5, 2, 0, 6, 3, 0, 1, 1, 1, 1,
- 1, 2, 1, 1, 2, 4, 4, 0, 1, 1,
+ 1, 2, 1, 1, 2, 4, 4, 0, 3, 1,
1, 1, 2, 1, 1, 1, 1, 5, 1, 3,
5, 5, 1, 3, 5, 1, 1, 1, 1, 1,
1, 1, 1, 1, 3, 5, 7, 9, 2, 2,
@@ -1007,23 +1007,23 @@ static const yytype_uint16 yydefact[] =
67, 68, 0, 242, 242, 251, 0, 124, 272, 28,
89, 90, 93, 27, 0, 79, 50, 273, 0, 0,
225, 0, 226, 0, 186, 0, 174, 0, 166, 0,
- 171, 172, 155, 156, 173, 153, 154, 0, 209, 201,
- 208, 0, 204, 197, 199, 198, 194, 196, 279, 0,
- 170, 169, 176, 177, 0, 0, 116, 0, 113, 0,
- 0, 53, 0, 62, 77, 71, 47, 0, 0, 0,
- 242, 49, 0, 34, 0, 242, 220, 224, 0, 0,
- 265, 211, 0, 210, 0, 276, 181, 180, 178, 179,
- 175, 200, 0, 111, 112, 115, 242, 235, 0, 0,
- 70, 242, 58, 57, 59, 242, 0, 0, 0, 129,
- 137, 140, 138, 215, 216, 139, 278, 0, 35, 36,
- 37, 38, 39, 40, 41, 42, 43, 44, 45, 46,
- 30, 29, 185, 160, 162, 159, 0, 157, 158, 0,
- 206, 205, 190, 0, 74, 72, 75, 73, 0, 0,
- 0, 0, 141, 192, 242, 128, 274, 163, 161, 167,
- 168, 242, 236, 242, 0, 0, 0, 0, 191, 130,
- 0, 0, 0, 0, 218, 0, 222, 0, 237, 242,
- 0, 217, 0, 221, 0, 0, 56, 33, 219, 223,
- 0, 0, 193
+ 171, 172, 155, 156, 173, 153, 154, 0, 0, 201,
+ 0, 204, 197, 199, 198, 194, 196, 279, 0, 170,
+ 169, 176, 177, 0, 0, 116, 0, 113, 0, 0,
+ 53, 0, 62, 77, 71, 47, 0, 0, 0, 242,
+ 49, 0, 34, 0, 242, 220, 224, 0, 0, 265,
+ 211, 0, 209, 0, 210, 0, 276, 181, 180, 178,
+ 179, 175, 200, 0, 111, 112, 115, 242, 235, 0,
+ 0, 70, 242, 58, 57, 59, 242, 0, 0, 0,
+ 129, 137, 140, 138, 215, 216, 139, 278, 0, 35,
+ 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
+ 46, 30, 29, 185, 160, 162, 159, 0, 157, 158,
+ 0, 206, 208, 205, 190, 0, 74, 72, 75, 73,
+ 0, 0, 0, 0, 141, 192, 242, 128, 274, 163,
+ 161, 167, 168, 242, 236, 242, 0, 0, 0, 0,
+ 191, 130, 0, 0, 0, 0, 218, 0, 222, 0,
+ 237, 242, 0, 217, 0, 221, 0, 0, 56, 33,
+ 219, 223, 0, 0, 193
};
/* YYDEFGOTO[NTERM-NUM]. */
@@ -1031,94 +1031,94 @@ static const yytype_int16 yydefgoto[] =
{
-1, 3, 4, 6, 8, 9, 28, 29, 30, 31,
32, 33, 34, 35, 36, 37, 38, 39, 40, 298,
- 410, 41, 161, 231, 74, 60, 69, 346, 347, 383,
- 232, 61, 126, 279, 280, 281, 380, 425, 427, 70,
- 345, 111, 296, 115, 103, 160, 75, 227, 76, 228,
- 42, 43, 127, 206, 339, 274, 337, 172, 44, 45,
- 46, 144, 90, 287, 388, 145, 128, 389, 390, 129,
- 186, 315, 187, 417, 438, 188, 251, 189, 439, 190,
- 331, 316, 307, 191, 334, 370, 192, 246, 193, 305,
- 194, 264, 195, 432, 448, 196, 326, 327, 372, 261,
- 319, 320, 364, 362, 197, 130, 392, 393, 453, 131,
- 394, 455, 132, 301, 303, 395, 133, 149, 134, 135,
+ 411, 41, 161, 231, 74, 60, 69, 345, 346, 384,
+ 232, 61, 126, 279, 280, 281, 381, 427, 429, 70,
+ 344, 111, 296, 115, 103, 160, 75, 227, 76, 228,
+ 42, 43, 127, 206, 338, 274, 336, 172, 44, 45,
+ 46, 144, 90, 287, 389, 145, 128, 390, 391, 129,
+ 186, 315, 187, 418, 440, 188, 251, 189, 441, 190,
+ 330, 316, 307, 191, 333, 371, 192, 246, 193, 305,
+ 194, 264, 195, 434, 450, 196, 325, 326, 373, 261,
+ 319, 363, 365, 361, 197, 130, 393, 394, 455, 131,
+ 395, 457, 132, 301, 303, 396, 133, 149, 134, 135,
151, 77, 47, 139, 48, 49, 54, 85, 50, 62,
- 97, 155, 221, 252, 238, 157, 353, 266, 223, 397,
- 329, 51, 12
+ 97, 155, 221, 252, 238, 157, 352, 266, 223, 398,
+ 328, 51, 12
};
/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing
STATE-NUM. */
-#define YYPACT_NINF -387
+#define YYPACT_NINF -401
static const yytype_int16 yypact[] =
{
- 202, -387, -387, 67, -387, -387, 73, -73, -387, 24,
- -387, -387, -4, -387, 78, 84, 127, -387, -18, -18,
- -18, -18, -18, -18, 66, 44, -18, -18, -387, 138,
- -387, -387, -387, -387, -387, -387, -387, -387, -387, -387,
- -387, -387, 144, -387, -387, -387, -387, -387, 236, -387,
- -387, -387, -387, -387, 154, 140, 141, 10, 133, -387,
- 145, 136, -387, 150, 151, 155, 156, 157, -387, 158,
- 166, -387, -387, -387, -387, -387, 131, -13, 159, 162,
- -387, -387, 173, -387, -387, 165, 175, 23, 232, 0,
- -387, 125, -387, -387, -387, -387, 167, -387, 116, -387,
- -387, -387, -387, 161, 116, 116, 116, 116, 116, 116,
- -387, -387, -387, -387, -387, -387, -387, -387, 105, 98,
- 92, 19, 168, 30, 116, 131, 169, -387, -387, -387,
- -387, -387, -387, -387, -387, -387, 30, 116, 160, 154,
- 174, -387, -387, -387, 170, -387, -387, -387, -387, -387,
- -387, -387, 210, -387, -387, 134, 258, -387, 176, 149,
- -387, 177, -10, 179, -387, 180, -387, -387, 135, -387,
- -387, 167, -387, 172, 182, 183, 220, 46, 184, 106,
- 185, 146, 123, 7, 186, 167, -387, -387, -387, -387,
- -387, -387, -387, -387, -387, -387, 224, -387, 135, -387,
- 187, -387, -387, 167, 189, 190, -387, 131, -45, -387,
- 1, 193, 194, 226, 165, -387, 188, -387, -387, -387,
- -387, -387, -387, 192, 116, -387, 191, 195, 131, 116,
- 30, -387, 204, 205, 223, 116, -387, -387, -387, -387,
- 287, 289, 290, -387, -387, -387, -387, 291, -387, -387,
- -387, -387, 248, 291, 128, 206, 293, -387, 207, -387,
- 167, 16, -387, -387, -387, 296, 294, 45, 209, -387,
- 299, -387, 301, 299, -387, 215, 116, -387, -387, 214,
- -387, -387, 225, 116, 116, -387, 212, -387, -387, -387,
- -387, -387, -387, -387, 217, -387, -387, 221, 219, 222,
- -387, 227, -387, 228, -387, 229, -387, 231, -387, 237,
- -387, -387, -387, -387, -387, -387, -387, 310, -387, -387,
- -387, 311, -387, -387, -387, -387, -387, -387, -387, 238,
- -387, -387, -387, -387, 164, 312, -387, 239, -387, 241,
- 243, -387, 63, -387, -387, 137, -387, 235, -15, 247,
- 33, -387, 313, -387, 124, 116, -387, -387, 280, 129,
- 146, -387, 245, -387, 246, -387, -387, -387, -387, -387,
- -387, -387, 249, -387, -387, -387, 116, -387, 315, 325,
- -387, 116, -387, -387, -387, 116, 142, 92, 71, -387,
- -387, -387, -387, -387, -387, -387, -387, 250, -387, -387,
- -387, -387, -387, -387, -387, -387, -387, -387, -387, -387,
- -387, -387, -387, -387, -387, -387, 327, -387, -387, 40,
- -387, -387, -387, 72, -387, -387, -387, -387, 251, 254,
- 253, 255, -387, 302, 33, -387, -387, -387, -387, -387,
- -387, 116, -387, 116, 223, 287, 289, 256, -387, -387,
- 252, 260, 263, 261, 259, 262, 269, 312, -387, 116,
- 124, -387, 287, -387, 289, 119, -387, -387, -387, -387,
- 312, 264, -387
+ 193, -401, -401, 27, -401, -401, 62, 143, -401, 24,
+ -401, -401, -30, -401, -18, 12, 83, -401, 15, 15,
+ 15, 15, 15, 15, 67, 61, 15, 15, -401, 127,
+ -401, -401, -401, -401, -401, -401, -401, -401, -401, -401,
+ -401, -401, 144, -401, -401, -401, -401, -401, 204, -401,
+ -401, -401, -401, -401, 155, 136, 138, 34, 140, -401,
+ 147, 108, -401, 150, 156, 157, 158, 160, -401, 162,
+ 159, -401, -401, -401, -401, -401, 102, -13, 163, 164,
+ -401, -401, 165, -401, -401, 166, 170, 10, 235, 0,
+ -401, 141, -401, -401, -401, -401, 167, -401, 131, -401,
+ -401, -401, -401, 168, 131, 131, 131, 131, 131, 131,
+ -401, -401, -401, -401, -401, -401, -401, -401, 104, 97,
+ 114, 38, 169, 30, 131, 102, 171, -401, -401, -401,
+ -401, -401, -401, -401, -401, -401, 30, 131, 172, 155,
+ 175, -401, -401, -401, 173, -401, -401, -401, -401, -401,
+ -401, -401, 223, -401, -401, 123, 253, -401, 177, 149,
+ -401, 178, -10, 181, -401, 182, -401, -401, 134, -401,
+ -401, 167, -401, 183, 184, 185, 213, 99, 186, 154,
+ 187, 146, 153, 7, 188, 167, -401, -401, -401, -401,
+ -401, -401, -401, -401, -401, -401, 215, -401, 134, -401,
+ 190, -401, -401, 167, 191, 192, -401, 102, -48, -401,
+ 1, 195, 196, 214, 166, -401, 189, -401, -401, -401,
+ -401, -401, -401, 180, 131, -401, 194, 197, 102, 131,
+ 30, -401, 203, 205, 201, 131, -401, -401, -401, -401,
+ 285, 288, 289, -401, -401, -401, -401, 291, -401, -401,
+ -401, -401, 248, 291, 33, 206, 207, -401, 208, -401,
+ 167, 14, -401, -401, -401, 293, 292, 92, 209, -401,
+ 299, -401, 301, 299, -401, 216, 131, -401, -401, 217,
+ -401, -401, 221, 131, 131, -401, 212, -401, -401, -401,
+ -401, -401, -401, -401, 218, -401, -401, 220, 224, 225,
+ -401, 226, -401, 227, -401, 228, -401, 230, -401, 231,
+ -401, -401, -401, -401, -401, -401, -401, 304, 309, -401,
+ 312, -401, -401, -401, -401, -401, -401, -401, 232, -401,
+ -401, -401, -401, 161, 313, -401, 233, -401, 234, 238,
+ -401, 13, -401, -401, 137, -401, 242, -15, 243, 3,
+ -401, 314, -401, 133, 131, -401, -401, 296, 94, 146,
+ -401, 245, -401, 246, -401, 247, -401, -401, -401, -401,
+ -401, -401, -401, 249, -401, -401, -401, 131, -401, 332,
+ 337, -401, 131, -401, -401, -401, 131, 142, 114, 28,
+ -401, -401, -401, -401, -401, -401, -401, -401, 250, -401,
+ -401, -401, -401, -401, -401, -401, -401, -401, -401, -401,
+ -401, -401, -401, -401, -401, -401, -401, 331, -401, -401,
+ 68, -401, -401, -401, -401, 43, -401, -401, -401, -401,
+ 255, 256, 257, 258, -401, 300, 3, -401, -401, -401,
+ -401, -401, -401, 131, -401, 131, 201, 285, 288, 259,
+ -401, -401, 252, 264, 265, 263, 261, 266, 270, 313,
+ -401, 131, 133, -401, 285, -401, 288, 80, -401, -401,
+ -401, -401, 313, 267, -401
};
/* YYPGOTO[NTERM-NUM]. */
static const yytype_int16 yypgoto[] =
{
- -387, -387, -387, -387, -387, -387, -387, -387, -387, -387,
- -387, -387, -387, -387, -387, -387, -387, -387, -387, -67,
- -82, -387, -100, 152, -86, 201, -387, -387, -365, -387,
- -11, -387, -387, -387, -387, -387, -387, -387, -387, 171,
- -387, -387, -387, -118, -387, -387, 230, -387, -387, -387,
- -387, -387, 292, -387, -387, -387, 107, -387, -387, -387,
- -387, -387, -387, -387, -387, -387, -387, -51, -387, -88,
- -387, -387, -387, -387, -387, -387, -387, -387, -387, -387,
- -387, -304, 132, -387, -387, -387, -387, -387, -387, -387,
- -387, -387, -387, -387, -387, -3, -387, -387, -361, -387,
- -387, -387, -387, -387, -387, 297, -387, -387, -387, -387,
- -387, -387, -387, -386, -376, 298, -387, -387, -139, -87,
- -120, -89, -387, -387, -387, -387, -387, 257, -387, 178,
- -387, -387, -387, -176, 196, -153, -387, -387, -387, -387,
- -387, -387, -6
+ -401, -401, -401, -401, -401, -401, -401, -401, -401, -401,
+ -401, -401, -401, -401, -401, -401, -401, -401, -401, -69,
+ -82, -401, -100, 151, -86, 210, -401, -401, -366, -401,
+ -54, -401, -401, -401, -401, -401, -401, -401, -401, 174,
+ -401, -401, -401, -118, -401, -401, 229, -401, -401, -401,
+ -401, -401, 295, -401, -401, -401, 110, -401, -401, -401,
+ -401, -401, -401, -401, -401, -401, -401, -51, -401, -88,
+ -401, -401, -401, -401, -401, -401, -401, -401, -401, -401,
+ -401, -311, 139, -401, -401, -401, -401, -401, -401, -401,
+ -401, -401, -401, -401, -401, -2, -401, -401, -400, -401,
+ -401, -401, -401, -401, -401, 298, -401, -401, -401, -401,
+ -401, -401, -401, -390, -295, 302, -401, -401, -136, -87,
+ -120, -89, -401, -401, -401, -401, -401, 251, -401, 176,
+ -401, -401, -401, -176, 198, -153, -401, -401, -401, -401,
+ -401, -401, -6
};
/* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If
@@ -1128,90 +1128,90 @@ static const yytype_int16 yypgoto[] =
#define YYTABLE_NINF -230
static const yytype_int16 yytable[] =
{
- 152, 146, 150, 52, 208, 254, 164, 209, 382, 167,
- 116, 117, 158, 116, 117, 162, 428, 162, 239, 163,
- 162, 165, 166, 233, 278, 118, 10, 11, 118, 13,
+ 152, 146, 150, 52, 208, 254, 164, 209, 383, 167,
+ 116, 117, 158, 116, 117, 162, 430, 162, 239, 163,
+ 162, 165, 166, 125, 278, 118, 233, 5, 118, 13,
14, 15, 267, 262, 16, 152, 17, 18, 19, 20,
- 21, 22, 23, 24, 25, 26, 27, 58, 198, 119,
- 271, 212, 119, 116, 117, 418, 199, 323, 324, 454,
- 120, 118, 119, 120, 276, 310, 125, 5, 118, 200,
- 456, 311, 201, 120, 277, 244, 468, 263, 451, 202,
- 332, 7, 59, 121, 10, 11, 121, 122, 469, 275,
- 122, 233, 119, 203, 466, 386, 465, 123, 325, 333,
- 230, 68, 245, 120, 53, 124, 387, 322, 124, 471,
- 292, 314, 207, 72, 73, 440, 204, 205, 124, 121,
- 175, 88, 176, 10, 11, 211, 121, 89, 177, 293,
- 122, 248, 173, 249, 168, 178, 179, 180, 289, 181,
- 162, 182, 169, 71, 174, 250, 72, 73, 124, 299,
- 183, 124, 153, 310, 310, 413, 342, 72, 73, 311,
- 311, 312, 91, 92, 154, 170, 68, 184, 185, 414,
- 93, 255, 376, 249, 256, 257, 430, 55, 258, 171,
- 434, 441, 377, 56, 419, 250, 259, 152, 431, 415,
- 435, 442, 94, 95, 348, 219, 236, 313, 349, 314,
- 314, 416, 220, 237, 260, 1, 2, 96, 398, 399,
- 400, 401, 402, 403, 404, 405, 406, 407, 408, 409,
- 63, 64, 65, 66, 67, 470, 57, 78, 79, 72,
- 73, 422, 112, 217, 218, 113, 114, 99, 100, 101,
- 102, 366, 367, 368, 369, 82, 80, 83, 71, 225,
- 378, 379, 81, 84, 98, 143, 423, 86, 87, 104,
- 105, 152, 391, 150, 106, 107, 108, 109, 136, 411,
- 110, 137, 138, 215, 140, 141, 159, 213, 156, -66,
- 210, 222, 216, 240, 243, 224, 229, 152, 234, 235,
- 268, 58, 348, 241, 242, 247, 253, 265, 270, 429,
- 272, 273, 283, 284, 288, 286, 297, 290, 295, -229,
- 300, 291, 302, 304, 306, 308, 318, 317, 321, 328,
- 335, 450, 336, 330, 338, 341, 343, 351, 354, 344,
- 350, 355, 352, 361, 363, 371, 396, 412, 424, 356,
- 357, 358, 384, 359, 381, 152, 391, 150, 426, 360,
- 365, 373, 152, 374, 348, 375, 385, 420, 421, 437,
- 443, 422, 436, 444, 445, 462, 446, 457, 447, 459,
- 348, 458, 460, 461, 463, 464, 472, 452, 467, 142,
- 340, 282, 294, 449, 433, 309, 147, 148, 0, 226,
- 0, 285, 0, 0, 269, 0, 214
+ 21, 22, 23, 24, 25, 26, 27, 419, 118, 119,
+ 271, 212, 119, 116, 117, 322, 323, 456, 310, 467,
+ 120, 276, 119, 120, 311, 387, 312, 198, 118, 207,
+ 7, 277, 473, 120, 470, 199, 388, 263, 53, 453,
+ 58, 55, 211, 121, 10, 11, 121, 122, 200, 275,
+ 122, 201, 119, 310, 233, 468, 324, 123, 202, 311,
+ 230, 68, 313, 120, 314, 124, 121, 321, 124, 442,
+ 292, 56, 203, 72, 73, 59, 72, 73, 124, 310,
+ 414, 124, 377, 10, 11, 311, 121, 331, 244, 293,
+ 122, 173, 378, 168, 415, 204, 205, 436, 289, 314,
+ 162, 169, 175, 174, 176, 88, 332, 437, 124, 299,
+ 177, 89, 443, 458, 416, 245, 341, 178, 179, 180,
+ 71, 181, 444, 182, 170, 314, 417, 68, 153, 91,
+ 92, 471, 183, 249, 72, 73, 432, 93, 171, 248,
+ 154, 249, 57, 420, 219, 250, 472, 152, 433, 184,
+ 185, 220, 424, 250, 347, 236, 1, 2, 348, 94,
+ 95, 255, 237, 112, 256, 257, 113, 114, 258, 99,
+ 100, 101, 102, 82, 96, 83, 259, 399, 400, 401,
+ 402, 403, 404, 405, 406, 407, 408, 409, 410, 63,
+ 64, 65, 66, 67, 260, 80, 78, 79, 367, 368,
+ 369, 370, 10, 11, 72, 73, 217, 218, 71, 225,
+ 379, 380, 81, 86, 84, 87, 98, 425, 143, 104,
+ 152, 392, 150, 110, 138, 105, 106, 107, 412, 108,
+ 141, 109, 136, 137, 215, 140, 222, 243, 156, 58,
+ -66, 268, 210, 159, 297, 216, 224, 229, 152, 213,
+ 234, 235, 288, 347, 240, 241, 242, 247, 253, 265,
+ 431, 270, 272, 273, 283, 284, 286, 295, 300, -229,
+ 290, 302, 304, 291, 306, 308, 327, 317, 318, 320,
+ 334, 329, 335, 452, 337, 343, 340, 360, 350, 342,
+ 349, 351, 362, 353, 354, 364, 372, 397, 355, 356,
+ 357, 385, 358, 359, 366, 374, 375, 152, 392, 150,
+ 376, 382, 386, 413, 152, 426, 347, 421, 422, 423,
+ 428, 424, 438, 439, 445, 446, 449, 464, 447, 448,
+ 459, 460, 347, 461, 462, 463, 466, 454, 465, 474,
+ 469, 294, 142, 339, 282, 451, 435, 147, 226, 285,
+ 214, 148, 309, 0, 0, 0, 269
};
static const yytype_int16 yycheck[] =
{
89, 89, 89, 9, 124, 181, 106, 125, 23, 109,
- 23, 24, 98, 23, 24, 104, 381, 106, 171, 105,
- 109, 107, 108, 162, 23, 38, 99, 100, 38, 5,
+ 23, 24, 98, 23, 24, 104, 382, 106, 171, 105,
+ 109, 107, 108, 77, 23, 38, 162, 0, 38, 5,
6, 7, 185, 26, 10, 124, 12, 13, 14, 15,
- 16, 17, 18, 19, 20, 21, 22, 65, 29, 62,
- 203, 137, 62, 23, 24, 359, 37, 41, 42, 445,
- 73, 38, 62, 73, 109, 25, 77, 0, 38, 50,
- 446, 31, 53, 73, 119, 29, 462, 70, 443, 60,
- 35, 8, 100, 96, 99, 100, 96, 100, 464, 207,
- 100, 230, 62, 74, 459, 62, 457, 110, 82, 54,
- 110, 100, 56, 73, 108, 118, 73, 260, 118, 470,
- 228, 71, 123, 113, 114, 419, 97, 98, 118, 96,
- 28, 111, 30, 99, 100, 136, 96, 117, 36, 229,
- 100, 25, 34, 27, 29, 43, 44, 45, 224, 47,
- 229, 49, 37, 99, 46, 39, 113, 114, 118, 235,
- 58, 118, 27, 25, 25, 26, 276, 113, 114, 31,
- 31, 33, 29, 30, 39, 60, 100, 75, 76, 40,
- 37, 48, 109, 27, 51, 52, 34, 99, 55, 74,
- 109, 109, 119, 99, 360, 39, 63, 276, 46, 60,
- 119, 119, 59, 60, 283, 61, 61, 69, 284, 71,
- 71, 72, 68, 68, 81, 3, 4, 74, 84, 85,
- 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
- 19, 20, 21, 22, 23, 106, 99, 26, 27, 113,
- 114, 112, 101, 23, 24, 104, 105, 101, 102, 103,
- 104, 77, 78, 79, 80, 9, 108, 11, 99, 100,
- 113, 114, 108, 99, 109, 23, 376, 117, 117, 109,
- 109, 350, 350, 350, 109, 109, 109, 109, 109, 355,
- 104, 109, 99, 99, 109, 100, 115, 117, 111, 111,
- 111, 23, 112, 111, 64, 109, 109, 376, 109, 109,
- 66, 65, 381, 111, 111, 111, 111, 111, 111, 385,
- 111, 111, 109, 109, 112, 117, 83, 116, 104, 104,
- 23, 116, 23, 23, 23, 67, 23, 111, 111, 23,
- 111, 441, 23, 29, 23, 110, 112, 110, 109, 104,
- 118, 109, 111, 23, 23, 23, 23, 57, 23, 112,
- 112, 112, 348, 112, 109, 434, 434, 434, 23, 112,
- 112, 112, 441, 112, 443, 112, 109, 112, 112, 32,
- 109, 112, 112, 109, 111, 106, 111, 111, 66, 109,
- 459, 119, 109, 112, 112, 106, 112, 444, 460, 87,
- 273, 210, 230, 434, 387, 253, 89, 89, -1, 159,
- -1, 213, -1, -1, 198, -1, 139
+ 16, 17, 18, 19, 20, 21, 22, 358, 38, 62,
+ 203, 137, 62, 23, 24, 41, 42, 447, 25, 459,
+ 73, 109, 62, 73, 31, 62, 33, 29, 38, 123,
+ 8, 119, 472, 73, 464, 37, 73, 70, 108, 445,
+ 65, 99, 136, 96, 99, 100, 96, 100, 50, 207,
+ 100, 53, 62, 25, 230, 461, 82, 110, 60, 31,
+ 110, 100, 69, 73, 71, 118, 96, 260, 118, 420,
+ 228, 99, 74, 113, 114, 100, 113, 114, 118, 25,
+ 26, 118, 109, 99, 100, 31, 96, 35, 29, 229,
+ 100, 34, 119, 29, 40, 97, 98, 109, 224, 71,
+ 229, 37, 28, 46, 30, 111, 54, 119, 118, 235,
+ 36, 117, 109, 448, 60, 56, 276, 43, 44, 45,
+ 99, 47, 119, 49, 60, 71, 72, 100, 27, 29,
+ 30, 466, 58, 27, 113, 114, 34, 37, 74, 25,
+ 39, 27, 99, 359, 61, 39, 106, 276, 46, 75,
+ 76, 68, 112, 39, 283, 61, 3, 4, 284, 59,
+ 60, 48, 68, 101, 51, 52, 104, 105, 55, 101,
+ 102, 103, 104, 9, 74, 11, 63, 84, 85, 86,
+ 87, 88, 89, 90, 91, 92, 93, 94, 95, 19,
+ 20, 21, 22, 23, 81, 108, 26, 27, 77, 78,
+ 79, 80, 99, 100, 113, 114, 23, 24, 99, 100,
+ 113, 114, 108, 117, 99, 117, 109, 377, 23, 109,
+ 349, 349, 349, 104, 99, 109, 109, 109, 354, 109,
+ 100, 109, 109, 109, 99, 109, 23, 64, 111, 65,
+ 111, 66, 111, 115, 83, 112, 109, 109, 377, 117,
+ 109, 109, 112, 382, 111, 111, 111, 111, 111, 111,
+ 386, 111, 111, 111, 109, 109, 117, 104, 23, 104,
+ 116, 23, 23, 116, 23, 67, 23, 111, 111, 111,
+ 111, 29, 23, 443, 23, 104, 110, 23, 110, 112,
+ 118, 111, 23, 109, 109, 23, 23, 23, 112, 112,
+ 112, 347, 112, 112, 112, 112, 112, 436, 436, 436,
+ 112, 109, 109, 57, 443, 23, 445, 112, 112, 112,
+ 23, 112, 112, 32, 109, 109, 66, 106, 111, 111,
+ 111, 119, 461, 109, 109, 112, 106, 446, 112, 112,
+ 462, 230, 87, 273, 210, 436, 388, 89, 159, 213,
+ 139, 89, 253, -1, -1, -1, 198
};
/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing
@@ -1249,23 +1249,23 @@ static const yytype_uint16 yystos[] =
154, 155, 159, 109, 109, 249, 117, 183, 112, 144,
116, 116, 163, 142, 143, 104, 162, 83, 139, 144,
23, 233, 23, 234, 23, 209, 23, 202, 67, 202,
- 25, 31, 33, 69, 71, 191, 201, 111, 23, 220,
- 221, 111, 255, 41, 42, 82, 216, 217, 23, 260,
- 29, 200, 35, 54, 204, 111, 23, 176, 23, 174,
- 176, 110, 240, 112, 104, 160, 147, 148, 241, 144,
- 118, 110, 111, 256, 109, 109, 112, 112, 112, 112,
- 112, 23, 223, 23, 222, 112, 77, 78, 79, 80,
- 205, 23, 218, 112, 112, 112, 109, 119, 113, 114,
- 156, 109, 23, 149, 262, 109, 62, 73, 184, 187,
- 188, 189, 226, 227, 230, 235, 23, 259, 84, 85,
- 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
- 140, 144, 57, 26, 40, 60, 72, 193, 201, 253,
- 112, 112, 112, 240, 23, 157, 23, 158, 148, 144,
- 34, 46, 213, 215, 109, 119, 112, 32, 194, 198,
- 201, 109, 119, 109, 109, 111, 111, 66, 214, 187,
- 240, 148, 139, 228, 233, 231, 234, 111, 119, 109,
- 109, 112, 106, 112, 106, 218, 148, 140, 233, 234,
- 106, 218, 112
+ 25, 31, 33, 69, 71, 191, 201, 111, 111, 220,
+ 111, 255, 41, 42, 82, 216, 217, 23, 260, 29,
+ 200, 35, 54, 204, 111, 23, 176, 23, 174, 176,
+ 110, 240, 112, 104, 160, 147, 148, 241, 144, 118,
+ 110, 111, 256, 109, 109, 112, 112, 112, 112, 112,
+ 23, 223, 23, 221, 23, 222, 112, 77, 78, 79,
+ 80, 205, 23, 218, 112, 112, 112, 109, 119, 113,
+ 114, 156, 109, 23, 149, 262, 109, 62, 73, 184,
+ 187, 188, 189, 226, 227, 230, 235, 23, 259, 84,
+ 85, 86, 87, 88, 89, 90, 91, 92, 93, 94,
+ 95, 140, 144, 57, 26, 40, 60, 72, 193, 201,
+ 253, 112, 112, 112, 112, 240, 23, 157, 23, 158,
+ 148, 144, 34, 46, 213, 215, 109, 119, 112, 32,
+ 194, 198, 201, 109, 119, 109, 109, 111, 111, 66,
+ 214, 187, 240, 148, 139, 228, 233, 231, 234, 111,
+ 119, 109, 109, 112, 106, 112, 106, 218, 148, 140,
+ 233, 234, 106, 218, 112
};
#define yyerrok (yyerrstatus = 0)
@@ -4180,7 +4180,7 @@ yyreduce:
/* Line 1455 of yacc.c */
#line 1689 "program_parse.y"
{
- (yyval.integer) = (yyvsp[(1) - (1)].integer);
+ (yyval.integer) = (yyvsp[(2) - (3)].integer);
;}
break;
@@ -5316,8 +5316,7 @@ int add_state_reference(struct gl_program_parameter_list *param_list,
name = _mesa_program_state_string(tokens);
index = _mesa_add_parameter(param_list, PROGRAM_STATE_VAR, name,
- size, GL_NONE,
- NULL, (gl_state_index *) tokens, 0x0);
+ size, GL_NONE, NULL, tokens, 0x0);
param_list->StateFlags |= _mesa_program_state_flags(tokens);
/* free name string here since we duplicated it in add_parameter() */
diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h
index c6ed6c777ea..860b6f886e9 100644
--- a/src/mesa/shader/program_parse.tab.h
+++ b/src/mesa/shader/program_parse.tab.h
@@ -94,7 +94,7 @@
PALETTE = 310,
PARAMS = 311,
PLANE = 312,
- POINT = 313,
+ POINT_TOK = 313,
POINTSIZE = 314,
POSITION = 315,
PRIMARY = 316,
@@ -106,7 +106,7 @@
SCENECOLOR = 322,
SECONDARY = 323,
SHININESS = 324,
- SIZE = 325,
+ SIZE_TOK = 325,
SPECULAR = 326,
SPOT = 327,
STATE = 328,
@@ -168,7 +168,7 @@ typedef union YYSTYPE
unsigned attrib;
int integer;
float real;
- unsigned state[5];
+ gl_state_index state[STATE_LENGTH];
int negate;
struct asm_vector vector;
gl_inst_opcode opcode;
diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y
index 3021ae83f36..f70ea92cb05 100644
--- a/src/mesa/shader/program_parse.y
+++ b/src/mesa/shader/program_parse.y
@@ -126,7 +126,7 @@ static struct asm_instruction *asm_instruction_copy_ctor(
unsigned attrib;
int integer;
float real;
- unsigned state[5];
+ gl_state_index state[STATE_LENGTH];
int negate;
struct asm_vector vector;
gl_inst_opcode opcode;
@@ -168,9 +168,9 @@ static struct asm_instruction *asm_instruction_copy_ctor(
%token MATERIAL MAT_PROGRAM MATRIX MATRIXINDEX MODELVIEW MVP
%token NORMAL
%token OBJECT
-%token PALETTE PARAMS PLANE POINT POINTSIZE POSITION PRIMARY PROGRAM PROJECTION
+%token PALETTE PARAMS PLANE POINT_TOK POINTSIZE POSITION PRIMARY PROGRAM PROJECTION
%token RANGE RESULT ROW
-%token SCENECOLOR SECONDARY SHININESS SIZE SPECULAR SPOT STATE
+%token SCENECOLOR SECONDARY SHININESS SIZE_TOK SPECULAR SPOT STATE
%token TEXCOORD TEXENV TEXGEN TEXGEN_Q TEXGEN_R TEXGEN_S TEXGEN_T TEXTURE TRANSPOSE
%token TEXTURE_UNIT TEX_1D TEX_2D TEX_3D TEX_CUBE TEX_RECT
%token TEX_SHADOW1D TEX_SHADOW2D TEX_SHADOWRECT
@@ -1546,14 +1546,14 @@ stateClipPlaneNum: INTEGER
}
;
-statePointItem: POINT statePointProperty
+statePointItem: POINT_TOK statePointProperty
{
memset($$, 0, sizeof($$));
$$[0] = $2;
}
;
-statePointProperty: SIZE
+statePointProperty: SIZE_TOK
{
$$ = STATE_POINT_SIZE;
}
@@ -1685,9 +1685,9 @@ stateOptModMatNum:
{
$$ = 0;
}
- | stateModMatNum
+ | '[' stateModMatNum ']'
{
- $$ = $1;
+ $$ = $2;
}
;
stateModMatNum: INTEGER
@@ -2355,8 +2355,7 @@ int add_state_reference(struct gl_program_parameter_list *param_list,
name = _mesa_program_state_string(tokens);
index = _mesa_add_parameter(param_list, PROGRAM_STATE_VAR, name,
- size, GL_NONE,
- NULL, (gl_state_index *) tokens, 0x0);
+ size, GL_NONE, NULL, tokens, 0x0);
param_list->StateFlags |= _mesa_program_state_flags(tokens);
/* free name string here since we duplicated it in add_parameter() */
diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak
index 9a9c988ed96..fa2a6307a4b 100644
--- a/src/mesa/sources.mak
+++ b/src/mesa/sources.mak
@@ -61,6 +61,7 @@ MAIN_SOURCES = \
main/shared.c \
main/state.c \
main/stencil.c \
+ main/syncobj.c \
main/texcompress.c \
main/texcompress_s3tc.c \
main/texcompress_fxt1.c \
diff --git a/src/mesa/sparc/clip.S b/src/mesa/sparc/clip.S
index 208843c6069..dc239171ff9 100644
--- a/src/mesa/sparc/clip.S
+++ b/src/mesa/sparc/clip.S
@@ -58,7 +58,8 @@ clip_table:
.byte 31, 29, 31, 30, 27, 25, 27, 26
/* GLvector4f *clip_vec, GLvector4f *proj_vec,
- GLubyte clipMask[], GLubyte *orMask, GLubyte *andMask */
+ GLubyte clipMask[], GLubyte *orMask, GLubyte *andMask,
+ GLboolean viewport_z_enable */
.align 64
__pc_tramp:
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S
index 34c1e09ad83..50a20370349 100644
--- a/src/mesa/sparc/glapi_sparc.S
+++ b/src/mesa/sparc/glapi_sparc.S
@@ -764,23 +764,33 @@ gl_dispatch_functions_start:
GL_STUB(glBindVertexArray, _gloffset_BindVertexArray)
GL_STUB(glGenVertexArrays, _gloffset_GenVertexArrays)
GL_STUB(glCopyBufferSubData, _gloffset_CopyBufferSubData)
+ GL_STUB(glClientWaitSync, _gloffset_ClientWaitSync)
+ GL_STUB(glDeleteSync, _gloffset_DeleteSync)
+ GL_STUB(glFenceSync, _gloffset_FenceSync)
+ GL_STUB(glGetInteger64v, _gloffset_GetInteger64v)
+ GL_STUB(glGetSynciv, _gloffset_GetSynciv)
+ GL_STUB(glIsSync, _gloffset_IsSync)
+ GL_STUB(glWaitSync, _gloffset_WaitSync)
+ GL_STUB(glDrawElementsBaseVertex, _gloffset_DrawElementsBaseVertex)
+ GL_STUB(glDrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex)
+ GL_STUB(glMultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex)
GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT)
- GL_STUB(gl_dispatch_stub_568, _gloffset_GetPixelTexGenParameterfvSGIS)
- HIDDEN(gl_dispatch_stub_568)
- GL_STUB(gl_dispatch_stub_569, _gloffset_GetPixelTexGenParameterivSGIS)
- HIDDEN(gl_dispatch_stub_569)
- GL_STUB(gl_dispatch_stub_570, _gloffset_PixelTexGenParameterfSGIS)
- HIDDEN(gl_dispatch_stub_570)
- GL_STUB(gl_dispatch_stub_571, _gloffset_PixelTexGenParameterfvSGIS)
- HIDDEN(gl_dispatch_stub_571)
- GL_STUB(gl_dispatch_stub_572, _gloffset_PixelTexGenParameteriSGIS)
- HIDDEN(gl_dispatch_stub_572)
- GL_STUB(gl_dispatch_stub_573, _gloffset_PixelTexGenParameterivSGIS)
- HIDDEN(gl_dispatch_stub_573)
- GL_STUB(gl_dispatch_stub_574, _gloffset_SampleMaskSGIS)
- HIDDEN(gl_dispatch_stub_574)
- GL_STUB(gl_dispatch_stub_575, _gloffset_SamplePatternSGIS)
- HIDDEN(gl_dispatch_stub_575)
+ GL_STUB(gl_dispatch_stub_578, _gloffset_GetPixelTexGenParameterfvSGIS)
+ HIDDEN(gl_dispatch_stub_578)
+ GL_STUB(gl_dispatch_stub_579, _gloffset_GetPixelTexGenParameterivSGIS)
+ HIDDEN(gl_dispatch_stub_579)
+ GL_STUB(gl_dispatch_stub_580, _gloffset_PixelTexGenParameterfSGIS)
+ HIDDEN(gl_dispatch_stub_580)
+ GL_STUB(gl_dispatch_stub_581, _gloffset_PixelTexGenParameterfvSGIS)
+ HIDDEN(gl_dispatch_stub_581)
+ GL_STUB(gl_dispatch_stub_582, _gloffset_PixelTexGenParameteriSGIS)
+ HIDDEN(gl_dispatch_stub_582)
+ GL_STUB(gl_dispatch_stub_583, _gloffset_PixelTexGenParameterivSGIS)
+ HIDDEN(gl_dispatch_stub_583)
+ GL_STUB(gl_dispatch_stub_584, _gloffset_SampleMaskSGIS)
+ HIDDEN(gl_dispatch_stub_584)
+ GL_STUB(gl_dispatch_stub_585, _gloffset_SamplePatternSGIS)
+ HIDDEN(gl_dispatch_stub_585)
GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT)
GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT)
GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT)
@@ -791,10 +801,10 @@ gl_dispatch_functions_start:
GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT)
GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT)
GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT)
- GL_STUB(gl_dispatch_stub_586, _gloffset_CullParameterdvEXT)
- HIDDEN(gl_dispatch_stub_586)
- GL_STUB(gl_dispatch_stub_587, _gloffset_CullParameterfvEXT)
- HIDDEN(gl_dispatch_stub_587)
+ GL_STUB(gl_dispatch_stub_596, _gloffset_CullParameterdvEXT)
+ HIDDEN(gl_dispatch_stub_596)
+ GL_STUB(gl_dispatch_stub_597, _gloffset_CullParameterfvEXT)
+ HIDDEN(gl_dispatch_stub_597)
GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT)
GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT)
GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT)
@@ -819,8 +829,8 @@ gl_dispatch_functions_start:
GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT)
GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT)
GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT)
- GL_STUB(gl_dispatch_stub_612, _gloffset_PixelTexGenSGIX)
- HIDDEN(gl_dispatch_stub_612)
+ GL_STUB(gl_dispatch_stub_622, _gloffset_PixelTexGenSGIX)
+ HIDDEN(gl_dispatch_stub_622)
GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT)
GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV)
GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV)
@@ -862,24 +872,24 @@ gl_dispatch_functions_start:
GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA)
GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA)
GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA)
- GL_STUB(gl_dispatch_stub_654, _gloffset_MultiModeDrawArraysIBM)
- HIDDEN(gl_dispatch_stub_654)
- GL_STUB(gl_dispatch_stub_655, _gloffset_MultiModeDrawElementsIBM)
- HIDDEN(gl_dispatch_stub_655)
- GL_STUB(gl_dispatch_stub_656, _gloffset_DeleteFencesNV)
- HIDDEN(gl_dispatch_stub_656)
- GL_STUB(gl_dispatch_stub_657, _gloffset_FinishFenceNV)
- HIDDEN(gl_dispatch_stub_657)
- GL_STUB(gl_dispatch_stub_658, _gloffset_GenFencesNV)
- HIDDEN(gl_dispatch_stub_658)
- GL_STUB(gl_dispatch_stub_659, _gloffset_GetFenceivNV)
- HIDDEN(gl_dispatch_stub_659)
- GL_STUB(gl_dispatch_stub_660, _gloffset_IsFenceNV)
- HIDDEN(gl_dispatch_stub_660)
- GL_STUB(gl_dispatch_stub_661, _gloffset_SetFenceNV)
- HIDDEN(gl_dispatch_stub_661)
- GL_STUB(gl_dispatch_stub_662, _gloffset_TestFenceNV)
- HIDDEN(gl_dispatch_stub_662)
+ GL_STUB(gl_dispatch_stub_664, _gloffset_MultiModeDrawArraysIBM)
+ HIDDEN(gl_dispatch_stub_664)
+ GL_STUB(gl_dispatch_stub_665, _gloffset_MultiModeDrawElementsIBM)
+ HIDDEN(gl_dispatch_stub_665)
+ GL_STUB(gl_dispatch_stub_666, _gloffset_DeleteFencesNV)
+ HIDDEN(gl_dispatch_stub_666)
+ GL_STUB(gl_dispatch_stub_667, _gloffset_FinishFenceNV)
+ HIDDEN(gl_dispatch_stub_667)
+ GL_STUB(gl_dispatch_stub_668, _gloffset_GenFencesNV)
+ HIDDEN(gl_dispatch_stub_668)
+ GL_STUB(gl_dispatch_stub_669, _gloffset_GetFenceivNV)
+ HIDDEN(gl_dispatch_stub_669)
+ GL_STUB(gl_dispatch_stub_670, _gloffset_IsFenceNV)
+ HIDDEN(gl_dispatch_stub_670)
+ GL_STUB(gl_dispatch_stub_671, _gloffset_SetFenceNV)
+ HIDDEN(gl_dispatch_stub_671)
+ GL_STUB(gl_dispatch_stub_672, _gloffset_TestFenceNV)
+ HIDDEN(gl_dispatch_stub_672)
GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV)
GL_STUB(glBindProgramNV, _gloffset_BindProgramNV)
GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV)
@@ -960,26 +970,26 @@ gl_dispatch_functions_start:
GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI)
GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV)
GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV)
- GL_STUB(gl_dispatch_stub_743, _gloffset_ActiveStencilFaceEXT)
- HIDDEN(gl_dispatch_stub_743)
- GL_STUB(gl_dispatch_stub_744, _gloffset_BindVertexArrayAPPLE)
- HIDDEN(gl_dispatch_stub_744)
- GL_STUB(gl_dispatch_stub_745, _gloffset_DeleteVertexArraysAPPLE)
- HIDDEN(gl_dispatch_stub_745)
- GL_STUB(gl_dispatch_stub_746, _gloffset_GenVertexArraysAPPLE)
- HIDDEN(gl_dispatch_stub_746)
- GL_STUB(gl_dispatch_stub_747, _gloffset_IsVertexArrayAPPLE)
- HIDDEN(gl_dispatch_stub_747)
+ GL_STUB(gl_dispatch_stub_753, _gloffset_ActiveStencilFaceEXT)
+ HIDDEN(gl_dispatch_stub_753)
+ GL_STUB(gl_dispatch_stub_754, _gloffset_BindVertexArrayAPPLE)
+ HIDDEN(gl_dispatch_stub_754)
+ GL_STUB(gl_dispatch_stub_755, _gloffset_DeleteVertexArraysAPPLE)
+ HIDDEN(gl_dispatch_stub_755)
+ GL_STUB(gl_dispatch_stub_756, _gloffset_GenVertexArraysAPPLE)
+ HIDDEN(gl_dispatch_stub_756)
+ GL_STUB(gl_dispatch_stub_757, _gloffset_IsVertexArrayAPPLE)
+ HIDDEN(gl_dispatch_stub_757)
GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV)
GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV)
GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV)
GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV)
GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV)
GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV)
- GL_STUB(gl_dispatch_stub_754, _gloffset_DepthBoundsEXT)
- HIDDEN(gl_dispatch_stub_754)
- GL_STUB(gl_dispatch_stub_755, _gloffset_BlendEquationSeparateEXT)
- HIDDEN(gl_dispatch_stub_755)
+ GL_STUB(gl_dispatch_stub_764, _gloffset_DepthBoundsEXT)
+ HIDDEN(gl_dispatch_stub_764)
+ GL_STUB(gl_dispatch_stub_765, _gloffset_BlendEquationSeparateEXT)
+ HIDDEN(gl_dispatch_stub_765)
GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT)
GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT)
GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT)
@@ -997,28 +1007,28 @@ gl_dispatch_functions_start:
GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT)
GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT)
GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT)
- GL_STUB(gl_dispatch_stub_773, _gloffset_BlitFramebufferEXT)
- HIDDEN(gl_dispatch_stub_773)
- GL_STUB(gl_dispatch_stub_774, _gloffset_BufferParameteriAPPLE)
- HIDDEN(gl_dispatch_stub_774)
- GL_STUB(gl_dispatch_stub_775, _gloffset_FlushMappedBufferRangeAPPLE)
- HIDDEN(gl_dispatch_stub_775)
- GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
- GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT)
- GL_STUB(gl_dispatch_stub_778, _gloffset_GetTexParameterPointervAPPLE)
- HIDDEN(gl_dispatch_stub_778)
- GL_STUB(gl_dispatch_stub_779, _gloffset_TextureRangeAPPLE)
- HIDDEN(gl_dispatch_stub_779)
- GL_STUB(gl_dispatch_stub_780, _gloffset_StencilFuncSeparateATI)
- HIDDEN(gl_dispatch_stub_780)
- GL_STUB(gl_dispatch_stub_781, _gloffset_ProgramEnvParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_781)
- GL_STUB(gl_dispatch_stub_782, _gloffset_ProgramLocalParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_782)
- GL_STUB(gl_dispatch_stub_783, _gloffset_GetQueryObjecti64vEXT)
+ GL_STUB(gl_dispatch_stub_783, _gloffset_BlitFramebufferEXT)
HIDDEN(gl_dispatch_stub_783)
- GL_STUB(gl_dispatch_stub_784, _gloffset_GetQueryObjectui64vEXT)
+ GL_STUB(gl_dispatch_stub_784, _gloffset_BufferParameteriAPPLE)
HIDDEN(gl_dispatch_stub_784)
+ GL_STUB(gl_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE)
+ HIDDEN(gl_dispatch_stub_785)
+ GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
+ GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT)
+ GL_STUB(gl_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE)
+ HIDDEN(gl_dispatch_stub_788)
+ GL_STUB(gl_dispatch_stub_789, _gloffset_TextureRangeAPPLE)
+ HIDDEN(gl_dispatch_stub_789)
+ GL_STUB(gl_dispatch_stub_790, _gloffset_StencilFuncSeparateATI)
+ HIDDEN(gl_dispatch_stub_790)
+ GL_STUB(gl_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_791)
+ GL_STUB(gl_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_792)
+ GL_STUB(gl_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT)
+ HIDDEN(gl_dispatch_stub_793)
+ GL_STUB(gl_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_794)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
diff --git a/src/mesa/sparc/sparc.c b/src/mesa/sparc/sparc.c
index d2286a2c837..cea0c7cecf1 100644
--- a/src/mesa/sparc/sparc.c
+++ b/src/mesa/sparc/sparc.c
@@ -78,13 +78,15 @@ extern GLvector4f *_mesa_sparc_cliptest_points4(GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
- GLubyte *andMask);
+ GLubyte *andMask,
+ GLboolean viewport_z_clip);
extern GLvector4f *_mesa_sparc_cliptest_points4_np(GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
- GLubyte *andMask);
+ GLubyte *andMask,
+ GLboolean viewport_z_clip);
#define NORM_ARGS const GLmatrix *mat, \
GLfloat scale, \
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index ccf972f8055..902fb38d1a7 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -241,7 +241,7 @@ combined_bitmap_fragment_program(GLcontext *ctx)
/**
* Copy user-provide bitmap bits into texture buffer, expanding
* bits into texels.
- * "On" bits will set texels to 0xff.
+ * "On" bits will set texels to 0x0.
* "Off" bits will not modify texels.
* Note that the image is actually going to be upside down in
* the texture. We deal with that with texcoords.
@@ -253,63 +253,10 @@ unpack_bitmap(struct st_context *st,
const GLubyte *bitmap,
ubyte *destBuffer, uint destStride)
{
- GLint row, col;
-
-#define SET_PIXEL(COL, ROW) \
- destBuffer[(py + (ROW)) * destStride + px + (COL)] = 0x0;
-
- for (row = 0; row < height; row++) {
- const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack,
- bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0);
-
- if (unpack->LsbFirst) {
- /* Lsb first */
- GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
- for (col = 0; col < width; col++) {
-
- if (*src & mask) {
- SET_PIXEL(col, row);
- }
-
- if (mask == 128U) {
- src++;
- mask = 1U;
- }
- else {
- mask = mask << 1;
- }
- }
-
- /* get ready for next row */
- if (mask != 1)
- src++;
- }
- else {
- /* Msb first */
- GLubyte mask = 128U >> (unpack->SkipPixels & 0x7);
- for (col = 0; col < width; col++) {
-
- if (*src & mask) {
- SET_PIXEL(col, row);
- }
-
- if (mask == 1U) {
- src++;
- mask = 128U;
- }
- else {
- mask = mask >> 1;
- }
- }
-
- /* get ready for next row */
- if (mask != 128)
- src++;
- }
-
- } /* row */
+ destBuffer += py * destStride + px;
-#undef SET_PIXEL
+ _mesa_expand_bitmap(width, height, unpack, bitmap,
+ destBuffer, destStride, 0x0);
}
@@ -328,7 +275,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
struct pipe_texture *pt;
/* PBO source... */
- bitmap = _mesa_map_bitmap_pbo(ctx, unpack, bitmap);
+ bitmap = _mesa_map_pbo_source(ctx, unpack, bitmap);
if (!bitmap) {
return NULL;
}
@@ -340,7 +287,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
0, width, height, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt) {
- _mesa_unmap_bitmap_pbo(ctx, unpack);
+ _mesa_unmap_pbo_source(ctx, unpack);
return NULL;
}
@@ -355,7 +302,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
unpack_bitmap(ctx->st, 0, 0, width, height, unpack, bitmap,
dest, transfer->stride);
- _mesa_unmap_bitmap_pbo(ctx, unpack);
+ _mesa_unmap_pbo_source(ctx, unpack);
/* Release transfer */
screen->transfer_unmap(screen, transfer);
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 69dd76d0837..8e09d0b9324 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -134,9 +134,10 @@ st_bufferobj_get_subdata(GLcontext *ctx,
* Allocate space for and store data in a buffer object. Any data that was
* previously stored in the buffer object is lost. If data is NULL,
* memory will be allocated, but no copy will occur.
- * Called via glBufferDataARB().
+ * Called via ctx->Driver.BufferData().
+ * \return GL_TRUE for success, GL_FALSE if out of memory
*/
-static void
+static GLboolean
st_bufferobj_data(GLcontext *ctx,
GLenum target,
GLsizeiptrARB size,
@@ -172,13 +173,13 @@ st_bufferobj_data(GLcontext *ctx,
st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size );
if (!st_obj->buffer) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB");
- return;
+ return GL_FALSE;
}
if (data)
st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0,
size, data);
+ return GL_TRUE;
}
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index d19a88fa7c1..a9cafbf8cdc 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -353,7 +353,7 @@ make_texture(struct st_context *st,
assert(pipeFormat);
cpp = st_sizeof_format(pipeFormat);
- pixels = _mesa_map_drawpix_pbo(ctx, unpack, pixels);
+ pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
if (!pixels)
return NULL;
@@ -381,7 +381,7 @@ make_texture(struct st_context *st,
pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, ptw, pth, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt) {
- _mesa_unmap_drawpix_pbo(ctx, unpack);
+ _mesa_unmap_pbo_source(ctx, unpack);
return NULL;
}
@@ -428,7 +428,7 @@ make_texture(struct st_context *st,
ctx->_ImageTransferState = imageTransferStateSave;
}
- _mesa_unmap_drawpix_pbo(ctx, unpack);
+ _mesa_unmap_pbo_source(ctx, unpack);
return pt;
}
@@ -681,7 +681,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
stmap = screen->transfer_map(screen, pt);
- pixels = _mesa_map_drawpix_pbo(ctx, unpack, pixels);
+ pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
assert(pixels);
/* if width > MAX_WIDTH, have to process image in chunks */
@@ -775,7 +775,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
skipPixels += spanWidth;
}
- _mesa_unmap_drawpix_pbo(ctx, unpack);
+ _mesa_unmap_pbo_source(ctx, unpack);
/* unmap the stencil buffer */
screen->transfer_unmap(screen, pt);
@@ -865,6 +865,10 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
+
+ if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
+ dsty = rbDraw->Base.Height - dsty - height;
+ }
ptDraw = st_cond_flush_get_tex_transfer(st_context(ctx),
rbDraw->texture, 0, 0, 0,
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index ccf1a0b5634..75424aa2e70 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -353,7 +353,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
return;
}
- dest = _mesa_map_readpix_pbo(ctx, &clippedPacking, dest);
+ dest = _mesa_map_pbo_dest(ctx, &clippedPacking, dest);
if (!dest)
return;
@@ -380,7 +380,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
if (st_fast_readpixels(ctx, strb, x, y, width, height,
format, type, pack, dest)) {
/* success! */
- _mesa_unmap_readpix_pbo(ctx, &clippedPacking);
+ _mesa_unmap_pbo_dest(ctx, &clippedPacking);
return;
}
@@ -534,7 +534,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
screen->tex_transfer_destroy(trans);
- _mesa_unmap_readpix_pbo(ctx, &clippedPacking);
+ _mesa_unmap_pbo_dest(ctx, &clippedPacking);
}
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 90a059ca69a..abaf9d2c353 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -56,6 +56,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "pipe/p_shader_tokens.h"
#include "util/u_tile.h"
#include "util/u_blit.h"
#include "util/u_surface.h"
@@ -516,9 +517,9 @@ st_TexImage(GLcontext * ctx,
struct st_texture_image *stImage = st_texture_image(texImage);
GLint postConvWidth, postConvHeight;
GLint texelBytes, sizeInBytes;
- GLuint dstRowStride;
+ GLuint dstRowStride = 0;
struct gl_pixelstore_attrib unpackNB;
- enum pipe_transfer_usage transfer_usage;
+ enum pipe_transfer_usage transfer_usage = 0;
DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target), level, width, height, depth, border);
@@ -870,7 +871,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level,
PIPE_TRANSFER_READ,
0, 0, width, height);
- pixels = _mesa_map_readpix_pbo(ctx, &ctx->Pack, pixels);
+ pixels = _mesa_map_pbo_dest(ctx, &ctx->Pack, pixels);
/* copy/pack data into user buffer */
if (st_equal_formats(stImage->pt->format, format, type)) {
@@ -903,7 +904,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level,
}
}
- _mesa_unmap_readpix_pbo(ctx, &ctx->Pack);
+ _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
/* destroy the temp / dest surface */
util_destroy_rgba_surface(dst_texture, dst_surface);
@@ -1393,6 +1394,36 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
}
+static unsigned
+compatible_src_dst_formats(const struct gl_renderbuffer *src,
+ const struct gl_texture_image *dst)
+{
+ const GLenum srcFormat = src->_BaseFormat;
+ const GLenum dstLogicalFormat = dst->_BaseFormat;
+
+ if (srcFormat == dstLogicalFormat) {
+ /* This is the same as matching_base_formats, which should
+ * always pass, as it did previously.
+ */
+ return TGSI_WRITEMASK_XYZW;
+ }
+ else if (srcFormat == GL_RGBA &&
+ dstLogicalFormat == GL_RGB) {
+ /* Add a single special case to cope with RGBA->RGB transfers,
+ * setting A to 1.0 to cope with situations where the RGB
+ * destination is actually stored as RGBA.
+ */
+ return TGSI_WRITEMASK_XYZ; /* A ==> 1.0 */
+ }
+ else {
+ /* Otherwise fail.
+ */
+ return 0;
+ }
+}
+
+
+
/**
* Do a CopyTex[Sub]Image1/2/3D() using a hardware (blit) path if possible.
* Note that the region to copy has already been clipped so we know we
@@ -1422,6 +1453,9 @@ st_copy_texsubimage(GLcontext *ctx,
enum pipe_format dest_format, src_format;
GLboolean use_fallback = GL_TRUE;
GLboolean matching_base_formats;
+ GLuint format_writemask;
+ struct pipe_surface *dest_surface = NULL;
+ GLboolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP);
/* any rendering in progress must flushed before we grab the fb image */
st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
@@ -1492,13 +1526,14 @@ st_copy_texsubimage(GLcontext *ctx,
* textured-quad paths.
*/
matching_base_formats = (strb->Base._BaseFormat == texImage->_BaseFormat);
+ format_writemask = compatible_src_dst_formats(&strb->Base, texImage);
- if (matching_base_formats && ctx->_ImageTransferState == 0x0) {
- /* try potential hardware path */
- struct pipe_surface *dest_surface = NULL;
- boolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP);
+ if (ctx->_ImageTransferState == 0x0) {
- if (src_format == dest_format && !do_flip) {
+ if (matching_base_formats &&
+ src_format == dest_format &&
+ !do_flip)
+ {
/* use surface_copy() / blit */
dest_surface = screen->get_tex_surface(screen, stImage->pt,
@@ -1518,7 +1553,8 @@ st_copy_texsubimage(GLcontext *ctx,
width, height);
use_fallback = GL_FALSE;
}
- else if (screen->is_format_supported(screen, src_format,
+ else if (format_writemask &&
+ screen->is_format_supported(screen, src_format,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_SAMPLER,
0) &&
@@ -1542,14 +1578,15 @@ st_copy_texsubimage(GLcontext *ctx,
srcY0 = srcY;
srcY1 = srcY0 + height;
}
- util_blit_pixels(ctx->st->blit,
- strb->surface,
- srcX, srcY0,
- srcX + width, srcY1,
- dest_surface,
- destX, destY,
- destX + width, destY + height,
- 0.0, PIPE_TEX_MIPFILTER_NEAREST);
+ util_blit_pixels_writemask(ctx->st->blit,
+ strb->surface,
+ srcX, srcY0,
+ srcX + width, srcY1,
+ dest_surface,
+ destX, destY,
+ destX + width, destY + height,
+ 0.0, PIPE_TEX_MIPFILTER_NEAREST,
+ format_writemask);
use_fallback = GL_FALSE;
}
diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c
index 5e7822cf323..3dbdf2a61a8 100644
--- a/src/mesa/swrast/s_bitmap.c
+++ b/src/mesa/swrast/s_bitmap.c
@@ -56,7 +56,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py,
ASSERT(ctx->RenderMode == GL_RENDER);
- bitmap = _mesa_map_bitmap_pbo(ctx, unpack, bitmap);
+ bitmap = (const GLubyte *) _mesa_map_pbo_source(ctx, unpack, bitmap);
if (!bitmap)
return;
@@ -133,7 +133,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py,
swrast_render_finish(ctx);
- _mesa_unmap_bitmap_pbo(ctx, unpack);
+ _mesa_unmap_pbo_source(ctx, unpack);
}
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index e7c2ace32c7..abf00085651 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -220,6 +220,9 @@ _swrast_update_deferred_texture(GLcontext *ctx)
/* Z comes from fragment program/shader */
swrast->_DeferredTexture = GL_FALSE;
}
+ else if (fprog && fprog->UsesKill) {
+ swrast->_DeferredTexture = GL_FALSE;
+ }
else if (ctx->Query.CurrentOcclusionObject) {
/* occlusion query depends on shader discard/kill results */
swrast->_DeferredTexture = GL_FALSE;
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c
index 26e23f02d59..1a428fb1a28 100644
--- a/src/mesa/swrast/s_depth.c
+++ b/src/mesa/swrast/s_depth.c
@@ -497,6 +497,33 @@ depth_test_span32( GLcontext *ctx, GLuint n,
return passed;
}
+/* Apply ARB_depth_clamp to span of fragments. */
+void
+_swrast_depth_clamp_span( GLcontext *ctx, SWspan *span )
+{
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ struct gl_renderbuffer *rb = fb->_DepthBuffer;
+ const GLuint count = span->end;
+ GLuint *zValues = span->array->z;
+ GLuint near, far;
+ int i;
+
+ if (rb->DataType == GL_UNSIGNED_SHORT) {
+ near = FLOAT_TO_UINT(ctx->Viewport.Near);
+ far = FLOAT_TO_UINT(ctx->Viewport.Far);
+ } else {
+ assert(rb->DataType == GL_UNSIGNED_INT);
+ CLAMPED_FLOAT_TO_USHORT(near, ctx->Viewport.Near);
+ CLAMPED_FLOAT_TO_USHORT(far, ctx->Viewport.Far);
+ }
+ for (i = 0; i < count; i++) {
+ if (zValues[i] < near)
+ zValues[i] = near;
+ if (zValues[i] > far)
+ zValues[i] = far;
+ }
+}
+
/*
diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h
index 36886256830..7eae3667428 100644
--- a/src/mesa/swrast/s_depth.h
+++ b/src/mesa/swrast/s_depth.h
@@ -33,6 +33,8 @@
extern GLuint
_swrast_depth_test_span( GLcontext *ctx, SWspan *span);
+extern void
+_swrast_depth_clamp_span( GLcontext *ctx, SWspan *span );
extern GLboolean
_swrast_depth_bounds_test( GLcontext *ctx, SWspan *span );
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index a9ef8e685f1..6970b2e9cb5 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -831,11 +831,13 @@ _swrast_DrawPixels( GLcontext *ctx,
SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLboolean save_vp_override = ctx->VertexProgram._Overriden;
- /* We are creating fragments directly, without going through vertex programs.
+ /* We are creating fragments directly, without going through vertex
+ * programs.
*
- * This override flag tells the fragment processing code that its input comes
- * from a non-standard source, and it may therefore not rely on optimizations
- * that assume e.g. constant color if there is no color vertex array.
+ * This override flag tells the fragment processing code that its input
+ * comes from a non-standard source, and it may therefore not rely on
+ * optimizations that assume e.g. constant color if there is no color
+ * vertex array.
*/
_mesa_set_vp_override(ctx, GL_TRUE);
@@ -847,7 +849,7 @@ _swrast_DrawPixels( GLcontext *ctx,
if (swrast->NewState)
_swrast_validate_derived( ctx );
- pixels = _mesa_map_drawpix_pbo(ctx, unpack, pixels);
+ pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
if (!pixels) {
swrast_render_finish(ctx);
_mesa_set_vp_override(ctx, save_vp_override);
@@ -892,58 +894,5 @@ _swrast_DrawPixels( GLcontext *ctx,
swrast_render_finish(ctx);
_mesa_set_vp_override(ctx, save_vp_override);
- _mesa_unmap_drawpix_pbo(ctx, unpack);
+ _mesa_unmap_pbo_source(ctx, unpack);
}
-
-
-
-#if 0 /* experimental */
-/*
- * Execute glDrawDepthPixelsMESA().
- */
-void
-_swrast_DrawDepthPixelsMESA( GLcontext *ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum colorFormat, GLenum colorType,
- const GLvoid *colors,
- GLenum depthType, const GLvoid *depths,
- const struct gl_pixelstore_attrib *unpack )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- if (swrast->NewState)
- _swrast_validate_derived( ctx );
-
- swrast_render_start(ctx);
-
- switch (colorFormat) {
- case GL_COLOR_INDEX:
- if (ctx->Visual.rgbMode)
- draw_rgba_pixels(ctx, x,y, width, height, colorFormat, colorType,
- unpack, colors);
- else
- draw_index_pixels(ctx, x, y, width, height, colorType,
- unpack, colors);
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- case GL_LUMINANCE_ALPHA:
- case GL_RGB:
- case GL_BGR:
- case GL_RGBA:
- case GL_BGRA:
- case GL_ABGR_EXT:
- draw_rgba_pixels(ctx, x, y, width, height, colorFormat, colorType,
- unpack, colors);
- break;
- default:
- _mesa_problem(ctx, "unexpected format in glDrawDepthPixelsMESA");
- }
-
- swrast_render_finish(ctx);
-}
-#endif
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index e901fc6b5dc..48b9408d242 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -574,7 +574,7 @@ _swrast_ReadPixels( GLcontext *ctx,
return;
}
- pixels = _mesa_map_readpix_pbo(ctx, &clippedPacking, pixels);
+ pixels = _mesa_map_pbo_dest(ctx, &clippedPacking, pixels);
if (!pixels)
return;
@@ -616,5 +616,5 @@ _swrast_ReadPixels( GLcontext *ctx,
swrast_render_finish(ctx);
- _mesa_unmap_readpix_pbo(ctx, &clippedPacking);
+ _mesa_unmap_pbo_dest(ctx, &clippedPacking);
}
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 0e2793b4740..a45eac438e4 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -880,6 +880,9 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span)
stipple_polygon_span(ctx, span);
}
+ if (ctx->Transform.DepthClamp)
+ _swrast_depth_clamp_span(ctx, span);
+
/* Stencil and Z testing */
if (ctx->Stencil._Enabled || ctx->Depth.Test) {
if (!(span->arrayMask & SPAN_Z))
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 1d2fed71691..1ab0e19f922 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -61,7 +61,7 @@ _swrast_culltriangle( GLcontext *ctx,
GLfloat fy = v2->attrib[FRAG_ATTRIB_WPOS][1] - v0->attrib[FRAG_ATTRIB_WPOS][1];
GLfloat c = ex*fy-ey*fx;
- if (c * swrast->_BackfaceSign * swrast->_BackfaceCullSign < 0.0F)
+ if (c * swrast->_BackfaceSign * swrast->_BackfaceCullSign <= 0.0F)
return GL_FALSE;
return GL_TRUE;
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h
index c19eb3df3cb..6137c2d2fe5 100644
--- a/src/mesa/tnl/t_context.h
+++ b/src/mesa/tnl/t_context.h
@@ -548,4 +548,8 @@ typedef struct
#define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 */
+extern void
+tnl_clip_prepare(GLcontext *ctx);
+
+
#endif
diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c
index c64c2c20778..04fa1063003 100644
--- a/src/mesa/tnl/t_draw.c
+++ b/src/mesa/tnl/t_draw.c
@@ -316,22 +316,27 @@ static void bind_indices( GLcontext *ctx,
ptr = ADD_POINTERS(ib->obj->Pointer, ib->ptr);
- if (ib->type == GL_UNSIGNED_INT) {
+ if (ib->type == GL_UNSIGNED_INT && VB->Primitive[0].basevertex == 0) {
VB->Elts = (GLuint *) ptr;
}
else {
GLuint *elts = (GLuint *)get_space(ctx, ib->count * sizeof(GLuint));
VB->Elts = elts;
- if (ib->type == GL_UNSIGNED_SHORT) {
+ if (ib->type == GL_UNSIGNED_INT) {
+ const GLuint *in = (GLuint *)ptr;
+ for (i = 0; i < ib->count; i++)
+ *elts++ = (GLuint)(*in++) + VB->Primitive[0].basevertex;
+ }
+ else if (ib->type == GL_UNSIGNED_SHORT) {
const GLushort *in = (GLushort *)ptr;
for (i = 0; i < ib->count; i++)
- *elts++ = (GLuint)(*in++);
+ *elts++ = (GLuint)(*in++) + VB->Primitive[0].basevertex;
}
else {
const GLubyte *in = (GLubyte *)ptr;
for (i = 0; i < ib->count; i++)
- *elts++ = (GLuint)(*in++);
+ *elts++ = (GLuint)(*in++) + VB->Primitive[0].basevertex;
}
}
}
@@ -390,10 +395,14 @@ void _tnl_draw_prims( GLcontext *ctx,
TNLcontext *tnl = TNL_CONTEXT(ctx);
const GLuint TEST_SPLIT = 0;
const GLint max = TEST_SPLIT ? 8 : tnl->vb.Size - MAX_CLIPPED_VERTICES;
+ GLuint max_basevertex = prim->basevertex;
+ GLuint i;
+
+ for (i = 1; i < nr_prims; i++)
+ max_basevertex = MAX2(max_basevertex, prim[i].basevertex);
if (0)
{
- GLuint i;
_mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
for (i = 0; i < nr_prims; i++)
_mesa_printf("prim %d: %s start %d count %d\n", i,
@@ -410,7 +419,7 @@ void _tnl_draw_prims( GLcontext *ctx,
_tnl_vbo_draw_prims );
return;
}
- else if (max_index > max) {
+ else if (max_index + max_basevertex > max) {
/* The software TNL pipeline has a fixed amount of storage for
* vertices and it is necessary to split incoming drawing commands
* if they exceed that limit.
@@ -424,7 +433,7 @@ void _tnl_draw_prims( GLcontext *ctx,
* recursively call back into this function.
*/
vbo_split_prims( ctx, arrays, prim, nr_prims, ib,
- 0, max_index,
+ 0, max_index + prim->basevertex,
_tnl_vbo_draw_prims,
&limits );
}
@@ -435,17 +444,34 @@ void _tnl_draw_prims( GLcontext *ctx,
struct gl_buffer_object *bo[VERT_ATTRIB_MAX + 1];
GLuint nr_bo = 0;
- /* Binding inputs may imply mapping some vertex buffer objects.
- * They will need to be unmapped below.
- */
- bind_inputs(ctx, arrays, max_index+1, bo, &nr_bo);
- bind_indices(ctx, ib, bo, &nr_bo);
- bind_prims(ctx, prim, nr_prims );
+ for (i = 0; i < nr_prims;) {
+ GLuint this_nr_prims;
+
+ /* Our SW TNL pipeline doesn't handle basevertex yet, so bind_indices
+ * will rebase the elements to the basevertex, and we'll only
+ * emit strings of prims with the same basevertex in one draw call.
+ */
+ for (this_nr_prims = 1; i + this_nr_prims < nr_prims;
+ this_nr_prims++) {
+ if (prim[i].basevertex != prim[i + this_nr_prims].basevertex)
+ break;
+ }
+
+ /* Binding inputs may imply mapping some vertex buffer objects.
+ * They will need to be unmapped below.
+ */
+ bind_prims(ctx, &prim[i], this_nr_prims);
+ bind_inputs(ctx, arrays, max_index + prim[i].basevertex + 1,
+ bo, &nr_bo);
+ bind_indices(ctx, ib, bo, &nr_bo);
- TNL_CONTEXT(ctx)->Driver.RunPipeline(ctx);
+ TNL_CONTEXT(ctx)->Driver.RunPipeline(ctx);
- unmap_vbos(ctx, bo, nr_bo);
- free_space(ctx);
+ unmap_vbos(ctx, bo, nr_bo);
+ free_space(ctx);
+
+ i += this_nr_prims;
+ }
}
}
diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c
index f1fdddf0f5a..99b67874556 100644
--- a/src/mesa/tnl/t_rasterpos.c
+++ b/src/mesa/tnl/t_rasterpos.c
@@ -46,11 +46,10 @@
* \return zero if outside view volume, or one if inside.
*/
static GLuint
-viewclip_point( const GLfloat v[] )
+viewclip_point_xy( const GLfloat v[] )
{
if ( v[0] > v[3] || v[0] < -v[3]
- || v[1] > v[3] || v[1] < -v[3]
- || v[2] > v[3] || v[2] < -v[3] ) {
+ || v[1] > v[3] || v[1] < -v[3] ) {
return 0;
}
else {
@@ -408,18 +407,18 @@ _tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4])
/* apply projection matrix: clip = Proj * eye */
TRANSFORM_POINT( clip, ctx->ProjectionMatrixStack.Top->m, eye );
- /* clip to view volume */
- if (ctx->Transform.RasterPositionUnclipped) {
- /* GL_IBM_rasterpos_clip: only clip against Z */
+ /* clip to view volume. */
+ if (!ctx->Transform.DepthClamp) {
if (viewclip_point_z(clip) == 0) {
ctx->Current.RasterPosValid = GL_FALSE;
return;
}
}
- else if (viewclip_point(clip) == 0) {
- /* Normal OpenGL behaviour */
- ctx->Current.RasterPosValid = GL_FALSE;
- return;
+ if (!ctx->Transform.RasterPositionUnclipped) {
+ if (viewclip_point_xy(clip) == 0) {
+ ctx->Current.RasterPosValid = GL_FALSE;
+ return;
+ }
}
/* clip to user clipping planes */
@@ -443,6 +442,12 @@ _tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4])
/ ctx->DrawBuffer->_DepthMaxF;
ctx->Current.RasterPos[3] = clip[3];
+ if (ctx->Transform.DepthClamp) {
+ ctx->Current.RasterPos[3] = CLAMP(ctx->Current.RasterPos[3],
+ ctx->Viewport.Near,
+ ctx->Viewport.Far);
+ }
+
/* compute raster distance */
if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT)
ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index dc954bcba14..c10a27614ff 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -131,13 +131,16 @@ do_ndc_cliptest(GLcontext *ctx, struct vp_stage_data *store)
store->ormask = 0;
store->andmask = CLIP_FRUSTUM_BITS;
+ tnl_clip_prepare(ctx);
+
if (tnl->NeedNdcCoords) {
VB->NdcPtr =
_mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
&store->ndcCoords,
store->clipmask,
&store->ormask,
- &store->andmask );
+ &store->andmask,
+ !ctx->Transform.DepthClamp );
}
else {
VB->NdcPtr = NULL;
@@ -145,7 +148,8 @@ do_ndc_cliptest(GLcontext *ctx, struct vp_stage_data *store)
NULL,
store->clipmask,
&store->ormask,
- &store->andmask );
+ &store->andmask,
+ !ctx->Transform.DepthClamp );
}
if (store->andmask) {
diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c
index 30aa7c40868..4734754ea40 100644
--- a/src/mesa/tnl/t_vb_vertex.c
+++ b/src/mesa/tnl/t_vb_vertex.c
@@ -118,6 +118,22 @@ static void (*(usercliptab[5]))( GLcontext *,
};
+void
+tnl_clip_prepare(GLcontext *ctx)
+{
+ /* Neither the x86 nor sparc asm cliptest functions have been updated
+ * for ARB_depth_clamp, so force the C paths.
+ */
+ if (ctx->Transform.DepthClamp) {
+ static GLboolean c_funcs_installed = GL_FALSE;
+ if (!c_funcs_installed) {
+ init_c_cliptest();
+ c_funcs_installed = GL_TRUE;
+ }
+ }
+}
+
+
static GLboolean run_vertex_stage( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
@@ -129,6 +145,8 @@ static GLboolean run_vertex_stage( GLcontext *ctx,
if (ctx->VertexProgram._Current)
return GL_TRUE;
+ tnl_clip_prepare(ctx);
+
if (ctx->_NeedEyeCoords) {
/* Separate modelview transformation:
* Use combined ModelProject to avoid some depth artifacts
@@ -173,7 +191,8 @@ static GLboolean run_vertex_stage( GLcontext *ctx,
&store->proj,
store->clipmask,
&store->ormask,
- &store->andmask );
+ &store->andmask,
+ !ctx->Transform.DepthClamp );
}
else {
VB->NdcPtr = NULL;
@@ -181,7 +200,8 @@ static GLboolean run_vertex_stage( GLcontext *ctx,
NULL,
store->clipmask,
&store->ormask,
- &store->andmask );
+ &store->andmask,
+ !ctx->Transform.DepthClamp );
}
if (store->andmask)
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
index 5986e93576c..b24ecfd7cde 100644
--- a/src/mesa/vbo/vbo.h
+++ b/src/mesa/vbo/vbo.h
@@ -44,6 +44,7 @@ struct _mesa_prim {
GLuint start;
GLuint count;
+ GLint basevertex;
};
/* Would like to call this a "vbo_index_buffer", but this would be
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 4148469ef45..b9550d6106c 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -33,6 +33,7 @@
#include "main/api_noop.h"
#include "main/varray.h"
#include "main/bufferobj.h"
+#include "main/macros.h"
#include "glapi/dispatch.h"
#include "vbo_context.h"
@@ -180,7 +181,7 @@ unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array)
*/
static void
check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType,
- const void *elements)
+ const void *elements, GLint basevertex)
{
struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
const void *elemMap;
@@ -517,6 +518,7 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
prim[0].start = start;
prim[0].count = count;
prim[0].indexed = 0;
+ prim[0].basevertex = 0;
vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL,
GL_TRUE, start, start + count - 1 );
@@ -591,7 +593,8 @@ vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode,
GLboolean index_bounds_valid,
GLuint start, GLuint end,
GLsizei count, GLenum type,
- const GLvoid *indices)
+ const GLvoid *indices,
+ GLint basevertex)
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
@@ -625,6 +628,7 @@ vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode,
prim[0].start = 0;
prim[0].count = count;
prim[0].indexed = 1;
+ prim[0].basevertex = basevertex;
/* Need to give special consideration to rendering a range of
* indices starting somewhere above zero. Typically the
@@ -662,23 +666,25 @@ vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode,
}
static void GLAPIENTRY
-vbo_exec_DrawRangeElements(GLenum mode,
- GLuint start, GLuint end,
- GLsizei count, GLenum type, const GLvoid *indices)
+vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
+ GLuint start, GLuint end,
+ GLsizei count, GLenum type,
+ const GLvoid *indices,
+ GLint basevertex)
{
GET_CURRENT_CONTEXT(ctx);
if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count,
- type, indices ))
+ type, indices, basevertex ))
return;
if (end >= ctx->Array.ArrayObj->_MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
- _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, "
- "type 0x%x, indices=%p)\n"
+ _mesa_warning(ctx, "glDraw[Range]Elements{,BaseVertex}(start %u, end %u, "
+ "count %d, type 0x%x, indices=%p, base=%d)\n"
"\tindex=%u is out of bounds (max=%u) "
"Element Buffer %u (size %d)",
- start, end, count, type, indices, end,
+ start, end, count, type, indices, end, basevertex,
ctx->Array.ArrayObj->_MaxElement - 1,
ctx->Array.ElementArrayBufferObj->Name,
ctx->Array.ElementArrayBufferObj->Size);
@@ -691,10 +697,12 @@ vbo_exec_DrawRangeElements(GLenum mode,
return;
}
else if (0) {
- _mesa_printf("glDraw[Range]Elements"
- "(start %u, end %u, type 0x%x, count %d) ElemBuf %u\n",
+ _mesa_printf("glDraw[Range]Elements{,BaseVertex}"
+ "(start %u, end %u, type 0x%x, count %d) ElemBuf %u, "
+ "base %d\n",
start, end, type, count,
- ctx->Array.ElementArrayBufferObj->Name);
+ ctx->Array.ElementArrayBufferObj->Name,
+ basevertex);
}
#if 0
@@ -704,7 +712,17 @@ vbo_exec_DrawRangeElements(GLenum mode,
#endif
vbo_validated_drawrangeelements(ctx, mode, GL_TRUE, start, end,
- count, type, indices);
+ count, type, indices, basevertex);
+}
+
+static void GLAPIENTRY
+vbo_exec_DrawRangeElements(GLenum mode,
+ GLuint start, GLuint end,
+ GLsizei count, GLenum type,
+ const GLvoid *indices)
+{
+ vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type,
+ indices, 0);
}
@@ -714,11 +732,203 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
{
GET_CURRENT_CONTEXT(ctx);
- if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices ))
+ if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 ))
+ return;
+
+ vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
+ count, type, indices, 0);
+}
+
+static void GLAPIENTRY
+vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices, GLint basevertex)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices,
+ basevertex ))
return;
vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
- count, type, indices);
+ count, type, indices, basevertex);
+}
+
+/* Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */
+static void
+vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode,
+ const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount,
+ const GLint *basevertex)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+ struct vbo_exec_context *exec = &vbo->exec;
+ struct _mesa_index_buffer ib;
+ struct _mesa_prim *prim;
+ unsigned int index_type_size = 0;
+ uintptr_t min_index_ptr, max_index_ptr;
+ GLboolean fallback = GL_FALSE;
+ int i;
+
+ if (primcount == 0)
+ return;
+
+ FLUSH_CURRENT( ctx, 0 );
+
+ if (ctx->NewState)
+ _mesa_update_state( ctx );
+
+ if (!_mesa_valid_to_render(ctx, "glMultiDrawElements")) {
+ return;
+ }
+
+ if (ctx->NewState)
+ _mesa_update_state( ctx );
+
+ prim = _mesa_calloc(primcount * sizeof(*prim));
+ if (prim == NULL) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements");
+ return;
+ }
+
+ /* Decide if we can do this all as one set of primitives sharing the
+ * same index buffer, or if we have to reset the index pointer per primitive.
+ */
+ bind_arrays( ctx );
+
+ switch (type) {
+ case GL_UNSIGNED_INT:
+ index_type_size = 4;
+ break;
+ case GL_UNSIGNED_SHORT:
+ index_type_size = 2;
+ break;
+ case GL_UNSIGNED_BYTE:
+ index_type_size = 1;
+ break;
+ default:
+ assert(0);
+ }
+
+ min_index_ptr = (uintptr_t)indices[0];
+ max_index_ptr = 0;
+ for (i = 0; i < primcount; i++) {
+ min_index_ptr = MIN2(min_index_ptr, (uintptr_t)indices[i]);
+ max_index_ptr = MAX2(max_index_ptr, (uintptr_t)indices[i] +
+ index_type_size * count[i]);
+ }
+
+ /* Check if we can handle this thing as a bunch of index offsets from the
+ * same index pointer. If we can't, then we have to fall back to doing
+ * a draw_prims per primitive.
+ */
+ if (index_type_size != 1) {
+ for (i = 0; i < primcount; i++) {
+ if ((((uintptr_t)indices[i] - min_index_ptr) % index_type_size) != 0) {
+ fallback = GL_TRUE;
+ break;
+ }
+ }
+ }
+
+ /* If the index buffer isn't in a VBO, then treating the application's
+ * subranges of the index buffer as one large index buffer may lead to
+ * us reading unmapped memory.
+ */
+ if (!_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj))
+ fallback = GL_TRUE;
+
+ if (!fallback) {
+ ib.count = (max_index_ptr - min_index_ptr) / index_type_size;
+ ib.type = type;
+ ib.obj = ctx->Array.ElementArrayBufferObj;
+ ib.ptr = (void *)min_index_ptr;
+
+ for (i = 0; i < primcount; i++) {
+ prim[i].begin = (i == 0);
+ prim[i].end = (i == primcount - 1);
+ prim[i].weak = 0;
+ prim[i].pad = 0;
+ prim[i].mode = mode;
+ prim[i].start = ((uintptr_t)indices[i] - min_index_ptr) / index_type_size;
+ prim[i].count = count[i];
+ prim[i].indexed = 1;
+ if (basevertex != NULL)
+ prim[i].basevertex = basevertex[i];
+ else
+ prim[i].basevertex = 0;
+ }
+
+ vbo->draw_prims(ctx, exec->array.inputs, prim, primcount, &ib,
+ GL_FALSE, ~0, ~0);
+ } else {
+ for (i = 0; i < primcount; i++) {
+ ib.count = count[i];
+ ib.type = type;
+ ib.obj = ctx->Array.ElementArrayBufferObj;
+ ib.ptr = indices[i];
+
+
+ prim[0].begin = 1;
+ prim[0].end = 1;
+ prim[0].weak = 0;
+ prim[0].pad = 0;
+ prim[0].mode = mode;
+ prim[0].start = 0;
+ prim[0].count = count[i];
+ prim[0].indexed = 1;
+ if (basevertex != NULL)
+ prim[0].basevertex = basevertex[i];
+ else
+ prim[0].basevertex = 0;
+ }
+
+ vbo->draw_prims(ctx, exec->array.inputs, prim, 1, &ib,
+ GL_FALSE, ~0, ~0);
+ }
+ _mesa_free(prim);
+}
+
+static void GLAPIENTRY
+vbo_exec_MultiDrawElements(GLenum mode,
+ const GLsizei *count, GLenum type,
+ const GLvoid **indices,
+ GLsizei primcount)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ for (i = 0; i < primcount; i++) {
+ if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i],
+ 0))
+ return;
+ }
+
+ vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount,
+ NULL);
+}
+
+static void GLAPIENTRY
+vbo_exec_MultiDrawElementsBaseVertex(GLenum mode,
+ const GLsizei *count, GLenum type,
+ const GLvoid **indices,
+ GLsizei primcount,
+ const GLsizei *basevertex)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ for (i = 0; i < primcount; i++) {
+ if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i],
+ basevertex[i]))
+ return;
+ }
+
+ vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount,
+ basevertex);
}
@@ -733,10 +943,18 @@ vbo_exec_array_init( struct vbo_exec_context *exec )
exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays;
exec->vtxfmt.DrawElements = vbo_exec_DrawElements;
exec->vtxfmt.DrawRangeElements = vbo_exec_DrawRangeElements;
+ exec->vtxfmt.MultiDrawElementsEXT = vbo_exec_MultiDrawElements;
+ exec->vtxfmt.DrawElementsBaseVertex = vbo_exec_DrawElementsBaseVertex;
+ exec->vtxfmt.DrawRangeElementsBaseVertex = vbo_exec_DrawRangeElementsBaseVertex;
+ exec->vtxfmt.MultiDrawElementsBaseVertex = vbo_exec_MultiDrawElementsBaseVertex;
#else
exec->vtxfmt.DrawArrays = _mesa_noop_DrawArrays;
exec->vtxfmt.DrawElements = _mesa_noop_DrawElements;
exec->vtxfmt.DrawRangeElements = _mesa_noop_DrawRangeElements;
+ exec->vtxfmt.MultiDrawElementsEXT = _mesa_noop_MultiDrawElements;
+ exec->vtxfmt.DrawElementsBaseVertex = _mesa_noop_DrawElementsBaseVertex;
+ exec->vtxfmt.DrawRangeElementsBaseVertex = _mesa_noop_DrawRangeElementsBaseVertex;
+ exec->vtxfmt.MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex;
#endif
}
@@ -764,6 +982,13 @@ _mesa_DrawElements(GLenum mode, GLsizei count, GLenum type,
vbo_exec_DrawElements(mode, count, type, indices);
}
+void GLAPIENTRY
+_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices, GLint basevertex)
+{
+ vbo_exec_DrawElementsBaseVertex(mode, count, type, indices, basevertex);
+}
+
/* This API entrypoint is not ordinarily used */
void GLAPIENTRY
@@ -772,3 +997,30 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
{
vbo_exec_DrawRangeElements(mode, start, end, count, type, indices);
}
+
+void GLAPIENTRY
+_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
+ GLsizei count, GLenum type,
+ const GLvoid *indices, GLint basevertex)
+{
+ vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type,
+ indices, basevertex);
+}
+
+/* GL_EXT_multi_draw_arrays */
+void GLAPIENTRY
+_mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount)
+{
+ vbo_exec_MultiDrawElements(mode, count, type, indices, primcount);
+}
+
+void GLAPIENTRY
+_mesa_MultiDrawElementsBaseVertex(GLenum mode,
+ const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount,
+ const GLint *basevertex)
+{
+ vbo_exec_MultiDrawElementsBaseVertex(mode, count, type, indices,
+ primcount, basevertex);
+}
diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c
index 3bf7ef580fc..799a25fc1cb 100644
--- a/src/mesa/vbo/vbo_rebase.c
+++ b/src/mesa/vbo/vbo_rebase.c
@@ -126,7 +126,20 @@ void vbo_rebase_prims( GLcontext *ctx,
if (0)
_mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
- if (ib) {
+
+ if (ib && ctx->Extensions.ARB_draw_elements_base_vertex) {
+ /* If we can just tell the hardware or the TNL to interpret our
+ * indices with a different base, do so.
+ */
+ tmp_prims = (struct _mesa_prim *)_mesa_malloc(sizeof(*prim) * nr_prims);
+
+ for (i = 0; i < nr_prims; i++) {
+ tmp_prims[i] = prim[i];
+ tmp_prims[i].basevertex -= min_index;
+ }
+
+ prim = tmp_prims;
+ } else if (ib) {
/* Unfortunately need to adjust each index individually.
*/
GLboolean map_ib = ib->obj->Name && !ib->obj->Pointer;
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index cdbbc9c1876..41cd21d04b7 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -73,6 +73,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/dlist.h"
#include "main/enums.h"
#include "main/macros.h"
+#include "main/api_noop.h"
#include "main/api_validate.h"
#include "main/api_arrayelt.h"
#include "main/vtxfmt.h"
@@ -825,6 +826,33 @@ static void GLAPIENTRY _save_DrawRangeElements(GLenum mode,
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawRangeElements" );
}
+static void GLAPIENTRY _save_DrawElementsBaseVertex(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const GLvoid *indices,
+ GLint basevertex)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ (void) mode; (void) count; (void) type; (void) indices; (void)basevertex;
+
+ _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawElements" );
+}
+
+static void GLAPIENTRY _save_DrawRangeElementsBaseVertex(GLenum mode,
+ GLuint start,
+ GLuint end,
+ GLsizei count,
+ GLenum type,
+ const GLvoid *indices,
+ GLint basevertex)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ (void) mode; (void) start; (void) end; (void) count; (void) type;
+ (void) indices; (void)basevertex;
+
+ _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawRangeElements" );
+}
+
static void GLAPIENTRY _save_DrawArrays(GLenum mode, GLint start, GLsizei count)
{
GET_CURRENT_CONTEXT(ctx);
@@ -906,7 +934,7 @@ static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum
GET_CURRENT_CONTEXT(ctx);
GLint i;
- if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices ))
+ if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 ))
return;
_ae_map_vbos( ctx );
@@ -947,7 +975,7 @@ static void GLAPIENTRY _save_OBE_DrawRangeElements(GLenum mode,
GET_CURRENT_CONTEXT(ctx);
if (_mesa_validate_DrawRangeElements( ctx, mode,
start, end,
- count, type, indices ))
+ count, type, indices, 0 ))
_save_OBE_DrawElements( mode, count, type, indices );
}
@@ -1038,7 +1066,11 @@ static void _save_vtxfmt_init( GLcontext *ctx )
vfmt->DrawArrays = _save_DrawArrays;
vfmt->DrawElements = _save_DrawElements;
vfmt->DrawRangeElements = _save_DrawRangeElements;
-
+ vfmt->DrawElementsBaseVertex = _save_DrawElementsBaseVertex;
+ vfmt->DrawRangeElementsBaseVertex = _save_DrawRangeElementsBaseVertex;
+ /* Loops back into vfmt->DrawElements */
+ vfmt->MultiDrawElementsEXT = _mesa_noop_MultiDrawElements;
+ vfmt->MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex;
}
@@ -1228,6 +1260,9 @@ void vbo_save_api_init( struct vbo_save_context *save )
ctx->ListState.ListVtxfmt.DrawArrays = _save_OBE_DrawArrays;
ctx->ListState.ListVtxfmt.DrawElements = _save_OBE_DrawElements;
ctx->ListState.ListVtxfmt.DrawRangeElements = _save_OBE_DrawRangeElements;
+ /* loops back into _save_OBE_DrawElements */
+ ctx->ListState.ListVtxfmt.MultiDrawElementsEXT = _mesa_noop_MultiDrawElements;
+ ctx->ListState.ListVtxfmt.MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex;
_mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt );
}
diff --git a/src/mesa/vbo/vbo_split.c b/src/mesa/vbo/vbo_split.c
index 58e879628de..c445acca7d6 100644
--- a/src/mesa/vbo/vbo_split.c
+++ b/src/mesa/vbo/vbo_split.c
@@ -50,6 +50,7 @@
#include "main/glheader.h"
#include "main/imports.h"
#include "main/mtypes.h"
+#include "main/macros.h"
#include "vbo_split.h"
#include "vbo.h"
@@ -107,7 +108,12 @@ void vbo_split_prims( GLcontext *ctx,
vbo_draw_func draw,
const struct split_limits *limits )
{
-
+ GLuint max_basevertex = prim->basevertex;
+ GLuint i;
+
+ for (i = 1; i < nr_prims; i++)
+ max_basevertex = MAX2(max_basevertex, prim[i].basevertex);
+
if (ib) {
if (limits->max_indices == 0) {
/* Could traverse the indices, re-emitting vertices in turn.
diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c
index 8ec180d5508..c45190b9dd3 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/vbo/vbo_split_copy.c
@@ -589,28 +589,40 @@ void vbo_split_copy( GLcontext *ctx,
const struct split_limits *limits )
{
struct copy_context copy;
- GLuint i;
+ GLuint i, this_nr_prims;
+
+ for (i = 0; i < nr_prims;) {
+ /* Our SW TNL pipeline doesn't handle basevertex yet, so bind_indices
+ * will rebase the elements to the basevertex, and we'll only
+ * emit strings of prims with the same basevertex in one draw call.
+ */
+ for (this_nr_prims = 1; i + this_nr_prims < nr_prims;
+ this_nr_prims++) {
+ if (prim[i].basevertex != prim[i + this_nr_prims].basevertex)
+ break;
+ }
- memset(&copy, 0, sizeof(copy));
+ memset(&copy, 0, sizeof(copy));
- /* Require indexed primitives:
- */
- assert(ib);
-
- copy.ctx = ctx;
- copy.array = arrays;
- copy.prim = prim;
- copy.nr_prims = nr_prims;
- copy.ib = ib;
- copy.draw = draw;
- copy.limits = limits;
+ /* Require indexed primitives:
+ */
+ assert(ib);
- /* Clear the vertex cache:
- */
- for (i = 0; i < ELT_TABLE_SIZE; i++)
- copy.vert_cache[i].in = ~0;
+ copy.ctx = ctx;
+ copy.array = arrays;
+ copy.prim = &prim[i];
+ copy.nr_prims = this_nr_prims;
+ copy.ib = ib;
+ copy.draw = draw;
+ copy.limits = limits;
- replay_init(&copy);
- replay_elts(&copy);
- replay_finish(&copy);
+ /* Clear the vertex cache:
+ */
+ for (i = 0; i < ELT_TABLE_SIZE; i++)
+ copy.vert_cache[i].in = ~0;
+
+ replay_init(&copy);
+ replay_elts(&copy);
+ replay_finish(&copy);
+ }
}
diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S
index 10525d4c656..907deb4d2fc 100644
--- a/src/mesa/x86-64/glapi_x86-64.S
+++ b/src/mesa/x86-64/glapi_x86-64.S
@@ -21350,12 +21350,414 @@ GL_PREFIX(CopyBufferSubData):
.size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData)
.p2align 4,,15
+ .globl GL_PREFIX(ClientWaitSync)
+ .type GL_PREFIX(ClientWaitSync), @function
+GL_PREFIX(ClientWaitSync):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4536(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4536(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4536(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4536(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClientWaitSync), .-GL_PREFIX(ClientWaitSync)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteSync)
+ .type GL_PREFIX(DeleteSync), @function
+GL_PREFIX(DeleteSync):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4544(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4544(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4544(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4544(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteSync), .-GL_PREFIX(DeleteSync)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FenceSync)
+ .type GL_PREFIX(FenceSync), @function
+GL_PREFIX(FenceSync):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4552(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4552(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4552(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4552(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FenceSync), .-GL_PREFIX(FenceSync)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetInteger64v)
+ .type GL_PREFIX(GetInteger64v), @function
+GL_PREFIX(GetInteger64v):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4560(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4560(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4560(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4560(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetInteger64v), .-GL_PREFIX(GetInteger64v)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetSynciv)
+ .type GL_PREFIX(GetSynciv), @function
+GL_PREFIX(GetSynciv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4568(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4568(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4568(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4568(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetSynciv), .-GL_PREFIX(GetSynciv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsSync)
+ .type GL_PREFIX(IsSync), @function
+GL_PREFIX(IsSync):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4576(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4576(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4576(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4576(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsSync), .-GL_PREFIX(IsSync)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WaitSync)
+ .type GL_PREFIX(WaitSync), @function
+GL_PREFIX(WaitSync):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4584(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4584(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4584(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4584(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WaitSync), .-GL_PREFIX(WaitSync)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DrawElementsBaseVertex)
+ .type GL_PREFIX(DrawElementsBaseVertex), @function
+GL_PREFIX(DrawElementsBaseVertex):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4592(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4592(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4592(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4592(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawElementsBaseVertex), .-GL_PREFIX(DrawElementsBaseVertex)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DrawRangeElementsBaseVertex)
+ .type GL_PREFIX(DrawRangeElementsBaseVertex), @function
+GL_PREFIX(DrawRangeElementsBaseVertex):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4600(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4600(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4600(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4600(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawRangeElementsBaseVertex), .-GL_PREFIX(DrawRangeElementsBaseVertex)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiDrawElementsBaseVertex)
+ .type GL_PREFIX(MultiDrawElementsBaseVertex), @function
+GL_PREFIX(MultiDrawElementsBaseVertex):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4608(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4608(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4608(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4608(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiDrawElementsBaseVertex), .-GL_PREFIX(MultiDrawElementsBaseVertex)
+
+ .p2align 4,,15
.globl GL_PREFIX(PolygonOffsetEXT)
.type GL_PREFIX(PolygonOffsetEXT), @function
GL_PREFIX(PolygonOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4536(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -21365,13 +21767,13 @@ GL_PREFIX(PolygonOffsetEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4536(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4536(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -21381,19 +21783,19 @@ GL_PREFIX(PolygonOffsetEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4536(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_568)
- .type GL_PREFIX(_dispatch_stub_568), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_568))
-GL_PREFIX(_dispatch_stub_568):
+ .globl GL_PREFIX(_dispatch_stub_578)
+ .type GL_PREFIX(_dispatch_stub_578), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_578))
+GL_PREFIX(_dispatch_stub_578):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4544(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21403,13 +21805,13 @@ GL_PREFIX(_dispatch_stub_568):
popq %rbp
popq %rsi
popq %rdi
- movq 4544(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4544(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21419,19 +21821,19 @@ GL_PREFIX(_dispatch_stub_568):
popq %rbp
popq %rsi
popq %rdi
- movq 4544(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_568), .-GL_PREFIX(_dispatch_stub_568)
+ .size GL_PREFIX(_dispatch_stub_578), .-GL_PREFIX(_dispatch_stub_578)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_569)
- .type GL_PREFIX(_dispatch_stub_569), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_569))
-GL_PREFIX(_dispatch_stub_569):
+ .globl GL_PREFIX(_dispatch_stub_579)
+ .type GL_PREFIX(_dispatch_stub_579), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_579))
+GL_PREFIX(_dispatch_stub_579):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4552(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21441,13 +21843,13 @@ GL_PREFIX(_dispatch_stub_569):
popq %rbp
popq %rsi
popq %rdi
- movq 4552(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4552(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21457,19 +21859,19 @@ GL_PREFIX(_dispatch_stub_569):
popq %rbp
popq %rsi
popq %rdi
- movq 4552(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_569), .-GL_PREFIX(_dispatch_stub_569)
+ .size GL_PREFIX(_dispatch_stub_579), .-GL_PREFIX(_dispatch_stub_579)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_570)
- .type GL_PREFIX(_dispatch_stub_570), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_570))
-GL_PREFIX(_dispatch_stub_570):
+ .globl GL_PREFIX(_dispatch_stub_580)
+ .type GL_PREFIX(_dispatch_stub_580), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_580))
+GL_PREFIX(_dispatch_stub_580):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4560(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -21479,13 +21881,13 @@ GL_PREFIX(_dispatch_stub_570):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4560(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4560(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -21495,19 +21897,19 @@ GL_PREFIX(_dispatch_stub_570):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4560(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_570), .-GL_PREFIX(_dispatch_stub_570)
+ .size GL_PREFIX(_dispatch_stub_580), .-GL_PREFIX(_dispatch_stub_580)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_571)
- .type GL_PREFIX(_dispatch_stub_571), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_571))
-GL_PREFIX(_dispatch_stub_571):
+ .globl GL_PREFIX(_dispatch_stub_581)
+ .type GL_PREFIX(_dispatch_stub_581), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_581))
+GL_PREFIX(_dispatch_stub_581):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4568(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21517,13 +21919,13 @@ GL_PREFIX(_dispatch_stub_571):
popq %rbp
popq %rsi
popq %rdi
- movq 4568(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4568(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21533,19 +21935,19 @@ GL_PREFIX(_dispatch_stub_571):
popq %rbp
popq %rsi
popq %rdi
- movq 4568(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_571), .-GL_PREFIX(_dispatch_stub_571)
+ .size GL_PREFIX(_dispatch_stub_581), .-GL_PREFIX(_dispatch_stub_581)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_572)
- .type GL_PREFIX(_dispatch_stub_572), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_572))
-GL_PREFIX(_dispatch_stub_572):
+ .globl GL_PREFIX(_dispatch_stub_582)
+ .type GL_PREFIX(_dispatch_stub_582), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_582))
+GL_PREFIX(_dispatch_stub_582):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4576(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21555,13 +21957,13 @@ GL_PREFIX(_dispatch_stub_572):
popq %rbp
popq %rsi
popq %rdi
- movq 4576(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4576(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21571,19 +21973,19 @@ GL_PREFIX(_dispatch_stub_572):
popq %rbp
popq %rsi
popq %rdi
- movq 4576(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_572), .-GL_PREFIX(_dispatch_stub_572)
+ .size GL_PREFIX(_dispatch_stub_582), .-GL_PREFIX(_dispatch_stub_582)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_573)
- .type GL_PREFIX(_dispatch_stub_573), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_573))
-GL_PREFIX(_dispatch_stub_573):
+ .globl GL_PREFIX(_dispatch_stub_583)
+ .type GL_PREFIX(_dispatch_stub_583), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_583))
+GL_PREFIX(_dispatch_stub_583):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4584(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21593,13 +21995,13 @@ GL_PREFIX(_dispatch_stub_573):
popq %rbp
popq %rsi
popq %rdi
- movq 4584(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4584(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21609,19 +22011,19 @@ GL_PREFIX(_dispatch_stub_573):
popq %rbp
popq %rsi
popq %rdi
- movq 4584(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_573), .-GL_PREFIX(_dispatch_stub_573)
+ .size GL_PREFIX(_dispatch_stub_583), .-GL_PREFIX(_dispatch_stub_583)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_574)
- .type GL_PREFIX(_dispatch_stub_574), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_574))
-GL_PREFIX(_dispatch_stub_574):
+ .globl GL_PREFIX(_dispatch_stub_584)
+ .type GL_PREFIX(_dispatch_stub_584), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_584))
+GL_PREFIX(_dispatch_stub_584):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4592(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21631,13 +22033,13 @@ GL_PREFIX(_dispatch_stub_574):
popq %rbp
popq %rsi
popq %rdi
- movq 4592(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4592(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21647,40 +22049,40 @@ GL_PREFIX(_dispatch_stub_574):
popq %rbp
popq %rsi
popq %rdi
- movq 4592(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_574), .-GL_PREFIX(_dispatch_stub_574)
+ .size GL_PREFIX(_dispatch_stub_584), .-GL_PREFIX(_dispatch_stub_584)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_575)
- .type GL_PREFIX(_dispatch_stub_575), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_575))
-GL_PREFIX(_dispatch_stub_575):
+ .globl GL_PREFIX(_dispatch_stub_585)
+ .type GL_PREFIX(_dispatch_stub_585), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_585))
+GL_PREFIX(_dispatch_stub_585):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4600(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4600(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4600(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4600(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_575), .-GL_PREFIX(_dispatch_stub_575)
+ .size GL_PREFIX(_dispatch_stub_585), .-GL_PREFIX(_dispatch_stub_585)
.p2align 4,,15
.globl GL_PREFIX(ColorPointerEXT)
@@ -21688,7 +22090,7 @@ GL_PREFIX(_dispatch_stub_575):
GL_PREFIX(ColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4608(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21702,13 +22104,13 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4608(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4608(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21722,7 +22124,7 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4608(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT)
@@ -21733,7 +22135,7 @@ GL_PREFIX(ColorPointerEXT):
GL_PREFIX(EdgeFlagPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4616(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21743,13 +22145,13 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4616(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4616(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21759,7 +22161,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4616(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT)
@@ -21770,7 +22172,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
GL_PREFIX(IndexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4624(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21784,13 +22186,13 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4624(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4624(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21804,7 +22206,7 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4624(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT)
@@ -21815,7 +22217,7 @@ GL_PREFIX(IndexPointerEXT):
GL_PREFIX(NormalPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4632(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21829,13 +22231,13 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4632(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21849,7 +22251,7 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT)
@@ -21860,7 +22262,7 @@ GL_PREFIX(NormalPointerEXT):
GL_PREFIX(TexCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4640(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21874,13 +22276,13 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4640(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4640(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21894,7 +22296,7 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4640(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT)
@@ -21905,7 +22307,7 @@ GL_PREFIX(TexCoordPointerEXT):
GL_PREFIX(VertexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4648(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21919,13 +22321,13 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4648(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4648(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21939,7 +22341,7 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4648(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT)
@@ -21950,7 +22352,7 @@ GL_PREFIX(VertexPointerEXT):
GL_PREFIX(PointParameterfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4656(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -21960,13 +22362,13 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4656(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4656(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -21976,7 +22378,7 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4656(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT)
@@ -21987,7 +22389,7 @@ GL_PREFIX(PointParameterfEXT):
GL_PREFIX(PointParameterfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4664(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21997,13 +22399,13 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4664(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4664(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22013,7 +22415,7 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4664(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT)
@@ -22024,7 +22426,7 @@ GL_PREFIX(PointParameterfvEXT):
GL_PREFIX(LockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4672(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22034,13 +22436,13 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4672(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4672(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22050,7 +22452,7 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4672(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT)
@@ -22061,37 +22463,37 @@ GL_PREFIX(LockArraysEXT):
GL_PREFIX(UnlockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4680(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4680(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4680(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4680(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_586)
- .type GL_PREFIX(_dispatch_stub_586), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_586))
-GL_PREFIX(_dispatch_stub_586):
+ .globl GL_PREFIX(_dispatch_stub_596)
+ .type GL_PREFIX(_dispatch_stub_596), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_596))
+GL_PREFIX(_dispatch_stub_596):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4688(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22101,13 +22503,13 @@ GL_PREFIX(_dispatch_stub_586):
popq %rbp
popq %rsi
popq %rdi
- movq 4688(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4688(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22117,19 +22519,19 @@ GL_PREFIX(_dispatch_stub_586):
popq %rbp
popq %rsi
popq %rdi
- movq 4688(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_586), .-GL_PREFIX(_dispatch_stub_586)
+ .size GL_PREFIX(_dispatch_stub_596), .-GL_PREFIX(_dispatch_stub_596)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_587)
- .type GL_PREFIX(_dispatch_stub_587), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_587))
-GL_PREFIX(_dispatch_stub_587):
+ .globl GL_PREFIX(_dispatch_stub_597)
+ .type GL_PREFIX(_dispatch_stub_597), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_597))
+GL_PREFIX(_dispatch_stub_597):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4696(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22139,13 +22541,13 @@ GL_PREFIX(_dispatch_stub_587):
popq %rbp
popq %rsi
popq %rdi
- movq 4696(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4696(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22155,10 +22557,10 @@ GL_PREFIX(_dispatch_stub_587):
popq %rbp
popq %rsi
popq %rdi
- movq 4696(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_587), .-GL_PREFIX(_dispatch_stub_587)
+ .size GL_PREFIX(_dispatch_stub_597), .-GL_PREFIX(_dispatch_stub_597)
.p2align 4,,15
.globl GL_PREFIX(SecondaryColor3bEXT)
@@ -22166,7 +22568,7 @@ GL_PREFIX(_dispatch_stub_587):
GL_PREFIX(SecondaryColor3bEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4704(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22176,13 +22578,13 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4704(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4704(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22192,7 +22594,7 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4704(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT)
@@ -22203,25 +22605,25 @@ GL_PREFIX(SecondaryColor3bEXT):
GL_PREFIX(SecondaryColor3bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4712(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4712(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4712(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4712(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT)
@@ -22232,7 +22634,7 @@ GL_PREFIX(SecondaryColor3bvEXT):
GL_PREFIX(SecondaryColor3dEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4720(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -22244,13 +22646,13 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4720(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4720(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -22262,7 +22664,7 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4720(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT)
@@ -22273,25 +22675,25 @@ GL_PREFIX(SecondaryColor3dEXT):
GL_PREFIX(SecondaryColor3dvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4728(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4728(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4728(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4728(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT)
@@ -22302,7 +22704,7 @@ GL_PREFIX(SecondaryColor3dvEXT):
GL_PREFIX(SecondaryColor3fEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4736(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -22314,13 +22716,13 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4736(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4736(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -22332,7 +22734,7 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4736(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT)
@@ -22343,25 +22745,25 @@ GL_PREFIX(SecondaryColor3fEXT):
GL_PREFIX(SecondaryColor3fvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4744(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4744(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4744(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4744(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT)
@@ -22372,7 +22774,7 @@ GL_PREFIX(SecondaryColor3fvEXT):
GL_PREFIX(SecondaryColor3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4752(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22382,13 +22784,13 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4752(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4752(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22398,7 +22800,7 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4752(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT)
@@ -22409,25 +22811,25 @@ GL_PREFIX(SecondaryColor3iEXT):
GL_PREFIX(SecondaryColor3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4760(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4760(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4760(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4760(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT)
@@ -22438,7 +22840,7 @@ GL_PREFIX(SecondaryColor3ivEXT):
GL_PREFIX(SecondaryColor3sEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4768(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22448,13 +22850,13 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4768(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4768(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22464,7 +22866,7 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4768(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT)
@@ -22475,25 +22877,25 @@ GL_PREFIX(SecondaryColor3sEXT):
GL_PREFIX(SecondaryColor3svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4776(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4776(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4776(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4776(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT)
@@ -22504,7 +22906,7 @@ GL_PREFIX(SecondaryColor3svEXT):
GL_PREFIX(SecondaryColor3ubEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4784(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22514,13 +22916,13 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4784(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4784(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22530,7 +22932,7 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4784(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT)
@@ -22541,25 +22943,25 @@ GL_PREFIX(SecondaryColor3ubEXT):
GL_PREFIX(SecondaryColor3ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4792(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4792(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4792(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4792(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT)
@@ -22570,7 +22972,7 @@ GL_PREFIX(SecondaryColor3ubvEXT):
GL_PREFIX(SecondaryColor3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4800(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22580,13 +22982,13 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4800(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22596,7 +22998,7 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT)
@@ -22607,25 +23009,25 @@ GL_PREFIX(SecondaryColor3uiEXT):
GL_PREFIX(SecondaryColor3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4808(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4808(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4808(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4808(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT)
@@ -22636,7 +23038,7 @@ GL_PREFIX(SecondaryColor3uivEXT):
GL_PREFIX(SecondaryColor3usEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4816(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22646,13 +23048,13 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4816(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4816(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22662,7 +23064,7 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4816(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT)
@@ -22673,25 +23075,25 @@ GL_PREFIX(SecondaryColor3usEXT):
GL_PREFIX(SecondaryColor3usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4824(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4824(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4824(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4824(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT)
@@ -22702,7 +23104,7 @@ GL_PREFIX(SecondaryColor3usvEXT):
GL_PREFIX(SecondaryColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4832(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22716,13 +23118,13 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4832(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4832(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22736,7 +23138,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4832(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT)
@@ -22747,7 +23149,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
GL_PREFIX(MultiDrawArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4840(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22761,13 +23163,13 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4840(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4840(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22781,7 +23183,7 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4840(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT)
@@ -22792,7 +23194,7 @@ GL_PREFIX(MultiDrawArraysEXT):
GL_PREFIX(MultiDrawElementsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4848(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22806,13 +23208,13 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4848(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4848(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22826,7 +23228,7 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4848(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT)
@@ -22837,7 +23239,7 @@ GL_PREFIX(MultiDrawElementsEXT):
GL_PREFIX(FogCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4856(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22847,13 +23249,13 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4856(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4856(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22863,7 +23265,7 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4856(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT)
@@ -22874,7 +23276,7 @@ GL_PREFIX(FogCoordPointerEXT):
GL_PREFIX(FogCoorddEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4864(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -22882,13 +23284,13 @@ GL_PREFIX(FogCoorddEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4864(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4864(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -22896,7 +23298,7 @@ GL_PREFIX(FogCoorddEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4864(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT)
@@ -22907,25 +23309,25 @@ GL_PREFIX(FogCoorddEXT):
GL_PREFIX(FogCoorddvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4872(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4872(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4872(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4872(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT)
@@ -22936,7 +23338,7 @@ GL_PREFIX(FogCoorddvEXT):
GL_PREFIX(FogCoordfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4880(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -22944,13 +23346,13 @@ GL_PREFIX(FogCoordfEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4880(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4880(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -22958,7 +23360,7 @@ GL_PREFIX(FogCoordfEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4880(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT)
@@ -22969,58 +23371,58 @@ GL_PREFIX(FogCoordfEXT):
GL_PREFIX(FogCoordfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4888(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4888(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4888(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4888(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_612)
- .type GL_PREFIX(_dispatch_stub_612), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_612))
-GL_PREFIX(_dispatch_stub_612):
+ .globl GL_PREFIX(_dispatch_stub_622)
+ .type GL_PREFIX(_dispatch_stub_622), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_622))
+GL_PREFIX(_dispatch_stub_622):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4896(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4896(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4896(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4896(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_612), .-GL_PREFIX(_dispatch_stub_612)
+ .size GL_PREFIX(_dispatch_stub_622), .-GL_PREFIX(_dispatch_stub_622)
.p2align 4,,15
.globl GL_PREFIX(BlendFuncSeparateEXT)
@@ -23028,7 +23430,7 @@ GL_PREFIX(_dispatch_stub_612):
GL_PREFIX(BlendFuncSeparateEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4904(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23042,13 +23444,13 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4904(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4904(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23062,7 +23464,7 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4904(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT)
@@ -23073,25 +23475,25 @@ GL_PREFIX(BlendFuncSeparateEXT):
GL_PREFIX(FlushVertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4912(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4912(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4912(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4912(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV)
@@ -23102,7 +23504,7 @@ GL_PREFIX(FlushVertexArrayRangeNV):
GL_PREFIX(VertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4920(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23112,13 +23514,13 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4920(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4920(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23128,7 +23530,7 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4920(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV)
@@ -23139,7 +23541,7 @@ GL_PREFIX(VertexArrayRangeNV):
GL_PREFIX(CombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4928(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23157,13 +23559,13 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4928(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4928(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23181,7 +23583,7 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4928(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV)
@@ -23192,7 +23594,7 @@ GL_PREFIX(CombinerInputNV):
GL_PREFIX(CombinerOutputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4936(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23210,13 +23612,13 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4936(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4936(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23234,7 +23636,7 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4936(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV)
@@ -23245,7 +23647,7 @@ GL_PREFIX(CombinerOutputNV):
GL_PREFIX(CombinerParameterfNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4944(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23255,13 +23657,13 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4944(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4944(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23271,7 +23673,7 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4944(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV)
@@ -23282,7 +23684,7 @@ GL_PREFIX(CombinerParameterfNV):
GL_PREFIX(CombinerParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4952(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23292,13 +23694,13 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4952(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4952(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23308,7 +23710,7 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4952(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV)
@@ -23319,7 +23721,7 @@ GL_PREFIX(CombinerParameterfvNV):
GL_PREFIX(CombinerParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4960(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23329,13 +23731,13 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4960(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4960(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23345,7 +23747,7 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4960(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV)
@@ -23356,7 +23758,7 @@ GL_PREFIX(CombinerParameteriNV):
GL_PREFIX(CombinerParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4968(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23366,13 +23768,13 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4968(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4968(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23382,7 +23784,7 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4968(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV)
@@ -23393,7 +23795,7 @@ GL_PREFIX(CombinerParameterivNV):
GL_PREFIX(FinalCombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4976(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23407,13 +23809,13 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4976(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4976(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23427,7 +23829,7 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4976(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV)
@@ -23438,7 +23840,7 @@ GL_PREFIX(FinalCombinerInputNV):
GL_PREFIX(GetCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4984(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23452,13 +23854,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4984(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4984(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23472,7 +23874,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4984(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV)
@@ -23483,7 +23885,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
GL_PREFIX(GetCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4992(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23497,13 +23899,13 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4992(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4992(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23517,7 +23919,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4992(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV)
@@ -23528,7 +23930,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
GL_PREFIX(GetCombinerOutputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5000(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23542,13 +23944,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5000(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5000(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23562,7 +23964,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5000(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV)
@@ -23573,7 +23975,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
GL_PREFIX(GetCombinerOutputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5008(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23587,13 +23989,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5008(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5008(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23607,7 +24009,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5008(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV)
@@ -23618,7 +24020,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
GL_PREFIX(GetFinalCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5016(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23628,13 +24030,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5016(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5016(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23644,7 +24046,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5016(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV)
@@ -23655,7 +24057,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
GL_PREFIX(GetFinalCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5024(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23665,13 +24067,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5024(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5024(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23681,7 +24083,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5024(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV)
@@ -23692,25 +24094,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
GL_PREFIX(ResizeBuffersMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5032(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5032(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5032(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5032(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA)
@@ -23721,7 +24123,7 @@ GL_PREFIX(ResizeBuffersMESA):
GL_PREFIX(WindowPos2dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5040(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23731,13 +24133,13 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5040(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5040(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23747,7 +24149,7 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5040(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA)
@@ -23758,25 +24160,25 @@ GL_PREFIX(WindowPos2dMESA):
GL_PREFIX(WindowPos2dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5048(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5048(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5048(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5048(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA)
@@ -23787,7 +24189,7 @@ GL_PREFIX(WindowPos2dvMESA):
GL_PREFIX(WindowPos2fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5056(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23797,13 +24199,13 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5056(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5056(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23813,7 +24215,7 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5056(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA)
@@ -23824,25 +24226,25 @@ GL_PREFIX(WindowPos2fMESA):
GL_PREFIX(WindowPos2fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5064(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5064(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5064(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5064(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA)
@@ -23853,7 +24255,7 @@ GL_PREFIX(WindowPos2fvMESA):
GL_PREFIX(WindowPos2iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5072(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23863,13 +24265,13 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5072(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5072(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23879,7 +24281,7 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5072(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA)
@@ -23890,25 +24292,25 @@ GL_PREFIX(WindowPos2iMESA):
GL_PREFIX(WindowPos2ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5080(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5080(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5080(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5080(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA)
@@ -23919,7 +24321,7 @@ GL_PREFIX(WindowPos2ivMESA):
GL_PREFIX(WindowPos2sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5088(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23929,13 +24331,13 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5088(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5088(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23945,7 +24347,7 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5088(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA)
@@ -23956,25 +24358,25 @@ GL_PREFIX(WindowPos2sMESA):
GL_PREFIX(WindowPos2svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5096(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5096(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5096(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5096(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA)
@@ -23985,7 +24387,7 @@ GL_PREFIX(WindowPos2svMESA):
GL_PREFIX(WindowPos3dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5104(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23997,13 +24399,13 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5104(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5104(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24015,7 +24417,7 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5104(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA)
@@ -24026,25 +24428,25 @@ GL_PREFIX(WindowPos3dMESA):
GL_PREFIX(WindowPos3dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5112(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5112(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5112(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5112(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA)
@@ -24055,7 +24457,7 @@ GL_PREFIX(WindowPos3dvMESA):
GL_PREFIX(WindowPos3fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5120(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24067,13 +24469,13 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5120(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5120(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24085,7 +24487,7 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5120(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA)
@@ -24096,25 +24498,25 @@ GL_PREFIX(WindowPos3fMESA):
GL_PREFIX(WindowPos3fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5128(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5128(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5128(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5128(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA)
@@ -24125,7 +24527,7 @@ GL_PREFIX(WindowPos3fvMESA):
GL_PREFIX(WindowPos3iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5136(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24135,13 +24537,13 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5136(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5136(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24151,7 +24553,7 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5136(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA)
@@ -24162,25 +24564,25 @@ GL_PREFIX(WindowPos3iMESA):
GL_PREFIX(WindowPos3ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5144(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5144(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5144(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5144(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA)
@@ -24191,7 +24593,7 @@ GL_PREFIX(WindowPos3ivMESA):
GL_PREFIX(WindowPos3sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5152(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24201,13 +24603,13 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5152(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5152(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24217,7 +24619,7 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5152(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA)
@@ -24228,25 +24630,25 @@ GL_PREFIX(WindowPos3sMESA):
GL_PREFIX(WindowPos3svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5160(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5160(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5160(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5160(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA)
@@ -24257,7 +24659,7 @@ GL_PREFIX(WindowPos3svMESA):
GL_PREFIX(WindowPos4dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5168(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -24271,13 +24673,13 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5168(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5168(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -24291,7 +24693,7 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5168(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA)
@@ -24302,25 +24704,25 @@ GL_PREFIX(WindowPos4dMESA):
GL_PREFIX(WindowPos4dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5176(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5176(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5176(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5176(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA)
@@ -24331,7 +24733,7 @@ GL_PREFIX(WindowPos4dvMESA):
GL_PREFIX(WindowPos4fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5184(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -24345,13 +24747,13 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5184(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5184(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -24365,7 +24767,7 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5184(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA)
@@ -24376,25 +24778,25 @@ GL_PREFIX(WindowPos4fMESA):
GL_PREFIX(WindowPos4fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5192(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5192(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5192(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5192(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA)
@@ -24405,7 +24807,7 @@ GL_PREFIX(WindowPos4fvMESA):
GL_PREFIX(WindowPos4iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5200(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24419,13 +24821,13 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5200(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5200(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24439,7 +24841,7 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5200(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA)
@@ -24450,25 +24852,25 @@ GL_PREFIX(WindowPos4iMESA):
GL_PREFIX(WindowPos4ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5208(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5208(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5208(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5208(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA)
@@ -24479,7 +24881,7 @@ GL_PREFIX(WindowPos4ivMESA):
GL_PREFIX(WindowPos4sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5216(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24493,13 +24895,13 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5216(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5216(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24513,7 +24915,7 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5216(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA)
@@ -24524,37 +24926,37 @@ GL_PREFIX(WindowPos4sMESA):
GL_PREFIX(WindowPos4svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5224(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5224(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5224(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5224(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_654)
- .type GL_PREFIX(_dispatch_stub_654), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_654))
-GL_PREFIX(_dispatch_stub_654):
+ .globl GL_PREFIX(_dispatch_stub_664)
+ .type GL_PREFIX(_dispatch_stub_664), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_664))
+GL_PREFIX(_dispatch_stub_664):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5232(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24568,13 +24970,13 @@ GL_PREFIX(_dispatch_stub_654):
popq %rdx
popq %rsi
popq %rdi
- movq 5232(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5232(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24588,19 +24990,19 @@ GL_PREFIX(_dispatch_stub_654):
popq %rdx
popq %rsi
popq %rdi
- movq 5232(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_654), .-GL_PREFIX(_dispatch_stub_654)
+ .size GL_PREFIX(_dispatch_stub_664), .-GL_PREFIX(_dispatch_stub_664)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_655)
- .type GL_PREFIX(_dispatch_stub_655), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_655))
-GL_PREFIX(_dispatch_stub_655):
+ .globl GL_PREFIX(_dispatch_stub_665)
+ .type GL_PREFIX(_dispatch_stub_665), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_665))
+GL_PREFIX(_dispatch_stub_665):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5240(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24618,13 +25020,13 @@ GL_PREFIX(_dispatch_stub_655):
popq %rdx
popq %rsi
popq %rdi
- movq 5240(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5240(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24642,19 +25044,19 @@ GL_PREFIX(_dispatch_stub_655):
popq %rdx
popq %rsi
popq %rdi
- movq 5240(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_655), .-GL_PREFIX(_dispatch_stub_655)
+ .size GL_PREFIX(_dispatch_stub_665), .-GL_PREFIX(_dispatch_stub_665)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_656)
- .type GL_PREFIX(_dispatch_stub_656), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_656))
-GL_PREFIX(_dispatch_stub_656):
+ .globl GL_PREFIX(_dispatch_stub_666)
+ .type GL_PREFIX(_dispatch_stub_666), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_666))
+GL_PREFIX(_dispatch_stub_666):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5248(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24664,13 +25066,13 @@ GL_PREFIX(_dispatch_stub_656):
popq %rbp
popq %rsi
popq %rdi
- movq 5248(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5248(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24680,49 +25082,49 @@ GL_PREFIX(_dispatch_stub_656):
popq %rbp
popq %rsi
popq %rdi
- movq 5248(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_656), .-GL_PREFIX(_dispatch_stub_656)
+ .size GL_PREFIX(_dispatch_stub_666), .-GL_PREFIX(_dispatch_stub_666)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_657)
- .type GL_PREFIX(_dispatch_stub_657), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_657))
-GL_PREFIX(_dispatch_stub_657):
+ .globl GL_PREFIX(_dispatch_stub_667)
+ .type GL_PREFIX(_dispatch_stub_667), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_667))
+GL_PREFIX(_dispatch_stub_667):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5256(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5256(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5256(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5256(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_657), .-GL_PREFIX(_dispatch_stub_657)
+ .size GL_PREFIX(_dispatch_stub_667), .-GL_PREFIX(_dispatch_stub_667)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_658)
- .type GL_PREFIX(_dispatch_stub_658), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_658))
-GL_PREFIX(_dispatch_stub_658):
+ .globl GL_PREFIX(_dispatch_stub_668)
+ .type GL_PREFIX(_dispatch_stub_668), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_668))
+GL_PREFIX(_dispatch_stub_668):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5264(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24732,13 +25134,13 @@ GL_PREFIX(_dispatch_stub_658):
popq %rbp
popq %rsi
popq %rdi
- movq 5264(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5264(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24748,19 +25150,19 @@ GL_PREFIX(_dispatch_stub_658):
popq %rbp
popq %rsi
popq %rdi
- movq 5264(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_658), .-GL_PREFIX(_dispatch_stub_658)
+ .size GL_PREFIX(_dispatch_stub_668), .-GL_PREFIX(_dispatch_stub_668)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_659)
- .type GL_PREFIX(_dispatch_stub_659), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_659))
-GL_PREFIX(_dispatch_stub_659):
+ .globl GL_PREFIX(_dispatch_stub_669)
+ .type GL_PREFIX(_dispatch_stub_669), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_669))
+GL_PREFIX(_dispatch_stub_669):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5272(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24770,13 +25172,13 @@ GL_PREFIX(_dispatch_stub_659):
popq %rdx
popq %rsi
popq %rdi
- movq 5272(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5272(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24786,49 +25188,49 @@ GL_PREFIX(_dispatch_stub_659):
popq %rdx
popq %rsi
popq %rdi
- movq 5272(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_659), .-GL_PREFIX(_dispatch_stub_659)
+ .size GL_PREFIX(_dispatch_stub_669), .-GL_PREFIX(_dispatch_stub_669)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_660)
- .type GL_PREFIX(_dispatch_stub_660), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_660))
-GL_PREFIX(_dispatch_stub_660):
+ .globl GL_PREFIX(_dispatch_stub_670)
+ .type GL_PREFIX(_dispatch_stub_670), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_670))
+GL_PREFIX(_dispatch_stub_670):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5280(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5280(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5280(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5280(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_660), .-GL_PREFIX(_dispatch_stub_660)
+ .size GL_PREFIX(_dispatch_stub_670), .-GL_PREFIX(_dispatch_stub_670)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_661)
- .type GL_PREFIX(_dispatch_stub_661), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_661))
-GL_PREFIX(_dispatch_stub_661):
+ .globl GL_PREFIX(_dispatch_stub_671)
+ .type GL_PREFIX(_dispatch_stub_671), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_671))
+GL_PREFIX(_dispatch_stub_671):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5288(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24838,13 +25240,13 @@ GL_PREFIX(_dispatch_stub_661):
popq %rbp
popq %rsi
popq %rdi
- movq 5288(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5288(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24854,40 +25256,40 @@ GL_PREFIX(_dispatch_stub_661):
popq %rbp
popq %rsi
popq %rdi
- movq 5288(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_661), .-GL_PREFIX(_dispatch_stub_661)
+ .size GL_PREFIX(_dispatch_stub_671), .-GL_PREFIX(_dispatch_stub_671)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_662)
- .type GL_PREFIX(_dispatch_stub_662), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_662))
-GL_PREFIX(_dispatch_stub_662):
+ .globl GL_PREFIX(_dispatch_stub_672)
+ .type GL_PREFIX(_dispatch_stub_672), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_672))
+GL_PREFIX(_dispatch_stub_672):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5296(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5296(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5296(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5296(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_662), .-GL_PREFIX(_dispatch_stub_662)
+ .size GL_PREFIX(_dispatch_stub_672), .-GL_PREFIX(_dispatch_stub_672)
.p2align 4,,15
.globl GL_PREFIX(AreProgramsResidentNV)
@@ -24895,7 +25297,7 @@ GL_PREFIX(_dispatch_stub_662):
GL_PREFIX(AreProgramsResidentNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5304(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24905,13 +25307,13 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5304(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5304(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24921,7 +25323,7 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5304(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV)
@@ -24932,7 +25334,7 @@ GL_PREFIX(AreProgramsResidentNV):
GL_PREFIX(BindProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5312(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24942,13 +25344,13 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5312(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24958,7 +25360,7 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV)
@@ -24969,7 +25371,7 @@ GL_PREFIX(BindProgramNV):
GL_PREFIX(DeleteProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5320(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24979,13 +25381,13 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5320(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5320(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24995,7 +25397,7 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5320(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV)
@@ -25006,7 +25408,7 @@ GL_PREFIX(DeleteProgramsNV):
GL_PREFIX(ExecuteProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5328(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25016,13 +25418,13 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5328(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5328(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25032,7 +25434,7 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5328(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV)
@@ -25043,7 +25445,7 @@ GL_PREFIX(ExecuteProgramNV):
GL_PREFIX(GenProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5336(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25053,13 +25455,13 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5336(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5336(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25069,7 +25471,7 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5336(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV)
@@ -25080,7 +25482,7 @@ GL_PREFIX(GenProgramsNV):
GL_PREFIX(GetProgramParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5344(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25094,13 +25496,13 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5344(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5344(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25114,7 +25516,7 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5344(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV)
@@ -25125,7 +25527,7 @@ GL_PREFIX(GetProgramParameterdvNV):
GL_PREFIX(GetProgramParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5352(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25139,13 +25541,13 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5352(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5352(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25159,7 +25561,7 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5352(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV)
@@ -25170,7 +25572,7 @@ GL_PREFIX(GetProgramParameterfvNV):
GL_PREFIX(GetProgramStringNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5360(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25180,13 +25582,13 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5360(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5360(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25196,7 +25598,7 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5360(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV)
@@ -25207,7 +25609,7 @@ GL_PREFIX(GetProgramStringNV):
GL_PREFIX(GetProgramivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5368(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25217,13 +25619,13 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5368(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5368(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25233,7 +25635,7 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5368(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV)
@@ -25244,7 +25646,7 @@ GL_PREFIX(GetProgramivNV):
GL_PREFIX(GetTrackMatrixivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5376(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25258,13 +25660,13 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5376(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5376(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25278,7 +25680,7 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5376(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV)
@@ -25289,7 +25691,7 @@ GL_PREFIX(GetTrackMatrixivNV):
GL_PREFIX(GetVertexAttribPointervNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5384(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25299,13 +25701,13 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5384(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5384(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25315,7 +25717,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5384(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV)
@@ -25326,7 +25728,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
GL_PREFIX(GetVertexAttribdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5392(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25336,13 +25738,13 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5392(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5392(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25352,7 +25754,7 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5392(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV)
@@ -25363,7 +25765,7 @@ GL_PREFIX(GetVertexAttribdvNV):
GL_PREFIX(GetVertexAttribfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5400(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25373,13 +25775,13 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5400(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25389,7 +25791,7 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV)
@@ -25400,7 +25802,7 @@ GL_PREFIX(GetVertexAttribfvNV):
GL_PREFIX(GetVertexAttribivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5408(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25410,13 +25812,13 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5408(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5408(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25426,7 +25828,7 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5408(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV)
@@ -25437,25 +25839,25 @@ GL_PREFIX(GetVertexAttribivNV):
GL_PREFIX(IsProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5416(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5416(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5416(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5416(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV)
@@ -25466,7 +25868,7 @@ GL_PREFIX(IsProgramNV):
GL_PREFIX(LoadProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5424(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25480,13 +25882,13 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5424(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5424(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25500,7 +25902,7 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5424(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV)
@@ -25511,7 +25913,7 @@ GL_PREFIX(LoadProgramNV):
GL_PREFIX(ProgramParameters4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5432(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25525,13 +25927,13 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5432(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25545,7 +25947,7 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV)
@@ -25556,7 +25958,7 @@ GL_PREFIX(ProgramParameters4dvNV):
GL_PREFIX(ProgramParameters4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5440(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25570,13 +25972,13 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5440(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5440(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25590,7 +25992,7 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5440(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV)
@@ -25601,7 +26003,7 @@ GL_PREFIX(ProgramParameters4fvNV):
GL_PREFIX(RequestResidentProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5448(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25611,13 +26013,13 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5448(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25627,7 +26029,7 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV)
@@ -25638,7 +26040,7 @@ GL_PREFIX(RequestResidentProgramsNV):
GL_PREFIX(TrackMatrixNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5456(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25652,13 +26054,13 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5456(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5456(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25672,7 +26074,7 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5456(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV)
@@ -25683,7 +26085,7 @@ GL_PREFIX(TrackMatrixNV):
GL_PREFIX(VertexAttrib1dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5464(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25693,13 +26095,13 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5464(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5464(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25709,7 +26111,7 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5464(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV)
@@ -25720,7 +26122,7 @@ GL_PREFIX(VertexAttrib1dNV):
GL_PREFIX(VertexAttrib1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5472(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25730,13 +26132,13 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5472(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5472(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25746,7 +26148,7 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5472(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV)
@@ -25757,7 +26159,7 @@ GL_PREFIX(VertexAttrib1dvNV):
GL_PREFIX(VertexAttrib1fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5480(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25767,13 +26169,13 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5480(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5480(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25783,7 +26185,7 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5480(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV)
@@ -25794,7 +26196,7 @@ GL_PREFIX(VertexAttrib1fNV):
GL_PREFIX(VertexAttrib1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5488(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25804,13 +26206,13 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5488(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5488(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25820,7 +26222,7 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5488(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV)
@@ -25831,7 +26233,7 @@ GL_PREFIX(VertexAttrib1fvNV):
GL_PREFIX(VertexAttrib1sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5496(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25841,13 +26243,13 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5496(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25857,7 +26259,7 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV)
@@ -25868,7 +26270,7 @@ GL_PREFIX(VertexAttrib1sNV):
GL_PREFIX(VertexAttrib1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5504(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25878,13 +26280,13 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5504(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5504(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25894,7 +26296,7 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5504(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV)
@@ -25905,7 +26307,7 @@ GL_PREFIX(VertexAttrib1svNV):
GL_PREFIX(VertexAttrib2dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5512(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25917,13 +26319,13 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5512(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5512(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25935,7 +26337,7 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5512(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV)
@@ -25946,7 +26348,7 @@ GL_PREFIX(VertexAttrib2dNV):
GL_PREFIX(VertexAttrib2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5520(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25956,13 +26358,13 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5520(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5520(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25972,7 +26374,7 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5520(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV)
@@ -25983,7 +26385,7 @@ GL_PREFIX(VertexAttrib2dvNV):
GL_PREFIX(VertexAttrib2fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5528(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25995,13 +26397,13 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5528(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5528(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26013,7 +26415,7 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5528(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV)
@@ -26024,7 +26426,7 @@ GL_PREFIX(VertexAttrib2fNV):
GL_PREFIX(VertexAttrib2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5536(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26034,13 +26436,13 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5536(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5536(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26050,7 +26452,7 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5536(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV)
@@ -26061,7 +26463,7 @@ GL_PREFIX(VertexAttrib2fvNV):
GL_PREFIX(VertexAttrib2sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5544(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26071,13 +26473,13 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5544(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26087,7 +26489,7 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV)
@@ -26098,7 +26500,7 @@ GL_PREFIX(VertexAttrib2sNV):
GL_PREFIX(VertexAttrib2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5552(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26108,13 +26510,13 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5552(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26124,7 +26526,7 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV)
@@ -26135,7 +26537,7 @@ GL_PREFIX(VertexAttrib2svNV):
GL_PREFIX(VertexAttrib3dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5560(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26149,13 +26551,13 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5560(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5560(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26169,7 +26571,7 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5560(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV)
@@ -26180,7 +26582,7 @@ GL_PREFIX(VertexAttrib3dNV):
GL_PREFIX(VertexAttrib3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5568(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26190,13 +26592,13 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5568(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5568(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26206,7 +26608,7 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5568(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV)
@@ -26217,7 +26619,7 @@ GL_PREFIX(VertexAttrib3dvNV):
GL_PREFIX(VertexAttrib3fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5576(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26231,13 +26633,13 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5576(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5576(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26251,7 +26653,7 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5576(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV)
@@ -26262,7 +26664,7 @@ GL_PREFIX(VertexAttrib3fNV):
GL_PREFIX(VertexAttrib3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5584(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26272,13 +26674,13 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5584(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5584(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26288,7 +26690,7 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5584(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV)
@@ -26299,7 +26701,7 @@ GL_PREFIX(VertexAttrib3fvNV):
GL_PREFIX(VertexAttrib3sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5592(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26313,13 +26715,13 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5592(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26333,7 +26735,7 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV)
@@ -26344,7 +26746,7 @@ GL_PREFIX(VertexAttrib3sNV):
GL_PREFIX(VertexAttrib3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5600(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26354,13 +26756,13 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5600(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26370,7 +26772,7 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV)
@@ -26381,7 +26783,7 @@ GL_PREFIX(VertexAttrib3svNV):
GL_PREFIX(VertexAttrib4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5608(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26397,13 +26799,13 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5608(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5608(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26419,7 +26821,7 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5608(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV)
@@ -26430,7 +26832,7 @@ GL_PREFIX(VertexAttrib4dNV):
GL_PREFIX(VertexAttrib4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5616(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26440,13 +26842,13 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5616(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26456,7 +26858,7 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV)
@@ -26467,7 +26869,7 @@ GL_PREFIX(VertexAttrib4dvNV):
GL_PREFIX(VertexAttrib4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5624(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26483,13 +26885,13 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5624(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5624(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26505,7 +26907,7 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5624(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV)
@@ -26516,7 +26918,7 @@ GL_PREFIX(VertexAttrib4fNV):
GL_PREFIX(VertexAttrib4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5632(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26526,13 +26928,13 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5632(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26542,7 +26944,7 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV)
@@ -26553,7 +26955,7 @@ GL_PREFIX(VertexAttrib4fvNV):
GL_PREFIX(VertexAttrib4sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5640(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26567,13 +26969,13 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5640(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5640(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26587,7 +26989,7 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5640(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV)
@@ -26598,7 +27000,7 @@ GL_PREFIX(VertexAttrib4sNV):
GL_PREFIX(VertexAttrib4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5648(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26608,13 +27010,13 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5648(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26624,7 +27026,7 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV)
@@ -26635,7 +27037,7 @@ GL_PREFIX(VertexAttrib4svNV):
GL_PREFIX(VertexAttrib4ubNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5656(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26649,13 +27051,13 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5656(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26669,7 +27071,7 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV)
@@ -26680,7 +27082,7 @@ GL_PREFIX(VertexAttrib4ubNV):
GL_PREFIX(VertexAttrib4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5664(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26690,13 +27092,13 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5664(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26706,7 +27108,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV)
@@ -26717,7 +27119,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
GL_PREFIX(VertexAttribPointerNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5672(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26731,13 +27133,13 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5672(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26751,7 +27153,7 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV)
@@ -26762,7 +27164,7 @@ GL_PREFIX(VertexAttribPointerNV):
GL_PREFIX(VertexAttribs1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5680(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26772,13 +27174,13 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5680(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26788,7 +27190,7 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV)
@@ -26799,7 +27201,7 @@ GL_PREFIX(VertexAttribs1dvNV):
GL_PREFIX(VertexAttribs1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5688(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26809,13 +27211,13 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5688(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5688(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26825,7 +27227,7 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5688(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV)
@@ -26836,7 +27238,7 @@ GL_PREFIX(VertexAttribs1fvNV):
GL_PREFIX(VertexAttribs1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5696(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26846,13 +27248,13 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5696(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26862,7 +27264,7 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV)
@@ -26873,7 +27275,7 @@ GL_PREFIX(VertexAttribs1svNV):
GL_PREFIX(VertexAttribs2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5704(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26883,13 +27285,13 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5704(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26899,7 +27301,7 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV)
@@ -26910,7 +27312,7 @@ GL_PREFIX(VertexAttribs2dvNV):
GL_PREFIX(VertexAttribs2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5712(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26920,13 +27322,13 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5712(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26936,7 +27338,7 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV)
@@ -26947,7 +27349,7 @@ GL_PREFIX(VertexAttribs2fvNV):
GL_PREFIX(VertexAttribs2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5720(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26957,13 +27359,13 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5720(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26973,7 +27375,7 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV)
@@ -26984,7 +27386,7 @@ GL_PREFIX(VertexAttribs2svNV):
GL_PREFIX(VertexAttribs3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5728(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26994,13 +27396,13 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5728(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27010,7 +27412,7 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV)
@@ -27021,7 +27423,7 @@ GL_PREFIX(VertexAttribs3dvNV):
GL_PREFIX(VertexAttribs3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5736(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27031,13 +27433,13 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5736(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5736(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27047,7 +27449,7 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5736(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV)
@@ -27058,7 +27460,7 @@ GL_PREFIX(VertexAttribs3fvNV):
GL_PREFIX(VertexAttribs3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5744(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27068,13 +27470,13 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5744(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27084,7 +27486,7 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV)
@@ -27095,7 +27497,7 @@ GL_PREFIX(VertexAttribs3svNV):
GL_PREFIX(VertexAttribs4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5752(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27105,13 +27507,13 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5752(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27121,7 +27523,7 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV)
@@ -27132,7 +27534,7 @@ GL_PREFIX(VertexAttribs4dvNV):
GL_PREFIX(VertexAttribs4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5760(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27142,13 +27544,13 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5760(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27158,7 +27560,7 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV)
@@ -27169,7 +27571,7 @@ GL_PREFIX(VertexAttribs4fvNV):
GL_PREFIX(VertexAttribs4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5768(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27179,13 +27581,13 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5768(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27195,7 +27597,7 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV)
@@ -27206,7 +27608,7 @@ GL_PREFIX(VertexAttribs4svNV):
GL_PREFIX(VertexAttribs4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5776(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27216,13 +27618,13 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5776(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27232,7 +27634,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV)
@@ -27243,7 +27645,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
GL_PREFIX(GetTexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5784(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27253,13 +27655,13 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5784(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27269,7 +27671,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI)
@@ -27280,7 +27682,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
GL_PREFIX(GetTexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5792(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27290,13 +27692,13 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5792(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27306,7 +27708,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI)
@@ -27317,7 +27719,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
GL_PREFIX(TexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5800(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27327,13 +27729,13 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5800(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27343,7 +27745,7 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI)
@@ -27354,7 +27756,7 @@ GL_PREFIX(TexBumpParameterfvATI):
GL_PREFIX(TexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5808(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27364,13 +27766,13 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5808(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5808(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27380,7 +27782,7 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5808(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI)
@@ -27391,7 +27793,7 @@ GL_PREFIX(TexBumpParameterivATI):
GL_PREFIX(AlphaFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5816(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27409,13 +27811,13 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5816(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27433,7 +27835,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI)
@@ -27444,7 +27846,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
GL_PREFIX(AlphaFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5824(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27462,13 +27864,13 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5824(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27486,7 +27888,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI)
@@ -27497,7 +27899,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
GL_PREFIX(AlphaFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5832(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27515,13 +27917,13 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5832(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27539,7 +27941,7 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI)
@@ -27550,25 +27952,25 @@ GL_PREFIX(AlphaFragmentOp3ATI):
GL_PREFIX(BeginFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5840(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5840(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5840(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5840(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI)
@@ -27579,25 +27981,25 @@ GL_PREFIX(BeginFragmentShaderATI):
GL_PREFIX(BindFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5848(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5848(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5848(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5848(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI)
@@ -27608,7 +28010,7 @@ GL_PREFIX(BindFragmentShaderATI):
GL_PREFIX(ColorFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5856(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27626,13 +28028,13 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5856(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27650,7 +28052,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI)
@@ -27661,7 +28063,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
GL_PREFIX(ColorFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5864(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27679,13 +28081,13 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5864(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27703,7 +28105,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI)
@@ -27714,7 +28116,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
GL_PREFIX(ColorFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5872(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27732,13 +28134,13 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5872(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27756,7 +28158,7 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI)
@@ -27767,25 +28169,25 @@ GL_PREFIX(ColorFragmentOp3ATI):
GL_PREFIX(DeleteFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5880(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5880(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5880(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5880(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI)
@@ -27796,25 +28198,25 @@ GL_PREFIX(DeleteFragmentShaderATI):
GL_PREFIX(EndFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5888(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5888(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5888(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5888(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI)
@@ -27825,25 +28227,25 @@ GL_PREFIX(EndFragmentShaderATI):
GL_PREFIX(GenFragmentShadersATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5896(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5896(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5896(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5896(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI)
@@ -27854,7 +28256,7 @@ GL_PREFIX(GenFragmentShadersATI):
GL_PREFIX(PassTexCoordATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5904(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27864,13 +28266,13 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5904(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5904(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27880,7 +28282,7 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5904(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI)
@@ -27891,7 +28293,7 @@ GL_PREFIX(PassTexCoordATI):
GL_PREFIX(SampleMapATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5912(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27901,13 +28303,13 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5912(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27917,7 +28319,7 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI)
@@ -27928,7 +28330,7 @@ GL_PREFIX(SampleMapATI):
GL_PREFIX(SetFragmentShaderConstantATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5920(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27938,13 +28340,13 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5920(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27954,7 +28356,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI)
@@ -27965,7 +28367,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
GL_PREFIX(PointParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5928(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27975,13 +28377,13 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5928(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27991,7 +28393,7 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV)
@@ -28002,7 +28404,7 @@ GL_PREFIX(PointParameteriNV):
GL_PREFIX(PointParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5936(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28012,13 +28414,13 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5936(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5936(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28028,79 +28430,79 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5936(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_743)
- .type GL_PREFIX(_dispatch_stub_743), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_743))
-GL_PREFIX(_dispatch_stub_743):
+ .globl GL_PREFIX(_dispatch_stub_753)
+ .type GL_PREFIX(_dispatch_stub_753), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_753))
+GL_PREFIX(_dispatch_stub_753):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5944(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5944(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5944(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5944(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_743), .-GL_PREFIX(_dispatch_stub_743)
+ .size GL_PREFIX(_dispatch_stub_753), .-GL_PREFIX(_dispatch_stub_753)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_744)
- .type GL_PREFIX(_dispatch_stub_744), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_744))
-GL_PREFIX(_dispatch_stub_744):
+ .globl GL_PREFIX(_dispatch_stub_754)
+ .type GL_PREFIX(_dispatch_stub_754), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_754))
+GL_PREFIX(_dispatch_stub_754):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5952(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5952(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5952(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5952(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_744), .-GL_PREFIX(_dispatch_stub_744)
+ .size GL_PREFIX(_dispatch_stub_754), .-GL_PREFIX(_dispatch_stub_754)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_745)
- .type GL_PREFIX(_dispatch_stub_745), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_745))
-GL_PREFIX(_dispatch_stub_745):
+ .globl GL_PREFIX(_dispatch_stub_755)
+ .type GL_PREFIX(_dispatch_stub_755), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_755))
+GL_PREFIX(_dispatch_stub_755):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5960(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28110,13 +28512,13 @@ GL_PREFIX(_dispatch_stub_745):
popq %rbp
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5960(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28126,19 +28528,19 @@ GL_PREFIX(_dispatch_stub_745):
popq %rbp
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_745), .-GL_PREFIX(_dispatch_stub_745)
+ .size GL_PREFIX(_dispatch_stub_755), .-GL_PREFIX(_dispatch_stub_755)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_746)
- .type GL_PREFIX(_dispatch_stub_746), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_746))
-GL_PREFIX(_dispatch_stub_746):
+ .globl GL_PREFIX(_dispatch_stub_756)
+ .type GL_PREFIX(_dispatch_stub_756), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_756))
+GL_PREFIX(_dispatch_stub_756):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5968(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28148,13 +28550,13 @@ GL_PREFIX(_dispatch_stub_746):
popq %rbp
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5968(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28164,40 +28566,40 @@ GL_PREFIX(_dispatch_stub_746):
popq %rbp
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_746), .-GL_PREFIX(_dispatch_stub_746)
+ .size GL_PREFIX(_dispatch_stub_756), .-GL_PREFIX(_dispatch_stub_756)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_747)
- .type GL_PREFIX(_dispatch_stub_747), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_747))
-GL_PREFIX(_dispatch_stub_747):
+ .globl GL_PREFIX(_dispatch_stub_757)
+ .type GL_PREFIX(_dispatch_stub_757), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_757))
+GL_PREFIX(_dispatch_stub_757):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5976(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5976(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5976(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5976(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_747), .-GL_PREFIX(_dispatch_stub_747)
+ .size GL_PREFIX(_dispatch_stub_757), .-GL_PREFIX(_dispatch_stub_757)
.p2align 4,,15
.globl GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -28205,7 +28607,7 @@ GL_PREFIX(_dispatch_stub_747):
GL_PREFIX(GetProgramNamedParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5984(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28219,13 +28621,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5984(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28239,7 +28641,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -28250,7 +28652,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
GL_PREFIX(GetProgramNamedParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5992(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28264,13 +28666,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5992(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28284,7 +28686,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV)
@@ -28295,7 +28697,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
GL_PREFIX(ProgramNamedParameter4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6000(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -28315,13 +28717,13 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6000(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6000(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -28341,7 +28743,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6000(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV)
@@ -28352,7 +28754,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
GL_PREFIX(ProgramNamedParameter4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6008(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28366,13 +28768,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6008(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28386,7 +28788,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV)
@@ -28397,7 +28799,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
GL_PREFIX(ProgramNamedParameter4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6016(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -28417,13 +28819,13 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6016(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6016(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -28443,7 +28845,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6016(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV)
@@ -28454,7 +28856,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
GL_PREFIX(ProgramNamedParameter4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6024(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28468,13 +28870,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6024(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28488,19 +28890,19 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_754)
- .type GL_PREFIX(_dispatch_stub_754), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_754))
-GL_PREFIX(_dispatch_stub_754):
+ .globl GL_PREFIX(_dispatch_stub_764)
+ .type GL_PREFIX(_dispatch_stub_764), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_764))
+GL_PREFIX(_dispatch_stub_764):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6032(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28510,13 +28912,13 @@ GL_PREFIX(_dispatch_stub_754):
popq %rbp
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6032(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28526,19 +28928,19 @@ GL_PREFIX(_dispatch_stub_754):
popq %rbp
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_754), .-GL_PREFIX(_dispatch_stub_754)
+ .size GL_PREFIX(_dispatch_stub_764), .-GL_PREFIX(_dispatch_stub_764)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_755)
- .type GL_PREFIX(_dispatch_stub_755), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_755))
-GL_PREFIX(_dispatch_stub_755):
+ .globl GL_PREFIX(_dispatch_stub_765)
+ .type GL_PREFIX(_dispatch_stub_765), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_765))
+GL_PREFIX(_dispatch_stub_765):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6040(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28548,13 +28950,13 @@ GL_PREFIX(_dispatch_stub_755):
popq %rbp
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6040(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28564,10 +28966,10 @@ GL_PREFIX(_dispatch_stub_755):
popq %rbp
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_755), .-GL_PREFIX(_dispatch_stub_755)
+ .size GL_PREFIX(_dispatch_stub_765), .-GL_PREFIX(_dispatch_stub_765)
.p2align 4,,15
.globl GL_PREFIX(BindFramebufferEXT)
@@ -28575,7 +28977,7 @@ GL_PREFIX(_dispatch_stub_755):
GL_PREFIX(BindFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6048(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28585,13 +28987,13 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6048(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28601,7 +29003,7 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
@@ -28612,7 +29014,7 @@ GL_PREFIX(BindFramebufferEXT):
GL_PREFIX(BindRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6056(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28622,13 +29024,13 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6056(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28638,7 +29040,7 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
@@ -28649,25 +29051,25 @@ GL_PREFIX(BindRenderbufferEXT):
GL_PREFIX(CheckFramebufferStatusEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6064(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6064(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6064(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6064(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT)
@@ -28678,7 +29080,7 @@ GL_PREFIX(CheckFramebufferStatusEXT):
GL_PREFIX(DeleteFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6072(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28688,13 +29090,13 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6072(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28704,7 +29106,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT)
@@ -28715,7 +29117,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
GL_PREFIX(DeleteRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6080(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28725,13 +29127,13 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6080(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28741,7 +29143,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT)
@@ -28752,7 +29154,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
GL_PREFIX(FramebufferRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6088(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28766,13 +29168,13 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6088(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28786,7 +29188,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT)
@@ -28797,7 +29199,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
GL_PREFIX(FramebufferTexture1DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6096(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28811,13 +29213,13 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6096(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6096(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28831,7 +29233,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6096(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT)
@@ -28842,7 +29244,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
GL_PREFIX(FramebufferTexture2DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6104(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28856,13 +29258,13 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6104(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28876,7 +29278,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT)
@@ -28887,7 +29289,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
GL_PREFIX(FramebufferTexture3DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6112(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28905,13 +29307,13 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6112(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28929,7 +29331,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT)
@@ -28940,7 +29342,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
GL_PREFIX(GenFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6120(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28950,13 +29352,13 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6120(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28966,7 +29368,7 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT)
@@ -28977,7 +29379,7 @@ GL_PREFIX(GenFramebuffersEXT):
GL_PREFIX(GenRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6128(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28987,13 +29389,13 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6128(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29003,7 +29405,7 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT)
@@ -29014,25 +29416,25 @@ GL_PREFIX(GenRenderbuffersEXT):
GL_PREFIX(GenerateMipmapEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6136(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6136(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6136(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6136(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT)
@@ -29043,7 +29445,7 @@ GL_PREFIX(GenerateMipmapEXT):
GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6144(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29057,13 +29459,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6144(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29077,7 +29479,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
@@ -29088,7 +29490,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
GL_PREFIX(GetRenderbufferParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6152(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29098,13 +29500,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6152(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29114,7 +29516,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT)
@@ -29125,25 +29527,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
GL_PREFIX(IsFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6160(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6160(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6160(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6160(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT)
@@ -29154,25 +29556,25 @@ GL_PREFIX(IsFramebufferEXT):
GL_PREFIX(IsRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6168(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6168(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6168(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6168(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT)
@@ -29183,7 +29585,7 @@ GL_PREFIX(IsRenderbufferEXT):
GL_PREFIX(RenderbufferStorageEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6176(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29197,13 +29599,13 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6176(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6176(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29217,19 +29619,19 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6176(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_773)
- .type GL_PREFIX(_dispatch_stub_773), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_773))
-GL_PREFIX(_dispatch_stub_773):
+ .globl GL_PREFIX(_dispatch_stub_783)
+ .type GL_PREFIX(_dispatch_stub_783), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_783))
+GL_PREFIX(_dispatch_stub_783):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6184(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29247,13 +29649,13 @@ GL_PREFIX(_dispatch_stub_773):
popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6184(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29271,19 +29673,19 @@ GL_PREFIX(_dispatch_stub_773):
popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773)
+ .size GL_PREFIX(_dispatch_stub_783), .-GL_PREFIX(_dispatch_stub_783)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_774)
- .type GL_PREFIX(_dispatch_stub_774), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_774))
-GL_PREFIX(_dispatch_stub_774):
+ .globl GL_PREFIX(_dispatch_stub_784)
+ .type GL_PREFIX(_dispatch_stub_784), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_784))
+GL_PREFIX(_dispatch_stub_784):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6192(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29293,13 +29695,13 @@ GL_PREFIX(_dispatch_stub_774):
popq %rdx
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6192(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29309,19 +29711,19 @@ GL_PREFIX(_dispatch_stub_774):
popq %rdx
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774)
+ .size GL_PREFIX(_dispatch_stub_784), .-GL_PREFIX(_dispatch_stub_784)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_775)
- .type GL_PREFIX(_dispatch_stub_775), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_775))
-GL_PREFIX(_dispatch_stub_775):
+ .globl GL_PREFIX(_dispatch_stub_785)
+ .type GL_PREFIX(_dispatch_stub_785), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_785))
+GL_PREFIX(_dispatch_stub_785):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6200(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29331,13 +29733,13 @@ GL_PREFIX(_dispatch_stub_775):
popq %rdx
popq %rsi
popq %rdi
- movq 6200(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6200(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29347,10 +29749,10 @@ GL_PREFIX(_dispatch_stub_775):
popq %rdx
popq %rsi
popq %rdi
- movq 6200(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775)
+ .size GL_PREFIX(_dispatch_stub_785), .-GL_PREFIX(_dispatch_stub_785)
.p2align 4,,15
.globl GL_PREFIX(FramebufferTextureLayerEXT)
@@ -29358,7 +29760,7 @@ GL_PREFIX(_dispatch_stub_775):
GL_PREFIX(FramebufferTextureLayerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6208(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29372,13 +29774,13 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6208(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6208(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29392,7 +29794,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6208(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
@@ -29403,37 +29805,37 @@ GL_PREFIX(FramebufferTextureLayerEXT):
GL_PREFIX(ProvokingVertexEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6216(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6216(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6216(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6216(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_778)
- .type GL_PREFIX(_dispatch_stub_778), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_778))
-GL_PREFIX(_dispatch_stub_778):
+ .globl GL_PREFIX(_dispatch_stub_788)
+ .type GL_PREFIX(_dispatch_stub_788), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_788))
+GL_PREFIX(_dispatch_stub_788):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6224(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29443,13 +29845,13 @@ GL_PREFIX(_dispatch_stub_778):
popq %rdx
popq %rsi
popq %rdi
- movq 6224(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6224(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29459,19 +29861,19 @@ GL_PREFIX(_dispatch_stub_778):
popq %rdx
popq %rsi
popq %rdi
- movq 6224(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778)
+ .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_779)
- .type GL_PREFIX(_dispatch_stub_779), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_779))
-GL_PREFIX(_dispatch_stub_779):
+ .globl GL_PREFIX(_dispatch_stub_789)
+ .type GL_PREFIX(_dispatch_stub_789), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_789))
+GL_PREFIX(_dispatch_stub_789):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6232(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29481,13 +29883,13 @@ GL_PREFIX(_dispatch_stub_779):
popq %rdx
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6232(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29497,19 +29899,19 @@ GL_PREFIX(_dispatch_stub_779):
popq %rdx
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_779), .-GL_PREFIX(_dispatch_stub_779)
+ .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_780)
- .type GL_PREFIX(_dispatch_stub_780), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_780))
-GL_PREFIX(_dispatch_stub_780):
+ .globl GL_PREFIX(_dispatch_stub_790)
+ .type GL_PREFIX(_dispatch_stub_790), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_790))
+GL_PREFIX(_dispatch_stub_790):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6240(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29523,13 +29925,13 @@ GL_PREFIX(_dispatch_stub_780):
popq %rdx
popq %rsi
popq %rdi
- movq 6240(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6240(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29543,19 +29945,19 @@ GL_PREFIX(_dispatch_stub_780):
popq %rdx
popq %rsi
popq %rdi
- movq 6240(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_780), .-GL_PREFIX(_dispatch_stub_780)
+ .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_781)
- .type GL_PREFIX(_dispatch_stub_781), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_781))
-GL_PREFIX(_dispatch_stub_781):
+ .globl GL_PREFIX(_dispatch_stub_791)
+ .type GL_PREFIX(_dispatch_stub_791), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_791))
+GL_PREFIX(_dispatch_stub_791):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6248(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29569,13 +29971,13 @@ GL_PREFIX(_dispatch_stub_781):
popq %rdx
popq %rsi
popq %rdi
- movq 6248(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6248(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29589,19 +29991,19 @@ GL_PREFIX(_dispatch_stub_781):
popq %rdx
popq %rsi
popq %rdi
- movq 6248(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_781), .-GL_PREFIX(_dispatch_stub_781)
+ .size GL_PREFIX(_dispatch_stub_791), .-GL_PREFIX(_dispatch_stub_791)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_782)
- .type GL_PREFIX(_dispatch_stub_782), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_782))
-GL_PREFIX(_dispatch_stub_782):
+ .globl GL_PREFIX(_dispatch_stub_792)
+ .type GL_PREFIX(_dispatch_stub_792), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_792))
+GL_PREFIX(_dispatch_stub_792):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6256(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29615,13 +30017,13 @@ GL_PREFIX(_dispatch_stub_782):
popq %rdx
popq %rsi
popq %rdi
- movq 6256(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6256(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29635,19 +30037,19 @@ GL_PREFIX(_dispatch_stub_782):
popq %rdx
popq %rsi
popq %rdi
- movq 6256(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_782), .-GL_PREFIX(_dispatch_stub_782)
+ .size GL_PREFIX(_dispatch_stub_792), .-GL_PREFIX(_dispatch_stub_792)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_783)
- .type GL_PREFIX(_dispatch_stub_783), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_783))
-GL_PREFIX(_dispatch_stub_783):
+ .globl GL_PREFIX(_dispatch_stub_793)
+ .type GL_PREFIX(_dispatch_stub_793), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_793))
+GL_PREFIX(_dispatch_stub_793):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6264(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29657,13 +30059,13 @@ GL_PREFIX(_dispatch_stub_783):
popq %rdx
popq %rsi
popq %rdi
- movq 6264(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6264(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29673,19 +30075,19 @@ GL_PREFIX(_dispatch_stub_783):
popq %rdx
popq %rsi
popq %rdi
- movq 6264(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_783), .-GL_PREFIX(_dispatch_stub_783)
+ .size GL_PREFIX(_dispatch_stub_793), .-GL_PREFIX(_dispatch_stub_793)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_784)
- .type GL_PREFIX(_dispatch_stub_784), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_784))
-GL_PREFIX(_dispatch_stub_784):
+ .globl GL_PREFIX(_dispatch_stub_794)
+ .type GL_PREFIX(_dispatch_stub_794), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_794))
+GL_PREFIX(_dispatch_stub_794):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6272(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29695,13 +30097,13 @@ GL_PREFIX(_dispatch_stub_784):
popq %rdx
popq %rsi
popq %rdi
- movq 6272(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6272(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29711,10 +30113,10 @@ GL_PREFIX(_dispatch_stub_784):
popq %rdx
popq %rsi
popq %rdi
- movq 6272(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_784), .-GL_PREFIX(_dispatch_stub_784)
+ .size GL_PREFIX(_dispatch_stub_794), .-GL_PREFIX(_dispatch_stub_794)
.globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement)
.globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture)
@@ -29969,9 +30371,9 @@ GL_PREFIX(_dispatch_stub_784):
.globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV)
.globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV)
.globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV)
- .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_745)
- .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_747)
- .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_755)
+ .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_755)
+ .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_757)
+ .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_765)
.globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT)
.globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT)
.globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT)
@@ -29989,7 +30391,7 @@ GL_PREFIX(_dispatch_stub_784):
.globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT)
.globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT)
.globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT)
- .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_773)
+ .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_783)
.globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT)
#if defined(GLX_USE_TLS) && defined(__linux__)
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 204175b72da..5f12b4fb6a0 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -718,23 +718,33 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(BindVertexArray, _gloffset_BindVertexArray, BindVertexArray@4)
GL_STUB(GenVertexArrays, _gloffset_GenVertexArrays, GenVertexArrays@8)
GL_STUB(CopyBufferSubData, _gloffset_CopyBufferSubData, CopyBufferSubData@20)
+ GL_STUB(ClientWaitSync, _gloffset_ClientWaitSync, ClientWaitSync@12)
+ GL_STUB(DeleteSync, _gloffset_DeleteSync, DeleteSync@4)
+ GL_STUB(FenceSync, _gloffset_FenceSync, FenceSync@8)
+ GL_STUB(GetInteger64v, _gloffset_GetInteger64v, GetInteger64v@8)
+ GL_STUB(GetSynciv, _gloffset_GetSynciv, GetSynciv@20)
+ GL_STUB(IsSync, _gloffset_IsSync, IsSync@4)
+ GL_STUB(WaitSync, _gloffset_WaitSync, WaitSync@12)
+ GL_STUB(DrawElementsBaseVertex, _gloffset_DrawElementsBaseVertex, DrawElementsBaseVertex@20)
+ GL_STUB(DrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex, DrawRangeElementsBaseVertex@28)
+ GL_STUB(MultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex, MultiDrawElementsBaseVertex@24)
GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8)
- GL_STUB(_dispatch_stub_568, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_568@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_568, _dispatch_stub_568@8))
- GL_STUB(_dispatch_stub_569, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_569@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_569, _dispatch_stub_569@8))
- GL_STUB(_dispatch_stub_570, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_570@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_570, _dispatch_stub_570@8))
- GL_STUB(_dispatch_stub_571, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_571@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_571, _dispatch_stub_571@8))
- GL_STUB(_dispatch_stub_572, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_572@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_572, _dispatch_stub_572@8))
- GL_STUB(_dispatch_stub_573, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_573@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_573, _dispatch_stub_573@8))
- GL_STUB(_dispatch_stub_574, _gloffset_SampleMaskSGIS, _dispatch_stub_574@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_574, _dispatch_stub_574@8))
- GL_STUB(_dispatch_stub_575, _gloffset_SamplePatternSGIS, _dispatch_stub_575@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_575, _dispatch_stub_575@4))
+ GL_STUB(_dispatch_stub_578, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_578@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_578, _dispatch_stub_578@8))
+ GL_STUB(_dispatch_stub_579, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_579@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_579, _dispatch_stub_579@8))
+ GL_STUB(_dispatch_stub_580, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_580@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_580, _dispatch_stub_580@8))
+ GL_STUB(_dispatch_stub_581, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_581@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_581, _dispatch_stub_581@8))
+ GL_STUB(_dispatch_stub_582, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_582@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_582, _dispatch_stub_582@8))
+ GL_STUB(_dispatch_stub_583, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_583@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_583, _dispatch_stub_583@8))
+ GL_STUB(_dispatch_stub_584, _gloffset_SampleMaskSGIS, _dispatch_stub_584@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_584, _dispatch_stub_584@8))
+ GL_STUB(_dispatch_stub_585, _gloffset_SamplePatternSGIS, _dispatch_stub_585@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_585, _dispatch_stub_585@4))
GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20)
GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12)
GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16)
@@ -745,10 +755,10 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8)
GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8)
GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0)
- GL_STUB(_dispatch_stub_586, _gloffset_CullParameterdvEXT, _dispatch_stub_586@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_586, _dispatch_stub_586@8))
- GL_STUB(_dispatch_stub_587, _gloffset_CullParameterfvEXT, _dispatch_stub_587@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_587, _dispatch_stub_587@8))
+ GL_STUB(_dispatch_stub_596, _gloffset_CullParameterdvEXT, _dispatch_stub_596@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_596, _dispatch_stub_596@8))
+ GL_STUB(_dispatch_stub_597, _gloffset_CullParameterfvEXT, _dispatch_stub_597@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_597, _dispatch_stub_597@8))
GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12)
GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24)
@@ -773,8 +783,8 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4)
GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4)
GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_612, _gloffset_PixelTexGenSGIX, _dispatch_stub_612@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_612, _dispatch_stub_612@4))
+ GL_STUB(_dispatch_stub_622, _gloffset_PixelTexGenSGIX, _dispatch_stub_622@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_622, _dispatch_stub_622@4))
GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0)
GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8)
@@ -816,24 +826,24 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4)
GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16)
GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4)
- GL_STUB(_dispatch_stub_654, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_654@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@20))
- GL_STUB(_dispatch_stub_655, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_655@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@24))
- GL_STUB(_dispatch_stub_656, _gloffset_DeleteFencesNV, _dispatch_stub_656@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_656, _dispatch_stub_656@8))
- GL_STUB(_dispatch_stub_657, _gloffset_FinishFenceNV, _dispatch_stub_657@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_657, _dispatch_stub_657@4))
- GL_STUB(_dispatch_stub_658, _gloffset_GenFencesNV, _dispatch_stub_658@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_658, _dispatch_stub_658@8))
- GL_STUB(_dispatch_stub_659, _gloffset_GetFenceivNV, _dispatch_stub_659@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_659, _dispatch_stub_659@12))
- GL_STUB(_dispatch_stub_660, _gloffset_IsFenceNV, _dispatch_stub_660@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_660, _dispatch_stub_660@4))
- GL_STUB(_dispatch_stub_661, _gloffset_SetFenceNV, _dispatch_stub_661@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_661, _dispatch_stub_661@8))
- GL_STUB(_dispatch_stub_662, _gloffset_TestFenceNV, _dispatch_stub_662@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_662, _dispatch_stub_662@4))
+ GL_STUB(_dispatch_stub_664, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_664@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_664, _dispatch_stub_664@20))
+ GL_STUB(_dispatch_stub_665, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_665@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_665, _dispatch_stub_665@24))
+ GL_STUB(_dispatch_stub_666, _gloffset_DeleteFencesNV, _dispatch_stub_666@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_666, _dispatch_stub_666@8))
+ GL_STUB(_dispatch_stub_667, _gloffset_FinishFenceNV, _dispatch_stub_667@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_667, _dispatch_stub_667@4))
+ GL_STUB(_dispatch_stub_668, _gloffset_GenFencesNV, _dispatch_stub_668@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_668, _dispatch_stub_668@8))
+ GL_STUB(_dispatch_stub_669, _gloffset_GetFenceivNV, _dispatch_stub_669@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_669, _dispatch_stub_669@12))
+ GL_STUB(_dispatch_stub_670, _gloffset_IsFenceNV, _dispatch_stub_670@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_670, _dispatch_stub_670@4))
+ GL_STUB(_dispatch_stub_671, _gloffset_SetFenceNV, _dispatch_stub_671@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_671, _dispatch_stub_671@8))
+ GL_STUB(_dispatch_stub_672, _gloffset_TestFenceNV, _dispatch_stub_672@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_672, _dispatch_stub_672@4))
GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12)
GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8)
GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8)
@@ -914,26 +924,26 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8)
GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8)
GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_743, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_743@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_743, _dispatch_stub_743@4))
- GL_STUB(_dispatch_stub_744, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_744@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_744, _dispatch_stub_744@4))
- GL_STUB(_dispatch_stub_745, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_745@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_745, _dispatch_stub_745@8))
- GL_STUB(_dispatch_stub_746, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_746@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_746, _dispatch_stub_746@8))
- GL_STUB(_dispatch_stub_747, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_747@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_747, _dispatch_stub_747@4))
+ GL_STUB(_dispatch_stub_753, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_753@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_753, _dispatch_stub_753@4))
+ GL_STUB(_dispatch_stub_754, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_754@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_754, _dispatch_stub_754@4))
+ GL_STUB(_dispatch_stub_755, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_755@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_755, _dispatch_stub_755@8))
+ GL_STUB(_dispatch_stub_756, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_756@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_756, _dispatch_stub_756@8))
+ GL_STUB(_dispatch_stub_757, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_757@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_757, _dispatch_stub_757@4))
GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16)
GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16)
GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44)
GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16)
GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28)
GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16)
- GL_STUB(_dispatch_stub_754, _gloffset_DepthBoundsEXT, _dispatch_stub_754@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_754, _dispatch_stub_754@16))
- GL_STUB(_dispatch_stub_755, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_755@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_755, _dispatch_stub_755@8))
+ GL_STUB(_dispatch_stub_764, _gloffset_DepthBoundsEXT, _dispatch_stub_764@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@16))
+ GL_STUB(_dispatch_stub_765, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_765@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_765, _dispatch_stub_765@8))
GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8)
GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8)
GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
@@ -951,28 +961,28 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4)
GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4)
GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_773, _gloffset_BlitFramebufferEXT, _dispatch_stub_773@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@40))
- GL_STUB(_dispatch_stub_774, _gloffset_BufferParameteriAPPLE, _dispatch_stub_774@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12))
- GL_STUB(_dispatch_stub_775, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_775@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@12))
+ GL_STUB(_dispatch_stub_783, _gloffset_BlitFramebufferEXT, _dispatch_stub_783@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_783, _dispatch_stub_783@40))
+ GL_STUB(_dispatch_stub_784, _gloffset_BufferParameteriAPPLE, _dispatch_stub_784@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_784, _dispatch_stub_784@12))
+ GL_STUB(_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_785@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12))
GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_778, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_778@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@12))
- GL_STUB(_dispatch_stub_779, _gloffset_TextureRangeAPPLE, _dispatch_stub_779@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_779, _dispatch_stub_779@12))
- GL_STUB(_dispatch_stub_780, _gloffset_StencilFuncSeparateATI, _dispatch_stub_780@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@16))
- GL_STUB(_dispatch_stub_781, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_781@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_781, _dispatch_stub_781@16))
- GL_STUB(_dispatch_stub_782, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_782@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_782, _dispatch_stub_782@16))
- GL_STUB(_dispatch_stub_783, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_783@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_783, _dispatch_stub_783@12))
- GL_STUB(_dispatch_stub_784, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_784@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_784, _dispatch_stub_784@12))
+ GL_STUB(_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_788@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@12))
+ GL_STUB(_dispatch_stub_789, _gloffset_TextureRangeAPPLE, _dispatch_stub_789@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@12))
+ GL_STUB(_dispatch_stub_790, _gloffset_StencilFuncSeparateATI, _dispatch_stub_790@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@16))
+ GL_STUB(_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_791@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@16))
+ GL_STUB(_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_792@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16))
+ GL_STUB(_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_793@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@12))
+ GL_STUB(_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_794@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12))
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
diff --git a/src/mesa/x86/x86_xform.c b/src/mesa/x86/x86_xform.c
index 16b2b26bcc8..52f6b25d817 100644
--- a/src/mesa/x86/x86_xform.c
+++ b/src/mesa/x86/x86_xform.c
@@ -60,21 +60,24 @@ _mesa_x86_cliptest_points4( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
- GLubyte *andMask );
+ GLubyte *andMask,
+ GLboolean viewport_z_clip );
extern GLvector4f * _ASMAPI
_mesa_x86_cliptest_points4_np( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
- GLubyte *andMask );
+ GLubyte *andMask,
+ GLboolean viewport_z_clip );
extern void _ASMAPI
_mesa_v16_x86_cliptest_points4( GLfloat *first_vert,
GLfloat *last_vert,
GLubyte *or_mask,
GLubyte *and_mask,
- GLubyte *clip_mask );
+ GLubyte *clip_mask,
+ GLboolean viewport_z_clip );
extern void _ASMAPI
_mesa_v16_x86_general_xform( GLfloat *dest,