diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_shader.cpp | 1 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 1 | ||||
-rw-r--r-- | src/mesa/main/shaderobj.c | 1 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 1 |
4 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index a40df6d17a4..c0d6aa27eeb 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -40,6 +40,7 @@ brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type) shader = rzalloc(NULL, struct brw_shader); if (shader) { shader->base.Type = type; + shader->base.Stage = _mesa_shader_enum_to_shader_stage(type); shader->base.Name = name; _mesa_init_shader(ctx, &shader->base); } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 04bc4d4660f..37e05927d8c 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2319,6 +2319,7 @@ struct gl_shader * Must be the first field. */ GLenum Type; + gl_shader_stage Stage; GLuint Name; /**< AKA the handle */ GLchar *Label; /**< GL_KHR_debug */ GLint RefCount; /**< Reference count */ diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index 3076fb425c9..dc81bbc7717 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -110,6 +110,7 @@ _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type) shader = rzalloc(NULL, struct gl_shader); if (shader) { shader->Type = type; + shader->Stage = _mesa_shader_enum_to_shader_stage(type); shader->Name = name; _mesa_init_shader(ctx, shader); } diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index b2131ed48b3..bd4eb5e3f20 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -5207,6 +5207,7 @@ st_new_shader(struct gl_context *ctx, GLuint name, GLuint type) shader = rzalloc(NULL, struct gl_shader); if (shader) { shader->Type = type; + shader->Stage = _mesa_shader_enum_to_shader_stage(type); shader->Name = name; _mesa_init_shader(ctx, shader); } |